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Shortstack Pack - Streaker Edition
Everyone's favorite Shortstacks, gnomes, goblins, and nixies return to SSE in a DLL-free bundle.
Currently only for CBBE bodies/textures.
What's the catch? No clothes or armor in Skyrim fits these shorties, so use a naked gameplay mod.
If you have problems attending the Thalmor Party in "Diplomatic Immunity" because you can't wear the party outfit, enable the optional Party Naked ESP.
95 downloads
Submitted
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Private Needs - Orgasm
By orehomu
This is my first time posting.
I'm not an English speaking person, so I'm using machine translation to write this.
I really liked Private Needs Redone, but I wanted more features, so I added the following features.
Features:
The original Private Needs Redone can be found at this link.
Also, the original Private Needs can be found at this link.
The animation we added is a modified version of the "Gunslicer" animation.
If I wrote something wrong, please point it out.
Requirements:
Hard Requirements
- SKSE
- SkyUI
- RaceMenu
- PapyrusUtil
- powerofthree's Papyrus Extender
- Open Animation Replacer
- FNIS/Nemesys/Panrdora(any one)
Soft Requirements
- SkyPatcher(highly recommended)
- Sexlab for SE(If you want to pee during orgasm)
- Sexlab Separate Orgasm(If you want to pee during orgasm)
- Ostim(If you want to pee during orgasm)
- SkyrimNet
- Dynamic Bloodpool Framework(If you want to see a puddle of pee)
Images:
Change Logs:
How to:
* May be displayed in MCM
- Open a console, type "setstage ski_configmanagerinstance 1" and press Enter.
* make a follower pee
- 1. Open PNO's MCM near a follower (within 1000 units). Alternatively, your crosshair on the desired follower.
- 2. A list of nearby followers will be displayed in the NPC options, so select the target.
36329 downloads
- privateneeds
- private needs
- (and 2 more)
Updated
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Devious Curses Key Crafting
By Herowynne
This mod is an ESL-flagged ESP file that provides crafting recipes for keys from Devious Curses NG by cybercheese.
This mod also provides a few crafting recipes for ingredients used by those key crafting recipes.
Forge
1 Silver Ingot and 1 Void Salts -> 1 Latex Key
1 Grand Soul Gem (Grand) and 1 Eidar Cheese Wheel and 1 Blue Butterfly Wing and 1 Butterfly Wing -> 1 Madness Key
1 Grand Soul Gem (Grand) and 1 Goat Cheese Wheel and 1 Blue Butterfly Wing and 1 Butterfly Wing -> 1 Madness Key version 1.1.0
1 Dwarven Metal Ingot and 1 Void Salts -> 1 Dwarven Key version 1.2.0
1 Ebony Ingot and 1 Void Salts -> 1 Nocturnal Key version 1.2.0
1 Ebony Ingot and 1 Void Salts -> 1 Summoner Key version 1.2.0
2 Petty Soul Gems (Empty) and 1 Salt Pile -> 1 Void Salts
1 Lesser Soul Gem (Empty) and 1 Salt Pile -> 1 Void Salts
1 Common Soul Gem (Empty) and 1 Salt Pile -> 2 Void Salts
1 Greater Soul Gem (Empty) and 1 Salt Pile -> 3 Void Salts
1 Grand Soul Gem (Empty) and 1 Salt Pile -> 4 Void Salts
Cooking Pot
4 Eidar Cheese Wedges -> 1 Eidar Cheese Wheel
4 Goat Cheese Wedges -> 1 Goat Cheese Wheel version 1.1.0
1 Eidar Cheese Wedge and 1 Sliced Eidar Cheese -> 1 Eidar Cheese Wheel version 1.2.0
1 Goat Cheese Wedge and 1 Sliced Goat Cheese -> 1 Goat Cheese Wheel version 1.2.0
1402 downloads
Updated
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MinAI - AI (SFW/NSFW) for CHIM
By Min
Description
This mod bridges Large Language Models with Skyrim, allowing you to walk up to any npc in the world and seamlessly talk to them. It integrates with many sfw features/mods, as well as many NSFW ones, allowing an unparalleled roleplaying experience for both SFW and NSFW gameplay. This is not only dialogue, it also integrates smoothly with many sfw and nsfw systems.
NOTE: This project is deprecated and is no longer supported. See https://github.com/MinLL/SkyrimNet-GamePlugin/tree/main for a more modern replacement.
14375 downloads
Updated
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LoreFriendlyToys
By zaira
This is an addon for Devious Devices NG.
The goal of this mod is to add more immersion to the game by adding some limitations to the vanilla mechanics and adding some lore-friendly restraints and some game mechanics and effects.
This mod is mainly a modders ressource but you can use tools like modex to get the assets into your game without a mod that utilizes the assets (like Maria Eden).
A detailed documentation is in the zip file (LoreFriendlyToys.md)
Dependencies
Devious Devices NG Leash Framework powerofthree's Tweaks PapyrusUtil SE - is implicit provided by Sexlab Assets
black cloth blindfold red cloth blindfold iron collar leather collar with chains black leather collar white leather collar simple leather collar strangulation collar rope collar iron handcuffs iron legcuffs rope handcuffs rope legcuffs rope collar simple yoke a gag that can be plugged a version of HRs painful slave heels with a heels progression system. leather collar with cow bell - your enemies will love this collar! (Thank you Predator-RJ@loverslab) Broom plug (Thank you pchs@loverslab) Carrot plug (Thank you pchs@loverslab) Lantern plug (Thank you pchs@loverslab) Torch plug (Thank you pchs@loverslab) Wooden Leash pole (Thank you Audhol@loverslab) Stone Leash pole (Thank you Audhol@loverslab) Wall leash (Thank you Audhol@loverslab) Heels progression enchantment (LFT_HighHeelEnch)
This is an Enchantment for High Heels that makes wearing the heels more immersive. At the beginning the actor will stumble a lot, over the time the actor get used to the heels.
Progression levels
Novice - the actor stumbles very often, especially if he moves fast or jumps Competence - the actor stumbles less often Expert - the actor stumbles even less Master - the actor stumbles lesser than less Goddess - the actor stumbles almost never Heels categories
The NIOverride height of the heels and the influences how fast the actor progress through the levels and how often the actor stumbles.
fake heels - height up to 2 - no progress at all while wearing such heels, no limitations, no stumbling light heels - up to 5 - slow progress, minor speed limitation based on progression level, stumble occurs sometimes. average heels - up to 10 - normal progress, speed limitation based on progression level. But 100% speed can never be reached with such heels. extreme heels - higher than 10 - progressing is fast, but at the beginning the speed limitations are very high and stumbling occurs often. Even with maximum progression level, speed remains quite limited Walking speed
The walking speed influences how often the actor stumbles. If the actor walks very slowly, the chance to stumble is almost zero.
Jumping
Jumping with heels increases the chance to stumble a lot - up to 100%.
Faction
The progression is reflected in the faction LFT_HeelsProgressionFaction - Rank 0 is Novice...
Special heels (Pain heels)
There is a special enchantment LFT_PainHeelEnch which mainly does the same as LFT_HighHeelEnch but adds additional effects to the wearer like stamina and heal damage.
LFT_SlavePainHeels_Inventory is an example of such heels - which is just a proxy for DD HR Iron Boots with additonal effects.
Customization
Some values can be configured in Data\SKSE\Plugins\StorageUtilData\LoreFriendlyToys.json:
{ "int" : { "heels_stepslevel1": 100, "heels_stepslevel2": 200, "heels_stepslevel3": 500, "heels_stepslevel3": 800, "heels_speed_slow": 60, "heels_speed_average": 30, "heels_minimum_steps_before_stumble": 20, "heels_sneak_damage": 50, "heels_stumble_health_damage": 5 } } stepslevel are the base amount of steps you have to walk until you progress. The heel category influences this limit - the lower the heel the more steps are needed. speed_slow is the amount of milliseconds between two steps - the higher you set this value, the slower you have to walk to avoid stumbling. speed_average is same as above and considered as normal walk, sometimes you stumble. minimum_steps_before_stumble is the amount of steps you always can walk before you might stumble again, it is doubled for light heels. sneak damage is a damage % value for non-fake heels. health damage defines how much your health being hit when you stumble - this is only applied when your hands are bound as you can't protect yourself with bound hands. Mod event
A mod event is sent when an actor stumbles. Example:
RegisterForModEvent("LFT_Stumble", "OnStumble") function OnStumble(Form victim, int heelsRank, int stepsSinceLastStumble) ... endfunction Leash System
Leashes
Leashes are loose chains equipped at amulet slot (35):
LFT_LeashChainShort - 50-100 units long LFT_LeashChainMedium - 80-120 units long LFT_LeashChainLong - 120-180 units long They have the keyword LFT_WornLeashChain and occupies slot 35 (amulet).
Leash Collar
LFT_LeashCollar_Rendered - collar with a ring LFT_LeashCollar_Inventory - inventory object There could be collars with chains permanently attached to the collar - then the collar has both keywords LFT_WornLeashCollar and LFT_WornLeashChain.
Otherwhise the collar has just the keyword LFT_WornLeashCollar and occupies slot 45 (neck).
Leash Anchor Object
The leash anchor is an activator object that can be placed in the game world and used to leash actors to it.
A leashed actor is in faction LFT_LeashedToAnchorFaction.
If an leashed anchor is occupied by another actor, the anchor has the keyword LFT_LeashAnchorOccupiedKeyword.
