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SexLab Confabulation (September 16, 2020) View File Confabulation [kuh n-fab-yuh-ley-shuh n] noun 1 the act of confabulating; conversation; discussion. Introduction This mod is a dialogue based sex mod for SexLab, that utilizes conversation with NPCs and others to engage in acts of sex. Inspired by SexLab Solutions, this mod expands on that idea and goes beyond just providing sexual solutions to pre-existing quests in Skyrim. In addition to adding some sex related alternatives to existing quests and dialogues, it also will introduce new dialogues with NPCs just for the sake of having sex with them. Note This mod was mostly made with a bisexual female player in mind. However, I tried to incorporate options for straight and gay male options where appropriate. If you are playing a straight male, you will have to avoid selecting the sex dialogues when talking to males. Gay male players may have to have sex with a female NPC in rare circumstances. Recent versions of the mod has options in the MCM to block certain dialogues and sex acts with NPCs of each sex. However, not all content may be covered by those options. This mod makes use of Leadin animations. I suggest setting your foreplay settings in SexLab MCM to the same timings and strip options that you have set for normal sex. MCM This mod includes an MCM with options to configure certain settings in the mod. The MCM is currently divided into two pages, a settings page and troubleshooting page. Included are settings to enable/disable certain content, in case you missed certain dialogues or installed the mod during a playthrough, as well as options to adjust time delays for certain forcegreets. There are also options to disable content based on the sex of the NPC (male and female) as well as an option to disable potential creature sex. See this blog post for additional information on the settings inside. Current Content See this blog post for more detailed information on what is covered by this mod. There is a lot more than what is shown below. *New* Followers Follower support has been added to certain parts of the mod. See this blog post to see which parts specifally. Followers can be used by placing the cursor over the desired NPC, opening the MCM and selecting them in the settings page. Their name should appear next to the Current Follower text. To actually use the follower options added in the mod, the selected follower must be the "Current Follower" in the MCM, be in the same cell as the player, and be in the CurrentFollowerFaction. Otherwise, they are not recognized by the mod. For most parts of the mod, it is assumed that the follower is female, although they are mostly referred to as a friend or follower. Skooma Request skooma from the three caravan leaders: Ri'saad, Ma'dran, and Ahkari. (5 hour CD) Request skooma and moon sugar from the skooma dealer encounter. (5 hour CD) Talking to Atahbah while carrying moon sugar can lead to sex. (5 hour CD) Dark Brotherhood Adds dialogue options to a majority of the Dark Brotherhood quest line. Can use sex to kill contracts after certain point in quest line. Dialogue with Astrid will unlock sex kills. Or you can enable in the MCM if you miss this. Quests that have been covered: Destroy the Dark Brotherhood, Sanctuary, Mourning Never Comes, Whispers in the Dark, Breaching Security, Recipe for Disaster, Hail Sithis!, Where You Hang Your Enemy's Head, The Dark Brotherhood Forever, Honor Thy Family Thieves Guild Recommend to use Sexlab Solutions, as this mod does not cover the parts that Solutions does. New dialogue options with Delvin and Vex that are available once you officially become a member of the guild. Unlocks practically all the sex options that this mod offers for the Thieves Guild. Quests that have been covered: The Fishing Job, Loud and Clear, Dampened Spirits, Silver Lining, Reparations, Under New Management You can become the Thieves Guild CumDump, which unlock a lot more sex content with the members of the Thieves Guild. Allows for sex scenes in Reparations and Under New Management Allows the Thieves Guild forcegreet option in the MCM to be enabled. Opens up new thievery and sex related jobs for Maven. Currently 5 implemented. Companions (As a member) It is recommend to review this blog post for this portion of the content, due to a majority of it not being tied directly to the in-game quests. Includes sex with most members of the Companions, with new options appearing as you progress through the questline. Companions Member forcegreet that can be enabled in the MCM after completing Take Up Arms. Allows members to force the player into sex. Will end once you join the Circle. Harbinger Party Have an orgy with the members of the Companions. Invite