Adult Mods
These Skyrim: Special Edition mods are of an adult nature.
1892 files
-
Whores of Whiterun Dialogue Addon - ESL
By D00M Slayer
This mod adds 300 lines of dialogue to Carlotta, the hottest mom in Whiterun.
I plan to update this mod, next week I'll add Olfina and Fralia, and then, eventually, all the female NPCs in Whiterun.
94 downloads
Submitted
-
Tamriel Skyrim (OStimSA) Mod Hub
By Triberzis
This Mod List contains all available mods for OStim Standalone
This Mod List was made for a pick and choose what you want for your game
See what is available under each header, and download what suits your game best.
Allowing you to build your NSFW Mod List to your style
It is a PDF file. No requirements are needed.
Most Recent Updates can be found on my Patreon
I am not active much on LoversLab. If you want support or a chat, join the Discord below
Triberzis Elder Scrolls Community Discord Server
Tamriel Skyrim (OStimSA) Mod Hub V8.0 Containing 404+ mods under 28 Headers. Full Revamp
Tamriel Skyrim (OStimSA) Mod Hub V8.0 Changelog
Removed all "Added in (V7.X)" notes
REVAMPED "ANIMATION PACKS"
Created several more Subheaders for Animation Packs
Re-sorted all Animation Packs
Added New Subheader to Animations "Vampire"
Removed "Devour - Vampire Feeding" and updated it to it's new mod
Removed 3 duplicate mods from "Animation Packs"
Added Images between Subheaders in "Animation Packs"
Updated OA3PP to it's newest version
Updated OARE to it's newest version
Updated Lovemaking Compedium to it's newest version
Created New Header "Sexlab to OStim Patched Mods"
Moved a dozen mods to "Sexlab to OStim Patched Mods"
REVAMPED "SFX SOUND MODS"
Moved "SFX Sound Mods" to Higher up the Mod List.
Moved a mod from "OStim Essentials" to "SFX Sound Mods"
Sorted Male SFX add ons into it's own segment
Removed "Spanky Moan for OStim Standalone" from "SFX Sound Mods" due to being deleted from Nexus
Added Notes to Arousal Mod Options
Removed a deleted mod from "Arousal Mods"
REVAMPED "Various States of Undress (VSU)"
Removed Outdated VSU mod
REVAMPED "PHYSICS MODS"
Moved "PPA" from Essentials to "Physics"
REVAMPED "CREATURE MODS"
Segmented Creature Mods under SubHeaders
Moved Mod from "Essentials" to "Physics"
Added 5 New Mods to "UI Mods"
Added 1 New Mod to "Physics Mods"
Added 15 New Mods to "Animation Packs"
Added 1 New Mod to "SFX Sound Mods"
Added 1 New Mod to "Arousal Mods"
Added 1 New Mod to "Various States of Undress (VSU)"
Added 5 New Mods to "Sexlab to OStimSA Patched Mods"
Added 4 New Mods to "Miscellaneous"
Added 1 New Mod to "Pregnancy Mods"
Added 2 New Mods to "Creature Mods"
Added 1 New Mod to "Defeat Mods"
Renamed "OStim Essentials" to "OStim Quality of Life"
Some other quality of life improvments I forgot mention
Moved around many mods to where they should be
Updated Mod Descriptions where appropriate
Redid Mod Count under every Header and updated "Headers & Mod Count"
If you were planning to Re-Do your OStimSA Mod Setup, this update would be a good time to do it
Tamriel Skyrim (OStimSA) Mod Hub V7.7 Containing 376+ mods under 35 Headers. Large update containing many new mods and animations.
Tamriel Skyrim (OStimSA) Mod Hub V7.7 Changelog
Updated Link for "PPA - Procedural Penis Animations sound replacer"
Updated Link for "Anub's animations Ostim Aggressive"
Updated Link for "OStim Camping and Skinny Dipping"
Added 8 New Mods to "Animation Packs"
Added 3 New Mods to "OStim Quest Patches/Add ons"
Added 3 New Mods to "Miscellaneous Mods"
Added 3 New Mods to "Defeat Mods"
Added 2 New Mods to "Creature Mods"
Added 2 New Mods to "Expanded Dialogue Mods"
Added 2 New Mods to "OStim Essentials"
Added New Mod to "OImmersion"
Added New Mod to "Romance Mods"
Tamriel Skyrim (OStimSA) Mod Hub V7.6 Containing 353+ mods under 35 Headers
Tamriel Skyrim (OStimSA) Mod Hub V7.6 Changelog
Removed a deleted mod from "UI Mods"
Updated Broken Mod Link in "Pregnancy Mods"
Moved Mod from "Miscellaneous" to "OImmersion"
Added 2 New Mods to "OImmersion"
Added 2 New Mods to "SFX Sound Mods"
Added New Mod to "Animation Packs (Main)"
Added New Mod to "OStim Essentials"
Added New Mod to "Various States of Undress (VSU)"
Added New Mod to "Pregnancy Mods"
Added New Mod to "Romance Mods"
Added extra note under sweating combo of mods
Tamriel Skyrim (OStimSA) Mod Hub V7.5 Containing 344+ mods under 35 Headers
Tamriel Skyrim (OStimSA) Mod Hub V7.5 Changelog
Added New Mod under "VR Mods"
Added New Mod under "UI Mods"
Added New Mod under "OStim Essentials"
Added New Mod under "Animations Packs"
Added New Mod under "OImmersion"
Added New Mod under "OStim Quest Mods"
Added 2 New Mods under "Romance Mods"
Added 5 New Mods under "OStim NPC Patches/Add ons"
Added 4 New Mods under "Miscellaneous Mods"
Added New Mod under "NPCs Approach for Sex"
Added New Mod under "Various States of Undress (VSU)"
Added New Mod under "SFX Sound Mods"
Added New Mod under "Modder’s Resources"
Tamriel Skyrim (OStimSA) Mod Hub V7.2 Containing 323+ mods under 35 Headers
Tamriel Skyrim (OStimSA) Mod Hub V7.2 Changelog
Moved PPA from "Physics Mods" to "OStim Essentials"
Added 2 New Mod under "OStim Essentials"
Created New Header named "Futanari"
Moved Mod from "Miscellaneous" to "Futunari"
Added 1 New Mod under "Futanari"
Added 3 New Mods under "Pregnancy Mods"
Added New Mod under "Petite Animations"
Added New Mod under "Expanded Dialogue Mods"
Added New Mod under "OImmersion"
Added New Mod under "UI Mods"
Tamriel Skyrim (OStimSA) Mod Hub V7.1 for OStim Standalone Containing 313+ mods under 34 Headers
Tamriel Skyrim (OStimSA) Mod Hub V7.1 Changelog
Sized Up Every Single Image in the guide to 7.2 Inches Width - 3.4Inches Height.
Updated Link for "BakaFactory's Animations for Ostim Standalone"
Created New Header Named "NPCs Approach for Sex Mods"
Moved 2 Mods to "NPCs Approach for Sex Mods"
Added New Mod under "NPCs Approach for Sex Mods"
Created New header Named "Scene Navigator Mods"
Added 2 New Mods under "Scene Navigator Mods"
Added New Mod under "OStim Essentials"
Added 1 New Mod under "UI Mods"
Added New Mod under "Physics Mods"
Added New Mod under "Romance Mods"
Added 2 New Mods under "Pregnancy Mods"
Added New Mod under "Expanded Dialogue Mods"
Added 2 New Mods under "Miscellaneous Mods"
Switched "Fertiliy Adventures Plus" to the New "Fertility Adventures Redux"
Moved "Fertility Adventures Redux" to "Fertility Mode Tweaks and Fixes" SubHeader
Removed all old "Added in VX.X" tags
Updated Description for "OCreature Support for Mods" Mod
Updated many Images
Added many new Images under mods that did not have them
NSFW Mod List V7 for OStim Standalone Containing 301+ mods under 32 Header
ChangeLog for Update V7
Removed OStim OCrime, because Law and OStim Mod is essentially the new version of it.
Removed Quiet Male Sound Replacer, because it is now an option in OStim as "mute".
Created new Segment under "Romance Mods" as a third option.
Added 3 New Mods to "Romance Mods"
Added New Mod to "Pregnancy Mods" Header
Split Fertility Mode into 3 Segments: Fertility Mode Original, Fertility Mode Reloaded, Fertility Mode Tweaks and Fixes. Read Pregnancy Header description to see which one is more suited to your game.
Created New Sub Header under Animation Packs Header named "Petite Animations". Moved 2 Mods to Petite Animations
Added New Mod Petite Lesbian Animation Pack converted from Billyy's SexLabs to "Petite Animations" Header.
Updated broken link for Billyy Petite OStim Standalone. The new mod is a 3 mods in 1 package containing it all.
Created New Header named "Arousal Related Mods".
Moved Mod to "Arousal Related Mods".
Moved 1 Mod to "Arousal Related Mods".
Added 4 New Mods to "Arousal Related Mods".
Added Mod Link for OVirginity Realistic Settings.
Added 2 New Mods to "SFX Sound Mods".
Created New Header named "OStim Essentials".
Moved 2 Mods to "OStim Essentials".
Added New Mod to "OStim Essentials".
Added 3 New Mods to "Miscellaneous Mods"
Added New Mod to "Defeat Mods"
Added New Mod to "OImmersion"
Added 2 New Mods to "Expanded Dialogue Mods"
Added Images here and there
Added Several New Mod Author to Credits
NSFW Mod List V6 for OStim Standalone Containing 280+ mods under 29 Headers
ChangeLog for Update V6
From V6 Onwards you no longer have to download a Heavy PDF File, you are given a link straight to the source of the Google Document
Added a Second Intro Page containing all the Headers and Mod Count, for ease of navigation via CTRL+F
Added a ton of Images relating to the mod itself
Removed few Images
Updated Main Mod List Description regarding easier searching using CTRL+F
Removed "Newly Added Mods" Header and sorted mods appropriately
Added 4 New Mods under "Animation Packs"
Added 1 New Mod under "OImmersion"
Added 1 New Mod under "SFX Sound Mods" Header
Added 1 New Mod under "OStim Quest Patches/Add ons"
Added 1 New Mod under "Scene Enhancement Mods"
Created New Header Named "Sleep / AfterSleep Mods"
Moved 3 Mods to "Sleep / AfterSleep Mods"
Added New Mod under "Sleep Mods"
Added 1 New Huge pack Mod under "Various States of Undress (VSU) Mods"
Added 1 New Mod under "Miscellaneous"
Added 5 New Mods under "Pregnancy Mods"
15 New Mods in total
Moved 3 Mods from "Miscellaneous Mods" to "Expanded Dialogue Mods"
Cleaned up the UI for easier to read
NSFW Mod List V5.1 for OStim Standalone Containing 265+ mods under 24 Headers
ChangeLog for Update V5.1:
Added New Header named "Newly Added Mods". No longer do you have to scroll the entire Mod List for the 20th time to find this month's new OStimSA mods. These mods get distributed accordingly into the Mod List with the next update.
