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Version 4.1.0.1
29,808 downloads
New Years Dev Update: Version 4.1 is fully released! Full changelog on my website. Have Serana call you by an exclusive name and get early access to mod content, including Version 4.1! Join the Patreon. What Does This Mod Do? It's a highly acclaimed and popular expansion of Serana's dialogue and NPC features to make her a more immersive follower. Serana Dialogue Add-On (SDA) adds more facets and dimensions to the character, exploring new character traits and character arcs (see my character philosophy for Serana). As an NPC, Serana is more intelligent and has many new follower features. The dialogue lines in this mod (over 8000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger. If you have more questions or would like to know more, please visit my website! Find the Official SDA Replacer, Trueblood Serana, over here. Revoice Status: Radiant Revoice = 100% Dawnguard Quest Revoice = 100% (as of Version 3.2) -
View File Serana Dialogue Add-On SE New Years Dev Update: Version 4.1 is fully released! Full changelog on my website. Have Serana call you by an exclusive name and get early access to mod content, including Version 4.1! Join the Patreon. What Does This Mod Do? It's a highly acclaimed and popular expansion of Serana's dialogue and NPC features to make her a more immersive follower. Serana Dialogue Add-On (SDA) adds more facets and dimensions to the character, exploring new character traits and character arcs (see my character philosophy for Serana). As an NPC, Serana is more intelligent and has many new follower features. The dialogue lines in this mod (over 8000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger. If you have more questions or would like to know more, please visit my website! Find the Official SDA Replacer, Trueblood Serana, over here. Revoice Status: Radiant Revoice = 100% Dawnguard Quest Revoice = 100% (as of Version 3.2) Submitter Martimius Submitted 07/02/2021 Category Regular Mods Requires Regular Edition Compatible No
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View File Description/summary: Adds 15 roaming/independent prostitute quests to TDF's Prostitution and Pimping mod. After traning, the 15 prostitutes will work independently anywhere in Skyrim, including any DLC content, custom abodes and/or new locations. They also have a limited follower package along with quest markers that display their name at a location. Dialogue overview: Once a prostitute in training has enough experience to unlock: "You've been doing some good work with me. I want you to work alone in a city." There will be two additional lines of dialogue: "I have somewhere else in mind for you. Follow me!" and "Actually, right here will do for now." additionally, once the prostitute is working at a location they will have new dialogue: "I want you to wear something more...eye catching." and "I'm going to give you an outfit to wear." Dialogue details: "I have somewhere else in mind for you. Follow me!" They will now follow you to any location. When they're at the location you want them to work, the two lines of dialogue will be (1 "This is the place. Work here for now, I'll check on you soon." This will enable their sandbox package and display a quest marker with their name at that location. (2 "On second thought, I'll catch up with you later." This will release them from the current follower package giving you back all of the dialogue options. "Actually, right here will do for now." Starts their sandbox package where they are standing and displays a quest marker. "I want you to wear something more...eye catching." Topic header that enables "Wear an outfit that shows off your naughty side." "Wear an outfit that shows off your naughty side." This dialogue is conditional. If the NPC is already a teammate, used by AFT, BBLS, UBH, etc. (to manipulate and maintain clothing/armor). This dialogue will be bypassed and instead show the "I'm going to give you an outfit to wear." dialogue. "I'm going to give you an outfit to wear." Opens the NPC's inventory so you can give/remove items. Quest details: This plug-in adds an additional 15 quests, story manager