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Found 19 results

  1. SexLab Confabulation (Updated June 8, 2020) View File Confabulation [kuh n-fab-yuh-ley-shuh n] noun 1 the act of confabulating; conversation; discussion. Introduction This mod is a dialogue based sex mod for SexLab, that utilizes conversation with NPCs and others to engage in acts of sex. Inspired by SexLab Solutions, this mod expands on that idea and goes beyond just providing sexual solutions to pre-existing quests in Skyrim. In addition to adding some sex related alternatives to existing quests and dialogues, it also will introduces new dialogues with NPCs just for the sake of having sex with them. Note This mod was mostly made with a bisexual female player in mind. However, I tried to incorporate options for straight and gay male options where appropriate. If you are playing a straight male, you will have to avoid selecting the sex dialogues when talking to males. Gay male players may have to have sex with a female NPC in rare circumstances. Recent versions of the mod has options in the MCM to block certain dialogues and sex acts with NPCs of each sex. However, not all content may be covered by those options. This mod makes use of Leadin animations. I suggest setting your foreplay settings in SexLab MCM to the same timings and strip options that you have set for normal sex. MCM This mod includes an MCM with options to configure certain settings in the mod. The MCM is currently divided into two pages, a settings page and troubleshooting page. Included are settings to enable/disable certain content, in case you missed certain dialogues or installed the mod during a playthrough, as well as options to adjust time delays for certain forcegreets. There are also options to disable content based on the sex of the NPC (male and female) as well as an option to disable potential creature sex. See this blog post for additional information on the settings inside. Current Content See this blog post for more detailed information on what is covered by this mod. There is a lot more than what is shown below. Skooma Request skooma from the three caravan leaders: Ri'saad, Ma'dran, and Ahkari. (5 hour CD) Request skooma and moon sugar from the skooma dealer encounter. (5 hour CD) Talking to Atahbah while carrying moon sugar can lead to sex. (5 hour CD) Dark Brotherhood Adds dialogue options to a majority of the Dark Brotherhood quest line. Can use sex to kill contracts after certain point in quest line. Dialogue with Astrid will unlock sex kills. Or you can enable in the MCM if you miss this. Quests that have been covered: Destroy the Dark Brotherhood, Sanctuary, Mourning Never Comes, Whispers in the Dark, Breaching Security, Recipe for Disaster, Hail Sithis!, Where You Hang Your Enemy's Head, The Dark Brotherhood Forever, Honor Thy Family Thieves Guild Recommend to use Sexlab Solutions, as this mod does not cover the parts that Solutions does. New dialogue options with Delvin and Vex that are available once you officially become a member of the guild. Unlocks practically all the sex options that this mod offers for the Thieves Guild. Quests that have been covered: The Fishing Job, Loud and Clear, Dampened Spirits, Silver Lining, Reparations, Under New Management You can become the Thieves Guild CumDump, which unlock a lot more sex content with the members of the Thieves Guild. Allows for sex scenes in Reparations and Under New Management Allows the Thieves Guild forcegreet option in the MCM to be enabled. Companions (As a member) It is recommend to review this blog post for this portion of the content, due to a majority of it not being tied directly to the in-game quests. Includes sex with most members of the Companions, with new options appearing as you progress through the questline. Companions Member forcegreet that can be enabled in the MCM after completing Take Up Arms. Allows members to force the player into sex. Will end once you join the Circle. Harbinger Party Have an orgy with the members of the Companions. Invite the guys or girls down to your study by talking to Vilkas or Aela. Companions (Non-member) It is recommend to review this blog post for this portion of the content, due to it being entirely new to the Companion questline. Adds new branch to Companions for players who don't want to join. Choose the new dialogue option when first talking to Kodlak asking if he is the leader of the Companions. If you follow through with this to the end of the dialogue chain, you will start up this part of the Companions. However, this will lock you out from joining them proper. Once you've been accepted into this role, you can talk to any member of the Companions, and some of their associates, and offer your services to them. After having sex with the members a certain amount of times (10, 20, 30) and letting 2 days pass between jobs, certain members will have new special jobs for you to complete if you choose to accept. Companions Non-Member forcegeet that can be enabled in the MCM after accepting to serve the Companions. Leads to members forcing the player into sex. Daedric Quests See this blog post for more details on each quest. Daedric Lords and Quests that have been covered: Azura: The Black Star, Clavicus Vile: A Daedra's Best Friend, Hircine: Ill met by Moonlight, Mehrunes Dagon: Pieces of the Past, Mephala: The Whispering Door, Molag Bal: The House of Horrors, Peryite: The Only Cure, Sanguine: A Night to Remember, Vaermina: Waking Nightmare, Malacath: A Cursed Tribe Dogs Can talk to dogs (Meeko, Vigilance, Stray dog, Bran, Sceolang, CuSith, Garmr) and have sex with them. Works when they aren't and are followers, with the exception of Vigilance and Meeko. Mini quest/dialogue chain that starts with Voada in Markarth. Require FFC and FCC dog animations. Can talk to Voada or the dogs again for repeatable