the guys or girls down to your study by talking to Vilkas or Aela. Companions (Non-member) It is recommend to review this blog post for this portion of the content, due to it being entirely new to the Companion questline. Adds new branch to Companions for players who don't want to join. Choose the new dialogue option when first talking to Kodlak asking if he is the leader of the Companions. If you follow through with this to the end of the dialogue chain, you will start up this part of the Companions. However, this will lock you out from joining them proper. Once you've been accepted into this role, you can talk to any member of the Companions, and some of their associates, and offer your services to them. After having sex with the members a certain amount of times (10, 20, 30) and letting 2 days pass between jobs, certain members will have new special jobs for you to complete if you choose to accept. Companions Non-Member forcegeet that can be enabled in the MCM after accepting to serve the Companions. Leads to members forcing the player into sex. Daedric Quests See this blog post for more details on each quest. Daedric Lords and Quests that have been covered: Azura: The Black Star, Clavicus Vile: A Daedra's Best Friend, Hircine: Ill met by Moonlight, Mehrunes Dagon: Pieces of the Past, Mephala: The Whispering Door, Molag Bal: The House of Horrors, Peryite: The Only Cure, Sanguine: A Night to Remember, Vaermina: Waking Nightmare, Malacath: A Cursed Tribe Dogs Can talk to dogs (Meeko, Vigilance, Stray dog, Bran, Sceolang, CuSith, Garmr) and have sex with them. Works when they aren't and are followers, with the exception of Vigilance and Meeko. Mini quest/dialogue chain that starts with Voada in Markarth. Require FFC and FCC dog animations. Can talk to Voada or the dogs again for repeatable sex. Talk to Banning about a job involving Vigilance. Requires that they are both in the same cell, and that Vigilance is not a current follower. Repeatable once a day (20 hours). Mini quest/dialogue chain when you visit Hollyfrost farm and talk to Tulvur. Require FCC and MFC dog animations. Can talk to dogs afterwards to have sex with either of them or both. Can talk to Tulvur to have sex with him and a dog again. Repeatable. Horses Talk to the five stable masters and ask if they have a job available. Unique dialogue for all five, and two scenarios presented (sex and collection). Stable master needs to be in same cell as horse for dialogue option to appear. Quest marker should point to correct horse to talk to, which brings up prompt for sex. Can have sex more than once as long as you haven't returned to stable master. Return to stable master to complete job and receive payment. Can start repeatable once a day (20 hours) job with stable master. Windhelm stable master's wife has unique dialogue after having sex with horse. Doesn't currently lead anywhere. Talk to Vex after having sex with Riften horse. Leads to a FFC horse animation. Anubis and Billy each have one animation that is compatible with this match-up. Talk to the Markarth stable master 48 hours after having sex with his horse. He will have a new dialogue option available that will lead to CCF sex with the player and two horses. Requires that the player has a player owned/ridden horse nearby. Requires CCF horse animations; Billyy's packs should have them. Create "horse treats" at a cooking pot. Activating them when next to player owned horses will entice them to sex. Shadowmere, Frost, Hearthfire horses, and horses that have been bought are supported. New dialogue option with Louis Letrush when you bring Frost to him. Leads to you receiving the horse. Talk to the Windhelm stable master after having sex with his horse to open up the option to have FMC sex with him and the horse. Currently I know of only one suitable animation by Anubs, but hopefully more will come out by animators. Misc Quests "In My Time of Need" Adds dialogue to Saadia suggesting you will help her if she has sex with you. Lets you have sex with her as long as the quest is running. Adds dialogue options to Kematu after agreeing to help him. Persuade option to bypass sex, option to have sex with just Kematu, and option to have sex with everyone present. *New* Shady Potion Seller A new NPC has been added to the Riften Ragged Flaggon. He sells special potions that can be used to engage creatures in sex and kill them. Additional content related to him will be implemented later on. Future Content I want to add more simple dialogue options with NPCs as well as some more larger dialogue chains. I also want to add more bestiality content, as I find that there is not much of that content on LL other than large quest mods. I'm also open to suggestions if you have any. Try to keep them fairly simple one