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Version 1.0.0
121 downloads
This is a reupload of RAO Fixes mod from Nexus. The original author of RAO - RizeTM - is for some reason very strict about people fixing his awesome - but poorly implemented - armor mod. Since we need to edit his original assets it is impossible to upload them to nexus without his permission. Even though his OG mod is still very much required. But this is not nexus. I had several people message me about it since it was removed. If LL wants to take this down - can't argue with that, it's your platform. This patch only fixes daedric armor. The mistake in gauntlets weight painting (the asset that got this mod taken down in the first place) and the hidden body parts being broken. Nothing else. Requires original mod. With MO2 load this after RAO, with Vortex it will be put higher in Alphabetical order and should work by default. No plans to update this mod and fix other armors. This was done by request. I do not use RAO. It is hard to test and edit all the many armors it touches. Not to mention the legal stuff I had to deal with Rize and Nexusmods. Do whatever you want with this mod and its files. -
View File RAO Fixes This is a reupload of RAO Fixes mod from Nexus. The original author of RAO - RizeTM - is for some reason very strict about people fixing his awesome - but poorly implemented - armor mod. Since we need to edit his original assets it is impossible to upload them to nexus without his permission. But this is not nexus. I had several people message me about it since it was removed. If LL wants to take this down too - fine, can't argue with that, it's your platform. This patch only fixes daedric armor. The mistake in gauntlets weight painting and the hidden body parts being broken. Nothing else. Requires original mod. With MO2 load this after RAO, with Vortex it will be put higher in Alphabetical order and should work by default. No plans to update this mod and fix other armors. This was done by request. I do not use RAO. It is hard to test and edit all the many armors it touches. Not to mention the legal stuff I had to deal with Rize and Nexusmods. Do whatever you want with this mod and its files. Submitter Lexalia Submitted 05/14/26 Category Adult Mods Requirements The original RAO mod Install Instructions With MO2 load this after RAO, with Vortex it will be put higher in Alphabetical order and should work by default.
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Hey guys, So my game was pretty stable with most of these mods, but after adding a last one, it went total haywire. Even after uninstalling that last one I couldn't find a way to stop the crashing. My game actually crash quickly after my save is loaded. I uninstalled and reinstalled everything, but there is always a point where it crashes. I have made a crash log with classic, but I have some hard time understanding it. Please, could you help me understand this : Thanks for your help. crash-2025-10-21-09-02-41-AUTOSCAN.txt
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- solved issue
- fix
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SexLab Shrines Survival Mode Fix View File I always found SexLab Shrines a great way to immersively reduce your sexlab perversion stats, but because survival mode alters the shrines, it will no longer work. I don't know how to elegantly insert the Shrines script into the new survival mode shrine's scripts, so instead I made a workaround. This mod effectively reverts the shrines to the standard shrines as if survival mode wasn't enabled. Submitter hyperk2 Submitted 03/29/2023 Category Other Requires SexLab Shrines, Survival Mode Regular Edition Compatible
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Anus Fix for Dismid Bodies?
zX Raptile Xz posted a topic in The Klub 17: Klub Exile Portal's General
Hey guys I am a big fan of the bodies made by Dismid but the only problem is the Anus gets really weird and broken stretched out when using anal poses or toys now i know Dismid had uploaded a seperate Fix for his bodies back at the Garden does anyone have it it would be Greatly Appreciated. -
IKAROS Androids Immersive 1st Person Item Fix View File This mod does the same thing that gamefever's First Person Items Fix-Realistic-Immersive-Awesome already does for the normal human race. The mod adds more slots to the IKAROS Android race that are displayed in the first person view. This results in a more immersive first person view that shows more than just the gloves your character is wearing. This works for accessories like watches, bracelets, sleeves that use the slots seen in the picture. Requires: IKAROS-Androids Example Submitter N.Gamma Submitted 09/09/2023 Category Other Requires IKAROS-Androids
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Strap-ons Auto Gender View File INTRODUCTION This mod makes any character's gender wearing a strapon male and it turns back to female after unequipping. WHY? Imagine you are playing as bisexual woman. Sometimes you want to fuck some character, sometimes you want to be fucked by some character. Instead of manually going to Sexlab MCM menu and setting the genders so you get the animations you want, you can use this and set the gender automatically based on who is wearing the strapon. For example: Let's say you use SLU+ with "Filter Gender Tags". If you are a female, and start a scene with a female NPC (considering both sexlab genders are female), you will only get lesbian oriented animations. But if you set your gender to male in Sexlab MCM Menu, you will only get straight animations. So, if you want to use a strapon on a female, you must first change the sexlab gender in MCM menu. Or you can use this mod and it will do automatically. REQUIREMENTS Sexlab Framework SE Skyrim Strapons SSE (It can be any SSE conversion, no need to use specifically Aylis's) 3BA Strap-ons - Not required, but recommended. INSTALL Install requirements. Let it overwrite your Skyrim Strapons SSE mod/files. NOTES It doesn't work properly on NPCs, but works flawlessly for players. Submitter EthernalNoob Submitted 11/05/2024 Category Framework & Resources Requirements Skyrim Strapons SSE Regular Edition Compatible No
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okkkk, here a blog on fixes, started it simply casue search wasnt offering any help etc etc. 1) Photo Attached....skyrim V. have a gap on neck , have tried diff skins head options etc. whats is the fix for it ,please? 2) have several many hairs, but there not showing up in skyrim what file should they be in? 3) is there a char menu in game? to change face design,lips etc etc..?