sex. Talk to Banning about a job involving Vigilance. Requires that they are both in the same cell, and that Vigilance is not a current follower. Repeatable once a day (20 hours). Mini quest/dialogue chain when you visit Hollyfrost farm and talk to Tulvur. Require FCC and MFC dog animations. Can talk to dogs afterwards to have sex with either of them or both. Can talk to Tulvur to have sex with him and a dog again. Repeatable. Horses Talk to the five stable masters and ask if they have a job available. Unique dialogue for all five, and two scenarios presented (sex and collection). Stable master needs to be in same cell as horse for dialogue option to appear. Quest marker should point to correct horse to talk to, which brings up prompt for sex. Can have sex more than once as long as you haven't returned to stable master. Return to stable master to complete job and receive payment. Can start repeatable once a day (20 hours) job with stable master. Windhelm stable master's wife has unique dialogue after having sex with horse. Doesn't currently lead anywhere. Talk to Vex after having sex with Riften horse. Leads to a FFC horse animation. Anubis and Billy each have one animation that is compatible with this match-up. Talk to the Markarth stable master 48 hours after having sex with his horse. He will have a new dialogue option available that will lead to CCF sex with the player and two horses. Requires that the player has a player owned/ridden horse nearby. Requires CCF horse animations; Billyy's packs should have them. Create "horse treats" at a cooking pot. Activating them when next to player owned horses will entice them to sex. Shadowmere, Frost, Hearthfire horses, and horses that have been bought are supported. New dialogue option with Louis Letrush when you bring Frost to him. Leads to you receiving the horse. Future Content I want to add more simple dialogue options with NPCs as well as some more larger dialogue chains. I also want to add more bestiality content, as I find that there is not much of that content on LL other than large quest mods. I'm also open to suggestions if you have any. Try to keep them fairly simple one or two liners with NPCs or situations that could result in sex from dialogue. Updating You should be able to just drop in a new version without much issues. Any special instructions or new notes will be included when an update comes out. Requirements Skyrim SexLab - Sex Animation Framework Fuz Ro D-oh This mod makes use of several unique animations as well as group animations. I suggest using animation packs from creators like Billy, Anubis, Nibbles, Baka, etc. For most of the 3p, 4p, and 5p creature animations that this mod plays you will need to to install Billyy's older creature animations to see them. They are found either in his Creature Pack 1, or in more recent version Billyy has separated them out into small packs in a separate file. Compatibility SexLab Solutions Patch for Skooma Dealer dialogue, to allow the horse treats to work on player owned horses, and compatibility with TG Reparations quest. The Choice Is Yours Patch for Lod dialogue. There is an in-mod check for The Cutting Room Floor mod. Both that mod and this mod enable the second Whiterun horse. If CRF is not installed, this mod should detect this and enable this mods placement of the horse. Dark Brotherhood for Good Guys should be loaded before (above) this mod. Even/Better Quest Objective log and objective changes have been merged with this mod. Load E/BQO before (above) this mod. Thieves Guild for Good Guys should be loaded before this mod. Conflicts have been resolved and included in this mod aside from the Fishing Job quest. A patch has been released to provide compatibility for the Fishing Job. Thieves Guild Requirements should be loaded before this mod. Conflicts have been resolved and included in this mod. Compatibility patch for Enhanced Skyrim Factions - The Companions Guild (ESF) is included. This just covers a single dialogue conflict. FAQ Q: Sex didn't play. A: Sex not starting could be the result of several different problems, however, in the case of this mod the most likely reason sex has not started is that SexLab failed to find suitable animations to play. If no animations are found, then the actors will stand around for a second and then resume their normal activities. Ensure that you have the necessary animations installed and they are registered in SexLab and show up in SexLab. Try using another mod to play the animations to make sure that they are being loaded properly. Q: I'm not being forcegreeted. A: Forcegreets are packages and a starting dialogue that rely on certain conditions being met in order to play out. Make sure that you are fufilling those conditions, i.e. being in a certain location and distance to the target. Sometimes they may end up broken due to a lag in Skyrim's scripts. You can disable and re-enable those forcegreets where this is possible to restart them. Q: The Whiterun stablemaster has no dialogue for a job. A: Most likely the horse alias needed to show the dialogue has not been filled. There is an option in the MCM to recheck and fill that alias. Q: Can you do X? A: Feel free to make suggestions and I'll note them down. There is no guarantee that I will get to it, but I do keep all suggestions in mind for when I get to making new content. Permissions Do not repost or reupload this mod without my permission. You may post translations of this mod on LL. Please message me if you would like to post a translation elsewhere. Do not include this mod or it's code in any paid or paywall locked content. You may use the included code as long as credit is given and source files are provided. If I am no longer active on the site and can not be reached, then feel free to continue the mod if you would like. You can support me if you want here. Changelog