Added 4 New Mods under "Animation Packs"
Added New Mod under "OImmersion" Header
Added New Mod under "SFX Sound Mods"
Added New Mod under "OStim Quest Patches/Add ons"
Added New Mod under "Expanded Dialogue Mods"
Added 3 New Mods under "Creature Mods" Header
Added 4 New Mods under "Miscellaneous Mods" Header
15 Total New Mods Added for Skyrim NSFW (OStimSA) Mod List V5.1
Added all these New Mods under "Newly Added Mods" Header btw
NSFW Mod List V5 for OStim Standalone Containing 250+ mods.
ChangeLog for Update V5:
Added small description underneath each Header explaining quick basis of what mods are under the header
Removed 8 Body mods, not relating to OStim directly, put them into the upcoming "Skyrim Body Enhancement Mod List"
Removed "NPC Enhancement Mods" Header
Tested many mods
Updated many Descriptions
Added a ton more pictures, underneath most mods, highlighting their function
Removed a dozen pictures
Reworked/Revamped OImmersion, including install instructions where needed
Added 2 New Mods to "OImmersion"
Revamped "Various States of Undress (VSU) Mods"
Reordered VSU Mods from largest packs to smallest
Removed outdated mod from "Various States of Undress (VSU) Mods"
Added 5 New Mods to "Various States of Undress (VSU) Mods"
Removed all "Added in V4" Tags
Tagged all newly added mods to V5 with "Added in V5" as to not miss anything new
Added some new Tags
Moved several mods to more appropriate Headers
Moved around mods order
Updated few mods to their newer versions
Added New Header named "OStim Quest Patches/Add ons"
Moved a dozen mods from "OStim Quest Mods" to "OStim Quest Patches/Add ons"
Added New Header named "OStim NPC Patches/Add ons"
Moved several mods from "OStim Quest Mods" to "OStim NPC Patches/Add ons"
Added New Header named "OStim NPC Mods"
Added 3 New Mods to "OStim Quests"
Added 3 New Mods to "OStim Quest Patches/Add ons"
Added New Mod to "OStim NPC Mods"
Added 13 New Mods to "OStim NPC Patches/Add ons"
Added New Animation pack containing 1,147 new animations from old OSA
Added 2 New Mods and Updated a Mod from "Expanded Dialogue Mods"
Revamped "SFX Sound Mods"
Added 3 New Mods to "SFX Sound Mods"
Added 2 New Mods to "Miscellaneous Mods"
Added New Mod to "Defeat Mods"
Added New Mod to "Creature Mods"
Moved Headers around to where it made more sense
Updated First Page Description
NSFW Mod List for Ostim Standalone Containing 223+ mods
ChangeLog for Update V4.5:
Added 2 New Mods under "OImmersion"
Added New Mod under "Various States of Undress (VSU) Mods"
Added New Mod under "OStim Quest Mods"
Created New Header named "NPC Enhancement Mods"
Added 4 New Mods to "NPC Enhancement Mods (Optional)"
Moved OBody from "Honourable Mentions" to "NPC Enhancement Mods"
NSFW Modlist for Ostim Standalone Containing 215+ mods
ChangeLog for Update V4.4:
Added New Mod under "Physics"
Added New Mod under "Animation Packs"
Added New Mod under "OImmersion"
Added New Mod under "Scene Enhancement Mods"
Added New Mod under "Various States of Undress (VSU) Mods"
Added 2 New Mods under "Expanded Dialogue Mods"
NSFW Modlist for Ostim Standalone Containing 208+ mods
ChangeLog for Update V4.3:
Added New Mod to "Animation Packs"
Added 3 New Mods to "OImmersion (Recommended Mods)"
Added New Mod to "Various States of Undress (VSU) Mods"
Added New Large Mod to "Creature Mods"
Added Special Thanks to mod author who is big OStim Contributor in the last few months giving us a large variety of mods, to "Credit".
NSFW Modlist for Ostim Standalone Containing 202 mods
ChangeLog for Update V4.2:
Updated Link for 1000+ CBBE 3BA Body Presets for OBody in "Honorable Mentions"
Added new mod to "Animation Packs Main"
Added new mod to "OStim Quest Mods"
Added new mod to "OImmersion"
Added new mod to "Scene Enhancement Mods"
Added new mod to "SFX Sound Mods"
Added 3 new mods to "Miscellaneous Mods"
NSFW Modlist for Ostim Standalone Containing 194 mods
ChangeLog for Update V4.1:
Updated You Got Caught - Cheating Reactions" to the new mod.
Removed "Sensual Scenes Adapter" due to not being needed anymore
Added New Mod to "Physics"
Added New Mod to "Animation Packs (Main)"
Added New Mod to "OImmersion"
Added New Mod to "Miscellaneous"
Added New Mod to "SFX Sound Mods"
Added small note beside 5 Mods in "SFX Sound Mods" to highlight compatibility for 61 Voice types in game
NSFW Modlist for Ostim Standalone Containing 190 mods
Largest update yet. Full Revamp.
ChangeLog for Update V4:
Updated main Description of Mod List
Done in game testing for the 9 physics Config. mods. Updated descriptions to let users know exactly what kind of physics they are getting from each mod for their game. Selecting your physics preference you want for your game is now very easy
Recreated the Note for SFX Sound Mods, giving you the option to play with 58 Voice Types at the same time, to choose from in game, from OStim's MCM
Split Animations Packs into 6 Sub Headers:
(Main)
(Conversions from SexLabs)
(Lesbian Animations)
(Gay Animations)
(Solo Animations)
(Extra Animations)
Removed "Bloodline - A Fertility Mode Companion Mod" from Pregnancy Mods Header - due to being removed from LL and been told it had some bugs
Removed "Discord Exclusives" Header
Removed "OStim Community Resource Dependant" Header, and re-sorted it's mods under appropriate Headers
Removed "Edzio's Improved Camera Preset" due to not being compatible with latest versions of Improved Camera
Updated Multiple Deleted Mods links for download
Moved OComfort from Miscellaneous to OImmersion
Moved Devour from Scene Enhancement Mods to Animations (Main)
Moved OHorny from Scene Enhancements to Miscellaneous
Moved Advanced Matchmaker from Scene Enhancements to Miscellaneous
Moved Lactis from OImmersion to Scene Enhancement Mods
Moved OCrime from OImmersion to Miscellaneous
Created New Header Called "Romance Mods"
Moved some mods to the new "Romance Mods" Header
Added 2 New Mods to "Romance Mods"
Created New Header Called "Various States of Undress (VSU) Mods"
Moved 7 Mods to Various States of Undress (VSU) Mods
Created New Header Called "Defeat Mods"
Moved few mods to Defeat Mods
Added New Mod to OImmersion
Added 2 new animation mods to Pregnancy Mods
Added new patch mod to Pregnancy Mods
Added New Mod to Animation Packs
Added 5 New Mods to Miscellaneous Mods
Added New Mod to Scene Enhancement Mods
Added 2 New Mods to SFX Sound Mods
Added New Mod to UI Mods
Added New Mod to Modders Resources
Replaced/Moved most Images, images are in accordance with mods
Moved around many Headers with their mods to different orders, so it makes more sense for load order
Made Notes Beside Headers and Mods where appropriate
Did Re-Count for all Mods currently available for OStim Standalone and gave number beside each Header - 190 Mods Total
NSFW Modlist for Ostim Standalone Containing 172 mods
ChangeLog for Update 3.7:
Added new file source for "DV's The Skaafin Prize - Follower - Quest - OStim" since it got removed from Nexus
Added 2 new mods under "OStim Community Resource Dependant"
Added new mod under "Scene Enhancement Mods"
Added new mod under "SFX Sound Mods"
Added new mod under "Miscellaneous Mods"
Reworked Images
NSFW Modlist for Ostim Standalone Containing 167 mods
ChangeLog for Update 3.5:
Added new Header called "Expanded Dialogue Mods"
Moved 4 Mods from "Miscellaneous Mods" to "Expanded Dialogue Mods"
Added new mod under "Expanded Dialogue Mods" Header
Added 2 new mods under "Scene Enhancement Mods" Header
Added new mod under "OStim Community Resource Dependant" Header
Added new mod under "Miscellaneous" Header
Added new mod under "SFX Sound Mods" Header
NSFW Modlist for Ostim Standalone Containing 161 mods
ChangeLog for Update 3.2:
Updated "Amorous Adventures Revoiced" to "Amorous Adventures Revoiced Complete" Added new mod under "OImmersion" Header Added 4 new mods under "Creature Mods" Header Added new mod under "SFX Sound Mods" Header
NSFW Modlist for Ostim Standalone Containing 155 mods
ChangeLog for Update 3.0:
Removed Mod "Sswaye's OAhegaoNG" Mod from "Scene Enhancement Mods" Header due to not working properly with Ostim Standalone
Added 2 New Mods under "Physics" Header
Added New Mod under "OImmersion" Header
Added 2 New Mods under "Quest Mods" Header
Added New Mod under "Scene Enhancement Mods" Header
Added a New Header Labelled "Creature Mods"
Added 7 New Mods under "Creature Mods" Header allowing OStim Animations with Flame Atronachs, Frost Atronachs, Spriggans, Falmer, Trolls, Skeletons and Giants. All 7 Mods do not require any external resources or mods like FNIS. All 7 Mods are simple plug in and play ESP-FE mods
Moved a Mod from "Miscellaneous" Header to "Creature Mods" Header
NSFW Modlist for Ostim Standalone Containing 143 mods
ChangeLog for Update 2.5:
Added new Header called "VR" with new mod for Virtual Reality users
Added 3 physics configuration mods under "Physcis" Header, to add realism to your physics and collision and make animations better
Added new mod under "Quest Mods" Header
Added new mod under Modder's Resources showing how to set up perfect alignments for animations
Added new mod under "Miscellaneous" Header
Added new mod under "SFX Sound Mods" Header
Changed up a few NSFW images and added others where appropriate
NSFW Modlist for Ostim Standalone Containing 135 mods
Big Update
ChangeLog for Update 2.0:
Added 20,000 more animations worth of mods coming from 4 packs converted from SLabs
Added an Important Mod under "Miscellaneous" Header for users who want to use SexLabs dependant mods but want to use Ostim animations for them mods
Added a Creatures Mod ported to Ostim under "Miscellaneous" Header
Added 2 Mods under "Pregnancy" Header
Added Mod under "Physics" Header
Switched "Love Story Romance Subjects, Bound Companions and Just Shake It" from Discord Exclusive and put them in their respective categories, since the authors have published them on Nexus.
