Adult Mods
These Skyrim: Special Edition mods are of an adult nature.
1908 files
-
ASIANRIM NPC REPLACER V2 Dint Hair Edition
By Ero Sama
- CAUTION WARNING
- IF YOU HAVE A BUG WITH VANILLA HPH HEAD AND YOUR LADY HAVE A SHREK FACE *** DON"T SAVE YOUR PARTY iIT'S BROKE THE SAVE AT 100%***
* TIP IF IT'S HAPPEN
* RETUIRN AT YOUR DESKTOP AND RELOAD YOUR PARTY
CHANGE LOG
FIX HEAD WITH THE NEW PREDATOR HEADS
TULLIUS HAIR BY DINT HAIR
It's replace NPC of
ENTHRALLED CUSTOM NPC
HOME SWEET HOME
YARGAS
FELLGLOW CAMP
BODY SLIDE I USE FOR THE NPC IS INCLUDE REMEMBER TO PUT IN YOUR GAME MANUALLY
Requirement
RACEMENU
https://www.nexusmods.com/skyrimspecialedition/mods/19080
HiGH POLY HEAD
https://drive.google.com/file/d/1NwnbGBuVLDEJbhfLhf-6rPUVi5Ix4rX6/view
Tullius eyes pack 2
https://arca.live/b/tullius/137072933?target=all&keyword=Tullius+Eyes+Pack2&p=1
[Dint999] BDOR Hairs SSE 0.24 or not they will be badly -_-
Mu DYNAMIC NPC REPLACER + Requirement
https://www.nexusmods.com/skyrimspecialedition/mods/150931
MuDynamicNormalMap
https://www.nexusmods.com/skyrimspecialedition/mods/154657
and predator HDT SMP HEAD (not need - esp and Bodyslide)
DIARY OF MINE
Enthralled: Custom Npc Quests for Paradise Halls and Diary of Mine 1.7.3
OPTIONAL and fully compatible
Hentairim Enjoyment Expressions Traits
https://www.loverslab.com/files/file/41502-hentairim/
INSTRUCTION
957 downloads
Updated
-
Devious Curses NG
By cybercheese
Devious Curses
Devious Curses is an extensive mod focused around cursing the player with devious devices, tattoos, and more.
Supports AE, SE, and VR.
We now have a discord server!
Please feel free to join as it will have more frequent updates, polls and discussion about the mod, and more!
If you have ideas for new devices, marks, or quest interactions please fill out the form.
Please consider supporting my work on Patreon
Mod Contents:
Minimal papyrus scripting:
All functionality outside of the MCM and some mod integration is handled outside of papyrus to prevent script lag.
Localization Support:
Devious Curses now includes full translation support. Currently there are no languages other than English though. The mod will default to using English for the entire mod if the system language is not yet supported.
Here is some information on how to localize the mod if you're interested:
Dynamic Devices.
Devices used by this mod are pulled from the Devious Devices NG database, so any mods that add devices will be compatible. Devices added by other mods will also be used in random events as long as they have standard device keys.
If you want to exclude a mod, add it to Data/SKSE/Plugins/DeviousCursesModExclusions.json
Random events:
Random events can trigger from looting chests, opening doors, pick-pocketing people, and more. The chance of an event happening can be fine tuned based on a plethora of options including location, container type, lock level, player arousal, and more.
Total device control:
All devices that are equipped from this mod can be weighted so that certain devices appear more frequently than others, or not at all. Tired of always getting trapped in bondage mittens or yokes? Not anymore!
Tattoo integration:
Integrates with Slave Tats NG and Lewd Marks. With Rape Tattoos Continued installed you can also be equipped with random tattoos.
Consequence System:
When walking around naked, bound, or when having sex in public a bystander might do something about it! Includes interactions for character disposition, meaning that characters that hate you are more likely to tie you up!
Sex System:
Characters that are near you might want to have sex with you! Has many options to allow for full customization of how NPCs will interact with you. Allows for Male, Female, Futa, and Creature actors. Can be disabled at any time.
Oppressive Devices:
These devices are hard to escape from and have unique effects on the game.
Here is how to remove the MCM lock in case of emergency:
Quest Interactions:
Quest interactions add small events to different vanilla quests.
Themes and Exclusions:
Allows for customization of events beyond what is possible just using the MCM. Themes can be set so that each event uses similar restraints, and exclusions can be set so that certain devices aren't used at all. The files are located at Data/SKSE/Plugins/DeviousCursesThemes.json and Data/SKSE/Plugins/DeviousCursesExclusions.json
Here is how the system works:
Papyrus API:
Simple API to let other mods interact with Devious Curses. The API will be expanded in future updates. Documentation is in DCursesLib.psc
If you are making a mod and want to use Devious Curses as a resource, please reach out and I can add features if needed.
Install Instructions:
Make sure to run bodyslide!
If using UD install the UD patch in the FOMOD.
otherwise make sure that all requirements are installed correctly. DDNG can be complicated for a first time setup.
What to do if tattoos aren't working:
Requirements:
Sexlab (and all of its requirements) or Sexlab P+ (Version 2.0+)
Devious Devices NG (Version 0.4.0+)
Backported Extended ESL Supprt (if using a game version before 1.6.1130)
PO3 Tweaks
Dynamic String Distributor (Only required for translations)
Optional Mods:
OSL Aroused (Version 2.6.0+)
SlaveTats NG (Version 0.6.5+)
Lewd Marks (Version 2.0+ Install for slave tats without the glow patch)
Extended Vanilla Menus (With color picker in MCM)
Quick Loot IE (Compatible)
Unforgiving Devices (can select to use only devices compatible with UD)
Rape Tattoos Continued
Devious Wicked Devices
Advanced Nudity Detection
Vivi's Cockcages Devious Patch (Look for updated version on support page until adopted by mod author)
Recommended mods:
Devious Chastity Piercing
Laura's Bondage Shop
Devious Piercings of the Divines
DD Mods - UBE Patches (Includes patch for Dwarven Cuirass)
Incompatible Mods:
SLO Aroused NG has been giving me trouble as it handles arousal modification completely differently than other SLA based mods. I'm working on an implementation for this, but it's not done quite yet.
Deviously Cursed Loot is compatible with Devious Curses, but a lot of it's functionality is the same. Make sure to adjust the settings in the MCM so that there is no overlap.
Credits:
asrienda for Dwarven Devious Cuiras assets
(Potential) plans for 1.0
This release might take some time, as I am moving focus onto my Quest mod. If you want more info please join the discord or patreon.
More devices, marks, and quest interactions. If you have any ideas please put them here.
How to fix MCM on update:
Please leave a comment if you experience any issues or would like to see something added or changed.
source
83536 downloads
Updated
-
LoreFriendlyToys
By zaira
Simple (almost) lore friendly devices for Devious Devices.
This mod has two implicit dependencies:
Devious Devices SlaveTats - refresh the SlaveTats cache in MCM if you install this mod in the mid of a running game.
Contains:
black cloth blindfold red cloth blindfold iron collar leather collar with chains black leather collar white leather collar simple leather collar strangulation collar rope collar iron handcuffs iron legcuffs rope handcuffs rope legcuffs rope collar simple yoke a gag that can be plugged a version of HRs painful slave heels with a heels progression system. leather collar with cow bell (Thank you @Predator-RJ) - your enemies will love this collar! Broom plug (Thank you @pchs) Carrot plug (Thank you @pchs) Lantern plug (Thank you @pchs) Torch plug (Thank you @pchs)
Some are proxy objects of the base DD items with additional device effects.
