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  1. Mae Little-Fire

    Since the Nexus decided to limit what mod authors could do with their own creations, Nachtdaemmerung made the decision to pull his mods off that site including my girls.  Bless his soul, he kept a copy of all my ladies.  I decided to upload Mae here for starters.  As stated this is a mod by  Nachtdaemmerung.  I did the design work but Nacht did all the heavy lifting. 
     
    Location:
    You'll find Mae hanging around in the Drunken Huntsman in Whiterun.
     
    Equipment:
    Mae comes equipped with Nisetanaka's Wolf Bikini armor, Crusader Shield from BDYEB and Billyro's Serenity.

    Combat Style:
    Mae fights mainly with sword and shield, but she also can handle a bow quite well.

    Perks:
    One-Handed: Armsman (Rank 2), Bladesman (Rank 2), Savage Strike Archery: Overdraw (Rank 3), Power Shot, Quick Shot, Critical Shot (Rank 2), Bull's Eye Heavy Armor: Juggernaut (Rank 2), Cushioned, Conditioning, Well Fitted, Matching Set Block: Shield Wall (Rank 3), Deflect Arrow, Elemental Protection, Deadly Bash Sneak: Muffled Movement, Light Foot
    Spells:
    Healing and Fast Healing

    Level:
    She levels from 5 to 300 with the player

    Protection:
    Essential

    Marriage:
    She can be married without any further requirements.

    Voice:
    FemaleYoungEager

    Body:
    CBBE or UNP (selectable during install)
    Height: 0.98
    Weight: 80
    She is standalone, so you can have a different body installed.

    Requirements:
    Latest version of Skyrim XP32 Maximum Skeleton OR XP32 Maximum Skeleton Extended
    Install options:
    Body Type (CBBE or UNP) Body Texture Resolution (4k or 2k)

    Compatibility:
    Mae will work fine with all the usual follower mods like AFT, EFF, RDO etc.

    Technical Information:
    This mod edits the cell WhiterunDrunkenHuntsman (ID:000165B7)
    Mae's BaseID is xx000D64, her RefID is xx00333C (xx depends on your load order)

    1423 downloads

    Updated

  2. Vanilla Skyrim Choker & Earrings - with enchantments

    Overview
    This esp replacer adds enchantments to gomaperopero's mod.
    Each of the choker and earrings got the enchantment of their vanilla counterparts. There are a few additional changes.

     
    Requirements
    You will need the original mod for it.
    You still have to use the console or AddItemMenu to obtain the items, because no crafting, lootlist or levellist changes were made yet.
     
     
    Installation
    Download and install the original mod from the link above.
    Download this Choker of Skyrim.esp and overwrite the original one. 

     
    Changes
    added vanilla enchantments - They didn't have any enchantments at all, so I've added the vanilla ones.
    reduced weight to 0.5 - because Complete Crafting Overhaul Remade changed the original amulets to 0.5
    added weight 0.5 to weightless items
    added missing keywords to Choker (but not the earrings)
    Choker of Ancient Nord - the vanilla amulet has no enchantment, so I've added EnchArmorResistMagic01 "Resist Magic" (Magic resistance of 10%).
    I wanted to have something like "shouts do stagger more easily", because Kyne (Kynareth, you Imperial scum!) granted the Thu'um to the Ancient Nords, but couldn't find it immediately.
    Choker / Earrings of the Elder Council - same as the vanilla counterpart: no enchantment, but a value of 1000 Septims
    Choker / Earrings of Articulation - added EnchArmorArticulation05 "Articulation" - the item is scaling in the original game, this will give you a flat bonus of Speech +20, which is stronger than Dibella with +15.
    renamed Choker of Necromancer to Choker of the Necromancer - the same with the earrings.
    renamed Eearrings to Earrings
     
     
    Disclaimer
    The original mod belongs to gomaperopero.
    Make sure to unequip enchanted items before upgrading or uninstalling. Magical effects might get stuck on your character when messing with enchantments.
    I didn't change the vanilla magical effects, so the enchantments are unballanced (e.g. +10 health), but thus are compatible with mods that change them.
    It is possible to equip the same effect twice with choker and earrings, but I don't know how the percentages will be calculated. E.g. Talos 2x +20%.
     
     
    Recommended
    Divine Amulets and Daedric Rings - Upscaled Textures is compatible and just got released.
    No Enchantment Restrictions - SKSE No Conflict for more enchantments options.
    Automated Leveled List Addition if you'd like to craft or loot them on your journey.

    10042 downloads

    Updated

  3. Korgil's Alternate Start - LAL - Hentai Gear

    This tiny mod places a Hentai Troll spellbook, a Hentai Riekling Scout spellbook, and a Hentai Collar in the Alternate Start - Live Another Life jail cell, in front of the statue of Mara.
     
    If you happen to have the LAL - Bowl of Reflection add-on mod, the items end up in the bowl.
     
    This mod requires Alternate Start - Live Another Life
     
    and Hentai Creatures as well as all it's dependent mods.
     
     

    1363 downloads

    Updated

  4. Women's wedding ring and engagement ring combo 3D model modder's resource.

    3D model (Blender 3.0) modder's resource of a women's wedding ring and engagement ring combo.

    This is meant to either replace, or serve as a substitute for the default band of matrimony model.

    It is meant for female characters and is intended to be fitted onto the left-hand ring finger.

    Comes in gold, silver, and black versions.

    204 downloads

    Submitted

  5. My Followers Pack 8 - Standalone Followers - LE

    Eighth follower pack released! I hope you enjoy this one too. This pack contains my Kyo, Leonora, Ugath, Vadori and Ygna followers.
     
    I'll be waiting for your feedback! ?
     
    Read Kyo's story here. Read Ygna's story here.
      >> Check the outfits list here <<
     

    Followers: Kyo, Leonora, Ugath, Vadori and Ygna. Level: 10 and will level up with the player. Marriageable: Yes. They wear the following clothes/armor:
    Kyo → Solitude Guard Armor
    Leonora → Vampire Armor
    Ugath → Orcish Armor
    Vadori → Leather Armor
    Ygna → Farmer Outfit  
    I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
     

    Kyo → Inside Solitude City, outside of the Winking Skeever Inn. Leonora → Outside Frostfruit Inn, Rorikstead. Ugath → Wandering around Narzulbur Stronghold. Vadori → Wandering around Jarl's Chambers, Understone Keep (Markarth). Ygna → Inside the Temple of Talos, Windhelm.  

    A skeleton that supports the body physics. HDT Physics.  

    Body - Nyr UUNP/BHUNP Preset
    Skin - Bijin Skin
    Brows - Hvergelmir's Brows
    Eyes - The Eyes of Beauty / CN Eyes
    Hair - KS Hairdo's / HG Hairdo's

    2560 downloads

    Submitted

  6. ivy from soul calibur (bhunp)

    who dont know this sexy girl she is from one great popular game,this time i bring to you this hot warrior on BHUNP body and translate from korean to english.
    also i fix a problem from the original mod was body bhunp but armor cbbe,so i made a fix a bhunp armor.
    on folder 2 files the follower and armor.
    install firts the follower then the bhunp armor for overwrite the files.
    location ;whiterun palace
     
    ivy soul calibur le

    774 downloads

    Submitted

  7. Sexlab Cum Overlays - Extra Slots

    This is a very simple mod that increases the number of possible cum sets supported by Sexlab - Cum Overlays. Currently this mod increases the maximum number of sets from 5 to 20.
    You add the extra sets just by adding the respective folders under "Sexlab - Cum Overlays\textures\Sexlab - Cum Overlays\" (Set6, Set7, ... Set20)

    All credit goes to Monoman1 - this mod here is just copy pasting stuff.

