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Better NPC Support for Devious Devices
By Kharos
Better NPC Support for Devious Devices
An add-on for Devious Devices to improve support for NPCs.
Latest Version: 0.6 (2022-02-19), this version is for DD 5.x only
Latest Version supporting DD 4.X: 0.2 (2021-01-27)
Current functionality:
Restore missing effects after NPC is reloaded by the game engine (for example after loading screen). Restore missing effects after NPC's inventory has changed (for example after player giving new equipment to follower). Prevent bound NPCs from using weapons and spells in combat; they will use bound combat if enabled in Devious Devices settings. Allow manipulation of some NPC devices (insert/remove panel gag plug, link/unlink DCUR rubber gloves with D-links). Escape system: If enabled in MCM this allows NPCs to struggle and maybe escape their devices.
Current Limitations:
Restoring missing effects may take a few seconds. During that time, devices may flicker as they are being refreshed. Sandboxing packages (especially of followers) might cause NPCs to use furniture even with bound hands, which will look wrong.
Compatibility:
This mod should work correctly with Devious Devices that are added by other mods. This mod does not replace NPC packages outside of combat, so it should be fully compatible with NPCs that have custom AI like Paradise Halls slaves, Serana, or custom followers.
The drawback is that their custom AI may occasionally break the bound hands animation (if they are bound), for example when sandboxing. This mod might interfere with bondage furniture mods (DD Contraptions, ZAP). More testing is required.
Credits:
Everybody working on Devious Devices mods. You are the reason for this mod. Especially Kimy for patiently answering my questions about the inner workings of Devious Devices, allowing me to understand why things are partially working for some NPCs without this mod, but not at all for some other NPCs. Me.
License:
Released under CC0 license (included in the archive). My hope is that at some point in the future most of the code might end up in Devious Devices, making this mod unnecessary.
Github:
https://github.com/RealHandcuffs/Better-NPC-Support-for-Devious-Devices
Changelog:
17419 downloads
Updated
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Arsenic Conversion - Esme Outfit - TBD/TBD SE
By Guest
== Description ==
A conversion of Lully's Daz3d outfit Esme Outfit along with its texture pack 7th Ave by 3D-Arena to Skyrim.
The outfit comes in 3 flavors: Normal, Lewd, and Extra Lewd. Choose the one that fits your style *wink* *wink*
== Updates ==
v1.0: Initial Release
== Requirement ==
CBBE Textures
XMPSE
== How to Get ==
Use AddItemMenu - Ultimate Mod Explorer
Or type "help Esme" in console
== Credits ==
Lully for the original outfit.
3D-Arena for the texture pack.
== Tools Used ==
Blender
Nifskope
Paint.net
4541 downloads
Updated
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Ashes - The Price of Stupid
By Pamatronic
This is a small flavor addon for my Death mod of choice, Ashes.
In the Original, whenever you die, you will respawn with an increasingly punishing debuff, which will reset on Level up.
All fine and dandy, but if you are like me and are bad at videogames, you might fall behind the curve to far and are left with a crippling debuff which will force you to hide behind Lydia for the next few hours.
And since nobody wants that, I wrote this small addon which allows you to do the Rich people thing and just throw money at the problem.
So what does this mod do exactly?
It adds the "Altair of Greed" to the Whiterun catacombs. Here you can pay a hefty sum (15.000 Gold) to reset Ashes Injuries and Debuffs.
Reqirements:
The Original Ashes mod (duh...)
-SE: https://www.nexusmods.com/skyrimspecialedition/mods/19234
-LE: https://www.nexusmods.com/skyrim/mods/92743
overwrite the originals esp when asked.
488 downloads
- death
- death alternative
- (and 3 more)
Updated
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Obscure patches (January 2022)
By DeepBlueFrog
Obscure patches are a collection of patches and small mods I made to tweak my own game.
I am releasing them here in case anyone is interested in giving them a try.
Some disclaimers:
- These patches require their original mods (follow the links provided on this page)
- I have no intention of supporting them beyind answering a few questions or quick fixes. I do not need to embark on any new mod at this time.
- These are released as loose files only, which means you will have to remember to delete the patches (and their scripts) if you ever upgrade the original mods they are based on.
Devious Devices 4.0 patch
Description:
Fixes activation of random effects for custom devices (like the Milk Harness in Stories or critters in Parasites)
Requirements: Devious Devices Integration 4.0
Puppet Master Patch
Description:
- Added support for storageUtil triggers to cast the Puppet Master spell in a script
:: Used in Hormones, Alicia and Mind Control)
- I will remove it if Puppet Master is ever updated with similar scripted calls.
Requirements: Puppet Master 1.7
http://www.loverslab.com/files/file/463-puppet-master/
SexLab Dangerous Night Patch
Description:
- Added safeguards to prevent warnings in logs for empty locations and keywords
Requirements: SexLab Dangerous Night 2.2
http://www.loverslab.com/files/file/500-sexlab-dangerous-nights-2/
SexLab Release Patch
Description:
- Disabled 'release' while riding a horse
- I will remove it as soon as SexLab Release is updated.
Requirements: SexLab Release 1.3
http://www.loverslab.com/files/file/790-sexlab-release-v13/
SexLab Warm Bodies Plus
Description:
- Added support to get warmth from additional activities (running, fighting, riding a horse, combat)
:: Updated for compatibility with Frostfall 3.0 (old Frostfall no longer supported)
:: Added global variable to configure the base heating rate
:: Added compatibility with my other mods (Stories, Hormones and SD+)
- See full description here: http://www.loverslab.com/blog/60/entry-423-sexlab-warm-bodies-tweaked/
Requirements:
http://www.loverslab.com/files/file/514-sexlab-warmbodies-frostfall-plugin/
Priests of TERA
Description:
- Added unique outfits for priests across Skyrim to reflect their divine role
- Made armors more rare and exotic (limited to merchand, caravan and boss level loot)
Requirements:
http://www.nexusmods.com/skyrim/mods/25846/?
