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Cruxmyth Customizations View File Hello everyone! This download is a file that basically, re-tags animations using the Animation Customization function within the mod Devious Desires. I have been working on it for close to a year and has a ton of animations that I have tagged. What is tagging you might ask? To put it in simple terms, when animations are made there are tags that determine different things that happen within the animation. What these do is determine who in the animation has a Penis, Vagina, where cum layers are applied etc. During my time playing The Sims 4 I've found many animations aren't tagged properly or can use some more tags to better give context to what's happening in the animation. A good example would be something like this: Female Sim and Male Sim initiate Sex The first animation plays and its a Kissing animation For some reason both Sims are naked just to start Kissing! That's where this Customization Comes in! The purpose of this is so that when an animation comes up, it's tagged properly, so that if sims are doing a foreplay animation or an animation where they don't need to take all their clothes off, or if a Cum layer from an animation can be applied to multiple areas etc, that they are all done to the best they can be done. One of the most desired features of this mod, is that with the fully tagged animations, specific animations can be called upon appropriately for features that are native for Devious Desires. An example of this would be: Sim A and Sim B are into Fetish X Sim A or B can proposition one another to perform Fetish X Sims A and B start performing Fetish X If you look up to the photos I have for this download or down below to Animation Categories, you will see many of the animation tags I have utilized in this mod. What this means is if Devious Desires has a fetish that sims can act upon, then it can call upon animations I have tagged to perform said fetishes. This mod (as well as Devious Desires) isn't soley focused on fetish based content either. So with the properly tagged animations here, Sims will have extremely more immersive sex interactions. What this means is that animations that are tagged by myself will most likely start normal sex animations with foreplay and graduate to normal sex, then a climax. animations such as handjobs, blowjobs etc will only increase the sim being pleasured's orgasm meter but not the one doing the fingering, blowing etc (unless of course the one performing the act is being pleasured in some way). This mod will also (for better or worse, which is dependant on the player) makes it so animations that seem more for story telling such as ones that spawn random objects (cars, chairs beds etc) will not be chosen for random animation picking (but can be chosen manually if desired). This way sims don't ask eachother to have sex, and a random truck spawns for the animation or they randomly go from being hot and ready to talking in a sex animation and building towards having sex while they were supposed to just be having sex in the first place. The main focus of what I'm doing here is to create a better game for those who entrust me and my mod to do so. I take great care in not only focusing on being extensible with how I tag, but also to be inclusive to LBGTQIA+ members of the community. This way animations I might enjoy being a straight male, that were tagged in a manner to only apply to straight males can be enjoyed to those with other sexualities and vice versa. (If an animation is tagged to be Penis+Vagina, it can be Penis + Any Sim. Animations where it is Penis+Penis have also been tagged as Pen+ Any Sim. This way animations made to only be for gay sims but where the sim who is being banged isnt doing anything with their penis can be used by any sim. This way sims who are performing straight sex, lesbian sex etc can enjoy gay animations as well. I've also made certain that animations where a sim has a Penis can deny use of Strapons. I only do this for very specific animations. This way Sims using a Strapon wont have an immersion break where cum starts flying out or anything to cause an immersion break. Lastly, I have also tagged MANY animations that involve penetrative sex to be anal as well as vaginal. This way if/when an anal feature is implemented, Sims can switch to anal sex if they are performing vaginal sex, and animations are tagged in advance that perceivably can be anal sex. (obviously sims that are performing Pen+Pen animations that are doggy style missionary etc are anal but what I've done has just made it so more people can enjoy more animations) ~~~~~ Animators for The Sims 4 put tons of work into making these animations. Animations that only last for a few seconds can sometimes take days, weeks, or more to get put together. With all this being said It can take forever for animators to go back over every animation they have ever made, so doing what I do, my intent is to help on the back end. This way the creative idea behind these animations per what I believe them to be/can be will be put in detail with the tags, as well as any alternative contexts an animation could be taken in. [An animation where a sim masturbates while holding a phone could be either them recording themselves, but it can also be them watching porn. These are things I take into consideration when tagging so no stone is left unturned] ~ [Updated February 3rd, 2023] ~ Currently I am doing alot of retagging of animations, to further specify details for the actors. What this means