    5625 downloads

    Submitted

  8. neptunia room

    just a small bedroom from neptunia
    for access : coc 00neptuniavr
     
    neptunia bedroom

    159 downloads

    Submitted

  9. oni armor from dead by daylight

    this armor is only for male and use body slide is compatible with sos, i port from original se to le,this armor come with 3 weapons and alot of blood.
     
    oni armor le
     
     

    346 downloads

    Submitted

  10. If you are an animator, you must read it.

    Please do not use a random customized bone list
    when you export your animations.
     
     
     
     
     
     
     
     
     

     
    If you are an animator, I strongly suggest you read this.
    I decided to write this because I have been informed so many bug reports related to "twisted anus" even until now.
    The users, who were having problems with this delicate organ, kept asking if it was a body issue.
    It was no wonder why they thought so because right after CBBE SE and BHUNP SE were released the issue rose.
    The funny thing is the bug was observed in certain animations and I realised it was the animation that had the issue not the body.
     
     
     

     
     
    This kind of glitch was never an issue before because all the body mods did not use xpmse's new bones except for specific bones such as breasts bones and butt bones.
    But why now? It's because new body mods recently developed for SE begin to use new bones(3BBB breast bones, Anus bones, etc).
    Along with that, I made a change to XPMSE to make them compatible and organize things that no one cared about.
    For a decade, animators, including me, used the wrong list without knowing what would affect one's animation.
    You can see the glitch in most of SLAL animation packs and Pose mods.
    For example, we can see the major difference between GS Poses and Gomapero poses.
    Because GS Poses used his personal bone list and Gomapero Poses did stick to the vanilla one.
     
     
     

    The left one is the customized one and the right one is from the one provided by XPMSE.
     
     
     
     

    There might be someone who thinks that I am the one who is reponsible. 'The glitch tranpired because of my interference.'
    Sorry, unfortunately no. I happened to be the one that noticed it and brought it up to the table.
    Someone had to do it.
     
     
     
    This ugly glitch can be observed even in one of the DLC contents, Dawnguard.
    I have been reported that 'Vampire Lord' had camera height glitch with ABC so many times.
    I do not know why but apprantely the animator who were in charge of Vampire Lord's animation used a customized bone list, not the vanilla one.
    If you're curious, you can test it for yourself.
    Make a pose for VL and export it with the vanilla bone list and see what happens.
    Of course, there will be no camera glitch, whatsoever.
    It is nothing surprising considering the sloppy work on body skinweight but that's another dev story.
     
     
     
    If you want to know more about what's going on, here's my simple explanation.
    When you export animations, the bone list needs to be corresponding to Skeleton.hkx bone list.
    If the bone list has bones that are not registered in Skeleton.hkx, the animation breaks.
    Specifically, the order is the one you should care about. If the bone list orders do not match, the animation breaks.
    You can check up which bones are registered in the bone lists that are uploaded on XPSME thread.
    Or you can simply use the vanilla bone list.
    If you don't know what I am talking about and what you are doing, just use the vanilla one. I am begging you.
     
     
     
     
     
    Conclusion
     
    If you are an animator, please make sure you use the right bone list.
    Not able to find proper bone lists? I will leave it here for you.
    Please, please do not use unofficially customized bone lists.
    It will break your animation. It cannot be fixed by someone else either.
    You animators have to deal with this animation glitch for yourself.
    Nobody can.

    252 downloads

    Submitted

  11. The Selachii - Shark Race

    v3.40c
     
    Description:
     
    This mod adds a custom playable shark race with fully animated headparts and total support for Vampirism.
     
    The main race is intended for use with an UNP compatible body replacer for females, and with SOS Full for males. Includes native support for UUNP Special based bodies.
     
    SOS for Females is also supported! Both the beast sheath schlong and the two humanoid ones included in the main plugin have native support for females. The sheath schlong is built for the original UNP body, but SevenBase, UNPB or similar bodies witha a groin area equal or close to UNP should work fine as well. CBBE is only supported for the humanoid schlongs, but not for the sheath.
     
    Note that the mod includes a "No schlong for females" AddOn for SOS. The NPCs added by the follower plugin (male and female alike) that are supposed to have a specific schlong assigned depending on their backstory and lore will still have them, but other female characters not supposed to have it will automatically be assigned the "No Schlong" by SOS. The player character will be assigned one at random, including the "No Schlong" one if she is female. If you want to add (or remove) the schlong from your character, use SOS' MCM menu to manually assign the corresponding addon.
     
    REQUIREMENTS:
     
    FOR THE MAIN VERSION OF THE MOD:
     
    --- SKSE
    --- RaceMenu
    --- XPMSE
    --- RaceCompatibility
    --- SOS - Schlongs of Skyrim
    --- UUNP/BHUNP/UNP Compatible body
     
    And their respective requirements, if any.
     
    FOR THE MAIN NPC PLUGIN:
     
    --- Yiffy Age 10.x+
    And its respective requirements.
     
    FOR THE STANDALONE SHEATH PATCH:
     
    --- BadDog's Hoodie Schlongs 9.x+
    And its respective requirements.
     
    FOR THE SL HOOKS INCLUDED IN THE NPC PLUGIN:
     
    --- SexLab (OPTIONAL, NOT A HARD REQUIREMENT)
    And its respective requirements.
     
    Race Information:
     
    "Native to the shores and seas of Akavir, the Selachii are an amphibious race descended from feral sharks. Known for their talent as warriors and sailors, they are commonly hired by trading and mercenary companies alike, and they are rarely seen far from the sea or other bodies of water. Their thick skin and their claws give them an advantage in combat, and they are even known to use their jaws as deadly weapons against their foes."
     
    SKILL BONUSES:
    One Handed - 10
    Two Handed, Archery, Smithing, Light Armor, Restoration - 5
     
    RACIAL POWERS/ABILITIES:
    Gills - Waterbreathing
    Apex Predator - increased movement speed when swimming (x1.75)
    Talons - 12 points of extra unarmed damage
    Thick Skin - 16 points of base Armor rating
    Cold Waters - 50% resistance to Frost
    Shark Bite - bite attack that restores the player's Health by the damage dealt and also causes enemies to bleed. Damage value starts at 25 and scales each 5 levels.
     
    OTHER INFO:
     
    --- Height: 1.05 (Male and female)
     
    --- Custom heads and head parts created by NightroModzz using assets from CITRUS. Hi-poly, detailed, and completely compatible with morphs, phonemes and facial expressions
     
    --- Lots of hair styles for males and females, converted both from the vanilla game and from other sources like KS Hairs.
     
    --- Several different fin ring (material) options for both males and females.
     
    --- Several eye color uptions using vanilla Khajiit and Argonian textures, for males and females + Custom eyes created by KrittaKitty and nevenbridge81.
     