events, packages, factions, etc. to TDF's Prostitution and Pimping mod. None of TDF's original scripts were renamed or modified. This mod does use some of its original assets and scripts. All new content, uses separate scripts. The new dialogue added to "You've been doing some good work with me. I want you to work alone in a city." Is unconditional. You don't need to own any vanilla houses. You can have up to 3 prostitutes following you to their new work locations. TDF's original side quest is still enabled. All 15 prostitutes and followers will receive quest markers when they are using a Quest Alias. Which will all be displayed within the side quest. There will be an additional ESP only in the download section to move the quest to the miscellaneous category. Installation: Use your favorite mod manager. Manually, drop the .esp and Scripts, Interface folders in the Data folder. Then place "TDF_AP_IndHookersPlug_In.esp" Directly under "SexLab TDF Aggressive Prostitution.esp" in your load order and enable. There's one file in the translation folder that must overwrite the original. "SexLab TDF Aggressive Prostitution_ENGLISH.txt" 2 lines were added to display messages. This .esp can be merged with the original using the latest versions of TES5Edit and merge scripts 1.9 Permissions: Feel free to do whatever you want with this content. As long as it doesn't infringe on TDF's very lenient permissions policy. If you do modify/add to/improve any of its content. I would appreciate a link so I can play with it. Submitter nyctophilia Submitted 10/25/2015 Category Dialog Sex Requires SexLab TDF Prostitution and Pimping and it's dependencies Special Edition Compatible No View File
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Hi, I've seen so many people asking for this but it seems like no one has uploaded this (WW body selector) add-on version for Bank42n's BTTB 4 upper body Here's the link: http://bank42n.com/2018/10/21/bnx-bttb/ So I just hope that if anyone out there has the talent and time and willing to make one, please please PLEASE create it, would be extremely appreciated ❤️ I'm so sorry if any of my words is a bit offensive, selfish or lazy to any of you who reading this, I really dont have the talent to make it, I tried researched for this so if I can make one myself but it turned out so complicated to me ? Thanks in advanced and I hope you have a delightful year of 2021! ?
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Devourment Spell Tomes View File Adds spell tomes for Devourment Refactor spells. All spell tomes are sold by Mia at the College of Winterhold. INSTALLATION Install like any other mod. Just make sure it loads after Devourment Refactor. ADDED SPELL TOMES Analsorbance Augmentation (Other) Augmentation (Self) Bellyport Craniovore Diminuation (Total) Diminuation (Other) Diminuation (Self) Enhanced Secretion Fatal Surrender Force Feeding Heimlich's Alimentary Reversal Hungry Bones Raise Dead Rapid Digestion (Other) Rapid Digestion (Self) NOTES Let me know if there are any bugs or if you have any suggestion. I'm new to modding, so I can't promise I can fix it, but I'll try. I only made spell tomes for spells, and not for powers or abilities. I have not changed any of the spells' functionality. Up-to-date for Devourment version 6-14-21. Submitter SpaceLemon Submitted 06/14/2021 Category Adult Mods Requires Devourment Refactor (and its requirements) Regular Edition Compatible No
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Spectator Crowds Voices Unouched v0.1(WIP) View File WORK IN PROGRESS/INCREMENTAL PROJECT -- SOME lines unouched (by which I mean I fixed synthesised howlers). No male support yet, sorry, but it will come. Probably last, like a gentleman) "It lookayays like it's tass tea!" Ouch. This is an add-on for the Spectator Crowds Ultra Edition BSA Voice Pack by @Executaball for the Spectator Crowds Ultra Edition v0.99 alpha 4 (or above) mod by @wpg97541, hopefully unouching the worst delivered lines in the voice pack. As they and others warn us, the quality of machine generated voicing is patchy -- to be very, very kind -- even with the incredible xVASynth. I've been going through this and other voice packs I use correcting some of