is, when an actor is performing a blowjob, cunnilingus, handjob etc they will not have an orgasm increase. This is being done along with tagging body parts for sims. The reason for the body parts tags is so when DD incorporates its erogenous zones feature, many animations will be properly tagged. (Example: Sim giving a blowjob wont have an orgasm increase but if their mouth is an erogenous zone it will. Another example is sims doing anal will have an orgasm increase by default, but if their anus is an erogenous zone, it will increase faster.) ~ EVEN MORE IMPORTANT: For those who use my file, I tag animations to focus in on immersion. What this means for you is any Floor animation that spawns objects [Cars, boxes, trash cans, Mother plants etc] will be tagged with DISALLOW_FOR_RANDOM. This does not remove the animation from your game. All this does is make it so when a sex/masturbation interaction occurs and it randomly picks an animation, it wont pick an animation with the DISALLOW_FOR_RANDOM tag. Any animation that uses that tag can still be used, it just has to be picked manually when playing by clicking "Change Animation" on a sim. ~ Currently in my game I have 13,000 animations, and this file is getting close to its 2k mark, so its a big work in progress, but I'm hoping in the future I can re-tag all the animations so that when we all sit down and play some Sims, the experience is not only fun but extremely immersive! ~ 1 - Read the README 2 - Drag the mod_data folder DIRECTLY into your Mods folder FOR THOSE OF YOU WHO USE THE CUM EATING FEATURE AND DO NOT WANT THOSE RANDOM ORAL ANIMATIONS THAT DO NOT LOOK LIKE CUM EATING, REMOVE THE 2 JSON FILES IN Mods\mod_data\deviousdesires\animation_customizations\ CALLED: combined.JSON & _main_bulk_customized_animations.JSON ~ Essentially, the main bulk JSON that comes with DD has many incorrectly tagged Cum Eating animations. Removing this will not do anything bad to your game. combined.JSON makes it so all the customizations files get consolidated to one file, and is autogenerated when you start your game. The reason I say to remove it, is so you dont have to worry about any left over Cum Eating Tags from the main bulk json surviving in the combined JSON. Once you remove those 2 you should be fine, but to save you headache in the future DO NOT install the main bulk JSON file as you will have to repeat this process again. ~ Sims 4 Community Library Devious Desires and it's Requirements Animations used for Sex in The Sims 4 ~ This mod ONLY makes it so that when an animation is read by Devious Desires, it checks my customization file and if the mod has been tagged by myself, it overrides its tags using the ones I have put in, or just gives the animation a category. Some times animations are done perfectly, and all they really needed was tags saying what exactly is going on in the animation for sorting purposes. It's kind of silly that I must say this but, in ABSOLUTLEY NO WAY do I endorse the harming, sexual assault, and abuse of other people. Within the realms of modding games I just enjoy video games for what they are. I create content where I can, and enjoy the content created by others. Sims 4 is a video game. Just like many other games that are modded to levels beyond imagination such as Skyrim, Fallout, and many others, individuals like tailoring the game to a narrative or playthrough they'd find interesting to play. It shouldn't need be said but video games aren't real life. We as people choose what we install into our games, and once that download button is hit and we put things in our game we have made the bed that we will sleep in. It's nobody's business if you want tentacles running rampant through your game taking advantage of Tom, Dick, and Harry, because at the end of the day all it is is a game. We as gamers don't bat an eye when we blow someone into smithereens , blast someone away, or plow into someone with a vehicle in many other games. Because deep down, both of us know that ultimately that's the nature of the gaming beast, and we accept it for what it is. If you as an individual feel like the actions you are partaking in, in a game are making you want to perform heinous acts in real life, please just put the controller/mouse down and seek some help. Don't ruin your life for thrill seeking, because you won't only hurt yourself in the long run, you might severely hurt someone else. Also if you are a victim of anything that you feel is eating away at you, that themes introduced in the adult modding community or this mod may trigger, I urge you to find professional assistance. There are many outlets online, and not from some guy on the internet to you across this site, but from another human to you. Don't let your past eat away at you and break you down. Keep your chin up, and keep pushing. ~ If you Have any questions feel free to PM me and I'll help to the best of my ability. You can also request help in either of these two Discords! ~~~ ? The Cruxmyth Family ? ~~ ? The Nutty Collection ? ~ Happy Simming! Submitter Villianize Submitted 08/21/2021 Category Other Requires Devious Desires
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Hey so a new mod release for nexus called (A Dog's Life) https://www.nexusmods.com/skyrimspecialedition/mods/94642 and I'd just like to to see a patch to fix the genitals of the dogs as this mod updates their meshes and textures. Pretty great mod and I want to use it but it adds new meshs so.. Just have to wait. But if any one could take the time and make a mesh patch for this mod that be great.