Jack Ga Monster Lore
Description:
- Contained new creatures to Eastmarch and Halljmarch
- Added book to Arcaeneum to make new creatures more lore friendly
- Added a few tweaks to select locations to fit in the back story
Requirements:
http://steamcommunity.com/sharedfiles/filedetails/?id=222035755
SexLab Skooma Whore
Description:
:: Packaged updated scripts
:: Fixed missing SexLab property
Requirements:
http://www.loverslab.com/files/file/1378-sexlab-skooma-whore/
SexLab Stop Combat
Description:
:: Fixed incorrect SexLab property
:: Plugged a bug about missing values to trigger sex scenes (needs to be more tested)
Requirements:
http://www.loverslab.com/files/file/1057-sexlab-stop-combat/
Wolfclub
Description:
:: Added conditions to scenes and scripts (trigger only in the cave)
:: Changed location of final chapter for better compatibility with SD+
Requirements:
http://www.loverslab.com/files/file/1523-wolfclub-20150924-alpha/
99393 downloads
Updated
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Cosio patch for Aesthetic Skin
By bebop
A Cosio patch for Aesthetic Skin of Namida 1126
Requirement :
The original mod ( cbbe version) https://www.nexusmods.com/skyrim/mods/106086
Installation :
put all dds here
\Skyrim\Data\textures\actors\character\female
overwrite and You are good to go
766 downloads
Updated
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Rosa "Round-Bottom"
By kofman77
ABOUT THE MOD(S)
-Rosa the Follower-
Rosa is an uniquely yet oddly dressed (to put it mildly), sun-baked and rather tall Nord(?) barbarian who's lethally proficient with 2-handed weapons. She is marked essential and should you the Dragonborn take interest, is very much available for marriage. She can also level up with the Dragonborn as she travels in your adventures. Now the follower mod comes with a FOMOD installer to better tailor your experience with Rosa.
-The Brazen Armor set-
Also available is a completely revamped (again!) standalone Brazen Dragonbone Heavy Armor set for your Dragonborn to don themselves with. The armor has been made for both CBBE and UUNP, with Bodyslide 2 files (with HDT variants) provided for both types. For the first time ever, full MALE SUPPORT (uses SOS male body) has been added to the armor. Now both genders can enjoy the brazenly goodness. ?
The armor can now be made in any forge, provided you have the Dragonsmithing perk.
...or you can be a dirty little cheat and type ---help "brazen"--- in the console commands. =P
If you use other mods like the Dragonbone Marauder and Barbarian and now Bikini sets, you'll notice this armor shares some modularity with them. So don't be afraid to mix and match with the pieces!
If you still prefer the original Rosa/Brazen armor mods, the legacy files can be acquired here.
-Race Menu V3 JSlot File-
For RaceMenu users, a preset file has be provided for those who want to play as Rosa. READ THE README.doc first, provided in with the preset, to know which mods are required for the preset to properly work.
-File Summary Review-
CLICK THE SPOILER TAB TO REVIEW THE FILES IN BRIEF.
WHERE TO FIND HER
You can find her at Angi's Camp, just south of Falkreath, high up in the Jerall Mountains.
KNOW ISSUES/INCOMPATIBILITIES
REQUIREMENTS
-Rosa Standard Follower Files-
A legit and most up to date install of Skyrim
-Rosa HDT Follower Files-
A legit and most up to date install of Skyrim
AND
>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<
XP32 Maximum Skeleton (EXTENDED) and HDT Physics Extension
>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<
Schlongs of Skyrim - Needed only if you plan on using the armor for male characters.
...oh and DON'T FORGET to check the requirements for the above mods as well!
CREDITS & GRADITUDES
-For Rosa-
Macbain for making this whole thing even possible by turning my character into a follower, and for helping with testing! FOREVER GRATEFUL I AM. (Be a pal and check out his mods!)
Wenderer for the wonderful FOMOD creation tool.
Gabriel Mailhot for the ever so enchanting The Eyes Of Beauty mod.
Caliente for her EXCELLENT CBBE body mod and for the absolutely ESSENTIAL Bodyslide 2 & Outfit Studio Program.
expired6978 for the awesome Race Menu mod.
XP32 for his XP32 Maximum Skeleton mod.
EliteCheat for his *ahem* certain hair meshes and for allowing other modders like me to use it.
HelloSanta for SGHairs (Google it)
DD AKT for the criminally underrated univision Face Mod. (This mod wears a female face lovely indeed!)
Svarog for his Body Options textures. (Wouldn't be Rosa without those spots.)
btn2k3 for his work on Unified UNP
-For the Brazen Armor-
Trumpdog for his continued help and technical expertise getting some of the armor meshes functional. This revamped armor update would NOT be possible without him. THANK YOU MY FRIEND! Please be a pal and check out his mods!
NiseTanaka for continuing to inspire me as a mod maker and for the free use of his Bikini Armor mod.
sandy2211 for subliminally suggesting that I help the men folk have some male support.
Severus616 for allowing me the use of his fur vest meshes from his lovley Fox and Wolf mod.
ChronoTrigger77 for allowing me the use of some of his assets from his excellent Remodeled Armor Mod.
Shockero for allowing me the use of his pouch/sling meshes from his superb Dragonbone Barbarian mod.
Edhildil for allowing me to use his Skimpy Dragonbone armor as a base for the original Brazen armor set.
The fine folks behind "Schlongs of Skyrim" for their open permissions in allowing me to use their male body, as a base to make the male version of the brazen armor.
TesTiger2 for his AWESOME mesh resource pack.
I'd also like to give my thanks to those brave few who dared to risk blowing up their own rigs just to test my mods, and in no particular order:
Deadenvy
Arthenon
Enjuno
Mart0206
Gassernorm
TornFlesh
chajapa
...and of course to Bethesda, for making one heck of a addicting game to mod!
PERMISSIONS
If there's something particular you want ask, feel free to reach me out.
If any issues are encountered while using this mod, please let me know so we (me and Cavinano) can effect a fix! Be sure to post an image of my char during your adventures! It'll mean much more to me than some silly Like Button.
Enjoy!
57589 downloads
Updated
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My Botox Files
Some new files are up.....................