Updated all NSFW Pictures and made most relevant to above mods
Updated Credits adding our newly joined Mod Authors
NSFW Modlist for Ostim Standalone Containing 126 mods
ChangeLog for Update 1.8:
Added 3 mods under "Miscellaneous"
Added mod under "SFX Sounds"
Added mod under "Quest Mods"
NSFW Modlist for Ostim Standalone Containing 121 mods
ChangeLog for Update 1.7:
Added 3 mods under "Animation Packs" giving thousands more animations
Added mod under "Quest Mods"
Added mod under "Pregnancy Mods"
NSFW Modlist for Ostim Standalone Containing 116 mods
ChangeLog for Update 1.6:
Added Mod under "SFX Sounds Mods"
Added 4 Mods under "Scene Enhancement Mods"
Added Mod under "OImmersion"
Added Mod under "Quest Mods"
NSFW Mod List for Ostim Standalone Containing 109 mods
ChangeLog for Update 1.5:
Added Mod under "Modder's Resources" allowing to create mid scene skimpy undress options from various armors
Added Mod under "Scene Enhancement Mods" allowing to change from default clothing to very skimpy and revealing from the same armor type mid scene.
Added an AIO OStimSA patches collection for Shadowman2777 mods under "Honorable Mentions"
Added Mod under "Pregnancy Mods" Header giving labor animations
Credit:
Bethesda gave us a (buggy and rushed, but large with endless possibilities) base game to work with and mod authors came together and made our best versions of it,
giving the community the option to create their dream game from a big pool of options.
VersuchDrei Aietos ostimTools Sranger
CallMeMoon aceanimations Temryuu Enclave19fall
Magink666 WildAdmiral Shizof MaskedRPGFan
CHIMinyCricketMods lordkoz migal130 SiziFusRoDa
flashgreer Narue subhuman0100 giamel
Edzioo dePog orbusNinus VaeniaLuxuria
Matashina Sswaye manguz ModiLogist
Foamimi DevInTheDetails OsmosisWrench RustyGuy98
321mahra nightangel6048 ozooma10 0Keed0
Zeetbr ferret99gt lilmetal lblackwodl
Billyy AnubiSs2167 SirNibbles MilkyTabboo
NCK30 Leito86 Gunslicer darkdesires04
Daymarr FxD2 BeranabusBarnes mort65
cheerolnw psyguyy Ismellgasonmyhands SimonPhil
Anon202269 Zibblychirp dePog sweetinsanity9
And credit to all other mod authors that contributed and were not mentioned.
Thank you to all the mod authors who made our games and this list possible.
55694 downloads
Updated
-
TDF Prostitution Dance CTD Fix and OG TDF Prostitution
By Tlam99
TDF Prostitution Dance CTD Fix
fixes the NPC dancing ctd.
TLTR:
guess finally found the reason for the random ctd's on NPC dancing.
Never can be 100% sure, however, after long time of searching and testing I am pretty pretty sure that's the reason.
It's not the NPC dancer, it's the onlookers.
Testing dancing events in a row, I got a sever frame drop caused by script stacking.
Checking the crash logs again and again I found one thing what appeared always in addition to the dancer.
Caused by the onlooker package.
Checking this, I found a double entry in a procedure. This messed up and stacked the procedure.
If you install this, you will notice at once, the onlookers say there lines in an overwhelming amount, they will not stop the chatter.
Because the script stacking is gone.
You can put the fix direct into TDF with xedit, however, I prefer the FE mod, avoid changes in original.
The dance timer are now accesible via xedit e.g.
PS: on the way to fix the issue; I replaced dances, created a new behaviour hkx and matched timers to dances (see list original timers if you want revert).
As the origininal behaviour drows a warning (outdated), I included the new one into this mod.
If you don't want it, just delete the meshes folder.
Thanks you to @TheDriedFinger for the original ang giving permission for tweaks.
and
to @Pfiffi for the SE conversion.
I use a older version and made the tweaks for this. If you got an extension, load thia after and forward the tweaks of extension
or vice versa.
Here the original timers:
OG TDF Prostitution
1. you see hookers working now.
2. reworked city hooker packages
3. added new type "freelancer". This one uses the independant slots.
a slot can only be used by one type hooker. Freelancer or independant.
Freelancer behave like before. No change in behaviour or quest stuff etc.
The only difference to before, the have fun occasionally.
Make a freelancer is done via a spell. Cast -> freelancer, recast no freelancer.
4. Another spell added, make hookers work harder. Can be cast on hookers only. Revert, cast again.
This feature is build into freelancer spell.
It sets the energy value to 90 (50 default), so the hookers move a bit more to find clients.
5. new type "Private Hookers"
Made via spell as above.
This one is quite special, it doesn't use slots anymore.
Invisible as hookers for player, guards, no cut, no dialogue.
Can be cast on followers, any npc except other type hookers and childs.
It's like they are private NPC's which have fun occasionally.
They can have fun to each other, to other type hookers, any other npc.
6. added spell "Horselovers"
works only on privates. They might choose a npc or horse.
7. added book "how stop privates from traveling to bed"
read skips travel, reread allows travel
All books, items are craftable smelter, should be something iron ingot leather strips like iron dagger.
7. TDF aroused Rape patch.
This is for TDF aroused rape (not needed for the TDF Prostitution)
extends max cooldown from 5min to 20min and applies different packages for NPC or follower.
This can be installed as a mod (needs TDF aroused rape as master)
All spells are lesser power shouts (through mouth), or some are regular spell in addition (left those in).
For the OG TDF Prostitution you need the original mods (link somewhere in support thread) .
Extract content into a new folder, e.g. deskop folder.
Copy/overwrite the content into the original mods.
PS:
the original description got messed up.
What I could save you can find in this txt file.
6970 downloads
Updated
-
Public Whore Jail Replacement
By Dylano_123
What this mod does
The idea is to give the player a way to enter Public Whore through the vanilla arrest dialogue. As of version 1.2.0, there are 2 choices to make during installation:
The first FOMOD choice is Dialogue Options.
The first option replaces the vanilla "I submit. Take me to jail." arrest outcome with a Public Whore sentence. When you choose the jail option during a guard arrest, the guard will inform you that you must work off your bounty as a Public Whore instead. In the PWJR MCM you can configure the chance and bounty threshold at which you will be sent to Public Whore. The second option contains the same functionality as the first, except that it also adds a new dialogue option. The new option is "I submit. I'll do anything as long as you don't take me to jail.", and after the guard's response the mod then always makes the player a Public Whore. This additional dialogue option is unaffected by the PWJR MCM options, those only affect the vanilla "I submit. Take me to jail." dialogue option.
The second FOMOD choice is Public Whore Start Options.
The first option uses the PW_MakePublicWhoreAdvanced ModEvent to make the player a Public Whore, sets the quota based on your current bounty and always starts PW in Enforced Mode. A drawback of this approach is that the Slavetat doesn't get applied, but i can't do anything about that since it's a limitation of PW's API. Important: when using this option, set the quota mode to money in the PW MCM. The second option uses the PW_MakePublicWhoreSelfCont ModEvent to make the player a Public Whore. This one sets the quota based on your PW MCM settings and also lets the PW MCM decide if you start in Enforced Mode or not.
Paying your bounty and resisting arrest remain unchanged in all versions.
Voicelines
The replacement guard dialogue is fully voiced using xVASynth.
The voice lines are included with the mod for all relevant guard voice types.
Special Cases
Cidhna Mine
This mod should not interfere with The Forsworn Conspiracy / No One Escapes Cidhna Mine.
During the Cidhna Mine arrest sequence, vanilla behavior should occur and you will be sent to Cidhna Mine as normal.
Raven Rock
This mod does not affect arrests in Raven Rock. Raven Rock uses a separate arrest dialogue path and will continue to send the player to jail normally.
Compatibility
This mod edits the vanilla guard arrest dialogue.
Mods that replace or remove the vanilla guard arrest dialogue may be incompatible.
Mods that rely on the player being sent to jail may not function as intended, depending on the selected FOMOD options and MCM configuration.
Requirements
Public Whore and all of its requirements.
Supported Game Versions
The mod was created and tested on Skyrim SE 1.5.97. It will likely work on Anniversary Edition as well, but I have not tested it.
Skyrim LE compatibility is unknown and has not been tested.
Downloadable Mod Versions
As a general policy, older releases will remain available for download as long as they do not contain any known major or critical issues.
This is intended to:
Maintain compatibility for modlists that may rely on a specific version. Allow users to continue using older releases if they prefer their implementation. Ensure previously released versions remain accessible for troubleshooting and archival purposes.
Older versions containing known major or critical bugs may be removed, regardless of whether a fixed version becomes available.
Available Versions
1.2.0
Added an MCM with 2 variables: "Public Whore Chance" and "Public Whore Bounty Threshold". These options only affect the "I submit. Take me to jail." dialogue outcome. Added an alternative script that you can choose in the FOMOD. This new version of the script starts PW in a way that makes PW use its own MCM settings for the quota and Enforced Mode. FOMOD now contains two choices to make: "Dialogue Options" and "Public Whore Start Options". 1.1.1
Contains the fixed Additional Player Dialogue implementation. No MCM. FOMOD allows you to choose between the Jail Replacement option from 1.0 and the Additional Player Dialogue option. 1.0
Original release. Jail Replacement option only. No MCM. You might prefer this version if you only want the original Jail Replacement implementation and do not need the Additional Player Dialogue option. Permissions
You may create patches, translations, and modified versions of this mod.
Please credit me and link back to this page if you publish them.
1155 downloads
Updated
-
presets !Cheesecake 3BA bodyslide presets
By RowdyD1313
Bodies made after a sword and sorcery style (cheesecake) fantasy.
My favorite presets I've made for bodyslide. Please make sure you have bodyslide, cbbe 3ba installed before trying. Which can be found here:
https://www.nexusmods.com/skyrimspecialedition/mods/30174
CheesecakeLemon has a nice perky pair along with curvaceous hips, butts, and legs.
Cheesecakepumpkin is for those who like their cup spilling over in the busty category.
CheesecakeSourApple deadly looking barbaric women. Excellent for smashing heads together! I highly recommend Paunchy Muscular Body Normal Map with this (used in screen shots).
Link: https://www.nexusmods.com/skyrimspecialedition/mods/56183
CheesecakeCaramel A softer more bubble butt, rounded gravity breasts, thinner legs yet with curvy outside thighs. Ideal for spell casters along with those who like to eat to many sweet rolls.
CheesecakeCandyCorn A petite top but very curvaceous pear shape butt and thighs. Happy Halloween!
!CheesecakeHoneyGlaze Amazon curved woman that could kill with their thighs alone!
!CheesecakePumpkinPie A "tweaked" version of Pumpkin with thicker chest along with wider back, adjusted hips, tweaked breast and nips.
!CheesecakeCreampuff For those who like it THICC. Women that can come at you and say "I must break you."
!CheesecakeLemonCreame A tweaked version of lemon and slightly bustier.
!CheesecakeMango Best for milfs who still have curves.
!CheesecakeWatermelon A preset that can rival Pumpkin.
!CheesecakeBombshell2 All around tweaks with lots of curves, puffy breast and nips and clothes version. More on the fantasy side.
!CheesecakePoundCake A thicker version of bombshell with rounder breasts and butt, slightly wider torso with more curves given to have shapely legs. Naked version has puffy nipples along with lowered height to simulate wight. Formally known as Wenchified renamed to avoid confusion.
