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I recently installed skyrim from scratch (after reinstalling windows) I am pretty sure that I installed everything as close as to my old skyrim setup I installed Clams of skyrim 5.7 and all of its requirements and the body works (mostly)... Now here comes the weird part I build that desired body in my case Cosio HD in bodyslide and then copied the femalebody_0 and femalebody_1 to the bijin replacer folders and to my serana folder now for some odd reason the Cosio HD body Only shows on the bijin replacers and serana replacer but not on any female npcs that use the default mesh folder being skyrim\data\meshes\actors\character\character assets The characters on the images are: Left - Legate Rikke (bijin replacer) - Cosio HD Working Middle - Aphia Velothi (default folder mesh) - Cosion HD NOT Working Right - Serana (Serana Replacer) - Cosion HD Working and for the love of god I don't know how to solve this issue so I decided to turn to the experts on this matter P.S I remind you that the meshes that I copied to the replacer folder are the exact same ones from the default location mentioned above Any help will be appreciated
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Hi. This is a simple post asking if there are any mods that incorporate butthole physics for male player characters or male NPC's. If it doesn't exist, is there any known project for it being working on? I know there is (was) a mod being developed for Vagina and Anus physics for females, but if i had to guess, that mod would not work on a male NPC butthole.
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View File Drew's Diverse Dongs In the past, HDT Physics Extension took a decidedly "one-size-fits-all" approach to the collision data associated with Schlongs. Well, no more! What this Mod Does: This mod adds 3 distinct HDT XMLs based on the original hdtm.xml shape, each with modified collision capsules more appropriate to the size of the specific schlong, as follows: - hdtm_R.xml - Regular, designed for Smurf Average - hdtm_L.xml - Large, designed for VectorPlexus Regular - hdtm_XL.xml - Extra Large, designed for VectorPlexus Muscular For your convenience, I have also included the SOS meshes for each of the three aforementioned addons, with the HDT XML string updated to the appropriate XML for each. Do note, I only included the human Schlong meshes, as I, personally, am not into werewolves, but you can easily edit those meshes, yourself, with NifSkope. For other Schlong addons, the process of adding the XML data to your preferred Schlong mesh is fairly well-documented. Just open the appropriate mesh in NifSkope and edit (or add, if not present) the "HDT Havok Path" NiStringExtraData to point to the appropriate XML. If none of the provided XMLs look right, you can always copy one and edit it yourself! All of the work was done with the JFF "Just For Fun" hdtHavokModifier tool, found on this very site! You'll need to play with the radius value of each capsule shape, and check it in-game. A tedious process... I would know. Do note: These XMLs were designed and tested on each Schlong addon at a size of 6, in the MCM menu. Extreme variations of Schlong size may result in unexpected or unattractive clipping and other strange behavior. There is no way to define HDT collision data based on the size of a particular Schlong as configured through the MCM, so you may need to do some tweaking to your favorite NPC, Schlong or XML to make things look "just right". Acknowledgments: - Smurf and VectorPlexus, for their original work on Schlongs of Skyrim, giving us all the dicks we crave in the game we love. (Giggity.) - b3lisario, for taking on the decidedly dubious duty of maintaining everyone's penises. - Monsto Brukes, for providing use with a tool to more easily modify our HDT XMLs, as well has the HDT Physics Extension, itself. YMMV, no warranties, express or implied. I am not liable for any damages resulting from use of this file, psychological or otherwise. Submitter redrew89 Submitted 02/20/2018 Category HDT Physics Requires HDT Physics Extension, Schlongs of Skyrim Special Edition Compatible No
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I wanted to take a spicy group picture and started changing girls’ outfit one by one with commands, at some point game starts stuttering, if I look at the floor it doesn’t. I think it’s most definitely caused by too many jiggle physics at the same time I don’t need the physics atm since it’s a screenshot, I tried disabling hdt in the mod manager but then save wont load, any other ideas to remove hdt momentarily?
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HDT Werewolves SE & AE View File HDT Werewolves (SE & AE) ---------------------------------------------------------------------------------------------------- This mod will replace the existing werewolves mesh's to have more sexual diversity as it provides a more sexual visual appearance females and males will get body variance also matching their weight slider variance males genitalia will move and function currently with SOS and SOS light from testing , males are slightly bigger female Breast(s) and Butt will move and function in accordance of physics mods (such as cbpc,smp,hdt smp, ect) within the mod are 2 variants of female form meshes . the two breasted variant is default, if you wish to change it to multiple, unzip and swap the meshes, that included and labeled within the file ---------------------------------------------------------------------------------------------------- Compatibility / issues Please Note -anything that will touch or alter werewolf or female werewolf can conflict or cause issues with this mod ,patches are available , But I cannot predict every confliction, or problem that arises, please test your setups at each install stage , best to install this setup 1st to get it out of the way 1st as its touchy this mod will also alter spawned werewolves, or npc's that become werewolves (like companions) if combined with diverse werewolves they will get a SOS appendage, but retain texture depending on load order placement SOS full requires fixes by removing [legacy werewolf files as this causes ctd ] , SOS light -works fine a patched file 1.1.4 is available under MISC for those that cant do it themselves ( I didnt create sos , and this is simply a custom patched version for no werewolf issues as an example case, its not functional as dll is wrong, provided as an example of how to do it) compatibility patches available for Moonlight, use patch after main file ( credit to kacperes1122 ) tamaska werebear female gets werewolf female mesh merged underneath , needs a patch on that mods side to be separated Please do all initial basic troubleshooting for yourself first before you ask/post, and log your mods so we can isolate conflicts if you want to make a patch/fix/addon you can either send it my way to test and/or I can upload with credits or publish with dm permissions yourself https://www.reddit.com/r/skyrimmods/wiki/troubleshooting_guide (guide for trouble shooting ) ---------------------------------------------------------------------------------------------------- HDT Werewolves (HDT and CBPC) Installation & notes ---------------------------------------------------------------------------------------------------- Requirements -must have SKSE [current] XP32 [select HDT] FNIS (newest) or Nemesis physics & body supporting it : CBPC/BHUNP/ECT ---------------------------------------------------------------------------------------------------- LL- requirements (optional*) -depending on mods and setup Sex lab * [current to your games version]-> in MCM select creature gender to be detected SLA" -sex lab animation loader Creature framework* -> select werewolf body , change the default if default body is still appearing more nasty critters * SOS * werewolf redux * (NOTES) MAKE SURE the xp32 skeleton is the main, do not let more nasty creatures overwrite the skeleton or else CTD occurs when initially started you will need to go and select the werewolf body in mcm for creatures to not be altered to the default Version (#) Werewolves mod(s) (cbpc & smp 2.0 & 2.5) mod has native physics functionality -if you dont have a mod of this type installed it will cause a crash pick the version that best suits your needs, cbpc/smp , smp can be used for both (in testing) be mindful of conflictions, and patches you need (moonlight, MFA -monster facial animations) you shouldnt" in theory " need LL mods to run this , but sexlab is usually required for gender detection there is alternative bulky male body (type 2) and 6t and 2t (t= tit) female mesh types that can be manually changed in the zip file by renaming them to male1 and or swap the meshes hidden in subfiles I will denote optional steps given if you have the mod or not as (*) ---------------------------------------------------------------------------------------------------- SETUP : make sure prior above required mods are downloaded before you start installing ---------------------------------------------------------------------------------------------------- 1: you should have some form of a Body mod(s) and their configs loaded and/or built in bodyslide Caliente's Beautiful Bodies Enhancer -CBBE- / CBBE 3BBB (aka. CBBE 3BA) / BHUNP 2: install a physics CBPC - Physics with Collisions for SSE and VR HDT-SMP (Skinned Mesh Physics) Faster HDT 3: *Creature Framework 4: install and run/build Fores New Idles in Skyrim SE - FNIS SE (by fore) or nemesis system (you need to run for the animations to register so that they will be applied to your game) 5:* install More Nasty Critters Special Edition 6: * install Schlongs of Skyrim SE/AE/ LTE/ FULL if you want male genital's to function (make SOS Full compatible with HDT Werewolves SE, you must delete all files - in your SOS installation - that have "werewolf" in their names. these are old legacy files and dont work with this mod) 7: * SexLab Framework SE 8: * SexLab Animation Loader SSE 9: install HDT werewolves and following patches depending on your load mods 10 : run a ingame save or "new" save - make sure your at a stable point and safe area to go werewolf for testing How to Test Ingame: easiest way that I have fount to test, is to go werewolf (beast form), and see if it works or crashes usually after doing the initial 4 mods. if using npcs via amazing followers tweaks , that lets you give beastform (if user has it) to npcs , or console command it and have them transform to test then, if an npc can do it without ctd then so can you "normally" so for me it was easier to give beast to a follower and test by having them transform (note: custom followers that dont have werewolf setting applied when built in creationkit will be invisible, due to missing that connection to the mesh+textures) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Moonlight tales + HDT Werewolves (install order + notes) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- install -Moonlight Tales Special Edition - Werewolf and Werebear Overhaul (to make MLT compatible with HDT Werewolves SE, you have to turn off the skin system provided by MLT in-game every time you start up a brand new game) install HDT Werewolves SE install -HDT Werewolf SSE (mod#) cbpc/smp Moonlight Tales Essentials.zip install Moonlight Tales Female Werewolf Patch.7z : Miscurie - who provided the patch - said that it provides CBBE 3BA Functionality for HDT Werewolves, so it may be advisable to note this --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CBBE 3ba & Bhunp functionality (install order + notes) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- BodySlide and Outfit Studio - (to make your female werewolves use CBBE 3BA, you will have to build the body in BodySlide before use) Caliente's Beautiful Bodies Enhancer -CBBE- CBBE 3BBB (aka. CBBE 3BA) <---> you can also use BHUNP 3bbb setups also instead of cbbe (either works) CBPC - Physics with Collisions for SSE and VR *Creature Framework Fores New Idles in Skyrim SE - FNIS SE (by fore) <--- (you need to run FNIS for the animations to register so that they will be applied to your game) HDT-SMP (Skinned Mesh Physics) *More Nasty Critters Special Edition *RaceCompatibility for Skyrim Special Edition <---> (to make RC compatible with MLT, you must delete the file PlayerWerewolfChangeScript.pex, located in the Script folder of your RC installation) *Schlongs of Skyrim SE <---> (to make SOS Full compatible with HDT Werewolves SE, you must delete all files - in your SOS installation - that have "werewolf" in their names.) *SexLab Framework SE *SexLab Animation Loader SSE --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- MFA (monster facial animations) and Growl Patches provided by purenexus --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- MFA patch is for people who just use Monster Facial Animations, and the MFA+Growl patch is for people who have both MFA and the Growl mod. Each patch includes an ESP(ESL) that adds in a female version of the WW headpart, so the new head model in MFA can use the female WW head textures in the HDT mod. Each patch also includes modified versions of all of the body models in HDT WW that have the head mesh removed, since MFA adds in their own head model. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Diverse werewolves collection - patch provided by spoonsinger (ESL) (post ) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Some additional recommended mods faster werewolf transformation Heart of the Beast [body conflicts ,but eye and voice/sounds changes works fine] werewolf beast run animations --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Submitter duzellx Submitted 09/16/2018 Category Adult Mods Requirements SKSE, CBPC , SMP, HTD, FNIS Regular Edition Compatible No