V1.6.7 Fixed missing conditions on Thieves Guild forcegreet which allowed other NPCs to use the dialogue improperly. Adjusted forcegreet scripts to try and catch it failing to change the global from 0 to 1. A notification will let you know if the update failed and is trying to force the change. V1.6.6 Reworked Companions and Thieves Guild Forcegreets. Heavily tested with near 100% success. Added new debug toggle in the MCM which will show in-game text notifications about how the forcegreet is progressing through steps. Added some new dialogue to the Companion Non-Member opening to give it a bit more depth. Added new sex dialogue with the Khajiit Atahbah if you are carrying at least one moon sugar. Added aggressive option for Thieves Guild CumDump 3p and 4p dialogue. Added undressing to all the major scenes (TG Reparations, TG Leadership, Companions Ogry, Companions Study). Added new dialogue to Companions Orgy openings. New sex scenario added that can be reached by talking to Vilkas or Aela and requesting members be sent to the player's study. Option to play a scripted scene, similar in nature to the others in the mod or let the player decide on on who and what types of sex they want. Added new dialogue to Ria after bear hunt. Can ask Ria or Njada if they want to have sex with the bear if they are near the bear after this. (Most usable in case you get them as a follower and bring them over). Some internal bug fixes and changes to code. Includes disabling NPC bed usage during scenes and with creatures, so you can leave your SexLab MCM setting to whatever you want. Submitter Narcolepsy Submitted 02/21/2020 Category Dialog Sex Requires SexLab - Sex Animation Framework, Fuz Ro D-oh, Dawnguard, Hearthfire, Dragonborn Special Edition Compatible Yes  
  2. Version 1.6.7

    30,784 downloads

    Confabulation [kuh n-fab-yuh-ley-shuh n] noun 1 the act of confabulating; conversation; discussion. Introduction This mod is a dialogue based sex mod for SexLab, that utilizes conversation with NPCs and others to engage in acts of sex. Inspired by SexLab Solutions, this mod expands on that idea and goes beyond just providing sexual solutions to pre-existing quests in Skyrim. In addition to adding some sex related alternatives to existing quests and dialogues, it also will introduces new dialogues with NPCs just for the sake of having sex with them. Note This mod was mostly made with a bisexual female player in mind. However, I tried to incorporate options for straight and gay male options where appropriate. If you are playing a straight male, you will have to avoid selecting the sex dialogues when talking to males. Gay male players may have to have sex with a female NPC in rare circumstances. Recent versions of the mod has options in the MCM to block certain dialogues and sex acts with NPCs of each sex. However, not all content may be covered by those options. This mod makes use of Leadin animations. I suggest setting your foreplay settings in SexLab MCM to the same timings and strip options that you have set for normal sex. MCM This mod includes an MCM with options to configure certain settings in the mod. The MCM is currently divided into two pages, a settings page and troubleshooting page. Included are settings to enable/disable certain content, in case you missed certain dialogues or installed the mod during a playthrough, as well as options to adjust time delays for certain forcegreets. There are also options to disable content based on the sex of the NPC (male and female) as well as an option to disable potential creature sex. See this blog post for additional information on the settings inside. Current Content See this blog post for more detailed information on what is covered by this mod. There is a lot more than what is shown below. Skooma Request skooma from the three caravan leaders: Ri'saad, Ma'dran, and Ahkari. (5 hour CD) Request skooma and moon sugar from the skooma dealer encounter. (5 hour CD) Talking to Atahbah while carrying moon sugar can lead to sex. (5 hour CD) Dark Brotherhood Adds dialogue options to a majority of the Dark Brotherhood quest line. Can use sex to kill contracts after certain point in quest line. Dialogue with Astrid will unlock sex kills. Or you can enable in the MCM if you miss this. Quests that have been covered: Destroy the Dark Brotherhood, Sanctuary, Mourning Never Comes, Whispers in the Dark, Breaching Security, Recipe for Disaster, Hail Sithis!, Where You Hang Your Enemy's Head, The Dark Brotherhood Forever, Honor Thy Family Thieves Guild Recommend to use Sexlab Solutions, as this mod does not cover the parts that Solutions does. New dialogue options with Delvin and Vex that are available once you officially become a member of the guild. Unlocks practically all the sex options that this mod offers for the Thieves Guild. Quests that have been covered: The Fishing Job, Loud and Clear, Dampened Spirits, Silver Lining, Reparations, Under New Management You can become the Thieves Guild CumDump, which unlock a lot more sex content with the members of the Thieves Guild. Allows for sex scenes in Reparations and Under New Management Allows the Thieves Guild forcegreet option in the MCM to be enabled. Companions (As a member) It is recommend to review this blog post for this portion of the content, due to a majority of it not being tied directly to the in-game quests. Includes sex with most members of the Companions, with new options appearing as you progress through the questline. Companions Member forcegreet that can be enabled in the MCM after completing Take Up Arms. Allows members to force the player into sex. Will end once you join the Circle. Harbinger Party Have an orgy with the members of the Companions. Invite the guys or girls down to your study by talking to Vilkas or Aela. Companions (Non-member) It is recommend to review this blog