    --- Custom clawed hands for both genders.
     
    --- Custom beast feet by Bad Dog, available in both plantigrade and digitigrade versions.
     
    --- Limited tint options (based on vanilla Argonian tint designs).
     
    Note that the main follower plugin is built for use with Yiffy Age of Skyrim; a vanilla/non-YA version patch for the plugin is also available for those that don't use YA.
     
    Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc:
     Writing for Sharks
     
     
    Files:
     
    --- Shark Race 3.40 - MAIN - UNP and SOS: Main plugin of the mod. Required.
     
    --- Shark Race 3.40c - MAIN - Hotfix: fixes an issue with male heads having wrong shaders (resulting in a neck seam) and corrects the wrong SOS probability values for the Female No Schlong Addon. Install on top of the main file, saying "Yes" to overwriting. Required.
     
    --- Shark Race 3.40 - Digitigrade Feet: Replaces the default plantigrade beast feet with Bad Dog's digitigrade system. Install after the UUNP Bodyslide and NPC Plugin saying "Yes" to overwriting their files, if using them.
     
    --- Shark Race 3.40 - UUNP Bodyslide: Includes UUNP Bodyslide sets for the armors, the underwear items, and the schlongs. Strongly recommended if you use a UUNP-based body.
     
    --- Shark Race 3.40 - NPC Plugin: Adds several Selachii NPCs to the world, some of them with their own quests and stories. Also includes the SOS Sheath Schlong addon, as well as a separate plugin to enable some edits to the College to add Ko'Maru's room (for use only if no other College-altering mods are installed). Requires Yiffy Age v5.1+ and Bad Dog's Hoodies (Included with YA). Strongly recommended. Choose either this one or the one below, depending on whether you use YA or not.
     
    --- Shark Race 3.40- NPC Plugin (Vanilla): Same as above, but lacks the YA requirement and is meant for use with a vanilla setup instead. Requires Bad Dog's Hoodies.
     
    --- Shark Race 3.40 - SOS BD Sheath: Adds the SOS Sheath Schlong addon. Requires BadDog's Hoodie Schlongs. For use only if you don't have the main/YA version of the NPC plugin installed.
     
    Notes for Character creation:
     
    --- Face tint sliders available: warpaint, lips, cheeks, cheek lower, forehead, eyeliner, eye socket upper, dirt.
    --- Complexion slider will change between smooth and ridged head texture for males, and between default and fin-less head normal map for females (use the Facial Hair slider to remove fins to achieve this effect).
    --- Facial hair slider will add and remove fins (with different ring styles) for females and males.
     
    Shark Overlays:
    Shark Overlays - Overlays based on Selachii Custom Race

    Make sure to head over to Nexus and check out DomainWolf's awesome Overlay pack inspired by/made for Selachii!
     
    Mods using this race:
     
    --- Evagurin Kamotsusen - Selachii Follower by ASlySpyDuo: Yes, it's the meme boat that was stuck in Suez Canal that cost about $9.6bn in trade. And yes, it's based on a R34 version.
     

     
    Other Recommended Mods:
     
    --- Slightly Less Crappy Swimming Animations by MadMansGun: replaces the vanilla swimming animations with (slightly) less crappy ones and also changes the tail anims during swimming so they are more fitting for a shark tail. Also works on Argonians.
    --- Faster Book Animations by MadMansGun: there are several books included in the NPC plugin and they have plenty of content, so you may want to use this mod to speed things up whiel reading them.
    --- Individualized Shout Cooldowns (SKSE Plugin) by kassent: to avoid other shout cooldowns preventing you from biting due to the Bite attack being considered a Shout.
     
    Known Issues:
     
    --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for the sharks. They can (and should) be safely ignored.
    --- The HDT hairs tend to load up wrong the first time you select them in the race menu. Change to a different hair and back and they should work fine.
    --- Likewise, HDT hairs can get spazzy during normal gameplay. I've tried my best to edit the XML and keep the spazzing to a minimum but it still happens, so beware.
    --- The Shark Bite attack had to be classified as a Shout in order to be able to trigger the "biting" anim and to properly cast the spell. If you have any mod that is triggered by/checks for any kind of Shout (and not only vanilla ones), using the Bite may interfere with it.
     
    Future Plans:
     
    --- Any requests I like and I have the skills to fulfill will proably be done, though I can't promise anything.
    --- If not posted here, possible WIPs and ideas may be posted in the thread itself.
     
    SE Version?
     
    WIP SE port can be found here:
    The Selachii - Shark Race SE WIP
     
    Please do read the "Important Notice" very carefully before using this file.
     
    Changelog:
     
    V3.40c Hotfix
     
    --- Fixed an issue with male head nif having the wrong shader values and causing a color mismatch with the body.
    --- Fixed an issue with male head fins and tail + back fin nifs having the wrong shader values and causing a color mismatch with the body.
    --- Fixed an issue with probability globals for the Female No Schlong Addon being set to wrong values and causing SOS to skip it and always assign a penis to all female Selachii without pre-assigned SOS addons (including the player).
     
    V3.40
     
    --- New male heads, new hairs, new headparts, lots of tweaks, some new goodies.
    --- Honestly there's been so many changes I've completely lost track of them. And I mean more than usual.
    --- Note that existing characters may have some issues with this update due to changes in head part layout. Starting a new game is strongly recommended. Use this on an existing game at your own risk!
     
     
     
    Credits:
     
    V3.40 CREDITS
     
    NightroModzz for the awesome new heads!
    Kuroyami for several major contributions to the mod.
    BadDog for lots of stuff, including beast schlongs.
    MadMansGun for the animated load screens, and other stuff.
    ASlySpyDuo for the overlays and for awesome shark pics.
    DomainWolf for the overlays.
    KrittaKitty for the (unreleased) Lykaios Race assets.
    GuruSR for the bite attack upgraded script.
    VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim.
    AyyRofLmao for the original Sharkmer Race
    HHaleyy for Fair Skin Complexion V8.0
    dimon99, Phygit, and thepal for DIMONIZED UNP Female Body
    Groovtama for XPMSE
    Caliente, Ousnius and others for Bodyslide and the UUNP Special body.
    Kalilies and the rest of the authors of KS Hairdos - Renewal
    ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite
    Mandragorasprouts for Vitruvia - Skin texture overhaul.
    EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide.
    Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401.
    blabba for CITRUS Heads.
    Calyps for some of the hair styles.
    Nuska for some of the hair styles.
    Apachii for ApachiiSkyHair, for some of the hair styles.
    dint999 for New HDT Physics for KS-SG-HG Hairs.
    nevenbridge81 for Natural Eyes.
    tiwa44 for UNP Spice Gear.
    TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ).
    theincrediblenick for Fingerless Gloves Rebalanced.
    atomec for Blades Hakama.
    roland113 for Predators - The Lost Tribes.
    SirNibbles for Retexture Blades Hakama.
    BlackWolf24 for Argonians Enhanced.
     
     
    Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible.
     