----------------- Any of my patched files for other mods that are in download section require "textures" file found in download section. Open archive in folder on desktop. It is a textures folder. Any user can throw/merge that texture folder into data folder. If you use MO merge it with texture folder found in MO/Mods/Botox. It is textures for hair that males and females use. If you already have "My Botox Files" installed you only need MKSH for the male hair textures, copy and paste. This is only for mods that I have patched.
My Botox Files:
***Do not run my files with Botox.esp active,it needs to present,but not active. These files should not be used with CharGen.esp active. NO ESP ACTIVE with these files, some NPCs will not look right with CharGen active,Botox should not be active as well,only present/installed. I only use CharGen.esp's for patching. CharGen file fixes invisible npcs and hair rendering problem, but it conflicts with mods that have npcs with vanilla hair records.These files are for Non-CharGen users.
What do we get? I had three objectives with my Botox files, 1. Keep it esp free as mod was originally intended(Great for compatibility)
1. Add new/different hairs to Main NPCs(also cleaned dirty faces)
2. Get rid of weird hair rendering nuisance.
These files are to be manually installed, if you do not use MO you should maybe backup your current Botox files or be prepared to reinstall Botox if you don't like my files and want to go back to using Botox w/ CharGen. Non-CharGen users should not be as concerned about backing up files.
My solution for weird hair glitch is not without compromise. The NPCs that were at risk of having weird hair glitch is almost entirely comprised of Bandits,Soldiers,Guards,basically any type of NPC you can think of that has generic name(warlock,witch,vigilant) On these NPCs, with this method, I could not patch all npcs with hair,hairline,extra HL. A few of those npcs if inspected real thoroughly you can find very small imperfections with few hairs. I made sure all 6 female guards and soldiers got hair without imperfections on account you might chat with them,opposed to put them down in combat.On my end I have to look hard to find minor imperfections that some hairs have without extra hairline, trade off is great being there are no weird hair glitches.
Optional Files Info
*Falskaar face data- AlexanderJVelicky is the owner of Falskaar and presides over it's main files.
This mod is not supported by AlexanderJVelicky in any way, shape or form,
and is an independent mod with it's own responsibilities and faults.
I am only loading up face data and for males some textures for new hairs. I did not touch/edit Falskaar.esm, only regenerated face data
Falskaar is required, I left link just below, all credits for Falskaar go to AlexanderJVelicky
Credits: Botox for Skyrim https://www.nexusmods.com/skyrim/mods/89635/
KS Hairdos Renewal https://www.nexusmods.com/skyrim/mods/68311/
Beyond Skyrim - Bruma https://www.nexusmods.com/skyrim/mods/84946/ *only for optional file
OBIS https://www.nexusmods.com/skyrim/mods/31264 *only for optional file
Falskaar https://www.nexusmods.com/skyrim/mods/37994/ *only for optional file
HG Hairdos
***********
New Botox is incoming over on Nexus. I except it to be very good mod,Read there will be improvements to the face morphs,specifically more variety. So I'm not going to update 5-6 npcs with shity hair selections on my end. I'm busy doing others stuffs to merit improving a mod that had little support
****************** Botox Npc Replacer Mod *********************************
Botox can be simplified by all users and can be used as a small npc replacer mod. Let's say you have all the NPC replacer mods out there, in game 9 out 10 named npcs have an esp in LO referencing those npcs and giving them good looks,thats nice. But what about the other 10% of named npcs that are vanilla ugly? Very simply idea solves this through Botox. Let's say you Download Botox from Nexus,manually.Open the archive on desktop.Go to meshes/actors/character/facegendata/facegeom for this exercise we are going to remove any folder that is not skyrim,hearthfire,dawnguard,dragonborn that is found with the headdata(nif/dds). Once those non vanilla folders are out,copy and paste remaining folders(Skyrim,HF,Dawnguard,Dragonborn) to folder on desktop. Now open skyrim,HF,Dawnguard,dragonborn folders in Botox mod and delete contents.
Do the same on textures side. Now you have empty Botox,no head data in botox folders. Find the id# for any vanilla npc you want botox replacer(id# = name of nif/dds) And drag head data(nif/dds)from backup folders on desktop back into your botox folders. Get all the toons back into botox that you want and rearchieve and install.You can have a 10-20-50 botox npc replacer mod that is esp free and does not reference the npcs that are covered in it. If you use nexus version your probably only grabbing named npcs which should not give you any problems in game being invisible or with weird hair, that only happens on non placed npcs and most/nearly all of the named npcs are physically placed in game.
5074 downloads
Updated
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Hinako Standalone Follower (High Poly Head)- inspired by Blue Reflection by Mel Kishida
By HusbandoTech
So I released my Illia Replacer a while ago and promised alternate versions and a standalone follower version. So, I combined both ideas and thought that I could spice it up a bit.
As a "man of culture", The game Blue Reflection came into my mind ,since I had it for a while now and just bought its sequel. I am so mesmerized by how natural the art style looked, especially the character designs, for an anime JRPG.
So here is a follower inspired by the 1st game's main heroine Hinako Shirai (who is also present as a secondary character in the sequel.). I based her look on her normal school uniform appearance. Her facial structure is the same as my Illia replacer, but anything else is modified to match Hinako's appearance.
Her body is a UUNP variant and she wears a custom Sailor Uniform (with stats same as Leather Armor). Her voice is FemaleYoungEager.
She uses a custom Crystal sword (that has the same enchantment as Chillrend), and uses defense and lightning magic.
You can meet her at the Drunken Huntsman in Riverwood. Essential and Marriable (let's put this on western context where everyone wearing a uniform is a college student and 18 and above. Like this and this).
Requires:
XMPSE - XP32 Maximum Skeleton Extended (because she has jiggles)
Credits:
High Poly Head- Kouleifoh
Pretty Face Eyebrows- tktk
High Poly Pretty Face eyebrows- asherz
UNP - dimon99
Bodyslide- Caliente
HDT Physics Extensions - HydrogensaysHDT
XMPSE - XP32 and Groovtama
Remodeled Armor- ChronoTrigger77
Fair Skin- HHaley
mikan eyes- nerunerune
thePure Skin- Anini and Regenbot03
Tintmask- darrenstone
Crystal Edge - Kiriavark
Japanese School Uniform- Arsenic (asenasen)
niniHair - Nini
1263 downloads
Updated
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Illia Replacer High Poly Head Standalone UUNP
By HusbandoTech
This is just a simple replacer for Illia (the Ice Witch follower in Darklight Tower). This also makes her available for marriage, and levels up with the player.