post for this portion of the content, due to it being entirely new to the Companion questline. Adds new branch to Companions for players who don't want to join. Choose the new dialogue option when first talking to Kodlak asking if he is the leader of the Companions. If you follow through with this to the end of the dialogue chain, you will start up this part of the Companions. However, this will lock you out from joining them proper. Once you've been accepted into this role, you can talk to any member of the Companions, and some of their associates, and offer your services to them. After having sex with the members a certain amount of times (10, 20, 30) and letting 2 days pass between jobs, certain members will have new special jobs for you to complete if you choose to accept. Companions Non-Member forcegeet that can be enabled in the MCM after accepting to serve the Companions. Leads to members forcing the player into sex. Daedric Quests See this blog post for more details on each quest. Daedric Lords and Quests that have been covered: Azura: The Black Star, Clavicus Vile: A Daedra's Best Friend, Hircine: Ill met by Moonlight, Mehrunes Dagon: Pieces of the Past, Mephala: The Whispering Door, Molag Bal: The House of Horrors, Peryite: The Only Cure, Sanguine: A Night to Remember, Vaermina: Waking Nightmare, Malacath: A Cursed Tribe Dogs Can talk to dogs (Meeko, Vigilance, Stray dog, Bran, Sceolang, CuSith, Garmr) and have sex with them. Works when they aren't and are followers, with the exception of Vigilance and Meeko. Mini quest/dialogue chain that starts with Voada in Markarth. Require FFC and FCC dog animations. Can talk to Voada or the dogs again for repeatable sex. Talk to Banning about a job involving Vigilance. Requires that they are both in the same cell, and that Vigilance is not a current follower. Repeatable once a day (20 hours). Mini quest/dialogue chain when you visit Hollyfrost farm and talk to Tulvur. Require FCC and MFC dog animations. Can talk to dogs afterwards to have sex with either of them or both. Can talk to Tulvur to have sex with him and a dog again. Repeatable. Horses Talk to the five stable masters and ask if they have a job available. Unique dialogue for all five, and two scenarios presented (sex and collection). Stable master needs to be in same cell as horse for dialogue option to appear. Quest marker should point to correct horse to talk to, which brings up prompt for sex. Can have sex more than once as long as you haven't returned to stable master. Return to stable master to complete job and receive payment. Can start repeatable once a day (20 hours) job with stable master. Windhelm stable master's wife has unique dialogue after having sex with horse. Doesn't currently lead anywhere. Talk to Vex after having sex with Riften horse. Leads to a FFC horse animation. Anubis and Billy each have one animation that is compatible with this match-up. Talk to the Markarth stable master 48 hours after having sex with his horse. He will have a new dialogue option available that will lead to CCF sex with the player and two horses. Requires that the player has a player owned/ridden horse nearby. Requires CCF horse animations; Billyy's packs should have them. Create "horse treats" at a cooking pot. Activating them when next to player owned horses will entice them to sex. Shadowmere, Frost, Hearthfire horses, and horses that have been bought are supported. New dialogue option with Louis Letrush when you bring Frost to him. Leads to you receiving the horse. Future Content I want to add more simple dialogue options with NPCs as well as some more larger dialogue chains. I also want to add more bestiality content, as I find that there is not much of that content on LL other than large quest mods. I'm also open to suggestions if you have any. Try to keep them fairly simple one or two liners with NPCs or situations that could result in sex from dialogue. Updating You should be able to just drop in a new version without much issues. Any special instructions or new notes will be included when an update comes out. Requirements Skyrim SexLab - Sex Animation Framework Fuz Ro D-oh This mod makes use of several unique animations as well as group animations. I suggest using animation packs from creators like Billy, Anubis, Nibbles, Baka, etc. For most of the 3p, 4p, and 5p creature animations that this mod plays you will need to to install Billyy's older creature animations to see them. They are found either in his Creature Pack 1, or in more recent version Billyy has separated them out into small packs in a separate file. Compatibility SexLab Solutions Patch for Skooma Dealer dialogue, to allow the horse treats to work on player owned horses, and compatibility with TG Reparations quest. The Choice Is Yours Patch for Lod dialogue. There is an in-mod check for The Cutting Room Floor mod. Both that mod and this mod enable the second Whiterun horse. If CRF is not installed, this mod should detect this and enable this mods placement of the horse. Dark Brotherhood for Good Guys should be loaded before (above) this mod. Even/Better Quest Objective log and objective changes have been merged with this mod. Load E/BQO before (above) this mod. Thieves Guild for Good Guys should be loaded before this mod. Conflicts have been resolved and included in this mod aside from the Fishing Job quest. A patch has been released to provide compatibility for the Fishing Job. Thieves Guild Requirements should be loaded before this mod. Conflicts have been resolved and included in this mod. Compatibility patch for Enhanced Skyrim Factions - The Companions Guild (ESF) is included. This just covers a single dialogue conflict. FAQ Q: Sex didn't play. A: Sex not starting could be the result of several different problems, however, in the case of this mod the most likely reason sex has not started