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View File Carnalitas Slavery Reimagined A comprehensive rework of the Carnalitas slavery system aiming at improved balance and better integration with other aspects of the game. Now also compatible with AGOT via a compatibility mod. The latest version is compatible with CK3 1.12.x and Carnalitas 2.5 (and 2.4). If you are still on CK3 1.11.x, use version 0.18.0 instead with Carnalitas 2.2. The latest version of the CSR AGOT compatibility mod is compatible with CK3 1.12.x, Carnalitas 2.5, CSR 0.19.x, and AGOT 0.2.2.x. Use it with Carnalitas AGOT Compatibility. Note: Don't use Carnalitas 2.3 as it introduces incompatible changes that break most existing mods based on it. This has been fixed in Carnalitas 2.4. Overview Carnalitas added a much-needed slavery system to CK3. While this is great in itself and the basics of the original system are solid, there are certain things that could be improved, perhaps due to Carnalitas ambition to be a "unified sex mod framework" rather than a well-balanced mod in its own right. In particular: Slave prices don't correspond well to other aspects of the game, they are way to high with claims and way to low otherwise. The reasons behind the AI accepting or initiating slavery interactions are not convincing, and the AI never initiates some of them. It's not exactly easy for the player to find rulers willing to buy or sell slaves, and there are rather few slaves owned by the AI to begin with. Enslave is possible on free courtiers, which doesn't make much sense. Once a prisoner is converted to a slave, it's no longer possible to ransom him or her. Religious doctrines that govern whether owning slaves of certain faiths is considered a crime, shunned, or accepted, are not followed consistently when determining if someone should be enslaved, freed, bought, or seized. In a nutshell, what you can do as a player is easily enslave a lot of people, sell any you don't need to the AI, and buy any you may fancy from the AI, while the AI mostly passively obliges. With mods such as Carnalitas Slavery Expansion you can also assign them "professions" for additional benefits. However, these are also human-only, the AI never assigns them. All of this undermines the realism and immersion, and makes the game both a lot easier and less interesting than it could be. This mod introduces a redesigned slavery system, one aiming to better integrate slavery with other aspects of the game, make interacting with slaves and other rulers more interesting and rewarding, achieve a better game balance, enable more roleplaying options, and maintain a reasonable challenge for the player. It does this by reworking most of the slavery interactions, introducing some new ones, making slaves more desirable for council and court positions, adding slavery attitudes and slave-related events, and rebalancing or fixing many of the original effects and outcomes, while still maintaining compatibility with other Carnalitas features and other mods based on Carnalitas. With this mod: The AI competes actively in obtaining and keeping the best slaves, and evaluates them better taking into account their skills, aptitudes, claims, attraction, age, price, current jobs and more when buying, selling, enslaving or freeing. Slave prices better reflect the actual usefulness of slaves. Slaves can be also ransomed, gifted, or liberated, and the AI will occasionally do it as well. It's much easier to find rulers willing to buy, sell, or ransom slaves via special convenience interactions. Slavery doctrines have a significant and consistent impact that better reflects their original meaning. Slaves can be assigned to (some, but not all) council and court positions for additional benefits, and the AI is fully capable of doing this as well. There are also new court positions reserved for slaves or former slaves, such as Slave Concubine, Slave Eunuch or Mameluke Captain, available depending on religion, culture, and government form. You can choose a slavery attitude, one of Slaver, Liberator, Slave Trader, or Slave Employer to get a minor modifier and a unique slavery-related perk. This unlocks additional roleplaying options for players and results in actual "human trafficking" when used by the AI. Additional slaves fit for specific occupations are spawned into the world via events. Useful characters are more likely to be captured (and then enslaved) instead of killed during raids and sieges. There are slavery-related flavor events, such as a slave running away, demands for a slave's freedom, etc. There are also hidden events for AI rulers to interact with their slaves in ways that were previously only available to the player, e.g. have sex with them. There are fame traits that add