I made her face using High Poly Head by Kouleifoh and tried my best to copy a certain paywall mod creator's waifu model (whose screenshots has been scattered in every WCIF Skyrim Mod forum).
Her body is a UUNP HDT variant. She has her own standalone body and skin, so she won't be affected by your body and skin replacers.
The robes are also included.
I don't have SE/AE at this moment but, FEEL FREE TO CONVERT IT TO SE/AE. Just give me credit (it won't hurt , I promise)
Requires:
XMPSE - XP32 Maximum Skeleton Extended (because she has jiggles)
Credits:
High Poly Head- Kouleifoh
Pretty Face Eyebrows- tktk
High Poly Pretty Face eyebrows- asherz
UNP - dimon99
Bodyslide- Caliente
HDT Physics Extensions - HydrogensaysHDT
XMPSE - XP32 and Groovtama
Remodeled Armor- ChronoTrigger77
KS Hairdos- Kalilies
Fair Skin- HHaley
thePure Skin- Anini and Regenbot03
Tintmask- darrenstone
639 downloads
Updated
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Arsenic Conversion - Japanese School Uniform - UNP
By Guest
== Description ==
A conversion of IH Kang's Daz3d outfit H&C Japanese School Uniforms to Skyrim.
It's an old conversion I forgot to finish in 2017 so it's still using the original UNP body. Please note that it's very old and the weight isn't perfect.
== Updates ==
v1.0: Initial Release
== Requirement ==
UNP Textures
XMPSE
== How to Get ==
Use AddItemMenu - Ultimate Mod Explorer
Or type "help Japanese" in console
== Credits ==
IH Kang for the original outfit.
== Tools Used ==
Blender
Nifskope
Paint.net
3370 downloads
- conversion
- daz3d
- (and 1 more)
Updated
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modern scroll
By lordarked
this is a modern city is a mod like moderntown but this much better and big also have npcs around,this is a port from original is SE version, i upload with autorization of owner .
the door is on riverwood a book on the floor is a spell teleport to the city see the pictures for see location of the book
the place expand twice of the size more npcs and places to explore
559 downloads
Updated
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asop1290 Followers
By ther1pper
Ever wanted asop1290's Nari and/or Luna as a character to follow you around or just watch them get railed....well I did, so I did this.
A little backstory
So awhile ago I saw a video some girl getting fucked by Reiklings and thought "that's pretty hot" I then saw the guy who made it had posted a face and bodyslide preset of the character. I decided I wanted to use her for a story later and decided to try to turn her into a follower after asking asop1290 and he said yes. My dumbass forget to use the head so while importing her head repeatedly shit just didn't want to work. However finally, months later, I got it working when I properly decided to add in the damn head to the files. Now they are all finished. Moral of the story, check everything when creating a follower and exporting the head, odds are you are missing shit.
So here's Nari and Luna who's descriptions he may or may not write. They both use CBBE bodies with a custom preset that I have added to the files as well. The esp is named after asop1290's Loverslab and Hentaimachina profile.
Nari Curveblade
Bio: General Nari Curveblade is well respected by both her own soldiers and the enemy. Her strength is unquestioned, and the few soldiers who have seen her up close tell stories around the campfire of her huge perfect ass. A disagreement with the queen has resulted in her unjust removal from the military, but many people still support her. She has been working as a mercenary, some say with a gang of bandits under her command. Much of her time is spent at the taverns for Intel and new customers.
Combat: Should Dual Weld Ebony Daggers.
Luna Belledove
Bio: Princess Luna Belledove is looked on with envy and lust by almost everyone on the continent. Whoever the lucky man is who gets to marry her will not only inherit a great kingdom, but it is said that every possible flattering compliment about her is true, especially in regards to her ass. She is currently too busy for courting, spending her time preparing for the return of parliament, when it is expected that she will be officially crowned the next queen. As a confident and intelligent expert mage, she sometimes wants to escape the security of her guards and spend time at the local taverns to relax and meet her subjects.
Combat: Fully Heals herself with Grand Heal and uses Fireballs.
I got his permission to post this follower and can take it down if he wants as well if need be.
Location:
The Bee and Barb in Riften.
Lemme know if there are any issues.
Be sure to also watch asop1290's videos if you are to gangbangs, girls getting railed by animals, or both at the same time.
Credits:
asop1290 obviously for his characters and allowing me to use his characters face and body preset Lunari Race by bhaktisean CBBE Body by Caliente Infernal Succubus armor by Melodic BDO karlstein leggings by I think NINI, Dint, and RGB03 S&D crow armor(boots) by a person who's name I can't find BDO floree armor by Dint Farah shoes by Melodic Dwiss glasses: by dwiss? raptor4d4 for testing the mod2527 downloads
Updated
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UUNP-HDT-BODYSLIDE-FEMALE-BODY-SHAPE
By t.ara
This one seems to me to become my new reference-body of SKYRIM later. The SHAPE is mostly fine looking in any sort of animation and situation.
Can be used as a new reference, as a slider-shape or for a new follower.
Credits go to the creators of BS and the UUNP-Body-Type.
1046 downloads
Updated
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A Werewolf Should Know Decency
By Erundil
YOU ARE NOT ALLOWED TO USE MY WORK IN PAID MODS.
-----------------------------------------------------------------------------
A werewolf should really know some decency and dress up after transforming back to human form. No one wants to see that ass, ok?
WHAT IT DOES
It re-equips all your gear and spells when you transform from a werewolf back to human form. Including your power. And it puts your left hand items back in your left hand instead in your right.
ATTENTION: there is a time lag before the re-equipping happens. It's due to the transformation anim taking longer than it seems to. Just be patient, your char will get dressed. Give it 5-10 sec.
A LITTLE BACKSTORY
Those who know my other mods can probably guess that for me it wasn't about decency, but convenience. It truly is a bother to equip every piece of armor, every weapon and every spell again, just because I transformed once. Especially the power. Jeez, I just used the Beast Form transformation power. Why would the game unequip it, come on? Of all the things, why this?