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Male Vagina Mod (Working And With Collisions) Now With Optional SOS AddOn View File YOU CAN EDIT/UPLOAD THIS MOD, YOU HAVE MY PERMISSION, IN CASE, CHECK THE CREDITS TAB OF THIS MOD (AT THE BOTTOM OF THE PAGE), TO SEE IF YOU SHOULD ASK SOMEONE ELSE TOO, BUT IT SHOULD BE QUITE ALRIGHT, JUST DON'T MAKE MONEY OUT OF THIS IN A "RANSOM" WAY ("YOU CAN GET THE MOD ONLY IF YOU PAY ME FIRST"), IF YOU AREN'T ITS ORIGINAL CREATOR There is also a Permissions section down below, this here is so that it can be readily seen for your convenience Remember to also read the Credits part, just below that one This adds a WORKING vagina from the Clams of Skyrim mod, with full collisions and working everything. I made this for myself, but I wanted to share it in case someone can do a better job, as many asked and few (if any, to my knowledge at least) did anything to actually do this type of mod. I am rather good at pcs and stuff, but I don't have enough drive and passion to polish what I do to the extent of the many artists that are here and on other sites, so this mod is not... let's make a comparison. Other modder's work: butterfly made of stone, but it looks real and delicate. My work: a rough, but solid, rock extracted with blunt blows and brute strength, then refined with a blade wielded by man with just one eye that just wants to show how good he is at cutting. BUT IT WORKS! And that is what truly matters to me (also, it doesn't corrupt anything, not even on the long run, and that is the second most important thing to me ). THIS IS NOT A FAKE OBJECT, this is the butchered remains of a femalebody_0.nif file, made equippable as a second skin for the player [if you want I can also make it a default part of the body, just let me know!] If you have a floating vagina, moving from left to right between your legs, you have to add the female nodes your skeleton, either by using the patch in the download section (made with XPMSE), by using the tutorial (also in the download section), or by copying the female skeleton and replacing the male one with it, by calling it with the same name and overwriting. If there are any other problems, let me know! If you have a non SAM body, read the Non SAM body mesh issues section below. IN "SHORT": What this does/is This is an item that can be equipped (or added to your body mesh through nifskope, hopefully), which DOES NOT replace the male genitals (uses slot 49), and can be equipped by everyone to my knowledge (females too). It is a butchered part of a modified mesh from the Clams of Skyrim mod: [ https://www.loverslab.com/topic/45251-clams-of-skyrim-project-inni-outie-hdt-vagina/ ] You can find it by typing "help bodypart" in the console (without the quotes), or by using a mod like AddItem. To make it so that SexLab does not unequip it during sex, simply open up the SexLab MCM menu and click on Strip Item Editor and tick BodyPart to NEVER REMOVE, done! [IF YOU ARE LOOKING FOR A WAY TO MAKE EVERYONE BE AUTOMATICALLY RECOGNIZED AS FEMALE BY SEXLAB WHEN THEY HAVE THIS ON, SEE WHAT mushroomcap PROVIDED HERE: ] What this requires A compatible skeleton (I am using XPMSE https://www.loverslab.com/files/file/676-xp32-maximum-skeleton-special-extended-xpmsse/ ) IMPORTANT! You must add the female nodes to the male skeleton the character you want to have a this mod is using, or the thing will just float around. There is a patch in the download section available for download (made with XPMSE skeleton), but there is also a tutorial on how to add the nodes yourself [ I am also willing to do it for you if you need it, don't be shy! I am here to help! ] Some female body textures to go with (which need to be placed in the empty folder that comes with this mod), you just need the "lower region" parts. HDT Physics Extended [ https://www.nexusmods.com/skyrim/mods/53996/? ] The activation of the MannBody.esp file (you can place it wherever you like in your load order). [If you are looking for collision with animals and NPCs, you will also need a mod that adds collision to their bodies. What I am using is a mixture of COSIO's files https://www.loverslab.com/files/file/1829-clams-of-skyrim-project-inni-outie-hdt-vagina/ and Beast HDT for MNC https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ [I say mix because I added one after the other, overwriting and tweaking, until I had something of a combination, so I am not really sure anymore which is the one I am using right now. If I had to guess, I'd say Beast HDT for MNC and COSIO's files, as they have been recently updated. I know it sounds overwhelming when you read about collisions and HDT install-stuff, but believe me, it's worth the headache! I am also willing to assist if anything troubles you, so let me know if I can be of assistance! ] And you're good to go! Bugs Nothing, asides from clipping, and spasming collisions at times (but I noticed it doing so for females as well, so it might just be my game). There is also the matter of non SAM body meshes,,, Non SAM body mesh issues This mod was made with a SAM body as a reference, as such it is far better suited to be used with that body-shape. IT CAN STILL BE USED ON OTHER BODY TYPES, NO POBLEM, but the mesh (on the SOS body I am using for vanilla NPCs, for example), the vagina mesh will enter the body mesh itself during some (or all) sexual acts. I tried to fix this by lowering the mesh a bit, tweaking it, expanding it, but it causes GRAVE seams on the sides, plus it becomes HUGE, and the cherry on top is that it also fucks up collisions. If you want to try your hand at fixing this YOU ARE MOST WELCOME! Many here would want the results, so be sure to share a guide on how to achieve the same result or the file itself. I will also keep trying to make this work seamlessly, but I fell like I am tip-toeing around dry branches near a sleeping mama bear when I tamper with the mesh more. I WON'T give up, though, you can count on that. It will have to COLLAPSE for me to say "I'm done". Plans for the future I am working on making this a working anus, but I am having no end of trouble with the collisions (it's like a grapple-fight with a hungry giant squid, while being armed with only a knife, held in your mouth), I am also working on the betterment of the meshes (making them work better for non SAM bodies, for example), I am also here to help resolve any trouble you might have with this mod, and provide assistance, so if you are in need, stop by! I'll be glad to lend a hand! If anyone wants to polish the meshes or improve upon this mod, fell free! Speaking of which... Permissions Do whatever you want, just don't claim you made this and don't use this in paywalled mods (unless you'll be releasing it after a month, don't. If you'll do it anyway, know that I'm sad ;( ) CREDITS Bethesda and everyone involved for Skyrim Blaze69 for both the SOS AddOn "dirty esp" error and the idea to just paste the nodes from a skeleton to the other like you would a mesh Caliente and everyone else involved in the creation of BodySlide and Outfit Studio (with which this mod was made) Groovtama for the MANY things he/she has done and the permission to upload the modified skeleton nifs scivirus for Clams of Skyrim and his/her permission to upload this regenbot03 for the included textures for the body, from his mod PureSkinTexture found here (Skyrim Nexus) : https://www.nexusmods.com/skyrim/mods/73853/?tab=description mushroomcap for providing the file to have the ability to make those that have this mod on them be automatically recognized as female by SexLab for those that want/need it And everyone involved in the creation of collisions for Skyrim, Nifskope, and every other little thing that I know I forgot and that will gnaw at me for the rest of the night. But really, THANK YOU! Erik BY THE WAY Mods used in screenshots: ENB: SnapDragon Prime https://www.nexusmods.com/skyrim/mods/70451/ Character body textures and meshes: he is a High Elf from Custom Races (so I can keep the npcs vanilla), is using HDT SAM (HD version), with default SAM Diffuse textures and SAM Light Textures Add-on body and hands normal maps by KouLeifoh (same for the _s and _sk, if I remember correctly). Armor: the hood is a retextured dragon priest hood without the mask, plus a shadow I added (which can be equipped for any type of hood), to hide the face. It originally came from the mod Mannimarco Necromancer Robes https://www.nexusmods.com/skyrim/mods/88298/?tab=posts by FafnirEtherion . Animations: BakaFactory's SLAL Animation https://www.loverslab.com/topic/105787-bakafactorys-slal-animation-le-sse/ (version 2.12 here on LoversLab at the time of writing). If you wish to know anything else, let me know! Updates: [ THE " What's New " SECTION HAS ALL THE UPDATE LIST, BUT I'LL BE LEAVING THIS HERE, EVEN IF NOT USED ANYMORE, AS A THANK YOU FOR THE PEOPLE THAT WERE INVOLVED! ] [ YET ANOTHER BIG thank you to Blaze69 for the idea to just copy and paste the node branches from one skeleton to the other, and Groovtama for allowing me to upload the resulting, patched, skeletons!] Added tutorial and patch for the skeleton so you don't have to swap it with a female one anymore, happy times! -- [ A BIG thank you to Blaze69 for assisting me in the fixing of the SOS "dirty esp error"! ] Added the SOS AddOn optional file (which obviously will require SOS (Schlongs of Skyrim) to function. It is available in two different slot versions and unique texture paths comination. Of course, as is the case of anything I make and will make, uploaded on the internet or not, it can also be used by everyone. If you don't want the bodypart to spawn on people, you can set the chance for it the MCM menu of Schlongs of Skyrim to 0, you can always assign it manually to those NPCs (or yourself) that you want. It is the same as the main file, just as an AddOn, it will also NOT show up as an equippable item in your inventory when equipped. Submitter Temporary500 Submitted 05/05/2019 Category Models & Textures Requires XPMSE skeleton with added female nodes, HDT Physics Extended, texture as you like Special Edition Compatible
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TWO - Total Werewolf Overhaul View File Total Werewolf Overhaul (formerly HDT Werewolves Overhaul) is a complete visual makeover for male and female werewolves. The goal of TWO is to eventually become the definitive mod for werewolf apparel, offering versatile and highly customizable features integrated from or inspired by the many talented authors out there who have shown their love for one of Skyrim’s more underappreciated denizens. TealEri (AKA CinnaMewRoll), the creator of MFA and Expressive Werebeasts has been a fantastic help by providing additional textures for TWO. Please go and check out their tweaks for this mod! Current Features Male and Female Body Remakes: Bodies for both male and female werewolves have been given substantial makeovers, using VectorPlexus’ Mighty Beasts as a base. Shapes are now smoother, with more triangles and large-scale remeshing. Jiggle bones are back for the softer parts: the belly, butt, front and back thighs, calves and finally, breasts which feature 3 bones each. Multi-breast options have been remade using the original HDT werewolves as reference. 