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Elzee's Supermutant Ragdoll Fix View File I tried to fix the ragdoll problem through animation records. Then I seemed to succeed. Please test it further. (The esp will not take up load limit.) If you want to support me My patreon Submitter elzee Submitted 07/01/2022 Category Other Requires
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Hey so i was wondering if anyone here might be able to help me get improved camera to work for sexlab scenes since no matter what i do i can't seem to get it to work i have even tried to use the ostim ini for it and that still has not worked some most of the sexlab scenes will force me to third person and i can't go back in but in some cases i can but my camera view is up higher the the actully animations and a second body where my camera is shows up on those times as well how do i fix this? any help would be great thank you.
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I'm at my wit's end with this. I have tried everything. I installed multiple fixes (not at the same time), including Supplemental Beauty and Vampire Faces Restored, but none worked. I use HPH and have the fix for vampires enabled, but surprise. That doesn't work, either, which is why I tried the other mods after disabling the fix. I also tried Normal Vampire Face For High Poly Head, but that didn't work, even after I attempted loading its esp below Better Vampires. I disabled all mods I have related to vampires to see if I could locate the issue, but found nothing. This problem isn't just for HPH, but vanilla heads, too. This is what it looks like. Also, I have a vampire eye mod installed, but that isn't working, either. The fangs do, though. I have been at this for 2 days now, and am no closer to finding the solution than I was when I began. Does anyone have any ideas?
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- vampire
- appearance
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Like the title says, once sims start having sex in one location, I can't change their sex location to somewhere else. I used to be able to do this, but no longer can for some reason. The only exception to this that I've seen while playing is if 2 are in the shower, I can move their sex location to the toilet. But I can't move them from the shower or toilet to the bedroom, for example. Anyone know how to fix? Thanks!
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- wickedwhims
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Ok so i play using the creature framework mod with More Nasty Critters, Hentai Creatures and Animated Beast Cocks and well the issue i am having is when i transform into my vampire lord form my female character does the animation and then starts floating but she is still using her human body and she is not using the vampire lord body i am unsure why i have noticed sometimes she has wings and other times she does not so i am unsure what causes that here is my modlist and loadorder given by MO2 any help you guys and girls can give would be great thank you. loadorder.txtmodlist.txt
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Simdulgence Skintone Fix 12.2020 View File Wie mittlerweile jedem bekannt sein dürfte, funktionieren CC Skins seit dem Dezember 2020 Update nur noch eingeschränkt. Sie sind zwar im Spiel vorhanden, sind aber in der Auswahl des CAS nicht sichtbar. Es gibt inzwischen einen Fix für dieses Problem, der relativ einfach durchzuführen ist. Ich hatte die Skins hauptsächlich für den Eigenbadarf repariert, aber da Simdulgence derzeit aus persönlichen Gründen nicht aktiv ist - und nicht absehbar ist, ob/wann er es wieder sein wird - lade sie hier für andere RealGens Benutzer hoch. Der Download wird so lange zur Verfügung stehen, bis Simdulgence die Skins selbst gefixt hat. Die gepackte Datei enthält alle 5 Versionen, es muss dann lediglich die bereits vorhandene alte Version durch die passende neue ausgetauscht werden. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- As everyone should know by now, CC Skins only work to a limited extent since the December 2020 update. Although they are available in the game, they are not visible in the CAS selection. There is now a fix for this problem that is relatively easy to do. I had mostly repaired the skins for personal use, but since Simdulgence is currently not active for personal reasons - and it is not foreseeable if / when they will be aktiv again - I upload them here for other RealGens users. The download will be available until Simdulgence has fixed the skins themself. The zipped file contains all 5 versions, all you have to do is replace the existing old version with the new one. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- All credit goes to Simdulgence, the creator of the original skins: And also to CmarNYC, the creator of the TS4SkinConventer: https://modthesims.info/download.php?&t=650407 Due to his tool, it is no longer necessary to change the data of each skintone one by one manually . ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Achtung - Neuigkeiten bzg. der Skintone-fixes: Heute hat Simdulgence den ersten Teil seiner Skintone-Fixes geupdatet. Es betrifft das Basegame-Skintone-Pack. Da es neben den alten auch alle neuen Skintöne enthält, ist es sinnvoll diese Version herunter zu laden. Die ältere Version, die von mir gefixt wurde, enthält nur die alten Basegame Skins. Aktuell gibt es das neue Pack auf seinem Patreon Account: https://www.patreon.com/posts/45220556 Attention - News regarding the skintone fixes: Today Simdulgence has updated the first part of its Skintone fixes. It concerns the Basegame Skintone Pack. Since it contains all the new skintones as well as the old ones, it makes sense to download this version. The older version, which was fixed by me, only contains the old Basegame skins. Currently, the new pack is available on his Patreon account: https://www.patreon.com/posts/45220556 simdulgence_skintonefixEP01_v1.122020.package simdulgence_skintonefixEP07_v1.122020.package Submitter ChilliMcMuffin Submitted 12/11/2020 Category Body Parts Requires Wicked Whims Mod, Simdulgence RealGens
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- simdulgence realgens
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Sexlab Tiny Fixes View File Issue #1 - Animations involving Creatures might not sync properly at the first stage - Fixed Issue #2 - Facial Expressions might get stuck with an "O face" (Closed eyes, wide open mouth) - Fixed? What is: Issue #1 Reproduce: Get into an animation with a creature (I used a troll), then change the animation to a different one or if you backtrack to Stage 1. First stage will never sync properly. Fix: Apparently this issue is known because the function StopAnimating() has a series of SendAnimationEvents for creatures. So I made another function that also supports resyncing for creatures and used that when resyncs has to take place. Issue #2 Reproduce: Hard to produce, since it is random. It will happen sooner or later but the exact time I'm not sure. Fix: Seems like Enjoyment has an effect with Expressions, how it messes it though I'm not sure since Expressions seems to clamp the value properly... maybe. Anyway, I made two options here; If you enable Separate Orgasms in Sexlab Config, it will calculate enjoyment normally but will clamp it again to 0 to 100 before returning it, else the Enjoyment (and the Expression) is based on the Animation Stage. Never had a problem with it anymore, so that fix might have worked. Submitter expertgamer Submitted 05/30/2020 Category Other Requires sexlab framework Special Edition Compatible No
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LUUMIA_skin: Vanilla & SmoothishII-Oct20 Fix
ChilliMcMuffin posted a topic in Downloads - The Sims 4