    ORIGINAL CREDITS
     
    Head and tail meshes have been modified from originals created/provided by thesholintiger and Force2013
    Feet mesh is modified from Phygit's FemFeet
    Other meshes/textures - Bethesda

    70227 downloads

    Updated

  12. test 0.3 project urban

    this is one place is wip ,i got the aval of creator to port to le i share with you ppl. is apocaliptic place ideal for take screeen shots.
    for enter to this place find a bike on riverwood after the firts guards gate is easy to see you will no have problem.
    all credits of this place to Rudolph Sergey
    visiti orginal mod here ;
    test 0.3 le

    236 downloads

    Updated

  13. Corruption

    An extensive addiction and transformation mod. Implementing everything from alcoholism to tentacle addiction, and causing plenty of mischief from those addictions.
     
     
    Overview:
     
    Corruption is a catch-all mod for addictions, implementing as many as I could think of in a single system. The addictions range from substance abuse like alcoholism and drug addiction, to sexual fetishes like fellatio and bondage, to becoming to addicted to daedra and submitting to them as their plaything. All addictions are controlled and monitored by three character traits, Withdrawal, Addiction, and Corruption, as well as a shared trait Trauma. These determine gameplay benefits and penalties, can cause disturbing thoughts, and make your character act spontaneously without your control.
     
    Trauma is increased by entering bleedout or by being raped. When it is high enough it will cause disturbing thoughts and some gameplay penalties like lower experience rate, increased spell costs, and debuffed crafting skills. These penalties can be disabled in the MCM if they are too extreme for your playstyle. Trauma decays overtime, also configurable in the MCM, but can also be cured by increasing your Corruption in an addiction.
     
    Corruption is the trait that measures how far gone you are to an addiction. Every time you commit an addictive action, drinking a beer, wearing a chastity belt, fucking an atronach, your Corruption will increase. Your Corruption also increases through other actions, eating certain ingredients or lingering in certain places can increase your Corruption passively. Increasing Corruption through an addictive action decreases your Trauma at a 1:1 ratio if your Corruption is above a threshold.
     
    Your Corruption starts below zero, and naturally decays if you keep it below zero. If you become so lost in an addiction you get your Corruption above zero, then it becomes permanent, only cured by offering gems at a Divine's Shrine. However, becoming so invested in an addiction will also cause some gameplay benefits. Many addictions will cause some physical change to your character at high Corruption, this can be disabled in the MCM for each addiction.
     
    Addiction is the trait that measures how currently addicted you are to some action or substance. Addiction is increased by performing addictive actions, moreso when traumatized, and decays overtime, increasing Withdrawal at a 1:1 ratio. However, Addiction is bounded by your Corruption, unable to fall below it. So, your Withdrawal may constantly increase when at a positive Corruption. Both Addiction and Withdrawal determine how likely your character is to act spontaneously.
     
    Withdrawal is the trait that measures how badly you need some addictive substance or action. Withdrawal is increased when Addiction decays, by a 1:1 ratio, and decreases when performing addictive actions. Withdrawal also decays naturally if Addiction is at zero. Allowing your Withdrawal to increase will cause some disturbing thoughts and debilitating effects. Both Addiction and Withdrawal determine how likely your character is to act spontaneously.
     
    The rate at which these four traits change can be customized in the MCM. More details are listed in the MCM for each addiction's benefits, penalties, and transformations.
     
    List of Addictions:
     
    This is the current list of implemented addictions, and their transformations. All addictions start disabled, and must be enabled through the MCM menu.
     
    Alcoholism:
    Addiction to drinking alcohol. High Withdrawal causes you to spontaneously take and drink alcohol you see or are carrying. This can be prevented by wearing a closed gag.
    High Corruption gives you a beer belly. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Mara.
     
    Dosing:
    Addiction to consuming skooma, moonsugur, lactacid (If Milk Mod Economy is Installed), and other drugs. High Withdrawal causes you to spontaneously take and consume drugs you see or are carrying. This can be prevented by wearing a closed gag.
    High Corruption causes emaciation. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Mara.
     
    Feederism:
    Addiction to eating decadent and valuable food. High Withdrawal causes you to spontaneously take and eat food you see. This can be prevented by wearing a closed gag.
    High Corruption causes weight gain. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Mara.
     
    Kleptomania:
    Addiction to stealing valuable items. High Withdrawal causes you to spontaneously take valuable items you see. This can be prevented by wearing wrist restraints.
    Corruption can be decreased by placing gems at a Shrine of Stendarr.
    Objectification (Requires Devious Devices):
    Addiction to wearing bondage devices or concealing masks. High Withdrawal causes you to spontaneously equip bondage devices you are carrying.
    Corruption can be decreased by placing gems at a Shrine of Stendarr.
     
    Exhibitionism:
    Addiction to being nude or wearing skimpy clothing. High Withdrawal causes you to spontaneously strip off non-skimpy clothing and make you reluctant to wear non-skimpy clothing. This can be prevented by wearing wrist restraints.
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Lactation (Requires SexLab or Milk Mod Economy):
    Addiction to being milked or having your breasts suckled. High Withdrawal causes you to spontaneously use nearby milk pumps and to spontaneously attempt to force others to suckle you. This can be prevented by wearing wrist restraints, a chastity bra, or a bondage suit.
    Withdrawal is capped by your current milk percent.
    High Corruption increases the size of your nipples. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Zenithar.
     
    Cum Bathing (Requires SexLab):
    Addiction to feeling cum on your chest and body. High Withdrawal causes spontaneous attempts to sexually force yourself on men and male creatures. This can be prevented by wearing a chastity bra.
    Withdrawal is capped by either arousal or Corruption, whichever is highest.
    High Corruption causes breast expansion. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Cum Guzzling (Requires SexLab):
    Addiction to performing fellatio. High Withdrawal causes spontaneous attempts to suck off men and male creatures. This can be prevented by wearing a closed gag.
    Withdrawal is capped by either arousal or Corruption, whichever is highest.
    High Corruption plumps your lips.
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Vaginal Sex (Requires SexLab):
    Addiction to normal vaginal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt or a vaginal plug.
    Withdrawal is capped by your arousal.
    High Corruption thickens your legs. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Anal Sex (Requires SexLab):
    Addiction to anal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt that doesn't allow anal sex or an anal plug.
    Withdrawal is capped by your arousal.
    High Corruption plumps your ass. (Requires NIOverride and Bodyslide Morphs)
    Corruption can be decreased by placing gems at a Shrine of Dibella.
     
    Furry Sex (Requires SexLab):
    Addiction to sex with Khajiit, werewolves, and furry animals. High Withdrawal causes spontaneous attempts to sexually force yourself on Khajiit and furry animals. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow fur, a tail, and cat ears. (Requires Furry Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Kynareth.
     
    Scaly Sex (Requires SexLab):
    Addiction to sex with Argonians and dragons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow scales, a tail, and horns. (Requires Scaly Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Kynareth.
     
    Teratophilia (Requires SexLab):
    Addiction to sex with humanoid monsters like falmer, giants, hagravens, and trolls. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes a monstrous transformation that gives you black marks on your skin. (Requires Monster Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Talos.
     
    Formicophilia (Requires SexLab):
    Addiction to sex with giant insects like frostbite spiders and chaurus. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes a insectoid transformation that gives you chitinous spine. (Requires Insect Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Talos.
     