So here's a fix. It's not the first one around, and being a lazy person I wouldn't make my own if it wasn't out of necessity. All the other mods I found had some serious flaws - incompatible with Dawnguard, with RaceCompatibility, overwriting records I needed for something else, weird handling of crossbows, weird handling of left-hand weapon, ignoring non-vanilla slots (like for example underwear, wings, backpacks).
I've never written a script for Skyrim before. I tinkered with Morrowind around 2003, but back in the day you wouldn't even need to compile it! The code structure was easier too... Anyway, it's 2019, I taught myself the Skyrim version of Papyrus, and there it is, behold. I managed to work around almost every bug Bethesda has thrown at me, except for the torch. It's bugged so I decided not to re-equip it. Sorry, but Beth fucked up torches badly. Don't believe me? Try mounting a horse holding a torch. See where the torch goes. Enough said. Congratulations, Bethesda.
Anyway, I was considering not re-equipping the torch in the first place, so it kinda works for me. When you transform back, you should avoid being seen doing it. The torch draws attention, so lighting it should be a conscious choice, rather than a scripted, automatic action.
REQUIREMENTS
This mod was made for use with:
- Dawnguard (required)
- SKSE (very required)
- RaceCompatibility (the script is based on it - will work without RaceCompatibility, but it's better to have it)
The QF_PlayerWerewolfQuest_0002BA16 script is all good, same in Dawnguard / vanilla and not even covered by RaceCompatibility.
PlayerWerewolfChangeScript however differs between Dawnguard and vanilla. Analyzing the code, using Dawnguard version but playing vanilla shouldn't break the game, but it might throw errors and maybe, *maybe* bloat your save. RaceCompatibility further changes the script, but not in a game breaking way.
INCOMPATIBILITIES
This mod will conflict with any other that relies on changes in any of the 2 scripts:
- PlayerWerewolfChangeScript
- QF_PlayerWerewolfQuest_0002BA16
Sometimes the script is packed in the BSA, so you may not know you're overwriting it with my mod.
CREDITS
Every script author who provides the source code. The real MVPs. On the other hand fuck the authors who keep the source for themselves
Creation Kit Wiki was helpful too, so kudos to all the contributors.
My code is roughly based on Werewolf Aftermath Re-Equipper by Korodic.
Oh, and the img idea is from WereWolf Return Form No Naked by aaa. It's crude and simple, but caught my fancy.
399 downloads
Updated
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SKSE Launch Patch
By Erundil
YOU ARE NOT ALLOWED TO USE MY WORK IN PAID MODS.
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SPECIAL EDITION DOES NOT EXISTS
Special Edition is so fucked up in terms of how it loads and organizes mods, so that a tool as simple as mine just doesn't cut it anymore.
You need an actual mod manager (or just don't use mods at all). My personal reccomendation is Mod Organizer 2.
USE EITHER THIS OR MOD MANAGERS
Because of how mod managers work, my patch is incompatible with them. I'm not going to fix that - if you're using a mod manager, you don't need my patch anyway.
HOW TO USE IT
Just run it. Execute it. Start the EXE file.
Oh, and of course you need SKSE installed. It's an SKSE patch after all.
WHAT IT DOES
This patch allows you to run Skyrim+SKSE:
- from your regular Desktop shortcut
- from Skyrim Launcher
- from Steam client
- or even starting TESV.exe directly
- oh, the shortcut generated by SKSE will work too, but now you don't really need it
HOW IT WORKS
When you run this patch:
- it extracts it's own version of TESV.exe, which not only starts SKSE, but also hides its ugly command line window
- right before extracting its own file, it renames official TESV.exe to TESV_original.exe
- it edits or creates from scratch an INI file (SKSE.ini), which tells SKSE to work on TESV_original.exe instead of TESV.exe
WHY IT'S SO AWESOME
1. 1. It's neat - doesn't pop up a console window, like regular SKSE does.
2. Because this patch will work with any version of SKSE, including those yet to come
3. Because it doesn't conflict with mods, that use their own SKSE.ini file, since it edits the file, not places a new one
4. In case of new Skyrim or SKSE version you only have to run the patch again
5. If you overwrite SKSE.ini with some mods, executing the patch again will solve the problem
6. Although this patch is written in English, it will work with any language version of the game
2333 downloads
Updated
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Submitted
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Bijin Skin petite / flat boobs texture UNP
By Co11ector
This is an edit of Bijin's Skin texture mod which removes the dark shadow under the breasts, allowing for flat or small breasted characters.
All credit goes to Bijin / rxkx22.
The edit was not made by me. That was done by a friend, who let me upload it here. I don't know how to make any changes you may request.
The files included are only the main files of Bijin's skin mod (from the link below), but with the edited femalebody_1.dds, and edited femalebody_1_msn.dds files.
https://www.nexusmods.com/skyrim/mods/91953
You can use the diffuse map (femalebody_1.dds) by itself, but if you want to use the normal map (femalebody_1_msn.dds) for added flatness, you'll have to use the other msn.dds files for the head and hands as well, which were taken from another one of Bijin's mods: https://www.nexusmods.com/skyrim/mods/40038
which are also included here.
658 downloads
- bijin skin
- texture
- (and 4 more)
Updated
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Arsenic Conversion - Plastered Underwear - TBD
By Guest
== Description ==
A conversion of DubTH's extremely sexy Daz3d underwear to Skyrim.
The outfit comes with TBD LE and SE support.
== Updates ==
v1.0: Initial Release
== Requirement ==
CBBE Textures
XMPSE
== How to Get ==
Use AddItemMenu - Ultimate Mod Explorer
Or type "help Plaster" in console
== Credits ==
DubTH for the original outfit.
== Tools Used ==
Blender
Nifskope
Paint.net
2724 downloads
Submitted
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Sorlis Balarn's Treasure
By aravis7
The mod is back, thanks to komotor who allowed me to upload the required animations : )
SSE version: https://www.loverslab.com/topic/123948-sorlis-balarns-treasure-se/
This is a little dungeon/quest mod designed to take advantage of komotor machines animations in a lore friendly way. To begin, talk to Julia, an archeologist looking for adventures, who rests in a small camp, south of Darklight tower in the Rift.