The activation of a leash anchor can be done by either a leash holder or the leashed actor.
There is a Formlist LFT_LeashAnchorList available that you can use in search conditions and find package routines.
Types
LFT_LeashPostStone - small stone post with a ring LFT_LeashPostStoneShort - small stone post with a ring with a short leash LFT_LeashPostStoneLong - small stone post with a ring with a long leash LFT_LeashPostWood - wooden post with a ring LFT_LeashPostWoodShort - wooden post with a ring with a short leash LFT_LeashPostWoodLong - wooden post with a ring with a long leash LFT_LeashRing - a ring to attach to a wall or another object (disable havok!) LFT_LeashRingShort - a ring to attach to a wall or another object with a short leash (disable havok!) LFT_LeashRingLong - a ring to attach to a wall or another object with a long leash (disable havok!) Rules for activating the leash anchor
if actor wears a leash collar (LFT_LeashCollar_Rendered) - it will be re-used. If not, it will be equipped. if an actor wears a different collar, it will be stashed and restored after the actor is unleashed. if the actor is a leash holder, not himself but the first leashed actor is transferred if the anchor is occupied if the actor wears a leash collar, he replaces the actual leashed actor else the actor becomes leash holder of the actual leashed actor if the actor already has a leash equipped (LFT_LeashChain...), it is being re-used if the actor as a differen leash or leash collar equipped, it is stashed and restored when the actor gets unleashed or handed over to a leash holder Rules while being leashed to an anchor
the leashed actor is in faction LFT_LeashedToAnchorFaction teleport is disabled if leashed actor is the Player the anchor reference has the keyword LFT_LeashAnchorOccupiedKeyword Rules for unleashing the leash anchor
the leashed actor cannot unleash himself when he wears a DD binder (zad_DeviousArmbinder) he doesn't have the key zad_RestraintsKey the leash (LFT_LeashChain...) is detached and removed from the leashed actor another actor can unleash the leashed actor (leash handover) a stashed DD collar will be restored Mod properties
Read only properties
previousCollar - DD collar that was stashed previousLeash - leash that was stashed victim - Leashed actor Customizable properties
attachPointX - relative X position of the attachment point attachPointY - relative Y position of the attachment point attachPointZ - relative Z position of the attachment point defaultLeashCollar - DD collar (inventory item) that will be equipped - LFT_LeashCollar_Inventory is default defaultLeash - leash that will be equipped (LFT_LeashChain...) - LFT_LeashChainMedium is default Footstep sets
There are several footstep sets installed with this mod. They can be assigend to Armor addons in order to change the footstep sounds of the worn armor.
You can use SkyPatcher or Sound Record Distributor in order to assign the footstep sets to Armor addons dynamically or use SetFootstepSet from PO3_SKSEFunctions.
In the past, mods used magic effects and tracked animation events to add sound effects to armor. That did not work reliable and especially not on NPCS.
Footstep sets provided by this mod
LFT_BrassBellsFootstepSet - brass bells sound, often used for indish styled ankle bells LFT_ChainFootstepSet - heavy chain sound, often used for shackles and chain leashes LFT_SmallBellsFootstepSet - tiny bells, often used for piercings LFT_SqueakingFootstepSet - squeaking sound Factions
LFT_HeelsProgressionFaction - see above LFT_LeashedToAnchorFaction - see above Armor Keywords
LFT_Appearance_PonyGear - can be applied to pony play armor LFT_WornGagPlug - plug of a pluggable gag LFT_WornPluggableGag - a pluggable gag LFT_WornLeashChain - actor wears a leash chain LFT_Property_Humiliating - armor is humiliating LFT_Property_Humiliating_Collar - collar is humiliating LFT_Property_Humiliating_Gag - gag is humiliating LFT_Property_Humiliating_Nipples - nipple clamps are humiliating LFT_Property_HumiliatingPlug - anal or vaginal plugs are humiliating LFT_Property_TimedDeadly - wearing this armor will kill the actor Item keywords
LFT_LeashAnchorKeyword - see above LFT_LeashAnchorOccupiedKeyword - see above Sound effects
Most sound effects are taken from https://opennsfw.carrd.co/.
The license can be found there as well.
LFT_AMBCrowdSound - ambient crowd sound LFT_AMBFemaleTortureSound - ambient female torture sound LFT_AMBFetishSexSound - ambient fetish sound LFT_AMBSexSound - ambient sex sound LFT_ShavingSound - shaving sound LFT_Stumble - stumble sound LFT_CowBellSound - cow bell sound LFT_BurningSound - burning sound LFT_CageOpenSound - cage open sound LFT_CageCloseSound - cage close sound LFT_PeeInMouthSound - pee in mouth sound LFT_PeeInPampasSound - pee in pampas sound LFT_FurnitureLockSound - furniture lock sound LFT_FurnitureUnlockSound - furniture unlock sound LFT_GlideInSound - glide in sound LFT_GlideOutSound - glide out sound LFT_GulpSound - gulp sound LFT_MetalSqueakingSound - metal squeaking sound LFT_DrippingFastSound - dripping fast sound LFT_DrippingSlowSound - dripping slow sound LFT_FemaleBreathingSound - female breathing sound LFT_LubriciousSound - lubricious sound LFT_MaleBreathingSound - male breathing sound (and many more)...14159 downloads
- bondage
- devious devices
- (and 2 more)
Updated
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Maria Eden SE
By zaira
First version with Leash Framework integration.
Maria Eden is a player slavery and prostitution mod.
This version is for fun, early adopters and for translators only.
Maria Eden Prostitution
You need a powerful machine (mainly CPU and RAM) because MEP pulls all registers.
I am moving more and more time consuming things into my SKSE Plugin, but there is still a long way to go.
Skyrim Version
1.6.1170 AE is the only version I test and I won't analyze reports from any other version for now.
I doubt that it will run with 1.7.99. Too many dependencies needs to updated.
And it is likely that there will be additional updates this year.
So my recommendation: Skip update until 2027 when all dependencies are compatible.
Who is this made for
You are a candidate for Maria Eden if:
you are done with Skyrim Quests you are done with all the other NSWF mods you are OK with a lot of complex customization efforts for preparation (outfits, overlays - fiddling with json files) you can live with the fact that many quest might stick and need the cheat spell to progress You're eager to see the latest developments in game mechanics (PPA, leashes, ...) in action you like to be enslaved and forced into prostitution by assholes
you like to be treat like scum by every Skyrim citizen
You can accept that most men are misogynistic assholes who treat you like cattle.
You can live with the fact that your female mistress hates men and exploits their weaknesses to take their money with your help
You can accept that you often find yourself in situations where you're completely helpless and at the mercy of others
You can handle the fact that you have to pay close attention to exactly what you're doing and where you're doing it
And you are ok with a lot of humiliating NSFW dialogs - really a lot
Dependencies
ZazAnimationPack 7 or 8 later Devious Devices SE (everything) Devious Devices NG Sexlab SE More Nasty Critters Special/Anniversary Edition Any Sexlab aroused compatible, I use SLO Aroused NG Open Animation Replacer LoreFriendlyToys powerofthree's Papyrus Extender Fuz Ro D-oh - Silent Voice UIextensions RaceMenu OverlayFix and Various Mod Fixes SkyPatcher Keyword Item Distributor (KID) FormList Manipulator Base Object Swapper Sound Record Distributor Spell Perk Item Distributor (SPID) Slap da Butt SlaveTats cane marks SexLab Animation Loader SSE Billyy's SLAL Animations Game Settings Override Animated Wings Ultimate Bathing in Skyrim - Renewed Interactive Wash Basins Wash any woman's feet Get washed by any woman Shout Native EditorID Fix opparco mfg Command for SSE Recommended
Skyrim Unbound Reborn (Alternate Start) Slave Girls by hydragorgon Sex Slaves for Vanilla Bandit Camps SE Chatty NPCs and Followers The New Gentleman Improved Camera SE First Person (FP) Camera Settle FSMP - Faster HDT-SMP Grass Cache Helper NG Papyrus Tweaks NG SSE Engine Fixes SSE Display Tweak Save and Load Accelerator for SKSE Cosaves - S.L.A.C.K. Dynamic Footprints Skse Crash Logger SSE AE VR
Textures and SlaveTats
SlaveTats AIO Installer Stockings and garters for Slavetats 3BA 2K 4K Bard's Nail Overlays Simple Nail Polish BF Womb tatto (slavetats) 1.0.0 Nordic Warmaiden Body Hair - SlaveTats Version RGBtats PlusPlusPlusPlus
Stockings for SlaveTats SE
Slavetats_Womb
Incompatible
Simple Slavery - MEP replaces Simple Slavery with its own Slave auction - so mods which triggers Simple Slavery events are automatically end up in Maria Eden Quests All slavery and defeat quests will very likely clash with Maria Eden Prison overhaul - I tried integration several times but failed Mods that fiddles with Devious Devices - MEP needs full control over Devious Devices equipped on the player Mods that manipulate Dawnguard quest line - MEP integrates own quests into Dawnguard Follower Frameworks Any heels progression mods - I the LoreFriendly Toys progression Any body hair progression mods - MEP comes with its own Sexlab P+ - I tried SLP several times and always had issues. It still not play well with Devious Devices.
Untested
Any Skyrim version other than 1.6.1170 Non AE Skyrim Pandora, Nemesis New Sky UI version Disclaimer
MEP is about forced prostitution with a lot of violence, non-consensual sex and misogyny.
