About This File
OStim Drunk Redux — Now Available
When alcohol lowers inhibitions, Skyrim gets a little more unpredictable. OStim Drunk Redux brings a rebuilt, smoother, and more immersive drunken interaction system to your game.
Get your character drunk at the tavern and the world reacts: NPCs notice, approach, flirt, and things can escalate — with persuasion, intimidation, and drugged-drink outcomes all wired straight into OStim scenes. All the systems: the full drunk effect system, approach events, dialogue trees, repeat-offender behavior, and the complete MCM.
OStim Drunk Redux is a rebuilt and expanded take on the original concept, designed to make drunken interactions feel more dynamic, immersive, and reliable inside Skyrim.
This version focuses on smoother integration with OStim, improved scene handling, clearer role behavior, and a more stable experience during gameplay. Whether your character is the one in control or the one losing it, the system is built to make those moments feel more natural instead of clunky or random.
What’s included:
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Reworked drunk interaction flow
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Improved OStim scene integration
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Better handling for dominant/submissive roles
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Safer scene startup logic and fewer alignment issues
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More consistent behavior during encounters
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Built with compatibility and stability in mind
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Optional SLHH - ostim integration: if SLHH - ostim is installed, the mod automatically fires the appropriate SLHH event, letting both systems react together. https://www.patreon.com/LiraelAtelier/posts/slhh-ostim-164131218?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
This is not just a small update—it’s a proper Redux, rebuilt around a cleaner foundation.
*Requirements*
- OStim Standalone (and its requirements)
- PapyrusUtil
- powerofthree's Papyrus Extender
- SkyUI
*Beta notes*
This is a beta — the conversion is code-complete but still being playtested. If you try it, I'd love reports on: approach start triggering, scene-end callback, MCM settings sticking, and repeat-offender behavior.
Thank you to everyone supporting the project. Your support makes it possible to keep improving, testing, and expanding these mods.