In addition, finishing the quest will offer you a nice dwemer styled house and a permanent lover similar to the ones from amorous adventures. Be aware though that the outcome of the mod will depend on your speechcraft skill^^.
Very important: please add bBorderRegionsEnabled=0 in your C:\Users\username\Documents\My Games\Skyrim\Skyrim.ini file, under [general]. Otherwise the quest won't progress normally, since it will require you to go beyond the game borders. If you have Mod Organizer, you also need to modify your Skyrim.ini in the profile directory.
This mod also has many fade to black, so if you want them to work, make sure that your enb uses ApplyGameColorCorrection.
Requirements:
Sexlab
Dawnguard
Leito animation pack (kiss scene): https://www.loverslab.com/topic/56976-slal-animations-by-leito-91216/
Fuz roh d'oh (not a hard requirement, but it will allow you to read the dialogues more easily): https://www.nexusmods.com/skyrim/mods/14884?tab=images
FNIS and SLAL (run FNIS before loading the mod and tick the animations in SLAL MCM menu)
If you have komotor animation pack installed, place this mod below in the load order.
Translations:
Spanish by ibsinglo: https://www.loverslab.com/files/file/10634-sorlis-balarns-treasure-en-español/
Credits:
Machines animations from komotor: https://komanim.art/ Many thanks for your help : )
Witcher 2 - Nilfgaardian Mage Outfit by WesleyWalesAnderson :https://www.nexusmods.com/skyrim/mods/37012/?
Morrowind Dwemer Resources by David Brasher and Enter_77 : https://www.nexusmods.com/skyrim/mods/76379/?
Dwarven Colossus - Mihail Monsters and Animals (Mihail immersive add-ons - ESO) by Mihail Romanov: https://www.nexusmods.com/skyrim/mods/82055/?
Dwarven Bikini Armor by nisekoflio:https://www.nexusmods.com/skyrim/mods/76214/?
31077 downloads
Updated
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Apropos2 Rape Descriptions NONCON edit
Apropos2 Rape Descriptions NONCON edit Version 1.0.8 (yeah these version numbers are made up, what about it?)
What is this?
These files contain an edit of the rape descriptions in the mod Apropos2, based on Apropos2 Text DB Update version 0.6.14. The new database aims to ensure every rape description is NONCONSENTUAL, and changes messages to more darkly fit that theme. With gooser's and Eadoo's permission I'm sharing this db to all who are interested. You will need Apropos2, and Apropos2 Text DB Update is highly recommended.
The version I made based on only the Apropos2 database is here. That database was done in less time and, being my first attempt, done with less skill. They are different, and incompatible, thus the seperate post. This database is recommended instead.
Okay, but why?
Apropos2 is great, and so is Apropos2 Text DB Update, but without theme options it's jarring to go from a message about a character hating the rape to non-rapey "I actually wanted this"/"Weee I love rape" type themes back to struggling. I'd rather not have the second type at all, considering it doesn't quite fit the description of rape. My personal preference is for the rape themes to be cruel/merciless and unwanted, even if pleasurable. The pleasure messages would be forced/shameful and explicitly nonconsensual.
The only way to make sure ONLY those type of descriptions were used (during rape) was to go comb the database line by line mass editting, filtering and replacing text. So I did just that. Unsurprisingly, this was a very time consuming project, but now the deed is done. The vast majority of messages should be consistent, but it's possible a few unthematic messages slipped through. If you see any immersion breaking messages or typos, let me know.
What are the actual changes?
Summary (first version):
Here is a longer list of changes (all that I remembered to log, anyways). This list doesn't include changes made in newer versions.
Why the different versions?
For reasons not entirely known, sometimes synonyms won't display in game. Someone mentioned that frequent alt-tabbing may contribute, as well as other mods using improperly formatted jsons interfering with Apropos.
Regardless, it seems that heavy changes to synonyms.txt can cause this to happen. I've shrunk down my synonyms.txt file, which has fixed the issue for my own save. However, I've also made 3 versions as workarounds to those with missing words: one with full usage of synonyms, one with most of the new synonyms replaced with normal text, and one with almost all but the necessary apropos synonyms replaced with normal text.
If you can use the full synonym version without missing words, that's great. If not, try the LessSynonyms version. If both cause problems, go with MinimalSynonyms.
If someone finds a solution/culprit to the missing synonyms problem, please do share it.
Any good quality changes or fixes people want to contribute are welcome.
The way I changed descriptions is through using a .bat to move all the rape descriptions into a separate folder, opening the entire new folder as a workspace in notepad++, then using the find and replace function in files to change phrases line by line. This allows you to fix EVERY usage of a bad phrase/description in the database simultaneously. Just make sure you're very specific in what you're changing, otherwise you will break things. Using the find function on what you're about to change BEFORE you change it can prevent a lot of mistakes. And remember that every description has variations for 1st, 2nd, and 3rd person perspectives, so any changes including phrases that contain perspective will need to be done thrice over, one for every perspective.
You may be able to do the same thing with Apropos DB Filter or some other editor, but I find notepad++ to be more suited for this type of mass editing. It also contains convenient features and hotkeys, such as marking lines and formatting JSONs.
Suggestions for changes are also welcome if you don't want to change the files directly, for example if you were to suggest:
I want you inside me TO I can't believe this is happening...
That would be an easy fix to add, and would be greatly appreciated.
What's New in Version 1.0.8
Went through every file in FemaleActor_Male (all generic man on woman rape descriptions) and edited them with more care for better quality, and also removing unthematic messages.
Specific changes in spoiler below (that I remembered to log, anyways)
Installation:
Download the version of your choice. Add the files to a mod manager, and install them after Apropos2, and Apropos2 Text DB Update. Overwrite where asked. Alternatively you could manually install the files in your data/apropos folder, but that's not recommended. Installs tested using Vortex, can't vouch for it working auto-install in other mod organizers. Be sure to update your synonyms from the database in the Apropos2 MCM once you're in game.