!CheesecakePrimalNord A VERY muscular body works well with CBBE Muscle Solution textures.
!CheesecakeCinnamonroll For a more natural look and weight given to breasts.
!CheesecakeMounds A very Busty (Implant type) preset and more bubble butt. (Think Donita Dunes, Tiffany Towers, etc.)
!CheesecakeLewd Maximum bust and butt built along the lines of hentai milfs.
!CCDemonLord2 An extremely curvy preset think elastigirl (Incredibles) mashed with lady dimitrescu (RE Village). Clothed and naked version
!Maiden Body My follower body I'll be using going forward for my mods. Comes with Clothed & Naked versions. A very reworked version of Poundcake with inspiration from the original wench body of LE. Wider hips, legs/arms & shoulder adjustments, rounder plump butt, gravity/height adjustments on the butt/boobs, and that nice little crease between the breasts. Don't know how I got that crease that way fiddling with the sliders but I'm not letting go of it!
MaidenWench: Wench preset now with 40% more maiden! Why? Because straight lines are boring! We here at maiden labs believe more curves the better! So we smashed, crammed, and compacted the maiden sliders into Koz's wonderful preset to make your wenches/maidens even more goddess like.
New Preset
MadamMaidens & MadamMaidens Love Handles 8/23/25
Two versions
MadamMaidenLoveHandles :
Plumper, bigger wider waist along with larger thicker curvier hips. Along with an increased classic body overall to increase plumpness everywhere.
MadamMaiden :
Bigger fuller maiden 2.0 body
Larger heavier breasts
Larger thicker butt and legs
Chubbier belly
Legs further apart
Tweaked shape of butt and hips
*Also increase areola and nipple sizes on both
Side effects may include but not limited to;
Increase male positive attitude and arousal A sense of life purpose Jealousy and envy from current girlfriends Jealousy in future girlfriends Quest distraction and loss of progress awarness Yes, I've had too much coffee! 😄
MaidenBody 2.0 The final version of the Maiden body.
Thicker thighs & waist
Plumper butt
Thinner chest/ribcage thickness - Lot more compatible with hairs and armors
Adjusted breast and nipples for clothed and naked versions.
Extremely happy with this preset as clipping is next to nil for the followers and their hair. I've already placed this version in the MoD for the next update.
All presets now in !CheesecakePack zip file. Simply install with modmanger of your choice.
Or do it the old school way below:
To install simple drag and drop into: Steam\steamapps\common\Skyrim Special Edition\Data\CalienteTools\BodySlide\SliderPresets
I put (!) before their name so they should be at the top of the preset dropdown menu.
Check out 3BA Config at bottom
Recommended 3BA Configuration
I recommend the following boxes checked for best results.
Don't forget to run FNIS afterwards.
32249 downloads
Updated
-
Paradise Halls - Slave Cart by Musje - SE Update 1.1
This is an update of @Musje PAH Slave Cart.
A few bugs were found when updating to PAH 8.2.2, and since the original mod author has been away and gave me permission to modify the mod for DOM, I took the liberty to update it. A lesser power was added to control the cart with power instead of the wand.
There are two versions available for download:
1.1_SE is compatible with PAH 8.2.2+ 1.1_DOM_SE is compatible with DOM 8.2.3+. DOM installer also include a DOM+PAH patch.
You need to run Pandora or FNIS after update.
181 downloads
Updated
-
Diary Of Mine for Paradise Halls
This mod is an extension to and heavily inspired from PAHE for Skyrim. It functions like its sister mod HSH by adding a new set of slaves with extra functionalities and starting with version 7.12 the player can also be a slave (soon to be functional). It can be used with or without PAHE installed.
Diary of Mine adds personality traits for all unique NPCs and PAH faction actors. A dialogue line "Let's have a serious talk" is added to actors where the player can ask them about their personality and their feelings. Traits are based on the HEXACO personality model used in sevetal psychological studies. There are 6 personality traits linked to 6 feelings. For PAH slaves, feelings will change depending on emotions and training. Traits can also change but at a much slower pace. For other NPCs, traits and feelings are constant. In this case feelings correspond to their general feelings in life. I also added 6 physical and psychological facets acting as emotion filters, so an actor can be calm but physically extremely sensitive. See the personality system section below for more details.
Also check my DOM Stories add-on for different ways to solve the Skyrim quests.
If you enjoy DOM and use it regularly, remember to fill in the poll on my patreon and post any suggestion you might have there, or on my discord server, or in the support thread. If you wish to support my work my Patreon is also the way to go:
https://www.patreon.com/user?u=75574226
Here is a short list of what this mod includes:
Description:
The mod will add one new topic for all unique NPCs "Let's have a serious chat" where you can ask them about their personality and their feelings.
Other topics, will become available once an actor is enslaved or recruited as a slaver.
DOM also adds potions, spells, leashing collars and weapons to help the process of capturing and training slaves.
Installation:
See installation tab for a full list of what to download, required and recommended mods, and voicepacks.
Interacting with Slaves, Slavers and NPCs:
There are three ways to interact with actors in DOM, with the 'E' key (usually starting a dialogue but not only - see next section) with the UI Wheel menu and with direct order hotkeys. The wheel menu needs to be bound to a hotkey in the MCM wheel menu tab. Default keys for wheels are Y, shift-Y, U and shift-U, L and shift-L. For those without UI extensions it is possible to turn on a replacement message box menu instead of the wheel, in the MCM.
See the DOM slave dialogue sections for more details.
The dialogues are organized as follow and the 6 first dialogues correspond to the 6 wheel menus:
"Let's have a serious chat" dialogue or Status wheel (SHIFT-Y key): Most actors will have this new dialogue line to chat, learn about their personality, recruit them, free them if they are slaves, ransom their family members and clean actor's outfit or factions. For NPCs it will give you the opportunity to chat with them to get to learn their personality and feelings in a RPish way. Talking to them might increase their relationship toward the player, strengthen their personality and modify their feelings. The Status wheel for slaves also includes the duties (be respectful, be silent and fight for me) as well as the tasks (clean, mine, cutwood, ...). "You'll do exactly what I tell you" dialogue or Order wheel (Y key): For slaves owned by the player and NPCs with lover relationship. Ask actors to follow you, wait, untie, open inventory, tie them up, pose, bag them, set slave duties (including be respectful), put them to work, or order to (this last one is the vanilla Skyrim "favor" option). The order wheel menu doesn't include the duties (be respectful, be silent and fight for me) nor the tasks (clean, mine, cutwood, ...) nor the orgasm policy (see other wheels for those). "Listen to me slave" dialogue or Training wheel (U key): For slaves owned by the playerand NPCs with close friend relationship. Train actor with praise, comfort, punishments, insults, flatter, threaten, make promises, brand them, make them drink (potions or alcohol) and force them to wash. "Come here slave" dialogue or Abuse wheel (SHIFT-U key): For slaves owned by the player and NPCs with lover relationship. Abuse actors with stripping, sex, items (gags, plugs, blindfolds) kisses, body inspection, masturbation, check value, bow and reset. The abuse wheel also includes orgasm policy. "I need you to do something for me" or Management wheel (L key): For slavers and trainers. Give management orders to slave trainers and slavers: List trainees, set camp, go to camp, guard area, gather trainees, add trainee, unload trainee and unload all trainees. The dialogue also includes the usual orders: follow, wait, ... "Let's talk about the slaves" or Abuse wheel(SHIFT-L key): For slavers and trainers. Give abuse orders to slave trainers and slavers: display, tie-up, chain, restrain in furniture, order to dance, order to masturbate , punish and rape trainees. For close friends and loving NPCs if the NPC interaction dialogue is enabled in the MCM, the following options will be added to the "You'll do exactly what I tell you" dialogue branch: "Follow me, I need to show you something": Order to follow player. "Wait here, I'll be back soon": Order to wait and stand still. "You can go back to your duties now": Clear the follow and wait status and resume normal packages. "Surprise! You're mine!": Abduct the NPC. It is advised to use this dialogue once you reached a secluded place or citizens will come to the rescue. For loving NPCs if they are told to be respectful and have been flattered, insulted, shamed, punished, tied-up, and hugged (all 6 at least once each): "I want you to be my slave!": Enslave the NPC willingly. The actor will receive a huge boost in resignation, submission and respect training but it doesn't mean they will be happy and won't try to runaway. For most NPCs: "Would you like to use one of my slave?": Send the NPC to have sex with the last marked for sex, slave (see "Honour your master" dialogue). NPC can refuse or even prefers to rape. "Would you like to defile one of my slave?": Send the NPC to rape the last slave marked for sex (see "Honour your master" dialogue). NPC can refuse or try to be gentle. "Would you like to have sex with me and and my slave?": Send the NPC to have a threesome with the player and the last marked for a threesome (see "Honour your master" dialogue). NPC can refuse or try to be gentle. Results depends on the Sexlab scenes you have registered and scene can fail if no threesome is found. For PAH slaves only: "Come and be a good sex slave!": Only for PAH slaves. Send the slave to the last slave marked for sex (see "Honour your master" dialogue). PAH slaves can not refuse. "I want to give you the special treatment": Only for PAH slaves. Will transfer the slave to DoM. This is found under the "Let's have a serious chat" dialogue branch.
Capturing and Recruiting NPCs:
DOM offers several ways to enslave or recruit actors, depending on the location, the time of day and whether or not the actors are hostile, the most effective method might be different.
Combat: Once an enemy health goes beyond 30% or a fixed threshold (both adjustable in the MCM capture menu) pressing 'E' will bring up a message box with options to 'Enslave', 'Recruit' or 'Cancel'. Enslaving is 100% chance success, recruiting depends on the enemy honesty and open_mindness. Weapons: Weapons can be enchanted with the Abduction magic effect. They will automatically enslave an enemy once the health thresholds are met. Weapons can be set to enslave only males or females and to ignore creatures and beast races. Spells: There are two spells which could be used to capture actors. One captures living actors and the other one should be used to raise from the dead fallen foes. Sneak: Sneaking or just walking behind an actor and pressing the capture key (default 'H') will try to assault the actor and enslave. Beware that witnesses might react to your action and your victim might be faster than you think. Unawary victims (sleeping, sitting or in love with the assaulter) can even be assaulted from the front. Alarm and witnesses can be turn off in the MCM capture tab. Stun: If you get the bludgeon from Lucan (on his bench or as a reward for retrieving the golden claw with DOM Stories) you can sneak behind actors to try to stun them. Once again, this action can be cancelled by witnesses or if your victim is too fast and aware. This action doesn't start the enslavement, but rather puts the actor in unconscious state and allows for futher options, see next point. Actions: While an actor is sleeping, unconscious (see Stun above) or tied-up or in a bag, pressing the 'E' key will triggerr the action menu. Available actions depends on the specific case but can be one or several of these: 'Wake-up', 'Enslave', 'Recruit', 'Tie-up', 'Untie', 'Bag', 'Open bag', 'Open bag and tie-up', 'Talk to' and 'Cancel'. Beware that actors taken out of bag or restraints might turn hostile toward the player. It is usually a good idea to use 'Open bag and tie-up' rather than simply 'Open bag'. Chatting: Chatting with NPCs will make them love you more and loving NPCs might agree to become your slave (see dialogues above). NPC with honesty lower than 50 will see their stat value decreases the more you chat with them, this is called strengthening the personality and reflects the psychological influence of the player. Once actors reaches low enough honesty and high enough openness, they might agree to join you as a slaver.