6 breasts with 3 bones each means a total of 18 breast bones! All physics interactions are driven by HDT SMP and almost every part of the body has had collision meshes added for extra interactivity. Physics in general are similar to CBBE 3BA. Last, but not least: Female werewolves now have a fully 3D modelled vagina and accompanying internal anatomy. Both males and females also have fully modelled anuses and rectums. All of these are HDT enabled with the necessary weight painting and collision meshes. A compatible Wicked Werewolves style skeleton is included in the optional installs if you prefer. Be aware this will change the proportions of the werewolves and will cause some animations to become misaligned. Expressive Head Parts: This mod gives werewolves genuine head parts that are capable of the same expression and phoneme functionality as the humanoid races. The high poly tongue is integrated from HCOS and works for both phonemes and mod animations that use the tongue bones, it also has HDT collisions. Expression morphs are based on Monster Facial Animations. Please give the original author, CinnaMewRoll, an endorsement for their fantastic work, as it is severely underrated! Bodyslide Functionality: Bodyslide allows for a great degree of freedom in the number and combination of possible options, you can mix and match various head and body shapes for highly customizable werewolves. I intend to expand the number of available sliders over time and this will be my primary way of implementing new shapes going forward. Multi-breast for females is controlled through ZAP checkboxes. Shapes that are now implemented as sliders: Asjure’s head shape. MadMansGun’s head shape, WhiteWerewolfX's head shape, Expressive Werebeasts by CinnaMewRoll, The Howling by Brevi, Naturalistic Werewolves by artifex0, HDT Werewolves by jacques00. If you are aware of any other werewolf shapes that might be easily implemented, let me know in the support thread and I may add them as sliders. NOTE: Some slider combinations may cause clipping. If you notice anything egregious, please report it and I’ll work to smooth out the shapes. Creature Framework / Horny Creatures of Skyrim: The Creature Framework contains a bunch of great features for werewolves along with Sexlab animations. TWO patches these features to work with the new werewolf bodies and makes some additions such as penis SMP collision meshes. The use of the CF system means that I am trading unsheathing animations for idle and Sexlab animations. I am intending to produce customized auxbone skeletons to integrate both features. If you do not wish to use the CF, the SOS based meshes from previous versions are included as an optional module in the main installer Herm Player Werewolf and Equipment System These features are grouped together in a separate module in the main installer called "Extras". This is due to complications with cross-compatibility. To enable this module, HCOS must be active in your load order. A lesser power will be added to your character which lets you change your werewolf form into a herm or urta werewolf, as seen in HCOS. This uses an SKSE function to overwrite the player's 'worn armor' slot when they transform into a werewolf. This implementation of herm player werewolves has no compatibility issues with custom races and does not result in missing body parts, unlike previous versions. A proof-of-concept werewolf equipment system is introduced. This edits the part of the werewolf script that unequips items so that it ignores armor with the keyword: "WerewolfEquippable". This allows armor with the keyword to remain equipped in werewolf form. Included are two sets of simple nipple loops to demonstrate the system. The loops are fitted for both males and females in both human and werewolf forms. For humans, they are fitted to the SAM male body and CBBE 3BA female body. For weres, they are fitted for the TWO bodies (obviously). The loops for the 3BA and TWO bodies have Bodyslide functionality. Nipple loop items are not currently implemented into any loot pools. To obtain them, enter the console and type "player.additem two_goldennippleloops 1" and "player.additem two_silvernippleloops 1". Alternate Skin Pack: A large collection of compatible alternate body and eye textures are available to replace the default vanilla style body. This is provided as a separate download to reduce the file size of the main download and for better ease of texture swapping. All credit to KrittaKitty and Brevi for the original Moonlight Tales, from which these textures were taken. Note that the skin system from Moonlight Tales will still need to be disabled. This texture pack will work independently from TWO so you can use it without the main mod if you wish. There are a few problems that were caught in testing but have not yet been fixed and can be seen in the ‘Known Issues’ section. SMP physics in particular are difficult to get right, reports of any strange physics behaviour would be useful. The fur layers that were in previous versions are missing currently, but I am working on re-implementing them. I wish to continue to bugfix and improve upon or add new features and Bodyslide shapes in a more iterative way, so bug reports and suggestions are appreciated! Mod Requirements and Recommended Load Order Hard Requirements – These mods are needed for baseline functionality: Monster Facial Animations – Main vanilla main file or werebeasts only file. This mod is only needed for the plugin. Faster HDT SMP – More performance optimized SMP physics. Make sure you choose the correct file for your Skyrim and SKSE versions. Soft Requirements – Required for additional key features: Bodyslide and Outfit Studio – Needed for building customized body and head parts for werewolves. Creature Framework – This is used to select and add the genitals to the werewolves. It is needed for HCOS but can also be used with TWO by itself if you prefer to not use that mod. Horny Creatures of Skyrim – For several features including making the werewolves (especially their genitals) more animated. Requirement for the extras component of TWO. Install in accordance with the guide found on the modpage. Recommended Mods – Not required, but will add useful or flavorful auxiliary features: Werewolf Eyetracking Behavior for MFA – Allows the werewolves to look at and track objects and actors. Use the FNIS patch only and NOT the main file if you have the Fores New Idles creature pack in your mod list. Werewolf Revert Effect – Gives werewolves changing back to human form a visual effect and animation to make the process less sudden. CinnaMewRoll has added compatibility options for TWO. Sexlab – Fairly self-explanatory. Most werewolf sex animations are set up to use the animation bones found in the CF / HCOS addons. Werewolf sex animations require the FNIS creature pack. Sexlab Werewolves Redux – Utility for the player to initiate Sexlab animations whilst in werewolf form. Dynamic Animation Replacer – If you have HCOS installed, you can install DAR which will give the werewolves sexual idle animations outside of combat if their arousal is high enough. If DAR is not installed, these animations will not play. MFG Fix – Fixes and improvements for Skyrim's expression system. Random Emotions / Conditional Expressions Extended – Causes both the player and NPCs to be more emotive and react to different situations. Works well with the werewolf expressions. Authentic Sinding Follower – Overhauls Sinding to be a voiced follower that can speak in werewolf form. Use main file only. More Werewolf Growling (optional file for MFA) – Causes friendly werewolves to ‘speak’ to each other, allowing the phoneme shapes to be used more. NOTE: May become obnoxious or interfere with voiced werewolf followers like Sinding. Installation Instructions Once the above mods along with their respective requirements have been installed you can begin with the main TWO module. There is a Fomod installer that contains some optional components and automatically selects appropriate modules depending on whether certain other mods are loaded in your profile. Miscellaneous patches are included for mods such as Moonlight Tales SE and Growl: Werebeasts of Skyrim which will be added automatically if these mods are active. However, the skin system from Moonlight Tales will still need to be deactivated. Once installed, TWO should be placed late in your load order and below all its requirements. Make sure the assets from TWO overwrite mods such as XPMSE and HCOS if they are installed. If TWO does not win every skeleton conflict, then you will have bugs like body parts floating in the air or falling through the floor. If a body or head conflict is lost then you’ll simply get the wrong head or body, possibly ending up with two heads stacked on top of each other. Please ensure your file conflicts are correctly resolved before continuing or asking for assistance. If HDT SMP is missing, or the wrong version is installed, the head of the werewolves may stretch away from the body. I have no idea why this happens, but if this bug occurs for you, please first ensure you have the correct version of SMP installed for your Skyrim and SKSE versions before asking. If you want to use the alternate skin pack, now is the time to install it. The 4.1 pack is provided as a Google Drive link in the downloads section, as the LL website is struggling to process it due to its size. You can choose alternate fur textures, eye textures or both from the included Fomod installer. Make sure the new textures are overwriting the main TWO module or they will not appear. The Werewolves.esp plugin should load after plugins from any other mod that modifies the werewolf race record, including MFA or HCOS. If you are unsure, or having issues such as werewolves missing their heads, try placing the plugin very late in your load order. Other plugins from TWO following the naming convention of Werewolves(suffix).esp should load immediately after Werewolves.esp following the order of plugin masters. Bashed patch or other similar merged patches will need to be rebuilt if they are present. If you want to customize how your werewolves look, now is the time to open up Bodyslide through your mod manager of choice. A guide on how I recommend you use Bodyslide to build the werewolf body parts is in the below spoiler section: Pre-built body parts made using the default presets are included, so if you decide to not build werewolves yourself the mod will still work. Once in game, the shape and colour of the werewolf genitals can be modified in the Creature Framework MCM. Werewolves are found on the 4th page of the creature list. Sometimes the genitals might take a while to appear or may not update when switching shapes. In this case you can force the target creature to update using the puppeteer tab of the CF MCM and wait about 15 seconds. Other times, the CF addon loading can result in overlapping werewolf bodies with double head parts. In this case, or if all else fails, try reregistering all mods from the CF MCM and updating and waiting like previously discussed. In some cases, a quit to desktop and reload may also be necessary. If you have installed TWO with any of its SOS patches mid-save then you might have to restart SOS from its MCM in order to prevent it and the CF from fighting over which framework will provide genitals. If you decide to not use the CF, you can use any of the werewolf compatible SOS addons on offer. Additionally, included in the Fomod is an optional SOS module which will replace the default SOS shapes with the animated canine shape by olebronkosrak. If you choose to use SOS over CF, make sure that CF is either not active or that werewolves are disabled in its MCM. Be aware that this feature is largely depreciated for the time being and won’t be supported much unless I decide to return to using SOS in the future. Compatibility with Other Mods CBPC – No longer used for bounce physics in this mod. If it is installed, make sure it is not conflicting with and overriding the physics from HDT SMP. Conflicts can arise if you are using body replacer mods such as CBBE 3BA or BHUNP that have components that rely on CBPC. I recommend installing those mods with SMP physics only options selected to minimize conflicts. Schlongs of Skyrim – TWO has migrated to primarily using the Creature Framework for the genitals system as it is broadly more compatible with what I am trying to do with this mod. SOS can conflict with the CF and cause multiple penis meshes to appear. Altered plugins are included that will make the default SOS and SkyFurry SOS addons ignore werewolves so that this effect does not occur. If you’re having trouble with other SOS addons besides these ones, please see the section of the MNC install guide concerning SOS conflicts. XPMSE and other mods containing werewolf skeletons – Make sure that TWO wins the skeleton conflict otherwise body parts might be static or fall through the floor. Any mod that edits the werewolf race record will need to be patched to work with TWO. Patches for MTSE and Growl are already included. Patches for similar werewolf gameplay mods may be requested in the support thread. A Note on Frequently Reported Head Part Issues A number of people have reported problems with missing head parts or general instability / crashing when using TWO despite following the installation instructions correctly. I, and the people who I've asked to test this mod are not able to replicate such issues. To the best of my knowledge, the head part meshes included in this mod are not problematic. I might be wrong on this, but I'm going to need more evidence on exactly what is causing the crashing (such as crash logs) to make that call. I would guess that these crashes or glitches are a result of general instability in SKSE based mods such as HDT SMP when using the latest build of Skyrim. I personally continue to use Skyrim 1.5.97 AKA the last pre-anniversary edition build, since the stability of this version is better established. My recommendations are to first ensure you are always checking for updates to SKSE and mods based on it if playing on the latest build of Skyrim. SMP in particular has a tendency to exhibit buggy interactions with head parts. It might also be a good idea to disable automatic Steam updates, or even backport your game to SE for a more stable experience. This can be done via this patcher on the Nexus. Known Issues Eye tracking movements are too extreme at times. The naturalistic head shape appears quite bug eyed. The Closed Mouth shape may cause clipping with the tongue during certain animations. I would recommend not setting this slider much higher than 50%. Possible instability if playing on the latest versions of Skyrim (AE 1.6+). If your character is male but you are using the herm player werewolf spell, some problems like mismatching the male head parts or nipple loops with the female body can occur. Planned Features Reintroduce Fluffworks style fur layering options Dewclaw and other body mesh tweaks Sexlab expression pack for werewolves Racemenu implementation for werewolves Custom genital meshes that can utilize auxbones Werewolf behaviour modifications Credits BakaFactory – Some ABC assets used. b3lisario – Schlongs of Skyrim CinnaMewRoll – Expressive Werebeasts, MFA and alternate genitals textures. Groovtama – XPMSE jacques00 – Original HDT Werewolves Kartoffel – Cleaned vanilla texture resource KrittaKitty, Fiszy and Brevi – Werewolf skins and other textures lifted from Moonlight Tales MadMansGun – Numerous assets and technical support olebronkosrak – SOS canine schlong animations theshiba – Testing and several amazing preview screenshots VectorPlexus – Original Mighty Beasts and SOS shapes SPECIAL THANKS to MadMansGun and the SkyFurry team for their help with technical support and testing! This mod would not be what it is now without you. Submitter Frosferes Submitted 01/04/2021 Category Adult Mods Requires SKSE, Monster Facial Animation SE, FSMP, Bodyslide and Outfit Studio, Creature Framework Regular Edition Compatible No