is that SexLab failed to find suitable animations to play. If no animations are found, then the actors will stand around for a second and then resume their normal activities. Ensure that you have the necessary animations installed and they are registered in SexLab and show up in SexLab. Try using another mod to play the animations to make sure that they are being loaded properly. Q: I'm not being forcegreeted. A: Forcegreets are packages and a starting dialogue that rely on certain conditions being met in order to play out. Make sure that you are fufilling those conditions, i.e. being in a certain location and distance to the target. Sometimes they may end up broken due to a lag in Skyrim's scripts. You can disable and re-enable those forcegreets where this is possible to restart them. Q: The Whiterun stablemaster has no dialogue for a job. A: Most likely the horse alias needed to show the dialogue has not been filled. There is an option in the MCM to recheck and fill that alias. Q: Can you do X? A: Feel free to make suggestions and I'll note them down. There is no guarantee that I will get to it, but I do keep all suggestions in mind for when I get to making new content. Permissions Do not repost or reupload this mod without my permission. You may post translations of this mod on LL. Please message me if you would like to post a translation elsewhere. Do not include this mod or it's code in any paid or paywall locked content. You may use the included code as long as credit is given and source files are provided. If I am no longer active on the site and can not be reached, then feel free to continue the mod if you would like. You can support me if you want here. Changelog V1.6.7 Fixed missing conditions on Thieves Guild forcegreet which allowed other NPCs to use the dialogue improperly. Adjusted forcegreet scripts to try and catch it failing to change the global from 0 to 1. A notification will let you know if the update failed and is trying to force the change. V1.6.6 Reworked Companions and Thieves Guild Forcegreets. Heavily tested with near 100% success. Added new debug toggle in the MCM which will show in-game text notifications about how the forcegreet is progressing through steps. Added some new dialogue to the Companion Non-Member opening to give it a bit more depth. Added new sex dialogue with the Khajiit Atahbah if you are carrying at least one moon sugar. Added aggressive option for Thieves Guild CumDump 3p and 4p dialogue. Added undressing to all the major scenes (TG Reparations, TG Leadership, Companions Ogry, Companions Study). Added new dialogue to Companions Orgy openings. New sex scenario added that can be reached by talking to Vilkas or Aela and requesting members be sent to the player's study. Option to play a scripted scene, similar in nature to the others in the mod or let the player decide on on who and what types of sex they want. Added new dialogue to Ria after bear hunt. Can ask Ria or Njada if they want to have sex with the bear if they are near the bear after this. (Most usable in case you get them as a follower and bring them over). Some internal bug fixes and changes to code. Includes disabling NPC bed usage during scenes and with creatures, so you can leave your SexLab MCM setting to whatever you want.
  3. View File DDWardrobe - Ritual Wrappings (UNP-CBBE)  LE VERSION - DESCRIPTION - A made-from-scratch, mummy-style outfit with optional bloodstains and glowing Daedric runes. Also comes with optional physics, for, y'know, those areas. This mod uses high-poly meshes and uncompressed, 4K textures by default. 2K textures are optional.   - KNOWN ISSUES - - May be slight clipping and weird stretching with some poses. - There may be a neck gap at zero weight. Unsure how to fix, as weight slider is enabled. - REQUIREMENTS - UNP or CBBE Bodyslide and Outfit Studio If you want physics: CPBC or HDT-SMP XPMSSE - HOW TO GET - AddItemMenu or search "DD_RitualWrappings" in console for the IDs. - CREDITS - Dimon for Dimonized UNP, Caliente and Ousinius for CBBE, UUNP, and Bodyslide. All the amazing mod creators who have inspired me by making their own outfits and armors for Skyrim. The modders on Discord and elsewhere who have personally helped me with my work and about modding in general. My wonderful Patrons for being generous enough to support me, including: R57B, ODD, and Phillipe. ENB used for my screenshots is Silent Horizons ENB with a custom LUT. - TOOLS USED - Marvelous Designer 3DSMax Blender 2.70 Substance Painter Nifskope Outfit Studio Photoshop - PERMISSIONS - - Body(slide) conversions can be shared without asking, so long as I'm always given credit and the original mod is linked. - Otherwise, do not re-upload the meshes/textures elsewhere or use them in your own mod without my express permission. - Recolors and retextures are permitted provided that the meshes are not included - if they have to be, for some reason, contact me. - No part of this mod (textures, meshes, etc.) is allowed be paywalled or otherwise sold personally adjusted or otherwise. - LINKS - Flickr ArtStation Please feel free to post screenshots! I'd love to see them. LL Downloaders - the "Physics" files REQUIRE the main file for the body you're using! Otherwise you'll be missing the rest of the mod. Submitter TheDaedricDoll Submitted 05/14/2020 Category Regular Mods Requires UNP / CBBE, Bodyslide and Outfit Studio, CPBC / HDT-SMP and XPMSSE for Physocs Regular Edition Compatible No  