roleplaying flavor, such as the negative Infamous Slaver trait and the positive Famous Liberator trait. All taken together, slaves are now genuinely useful to their owners, there is an actual demand for them conditioned by religion and culture, and this demand is satisfied by warfare, raiding, slave trade, and slave-related events. As a player, you can choose between many different ways to interact with the system to either roleplay or use it to your advantage, and it's more challenging and hopefully more interesting to do this. Compatibility This mod requires Carnalitas as a prerequisite (obviously). While it modifies the slavery system in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them. This mod also supports changing its game rules mid-game with the Gamerule Gadget mod. Compatibility with Mods Based on Carnalitas This mod should be compatible with all mods based on Carnalitas that don't modify the slavery system. Compatibility with the following mods has been explicitly verified, but most others should work as well: Character Body Overhaul Physical Attributes This mod may not be compatible with all other mods that modify the slavery system. However, it should still be compatible with mods that don't change the original Carnalitas slavery interactions, modifiers, or effects. Compatibility with the following mods has been explicitly verified: Carnalitas Slavery Expansion. Compatibility with Total Conversion Mods Due to its changes to vanilla files, this mod may conflict with changes done by total conversion mods. This is also true for Carnalitas itself. For best experience, such mods require compatibility patches for both Carnalitas and CSR. CSR is now fully compatible with A Game of Thrones with Carnalitas AGOT Compatibility and a CSR AGOT compatibility patch available as a separate download. If you still want to try using CSR with a different conversion mod, be prepared that some features might be broken. To make the best of it, follow these recommendations: Load Carnalitas and CSR before the total conversion mod. They overwrite a few vanilla files entirely, and if there are conflicts you would rather want the conversion mod overwrites, not the Carnalitas / CSR ones. Note that they also overwrite some specific vanilla objects, and will always do so, no matter the order. Change the Universe CSR game rule to Fantasy. This avoids errors for historical religions, cultures, and titles that may have been removed by the conversion mod. Note that there may still be errors for other removed vanilla objects that can't be clearly identified as "historical". Localization This mod is currently available in English, Russian (translated by @Undertalk), Chinese (translated by @Dark_Crow), and French (translated by @don-vip). Links GitHub Repository If you like this mod, you may also consider my other mods: Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README. Submitter pharaox Submitted 01/29/2023 Category Crusader Kings 3 Requires Carnalitas
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View File Intimate Encounters Intimate Encounters Version 0.4.1 Erotic content with focus on quality, historic plausibility, and seamless integration into Crusader Kings III. Git Repository Discord Features Carnalitas Sex Scenes A modular sex scene generator to improve variety and quality of writing for Carnalitas sex scenes, for consensual sex of all all genders. These scenes may show up whenever a mod requests a Carnalitas sex scene. Visually, scenes look different depending on which mods are installed: Default: Animations are "standing around naked" Character Body Overhaul (put IE below CBO): If you have the Royal Court DLC, uses 3d court animations with regular "make love" interaction. If you don't have the DLC, uses animations in the event window. Events Erotic events for different occasions. Ideally you will only recognize it's from Intimate Encounters when the content is more explicit than usual. There are 10 events so far, most of which require specific circumstances. Be patient, it may take a while for one to show up. Content spoilers: Activities Host a masked orgy. Who knows who will show up? Currently broken Content spoilers: Requirements Carnalitas Supported Mods Character Body Overhaul Load Order Carnalitas (Character Body Overhaul) Intimate Encounters Credits Writing and Coding by Ernie Collins Writing by Inerrant Coding and Maintenance by Siudhne Chinese localization by havefunlife Submitter Siudhne Submitted 12/28/2020 Category Crusader Kings 3 Requires Carnalitas
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Version 0.20.0
58,918 downloads
