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Alpia Scribbles Slavetats Pack View File A massive mostly hand-painted tattoo collection made for SlaveTats and RapeTats CBBE 3BA (UBE conversion) Main pack: ~1000+ tattoos • ~16 GB unpacked Orc pack: ~170 tattoos • ~2.5 GB Riekling pack: ~30 tattoos • ~500 MB All tattoos are 4K on body and 2K on face, compressed with BC7_UNORM (SE) / BC3/DXT5 (LE). Quick Links Public Whore Replacer and other miscellanous tattoo's not fitting with the main pack. More Screenshots on LL Blog FAQ If you have problems please read this page properly before asking what is explained already. Overview: This pack contains hundreds of unique, hand-drawn tattoos across many different themes. I usually come up with a theme and then scribble tattoos for every body area I use in RapeTats. The style is intentionally sloppy and raw like it was painted on by a random person in a rush. That’s exactly how most of them were made. You can freely mix and match between sets without overlap. The only exception is full-body tattoos and their matching addons (these are obvious in the MCM). Some tats are "tagged" in the name to make the "style" clear. (d) = Drawing (usually no text) (g) = Graffiti brush (orc) = Edgy/carved Orcish style (recommend dark red looks for fresh cuts, skin-tone looks like scars) (riek) = Riekling style (same as Orc pack) Important for Orc & Riekling packs: These were made with smudge effects to look dirty. They do not work well with bright colors or glow. Tattoo Sets/Themes I cant list or make a screen of every single tattoo just try them out I hope you enjoy them. Requirements: A CBBE based body SlaveTats SE (required) Recommended alternative -> SlaveTatsNG Rape Tattoos Continued (kinda optional although sets are designed around it automatic application) Recommended Mods: Zaki Tattoo Pack excellent quality and great structure. Fade Tattoos continued Allows tattoo's to fade with time. Remove your tats Gives certain npc's the ability to clean your characters skin from slavetats. Bathing In Skyrim Renewed Works with fade tats to wash of "tattoo's". Devious Curses NG Features a removal charm and tattoo events. Installation: Download and install with your mod manager (FOMOD supported). Choose either All-in-One or individual sets. - Note: All-in-One does not include the Orc or Riekling packs. Rebuild the tattoo registry in the SlaveTats MCM. Additional info: You can safely delete any set you don’t like: Just remove the lines from the .json file Delete the matching .dds files Rebuild registry Note About FOMOD Options: Using with RapeTats (Recommended) I provide ready-made settings.json files for the most popular combinations: Only my main pack Alpia Slavetats.json Alpia Slavetats (06.2026).json Orc pack Alpia Orc.json Riekling pack Alpia Riek.json Main pack + Orc + Riekling Alpia Slavetats+Orc+Riek.json Alpia Slavetats+Orc+Riek (06.2026).json Main pack + Orc + Riekling + ALL of Zaki's Alpia-All+Zaki-All.json Alpia-All+Zaki-All (06.2026).json (you need ALL of zaki's tats including blacked and beast) Rtats Settings Changes 06.2026.txt Text file with the new entries since last update for manual merge into your existing. My personal one Personal (06.2026).json I dont mind certain overlap. Full body tattoo's are enabled as well as others that cover more then one body area as unassigned so may get applied over others. Needs my packs, Zaki's, Succubus Marks (I think thats lewdmarks on LL), Sunstarved (would remove those entries for your use). If you use it ensure you have all the tats I use or remove the entries for those you dont have. How to use: Replace your existing settings.json in Documents\My Games\Skyrim Special Edition\JCUser\rTats Or merge manually (instructions below) For New Users – How to Use My rtats JSONs You have two simple options: Option 1 – Replace (easiest) Just rename one of my JSON files to settings.json and replace your current file. Warning: This will delete all your existing RapeTats settings and tattoo assignments if you made any already. Option 2 – Merge (recommended) Merge my JSON with your current settings.json. This keeps everything you already set up and it's not hard to do. You can't break anything. Below I explain exactly how to merge step-by-step. About Slave/RapeTats Body Area Limitations Different tattoo packs often define body areas differently. What one author calls “middle back” another might call “lower back”. This can easily cause overlaps when using multiple packs together. Slavetats only has a few fixed categories and uses “misc” slots for everything else, but there’s no universal standard for what “Misc 2 - C” actually covers on the body. Zaki's Tattoo Pack has an excellent and very consistent structure. It properly uses all the misc categories (for example: Misc 1-a = Left Forearm, Misc 1-b = Right Forearm). I followed the **same system** in my pack. This means when RapeTats randomly picks a tattoo from “Misc 1 - A”, it will always land on the same body area in both my pack and Zaki’s pack - resulting in much less overlap. If you’re making your own tattoo pack or organizing your rtats categories, I strongly recommend using the same system. (You can find visual examples of all the body areas in 2D/3D in the spoiler below.) Permissions: CC BY-NC-SA Misc: Tools I used: Clip Studio Substance Painter if you consider making your own tattoo's blender is a free alternative for this purpose and generally a great tool. Submitter Alpia Submitted 12/18/23 Category Adult Mods Requirements SlaveTats SE Regular Edition Compatible Yes Install Instructions
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[Solved: This error is caused by this mod. It is worth noting that removing it will NOT fix this error alone, and you will need to clean your save game. Alternatively, you can install this fix, and if you find any other cells with this error, use FNEdit to edit the mod and remove any content from the affected cell. If any one in the future has this problem but doesn't have this mod installed, obviously this fix won't work, but it might be worth checking for mods that might do similar things.] When I enter certain areas in Fallout New Vegas, the interior is filled with a graphical glitch where walls, floors and other props don't appear but still have collision. Sometimes parts of these interiors appear when looked at from different directions, but not always and there will always be other parts that still remain completely transparent. Here is what I have done already (without any change): Uninstalling and reinstalling Test vanilla, this issue does NOT occur in vanilla (the only modification when I tested was the 4G patch), I feel as though that means it is a mod rather than a graphics card/driver problem Test mods: from my testing this is NOT caused by quest/location mods, lighting mods (I don't have any), interior redesign mods (I don't have any, though I did try one to 'duct-tape' over these issues - didn't work). Occurs with these mods active/installed: xNVSE, JIP, JohnnyGuitar, ShowOff (NVSE plugin), SUP & Plugin, Stewie's Tweaks*, BnB and Breeze body replacers. *I have adjusted the tweak that changes how far grey mist loads without change I have cleaned plugins I have double checked Archive Invalidation, and I only have the MO2 version on My suspicion is that it has nothing to do with missing textures, but that for whatever reason, the game won't render the textures for whatever reason. Like it thinks my character is in a different location. It might be one of the improvements that the more QoL mods have automatically included that doesn't agree with my computer - but I have no idea what. Here are screenshots to show what they look like, the three main places (the only locations so far) that have this glitch are: School of Impersonation (aka Kings HQ): Camp Golf: The BoS (main) bunker (only the first staircase seems to be an issue): I would be grateful for any help, but thank you for reading regardless. I have already stated I have done my own mod testing, but if you would like me to put the modlist/loadorder that I normally play with just in case then I can put it in a reply.