Special functions:
Heels progression : At the beginning you will stumble a lot, over the time you get used to the heels. The strangulation collar is currently not deadly, but it has some drastic effects. After removing this collar, strangulation marks remain on the victim's neck for about 10 hours. In future versions, it becomes deadly if it is worn too long.
This is a side product of Maria Eden migration die Devious Devices and will be filled over the time when I need toys for Maria Eden that would fit for other modders as well.
Attention: Beginning with 1.0.6 this mod is no longer compatible with the Toys and Love framework.
High Heels progression function
This package contains an Enchantment for High Heels that makes wearing the heels more immersive. The Editor ID of the enchantment is LFT_HighHeelEnch, I think you can use SkyPatcher or similar tools to patch High Heels. Or you can use Maria Edens Outfit Manager and categorize the armor as High Heels.
The progression details:
There are 5 levels of progression
novice - you are stumbling very often, especially if you move fast or jump
competence - less stumbling
expert - even less
master - lesser than less
goddess - almost zero limitations
You are progressing by walking around with heels. The higher the heels are, the faster you are progressing.
The high of heels is calculated based on their NIOverride height offsets.
There are 4 heels categories:
fake heels - height up to 2 - you won't progress at all while wearing such heels, no limitations, no stumbling light heels - up to 5 - slow progressing, light speed limitation based on your level, you stumble sometimes. average heels - up to 10 - normal progressing, higher speed limitations based on your level. But you never reach 100% speed with such heels. extreme heels - higher than 10 - you progress fast, but at the beginning you have high speed limitations and you stumble often.
Stumbling:
If you walk fast or jump, you might stumble. Stumbling is a random value and occurs more often when your level is low or the heels are extreme. There is a cooldown time to prevent that you are stumbling all the time. This cooldown time is also depending on heel high and progression level.
Sneaking:
Your sneaking performance is also affected. Only with fake heels, you can sneak without limits.
Configuration:
Some values can be configured in Data\SKSE\Plugins\StorageUtilData\LoreFriendlyToys.json
{ "int" : { "heels_stepslevel1": 100, "heels_stepslevel2": 200, "heels_stepslevel3": 500, "heels_stepslevel3": 800, "heels_speed_slow": 60, "heels_speed_average": 30, "heels_minimum_steps_before_stumble": 20, "heels_sneak_damage": 50, "heels_stumble_health_damage": 5 } }
stepslevel are the base amount of steps you have to walk until you progress. These increases based on the heel high - the lower the heel, the longer you need to progress. speed_slow is the amount of milliseconds between two steps - the higher you set this value, the slower you have to walk to avoid stumbling speed_average is same as above and considered as normal walk, sometimes you stumble minimum_steps_before_stumble is the amount of steps you always can walk before you might stumble again, it is doubled for light heels sneak damage is a damage % value for non-fake heels health damage defines how much your health being hit when you stumble - damage is only applied when your hands are bound - you can't protect yourself with bound hands
I used this progression system for more than 2 years now and optimized the values to get the most immersive results. Now with the influence of heel height the system becomes pretty funny (for my taste).
You can change the settings during game play - you simply have to re-equip the heels to activate changed values.
For Modders
My focus is to add devices I need for my Maria Eden Scenes, but I think some additions are useful for other modders as well. In Maria Eden all NPCs are reacting on armor. In order to make the reaction immersive, the modder needs to know as much as possible about the device characteristics.
New keywords:
LFT_Property_Humiliating - the device is not just a restraint, wearing it is humiliating LFT_Property_HumiliatingPlug - the plug is humiliating (eg. the new carrot plug) LFT_Property_HumiliatingNipples - the nipple device is humiliating LFT_Property_HumiliatingShoes - the shoes are humiliating LFT_Property_HumiliatingGag - the gag is humiliating LFT_Property_TimedDeadly - the device will kill the wearer after a certain amount of time LFT_Appearance_PonyGear - this device is part of a pony outfit
New device enchantments:
LFT_ChainSoundEnch - your hear chaining sounds while walking LFT_StrangulationEnch - strangulates the wearer, leave SlaveTats based strangulation marks LFT_PainHeelEnch - every step is painful, lots of restrictions - high heels on steroids LFT_HighHeelEnch - the player needs to learn how to walk with such heels LFT_CowBellSoundEnch - you hear a cowbell while moving
New Animation:
LFT_StumbleAnimation - the actor stumbles (used in LFT_HighHeelEnch and in LFT_PainHeelEnch)
New Faction:
ToysFaction_HeelsProgression - 0 up to 4, how familiar the actor is when walking in heels
New Armor script for rendered devices - LoreFriendly_ToyObject
it allows assigning a lot of different effects without the need for an Enchantment like:
faction sound effect on different stages spells setting actor values damaging actor values messages SlaveTats after unequip
New Footstep Sound effects (can be used with https://www.nexusmods.com/skyrimspecialedition/mods/77815):
LFT_ChainFootstepSet LFT_SqueakingFootstepSet LFT_CowBellFootstepSet11340 downloads
- bondage
- devious devices
- (and 1 more)
Updated
-
Bandit Paradise RU
Auto translation with the help of an ESP-ESM translator, the translation is crooked in many ways, especially with regard to pronouns (it's not my fault that the translator translates everything from a man's name,
requirement: is Bandit Paradise AE (only for SE-AE) download the main mod. then download this mod and then rewrite it in your mod installer on top of the originalI
Will not update the translation!I will not fix errors, install at your own risk this is a translation of the latest version of the mod on (06/24/26) Do whatever you want with this translation, you don't even have to ask!
109 downloads
Updated
-
Animal Research RU
Requirements
1.Animal Research 055 SE_AE -
Installation:
Only for _SE_AE The author's mod for 06/25/26
Download and install the original mod,
then install my mod on top of the original with a replacement - that's about it!!!
About the transfer:
A simple translation to understand the context of what is happening in fashion,
there are many problems with names and pronouns (where I should be here, I should be) (where Slimy Tentacles are Scaly Tentacles) - In general,
this translation is just for understanding. I do not pretend to the correctness of the translation and I do not pretend to anything else.
I always translate for myself, but I also share it with others so that you don't do it yourself!
I won't fix any mistakes (I mean the text).
If I breakthe script in translation, I'll try to fix it...
Don't expect much, I'm a crooked cactus. Thanks for understanding
Thanks to the authors:
@By Gristle
288 downloads
Submitted
-
BPAnimation for SE CBBE
By BredP
Made some bondage sex animation for sexlab....
This mod is tested on the old SE 1.5.97. I don't know if I can help with issues related with later versions of SE....
-Remember to run bodyslide for the Leg rope if you are using it.
-Run FNIS to register the animation
-Register the animation from SLAL
Assets modified/used from:
-Devious Device (FeuerTin's meshes and textures)
-Zaz
-Display Model
Requires:
-SLAL
-Sexlab
-FNIS
-BodySlide
-Devious Device SE 5.2 (You can Enable only the "Devious Device - Expansion.esm" as you need some of the ropes for my animations)
-Devious Device NG
Recommended mod:
-Procedural Penis Animation (for more realistic penis movement)
For the items that needs to be equipped, it is shown in the preview titles.
Use AddItemMenu to add the items.