A comprehensive rework of the Carnalitas slavery system aiming at improved balance and better integration with other aspects of the game. Now also compatible with AGOT via a compatibility mod. The latest version is compatible with CK3 1.12.x and Carnalitas 2.5. If you are still on CK3 1.11.x, use version 0.18.0 instead with Carnalitas 2.2. The latest version of the CSR AGOT compatibility mod is compatible with CK3 1.12.x, Carnalitas 2.5, CSR 0.20.x, and AGOT 0.2.3. Use it with Carnalitas AGOT Compatibility. Overview Carnalitas added a much-needed slavery system to CK3. While this is great in itself and the basics of the original system are solid, there are certain things that could be improved, perhaps due to Carnalitas ambition to be a "unified sex mod framework" rather than a well-balanced mod in its own right. In particular: Slave prices don't correspond well to other aspects of the game, they are way to high with claims and way to low otherwise. The reasons behind the AI accepting or initiating slavery interactions are not convincing, and the AI never initiates some of them. It's not exactly easy for the player to find rulers willing to buy or sell slaves, and there are rather few slaves owned by the AI to begin with. Enslave is possible on free courtiers, which doesn't make much sense. Once a prisoner is converted to a slave, it's no longer possible to ransom him or her. Religious doctrines that govern whether owning slaves of certain faiths is considered a crime, shunned, or accepted, are not followed consistently when determining if someone should be enslaved, freed, bought, or seized. In a nutshell, what you can do as a player is easily enslave a lot of people, sell any you don't need to the AI, and buy any you may fancy from the AI, while the AI mostly passively obliges. With mods such as Carnalitas Slavery Expansion you can also assign them "professions" for additional benefits. However, these are also human-only, the AI never assigns them. All of this undermines the realism and immersion, and makes the game both a lot easier and less interesting than it could be. This mod introduces a redesigned slavery system, one aiming to better integrate slavery with other aspects of the game, make interacting with slaves and other rulers more interesting and rewarding, achieve a better game balance, enable more roleplaying options, and maintain a reasonable challenge for the player. It does this by reworking most of the slavery interactions, introducing some new ones, making slaves more desirable for council and court positions, adding slavery attitudes and slave-related events, and rebalancing or fixing many of the original effects and outcomes, while still maintaining compatibility with other Carnalitas features and other mods based on Carnalitas. With this mod: The AI competes actively in obtaining and keeping the best slaves, and evaluates them better taking into account their skills, aptitudes, claims, attraction, age, price, current jobs and more when buying, selling, enslaving or freeing. Slave prices better reflect the actual usefulness of slaves. Slaves can be also ransomed, gifted, or liberated, and the AI will occasionally do it as well. It's much easier to find rulers willing to buy, sell, or ransom slaves via special convenience interactions. Slavery doctrines have a significant and consistent impact that better reflects their original meaning. Slaves can be assigned to (some, but not all) council and court positions for additional benefits, and the AI is fully capable of doing this as well. There are also new court positions reserved for slaves or former slaves, such as Slave Concubine, Slave Eunuch or Mameluke Captain, available depending on religion, culture, and government form. You can choose a slavery attitude, one of Slaver, Liberator, Slave Trader, or Slave Employer to get a minor modifier and a unique slavery-related perk. This unlocks additional roleplaying options for players and results in actual "human trafficking" when used by the AI. Additional slaves fit for specific occupations are spawned into the world via events. Useful characters are more likely to be captured (and then enslaved) instead of killed during raids and sieges. There are slavery-related flavor events, such as a slave running away, demands for a slave's freedom, etc. There are also hidden events for AI rulers to interact with their slaves in ways that were previously only available to the player, e.g. have sex with them. There are fame traits that add roleplaying flavor, such as the negative Infamous Slaver trait and the positive Famous Liberator trait. All taken together, slaves are now genuinely useful to their owners, there is an actual demand for them conditioned by religion and culture, and this demand is satisfied by warfare, raiding, slave trade, and slave-related events. As a player, you can choose between many different ways to interact with the system