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45 downloads
This mod does the same thing that gamefever's First Person Items Fix-Realistic-Immersive-Awesome already does for the normal human race. The mod adds more slots to the IKAROS Android race that are displayed in the first person view. This results in a more immersive first person view that shows more than just the gloves your character is wearing. This works for accessories like watches, bracelets, sleeves and tops that use the slots seen in the picture. Requires: IKAROS-Androids Example-
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IKAROS Androids Immersive 1st Person Item Fix View File This mod does the same thing that gamefever's First Person Items Fix-Realistic-Immersive-Awesome already does for the normal human race. The mod adds more slots to the IKAROS Android race that are displayed in the first person view. This results in a more immersive first person view that shows more than just the gloves your character is wearing. This works for accessories like watches, bracelets, sleeves that use the slots seen in the picture. Requires: IKAROS-Androids Example Submitter N.Gamma Submitted 09/09/2023 Category Other Requires IKAROS-Androids
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SkyrimVR Patches - VRIK Integrations for ZAZ/DD, camera spinning fixes, & other QOL patches View File VRIK integrations description Camera Spin description Current Major Framework Patches: Zaz Animation Packs Devious Devices V5.1 only ( Devious Devices V4.x does not need a No Spin patch ) Devious Devices Extras - VRIK animation patch , High Heels Offsets, & Invisible Furniture Fix Fertility Mode V3 Naked Dungeons v2.0.1 -mod uses ZAZ which has a patch as well Skyrim Utility Mod V2 & V1.61 / Prison Overhaul Patched V4.61 & V5 -mod uses ZAZ which has a patch as well Horrible Harassment V3.44 Devious Cursed Loot V9 ( Previous versions may not need a patch - I am still running V6.4 ) -mod uses DD5 which has a patch as well SexLab Survival V.657 Compatibilitibilitibilitibility? These are strictly a VR compatibility patches. They set out to fix issues present only when playing VR. Any issues outside of VR functionality will be ignored. Install? You need to have the original mod installed. Install each No Spin patch you need with your MO. Let it overwrite the scripts from the parent mod. Play and keep your cookies How you can help: If you notice any SL mods that cause the VR camera to spin, I am willing to attempt a patch. It would be most helpful, if you were specific and precise. The mod name, version, event that triggered the spin, multiple tests of that specific mod's feature causing the spin, etc... I share these patches so the community can also enjoy these mods without vomit inducing spinning. Playtest the patches and let me know if they work! Permissions: Special thanks: Submitter JayDrizzle Submitted 04/19/2021 Category Adult Mods Requires Original mods Regular Edition Compatible
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Patch released July 19th https://wickedwhimsmod.com/download This should fix all the problems.
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SexoutNGRapeFlagsFix View File Description : This is a rape flags fix for sexoutNG SexoutNG have no threesome animation with a rape flag, the consequence is when a mod makes an animation request to SexoutNG with 3 actors and the "rape" flag, SexoutNG is unable to find any animation and loads a random threesome animation. This fix tell to sexoutNG that follows anims : 5001, 5302, 5305, 5401, 5602 and 5603 are rape animations. Therefore, when a mod make a threesome rape animation request, only the above animations will be available. It's a first draft that only fixes rape flags for threesomes animations. Then I'd like to remove the 'rape' flags for animations that don't seem to me to be affected, and add this flag where rape animations are more credible with ActorA= rapist and Actor B = victim (except for anims with the 'cowgirl' flag where ActorA and ActorB are usually reversed). But I currently don't have the courage to classify these animations. How does this mod work ? This mod will work as a partial upgrade for sexoutNG, it will clear all the current animation flags in your current game and reload them with the flags I've modified. /!\ If you save your game afterwards, you won't be able to go back (whether you deactivate or reinstall this mod or sexoutNG). I may provide a rollback in future versions. In the meantime, I advise you to try this mod by saving your progress in a new game, and if you don't like it, just uninstall this mod and reload your game (the one where this mod wasn't installed). Like all plugins, the mod files will replace those of the master (here Sexout.esm) when the game loads. So if you create a new game with this mod activated, there will be no update because these files will already replace those of the master. If you load an existing game, the update will start 10 seconds after your game is launched, which will cause your game to be freezed for a few seconds. After that, if you save your game, the update will take effect permanently (so your game won't freeze every time you load it). What's more, once the update is complete, this mod is designed to consume a minimum of resources. Compatibility limit : To ensure compatibility and avoid future problems, this mod is only designed to work with sexoutNG 2.10.97 or sexoutNG 2.10.98. It will have no effect on EARLIER or LATER versions. Should an update to sexoutNG arrive in the future, this mod is designed to allow future versions of sexoutNG to overwrite changes made by SexoutNGRapeFlagsFix. Submitter Machiavelique Submitted 06/17/2023 Category Framework & Resources Requires SexoutNG 2.10.97 or SexoutNG 2.10.98
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Version 1.0.0
776 downloads