    Xenophilia (Requires SexLab or Estrus Chaurus+):
    Addiction to sex with tentacled creatures. High Withdrawal causes spontaneous attempts to sexually force yourself on them, and cause spontaneous tentacle attacks in caves. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow fish scales. (Requires Tentacle Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Talos.
     
    Daedraphilia (Requires SexLab):
    Addiction to sex with the daedra. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to grow horns and causes your skin to split. (Requires Daedra Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Akatosh.
     
    Necrophilia (Requires SexLab):
    Addiction to sex with the undead. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes your skin to crack and become grey. (Requires Undead Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Arkay.
     
    Agalmatophilia (Requires SexLab):
    Addiction to sex with automatons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to transform into a living china doll. (Requires Automaton Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Julianos.
     
    Arborphilia (Requires SexLab):
    Addiction to sex with spriggans. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints.
    Withdrawal is capped by your arousal.
    High Corruption causes you to transform into a dryad. (Requires Spriggan Transformation Files)
    Corruption can be decreased by placing gems at a Shrine of Kynareth.
     
    Compatibility:
     
    This mod only requires the base game for basic functionality, and doesn't modify any vanilla forms, so it should be compatible with almost everything, and with every mod list. The DLC and any other mods that are used by this mod can be installed beside it without any need for patches, with the exception of a DLC patch needed for the latter addictions. (Furry Sex - Arborphilia)
     
    The only mods that can cause compatibility issues are mods that change the player's "Skin" model, as that will prevent some transformations from happening.
     
    The following mods are supported and add to the experience:

    SexLab (Why do I even need to link this?)
    SexLab Aroused Redux
    Devious Devices Integration or Devious Devices 5.0
    Milk Mod Economy
    Estrus Chaurus+
     
    Third-Party Mod Support:
     
    The spontaneous addictive actions added by this mod can break other mods, like capture and slavery mods. So, I've added mod events for other mod authors to use that stop addictive actions. There is also an MCM toggle option to disable addictive actions as well.
     
    To stop addictive actions, simply send the mod event:
     
    SendModEvent("CorruptionStartBlock")  
    To re-enable addictive actions, send the mod event:
     
    SendModEvent("CorruptionStopBlock")  
    Mod authors should also register for the mod event "CorruptionPromptBlock", when this mod event is triggered, it means another mod has re-enabled actions. If your mod still needs actions to be blocked, send "CorruptionStartBlock" again.
     
    Future Updates:
     
    Additional addictions are definitely on the table for future updates, as well as more mods to incorporate. However, the current priority is to expand upon the addictions currently implemented; adding dialogue and npc comments, adding more player thoughts, and adding more player actions. Also, this is not the only mod I work on, and I have a life outside of Skyrim, so don't expect updates to be frequent.
     
    Credits:
     
    All-in-One HDT Animated Pussy
    Eyes of Aber
    Astaroth Horns Redone
    China Doll Race
    Half Dragon Race
    Homumkul Race
    Naiad Race
    TDN Equipable Horns
    Xenius Otherwordly Beings
    Mrissi's Tails of Troubles
     
    Thanks to everyone who posted on my writing suggestions thread for this mod!
     
    Change Log:
     
    BEFORE UPDATING to 1.1.x or Higher from 1.0.x:
    -Disable all transformations, and press "Force Transformation Update" in the MCM for all addictions you have enabled.
    -Disable all addictions.
    -Delete old version, then install new version. No Clean Save required.
    -Re-enable all addictions and transformations you use.

    After updating to 1.2.x from 1.1.x it is recommended you disable and re-enable any addictions currently running.
     
    1.2.3 (6-12-21)
    (Recommended you disable and re-enable any enabled addictions)
    -MCM option to disable mod. Starts/stops controller quest
    -Added oral sextag to blowjob addiction
    -Add Orcs to Monster addiction
    -Add different trauma values from creatures and animals
    -Rework Weight Gain
    -Rework Beer Belly
    -Use Male Anims for overweight (Requires Dynamic Animation Replacer)
    -Make Addiction decay slower at high Withdrawal
    -Rework fat face mesh
    -Rework lip face mesh
    -Add breast expansion to exhibitionism
    -Treat all guards as amoral
    -Fixed falmer chest perk entry point not automatically applying
    -Make sex with creatures more traumatic than sex with humanoids
    -Added a gold/weight value threshold to food addiction
    -Added mults for trauma from different types of NPCs
    -Edited events to help prevent stack dumps
    -Make vaginal and anal plugs corrupting
    -Make milking machine cause vaginal addiction
    -Changed corruption. For every hour passed, corruption is checked. If check passes, addiction is increased based on corruption and trauma.
    -Allowed thoughts and some actions at withdrawal and addiction below 25
    -Make npcs with non-zero relationship rank with player more likely to interact with you for sex
    -Added Radiant Prostitution compatibility. Working clothes considered sexy for exhibitionism
    -Alcohol/Food/Drug theft requires highter withdrawal and addiction
    -Implemented binging. Alcohol, Food, and Drug addictions can cause multiple items to be consumed at once.
    -Added food addiction causing periodic eating while carrying food
    -Replaced sex date check with dialogue globals
    -Make corruption decrease while wearing amulet or near shrines
    -Only arousal determines max withdrawal for sex addictions.
     
     

    94866 downloads

    Updated

  14. Yiffy Age of Skyrim

    This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs.
     
    SSE version available here
     
    Latest Update
    I fixed an issue with the panther mouths not fitting for all chargen morphs and that led to problem with the head and the chargen not matching. Fixing this is the most important thing in this update. On LE it probably won't cause crashes, tho.
     
    I'll update patches for other mods as I can. Note if there's a dark elf in the other mod, you do want an updated patch.
     
    Details
     
    Each Skyrim race is transformed into a different animal race:
    Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped Hyenas by Valehyena Skaal - African Wild Dogs by Valehyena and BD
    The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (panther-style) or snow elf.
     
    There's a Discord Server for discussion and what-all for those who are into that.
     
    Character Setup
     
    Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair.
     
    Content Warning
     
    The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in the "Paintings" addon are erotic.
     
    Installation
     
    I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game.
     
    The files are too big for LL (lots of race texture files). So get the file from here:
    Version 13 Version 12 Version 10 Version 9  
    Upgrading from one major version to another is likely to break saves, usually because of character facegen or script updates. If you want to try to preserve them, disable schlongs and digi, clean save, and then install the latest version.
     
    Load the prerequisites first:
    Skyrim Legendary Edition (all DLCs) SKSE RaceMenu RaceCompatibility PapyrusUtil (comes with Sexlab) Sexlab (optional) SOS (optional) A UNP or CBBE body (optional)  
    For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order, from the mirror site. They are:
    01 Yiffy_Age - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. 02 YA Digi - Digitigrade feet. Requires XPMSE and RaceMenu. Options: Skip this--platigrade feet, visible boots Install this--digitigrade feet, invisible boots but you still get the buffs Install but disable the ESP--bare feet are digitigrade, boots are planti and show normally MMG Digi Boots--add this for @MadMansGun's special digitigrade boots. If you enable the invisible boots, put this ESP after it. Boots will be invisible unless they're covered by MMG. You can play with different combinations without breaking everything, so decide what you like. 03 YA HDT Tails - Only use if you have HDT set up. The tails are awesome but they do have the usual stretching and bouncing you get with HDT and they can make your engine freak out. Limit frame rate to 60 or less if you load this. 04 YA SOS - The privy members. Requires SOS. DISABLE the SOS schlong esps to get only the furry schlongs. The sheath works on all females, the slit works on argonian females. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens.  
    CBBE: No CBBE support in this version. I have stuff that seems to work but I don't have a reference body to test against and I'm not shipping crap.
     