or two liners with NPCs or situations that could result in sex from dialogue. Updating You should be able to just drop in a new version without much issues. Any special instructions or new notes will be included when an update comes out. Due to an issue with previous releases potentially causing quest aliases to empty on load, updating to Version 1.7.4 safely requires that: You should wait 2 in-game days without engaging in any of this mod's dialogues. You should complete any sex acts that you are currently in. You should complete any sex scenes/orgies that you are currently in. You should not have anyone following you through this mod's dialogues. If you have started the Voada dog line of sex, but not completed it yet, you should avoid updating until the Jarl has dialogue for you. You should complete the Thieves Guild Goldenglow Estate quest if it is currently running. Requirements Skyrim SexLab - Sex Animation Framework Fuz Ro D-oh This mod makes use of several unique animations as well as group animations. I suggest using animation packs from creators like Billy, Anubis, Nibbles, Baka, etc. For most of the 3p, 4p, and 5p creature animations that this mod plays you will need to to install Billyy's older creature animations to see them. They are found either in his Creature Pack 1, or in the more recent versions Billyy has separated them out into smaller packs in a separate file. Compatibility SexLab Solutions Patch for Skooma Dealer dialogue, to allow the horse treats to work on player owned horses, and compatibility with TG Reparations quest. The Choice Is Yours Patch for Lod dialogue. There is an in-mod check for The Cutting Room Floor mod. Both that mod and this mod enable the second Whiterun horse. If CRF is not installed, this mod should detect this and enable this mods placement of the horse. Dark Brotherhood for Good Guys should be loaded before (above) this mod. Even/Better Quest Objective log and objective changes have been merged with this mod. Load E/BQO before (above) this mod. Thieves Guild for Good Guys should be loaded before this mod. Conflicts have been resolved and included in this mod aside from the Fishing Job quest. A patch has been released to provide compatibility for the Fishing Job. Thieves Guild Requirements should be loaded before this mod. Conflicts have been resolved and included in this mod. Compatibility patch for Enhanced Skyrim Factions - The Companions Guild (ESF) is included. This just covers a single dialogue conflict. FAQ Q: Sex didn't play. A: Sex not starting could be the result of several different problems, however, in the case of this mod the most likely reason sex has not started is that SexLab failed to find suitable animations to play. If no animations are found, then the actors will stand around for a second and then resume their normal activities. Ensure that you have the necessary animations installed and they are registered in SexLab and show up in SexLab. Try using another mod to play the animations to make sure that they are being loaded properly. Q: I'm not being forcegreeted. A: Forcegreets are packages and a starting dialogue that rely on certain conditions being met in order to play out. Make sure that you are fufilling those conditions, i.e. being in a certain location and distance to the target. Sometimes they may end up broken due to a lag in Skyrim's scripts. You can disable and re-enable those forcegreets where this is possible to restart them. Q: The Whiterun stablemaster has no dialogue for a job. A: Most likely the horse alias needed to show the dialogue has not been filled. There is an option in the MCM to recheck and fill that alias. Q: Can you do X? A: Feel free to make suggestions and I'll note them down. There is no guarantee that I will get to it, but I do keep all suggestions in mind for when I get to making new content. Permissions Do not repost or reupload this mod without my permission. You may post translations of this mod on LL. Please message me if you would like to post a translation elsewhere. Do not include this mod or it's code in any paid or paywall locked content. You may use the included code as long as credit is given and source files are provided. If I am no longer active on the site and can not be reached, then feel free to continue the mod if you would like. You can support me if you want here. Credits KS Hairdos by Kalilies Lamae's Gaze by Pandorable Sexlab by Ashal Changelog V1.7.4 Hotfix Fixed the creature potion script to no longer select incorrect actors to have sex with and kill. Replace the old script with the new one in the download. Works for both LE and SE. V1.7.4 Fixed Farkas Dustman Cairn werewolf dialogue. Removed the say once flag, and location checks. Fixed Escaped Criminal going hostile during sex. Added