the most egregious examples by hand. Disclaimer: I am no more than an amateur, so prosody and intonation will be far from perfect but when I'm finshed it hopefully shouldn't hurt the ears quite so much. Loose files in order to override the ones in the BSA necessary above. Requirements Spectator Crowds Ultra Edition v0.99 alpha 4 (any version should do, as no harm should come of using this add-on save mixed up or missing voices) Spectator Crowds Ultra Edition BSA Voice Pack Installation Install with your mod manager, or open the archive to then drag and drop the Data folder into the game's root folder. Mod managers: It must load after the BSA it partially overrides or there's little point. Legendary Edition compatible? Presumably, it's only .fuz files. Anniversary Edition compatible? See above. Tools used Lazy Voice Finder https://www.nexusmods.com/skyrimspecialedition/mods/8619 SKVA(xVA)Synth https://www.nexusmods.com/skyrimspecialedition/mods/44184 Acknowledgements @wpg97541 for the vivid, imaginative writing that never descends into parody despite the amount and the coding that makes it all work @Executaball for the time, effort, compute power and electricity to make the pack - a vast, scintillating shore upon which my few footsteps appear Thank you both very much Notes: This is my first mod, and it's not even a proper mod! Wahey! Updates for the other races lines used in the mod soon. Male subject(s), sibilant consonant snipping and are-you-down-a-drainpipe ellipsis removal thereafter. The SCVUo Awards (just for fun and to keep me going) Changelog What's new, eth? 0.1h Added 1 line (mf_spectat_mf_spectatorcro_00022415_1) for 81 VoiceTypes, correcting 'bebeh', 'babby' Added 1 line (mf_spectat_mf_spectatorcro_0002241c_1) for 81 VoiceTypes, correcting 'bebeh', 'babby' Added 1 line (mf_spectat_mf_spectatorcro_00022429_1) for 81 VoiceTypes, correcting 'annal' but little else! Making 1140 lines total (NOT unique) overridden in the BSA for voices covered by it and 722 (again, NOT unique) lines not in the BSA for VoiceTypes probably unavailable at the time Tough day. Come watch the rushes with me. You'll just be company though, I'm not changing anything. Submitter ethethetheth Submitted 12/12/2021 Category Adult Mods Requires Spectator Crowds Ultra Edition (for Skyrim LE, SE, and VR), Spectator Crowds Ultra Edition BSA Voice Pack Regular Edition Compatible Yes
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Ashes - The Price of Stupid View File This is a small flavor addon for my Death mod of choice, Ashes. In the Original, whenever you die, you will respawn with an increasingly punishing debuff, which will reset on Level up. All fine and dandy, but if you are like me and are bad at videogames, you might fall behind the curve to far and are left with a crippling debuff which will force you to hide behind Lydia for the next few hours. And since nobody wants that, I wrote this small addon which allows you to do the Rich people thing and just throw money at the problem. So what does this mod do exactly? It adds the "Altair of Greed" to the Whiterun catacombs. Here you can pay a hefty sum (15.000 Gold) to reset Ashes Injuries and Debuffs. Reqirements: The Original Ashes mod (duh...) -SE: https://www.nexusmods.com/skyrimspecialedition/mods/19234 -LE: https://www.nexusmods.com/skyrim/mods/92743 overwrite the originals esp when asked. Submitter Pamatronic Submitted 02/08/2022 Category Other Requires Ashes - A Simple and Configurable Death Mod Special Edition Compatible Yes
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Forgive me I don't usually go on forums much anymore and I don't remember the proper etiquette for posting things or starting a post, Sorry in advance. Anyhow, I just wanted to express how much I like Deer Npcs for Falkreath by Bad Dog ((I think he made it)) but I was wondering if we can further implement nord-to-beast races for other specific holds of skyrim. Namely: Whiterun Nords become Horses, Markarth Nords become Minotaurs or Goats, Solitude Nords become Lykiaos/wolves and Windhelm become Bears ((Or Cellan because I cannot find a actual Bear race)). Basically make the Npcs represent their Hold Flag's animal. Hope you guys can consider it.