The reason why the LegRope is not an animobject is because the middle parts connects the ropes together. This doesn't work for animobjects sadly...
Animation previews below.....
Special thanks to @SirNibbles for the animating tutorial and also @Billyy for the animating tips and guidance!!!
19276 downloads
Updated
-
Pama´s Deadly Furniture (scripts)
By Pamatronic
This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them).
Already implemented:
-The Garotte
-The Wayrest Guillotine
-The MK2 Guillotine
-The chopping Block
-Gallows
-Impaling Machine
-Gravity Impaler
-Deadly tree stump
-Spitroast (and accessories)
-Two point Gallow
-Dwemer Oven
-Dwemer Electrocution/Amputation Device
-Generic painfull script for stuff like static Racks/Crosses/spikey stuff/....
General Features
-works on player and NPC´s
-Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break.
-Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing.
-Fully reusable
-MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...)
-sound Options
-Spells for spawning the devices, as well as commanding NPC´s into them, are included.
Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!)
Powerofthree´s Papyrus Extender
For LE: https://www.nexusmods.com/skyrim/mods/95017
For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854
Zap8: (Only Needed for versions LOWER then 3.0.0)
For LE: https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/
For SE/AE: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/
(You need to scroll down a bit to see the links for the 8.0 version)
Fnis/Nemesis/Pandora
I believe that you can find one of these on your own.
mfgConsole (Optional. required for Facial expressions to work properly)
For LE: https://www.nexusmods.com/skyrim/mods/44596
For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669
Next-Gen Decapitations
Not a Real Hard requirement, but Strongly recommended to avoid issues with Face overlays and CTD's
https://www.nexusmods.com/skyrimspecialedition/mods/135254
SexlabFramework.pex
This is the core script of Sexlab.
While Sexlab itself is completely optional, Due to how papyrus works, this script needs to be present or things will break.
If you have the Actual sexlab installed, you dont need to do anything. you Schould be good to go.
https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v166b-01182024/
If you don't want to use Sexlab, you have 2 options:
1: Install Sexlab anyway, but leave Sexlab.esm disabled. (we only need the scripts)
2: Install this little dummy file like a regular mod: SexlabFramework_DummyScript.zip
Installation
-Install with mod manager of your choice.
-Run FNIS/Nemesis.
-when upgarding version, please use a new savegame
Demo Location
-outside of the regular world.
type the following into your console
"coc pamaTestZone"
How to summon Devices into the World
-Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion)
-you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab.
-see images below:
Issues/Compatibility :
Crash when using Guilloutine/Chopping Block
This is caused by Nioverride.
Best way to fix it is to Install NGdecaps: https://www.nexusmods.com/skyrimspecialedition/mods/135254
ALTERNATIVELY, you can do the workaround below, but this obviously disables face overlays...
Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this
[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=0 ; Default[3]
iSpellOverlays=0 ; Default[1]
For special Edition users, this setting can be found in
Data\SKSE\Plugins\skee64.ini
SMP hair/bodies doing weird stuff when using the gravity Impaler
Known issue on my end. Nothing you can do about it.
For Sexlab-Defeat users:
Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/
The old original version wont work!
Devious Devices
Not supported and untested.
DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you.
Troubleshooting
-All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything
-Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death
-If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version.
-When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE).
This is due to some technical limitations when headparts dont follow common naming conventions.
If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do.
If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic https://pamatronic.fanbox.cc
Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff.
Details for Modders:
TheGarotte (pamaGarotteFurniture):
The Chopping Block (pamaHeadChoppingBlockFurniture)
The Guillotine:
The Gallows:
The Generic Painfull Furniture (pamaGenericPainfullFurniture):
-If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help
Permissions/License
Creative Commons: CC BY-NC-SA
-That means you can NOT use it for commercial purposes.
-if you want to use/upload it somewhere else, please give proper credit and include a link to the original.
Also, check out this Thing. I cant make it into a spawn-able version, but its still neat:
Special Thanks / Credits
-T.ara for all the Furnitures/animations/Motivation
-very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model
-Kalmah for the permission to use some of his animations
-To All my Patrons for the support, love you Guys
207805 downloads
Updated
-
SLO Aroused NG
By crajjjj
SLO Aroused NG Next-generation arousal for SexLab and OStim, based on SL Aroused NG 0.2.2 by ponzi with an NG plugin. Arousal is calculated dynamically from MCM-configurable effects and updates smoothly on request — no external heavy state updating needed. Solves the problem of other mods competing for the state. A modern, high-performance rewrite of SL Aroused. ⚡ MIRROR This is a mirror of the Nexus mod page: https://www.nexusmods.com/skyrimspecialedition/mods/151502 User guide ✨ FEATURES - Full support for: SexLab, SLP+, SLSO, OStim, OAroused bridge - Devious Devices integration - Aroused animations (optional) – Thanks to kzrp - Masturbation hotkey (OStim uses furniture if nearby) - Improved performance: native arousal calculations, no state-changing overhead. NG-based native SKSE plugin. - More realistic arousal model – avoids nympho behavior by default (toggleable) - Includes Baka + SLAX keywords - Advanced Nudity support: Nude / Bottomless / Topless / Genitals factions - SLAM effects (active/passive) + mod event hooks (e.g., CEE) - In-game keyword editor (with optional export to KID file) - Soft compatibility with many external mods - Creature support - SLP+ stats integration - Arousal notifications (optional) - Fully replaces all versions of SL Aroused – requires new game unless you're on NG 0.2.2 - User guide: https://crajjjj.github.io/SexlabArousedNG/ 🔥 BUILT-IN EFFECTS (all configurable in MCM) - Naked Exposure: Gain arousal from seeing nudity (up to 50 / 15 for non-preferred gender) - Sex: Arousal rises from participating in or witnessing sex - Satisfaction: Post-orgasm relief, decays quickly - Exhaustion: Reduces arousal after each SexLab scene - Timed: Gradual increase after long abstinence (accounts for belts/plugs) - Trauma: Lowers arousal after rough encounters (unless extremely lewd) - Sleep: Some arousal is added after sleep for PC - Conditional Expressions Extended has lots of dynamic effects - cold, pain, headache etc. https://www.nexusmods.com/skyrimspecialedition/mods/91438 🔄 COMPATIBILITY - Works with Skyrim SE / AE / VR 📦 REQUIREMENTS Hard Requirements: - Address Library — https://www.nexusmods.com/skyrimspecialedition/mods/32444 - PapyrusUtil SE — https://www.nexusmods.com/skyrimspecialedition/mods/13048 Soft Dependencies (for full features): - powerofthree's Papyrus Extender — https://www.nexusmods.com/skyrimspecialedition/mods/22854 - SexLab - OStim Standalone — https://www.nexusmods.com/skyrimspecialedition/mods/98163 - Milk Mod Economy - Devious Devices / NG - SLEN - FNIS, Nemesis, or Open Animation Replacer – if enabling aroused animations 📝 NOTES - This mod replaces all previous SL Aroused versions - Uninstall older