to either roleplay or use it to your advantage, and it's more challenging and hopefully more interesting to do this. Compatibility This mod requires Carnalitas as a prerequisite (obviously). While it modifies the slavery system in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them. This mod also supports changing its game rules mid-game with the Gamerule Gadget mod. Compatibility with Mods Based on Carnalitas This mod should be compatible with all mods based on Carnalitas that don't modify the slavery system. Compatibility with the following mods has been explicitly verified, but most others should work as well: Character Body Overhaul Physical Attributes This mod may not be compatible with all other mods that modify the slavery system. However, it should still be compatible with mods that don't change the original Carnalitas slavery interactions, modifiers, or effects. Compatibility with the following mods has been explicitly verified: Carnalitas Slavery Expansion. Compatibility with Total Conversion Mods Due to its changes to vanilla files, this mod may conflict with changes done by total conversion mods. This is also true for Carnalitas itself. For best experience, such mods require compatibility patches for both Carnalitas and CSR. CSR is now fully compatible with A Game of Thrones with Carnalitas AGOT Compatibility and a CSR AGOT compatibility patch available as a separate download. If you still want to try using CSR with a different conversion mod, be prepared that some features might be broken. To make the best of it, follow these recommendations: Load Carnalitas and CSR before the total conversion mod. They overwrite a few vanilla files entirely, and if there are conflicts you would rather want the conversion mod overwrites, not the Carnalitas / CSR ones. Note that they also overwrite some specific vanilla objects, and will always do so, no matter the order. Change the Universe CSR game rule to Fantasy. This avoids errors for historical religions, cultures, and titles that may have been removed by the conversion mod. Note that there may still be errors for other removed vanilla objects that can't be clearly identified as "historical". Localization This mod is currently available in English, Russian (translated by @Undertalk), Chinese (translated by @Dark_Crow), and French (translated by @don-vip). Links GitHub Repository If you like this mod, you may also consider my other mods: Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README. For more information on the CSR AGOT compatibility mod, see its README.-
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View File Carnalitas - Unified Sex Mod Framework for CK3 Carnalitas Version 2.4 Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules. Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License. No DLC is required to use Carnalitas. (Although some submods may include DLC-dependent features.) Languages English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Note: Translations may sometimes be incomplete after a new update. Please be patient while the translators are working. Features Features for Users Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. Full User Control: All features can be toggled on or off in game rules. Features for Modders Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki Upcoming Features Carnalitas is currently in maintenance mode and no new features are planned. But if you're interested in helping with Carnalitas translation or development, feel free to join the Carnalitas Discord Server. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods. Load Order total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite Compatibility Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it. Frequently Asked Questions Q: I installed Carnalitas but I don't see any new features. A: Check that you turned on the Carnalitas game rule options. If you don't see any new game rules, check your mod installation. The Paradox launcher is notoriously bad at loading custom mods, so you may have to troubleshoot and/or restart your game. Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading. A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: I have Microsoft OneDrive and my mods aren't loading. A: This is an issue with Paradox's launcher and OneDrive. To work around this, you can move the Carnalitas folder to a different directory outside of your Documents folder (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: Does Carnalitas include sex animations? A: No, for animations download Character Body Overhaul. Q: Can I use Carnalitas with an existing save game? A: No. Q: Are the bust size traits shown on the 3D portraits? A: Yes. Q: Can I turn off (feature)? A: Yes. Every single feature can be turned off. Q: Where are all the body part traits? A: Like vanilla "Beautiful" or "Strong" characters, only characters with extraordinary penis or breast sizes will have body part traits. Everyone else is assumed to be average. Q: When do children get body part traits? A: When they become adults. Q: I don't like the Make Love cooldown. A: There is a game rule to turn off the cooldown, see above. Also, that's not a question. Q: Are you going to add (feature not in the upcoming feature list)? A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us. Contact Us For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server Credits Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Riija - senior developer, compatibility checker Full list of contributors on the Carnalitas Wiki Support This Mod If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server License Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors. Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. Carnalitas contains a very small portion of Crusader Kings 3 script which is needed to make it work properly. These portions are (c) Paradox Interactive and do not fall under GPL 3.0, we are distributing them under Paradox's terms of use instead. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki. Submitter Cheri Song Submitted 09/11/2020 Category Crusader Kings 3 Requires Crusader Kings 3
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View File Carnalitas Love Reimagined A rework of the Carnalitas Make Love interaction and its related effects aiming at better realism and immersion, more variety, and improved player experience. The latest version is compatible with CK3 1.12.x and Carnalitas 2.5 (and 2.4). If you are still on CK3 1.11.x, download version 0.3.3 instead, and use it with Carnalitas 2.2. Note: Don't use Carnalitas 2.3 as it introduces incompatible changes that break most existing mods based on it. This has been fixed in Carnalitas 2.4. Note: Some compatibility with CBO has been removed in this version due to uncertainty how CBO will adapt to the new Carnalitas version. Once a compatible version of CBO has been released, it will be reintroduced. Overview Carnalitas introduces a Make Love interaction that allows the player character to have sex with their lovers, spouses, concubines, or slaves. This feature is quite popular with players, and there are plenty of other mods that extend it or build upon it. However, it also has certain limitations that have never been addressed so far in any mod. By default, Make Love uses the vanilla sex scene generator originally used for some of the Seduce and Romance scene events. While this generator is quite nice, it is only really appropriate if both partners are deeply in love with each other. This breaks the immersion when Make Love is used on partners different from lovers, e.g. a spouse that has a negative opinion of you, or a slave who deeply hates you, the master who enslaved them. Originally, Carnalitas intended to support 3 different types of sex scenes: "consensual", "dubcon", and "noncon". Unfortunately, the logic to select the appropriate type never produces any other result but "consensual". Furthermore, there are actually no events in Carnalitas or other mods that would satisfy the "dubcon" or "noncon" condition. Even the name Make Love itself may not be appropriate when demanding sex from a slave who is neither a lover nor an official consort. Historically such acts were often condemned by religion as adulterous or worse, and should have all sorts of consequences in the game, ranging from stress impact to piety loss and opinion loss with the victim. For this reason, the Carnalitas Slavery Expansion mod introduced the Demand Sex interaction, without addressing the above issues however, so that slaves, while losing 20 opinion, are still acting in the sex scene as if enamoured with the player. This mod improves and expands the Make Love interaction in order to properly address these limitations. It does this by adding a new sex scene generator that generates animations, backgrounds, and texts appropriate to many different attitudes and their combinations in both "consensual" and "dubcon" situations. It also re-introduces the Demand Sex interaction with its negative consequences, fully integrated with the new generator, and makes a number of other changes to make Make Love more immersive and enjoyable. Since I am not a good writer myself, I opted for not generating the sex scene text sentence by sentence as in the Paradox generator, except for a few introductory sentences that are intended to reveal the partners attitudes. The rest of the text is a quote from a work of literature that is randomly chosen from a large number of such quotes to correspond to these attitudes and