  4. DDWardrobe - Ritual Wrappings (UNP-UUNP-CBBE) View File  SE VERSION - DESCRIPTION - A made-from-scratch, mummy-style outfit with optional bloodstains and glowing Daedric runes. Also comes with optional HDT physics, for, y'know, those areas. This mod uses high-poly meshes and uncompressed, 4K textures by default. 2K textures are optional.  - KNOWN ISSUES - - May be slight clipping and weird stretching with more exaggerated poses. - REQUIREMENTS - UNP / UUNP / CBBE Bodyslide and Outfit Studio If you want physics: HDT Physics Extension XPMSE - HOW TO GET - AddItemMenu or search "DD_RitualWrappings" in console for the IDs. - CREDITS - Dimon for Dimonized UNP, Caliente and Ousinius for CBBE, UUNP, and Bodyslide. All the amazing mod creators who have inspired me by making their own outfits and armors for Skyrim. The modders on Discord and elsewhere who have personally helped me with my work and about modding in general. My wonderful Patrons for being generous enough to support me, including: R57B, ODD, and Phillipe. - TOOLS USED - Marvelous Designer 3DSMax Blender 2.70 Substance Painter Nifskope Outfit Studio Photoshop - PERMISSIONS - - Body(slide) conversions can be shared without asking, so long as I'm always given credit and the original mod is linked. - Otherwise, do not re-upload the meshes/textures elsewhere or use them in your own mod without my express permission. - Recolors and retextures are permitted provided that the meshes are not included - if they have to be, for some reason, contact me. - No part of this mod (textures, meshes, etc.) is allowed be paywalled or otherwise sold personally adjusted or otherwise. - LINKS - Flickr ArtStation Please feel free to post screenshots! I'd love to see them. LL Downloaders - the "HDT" files REQUIRE the main file for the body you're using! Otherwise you'll be missing the rest of the mod. Submitter TheDaedricDoll Submitted 05/14/2020 Category Armor & Clothing Requires UNP / UUNP / CBBE, Bodyslide and Outfit Studio, HDT Physics Extension, XPMSE Special Edition Compatible No  
  5. Hoi everyone! Seems i can't find these textures... it looks like HalfDragonRace so i tried it and did something similiar with that race but there's missing some really noice tweaks that i wanted to have, like colors and those scales-like patterns on pubis,belly and face... Images 3 4 are mine variant. p.s. sorry if something is wrong i'm kinda new here ...was inactive.
  6. Version 1.2.0

    1,332 downloads

     SE VERSION - DESCRIPTION - A made-from-scratch, mummy-style outfit with optional bloodstains and glowing Daedric runes. Also comes with optional HDT physics, for, y'know, those areas. This mod uses high-poly meshes and uncompressed, 4K textures by default. 2K textures are optional.  - KNOWN ISSUES - - May be slight clipping and weird stretching with more exaggerated poses. - REQUIREMENTS - UNP / UUNP / CBBE Bodyslide and Outfit Studio If you want physics: HDT Physics Extension XPMSE - HOW TO GET - AddItemMenu or search "DD_RitualWrappings" in console for the IDs. - CREDITS - Dimon for Dimonized UNP, Caliente and Ousinius for CBBE, UUNP, and Bodyslide. All the amazing mod creators who have inspired me by making their own outfits and armors for Skyrim. The modders on Discord and elsewhere who have personally helped me with my work and about modding in general. My wonderful Patrons for being generous enough to support me, including: R57B, ODD, and Phillipe. - TOOLS USED - Marvelous Designer 3DSMax Blender 2.70 Substance Painter Nifskope Outfit Studio Photoshop - PERMISSIONS - - Body(slide) conversions can be shared without asking, so long as I'm always given credit and the original mod is linked. - Otherwise, do not re-upload the meshes/textures elsewhere or use them in your own mod without my express permission. - Recolors and retextures are permitted provided that the meshes are not included - if they have to be, for some reason, contact me. - No part of this mod (textures, meshes, etc.) is allowed be paywalled or otherwise sold personally adjusted or otherwise. - LINKS - Flickr ArtStation Please feel free to post screenshots! I'd love to see them. LL Downloaders - the "HDT" files REQUIRE the main file for the body you're using! Otherwise you'll be missing the rest of the mod.
  7. Version 1.0.0

    1,194 downloads

     LE VERSION - DESCRIPTION - A made-from-scratch, mummy-style outfit with optional bloodstains and glowing Daedric runes. Also comes with optional physics, for, y'know, those areas. This mod uses high-poly meshes and uncompressed, 4K textures by default. 2K textures are optional.   - KNOWN ISSUES - - May be slight clipping and weird stretching with some poses. - There may be a neck gap at zero weight. Unsure how to fix, as weight slider is enabled. - REQUIREMENTS - UNP or CBBE Bodyslide and Outfit Studio If you want physics: CPBC or HDT-SMP XPMSSE - HOW TO GET - AddItemMenu or search "DD_RitualWrappings" in console for the IDs. - CREDITS - Dimon for Dimonized UNP, Caliente and Ousinius for CBBE, UUNP, and Bodyslide. All the amazing mod creators who have inspired me by making their own outfits and armors for Skyrim. The modders on Discord and elsewhere who have personally helped me with my work and about modding in general. My wonderful Patrons for being generous enough to support me, including: R57B, ODD, and Phillipe. ENB used for my screenshots is Silent Horizons ENB with a custom LUT. - TOOLS USED - Marvelous Designer 3DSMax Blender 2.70 Substance Painter Nifskope Outfit Studio Photoshop - PERMISSIONS - - Body(slide) conversions can be shared without asking, so long as I'm always given credit and the original mod is linked. - Otherwise, do not re-upload the meshes/textures elsewhere or use them in your own mod without my express permission. - Recolors and retextures are permitted provided that the meshes are not included - if they have to be, for some reason, contact me. - No part of this mod (textures, meshes, etc.) is allowed be paywalled or otherwise sold personally adjusted or otherwise. - LINKS - Flickr ArtStation Please feel free to post screenshots! I'd love to see them. LL Downloaders - the "Physics" files REQUIRE the main file for the body you're using! Otherwise you'll be missing the rest of the mod.