versions before installing - Requires a new save unless already using SexLab Aroused NG 0.2.2 - Join the dev chat here: https://discord.com/invite/mycaxFPSeV - View the source code on GitHub: https://github.com/crajjjj/SexlabArousedNG For mod authors – How to integrate?: https://crajjjj.github.io/SexlabArousedNG/authors/compatibility/ ❓ FAQ Q: Do I really need a new game? A: Yes, unless you were already using SexLab Aroused NG 0.2.2. Earlier versions used a different system for storing arousal data, which is incompatible. MCM won't initialise either. Q: Can I disable specific effects like Trauma or Timed arousal? A: Yes. All effects are fully configurable through the mod's MCM menu. Q: Does it support XXX? A: Short answer - yes. Long answer: It uses the same interface as other SLA mods + optional OSLAroused bridge. Sometimes, mods like SLEN implement complicated logic on top of old interfaces to do what the SLOANG mod does. It will still work for those, but patches make it more correct and efficient. Q: Is this compatible with CBBE/3BA/BHUNP bodies? A: Yes. Body type does not affect arousal calculations. This mod focuses on logic and stat tracking, not body mesh handling. Q: Do I need animations? A: No, but if you want visual feedback (e.g., aroused idles or masturbation), you'll need to enable animations and use a compatible engine (FNIS, Nemesis, or OAR). Q: Is this safe to uninstall mid-playthrough? A: No. This mod creates persistent native forms and hooks. You should uninstall it only if you're starting a new game or using a save that has never seen it. Q: The MCM menu isn't showing up. What should I do? A: - Double-check requirements – ensure Address Library, PapyrusUtil SE, and soft dependencies are correctly installed. - Check if SexLabAroused.esm is already present in your load order. If it exists from an older mod, it may block initialization. Remove/disable it. - Check that plugins are enabled. - Use Papyrus Tweaks NG – it can help resolve MCM registration issues by fixing script load order or timing. https://www.nexusmods.com/skyrimspecialedition/mods/77779 - Try MCM Menu Maid 2 – it forces stuck MCM entries to initialize. https://www.nexusmods.com/skyrimspecialedition/mods/67556 - Wait in-game or save & reload – sometimes the MCM loads after a scene transition. Q: Any way to disable notifications? A: Disable notifications in MCM. Also consider the Notification Filter mod: https://www.nexusmods.com/skyrimspecialedition/mods/67925 SubscribeStar: https://subscribestar.adult/crajjjj 🎉 CREDITS - ponzi – Core rewrite & NG overhaul - Contributors to Aroused, Baka, SLAX, SLAM Enjoy your immersive, dynamic arousal system!2064 downloads
Submitted
-
Ciri Loadingscreens for Load Screen Maker By Glev
By REALnomad
These are 116 175 pieces of loadingscreens of Ciri using amazing Load Screen Maker By Glev 3-03, and artwork by different authors
plus some of my edits and collages, and deleted watermarks
if you dont like some screens just delete them from folder
Resolution 1920X1080
works for LE
Installation
0. Download Load Screen Maker By Glev 3-03 and install
1. Download Ciri Loadscreens...
2. Install via mod manager
3. Inside LoadScreenMakerV\Tools\GlevLoadScreenMaker find MakeLoadingScreens.bat
More mods to use
Clean Menu - to unclutter starting menu
Improved Loading Screen Colors - give more vivid look to screens
Menu and Load Smoke Removed for ENB - no smoking
1289 downloads
Updated
-
A Forsworn Story (SE)
By Delzaron
FOR THE OLD GODS : A FORSWORN STORY for SKYRIM SPECIAL EDITION
I : The First point
A big thanks to Roselove and Pffify, who made the 2.3bis conversion ! AFS SE 0.7 is a conversion of my own. I hope it will work... The Mod is the same as the original : please read that thread for the mod content description : Forsworns have good and evil sides, like every one else. I like to be lore friendly has possible, so I implement some things people can find disturbing (cannibalism, human sacrifices, bestiality, rape, slavery). Few of my characters (Ravena and Rathi) are really monstruous. Some are cruels (Phage), or completely nuts (Ascula). I will had Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
Current release : AFS SE 0.7.
Dependencies
SexLab Fuz Ro D'Ho
Recommanded mods :
More Nasty critters (Not a real dependencies, but the mod is better with More Nasty critters animations) Deadly mutilation. Dibella SisterHood (needed for Fjotra sex conversion to the old gods !) Beastiality mods like Untamed. And I will not make pack spells. If I can, just a taming one and a quest with different levels for pet upgrading. Untamed is very lore friendly with Shamans, and the mod is just great ! The Dryad. For Primal Shaman outfit. www.nexusmods.com/skyrim/mods/21458/? Sexlab stories (the Kyn sisters) Tribal Tattoos : http://www.loverslab.com/files/file/360-tribal-body-tattoos-unpunpbunpc7b-cbbe/
Conflicts :
- Sacrificial Spriggan. Not a real conflict, just not lore friendly.
- Forsworns have merchants (Merchants are still hostile towards the player)
- Devious Cidhna, if you kill Madanach !
Collaborations :
- AqqH for AFS1.48, AFS1.59, AFS1.60+ versions, scripts, hooks and tricks. Humongous tears of gratitude.
- Ashal for Sex ability script
- MyBrainHurts for Aliases tricks
- Xluxlu for music.
- Vaukalak for Koldun ideas
- Lynx2k10 for Dryad and Koldun outfit and alpha testing.
- Alploochra for game design
- Nanachi50 for meshes armors patches.
- All the people who give ideas and tested the mod.
- All people given advices and tutorials : Veladarius, Jhonyred, and I think I forgot other persons...
- Roselove and Pfiffy for SSE conversion.
How to use ?
- Unzip the archives (you need th texture archive, the meshes archive, and the main archive), and copy paste in your skyrim data folder ZaForswornStory.esp, and meshes, SEQ, textures, scripts and dialogues view folders.
How to delete ?
Save when you're not in a mod quest or in a mod space, and delate all the files.
27057 downloads
Updated
-
Sexgirl Sybil A for COtR
By daxoss
Last update of Skyrim special edition (1.5.97)
Latest SKSE64 for Skyrim SE (version 2.0.20)
The presets can work on AE and LE version if you can find the same requirements.
.....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
Aretuza Eyes Remastered for (CVEO) by LDD (install main files and the optionnal COtR files too)
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
KS Hairdos
Daxoss Faceparts
.....................................................BODY(optionnal).....................................................
For the body I mentioned in my Discord channel that I had switched to a new body using the “SOFTBODY” mod and that I was working on a tutorial explaining the installation process. Well, it's done, so come join me on Discord. The channel is called: How-to-use-the-softbody-mod.
Optionnal if you want to apply my presets into any unique NPC: PROTEUS
All the entire installation description with video support in my Discord channel
Smartco
swefrida
m4mk203
Caenarvon
CoralineKoralina
expired6978
Dint999
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
LogRaam
docteure
PixelsSquared
phenderix
samirloon
111 downloads
Submitted
-
OStim Aroused Followers
By gegging
Requirements :
OStim Standalone and optionals in step 2b
OSL Aroused or equivalent
Based on the Original mod by Ruffled Pigeon
467 downloads
Submitted
-
Deviously Cursed Loot 9.0 LE/SE - AI voiceover (ElevenLabs)
By AndrewLRG
A partial voiceover for Deviously Cursed Loot 9.0 using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Compatible with both LE and SE versions of the mod. Feel free to report audio glitches/artefacts or when incorrect pronunciation changes the sentence meaning.
Installation Instructions:
1) Download and install Deviously Cursed Loot 9.0 Voiceover 1.0.zip. It is a multi-part zip archive, so download both Deviously Cursed Loot 9.0 Voiceover 1.0.zip.001 and Deviously Cursed Loot 9.0 Voiceover 1.0.zip.002 files.