Diaries:
Most slaves and slavers have a diary (not HSH and AYGAS slaves for now). Those can be read like normal books by pressing 'E' [Read] or holding SHIFT first and then pressing 'E' if the diary is in a container.
Diaries contain useful information on the slave training process and may reveal their hidden kinks under certain circumstances.
It takes some time for the diary to update and because dynamic books are not a Skyrim feature, the diary (which is only a book cover) will close and open a readable version. Often this fails miserably leading to blank pages. A trick to circumvent this 'feature' is to press ESC as soon as the diary opens and the 'Updating diary' message is displayed. The diary will close but a few seconds later it will reopen with the correct pages. If this trick doesn't work the diary can also be opened with the 'DOM Open diary' spell. The spell needs to be directed at the slave or slaver target and will display the diary's pages in more reliable message boxes.
There is also a player's diary lying on the floor in Breezehome's entrance. It suffers from the same hiccups as normal diary books. The spell to open the player's diary is the same but it should be directed at non DOM actors to open the player's diary. For example if Lydia is your follower and not enslaved nor recruited, casting the 'DOM Open Diary' spell at her will open the player's diary.
The player's diary contains a history of the the player's captures, recruits and current location, status as well as training levels of the slaves.
Quest:
To discover the mod's use of potions, spells and family relationships, you can try the small quest to retrieve Olava's niece. Meet Olava in Whiterun and ask her about what troubles her, she should be on her bench around 10am.
This quest will ultimately take you to Drela's cottage, where you'll find Kimli and learn about bewitching potions. There are four bewitching potions and they are all craftable from the bewitching alchemy bench found in Drelas' cottage : Love potion, mind breaking potion, lust potion and lash potion. Drelas has been doing business with the occupants in Fort Greymoor. Someone from the fort is providing him with the base ingredients for the potions. Unfortunately the last shipment never arrived, and Drelas feels he might have been betrayed. He is very anxious and might attack on sight any unexpected visitor. If you plan to pay Drela a visit, you should definitely talk to Olava in Whiterun first.
Hotkeys and Group orders:
Options and MCM menu:
The DoM MCM menu has 10 tabs
Main tab: (main options)
Capture & release tab: (Everything happening at capture or when enrolling a slaver)
Player tab:
Punishment tab:
Equipment tab:
Personality tab:
NPCs tab:
Pressing "ESC" for a hotkey will clear the value.
Wheel menu tab: (Also see the "Hotkeys and wheel menus" section above)
Hotkeys tab: See the "Hotkeys and wheel menus" section above
Animations tab:
Sex and gender tab:
Notifications tab: Various toggles to turn on or off specific notifications.
Debug tab: For experts only.
Slaver roster tab: Lists all slavers on the left panel. Right panel shows actor status, training stats and allows to summon actor to player, reset actor, redisplay SlaveTats or delete actor.
Slaves 1-43: Lists first 43 slaves on the left panel. Right panel shows actor status, training stats and allows to set actor name, title, gender (DoM and Sexlab gender) or summon actor to player, reset actor, redisplay SlaveTats or delete actor.
Slaves 44-86: Same as above for slaves 44 to 86.
Slaves 87-128: Same as above for slaves 87 to 128.
Followers: If any nearby follower were detected, they will be listed here.
Family: Will list nearby NPCs if they have an enslaved family member visible.
Note for developers (keywords):
Dialogues for DOM slaves:
Dialogue branch "Let's have a serious chat": Information. To get slave status and personality, recruit or free them and moves them to/from PAH.
Dialogue branch "You'll do exactly what I tell you": Orders. To force a slave into an action: follow you, wait, untie, open inventory, tie them up, pose, bag them, set slave duties, put them to work, or order to.
Sub dialogue branch "I am going to make sure you stay here": To make slave pose in bondage.
Sub dialogue branch "Entertain me slave": To make slave pose. Most poses are choosen depending on personality and training.
Sub-dialogue branch "About your duties as a slave":
Dialogue branch "Listen to me, slave": Psychological abuse. For praise, comfort, punishments, insults, flatter, threaten, make promises, brand your slaves, make them drink (potions or alcohol) and force them to wash.
Dialogue branch "Come here slave!": Physical abuse. Abuse actors with stripping, sex, items (gags, plugs, blindfolds) kisses, body inspection, masturbation, check value, bow and reset.
Sub dialogue branch "Undress now!": To manage slave equipment type.
Sub dialogue branch "Honour your mistress/master, slave": To have sexual intercourse with slave.
Conditional dialogues for DoM slaves:
Those dialogues only appear if the slave fulfill certain requirements:
Dialogues for DoM slavers:
Dialogue branch "Let's talk about the slaves.":
Dialogue branch "I need you to do something for me.":
Potions, spells and weapons for the apprentice slave master:
Traits generation and JSON files:
Personality traits:
Feelings and training:
Slaver skills:
Emotions, abuse and training:
Personality traits evolution:
Moods:
Emotions:
Race and class bonus to personality traits and number of kinks:
Kinks:
Training tips:
Stripping and equipment policy:
Changelogs:
AYGAS, HSH and OStim integration:
Disclaimer:
I condemn physical and psychological violence of any form. Any under-aged actor is strictly forbidden from this mod. This mod is intended as entertainment only, remember this is only fantasy and have fun in Skyrim!
Known bugs and FAQ: suggestions welcome
Acknowledgements:
Thanks to all teams who made this mod possible, with a special thanks to the authors of SKSE, UIExtensions, JContainers, PO3 Papyrus Extender, SkyUI, FNIS, Zaz and Sexlab! Thanks to @layam for the original PAH framework and for the whip and collars I reused in DOM. Thanks to @CliftonJD for all the help with coding, debugging and for allowing me to repack pieces of PAHE code. Thanks to @Musje for the immensely valuable help with patching HSH and AYGAS code. Tears textures and the essential message widgets are courtesy of @gooser from Apropos2 mod. @tznvlw took care of the translation of the MCM menu. @FriedTmprovided the code snippets for cbbe/3ba/himbo cloning. Fomod installer first version provided by @Tiress. Finally thanks to all the playtesters from LL for their support, reporting bugs and for their never ending suggestions.
Animations, meshes, and textures courtesy of Leito, Babo, DarkAngel1265 as well as MiasLair/SexSlaves, Sexlab, ZaZAnimationPack and Devious Device teams.
Voicing was done with xVAsynth.
Slave tats with status by the always inventive @DocClox
Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/?
Celtick Alchemy lab from Autan Waspeez https://www.nexusmods.com/skyrim/mods/54109
Thanks to Team TAL for their BDO & Overhit armor sets used in most of the screenshots. Other armors and outfits by COCO and Ninirim. The maid outfit is Backsteppo French Maid outfit. The harness is Venus Cage by Ninirim. Characters in screenshots are from Botox for Skyrim and personal work.
All original assets and code contained in this mod are for personal use, are property of the creator and should not be distributed or reused without the author consent, in addition to the CC BY-NC-ND license.
For all material included in this mod other than my own, please refer to the creators pages for license or CC BY-NC-ND otherwise.
482239 downloads
- paradise halls
- skyrim
- (and 3 more)
Updated
-
Paradise Halls - And you get a slave! by Musje - SE Update
This is an update of @Musje PAH And You Get A Slave!
A few bugs were found when updating to PAH 8.2.2, and since the original mod author has been away and gave me permission to modify the mod for DOM, I took the liberty to update it.
There are two versions available for download
Version 0.63 is compatible with PAH8 and DOM7. It is the original mod with only bug fixes. Version 0.71 is compatible with PAH8 and DOM8.0. It contains the same bug fixes with a few additions (updated MCM with more options, and slaves and owners lists for each cities). Version 0.72 is compatible with PAH and DOM 8.1+. Made sure slaves are stripped of bandit faction, crime faction and their aggression level was set to 0, before an auction or a fight event. Added two furniture to be used without Zaz. To be installed after DOM to overwrite DOM patch which doesn't include the furniture fix.
All versions are compatible with PAH8.
You need to run Pandora or FNIS after update.
2014 downloads
Updated
-
Paradise Halls - Home Sweet Home by Musje - SE Update
This is an update of @Musje PAH Home Sweet Home.
A few bugs were found when updating to PAH 8.2.2, and since the original mod author has been away and gave me permission to modify the mod for DOM, I took the liberty to update it.
There are two versions for download
Version 1.33 is compatible with PAH8 and DOM7. It is the original mod with a few bug fixes. Version 1.41 is compatible with PAH8 and DOM8.0. It contains the same bug fixes as 1.33 with a few additions: updated MCM with more options and miners list, a wooden club to knock out actors, and new endings for Mona, Merian and Melina. This version has Zaz as soft requirement, it will run without but will be missing quite a few animations and restrains. Version 1.42 is compatible with PAH and DOM8.1+. It is similar as 1.41 with even more DOM bug fixes and the option to send PAH/DOM slaves back home if they have been in a HSH place before.
All versions are compatible with PAH8.
You need to run Pandora or FNIS after update.
2107 downloads
- paradisehalls
- slavery
- (and 1 more)
Updated
-
Egg Mania
By chrystelle
Pregnancy, Inflation, Lactation, & Oviposition Mod
- Vibe is high-fantasy, non-realistic.
- Inspired by Egg Factory by MorePrinnesDood and uses his “Heresies of Dibella” in-game lore book as a jumping-off point.
Basic Premise
A rogue Dibellan priest, believing the pregnant body to be the most beautiful form, showed devotion to Dibella by creating magically altered eggs that would cause the shape of pregnancy but without resulting in a child to raise. Many women came to highly desire these eggs and sought them out, especially since some egg curses had the added benefit of resulting in the production of very valuable alchemy ingredients. But other Dibellan priests feared this was unnatural. Unintentional mixing of the eggs could result in the native animal population producing cursed eggs on their own. If that happened, adventurers and alchemists would never know when handling one of the eggs might result in a curse. Despite frantic efforts to contain these cursed eggs, they did indeed find their way into the wild and become endemic. You just might happen upon one yourself!
[In short, the gist of this mod is very pregnancy/curse-positive. Despite using the word "curse," shame is not one of the themes in the mod.]
Features
- Curses from many types of eggs, including some new added rare eggs to find.
- More typical player/NPC pregnancy from Ostim or SexLab scenes.
- Tons of options and flexibility in the MCM. Settings are automatically saved to and loaded from a file to persist across saves.
- Can enable for male PCs, spread curses around Skyrim, do the bidding of the Aedra and Daedra, and other general wackiness.
- If male curses are disabled, males can still become curse carriers and spread them to partners.
- Does not change any vanilla gameplay or items. Should have minimal conflicts.