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Leisure Suit Larry Porn Mags and posters for most the artwork in the game not including load art. will update to add more and maybe change load art if requested Unzip and drag and drop replacements folder in ----INSTRUCTIONS----Unzip and and drop replacements folder in PCSX2\textures\SLUS-20956 Lesuire Suit Larry Porn Mags and posters SLUS-20956.zip
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Version 1.0.0
1569 downloads
Heyo guys, another mod I was commissioned to make. This adds support for several modded NSFW styles for the T's Conversion Staff mod. Supports: - Lewd Canine Style - Lewd Origin Style - AKT Futa Style Additionally it adds: - Male Supremacy Style (staff only) - Female Supremacy Style (staff only) -
View File [1.6] T's Conversion Staff - NSFW Styles Support Heyo guys, another mod I was commissioned to make. This adds support for several modded NSFW styles for the T's Conversion Staff mod. Supports: - Lewd Canine Style - Lewd Origin Style - AKT Futa Style Additionally it adds: - Male Supremacy Style (staff only) - Female Supremacy Style (staff only) Submitter Kilo_MxM Submitted 04/24/26 Category Rimworld Requirements Install Instructions
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I have two different set of armors I would like to mix and match but I've noticed that they react differently to light in the game. I've been trying to figure out how to fix this. The two mods I am mixing are: (Vindictus) Heroes Regina outfit (BDO) Charles Rene outfit I've also done a few things to try to see if I could fix this: 1) Checked the texture files and made sure that the colors, emissions, normals and so on are correct with the same hue etc. Ensured that transparency is equal for both armors. 2) Checked the nifs and tried to make sure the alpha values are the same 3) Made sure the nifs are pointing to the correct texture paths 4) Fiddled with the ENB settings (complex materials are not enabled) I am wondering if the Kirax version of the Regina outfit involved some interaction with complex materials because he specifically mentions this in his mod, but I can't find a way to disable this from the nif or texture files. Does anyone have a suggestion or solution for this? Ideally I want the bottom dress to look like a normal white cloth as the top part.
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La Coiffe Magazine - Immersively Perverted Retextures Project View File An Immersively Perverted (TM) retexture of the La Coiffe Magazines with optional Plugins that add the missing issues back into the game. Why? The IPRP "Immersively Perverted Retextures Project" is my attempt to bring some explicit "materials" to the wasteland while keeping the original context intact... sort of... maybe? While there are tens if not hundreds of texture replacers out there, I haven't found a mod that REALLY balances out the lore with improvised Adult reinterpretations and so I decided to create my own. I've had a previous pack released long ago (What, 7/8 years ago maybe?) that tried to do the same thing to a degree but I've ran into all sort of issues with gathering permissions from artists and what not and I didn't go further since. The art here is locally generated and I'm happy to say I managed to tune in exactly what I wanted before sending them all to Photoshop and overhauled them into what they are now. Overall, I'm pretty satisfied with the results. Also, I'm sad to say that I have recently discovered that a good chunk of the magazines I'm working on were cut from the game itself. I'm ashamed that I haven't noticed this sooner... 7+ years wondering why I haven't seen Anchorage in any of my playthroughs >> But I digress; I couldn't find a mod that simply put back the cut magazines into the game, many either come bundled with stuff I don't want/need or they just don't do what I wanted and so I created a couple of optional Plugins using the CK to do just that. Anyways, the IPRP will hopefully expand to cover other magazines and even brandings and billboards but I won't do time promises since I'm dealing with so many things IRL right now. Enjoy! Features Lore-friendly-ish Retextures of La Coiffe Magazines. Restored the cut issues of La Coiffe (Issues 3, 4 and 5) The restored magazines DO NOT have any functional perks / hairstyles attached to them. Other modders are welcome to create patches to add perks and/or other effects or even hairstyles. All Plugins are ESL flagged ESPs. FOMOD Options: Vanilla: Retextures for the Base Game Content; Issue 1 & 2. Full: All Retextures + Plugin that adds the missing content to the world. (Check the spoiler below if you want to know where to find them) Basic: All Retextures + Plugin that makes it possible to acquire the missing content through console or mods. Textures Only: All the textures sans the plugin for those with mods that already add the missing content into the game. Installation instructions Use a Mod Manager. Requirements No requirements. Conflicts Other texture mods that cover La Coiffe might overwrite this mod, Make sure this mod overwrites all other retextures. Using the ESP that adds the magazines into the world might conflict with location overhauls and other cell edits. If this is the case, just let other mods load after this one, or use the other optional no cell edits plugin. Restored Content Locations (for people using the optional plugin) Credits Bethesda Worn Magazine Resource Files by Carreau (Very helpful, used these as base and edited them as needed) ComfyUI Fomod Creation Tool by Wenderer Adobe Photoshop Submitter NismoMan Submitted 04/14/26 Category Models & Textures Requirements
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Version 1.0.0
496 downloads
An Immersively Perverted (TM) retexture of the La Coiffe Magazines with optional Plugins that add the missing issues back into the game. Why? The IPRP "Immersively Perverted Retextures Project" is my attempt to bring some explicit "materials" to the wasteland while keeping the original context intact... sort of... maybe? While there are tens if not hundreds of texture replacers out there, I haven't found a mod that REALLY balances out the lore with improvised Adult reinterpretations and so I decided to create my own. I've had a previous pack released long ago (What, 7/8 years ago maybe?) that tried to do the same thing to a degree but I've ran into all sort of issues with gathering permissions from artists and what not and I didn't go further since. The art here is locally generated and I'm happy to say I managed to tune in exactly what I wanted before sending them all to Photoshop and overhauled them into what they are now. Overall, I'm pretty satisfied with the results. Also, I'm sad to say that I have recently discovered that a good chunk of the magazines I'm working on were cut from the game itself. I'm ashamed that I haven't noticed this sooner... 7+ years wondering why I haven't seen Anchorage in any of my playthroughs >> But I digress; I couldn't find a mod that simply put back the cut magazines into the game, many either come bundled with stuff I don't want/need or they just don't do what I wanted and so I created a couple of optional Plugins using the CK to do just that. Anyways, the IPRP will hopefully expand to cover other magazines and even brandings and billboards but I won't do time promises since I'm dealing with so many things IRL right now. Enjoy! Features Lore-friendly-ish Retextures of La Coiffe Magazines. Restored the cut issues of La Coiffe (Issues 3, 4 and 5) The restored magazines DO NOT have any functional perks / hairstyles attached to them. Other modders are welcome to create patches to add perks and/or other effects or even hairstyles. All Plugins are ESL flagged ESPs. FOMOD Options: Vanilla: Retextures for the Base Game Content; Issue 1 & 2. Full: All Retextures + Plugin that adds the missing content to the world. (Check the spoiler below if you want to know where to find them) Basic: All Retextures + Plugin that makes it possible to acquire the missing content through console or mods. Textures Only: All the textures sans the plugin for those with mods that already add the missing content into the game. Installation instructions Use a Mod Manager. Requirements No requirements. Conflicts Other texture mods that cover La Coiffe might overwrite this mod, Make sure this mod overwrites all other retextures. Using the ESP that adds the magazines into the world might conflict with location overhauls and other cell edits. If this is the case, just let other mods load after this one, or use the other optional no cell edits plugin. Restored Content Locations (for people using the optional plugin) Credits Bethesda Worn Magazine Resource Files by Carreau (Very helpful, used these as base and edited them as needed) ComfyUI Fomod Creation Tool by Wenderer Adobe Photoshop -
Mythical Giants MNC/ABC Patch View File Please rename and replace the erect NIF's in ABC with the ones in these files for it to work. and then load this file after both ABC and Mythical Giant Submitter brosouskie Submitted 02/04/2026 Category Models & Textures Requirements https://www.nexusmods.com/skyrimspecialedition/mods/147274 ABC Special Edition Compatible Yes
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When using the looksmenu function I cannot see the cum overlays or tattoos. When initiating sex or sex animation the cum overlays don't appear is there something wrong with my files or my game?