    One you have YA running, there are variants and options you can load if you choose. 
    YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). And yiffy. NSFW.  Valehyena has done a bunch of extensions to YA. Check it out.  Patch files for other mods. Any mod that edits vanilla races or adds NPCs needs a patch. Check the patches subfolder and see if there's one available. The mod description links to the mod they are for, as does the description in the ESP itself. All patches are generally made to work with digitigrade feet, which means any boots in the mod become invisible. If you don't like that fire up TES5Edit and remove all boot ARMO and ARMA records from the patch. More Nasty Critters - By default most humanoid monsters are made furry. If you also want them to engage in sex scenes get MNC and the YA patch from the MNC page. The YA patch is an option within the "Compatibility Kits" download Deer NPCs -- If you stack my ungulate races and want some of the vanilla NPCs in Falkreath to be deer, load that ESP after YA. XPMSE -- goes last. Don't enable the ESP if you don't want all that schmutz.  
    Current patches (check the folder for updates):
     
    Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can set up the other races so they sometimes or always have schlongs. There's a "no schlong" option for females so the SOS probabilities will work. Enable strapons in Sexlab (the default). In this version, SL handles them.
     
    I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required. Load screens will be SFW. Some statues will be nude but not erotic.
     
    This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets.
     
    Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies.
     
    Other Furry mods
     
    I have other furry mods that you can stack with YA, if 8 or 9 furry races aren't enough for you. Load any of them before YA. 
    Horse Otter Bird & Bat Cervids: Deer, Horses, Minotaurs  
    Note that Lykaios are already in YA, as are Cat Races.
     
    Sample Load Order
     
    Here's a minimal load order to get you started. Contains YA set up for sexytimes, with a few extra mods I recommend. Lower in the list loads later.
     
     
    Troubleshooting
     
    Things to try when your installation seems borked (thanks to ASlySpyDuo): 
     
    Q: WTF all my characters have animal heads but body is human plz help!!
    A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods.
     
    Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1
    A: Unique player werewolf mods are incompatible, disable those.
     
    Q: tails are detaching from npc during animations what do
    A: Your skeleton is either broken or incompatible. (Re)install XPMSE.
     
    Q: Children are bald humans with floating eyes and mouths. I'm terrified.
    A: Killable children is incompatible since it modifies child race records.
     
     
    YA is a script-heavy mod, when schlongs and digi are loaded. The following ini settings may make your installation more stable:
     
    Incompatibilities
    Anything that makes major changes to races. So Requiem and such overhauls are not likely to work. Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch. No Snow Under the Roof mod - messes up some statues, otherwise works. Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race.
    Version Numbering
     
    Just in case you're wondering what the version numbers mean...
     
    Uninstallation
     
    Don't, the impact is too high. Treat this mod like its own game.
     
    Credits
    Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help
    Go vote up their mods over on Nexus while you're there.

    64132 downloads

    Updated

  15. SexLab Cumpires (cum drinking vampires)

    Makes vampires feed on cum instead of blood.
     
    Mechanics
    It works by removing the "Feed" option on seduced targets and replacing it with a dialogue option. Instead now vampire stages reset whenever the player participates as oral part in a sex animation tagged as Blowjob. The added dialogue option on seduced targets starts an appropriate sex animation to feed you. Additionally you can suck on a male NPC you married whenever your vampirism progressed past stage one.
     
    Stage Four Vampirism
    Once your vampirism progressed to stage four some people will notice your thirst for cum and might take advantage of it by mouthraping you. This is initiated by them yelling the word 'Vampire!' at you, because it's the best voiceline I could find for it and I don't like quiet dialogue.
     
    The 'White' Phial
    The White Phial can now also be filled with cum to sate your thirst. Too not make it too easy this version of the phial doesn't recharge infinitely, but instead only has four charges before you have to refill it. Refilling can be done at Quintus Navale or any male NPC you married.
     
    Compatibility with other Vampirism Overhauls
    This mod changes the VampireFeed perk, as probably most other overhauls will do. The only changes done to the perk are renaming "Feed" to "Bite" and removing the vampirism stage reset. If you use any other overhaul put it in loadorder after my mod. This will undo said changes to the VampireFeed perk, but everything else will work as usual. It is now up to you to not feed on NPCs, but to suck on them.
     
    Credits
    lostpause4 for the idea
    donttouchmethere for giving it the name

    5244 downloads

    Updated

  16. Horizon Zero Down Corruptor

    this is only backpack and helmet from monstre from horizon zero dawn corruptor, i made this port from SE to LE
     
     

    97 downloads

    Submitted

  17. Female Breton Racemenu preset

    Breton preset.
    Not a big deal, but I noticed that this face also fit nicely with other human races without deformities, it needs just a little adjustment.

    412 downloads

    Updated

  18. magic shield

    hello guys this is a magic shield brings some status i translate from china to english enjoy it

    282 downloads

    Updated

  19. Avatar of Dibella Bodyslide Preset

    This is my personal Bodyslide Preset, meticulously crafted to offer (what I believe to be) a perfect middle ground between a slim and healthy figure at weight 0, to a more curvy, voluptuous one at weight 100, and at weight 50? Mwah! haha.
     
    Behold! The Avatar of Dibella!
     
    I've been a part of Loverslab for a good amount of years now, and have always wished I could contribute a little something of my own, I'm no modder however, and have had to make due with a pretty low end system all this time, so I offer you all this humble creation, I hope at the very least, it serves as a good starting base to chisel your toon to your liking, or even become one of your fav bodies. ?
     
    INSTALLATION:
     
    1. You should just be able to drag and drop the file into your "SliderPresets" folder, specifically the one your own custom bodyslides are saved into, I use MO2, and for me, this is located in my "Overwrite" folder, in "CalienteTools".
     
    2. For those who don't have an "Overwrite" file, you should just be able to place it into the "SliderPresets" folder located in your base Bodyslide folder.
     
    Once one of these steps are complete, simply select "Avatar of Dibella Body" in your bodyslide and build as normal.
     
    *. For "Custom Races", You must select your chosen Body, Hands and Feet in Bodyslide, then hold "Ctrl" and right mouse click on the "Build" button for each one, this will generate a FemaleBody.nif, FemaleHands.nif and FemaleFeet.nif, at your Bodyslide mods pre-selected location, for me, this is also the "Overwrite" folder.
     
    Drop these files into where your Custom Races body/hands/feet.nifs are stored, say Yes to overwrite and Voila! Yer in the green son!
     
    Happy Modding Folks!

    773 downloads

    Updated

  20. Readjust PAH Slave Collar For - Submissive Lola and Sexlab Survival

    Reposition Slave Collar "Submissive Lola - Costume Collar" to Match with Curse Magic Sealer From "Sexlab Survival". 
     