MEP is a hardcore BDSM game.
In the real world I would never accept non-consensual sex and I hate misogynists and forced prostitution is a terrible fate, no one deserves to suffer such a fate.
I feel nothing but contempt for people who do to others what is done in this game.
I also don't like most of the sexual practices showed in this game.
But: I use violence and misogyny and all these harsh scenes to express the feeling of submission and humiliation and convey a sense of helplessness - this is the substance and real intention of MEP.
People who have a problem with this, should not play MEP.
Warning
If you don't follow the advices in this document don't expect any kind of support!
Unlike the previous versions of MEP, this is a complete overhaul of the Vanilla Skyrim Environment.
Changes are made everywhere, NPCs react on you depending on visible and invisible properties.
This is the reason why MEP don't plays well together with other mods that affects some of the properties.
It is a BDSM / Prostitution sandbox and not meant to be used for vanilla gameplay.
Maria Eden consists of the following mods:
Startup
You should start with a clean game and I also recommend to save the game after all mods are up and running and restart Skyrim.
Outfits - Outfit Manager
In Maria Eden outfits have a strong meaning and there are several outfit classed and reserved outfit names.
So one of your first tasks into the Maria Eden world should be to setup outfits.
Outfit categories
Slave tats are considered as part of an outfit, there are some nice lingerie tats available that fits much better to your body shape than armor based lingerie.
But also war paints, cum effects and branding signs are available and can become part of an outfit.
Outfits stores your equipped weapon and arrows as well.
Outfit parts
Outfit parts are single items categorized. Categorizing items are important for MEP to identify items. For example if you put a high heel into the outfit part container for heels it gets tagged and MEP "knows" that it is a high heel. This is very important because MEP has several quests and scenes where it need to identify items.
So before you start setting up some outfits, categorize items you want to use in outfits.
NPCs - Actor Manager
The actor manager allows you to modify NPCs - or put them into the list of managed NPCs.
You can treat every NPC into special factions - for example recruit them as followers or marry them.
Managed NPCs
The outfits of managed NPCs are stored permanently and there are functions to fetch or jump to a managed NPC.
On every encounter managed NPCs try to convince you to become their whore or slave.
If they see you naked or wearing a slave collar they will take over the control.
The managed NPC outfit stores a reference to the base outfit - so if you modify this base outfit later your NPC adapts this changes during next game load.
If you delete the base outfit it will not affect the NPC because the stored outfit contains a copy as fallback.
Location Manager
Since most of the quests are related to their location you can use the location manager to teleport to certain locations.
You can also record own locations
Animation Manager
All animations are managed by the Animation Manager
You can define own animations
A animation can be mapped to an animation ID
The animation ID is used in certain conditions - for example the kneeling animation is assigned to the ID 1.
In several quests you are commanded to play an animation.
Restraints Manager
Maria Eden comes with a pre-defined set of restraints that are used in several quests. They are all based on ZAZ and DDa. You can change these assignments so that Maria Eden uses other restraints.
Sexlab Animation Manager
Before every sexlab animation you can choose the animation by tag or by name and you can define a list of favorites
After the animation you are asked if you want to put the animation to your favorites list
My future plan is a black list and then patching the SLAL files to whipe out all blacklisted animations from the sexlab registry.
Visual properties
Every NPC react on visible properties - and the reaction is permanent. There is no way back. So keep attention where you play as a slave, a whore or a pervert slut, the more encounters you have the less opportunities you have to play vanilla Skyrim
Naked
If a managed NPC observe you naked (while you are free) he will become your pimp and whore you out.
Slave collar
Every NPC who sees you wearing a slave collar (ZAZ only) considers you a slave forever from now on
Merchants don't sell anything to slaves, but you can persuade some of them with offering sex.
But the prices are really bad.
Every child who observed you will never talk with you anymore.
If you are not enslaved or whored out some followers, every managed NPC and every Pimp will enslave you if they meet you.
Whore outfit
Every NPC who sees you wearing a whore outfit considers you a prostitute forever from now on.
Whenever you equip a whore outfit the body part gets marked. So you should only define whore outfits with body parts.
Most merchants demands free sex before they are willing to trade with you.
Every child who observed you will never talk with you anymore.
If you are not enslaved or whored out some followers, every managed NPC and every Pimp will whore you out.
Animal Whore Tattoo
If you are marked with this tattoo (you get it in slave school after some beast jobs) and you are naked, hostlers wont sell you horses but enforce you to fuck their horses.
Beast functions are only enabled if you have enabled beast animations in Sexlab.
Beast sex
Whenever a NPCs see you being involved in a sex scene with an animal he treats you as a perverted slut.
Some merchants don't want to trade anything with you.
Beast functions are only enabled if you have enabled beast animations in Sexlab.
Dog slave
Whenever a NPCs see you being a dog slave with a cat outfit he treats you as scum.
No merchants will trade anything with you.
Beast functions are only enabled if you have enabled beast animations in Sexlab.
Others...
Other visual properties like wearing nipple clamps, clitoris sealing, having whip marks or cum effects just lead to humiliating comments.
Clitoris sealing (triggered by slave shool or master) impacts the arousal level (Sexlab aroused) - it cannot cool down and the player cannot have an orgasm.
Invisible properties
Some properties are invisible but they have an impact on the game - especially in dialog scenes.
Sterilization
Your master won't allow you vaginal penetration sex until you are sterilized.
The sterilization can be triggered in the slave school, in a brothel or by the master if there is an apothecary in the current location.
Partly circumcision
Your labia is cut so your clitoris is exposed.
Sitting and riding increased arousal (Sexlab aroused)
The circumcision is done in the slave school
Fully circumcision
Your clitoris is amputated.
Player can no longer be aroused (Sexlab aroused)
The circumcision is done in the slave school
Quests
MEPMain
Category Main Start Autostart Status Playable This quest is the main bootstrap for Maria Eden and provides the furniture mechanics
MEPZone
Category Zone Start Location Status Playable This quest is triggered whenever the player enters a place where prostitution is expected. It does not provide own functionality but it registers a lot of random encounter quests.
Only in these locations people are asking you for sex.
Locations:
MEPSlaveZone
Category Zone Start Location Status Playable This quest is triggered whenever the player enters a place where special restrictions apply to slaves.
A slave has to be restrained, a slave has to wear blindfold in temples and in the jarl house.
The master will take care of the restrictions
Locations:
MEPBrothel
Category Zone Start Location Status Broken This quest is triggered whenever the player enters a brothel. It triggers random guests and registers a lot of random encounter quests with prostitution as main subject
The random guests are NPCs from the brothel town location
You can ask the pimp for a job as a prostitute.
There are NPC whores doing their busyness.
If your enter the brothel while wearing a slave collar the pimp will enslave you.
Known issues: Sometimes the NPC whore jobs stucks, use Cheat manager to kill the NPC whoring quests.
Sometimes the NPCs do not recognize that a bed is occupied by you.
MEPAuction
Category Main Start Keyword, triggered by other quests or ask auctioneer API MariaAuctionKeyword
Ref1=seller (optional)
Ref2=customer (optional) Status Playable In this quest the player will be auctioned off. It is sometimes triggered by other quests, eg. the master gets bored, the pimp is unsatisfied, punishment for a major crime after leaving the jail, slave training in slave school finished
If you have installed SimpleSlavery.esp from this mod, all SimpleSlavery events are captured and driven by this quest.
If the quest starts without a seller the player is escorted to the auction house.
The player can sell himself to the auctioneer via dialog.
Potential customers
Known issues: There are some pathing issued when the auction guests are going home.
MEPInterest
Category Main Start Keyword, random encounters and manual offers (talk to NPC) API MEPInterestKeyword
Ref1 = john
Ref2 = second john (optional)
value1 = 4711: free sex without dialog value2 = 1: free sex with dialog Status Playable This quest prepares a whore job - usually a john asks you for a sex or torture job.
It is mostly triggered be encounters when a NPC considers you a whore and you are in a whoring location.
But sometimes it is also triggered by your pimp if he finds a john for your.
If your john considers you a slave you cannot reject.
If you reject and your pimp is nearby it can lead to punishment.
MEPJob
Category Main Start Keyword API MEPJobKeyword
Ref1 = john
Ref2 = second john (optional)
value1 = job type that was negotiated in MEPInterest
value2 = bitmask : 1 = john will lead to sex, 2 = sex right here, 4 = forced BDSM, 8 = free job Status Playable This is the main prostitution quest and it is triggered by MPInterest or sometimes directly by your master.
The success of a job depends on the time spent for sex.
If you fast forward the sex scene to much the job will fail and the john won't pay.
If you are not a free prostitute your master or pimp may punish you.
If you are a free prostitute and doing a job in a tavern the job may gets interrupted by the innkeeper.
You should ask the innkeeper before and if he accepts whoring in his tavern he wants a cut and he takes the payment from your johns.
Ask the innkeeper for your cut.
Every john remembers your meeting and humiliate you with vulgar remarks
Known issues: Sometimes the NPCs forget to re-equip their clothes.
Use the cheat manager to reset them manually.
MEPPayment
Category Main Start Keyword API MEPPaymentKeyword
Ref1 = john Status Playable After a whore job the Payment quest starts.
Depending on the outcome of the job (john satisfied or not) different things will happen.
If you are a free prostitute you receive the payment.
If you are a free prostitute in a tavern, the innkeeper receives the payment.