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Version Initial release
28,828 downloads
Description/summary: Adds 15 roaming/independent prostitute quests to TDF's Prostitution and Pimping mod. After traning, the 15 prostitutes will work independently anywhere in Skyrim, including any DLC content, custom abodes and/or new locations. They also have a limited follower package along with quest markers that display their name at a location. Dialogue overview: Once a prostitute in training has enough experience to unlock: "You've been doing some good work with me. I want you to work alone in a city." There will be two additional lines of dialogue: "I have somewhere else in mind for you. Follow me!" and "Actually, right here will do for now." additionally, once the prostitute is working at a location they will have new dialogue: "I want you to wear something more...eye catching." and "I'm going to give you an outfit to wear." Dialogue details: "I have somewhere else in mind for you. Follow me!" They will now follow you to any location. When they're at the location you want them to work, the two lines of dialogue will be (1 "This is the place. Work here for now, I'll check on you soon." This will enable their sandbox package and display a quest marker with their name at that location. (2 "On second thought, I'll catch up with you later." This will release them from the current follower package giving you back all of the dialogue options. "Actually, right here will do for now." Starts their sandbox package where they are standing and displays a quest marker. "I want you to wear something more...eye catching." Topic header that enables "Wear an outfit that shows off your naughty side." "Wear an outfit that shows off your naughty side." This dialogue is conditional. If the NPC is already a teammate, used by AFT, BBLS, UBH, etc. (to manipulate and maintain clothing/armor). This dialogue will be bypassed and instead show the "I'm going to give you an outfit to wear." dialogue. "I'm going to give you an outfit to wear." Opens the NPC's inventory so you can give/remove items. Quest details: This plug-in adds an additional 15 quests, story manager events, packages, factions, etc. to TDF's Prostitution and Pimping mod. None of TDF's original scripts were renamed or modified. This mod does use some of its original assets and scripts. All new content, uses separate scripts. The new dialogue added to "You've been doing some good work with me. I want you to work alone in a city." Is unconditional. You don't need to own any vanilla houses. You can have up to 3 prostitutes following you to their new work locations. TDF's original side quest is still enabled. All 15 prostitutes and followers will receive quest markers when they are using a Quest Alias. Which will all be displayed within the side quest. There will be an additional ESP only in the download section to move the quest to the miscellaneous category. Installation: Use your favorite mod manager. Manually, drop the .esp and Scripts, Interface folders in the Data folder. Then place "TDF_AP_IndHookersPlug_In.esp" Directly under "SexLab TDF Aggressive Prostitution.esp" in your load order and enable. There's one file in the translation folder that must overwrite the original. "SexLab TDF Aggressive Prostitution_ENGLISH.txt" 2 lines were added to display messages. This .esp can be merged with the original using the latest versions of TES5Edit and merge scripts 1.9 Permissions: Feel free to do whatever you want with this content. As long as it doesn't infringe on TDF's very lenient permissions policy. If you do modify/add to/improve any of its content. I would appreciate a link so I can play with it.-
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Version 1.0.0
2,183 downloads
Sexlab Extra Voices - Dremora Voice-set I couldn't find a Sexlab voice-set for Dremora, so I put this together. It includes 20 dremora sound files that will play during Sexlab animations. There is good variety, with a selection of insults, threats, heavy breathing, groans, sadistic laughter and other sounds. Perfect for any malicious Dremora, Xivilai or Xivkyn. Sexlab Extra Voices Expanded is required: The sound pack occupies the empty slot 19. Installation: Install the aforementioned mod, then install Dremora Voice-Set and overwrite. Go to Sexlab MCM, reset voice registry, then select voice slot 19 as voice. Recommended Mods for a Dremora play-through: - https://www.nexusmods.com/skyrim/mods/48763 - https://www.nexusmods.com/skyrim/mods/53778 - https://www.nexusmods.com/skyrim/mods/86470 - https://www.nexusmods.com/skyrim/mods/69574 -