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❤️🔥 𝕹𝖊𝖜 𝕬𝖚𝖙𝖍𝖔𝖗'𝖘 𝕻𝖊𝖗𝖐 𝕵𝖔𝖚𝖗𝖓𝖆𝖑𝖘, 𝕾𝖊𝖝𝖚𝖆𝖑 (10 𝖕𝖈𝖘) ❤️🔥 𝕁𝕠𝕦𝕣𝕟𝕒𝕝 ℙ𝕖𝕣𝕜𝕤: 𝟙. 𝔾𝕒𝕚𝕟 +𝟝 𝔸𝕔𝕥𝕚𝕠𝕟 ℙ𝕠𝕚𝕟𝕥𝕤. 𝟚. 𝔻𝕠 +𝟝% 𝕕𝕒𝕞𝕒𝕘𝕖 𝕒𝕘𝕒𝕚𝕟𝕤𝕥 𝔾𝕙𝕠𝕦𝕝𝕤. 𝟛. 𝕊𝕥𝕚𝕞𝕡𝕒𝕜𝕤 𝕕𝕠 𝟝% 𝕞𝕠𝕣𝕖 𝕙𝕖𝕒𝕝𝕚𝕟𝕘. 𝟜. 𝕊𝕡𝕖𝕖𝕔𝕙 𝕋𝕖𝕤𝕥 - 𝕀𝕟𝕔𝕣𝕖𝕒𝕤𝕖 𝕐𝕠𝕦𝕣 ℂ𝕙𝕒𝕟𝕔𝕖 𝕠𝕗 𝕊𝕦𝕔𝕔𝕖𝕤𝕤! 𝟝. 𝔻𝕒𝕞𝕒𝕘𝕖 𝕥𝕠 𝕊𝕦𝕡𝕖𝕣 𝕄𝕦𝕥𝕒𝕟𝕥𝕤 𝕚𝕟𝕔𝕣𝕖𝕒𝕤𝕖𝕕 𝕓𝕪 +𝟙𝟘% 𝟞. 𝕀𝕟 𝕤𝕥𝕖𝕒𝕝𝕥𝕙 𝕞𝕠𝕕𝕖, 𝕥𝕙𝕖𝕣𝕖 𝕚𝕤 𝕒 𝟙𝟘% 𝕔𝕙𝕒𝕟𝕔𝕖 𝕥𝕙𝕒𝕥 𝕪𝕠𝕦 𝕨𝕚𝕝𝕝 𝕟𝕠𝕥 𝕓𝕖 𝕕𝕖𝕥𝕖𝕔𝕥𝕖𝕕. 𝟟. 𝔽𝕖𝕞𝕚𝕟𝕚𝕟𝕖 𝕔𝕙𝕒𝕣𝕞! 𝕄𝕖𝕟 𝕒𝕣𝕖 𝕤𝕦𝕤𝕔𝕖𝕡𝕥𝕚𝕓𝕝𝕖 𝕥𝕠 𝕡𝕖𝕣𝕤𝕦𝕒𝕤𝕚𝕠𝕟 𝕒𝕟𝕕 𝕥𝕒𝕜𝕖 𝟝% 𝕞𝕠𝕣𝕖 𝕕𝕒𝕞𝕒𝕘𝕖 𝕚𝕟 𝕔𝕠𝕞𝕓𝕒𝕥. {𝕆𝕟𝕝𝕪 𝕗𝕠𝕣 𝕥𝕙𝕖 𝕗𝕖𝕞𝕒𝕝𝕖 𝕔𝕙𝕒𝕣𝕒𝕔𝕥𝕖𝕣 - 𝔸𝕝𝕒𝕤, 𝕓𝕦𝕥 𝕤𝕠 𝕚𝕥 𝕚𝕤} 𝟠. 𝕃𝕠𝕔𝕜𝕡𝕚𝕔𝕜𝕚𝕟𝕘 𝕚𝕤 𝕖𝕒𝕤𝕚𝕖𝕣. 𝟡. 𝔸𝕗𝕥𝕖𝕣 𝕤𝕡𝕖𝕟𝕕𝕚𝕟𝕘 𝕤𝕠𝕞𝕖 𝕢𝕦𝕒𝕝𝕚𝕥𝕪 𝕥𝕚𝕞𝕖 𝕨𝕚𝕥𝕙 𝕪𝕠𝕦𝕣 𝕤𝕡𝕖𝕔𝕚𝕒𝕝 𝕤𝕠𝕞𝕖𝕠𝕟𝕖, 𝕪𝕠𝕦 𝕗𝕖𝕖𝕝 𝕔𝕠𝕞𝕡𝕝𝕖𝕥𝕖𝕝𝕪 𝕣𝕖𝕝𝕒𝕩𝕖𝕕 𝕒𝕟𝕕 𝕣𝕖𝕒𝕕𝕪 𝕗𝕠𝕣 𝕒𝕟𝕪𝕥𝕙𝕚𝕟𝕘! +𝟚 𝔼ℕ𝔻, +𝟚 𝔸𝔾𝕀, 𝕒𝕟𝕕 +𝟙𝟝% 𝕏ℙ 𝕖𝕒𝕣𝕟𝕖𝕕 𝕗𝕠𝕣 𝕒 𝕝𝕚𝕞𝕚𝕥𝕖𝕕 𝕥𝕚𝕞𝕖. 𝟙𝟘. 𝕋𝕒𝕜𝕖 𝟙𝟘% 𝕝𝕖𝕤𝕤 𝕕𝕒𝕞𝕒𝕘𝕖 𝕗𝕣𝕠𝕞 𝕗𝕖𝕣𝕒𝕝 𝕘𝕙𝕠𝕦𝕝𝕤, 𝕤𝕦𝕡𝕖𝕣 𝕞𝕦𝕥𝕒𝕟𝕥𝕤 𝕒𝕟𝕕 𝕤𝕪𝕟𝕥𝕙𝕤. 