Otherwise your master or your pimp receives the payment.
If you are not a free prostitute and the john is not satisfied your master or your pimp will punish you.
If you are not a free prostitute and a new john asked your master or pimp for a job during a running job he immediately triggers a new whore job.
MEPPimp
Category Main Start Keyword, ask managed NPCs or potential followers, or ask anyone while kneeling API MEPPimpKeyword
Ref1 = new master or pimp
value1 = if 1 then player becomes slave, otherwise a whore Status Playable This is the major quest, the NPC will fully take over the control over you.
If he is only your pimp he just take a major cut of your income and collects whore jobs for you. He sometimes triggers harmless quests to increase your notoriety.
If he is your master almost every aspect of the game changes and he starts several tasks, most of them triggered by encounters.
He has two major goals - earn much money and humiliate you as much as possible.
Two factors controls his behavior - his actor value "mood" and his relationship rank to you.
Most of your activities have an positive or negative impact on these factors.
If the factors are really bad he will send you to slave school to teach you how to obey or he will sell you.
The only way to get free again is the dead of your master, or you might find a potential follower who buys you.
31633 downloads
- bdsm
- prostitution
- (and 3 more)
Updated
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Enslaved Knights and Warriors replacer for BaboDialogue
Appearance replacer for the bretons and nords you can rescue in BaboDialogue addon.
Require only the original mod
This replacer uses your body and texture, so the result will vary between set ups.
Photos taken while using BHUNP 4 and BnP skin texture
The presets require KSHairdo
1414 downloads
Updated
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SPB Mod Collection
This is a collection of mods I made time ago and don't want to publish individually, or have to search for them on the respected Original Mods
The ChiChi Armor is the first mod I fixed
329 downloads
Submitted
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[Patch] Fill Her Up Baka Edition v2.10 - Independent Capacity and Visual Scaling Patch
By iGinger
Fill Her Up Baka Edition LE/SE
Independent Capacity and Visual Scaling Patch
1. Works with FHU BE 2.10
2. WILL NOT work with 2.11 (I think I can do it if you want to)
Description:
First off, I do not own the original mod or Baka Edition. I am not the original author.
I created this patch just for myself on NEFARAM 16.2.2 build.
Huge thanks to the original author for a wonderful mod and giving us great an opportunity to enjoy more in Skyrim.
Second off, I'm pretty new in modding. I tested this on NEFARAM 16.2.2 build and it works well (just as I planned I mean).
But I can't guarantee that I've taken all possible factors into account.
If you encounter any issues with this patch, please let me know in the comments - preferably with logs attached. I'll do my best to address them.
What's is it?
A lightweight script patch for Fill Her Up Baka Edition that separates mechanical capacity from visual belly size.
For example, you can store 100 portions while limiting the maximum visual value to 6.3. At 10 portions, the visual value will be 0.63; at 100 portions, it will reach 6.3.
What's changed?
Independent lower-body and oral capacity controls, up to 800 portions. Separate lower-body and oral visual limits. Proportional scaling: stored / capacity × visual maximum. Optional plug absorption multiplier from 0.00 to 2.00. MCM preset for 100 portions / 6.3 visual size. Safe “Prepare patch removal” MCM action. Standard and Settings Loader-compatible MCM variants.
Requirements
Sexlab Fill Her Up Baka Edition (and all it needs!) Fill-Her-Up-Baka-Edition-CORE 2.0.3.9 (optional) Normal FHU dependencies, including SkyUI, PapyrusUtil/StorageUtil and RaceMenu/NiOverride. SLIF is optional. Settings Loader and MCM Helper are required only for the Settings Loader compatibility variant.
Compatibility
The visual scaling is applied only at FHU’s visual output functions.
Stored amounts, capacity calculations, ModEvents, percentage APIs and external integrations continue to receive the real mechanical values.
The mod overrides:
Scripts\sr_inflatequest.pex Scripts\sr_inflateConfig.pex It may conflict with other mods that replace these scripts.
Installation
Install the ZIP through MO2 and follow the FOMOD installer.
Choose one MCM variant:
Standard FHU MCM — recommended for new profiles or saves using the original FHU MCM. Does not require Settings Loader or MCM Helper. Settings Loader compatibility — use this if your current profile or save already uses Fill Her Up Baka Edition - Settings Loader. Place this mod after FHU Baka and let it win both script conflicts.
Configuration is available under:
MCM → Fill Her Up → Independent Scaling
Before uninstalling, use Prepare patch removal, close MCM, wait a few seconds, make a new manual save, quit the game, disable the patch in MO2 and load that save.
For Modders
This mod contains no ESP or SKSE DLL and does not replace sr_inflateThread.pex.
Patch settings are stored on the existing FHU config quest through namespaced StorageUtil keys:
FHU_IVS.ScalingEnabled FHU_IVS.LowerVisualMax FHU_IVS.OralVisualMax FHU_IVS.PlugAbsorptionMultiplier No new persistent Papyrus properties or script fields are added.
Mechanical FHU values and public integration APIs remain unchanged.
The original FHU Baka Edition mod post
The very original mod post
- https://www.loverslab.com/files/file/1295-fill-her-up-cum-inflation/
PERMISSIONS:
- You are not allowed to not share this mod!
- After reading this, you are required to share this mod at least 180 times!
- Aaaand suggest at least 40 improvements, and you must also share this patch on all social media platforms!
If we're being a little more serious:
Any derivative works or patches based on this project must be distributed under the same terms and remain freely available for further redistribution and modification.
PS:
If I messed something up, please let me know - I'll try to fix it.
Please go easy on me - this is my first time👉👈
532 downloads
Submitted
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SOS AE-NG - Addons and Updates
You can download abandoned addons that have been updated to have better compatibility with the new Schlongs of Skyrim AE-NG, or have a library for mods to download.
Here you can get patches for old SOS mods to be compatible too with the new SOS AE-NG or other optional Files
1.- Original SOS Add-ons 1.0:
Here are the original addons from SOS made by Vector Plexus and Smurf, you can download the three here, with the big change that the three esp have been converted to Light Plugins with flags and compressing the Forms in XEDIT, so it will not count in your ESP count and is completely functional
2.- Add-on Template
New template for addons, nothing new, only removed not longer necessary records
3.- Double Futanari Dick
New addon based on B3lisario UNP, Converted to CBBE with Bodyslide, Fair Skin, ESL and done for SOS AE-NG
4.- SLSO Hakkey's Tweaks - update for SOSAE
if you are using SLSO Hakkey's Tweaks (for Sexlab Separate Orgasms SE) 1.2.1, I made a patch for the mod to use the new SOS AE-NG, just merge with the mod
5.- TBD SE - Futanari Balls Lover
Check the original mod for textures, there it says how to made it:
Good Luck
6.- Immersive Hair Growth and Styling
A patch made for Immersive Hair Growth and Styling. You can check it here
27862 downloads
- sosae
- schlong of skyrim
- (and 1 more)
Updated
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Alpia Scribbles Slavetats Pack
By Alpia
A massive mostly hand-painted tattoo collection made for SlaveTats and RapeTats CBBE 3BA
Conversions for other bodies may be a version behind depending if and when they get updated.
(UBE conversion by beachpeachpeas) - (BHUNP Conversion by Mazhilalon)
Main pack: ~1000+ tattoos • ~18 GB unpacked
Orc pack: ~170 tattoos • ~2.5 GB
Riekling pack: ~30 tattoos • ~500 MB
All tattoos are 4K on body and 2K on face, compressed with BC7_UNORM (SE) / BC3/DXT5 (LE).
Quick Links
Public Whore Replacer and other miscellanous tattoo's not fitting with the main pack. More Screenshots on LL Blog | Screenshots of the Public Whore Set FAQ If you have problems please read this page properly before asking what is explained already.
Overview:
This pack contains hundreds of unique, mostly hand-drawn tattoos across many different themes. I usually come up with a theme and then scribble tattoos for every body area I use in RapeTats.
The style is intentionally sloppy and raw like it was painted on by a random person in a rush. That’s exactly how most of them were made.
You can freely mix and match between sets without overlap. The only exception is full-body tattoos and their matching addons (these are obvious in the MCM).
Some tats are "tagged" in the name to make the "style" clear (may not be fully consistent as naming files is tedious).
(d) = Drawing (usually no text) (g) = Graffiti brush (orc) = Edgy/carved Orcish style (recommend dark red looks for fresh cuts, skin-tone looks like scars) (riek) = Riekling style (same as Orc pack) (j) = The Kanji stuff Important for Orc & Riekling packs:
These were made with smudge effects to look dirty. They do not work well with bright colors or glow as the smudge glows as well.
Tattoo Sets/Themes
I cant list or make a screen of every single tattoo just try them out. I hope you enjoy them.
Requirements:
A CBBE based body like 3BA SlaveTats SE (required) Recommended -> SlaveTatsNG Rape Tattoos Continued (kinda optional although sets are designed around it automatic application) Also if you use Rape Tats I'd recommend considering my patch for it that spares you merging the settings.json a bit below.
Recommended Mods:
Zaki Tattoo Pack excellent quality and great structure.
Fade Tattoos continued Allows tattoo's to fade with time.
Remove your tats Gives certain npc's the ability to clean your characters skin from slavetats.
Bathing In Skyrim Renewed Works with fade tats to wash of "tattoo's".
Devious Curses NG Features a removal charm and tattoo events.