LUUMIA_skin: Vanilla & SmoothishII-Oct20 Fix View File I just fixed the Luumia Vanilla and the SmoothishII skin for the patch dated 10/06/20. The Vanilla Skin is available in 2 versions, merged and unmerged - only one of them is needed. All credit goes to Luumia, the creator of the original skins: https://luumiasims.com Some news regarding the Luumia skins: October update: Luumia has recently been active again. In November he announced on Twitter that he had fixed the Vanilla Skin in the meantime. You can download the current version directly from Luumia. https://mobile.twitter.com/luumiasims?lang=de https://luumiasims.com/post/176210851339/vanilla-skin-luumia This only applies to the Vanilla Skin, the SmoothishII Skin has not received an update. It seems that this one is no longer supported by Luumia. If you prefer the Smoothishll Skin, you will still have to download it here or from someone else who has fixed it. December update: Luumia has confirmed on Twitter that the Vanilla Skin is compatible with the update. https://mobile.twitter.com/luumiasims/status/1336020256305926146 The same should also apply to the Smoothishll Skin, since we used the same tool to fix it. LUUMIA_skin_VanillaFemale-OctFix.package LUUMIA_skin_VanillaToddlerChild-OctFix.package LUUMIA_skin_VanillaMale-OctFix.package LUUMIA_skin_VanillaMerged_Oct20Fix.package LUUMIA_SmoothishIIFemale-Oct20Fix.package LUUMIA_SmoothishIIMale-Oct20Fix.package Submitter ChilliMcMuffin Submitted 10/12/2020 Category Uncategorized Requires- 6 replies
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FO4 Animations by Leito - Voice Fix for FF animations View File Hi, this is a fix for the female on female animations from Leito's Fallout 4 animation pack that are using strapons (thanks to the AAF One Patch). So far they all had male sounds for the second actor, which is hilarious but also not very immersive. What I did is I hex-edited the hkx animation files from Leito to change the voice package in them from the male and male raider voices to female (could have used hkxpack but that tool changed too much in the file, I don't trust it). To not also change the male on female animations I had to copy the male hkx files into separate ones and edit those. The sounds folder is copied over from the female vanilla sounds from Leito's mod, but I removed some "oh god" samples from the aggressive package. Requirements: AAF FO4 Animations by Leito v2.0a (duh!) The One Patch to Bang Them All Just load this after the Bang them All patch, it has to overwrite xmls from that or it won't work. Credits: @dagobaking for AAF @Leito86 for his animations @an3k for the Bang them All patch Submitter Bazinga Submitted 08/05/2019 Category Other Requires AAF, FO4 Animations by Leito, The One Patch to Bang Them All
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This is a series of compiled files and tweaking I did from a lot of other authors which I forgot and cant really be bothered to waste my time finding. I claim ZERO credit from this because I would only like to make things easier for everyone. Thanks! Download all the files and Drag in to NMM and install by order Installing Deadly Mutilation SE -Install Deadly mutilation AIO CBBE ( it will be CBBE by default ) -Install Deadly mutilation V1.3.4 Update (Overwrite everything) -(OPTIONAL- Install Vanilla meshes to switch from Cbbe to Vanilla) -Install Latest of the date XPMSE and override everything ( Make sure you tick the Deadly Mutilation Checkbox when asked) ( tick SOS also if you want it too) For SOS Patch SE - After doing the above installation steps - Install SOS SE ( Don't override anything) - Install Deadly Mutilation SOS Patch and override everything. Run FNIS and youre good to go. ( latest version of this date) DISCLAIMER: Basically This will conflict a lot with Armor mods that use CBP Hdt or whatever and I cant be asked to figure it out. But it works well with standalone or armor mods that are not on the existing "Deadly mutilation Chosen NPCs" ( basically armor mod works just not on the deadly mutilation ready NPCs) If you know the authors of these files please drop their names below. Deadly Mutilation - CBBE - AIO - Classic.zip Deadly Mutilation Vanilla Pack.rar Deadly Mutilation SoS Patch.rar Deadly Mutilation V1.3.4 Update.rar Schlongs_of_Skyrim_SE - v1.1.2.rar
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I need a key script or something to be able to refresh the MCM animation in the game !! I am tired of pause the game when my PC lost it! PLZ!?