📌 𝐓𝐡𝐞 𝐦𝐚𝐠𝐚𝐳𝐢𝐧𝐞𝐬 𝐚𝐫𝐞 𝐬𝐜𝐚𝐭𝐭𝐞𝐫𝐞𝐝 𝐚𝐫𝐨𝐮𝐧𝐝 𝐭𝐡𝐞 𝐂𝐨𝐦𝐦𝐨𝐧𝐰𝐞𝐚𝐥𝐭𝐡, 𝐛𝐨𝐭𝐡 𝐢𝐧𝐝𝐨𝐨𝐫𝐬 𝐚𝐧𝐝 𝐨𝐮𝐭𝐝𝐨𝐨𝐫𝐬, 𝐬𝐨 𝐲𝐨𝐮'𝐥𝐥 𝐡𝐚𝐯𝐞 𝐭𝐨 𝐟𝐢𝐧𝐝 𝐭𝐡𝐞𝐦 𝐲𝐨𝐮𝐫𝐬𝐞𝐥𝐟 😃 📌 𝐈 𝐝𝐞𝐥𝐢𝐛𝐞𝐫𝐚𝐭𝐞𝐥𝐲 𝐝𝐢𝐝 𝐧𝐨𝐭 𝐰𝐫𝐢𝐭𝐞 𝐰𝐡𝐞𝐫𝐞 𝐭𝐡𝐞𝐲 𝐚𝐫𝐞 𝐥𝐨𝐜𝐚𝐭𝐞𝐝 𝐞𝐱𝐚𝐜𝐭𝐥𝐲, 𝐥𝐞𝐭 𝐢𝐭 𝐫𝐞𝐦𝐚𝐢𝐧 𝐚 𝐦𝐲𝐬𝐭𝐞𝐫𝐲 𝐟𝐨𝐫 𝐲𝐨𝐮, 𝐛𝐮𝐭 𝐈 𝐚𝐦 𝐬𝐮𝐫𝐞 𝐭𝐡𝐚𝐭 𝐲𝐨𝐮 𝐰𝐢𝐥𝐥 𝐝𝐞𝐟𝐢𝐧𝐢𝐭𝐞𝐥𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭 𝐭𝐡𝐞𝐦 𝐚𝐥𝐥. 💗🤪 📌 𝐈𝐟 𝐲𝐨𝐮 𝐡𝐚𝐯𝐞 𝐚𝐧𝐲 𝐪𝐮𝐞𝐬𝐭𝐢𝐨𝐧𝐬 𝐟𝐨𝐫 𝐦𝐞❓ 𝐝𝐨𝐧’𝐭 𝐡𝐞𝐬𝐢𝐭𝐚𝐭𝐞 𝐭𝐨 𝐰𝐫𝐢𝐭𝐞, 𝐈’𝐥𝐥 𝐭𝐫𝐲 𝐭𝐨 𝐚𝐧𝐬𝐰𝐞𝐫 𝐭𝐡𝐞𝐦❗ 👉 𝔻𝕠𝕨𝕟𝕝𝕠𝕒𝕕 𝕥𝕙𝕖 𝕗𝕚𝕝𝕖 ℍ𝔼ℝ𝔼 MAG Crazy Wasteland — Новые журналы — BA2 — esl.7z 📢[𝐅𝐫𝐞𝐞 𝐟𝐢𝐥𝐞𝐬 𝐢𝐟 𝐢𝐭 𝐝𝐨𝐞𝐬𝐧'𝐭 𝐰𝐨𝐫𝐤 𝐰𝐢𝐭𝐡 𝐁𝐀𝟐 MAG Crazy Wasteland — Новые журналы — Бесплатные файлы — esl.7z 👀 𝐓𝐡𝐚𝐧𝐤 𝐲𝐨𝐮 𝐟𝐨𝐫 𝐲𝐨𝐮𝐫 𝐚𝐭𝐭𝐞𝐧𝐭𝐢𝐨𝐧, 𝐚𝐧𝐝 𝐡𝐚𝐯𝐞 𝐚 𝐧𝐢𝐜𝐞 𝐠𝐚𝐦𝐞 𝐞𝐯𝐞𝐫𝐲𝐨𝐧𝐞! 🙋♂️
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Hey, I am looking for a set or series of mods for male players that includes but not limited to scripts, animations and textures. My goal is to make a more rounded player experience that add much needed immersion for my male character. If possible, any mods that are compatible for male characters as well would be nice.