other circumstances. The other changes to Make Love (and Demand Sex) introduced by this mod include: You can only make love to someone who is currently at the same location as you (can be disabled via a game rule). Both you and the target may lose (or gain) additional stress and piety depending on your traits and faith. You can choose additional options in sex interactions to request "orgy" or "bdsm" sex scenes depending on your traits and other conditions. The pregnancy chance is dynamic instead of hardcoded. Important actions such as Can Make Love list all characters that can be targeted. Carnalitas DT traits (Voluptuous, etc.) have attraction opinion. Carnal Court Make Love and Carnal Court Demand Sex have conditions and effects consistent with Make Love and Demand Sex if CBO is installed. Compatibility This mod requires Carnalitas as a prerequisite (obviously). While it modifies the Make Love interaction and its related effects in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them. This mod also supports changing its game rules mid-game with the Gamerule Gadget mod. Compatibility with Mods Based on Carnalitas This mod should be compatible with all mods based on Carnalitas that don't modify the Make Love interaction. Enhancing it in a way that is supported by Carnalitas, e.g. adding additional sex scene events, is fully supported. This mod has been explicitly designed to complement Carnalitas Slavery Reimagined, so you are encouraged to use them both. If you do this, put this mod after Carnalitas but before the CSR mod in the load order. This mod has also been designed to be compatible with Character Body Overhaul. If CBO is installed, it adds Carnal Court Make Love and Carnal Court Demand Sex interactions that have conditions and effects consistent with Make Love and Demand Sex, but use CBO animations. This mod conflicts with Carnalitas Slavery Expansion since both introduce Demand Sex interactions that are similar, but differ in important details so that making the one compatible with the other would be impossible. However, if you like both CSE and this mod and insist on using them both, you can still do this. The CSE Demand Sex interaction will be overridden by this mod's one, causing minor changes to it that can be adjusted via game rules. Other CSE features are not changed by this mod. Localization This mod is currently available in English, Chinese (translated by @Dark_Crow), and French (translated by @don-vip). For other languages, it uses the original English text as a placeholder. Links LoversLab GitHub Repository If you like this mod, you may also consider my other mods: Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README. Submitter pharaox Submitted 09/17/2023 Category Crusader Kings 3 Requires Carnalitas
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View File Carnalitas EK2 Compatibility This is a Carnalitas compatibility patch for Elder Kings 2. It reconciles changes to the character window and other game files made by these two mods. It also adds Elder Scrolls lore-based slavery doctrines, similar to the Carnalitas Historical Slavery Doctrines mod. The latest version is compatible with CK3 1.8.2, Carnalitas 1.7, and EK2 0.12.1. Note that since Carnalitas 1.7 has issues with both CK3 1.8.x and EK2, it is strongly recommended to use dCarnalitas instead. Load order: Elder Kinds 2 Carnalitas (or dCarnalitas) Carnalitas EK2 Compatibility (other mods based on Carnalitas) Load order with Carnalitas Slavery Reimagined: Elder Kinds 2 Carnalitas (or dCarnalitas) Carnalitas EK2 Compatibility Carnalitas Slavery Reimagined CSR EK2 Compatibility Compatibility Fixes Character Window All changes to the character window made by Carnalitas and EK2 have been reconciled, so that all additional interface elements introduced by both are present. Additional EK2 interface elements such as arcana, magicka, etc., as well as Carnalitas changes such as slaves at the bottom of the Relations tab, are all properly shown. Interactions and Events All changes to courtier and guest management, as well as birth and pregnancy events made by Carnalitas and EK2 have been reconciled. The EK2 files have been taken as base, and Carnalitas changes have been applied on them. The main effects are the following (assuming Carnalitas was previously later than EK2 in the load order): The EK2 cultural parameter foreign_guest_hostility of Xenophobic cultures is properly taken into account when scoring guests. EK2 Argonian hatchlings and Birthsigns are properly handled or added on birth. EK2 Argonians laying eggs is properly handled during pregnancy. References to vanilla faiths present in the original Carnalitas no longer fill the logs with error messages. Lore-based Slavery Doctrines This mod introduces a Elder Scrolls