23737 downloads
- rape
- description
- (and 12 more)
Updated
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Harvald's Bathhouse
By Harvald
Harvald's Bathhouse
I always found it very difficult to maintain the Windhelm townhouse and to set it up completely, so I was sure that something had to happen in order to be able to play the PAHE mods in Windhelm properly. After the rather rustic-looking mead hall, the rather noble Windhelm Gentlemen's Club is now opening . It offers space for music and dance and also all kinds of fetishes as well as sex and drugs and whatever you feel like doing.
It is built according to the motto "size matters" and offers space for more than 20 slaves. So that this doesn't affect the performance too much, I have divided the club into 5 areas with roombounds: the entrance area, the main hall, the private area as well, as the preparation room and the torture chamber. Since only the area in which the player is currently located is rendered, it is possible to accommodate many more NPCs in the player home without the performance deteriorating.
Anyone who says I know this area from somewhere is right, because I rebuilt Draconreach in another way.
Where is the entrance and how do I find the club, if there is no map marker. It's not that difficult. When you walk towards the Aventino estate, leave the front door on the left and continue through the arcade over the bridge and you will land right in front of the front door. There is also a path from the castle on the forecourt keep left and through the narrow alley. Actually not to be missed.
I wish you exciting nights
Welcome to the club.
Harvald
Requirements
Skyrim with all DLC
ZaZ Animation Pack - Tara's Edition V.8.0 plus*
Installation
Unpack the 7Z and drop the contend of the bathhouse-folder to your Data-folder activate the esp and there you go. or use a modmanager of your choice.
The mod is SSE compatible!
It only uses Vanilla assests and the new textures are DTX1 wich is used by both games.
2376 downloads
Updated
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CosioHD convertion of BDO Valkyrie Olympia By Dint999
By Guest
requirements for this mod in order
Cbbe version of BDO Valkyrie Olympia By Dint999 Clams of Skyrim InnieOutie
Valkyrie Needs HDT Heals and Heels sound
You need the original installed first and then use the same options
Bodyslide Use
open bodyslide --->select CosioHD BDO_Valkyrie [Olympia] outfits on outfit/body tab Press build on each or use the Batch build
RUN FNIS and your done Make sure BuildMorphs are ticked
Recommended MODS
Bathing in skyrim
SexLab Separate Orgasm
Wet Function Redux 39
Sexlab Defeat
More Nasty Critters
Soulgem Oven III 310
KS Hairdos HDTPhysics with BBP HDT FIX
NCK30 Animations
Remodeled Armor for Cosio Bodyslide HDT 1.0.0
Credits and Thanks
Bodyslide Caliente
Cosio Defuse Map by HeroedeLeyenda
KS Hairdos - Renewal by Kalilies
SOS - Schlongs of Skyrim by b3lisario
SOS Addon - Pubic Hair for Females by Raistin 1
Fores New Idles in Skyrim - FNIS by fore
HDT Physics Extensions by HydrogensaysHDT
and all my Patrons on Patreon
KNOW BUGS :
none so far
985 downloads
Updated
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Captives
V1.1 Very small edit to single script to help with friendly fire by player unto captive whilst completing quick quest that relocates them after freeing them.
Additional file (Updated Script) is also uploaded for people with original version installed and would rather just take edited script and overwrite original.
Quick mod that adds 8 females that are currently being held captive. These females will use players meshes and textures. All other assets are included with mod.
Find female, free female(talk to them), tell female you'll take them somewhere safe(talk to them). Take female to either an Inn or a player owned home. Tell them they'll be safe once you get them to preferred location. At this stage they will no longer be following you, they will now be recruitable as followers, they will have lovers rank,and they will equip TavernClothes Outfit.
If you do not MHYH them, and you drop them at an Inn, and you take them as a follower, wherever you dismiss them they will sandbox that location,unless you MHYH them of course.
HighElf: Lost Knife Hideout -Andramia
DarkElf: Brokenfang Cave -Alorea
WoodElf: Guldan Rock -Candy
Orc: Dainty Sload -Solgra
Breton: Brittleshin Pass -Chanel
Redguard: Sunderstone Gorge -Shantel
Nord: Broken Tower Redoubt -Sheila
Imperial: Liar's Retreat -Gloria
Known Issues:
A:Sexlife, I suggest you have Sexlife running its script at minimum 15secs, preferably at least 20secs. If sexlife breaks there AI they will be freed until sexlife is done.
B: Stupid High Elf, she will not make easy jump down once you get back into LostKnifeCave,(Pics Available) you can take her over to where campfire and bedrolls are and jump into water and she'll take that plunge, that or walk out of cave and she should be there, also waiting an hour right before exiting cave is good too.
C; Stupid High Elf, she has the best Zaz Furniture, she gets stuck in it when freeing her, just advance in cave after telling her you'll take her somewhere safe and she'll get there, also if you post up on her right side,real close, then free her(dialogue) she might not get stuck or won't get stuck as bad.
D: Shantel,Redguard. There is a poison dart trigger in room with Shantel that will shake interior and jar her loose of restraints, she'll go right back into restraints(noticed this only once on last run through with follower, don't have time to move her again.
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-Captive npcs uses an AI package to follow player character to prefered drop off location.Follower framework mods or not having a empty vanilla follower slot should not matter.
-Also,pretty important, all females will be eligible to be followers after having had been dropped off, I did not consider voice types used and some users might need to open mod up in xedit and change voice type for particular npcs. 3 elfs and the orc are the point of contention. Basically if you drop them off, after waiting a second they don't have normal follow me dialogue its their voice type(Recommend RDO)
- I did not go to great lengths making these females badass. The level up with player (.5 to .75) they are all set up with 1H class and attack style, they all have lightfoot,bladesman90,armsman80,and I think a healing spell(for them).I had planned on setting up an option to have them whore at an Inn(nothing special,only dialogue asking if they had made money and then getting random amount)but don't have time.
I recommend you drop them off at an Inn or a house(dialogue to tell them they'll be safe here will not fire when outside) after you drop them off you can recruit them and MHYH them,no problems.