Installation:
Download and install with your mod manager (FOMOD supported). Choose either All-in-One or individual sets.
- Note: All-in-One does not include the Orc or Riekling packs. -->Rebuild the tattoo registry in the SlaveTats MCM<-- Check the console if it shows any errors in a .json after updating the slavetats registry. Additional info:
Using with RapeTats (Recommended)
Going forward I will provide a patch for Rape Tats Continued until its eventually updated to include some similar approach. Comment
What it does is spare you the manual merging of the settings.json. You can now drop in any extra .json preset files and they build a single pool together with the default settings.json
This is a simple QoL change so you can use the settings.jsons different mod authors like me provide and just drop them in without manual merging just name it whatever like Author.json and it'll get read together with the default settings.json.
More Detail and Downloads:
If you prefer to just manually merge just download my settings and do so. (Changes from 06.2026 -> 08.2026 Rtats Settings Changes 08.2026.txt
The old stuff I'll just keep in a spoiler below for a while at least, but I wont update it further its just tedious and impossible to match all combinations of the various tattoo packs out there thats why I made the patch for rtats.
About Slave/RapeTats Body Area Limitations
Different tattoo packs often define body areas differently. What one author calls “middle back” another might call “lower back”. This can easily cause overlaps when using multiple packs together.
Slavetats only has a few fixed categories and uses “misc” slots for everything else, but there’s no universal standard for what “Misc 2 - C” actually covers on the body.
Zaki's Tattoo Pack has an excellent and very consistent structure. It properly uses all the misc categories (for example: Misc 1-a = Left Forearm, Misc 1-b = Right Forearm).
I followed the **same system** in my pack. This means when RapeTats randomly picks a tattoo from “Misc 1 - A”, it will always land on the same body area in both my pack and Zaki’s pack - resulting in much less overlap.
If you’re making your own tattoo pack or organizing your rtats categories, I strongly recommend using the same system.
(You can find visual examples of all the body areas in 2D/3D in the spoiler below.)
Dont like a tattoo? Just delete it:
You can easily delete any set you don’t like:
Just remove the lines from the .json file Delete the matching .dds files Rebuild registry Overexplained:
Note About FOMOD Options:
Permissions:
CC BY-NC-SA 4.0
Personal policy
I'm very permissive with what you do with my stuff so don't be a dick. If you're making a relevant addition or change for the people, go nuts. If you're taking my stuff and basically repackage it to pump out another low-effort slop mod for some clicks that I have to scroll over to find actual content, I'd rather you didn't. I reserve the right to tell you to fuck off in such case.
Misc:
Tools I used:
Clip Studio
Substance Painter
if you consider making your own tattoo's blender is a free alternative for this purpose and generally a great tool.
100670 downloads
Updated
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Elizabeth_Follower
By Sandant69
The classic one
Mod Description
you can get her by crafting a summoning Magic card/scroll at the forge with 100 gold, she comes with custom textures and SMP hair and custom voice.
Compatible with 3BA and BHUNP.
High-quality smp hair
Custom body shape and Custom cbpc physics config .
High-quality magic summoning card.
You can use it to summon the follower and change the sex of the follower
if you use the spell/card with her on your crossair and you stand close to her you can change her gender and remove her default outfit for better armor management, and if you use the spell while sneaking you will only remove the default outfit, useful if you don't want to change her sex but still want better armor management
She uses your default female body for the sake of compatibility with armors the mod also included a body slide preset that will auto apply on the follower.
Her Ai package is set to stay at where she is, so she will stay at where you dismiss her, is convenient if you don't use mods like "my home is your home".
And you can get the playable race on my Patreon page
Requirements:
FHDTSMP(for the hair)
Q&A
Why don't you just put her in the world as a recruitable follower?
I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
I have this and that problem
formod installer don't work well if you are not using MO2, try unpack the mod manually like the gif below, also unpack the patch if you need.
1459 downloads
Updated
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Alpia's Slavetats Dump
By Alpia
Place for slavetats that dont fit my main slavetats pack. Mod replacers, Full body tats, whatever...
CBBE 3BA
Mod replacers:
New: Public Whore RELOADED - Tattoo Replacer and a small extension. You need NymphoElfs patch.
You can still use the Reloaded patch, but since the reloaded patch was pulled off LL? in favor of a not yet developed mod you have to find it yourself.
I added the changes to the original PW Alpia PW TatExtension For Original PW 1.2.4.7z
Included in my download are only the edited scripts and the additional Tattoo's (old and new). Textures themselves work with SE/LE, but not sure about the scripts.
What it does, simply:
Right now Public Whore applies one of two fixed tattoos when the player becomes the Public whore:
a text label like “Public Whore of X”, or a hold symbol.
It does this by looking up one exact name + section in a SlaveTats JSON (for example "name": "Dawnstar", "section": "City Whore Labels").
This limits someone making tattoo's to replace the existing single texture per hold which was/is a bother if you make a replacer with multiple options.
Instead of that single fixed tattoo, the patch asks SlaveTats for every tattoo registered under the section "Public Whore".
It then picks one at random from that list, using a simple name filter:
Generic tattoos, or Hold-specific tattoos (e.g. names that include “Whiterun”)
MCM options are changed to either pick generic (No hold identifier) or well... hold specific if the mod finds a tattoo with a hold identifier.
There is a slider to apply multiple tattoo's if there is less viable found it just applies whats available.
You can add any tattoo's you wish
If needed there is a manual in the download also dont forget to hit the register button in slavetats if you install new tattoo's.
If you only want the tattoo's for use with slavetats just delete the scripts and rename the public whore json to something else.
Public Whore Tattoo Replacer (Old) - pick from the fomod what you want or just rename/replace yourself if you seek different combinations. Still works obviously, but doesnt include the newer tattoo options or patch, its a simple replacer.
Licenses - Player Oppression Tattoo Replacer - Currently only one tattoo with two options (SE only as so is the mod). Select only the torso option in the mcm nothing else for the tats.
Also available as standalone non replacing variants. Standalone variants will be in the "Alpia's tattoo dump" download.
Tattoo dump:
Full body:
Tattoo's that dont fit the mainpacks rtats pattern, like the giant sacrifice thing or the chains.
Futa/Dom tats:
Tattoo's to fit a dominant futa.
Would appreciate suggestions on this topic as I dont know what someone playing as dominant futa would want to see, especially on the back. Ideas I got mainly surround the obvious front. Also would appreciate feedback if it fits or overlaps with your characters dick.
If there is no LE version then thats because I didnt feel like doing one at this point. Just run it through a converter XnView to bc1 or bc3
If you like the screenshots you'll find some more here Screenshot dump
Requirements:
A CBBE based body (no I wont convert it to xyz body, but you are free to do so.)
SlavetatsNG or SlaveTats SE
other then that obviously the original mods for the replacers
Credit goes to the original mod authors.
20573 downloads
Updated
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NAKED START - NO ESP NO CRASH
By Lauffey
NakedStart
Now Available - i HAD it on the other website, but they banned me, so i'm reposting my mod here.
Every "start naked" mod fights over the same two records. That's why they crash.
I built this one because I kept losing playthroughs. The naked-start mod I was using would CTD every so often, and when I finally opened it up the reason was obvious: it was overriding the Player record and the intro quest MQ101 "Unbound" — two of the most contested records in the entire game. Every race mod, every perk overhaul, every vampire mod, every alternate start touches them. It's also why mods like that ship a separate ESP per scenario: one for ASLAL, one for vanilla, one for whatever else.
NakedStart doesn't do any of that. It's an SKSE plugin — no ESP, no records touched, nothing to conflict with, nothing to sort in your load order. It waits for the new game to actually begin (after the alternate-start menu, after char-gen) and then strips your inventory. Not unequips — removes. You start with nothing to put back on. Find it, buy it, or kill for it.
What's included:
One DLL, no ESP — nothing in your load order, nothing to patch, nothing to conflict with.
Works with any start — ASLAL, Skyrim Unbound, Realm of Lorkhan, vanilla Helgen. Same single version for all of them.
Actually naked — armor, clothing and jewelry are removed from the inventory, not just taken off.
Whatever you find afterwards is yours — the strip only runs in the first seconds of a new game, so the first outfit you pick up stays on.
Quest items are left alone.
Existing saves are untouched — it only ever fires on a new game.
SE / AE / VR — version-independent through Address Library.
This isn't another naked-start ESP with a new name on it — it's the one that never needed to touch a record in the first place.
Requirements
SKSE64
Address Library for SKSE Plugins
Installation
Install with Vortex or MO2 like any other mod.
Start a new game. That's it — no MCM, nothing to configure.
Thank you for supporting the Atelier. Free mods stay free, always
- Lirael
1176 downloads
Updated
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Erotic Adventures - Gerdur - OStim Standalone
By Mantodea
Description
For a long time I m trying to find some mods which not gives you only a direct way to sex scenes. That will give me a feeling that the world is completely for sex, but actually my goal of adding so much sex mods is to add the incomplete authenticity and immersion. I think the story and reason for sex is more immersive than sex itself in such open world games, so why not i make it myself?
That's why this series of mods appeared.
The first one is for Gerdur cuz she and Sigrid are the first beauty that most player could meet first time (except if you say Hilde...?). And I decided to make the Riverwood's stories first. It contains a quest and some sex scenes, there're also some daily things you could unlock by quests. This mod is not designed for you to stay at Riverwood all the time, you could go other places and the game will tell you if something happens.