  8. Special thanks to all my supporters! >> Follow me on Instagram! << >> Feel free to join My Discord <<
  9. View File Description Adds a museum east of Falkreath near the Skyrim-Cyrodiil border gate dedicated to the Daedra. Inside, you'll find a safe place to store and display your accumulated Daedric artifacts. There are also other Daedric-related displays and Daedric items to purchase. NOTE - NPCs are unvoiced. All subtitles will need to be enabled. Museum Rooms Lobby Serves as a gateway to the rest of the museum Museum of Artifacts Display/storage area for all unique Daedric artifacts Daedric shrines that can be activated to give you unique blessings NPC that gives you hints as to where Daedric quests may be started Museum of Lords Mannequin displays of the live Daedric Lords featured throughout the game Museum of Daedra Mannequin displays of the live Daedra featured throughout the game Atronach Forge with already available Sigil Stone. NPC trainer/vendor that specializes in Conjuration and sells Daedria conjuration spell tomes, scrolls, and staves. Also sells special Atronach Forge Recipe book containing all 34 recipes in the game. Museum of Relics Preset displays of miscellaneous Daedric items seen and acquired throughout the game NPC vendor that sells Daedric clothing NPC smith trainer/vendor that sells Daedric weapons & armor Crafting & enchanting center Library Contains all of Skyrim's Daedra-related books Book shelves are safe for storage and an ideal place for players to place their own books in an organized manner Mirrors AFK Mods Bethesda NET (PC) Bethesda NET (Xbox One) Mod DB Nexus Mods Versions for Other The Elder Scrolls Games The Elder Scrolls IV: Oblivion The Elder Scrolls V: Skyrim Submitter Enter_77 Submitted 10/27/2016 Category Regular Mods Requires Regular Edition Compatible  
  10. I am making this topic to provide a location for people to request armors to be added to the growing list of pregnancy/belly node scaling armors/clothes. I have tried to make armors that show pregnancy in characters, but was not all that great at it. There are currently two armors that I would really like to see pregnancy enabled are : Daedric Chainmail <----- and Revealing Ebony Nocturna Bikini HDT BS2.7z
  11. my character is a female Daedra and look to see if there any player home mods out there for Dremora/ Daedric.
  12. Version 2.2

    96 downloads

    Required These mods are required to play Daedric Museum of Artifacts. Oblivion Script Extender (OBSE) OBSE -Elys- Universal Silent Voice Optional Some content is only accessible when the following DLC expansions have been installed. Knights of the Nine Mehrunes' Razor Shivering Isles Description This adds a museum to safely store & display all of the Daedric artifacts you've acquired throughout the game. The museum is south of Bruma along the Orange Road. Additionally, each Daedric Lord's statue doubles as a teleporter to that Lord's shrine in Cyrodiil. Some of the statues have additional locations. Sheogorath's statue, for example, acts as an alternative gateway to the Shivering Isles after you complete the Shivering Isles main quest. The museum also contains other Daedra related exhibits for the player to view. Museum Rooms Lobby Serves as a gateway to the rest of the museum Museum of Artifacts Display/storage area for all unique Daedric artifacts Daedric shrines that can be activated to teleport the player to the Daedric shrine or related location Shivering Isles: Pedestals for Sheogorath artifacts from the Shivering Isles Mehrunes' Razor: Pedestal for Mehrunes' Razor Museum of Lords Mannequin displays of the live Daedric Lords featured throughout the game Shivering Isles: Sheogroath & Jyggalag displays Museum of Daedra Mannequin displays of the live Daedra featured throughout the game Shivering Isles: Displays of Daedra from the Shivering Isles Knights of the Nine: Auroran display Museum of Relics Preset displays of miscellaneous Daedric items seen and acquired throughout the game Shivering Isles: Displays of Golden Saint, Dark Seducer, and Order equipment Mirrors AFK Mods Assimilation Lab Dark Creations Mod DB Nexus Mods TES Alliance Versions for Other The Elder Scrolls Games The Elder Scrolls V: Skyrim The Elder Scrolls V: Skyrim - Special Edition
  13. Version 1.5

    609 downloads

    Description Adds a museum east of Falkreath near the Skyrim-Cyrodiil border gate dedicated to the Daedra. Inside, you'll find a safe place to store and display your accumulated Daedric artifacts. There are also other Daedric-related displays and Daedric items to purchase. NOTE - NPCs are unvoiced. All subtitles will need to be enabled. Museum Rooms Lobby Serves as a gateway to the rest of the museum Museum of Artifacts Display/storage area for all unique Daedric artifacts Daedric shrines that can be activated to give you unique blessings NPC that gives you hints as to where Daedric quests may be started Museum of Lords Mannequin displays of the live Daedric Lords featured throughout the game Museum of Daedra Mannequin displays of the live Daedra featured throughout the game Atronach Forge with already available Sigil Stone. NPC trainer/vendor that specializes in Conjuration and sells Daedria conjuration spell tomes, scrolls, and staves. Also sells special Atronach Forge Recipe book containing all 34 recipes in the game. Museum of Relics Preset displays of miscellaneous Daedric items seen and acquired throughout the game NPC vendor that sells Daedric clothing NPC smith trainer/vendor that sells Daedric weapons & armor Crafting & enchanting center Library Contains all of Skyrim's Daedra-related books Book shelves are safe for storage and an ideal place for players to place their own books in an organized manner Mirrors AFK Mods Bethesda NET (PC) Bethesda NET (Xbox One) Mod DB Nexus Mods Versions for Other The Elder Scrolls Games The Elder Scrolls IV: Oblivion The Elder Scrolls V: Skyrim
