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LK's Nivenor or Nellie (High Poly) Follower - CBBE HDT - UUNP HDT and Default (Maidens of Skyrim - Christmas Edition 2022)
By LamaKreis
Nellie is an LE port of the third Christmas Edition of the Maidens of Skyrim series and
before I wish you all a Merry Christmas, I would definitely like to
recommend this mod Arctic - Frost Effects Redux - LE Conversion., because it makes it twice as much fun to watch Nellie do her ice magic.
Name: Nellie
Race: Wood Elf
Weight: 100
Texture: Demoniac
Body: The Nordic Bombshell - Natural body
Combat: Battlemage
Location: Bunkhouse in Riften
essential and marriageable
As always, a big thank you to
gabriel08, ocapity and Tlam99
HDT
1379 downloads
Updated
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Interactive BDSM
By Musje
Interactive Torture (BDSM)
There are a lot of wonderful bondage devices available in ZAP, but don't you wish you could do a bit more with them? This mod offers some interactive BDSM fun around these devices.
What this mod does is create a BDSM session whenever a ZAP 8 furniture is used, whether scripted, through sandboxing, or ordered by the player:
If you sit in a BDSM device, a nearby NPC will lock you in it and start playing with you. If an NPC sits in a device and another NPC is nearby, the other NPC will start torturing the one in the device If you order a follower into a device while standing nearby, they are locked in and you get to play with them yourself through dialogue.
Play can range from sensual, sexual, teasing to painful. The current version only has one set of animations: kissing. More to be added soon!
There is an MCM menu to give you some control over which NPCs take part as victims or torturers, how long the player will be kept in the furniture, etc.
The mod is already compatible with PAHE and HSH. In HSH there is an option to let ITF handle the torture if a torture device is involved (in play or during training)
Limitations:
Works only with furniture provided in ZAP 8... but modders can register their own furniture as BDSM equipment. Not all furniture in ZAP 8 is suitable for the included BDSM animations; in this case the torturer will resort to a default beating animation. There are a lot of ways a victim can be bound: standing, sitting, upside down, hanging, etc, and matching BDSM animations have to be made for each. This means that in some cases there is no appropriate animation (yet) The animations are not paired, i.e. the victim's action isn't matched to the torturer's, and things won't be perfectly lined up. This may change in the future as soon as I find out how to properly override the furniture animations. The animations still need a bit of polish! My first priority was to create basic versions of each animation, since there are quite a few of them If a furniture provides its own activator (like the wheels on the garotte or rack), the animations won;t be used and the torturer uses the activator instead. The mod only detects a limited amount of BDSM devices in any location (currently up to 25). If you have more (like in the zap test cell), only some of them will start a BDSM session if an NPC sits in them. This does not affect sessions where the player sits in the device.
This is in beta! It has been tested on a limited nr of configuration and there may still be issues with performance, script lag etc. Let me know!
Modders, you can:
Register your own furniture to be used by this mod * If your mod uses ZAP furniture, you can set the parameters for that furniture: who uses it, for how long, etc. * For example in a location where the player is to be tortured as part of a quest, you can specify that devices are to be ignored by sandboxing NPCs. Your mod can provide its own flow for custom BDSM sessions. For example: an NPC lowers a cage with the player in it into a well, and brings it back up just before the player drowns. The player is then dunked again or let go, depending on choices made in a dialogue. Or the torturer could taunt the player, question him as part of a quest, etc. Your mod can also initiate a BSDM session through scripting: specify victim, device, (optionally) torturer and (optionally) activator to be used. The role of the activator is to position the torturer, and have them do something (whip, play an animation, say something) every few seconds during the session. If you don't supply an activator, the mod will place the default one. If you don't supply a torturer, the mod will recruit a nearby eligible NPC.
*) Can be done without creating a hard dependency on this mod.
Troubleshooting
If you sit in a furniture and you are not locked in (controls remain enabled): check that the option to lock player into furniture is enabled. Also check that you are not wearing any ZaZ items.
If you are bound in a furniture with disabled controls, you can still hit Num Pad 3 to enable free camera and use the arrow keys to move the camera around
Installation
Install the file to your Data folder, or use a mod manager
Then run FNIS
Prerequisites
Zaz Animation pack 8.0 FNIS SKSE67605 downloads
Updated
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BeeingFemale More Potions
By Jahn_Doe
Adds 2 potions to the game for the player's use.
Fertility Potion - Changes the player's state to ovulating and allows the player to get pregnant.
Abortion Potion - Induces an abortion.
--Update--
Added support for NPCs but I have yet to test it out extensively, do let me know if there are any issues.
This was made as there does not seem to be any addons of this sort for BF. This is also my first foray into Skyrim scripting, do let me know if anything isn't working or if there is anything else that you would like to see added!
995 downloads
Updated
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Mysterium Xarxes - UNP Tattoos (RaceMenu)
By lendiforma
This is a pack of tattoos I made out of Mysterium Xarxes pages from Oblivion. Can be applied through Racemenu overlays, looks cool with glow. All textures are in 4k resolution. Made for UNP body. Kinda works with vanilla male/female body, but the hand seals will be a bit out of shape
List of tattoos:
Body
Xarxes-ARM(body-left)
Xarxes-ARM(body-right)
Xarxes-ARM(body-both)
Hands
Xarxes-SLEEVE(hands-left)
Xarxes-SLEEVE(hands-right)
Xarxes-SLEEVE(hands-both)
Xarxes-M-SEAL(hands-right)
Xarxes-O-SEAL(hands-left)
Xarxes-SEALS(hands-both)
Credits:
Thanks to Mehrunes Dagon for creating an awesome book
603 downloads
Updated
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Idle Wheel - Defeated and Sitting animations
By lendiforma
This is a collection of idle animations I pulled from different mods for myself a while back.