Version 1.0.0
254 downloads
This is a small flavor addon for my Death mod of choice, Ashes. In the Original, whenever you die, you will respawn with an increasingly punishing debuff, which will reset on Level up. All fine and dandy, but if you are like me and are bad at videogames, you might fall behind the curve to far and are left with a crippling debuff which will force you to hide behind Lydia for the next few hours. And since nobody wants that, I wrote this small addon which allows you to do the Rich people thing and just throw money at the problem. So what does this mod do exactly? It adds the "Altair of Greed" to the Whiterun catacombs. Here you can pay a hefty sum (15.000 Gold) to reset Ashes Injuries and Debuffs. Reqirements: The Original Ashes mod (duh...) -SE: https://www.nexusmods.com/skyrimspecialedition/mods/19234 -LE: https://www.nexusmods.com/skyrim/mods/92743 overwrite the originals esp when asked.-
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Version 0.1h
1,830 downloads
WORK IN PROGRESS/INCREMENTAL PROJECT -- SOME lines unouched (by which I mean I fixed synthesised howlers). No male support yet, sorry, but it will come. Probably last, like a gentleman) "It lookayays like it's tass tea!" Ouch. This is an add-on for the Spectator Crowds Ultra Edition BSA Voice Pack by @Executaball for the Spectator Crowds Ultra Edition v0.99 alpha 4 (or above) mod by @wpg97541, hopefully unouching the worst delivered lines in the voice pack. As they and others warn us, the quality of machine generated voicing is patchy -- to be very, very kind -- even with the incredible xVASynth. I've been going through this and other voice packs I use correcting some of the most egregious examples by hand. Disclaimer: I am no more than an amateur, so prosody and intonation will be far from perfect but when I'm finshed it hopefully shouldn't hurt the ears quite so much. Loose files in order to override the ones in the BSA necessary above. Requirements Spectator Crowds Ultra Edition v0.99 alpha 4 (any version should do, as no harm should come of using this add-on save mixed up or missing voices) Spectator Crowds Ultra Edition BSA Voice Pack Installation Install with your mod manager, or open the archive to then drag and drop the Data folder into the game's root folder. Mod managers: It must load after the BSA it partially overrides or there's little point. Legendary Edition compatible? Presumably, it's only .fuz files. Anniversary Edition compatible? See above. Tools used Lazy Voice Finder https://www.nexusmods.com/skyrimspecialedition/mods/8619 SKVA(xVA)Synth https://www.nexusmods.com/skyrimspecialedition/mods/44184 Acknowledgements @wpg97541 for the vivid, imaginative writing that never descends into parody despite the amount and the coding that makes it all work @Executaball for the time, effort, compute power and electricity to make the pack - a vast, scintillating shore upon which my few footsteps appear Thank you both very much Notes: This is my first mod, and it's not even a proper mod! Wahey! Updates for the other races lines used in the mod soon. Male subject(s), sibilant consonant snipping and are-you-down-a-drainpipe ellipsis removal thereafter. The SCVUo Awards (just for fun and to keep me going) Changelog What's new, eth? 0.1h Added 1 line (mf_spectat_mf_spectatorcro_00022415_1) for 81 VoiceTypes, correcting 'bebeh', 'babby' Added 1 line (mf_spectat_mf_spectatorcro_0002241c_1) for 81 VoiceTypes, correcting 'bebeh', 'babby' Added 1 line (mf_spectat_mf_spectatorcro_00022429_1) for 81 VoiceTypes, correcting 'annal' but little else! Making 1140 lines total (NOT unique) overridden in the BSA for voices covered by it and 722 (again, NOT unique) lines not in the BSA for VoiceTypes probably unavailable at the time Tough day. Come watch the rushes with me. You'll just be company though, I'm not changing anything. -
Version 3.1
572 downloads