One of the main features is that this mod uses the SkyrimSharp's scene selector, if you have interest in it, just go and see the good tutorials (at least i think) i wrote on it's mod page!
This mod is still under development, like i do not get good enough voices for Gerdur so i removed them, and some scenes performance are not that good. But if i learn more things in the future's modding, i will be back and make this better. Also, this series of mods will have cross-mod-contents like if i done Sigrid things later, it will provide new things for their two. So just wait for my good news XD!
Here's the nexus link.
122 downloads
Submitted
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interface [Beta] PrismaUI Sexlab P+ Animation Toggle
By BananaZombie
If you're like me then you are very picky when it comes to animations. Nothing worse than trying to have a simple defeat system for losing a fight and suddenly you're doing acrobatics while pleasuring a bandit. You don't want to get rid of certain packs because of those one or two decent animations so you have to go through each animation to see what you like.
This mod is here to help make your animation toggles much easier, faster and keep it across all your saves.
Features
A clean modern interface, no more sluggish flash menu. Toggle animations from the Sexlab registry at ease. Smart quick spawn, spawns the required actors for the scene. Preview system, scans for valid actors to use with the animation, can change who uses which slot. Spawn menu for basic humans and creatures. NPCs from this mod can be purged. Persistent saves, don't worry about re-doing all of your toggles when you end up breaking your game and need a restart.
This mod is early development, once it reached the stage where it worked for my purposes is when I decided to release. That doesn't mean other people will find issues so please send feedback, logs etc.. to help me fix any issues.
Preview 1 - Testing Animations.webm Preview 2 - UI Navigation.webm1313 downloads
Updated
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Femboy Bibles (Lootable books)
By poptart150
What is this?
This mod adds lootable books with pictures of femboys, with a bible naming convention. ESPFE so it won't take a hard slot in your load order.
Why?
There was a mod on Nexus that added the bible to skyrim as findable books. As a joke, I made a "mod of a mod" to replace the text with femboy pictures. Nexus did not like that and swiftly banned it with the reason given "did not acquire the original author's permission." So I remade the mod to be entirely standalone and improved the systems. I uploaded this version which fell within the proper ToS, but Nexus decided to not only ban that mod but my entire account as retaliation. Still though, I put a fair amount of work into this goofy mod and I thought that it's doing no good only sitting on my external drive, so I am sharing it here in hopes that the folks on Lovers Lab might appreciate it more.
Requirements:
None except the base game
Optional Requirements:
Container Item Distributor if you want to use the CID file
Note about Container Item Distributor:
There is a known bug with CID where sometimes items aren't added except when you stand near a loaded chest and save your game and reload. It affects some people and does not affect some others for some unknown reason. So while this mod *can* use CID, I made its main module dynamically inject the loot into existing vanilla leveled lists - this is done when you load the mod for the first time or start a new game. Very safe. If you do have a working CID, you will simply just get more femboy bibles.
Credits:
All artwork sourced from GelBooru. Artist names are in the .dds files for the pictures
Where to find them:
With container item distributor, they can appear inside boss loot treasure chests (the big chests at the end of a dungeon.) They also have a small chance to appear inside some house furniture in houses if you do burglary.
367 downloads
Updated
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SCORN - Skyrim Consistently Oppressive and Rewritten Narrative (Beta Release)
By Ondine.
TLDR the 7.99 update borked my game, I dont have the time or will to go through an update right now or deal with the downgrade path, and likely wont anytime very soon. Consider me on hiatus. I would like to come back but will likely start with a fresh install of skyrim maybe on GOG so I can finally live without the stupid forced updates that keep happening. All of this said, I also believe in community collaboration, if any modders want to pick up on this work they are free to. Thanks for understanding
SCORN rewrites Skyrim's dialogue for a colder, meaner world, one that runs on power and patriarchy. NPCs talk down to you, even when you are dragonborn. Guards threaten instead of warn. Merchants size you up. Men assume authority; women get reminded where they stand. Nobody here thinks the Dragonborn is chosen. You claw for every scrap of respect you get.
The world of SCORN
The world is patriarchal and openly sexist. NPCs address the player as a woman and treat her as lesser for it: dismissive, possessive, or leering, depending who's talking. Jarls, guards, and shopkeepers speak from above. Quests, Scenes, and ambient dialogue rewritten to match the tone Written for a female player character. Most of the dialogue assumes the Dragonborn is a woman and reacts to her as one Deliberately dark and openly misogynistic in tone by design. Expect demeaning dialogue directed at the player and at women in the world Language is not quite as intense as Sexist Vanilla, Sexist Guards, or Misogynistic Guards; if you want to use any of those, just load them after this mod. Some subjective choices I have made "Bikini" is now Dibellan, never been a fan of the word bikini in skyrim, Dibellan Armor is the closest lore friendly phrase I can think of Genital naming largely removed, words like "pussy", and "cunt" raplaced with more generic phrases. i.e. fuck my pussy -> fuck me. this is A. to make some mods sound less "porny" , and B. to improve experience for players that play with futa mods.
VOICE LINES EXAMPLES
Nurelion, Windhelm:
VANILLA: I hope you have coin to spend, and you're not just here to gawk
at my goods.
SCORN: Hope you've coin to spend, girl, not just here to gawk.
Skaggi, praising a miner:
VANILLA: You work hard, Daighre. Glad you have stayed with us.
SCORN: You pull your weight. Didn't think a woman would.
Alvor, at the Riverwood forge:
VANILLA: The grindstone will improve your weapons. Use the table to
improve your armor.
SCORN: The grindstone will improve your weapons. Use the table to
improve your armor. Mind the forge without a man watching.
Gorm, in Morthal's hall:
VANILLA: Mind your manners in this hall, friend.
SCORN: Mind your manners in this hall, friend. And anyone who forgets
their place will be reminded of it. Firmly.
Balgruuf, to his housecarl Irileth:
VANILLA: Heard about that, did you? Yes, I went out for a pint or two.
What of it?
SCORN: Heard about that, did you? Yes, I went for a pint. A Jarl
doesn't account to a woman.
Mirabelle Ervine, College of Winterhold:
VANILLA: The College of Winterhold has been a fixture in Skyrim for
thousands of years.
SCORN: The College has stood here longer than your bloodline. Treat it
with respect.
Bassianus, in Ivarstead:
VANILLA: Is it absolutely necessary for you to bother me right now?
SCORN: Is it absolutely necessary for you to bother me right now? I'm
working. Go find something useful to do, girl.
A guard in Dawnstar:
VANILLA: Dangerous post, Dawnstar. If the bandits don't get you, the
animals will.
SCORN: Dangerous post, Dawnstar. Bandits, animals... no place for a
woman alone.
A city guard, reminiscing:
VANILLA: I used to be an adventurer like you. Then I took an arrow in
the knee...
SCORN: I used to be an adventurer like... well. Not quite like you.
Then I took an arrow in the knee.
Nazir, Dark Brotherhood:
VANILLA: Still here? What's the matter, can't handle what I'm throwing
your way?
SCORN: Still here, girl? Can't handle what I'm throwing your way?
Jofthor, about his daughter, overheard at Fellstar Farm:
VANILLA: She's our only child, Boti. Am I to throw her to the wolves?
SCORN: She's not a boy, Boti. She can't just go wandering like that.
Proventus, about his daughter:
VANILLA: Perhaps you've met her? Adrianne? She owns the shop,
Warmaiden's.
SCORN: Perhaps you've met her? Adrianne? She works the forge at
Warmaiden's, Ulfberth's shop.
Keerava, throwing you out:
VANILLA: No, and I never will. Now get out of my inn!
SCORN: No, I never will. Get out of Talen-Jei's inn!
Bolli and Nivenor, at the Riften fishery:
BOLLI: Decided to grace us with your presence today?
NIVENOR: And just what's that supposed to mean?
BOLLI: It means I run a business, Nivenor. You're here to keep up
appearances and balance the ledgers.
NIVENOR: That's what you pay them for, isn't it? Leave me out of it.
Adult Extended Examples
"I want to fuck your pussy." → "I want to fuck you, girl. That's my price." "She's the one testing out some of my own stuff." → "She's testing gear built to keep women like her in line." "Might as well use the situation to my advantage! [Grabs you]" → "Might as well make use of the situation! [Grabs you]" "Delvin, it's your turn to fuck the Guild Master." → "Delvin. Your turn with her."
WHAT'S BEEN CHANGED
SCORN goes after the dialogue you actually hear, not a percentage of the game's total. Around 1,900 lines rewritten so far, weighted to the high-traffic stuff:
City ambient & street chatter: Whiterun, Windhelm, Riften, Solitude, Markarth, and the smaller towns Innkeepers, merchants & barter: greetings, haggling, services Guards: challenges, threats, idle lines Jarls & their courts: Balgruuf, Elisif, the war-camp leaders, stewards and housecarls Faction questlines: Companions, Thieves Guild, Dark Brotherhood, College of Winterhold Quest and follower dialogue across the main locations
USE OF AI
(I add this for transparency, because I like to be transparent. Please be kind, and if you don't like this mod or how I approached it: ignore it, improve it, or make your own.)
Writing is largely AI generated for broad sweeps, with some manual rewrites here and there. Voices are generated with Inworld TTS. A language model wrote the lines against a fixed tone brief, matched to each line's original Skyrim voice type, so gender, race, and unique NPC voices stay intact. Voice quality varies. Point out the rough ones.