Based on the CIWM mod, it contains 5 post-rape animations from Sexlab Defeat and 11 from Take a Seat mod
Mostly I made it because I couldn't find any mod which allowed me to play post-sex idles, so here it is. To stop the idle or play another use "Stop" on the wheel (obviously)
Credit goes to the creaters of CIWM and Take a Seat mods, and to whoever (whomever?) made the animations used in Defeat.
Requirements:
SKSE
UIExtensions
SkyUI
Dynamic Animation Replacer
FNIS or Nemesis
FISS
Installation:
Install the mod via your mod manager, run FNIS/Nemesis. In MCM go to "FISS Setting", click "Import MCM configurations". Bind your wheel hotkey. Done.
If you want to add more animations, it's really easy to do, just follow the instructions on CIWM page and you can bind any animation from the base game/mods
Please give credit where it's due:
CIWM - Custom Idle WheelMenu
Take a Seat - New DAR Sitting Animations LE
3334 downloads
- post-assault
- idle
- (and 4 more)
Updated
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Riza Hawkeye Tattoo - UNP (Racemenu Overlays) (LE)
By lendiforma
This mod adds a tattoo of Riza Hawkeye from Fullmetal Alchemist for UNP body. I thought it would look cool on some magic or alchemist character, and couldn't find one, so I made that, and here it is. High resolution, and a few variants of distortion for a worn-out look. Can be applied through Racemenu overlays.
Thanks to:
Khepri-Art from devianart for creating the high res png source
vinniewryan for his handy Race Menu Mod Maker, cause compiling sucks
197 downloads
- tattoo
- racemenuoverlays
- (and 3 more)
Updated
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SOS - Alphas - FrameWork
By Barzing
Description : It's a framework to be able to create an addon for SOS via a faction
All NPCs in this faction will equip the schlong & textures of this Addon
WIP : As of current state the mod is fully functional but need testers.
BETA RELEASE : no bug report so far, debug messages have been removed
The creation steps for a modder are easy :
1) Use the SOS guide to create an addon for your NPC overhaul
2) add a faction in this addon starting in the Name with "SOS_ALPHAS"
3) put all NPC of you NPC overhaul in this faction
NOTE : you must put the race probability to 0 in the addon, to not distribute this schlong on other NPCs/Player
You can use Males of Skyrim - SOS Patch as template to have an idea.
Best practise will be to merge your NPC Overhaul and the Addon.
Credits :
SOS Alphas Framework is a Patch for Schlong of Skyrim, so all credits go to VectorPlexus and Smurf
(and b3lisario for the current version of SOS)
Versions
20191202 : no File update, only modifications in description of the post
20221214 : it's compatible with Skyrim SE DLL SOS complete at least (didn't try for AE versions)
5599 downloads
Updated
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Daughter of Dibella Bodyslide Preset
By AnonAngelion
Here's another female body preset I stumbled across while tinkering in Bodyslide folks.
This is a simpler one than my last, but I really liked the shape, it's a very good "inbetween" of "Avatar of Dibella", for those who prefer their npc's to be of a similar shape to their character, with less difference between 0-100 weight.
Description:
0 weight is quite slim with just the right amount of booba, not flat or over the top.
While 100 weight is what I would describe as a "healthy" looking slim/curvy kind of shape with a pretty believable level of bigger booba.
Thank you to all who downloaded my previous preset, and I hope this one brings as much satisfaction as the first.
Instructions:
Simply open the Bodyslide file, locate your "SliderPresets" folder and drop this file in there.
Then it should appear as "Daughter of Dibella" in your Bodyslide presets drop menu.
Happy modding Loverslabbers!
630 downloads
Updated
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Bad Dog's Immersive Creatures - SIC Addon
By Bad Dog
Bad Dog's Immersive Creature Addon
Purpose
This mod adds genitalia to all the new creatures from the Skyrim Immersive Creature Mod on Nexus.
V3 supports More Nasty Critters SLAL version 11+.
SSE version here
Status
The base mod sexes up the SIC creatures.
There's also a SkyTEST patch to sex up the few creatures SkyTEST adds and to apply the SkyTEST behavior to the SIC animals, and to apply privy members to the SkyTEST animals. A patch exists on Nexus to make SkyTEST compatible with SIC--my patch duplicates that work so you don't need both. Note that USLEEP steps all over the SkyTEST behavior--my patch includes the USLEEP fixes and puts the SkyTEST behavior back.
Warning: I had some trouble with the SIC rieklings. If you have trouble getting them to re-dress, let me know.
Installation
Load, in this order
SkyTEST (optional) Skyrim Immersive Creatures, both files. So you need Dawnguard and Dragonborn both, and no bitching about it, just pay up to Bethesda. How many hours of pleasure have they given you? SexLab latest More Nasty Critters Creature Framework Bad Dog's Immersive Creatures 3.0 MMC patch here. Mandatory, it keeps your canines from having blue dicks. Bad Dog's SkyTEST patch (get this from the same location)
Enjoy. You know you have to run FNIS and turn on Creatures in SL. Look at the SL install instructions if you don't know what that means.
Reset your animations in SexLab to get the new creature animations.
Run the "Reset Mods" option in Creature Framework if the new creatures aren't being equipped with junk.
Werewolves
If you're using Sexlab Werewolves, Mighty Beasts and HDT Werewolves, load them after this mod. They have their own werewolf meshes. You may also need to reinstall the XP32 skeleton after this mod--if you end up with a mesh explosion (werewolf gets smeared everywhere) that's the problem.