Description : This is a rape flags fix for sexoutNG SexoutNG have no threesome animation with a rape flag, the consequence is when a mod makes an animation request to SexoutNG with 3 actors and the "rape" flag, SexoutNG is unable to find any animation and loads a random threesome animation. This fix tell to sexoutNG that follows anims : 5001, 5302, 5305, 5401, 5602 and 5603 are rape animations. Therefore, when a mod make a threesome rape animation request, only the above animations will be available. It's a first draft that only fixes rape flags for threesomes animations. Then I'd like to remove the 'rape' flags for animations that don't seem to me to be affected, and add this flag where rape animations are more credible with ActorA= rapist and Actor B = victim (except for anims with the 'cowgirl' flag where ActorA and ActorB are usually reversed). But I currently don't have the courage to classify these animations. How does this mod work ? This mod will work as a partial upgrade for sexoutNG, it will clear all the current animation flags in your current game and reload them with the flags I've modified. /!\ If you save your game afterwards, you won't be able to go back (whether you deactivate or reinstall this mod or sexoutNG). I may provide a rollback in future versions. In the meantime, I advise you to try this mod by saving your progress in a new game, and if you don't like it, just uninstall this mod and reload your game (the one where this mod wasn't installed). Like all plugins, the mod files will replace those of the master (here Sexout.esm) when the game loads. So if you create a new game with this mod activated, there will be no update because these files will already replace those of the master. If you load an existing game, the update will start 10 seconds after your game is launched, which will cause your game to be freezed for a few seconds. After that, if you save your game, the update will take effect permanently (so your game won't freeze every time you load it). What's more, once the update is complete, this mod is designed to consume a minimum of resources. Compatibility limit : To ensure compatibility and avoid future problems, this mod is only designed to work with sexoutNG 2.10.97 or sexoutNG 2.10.98. It will have no effect on EARLIER or LATER versions. Should an update to sexoutNG arrive in the future, this mod is designed to allow future versions of sexoutNG to overwrite changes made by SexoutNGRapeFlagsFix. -
Hello so i am using bhunp with physics mods i also am using sexlab and Milk Mod Economy and i am noticing with Milk Mod Economy the Breasts i leaking milk but the milk is a good bit away from where the nipples actually are and i think it is because for some reason my breasts are not actually growing and i am unsure why. would anyone here know how to fix this? Here is both my modlist and loadorder given by MO2 also i know i have alot of mods but the only issue i have found so far is what i stated above again any help would be great thank you. modlist.txt loadorder.txt
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I know very little about tes5edit. i know how to apply filters, how to copy references and how to edit values manually I found this script, and i was trying to modify it so i could use to convert 1000 furnitures into misc items. but when i ran the code it doesn't convert, i wonder i what i'm doing wrong
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TL;DR: how to fix pure virtual function call crash with SL. 1. download and install SKSE plugin attached to this post (not source). Before 1.62: 2. open [b]scripts/source/sslActorAlias.psc[/b] where you have SL installed. 3. find all lines with "SetScale" and comment it out by putting ; symbol in front of the line. 4. recompile script [b]sslActorAlias[/b] 2. or wait someone else to do it and post their compiled script. I don't have CK installed on this PC so I can't do it now. Nukaboil has posted a compiled version here: [url=http://www.loverslab.com/topic/60287-instructions-for-fixing-pure-virtual-function-call-crash/?p=1528558]http://www.loverslab.com/topic/60287-instructions-for-fixing-pure-virtual-function-call-crash/?p=1528558[/url] for SL 1.61b! SL 1.62 or higher: 2. disable all scaling in SL MCM. Side effects:SetVehicle papyrus command no longer rescales actor. That means mod like 0Seksy will no longer rescale actors automatically with SetVehicle and uneven scale actors will not align properly during that mod's animations! I haven't used that mod in a while, if it uses SetScale manually then it will still work properly. Other mods that rely on SetVehicle command may or may not be affected depending how they use it. If you still have this crash: 1. Make sure SKSE plugin was installed correctly and is loaded (SKSE log will show). 2. Make sure you recompiled the sslActorAlias script successfully after you commented out those lines or installed someone else's compiled script properly and have the correct SL version for that script. 3. Some other mod may also be using SetScale on actor, consult with that mod author or point him to this topic. The crash happens at the exact time the command is executed so that may be a clue. 4. There are also some other ways this crash can happen that is not fixed in this post. Long description: SetVehicleFixPlugin.zip SetVehicleFixPlugin - Source.zip
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Version 1.0.0
517 downloads
I always found SexLab Shrines a great way to immersively reduce your sexlab perversion stats, but because survival mode alters the shrines, it will no longer work. I don't know how to elegantly insert the Shrines script into the new survival mode shrine's scripts, so instead I made a workaround. This mod effectively reverts the shrines to the standard shrines as if survival mode wasn't enabled. -
SexLab Shrines Survival Mode Fix View File I always found SexLab Shrines a great way to immersively reduce your sexlab perversion stats, but because survival mode alters the shrines, it will no longer work. I don't know how to elegantly insert the Shrines script into the new survival mode shrine's scripts, so instead I made a workaround. This mod effectively reverts the shrines to the standard shrines as if survival mode wasn't enabled. Submitter hyperk2 Submitted 03/29/2023 Category Other Requires SexLab Shrines, Survival Mode Regular Edition Compatible