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Animated Beast's Cocks(ABC) For users LE / SE
factoryclose posted a topic in HDT Physics - Downloads
Animated Beast's Cocks(ABC) For users LE / SE View File Animated Beast's Cocks ABC - For users LE / SE BakaFactory's ABC HDT Patch !Warning! The mod is fully compatible with ASOS, SOS, MNC. However it doesn't mean you could use all the variations from all these mods while using ABC. You have to choose one model from each race via CF(Creature Framework) Description Think about it. Didn't you ever be bothered when you look at those dead dicks and thought 'It would be good to see them moving though.'? Surprisingly, there haven't been any attempts to make a significant change in creatures' rigging compared to humans'. It was so dissapointing and made me so discouraged to look at those stony and plastic-like penises that I couldn't help but make them come to alive! I wanted natural, realistic but also subtle and fundamentally improved animations for a long time. I searched up for an answer, and now... I think I find it.. I present you my moving fellas. Or should I put this term as 'Animated Beast's Cocks'? So What does it do? Will it make their dicks movable with this? That's correct but also not precisely. You cannot move their dicks only with this one. It's nothing like SOS. It's not gonna automatically move, detect and align their dicks like a highly advanced A.I. No! You should wait till the animators including me do their job, which means without editing animations, the dicks won't be moving. Don't worry. I already had them noticed. Just wait with patience. Requirement(LE) XPMSE HDT-PE with Collision Settings Any body mesh with physics(UUNP HDT, CBBE HDT) MNC LE - SLAL Creature animations and its requirements Fully Compatible Mods UUNP TBBP Vagina Body(It is also called CUUNP) BHUNP 3BBB CBBE 3BBB Requirement(SE) XPMSE Any body mesh with physics HDT-SMP with Collision Settings MNC SE - SLAL SE Creature animations and its requirements If you're a modder and do know how to animate things, you should check this one out! My HDT xml setting is for UUNP users. If you are using COSIO, why don't you check it out? Load Order Do not let other mods overwrite the mod. The mod is currently being updated considering other mods. You don't have to worry about conflicts. Special Thanks to MadMansGun for his wonderful job on MNC and texture works 9204 from Team TAL for technical 3ds Max Rigging Support(HDT) - 제 꼬추 스승! Groovtama - XPMSE modder for technical advice Majormodder for remodeling rieklings 이하은(Ha-eun) for reshaping meshes. 이하은 NambuOne! Submitter factoryclose Submitted 11/20/2018 Category HDT Physics Requires Special Edition Compatible Yes -
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XP32 Maximum Skeleton (Special) Extended - XPMS(S)E View File XPMSE\XPMSSE (also on Nexus(SK)\Nexus(SSE)) Warning: Do not delete the skeleton_female.hkx Description "XP32 Maximum Skeleton Extended" is a completely redone version of "XP32 Maximum Skeleton - XPMS" by xp32, for the "HDT Physics Extension" and "HDT Skinned Mesh Physics" and provides ingame customization features. Requirement (are installed BEFORE and nothing overwrites XPMSE) Two list of requirements for XPMSE one for people using Racemenu and one for people using Enchance Character Edit\Vanilla General: SKSE 1.7.3 or newer Fores New Idles in Skyrim 7.2 or newer RaceMenu users: RaceMenu 3.4.5 or newer Enchance Character Edit\Vanilla users: NetImmerse Override Standalone 3.4.4 or newer Installation Use a Mod Manager: Either Moder Organizer or NMM\Vortex work. Uninstallation (completely): - (RaceMenu) Set all XPMSE related sliders in RaceMenu and MCM to default - Press uninstall in your mod manager for XPMSE. Skeleton Body and Physics Support: - Breast and Butt Physics [bBP] - Tender Breast and Butt Physics [TBBP] - HDT Physics Extension [HDT-PE] - HDT Skinned Mesh Physics [HDT-SMP] Mods compatible: - Aesthetic Bolt Quiver - CITRUS - Deadly Mutilation - Dual Sheath Redux - Enderal - Flimsy Ragdolls (included in XPMSE) - HDT Dragon Tails - HDT Equipment (Well Fitted option only) - Nipple Magic (included style option and animations recommended) - Realistic Ragdolls & Force (included in XPMSE) - SAM - Shape Atlas for Men - SOS - Schlongs of Skyrim - The Joy of Perspective - UN7B Mods compatible without support: - Enchance Character Edit (Comes with it's own XPMSE skeleton) Mods completely unsupported: - HDT Equipment (everyone option), that includes mods including everyone option features in their HDT Physics extension xmls this includes: HDT equipment v0.2 everyone breast fix HDT Equipment V0.2 for Everone with Belly and Collision XPMSE Plugin XPMSE RaceMenu: - Weapon styles, moving weapons ingame - Scale\Position\Rotation sliders - Body related sliders - SOS\SAM related sliders - Female specific related sliders - Beast race specific related sliders - Third and first Person scaling - Extensible Follower Framework 4 compatible XPMSE MCM: - Weapon styles, moving weapons ingame - Iinformation tab with debug information XPMSE Weapons: Scale Module: - Fixes weapon scale problems with the game for females, thanks Bethesda, good job! - Compatible with weapon scale edits in Racemenu - Disabled withEnchance Character Edit for compatitibility reasons Style Module: - Manages styles for player and non-Player characters - Manages Arrows\Bolts, Bows\Crossbow, Greatswords\Battleaxe\Warhammer and Magic styles dynamically for fixing visual issues and seperating shared nodes - Manages animation switching for styles, such animations are Arrows Draw, Bow Equip, Idle and Attack, Greatswords\Battleaxe\Warhammer Equip and Magic Attack, Cast, Concentration, Cast, Idle, Movement and Sprint - Enchance Character Edit supported XPMSE Lib: - Adds common functions for modders to use/copy from, like skeleton checks or manipuilation Styles (Weapon Positions) List Axe: 0: Default 1: Reversed Axes by Groovtama 2: Axes on Back by Groovtama Sword: 0: Default 1: 1-Handed Swords on Back by xp32 2: SWP 1-Handed Swords on Back by Metal-Gear-Rex 3: FSM Swords turned edge up by fushimi 4: Dual Swords on left waist by Ayame 5: No More Dangling Swords by Akakus Dagger: 0: Default 1: Daggers on Back Hip by xp32 2: Daggers on the Ankles by Metal-Gear-Rex Two-Handed (Greatsword and Battleaxe\Warhammer): 0: Default 1: SWP Two-Handed Weapons on Back by Metal-Gear-Rex 2: FSM Two-Handed turned and on waist by fushimi Bow: 0: Default 1: Frostfall Bow by Chesko 2: Reversed Better Bows by Messes With Wolves 3: FSM Turn Bow by fushimi Arrow Quiver: 0: Default 1: Frostfall Quiver by Chesko 2: Frostfall Quiver by xp32 Crossbow: 0: Default 1: Frostfall Bow by Chesko Bolt Quiver: 0: Default 1: Frostfall Quiver by Chesko 2: Left Hip Bolt by xp32 3: Experimental Hip Bolt by xp32 4: Aesthetic Bolt Quiver by IsharaMeradin Magic: 0: Default 1: Nipple Magic by ElPsyCongroo Shout: 0: Default 1: Schlong Shout by ElPsyCongroo Endorse those mod authors, show your support! Modders\Animators Section New XPMSE 2.1 Rig txt and behaviour files: Resource These are compatible with the Modders Resource at XP32 Maximum Skeleton - XPMS and with Skeleton Controller Rig. Fully Backwards compatible. Do not use the Modders Resource at XP32 Maximum Skeleton - XPMS and with Skeleton Controller Rig for skinning. How 2 make tails compatible with the XPMSE tail position sliders: 1. Open the tail mesh into nifskope 2. Replace the following node names with the new ones - "NPC Pelvis [Pelv]" => "Tail" - "NPC Spine [spn0]" => "NPC Tail Spine [spn0]" - "NPC L Thigh [LThg]" => "NPC Tail L Thigh [LThg]" - "NPC R Thigh [RThg]" => "NPC Tail R Thigh [RThg]" 3. Save the tail mesh FNIS Bone numbers (this has nothing to do with the skeleton): - XPMSE HDT rig: 115 (4.51) or 126 (4.6+) Bones - XPMSE BBP rig: 129 (4.51) or 156 (4.6+) Bones - XPMS Fallback rig: 242 Bones Bone naming and prefix schema: Nodes for meshes and havok animations NPC => Mesh bones HDT Physic exclusive HDT => exclusive HDT Motion bones XPMSE feature exclusive nodes Submitter Groovtama Submitted 01/22/2014 Category HDT Physics Requires SKSE 1.7.3 or newer, Fores New Idles in Skyrim 7.2 or newer, RaceMenu 3.4.5 or newer\NetImmerse Override Standalone 3.4.4 or newer Special Edition Compatible Yes
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View File Mobile Milking Machine This is an answer to a petition about a Bodyslide version of Aegis Milking machine, Aegis is the original autor of the armor meshes. I have made some minor changes to the meshes, textured and weighted them. I have also made the .esp and the Bodyslide version. It comes with a world model mesh for the inventory and ground object, Im quite happy with this because of the transparency look given to the milk container, like empty glass bottle. I also wanted to give to the suction pump a rusty and worn appearance. If you pay attention you can see the milk through the nipple adapter being suctioned into the tubes. UPDATE!: Added HDT SevenBase conversion plus working vagina. I have included the necesary files in the zip, If you need additional instructions about the vagina you can visit Stevierage post. Also, you could find useful info in my post about Trepleen HDT vagina. NEW!(1.4): I have added new spells (Milking self, Milking target) wich won't work unless you have the armor equipped. Those skills will activate some particle effects, like smoke, electricity..., fx sounds and magic effecs on caster/target. Said spells starts the milking process, but this is pleasing and painful at the same time. At the beginning, caster/target moves slowly and will start to loose HP/Stamina, while the time pass the effect intensifies and it becomes dangerous. After some time, the engine will overheat, caster/target will receive serious damage and may even lose consciousness. The engine will automatically disable when critical point is reached preventing death. I have also changed the look of the milk container, it is not full, blades removed, dirt added. Added sound effects, craft/temper recipes and books to learn the spells. The new particle effects are adapted to default meshes included with the .zip, said effects wont scale with your bodyslide version. You can move the NiTriShapes in nifskope, to do this, select the nitrishape - Translation property and change the value for X (left/right), Y (in/out), Z (up/down). NiTriShapes you would want to move: "IceCloakMesh" (StormFx.nif) for the pump electricity "SteamCenturionFXArmL, SteamCenturionFXArmR" (SteamFX.nif) for the pump smoke Or also the "emitters" for the Breast/butt leak Details: Name ingame: Milker Master Armor Location: Somewhere in Angarvunde Body: HDT CBBE/UNPB Bodyslide Skeleton: XPMSE 2.14 Class: Light armor (20) Slot: 32 (Body) Enchantment: N/a Weight: 10 Value: 100.000 Crafting: Skyforge (Misc) Upgrade: Workbench Spells: Milking Self, Milking Target SpellBooks: Inside Angarvunde Particle Effects: Pump Steam, Pump electricity, Breast R/L milk leak, Butt milk leak Shader Effects: Pump Engine overrun (elec tric shock), paralysis/unconscious (player) Sound Effects: Milking (player), Milking (Machine), Overrun electic shock The Armor is recogniced by "Milk Mod Economy", so you can be a milk maid. It is optimized to work with XPMSE 2.14, I used this skeleton in its creation, It should work with other TBBP/HDT skeletons, but you may get flattened breasts/butt or torpedo breasts; dont worry, there is a fix. As you need HDT Physics Extention v14.28 and XPMSE 2.14 this milking armor looks pretty nice in conjunction with my custom HDT .xml (physics and collisions). Installation and req for begginers: 1. Install SKSE. 2. Install Realistic Ragdolls and Force (required for XPMS) 3. Install XPMSE 2.14 (overwrite Realistic Ragdolls files). Overwritte all 4. Install and run FNIS (with skeleton arm fix selected) 5. Install HDT Physics Exentions. 