2) Depending on your Skyrim version, download and install either Deviously Cursed Loot - LE - Voice Changer.esp OR Deviously Cursed Loot - SE - Voice Changer.esp. This .esp file will change voice types for some NPCs added by Deviously Cursed Loot. Some unique NPCs will be muted if this plugin in not enabled.
NPCs with changed voices:
Some unique NPCs voices were changed either to improve voiceover quality (gave them more expressive higher quality voice type) or to diversify used voices so that close standing NPCs won't have the same voices.
List of changed NPCs:
Unvoiced Quests/Events:
This voice pack contains around 8 hours of generated audio for 26 vanilla voice types. Most unique NPC's, like The Dollmaker, Sasha, Chloe, Leon and The Whip and Chain staff are fully voiced as well as their quests. Some events, like 'The working girl', 'Solicitation', Shopping quest and talking while being gaged are voiced in 26 vanilla voice types. Still, some quests remain muted. Deviously Cursed Loot is a dialogue-heavy project, it would take extremely large amount of time to voice every line in every possible voice type. I'm planning to add missing lines in the future.
Muted Quest/Events/NPCs:
All Argonians and Khajits, Female Orcs, Female Dark Elf, Female Coward, Male Solder and Sheogorath - I haven't cloned their voices.
Dominant Follower;
Submissive Follower;
Crime and Punishment - everything related to prison is muted;
Public Indecency;
Saving Sasha quest - I didn't understand whether this quest was finished or not.
Device Comments - when NPCs comment on the Devious Devices your character is wearing - only topics related to Devious Belt are voices.
Yoke Errand Quest;
Examples:
The Dollmaker
Leon
Chloe
Female Commander voice type
Female Commoner
Female Condescending
Female Young Eager
Male Commander
Male Commoner
Male Commoner Accented
Male Condescending
Male Elf Haughty
Male Sly Cynical
Male Young Eager - one of the most problematic voice types, can't get a decent version
663 downloads
Submitted
-
Public Whore Jail Replacement
By Dylano_123
What this mod does
The idea is to give the player a way to enter Public Whore through the vanilla arrest dialogue. As of version 1.2.0, there are 2 choices to make during installation:
The first FOMOD choice is Dialogue Options.
The first option replaces the vanilla "I submit. Take me to jail." arrest outcome with a Public Whore sentence. When you choose the jail option during a guard arrest, the guard will inform you that you must work off your bounty as a Public Whore instead. In the PWJR MCM you can configure the chance and bounty threshold at which you will be sent to Public Whore. The second option contains the same functionality as the first, except that it also adds a new dialogue option. The new option is "I submit. I'll do anything as long as you don't take me to jail.", and after the guard's response the mod then always makes the player a Public Whore. This additional dialogue option is unaffected by the PWJR MCM options, those only affect the vanilla "I submit. Take me to jail." dialogue option.
The second FOMOD choice is Public Whore Start Options.
The first option uses the PW_MakePublicWhoreAdvanced ModEvent to make the player a Public Whore, sets the quota based on your current bounty and always starts PW in Enforced Mode. A drawback of this approach is that the Slavetat doesn't get applied, but i can't do anything about that since it's a limitation of PW's API. Important: when using this option, set the quota mode to money in the PW MCM. The second option uses the PW_MakePublicWhoreSelfCont ModEvent to make the player a Public Whore. This one sets the quota based on your PW MCM settings and also lets the PW MCM decide if you start in Enforced Mode or not.
Paying your bounty and resisting arrest remain unchanged in all versions.
Voicelines
The replacement guard dialogue is fully voiced using xVASynth.
The voice lines are included with the mod for all relevant guard voice types.
Special Cases
Cidhna Mine
This mod should not interfere with The Forsworn Conspiracy / No One Escapes Cidhna Mine.
During the Cidhna Mine arrest sequence, vanilla behavior should occur and you will be sent to Cidhna Mine as normal.
Raven Rock
This mod does not affect arrests in Raven Rock. Raven Rock uses a separate arrest dialogue path and will continue to send the player to jail normally.
Compatibility
This mod edits the vanilla guard arrest dialogue.
Mods that replace or remove the vanilla guard arrest dialogue may be incompatible.
Mods that rely on the player being sent to jail may not function as intended, depending on the selected FOMOD options and MCM configuration.
Requirements
Public Whore and all of its requirements.
Supported Game Versions
The mod was created and tested on Skyrim SE 1.5.97. It will likely work on Anniversary Edition as well, but I have not tested it.
Skyrim LE compatibility is unknown and has not been tested.
Downloadable Mod Versions
As a general policy, older releases will remain available for download as long as they do not contain any known major or critical issues.
This is intended to:
Maintain compatibility for modlists that may rely on a specific version. Allow users to continue using older releases if they prefer their implementation. Ensure previously released versions remain accessible for troubleshooting and archival purposes.
Older versions containing known major or critical bugs may be removed, regardless of whether a fixed version becomes available.
Available Versions
1.2.0
Added an MCM with 2 variables: "Public Whore Chance" and "Public Whore Bounty Threshold". These options only affect the "I submit. Take me to jail." dialogue outcome. Added an alternative script that you can choose in the FOMOD. This new version of the script starts PW in a way that makes PW use its own MCM settings for the quota and Enforced Mode. FOMOD now contains two choices to make: "Dialogue Options" and "Public Whore Start Options". 1.1.1
Contains the fixed Additional Player Dialogue implementation. No MCM. FOMOD allows you to choose between the Jail Replacement option from 1.0 and the Additional Player Dialogue option. 1.0
Original release. Jail Replacement option only. No MCM. You might prefer this version if you only want the original Jail Replacement implementation and do not need the Additional Player Dialogue option. Permissions
You may create patches, translations, and modified versions of this mod.
Please credit me and link back to this page if you publish them.
10679 downloads
Updated
-
presets !Cheesecake 3BA bodyslide presets
By RowdyD1313
Bodies made after a sword and sorcery style (cheesecake) fantasy.
My favorite presets I've made for bodyslide. Please make sure you have bodyslide, cbbe 3ba installed before trying. Which can be found here:
https://www.nexusmods.com/skyrimspecialedition/mods/30174
CheesecakeLemon has a nice perky pair along with curvaceous hips, butts, and legs.
Cheesecakepumpkin is for those who like their cup spilling over in the busty category.
CheesecakeSourApple deadly looking barbaric women. Excellent for smashing heads together! I highly recommend Paunchy Muscular Body Normal Map with this (used in screen shots).
Link: https://www.nexusmods.com/skyrimspecialedition/mods/56183
CheesecakeCaramel A softer more bubble butt, rounded gravity breasts, thinner legs yet with curvy outside thighs. Ideal for spell casters along with those who like to eat to many sweet rolls.
CheesecakeCandyCorn A petite top but very curvaceous pear shape butt and thighs. Happy Halloween!
!CheesecakeHoneyGlaze Amazon curved woman that could kill with their thighs alone!
!CheesecakePumpkinPie A "tweaked" version of Pumpkin with thicker chest along with wider back, adjusted hips, tweaked breast and nips.
!CheesecakeCreampuff For those who like it THICC. Women that can come at you and say "I must break you."
!CheesecakeLemonCreame A tweaked version of lemon and slightly bustier.