  14. I hope you enjoyed this chapter, even though there was a short break. Happy New Year to you all!
  15. Hiii there! I wanted to tell you guys a short version of my story. PLEASE DO TELL ME WHAT DO YOU GUYS THINK!! Eldana. She's half Daedra and half Nord. (Also my protagonist of Skyrim) ^^ So, the character Eldana is from a extinct Nordic Clan. [The Hero of kvatch was also from the same clan.] The Nordic clan was named "Ul'Finan" The Nords who were born in the same clan were quite different from the other ones because they had distinct looks: White-Sliverish hair, gray eyes and they can live up to 200 years. There's a huge lore which I had setup up might post it someday... {{Just some cherry on the top. Vivec and Lorkhan had a big hand in creating the Nordic clan.}} So the story of Eldana starts out being born half Daedra and half Nord with no mother or father. She was found in a house left alone to die, but some bandits nearby found her and the bandits were from the same clan as her. She grew up with them and had a friend around the same age as her. Later they become siblings as they grow up... At some point the brother leaves and Eldana who had trained for 40 years with the last reaming few ones of her clan. She then leaves out on a quest to find her brother. {{When she leaves for Skyrim, she dyes her hair color to black as her clan members are thought to be extinct and she must keep her clan a secret. Why? Because reasons...}} Then the story of Skyrim happens and she finds out she's a Dovahkiin. In between the Skyrim story, her Daedra blood takes control of her making her forger about everything she stood for, making her a completely different person with her own motives. When the blood takes over her eyes change into yellow-reddish color. She joins up Dark Brotherhood and the same story follows but with a little twist, she's the one who kills Astrid. She's sweet and friendly with everyone around her, but when in transformed stage. She will destroy you. In short: Split Personality. Well, the Skyrim story ends and she ascends to her Daedra form. There's more to the story but I don't know where to post the whole story or the Nordic Clan lore.
  16. i dont wanna side with the dawn guards since they hunt anything werewolfs, daedric, and vampire. Dont wanna join the vampire faction cause in anycase pure daedric better than bats - 3 - is there a route or way to pick nether side but progress through the dlc?
  17. Warning! Bestiality. I hope you all enjoyed this chapter! Please leave feedback.
  18. Version 1.5

    406 downloads

    Description Adds a museum east of Falkreath near the Skyrim-Cyrodiil border gate dedicated to the Daedra. Inside, you'll find a safe place to store and display your accumulated Daedric artifacts. There are also other Daedric-related displays and Daedric items to purchase. NOTE - NPCs are unvoiced. All subtitles will need to be enabled. Museum Rooms Lobby Serves as a gateway to the rest of the museum Museum of Artifacts Display/storage area for all unique Daedric artifacts Daedric shrines that can be activated to give you unique blessings NPC that gives you hints as to where Daedric quests may be started Museum of Lords Mannequin displays of the live Daedric Lords featured throughout the game Museum of Daedra Mannequin displays of the live Daedra featured throughout the game Atronach Forge with already available Sigil Stone. NPC trainer/vendor that specializes in Conjuration and sells Daedria conjuration spell tomes, scrolls, and staves. Also sells special Atronach Forge Recipe book containing all 34 recipes in the game. Museum of Relics Preset displays of miscellaneous Daedric items seen and acquired throughout the game NPC vendor that sells Daedric clothing NPC smith trainer/vendor that sells Daedric weapons & armor Crafting & enchanting center Library Contains all of Skyrim's Daedra-related books Book shelves are safe for storage and an ideal place for players to place their own books in an organized manner Mirrors AFK Mods Assimilation Lab Dark Creations Mod DB Nexus Mods Steam TES Alliance Versions for Other The Elder Scrolls Games The Elder Scrolls IV: Oblivion The Elder Scrolls V: Skyrim - Special Edition
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