new dialogue to Ennis asking about dealing with the Giant as well as altered his Solutions dialogue, to inform the player about the option of talking to the Giant. Fixed missing gender checks on Sibbi's dialogue. Maven quest dialogues will remain if the quest fails to start, giving you the chance to attempt to start them again through dialogue. "The Artifact" quest now has Falmer disabled until after talking to the Adventurer. This may or may not apply if this quest is already in progress. Follower support added to certain parts of the mod. Shady Potion Seller added, along with sex/kill potions. V1.7.3 Fixed missing flags on quest alias for third Maven quest. Added sex part to Aela's Animal Extermination radiant quest. V1.7.2 Added MCM option to disable player undressing during scenes Move Adventurer in 5th Maven quest further away. Changes may not be seen unless installing update on a save before this quest was started. V1.7.1 Fixed missing dialogue condition on 2nd Maven quest. V1.7.0 Added 5 new TG CumDump Maven quests. See blog post if you wish to know finer details. Added "In My Time of Need" related dialogues. Added FMC horse dialogue to Windhelm stable master. Updated tag selection for creature 3p/4p. This should allow for proper filtering of FMC, FFC, etc animations. Player now unequips armor during most sex scenes along with everyone else. Added Goldenglow Estate FG troubleshoot option to MCM to try and fix the forcegreet if it stops working. Added additional conditions to TG FG to stop unintended actors from using those dialogues. Other minor grammar issues and bugfixes to quests and code. Submitter Narcolepsy Submitted 02/21/2020 Category Dialog Sex Requires SexLab - Sex Animation Framework, Fuz Ro D-oh, Dawnguard, Hearthfire, Dragonborn Special Edition Compatible Yes
-= What is this mod? =- FuroTrap gives the standard Oblivion Mine Traps a special effect. When triggered, the mines trap the victim in a Daedric tentacle pit (a bath or "furo" as they say in Japan). Once trapped, the victim is forced to give birth (or orgasm), which summons Daedric Scamps. These Scamps then run wild, attacking and imprisoning any other victims they can find. Mayhem ensues. See screenshots included at the bottom of this post. -= How do I use this mod? =- In addition to changing how Oblivion Mine Traps work, this mod also adds 3 new spells to the player's inventory: * FuroTrap Summon (cast trap on a target) * FuroTrap Summon Self (cast trap on player) * FuroTrap Settings (adjust trap settings) -= Who is to blame? =- * Credit goes to unknown author for the trap, 921氏 from BBSPINK for the original files ( http://www.loverslab.com/showthread.php?tid=8842 ) * Credit goes to saddad for the initial English translation ( http://www.loverslab.com/showthread.php?tid=8931 ) * Credit goes to tsanm011 (aka larrytmc) for the pregnant body models ( http://oblivion.nexusmods.com/mods/39759 ) * Credit goes to Uriel for helpful bug fixes ( http://www.loverslab.com/showthread.php?tid=10417&pid=282736#pid282736 ) * All other improvements by me are listed below. -= How is this improved? =- -= What does the Settings Spell do? =- -= Installation Instructions =- #1. Requires: OBSE v0020: http://obse.silverlock.org/ #2. Requires: Universal Skeleton Nif v1.81 http://oblivion.nexusmods.com/mods/37596 #3. Requires: Improved version of the FuroGeneratorTrap v6.91: http://www.mediafire.com/download.php?1e9jhx9kw4y1wk9 alt link: http://rapidgator.net/file/7b371c3e8c85cba378f0efade788cf0a/FuroGeneratorTrap_v6_91.rar.html Extract the contents of the .rar file's "Data" directory into your Oblivion\Data folder. Note that load order should be irrelevant since this mod doesn't rely on anything other than vanilla Oblivion. #4. Recommended: If you want sexy moaning sounds, install both of these mods: a. Estrus v1.9r5: http://oblivion.nexusmods.com/mods/28979 Note that you don't actually need to activate the Estrus mod, you just need the contents in the Data\Sound\FX\Estrus folder. b. Lovers Resource Pack v2 or v3: http://www.loverslab.com/topic/15066-lovers-resources-pack/ Note that you don't actually need to activate the Lovers mod, you just need the contents in the Data\Sound\FX\Lovers folder. #5. If you are having an issue with the Message text disappearing too quickly, check out this fix: http://www.loverslab.com/topic/8284-furotrap-improved-tentacles-v66-last-updated-feb-9/?p=322189 -= How do I participate? =- You are welcome to leave feedback and improvement ideas on this thread. If you have enjoyed this mod, please click Like This button on the right. -= V7 BETA TEST =- Don't mind some bugs in your mods? Try the latest v7.0: http://www.loverslab.com/topic/8284-furotrap-improved-tentacles-v691-last-updated-apr-20/?p=461797 FuroGeneratorTrap.esp