You can elect either SOS werewolf schlongs or Creature Framework schlongs. Turn off the werewolf options in SOS if you're using CF, and vice versa. Note that the SOS werewolf schlongs won't match the colors of the SIC werewolf variants--nothing I can do about that because SOS doesn't know about different skins.
Good to have with this mod
SkyTEST SexLab Aroused Redux (or the original, but redux works fine for me) SexLab Wear and Tear (ouch! ouch!) SexLab Cumshot SexLab Matchmaker Defeat with the creature option turned on Untamed is sick fun with this mod, too.
And of course the body replacer of your choice.
Reporting problems:
Reporting problems in useful way is a gift to your modder. I want this stuff to work, but if you don't provide details I'm working in the dark.
Always give me the last screen or two of your papyrus log and any animal or sex mods in your load order (or the whole thing dumped from MO). Spoiler tags, please, if you load them here.
CTD: There haven't been any reports of crashes, but hey. You may find CTDs that don't seem to be part of your normal Skyrim experience </snark>. One scenario that would not surprise me is that you're running across the landscape and suddenly CTD with no warning and nothing special in the log. If that happens, tell me exactly where in the Skyrim world you were and what time it was (Skyrim time) and I'll try to track it down. (Exactly as in, "The slope above the lake south of Riverwood just above where that bear is always fishing.")
Misbehaving creatures: Tell me what it's doing and try to get me the baseID. Hit, ~ , click on the creature, read the baseID off the screen. Then hit ~ again and get the fuck out of there before he nails you. Useful also to report where you were in Skyrim. I've had a problem with draugr legs disappearing--reporting like this will help me solve it.
Credits
This mod contains very little original work. It's all mix and match of stuff made by other people. All credit goes to them:
lifestorock - Skyrim Immersive Creatures (http://www.nexusmods.com/skyrim/mods/24913/)
dentarr - More Nasty Critters http://www.loverslab.com/topic/32953-more-nasty-critters/
lordescobar666 - SexLab Nude Creatures http://www.loverslab.com/files/file/441-sexlab-nude-creatures/
Ep1cL3w7z - Creature Framework http://www.loverslab.com/files/file/1622-creature-framework/
Dayelyte, Gone, Panicforever, Xandero - animations
diarawr, Gone, Leito86, Shocky, SkyMoMod - models
Leito86 - Strapons (http://www.loverslab.com/topic/19260-skyrim-strap-ons/)
MadMansGun - Help with the patch and all the work on MNC
132593 downloads
- bestiality
- slnc
- (and 1 more)
Updated
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Vulkan for Skyrim LE
Improved DXVK for Skyrim LE.
Can cause problems with SKSE mods that call up their own configuration interface via hotkey
325 downloads
Submitted
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Sexlab Additional Voices - Lady Alcina Dimitrescu
By Ronin79
I put this together to go along with the Alcina Dimitrescu voice pack for PC Headtracking and Voice Type.
Requires either Sexlab Additional Voices, or a similar mod.
Simply copy the contents of the folder to whichever sexlab voice you want it to replace, and enjoy.
1451 downloads
Submitted
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Milk Mod Economy (MME) CBBE/BHUNP/3BA LE/SE/AE New Milk Harness Body Slide
By Predator-RJ
BodySlide for Harness with ZAP slider for panty, collar, Animated efects, and Collar for NPCS, Head gear, and Multibreast 3bbb SMP phisics
NEW UPDATE - 2022- New Harness Made from scratch, with animated effects!!! For BHUNP and 3BA
BHUNP LE\SE\AE = New Harness, HeadGear, Collar for PC and NPCs - Note= (Multibreast, Suction cups same as the old One)
3BA= New Harness, HeadGear, Collar for PC and NPCs ONLY!!!
CBBE LE = New Harness, HeadGear, Collar for PC and NPCs ONLY!!!
The multibreast slider, on the body slide APP all the breasts scale together, increase in size, unfortunately in game, neither by the race menu nor by the mod, they scale (increase) together, only the main body's chest increases! I do not know the reason....so I deactivate the Breast scale in milk mod config when I use the multi breast so it doesn't look strange
Last Pic is an example to this....
Installation: let it replace everything
All credits to the Creator of the original Milk mod Economy mod Ed86 - https://www.loverslab.com/profile/388097-ed86/ -
---Permissions for the MME harness, do what you want with it, patches, addons and so, but dont post on other SITES!!! only HERE in LL, and if you gone use on your mod or etc, if you can add a litle credit to this page, or me, thats awesome!!! if no, also ok ; ) no problems!!!
SE/AE NEWER AND BETTER VERSION WITH SMP LIQUID!!!
20586 downloads
Updated
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Milk Mod Economy (MME) Machines V2
By Predator-RJ
Milk Mod machines Chrome and bronze/ V2
-2021-Basically black texture, with reflection mask, then black and chrome parts, a little bronze seemed plausible too, the intention was to give the machines a more industrial look.
I had to add the nifs of the machines because I changed many settings on them, if not, they would be just the textures.
Last Pic is whithout ENB, still good reflections!
-2022-Update= Fixed the shading of many parts of the machines, redid some parts, modified parts, and made new parts together with the old ones, made new objects and animations for the Feeder, and Prob, completely redid the Gag to better match the new Feeder, among others other things....
Installation: let it replace everything when Asked!!!
All credits to the Creator of the original Milk mod Economy mod Ed86 - https://www.loverslab.com/profile/388097-ed86/ -
I have a Patreon with several free clothing mods, and on the nexus tbm Links: https://www.patreon.com/PredatorRJ - https://www.nexusmods.com/users/68400598?tab=user+files
16964 downloads
Updated
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Skyrim LE - Picturesque - ENB - Customized
By t.ara
This file contains the picturesque-ENB, available on NEXUS.