- Includes optional animation configs for PAIA and PAIA Expansion.
Installation
The latest versions of JContainers, PapyrusUtil, PapyrusExtender, and UIExtensions are all hard requirements. Most people will already have all or most of these common dependencies because of other mod requirements. I don't know for sure if the mod works for non-AE versions of Skyrim due to these dependencies, but if you try it, make sure you are downloading the correct version of each of these for your version of Skyrim.
You must also have XPMSE, RaceMenu, a body with suitable morphs like CBBE or HIMBO, and Bodyslide. Use Bodyslide to batch build your armors, being sure to check the box that generates morphs. Otherwise, your character's shape will never change. Most people modding Skyrim today will have all of this set up already.
If what you just read is very confusing for you, consider starting with a pre-made modlist that has all of the above.
Animation Framework Support
The core features of the mod can work without any sex animation framework. For player or NPC pregnancy (producing NPC children that can live in Hearthfire-compatible homes), you need either OStim Standalone or SexLab P+. Currently, OStim and OCreatures are required for Oviposition (see below).
Oviposition
Oviposition is a new mode added in v3 where certain creatures can fill you up during an OStim or SexLab scene. There is a special progress bar added for these scenes in the top left of the screen. You can enable or disable oviposition in the MCM, or disable for individual creature types. Creatures will be uninterested in you if you are already filling with something else. Oviposition drains the creature of a bit of health each time, so surrendering to a creature for a while and then ending the OStim or SexLab scene can be a viable strategy to kill or weaken certain enemies.
Aedric Effects
Aedric effects can come from special enchanted amulets that look just like the other religious amulets in the game (e.g., Amulet of Arkay, etc.). A SkyPatcher config is included to add these to leveled loot lists, but you must have SkyPatcher installed to see them. There is also at least one of each enchanted item placed in the world in a relevant place, such as a temple. (Keep in mind that Skyrim has an engine bug/limitation that prevents most enchantments from worn items being applied to anyone other than the player.)
You can also learn to apply these Aedric effects to yourself and others by completing related quests:
Daedric Effects
Becoming a champion of a Daedric Prince has consequences, some of which may be desirable to you and some not. These boons are applied after completing the associated daedric quest, but only if you complete it in a way that you obtain the Daedric artifact. (For now to facilitate testing, you can also toggle these on and off in the MCM.)
Fateweaver Bow
The Fateweaver Bow is a special bound bow that does no damage. It can be used to apply curse 'poisons' from a distance without causing damage to your target. The spell can be found at Angi's Camp and in the The Midden.
Rare Eggs
Some highly-valued eggs from creatures not native to Skyrim (or thought to be extinct) have become very difficult to find:
Dragon Eggs
Cliff Racer Eggs
Dreugh Eggs
Kwama Eggs
Now that dragons have returned, it's probably obvious where to find dragon eggs. For the other three, the only way to get them into Skyrim would be to import them, so try looking around shipwrecks for barrels that may have been left behind. You might also find a few in the East Empire Company warehouse.
Achievements
Special achievements can unlock additional rewards. The following achievements have been added so far:
Where Do I Start?
If you're brand new to the mod, the basement in Anise's cabin is a good place to find a chest with some useful items and lore books to get you started. There's no right way to play this mod. It's designed to add a new pregnancy/inflation-themed gameplay system that is woven in with existing TES lore and that lets you choose to interact with the system in very different ways (or not at all) in different playthroughs, just like other Skyrim gameplay systems.
Recommended Mods
Mu Dynamic NormalMap
Lactating breasts texture overlay for RaceMenu
Auto learn all ingredient effects
Credits
The below is a list of assets directly used in the mod. There are many, many more people who made it possible for me to make this mod, including the creators of all the dependencies listed in the requirements section, and their dependencies, etc. Much appreciation to all of them. Also many thanks to the UESP.net team and to Ashal for this site.
- Gunslicer and Leito for the Female Labor Animations
- Lactina and Vioxsis for the baby item armor models/textures
- MorePrinniesDood for the concept of the rogue Dibellan priest and the "Heresies of Dibella" book intro
- MixedupJim for the "Sarah" female sound effects
- TheLlywellyn for the male sound effects
4497 downloads
Updated
-
OCreatures (Revived)
By chrystelle
Enables all base game actors for OStim scenes.
This is a continuation of the work of @J0suk3_ .
Description
This is a stripped-down version of OCreatures that has no dependency on Creature Framework or MNC. It removes all function except the bare minimum:
1) Enable all vanilla actors in OStim by default (and allow enabling more via config files)
2) Handle switch to aroused form during OStim scenes (e.g., add a schlong) or when triggered via API
It removes things like adding female and herm forms of many creatures, changing meshes used by default (when not in OStim scene), the main menu screen change, etc. It removes the arousal system, so there's no running quest keeping track of the creatures around you at all times. These are things that can be easily added on top of a core, bare-bones framework, which is what this new stripped down version aims to be. This is more in line with the OStim approach to things and will allow people to choose what type of arousal system to run (or none), whether to add female giants/dragons/etc, whether to replace the default versions of certain creatures with the MNC versions or keep their own replacer, etc.
There is a minimal API for other mods (such as an arousal mod) to interact with OCreatures:
OCreatures_SetAroused
OCreatures_SetNormal
Installation
Install OStim and all its requirements Install OCreatures Install Baka's ABC (Make sure to get the SE version and delete or disable the ABC_MNC.esp patch file that is auto-installed) Install Anub, Billyy, and MNC Animation Packs (optional)
About Mod Order
Load order doesn't really matter, but mod priority is extremely important.
- The OStim framework and any framework extensions (like voice packs, etc) should have a lower priority than OCreatures in the MO2 left pane. In other words, OCreatures should WIN any conflict with OStim itself or extensions to OStim.
- Baka's ABC should have a higher priority than OCreatures, meaning OCreatures should LOSE any conflict with ABC.
- OCreatures should have a lower priority than creature overhauls, assuming (based on your installing them) that you intend for the changes made by the creature mod to win any conflict. This may break OStim functionality for the modded creature unless/until you create a patch.
- Some mods are made to work on top of MNC assets, which OCreatures includes. One notable example is SoftBody. SoftBody should be allowed to overwrite OCreatures.
Be sure to run Pandora any time you install or change the order of these mods.
Roadmap
This is an early version of the mod for people willing to test it and report issues. Planned changes:
- Move all scenes out of core mod except for starting idle animations Completed
- Post separate, updated conversion packs of Billyy and Anub animations in more typical OStim format. Completed
- Implement FOMOD to allow enabling each actor type individually.
Reporting an issue without information is not helpful to you or to me and will at best be ignored. Include specifically which creature type you're interacting with, which animation, and any other relevant details.
Credits
- @J0suk3_ for showing how it could be done
- Billyy for their animations. While Billyy's animation pack can now be installed separately from the main mod so that each can be updated independently, Billyy's pack is still the foundation the mod is developed from. You can support them on SubscribeStar
- Various LoversLab contributors whose work has been incorporated into MNC. From the MNC mod post, below is the full list of credits. If you know of any attribution that is missing, please let me know.
AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)
Open Issues
If you find an issue, please report as much detail you can so that the issue can be reproduced and investigated. Open issues:
Goats - Can start a scene, but animations cause A-pose Dwarven Ballistae - Creature mesh becomes invisible after animation starts6374 downloads
Updated
-
Labor Animations (Open Animation Replacer) FMR
This is a reupload of the original I made since I had problems with the other mod page. Since the original mod author seems to be on hiatus, I decided to to take up the torch and port his amazing work to the newest version of Fertility Mode: Fertility Mode Reloaded.
Basically, all my monkey brain did (with the help of Gemini Ai because i don't know how to code or to use OAR), is to to change the original's OR condition on Fertility Mode V3 (which wasn't possible on Reloaded) to a CompareValue check which work just the same. Voilà! It just works!... somehow.
Of course, if the original mod author return and want to make a far more competent port, i'll happily take this down.
- Enjoy (btw, sorry if my verbs tenses are weird. English isn't my first language).
294 downloads
Updated
-
OSL Aroused - Arousal Reborn (SSE & AE)
By ozooma10
OSL Aroused - Arousal Reborn
OSL Aroused is a framework independent, SKSE based Arousal Framework.
It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks.
This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused.
You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed.
Primary Features/Goals
Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes)
New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level.
Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways)
Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed.
Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state.
Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire.
Requirements
Address Library for SKSE
SKYUI
Installation
Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO)
DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT
Both AE and SSE versions are included in the FOMOD, just select correct version on install
If you do not use any mods that use OAroused, you can disable OAroused.esp
UnInstallation
Shouldn't require any additional steps beyond removing from your load order
Configuration
MCM Menu has lots of options.
Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm
Press while not aiming at npc to be able to edit player stats
Credits
This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused
Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else)
Sairon350 for OAroused
powerof3 whose amazing SKSE mods i used for references in learning SKSE
How Is It Backwards Compatible
Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex
The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated.
The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes.
Arousal Mode Selection
There is now an "Arousal Mode" selector in the MCM to switch between original SL Aroused Mechanics (Timerate/Exposure) and OSL mechanics described below.
NEW AROUSAL MECHANICS
As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods.
OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline
Many settings are configurable in MCM and can help explain what is impacting what.
Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future.
Core Attributes - there are 3 primary values that drive the underlying arousal system.
Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value
Raise Current Arousal:
Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed.
Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal.
Lower Current Arousal:
Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal Loses when an actor orgasms.
Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal.
Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings"
Actor Nude, or spectating another nude actor
Participating in a sex scene, or spectating a sex scene
Wearing Lewd Clothes (EroticArmor Keyword)
Wearing Devices (Devious Devices and TOYS support)
Lower Baseline Arousal:
Remove any equipment/states that raise baseline above (ex. clothes, devices etc...)
Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet]
All the rates and values are configurable via MCM.
Future Ideas:
Spells/Potions to manipulate arousal
Vanilla drinks/food? (ale?)
Nearby Dead bodies suppress Baseline Arousal.
Killing Reduces Arousal
???
Things to be worked on / What I need from you guys
- This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated.
- Feedback on gameplay that people would like and any ideas on things that should manipulate arousal.
- Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off
What im Currently working on
- Bug Fixes
Whats Next?
- A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point.
Script Source:
https://github.com/ozooma10/OSLAroused
Changelog
Version 2.7.0
Added option to switch to original SL Aroused Mechanics (Arousal Mode switch in MCM) Check for sla plug keywords Better OStim and SL Scene management Many bug fixes
Version 2.6.1
Fix Compatibility issues with Paradise Halls - Home Sweet Home Add "Satisfied" Buff to Lovers Desire effect Add missing DD patches
Version 2.6.0
Arousal for Nearby Actors automatically updates. Creatures Should be suppoted and working now.
Version 2.5.0
Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others
If you have any feature requests/recommendations PLEASE LET ME KNOW
Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome.
132721 downloads
- aroused
- arousal mods
- (and 4 more)
Updated
-
Yamete Redux Ostim Standalone and Ocreatures compatibility patch.