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Version 1.0.0
634 downloads
Hello Sexout has a function to pause the timer on a sex act, essentially letting you ogle at the pretty animations for as long as you like without the characters finishing. The SexPosNew.esp included with Sexout assigns this to a hotkey (default numpad 0). As anyone who has tried to use this feature in the last few years will tell you, this functionality is completely broken. On my last playthrough in 2022, pressing it would simply do nothing, and these days it will flat-out crash the game for me, with no error. I don't know what specifically is causing this to happen, but it can be attributed to the lack of maintenance of Sexout and/or the NVSE_Extender that it uses or a lack of interest from xNVSE devs to preserve NVSE_Extender functionality. What the SexoutPosNew script does in order to pause the timer is cast the SexoutNGPause effect on the player. For some inexplicable reason, this causes a CTD. In my attempts to debug, I noticed that the game will NOT crash if you cast the effect directly from the console. So, my workaround is to replace the cast with the Console script function added by JIP, which I set to cast the effect on the player. It's inelegant even for a workaround, but it works, I can't think of any drawbacks, and it's better than a CTD. tl;dr Sexout's pause feature is broken. This fixes it by tricking the game into running a console command. Load after SexPosNew.esp -
Sexout Pause CTD Fix View File Hello Sexout has a function to pause the timer on a sex act, essentially letting you ogle at the pretty animations for as long as you like without the characters finishing. As anyone who has tried to use this feature in the last few years will tell you, this functionality is completely broken. On my last playthrough in 2022, pressing it would simply do nothing, and these days it will flat-out crash the game for me, with no error. I don't know what specifically is causing this to happen, but it can be attributed to the lack of maintenance of Sexout and/or the NVSE_Extender that it uses or a lack of interest from xNVSE devs to preserve NVSE_Extender functionality. What the SexoutPosNew script does in order to pause the timer is cast the SexoutNGPause effect on the player. For some inexplicable reason, this causes a CTD. In my attempts to debug, I noticed that the game will NOT crash if you cast the effect directly from the console. So, my workaround is to replace the cast with the Console script function added by JIP, which I set to cast the effect on the player. It's inelegant even for a workaround, but it works, I can't think of any drawbacks, and it's better than a CTD. tl;dr Sexout's pause feature is broken. This fixes it by tricking the game into running a console command. Load after SexPosNew.esp Submitter malistaticy Submitted 03/27/2023 Category Framework & Resources Requires
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Ok so i am trying to make a race mod work with TTW the issue i mainly see is the standard issue of the dad having pink face and i am unsure how to fix this i have seen it does for other race mods but not the once i am trying to make a patch for so yeah the question i have is could someone please explain how in the Geck or even in FNVEdit if easier do i go about doing this.
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LUUMIA_skin: Vanilla & SmoothishII-Oct20 Fix
ChilliMcMuffin posted a topic in Downloads - The Sims 4
LUUMIA_skin: Vanilla & SmoothishII-Oct20 Fix View File I just fixed the Luumia Vanilla and the SmoothishII skin for the patch dated 10/06/20. The Vanilla Skin is available in 2 versions, merged and unmerged - only one of them is needed. All credit goes to Luumia, the creator of the original skins: https://luumiasims.com Some news regarding the Luumia skins: October update: Luumia has recently been active again. In November he announced on Twitter that he had fixed the Vanilla Skin in the meantime. You can download the current version directly from Luumia. https://mobile.twitter.com/luumiasims?lang=de https://luumiasims.com/post/176210851339/vanilla-skin-luumia This only applies to the Vanilla Skin, the SmoothishII Skin has not received an update. It seems that this one is no longer supported by Luumia. If you prefer the Smoothishll Skin, you will still have to download it here or from someone else who has fixed it. December update: Luumia has confirmed on Twitter that the Vanilla Skin is compatible with the update. https://mobile.twitter.com/luumiasims/status/1336020256305926146 The same should also apply to the Smoothishll Skin, since we used the same tool to fix it. LUUMIA_skin_VanillaFemale-OctFix.package LUUMIA_skin_VanillaToddlerChild-OctFix.package LUUMIA_skin_VanillaMale-OctFix.package LUUMIA_skin_VanillaMerged_Oct20Fix.package LUUMIA_SmoothishIIFemale-Oct20Fix.package LUUMIA_SmoothishIIMale-Oct20Fix.package Submitter ChilliMcMuffin Submitted 10/12/2020 Category Uncategorized Requires- 6 replies
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Version 2.13
127,954 downloads
Hello everyone! This download is a file that basically, re-tags animations using the Animation Customization function within the mod Devious Desires. I have been working on it for close to a year and has a ton of animations that I have tagged. What is tagging you might ask? To put it in simple terms, when animations are made there are tags that determine different things that happen within the animation. What these do is determine who in the animation has a Penis, Vagina, where cum layers are applied etc. During my time playing The Sims 4 I've found many animations aren't tagged properly or can use some more tags to better give context to what's happening in the animation. A good example would be something like this: Female Sim and Male Sim initiate Sex The first animation plays and its a Kissing animation For some reason both Sims are naked just to start Kissing! That's where this Customization Comes in! The purpose