As this ENB has very nice basic settings but always dropped the colors to visualize a to hard sepia-effect and I wanted a quick edit-access, I simply modded it to become one of my best ENBs, ever. It also is working on SKYRIM SE. I maybe changed there something to work well too, but I can share that SE version later as soon it ´s more "tested".
I guess this comes originally for SE.
So here we have a LE-version now:
It includes the ENB-helper and it has the wet-skin in rain-effect as well. It it is to HARD for your computer-power, you can deselect different main settings. It has one of the latest ENB-version for SKYRIM LE included.
The pic shows the opened secion, which I replaced to get a quick and useful access to the overall and global parameters, independent of the weather-settings.
All credits belong to the original mod-author. The "quick-access implementation" is added by myself.
This maybe is helpful for all of you, who had/ve problems with the coloring and some other lighting-problems, which come with lot of ENBs.
Please install it manually: the top of file-section is the SKYRIM-folder !!! I´m not sure if this can be handled by a mod-organizer !!!!
P.S.-Tip: The different replacement-textures for raindrops and for the sky-pics are alternative options for the game as a "replacer"....you can also use or check out the original textures and leave the content of the texture-folder aside, means you can....stick to "vanilla" or use other textures as well
477 downloads
Updated
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WMAF Euroasian World Order Tattoos
By RisingTide
WMAF Euroasian World Order Tattoos, ite replaces Female body textures of all human and elves
probbably IT reqires DIMONIZED UNP female body by dimon99
https://www.nexusmods.com/skyrim/mods/6709?tab=description
204 downloads
Updated
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FX 4 Classics (sound for some of the best animations)
By Monchicles
FX 3 Classics is a project to add FX audio to some of the best animations out there.
All the thanks and credit for animations goes to MilkyTaboo, Anubis, Airock, Leito, SirNibbles, Billyy, and Sexlab of course.
If you wanna support me and keep the project going, consider suscribing to PATREON or SUBSCRIBESTAR
FX4Classics is creating FX audio for Skyrim LE Slal animations. | Patreon
-New previews will be posted in the Thread-
-Installation:
-Using a mod manager with order after Sexlab Framework, "SLAL Animations by Leito v1.6", "SLAL NibblesAnims 5.81", "MilkySLAL-2-3", and "Anub H 7.2021". Then run Fnis for users as usual.
-Audio effects volume in skyrim menu was set at 50% with Windows volume set at 50% too, in case you want to replicate the conditions during the build process (with phones).
-Uninstallation: Remove the mod and run Fnis for users again.
-Updating: Remove previous FX 4 Classics, and install new one with the order mentioned above. Run Fnis for users as usual.
-Compatible with Sexlab own audio effects.
-SE compatibility... Maybe in the future.
Animations with effects up to latest version:
-Tuning if you wish:
Requests.- Maybe when I'm done adding my favorites.
Preview:
Some new for 0.4 https://www.xvideos.com/video73261149/tesv_fx4classics0.4
https://www.xvideos.com/video73231821/fx4classics
https://www.xvideos.com/video73207207/fx4classicsskypreview
7033 downloads
Updated
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body textures dw's Palm and Sole RaceMenu Overlays for Dark-Skinned Characters LE/SE (CBBE & UUNP)
By donnerwetter
I was never a fan of how uniformly coloured dark-skinned characters looked in Skyrim, so I made these overlays to add light palms and soles on my character. You'll find them in the Hand and Foot Paint sections in RaceMenu, respectively.
Female only.
Based on Sapphire's Overhauled Skin, by Novelyst (which itself is based on Sapphire's Skin by Vobla)
Update 04/09/2022: With version 3.0, the overlays were entirely redone and are now based on the excellent Sapphire's Overhauled Skin by Novelyst and Vobla.
1683 downloads
Updated
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AE 629, Schongs Of Skyrim Repak Papyrus No Dll
By Creepywitch
SCHLONGS OF SKYRIM for 629
Custom re-pack of Papyrus Util and SOS to work with version 629 of Anniversary Edition
NO DOWNGRADE NEEDED
This Is a Non DLL version of Schlongs shuffled and Re-Packed to work with AE 629
Requires,
Credit to bad dog for his fantastic work, (no files from bad Dogs mod were included in this repack)
All I did was shuffle the files. from SOS original on Github and "SOS PapyrusUtil version Beta 4 (UPDATE).7z" Sorry your File link came off reddit somewhere
Permission is given if ether developer wants to use my file order to improve their own mods,
In Vortex I loaded Bad Dogs Hoodies After Schlongs Custom
and Before CBBE (unless you want females with Schlongs) i think
and Schlongs Custom Before XPMSE 32 see attached images
Now Get Shagging LoL
17335 downloads
Updated
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Backpack Containers LL Patch
By Bane Master
Description
This is a compatibility and QOL patch for Backpack Containers by BusinessGoose.
I originally made this patch for personal use as I play with a carry weight limited game and wanted a way to access my pack more easily and make the way the pack works more immersive when the player undresses (or is stripped). Since it seems to work well I thought I'd see if anyone else finds it useful.
Patch Features
For Players
Holding down the Left Alt key when using the drop backpack key will open the backpack after it is unequipped and equip it again when you close it's container menu. The backpack will not auto open if you are in combat or swimming. When you (or anyone else!) unequips your body armor or clothing your backpack will also be unequipped and placed on the ground beside you. Integration with Sexlab Survival - Your equipped backpack will be searched for contraband and items will be stolen from your backpacks if left unattended Equipping a new backpack whilst your old one is on the ground will convert the "old" backpack into a static container Returning to the old backpack and emptying it will place the old backpack item back in your inventory removing it from the world Up to 10 "abandoned" backpacks are supported , if an 11th pack is abandoned the oldest "abandoned" backpack and it's contents will be deleted! Your equipped backpack will drop to the ground if you enter bleedout - this feature can be toggled off in the MCM
For Modders
Added a lightweight dependency free method to access the items in an equipped backpack.