!CheesecakeMango Best for milfs who still have curves.
!CheesecakeWatermelon A preset that can rival Pumpkin.
!CheesecakeBombshell2 All around tweaks with lots of curves, puffy breast and nips and clothes version. More on the fantasy side.
!CheesecakePoundCake A thicker version of bombshell with rounder breasts and butt, slightly wider torso with more curves given to have shapely legs. Naked version has puffy nipples along with lowered height to simulate wight. Formally known as Wenchified renamed to avoid confusion.
!CheesecakePrimalNord A VERY muscular body works well with CBBE Muscle Solution textures.
!CheesecakeCinnamonroll For a more natural look and weight given to breasts.
!CheesecakeMounds A very Busty (Implant type) preset and more bubble butt. (Think Donita Dunes, Tiffany Towers, etc.)
!CheesecakeLewd Maximum bust and butt built along the lines of hentai milfs.
!CCDemonLord2 An extremely curvy preset think elastigirl (Incredibles) mashed with lady dimitrescu (RE Village). Clothed and naked version
!Maiden Body My follower body I'll be using going forward for my mods. Comes with Clothed & Naked versions. A very reworked version of Poundcake with inspiration from the original wench body of LE. Wider hips, legs/arms & shoulder adjustments, rounder plump butt, gravity/height adjustments on the butt/boobs, and that nice little crease between the breasts. Don't know how I got that crease that way fiddling with the sliders but I'm not letting go of it!
MaidenWench: Wench preset now with 40% more maiden! Why? Because straight lines are boring! We here at maiden labs believe more curves the better! So we smashed, crammed, and compacted the maiden sliders into Koz's wonderful preset to make your wenches/maidens even more goddess like.
New Preset
MadamMaidens & MadamMaidens Love Handles 8/23/25
Two versions
MadamMaidenLoveHandles :
Plumper, bigger wider waist along with larger thicker curvier hips. Along with an increased classic body overall to increase plumpness everywhere.
MadamMaiden :
Bigger fuller maiden 2.0 body
Larger heavier breasts
Larger thicker butt and legs
Chubbier belly
Legs further apart
Tweaked shape of butt and hips
*Also increase areola and nipple sizes on both
Side effects may include but not limited to;
Increase male positive attitude and arousal A sense of life purpose Jealousy and envy from current girlfriends Jealousy in future girlfriends Quest distraction and loss of progress awarness Yes, I've had too much coffee! 😄
MaidenBody 2.0 The final version of the Maiden body.
Thicker thighs & waist
Plumper butt
Thinner chest/ribcage thickness - Lot more compatible with hairs and armors
Adjusted breast and nipples for clothed and naked versions.
Extremely happy with this preset as clipping is next to nil for the followers and their hair. I've already placed this version in the MoD for the next update.
All presets now in !CheesecakePack zip file. Simply install with modmanger of your choice.
Or do it the old school way below:
To install simple drag and drop into: Steam\steamapps\common\Skyrim Special Edition\Data\CalienteTools\BodySlide\SliderPresets
I put (!) before their name so they should be at the top of the preset dropdown menu.
Check out 3BA Config at bottom
Recommended 3BA Configuration
I recommend the following boxes checked for best results.
Don't forget to run FNIS afterwards.
33216 downloads
Updated
-
OCreatures (Revived)
By chrystelle
Enables all base game actors for OStim scenes.
This is a continuation of the work of @J0suk3_ .
Description
This is a stripped-down version of OCreatures that has no dependency on Creature Framework or MNC. It removes all function except the bare minimum:
1) Enable all vanilla actors in OStim by default (and allow enabling more via config files)
2) Handle switch to aroused form during OStim scenes (e.g., add a schlong) or when triggered via API
It removes things like adding female and herm forms of many creatures, changing meshes used by default (when not in OStim scene), the main menu screen change, etc. It removes the arousal system, so there's no running quest keeping track of the creatures around you at all times. These are things that can be easily added on top of a core, bare-bones framework, which is what this new stripped down version aims to be. This is more in line with the OStim approach to things and will allow people to choose what type of arousal system to run (or none), whether to add female giants/dragons/etc, whether to replace the default versions of certain creatures with the MNC versions or keep their own replacer, etc.
There is a minimal API for other mods (such as an arousal mod) to interact with OCreatures:
OCreatures_SetAroused
OCreatures_SetNormal
Installation
Install OStim and all its requirements Install OCreatures Install Baka's ABC (Make sure to get the SE version and delete or disable the ABC_MNC.esp patch file that is auto-installed) Install Anub, Billyy, and MNC Animation Packs (optional)
About Mod Order
Load order doesn't really matter, but mod priority is extremely important.
- The OStim framework and any framework extensions (like voice packs, etc) should have a lower priority than OCreatures in the MO2 left pane. In other words, OCreatures should WIN any conflict with OStim itself or extensions to OStim.
- Baka's ABC should have a higher priority than OCreatures, meaning OCreatures should LOSE any conflict with ABC.
- OCreatures should have a lower priority than creature overhauls, assuming (based on your installing them) that you intend for the changes made by the creature mod to win any conflict. This may break OStim functionality for the modded creature unless/until you create a patch.
- Some mods are made to work on top of MNC assets, which OCreatures includes. One notable example is SoftBody. SoftBody should be allowed to overwrite OCreatures.
Be sure to run Pandora any time you install or change the order of these mods.
Roadmap
This is an early version of the mod for people willing to test it and report issues. Planned changes:
- Move all scenes out of core mod except for starting idle animations Completed
- Post separate, updated conversion packs of Billyy and Anub animations in more typical OStim format. Completed
- Implement FOMOD to allow enabling each actor type individually.
Reporting an issue without information is not helpful to you or to me and will at best be ignored. Include specifically which creature type you're interacting with, which animation, and any other relevant details.
Testing
An easy way to quickly test is to open your console and type 'tdetect' (with no quotes) to disable enemies detecting and becoming hostile to you. Then, use Modex to search for and spawn the actor type you are looking to test.
Credits
- @J0suk3_ for showing how it could be done
- Billyy for their animations. While Billyy's animation pack can now be installed separately from the main mod so that each can be updated independently, Billyy's pack is still the foundation the mod is developed from. You can support them on SubscribeStar
- Various LoversLab contributors whose work has been incorporated into MNC. From the MNC mod post, below is the full list of credits. If you know of any attribution that is missing, please let me know.
AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)
Open Issues
If you find an issue, please report as much detail you can so that the issue can be reproduced and investigated. Open issues:
Goats - Can start a scene, but animations cause A-pose Dwarven Ballistae - Creature mesh becomes invisible after animation starts16218 downloads
Updated
-
Labor Animations (Open Animation Replacer) FMR
This is a reupload of the original I made since I had problems with the other mod page. Since the original mod author seems to be on hiatus, I decided to to take up the torch and port his amazing work to the newest version of Fertility Mode: Fertility Mode Reloaded.
Basically, all my monkey brain did (with the help of Gemini Ai because i don't know how to code or to use OAR), is to to change the original's OR condition on Fertility Mode V3 (which wasn't possible on Reloaded) to a CompareValue check which work just the same. Voilà! It just works!... somehow.
Of course, if the original mod author return and want to make a far more competent port, i'll happily take this down.
- Enjoy (btw, sorry if my verbs tenses are weird. English isn't my first language).