of this is so that when an animation comes up, it's tagged properly, so that if sims are doing a foreplay animation or an animation where they don't need to take all their clothes off, or if a Cum layer from an animation can be applied to multiple areas etc, that they are all done to the best they can be done. One of the most desired features of this mod, is that with the fully tagged animations, specific animations can be called upon appropriately for features that are native for Devious Desires. An example of this would be: Sim A and Sim B are into Fetish X Sim A or B can proposition one another to perform Fetish X Sims A and B start performing Fetish X If you look up to the photos I have for this download or down below to Animation Categories, you will see many of the animation tags I have utilized in this mod. What this means is if Devious Desires has a fetish that sims can act upon, then it can call upon animations I have tagged to perform said fetishes. This mod (as well as Devious Desires) isn't soley focused on fetish based content either. So with the properly tagged animations here, Sims will have extremely more immersive sex interactions. What this means is that animations that are tagged by myself will most likely start normal sex animations with foreplay and graduate to normal sex, then a climax. animations such as handjobs, blowjobs etc will only increase the sim being pleasured's orgasm meter but not the one doing the fingering, blowing etc (unless of course the one performing the act is being pleasured in some way). This mod will also (for better or worse, which is dependant on the player) makes it so animations that seem more for story telling such as ones that spawn random objects (cars, chairs beds etc) will not be chosen for random animation picking (but can be chosen manually if desired). This way sims don't ask eachother to have sex, and a random truck spawns for the animation or they randomly go from being hot and ready to talking in a sex animation and building towards having sex while they were supposed to just be having sex in the first place. The main focus of what I'm doing here is to create a better game for those who entrust me and my mod to do so. I take great care in not only focusing on being extensible with how I tag, but also to be inclusive to LBGTQIA+ members of the community. This way animations I might enjoy being a straight male, that were tagged in a manner to only apply to straight males can be enjoyed to those with other sexualities and vice versa. (If an animation is tagged to be Penis+Vagina, it can be Penis + Any Sim. Animations where it is Penis+Penis have also been tagged as Pen+ Any Sim. This way animations made to only be for gay sims but where the sim who is being banged isnt doing anything with their penis can be used by any sim. This way sims who are performing straight sex, lesbian sex etc can enjoy gay animations as well. I've also made certain that animations where a sim has a Penis can deny use of Strapons. I only do this for very specific animations. This way Sims using a Strapon wont have an immersion break where cum starts flying out or anything to cause an immersion break. Lastly, I have also tagged MANY animations that involve penetrative sex to be anal as well as vaginal. This way if/when an anal feature is implemented, Sims can switch to anal sex if they are performing vaginal sex, and animations are tagged in advance that perceivably can be anal sex. (obviously sims that are performing Pen+Pen animations that are doggy style missionary etc are anal but what I've done has just made it so more people can enjoy more animations) ~~~~~ Animators for The Sims 4 put tons of work into making these animations. Animations that only last for a few seconds can sometimes take days, weeks, or more to get put together. With all this being said It can take forever for animators to go back over every animation they have ever made, so doing what I do, my intent is to help on the back end. This way the creative idea behind these animations per what I believe them to be/can be will be put in detail with the tags, as well as any alternative contexts an animation could be taken in. [An animation where a sim masturbates while holding a phone could be either them recording themselves, but it can also be them watching porn. These are things I take into consideration when tagging so no stone is left unturned] ~ [Updated February 3rd, 2023] ~ Currently I am doing alot of retagging of animations, to further specify details for the actors. What this means is, when an actor is performing a blowjob, cunnilingus, handjob etc they will not have an orgasm increase. This is being done along with tagging body parts for sims. The reason for the body parts tags is so when DD incorporates its erogenous zones feature, many animations will be properly tagged. (Example: Sim giving a blowjob wont have an orgasm increase but if their mouth is an erogenous zone it will. Another example is sims doing anal will have an orgasm increase by default, but if their anus is an erogenous zone, it will increase faster.) ~ EVEN MORE IMPORTANT: For those who use my file, I tag animations to focus in on immersion. What this means for you is any Floor animation that spawns objects [Cars, boxes, trash cans, Mother plants etc] will be tagged with DISALLOW_FOR_RANDOM. This does not remove the animation from your game. All this does is make it so when a sex/masturbation interaction occurs and it randomly picks an animation, it wont pick an animation with the DISALLOW_FOR_RANDOM tag. Any animation that uses that tag can still be used, it just has to be picked manually when playing by clicking "Change Animation" on a sim. ~ Currently in my game I have 13,000 animations, and this file is getting close to its 2k mark, so its a big work in progress, but I'm hoping in the future I can re-tag all the animations so that when we all sit down and play some Sims, the experience is not only fun but extremely immersive! ~ 1 - Read the README 2 - Drag the mod_data folder DIRECTLY into your Mods folder FOR THOSE OF YOU WHO USE