Requirements LE/SE
Backpack Containers V1.0 LE - Compatible with SE
PapyrusUtil LE V3.3+ / SL V3.9+
Recommended for the full limited inventory/backpack experience
Realistic Capacity LE / SE
Installation/Uninstall
Install with your Mod Manager and allow the patch to overwrite the original files. To uninstall just remove the patch and reinstall the original mod.
As the scripts on run on demand it should be safe to install/uninstall on a game in progress.
Upgrading
It is safe to upgrade from V1.23+ to V2.10
1133 downloads
- backpack containers
- compatibility
- (and 2 more)
Updated
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Slap da Butt LE
By ballsy
This is a port of Suzutsuki's mod from this thread
Run
FNIS or nemesis (untested) after installing
Incompatible With
SkyrimSouls - Unpaused Game Menus (and other similar mods). Will NOT cause the mod to fail, but will cause it to not behave as intended
Before you report any bug/issue
Check that all installed versions are up-to-date
Updating
check the suspend mod mcm checkbox and close all menus wait about 15 REAL TIME seconds (15 is a greatly increased value that accounts for user error) save overwrite with new files Installation
Download the AIO file (all files included) and read the included readmes
About the MCM options
Event Cooldown: cooldown time between slap events. Does not affect current active cooldown
Fuzzy Timer: enables the below option
Fuzzy Variance%: adjusts the cooldown timer by a random value based on a percentage of event cooldown (example: an event cooldown of 60 with a fuzzy variance% of 50% can adjust the cooldown to 30 seconds or 90 seconds. Adjusted amount resets after every event. You can see the random result in console (~) after you regain control from a slap event. Does not affect current active cooldown
Suspend Mod: Disables the mod without uninstalling. Still completes the current event if already running
Suspend Expressions: Disables expression use without uninstalling. Still completes the full expression sequence that is running currently
Suspend Collisions: tcl is activated then unactivated during the animation sequence. Disabling collisions improves z-axis consistency and minimizes the effect static environmental objects have on alignment
Account for Heels (only supports Nio High Heels): Removes heel height before animation and restores it afterwards. Does not affect event that is already running
Controller Feedback: Enables controller vibration on slap events
all mcm options are safe to toggle or adjust whenever
How to: Create your own synced player moan/grunt sound file for increased immersion
download MultiXwm and Audacity convert the .xwm sound file included in the original SE mod found in this thread to .wav using default settings in MultiXwm open that .wav file up in Audacity along with your preferred moan/grunt sound file (found in sexlab default files or a sexlab extra voices package) time the moan/grunt to the slap file and adjust gain as necessary file -> export -> export as WAV using its default settings convert that WAV file back to Xwm using MultiXwm using its default settings replace the .xwm file from the mod with your personalized .xwm file
FAQ section:
Older files and instructions:
Credits to SirNibbles for the animations, Suzutsuki for the original SE mod, Nusbie for the female voice file
23901 downloads
Updated
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Jaxonz Furnishings -FW BDSM furniture(forniphilia)
By fuwadaren
This is a BDSM forniphilia (Human furniture) based on JAXONZ FURMOSHINHS(https://www.nexusmods.com/skyrim/mods/57756).
I added 38 pieces of BDSM forniphilia (Human furniture) to the original MOD maker items.
Using the same method as before, use the item acquirer to obtain all items in the mod, find the furniture starting with "FW" in the backpack, select it and press the "R" key on the keyboard to put it into the scene. It is recommended to use with JAXONZ's item movement MOD(https://www.nexusmods.com/skyrim/mods/52583).
Home has static and dynamic, some furniture collision did not do, some furniture material is rough, because I can not make material, I hope that interested friends can add material for my MOD items.
Part of the model uses the transformation from Kritical´s Naughty BDSM & Fetish Collection (LL update 09.10.) 1.0.70
2315 downloads
Updated
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LamaKreis's Delphine or Delara Follower (High Poly) CBBE HDT - UUNP HDT and Default (Maidens of Skyrim - Part 19)
By LamaKreis
Delara is the 19th Maidens of Skyrim and is also available as a replacer for Delphine.
Have fun, LK
Delara's story
No one in Riverwood knew that the Valerius family also had a Breton branch. Their uncle had married a Breton woman and fathered a daughter who, once grown up, was as beautiful as she was dangerous. Delara, as her parents called her, had few qualms about using her beauty to her advantage or, if necessary, a weapon or magic.
She had already had three marriages, all to much older men who, when they died, left their
fortunes to Delara. Thus the beautiful Breton had come into a considerable fortune, which, however, did not free her from her greatestplague: boredom. So she used her money and travelled the countries, enjoying luxury and seeking adventure.
When she arrived in Riverwood, neither Camilla nor her brother were thrilled by her presence, for her reputation was not the best and the imperial part of the family kept away from her. Therefore, they will certainly not object if you take Delara with you to retrieve the Golden Claw, and they would certainly not be angry if you do not release Delara from your service afterwards either....