REQUIREMENTS
Skyrim Unofficial Skyrim Special Edition Patch (USSEP)
INSTALLATION
Install with a mod manager and run the FOMOD installer. Select: SCORN Core: the rewritten dialogue and voices (required) Compatibility patches: tick each listed mod you already run (see below) Sort your load order, Let other mods overwrite SCORN, place patch plugins directly above the mods that they are patching. Allow other conflict patches to overwrite SCORNS
COMPATIBILITY PATCHES
Optional plugins that let SCORN's rewrites coexist with other dialogue-affecting mods. Each carries the other mod's conditions and SCORN's text. Some expand SCORN balances to the mods themselves. FOMOD should auto select, if not select only those matching mods you have:
SFW Mods
- At Your Own Pace (Misc, Companions, Dark Brotherhood, Dawnguard,
Thieves Guild, Skyrim Unbound)
- Open College of Winterhold
- The Choice Is Yours
- More Dialogue Options
- Misc Dialogue Edits
- Missing Follower Dialogue Fix
- Quest Fixes
- Skyrim Unbound
- Alternate Perspective
- Trailblazers (More NPCs)
- BUVARP SE RE (+ Chronicles of the College)
- Dawnguard - Tweaks and Enhancements
- Scriptures of the Dragon Cult
- Taste of Death
- Requiem
- AI Overhaul
- SR Exterior Cities
- Immersive Rejections
- Serana Dialogue Add-On
- Immersive Wenche
Adult Mods
The following mods have both a conflict resolution patch AND an extended patch version. The extended patch updates the mod dialogue to be closer to scorn tone for consistency.
- SexLab Survival
- BaboDialogue
- Licenses (Player Oppression) + Licenses Ambience
- Fill Her Up
- SexLab Confabulation (Basic or Extended)
- SexLab Solutions (Basic or Extended)
- SexLab Skooma Whore (Basic or Extended)
- Deviously Vanilla, incl. AIO (Basic or Extended)
- Devious Followers
- Yuriana Wench.
Running a dialogue mod that isn't listed? If it doesn't touch the same
vanilla lines SCORN rewrote, no patch is needed. They coexist on their own.
STATUS
Lots of progress made, slowing down a bit
5010 downloads
Updated
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Onean and Ineon the faerie V42.1
By Tlam99
Version of Onean
made it for me, as it has open permission, I will upload and share it.
What not
no scripts, Young Eager voice, no clothing, no skin (uses your skin), no lag.
What yes
Onean, located temple Whiterun
Onean head, CBBE 3BA body incl. BS files separated for both (build your own). See 0_Onean, 0_Ineon
Ineon, little faerie sister with wings ( because I love winged little faeries), located Compagnions
esp-fe flagged
DAR soft requirement
https://www.nexusmods.com/skyrimspecialedition/mods/33746
CBBE 3BA and requirements
Credits:
PandeaWork ( https://www.pixiv.net/en/users/619064 )
Morika/PandeaWork
Firestarfan12 Morika Vuk40
Ks Hairdos
Sunspot2 and Anton
for the wonderful Animated Fairy Wings and the permission to use it in own mods.
Link to the mod:
https://www.nexusmods.com/skyrim/mods/62612
Acro748
fo CBBE 3BA
https://www.nexusmods.com/skyrimspecialedition/mods/30174?tab=description
Shizof
for CBPC
https://www.nexusmods.com/skyrimspecialedition/mods/21224
Ousnius and Caliente
for Bodyslide/Outfit Studio
https://www.nexusmods.com/skyrimspecialedition/mods/201
2308 downloads
Updated
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Lady Serah, Female DB patch and revoice
By kamithemoon
I rewrote the dialogue in Lady Serah to account for a female dragonborn instead of a male one. I also took the time to address all the typos and grammatical errors I could find and replace any Asian apostrophes. The entire mod was almost completely revoiced and tested as my model didn't exactly match the original.
I made this for myself as I play a female dragonborn. You could technically play this as a male dragonborn, and enjoy the spelling and grammar corrections, but then you'd have the same issues as the original with a female dragonborn, in that Serana would sometimes refer to anatomy you don't have, since I merely replaced lines and didn't bother to condition new ones.
Comes with several patches:
LadySerahFemalePatch - Main mod, revoices everything for a female player and contains bug fixes
LadySerahExpansion - Additional location dialogue and added bump dialogue
Legacy of the Dragonborn - She'll comment on the museum and safe house
Shadowman's Public Sex Comments - She'll comment on you banging others in front of her
Shadowman's Post Fun Comments - She'll comment after sex
Voice Examples:
Go ahead and get your strap-on on.
Wait, I think you might be right...
Requirements:
The Lady Serah of Volkihar - A Sexlab and VIGILANT Companion
590 downloads
Updated
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SPVS - Sexist Narrator Addon
By kamithemoon
This is a mini expansion to Smart Player Voice System to add a sexist narrator to your voice pack. SPVS is plug and play and reads all audio files in a folder so this can be dropped into any custom voice pack without fuss. Technically, the player is speaking these lines rather than an ever present narrator but I purposefully didn't include lip sync text so it feel natural.
This uses FemaleCustom01. Just copy those voice files to any other custom voice if you want this narrator.
This was more of a proof of concept that this idea works in an entertaining way, so hopefully better authors might make a better narrator.
Sounds like this:
You are over encumbered. A man would not have this problem.
230 downloads
Submitted
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PEEK - Cover Camera for RaySense
By KEI997
An SKSE plugin for Skyrim SE / AE that gives you a Splinter Cell / Gears of War-style corner peek when RaySense - Cover Animation sticks you to a wall. Once you settle into cover, the third-person camera slides sideways so you can see past the wall's edge — you keep the concealment, you get the view. Layers additively on top of SmoothCam / True Directional Movement / Improved Camera SE without fighting them for camera ownership.
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■ On AI use
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Most of this plugin's code was generated by Claude Code (Anthropic). The author (KEI997) handled:
- Spec decisions, prioritization, trade-off calls
- In-game testing and bug reports (10+ rounds of log-submit → fix → retest iteration)
- Pointing the AI at specific reference mod sources ("read SmoothCam's SetPosition, use as reference")
- Reviewing and accepting/rejecting generated code
- SSEEdit ESL construction, Papyrus compilation, mod packaging
The non-trivial technical work — vtable hooks, call-site trampolines, direct camera-node writes, MCM Helper's internal file layout — was all borrowed from existing mods after reading their source. PEEK's own design choices are limited to the higher-level logic layer (how to fold 4 cover states into a left/right sign, how to damp offset by camera/character alignment, how to time the engagement delay). Per-feature attribution to the actual mod authors is listed in the GitHub README:
https://github.com/Kei-BWV997/PEEK
If any listed author objects to their source being used this way, please contact and I will rework the affected feature or adjust the credit.
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■ Features
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- Automatic corner peek: once you enter cover via RaySense and hold it briefly (default 300 ms), the camera slides in the peek direction
- Works with all 4 RaySense cover states (front-wall-right-edge, front-wall-left-edge, side-wall-left, side-wall-right), for both unarmed and armed/shield/bow cover animations
- Independent left / right offset sliders — so you can compensate for asymmetric shoulder-swap camera presets (SmoothCam Modern Camera / EasyEase etc.)
- Optional alignment damping: when the camera is aimed away from the character's facing (relevant under TDM directional mode), the peek offset smoothly reduces to zero
- Coexists with SmoothCam, True Directional Movement, and Improved Camera SE without ownership handoff — PEEK adds an additive offset on top of whatever the other camera mods produce
- Zero physics work of its own: PEEK reads RaySense's already-published wall-distance TESGlobals instead of doing its own raycasts
- Safe no-op if RaySense is not installed — the plugin detects the missing globals and stays inert
- MCM configuration with immediate reflection (no save-load required)
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■ How it works (quick technical note)
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- Detection: reads RaySense's five wall-distance TESGlobals every frame, derives one of {NoCover, FrontR, FrontL, SideLeft, SideRight}
- Engagement: state machine with a delay timer; instant re-target on side switches
- Camera write: trampoline hook on the same PlayerCamera::Update call site TDM uses, applied AFTER SmoothCam's write in the vtable chain, so PEEK's offset stacks additively without breaking SmoothCam's positioning / smoothing
- Menu protection: writes are skipped whenever any full-screen menu is open (Journal, Inventory, MCM, Map, Tween, etc.) — prevents the imagespace pipeline from producing grayscale-world artifacts during menu backdrop capture
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■ Known issues
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- First-person is auto-skipped (no first-person peek)
- SmoothCam presets with strong asymmetric shoulder swap may need manual tuning: use the separate left / right offset sliders in MCM
- During armed cover (bow / shield drawn), peek offset shifts the crosshair aim point. In practice this has no impact because your body is behind the wall and shots hit the wall anyway — but if you want to disable peek in armed states, toggle the relevant cover-state option off in MCM
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■ MCM options
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If your in-game language is set to English, the MCM should be displayed in English as well. The main options include:
- Master enable
- Peek delay (0 – 1000 ms)
- Right peek offset (0 – 200 game units)
- Left peek offset (0 – 200 game units)
- Fade by camera alignment (toggle)
- Per-cover-state enable toggles (Front R / Front L / Side Left / Side Right)
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■ Source code / technical details
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Open source under MIT license:
https://github.com/Kei-BWV997/PEEK
The GitHub README covers:
- Per-feature reference-source table (which mods were used for which techniques)
- Technical details of each feature (hook sites, TESGlobal names read, state machine)
TROUBLESHOOTING.md documents the eleven concrete problems encountered during development and how each was solved (SmoothCam's per-instance vtable trap, PlayerCamera::Update devirtualization, MCM Helper's undocumented two-file storage structure, the imagespace-pipeline grayscale artifact, etc.):
https://github.com/Kei-BWV997/PEEK/blob/main/docs/design/TROUBLESHOOTING.md
Bug reports and pull requests are welcome via GitHub Issues.