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View File CBBE Seamless textures for Wet Function Redux Got rid of seams in Wet Function's women textures as best as I could. Neck and hands specular seams are WAY less noticeable. Incompatible with Skyrim LE due to BC7 compression, but I suppose you can downgrade them to whatever format it uses. Update @alex77r4 converted them to LE and graciously shared thim with us. They should work, but please tell us in the comments if they mysteriously don't. Submitter Papitas Submitted 09/23/2021 Category Regular Mods Requires Wet Function Redux Regular Edition Compatible Yes
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3
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- wetfunction redux
- textures
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Horny Dogs of Skyrim Project This is both a modders resource, as well as a standalone mesh and texture replacement. I WILL NO LONGER BE WORKING ON THIS, NOR WILL I OFFER TROUBLESHOOTING ANY LONGER, AS I HAVE LONG SINCE MOVED TO OTHER PROJECTS. What Is Completed So Far Currently the Armored Huskies, all three species of Wolves, the base Skyrim dog (Irish Wolfhound), the Death Hounds, and now a group of Shepherds have come to Skyrim. Each ZIP contains multiple choices for how aroused you would like the dogs to be wandering around. For pictures, check the Dropbox link below, or download the attached picture under Thumbnail(s). Preview of current releases. https://www.dropbox.com/sh/uu1q3gedjkauf3j/ZnqlOwDZR5/Horny%20Dogs%20of%20Skyrim Very quick How-To: Zip contains the Meshes, and Texture files. Extract them into your Skyrim/Data directory, or somewhere separate to copy into Skyrim's Data folder. Each release contains altered meshes, all textures required, and original Vanilla meshes as a backup. However you can also simply delete the files to revert back to Vanilla. To change between meshes, simply delete the current active file (dog.nif, or armoredhusky.nif, etc) and make a copy of the named mesh you wish to use. For example, make a copy of dogSHEATH.nif. Rename the copy created to dog.nif, and Skyrim will use it. About the Judah - Working Dog mod and GSDWithJudah.zip; This is a complete package, taken from - http://skyrim.nexusmods.com/mods/29810 - and altered to be anatomically correct, as well as have a more traditional set of good quality textures. This is not just a Replacer, this is a complete mod. This will add a friendly GSD named Judah to Whiterun, outside of Breezehome, that you can adopt as a companion that is both set Essential, and has a Knockdown effect when he attacks. If you've wanted to start a character and have a canine companion from the start once you get to Whiterun, this is a great mod for just that. I will not be offering support on the core/script parts of this mod, please refer to the link above for the Nexus link to the original. However, I can say that it works quite well for me! DAWNGUARD CURRENTLY REQUIRED. Pictures of the Shepherd skins under this Spoiler. NEW DEVELOPMENT! (10/18/13) Judah is now SexLab MatchMaker compatible! I will be uploading a new package containing the new .ESP file soon, however in the meanwhile, here are some teaser pictures. I can say he looks great when he's hammering away at my Argonian wife! Check this response for the .ESP file to have sex with Judah! http://www.loverslab.com/topic/13014-horny-dogs-of-skyrim-husky-dog-wolf-deathhound/page-10?do=findComment&comment=548390 What extras are contained within? I wanted to cover all bases for people that wanted to use this single companion. Under Textures, there are 5 body textures, and three sheath textures. The default will be "doggsd.dds", however there is also a texture for a Black Shepherd, and two textures for White Shepherds - Blue eyes, and Brown. The original Dark Sable Coat texture that Judah - Working Dog came with is also included. With some name changing, you can swap between them, or if you have NIFTools you can change the used texture under the "BSShaderTextureSet" for "HuskyFur" and "HuskyBodyBare". I may also make copy-paste changers in the future, but it only takes a little fiddling to change them once you know how. The extra work involved with compiling this mod was to give thanks to those who donated! <3 Currently Available; Armored Husky (Original, Sheath, Cute, VeinyDetailed) - HornyArmoredHuskiesSkyrim.zip Bare Husky (Original, Sheath, VeinyDetailed - New texture from Judah!) - UPDATEDHornyBareHuskies.zip Dog (Original, Sheath, Cute, Veinydetailed) - HornyWolfhoundsSkyrim.zip All Wolves (Red/Alpha, White, Black) with Sheath, and Veiny - HornyWolvesSkyrim.zip Death Hounds (Original, Sheath, Veiny, VeinyNOBALLS) - HornyDeathHounds.zip Shepherds (GSD, White, and Black) with Sheath and Veiny - GSDWithJudahMod.zip Works In Progress in no particular order; Foxes GSD, Black, and White Shepherds Female Dogs - NOTE; I already have detailed textures to use, which can work in a pinch as a 2d change. However a working .nif mesh of female canine genitalia would be mucho preferred to complete this with. Until I have a working mesh, I shall not consider this complete. But in the meanwhile, yes, I do have textures that visually gives dogs a flat/2d detailed vulva. Enjoy! <3 If you appreciate the work put into these and want to give something back, although it is entirely voluntary, PayPal donations can be sent to this address - diarawrprojects@gmail.com - thank you! <3 Appreciation posts, and possibly bonuses will be added with thanks for any donations. There have been multiple donations so far, and I want to give a BIG thank you for every one of them. You know who you are. <3 Will try to make the German Shepherds and naked Huskies extra special thanks to these people. HornyWolfhoundsSkyrim.zip UPDATEDHornyArmoredHuskiesSkyrim.zip HornyWolvesSkyrim.zip HornyDeathHounds.zip GSDWithJudahMod.zip UPDATEDHornyBareHuskies.zip
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11
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- bestiality
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Vault Vixen Visuals - Adult Lore Friendly Complete Image Retexture Mod View File NSFW Image Replacer Every advertisement, billboard, magazine, picture, poster, painting, remade with separate folders containing PNG previews Dive into the world of Fallout like never before with "Vault Vixen Visuals" – an immersive NSFW image replacer mod meticulously crafted to heighten your gaming experience. This isn't your ordinary texture revamp; every image has been painstakingly reimagined and constructed from the ground up, blending the raw potential of AI technology with the finesse of advanced Photoshop techniques. As a result of my decades of experience, you're getting more than just a fresh coat of paint; you're receiving a true work of art. I'm thrilled to present all the paintings, magazines, holotapes, DLC, billboards and miscellaneous images in their redefined sultry glory! Your love, support, and fiery feedback have been the driving force behind every pixel. To ensure you never miss out on the latest tantalizing additions, follow me on Lovers Lab. Let's keep the passion alive and the visuals enticingly naughty! An added bonus not mentioned, is that I've upscaled all the paintings to twice the size so you get clearer images. FAP FAP The PNG Preview Folders are for you to view the images. They do not get installed in the game. Submitter Nuverotic Submitted 10/09/2023 Category Models & Textures Requires
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View File [SE] Faces of Baldur's Gate Set of the face textures for CotR race converted from BG3 game to Skyrim SE. All textures extracted and converted by me with BG3 Toolkit and BG3 Multitool. Compatible with Tempered skin for males and Bijin skin for females. Most likely, there won't be patches for other textures. Not compatible with Skyrim LE. UBE and vanilla (or based on vanilla) heads. Not compatible with other mods which add additional face textures for CotR (Ultimate Head Parts\BnP CotR skin etc.) At the moment (version 1.0.0), all companion's textures have been converted, except for Jaheira and Minsc. Also there are textures of Gortash, Keteriс, Orin, Raphael, Kar'niss (drider), Mizora, Isobel and Nightsong as well as several random textures for males from the character editor. Some textures have several versions - with or without tattoo (like Halsin), and also with or without facial hair (Raphael). YOU CAN: Use this file as you want, I can not stop you from re-uploading it or anything like that. And honestly, I do not care much, but I would appreciate it if you credit me in your mods as the original author. All rights belong to Larian Studios as the true owner of all used assets. Submitter AmaroWolf91 II Submitted 08/19/2025 Category Regular Mods Requirements Skyrim SE Regular Edition Compatible No Install Instructions Extract to your Skyrim Folder\Data, activate .esp in your Mod manager.