Name: Delara
Race: Breton
Weight: 100
Texture: Demoniac- High Quality Glossy Female Body Texture
Body: The Nordic Bombshell - Natural Body 1.3
Combat: Onehanded, Fire magic
Location: Riverwood Trader
essential and marriageable SSE version here:
As always, a big thank you to
gabriel08, ocapity and Tlam99
1903 downloads
Updated
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ZaZ Animation Pack (ZAP)
By t.ara
ZaZ Animation Pack V.9.0
ZaZ And XaZ And T.ara
Description
THE ZAZ-ANIMATION-PACK IS A FULLY ADULT ORIENTATED MOD
THIS IS A MODDER´S RESOURCE
THIS MOD IS A FRAMEWORK AND ANIMATION PACKAGE. IT DOES NOT DO ANYTHING ON ITS OWN
DO NOT BASH US FOR THE CONTENT OF THIS MOD . WE PERSONALLY BELIEVE IN CONSENSUAL PLAY
WARNING !
This mod may contain Full Nudity, BDSM, Fetish, Sexual Stuff and therefore Adult Content! Don't download and use this mod if you don't like this sort of theme and/or not allowed to......
IF THAT'S NOT YOUR TASTE, SKIP IT!!!
Requirements
Fores New Idles in Skyrim - FNIS by Fore ( Always the Latest Version )
http://skyrim.nexusmods.com/mods/11811
Skyrim SexLab - Sex Animation Framework by Ashal
http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/
Highly Recommended - One of these
XP32 Maximum Skeleton Extended 2.06+ by Groovtama (Use this if you are using HDT and NOT using the Milk Machine)
OR
XP32 Maximum Skeleton Extended 1.93 Legacy Edition by Groovtama (Use this if you are NOT using HDT and ARE using the Milk Machine)
http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/
OR
XP32 Maximum Skeleton -XPMS by xp32
http://www.nexusmods.com/skyrim/mods/26800/?
HDT-PE-Physics (nexus/LL)
HDT-SMP-Physics (chinese Version-can be downloaded by my hair-mod or by the cheongsam-dresses-mod of mine) (LL)
Installation
1. Delete ALL other versions, also if you play with my furniture-mod. Delete those mods completely. Actualize FNIS. Then you can try to install this pack.
2. Activate the ESM file in NMM or similar.
3. Run the FNIS GENERATION TOOL "GenerateFNISforUsers.exe". For more info, look here http://skyrim.nexusm...com/mods/11811.
(There isn't a version without FNIS. If you're going to Mod your Game you need to be a little proactive and poke around for Answers)
4. Enable the ZazAnimationPack.esm file.
5. You Can use SkyUI(optional) to tweak/Change the settings to you're liking of the ZaZ Animation Pack
6. Enjoy the new content!
Giving Credit
Honestly, We don't expect much from anyone who wants to use these Assets in his/her Mods. All We want is to know where they are being used and mostly likely a link. So We can take a look too. So Please let Us know if you're using stuff from here.
Thank you!
Credits
XaZ - Scripting and Animations . Bulk Creation Kit Work Over All In-charge of the ZaZ Animation Pack
ZaZ - Animations and 3d Meshes.
Fore - For Creating A Way Get Custom Animations into Skyrim, without his Excellent Mod FNIS This Wouldn't Be possible at all.
Figment - hklxcmd ( Havok Commandline Tools )
Skyfox - NifTools Utilities (Nif Convert /Chunk Merge)
Zadil - Devious Asset Gag
Zt11rauss - German translation (nexus link: http://www.nexusmods.com/skyrim/users/4616070/?)
LeitoAnimation base for modified SexLab animations
ZynAnimation base for modified SexLab animations
ArrokAnimation base for modified SexLab animations
Texture Resources:
Mr.Dave Texture Resources - SkyrimNexus
Scabeater's Free Textures - Deviant Art
Mateusnroll Rope Pattern - Deviant Art
LordZulten Wood Texture - LoversLab
TSS5062's Fluid Textures - LoversLab (He has Created a lot of new Droplets Textures and Animated Puddles)
CG Textures Some Textures - http://www.cgtextures.com/
Notable Mentions:
GSBModders - As Always, His Meshes/Textures give the Start of My Mods.
Jbezorg - Made Spells , Just For Me On Request to Test 2 Person Animations - Cheers And Kudos
Labrat - Translated the Blender Animation Text For Skyrim (I never Mentioned His Name Before , But its because of that text I Started with Skyrim)
Kalarr - For Helping Me Find Out the animation Numbering and Creating an Animation Pictorial Set , I will Add More and Update his Set. ( Older Credit )
Bethesda - Yea Thank you For Such Awesome Games and Giving us a Creation Kit.
The Usual Suspects Mayatola, Equidical and Many More
The 4 People who Contributed to help me build a Decent Desktop since my Laptop gave up on me and died and was able to complete V6.00(I have something special planned )
Version 9 - Edition With New Furnitures And Animations And other assets By:
Whip´n´Girl - New Furnitures with Animations
Nosdregamon - New Furnitures With Animations And Furniture-Specific Scripting
Musje - lot of new Scripting, new behaviors and a new LOCK-MECHANIC - ❤️❤️❤️
Brumbeck - HQ SMIM Textures
Darkevilhum - Branding-Furniture-Animations
Poblivion - street-signs, lot of additional ideas, textures and assets ("Cooking-assets-ideas and more!!!")
D jans - Gallow-Animations And The Gallows
Cedec0 - Zaz-"DoggyStyle"-Animation Fix
Caliente And The Whole Surrounding Team - Caliente Bodyslide Software
CPU - (Technical) Support And Maintainer, an LL icon
Nessa - ASX-Repository resources-mod for oblivion: assets- and texture-use for the ayleid-base-texture-theme (marmor-stone) of zap´s ayleid-ruins-building-kits, offered in two versions
All The Other Users, Who Took Care On The Long Way I Went, Who Also Put Their Continuous Support, Ideas And Help Into This Project Of This Edition (V.9.0)
Obituary
This mod I created from the last version 8+. It contains endless new assets, offsets and furnitures. There are also new and well known built-kits inside, which will offer to create fantastic new stuff into the skyrim-world.