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■ About the author
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I'm normally an OStim animator, active on the OStim Community Discord. If you want to chat about this mod, request features, or just say hi — come by:
https://discord.gg/ostim
(PEEK is not an adult mod, but I develop from that community and that's where I hang out.)
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■ Requirements / Dependencies
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[Required]
- Skyrim SE / AE (1.6.11xx recommended)
- SKSE64 / SKSE-AE
- Address Library for SKSE Plugins (AE version)
- Open Animation Replacer (3.0 or later)
- RaySense - Cover Animation (PEEK reads its published TESGlobals; without RaySense, PEEK safely does nothing)
- SkyUI 5.2 SE
- MCM Helper
[Strongly recommended]
- True Directional Movement — the four RaySense cover states are only fully utilised under TDM's directional mode. Without TDM, only the front-wall states realistically trigger.
- SmoothCam — PEEK is designed to layer additively on top of SmoothCam. Works without it, but SmoothCam users get the intended baseline.
[Confirmed compatible]
- True Directional Movement
- SmoothCam (tested with EasyEase Preset and Modern Camera Preset)
- Improved Camera SE
360 downloads
Submitted
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Player Death Aftermath (PDA)
This mod contains Gore/Decapitation, Necrophilia, and overall quite brutal stuffs. Do not use this mod if you are not comfortable with those contents.
Have you ever wondered why the bandits in Skyrim just ignore the fallen dragonborn when they have successfully killed the dragonborn in battle? All the trash talking about robbing the dragonborn from their corpse, mounting their head on their wall, etc. but not doing exactly that. Do you want a mod to make the bandits, and other enemies to actually celebrate and take their spoils of battle?
Or do you want to see the aftermath story of the proud and powerful dragonborn, killed (or executed) and turned into nothing more than just an entertainment, a sex toy, or a merchandise to sell?
Well, good news, this mod is for you.
Features
Aftermath stories/scenarios involving Female players who fell in combat Technically should works for any gender, but it may feels weird. This mod is made for Female character in mind. Necrophilia, Decapitation, Execution, Deadly Decoration, and more to come. Almost fully customizable with MCM menu Fully automated, no need for player interaction after death. Apart from: Clicking OK for Narration Message Boxes if Narration is turned on Selecting the story/scenario if Curator Mode is turned on Multiple monologues and branching stories So it does not feel repetitive or boring Follower integration. Not supported in all scenes.
How to use/install the mod
Install this mod and it's requirements (and the requirements' requirements) Run FNIS Find some bandit (or other handled factions) Die
Updating the mod
If you are updating from previous version, a clean save is preferred to avoid many issues:
Disable the mod Load the game If the save game is corrupted, Follow this guide. Save and quit the game. Install the new version Also run FNIS again just to make sure.
Enemies Groups/Factions Handled
The list is getting long so Spoiler it is:
Hard Requirements
Soft Requirements
Known Patches
Recommended Mods
Known Mods Compatibility
Possible Issues and Solutions
Uninstallation
Should be safe to uninstall mid game. At least, no visible issues from testing.
However, if you wish to uninstall SLPGN, it cannot be uninstalled normally. Follow this guide to uninstall SLPGN
Have any suggestions?
Let me know in the Support/Comment section if you have anything to suggest. Don't be afraid to give suggestions, I won't bite.
Credits and Acknowledgements
Pamatronic Their amazing Prison Alternative mods are the inspiration for this mod, and also the sources from which I learn how to make this mod. FoxinTale (and the original SLPGN creator) For creating and maintaining the current SLPGN mod, from which I initially learn how to mod Skyrim mods and then decided to make my own mod. SoggyToast For the amazing outfits and poses for the decorations SexLab For existing. Really. It is still a great framework and well made, and this mod definitely won't be here without it. The Beta Testers The various volunteer testers who helped and motivated me in the private/closed beta development of this mod
If you like my work, feel free to support me on Patreon
And also consider joining my Discord community for more frequents updates and better support.
Afterwords
This idea to make this mod was first came when I was using Pama's Prison Alternative mod. While it is really, really great mod to have, the problem I find is that I find it very rare for the player to get thrown into Jail, except on purpose. Then I think about which scenario is more likely to happen to players that can start this mod, and thus I remember SLPGN which I can combine. So then the idea is to have Prison Alternative's bad end stories combined with SLPGN death in combat necro.
Now, I just need some cover images and learn how to use AI voice to fill in the monologues. And perhaps find a better name for this mod.
And now for a bit of rant...?
While the mod was developed quite rapidly at first, it has now slowed down quite significantly due to my irl issues and generally lack of motivation. So, expect slower updates.
I am now thinking of opening a Patreon to help me get motivated to keep developing this and future mods. Do not worry, there wont by any paywall, EVER. My mods will always be free. Planned for subscribers to have benefits such as early access, and perhaps Discord, if I ever make one. I also have an Idea for another mod, and as usual themed around bad ends and necrophilia as well.
So, yeah, tell me if you guys think it is a good idea to make Patreon or not. I kinda want to wait first and see if the mod is good enough to warrant having Patreon (or any other platforms) set up or not.
Patreon is up: https://www.patreon.com/LittleWhiteNeko
And lastly, this goes without saying, Please do not replicate this in real life. Keep it virtual.
46270 downloads
Updated
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SLAutoChange - Automatically switch animations randomly
By Just4Fun996
Update:
Currently, P+ version is known that the manual part functions normally, but the automatic switching function has not been confirmed yet. If it is convenient, please let me know if there is an information report in the top left corner, and provide me with the specific report. This will help with the launch of the official version. Normally, either the ResetScene or SetAnimation got should pop up in the top left corner, If nothing happens, then it's another failure.
I have tried to make a version for P+NG. If it's convenient, please provide me with feedback.(not working, even worse)
Introduction:
The functionality will likely be updated solely based on my personal needs. However, I believe there may still be others who need this mod, so I am sharing it.
Is P+ applicable? I am unable to run P+, so it is currently not supported. But I will still try to make one. The awkward part is that I can't test the mod myself, so this process will be quite lengthy.
Is SLSO applicable? Yes, it is. I had already posted it on the CN forum before posting here, and there was feedback indicating that it was fine.
Are there any other conflicts? I'm not sure, but the SL mod I added should be quite comprehensive, and it still works normally.
Features:
1. After the climax, it will randomly transition to the next animation. A climax delay can be set, meaning the transition can occur N seconds after the climax.
2. There are shortcut keys for easy switching of mods, especially for situations with multiple scenes. Of course, you can also use MCM to close them. Why not have multiple shortcut keys if they are available?
3. Shortcut keys can be set to randomly switch to the next animation function (different from automatic switching, this is a manual direct switch, which also applies to NPC scenes in progress within the aiming star. Note that when your own scene starts, NPC functions will be locked)
4. Shortcut keys can be set to switch between previous and next stages. The design rationale for this function is simple, just for convenience (this function also works for NPCs)
更新:
目前已知P+版本手动部分功能正常,自动切换功能还未确定,如果方便的话请给我反馈左上角是否有信息报告,同时将具体的报告反馈给我,这会有助于正式版的推出,正常来说左上角要么弹出ResetScene 线路要么就是SetAnimation 线路,如果不弹任何东西,那就又失败了。
我尝试为P+NG做了一个版本,方便的话请给我反馈。(不工作,甚至更糟糕了)
介绍:
功能大概只会根据我的个人需求进行更新,只是我觉得应该还会有人需要这个mod,所以分享出来。
是否适用P+? 我无法运行P+,目前不支持。但我还是会去尝试做一个,目前尴尬的是我无法自己测试mod,所以这个过程会比较漫长。
是否适用SLSO?可以的,在发布在这里之前我已经在CN论坛发布过,有反馈说是没问题的。
是否有别的冲突?我不清楚,但我自身添加的实验室mod应该比较全,能正常运作。
功能:
1、实验室动画高潮后随机衔接下一个动画,可设置高潮延迟,即高潮N秒后再进行切换
2、有快捷键以方便开关mod,服务于场景多的情况,当然你用MCM关闭也是一样的,当然能多个快捷键何乐而不为呢?
3、可设置快捷键以随机切换下一个动画功能(不同于自动切换,这是手动直接切换,对准星内正在进行的NPC场景也适用,注意在自身场景启动时,对NPC功能会被锁住)
4、可设置快捷键以切换上下阶段,这个功能设计的由来很简单,就是为了方便(此功能对NPC也是生效的)
391 downloads
Updated
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Sexlab Horrible Harassment Expansion Ostim patch
By gegging
Requirements.
SLHH 3.85
Silent Voice - Fus-Roh-Du(h) SE Version
FNIS
powerofthree's Papyrus Extender SE
Baka Motion Data Pack
I use OSL Aroused. It doesn't seem to differ much in functionality for me over Sexlab Aroused Redux or baka edition.
Proper installation of OStim.
Do not bother the original creators of the mod over this patch.
1895 downloads
Updated