THE CUM EATING FEATURE AND DO NOT WANT THOSE RANDOM ORAL ANIMATIONS THAT DO NOT LOOK LIKE CUM EATING, REMOVE THE 2 JSON FILES IN Mods\mod_data\deviousdesires\animation_customizations\ CALLED: combined.JSON & _main_bulk_customized_animations.JSON ~ Essentially, the main bulk JSON that comes with DD has many incorrectly tagged Cum Eating animations. Removing this will not do anything bad to your game. combined.JSON makes it so all the customizations files get consolidated to one file, and is autogenerated when you start your game. The reason I say to remove it, is so you dont have to worry about any left over Cum Eating Tags from the main bulk json surviving in the combined JSON. Once you remove those 2 you should be fine, but to save you headache in the future DO NOT install the main bulk JSON file as you will have to repeat this process again. ~ Sims 4 Community Library Devious Desires and it's Requirements Animations used for Sex in The Sims 4 ~ This mod ONLY makes it so that when an animation is read by Devious Desires, it checks my customization file and if the mod has been tagged by myself, it overrides its tags using the ones I have put in, or just gives the animation a category. Some times animations are done perfectly, and all they really needed was tags saying what exactly is going on in the animation for sorting purposes. It's kind of silly that I must say this but, in ABSOLUTLEY NO WAY do I endorse the harming, sexual assault, and abuse of other people. Within the realms of modding games I just enjoy video games for what they are. I create content where I can, and enjoy the content created by others. Sims 4 is a video game. Just like many other games that are modded to levels beyond imagination such as Skyrim, Fallout, and many others, individuals like tailoring the game to a narrative or playthrough they'd find interesting to play. It shouldn't need be said but video games aren't real life. We as people choose what we install into our games, and once that download button is hit and we put things in our game we have made the bed that we will sleep in. It's nobody's business if you want tentacles running rampant through your game taking advantage of Tom, Dick, and Harry, because at the end of the day all it is is a game. We as gamers don't bat an eye when we blow someone into smithereens , blast someone away, or plow into someone with a vehicle in many other games. Because deep down, both of us know that ultimately that's the nature of the gaming beast, and we accept it for what it is. If you as an individual feel like the actions you are partaking in, in a game are making you want to perform heinous acts in real life, please just put the controller/mouse down and seek some help. Don't ruin your life for thrill seeking, because you won't only hurt yourself in the long run, you might severely hurt someone else. Also if you are a victim of anything that you feel is eating away at you, that themes introduced in the adult modding community or this mod may trigger, I urge you to find professional assistance. There are many outlets online, and not from some guy on the internet to you across this site, but from another human to you. Don't let your past eat away at you and break you down. Keep your chin up, and keep pushing. ~ If you Have any questions feel free to PM me and I'll help to the best of my ability. You can also request help in either of these two Discords! ~~~ ? The Cruxmyth Family ? ~~ ? The Nutty Collection ? ~ Happy Simming! -
Anus Fix for Dismid Bodies?
zX Raptile Xz posted a topic in The Klub 17: Klub Exile Portal's General
Hey guys I am a big fan of the bodies made by Dismid but the only problem is the Anus gets really weird and broken stretched out when using anal poses or toys now i know Dismid had uploaded a seperate Fix for his bodies back at the Garden does anyone have it it would be Greatly Appreciated. -
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Version 1.0.0
1,551 downloads
I just fixed the Luumia Vanilla and the SmoothishII skin for the patch dated 10/06/20. The Vanilla Skin is available in 2 versions, merged and unmerged - only one of them is needed. All credit goes to Luumia, the creator of the original skins: https://luumiasims.com Some news regarding the Luumia skins: October update: Luumia has recently been active again. In November he announced on Twitter that he had fixed the Vanilla Skin in the meantime. You can download the current version directly from Luumia. https://mobile.twitter.com/luumiasims?lang=de https://luumiasims.com/post/176210851339/vanilla-skin-luumia This only applies to the Vanilla Skin, the SmoothishII Skin has not received an update. It seems that this one is no longer supported by Luumia. If you prefer the Smoothishll Skin, you will still have to download it here or from someone else who has fixed it. December update: Luumia has confirmed on Twitter that the Vanilla Skin is compatible with the update. https://mobile.twitter.com/luumiasims/status/1336020256305926146 The same should also apply to the Smoothishll Skin, since we used the same tool to fix it. LUUMIA_skin_VanillaFemale-OctFix.package LUUMIA_skin_VanillaToddlerChild-OctFix.package LUUMIA_skin_VanillaMale-OctFix.package LUUMIA_skin_VanillaMerged_Oct20Fix.package LUUMIA_SmoothishIIFemale-Oct20Fix.package LUUMIA_SmoothishIIMale-Oct20Fix.package-
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Version 1.0.0
1,616 downloads
Issue #1 - Animations involving Creatures might not sync properly at the first stage - Fixed Issue #2 - Facial Expressions might get stuck with an "O face" (Closed eyes, wide open mouth) - Fixed? What is: Issue #1 Reproduce: Get into an animation with a creature (I used a troll), then change the animation to a different one or if you backtrack to Stage 1. First stage will never sync properly. Fix: Apparently this issue is known because the function StopAnimating() has a series of SendAnimationEvents for creatures. So I made another function that also supports resyncing for creatures and used that when resyncs has to take place. Issue #2 Reproduce: Hard to produce, since it is random. It will happen sooner or later but the exact time I'm not sure. Fix: Seems like Enjoyment has an effect with Expressions, how it messes it though I'm not sure since Expressions seems to clamp the value properly... maybe. Anyway, I made two options here; If you enable Separate Orgasms in Sexlab Config, it will calculate enjoyment normally but will clamp it again to 0 to 100 before returning it, else the Enjoyment (and the Expression) is based on the Animation Stage. Never had a problem with it anymore, so that fix might have worked. -