SKYRIM
Installation Of This Version:
It´s The Same Like All Other Versions Have To Be Updated:
-Deinstall YOUR Old Version, or TUFP !!!!!!!
-Deinstall The "TaraUltimateFurniturePack"
-Deinstall The "New Offset Animations For ZAP" By Tara
-Make sure that nothing of the mods is left behind !!
Install This Version Of ZAP 9.0
- this will bring all the above mods
together inside of one pack with a 100% Zap 6.22/ -7 compatibility.
If you do not like our added stuff, then do not install this mod.
If you are not sure if it works for you, install it on a test-partition first.
ZEP (Zaz Extension Pack) is not be compatible with this mod !!!
and If ZEP (Zaz Extension Pack) Will be Installed After This Mod,
ZAP 9 Can ´t Work Anymore!!!
Please Download The Mod-Version, Which Is Suiting To Your Body-Modell !!!
Don´t Forget To Run FNIS and Caliente´s Bodyslide Software !
Restart The Zap Framework On the First MCM Page Of The Mod.
Deselect The Restraits-Lock Marker Inside Of The MCM If You CHECK OUT RESTRAINTS !!!!!
Unpack what you downloaded, open the TEXT file inside and use the link there to download the mod.
The mod is too large to host directly on Lovers Lab so you end up with these extra steps you have to perform to get it.
Intro and Representation Of This Text Is By Zaz, the orange HINT is by WAXENFIGURE (thank you for this!)
The New Text-Parts Are Added By Myself.
*The Plus-Version Enables The Mod To Handle More Animation-Content, the Version 9 is build exactly again on the older versions!
Permissions:
All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20). The content in this upload is not open source or resource material. You may not use my content or derivatives of my content without my expressed permission.
This Content May Be Used For Own Projects For All LoversLab-Modders&Creators, But It Is Forbidden To Make Money With This Content I mean: Modders&Creators Who Bind Their Modding-Threads To A PATREON-LINK Should Not Use Content Of This Pack: So Please Let ´s Avoid Irritations!
UUNP-HDT-Bodyslide Version available
CBBE-HDT-Bodyslide Version available
A SKYRIM SE - Version for the CBBE PHYSICS/SMP(3BBB) is in progress, ...ETA unknown
Incompatibilities:
ZAP 8+ and ZAP 9 can ´t be used together with mods, which try to override this mastermod to add replacement animations into ZAP.
BTW need the authors of mods, which want to replace animations of this mod ask the author. Reason: The work which has been put into existing animations of ZAP has been much more massive and difficult, compared to the more modern abilities. Autors, which like to spend to ZAP new or alternative animations can ask me for a WORKING way for an integration or maybe for a replacement.
The common used way to simply NOT ask and such way without any permission is leading to lot of troubles and I am really not happy with such mods, which try to use advantage of the framework in that case. I will ignore this but I also will the troubles inside of the ZAP-thread all the time because of FNIS-errors. I´ll not help any further because of this problems because the troubles are appearing because of third party-mods, which simply are not created correctly, half correct or correct but without a permission.
Not compatible:
Baka-animations for a replacement of the furniture-paired animations: incompatible and created without permissions and without any dependency-information:
BakaFactory SLAL Animation LE / SSE
87409 downloads
Updated
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Fox Collection
By nokou
These are all the Fox mods I have downloaded from various web sites that I thought why not keep them
in one place so here they are.
I'll be keeping this upto date when possible and Sorry for renaming these files
If you rather download the merged version here's the link http://www.loverslab.com/topic/29836-foxmerged-2/
and dont forget to thank Smokermegadrive
Mods are created by fox6000 and Psychomachina
All fox mods are UNP unless marked as CBBE
568119 downloads
Updated
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PapyrusUtil LE/SE/AE
By Ashal
Which file to download:
For Skyrim LE (Oldrim): PapyrusUtil LE v33.zip
For Skyrim SE (Pre-AE, 1.5.x runtime): PapyrusUtil SE v39.zip
For Skyrim SE/AE (1.6.x+ runtime): PapyrusUtil AE v43.zip
1. Description
SKSE plugin that allows you to save any amount of int, float, form and string values on any form or globally from papyrus scripts. Also supports lists of those data types. These values can be accessed from any mod allowing easy dynamic compatibility.
Also adds the following papyrus commands:
Toggle fly cam and set fly cam speed - TFC. Set menus on / off - TM. Adds an additional package stack override on actors. See ActorUtil.psc Replace any animations on selected objects. See ObjectUtil.psc Print messages to console. Get, set, save, or and load data to a custom external JSON file. See JsonUtil.psc
PapyrusUtil.psc - version check & variable initialized arrays.
StorageUtil.psc - store variables and lists of data on a form that can be pulled back out using the form and variable name as keys. See psc file for documentation.
JsonUtil.psc - Similar to StorageUtil.psc but saves data to custom external .json files instead of forms, letting them be customizable out of game and stored independent of a users save file.
ActorUtil.psc - actor package override.
ObjectUtil.psc - animation replacement.
MiscUtil.psc - some misc commands.