By gegging
Yamete Redux was made for Ostim(not standalone) so any NPC-NPC scenes weren't going to work properly if you tried to use the mod with OStim standalone, and you couldn't start creature scenes if you only had OStim (Standalone).
This compatibility patch aims to enable creature-NPC scenes if you have OCreatures, and fix NPC-NPC functionality with Ostim Standalone.
Requires
Yamete Redux 1.28
OCreatures and its requirements.
Ostim Standalone including the optional dependencies listed in 2b just in case.
690 downloads
Updated
-
Dragonborn in Distress Ostim patch
By gegging
Changes
I could not get Milk Mod Economy scripts to compile so its soft integration is disabled in this patch.
Requirements
Original by Code Serpent
Ostim Standalone and all of its dependencies including optionals in step 2b
84 downloads
Submitted
-
ZAZ 8.0+ Minor ostim edits
By gegging
Minor edit to ZAZ device script so they do not put characters into their default state mid ostim scenes.
Missing textures added.
ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
ZAZ 8.0+ UUNP HDT 2023 : https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A
310 downloads
Submitted
-
Sexlab Kidnapped Redux Ostim patch
By gegging
Requirements
Original mod
Ostim Standalone and all of its dependencies including optionals in step 2b
Soft
OCreatures(Abandoned) or OCreatures(Revived)
Pick whichever seems to work the best for you.
188 downloads
Submitted
-
ODefeat OStim Standalone and Ocreatures patch
By gegging
I do not use the mod or the patch anymore. What you see is what you get.
Differences from the original mod.
1. Attempted to fix teleporting behavior caused by deprecated function.
2. Added OCreature support so it plays human on creature scenes if installed.
3. The mod no longer checks for the morality of NPCs.
4. Removed checking if the final attack would have killed the player onhit(), it relies solely on periodic onUpdate(). Death might look a second delayed as a result.
- This is my final attempt at trying to fix cases where ODefeat scenes are initiated while the player is ragdolled(from a giant stomp, dragon stomp, etc.).
5. Attempted to fix dying mid-scene in cases where the player loses health for whatever reason.
Requirements
Original mod
Ostim Standalone and all of its dependencies including optionals in step 2b
Soft
OCreatures(Abandoned) or OCreatures(Revived)
Pick whichever seems to work the best for you.
Common problem and solution
1. Unable to trigger minigame to escape mid scene.
- Wait until your stamina bar is full or consume stamina restoring items.
2293 downloads
Updated
-
Collectible Waifu Cards 3.1.5 ( Texture replace ) Édition Skyrim
By Sonath
Hello Guy's it's me Again ! 😅
Today I present to you a texture replacement mod on the theme Skyrim for "Collectible Waifu Cards" (By doragonmaid)
I did my best to stick as closely as possible to the theme/universe of Skyrim. the cards contain content Futa, Furry and bestiality
All characters are over 18, even if they look too young. All cards were selected according to my preferences.
Requirements: Collectible Waifu Cards 3.1.5
Credits: doragonmaid Obviously 😃
InsanitySorrow's for base card template and mesh
Thanks you for watching.
472 downloads
Updated
-
RennasRanch
IF YOU ARE SEEING THIS TEXT YOU NEED A NEW SAVE WHENEVER TRYING A NEW VERSION AND SHOULD NOT USE THIS MOD ON A SAVE YOU CARE ABOUT
Mod is currently still in what I would call an alpha. It should still work well and there is a good deal of content but until 1.0 the releases may be a bit buggier and not friendly to updating mid-save.
Description:
It's a ponyplay mod. Stumble upon a secluded valley and it's secretive owner and get pulled into the world of ponyplay..
Adds a large new worldspace and many npcs that will take part in your Dragonborn's pony training. Training gains you buffs and (eventually) benefits around the valley of which you can avail yourself.
Requirements:
Sexlab I don't use Sexlab P+ but it should work as well Sexlab Aroused I use OSL but any of the Sexlab Aroused variants should work fine. Devious Devices NG 0.4.2 I recommend also getting the DD Vibration Update Beta from the DDNG discord. It's not required but makes vibrations work in a much better way. Fuz Ro D-oh UIExtensions KS Hairdos You only need the meshes and textures, you do not need to activate the esp. Scrabs Papyrus Extender Racemenu Needed for adding overlays like dirt and brands. Zaki's Dirt Textures You need ONLY the textures, you can use either the slavetats version or the racemenu version, whichever is more convenient for you. If you use the racemenu version make sure to uncheck the slavetats option in the MCM. Anything the above mods require.
Installation:
Install like you would any other mod. Be sure to run FNIS/Nemesis/Pandora after install.
I strongly recommend generating your own LODs using a tool like xLODgen or more preferably DYNDOLOD. I have included vanilla LODs for the new worldspace but they are low quality and will not match your load order.
How to Start:
The mod starts at the inn in Falkreath. A new NPC inside should forcegreet you when you first enter. There are also skip functions in the MCM but I do not recommend using those unless you have done the intro at least once.
Notes:
As stated above in GIANT YELLOW CHARACTERS this mod is still in it's alpha phase. There is still a lot of content but expect some minor issues here and there. This is the first mod I have ever made that wasn't just for myself so suggestions/feedback welcome. Some of the dialogue hints at some stuff I want to make events or content for but I am not really a writer or game designer or anything like that so any ideas help. This mod makes some minor terrain edits on the road south of Falkreath and adds a couple basic markers to the town itself and a couple other cities/dungeons. You may have problems if you have something that heavily edits any of those areas.
Credits and Thanks:
DDNG Discord Folks Kalilies and other KS Hairdos creators for hairs used Users from the LL thread here for testing and ideas brainstorming Shoutout @jet41 @Skelletoncz @bigbasi @Shmurtle in particular for helping with testing and ideas during the alpha period (this is not an exhaustive list!)
Last Major Changelog (0.2.0)
5984 downloads
Updated
-
Devious Bandit Captives
By Herowynne
This mod is a revised version of Sex Slaves for Vanilla Bandit Camps, made with permission from its author pchs.
This mod adds 85 female NPCs to vanilla bandit camps and hideouts, and also to bandit camps from the mod More Bandit Camps.
The added NPCs located outdoors are dressed in chains and have names to indicate that they are slaves. Most added NPCs located indoors are dressed in corset outfits and have names to indicate that they are whores.
The added NPCs are all marriageable, and are all potential followers, so you can consider this mod to be a huge follower pack.
The added NPCs all have KS Hairdos, but you do not need to have KS Hairdos installed, because this mod includes copies of all the KS Hairdos texture files that it uses.
This mod is ESL-flagged so it does not take up a precious slot in your load order.
The original mod had a requirement for Zaz, and the original mod added Zaz furniture to the game world. In contrast, this mod does not use Zaz. This mod adds nothing to the game world except for the added NPCs.
This mod has a hard requirement for Devious Devices SE 4.3 or later. All the added NPCs use the default player body. This mod does not use any scripted or locked devices from Devious Devices. This mod only uses unscripted armature models for their visual appearance.
This mod has a soft requirement for More Bandit Camps. You do not need to have More Bandit Camps installed, but if it is not installed, then some of the added NPCs will simply be waiting in the wilderness areas where those added bandit camps would be.
This mod has a soft requirement for Relationship Dialogue Overhaul (RDO). You do not need to have RDO installed, but if it is not installed, then you will not be able to recruit some of the added NPCs, depending on their voice types. RDO adds extra dialogue lines to enable recruiting NPCs of all voice types.
All the locations and added NPCs are listed below, along with their races, voice types, and names.
1. Bilegulch Mine (indoor)
1. Female Breton F-Condescending Cora the Cocksucker
2. Bilegulch Mine Exterior (outdoor)
1. Female Imperial F-EvenToned Olara the Slave
2. Female Breton F-Shrill Lora the Wretched
3. Broken Helm Hollow (indoor)
1. Female Imperial F-Sultry Tiruna the Harlot
4. Broken Oar Grotto (indoor)
1. Female Imperial F-Commoner Zarla the Cunt
2. Female Imperial F-Condescending Gina the Bitch
3. Female Redguard F-EvenToned Viressa the Whore
5. Bthalft Exterior (outdoor)
1. Female Redguard F-Coward Marisa the Lost
6. Camp Arcius (outdoor)
1. Female Imperial F-Shrill Ava the Stolen
7. Camp Bronin (outdoor)
1. Female Imperial F-Commoner Bella the Broken
8. Camp Cloverhedge (outdoor)
1. Female Redguard F-Commoner Agnes the Stolen
2. Female Nord F-YoungEager Nina the Helpless
9. Camp Deaddrop (outdoor)
1. Female Imperial F-Commoner Fiona the Weak
2. Female Breton F-Coward Wanda the Lost
10. Camp Frostcliff (outdoor)
1. Female Nord F-Nord Sasha the Wretched
11. Camp Hrjoldarr (outdoor)
1. Female Imperial F-Commoner Ashla the Slave
12. Camp Jolfingand (outdoor)
1. Female Breton F-Coward Della the Broken
13. Camp Mossfall (outdoor)
1. Female Imperial F-Commoner Marna the Broken
14. Camp Overwatch (outdoor)
1. Female Nord F-Shrill Zia the Vanished
15. Camp Percius (outdoor)
1. Female Nord F-Nord Hanna the Missing
2. Female Imperial F-YoungEager Pippa the Forsaken
16. Camp Redfox (outdoor)
1. Female Redguard F-Commoner Anna the Lost
17. Camp Steadwatch (outdoor)
1. Female Nord F-Coward Tamitha the Broken
2. Female Breton F-EvenToned Jorena the Slave
18. Camp Vallus (outdoor)
1. Female Nord F-EvenToned Riyana the Forgotten
19. Cracked Tusk Keep (indoor)
1. Female Nord F-Nord Jenna the Whore
20. Cracked Tusk Vaults (indoor)
1. Female Nord F-Condescending Panora the Cunt
21. Embershard Mine (indoor)
1. Female Breton F-Commoner Moraya the Cocksucker
2. Female Nord F-Nord Lufani the Slut
3. Female Imperial F-Sultry Shura the Whore
22. Faldar's Tooth (indoor)
1. Female Breton F-Commoner Fiorina the Whore
2. Female Imperial F-Condescending Yuna the Cocksucker
3. Female Breton F-EvenToned Trisha the Harlot
4. Female Nord F-Nord Vexxi the Deviant
5. Female Imperial F-Sultry Margo the Tramp
6. Female Imperial F-YoungEager Nella the Eager
23. Faldars Tooth Exterior (outdoor)
1. Female Imperial F-Commoner Nomi the Hopeless
24. Fort Fellhammer Garrison (indoor)
1. Female Imperial F-Commoner Brisha the Whore
25. Four Skull Lookout Exterior (outdoor)
1. Female Nord F-Nord Bekka the Slave