6. Install CBBE/UNP. 7. Unrar my file (CBBE/UNPB) 8. Install Bodyslide 2(.2c) and Outfit Studio: - Go to \skyrim\Data\CalienteTools\BodySlide\ and run Bodyslide.exe - Select "MilkMovil/MilkMovilUNPBHDT" as Outfit/body and then select a preset - Move the sliders to your tastes for low and high weight (you can preview the changes) - Press "build" -If you dont want anal plug/labia/pubic hair you just have to open both .nifs in nifskope and delete (remove branch) each part you dislike. (UNPB version doesnt comes with labia/pubic hair) 9. Done Animated textures Bodyslide meshes dont have animated textures, for some reason Bodyslide is not transferring correctly the Nifskope controllers and this was causing CTD if you equip the armor, so I have uploaded a separate folder with 2 meshes (Animated textures): -Mixing Blades: the texture simulate 3 blades mixing the milk with a rotative movement from right to left -Ascendant movement: no mixing blades, the milk goes upward from the bottom of the container Instructions: The meshes (MilkMovil_1 and MilkMovil_0) I already included in each .rar comes with working animated textures, you can use them as template for the install. 1.- After Bodyslide conversion, open your "MilkMovil_1" mesh in Nifskope, display "MilkInc" material, right click on "BSLightingShaderProperty"= remove branch. 2.- Open my Ascendant/mixing blades desired mesh, go for "MilkInc", right click on "BSLightingShaderProperty"= copy branch. 3.- Go again for "MilkMovil_1", right click on "MilkInc" material= paste branch. 4.- Repeat for "Leche" material 5.- Go for Ascendant/mixing blades mesh, right click on "BSXFlags"= copy branch 6-. Go for your "MilkMovil_1" mesh, right click in "0 NiNode" at the very first of the list= paste branch 5.- Do the same in your "MilkMovil_0" mesh. Captures: You can find the armor inside Angarvunde, but if you run out of patience you can get it by console commands: Open the console and type: player.additem xx000D63, where "xx" belongs to your mod order in the load list. Credits: Aegis as original autor of the materials. ZaZ for the milk leak effects. ALAN from ANK team and STEVIERAGE for UN7B plus vagina. P.D.: I wont make a copy of Aegis textures so you will have to ask him for them. Submitter Daiemonic Submitted 11/29/2014 Category Armor & Clothing Requires CBBE/UNP/UN7B, Bodyslide 2.X, XP32 Maximum Skeleton Extended, HDt Physics Extention 14.28. Special Edition Compatible
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Athena Bal Follower CBS PATCH View File Description: Athena Bal Follower CBBE PATCH v 1.0.0====================== CBBE Bodyslide patch for the sexy Athena Bal by Agent Tex and Donegan:https://www.nexusmods.com/skyrim/mods/90800Changes Made:-Added bodyslides with oily body zap for Athena if preferred.Install/Uninstall:=======================-Install the source mod from here:https://www.nexusmods.com/skyrim/mods/90800-Install this patch and overwrite all files-Build body, feet and hands in bodyslideAcquisition:=======================She can be found in the Drunken Huntsmen in Whiterun. She uses ice based magic to take down her enemies and will be handy with the right weapon.Credit to Agent Tex and Donegan for the Follower Submitter NIND (jimmyyu) Submitted 04/15/2020 Category Companions Requires CBBE, xmp32, HDT-PE, Bodyslide Special Edition Compatible No
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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina
Guest posted a topic in Downloads - Skyrim Adult & Sex Mods
CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina View File https://www.loverslab.com/topic/136519-meikel1403-cosiohd-bodyslide-collection/VERY IMPORTANT If you had cosio before uninstall it first before running new version if you game crashed , HDT collision stop working , installed a new mod or removed it make a Clean save with the next Steps Skyrim LE HavOK can crash causing Collision to stop working after installing or removing mods in some cases use these steps to fix it 1. disable all mods do not uninstall ... 2.start a new game and go through the intro process till your binds are cut ....you can then save .to return to a new game if you like 3. open console with ~ key and type in coc qasmoke it will bring you to a hidden room with little CPU impact and safe the game. 4 you can now close the game and activate your mods .these steps are needed only once ..use the qasmoke save when your games crashes or HDT stopped working . PS is recommend KS Hairdos HDTPhysics with BBP HDT FIX to indicate when Havok Crashed .the hair will stop moving support me on Patreon so i can add more content to this mod and maybe new mods . i like to Thank Nes27 ,DVD ,Shizof ,Kenneth Pemberton ,Rock'on ,jin suk park Adult Sugar and anonymous Patrons for supporting me This is a Female body re placer with a fully functional vagina ,it also has breast butt and testicle collision and Breast and belly scaling .It also has penis to belly collision .Some collision may not work on all animation because the penis simply does not get close enough . Clams of skyrim also has a new Breast but and Belly physic with a very close real Natural bounce and jiggle based and real life weights and using the Golden ratio 1.618 i want to give thanks to Caliente for the original cbbe body and Daimonic for giving me inspiration for this mod,Stevierage for his help and awesome finger physics on the Vag. I also want to thank HeroedeLeyanda for his awesome defuse textures custom made for Cosio and jacques00 for hdt tails on for beast races. Thanks For CronoTrigger77 on his advice and Sumwahnyoono for work on converter sliders PLS NOTE THAT PERFORMANCE ON PHYSICS ARE SUBJECT TO ANIMATIONS , HARDWARE AND MODS USED requirements for this mod in order 1.FNIS 2.SOS FULL EDITION or Sam 3.Sexlab framework 4.sex animation mods like ZaZ Animation Pack 5.BODY SLIDE latest version 6.Racemenu 6.XP32 Maximum Skeleton Extended and requirements (nothing must overwrite this at any point and use Physics map rig (HDT) ) 7.optional Remodeled Armor for CBBE Bodyslide HDT SEE RECOMMENDED MODS Use Light edition if you have FPS drops lower then 5 FPS in growled Room but it will not have Finger ,belly ,clit collision . Textures are now included with the installer and is recommended CosioTextures Hi or Low res . install one of them Cosio Hi res has 4k textures and can over load VRam on 1 GB Gpu's . 10.HDT Beast tails and beast textures are now separate from the main installer for Optional use. i have noticed CosioHD conversion for Remodeled CBBE armor has out dated body references and will cause warped mesh there is a fix made by Frosferes https://www.loverslab.com/topic/111555-remodeled-armor-for-cosio-bodyslide-hdt/?do=findComment&comment=3019919 give him a like PS if you use Pregnancy MODS USE BIG BELLY slider to 100 or 20 on Both Max an min weight or it will not well .Size will depend on settings on the Pregnancy mod For Optional Texures In the download page is a patch for Demoniac 1.12 CBBE by Regenbot03 PureskinTexture by Regenbot03 Baby Doll X Skin by MassiveMaste Pride of Valhalla CBBE - Midgard by Dracofish aka MelissaGT SG Texture renewal by hellosanta ..Cosio patch by CookieKookie Alternate Cosio Patch for Fair Skin Textures 4K By bebop You need the original installed first and then use the same options PS there is an old people Patch with cosio texture for OLD Human NPC's and will work with any texture pack i am busy creating Mod installer with compatible textures for a variate of texture mods and there options .so if your favorite mod is not compatible please be patient as it take time to do convert textures because there are a lot of them ,and just PM me what mods you are using and ill add them to the list . texture mods that are compatible Leyenda Skin by HeroedeLeyenda http://www.nexusmods.com/skyrim/mods/73512/? Bodyslide Use open bodyslide --->select COSIO or Cosio HD on outfit/body tab --->select Cosio from preset tab or make your own preset or any existing preset ---->click batch build so your outfits can conform to you preset---->press BUILD Last RUN FNIS and your done bodyslide files for sexlab strapon dildo with hdt string has been added i also welcome anyone to make there own versions of the vag textures and will share it here on the COS page or on there own .IF you do not like the Cosio textures and use Another cbbe compatible textures look for a Patch in download section for it or ask me to make one.i did add resource file containing textures for the vagina.you can use photoshop or gimp to add it your self The Hdt Havok opject esp has been removed because it takes an armor slot and can interfere with Devious devises and Armor mods .this was only their to add Physics on vanilla standalone followers and mod followers when they have armor on.Instead you can add Physics to your follower armor your self .you will need to know what the bodyslide name is for that armor if you dont know ask me and ill check. How to replace Armour Baseshape with Cosio Recommended MODS Bathing in skyrim SexLab Separate Orgasm Wet Function Redux 39 Sexlab Defeat More Nasty Critters Soulgem Oven III 310 KS Hairdos HDTPhysics with BBP HDT FIX NCK30 Animations Remodeled Armor for Cosio Bodyslide HDT 1.0.0 Clams of Skyrim (COSIHD) - Bodyslide Collection Credits and Thanks Bodyslide Caliente Cosio Defuse Map by HeroedeLeyenda KS Hairdos - Renewal by Kalilies SOS - Schlongs of Skyrim by b3lisario SOS Addon - Pubic Hair for Females by Raistin 1 Fores New Idles in Skyrim - FNIS by fore HDT Physics Extensions by HydrogensaysHDT Fair Skin Complexion by HHaley Demoniac 1.12 CBBE by Regenbot03 PureskinTexture by Regenbot03 Baby Doll X Skin by MassiveMaste Pride of Valhalla CBBE - Midgard by Dracofish aka MelissaGT and all my Patrons on Patreon KNOW BUGS : 1 .HDT stops working or Collision is not working Anymore...... this can happen when the game papyrus was overloaded in certain conditions ..you can fix it by starting the game with a clean save first .You can make a clean save using the tutorial in RED on the top of this page. 2 .NPC go invisible when they enter the cell ..this this happens when you have a lot of mods and Papyrus is overloaded at that moment when you teleport to a new cell ..you can use console to disable and enable them to fix it or you can just wait they can recover them self's to help counter this add this to the following INI files. 3. I get Massive Frame Drops .in interiors like caves with Drauger in. This problem seams to be not caused by Cosio but reveals it instead and not specifically related to versions .best to check that there is no skeleton conflicts with XPMSE .some beast mods needs to replace Xpmse Rigs but only for creatures Beast race still need to use the same as humans do and must not be overwrite including SOS Skeletons must not overwrite XPMSE .. some ENB can have the same effect make Sure brute force IS Not active .the default key is B you can remove it in the ENB interface under inputs .and some mods that effect Waterfall in interiors has an effect as well i assume it is over lapping mesh ... Cosio triggers it because it is heavy on CPU depending on the amount of movement and hdt mods running ..but i use HDT hair and Capes with HDT skirts with no effect what so ever ...it looks like it related to PC hardware and Brands names combo ..some water Mods have an effect too Tweaking options for a better Skyrim 1. skyrim.ini [HAVOK] iNumThreads=4 bHavokDebug=0 fMaxTime=0.0157 fMaxTime=0.0333 is for 30fps, may help performance on slow computers fMaxTime=0.0166 is for 60fps fMaxTime=0.0133 is for 75fps fMaxTime=0.0111 is for 90fps fMaxTime=0.0083 is for 120fps fMaxTime=0.0069 is for 144fps if you have an Odd number dived it by one 1/ 27 =0.0370 OR use this Skse Havok Fix https://www.nexusmods.com/skyrim/mods/91598?tab=description bDebugMultithreaded=0 "number of threads is the number of core you have" 2. skse.ini in the skse folder add this [General] ClearInvalidRegistrations=1 [Memory] defaultHeapInitialAllocMB=512 scrapHeapSizeMB=256 3. enblocal.ini [THREADS] DataSyncMode=2 PriorityMode=3 EnableUnsafeFixes=false Submitter scivirus Submitted 04/01/2015 Category Body Replacers Requires SOS, Caliente's Beautiful Bodies Edition -CBBE- by Caliente HDT Physics Extensions by HydrogensaysHDT XP32 Maximum Skeleton Extended and requirements Special Edition Compatible No -
Version 5.7
408,148 downloads