Adds Beds, Workbenches, and a Locked Safe to Camps that you are stuck at. First time I've made Linked Workbenches, along with adding some additional stuff, as well as giving you a Private Bed. No Booting out people from your Private Bed. I haven't found any problems, I am still testing this mod. But it really adds to the immersion, as you will spend a lot of time Assimilated. Tested it to Level 72 in a new game... Warning... Don't store your stuff in Vanilla Containers, they re-spawn monthly, and delete their contents. A Vanilla game feature. People will steal your Weapons and Ammo. New Linked Workbenches ...... Limited Linked Workbenches, put an item in one to see if it is linked with other's. New Safe's ..................................... Storage Option has been added, Personal Safe with a Note inside of them. Store your Ammo and Weapons to stop people stealing them. Features... - Safe Storage Safe ........... Leave your Weapons and Ammo in here, to stop it getting stolen. Smaller than a regular Safe, with Instructions Note inside. If it doesn't have a Note, it's not a Personal Safe mod added Safe. This mod adds the Note, and Shrinks the Safe to 70% of it's size. - Linked Workbenches .................. Cooking, Armor, Weapons, Chem Bench, Power Armour. Linked... - Private Beds ......................... In Survival, you need a good nights sleep, so I added Beds. Navmeshes ..................... Navmeshed areas, removing some of old, and replacing it with custom Navmeshes. So no more NPC's walking into your newly added stuff, they can see and walk around the Workbenches and Beds. Precombines and Previses ... Designed around the world, to stop broken Previs's and Precombines. At present, on 2 Tiny Internal Cells have been altered, soo small that rebuilding previses and precombines was not needed. Requires... - Assimilation - Personal Safe Load Order... Mod Organizer 2 Mod Name... - Personal Safe - Assimilation ...................... Main Mod - Assimilation Beds n Stuff ...... This Add-On Plugins... - PersonalContainer.esp - Assimilation.esp - Assimilation Beds n Stuff KP.esp Locations... Supermutants... - West Everett Estate ... Supermutant ... Cellar has all the Workbenches you need, and bunk beds. Next to Taffington Boathouse. - GeneralAtomicsFactoryExt 02 ... Supermutants ... building site, North of The Castle, across river. - Big Johns Salvage ... Supermutants ... North of Jamaica Plains. - Fallons Store ... Supermutants ... West of Jamaica Plains. - Fort Strong ... Supermutants ... Supermutant House, on island, South of Nordhagen Settlement. - Coast Guard Pier ... North of Egret Tour Marina Settlement. Gunners... - GNN01 Gunners Plaza ... Gunners ... SW of Jamaica Plains. Raiders... - Fens Evans Cul De Sac ... SE of Diamond City, near Molerat Warehouse - Cambridge Camp Kendall Skyscraper roof... SW of Bunker Hill Settlement, riverside. - Beantown Brewery... North of Oberland Station. - Lynn Woods... North side of the big lake. - Haymarket Mall... North of Goodneighbor Rust Devils... - Fort Hagen Satellite Array ............................ Commonwealth, halfway down West side Railroad... - Railroad HQ ... Near Pickmans Gallery, in the Old Church Basement. -
Version 1.1.0
3,352 downloads
Adds spell tomes for Devourment Refactor spells. All spell tomes are sold by Mia at the College of Winterhold. INSTALLATION Install like any other mod. Just make sure it loads after Devourment Refactor. ADDED SPELL TOMES Analsorbance Augmentation (Other) Augmentation (Self) Bellyport Craniovore Diminuation (Total) Diminuation (Other) Diminuation (Self) Enhanced Secretion Fatal Surrender Force Feeding Heimlich's Alimentary Reversal Hungry Bones Raise Dead Rapid Digestion (Other) Rapid Digestion (Self) NOTES Let me know if there are any bugs or if you have any suggestion. I'm new to modding, so I can't promise I can fix it, but I'll try. I only made spell tomes for spells, and not for powers or abilities. I have not changed any of the spells' functionality. Up-to-date for Devourment version 6-14-21.-