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Zaki Tattoo Pack LE/SE View File Have been working on this pack for the past few days and thought I should release it. General Pack (1.1.1 Latest) A collection of 105 unique tattoos on various places resulting in 842 total tattoos. Features no beastiality content. The 4K version is 12.1GB unpacked, and the 4K-2K version is 8.9GB. The 4K-2K file has 4K body+feet tats and 2K face+hand tats. There is now a "Lite" version that contains 415 tattoos that also comes in 4K and 4K-2K. The 4K version is 6.3GB unpacked and the 4K-2K is 4.6GB. Beast Pack (1.1.1 Latest) A collection of 51 Tattoos on various places resulting in 413 Tattoos. This pack focuses on Beastiality content. The 4K version has a filesize of 6.1GB, the 4K-2K has a filesize of 4.6GB. The Lite version has a lower tattoo count at 201 tattoos. The 4K is 3.2GB, and the 4K-2K Lite version is 2.4GB Blacked Pack (1.2.0 Latest) A collection of 29 Tattoos on various places resulting in 278 Tattoos. This pack focuses on the character getting Blacked and BBC fetish content. The 4K version has a filesize of 4.1GB, the 4K-2K has a filesize of 3.2GB. The Lite version has a lower tattoo count at 161 tattoos. The 4K is 2.3GB, and the 4K-2K Lite version is 1.9GB 8K Addons (1.2.1 Latest) I have now added optional 8K Body Tattoos for each pack. The Addons REQUIRE their corrosponding packs to be installed. These are for people who can spare the VRAM and want to be able to take close-up screenshots. Their unpacked file size is very large but if you use the method in the spoiler near the bottom of this page they take up alot less disk space. Again, If you have a lot of body tattoos applied this will eat into your VRAM. Most players will be fine with 4K. Next pack will focus on different Skyrim Races or Milking / Cow related content. RapeTattoos This pack was created with RapeTattoos in mind. I have created a few templates that I use myself. Do note that it only contains tattoos from my pack, you can add them to your own settings file if you want but there may be overlapping tattoos. Requirements: SlaveTats SE (Required) RapeTattoos (Optional) All SE versions have an optional Racemenu plugin that lets the tattoos show up in racemenu. I do not recommend using this if you use SlaveTats due to slavetats tendency to overwrite those slots. To make use of all the tattoos make sure you increase iNumOverlays for [Overlay/Body] and [Overlay/Face] in your skee.ini file. I am currently usign 36 body overlays and 12 face overlays without any issue. The file is found in the data\skese\plugins folder, Racemenu usually has the file in its install. There shouldn't be too much stretching depending on your bodyslide preset. MAKE SURE THAT YOU CLICK "ADD/REMOVE TATTOOS" IN SLAVETATS AFTER INSTALLING OR UNINSTALLING ANY TATTOOS Method to save disk space. Thanks to yeahhowaboutnooo for suggesting a way to save file space if you don't want the mod taking up too much disk space. If you want the preset that I use I have released it as a mod on the nexus. She also is available as a follower. Georgie - A HighPoly 3BA Follower and RaceMenu Preset. Please report bugs that you find and any feedback is welcome since this is my first mod. Tools used: Blender Gimp paint.net Change Log Submitter Oozaki Submitted 03/16/2023 Category Adult Mods Requires SlaveTatsSE, RapeTatoos (Optional) Regular Edition Compatible Yes
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(SexLab) Werewolves View File YOU ARE NOT ALLOWED TO USE MY WORK IN PAID MODS. ----------------------------------------------------------------------------- HEART-TOUCHING BACKSTORY The initial purpose of this mod was to compile in 1 package all the mods I was using back then to make my werewolves look like I wanted them to. I posted it on Skyrim Nexus - that's where the story of my mod begun. Next I started making my own modifications, progressively discarding more and more mods from my initial set, replacing their components with my own work. As popularity of my mod grown, I focused more on making it more compatible with other mods around. That's when I got banned from the Nexus for mentioning one of them, namely Sexlab Werewolves. All my files were deleted and I had to recreate the mod from scratch. I finally did it and even made some improvements. After more than a year my mod has reached its final form. Behold. A NEW JOURNEY BEGINS Just kidding, there is no such thing as "final form" when it comes to mods. For quite some time I've been helping with SexLab Werewolves. Mostly providing ideas, but also meshes and textures from Werewolves. Because the 2 mods share assets and can't be installed together, I figured it's best to merge them. SexLab Werewolves haven't been updated in years (since 2015) and could use fixing. It also misses a few things my mod had to offer, so I'll try to improve it a bit. Say hello to "(SexLab) Werewolves" - an unusual hybrid of 2 mods, where you only install 1 of them. WHAT IT DOES This mod provides werewolves with a more masculine/feminine look, so you can tell their gender at first glance, because in vanilla the only small difference is height (males are scaled to 1.13 and females to 1.00). Now males have penises. Females have vulvas (vaginas) and visible, pronounced breasts. Also both genders have been given nipples and rectums (see screenshots). In the SexLab variant you can also rape NPCs as werewolf by using a hotkey. It also hooks up into Creature Framework, SexLab and SexLab Aroused to control erection (by swapping meshes when the time is right). REQUIREMENTS Werewolves No actual requirements. Just install and you're good to go. SexLab Werewolves Requirements: ・SSL - Skyrim SexLab Framework ・CF - Creature Framework (or a mod that contains it, like MNC SLAL Edition - just make sure to put Werewolves lower in load order) ・MCM menu functionality (included in SkyUI) Requirements of requirements: ・SKSE - Skyrim Script Extender ・JContainers (or a mod that contains it) ・FNIS - Fore's New Idles in Skyrim with Creature Pack ・XPMS(E) - XP32 Maximum Skeleton Extended or not (or an equivalent based on this, like XPMSE HDT, XPMS Special and so on) (IN)COMPATIBILITIES This mod will conflict with any other that changes how werewolves look. Mods that edit werewolf powers and transformations should be fine though. ・SexLab Werewolves users: Do not use SexLab Werewolves anymore. It's here now, included in the pack, along with some needed improvements and bugfixes. ・Mighty Beasts - Werewolf users: Ever since v3.4, this mod includes MB - Werewolf. Uninstall Mighty Beasts - Werewolf and use this instead. I'll mention just in case - my mod has nothing to do with Mighty Beasts - Vampire Lord, so don't delete it if you use it. ・SOS users: This mod is compatible with SOS. If you want SOS to handle werewolf penises, install meshes without penises. Make sure your SOS Schlong addons support werewolf race (Smurf does, Regular and Bodybuilder too, Leito's Schlongs don't). If you want (SexLab) Werewolves to handle penises, install the meshes with penises, then disable werewolf handling in SOS (in the MCM menu). AVAILABLE PACKAGES There are quite a few, but you probably want the first one. ・(SexLab) Werewolves v4.1 (most recent) The most