https://www.loverslab.com/topic/136519-meikel1403-cosiohd-bodyslide-collection/VERY IMPORTANT If you had cosio before uninstall it first before running new version if you game crashed , HDT collision stop working , installed a new mod or removed it make a Clean save with the next Steps Skyrim LE HavOK can crash causing Collision to stop working after installing or removing mods in some cases use these steps to fix it 1. disable all mods do not uninstall ... 2.start a new game and go through the intro process till your binds are cut ....you can then save .to return to a new game if you like 3. open console with ~ key and type in coc qasmoke it will bring you to a hidden room with little CPU impact and safe the game. 4 you can now close the game and activate your mods .these steps are needed only once ..use the qasmoke save when your games crashes or HDT stopped working . PS is recommend KS Hairdos HDTPhysics with BBP HDT FIX to indicate when Havok Crashed .the hair will stop moving KEEP your Fantasies in Games not in real live support me on Patreon so i can add more content to this mod and maybe new mods . i like to Thank Nes27 ,DVD ,Shizof ,Kenneth Pemberton ,Rock'on ,jin suk park Adult Sugar and anonymous Patrons for supporting me This is a Female body re placer with a fully functional vagina ,it also has breast butt and testicle collision and Breast and belly scaling .It also has penis to belly collision .Some collision may not work on all animation because the penis simply does not get close enough . Clams of skyrim also has a new Breast but and Belly physic with a very close real Natural bounce and jiggle based and real life weights and using the Golden ratio 1.618 i want to give thanks to Caliente for the original cbbe body and Daimonic for giving me inspiration for this mod,Stevierage for his help and awesome finger physics on the Vag. I also want to thank HeroedeLeyanda for his awesome defuse textures custom made for Cosio and jacques00 for hdt tails on for beast races. Thanks For CronoTrigger77 on his advice and Sumwahnyoono for work on converter sliders PLS NOTE THAT PERFORMANCE ON PHYSICS ARE SUBJECT TO ANIMATIONS , HARDWARE AND MODS USED requirements for this mod in order 1.FNIS 2.SOS FULL EDITION or Sam 3.Sexlab framework 4.sex animation mods like ZaZ Animation Pack 5.BODY SLIDE latest version 6.Racemenu 6.XP32 Maximum Skeleton Extended and requirements (nothing must overwrite this at any point and use Physics map rig (HDT) ) 7.optional Remodeled Armor for CBBE Bodyslide HDT SEE RECOMMENDED MODS Use Light edition if you have FPS drops lower then 5 FPS in growled Room but it will not have Finger ,belly ,clit collision . Textures are now included with the installer and is recommended CosioTextures Hi or Low res . install one of them Cosio Hi res has 4k textures and can over load VRam on 1 GB Gpu's . 10.HDT Beast tails and beast textures are now separate from the main installer for Optional use. i have noticed CosioHD conversion for Remodeled CBBE armor has out dated body references and will cause warped mesh there is a fix made by Frosferes https://www.loverslab.com/topic/111555-remodeled-armor-for-cosio-bodyslide-hdt/?do=findComment&comment=3019919 give him a like PS if you use Pregnancy MODS USE BIG BELLY slider to 100 or 20 on Both Max an min weight or it will not well .Size will depend on settings on the Pregnancy mod For Optional Texures In the download page is a patch for Demoniac 1.12 CBBE by Regenbot03 PureskinTexture by Regenbot03 Baby Doll X Skin by MassiveMaste Pride of Valhalla CBBE - Midgard by Dracofish aka MelissaGT SG Texture renewal by hellosanta ..Cosio patch by CookieKookie Alternate Cosio Patch for Fair Skin Textures 4K By bebop You need the original installed first and then use the same options PS there is an old people Patch with cosio texture for OLD Human NPC's and will work with any texture pack i am busy creating Mod installer with compatible textures for a variate of texture mods and there options .so if your favorite mod is not compatible please be patient as it take time to do convert textures because there are a lot of them ,and just PM me what mods you are using and ill add them to the list . texture mods that are compatible Leyenda Skin by HeroedeLeyenda http://www.nexusmods.com/skyrim/mods/73512/? Bodyslide Use open bodyslide --->select COSIO or Cosio HD on outfit/body tab --->select Cosio from preset tab or make your own preset or any existing preset ---->click batch build so your outfits can conform to you preset---->press BUILD Last RUN FNIS and your done bodyslide files for sexlab strapon dildo with hdt string has been added i also welcome anyone to make there own versions of the vag textures and will share it here on the COS page or on there own .IF you do not like the Cosio textures and use Another cbbe compatible textures look for a Patch in download section for it or ask me to make one.i did add resource file containing textures for the vagina.you can use photoshop or gimp to add it your self The Hdt Havok opject esp has been removed because it takes an armor slot and can interfere with Devious devises and Armor mods .this was only their to add Physics on vanilla standalone followers and mod followers when they have armor on.Instead you can add Physics to your follower armor your self .you will need to know what the bodyslide name is for that armor if you dont know ask me and ill check. How to replace Armour Baseshape with Cosio Recommended MODS Bathing in skyrim SexLab Separate Orgasm Wet Function Redux 39 Sexlab Defeat More Nasty Critters Soulgem Oven III 310 KS Hairdos HDTPhysics with BBP HDT FIX NCK30 Animations Remodeled Armor for Cosio Bodyslide HDT 1.0.0 Clams of Skyrim (COSIHD) - Bodyslide Collection Credits and Thanks Bodyslide Caliente Cosio Defuse Map by HeroedeLeyenda KS Hairdos - Renewal by Kalilies SOS - Schlongs of Skyrim by b3lisario SOS Addon - Pubic Hair for Females by Raistin 1 Fores New Idles in Skyrim - FNIS by fore HDT Physics Extensions by HydrogensaysHDT Fair Skin Complexion by HHaley Demoniac 1.12 CBBE by Regenbot03 PureskinTexture by Regenbot03 Baby Doll X Skin by MassiveMaste Pride of Valhalla CBBE - Midgard by Dracofish aka MelissaGT and all my Patrons on Patreon KNOW BUGS : 1 .HDT stops working or Collision is not working Anymore...... this can happen when the game papyrus was overloaded in certain conditions ..you can fix it by starting the game with a clean save first .You can make a clean save using the tutorial in RED on the top of this page. 2 .NPC go invisible when they enter the cell ..this this happens when you have a lot of mods and Papyrus is overloaded at that moment when you teleport to a new cell ..you can use console to disable and enable them to fix it or you can just wait they can recover them self's to help counter this add this to the following INI files. 3. I get Massive Frame Drops .in interiors like caves with Drauger in. This problem seams to be not caused by Cosio but reveals it instead and not specifically related to versions .best to check that there is no skeleton conflicts with XPMSE .some beast mods needs to replace Xpmse Rigs but only for creatures Beast race still need to use the same as humans do and must not be overwrite including SOS Skeletons must not overwrite XPMSE .. some ENB can have the same effect make Sure brute force IS Not active .the default key is B you can remove it in the ENB interface under inputs .and some mods that effect Waterfall in interiors has an effect as well i assume it is over lapping mesh ... Cosio triggers it because it is heavy on CPU depending on the amount of movement and hdt mods running ..but i use HDT hair and Capes with HDT skirts with no effect what so ever ...it looks like it related to PC hardware and Brands names combo ..some water Mods have an effect too Tweaking options for a better Skyrim 1. skyrim.ini [HAVOK] iNumThreads=4 bHavokDebug=0 fMaxTime=0.0157 fMaxTime=0.0333 is for 30fps, may help performance on slow computers fMaxTime=0.0166 is for 60fps fMaxTime=0.0133 is for 75fps fMaxTime=0.0111 is for 90fps fMaxTime=0.0083 is for 120fps fMaxTime=0.0069 is for 144fps if you have an Odd number dived it by one 1/ 27 =0.0370 OR use this Skse Havok Fix https://www.nexusmods.com/skyrim/mods/91598?tab=description bDebugMultithreaded=0 "number of threads is the number of core you have" 2. skse.ini in the skse folder add this [General] ClearInvalidRegistrations=1 [Memory] defaultHeapInitialAllocMB=512 scrapHeapSizeMB=256 3. enblocal.ini [THREADS] DataSyncMode=2 PriorityMode=3 EnableUnsafeFixes=false -
Hello, i have a problem with the HDT hair at Miko follower. It is a really nice follower but i can´t solve this problem. Can anyone help me to fix it? Thanks.
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View File Goddess Outfit SE CBBE (3BA) (SMP wing petals) Version 1.2.5 (5/11/21) You can PM me if you have problems, concerns, or suggestions. You can also you the mods support section The ESP contains a warhammer, sword, and shield along with cloth, light, and heavy versions of the outfit. The detailing across the outfit and weapons are illuminated and look very nice with an adjusted ENB. The starting prebuilt meshes are Kurone body preset high weight, use in game weight sliders to adjust size or replace with your own preference. The petal crown comes in 2 size versions. One is tight fitting and the other is loose. Use bodyslide to pick between the 2 sizes as needed. The AR/damage of the set is comparable to dragon type versions. With the wings having the AR of a shield. The wings are seen as a shield for the type of enchantments it can take. You can craft the outfit and weapons at the forge with the requirement set as there respective dragon types plus some few extra mats. They can be tempered with select alchemy ingredients. The unenchanted warhammers are named Kyne's Embrace & Kyne's Dark Embrace. Unenchanted versions base damage is set at a 33 with a swing speed of a greatsword. The preenchanted warhammers are named Kyne's Radiant Embrace & Kyne's Umbral Embrace. Preenchanted versions base damage is set at a 36 with a swing speed of a greatsword. The hammers give on hit 20 sun damage to all, extra sun damage to undead, and 20 fire damage with burn. The unenchanted swords are named Eldergleam's Gift & Eldergleam's Dark Gift. Unenchanted swords base damage set at 19. The preenchanted swords are named Eldergleam's Radiant Gift & Eldergleam's Umbral Gift. Preenchanted swords base damage set at 22. The swords give 20 sun damage on hit + 50% chance to absorb 30 health, 30 stamina, and/or 30 magicka per hit. The unenchanted shields are named Mara's Embrace and Mara's dark Embrace. The preenchanted shields are named Mara's Radiant Embrace and Mara's Umbral Embrace. Shield gives 75% frost resistance and fortify shouts 20%. All weapons are also marked as dawnguard items for extra undead damage. You can deconstruct the enchantments and place it on another item, but the custom detail text wont be there for it. Each Weapon variant uses is own nif so you can adjust the lights on one weapon without effecting the lights on the other weapon. ESP flagged light. Note: older shield retexture version has its own page version 1.2.5 changes sword added adjusted shield for clipping version 1.2.4 changes true petal shield added - took the smallest gem from the frostkeeper and embedded it into top of the shield adjusted pearl shine changes with version 1.2.3 bug fixes added enchanted versions of the hammer and shield Goddess Petal Circlet smp - smp will be added at a later date (After the smp is done then I will try to set up bodyslide options to build the crown with a different petal used for its design) prebuilt slides molded to Kurone curvy and slim - at a later date HDT-SMP CBBE 3BBB Bodyslide CBPC - Physics with Collisions SAM light conversion by Don at Vectorplexus Combat Gameplay Overhaul SE - highly suggested (lets you change grips of your weapons between 1 handed and 2 handed - will let you use the hammer and shield at the same time, or use 2 warhammers at a time) Lazy Item Hider - highly suggested Quality CubeMaps or SC Cubemaps - HD Cube Maps - highly suggested (your eyes will love you) Created by: Arsenic converted by: Spaz490 vpulse08: Aevrigheim - sword mesh - variant 1 somerandomguy83: HQ tree bark RonnieMagnum - frostkeeper gem and handle (full retexture version moved to its own page) SydneyB: for Ashara SSE Imperial Outfit crown mesh Jeir, Caliente, & Ousnius: for their nice fonts from their description pages and work done on CBBE/Bodyslide Acro748: for CBBE 3BA (3BBB) Kurone: bodyslide preset PrivateEye: for the hammer of light TY to Sun for her nice 5 min outfit studio ground mesh tutorial on youtube screenshot locations: Eli's Breezehome Bathing Beauties This mod and its assets has open permission as long as they aren't being sold for money or put behind a pay for wall Submitter spaz490 Submitted 03/09/2021 Category Regular Mods Requires cbbe, 3bbb, bodyslide, Regular Edition Compatible No
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Hello I have this weird bug where my female schlong is moving really fast and it looks like a transparent second schlong. Thank you for your help (if anyone helps)....