899 downloads
Updated
-
OSL Aroused - Arousal Reborn (SSE & AE)
By ozooma10
OSL Aroused - Arousal Reborn
OSL Aroused is a framework independent, SKSE based Arousal Framework.
It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks.
This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused.
You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed.
Primary Features/Goals
Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes)
New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level.
Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways)
Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed.
Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state.
Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire.
Requirements
Address Library for SKSE
SKYUI
Installation
Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO)
DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT
Both AE and SSE versions are included in the FOMOD, just select correct version on install
If you do not use any mods that use OAroused, you can disable OAroused.esp
UnInstallation
Shouldn't require any additional steps beyond removing from your load order
Configuration
MCM Menu has lots of options.
Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm
Press while not aiming at npc to be able to edit player stats
Credits
This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused
Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else)
Sairon350 for OAroused
powerof3 whose amazing SKSE mods i used for references in learning SKSE
How Is It Backwards Compatible
Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex
The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated.
The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes.
Arousal Mode Selection
There is now an "Arousal Mode" selector in the MCM to switch between original SL Aroused Mechanics (Timerate/Exposure) and OSL mechanics described below.
NEW AROUSAL MECHANICS
As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods.
OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline
Many settings are configurable in MCM and can help explain what is impacting what.
Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future.
Core Attributes - there are 3 primary values that drive the underlying arousal system.
Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value
Raise Current Arousal:
Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed.
Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal.
Lower Current Arousal:
Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal Loses when an actor orgasms.
Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal.
Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings"
Actor Nude, or spectating another nude actor
Participating in a sex scene, or spectating a sex scene
Wearing Lewd Clothes (EroticArmor Keyword)
Wearing Devices (Devious Devices and TOYS support)
Lower Baseline Arousal:
Remove any equipment/states that raise baseline above (ex. clothes, devices etc...)
Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet]
All the rates and values are configurable via MCM.
Future Ideas:
Spells/Potions to manipulate arousal
Vanilla drinks/food? (ale?)
Nearby Dead bodies suppress Baseline Arousal.
Killing Reduces Arousal
???
Things to be worked on / What I need from you guys
- This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated.
- Feedback on gameplay that people would like and any ideas on things that should manipulate arousal.
- Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off
What im Currently working on
- Bug Fixes
Whats Next?
- A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point.
Script Source:
https://github.com/ozooma10/OSLAroused
Changelog
Version 2.7.0
Added option to switch to original SL Aroused Mechanics (Arousal Mode switch in MCM) Check for sla plug keywords Better OStim and SL Scene management Many bug fixes
Version 2.6.1
Fix Compatibility issues with Paradise Halls - Home Sweet Home Add "Satisfied" Buff to Lovers Desire effect Add missing DD patches
Version 2.6.0
Arousal for Nearby Actors automatically updates. Creatures Should be suppoted and working now.
Version 2.5.0
Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others
If you have any feature requests/recommendations PLEASE LET ME KNOW
Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome.
134849 downloads
- aroused
- arousal mods
- (and 4 more)
Updated
-
Yamete Redux Ostim Standalone and Ocreatures compatibility patch.
By gegging
Yamete Redux was made for Ostim(not standalone) so any NPC-NPC scenes weren't going to work properly if you tried to use the mod with OStim standalone, and you couldn't start creature scenes if you only had OStim (Standalone).
This compatibility patch aims to enable creature-NPC scenes if you have OCreatures, and fix NPC-NPC functionality with Ostim Standalone.
Requires
Yamete Redux 1.28
OCreatures and its requirements.
Ostim Standalone including the optional dependencies listed in 2b just in case.
1051 downloads
Updated
-
Dragonborn in Distress Ostim patch
By gegging
Changes
I could not get Milk Mod Economy scripts to compile so its soft integration is disabled in this patch.
Requirements
Original by Code Serpent
Ostim Standalone and all of its dependencies including optionals in step 2b
276 downloads
Submitted
-
ZAZ 8.0+ Minor ostim edits
By gegging
Minor edit to ZAZ device script so they do not put characters into their default state mid ostim scenes.
Missing textures added.
ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
ZAZ 8.0+ UUNP HDT 2023 : https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A
1050 downloads
Submitted
-
Sexlab Kidnapped Redux Ostim patch
By gegging
Requirements
Original mod
Ostim Standalone and all of its dependencies including optionals in step 2b
Soft
OCreatures(Abandoned) or OCreatures(Revived)
Pick whichever seems to work the best for you.
563 downloads
Submitted
-
ODefeat OStim Standalone and Ocreatures patch
By gegging
I do not use the mod or the patch anymore. What you see is what you get.
Differences from the original mod.
1. Attempted to fix teleporting behavior caused by deprecated function.
2. Added OCreature support so it plays human on creature scenes if installed.
3. The mod no longer checks for the morality of NPCs.
4. Removed checking if the final attack would have killed the player onhit(), it relies solely on periodic onUpdate(). Death might look a second delayed as a result.
- This is my final attempt at trying to fix cases where ODefeat scenes are initiated while the player is ragdolled(from a giant stomp, dragon stomp, etc.).
5. Attempted to fix dying mid-scene in cases where the player loses health for whatever reason.
Requirements
Original mod
Ostim Standalone and all of its dependencies including optionals in step 2b
Soft
OCreatures(Abandoned) or OCreatures(Revived)
Pick whichever seems to work the best for you.
Common problem and solution
1. Unable to trigger minigame to escape mid scene.
- Wait until your stamina bar is full or consume stamina restoring items.
3573 downloads
Updated
-
Collectible Waifu Cards 3.1.5 ( Texture replace ) Édition Skyrim
By Sonath
Hello Guy's it's me Again ! 😅
Today I present to you a texture replacement mod on the theme Skyrim for "Collectible Waifu Cards" (By doragonmaid)
I did my best to stick as closely as possible to the theme/universe of Skyrim. the cards contain content Futa, Furry and bestiality
All characters are over 18, even if they look too young. All cards were selected according to my preferences.
Requirements: Collectible Waifu Cards 3.1.5
Credits: doragonmaid Obviously 😃
InsanitySorrow's for base card template and mesh
Thanks you for watching.
864 downloads
Updated
-
Devious Bandit Captives
By Herowynne
This mod is a revised version of Sex Slaves for Vanilla Bandit Camps, made with permission from its author pchs.
This mod adds 85 female NPCs to vanilla bandit camps and hideouts, and also to bandit camps from the mod More Bandit Camps.
The added NPCs located outdoors are dressed in chains and have names to indicate that they are slaves. Most added NPCs located indoors are dressed in corset outfits and have names to indicate that they are whores.
The added NPCs are all marriageable, and are all potential followers, so you can consider this mod to be a huge follower pack.
The added NPCs all have KS Hairdos, but you do not need to have KS Hairdos installed, because this mod includes copies of all the KS Hairdos texture files that it uses.
This mod is ESL-flagged so it does not take up a precious slot in your load order.
The original mod had a requirement for Zaz, and the original mod added Zaz furniture to the game world. In contrast, this mod does not use Zaz. This mod adds nothing to the game world except for the added NPCs.
This mod has a hard requirement for Devious Devices SE 4.3 or later. All the added NPCs use the default player body. This mod does not use any scripted or locked devices from Devious Devices. This mod only uses unscripted armature models for their visual appearance.