recent version. Includes Werewolves and SexLab Werewolves with all their options and variants available via fomod installer. ・v3.2 Classic Old version of Werewolves in 2 variants - standalone and for SOS. This is the version of Werewolves that first SexLab Werewolves was built upon. Most basic meshes I've made. "Fun" fact: they are still included in (SexLab) Werewolves (as of 2019/03/04, v4.1, I might remove them later). ・Modder's Resources Files I can use to build a new version of this mod. Files you can use to customize things. I haven't double-checked, some filenames or comments can be in Polish. Don't be scared, it's a language just like any other. You can probably figure the files out anyway. And if you don't - there are always dictionaries! Go learn things. ・SSE conversions There are a few, they have "SSE" in the filename. Make sure which version you're downloading. I didn't make, them, I just host them here. KNOWN BUGS (kind of) It's not a bug within this mod, but in SexLab v1.62 - the controls are disabled during sex animations in beast form. Grab this fix for now: https://www.loverslab.com/files/file/5337-sexlab-162-fixes/ and hope Ashal and his people fix it in the future version of SexLab (which is unlikely to ever be released, in my opinion). CREDITS Al99 & VectorPlexus - authors of Mighty Beasts (most meshes and some of the pics are theirs) Ep1cL3w7z - he's the co-author, rather than the person you just credit (I'm listing him here just in case - he's done most of the work on SexLab Werewolves) Moutarde421, Derrax, ~X~ - authors of the meshes/textures in older versions of my mod Leito86, rangedphoenix - authors of (Mighty) Creature Features meshes (credits copied from SexLab Werewolves description) SSE conversions: AmicusLuporum - Werewolves v3.4 Nomkaz - (SexLab) Werewolves v4.1 Submitter Erundil Submitted 06/23/2014 Category Models & Textures Requirements Special Edition Compatible No
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Torture Devices Pillory Retexture 2k View File Remember that one texture that was unfinished in Torture Devices mod? Yeah, this mod will change it to look more appealing to the eye Requirements: Obviously, Torture Devices is a hard requirement, this mod will only change one texture. Permissions: You can freely use this as a modders resource in any of your mods, no need to credit me, but I would appreciate it Submitter RslEnigma Submitted 06/15/2023 Category Models & Textures Requires Torture Devices
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Torture Devices F-Frame Retexture 2k View File Remember that white F-Frame from Torture Devices? This mod changes its texture Now comes in black as well Requirements: Obviously, Torture Devices is a hard requirement, this mod will only change one texture. Permissions: You can freely use this as a modders resource in any of your mods, no need to credit me, but I would appreciate it Submitter RslEnigma Submitted 06/16/2023 Category Models & Textures Requires Torture Devices
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Torture Devices XCross Retexture 2k View File Remember that orange XCross from Torture Devices? This mod changes its texture Requirements: Obviously, Torture Devices is a hard requirement, this mod will only change one texture. Permissions: You can freely use this as a modders resource in any of your mods, no need to credit me, but I would appreciate it Submitter RslEnigma Submitted 06/16/2023 Category Models & Textures Requires Torture Devices
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Sickotik's Ultra Epic Lore Friendly Texture Overhaul View File A Complete Texture Overhaul of Sexy, Lore Friendly, funny, Hand Crafted Images. PLEASE RATE if you like my mod! If you are using "SETTLEMENT KEYWORDS FRAMEWORK" my "Sickotiks_Art.esp" must be at the BEGINNING of your load order. My Mods Have Been Spotlighted on Youtube! Yay! I just wanted to say thank you to everyone commenting and downloading my mods. Your appreciation is highly valued and keeps me up at night making these mods for you. The Nexus Banned me for mentioning Lovers Lab in my own mods comments, so I'll be doing all my modding here now. I don't deal with Fascists. I PUT UP A VIDEO TUTORIAL ON HOW TO REPLACE IMAGES IN GAME YOURSELF NSFW* [iNSTALLATION] How to enable modding Navigate to your Fallout 4 Folder at the following location "Documents/My Games/Fallout 4" Within this folder will be a number of .ini files, highlight "Fallout4Prefs.ini" and "Fallout4.ini". Right Click, select Properties and ensure that these are NOT marked as read only. Open Fallout4Prefs.ini with your favourite text editor (we use Notepad++). Navigate to the very bottom and you will see the line [Launcher]. Directly underneath this, add the following line: bEnableFileSelection=1 Save and Close Open Fallout4Custom.ini with your favourite text editor. * Note that this file was changed from Fallout4.ini following update 1.2 Add the following lines to your Fallout4Custom.ini [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= Save and close... (The Files were too big to go into one RAR package, so you can either install each as their own "mod" or put all their texture folders into one DATA folder and drop that into your Fallout Game Folder or Zip/RAR the new Data folder you made, and install that as a mod) How to enable my mods 1. Download BOTH Magazine Files. 2. Download the Misc file, Billboards File and the Paintings File (Unless you're using one of my other painting packs) 3. Using Mod Organizer or NMM, install all the RAR files or alternatively... 3.5. Take all 5 texture folders and drop them into your Fallout 4 DATA folder, located in Steam>SteamApps>Common>Fallout4> Run Your Game - Enjoy Here's my step by step process of creating your VERY OWN +50 Extra Paintings ESP like mine. I'm using my own mod as an example, because that's what I have. So if you've got the 50+ Extra Paintings Pack Installed, you should be able to follow along just fine. Let's go! You're going to need three programs to create your own "New Paintings" ESP. GIMP (With the DDS Plugin[Google it]) FO4edit (It's on the Nexus[Put the Hardcoded file and the FO4edit(Which will be called TESVedit[You need to rename it FO4edit or it won't work]) into your Fallout 4 Main Folder. WinRAR (Google it) Install Sickotik's Personal Paintings + 50 Extra (found in this mod) with NMM, so the ESP file is in your load order. You will be changing this. *(Or Install Higs Gallery and replace anywhere I say "Sickotik's Art" with "HigsGallery") Step One - Replacing Sickotik's Art with your own favorite filth. 1. Open Gimp and drop one of the Sickotik's Art images (From Fallout4>Data>Textures>SetDressing>SickotiksArt) onto the main area first. This will bring up the image so you can work on it. 2. Then all you have to do is drop the image YOU WANT to replace Sickotik's image with, right on top of mine. 3. A Dialogue box will appear, UNCHECK LOAD MIPMAPS (You do not want it loading all those extra files, or nothing will work) 4. Then take the SCALE TOOL, and tick "Maintain Aspect" at the bottom. Now just scale your image so it fits nicely in the frame. 