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Assimilation Beds n Stuff KP View File Adds Beds, Workbenches, and a Locked Safe to Camps that you are stuck at. First time I've made Linked Workbenches, along with adding some additional stuff, as well as giving you a Private Bed. No Booting out people from your Private Bed. I haven't found any problems, I am still testing this mod. But it really adds to the immersion, as you will spend a lot of time Assimilated. Tested it to Level 72 in a new game... Warning... Don't store your stuff in Vanilla Containers, they re-spawn monthly, and delete their contents. A Vanilla game feature. People will steal your Weapons and Ammo. New Linked Workbenches ...... Limited Linked Workbenches, put an item in one to see if it is linked with other's. New Safe's ..................................... Storage Option has been added, Personal Safe with a Note inside of them. Store your Ammo and Weapons to stop people stealing them. Features... - Safe Storage Safe ........... Leave your Weapons and Ammo in here, to stop it getting stolen. Smaller than a regular Safe, with Instructions Note inside. If it doesn't have a Note, it's not a Personal Safe mod added Safe. This mod adds the Note, and Shrinks the Safe to 70% of it's size. - Linked Workbenches .................. Cooking, Armor, Weapons, Chem Bench, Power Armour. Linked... - Private Beds ......................... In Survival, you need a good nights sleep, so I added Beds. Navmeshes ..................... Navmeshed areas, removing some of old, and replacing it with custom Navmeshes. So no more NPC's walking into your newly added stuff, they can see and walk around the Workbenches and Beds. Precombines and Previses ... Designed around the world, to stop broken Previs's and Precombines. At present, on 2 Tiny Internal Cells have been altered, soo small that rebuilding previses and precombines was not needed. Requires... - Assimilation - Personal Safe Load Order... Mod Organizer 2 Mod Name... - Personal Safe - Assimilation ...................... Main Mod - Assimilation Beds n Stuff ...... This Add-On Plugins... - PersonalContainer.esp - Assimilation.esp - Assimilation Beds n Stuff KP.esp Locations... Supermutants... - West Everett Estate ... Supermutant ... Cellar has all the Workbenches you need, and bunk beds. Next to Taffington Boathouse. - GeneralAtomicsFactoryExt 02 ... Supermutants ... building site, North of The Castle, across river. - Big Johns Salvage ... Supermutants ... North of Jamaica Plains. - Fallons Store ... Supermutants ... West of Jamaica Plains. - Fort Strong ... Supermutants ... Supermutant House, on island, South of Nordhagen Settlement. - Coast Guard Pier ... North of Egret Tour Marina Settlement. Gunners... - GNN01 Gunners Plaza ... Gunners ... SW of Jamaica Plains. Raiders... - Fens Evans Cul De Sac ... SE of Diamond City, near Molerat Warehouse - Cambridge Camp Kendall Skyscraper roof... SW of Bunker Hill Settlement, riverside. - Beantown Brewery... North of Oberland Station. - Lynn Woods... North side of the big lake. - Haymarket Mall... North of Goodneighbor Rust Devils... - Fort Hagen Satellite Array ............................ Commonwealth, halfway down West side Railroad... - Railroad HQ ... Near Pickmans Gallery, in the Old Church Basement. Submitter Krazyone Submitted 07/15/2023 Category Other Requires Assimilation, Personal Safe
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Sexlab Extra Voices - Dremora Voice Set View File Sexlab Extra Voices - Dremora Voice-set I couldn't find a Sexlab voice-set for Dremora, so I put this together. It includes 20 dremora sound files that will play during Sexlab animations. There is good variety, with a selection of insults, threats, heavy breathing, groans, sadistic laughter and other sounds. Perfect for any malicious Dremora, Xivilai or Xivkyn. Sexlab Extra Voices Expanded is required: The sound pack occupies the empty slot 19. Installation: Install the aforementioned mod, then install Dremora Voice-Set and overwrite. Go to Sexlab MCM, reset voice registry, then select voice slot 19 as voice. Recommended Mods for a Dremora play-through: - https://www.nexusmods.com/skyrim/mods/48763 - https://www.nexusmods.com/skyrim/mods/53778 - https://www.nexusmods.com/skyrim/mods/86470 - https://www.nexusmods.com/skyrim/mods/69574 Submitter Du8i0us Submitted 11/26/2019 Category Sex Effects Requires Sexlab & Sexlab Extra Voices Expanded Special Edition Compatible