This mod has a soft requirement for More Bandit Camps. You do not need to have More Bandit Camps installed, but if it is not installed, then some of the added NPCs will simply be waiting in the wilderness areas where those added bandit camps would be.
This mod has a soft requirement for Relationship Dialogue Overhaul (RDO). You do not need to have RDO installed, but if it is not installed, then you will not be able to recruit some of the added NPCs, depending on their voice types. RDO adds extra dialogue lines to enable recruiting NPCs of all voice types.
All the locations and added NPCs are listed below, along with their races, voice types, and names.
1. Bilegulch Mine (indoor)
1. Female Breton F-Condescending Cora the Cocksucker
2. Bilegulch Mine Exterior (outdoor)
1. Female Imperial F-EvenToned Olara the Slave
2. Female Breton F-Shrill Lora the Wretched
3. Broken Helm Hollow (indoor)
1. Female Imperial F-Sultry Tiruna the Harlot
4. Broken Oar Grotto (indoor)
1. Female Imperial F-Commoner Zarla the Cunt
2. Female Imperial F-Condescending Gina the Bitch
3. Female Redguard F-EvenToned Viressa the Whore
5. Bthalft Exterior (outdoor)
1. Female Redguard F-Coward Marisa the Lost
6. Camp Arcius (outdoor)
1. Female Imperial F-Shrill Ava the Stolen
7. Camp Bronin (outdoor)
1. Female Imperial F-Commoner Bella the Broken
8. Camp Cloverhedge (outdoor)
1. Female Redguard F-Commoner Agnes the Stolen
2. Female Nord F-YoungEager Nina the Helpless
9. Camp Deaddrop (outdoor)
1. Female Imperial F-Commoner Fiona the Weak
2. Female Breton F-Coward Wanda the Lost
10. Camp Frostcliff (outdoor)
1. Female Nord F-Nord Sasha the Wretched
11. Camp Hrjoldarr (outdoor)
1. Female Imperial F-Commoner Ashla the Slave
12. Camp Jolfingand (outdoor)
1. Female Breton F-Coward Della the Broken
13. Camp Mossfall (outdoor)
1. Female Imperial F-Commoner Marna the Broken
14. Camp Overwatch (outdoor)
1. Female Nord F-Shrill Zia the Vanished
15. Camp Percius (outdoor)
1. Female Nord F-Nord Hanna the Missing
2. Female Imperial F-YoungEager Pippa the Forsaken
16. Camp Redfox (outdoor)
1. Female Redguard F-Commoner Anna the Lost
17. Camp Steadwatch (outdoor)
1. Female Nord F-Coward Tamitha the Broken
2. Female Breton F-EvenToned Jorena the Slave
18. Camp Vallus (outdoor)
1. Female Nord F-EvenToned Riyana the Forgotten
19. Cracked Tusk Keep (indoor)
1. Female Nord F-Nord Jenna the Whore
20. Cracked Tusk Vaults (indoor)
1. Female Nord F-Condescending Panora the Cunt
21. Embershard Mine (indoor)
1. Female Breton F-Commoner Moraya the Cocksucker
2. Female Nord F-Nord Lufani the Slut
3. Female Imperial F-Sultry Shura the Whore
22. Faldar's Tooth (indoor)
1. Female Breton F-Commoner Fiorina the Whore
2. Female Imperial F-Condescending Yuna the Cocksucker
3. Female Breton F-EvenToned Trisha the Harlot
4. Female Nord F-Nord Vexxi the Deviant
5. Female Imperial F-Sultry Margo the Tramp
6. Female Imperial F-YoungEager Nella the Eager
23. Faldars Tooth Exterior (outdoor)
1. Female Imperial F-Commoner Nomi the Hopeless
24. Fort Fellhammer Garrison (indoor)
1. Female Imperial F-Commoner Brisha the Whore
25. Four Skull Lookout Exterior (outdoor)
1. Female Nord F-Nord Bekka the Slave
26. Gallows Rock (indoor)
1. Female Imperial F-Commoner Rhonda the Slut
2. Female Imperial F-EvenToned Danela the Whore
27. Halted Stream Camp (indoor)
1. Female Breton F-Commoner Linda the Whore
28. Halted Stream Camp Exterior (outdoor)
1. Female Nord F-EvenToned Pella the Slave
29. Knifepoint Mine (indoor)
1. Female Imperial F-Commoner Carla the Cocksucker
2. Female Breton F-Sultry Donna the Harlot
30. Knifepoint Ridge Exterior (outdoor)
1. Female Nord F-Commoner Betta the Hopeless
2. Female Imperial F-Coward Ella the Broken
3. Female Redguard F-Shrill Tina the Vanished
31. Lost Knife Hideout (indoor)
1. Female Imperial F-Condescending Angela the Deviant
2. Female Redguard F-Coward Merta the Vanished
3. Female Nord F-EvenToned Rachel the Harlot
4. Female Nord F-Nord Helka the Cunt
5. Female Breton F-YoungEager Varona the Helpless
32. Mistwatch North Tower (indoor)
1. Female Nord F-Commoner Maggie the Slut
2. Female Imperial F-Condescending Nasha the Whore
3. Female Breton F-Sultry Ramona the Cocksucker
33. Nilheim Exterior (outdoor)
1. Female Imperial F-YoungEager Mina the Helpless
34. Orotheim (indoor)
1. Female Imperial F-Commoner Miri the Whore
2. Female Nord F-Nord Aria the Cocksucker
35. Redoran's Retreat (indoor)
1. Female Breton F-Commoner Dinah the Whore
2. Female Redguard F-Sultry Vena the Slut
36. Rift Watchtower Exterior (outdoor)
1. Female Nord F-Nord Wilma the Stolen
37. Robbers Gorge Exterior (outdoor)
1. Female Breton F-Commoner Alessia the Stolen
2. Female Breton F-Coward Rosa the Vanished
3. Female Imperial F-EvenToned Luisa the Slave
38. Silent Moons Camp (indoor)
1. Female Nord F-Nord Luna the Whore
39. Silent Moons Camp Blacksmith (outdoor)
1. Female Breton F-Coward Sara the Forgotten
40. Stony Creek Cave (indoor)
1. Female Breton F-Sultry Lily the Whore
41. Swindler's Den (indoor)
1. Female Nord F-Commoner Nora the Cocksucker
2. Female Breton F-Sultry Krista the Harlot
3. Female Redguard F-YoungEager Candace the Eager
42. Treva's Watch (indoor)
1. Female Breton F-Commoner Bess the Cocksleeve
2. Female Imperial F-Condescending Oliva the Cunt
3. Female Nord F-Coward Misha the Lost
4. Female Nord F-EvenToned Sarena the Slut
5. Female Nord F-Shrill Raquel the Bitch
43. Uttering Hills Cave (indoor)
1. Female Imperial F-Commoner Vera the Slut
2. Female Nord F-YoungEager Arianna the Eager
44. Valtheim Keep Exterior (outdoor)
1. Female Imperial F-Commoner Mona the Slave
2. Female Nord F-Coward Gretel the Broken
3. Female Nord F-EvenToned Rita the Hopeless
45. White River Watch (indoor)
1. Female Imperial F-Condescending Elena the Slut
2. Female Redguard F-Sultry Brianna the Whore
46. Winter War Exterior (outdoor)
1. Female Imperial F-Coward Vivia the Broken
2. Female Nord F-YoungEager Nara the Stolen
31412 downloads
Updated