    - See Screenshot for Simple Description
    - PAH Collar Has Same Slot As Devious Collar
    - Curse Tattoo Now Behind Her Collar
    - Collar Should Cover 360 Degree Her Curse Tattoo
    - No More Sloppy Around Her Neck
    - Support Iron And Glowing From PAH
    - Support For Body Weight
     
    Installation:
    - Replacer Only. (Submissive Lola Costume Collar).
     
    Red Glow

     
    High Quality

     
    Credit: Listed Below XD

    552 downloads

    Updated

  21. Wet Function - High Poly Head - Head Wetness fix - LE & SE

    High Poly Head - Wet Function Compatibility Fix 
     
    Installation 
    Replace the original ESM with this one.
     
    Content:
    - Fixed the naming for all male and female heads of all races.
    - should keep existing racemenu profiles intact
    - should enable wetfunction on all high poly heads of all races and gender
     
    Please report back if it works for you and the different races and genders

    Screenshots (spoiler)
    the changes made (Names on the right are now the same as the ones on the left (Editor ID))
     
    Released with permission of KouLeifoh from vectorplexus. 
     
    Added SE version to the file downloads
     
     

    13602 downloads

    Updated

  22. Devious Key Replacer

    Replace Devious Device Key With Specific Key Model. Based From "Keys to Your Heart" Created by tsukinomi

    Background:
    Skyrim Only Have 3 Model Key, Also Used By Devious Key.
    Generic Key Model Is Not Erotic For Devious Device.
    Keys to Your Heart is Beautiful Key, And It's Suitable With Devious Key, With Exotic Design. (Thanks tsukinomi).
     
    Installation: Copy Into Data Folder
    Reequipment: Devious Device Integration 
     
    Credit Listed Below.

    1719 downloads

    Updated

  23. No Kids

    ~ Removes Children and Replaces them With Chickens ~ (or simply hides them)
     
    ? No Kids
     
     

     
    Previously, I've used Sex Lab - Sexual Fame 'Framework' (LE) (SE) specifically to remove children from the game.
     
    I wanted a mod which:
    Removes Children from The Game (and that's the only goal of the mod) Allows You to Search for Hidden Children to Enable Them (so you can start/complete quests which require children) Allows You to Re-Disable Children after You Enable Them (so you can make them disappear again) Turns them into Chickens (because... obviously!) ?  
    Mod Versions
     
    You are viewing the Legendary Edition compatible version of No Kids. Here is the Special Edition version.
     
    There are two versions of this mod available:
    No Kids - Chickens (this version turns each child into 60x chickens) No Kids - Hide Children (simply hides children without the amusement of turning them into chickens)  
    Configuration
     
    You can configure what children are turned into (and how many of each) via the Mod Configuration Menu.
     
    Be default, the options are to turn children into:
    Chickens Dogs Mudcrabs Hods  
    You can customize the options available by editing the Config.json file in the mod's folder.
     
    Add whatever options you would like under the "nokids_replacement_options" section.
     
    You can include items from the Skyrim base game or any mods you have installed, just be sure to specify the .esm or .esp name in the configuration.
     
    "nokids_replacement_options": [ "0xA91A0|Skyrim.esm", "0x23A92|Skyrim.esm", "0xE4010|Skyrim.esm", "0x1347D|Skyrim.esm" ] NOTE FOR LEGENDARY EDITION USERS:
    If you want to edit the .json, the above format does not work. Instead of "0xABC|Skyrim.esm" you must use "12345|Skyrim.esm" where "12345" is the hexadecimal converted to decimal (here is a converter you can use) So, basically search the internet for the Form ID of something in Skyrim, e.g. a cabbage is 00064B3F, and you use the converter to turn that into the number 412479 so you update the JSON with: "412479|Skyrim.esm" When replacing children with actors, e.g. Nazeem, use the actor's "Base ID" (not the "Ref ID"), e.g. for Nazeem it is 00013BBF (which, converted to decimal, would be 80831)  
    FAQ
     
    Um, what?
    We had this idea on my Twitch stream* so we made it together. Chickens were my idea. Dogs, Mudcrabs, and Hods were my viewers' ideas.  
    Source Code
    https://github.com/mrowrpurr/NoKids
     
    P.S.
     
    This is my first Lovers Lab mod! I've been wanting to support this community for a long time.
     
    I really hope this helps some users of Adult mods feel better about their kid-free Skyrim world.
     
    Love y'all! Happy Modding. ~ MrowrPurr
     
     
    Support Rules
     
    The usual. Stay on topic. No trolling. No racism, sexism, homophobia, other -isms and -phobias, or inappropriate remarks.
     
    Have fun! And remember: everyone is doing their best. Happy Modding!
     

    680 downloads

    Updated

  24. YARM - Yet Another Random Matchmaker

    Simple and easy Sex for everyone!
     
    What is this Mod?
    A simple matchmaker which randomly matches nearby Actors (not creatures, not the Player) together for Sexlab Scenes.
    Perfect for those who just want to see some occasional fucking without any additional baggage.
     
     
     
    Special Features
    -extremely Performance friendly. Next to no papyrus impact while active. Zero papyrus impact when paused.
    -High performance. Can easily keep an entire city in a perpetual state of orgy if you are into that.
    -Non Intrusive. It wont touch any actors who are currently involved in some other mods scene, or in a vanilla scene.
    -Perfectly save to use alongside Prison alternative or any other Prison mod.
    -Frequency and randomness of Sex-Events is configurable.
    -Filters for Genders / Followers are present.
     
     
     
    Requirements and Installation
    -Sexlab
     
    This mod works for both LE and SE.
    make sure you have the correct version of sexlab installed for your game.
     
    This mod can safely be uninstalled at any point.
     
     
     
    Notes
    -While i did take precautions to avoid it, it is still possible that this mod might interfere with some other mods event if the timing is bad. Sou you might consider disabling it in its MCM if you are doing something Exceedingly important.
     
     
     
    Special Thanks
    -I want to extend my very special thanks and Gratitude to NOOBIV,  who generously commissioned this mod and also did a lot of testing.
    -And of course Ashal, for making Sexlab Idiot-friendly.
     
     
     
    Finally
    If you got some Fun out of this, you might get even more fun with some of my other Stuff.
    https://www.patreon.com/Pamatronic

    7197 downloads

    Updated

  25. Maids II: Deception

    Original | Special Edition


    Main Package Download


    Due to the size of Maids II: Deception (2GB+), it must be downloaded from one of the sites below. Packages uploaded here on LL are supplementary.

    Mod Sites

    ModDB
         Nexus Mods

    File Storage
    View Readme - How to combine 7z part files.txt for installation instructions.

    MEGA
    Torrent
    Available on this file's downloads. Help seed by combining all parts of the regular M2 download and renaming the single .7z archive as "Maids II - Deception"

    ________________________________


    Description


    ________________________________

    Maids II: Deception (M2) is a sequel to Maids I: Euphoria for The Elder Scrolls IV: Oblivion. Originally intended to be a simple mod that would add a single maid to a player house for dress-up, the series has evolved to feature a questline. M2 aims to expand upon where M1 left off, this time with an emphasis on story.

    Quest Start: The quest should be added to the Miscellaneous section of the quest journal upon loading the game with SMSkyrim.esp activated. The quest will instruct you to travel to the town of Jonestead.