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Hello! Could someone help me out? Recently I downloaded a BDOR ARMOR PACK BY TEAM TAL. HDT Capes/ hdt cloacks from this mod are acting weirdly... They have this....kinda push up. All of them. I am using HDT-SMP. I tried HDT-PE as well but nothing changes. Someone had or has similar issue? How can I fix that? https://imgur.com/vWeljRw Here how it looks
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As per usual I got a bit over zealous with modding and I believe I have overwritten some important things regarding body physics and now I am getting a "jiggle" thats is no where near as good as I had it before. I fucked up. Attached is my mod manger loadout and a screenshot with an example of the effect I am asking about (distorted legs, breasts stretching wheen jumping, not jiggling). I've unistalled some mods that I thought caused the problem (namely whiterun brothel, I think it overwrote to older version of unp(?) which i think is the fuckup but not sure) Essentially I'm stuck, i've tried reinstalling some things to no avail. Does anyone know the cause to this/the solution? any help would be much appreciated. Thanking you, and a have a great day - J
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This Guide is for Installing 3BBB with Body and belly Physics etz for Skyrim Spezialedition (Skyrim SE) not for Legendary Edition (Skyrim LE (has32bit archytecture and is very unstable at times but has a lot of mods that did not get transfered to Skyrim SE)) so make sure you use the right version of skyrim and the right version of mods aswell as Skyrim Scrip Extender (SKSE) for Spezialedition (SE) First of all i will list EVER mod you need for the body and bodyphysics, creatures and creature-schlongs aswell as the stuff to build a bodypreset (the slider-Options for the CBBE Body (how thicc your charakter will be) and the 3BBB Pussy and Belly-Node) aswell as the frameworks to generate animations and a nice Armore-Collection and Bodypreset so you have some stuff that is better than the vanilla-one. You can go from there. This Guide looks long but only because its detailed. If you already know how to install and set up SKSE FNIS and Bodyslide and how to run it feel free to skip the parts. I will go over many bugs and typical reasons for them too so you can use this step by step guide to debug your Problems with 3BBB. You will need to install every mod in the order that there are listed so the loadingorder is right from the start but it will tell you what has to go where at the end too aswell as a coppy of my loading-order that you can use to find the right version or Nexus ID of different mods. I use MO2 and Seperators that i colored so every mod-section is sorted nice and clean. I can make a quick guide on how to use MO2 if you want me to. If you follow this step by step guide it will work just fine but feel free to tell me if my links are out of date or if you run into problems. This still works and is up to date at the 20.11.2020 Modding Skyrim can be frustrating we all have been there i hope i can make some people enjoi 3BBB aswell it is just to good to pass on. And finaly i am from germany so sorry for the bad english at times. (if you wannt a translation of the guide in german let me know i can hook you up) : Wenn ihr die Anleitung nicht ganz versteht oder noch mal auf deutsch wollt lasst es mich wissen ich mache eine deutsche Version es falls es genug Nachfrage gibt . Falls ihr andere Probleme habt helfe ich auch gerne aus so gut ich kann. MOD-LIST: First install the following mods. I will tell you why you need them and what to do with them behind the mod. How to set up the mods ingame and how to build the bodyslide, animations and so on will be at the end. So don´t worry if you don´t understand what the mods are needed for. Just follow step for step: Install: SKSE https://skse.silverlock.org (Its the Skyrim Script Extender: make sure you select the Skyrim SE Version. Its what makes PC-Skyrim better than consols-Skyrim... it lets you add more content to the game and new assets. Its required for almost every mod. It has to be installed differently than other mods) SkyUI https://www.nexusmods.com/skyrimspecialedition/mods/12604 (Is used for User Interface and many Mod-menus.You need it as a requirement for other mods and it will change the Skyrim Menus to be cleaner and smaler) Alternate Start https://www.nexusmods.com/skyrimspecialedition/mods/272 (Lets you spawn in a room to create your charakter aswell as leting you chose your starting szenario etz. IMPORTANT: we need this to skip the long vanilla start and to test our Physiks/animation/mods etz before starting a playthrough) AddItemMenu https://www.nexusmods.com/skyrimspecialedition/mods/17563 (Adds a item at the start to add armores items etz from mods per search menu. Needed so you can test the physik in different sexy-outfits. Just super awsome in general to spawn armore or key, books etz) Racemenu https://www.nexusmods.com/skyrimspecialedition/mods/19080 (For other Mods and charakter creation required. Needed for Racemenu-Higheels and this is used for MANY MANY armoresets. Its important to select it when installing CBBE and 3BBB later so the Sliders Ingame work when making your charakter.) RacemenuHighHeel https://www.nexusmods.com/skyrimspecialedition/mods/18045 (Allowes many Armores to play a heelsound when moving. Needed for many armores.) KSHairDos https://www.nexusmods.com/skyrimspecialedition/mods/6817 (Adds new hair. Just so you don´t need vanilla hair so you can actually enjoi the animations when testing if physics etz work. I can make a guide on Charakter Assets with links aswell if you wannt to but it comes down to personal preferences.) Caliente's Beautiful Bodies Enhancer -CBBE- https://www.nexusmods.com/skyrimspecialedition/mods/198 (IMPORTANT: There are 2 big main Bodyreplacers this is important for Armoresets!!! One is CBBE(this link) the other is UNP and UUNP etz. When Downloading armores select the CBBE or 3BBB Version NOT the UNP Version or the Armore will have vanilla-unp-body with no bellynode and no 3BBB-smp physics!!! Just use CBBE it is only the reqirement for 3BBB anyway) Demoniac 2-4-8k Skin https://www.nexusmods.com/skyrimspecialedition/mods/19355 (Adds new Skin so you don´t use vanilla Skin. Ulta high quality with gloss or wet skin-option aswell. Its so good. You will never need different skin EVER. Needs to be below CBBE to overwrite the SkinTexture.) FNIS (IMPORTANT DESCRIPTION after link) https://www.nexusmods.com/skyrimspecialedition/mods/3038?tab=files (Force new idels into skyrim: Needed to add Animations . Install the Versions FNIS-Spells, FNIS-Creature-pack and FNIS-Behaviour XXL under fiels. XXL just lets you have 25000 animations and oh boi are you going to install a lot of them. Spells and Creatures are used for Creatureanimations etz and Modrequirements for other mods.) XP32 Maximum Skeleton Special Extended - XPMSSE https://www.nexusmods.com/skyrimspecialedition/mods/1988 (Is the Skeleton used to animate your charakter. Imagine it like this: Your Charakter is a hollow shell. This gives your Charakter Bones that this shell is attached to so animating the bones will animate the mesh/shell aswell. Aslo used for other Bone-physic-mods... to let you jiggle etz bone-waight-system is just the name of the physicsystem used for physic it has basicly nothing to do with real bones. IMPORTANT: This Skeleton needs to be below the More-nasty-critters, Beast-cocks and SOS or it will overwrite the skeleton of the dick and its colision box) CBPC https://www.nexusmods.com/skyrimspecialedition/mods/21224 (Physics-Engine of sorts. Used for lower CPU-Intensiv physic. Used for the awsome bellyphysic of the 3BBB Body aswell as most NPC-bodys. The Rest will be SMP (different physic-engine that is highter cpu-intensiv ) you need bothe) SMP (skin-mesh-physic) https://www.nexusmods.com/skyrimspecialedition/mods/30872 (Used for Physic simulation of 3BBB-Body aswell as many armoresets with smp-support and smp-hair, wings or tails. THIS CAN BE TROUBLE WITH SMP HAIR!!! When your boobs fall through the ground you will have a smp problem like smp-hair and smp-breast clipping (glitshes physic out)) CBBE SMP (3BBB) https://www.nexusmods.com/skyrimspecialedition/mods/29023 (Yes this is needed for 3BBB too. Its like normal SMP but way better and more realistic... aswell as a cpu killer but you pc will survive it im sure. So you need CBBE(Bodyreplacer) XPMSSE(Skeleton) CBPC,SMP,CBBE SMP(3BBB)(for Physic)) CBBE 3BBB https://www.nexusmods.com/skyrimspecialedition/mods/30174 (This will add a Anus,Pussy and Belly-node so you have bellyphysic etz when penetrated by a schlong-colisiongroup. You need to build the objective for the player and npc´s aswell as building a batchbuild so the armores and bodys use 3BBB-body. I will explain how step by step at the end per screenshots) Bodyslide and Outfitstudio https://www.nexusmods.com/skyrimspecialedition/mods/201 (This is used to generate the body for 3BBB and Armores. You don´t need the Outfitstudio... its just for fixing clipping on armore. I will explain how to set it up and use it at the end per screenshots) BD's Armor and Clothes Replacer - CBBE 3BBB https://www.nexusmods.com/skyrimspecialedition/mods/32518 (Replaces all the vanilla Armores with some S-Tier Armorereplacer for a 3BBB Body. Just so you can test if the physiks work alright) SunJeong Ninirim Collection https://sunkeumjeong.wixsite.com/mysite/post/sunjeong-ninirim-collection-6-0 (Awsome GIGANTIC Armorecollection that you can spawn with the add item menu. This armores are made with misk armore like capes so you can mix them realy well or just use the slips dresses miniskirts in addition to your normal armore. This is super high quality and free. Realy talented modder! Here is his side its flutted with super sexy armoresets https://sunkeumjeong.wixsite.com/mysite ) A Body-Preset https://www.nexusmods.com/skyrimspecialedition/mods/26464 (Just a Preset for how your body will looklike after building the armores. Needed for testing if your Outfitstuidio did generate the right batchbuild and armore-bodyslide-data. You can use any Bodypreset this is just a quick one that works with modorgeniser and vortex so you don´t need to drag it manualy into the bodyshape-data folders of bodyslide ...like many other presets) LOVERSLAB-MODS and Requirements: SexLab Framework SE (Needed for LoverslabMods in general. IMPORTANT you need to check creatureanimations in the MCM (mod-configuration-menu)i will explain it at the end when setting up the mods) JContainers SE https://www.nexusmods.com/skyrimspecialedition/mods/16495 (Its a Framework that runs scrips for mods in the backgrount. You need it for Sexlab-Animationloader to run animations. Many other mods use this tool too like SexlabarrousedCreatures (Mod that lets you lie down to let creatures breed with you and creatures will try and start raping people if they get horny) realy good mod with tons of utility) Sexlab Animation Loader (Used to generate animations in the game per menu. Than it will add to your Sexlab-animations. Its hard to generate them if your new but i will explain it at the end) Sexlabarrouse Redux (Needed if you wanna use dynamic replacers. You will be able to see if a NPC is horny etz) Sexlab Creatureframework SE (THIS IS NOT FNIS Creatures!!! THIS IS NOT in the Sexlabframework!!! Dick-Replacers from SOS,MoreNastycritters will overwrite the vanilla Sexlabframework-dick. You can use Sexlab Creatureframework in the game to select the dick you wanna use for a race. For example your Troll has the wrong one change it in the mcm. You need it for more-nasty-critters and many creature animations etz. if the Schlong does not load in or has no colision... some don´t have collisionboxes so chose the right one for the sweet sweet belly-bulg of 3BBB) SOS or Schlongs of Skyrim SE (Replaces the Vanilla male body aswell as adding dicks. You can download a smp patch to get a better collisionbox just install the patch in addition to the SOS for SE. PATCHES ALWAYS after the main mod) More Nasty Critters Special Edition AND Hentaicreatures SE (MNC is a replacer for the animal schlongs and some animal textures. Hentai-Creatures CAN BE DOWNLOADE AT THE SAME SIDE under "show files"!!! It will add spells to your game to summon creatures so you need it to test the animations.The spells cost 88 mana so you can cast them anyways. You need to add them per mcm i tell you how all the way bellow.) ABC Animated Beast Cock (This will have a patch for hdt smp colision too on the side. It lets modders animate schlongs better and adds collision if i did understand it right. Needed for many super awsome Sexlab-Animations with animated cocks. Loverslab realy has a lot of tallented modders you will love this!) Babo Animations for Creatures and Humans (This will add some ABC-Animations that are REALY REALY good. The Artist is called Baka-Factory. He has many fifferent mods and is super talented when it comes to animations and many others. Check him out. He has a Discord and Patreon aswell. The Discord is a place to chat view the modprogress or get help. Check it out for sure. ) Billys Animations (YOU NEED TO DOWNLOAD the version for Creatures and one for Human-animations! Make sure you have both and the Skyrim SE-version. Oh billy you realy did it! This are a TON of animationpacks for everyones Taste. Super tallented mod-autor aswell. Has Clutter so basicly cages and Restrains for some animations. Just wow this is what you modding the3BBB Body to begin with ) If you installed it in this order you should be fine. Just install it and whenever you have to chose physic-preferences or mods you use already select: SMP-Physic for every part of the body other than the belly(this will use CBPC). You use Racemenu CBBE and SOS aswell as more nasty critters. If you have problems selecting or you fucked up the instalation of the linked mods let me know. I will make a video on it if there is enoth demand or just ask in this post. After installing every mod with MO2 (or Vortex) you will need to have less than 255 Plugins. Skyrim SE can not load more than that even if it counts them but you can get the plugins down by merging mods just look it up its easy af with the ZMerge Tool if you even get over the 255 plugin limit. To set up Bodyslide and FNIS XXL: IMPORTANT!!! DONT INSTALL MO2 in Programme(x86)!!! This Part of your PC is protected by windows and will not let you overwrite Data. This stops you from generating Armor-bodyslides with Bodyslide for example. When installing MO2 install it on a SSD so it is fast as fuck and not on Programme(x86). If you fucked up don´t worry you can still move it like this