2. Examples
Example 1:
Setting and getting simple values
StorageUtil.SetIntValue(none, "myGlobalVariable", 5) ; // enter none as first argument to set global variableStorageUtil.SetIntValue(Game.GetPlayer(), "myVariable", 25) ; // set "myVariable" to 25 on playerStorageUtil.SetFloatValue(akTarget, "myVariable", 75.3) ; // set "myVariable" to 75.3 on akTargetStorageUtil.SetStringValue(none, "myGlobalVariable", "hello") ; // enter none as first argument to set global variableint ivalue1 = StorageUtil.GetIntValue(none, "myGlobalVariable") ; // get the previously saved global variableint ivalue2 = StorageUtil.GetIntValue(Game.GetPlayer(), "myVariable") ; // get value of myVariable from player; // myGlobalVariable can exist both as int and string at the same time.; // Different type values are separate from each other.float fvalue = StorageUtil.GetFloatValue(akTarget, "myVariable") ; // get float value from akTargetstring svalue1 = StorageUtil.GetStringValue(none, "myGlobalVariable") ; // get "hello"string svalue2 = StorageUtil.GetStringValue(none, "myMissingVariable", "goodbye") ; // get "goodbye"; // an optional 3rd variable can be passed in the Get function to be returned if the given key "myMissingVariable" doesn't exists.
Example 2:
Saving object references
Actor akCasterActor akTargetStorageUtil.SetFormValue(akTarget, "Friend", akCaster)Actor friend = StorageUtil.GetFormValue(akTarget, "Friend") as Actor
Example 3:
Value lists
StorageUtil.IntListAdd(none, "myGlobalList", 5)StorageUtil.IntListAdd(none, "myGlobalList", 27)StorageUtil.IntListAdd(none, "myGlobalList", 183)StorageUtil.IntListAdd(none, "myGlobalList", 3)StorageUtil.IntListAdd(none, "myGlobalList", -12398); // iterate list from last added to first addedint valueCount = StorageUtil.IntListCount(none, "myGlobalList")while(valueCount > 0) valueCount -= 1 Debug.Notification("List[" + valueCount + "] = " + StorageUtil.IntListGet(none, "myGlobalList", valueCount))endwhile; // iterate list from first added to last addedvalueCount = StorageUtil.IntListCount(none, "myGlobalList")int i = 0while(i < valueCount) Debug.Notification("List[" + i + "] = " + StorageUtil.IntListGet(none, "myGlobalList", o)) i += 1endwhile; // Get the 2nd, 3rd, and 4th elements of the list into an arrayint[] myList = new int[3]StorageUtil.IntListSlice(none, "myGlobalList", myList, 1) ; // starts pulling elements from the list starting from from the 1 index; // skipping the 0 index value, "5" will fill the papyrus array until it runs out of either list or papyrus array elementsDebug.Notification("2nd: " + myList[0]) ; // prints "2nd: 27"Debug.Notification("3rd: " + myList[1]) ; // prints "3rd: 183"Debug.Notification("4th: " + myList[2]) ; // prints "4th: 3"; // remove 27 from the listStorageUtil.IntListRemove(none, "myGlobalList", 27); // remove last element of listStorageUtil.IntListRemoveAt(none, "myGlobalList", StorageUtil.IntListCount(none, "myGlobalList") - 1); // set first element to -7StorageUtil.IntListSet(none, "myGlobalList", 0, -7); // find first occurance of element in listint index = StorageUtil.IntListFind(none, "myGlobalList", 183)if(index < 0) Debug.Notification("Not found!")else Debug.Notification("Element 183 is at index " + index)endif; // clear listStorageUtil.IntListClear(none, "myGlobalList"); // create a new list from a papyrus arrayfloat[] newList = new float[3]newList[0] = 4.04newList[1] = 39.2newList[2] = -42.25StorageUtil.FloatListCopy(PlayerRef, "myCopiedList", newList)Debug.Notification("Copied value 0 = " +StorageUtil.FloatListGet(PlayerRef, "myCopiedList", 0)) ; // 4.04Debug.Notification("Copied value 1 = " +StorageUtil.FloatListGet(PlayerRef, "myCopiedList", 1)) ; // 39.2Debug.Notification("Copied value 2 = " +StorageUtil.FloatListGet(PlayerRef, "myCopiedList", 2)) ; // -42.25
Example 4:
Saving values that are shared among all savegames in an externally saved file.
JsonUtil.SetIntValue("MyModConfig.json", "AnswerToLifeUniverseEverything", 42); // (optional) Save any changes made to your file and creates it if it does not yet exists.; // This is done automatically without needing to be done manually whenever a player saves their game.; // Files are saved and loaded from Skyrim/data/SKSE/Plugins/StorageUtilDataJsonUtil.Save("MyModConfig.json") ; // ... Start a new game ...int mySetting = JsonUtil.GetIntValue("MyModConfig.json", "AnswerToLifeUniverseEverything") ; // mySetting == 3; // Alternative version using the globally shared external file; // All mods using these commands share this file, saved/loaded from Skyrim/data/SKSE/Plugins/StorageUtil.jsonStorageUtil.SetIntValue("AnswerToLifeUniverseEverything", 42); // ... Start a new game ...int mySetting = StorageUtil.GetIntValue("AnswerToLifeUniverseEverything") ; mySetting == 3
3. Requirements
SKSE latest version: http://skse.silverlock.org/
Address Library for SKSE Plugins: https://www.nexusmods.com/skyrimspecialedition/mods/32444
4. Installing
Use mod manager or extract files manually.
5. Uninstalling
Remove the files you added in Installing step.
6. Updating
Just overwrite all files.
7. Compatibility & issues
Should be compatible with everything.
8. Credits
Ashal - continued maintenance & refactoring of original plugin's source code
h38fh2mf - original version, idea, address library conversion
SKSE team - for making this plugin possible
milzschnitte - for suggestions
eventHandler, Expired, aers, arha, ianpatt - SKSE64 conversion & update assistance
447163 downloads
Updated