    The Story So Far

    During the Oblivion Crisis, an organization of mages and alchemists known as Project Purity sought to rule Tamriel by first enslaving its women through the use of a corrupted Hist tree's sap that, when ingested, provoked an insatiable frenzy that made female victims vulnerable to submission. At the request of two maids who were cursed with the sap's effects, the Champion of Cyrodiil put a stop to Purity's plans and saved the women held captive in the palace of the Argonian warlord Desann.

    The descendants of the two maids - the Pinder family - would face persecution by a resurgent Purity as retaliation for their defeat. Over time, this rivalry escalated to the point where in order to survive, the family had to form a clandestine group of mercenaries whose only purpose was to put an end to Purity once and for all.

    200 years later, only two family members remain in a small underground town in Skyrim. The reasons for how and why the rivalry started have long been forgotten by both sides of the conflict. Yet the mercenary group founded by the family remains strong and has undergone drastic transformations. Now composed entirely of female warriors and assassins that rival the Dark Brotherhood in terms of secrecy and skill, the conflict has reached a standstill with both sides waiting for the other to resurface for one last showdown. With the province under siege by dragons and the civil war, Purity is bound to use this distraction as an advantage and unleash their final plan to eradicate the Pinder family and reveal their most devastating weapon yet, all in the name of saving the world from the enigmatic woman known as Matari.

    Features


    17 main quests with several offshoot side quests
         A large underground complex with several connecting dungeons
         A new land called Sky's Divide, a tropical dwarven fortress island that becomes accessible from the final quest onwards
         A new dungeon tileset based on the Dwemer ruins of The Elder Scrolls III: Morrowind
         114 interior cells, 16 worldspaces
         1 new home and another - a ship - that can be obtainable depending on the Dragonborn's actions
         Approximately 13,000 lines of dialogue with branching paths
         79 voice actors voicing 116 characters
         A maid management system that expands alongside the main questline and allows players to hire up to 98 maids, have them serve as followers, and depart on missions to temporarily increase player stats while in a city or retrieve a specific type of supplies
         Optional MCM menu for maid management
         A companion with an optional friendship and romance system
         An optional brothel with a dynamic economic system
         New items, including those from other TES games
         Optional enemy patrols in the Skyrim wilderness depending on the player's place in the main questline


    Episodes

    M2 was originally released in episodic format from 2012 - 2016. Each episode advanced the main questline while also adding some post-quest reward bonuses. Below were the release dates for each episode.



    ________________________________


    WARNING


    ________________________________

    M2 is a script-intensive mod with 2,072 scripts. It's highly recommended that M2 is started on a new, clean save (new character/game) with as few script-intensive mods activated as possible. It's suggested that this save be kept aside for M2 updates.

    If playing on an existing save, it's important to make a backup of the save prior to installing and activating M2. If M2 is ever deactivated and uninstalled, script data will be left over in the save which may affect the stability of the save and other mods that add scripts (such as quest mods). This problem is due to Skyrim's scripting and save system which causes scripts from uninstalled mods to "stick" to a save long after it has been uninstalled.

    The following issues encountered in M2 are signs that a save game may be experiencing the negative effects of this left over data:

    Quest advancement issues
         Scene/NPC-to-NPC conversation stalls (NPCs will appear with the "This person is busy." message when activated and their conversations will never progress)
         Crashes to Desktop (CTDs) or frozen loading screens


    Use a save game cleaner, such as Save Game Script Cleaner or SkyrimTools, as a measure of last resort to repair bloated saves.

    Please read the FAQs for additional suggestions on what to do when problems are encountered.

    ________________________________


    Requirements & Recommendations


    ________________________________


    Required

    Official DLC

    Dawnguard
         Hearthfire
         Dragonborn


    Semi-Required


    These are only required for certain installations and optional features.


    Fores New Idles in Skyrim (FNIS)
            * Installing - custom animations will be added for certain characters.
            * Not Installing - characters will stand in place when these animations are requested.
            * IMPORTANT - remember to run GenerateFNISforUsers.exe after M2 has been installed so that the new animations will function. Read the FNIS readme for detailed instructions.

         Skyrim Script Extender (SKSE)
            * SKSE is a prerequisite for SkyUI.
            * NOTE - SKSE features a built-in mechanic that removes references to OnUpdate() in Papyrus logs called by scripts of uninstalled mods. This is useful in preventing certain CTDs.
            * NOTE - SKSE v1.7 improves memory handling and may prevent CTDs for certain systems.

         SkyUI
            * Installing - SkyUI implements the MCM menu system for M2, which includes portable maid management, settings, and uninstallation.
            * Not Installing - disables the M2 MCM menu; players required to go to the Pinder House in Jonestead and use the Notepad to access the settings through in-game menus.
            * NOTE - SkyUI-Away can be installed, in addition to SkyUI, to retain the vanilla UI while still installing the MCM system.
            * NOTE - A known issue with MCM causes plug-ins placed after the 128th slot in the load order (form ID 7F) to have script issues. Place SMSkyrim.esp at a higher position.
            * NOTE - if the MCM menu for M2 is not added when loading the mod for the first time, enter the following into the console:
             SetStage SKI_ConfigManagerInstance 1


    Recommended


    These are suggested optional utilities and mods that only serve to enhance features.


    Dimonized UNP Body
            * While any body type, including vanilla, is compatible with M2, most of the added clothing and armors were only designed for UNP by their original creators. Seams may show for non-UNP body types.

         Sexlab Patch
            * Integrates special scenes using the SexLab framework where a fade-to-black transition would normally be used.


    Pre-Installation


    Install the latest version of Skyrim from Steam (v1.9). Older versions and unauthorized copies of Skyrim may be incompatible with M2 at a system level.

         If updating from a pre-v4.0 install of M2, complete all quests before installing the latest version to ensure a stable playthrough of the original quests.

         Make a backup save before starting the game with M2 activated. This is a precaution that should always be done before beginning any quest mod.

         Install any semi-required and recommended mods that are intended to be used before starting the game with M2 activated. If previously installed, ensure that they are fully updated.

         Uninstall all M2 packages prior to updating from a pre-v4.0 installation. The new SMSkyrim.esp plug-in is flagged as an .esm despite having the .esp extension. Treat it as a master file and keep it grouped with other .esm files.


    ________________________________


    Incompatibilities


    ________________________________


    Compatibility Patches

    Download the "Mod Patches" package from the downloads for a collection of patches for other mods and body replacers.


    Incompatible


    The following mods have been confirmed to be incompatible with M2.


    Any follower management mod that affects M2 NPCs may cause unexpected quest issues. Avoid using to follower management mod for maids in M2.
    KEY
    YELLOW --- moderate incompatibility; usually aesthetic. New locations overlap each other, but quest progress can continue. Console commands such as ToggleCollision (tcl) may need to be used.
    RED --- major incompatibility; M2 is rendered unplayable.



    ________________________________


    FAQs


    ________________________________

    Crashes to Desktop (CTDs)


    Dialogue


    Installation


    Missing Textures


    Quests


    Miscellaneous



    ________________________________


    Credits, Thanks, Disclaimers


    ________________________________


    Credits and permissions are listed in the main package readme.

    7718 downloads

    Updated

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