https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129&l= AND INSTALL SKYRIM in a different Steamlibery on the SSD or move it like i did. My Skyrim was in the deafault C:Programme(x86)steam>common>Skyrim SE and i moved the libery from C:Programme to just C. It can still be on C just not in Programme(x86) or the default steam location. We will add Bodyslide and FNIS now. Just look up a video how to or do this: FNIS Guide: Bodyslide and Outfit Studio Guide: Go to your Modorgeniser.Click on aplications on MO2 where you use SKSE add a new one. Set "Binary" to C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide\BodySlide x64.exe Set "Start in" to C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide klick applie and now you have it as a new tool in your selection. The same for FNIS XXL Binary C:\MO2\mods\BodySlide and Outfit Studio - v5.0.7-201-5-0-7-1591033882\CalienteTools\BodySlide Start in C:\MO2\mods\FNIS Behavior SE 7_6 XXL-3038-7-6-1582110624\tools\GenerateFNIS_for_Users apply and finished. Now we will run bodyslide and generate the Bodyslide and Belly-Node. Run it this window will pop up. Select ZincTO´s Preset top left in Presets. Select 3BBB Amazing Body SMP On Object NPC A-D cup and the Cup version you want so probably C or D-Cup all the way on the Top of the slider. Click on build down in the middle. Do the same for 3BBB Amazing Body SMP On Object Player. Now you have created the Pussy,Belly and But Component of the 3BBB-Body-colision. We still need this body to apply on every armore and we need to select the physics option. Click Batchbuild all the way on the left down in the corner. To generate them click on BatchBuild down on the left. Select all or use rightclick > select all. Or use Strg+A. Click Build on the window down right. Now you can chose every armore and body to be generadted with the physics of your choice. Go to SE 3BBB Body Amazing. It will be very hight up. You can check all the different armores aswell but the divault will already have selected a 3BBB or SMP-Physic option...normaly when using nice amoresets. Click OK. Now your CPU will generate all the armores and my CPU (Ryzen5 2600) gets up to 60+ Grad Celsius with air-coling so chill it will get kinda hot and take a while if your pc is bad. IF YOUR SKYRIM IS IN THE PROTECTED Programms folder on C you will get a error. Guide on how to fix it is above. After you done go to FNIS XXL and start it. Check the boxes calles SKELETON Arm Fix or your arms might have a gap this is a fix for a common bug. Click on Update FNIS Behavior. Wait while it generates the animation-behavior-data this will take a bit. At the end you should have less than 25000 registered animations and no errors. If you get errors look them up in the feat above. Most of the time it will say: "ERROR Animationbehaviour not compatible" or Animation behaviour from Skyrim LE or Oldrim etz. This means your mod or animation is for Skyrim Legendary Edition and not Spezial edition. Just remove the mod that is marked and generate FNIS XXL again. You don´t need to do this for FNIS-Spells or FNIS-Creature Framework. Finaly look up the errors in your Modorgeniser. This will be different for Vortex i guess. For MO2 click the Warning Triangle on the top right corner. Overwrite-Error is fine. Overwrite is the Foldermod ontop called overwrite. It will store all your generated Data from Bodyslide and FNIS and overwrites every other mod. Its fine we want this body and animations to overwrite vanilla body and animations and add newonce anyway so ignore the "You have Data in your Overwritefolder" warning. If you still miss a plugin you will find a error that tells you what mod to install (you missed a required mod when installing). If you use a Skyrim Legendary mod it will say "From NUMBER plugin detected". WARNING many Loverslab mods are for the older Skyrim LE (Oldrim) version but work fine with Skyrim SE too so you need to find out what causes problems in case your skyrim has a crash to desktop (ctd). To make it easy write down what mods work finde and when adding a new mod if it is listed as Oldrim Plugin keep a eye on it so you can uninstall it if your skyrim stops working fine. Its mostly animationmods but they still work most of the time. If you know how to set up sexlab-framework and sexlabanimationloader aswell as how to add the hentai-creaturespells to test if the 3bbb body works you can skip until you see this again: ########################################################################################################################################################################################## Now just start SKSE SE. If it works start a new game and you will start at the Alternate Start Location. Create your Charakter and save. You can save the charakterpreset on the top right of the racemenu so you dont need to do this over and over again (save the preset aswell as the sculp by exporting). Exit to the main menu. Load the Savefile. Wait until every mod is finished installing by just standing and don´t be in the menus.In the top-corner you will see whats installing. After its done save and reloade it again. Now press Escape and go to the side with Setting for difficulty. You will see a new menu called MCMs or Modmenus click it. It will show every installed and registered mod that has a menu so not armores. If your Physics are buggy or the Amores do not change do not panic we will fix it. Go into the Sexlabframework or Sexlab MCM and install it if it did not auto install. Activate creature animations and exit the menu you will not be able to click stuff after clicking enable creature animations. Wait until it is installed by standing while not being in a menu or the console. You can tweak the Sexlab MCM to your liking. It contains facialexpressions, undress editor moaning intervall and voices etz. Important: Change the Buttonselection for Changeszene to 0-Key Exit Szene to Enter-Key and move actor top front left to arrowkeys. Shift while top will be down. Shift whil left will be right. Shift will be the so called modyfier key.This is just personal preferenze. Now go to SLAL MCM and click on check new animations and load animations until it starts working. It needs some time and will not start the first time you klick it. Do this until it starts registering new animations. Wait until its finished this will take a long time and this time do not exit the MCM of SLAL!!! After it registered all the animations activate them on the same page. Now Your creatures have new animations and the creatureframework is active. Go into the HentaiCreature MCM and click "Dumb spells on me". This will add the new spells to your charakter. Select Hentaitroll as spell in your right hand and summon him. Search your spells for Sexlab Target Spell. This got added by the Sexlabframework and you do not need to add it per mcm like the hentai creature spells. Put it in your left hand. Shoot it at the troll 2 times and than hold it charged. This will make the Troll target you making the Sexlab Target Self spell useless because now you can select and target yourself with just this one spell. A Animation will start playing. press leer to go a stage forth. 0 to select a different one o to get to the next animation in the list of animations. And Enter to leave. You can move the Szene and the shlong with the arrowkeys. This is just my prefered controll-layout if you did not change the buttonloadout go to the sexlab MCM and Controlls and set it to your liking. ####################################################################################################################################################### You will have a 3BBB MCM with a hotkey to change CBPC Physics to SMP-Physics for your charakter by pressing + on the numpad. This will fix your boops if you have physic-problems. If the bodycolision is not working with the creature cock check if: -you installed all the mods -you activated the creature animations in the Sexlab MCM (or the animation will not have started at all) -you chose the right physic options when installing 3BBB-mod (just reinstall to check) -you have the Maximum Skeleton at priority low like 5 and the rest of the mod overwrite it so they have a priority of 11+ -you chose the right cock in the creatureframework MCM in the game you can still change it in the game -you use a CBBE Body and not a UNP/UUNP Body... -you build the 3BBB Body on Objekts Player aswell as the Batchbuild and chose 3BBB Body Amazing at the batchbuild when you were using Bodyslide - you have SMP,CBPC,3bbb-SMP, Maximum-skeleton installed aswell as the creature stuff (You can just start the game and check if the collision is working for human NPCs in a town so you can tell if only the creature collision is not working. Also: some creatures do not use very big collision boxes so you might not see the bellybulg working depanding on the race and the animation) I know most common bugs so tell me if you run into trouble. I will make a FaQ to fixing bugs below later. If your happy with the result just keep modding and make a backup of the working configuration so you can go back if shit stops working.You need to do the MCM configuration and the waiting at the start of every new charakter unless you save this charakter as a backup. Some mods will need a new savefile so this routine will always be the same you will get quick at it. You can just loade this charakter now and press ^ to get into the console tipe " showracemenu " and enter. You can remoddel your charakter now for a different playthrough without to much MCM work. Then select the start you want from the marastartue and start your playthrough. If you have a better idear how to do it let me know i will change this tutorial acordingly. IMOPTANT: This is just to get the 3BBB Body and Physics aswell as some animations and creatures to work! You still need more Mods to make your game enjoiable. Just some recommendation when it comes to "how do i trigger sexszenes in a immersiv way" and Fill her up to see if your bellynode is working or if you use a UNP-Body. Sexlabaroused creatures (Already explaint above. Awsome to get a natural way to submit to a creature or have randome creature sex) Sexlab Defeat (Lets you get knock down and raped by NPCs aswell as letting you capture them. Sneak knockouts. Put people in a bag and capture them etz ) Sexlab Fill her up Baka Edition (We use it to check the bellynode. Check the right box in the MCM to change to the 3BBB Bellynode if it is not enabled on default) I will keep a eye on this post and try to help as much as i can. For more animations just go to: Downloads>Skyrim-Spezialedition>Frameworks and Rezources> here you will find most animation-packs for Skyrim SE. Good luck and if you ask in this post use screenshots to report bugs it makes it way easyer to see what settings you use in the mcm´s or what physiks-bug is going on. I will add more Screenshots later if someone still has trouble with this guide but for now it will only be the FNIS XXL and the Bodyslide-part. And i also might make a video on it and keep it up to date but i don´t realy know where to publish it and youtube is kinda shit... so plz let me know if you already know of a alternativ videoplatform. Its always faster to just show the entire process in a video.
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I don't have any knowledge about making hair... or well anything in terms of modding. Barely able install mods succesfully. Can someone make Koalashort hair from KSHairdos HDT for me? Please?
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Somewhere in the mixture of CBBE with HDT and sexlab seems to be a failure here. After the first SL animation the butt and boobs of my followers start to wobble like hell. It they are teleported, there is a rubberband effect, where the NPC is already here while butt and boobs are at the place before. I got also effect when SL switch to the free camera, that the NPC is faded out and stay invisible. Than i hear the footsteps and voice but the NPC is invisible. The nymph followers are extremly affected by this. It can be fixed for a while by leaving to main menu and load the last save. I have never seen such things in Skyrim SE, it seems to be a LE special. But have no clue where to start the search.
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Hello, Nexus here. Straight to the point; I want to find a underwear mod for Skyrim SE. Whether it is on everyone including the player and NPC's or varies based on chance, some going buck naked and others layering up against the freezing temperatures of Skyrim. It is a small thing, but I like immersion in my games. The fact that I loot or pickpocket somebody and, no matter what, their ass and genitals are just hanging out all willy nilly ticks me off just a little bit. Especially if I have people over and in their eyes, they see me examining the naked form of a unaware victim or god forbid the naked body of a corpse when I didn't really want to. Looting and stealing clothes is questionable depending on the situation in of itself, but I would at least like the choice to take or leave on their skivvies if only for the sake of people not questioning my morals or sanity. Plus, sometimes I just want to at least honor the dead by preserving their dignity and only taking what I need. Unless they have underwear I want to try out, I don't think underwear counts as a necessity. I already looked at some mods with that capability, but they all seem the same and I don't want to install without knowing the potential problems they present. I would like some perspective from a community who is likely to at least have heard or tested such mods. I am using or planning to use CBBE, CBPC, HDT, CBBE 3BA, and Bodyslide. Maybe that will narrow it down. Any help would be appreciated, I am not in a huge rush to start a fully committed playthrough just yet anyhow.
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The Elder Scrolls V Skyrim Special Edition 2021.07.29 - 05.45.12.01-1.mp4 Hey guys as you can see I'm having this terrible gltich after spending a week carefully moding my game, I tried all possible ways to figure it out but i have no idea what I'm doing wrong.. I need serious help as I'm getting very desperate , and I've had a pretty rough time in couple past of months , I lost my mother ,, I just want to play skyrim for while to relax.. and make peace with myself. I'm willing to pay someone who can help sort out my game, and investigate my load order and mods so I can make it run smoothly, Thank you very much guys. I'm getting 2 kinds of glitches one with H2135's Armor mods, and the other with Dint's Armor mods. I attached video and screenshot for glitches, none of my hdt armors are working. I really need this guys.. thanks.