5. Now go over to your layers panel and right click on YOUR image (Which should be the top one). [if you don't see the layer panel go to WINDOWS>RECENTLY CLOSED DOCS> and make sure both are turned on.] 6. Once you have right clicked your image, select "MERGE DOWN". Your two images will now become one. 7. Right Click on the single image and select "LAYER TO IMAGE SIZE". This will ensure your image is the same as Higs original. If you don't do this, it won't work. The resolution must be the same. 8. Go over to FILE and select EXPORT AS. (It will automatically default to replace the original image you dropped in and this is what we want.) 9. Click EXPORT (A dialogue box will again appear) 10. For Compression Select BC2/DXT3. Format you can leave default. And for Mipmaps select GENERATE MIPMAPS. 11. Press OKAY and now you have your first DDS file replaced with your own image. Ready to work in game. Do this for ALL the files. At this point, you can run the game and you'll have your images in there. If you want to make your own ESP with your own name, keep reading. Step Two (If you want to make your own ESP so the category in-game says your name) - Changing the ESP and Material Files 1. Install Sickotik's Personal Paintings + 50 Extra (found in Sickotiks Various Paintings Pack) with NMM so the ESP file is in your load order 2. Go to your Fallout folder and run FO4edit. 3. Right click any mod and choose "SELECT NONE" 4. Now tick Fallout4.esm and Sickotiks_Art.esm 5. Click okay and wait for it all to load 6. On the right side of the menu press the little + sign next to Sickotiks_ Art. Do the same for all the other +'s that drop down. 7. Under "Constructable Object" click PAINTINGS and you should see this. 8. Where you see "Sickotik's Art"(There are two of these), right click it, select edit, and change it to the file name of your choice. (This will be what the menu is called in game, in the settlement building menu) 9. Under "FormID List" click WorkshopMenu1. Do the same as above here. Where you see "Sickotik's Art" right click, edit, change to your same name. 10.Under "FormID List" click GalleryList. Do the same as above. Anywhere you see "Sickotik's Art" change it. 11.Under "Keyword" click paintings. Do the same as above. 12.Now under "Material Swap" you're going to have to do the same as above A LOT of times. Go through EACH of the drop down items, IE; "010082b RgalSwap01", click it, change "SickotiksArt" what you plan on naming these by the folder you will setup shortly. It must match the folder name. 13.Close and Save and overwrite the ESP. Step Three - Setting up your folders. 1. Go to your Fallout4>Data>Materials>setdressing>SickotiksArt folder and rename it to whatever you have been changing it to in Fo4edit this whole time. 2. Open the folder, right click the first file, open with Notepad. 3. Open each file, one at a time, with notepad, and change "SickotiksArt" to whatever YOUR folder is called. Do this for ALL the files. 4. Go to your Fallout4>Data>Textures>SetDressing>SickotiksArt and rename it the same thing you've been renaming everything. It needs to be the same name for both the texture and materials folders. Step Four - Creating Your Mod 1. Make a new folder on your desktop called data 2. Make 2 folders inside the data folder. One called textures and one called materials. 3. From your Fallout4>Data>Materials>Setdressing folder, copy your newly named folder. 4. Paste it into the materials folder you just made on your desktop. 5. From your Fallout4>Data>Textures>SetDressing> folder, copy your newly named folder. 6. Paste it into the textures folder you just made on your desktop. 7. From your Fallout4>Data folder, copy the ESP called "Sickotiks_Art". 8. Paste it into the data folder you just created on your desktop and rename it whatever you want your ESP to be called. 9. Right click your new Data folder, select "Add to Archive" and name your mod. Press Okay. 10. You now have a mod you can install with a Mod Manager. Congratulations. I hope this helped all of you. Enjoy! Special thanks to Higs for helping me along in this process! Submitter Sickotik Mods Submitted 07/03/2023 Category Models & Textures Requires
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Witches Paintings for Salem View File Adds paintings with a witch theme to Salem location Version XArt_Witches_ASmod Also adds special pictures into "Animal Lover and Wasteland Seducer" mod requires "Animal Lover and Wasteland Seducer" https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1900468&key=272857fae91429693efecba8c96e18b4 Version XArt_Witches_Standalone requires only base game not gonna show too much screenshots...go check this) Submitter RonRid Submitted 03/10/2024 Category Models & Textures Requires
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Adult Magazines of Fallout DISTRIBUTED View File This is a copy of a2b's "Adult Magazines of Fallout" but with 1 extra component: a level(ed?)-list. So now the magazines are distributed across the Commonwealth in containers (I think). This is my first mod ever, and I just copied what Despy did with their "Comic Collector" mod. All credit and thanks go to a2b and his mod: Of course also credit to Despy for their indirect help: https://www.nexusmods.com/fallout4/users/2702528 P.S. if a2b asks me to remove this mod, I will. It's his/her mod after all. Submitter budding103 Submitted 12/11/2023 Category Models & Textures Requires Nothing. Everything's included in this mod. Credit to a2b :)
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Lusty Lore-Friendly Posters by Nuverotic View File Description: NSFW POSTER REPLACERS Unleash a daring new look into your gaming universe with the "Lusty Lore-Friendly Posters by Nuverotic". This isn't just another poster replacer mod – each one is a testament to passion and meticulous craftsmanship. While AI has been an essential tool in model creation, every poster here has received the personalized touch of the artist, making each one a unique piece of art. Current Status: FINISHED (With this mod and my Lusty Magazine Mod, you'll have every image in game replaced) Compatibility: For those who've experienced the allure of my other mod, "Lusty Lore-Friendly Magazines", you're in for a treat. This mod can seamlessly blend with it, enhancing the sensuality of your in-game world. However, a word of caution: While "Lusty Lore-Friendly Posters" and "Lusty Lore-Friendly Magazines" make a perfect pair, they may not play well with the "Drab to Fab" series. The latter is designed for a SFW gaming experience, offering a different aesthetic and feel. It's best not to mix the two to ensure the aesthetics don't clash. Final Notes: This mod is not just about introducing NSFW content but aims at elevating the gaming experience through art and aesthetics that resonate with a mature audience. It's a celebration of passion, artistry, and the game's lore. Enjoy the transformation and stay tuned for more updates! THE SAMPLE IMAGES ARE JUST A FEW OF THE IMAGES OVERALL. I DIDNT WANT TO PUT ALL THE IMAGES UP BECAUSE IT WOULD TAKE FOREVER. HOWEVER, I DID YOU A FAVOR, AND ALL THE FINISHED POSTERS IN THE FILE FOLDERS HAVE A PNG VERSION OF THE FILE SO YOU CAN QUICKLY LOOK AT THEM WITHOUT NEEDING THE PHOTOSHOP BETA I USE. Thank you for your support and happy gaming! - Nuverotic Submitter Nuverotic Submitted 09/25/2023 Category Visuals Requires