26. Gallows Rock (indoor)
1. Female Imperial F-Commoner Rhonda the Slut
2. Female Imperial F-EvenToned Danela the Whore
27. Halted Stream Camp (indoor)
1. Female Breton F-Commoner Linda the Whore
28. Halted Stream Camp Exterior (outdoor)
1. Female Nord F-EvenToned Pella the Slave
29. Knifepoint Mine (indoor)
1. Female Imperial F-Commoner Carla the Cocksucker
2. Female Breton F-Sultry Donna the Harlot
30. Knifepoint Ridge Exterior (outdoor)
1. Female Nord F-Commoner Betta the Hopeless
2. Female Imperial F-Coward Ella the Broken
3. Female Redguard F-Shrill Tina the Vanished
31. Lost Knife Hideout (indoor)
1. Female Imperial F-Condescending Angela the Deviant
2. Female Redguard F-Coward Merta the Vanished
3. Female Nord F-EvenToned Rachel the Harlot
4. Female Nord F-Nord Helka the Cunt
5. Female Breton F-YoungEager Varona the Helpless
32. Mistwatch North Tower (indoor)
1. Female Nord F-Commoner Maggie the Slut
2. Female Imperial F-Condescending Nasha the Whore
3. Female Breton F-Sultry Ramona the Cocksucker
33. Nilheim Exterior (outdoor)
1. Female Imperial F-YoungEager Mina the Helpless
34. Orotheim (indoor)
1. Female Imperial F-Commoner Miri the Whore
2. Female Nord F-Nord Aria the Cocksucker
35. Redoran's Retreat (indoor)
1. Female Breton F-Commoner Dinah the Whore
2. Female Redguard F-Sultry Vena the Slut
36. Rift Watchtower Exterior (outdoor)
1. Female Nord F-Nord Wilma the Stolen
37. Robbers Gorge Exterior (outdoor)
1. Female Breton F-Commoner Alessia the Stolen
2. Female Breton F-Coward Rosa the Vanished
3. Female Imperial F-EvenToned Luisa the Slave
38. Silent Moons Camp (indoor)
1. Female Nord F-Nord Luna the Whore
39. Silent Moons Camp Blacksmith (outdoor)
1. Female Breton F-Coward Sara the Forgotten
40. Stony Creek Cave (indoor)
1. Female Breton F-Sultry Lily the Whore
41. Swindler's Den (indoor)
1. Female Nord F-Commoner Nora the Cocksucker
2. Female Breton F-Sultry Krista the Harlot
3. Female Redguard F-YoungEager Candace the Eager
42. Treva's Watch (indoor)
1. Female Breton F-Commoner Bess the Cocksleeve
2. Female Imperial F-Condescending Oliva the Cunt
3. Female Nord F-Coward Misha the Lost
4. Female Nord F-EvenToned Sarena the Slut
5. Female Nord F-Shrill Raquel the Bitch
43. Uttering Hills Cave (indoor)
1. Female Imperial F-Commoner Vera the Slut
2. Female Nord F-YoungEager Arianna the Eager
44. Valtheim Keep Exterior (outdoor)
1. Female Imperial F-Commoner Mona the Slave
2. Female Nord F-Coward Gretel the Broken
3. Female Nord F-EvenToned Rita the Hopeless
45. White River Watch (indoor)
1. Female Imperial F-Condescending Elena the Slut
2. Female Redguard F-Sultry Brianna the Whore
46. Winter War Exterior (outdoor)
1. Female Imperial F-Coward Vivia the Broken
2. Female Nord F-YoungEager Nara the Stolen
30845 downloads
Updated
-
Alpia Scribbles Slavetats Pack
By Alpia
A massive mostly hand-painted tattoo collection made for SlaveTats and RapeTats CBBE 3BA (UBE conversion)
Main pack: ~1000+ tattoos • ~16 GB unpacked
Orc pack: ~170 tattoos • ~2.5 GB
Riekling pack: ~30 tattoos • ~500 MB
All tattoos are 4K on body and 2K on face, compressed with BC7_UNORM (SE) / BC3/DXT5 (LE).
Quick Links
Public Whore Replacer and other miscellanous tattoo's not fitting with the main pack. More Screenshots on LL Blog FAQ If you have problems please read this page properly before asking what is explained already.
Overview:
This pack contains hundreds of unique, hand-drawn tattoos across many different themes. I usually come up with a theme and then scribble tattoos for every body area I use in RapeTats.
The style is intentionally sloppy and raw like it was painted on by a random person in a rush. That’s exactly how most of them were made.
You can freely mix and match between sets without overlap. The only exception is full-body tattoos and their matching addons (these are obvious in the MCM).
Some tats are "tagged" in the name to make the "style" clear.
(d) = Drawing (usually no text) (g) = Graffiti brush (orc) = Edgy/carved Orcish style (recommend dark red looks for fresh cuts, skin-tone looks like scars) (riek) = Riekling style (same as Orc pack) Important for Orc & Riekling packs:
These were made with smudge effects to look dirty. They do not work well with bright colors or glow.
Tattoo Sets/Themes
I cant list or make a screen of every single tattoo just try them out I hope you enjoy them.
Requirements:
A CBBE based body SlaveTats SE (required) Recommended alternative -> SlaveTatsNG Rape Tattoos Continued (kinda optional although sets are designed around it automatic application)
Recommended Mods:
Zaki Tattoo Pack excellent quality and great structure.
Fade Tattoos continued Allows tattoo's to fade with time.
Remove your tats Gives certain npc's the ability to clean your characters skin from slavetats.
Bathing In Skyrim Renewed Works with fade tats to wash of "tattoo's".
Devious Curses NG Features a removal charm and tattoo events.
Installation:
Download and install with your mod manager (FOMOD supported). Choose either All-in-One or individual sets.
- Note: All-in-One does not include the Orc or Riekling packs. Rebuild the tattoo registry in the SlaveTats MCM.
Additional info:
You can safely delete any set you don’t like:
Just remove the lines from the .json file Delete the matching .dds files Rebuild registry Note About FOMOD Options:
Using with RapeTats (Recommended)
I provide ready-made settings.json files for the most popular combinations:
Only my main pack Alpia Slavetats.json Alpia Slavetats (06.2026).json Orc pack Alpia Orc.json Riekling pack Alpia Riek.json Main pack + Orc + Riekling Alpia Slavetats+Orc+Riek.json Alpia Slavetats+Orc+Riek (06.2026).json Main pack + Orc + Riekling + ALL of Zaki's Alpia-All+Zaki-All.json Alpia-All+Zaki-All (06.2026).json (you need ALL of zaki's tats including blacked and beast)
Rtats Settings Changes 06.2026.txt Text file with the new entries since last update for manual merge into your existing.
My personal one Personal (06.2026).json I dont mind certain overlap. Full body tattoo's are enabled as well as others that cover more then one body area as unassigned so may get applied over others. Needs my packs, Zaki's, Succubus Marks (I think thats lewdmarks on LL), Sunstarved (would remove those entries for your use).
If you use it ensure you have all the tats I use or remove the entries for those you dont have.
How to use:
Replace your existing settings.json in Documents\My Games\Skyrim Special Edition\JCUser\rTats Or merge manually (instructions below) For New Users – How to Use My rtats JSONs
You have two simple options:
Option 1 – Replace (easiest)
Just rename one of my JSON files to settings.json and replace your current file.
Warning: This will delete all your existing RapeTats settings and tattoo assignments if you made any already.
Option 2 – Merge (recommended)
Merge my JSON with your current settings.json. This keeps everything you already set up and it's not hard to do. You can't break anything.
Below I explain exactly how to merge step-by-step.
About Slave/RapeTats Body Area Limitations
Different tattoo packs often define body areas differently. What one author calls “middle back” another might call “lower back”. This can easily cause overlaps when using multiple packs together.
Slavetats only has a few fixed categories and uses “misc” slots for everything else, but there’s no universal standard for what “Misc 2 - C” actually covers on the body.
Zaki's Tattoo Pack has an excellent and very consistent structure. It properly uses all the misc categories (for example: Misc 1-a = Left Forearm, Misc 1-b = Right Forearm).
I followed the **same system** in my pack. This means when RapeTats randomly picks a tattoo from “Misc 1 - A”, it will always land on the same body area in both my pack and Zaki’s pack - resulting in much less overlap.
If you’re making your own tattoo pack or organizing your rtats categories, I strongly recommend using the same system.
(You can find visual examples of all the body areas in 2D/3D in the spoiler below.)
Permissions:
CC BY-NC-SA
Misc:
Tools I used:
Clip Studio
Substance Painter
if you consider making your own tattoo's blender is a free alternative for this purpose and generally a great tool.
86250 downloads
Updated
-
Redguard Roses Dialogue Addon - ESL
By D00M Slayer
This mod adds 250 lines of dialogue to Zaria, the alchemist in Falkreath, and 100 lines to Rayya, the housecarl.
You can ask Zaria why she came to Skyrim, what her life is like as an alchemist, and she'll even tell you a few jokes. Rayya will mostly just talk about sex.
Compatible with FDE Rayya.
I'll add more NPCs to this mod in the future, including Tonilia, Ahlam, Jonna, Anwen, and others.
315 downloads
Submitted
-
Milk Enchantments
By Galactase
This mod adds Rings and Necklaces that will boost (probably only the player's but I haven't tested it on an NPC) MME Milk Generation by 20, 40, 60, 80, or 100% depending on the tier of jewelry you find. They have been added to levelled lists, you'll find them in places you'd find other jewelry.
I named this before I realized I only had one idea for enchantments so that's it
The jewelry can be disenchanted, and in addition to being put on rings and necklaces, the enchantment can also be put on chest pieces.
Requires Milk Mod Economy but you knew that
If you use Multiple Amulets and Rings shit gets pretty awesome I recommend using that
336 downloads
Updated
-
Private Needs - Orgasm
By orehomu
This is my first time posting.
I'm not an English speaking person, so I'm using machine translation to write this.
I really liked Private Needs Redone, but I wanted more features, so I added the following features.
Features:
The original Private Needs Redone can be found at this link.
Also, the original Private Needs can be found at this link.
The animation we added is a modified version of the "Gunslicer" animation.
If I wrote something wrong, please point it out.
Requirements:
Hard Requirements
- SKSE
- SkyUI
- RaceMenu
- PapyrusUtil
- powerofthree's Papyrus Extender
- Open Animation Replacer
- FNIS/Nemesys/Panrdora(any one)
- Scrab's Papyrus Extender
Soft Requirements
- SkyPatcher(highly recommended)
- Sexlab for SE(If you want to pee during orgasm)
- Sexlab Separate Orgasm(If you want to pee during orgasm)
- Ostim(If you want to pee during orgasm)
- SkyrimNet
- Dynamic Bloodpool Framework(If you want to see a puddle of pee)
Images:
Change Logs:
How to:
* May be displayed in MCM
- Open a console, type "setstage ski_configmanagerinstance 1" and press Enter.
* make a follower pee
- 1. Open PNO's MCM near a follower (within 1000 units). Alternatively, your crosshair on the desired follower.
- 2. A list of nearby followers will be displayed in the NPC options, so select the target.
29904 downloads
- privateneeds
- private needs
- (and 2 more)
Updated