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View File Description: These mods build upon Halo's Eiries Ohmes-Raht Race v1.1 file, only I have packaged it with a UUNP HDT and UUNP Special HDT zeroed sliders bodies with an updated xp32 skeleton and applied the fix for mounted combat in the EriesOhmesRaht.esp. I have also included an addition file that adds the Human RaceMenu sliders to the race. The difference between the UUNP HDT and UUNP Special HDT files is the "Special" file includes a body mesh with HDT collision for the vagina. Eiries was also kind enough to let me use the 4K texture from the Euka follower mod, which I blended with the "Special" asset from Leyenda's Skin. I have also included just the EriesOhmesRaht.esp for replacement in case you already have the UNP version from Halo's site and don't want to mess with UUNP BodySlide, HDT and all that. Please note that Halo used the Breton Race as the presets, so in RaceMenu, under the "makeup" section, the Breton warpaint is applied. It took me a minute to figure out it was being applied under the "makeup" section and not under "head". Also the Human RaceMenu sliders will add ears by default. You can fix this using the scale and sculpt features in RaceMenu, or by using a hairstyle that covers the ears. Requirements: Race Compatibility for Skyrim and Dawnguard (included in package), BodySlide 2 and Outfit Studio installed with the UUNP RaceMenu Sliders, RaceMenu, HDT Physics Extensions and any of their requirements as needed. Eiries Ohmes-Raht Khajiit UUNP Special HDT 4K require males use Schlongs of Skyrim in order for HDT collision to function properly. Install: Eiries Ohmes-Ragt Khajiit Race UUNP HDT or UUNP Special HDT 4K - Install requirements and "Eiries Ohmes-Raht Khajiit Race UUNP HDT.zip", or "Eiries Ohmes-Raht Khajiit Race UUNP Special HDT 4K.zip" with a mod manager of your choosing (recommended) or extract contents into to your Skyrim "data" folder. In version 1.3 I have now added performance friendly 2k and 1k UUNP Special textures. These are textures only and must be installed after the UUNP Special HDT 4k version. You need only use the (ESP Only) file if you have already installed Halo's version and just want to replace the EriesOhmesRaht.esp for the mounted combat fix. RaceMenu Human Sliders - Install after RaceMenu with a mod manager (recommended), or overwrite RaceMenu's race.ini file by copying contents into you Skyrim "Data" folder. Uninstall: Eiries Ohmes-Ragt Khajiit Race UUNP HDT or UUNP Special HDT 4K - Uninstall with a mod manager of your choosing (recommended), or delete all the included files from your Skyrim "data" folder. Keep in mind other custom race mods may use the "RaceCompatibility" .esp and .bsa files. RaceMenu Human Sliders - Uninstall with a mod manager (recommended), or delete RaceMenu's race.ini file from Skyrim "data > meshes > actors > character > facegenmorphs > racemenu" folder. Original is in the .bsa file. Recommended: I highly recommend My Body Is Not Jello - Bounce XML. Basically it tones down the exaggerated breast and butt jiggle of HDT. Also be sure to check out XP32 Maximum Extended Skeleton, SOS Addon - Pubic Hair for Females and Cat Like Eyes. I have not used these, but if you are looking a female Khajiit replacer there is one here, and a CBBE version of the original mod here. Future Plans: I am planning to add a Schlongs of Skyrim male version of the race. In addition, new presets with the ear fix, as well as a mod to add few in game Ohmes-Raht Khajiit NPCs. Other plans include updated hand meshes with claws, a tail-less version (can easily delete tail.nif for now) and possibly a high-poly replacement head mesh replacement. Permissions: You may not upload these files to another site or use any assets from these files without first getting permission from myself and/or credited authors. Credits: Bethesda for Skyrim. Eiries for the Euka and original Eiries Ohmes-Raht Khajiit textures. Leyenda for the "Special" texture from Leyenda Skin. Halo for creating the meshes and Eiries Ohmes-Raht Race v1.1. Groovetama for the XP32 Maximum Extended Skeleton. Ousnius, bnt2k3 and Caliente for BodySlide 2 and the UUNP RaceMenu sliders. Expired for RaceMenu. TMPhoenix for Race Compatibility. BringTheNoise and all the many contributors for Project Unified UNP. The Trouble Man for this post about the mounted combat fix. Submitter jtgibby Submitted 08/24/2015 Category Races Requires Skyrim.esm, Race Compatibillity (included), BodySlide with UUNP for RaceMenu, HDT Physics Extensions, SOS and any of their requirements Special Edition Compatible