Version 1.1
56,985 downloads
Hi, this is a fix for the female on female animations from Leito's Fallout 4 animation pack that are using strapons (thanks to the AAF One Patch). So far they all had male sounds for the second actor, which is hilarious but also not very immersive. What I did is I hex-edited the hkx animation files from Leito to change the voice package in them from the male and male raider voices to female (could have used hkxpack but that tool changed too much in the file, I don't trust it). To not also change the male on female animations I had to copy the male hkx files into separate ones and edit those. The sounds folder is copied over from the female vanilla sounds from Leito's mod, but I removed some "oh god" samples from the aggressive package. Requirements: AAF FO4 Animations by Leito v2.0a (duh!) The One Patch to Bang Them All Just load this after the Bang them All patch, it has to overwrite xmls from that or it won't work. Credits: @dagobaking for AAF @Leito86 for his animations @an3k for the Bang them All patch-
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Version 1.0.0
6,281 downloads
Wie mittlerweile jedem bekannt sein dürfte, funktionieren CC Skins seit dem Dezember 2020 Update nur noch eingeschränkt. Sie sind zwar im Spiel vorhanden, sind aber in der Auswahl des CAS nicht sichtbar. Es gibt inzwischen einen Fix für dieses Problem, der relativ einfach durchzuführen ist. Ich hatte die Skins hauptsächlich für den Eigenbadarf repariert, aber da Simdulgence derzeit aus persönlichen Gründen nicht aktiv ist - und nicht absehbar ist, ob/wann er es wieder sein wird - lade sie hier für andere RealGens Benutzer hoch. Der Download wird so lange zur Verfügung stehen, bis Simdulgence die Skins selbst gefixt hat. Die gepackte Datei enthält alle 5 Versionen, es muss dann lediglich die bereits vorhandene alte Version durch die passende neue ausgetauscht werden. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- As everyone should know by now, CC Skins only work to a limited extent since the December 2020 update. Although they are available in the game, they are not visible in the CAS selection. There is now a fix for this problem that is relatively easy to do. I had mostly repaired the skins for personal use, but since Simdulgence is currently not active for personal reasons - and it is not foreseeable if / when they will be aktiv again - I upload them here for other RealGens users. The download will be available until Simdulgence has fixed the skins themself. The zipped file contains all 5 versions, all you have to do is replace the existing old version with the new one. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- All credit goes to Simdulgence, the creator of the original skins: And also to CmarNYC, the creator of the TS4SkinConventer: https://modthesims.info/download.php?&t=650407 Due to his tool, it is no longer necessary to change the data of each skintone one by one manually . ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Achtung - Neuigkeiten bzg. der Skintone-fixes: Heute hat Simdulgence den ersten Teil seiner Skintone-Fixes geupdatet. Es betrifft das Basegame-Skintone-Pack. Da es neben den alten auch alle neuen Skintöne enthält, ist es sinnvoll diese Version herunter zu laden. Die ältere Version, die von mir gefixt wurde, enthält nur die alten Basegame Skins. Aktuell gibt es das neue Pack auf seinem Patreon Account: https://www.patreon.com/posts/45220556 Attention - News regarding the skintone fixes: Today Simdulgence has updated the first part of its Skintone fixes. It concerns the Basegame Skintone Pack. Since it contains all the new skintones as well as the old ones, it makes sense to download this version. The older version, which was fixed by me, only contains the old Basegame skins. Currently, the new pack is available on his Patreon account: https://www.patreon.com/posts/45220556 simdulgence_skintonefixEP01_v1.122020.package simdulgence_skintonefixEP07_v1.122020.package-
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11,715 downloads
VRIK integrations description Camera Spin description Current Major Framework Patches: Zaz Animation Packs Devious Devices V5.1 only ( Devious Devices V4.x does not need a No Spin patch ) Devious Devices Extras - VRIK animation patch , High Heels Offsets, & Invisible Furniture Fix Fertility Mode V3 Naked Dungeons v2.0.1 -mod uses ZAZ which has a patch as well Skyrim Utility Mod V2 & V1.61 / Prison Overhaul Patched V4.61 & V5 -mod uses ZAZ which has a patch as well Horrible Harassment V3.44 Devious Cursed Loot V9 ( Previous versions may not need a patch - I am still running V6.4 ) -mod uses DD5 which has a patch as well SexLab Survival V.657 Compatibilitibilitibilitibility? These are strictly a VR compatibility patches. They set out to fix issues present only when playing VR. Any issues outside of VR functionality will be ignored. Install? You need to have the original mod installed. Install each No Spin patch you need with your MO. Let it overwrite the scripts from the parent mod. Play and keep your cookies How you can help: If you notice any SL mods that cause the VR camera to spin, I am willing to attempt a patch. It would be most helpful, if you were specific and precise. The mod name, version, event that triggered the spin, multiple tests of that specific mod's feature causing the spin, etc... I share these patches so the community can also enjoy these mods without vomit inducing spinning. Playtest the patches and let me know if they work! Permissions: Special thanks: