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Showing results for tags 'crashes'.
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So my game sometimes crashes while im shooting some bad guys and Ive got no clue whats causing it cause Ive got no clue how to read crash logs , please, if anyone knows how to read them, here is my crash log. please help me fix my game https://pastebin.com/Ff6NNA54
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- ctd
- 1.10.984.0
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(and 1 more)
Tagged with:
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https://pastebin.com/y8svMju4
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I have already looked through some forums and I had reverted to a previous save before I met Delphine for the first time (The crashing etc. started right after this quest since I reach 25 right after Kynesgrove), and I don't know what else I am to do to fix this, I don't know how it has anything to do with my load order, and I've seen people say that SL anims start causing crashes around level 25+ so it HAS to be that. If anyone has a definitive answer/solution, PLEASE help me! I am playing SkyrimSE/AE on version 1.6.640. All of my mods are working fine and are compatible with this version. Thank you in advance. Oh, and if the game freezes on a black screen it has nothing to do with a fade option on stripping, I don't have that turned on, AND I have to restart or shut down my PC to fix that. and I am trying to set up a pastebin with my crashlog but it won't let me make it anything but private......
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- sexlab
- anniversary
- (and 4 more)
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I wanted to try out creatures stuff, and followed the mods, load order, and steps from More Nasty Critters. I don't really know why it's happening. But now, I've been getting consistent crashes, either from after loading up a save, and especially when fast travelling to towns like Winterhold, Morthal, etc. I've also tried disabling "Additional Spawns" from Skyrim Immersive Creatures, which helped for a little bit, only to have the crashes be much more constant again. I also tried this on a current save, but again, it worked normally for a while (all animations and such working properly), until the crashes happened. I've also tried disabling Immersive Creatures to see if that fixes it, but the crashes still happens. EDIT: While writing this, I disabled Skyrim Immersive Creatures from MO2, went back and loaded up another save before downloading the mods, and apparently works for now.
- 3 replies
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- more nasty critters
- crashes
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(and 1 more)
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I was playing my game and everytime I reach Riverwood it crashes, everything else works normal, the animations and all. Load Order.txtThis is my Load Order (I use LE) I also wanted to see my papyrus log, but for some reason is not appearing. https://www.nexusmods.com/skyrim/articles/368/ I followed this guide to make it appear but nothing. If anyone can help me with it.
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Fallout 4 - Adult Mods Keep Crashing
KatherineTheHusky posted a topic in Fallout 4 Technical Support
I'm having trouble getting Fallout 4 to run in a stable condition and I can't make heads or tails of this. For some reason the game keeps crashing, even though I followed the install guides. I'm not sure what's causing this to happen. Here's the Buffout 4 crashlog: Fallout 4 v1.10.163 Buffout 4 v1.26.2 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFBD9367AE3 flexRelease_x64.dll+0027AE3 [Compatibility] F4EE: true [Fixes] ActorIsHostileToActor: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true TESObjectREFRGetEncounterZone: true UnalignedLoad: true UtilityShader: true [Patches] Achievements: true BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: true HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: -1 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 11 Pro v10.0.22000 CPU: AuthenticAMD AMD Ryzen 5 5600G with Radeon Graphics GPU #1: Nvidia GA104 [GeForce RTX 3070 Ti] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 12.16 GB/31.79 GB PROBABLE CALL STACK: [0] 0x7FFBD9367AE3 flexRelease_x64.dll+0027AE3 [1] 0x021EF93CBBD8 REGISTERS: RAX 0x0 (size_t) RCX 0x78 (size_t) RDX 0x0 (size_t) RBX 0x21F623902C0 (hknpConvexPolytopeShape*) RSP 0x277B7DECF0 (void*) RBP 0x277B7DEF10 (void*) RSI 0x21F41313350 (void*) RDI 0x0 (size_t) R8 0x78 (size_t) R9 0x8 (size_t) R10 0x7FFBD9551390 (void* -> MSVCR110.dll+00C1390) R11 0x0 (size_t) R12 0x21EF93CBC98 (void*) R13 0x21EF93CBC50 (void*) R14 0x21EF93CBB00 (void*) R15 0x0 (size_t) STACK: [RSP+0 ] 0x21EF93CBBD8 (void*) [RSP+8 ] 0x7FFBD9345CCA (void* -> flexRelease_x64.dll+0005CCA) [RSP+10 ] 0x21F00000078 (void*) [RSP+18 ] 0x21F41313350 (void*) [RSP+20 ] 0x0 (size_t) [RSP+28 ] 0x7FFB9CB29FC5 (void* -> Buffout4.dll+0049FC5) [RSP+30 ] 0x73202C7473642863 (size_t) [RSP+38 ] 0x7FF6827F9CFD (void* -> Fallout4.exe+0259CFD) [RSP+40 ] 0xC (size_t) [RSP+48 ] 0x0 (size_t) [RSP+50 ] 0x7FF6851E96C8 (void* -> Fallout4.exe+2C496C8) [RSP+58 ] 0x7FF6851EA901 (void* -> Fallout4.exe+2C4A901) [RSP+60 ] 0x3F170A00 (size_t) [RSP+68 ] 0x21EC47A2050 (void*) [RSP+70 ] 0x21EF93CBBD8 (void*) [RSP+78 ] 0x7FF6827F6F3C (void* -> Fallout4.exe+0256F3C) [RSP+80 ] 0x21F623902C0 (hknpConvexPolytopeShape*) [RSP+88 ] 0x21F41313350 (void*) [RSP+90 ] 0x10 (size_t) [RSP+98 ] 0x7FF6840B11C2 (void* -> Fallout4.exe+1B111C2) [RSP+A0 ] 0x277B7DEEA0 (void*) [RSP+A8 ] 0x7FF6840B1042 (void* -> Fallout4.exe+1B11042) [RSP+B0 ] 0x21EC47A2050 (void*) [RSP+B8 ] 0x0 (size_t) [RSP+C0 ] 0x21F623902C0 (hknpConvexPolytopeShape*) [RSP+C8 ] 0x0 (size_t) [RSP+D0 ] 0x3 (size_t) [RSP+D8 ] 0x7FF685206EC8 (char*) "CreateTriangleMesh" [RSP+E0 ] 0x277B7DEF10 (void*) [RSP+E8 ] 0x1 (size_t) [RSP+F0 ] 0x21EF93CBC68 (void*) [RSP+F8 ] 0x21EF93CBBD8 (void*) [RSP+100 ] 0x21F41313350 (void*) [RSP+108 ] 0x277B7DEF10 (void*) [RSP+110 ] 0x21F623902C0 (hknpConvexPolytopeShape*) [RSP+118 ] 0x7FF682816E74 (void* -> Fallout4.exe+0276E74) [RSP+120 ] 0x21F623902C0 (hknpConvexPolytopeShape*) [RSP+128 ] 0x277B7DEF10 (void*) [RSP+130 ] 0x21F41313350 (void*) [RSP+138 ] 0x4 (size_t) [RSP+140 ] 0x58 (size_t) [RSP+148 ] 0x0 (size_t) [RSP+150 ] 0xFFFFFFFF (size_t) [RSP+158 ] 0x0 (size_t) [RSP+160 ] 0x0 (size_t) [RSP+168 ] 0x0 (size_t) [RSP+170 ] 0x0 (size_t) [RSP+178 ] 0x53 (size_t) [RSP+180 ] 0x0 (size_t) [RSP+188 ] 0x7FFBD94BEDDE (void* -> MSVCR110.dll+002EDDE) [RSP+190 ] 0x7FFB00000001 (size_t) [RSP+198 ] 0x7FFBD95515D0 (void* -> MSVCR110.dll+00C15D0) [RSP+1A0 ] 0x400000800 (size_t) [RSP+1A8 ] 0x77B0F3A8DFDA (size_t) [RSP+1B0 ] 0x21F4130BF40 (void*) [RSP+1B8 ] 0x7FFB00000010 (size_t) [RSP+1C0 ] 0x7FFB0000000C (size_t) [RSP+1C8 ] 0x41B2CCCE41880000 (size_t) [RSP+1D0 ] 0x27415FFFFF (size_t) [RSP+1D8 ] 0xC1B2CCCEC1880000 (size_t) [RSP+1E0 ] 0xC15FFFFF (size_t) [RSP+1E8 ] 0x7FFB00000006 (size_t) [RSP+1F0 ] 0x4 (size_t) [RSP+1F8 ] 0x277B7DEF28 (void*) [RSP+200 ] 0x1 (size_t) [RSP+208 ] 0x21EC7252390 (NVFlex::FlexThread*) [RSP+210 ] 0x21F412E7E80 (void*) [RSP+218 ] 0x20 (size_t) [RSP+220 ] 0x7FFB00000018 (size_t) [RSP+228 ] 0x600000001 (size_t) [RSP+230 ] 0x0 (size_t) [RSP+238 ] 0x277B7DEF40 (void*) [RSP+240 ] 0x7FFBD937FA58 (char*) "../../../flex.cu" [RSP+248 ] 0x1969 (size_t) [RSP+250 ] 0x7272652061647543 (size_t) [RSP+258 ] 0x69203737203A726F (size_t) [RSP+260 ] 0x764561647563206E (size_t) [RSP+268 ] 0x7FF6851E96C8 (void* -> Fallout4.exe+2C496C8) [RSP+270 ] 0x277B7DEEA0 (void*) [RSP+278 ] 0x65466C61626F6C47 (size_t) [RSP+280 ] 0x2965636E (size_t) [RSP+288 ] 0x7FFB87B1993C (void* -> nvcuda64.dll+01C993C) [RSP+290 ] 0x0 (size_t) [RSP+298 ] 0x0 (size_t) [RSP+2A0 ] 0x304AE8200 (char*) "(" [RSP+2A8 ] 0x7FF6851E96C8 (void* -> Fallout4.exe+2C496C8) [RSP+2B0 ] 0x277B7DEEA0 (void*) [RSP+2B8 ] 0x277B7DF0C0 (void*) [RSP+2C0 ] 0xBC23D70980000000 (size_t) [RSP+2C8 ] 0xBB4AB83B00000000 (size_t) [RSP+2D0 ] 0x21EBB5EA0C0 (void*) [RSP+2D8 ] 0xC (size_t) [RSP+2E0 ] 0x0 (size_t) [RSP+2E8 ] 0x277B7DF190 (void*) [RSP+2F0 ] 0x1 (size_t) [RSP+2F8 ] 0x277B7DF008 (void*) [RSP+300 ] 0x100000001 (size_t) [RSP+308 ] 0x10000000001 (size_t) [RSP+310 ] 0x100000001 (size_t) [RSP+318 ] 0x0 (size_t) [RSP+320 ] 0x7FF6851E96C8 (void* -> Fallout4.exe+2C496C8) [RSP+328 ] 0x277B7DEF00 (void*) [RSP+330 ] 0x0 (size_t) [RSP+338 ] 0x0 (size_t) [RSP+340 ] 0x0 (size_t) [RSP+348 ] 0x0 (size_t) [RSP+350 ] 0x0 (size_t) [RSP+358 ] 0x748 (size_t) [RSP+360 ] 0x0 (size_t) [RSP+368 ] 0x0 (size_t) [RSP+370 ] 0x0 (size_t) [RSP+378 ] 0x0 (size_t) [RSP+380 ] 0x2700000002 (size_t) [RSP+388 ] 0x0 (size_t) [RSP+390 ] 0xC0B588200 (size_t) [RSP+398 ] 0x0 (size_t) [RSP+3A0 ] 0x0 (size_t) [RSP+3A8 ] 0x0 (size_t) [RSP+3B0 ] 0x7FF685208220 (char*) "NVFlex::convertConvexShapeWithCollisionRadius" [RSP+3B8 ] 0x0 (size_t) [RSP+3C0 ] 0x1 (size_t) [RSP+3C8 ] 0x0 (size_t) [RSP+3D0 ] 0xBE9E5FEFBE6E7A0F (size_t) [RSP+3D8 ] 0x3F000007BE4295E9 (size_t) [RSP+3E0 ] 0xBE9E5FEF3E6E7A0F (size_t) [RSP+3E8 ] 0x3F000004BE4295E9 (size_t) [RSP+3F0 ] 0xBE9E5FEF3E6E7A0F (size_t) [RSP+3F8 ] 0x3F0000013E4295E9 (size_t) [RSP+400 ] 0xBE9E5FEFBE6E7A0F (size_t) [RSP+408 ] 0x3F0000063E4295E9 (size_t) [RSP+410 ] 0xC (size_t) [RSP+418 ] 0x1 (size_t) [RSP+420 ] 0x1 (size_t) [RSP+428 ] 0x7FFBEE775266 (void* -> cudart64_75.dll+0005266) [RSP+430 ] 0x2BC (size_t) [RSP+438 ] 0x21EC47A2050 (void*) [RSP+440 ] 0x0 (size_t) [RSP+448 ] 0x0 (size_t) [RSP+450 ] 0x0 (size_t) [RSP+458 ] 0x0 (size_t) [RSP+460 ] 0x0 (size_t) [RSP+468 ] 0x0 (size_t) [RSP+470 ] 0x0 (size_t) [RSP+478 ] 0x0 (size_t) [RSP+480 ] 0x0 (size_t) [RSP+488 ] 0x0 (size_t) [RSP+490 ] 0x0 (size_t) [RSP+498 ] 0x0 (size_t) [RSP+4A0 ] 0x0 (size_t) [RSP+4A8 ] 0x0 (size_t) [RSP+4B0 ] 0x0 (size_t) [RSP+4B8 ] 0x0 (size_t) [RSP+4C0 ] 0x0 (size_t) [RSP+4C8 ] 0x0 (size_t) [RSP+4D0 ] 0x0 (size_t) [RSP+4D8 ] 0x0 (size_t) [RSP+4E0 ] 0x0 (size_t) [RSP+4E8 ] 0x0 (size_t) [RSP+4F0 ] 0x0 (size_t) [RSP+4F8 ] 0x0 (size_t) [RSP+500 ] 0x0 (size_t) [RSP+508 ] 0x0 (size_t) [RSP+510 ] 0x0 (size_t) [RSP+518 ] 0x0 (size_t) [RSP+520 ] 0x0 (size_t) [RSP+528 ] 0x0 (size_t) [RSP+530 ] 0x0 (size_t) [RSP+538 ] 0x0 (size_t) [RSP+540 ] 0x0 (size_t) [RSP+548 ] 0x0 (size_t) [RSP+550 ] 0x3F800000 (size_t) [RSP+558 ] 0x0 (size_t) [RSP+560 ] 0x405FF8D5 (size_t) [RSP+568 ] 0x0 (size_t) [RSP+570 ] 0x0 (size_t) [RSP+578 ] 0x21EC5472600 (void*) [RSP+580 ] 0x21F41313350 (void*) [RSP+588 ] 0x0 (size_t) [RSP+590 ] 0x21EDF126080 (hknpBSWorld*) [RSP+598 ] 0x21EF93CBBD8 (void*) [RSP+5A0 ] 0x21EF93CBB00 (void*) [RSP+5A8 ] 0x21EF93CBC20 (void*) [RSP+5B0 ] 0x277B7DF3E0 (void*) [RSP+5B8 ] 0x7FF6827F6375 (void* -> Fallout4.exe+0256375) [RSP+5C0 ] 0x21EF93CBB00 (void*) [RSP+5C8 ] 0x21F623902C0 (hknpConvexPolytopeShape*) [RSP+5D0 ] 0x277B7DF5B0 (void*) [RSP+5D8 ] 0x3F170A3D (size_t) [RSP+5E0 ] 0x405FF8D5 (size_t) [RSP+5E8 ] 0x0 (size_t) [RSP+5F0 ] 0x21F41313350 (void*) [RSP+5F8 ] 0x21EF93CBBD8 (void*) [RSP+600 ] 0x21EF93CBC20 (void*) [RSP+608 ] 0x21EF93CBC38 (void*) [RSP+610 ] 0x21EF93CBC50 (void*) [RSP+618 ] 0x21EF93CBC68 (void*) [RSP+620 ] 0x21EF93CBC80 (void*) [RSP+628 ] 0x21EF93CBC98 (void*) [RSP+630 ] 0x21EF93CBC08 (void*) [RSP+638 ] 0x21EF93CBBF0 (void*) [RSP+640 ] 0x0 (size_t) [RSP+648 ] 0x0 (size_t) [RSP+650 ] 0x0 (size_t) [RSP+658 ] 0x0 (size_t) [RSP+660 ] 0x0 (size_t) [RSP+668 ] 0x0 (size_t) [RSP+670 ] 0x0 (size_t) [RSP+678 ] 0x0 (size_t) [RSP+680 ] 0x0 (size_t) [RSP+688 ] 0x0 (size_t) [RSP+690 ] 0x0 (size_t) [RSP+698 ] 0x0 (size_t) [RSP+6A0 ] 0x7FF685208DF8 (char*) "CONVEX_POLYTOPE" [RSP+6A8 ] 0x0 (size_t) [RSP+6B0 ] 0x1 (size_t) [RSP+6B8 ] 0x0 (size_t) [RSP+6C0 ] 0x7F0400047F040000 (size_t) [RSP+6C8 ] 0x7F0400007F040000 (size_t) [RSP+6D0 ] 0x300010203020100 (size_t) [RSP+6D8 ] 0x0 (size_t) [RSP+6E0 ] 0x0 (size_t) [RSP+6E8 ] 0x0 (size_t) [RSP+6F0 ] 0x0 (size_t) [RSP+6F8 ] 0x0 (size_t) [RSP+700 ] 0x0 (size_t) [RSP+708 ] 0x7FF6827FA62F (void* -> Fallout4.exe+025A62F) [RSP+710 ] 0x0 (size_t) [RSP+718 ] 0x0 (size_t) [RSP+720 ] 0x3F800000 (size_t) [RSP+728 ] 0x0 (size_t) [RSP+730 ] 0x405FF8D5 (size_t) [RSP+738 ] 0x7FF6827F9CFD (void* -> Fallout4.exe+0259CFD) [RSP+740 ] 0x21EC5472570 (void*) [RSP+748 ] 0x21F00000000 (void*) [RSP+750 ] 0x405FF8D5 (size_t) [RSP+758 ] 0x0 (size_t) [RSP+760 ] 0x21EF93CBB00 (void*) [RSP+768 ] 0x21F6E252B00 (void*) [RSP+770 ] 0x277B7DF5A0 (void*) [RSP+778 ] 0x7FF6827F66EC (void* -> Fallout4.exe+02566EC) [RSP+780 ] 0x21F8C668C00 (void*) [RSP+788 ] 0x21F623902C0 (hknpConvexPolytopeShape*) [RSP+790 ] 0x277B7DF6D0 (void*) [RSP+798 ] 0x277B7DF5B0 (void*) [RSP+7A0 ] 0x13F170A3D (size_t) [RSP+7A8 ] 0x7FFB87B19900 (void* -> nvcuda64.dll+01C9900) [RSP+7B0 ] 0x21F41313350 (void*) [RSP+7B8 ] 0x21EF93CBBD8 (void*) [RSP+7C0 ] 0x21EF93CBC20 (void*) [RSP+7C8 ] 0x21EF93CBC38 (void*) [RSP+7D0 ] 0x21EF93CBC50 (void*) [RSP+7D8 ] 0x21EF93CBC68 (void*) [RSP+7E0 ] 0x21EF93CBC80 (void*) [RSP+7E8 ] 0x21EF93CBC98 (void*) [RSP+7F0 ] 0x21EF93CBC08 (void*) [RSP+7F8 ] 0x21EF93CBBF0 (void*) [RSP+800 ] 0x304AE8200 (char*) "(" [RSP+808 ] 0x21EC47A2050 (void*) [RSP+810 ] 0x21EBB5EA0C0 (void*) [RSP+818 ] 0x7FFB87B09251 (void* -> nvcuda64.dll+01B9251) [RSP+820 ] 0x277B7DF5B0 (void*) [RSP+828 ] 0x7FFBEE7830D0 (void* -> cudart64_75.dll+00130D0) [RSP+830 ] 0x21F8C668C00 (void*) [RSP+838 ] 0x800000100000000A (size_t) [RSP+840 ] 0x21F8C668C00 (void*) [RSP+848 ] 0x2700000010 (size_t) [RSP+850 ] 0xA (size_t) [RSP+858 ] 0x21F8C668C14 (char*) " " [RSP+860 ] 0x7FF685208E58 (char*) "DYNAMIC_COMPOUND" [RSP+868 ] 0x7FFB87AD8B85 (void* -> nvcuda64.dll+0188B85) [RSP+870 ] 0x21EBB5EA001 (void*) [RSP+878 ] 0x21EC47A2050 (void*) [RSP+880 ] 0xB43F50613F170A3D (size_t) [RSP+888 ] 0x3E970ABFB40428EE (size_t) [RSP+890 ] 0x33170A3D340428EE (size_t) [RSP+898 ] 0x3F170A3C (size_t) [RSP+8A0 ] 0xBF170A3CB43F5061 (size_t) [RSP+8A8 ] 0x3E970C1533170A3C (size_t) [RSP+8B0 ] 0x3EA97119B3191204 (size_t) [RSP+8B8 ] 0x3F00000A35C688D7 (size_t) [RSP+8C0 ] 0xB43F50613F170A3D (size_t) [RSP+8C8 ] 0xC3164D5AB40428EE (size_t) [RSP+8D0 ] 0x33170A3D340428EE (size_t) [RSP+8D8 ] 0xC11D1E7B3F170A3C (size_t) [RSP+8E0 ] 0xBF170A3CB43F5061 (size_t) [RSP+8E8 ] 0x42E2A48E33170A3C (size_t) [RSP+8F0 ] 0x434066AC437EBFDE (size_t) [RSP+8F8 ] 0xC27E416C418526B9 (size_t) [RSP+900 ] 0x3F800000 (size_t) [RSP+908 ] 0x0 (size_t) [RSP+910 ] 0x405FF8D5 (size_t) [RSP+918 ] 0x0 (size_t) [RSP+920 ] 0x21EF93CBB20 (void*) [RSP+928 ] 0x71EE302F (size_t) [RSP+930 ] 0x277B7DF730 (void*) [RSP+938 ] 0x7FF6827F6AD6 (void* -> Fallout4.exe+0256AD6) [RSP+940 ] 0x21EDF126710 (void*) [RSP+948 ] 0x21F6E275280 (hknpDynamicCompoundShape*) [RSP+950 ] 0x21EDF126710 (void*) [RSP+958 ] 0x277B7DF6D0 (void*) [RSP+960 ] 0x273F800000 (size_t) [RSP+968 ] 0x277B7DF700 (void*) [RSP+970 ] 0x21F41313350 (void*) [RSP+978 ] 0x7FFB9CB29FC5 (void* -> Buffout4.dll+0049FC5) [RSP+980 ] 0x1C00000000 (size_t) [RSP+988 ] 0x71EE302F00000C98 (size_t) [RSP+990 ] 0x71EE302F (size_t) [RSP+998 ] 0x8 (size_t) [RSP+9A0 ] 0x21E7E3F0930 (void*) [RSP+9A8 ] 0x7FF6851E96C8 (void* -> Fallout4.exe+2C496C8) [RSP+9B0 ] 0x21EF93CBB00 (void*) [RSP+9B8 ] 0x21EDF126080 (hknpBSWorld*) [RSP+9C0 ] 0x1D (size_t) [RSP+9C8 ] 0x7FF685206E10 (char*) "NVFlex::CollisionGeometryCache::GetCollisionGeometries" [RSP+9D0 ] 0x41317FC0 (size_t) [RSP+9D8 ] 0x21EDF126001 (void*) [RSP+9E0 ] 0x3F800000 (size_t) [RSP+9E8 ] 0xC37EBFDE00000000 (size_t) [RSP+9F0 ] 0x3F80000000000000 (size_t) [RSP+9F8 ] 0xC34011F300000000 (size_t) [RSP+A00 ] 0x0 (size_t) [RSP+A08 ] 0xC18526B83F800000 (size_t) [RSP+A10 ] 0x434011F3437EBFDE (size_t) [RSP+A18 ] 0x418526B8 (size_t) [RSP+A20 ] 0x3C89AF71 (size_t) [RSP+A28 ] 0x0 (size_t) [RSP+A30 ] 0x3C89AF71 (size_t) [RSP+A38 ] 0x0 (size_t) [RSP+A40 ] 0x0 (size_t) [RSP+A48 ] 0x0 (size_t) [RSP+A50 ] 0x21EE8677D68 (void*) [RSP+A58 ] 0x21EF93CB580 (void*) [RSP+A60 ] 0x21EDF126080 (hknpBSWorld*) [RSP+A68 ] 0x21EC54D3680 (void*) [RSP+A70 ] 0x277B7DF7F9 (void*) [RSP+A78 ] 0x7FF68280CA1E (void* -> Fallout4.exe+026CA1E) [RSP+A80 ] 0x21EF93CBB00 (void*) [RSP+A88 ] 0x21EDF126080 (hknpBSWorld*) [RSP+A90 ] 0x277B7DF790 (void*) [RSP+A98 ] 0x7FF68280DEED (void* -> Fallout4.exe+026DEED) [RSP+AA0 ] 0x21F4131BF80 (char*) "F" [RSP+AA8 ] 0x21E00000020 (void*) [RSP+AB0 ] 0x21E0000001D (void*) [RSP+AB8 ] 0x0 (size_t) [RSP+AC0 ] 0x40E04BAB588C (size_t) [RSP+AC8 ] 0x409C44E24F72 (size_t) [RSP+AD0 ] 0x7FF6851E96C8 (void* -> Fallout4.exe+2C496C8) [RSP+AD8 ] 0x277B7DF790 (void*) [RSP+AE0 ] 0x7FF685207F08 (char*) "Collect Havok Ids" [RSP+AE8 ] 0x4167093C (size_t) [RSP+AF0 ] 0x43444484437E3401 (size_t) [RSP+AF8 ] 0x4194D9F3 (size_t) [RSP+B00 ] 0x7FF685207ED0 (char*) "NVFlex::Simulation::updateCollisionGeometryCache" [RSP+B08 ] 0x7FF685207E88 (char*) "NVFlex::Simulation::updateHostSideSolverData" [RSP+B10 ] 0x1 (size_t) [RSP+B18 ] 0x1 (size_t) [RSP+B20 ] 0x3C89AF71 (size_t) [RSP+B28 ] 0x0 (size_t) [RSP+B30 ] 0x0 (size_t) [RSP+B38 ] 0x0 (size_t) [RSP+B40 ] 0x0 (size_t) [RSP+B48 ] 0x21EE8677D68 (void*) [RSP+B50 ] 0x0 (size_t) [RSP+B58 ] 0x21EC7252390 (NVFlex::FlexThread*) [RSP+B60 ] 0x21EF93CB580 (void*) [RSP+B68 ] 0x7FF68280C45E (void* -> Fallout4.exe+026C45E) [RSP+B70 ] 0x21EF93CB580 (void*) [RSP+B78 ] 0x21EE8677D60 (void*) [RSP+B80 ] 0x0 (size_t) [RSP+B88 ] 0x0 (size_t) [RSP+B90 ] 0x0 (size_t) [RSP+B98 ] 0x0 (size_t) [RSP+BA0 ] 0x0 (size_t) [RSP+BA8 ] 0x0 (size_t) [RSP+BB0 ] 0x0 (size_t) [RSP+BB8 ] 0x0 (size_t) [RSP+BC0 ] 0x0 (size_t) [RSP+BC8 ] 0x7FF68280AB0C (void* -> Fallout4.exe+026AB0C) [RSP+BD0 ] 0x21EE8677D60 (void*) [RSP+BD8 ] 0x21EC7252390 (NVFlex::FlexThread*) [RSP+BE0 ] 0x21EE8677D68 (void*) [RSP+BE8 ] 0x0 (size_t) [RSP+BF0 ] 0x0 (size_t) [RSP+BF8 ] 0x7FF6840BCFED (void* -> Fallout4.exe+1B1CFED) [RSP+C00 ] 0x21EC7252390 (NVFlex::FlexThread*) [RSP+C08 ] 0x0 (size_t) [RSP+C10 ] 0x0 (size_t) [RSP+C18 ] 0x0 (size_t) [RSP+C20 ] 0x21EC7252390 (NVFlex::FlexThread*) [RSP+C28 ] 0x0 (size_t) [RSP+C30 ] 0x0 (size_t) [RSP+C38 ] 0x7FFC1B2654E0 (void* -> KERNEL32.DLL+00154E0) [RSP+C40 ] 0x0 (size_t) [RSP+C48 ] 0x0 (size_t) [RSP+C50 ] 0x0 (size_t) [RSP+C58 ] 0x0 (size_t) [RSP+C60 ] 0x0 (size_t) [RSP+C68 ] 0x7FFC1B84485B (void* -> ntdll.dll+000485B) [RSP+C70 ] 0x0 (size_t) [RSP+C78 ] 0x0 (size_t) [RSP+C80 ] 0x0 (size_t) [RSP+C88 ] 0x0 (size_t) [RSP+C90 ] 0x0 (size_t) [RSP+C98 ] 0x0 (size_t) [RSP+CA0 ] 0xF7987DE800000000 (size_t) [RSP+CA8 ] 0x0 (size_t) [RSP+CB0 ] 0x4F0FFFFFB30 (size_t) [RSP+CB8 ] 0x7FFC191861B0 (void* -> KERNELBASE.dll+01461B0) [RSP+CC0 ] 0x277B7DDE00 (void*) [RSP+CC8 ] 0xFCEE801C5800007F (size_t) [RSP+CD0 ] 0x7FFCEE801C58 (size_t) [RSP+CD8 ] 0x277B7DDE00 (void*) [RSP+CE0 ] 0x0 (size_t) [RSP+CE8 ] 0x0 (size_t) [RSP+CF0 ] 0x0 (size_t) [RSP+CF8 ] 0x0 (size_t) [RSP+D00 ] 0x0 (size_t) [RSP+D08 ] 0x0 (size_t) [RSP+D10 ] 0x0 (size_t) [RSP+D18 ] 0x0 (size_t) [RSP+D20 ] 0x0 (size_t) [RSP+D28 ] 0x0 (size_t) [RSP+D30 ] 0x0 (size_t) [RSP+D38 ] 0x0 (size_t) [RSP+D40 ] 0x0 (size_t) [RSP+D48 ] 0x0 (size_t) [RSP+D50 ] 0x0 (size_t) [RSP+D58 ] 0x0 (size_t) [RSP+D60 ] 0x0 (size_t) [RSP+D68 ] 0x0 (size_t) [RSP+D70 ] 0x0 (size_t) [RSP+D78 ] 0x0 (size_t) [RSP+D80 ] 0x0 (size_t) [RSP+D88 ] 0x0 (size_t) [RSP+D90 ] 0x0 (size_t) [RSP+D98 ] 0x0 (size_t) [RSP+DA0 ] 0x0 (size_t) [RSP+DA8 ] 0x0 (size_t) [RSP+DB0 ] 0x0 (size_t) [RSP+DB8 ] 0x0 (size_t) [RSP+DC0 ] 0x0 (size_t) [RSP+DC8 ] 0x0 (size_t) [RSP+DD0 ] 0x0 (size_t) [RSP+DD8 ] 0x0 (size_t) [RSP+DE0 ] 0x0 (size_t) [RSP+DE8 ] 0x0 (size_t) [RSP+DF0 ] 0x0 (size_t) [RSP+DF8 ] 0x0 (size_t) [RSP+E00 ] 0x0 (size_t) [RSP+E08 ] 0x0 (size_t) [RSP+E10 ] 0x0 (size_t) [RSP+E18 ] 0x0 (size_t) [RSP+E20 ] 0x0 (size_t) [RSP+E28 ] 0x0 (size_t) [RSP+E30 ] 0x0 (size_t) [RSP+E38 ] 0x0 (size_t) [RSP+E40 ] 0x0 (size_t) [RSP+E48 ] 0x0 (size_t) [RSP+E50 ] 0x0 (size_t) [RSP+E58 ] 0x0 (size_t) [RSP+E60 ] 0x0 (size_t) [RSP+E68 ] 0x0 (size_t) [RSP+E70 ] 0x0 (size_t) [RSP+E78 ] 0x0 (size_t) [RSP+E80 ] 0x0 (size_t) [RSP+E88 ] 0x0 (size_t) [RSP+E90 ] 0x0 (size_t) [RSP+E98 ] 0x0 (size_t) [RSP+EA0 ] 0x0 (size_t) [RSP+EA8 ] 0x0 (size_t) [RSP+EB0 ] 0x0 (size_t) [RSP+EB8 ] 0x0 (size_t) [RSP+EC0 ] 0x0 (size_t) [RSP+EC8 ] 0x0 (size_t) [RSP+ED0 ] 0x0 (size_t) [RSP+ED8 ] 0x0 (size_t) [RSP+EE0 ] 0x0 (size_t) [RSP+EE8 ] 0x0 (size_t) [RSP+EF0 ] 0x0 (size_t) [RSP+EF8 ] 0x0 (size_t) [RSP+F00 ] 0x0 (size_t) [RSP+F08 ] 0x0 (size_t) [RSP+F10 ] 0x0 (size_t) [RSP+F18 ] 0x0 (size_t) [RSP+F20 ] 0x0 (size_t) [RSP+F28 ] 0x0 (size_t) [RSP+F30 ] 0x0 (size_t) [RSP+F38 ] 0x0 (size_t) [RSP+F40 ] 0x0 (size_t) [RSP+F48 ] 0x0 (size_t) [RSP+F50 ] 0x0 (size_t) [RSP+F58 ] 0x0 (size_t) [RSP+F60 ] 0x0 (size_t) [RSP+F68 ] 0x0 (size_t) [RSP+F70 ] 0x0 (size_t) [RSP+F78 ] 0x0 (size_t) [RSP+F80 ] 0x0 (size_t) [RSP+F88 ] 0x0 (size_t) [RSP+F90 ] 0x0 (size_t) [RSP+F98 ] 0x0 (size_t) [RSP+FA0 ] 0x0 (size_t) [RSP+FA8 ] 0x0 (size_t) [RSP+FB0 ] 0x0 (size_t) [RSP+FB8 ] 0x0 (size_t) [RSP+FC0 ] 0x0 (size_t) [RSP+FC8 ] 0x0 (size_t) [RSP+FD0 ] 0x0 (size_t) [RSP+FD8 ] 0x0 (size_t) [RSP+FE0 ] 0x0 (size_t) [RSP+FE8 ] 0x0 (size_t) [RSP+FF0 ] 0x0 (size_t) [RSP+FF8 ] 0x0 (size_t) [RSP+1000] 0x0 (size_t) [RSP+1008] 0x0 (size_t) [RSP+1010] 0x0 (size_t) [RSP+1018] 0x0 (size_t) [RSP+1020] 0x0 (size_t) [RSP+1028] 0x0 (size_t) [RSP+1030] 0x0 (size_t) [RSP+1038] 0x0 (size_t) [RSP+1040] 0x0 (size_t) [RSP+1048] 0x0 (size_t) [RSP+1050] 0x0 (size_t) [RSP+1058] 0x0 (size_t) [RSP+1060] 0x0 (size_t) [RSP+1068] 0x0 (size_t) [RSP+1070] 0x0 (size_t) [RSP+1078] 0x0 (size_t) [RSP+1080] 0x0 (size_t) [RSP+1088] 0x0 (size_t) [RSP+1090] 0x0 (size_t) [RSP+1098] 0x0 (size_t) [RSP+10A0] 0x0 (size_t) [RSP+10A8] 0x0 (size_t) [RSP+10B0] 0x0 (size_t) [RSP+10B8] 0x0 (size_t) [RSP+10C0] 0x0 (size_t) [RSP+10C8] 0x0 (size_t) [RSP+10D0] 0x0 (size_t) [RSP+10D8] 0x0 (size_t) [RSP+10E0] 0x0 (size_t) [RSP+10E8] 0x0 (size_t) [RSP+10F0] 0x0 (size_t) [RSP+10F8] 0x0 (size_t) [RSP+1100] 0x0 (size_t) [RSP+1108] 0x0 (size_t) [RSP+1110] 0x0 (size_t) [RSP+1118] 0x0 (size_t) [RSP+1120] 0x0 (size_t) [RSP+1128] 0x0 (size_t) [RSP+1130] 0x0 (size_t) [RSP+1138] 0x0 (size_t) [RSP+1140] 0x0 (size_t) [RSP+1148] 0x0 (size_t) [RSP+1150] 0x0 (size_t) [RSP+1158] 0x0 (size_t) [RSP+1160] 0x0 (size_t) [RSP+1168] 0x0 (size_t) [RSP+1170] 0x0 (size_t) [RSP+1178] 0x0 (size_t) [RSP+1180] 0x0 (size_t) [RSP+1188] 0x0 (size_t) [RSP+1190] 0x0 (size_t) [RSP+1198] 0x0 (size_t) [RSP+11A0] 0x0 (size_t) [RSP+11A8] 0x0 (size_t) [RSP+11B0] 0x0 (size_t) [RSP+11B8] 0x0 (size_t) [RSP+11C0] 0x0 (size_t) [RSP+11C8] 0x0 (size_t) [RSP+11D0] 0x0 (size_t) [RSP+11D8] 0x0 (size_t) [RSP+11E0] 0x0 (size_t) [RSP+11E8] 0x0 (size_t) [RSP+11F0] 0x0 (size_t) [RSP+11F8] 0x0 (size_t) [RSP+1200] 0x0 (size_t) [RSP+1208] 0x0 (size_t) [RSP+1210] 0x0 (size_t) [RSP+1218] 0x0 (size_t) [RSP+1220] 0x0 (size_t) [RSP+1228] 0x0 (size_t) [RSP+1230] 0x0 (size_t) [RSP+1238] 0x0 (size_t) [RSP+1240] 0x0 (size_t) [RSP+1248] 0x0 (size_t) [RSP+1250] 0x0 (size_t) [RSP+1258] 0x0 (size_t) [RSP+1260] 0x0 (size_t) [RSP+1268] 0x0 (size_t) [RSP+1270] 0x0 (size_t) [RSP+1278] 0x0 (size_t) [RSP+1280] 0x0 (size_t) [RSP+1288] 0x0 (size_t) [RSP+1290] 0x0 (size_t) [RSP+1298] 0x0 (size_t) [RSP+12A0] 0x0 (size_t) [RSP+12A8] 0x0 (size_t) [RSP+12B0] 0x0 (size_t) [RSP+12B8] 0x0 (size_t) [RSP+12C0] 0x0 (size_t) [RSP+12C8] 0x0 (size_t) [RSP+12D0] 0x0 (size_t) [RSP+12D8] 0x0 (size_t) [RSP+12E0] 0x0 (size_t) [RSP+12E8] 0x0 (size_t) [RSP+12F0] 0x0 (size_t) [RSP+12F8] 0x0 (size_t) [RSP+1300] 0x0 (size_t) [RSP+1308] 0x0 (size_t) MODULES: F4SE PLUGINS: Buffout4.dll v1.26.2 f4ee.dll HHS.dll LL_fourPlay_1_10_163.dll mcm.dll PLUGINS: [00] Fallout4.esm [01] DLCRobot.esm [02] DLCworkshop01.esm [03] DLCCoast.esm [04] DLCworkshop02.esm [05] DLCworkshop03.esm [06] DLCNukaWorld.esm [07] AAF.esm [08] Deathclaw_nude.esp [09] ErectionFix_SilverPerv.esp [0A] UAP Moans.esp [0B] Vioxsis_Strap-Ons.esp [0C] AAF_Violate.esp [0D] AAF Vulnerability.esp [0E] CBBE.esp [0F] LooksMenu.esp [10] SavageCabbage_Animations.esp [11] TatsAfterRape.esp [12] SlaveTattoos.esp [13] FO4_AnimationsByLeito.esp [14] BraveAnims.esp [15] rxl_bp70_animations.esp [16] AAF_CreaturePack01.esp [17] AAF_CreaturePack02DLC.esp [18] Atomic Lust.esp [19] Mutated Lust.esp [1A] KSHairdos.esp [1B] CumOverlays.esp [1C] FP_SexualHarassment.esp [1D] GetDirty.esp [1E] FPAttributes.esp [1F] SGTG.esp [20] BetterLivingThroughCumistry.esp [21] FP_FamilyPlanningEnhanced.esp [22] Idiot Slut.esp [23] AAF_SEU.esp [24] AnotherLife.esp [FE:000] Bememoth Separated Cart.esl [FE:001] AAFThemes.esl [FE:002] SuperMutantFreezeFix.esp [FE:003] Zaz Particle Effects.esp [FE:004] BraveAnims_Fix.esp [FE:005] SnapdragonAnimations.esp [FE:006] AAF_Dirty_Sex.esp -
Hey so i am having an issue where when i launch my game through skse in MO2 but my game crashes other when the dragon logo or sometimes it makes it to the main menu and then crashes i am unsure why here is my loadorder file and my modlist file as given my MO2 any help would be great thanks. loadorder.txt modlist.txt
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Hi hello! Im here to ask for help and support from my fellow modded skyrim adventurers. Basically: Crashes during Hitting The Books quest a moment after entering Fellglow Keep, as well as few other random places like on the way from Nightgate Inn to Timble Arch Pass. More complicated: It doesnt always happen. If i try a new save with same mods turned on and same sttings in the MCM everythings works... its after a while of playing and finishing quests that i face this problem. Similar thing was happening to me a while before while plying The Animal Mansion questline (I could not get close to, i think, dragon bridge during the quest to get the sabre cat). As far as i understand it might be either the problem with the quests themselfs? Or with the SexLab mods that involve scripts and stuff like that. I would not be suprised if simply i dont have enough ram (I have 8gb and i understand fully that it might be my main problem) and the strain put on my pc after rendering all those npcs and creatures it just cant take it anymore. Anyway. Heres are my: Mod List And latest Papyrus log (after turning on papyrus debug logs in all mods mcm i could) Thank you for everyone who might try to help. If its really the problem with my pc, then nothing can be helped, im saving money to upgrade this little piece of crappy technology. Again thanks to everyone in advance.
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Ive been installing a bunch of mods (approximately 220) and for some reason when i interact with for example a wolf corpse, my game crashes instantly. Id get if this always happened but not every interactable does this, like some cupboards do but some doesnt, even after grabbing some random items and trying to enter my inventory it crashes. If any of you wanna try to figure this out id be more than pleased to help with as much information as i can give about it, i lowkey just wanna play skyrim-
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So when I use a mod that adjusts the weight sliders a little the game will crash. That means pregnancy mods to mods like RND will crash my game as soon as a slider is adjusted. I've checked everything. I have no Idea what the problem is and It's driving me crazy. My game is very stable over all but this seems to be my only issue. Here is my mod list...
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Hello, Does anyone know how to properly read Buffout 4 crash logs? This is the reason for my games crash: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF67202A7D5 Fallout4.exe+0EAA7D5 I will leave the rest of the crash log below. From what I've read the issue is the 0EAA7D5 number at the end. When I go to that [0E] value I remove the mod and test but it just keeps listing a new mod in the [0E] value for the crash. I have been at this for about a week now to no avail. Can anyone help me? Edit: I know you can post your crashes to the buffout 4 forum to get help but since I have a lot of none family friendly mods installed I'd rather not put it there if I don't have to. Full Buffout Crash Log:
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Everytime I try to load a game in FO4, it crashes after about 20 seconds of trying load. Likewise, if I make a new character, 9 times out of 10 it will crash right after I hit enter to confirm my character. I tried to enable papyrus logging in order to see what was going on. Below is my Fallout4.ini papyrus values. Does anyone know why the papyrus logging isn't working? I don't expect anyone to have ideas on the crashing until I get logging working. Might be worth noting that I also have Buffout 4 and it's not generating crash logs either.
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I recently had to reinstall NMM and when i put my mods back in the game no longer boots at all, im at a loss as to what to do next (skyrim SSE) (mod folder in screenshots)
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So I started to reinstall FO4 AAF Mods and Fallout Itself, wanted to try and create Rebecca from Cyberpunk and do some clips from that, however some of these AAF mods keep crashing my game. I suspect it is SOME of my AAF's and not neither my Character Customisation nor Graphics and Visuals, I deactivated all AAF mods and left some of my others on and well will you look at that it actually my AAF mods were causing issues in loading into my game. (After installing some from the instructions of: https://www.loverslab.com/topic/76277-four-play-beginner-friendly-installation-guide-comprehensive-tutorial-to-sexualise-your-fo4/ ) Which Leito, and other animations work when booting up the game it worked. But, alike others I installed... they decide to crash me to my desktop, basically I press load, it loads screen then black screen, which freezes and ends up crashing straight to my desktop (I don't want only humans and dogs, which will be boring so I wanted to include deathclaws, bugs, etc cuz i'm a messed up person lmao). Here is my load order: Irrelevant but here my specs. i7-9700 2Tb Hdd 1Tb SSD 670p intel gtx 1050 ti (im not rich like most people, so don't expect me walking around with a rtx 4090) 500w PSU (that's it) Character Customisation (btw some of these were for my Rebecca save lol) Tactical Tablet Horizon Patch Tactical Tablet 2.0 SuperNaturalEyes Skeletal Adjustments CBBE (yes I use CBBE, don't dare talk into me to change it) Shoe Shoes Shoes Alter ENG (I realised this doesn't wear along with my bikini's so uh I deactivated it for now) RutahTattooPack (For Rebecca tat's) Looks Menu Customization Comp & Looks Menu Extended Hair Colour - ES (get that green hair look for Rebecca or the light green idk) DX Bikini Collection Part 1 (For the style of Rebecca's bikini, dw I know what she wears, look in 'er wiki) CROSS_2077 (for a nice cyberpunk coat on Rebecca) Commonwealth Cuts 2.5.1 CBBE Enhancer (obviously) Additional Body Textures (Performance Choice) Graphics/Visuals/ Vivid Fallout Vivid Waters Vivid Fallout (All-In-One Best Choice) True Grass v-0-3 Stalker Lights Pip-Boy Flashlight Nameplates NAC X Legacy Edition Ill Bill - AIO (to get those signboards lit up, gives that cyberpunk look idk) HUDFramework Extended Dialogue Interface 1.3.6 (realised I didn't need this yet since I dont have the main component yet which changes the looks of the dialogue) Enhanced Lights and FX DEF_UI (deactivated for now) CROSS_CoreGrits Companion Stats (i'm thinking of having a custom look companion for a Lucy ) CBP Physics For F4 Another Pine Forest Finally, AAF Zaz-Extended_Skeleton (I assumed I needed this so I installed it) VIO_Strap-On V3.7z Vinfamy_CP__1_4 Vadermania[AAF] TortureDEVICES TBOS-BT3(bodytalk3, couldn't find 2, I don't remember if they updated it to BT3) Sexharassment1.17.0 Sex Attributes2.7.0 Rufgt's Old Animations (I thought it would be this, since it titled as Old and Old stuff mess up-) RSE_II_Resources_ESM(V1.0) Rogg DD Items Manager v1.0.3 Release_NSFWSoundpack_03_01 Release_CreaturePACKDLC & CreaturePack Release Release_50Shades & FluidPatch RealHandCuffs QuickTrade Mutated Lust (Obviously) Human Resources (Deactivated since this one didn't rlly interest me) FP's (all) - including the patch of neutral Four-Play Animations by crazy four_play_0_0_8_2.7 FO4_AnimationsByLeito_V2.1b.7 Farelle_anim_mod_dev_0.1.2.7 Dongs Of Fallout (didn't install erectile one from Nexus, since I didn't know if I actually needed it, it said don't use both and I didn't know if it meant don't use one of each either erectile or dongs) Diverse Bodies Devious Devices plugs of the commonwealthv112-slot58 (I was hella confused on which to pick) Crazy_Animations (Rug Version - v2.7.7) Combat Strip Lite BraveAnims1.3 bp70F04Sexanimations_2.8 Atomic Lust AAF-Creature-Resourcev1.1.5 AAF_ViolateV1.60 Beta 4 FOMOD AAF_SEU_V1 AAF Beta 161.1 SavageCabbageAnimations UAP and finally... Bed Handjob alt. AAF Themes (yes I have two before ya'll bite my fucking head off, KinkyCreature and Vanilla Sex Animation Theme) Other Unofficial FO4 Patch MCM Horizon (wanted to get rid of this one but this one had to go with my new tactical pad) Homemaker (deactivated, I didn't like having too many stuff that can pile in the game, it is Afterall "1000" items.) Cheat Terminal AWKCR
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Okay, I'm not sure exactly what's causing all this, but I've noticed that I at least get a crash if I try to open any menu or container shortly after entering the overworld. I'm just northwest of Shoal's Rest Farm and if I turn to the waterfall off the cliff to the right, I see a half-dead stag that I had fought and as soon as the waterfall is in view I crash. Though it seems that avoiding looking at the waterfall also makes me crash when I get far enough away, so I really don't know what it is. Unfortunately, this is also the first time since installing all my mods I've actually managed to get out to the overworld. Any ideas as to what might be causing this? When I have time I'll be uninstalling mods one-at-a-time to test it, but it would be nice to have an idea what the problem is going in. Skyrim Update Dawnguard HearthFires Dragonborn Unofficial Skyrim Legendary Edition Patch RaceCompatibility ZaZAnimationPack SexLab SexLabAroused CreatureFramework Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion Devious Devices - Contraptions ApachiiHair ApachiiHairFemales Schlongs of Skyrim - Core BadDogSchlongCore SOSRaceMenu Schlongs of Skyrim SlaveTats SexLab Aroused Creatures SOS - Smurf Average Addon Jugs HentaiCreatures SOS - VectorPlexus Muscular Addon SOS - VectorPlexus Regular Addon MilkModNew MilkModNew HF SLAdventures NonSexLabAnimationPack MilkModNew ZaZ Sandbox Fertility Mode FNIS DibellasCumpulsion-NudeSpell-1-1 CollegeOfWinterholdImmersive 3DNPC MilkMod_MilkPumpsFancy Ebonvale SMIM-Merged-All Inigo Deviously Cursed Loot Slaverun_Reloaded konahrik_accoutrements S_L_U_T_S The Dungeon SimpleSlavery ForgottenCity EggFactory submissivelola_est konahrik_accoutrements_db HearthfireMultiKid RaceMenuPlugin SkyUI RaceCompatibilityUSKPOverride Tainted_Blood AMatterOfTime BarenziahQuestMarkers Daedric Dawnbreaker Konahriks privilege by edhelsereg YiffyAgeConsolidated MoreNastyCritters YiffyAge3DNPCPatch YAInigoPatch YiffyAgeDigi Ordinator - Perks of Skyrim CWIOrdinatorPatch YiffyAgeSchlongs Alternate Start - Live Another Life BooksOfDibella Deviously Cursed Loot LAL AddOn Sorry I don't have a real list, Loot isn't working well for me
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Well, like it says in the title, whenever I enter the main city area, the game crashes. I've tried removing mods, and starting a new game. And nothing is fixing the issue. Here is my load order, and any help would be greatly appreciated. GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCworkshop01.esm=1 DLCCoast.esm=1 DLCworkshop02.esm=1 DLCworkshop03.esm=1 DLCNukaWorld.esm=1 ccbgsfo4045-advarccab.esl=1 ccbgsfo4053-dggoldr.esl=1 ccbgsfo4036-trnsdg.esl=1 ccbgsfo4076-pipmystery.esl=1 ccbgsfo4032-powerarmorskintan.esl=1 ccbgsfo4013-piptan.esl=1 Unofficial Fallout 4 Patch.esp=1 SpringCleaning.esm=1 HUDFramework.esm=1 ArmorKeywords.esm=1 NAC.esm=1 TrueStormsFO4.esm=1 ConcealedArmor.esm=1 CROSS_CosmeticFramework.esm=1 Homemaker.esm=1 VotWMaster.esm=1 four_play_Nudesuits.esm=1 WorkshopFramework.esm=1 CreateFollowers.esm=1 four_play_resources.esm=1 AAF.esm=1 ImmersiveTeleportation.esl=1 AntiqueSynthUniform.esl=1 CROSS_2077.esp=1 CBBE Geisha Bot Skin.esp=1 CROSS_InstituteExpeditionarySuit.esp=1 CROSS_CourserStrigidae.esp=1 CROSS_BrotherhoodRecon.esp=1 TheKite_Railroad_Handmaiden.esp=1 CROSS_MojaveManhunter.esp=1 Vivid Weathers - FO4.esp=1 TrueStormsFO4.esp=1 TrueStormsFO4-FarHarbor.esp=1 TrueStormsFO4-EarlierSunsets.esp=1 TrueStormsFO4-NukaWorld-FH-Compat.esp=1 NAC-FarHarbor.esp=1 Vivid Weathers - FO4 - Far Harbor.esp=1 TrueStormsFO4-EarlierSunsetsFH.esp=1 NAC-NukaWorld.esp=1 SettlementMenuManager.esp=1 The Sanctuary.esp=1 Clean Water - Tropical.esp=1 Crafting Workbench.esp=1 Crafting Workbenches - Automatron DLC.esp=1 dD-Enhanced Blood Basic.esp=1 LootableCars.esp=1 Vault111Settlement.esp=1 Eli_Crafting Shiz 9000.esp=1 ArchUniqueSettlers.esp=1 SC_ExpandedScrapList.esp=1 Useful Generators and Water.esp=1 TrueStormsFO4-ClimateSettings.esp=1 FunctionalDisplays-Collectibles.esp=1 FunctionalDisplays.esp=1 ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1 def_inv_scrap_en.esp=1 WeightlessJunk.esp=1 FunctionalDisplays-MISC-Weightless.esp=1 Armorsmith Extended.esp=1 More Armor Slots - All Dlc.esp=1 More Armor Slots - AWKCR.esp=1 BostonFPSFixAIO.esp=1 coastal-cottage-clean-01.esp=1 Eli_Faction Housing Overhaul - V81.esp=1 RaiderSlaverCamp.esp=1 90sgame.esp=1 fallon's basement overhaul.esp=1 DiamondCitywithoutTrash0.5.esp=1 fasttravelfromindoors.esp=1 The Train.esp=1 FalloutWho.esp=1 Eli_Armour_Compendium.esp=1 FalloutShock apartment.esp=1 DiamondCitywithoutTrash0.21.esp=1 wrvr.esp=1 Mutant Powers.esp=1 WerrsAppHouse.esp=1 UniqueUniques.esp=1 EveryonesBestFriend.esp=1 45autoPistol.esp=1 ReconPack.esp=1 ConcealedArmor.esp=1 DX Courser X-92 Power Suit.esp=1 CROSS_BallisticMask.esp=1 Fixed Trading Prices.esp=1 ImmersiveVendors.esp=1 PD_VisualReload.esp=1 AzarPonytailHairstyles.esp=1 TheyWantThatAss.esp=1 NoAffinityCooldown.esp=1 More Armor Slots - Automatron - AWKCR.esp=1 More Armor Slots - Far Harbor - AWKCR.esp=1 More Armor Slots - Nuka World - AWKCR.esp=1 Live Dismemberment - Mental.esp=1 Live Dismemberment - Mind-Blowing.esp=1 Live Dismemberment - POSTAL.esp=1 Live Dismemberment - Brutal.esp=1 Live Dismemberment - Insane-o.esp=1 Live Dismemberment - Liebermode.esp=1 Live Dismemberment - Regular.esp=1 CompanionStatus.esp=1 Crimsomrider's Outsider's Mark.esp=1 NukaRadBans.esp=1 TheKite_HCD_SynthUniform.esp=1 TheKite_HCD_SynthUniform_Replacer.esp=1 Vault115.esp=1 Ak5C.esp=1 BioshockInspiredPowerArmor.esp=1 Red Rocket Basement.esp=1 four_play.esp=1 WattzLaserGun.esp=1 AlexMakarovPistol.esp=1 Skip New Game Intro.esp=1 GP5.esp=1 MAID_by_Justice.esp=1 Prototype Vault Suit.esp=1 Synths Revamped.esp=1 Move (Get Out the Way).esp=1 fog.esp=1 FemsheppingsVanillaUnzippedVaultSuits.esp=1 ShootingTarget.esp=1 dinomore.esp=1 Crimsomrider's Immersive Market.esp=1 dinoshelf.esp=1 dinoshelf_extra_ammo.esp=1 P90.esp=1 Housekeeping.esp=1 Invisible_Guard_Marker.esp=1 Settler Sandbox Overhaul.esp=1 Vault Meat Paintings.esp=1 CWSS Redux.esp=1 AA HotC - Standalone - SE.esp=1 AA HotC - Standalone - SE - WE.esp=1 SnapBeds.esp=1 Rangergearnew.esp=1 Ranger-Arm.esp=1 CROSS_GoreCrits.esp=1 CROSS_GoreCrits_FarHarborPatch.esp=1 P90NPC.esp=1 KSHairdos.esp=1 Vivid Fallout - All in One - Best Choice.esp=1 The Eyes Of Beauty.esp=1 TheEyesOfBeauty.esp=1 The Eyes of Beauty Looking Stranger.esp=1 Quieter Settlements - Vanilla.esp=1 Quieter Settlements - Wasteland Workshop.esp=1 Quieter Settlements - Contraptions.esp=1 More Where That Came From Diamond City.esp=1 WeightlessAid.esp=1 WeightlessSpecialAmmo.esp=1 FunctionalDisplays-AID-Weightless.esp=1 FunctionalDisplays-Patch-DLC-ALL-Weightless.esp=1 VisibleWeapons.esp=1 Vivid Weathers - Natural Bright.esp=1 Vivid Weathers - Nuka World.esp=1 CBBE.esp=1 MakeYourOwnSynths.esp=1 CREAtiveClutter.esp=1 CIO.esp=1 tracerfollower.esp=1 ASCOCait06.esp=1 ASCOCurie06.esp=1 ASCODanse01.esp=1 ASCOMacCready01.esp=1 ASCOPreston02.esp=1 Natasha_Face_Texture.esp=1 RaceCustomizer.esp=1 Noose - distribution.esp=1 LooksMenu Customization Compendium.esp=1 MiscHairstyle.esp=1 Piper Replacer 2.0 .esp=1 WorkshopPlus.esp=1 CROSS_FoxMask.esp=1 Lore Friendly Posters.esp=1 NaiSynthProstheticArm.esp=1 VotWSpecialVideos.esp=1 Animated_Fannies.esp=1 Vinfamy_CP.esp=1 LivingParasiteArmor.esp=1 Adult Gallery.esp=1 a2b_mof.esp=1 CRX.esp=1 Better Adhesive.esp=1 WonderWoman.esp=1 Claire.esp=1 HarleyQuinnOutfit.esp=1 EFF.esp=1 PlayerHeadTracking.esp=1 More Hair Colors (LMCC) Pack 1.esp=1 BubbleGun.esp=1 DavesPoses.esp=1 Sun's Poses.esp=1 PoseIt.esp=1 GunGS.esp=1 Factor.esp=1 CROSS_RugerMkV.esp=1 CROSS_RugerMkV_NonLethalAddon.esp=1 CROSS_RugerMkV_NonLethal_DLCHelmets.esp.esp=1 DogmeatVaultSuit.esp=1 CreateFollowersDLCAddon.esp=1 Crazy_Multi-Tool.esp=1 Mindless_Sex.esp=1 AAF_Violate.esp=1 NyxSuit.esp=1 ClassicSniper.esp=1 chestoplenty.esp=1 blueteam.esp=1 frankfollower.esp=1 M29Devil.esp=1 TeleportGrenade.esp=1 hopecountychoir.esp=1 ACR-W17.esp=1 ACR-W17 Crafting Workbenches Patch.esp=1 OWR_SFM.esp=1 InstituteRadio.esp=1 falcon3.esp=1 FP_Prostitution.esp=1 M29Devil_KelloggPatch.esp=1 KLPostersAdult.esp=1 Crazy_Animation_Rugs.esp=1 Mutated Lust.esp=1 4PlaySEU.esp=1 [SunJeong] Dva Outfits.esp=1 SettleObjExpandPack.esp=1 Dongs_Of_Fallout.esp=1 FP_VanillaFudge.esp=1 Female Masturbation.esp=1 Atomic Lust.esp=1 Rufgt's Animations.esp=1 FO4_AnimationsByLeito.esp=1 Grim_MaryJane.esp=1 LooksMenu.esp=1 ExtendedHairColors.esp=1 Quad_Accelerator.esp=1 Jacket.esp=1 JEM TheKite_Railroad_Handmaiden VIS-AWKCR-AE Patch.esp=1 Synth Helmet Light.esp=1 Punisher Coat.esp=1 Customizable Vault Suits.esp=1 TheKite_Railroad_Handmaiden AE patch.esp=1 cgsx92am cbbe curvy.esp=1 knightmare.esp=1 batmanbeyond.esp=1 r97r custom vault suits.esp=1 iron man.esp=1 wkz_plunketts_duster.esp=1 lagrieparmor.esp=1 starlordsaa.esp=1 marvelcomicsdeadpool.esp=1 dc comics deadshot.esp=1 lagrieantmanoutfit.esp=1 improved map with visible roads.esp=1 Insignificant Object Remover.esp=1 Blade Runner Shotgun.esp=1 ShinoClosplay Spider Gwen.esp=1 Glock86.esp=1 Eli_Faction Housing Overhaul - Institute.esp=1 Zipsuit.esp=1 rfortaleza2.esp=1 CROSS_Recall.esp=1 Tracer Ghost Suit.esp=1
- 13 replies
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hello i was wondering if someone can help me with my problem when i go to the strip club i bought i get a notification saying that i need to assign lap dance spots and workers but then my game freezes and crashes as it happens and before i had the problem in my phone there was no buy strip club button so i did it through a computer and then i could not hire my workers to come in because the option was not there does anyone know how to fix this and also sorry for the hard to read/understand message i have dyslexia
- 3 replies
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- thesim4
- wickedwims
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Hello, after last patch update, my game crashed every time a sim started reading a book, or when I sped up the time. I removed the Mods folder from the documents, cleared the cache, "fixed the game" in Steam, removed the localthumbcache, and started a new game to check if the game would still crash all over again the moment the sim reads a book while I possibly speed up the time. After the above precautions, the game didn't seem to crash anymore, so it does indeed look like a faulty mod was causing the problem in my beloved saved game position. I checked one mod at a time, updated, disabled, etc. I gradually put them back into the Mods folder, so I could more easily find the culprit. But all the mods I've put into the game and checked this way, one by one, appear to be fine. The new game with the test sim didn't crash once while I was reading the book, though maybe that only happens at a certain skill level? Or maybe when she has items from other mods in her home, when she has downloaded books in her inventory? I don't know. So, when I took all my mods and put them in the game, the game didn't crash - in that new saved position. However, I'm worried that if I remove the new test save position and want to go back to my favorite save game with all my families, items and houses, the problem will reappear. It only just occurred to me that maybe the real problem is elsewhere. I had previously uploaded one older saved game over a newer one, due to issues after updating to the Crystal Creations pack. Some information popped up saying that the Wicked Whims mod couldn't upload some files properly because of this (something along those lines, I can't remember exactly) and that this could cause problems. So is it possible that my game is crashing because of this? So the main question is: What should I do to be able to play my favorite save position without the game crashing, or how should I possibly recover an older save position without causing problems for Wicked Whims and similar mods that have their own subfolders in the saves folder in the documents (Basemental Drugs, Wicked Perversions)? I actually don't know how to recover the older version of the game over the newer one, when I have the Wicked Whims mod (and the others mentioned) in the game, which have their own subfolders in the saves folder. Maybe temporarily removing these mods from the game and saving my favorite position without them will solve my problem...? BUT in that case I need to know if I should delete these mods with everything that belongs to them, including those files in the saves folder. What do I need to delete or do if I somehow want to restore my older save game? Thank you very much for your help. I understand that the ideal solution would probably be to overwrite an older save with a completely new one, but if there is a less drastic solution, I'd rather try it. Thank you.
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Ok so... there are a few things. First of all I can't open Oblivion in Steam but I can when from OBMM, OBSE loader, the Oblivion.exe file, and the Oblivion Launcher? Second, I can start a new game and play just fine (when launching using the previous methods), but when I exit and then try to load a save my game crashes. The sex mechanics work fine (except the club with the knockout affect but I only tested it on some agro-ed bandits). Third: For some reason I have copies of races like this for example: Nord (LIG) Fourth, when I check the command console it keeps saying this: Error in script 010090ea: (null) in File: Lovers with PK.esm Unable to find function definitiion for command 0 in script ". Ok I just tried turning them on and off and now the game crashes when the asshole elf in the other cell starts talking. If I could get some help before I uninstall everything and reinstall it that would be great!
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I recently received a crash on Skyrim AE (which I used the Best of Both Down-grader to downgrade only the code from 1.6.640 to 1.5.97). The common problem is a trigger called "Worldroot Camera." If you can help, please do. Here are the first few lines of my crash latest log... Skyrim SSE v1.5.97 CrashLoggerSSE v1-3-1-0 Nov 12 2022 12:44:49 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF658782628 SkyrimSE.exe+05B2628 movss xmm2, dword ptr [rax+0xF0] SYSTEM SPECS: OS: Microsoft Windows 10 Home v10.0.19041 CPU: AuthenticAMD AMD Ryzen 5 5600H with Radeon Graphics GPU #1: Nvidia TU117M [GeForce GTX 1650 Mobile / Max-Q] GPU #2: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] GPU #3: Microsoft Basic Render Driver PHYSICAL MEMORY: 5.55 GB/5.86 GB PROBABLE CALL STACK: [ 0] 0x7FF658782628 SkyrimSE.exe+05B2628 -> 35562+0x98 movss xmm2, dword ptr [rax+0xF0] [ 1] 0x7FF658781938 SkyrimSE.exe+05B1938 -> 35560+0xD8 mov r15, rax [ 2] 0x7FF658781832 SkyrimSE.exe+05B1832 -> 35559+0x122 nop [ 3] 0x7FF658781301 SkyrimSE.exe+05B1301 -> 35556+0x2E1 cmp dword ptr [0x00007FF65A08D708], 0x02 [ 4] 0x7FF6587835C7 SkyrimSE.exe+05B35C7 -> 35565+0x5D7 test dil, dil [ 5] 0x7FF975CAFE99 hdtSMP64.dll+00BFE99 movzx eax, byte ptr [rbx+0x16] | C:\Games\Faster HDT-SMP\skse64_2_00_20\src\skse64\hdtSMP64\Hooks.cpp:253 ?onFrame@UnkEngine@hdt@@QEAAXXZ [ 6] 0x7FF65877F4F4 SkyrimSE.exe+05AF4F4 -> 35551+0x124 test bl, bl [ 7] 0x7FF65877CC05 SkyrimSE.exe+05ACC05 -> 35545+0x35 call 0x00007FF5DACD0000 [ 8] 0x7FF65951B17A SkyrimSE.exe+134B17A -> 102193+0x11E mov ebx, eax [ 9] 0x7FFA157474B4 KERNEL32.DLL+00174B4 [10] 0x7FFA16E426A1 ntdll.dll+00526A1 REGISTERS: RAX 0x0 (size_t) [0] RCX 0x23EB008F040 (PlayerCharacter*) Flags: 0x00400408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Flags: 0x00400408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Object Reference: File: "Synthesis.esp" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Prisoner" FormID: 0x00000007 FormType: NPC (43) Flags: 0x00400408 kInitialized | kPersistent | kFormRetainsID FormID: 0x00000014 FormType: ActorCharacter (62) RDX 0x5F8 (size_t) [1528] RBX 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" RSP 0x54A534F4B0 (void*) RBP 0x54A534F5A9 (void*) RSI 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" RDI 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" R8 0x7F800000 (size_t) [2139095040] R9 0x3FE6571740000000 (size_t) [4604463426402516992] R10 0xD600C799 (size_t) [3590375321] R11 0x54A534F4D0 (void*) R12 0x23EDFFB9D00 (Main*) R13 0x0 (size_t) [0] R14 0x23EDFFB9D00 (Main*) R15 0x768 (size_t) [1896] STACK: [RSP+0 ] 0x0 (size_t) [0] [RSP+8 ] 0x0 (size_t) [0] [RSP+10 ] 0x0 (size_t) [0] [RSP+18 ] 0x0 (size_t) [0] [RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+28 ] 0x7FF658E492DC (void* -> SkyrimSE.exe+0C792DC ) [RSP+30 ] 0x768 (size_t) [1896] [RSP+38 ] 0x23ECD6E2D01 (void*) [RSP+40 ] 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+48 ] 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+50 ] 0x54A534F5A9 (void*) [RSP+58 ] 0x7FF658781938 (void* -> SkyrimSE.exe+05B1938 mov r15, rax) [RSP+60 ] 0x413EAAA000000000 (size_t) [4701382665192865792] [RSP+68 ] 0x80000000 (size_t) [2147483648] [RSP+70 ] 0x6 (size_t) [6] [RSP+78 ] 0xC1702D083F801804 (size_t) [uint: 13938690360160032772 int: -4508053713549518844] [RSP+80 ] 0x0 (size_t) [0] [RSP+88 ] 0x3F800000 (size_t) [1065353216] [RSP+90 ] 0x80000000BF800000 (size_t) [uint: 9223372040067612672 int: -9223372033641938944] [RSP+98 ] 0x8000000080000000 (size_t) [uint: 9223372039002259456 int: -9223372034707292160] [RSP+A0 ] 0xBE0755EE80000000 (size_t) [uint: 13693007674881343488 int: -4753736398828208128] [RSP+A8 ] 0xBF7DC11D (size_t) [3212689693] [RSP+B0 ] 0x3F7DC11D80000000 (size_t) [4575025128923987968] [RSP+B8 ] 0x80000000BE0755EE (size_t) [uint: 9223372040042927598 int: -9223372033666624018] [RSP+C0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+C8 ] 0x3F80000000000000 (size_t) [4575657221408423936] [RSP+D0 ] 0x28DA9FE9BE18C3C4 (size_t) [2943841132705530820] [RSP+D8 ] 0x37A2F2F580000000 (size_t) [4009033754541555712] [RSP+E0 ] 0xBC35B5A880000000 (size_t) [uint: 13561945588202733568 int: -4884798485506818048] [RSP+E8 ] 0xBF7DC0BE80000000 (size_t) [uint: 13798396757756870656 int: -4648347315952680960] [RSP+F0 ] 0x3DAA5A4C80000000 (size_t) [4443463266965913600] [RSP+F8 ] 0xBE07612680000000 (size_t) [uint: 13693020010027417600 int: -4753724063682134016] [RSP+100] 0x0 (size_t) [0] [RSP+108] 0x0 (size_t) [0] [RSP+110] 0x0 (size_t) [0] [RSP+118] 0x0 (size_t) [0] [RSP+120] 0x768 (size_t) [1896] [RSP+128] 0x23ECD6E2DE0 (void*) [RSP+130] 0x0 (size_t) [0] [RSP+138] 0x0 (size_t) [0] [RSP+140] 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+148] 0x0 (size_t) [0] [RSP+150] 0x23EDFFB9D00 (Main*) [RSP+158] 0x7FF658781832 (void* -> SkyrimSE.exe+05B1832 nop) [RSP+160] 0x2 (size_t) [2] [RSP+168] 0x0 (size_t) [0] [RSP+170] 0x0 (size_t) [0] [RSP+178] 0x23E00000000 (size_t) [2465311227904] [RSP+180] 0x3F800000 (size_t) [1065353216] [RSP+188] 0x7FF658A4FE00 (void* -> SkyrimSE.exe+087FE00 cmp [0x00007FF65B11DEC8], eax) [RSP+190] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+198] 0x23EB00C1A80 (BSShaderAccumulator*) [RSP+1A0] 0x23FCB7C6780 (NiCamera*) RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+1A8] 0x23EB00C1A80 (BSShaderAccumulator*) [RSP+1B0] 0x0 (size_t) [0] [RSP+1B8] 0x7FF658781301 (void* -> SkyrimSE.exe+05B1301 cmp dword ptr [0x00007FF65A08D708], 0x02) [RSP+1C0] 0x0 (size_t) [0] [RSP+1C8] 0x23EDFFB9D00 (Main*) [RSP+1D0] 0x2 (size_t) [2] [RSP+1D8] 0x7FF65B0F7BE0 (void* -> SkyrimSE.exe+2F27BE0 add [rax], al) [RSP+1E0] 0x2406E44BB00 (void*) [RSP+1E8] 0x23EA30B1B80 (BSGeometryListCullingProcess*) [RSP+1F0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1F8] 0x7FF65908E1F7 (void* -> SkyrimSE.exe+0EBE1F7 nop) [RSP+200] 0x2400B633CE0 (TESObjectLAND*) File: "Synthesis.esp" Flags: 0x00000008 kInitialized FormID: 0x0000A865 FormType: Land (72) [RSP+208] 0x23FF19D1080 (NiNode*) RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 2 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 27 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound [RSP+210] 0x0 (size_t) [0] [RSP+218] 0x7FF65948D5A9 (void* -> SkyrimSE.exe+12BD5A9 mov eax, [0x00007FF65B1FC8DC]) [RSP+220] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+228] 0x0 (size_t) [0] [RSP+230] 0x0 (size_t) [0] [RSP+238] 0x23FF19D1080 (NiNode*)