Credit:
SexlabFramework(I have it as master,don't have time to incorporate right now)
Zaz Animation Pack
Botox For Skyrim
Ks Hairs
Hg Hairs
LoversLab
Bethesda
9975 downloads
Updated
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Sexlab sslBaseAnimation GenderTags fix
By Swe-DivX
Stops Sexlab from adding Gender tags when register animations. It is better that they are changed correctly in the animation files.
Before fix. Sexlabs adds the gender tag FMM to MMF animation. Male actor will use the female position.
How to fix your old animations files,
1. Open the SLAnims\json\[Animation File].json
2. Edit the line "tags": "Sex,Straight,Dirty,Threesome,MMF"
3. And add the gender tags MMF
4. Now reset Sexlab animation registry
5. Dont forget to add a note to your animations mod if you have to update the files.
{ "actors": [ { "add_cum": 6, "stages": [ { "id": "Animation_S1" }, { "id": "Animation_S2", "open_mouth": true }, { "id": "Animation_S3", "open_mouth": true }, { "id": "Animation_S4", "open_mouth": true }, { "id": "Animation_S5", "open_mouth": true } ], "type": "Female" }, { "stages": [ { "id": "Animation_S1", "sos": 2, "strap_on": true }, { "id": "Animation_S2", "sos": 0, "strap_on": true }, { "id": "Animation_S3", "sos": -1, "strap_on": true }, { "id": "Animation_S4", "sos": 3, "strap_on": true }, { "id": "Animation_S5", "sos": 3, "strap_on": true } ], "type": "Male" }, { "stages": [ { "id": "Animation_S1", "sos": 1, "strap_on": true }, { "id": "Animation_S2", "sos": -1, "strap_on": true }, { "id": "Animation_S3", "open_mouth": true, "sos": 0, "strap_on": true }, { "id": "Animation_S4", "open_mouth": true, "sos": 6, "strap_on": true }, { "id": "Animation_S5", "open_mouth": true, "sos": 7, "strap_on": true } ], "type": "Male" } ], "id": "Animation_ID", "name": "Animation Name MMF", "sound": "SexMix", "stages": [ { "number": 1, "sound": "none" } ], "tags": "Sex,Straight,Dirty,Threesome,MMF" },
1364 downloads
Updated
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Milk Magic
By Traianus
Hi there,
Did you ever sit there watching an anime as they power-up or boost or whatever they do for half of each episode? Yeah, me too. It came to me that this mechanic was sorely lacking in Skyrim. Naturally, there was only one logical mechanic to channel your power. Breastmilk.
I give you, Milk Magic.
Requirements:
Milk Mod Economy (duh)
Martial Milk ( I use the milk cost script for each spell and it is the inspiration for this mod)
Estrus Chaurus+ (this could be removed in an alternate version if enough people want it.)
All the requirements of these mods are obviously required as well.
HIGHLY recommended: a way to cast magic through the breasts(animation). I just use XPMSE's toggle for nipple magic and it mostly works ok.
The spells:
Milkflesh (armor spell)
Milk Mending (conc. healing spell.)
Cream Cure ( Fast Healing spell)
Boob Bow (Summon bow)
Boob Blade (Summon Sword)
Milk Meteor (Fireball)
Boob Barrier (conc. ward)
Boob Blockade (ward with a duration.)
Lactose Lamp (magelight)
Titty Torch (conc. candlelight)
and the meat of the mod,
Boob Boost (small healing, various buffs for 60s)
Big Boob Boost (x2, 60s duration)
Boobs Boost (x3, 60s duration)
Big Boobs Boost (x4 60s duration)
These spells can be cast repeatedly or together and magnify the effects.
I added Magicka cost to these spells and overwrote some of Martial Milk's spells with mana cost so that you can gain some XP in the respective schools(Maybe, if I did it right).
Other changes:
I... altered... some of the effects Chaurus poison attacks and bites have. You are going to want to be very careful fighting them. Nothing too crazy I hope. I tested this with a level 10 character and was able to clear Frostflow Lighthouse. Very carefully. The idea being that the Chaurus are sort of a "kryptonite" or counter to the Milk Mage. If you get hit with their spit, then bitten, you won't be able to gain the beneficial effects of the spells in this mod for a period of time.
Disclaimers
- I am a very novice mod-maker. I made this in TES5edit and not the CK since I can't get that to work. That being said, it is just spells, magic effects and books for the spells. It shouldn't break anything for anyone.(I think)
- I tuned the costs of the spells and their power to my personal load order, which I consider to be a pretty difficult setup. Your mileage may vary. The spells might be hilariously overpowered in your setup. I would recommend maybe tuning your settings in Milk Mod to give you less milk, or make it harder to regenerate milk. I play with the settings at Max Milk and use Sexlab Disparity to passively buff myself when at high milk and pretty harsh debuffs when at low milk to incentivize myself not to go crazy with milk usage. I decided not to worry about more tuning on the spells, because every time I thought they ware too overpowered and started to think about tinkering with them, I would lose a fight. So overpowered, Yeah, probably, but not so much that you can't lose(at least in my setup)
Future Plans/Wishlist:
- I am currently testing a version, maybe v2, that will require the mod Morphology. Because all that milking and crazy mana channeling through your boobs should have a physical effect, Right?? I also have a few more spells added (Lactose Laser, Titty Tornado, etc.) that will probably be in this version as well. Nothing crazy, most of these are just redos or alterations of vanilla spells, but adding milk cost to roleplay as a milk mage.
- I'd love a way to spawn enemies that could have some effects similar to the Chaurus to up the difficulty. I am too dumb to figure out how to make NPCs add NPCs to leveled lists. Sort of like the Silver Hand or something, they could be hunting down the Dragonborn to get her milk.
- I'd love a way to add enchantments to weapons that enemies would have that would have some effects similar to the Chaurus to up the difficulty. Again, I'm too dumb to figure this out.
- I am also incompetent with graphical design. I would love to have custom art for the spells, but vanilla will have to do unless someone else does it.
Let me know about any bugs and I'll see what I can do to fix them, but the mod is honestly pretty simple. I do have a pretty complicated mod setup, so maybe there is some conflict that will arise with other people that I don't get.
1594 downloads
Updated