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View File This fixes the mismatching face color and wrong position in animations of summoned Hentai Dremora. (Hopefully.) Created using Hentai Creatures bundled with More Nasty Critters 9.3. Includes FaceTint and FaceGeom data for the summoned NPC, as well as a recompiled scripts\HentaiCreauresQuest.pex to hopefully fix summoned Dremora taking the wrong position in animations. Overwrites: .\scripts\HentaiCreaturesQuest.pex (MNC/HentaiCreatures) .\scripts\source\HentaiCreaturesQuest.psc (MNC/HentaiCreatures) Download the updated mnc93_dremorafix1.1.zip if you want to give the script fix a try. If you only want the fixed head, grab the mnc93_dremorafix.zip instead. Kudos to EphemeralSagacity for pointing out the scripting issue. Submitter Lugburzum Submitted 03/12/2016 Category Other Requires More Nasty Critters 9.3 Special Edition Compatible
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View File This fixes the mismatching specularity maps on Argonians when using Schlongs of Skyrim. In a nutshell, this fix will cause Schlongs of Skyrim's included schlong addons to be just as shiny as their owners when using vanilla Skyrim/Schlongs of Skyrim textures. Here is what is done: Changed \textures\actors\characters\SOS\VectorPlexus Regular\malegenitals_argonian_1_s.dds to match the vanilla specular map Created \textures\actors\characters\SOS\Smurf Average\malegenitals_argonian_1_s.dds (_kinda_ matching the vanilla specular map) Changed a texture set reference in 'SOS - Smurf Average Addon.esp' using TES5Edit to use the new, dedicated specular map for Argonians Fair warning: The edit to the .esp has been done using Schlongs of Skyrim 2.05.041 - so using it on any other version _might_ horribly break things. Requirements Schlongs of Skyrim (2.05.041 to be sure), including all dependencies VectorPlexus Regular Schlong Addon installed Smurf Average Schlong Addon installed Installation This is mostly a simple replacer. For manuall installs, extract the archive to Skyrim\Data, letting it overwrite existing files - make backups. When using NMM: Install after Schlongs of Skyrim (and any texture replacers). Allow to overwrite. When using MO: Install and place it after Schlongs of Skyrim. The included .esp is supposed to override SOS's own. Compatibility This only replaces one file from SOS (textures\actors\character\SOS\VectorPlexus Average\malegenitals_argonian_1_s.dds), as well as override the 'SOS - Smurf Average Addon.esp' so it should be compatbile with virtually anything that does not touch these files. The fix will look odd and weird, making the schlongs way too shiny, when using texture replaces like F.A.R. as these come with tweaked body specular maps. As long as your Argonian textures use the vanilla specular maps or provide higher resolution versions of these, but in general match the vanilla ones, you should be okay. It might also just horribly break things anyway. Submitter Lugburzum Submitted 05/13/2015 Category Models & Textures Requires Schlongs of Skyrim (2.05.041) Special Edition Compatible
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as you know draugrs are using dog's voice in some situations. so it's because a bug in SexLab 1.62. i saw explanation of this but didn't find any fixes. for people who don't want to dig into CK for this i did this tiny fix. hope it helps. SexLab 1.62 Draugr Voice Fix.rar
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Where did I put my uni C# resource? T.O.C: [MOD] RimJobWorld Cooking Expanded [MOD] Personal update for [AKawaiiTent] AKT_LewdClothes [PATCH] S16's Extension patch for [AKawaiiTent] AKT_LewdClothes [MOD] Personal update for [QuackAstra] QA_LewdClothes [MOD] Personal update for [Mustard] SexySculpture [PATCH] RJW Milkable Colonists patch for VBE-CoffeeAndTea, [SYR] CoffeeAndTea [PATCH] Patch for converting RJW UsedCondom <=> S16's Extension LoveJuice <=> Sexperience Cum [TEXTURE] Breast size 7-10 texture for SAR by Happy Hyena. [TRANSLATION] Vietnamese translation for RJW I. RimJobWorld Cooking Expanded > Aim to be the VCE equivalent for RJW. All thing cooking perverted. > Download .zip file at GitGud: ThanhNguyenMinh / RJW-CookingExpanded · GitLab (gitgud.io) > In case you not sure if master branch is ready, go to select Git Revision and select tag for tested version (Ex: 1.0.0) > New recipe for MC HuMilk meal, kibble, pemmican > New recipe for condensedHuMilk (never spoil), powderedHuMilk (last 100 day till spoil, can rehydated to HuMilk if have DudsBadHygine) > Many more are plan and anyone is free to contribute in both code and ART. I DESPERATELY NEED ART. > Patch convert HumanMilk <=> HumanoidMilk * Please Note that this already contain recipe to convert cum <=> usedCondom <=> lovejuice. So if you have this please do not use patch in section 7 (it should not conflict, but it is duplicated) II. Personal update for [AKawaiiTent] AKT_LewdClothes > Still WIP. Only to make sure no error. > Update Def, Bench Texture.> Patch to Add Linkable capability for these mod: VFE-Production, More Linkable, Even More Linkable > The textures are outdated (still some clipping) and placeholder for Male, thin, hulk bodytype > Anyone is welcome to join. > Download .zip file at GitGud: ThanhNguyenMinh / AKT LewdClothes Forked · GitLab (gitgud.io) *Thank epitaph78 for Breast size 7 topApparel texture *Required SAR Sized Apparel (Also called SAR-zero in git) Load order: 1. SizedApparel (SAR-BodiesMod) 2. AKT_LewdClothes 3. (Optional) S16's Extension (AKT_LewdClothes_Patch.xml go here) 4. (Optional) QA_LewdClothes III. S16's Extension patch for [AKawaiiTent] AKT_LewdClothes > Original Patch extracted from [QuackAstra] QA_LewdClothes > This patch ATK_LewdClothes so that bikiniTop are move to s16_onskin layer (same as nipple tape), bikiniBottom are move to s16_underwear layer (Same as thong). And give thought and mood buff/debuff same as putting on s16 lewd outfit. > This patch S16's Extension to allow tailoring/crafting of all S16 apparel, vibrator, metallic on the AKT_Bench (it just an ElectricTailorBench) and AKT_BenchLarge (5x2 ElectricTailorBench if VFE-Production presented). > Just copy this patch.xml to s16 Patches folder. (Ignore the folder name, I just rename locally, what matter is package.id anyway) Ver. 2023/12/21 AKT_LewdClothes_Patch.xml IV. Personal update for [QuackAstra] QA_LewdClothes > Still WIP. Only to make sure no error. > Same problem as AKT_LewdClothes, just code check to make sure run on RW 1.4, still old texture > Remove patch => Mod now just add new apparel > For now only the nippleRing work as intended (Female up to Breast size 7). Other apparel desperately need fix because of clipping. > Might make GitGud later, still local. Ver. 2023/12/21 RJW-SAR-QALewdClothes.rar V. Personal update for [Mustard] SexySculpture > Fix the 'minifiable but not in ...' situation. (XML bug fixes) > Also format the XML for easier reading (my gosh everyone XML need cleanup ?) > Add 2 new medium sculpture (1x1): Fountain_A and Fountain_B (Texture copied from meme folder leftover in Texture) > You can now rotate sculpture. Yay! ? For rimworld 1.4 ; mod ver: 1.3.0 (just random name I came up with in the moment ?) (It just a folder name change, the package.id still the same. You can just copy and override your own folder) Ver. 2023/12/21 RJW-[Mustard]SexyStatue.rar VI. RJW Milkable Colonists patch for VBE-CoffeeAndTea, [SYR] CoffeeAndTea > Add Human(oid)Milk to recipe that involve milk. *Request by Mookie on Discord > Meal that use AnimalProduce in general already have Human(oid)Milk available. This patch only targets specific recipe (Ex: VBE Latte Coffee) which use specific ingredient and not general category. > Feel free to ping me for any suggestion on what to add cause it very easy to do. (Be sure to check MC has yet to cover these yet (Ex: VCE Cheese)). > Just copy this patch.xml to Milkable Colonists [ 1.4 > Patches ] folder. (Ignore the folder name, I just rename locally, what matter is package.id anyway). Ver. 2023/12/21 CoffeeAndTeaPatch.xml VII. Patch for converting RJW UsedCondom <=> S16's Extension LoveJuice <=> Sexperience Cum > Auto detect which mod is active and change recipe accordingly. > Put in patch folder of RJW (or any patch folder. it should not matter if i'm to understand correctly). > Recipe is base on Nutrition amount and is equivalent exchange. > No nutrition is lost: Cum 0.01, LoveJuice 0.025, UsedCondom 0.05 => 1 UseCondom = 5 Cum = 2 LoveJuice * Also can someone please check the <workAmount> for bulk 10 and bulk 100. It supposed to be 10 and 100 but keep showing up as 1 and 2 for me. Just trying to revalidate. * Use latest. Don't use both. Ver. 2024/02/14 CumAlikeConversionPatch.xml Ver. 2024/01/19 Cum_LoveJuice_UseCondom_Conversion_Patch.xml VIII. Breast size 7-10 texture for SAR by Happy Hyena. > This is only a placeholder until Happy Hyena post official topic or file for download. It still WIP anyway > SAR breast and nipple for size 7 -> 10. Female body only. (no jiggle yet) > I bundle it into the correct folder structure so you can just extract it at SAR mod folder. * Update from Happy Hyena (Still no jiggle) Ver. 2023/12/21 Textures.rar IX. Vietnamese translation for RJW > Chào các đồng chí > Ai có gì muốn sửa thì PM discord > Ai rảnh thì tạo discord RJW VN Vietnamese.zip > Bỏ vào thư mục này rồi giải nén
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