Lore game rules setting for Carnalitas slavery doctrines, and makes it the default. If this setting is active, all faiths have accurate doctrines for Righteous Faith Slavery and Hostile Faith Slavery based on Elder Scrolls lore research. The effect is similar to using the Carnalitas Historical Slavery Doctrines mod (available as a separate Carnalitas download) in vanilla. Although there is already Elder Kings Slavery Doctrines, I don't recommend using it, since it's mostly (badly) copy-pasted from Carnalitas Historical Slavery Doctrines, no sources are cited, comments don't correspond to the code, and some of the decisions taken are dubious. Still, if you would like to use it, just place it after this mod in the load order. Overview The timeline of the EK2 mod starts in 2E 440 or 2E 450. This is well after slavery was initially abolished by the Alessian Slave Rebellion, but before it was finally outlawed in all imperial lands, which took place after the seventh century of the Second Era (see Outlawing of slavery). I take this to mean that slavery is sufficiently widespread for Aedric religions to frown upon it, but not fully criminalize it, and for Aurbic and especially Daedric religions to be even more lenient, especially towards Hostile Faith Slavery. Righteous Faith Slavery The baseline for Righteous Faith Slavery depending on religious family is as follows: Aedric: criminal Aurbic: shunned Daedric: shunned This is modified by the special doctrine Worship of Molag Bal, since Molag Bal is the Daedric Prince of enslavement. If it's allowed or pantheon, Righteous Faith Slavery is accepted, and if it's shunned or criminal Righteous Faith Slavery is shunned or criminal as well. The following religions or faiths are affected by this: Yoku, Vinedusk Exemptions: shunned (although Aedric) Necromantic: accepted (although Aurbic) Khajiiti, Vampiric, Akaviri, Bretic, Ternion Totems, Brethren: criminal (although Aurbic) Molag Bal, Reach, Azurite, Ilpenada: accepted (although Daedric) Velothi, Meridia, Order of the Hidden Moon: criminal (although Daedric) Hostile Faith Slavery The baseline for Hostile Faith Slavery depending on religious family is as follows: Aedric: shunned Aurbic: shunned Daedric: accepted There are the following exceptions to the above: Hostile Faith Slavery is accepted in Aldmeri, Trinimac, and Yoku religions (although Aedric? Tinimac is the Daedric Prince Malacath, so similar attitude to slavery Hostile Faith Slavery is criminal in Nedic-Nordic and Marukhati religions (although Aedric). These religions descend from the one founded by Alessia in which slavery was outlawed (Alessia's_Reign) Hostile Faith Slavery is accepted in Hist, Khajiiti, and Dwemeri religions (although Aurbic? In addition, Hostile Faith Slavery is never less accepted than Righteous Faith Slavery, so if the latter is accepted due to the special doctrine Worship of Molag Bal, the former is accepted as well. Submitter pharaox Submitted 03/12/2023 Category Crusader Kings 3 Requires Carnalitas
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View File Carnalitas AGOT Compatibility This is a Carnalitas compatibility patch for A Game of Thrones. It reconciles changes to the character window and other game files made by these two mods. It also adds AGOT lore-based slavery doctrines, similar to the Carnalitas Historical Slavery Doctrines mod. The latest version is compatible with CK3 1.12.x, Carnalitas 2.5, and AGOT 0.2.2.x. Load order: A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) (other mods based on Carnalitas) If you use the slavery system, it is strongly recommended to also use the Carnalitas Slavery Reimagined mod that also has a CSR AGOT compatibility patch available as a separate download. The load order in this case should be: A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) Carnalitas Slavery Reimagined CSR AGOT Compatibility Compatibility Fixes Character Window All changes to the character window made by Carnalitas and AGOT have been reconciled, so that all additional interface elements introduced by both are present. Additional AGOT interface elements such as paramours, squires, and knights, as well as Carnalitas changes such as slaves at the bottom of the Relations tab, are all properly shown. Interactions and Events All changes to other vanilla files made by Carnalitas and AGOT have been reconciled. The AGOT files have been taken as base, and Carnalitas changes have been applied on them. The effects are numerous and so are not listed here. One notable effect is that references to vanilla religions, faiths, culture, and titles present in the original Carnalitas no longer fill the logs with error messages. Integration with AGOT Slavery System Starting with version 0.2.0, AGOT introduces its own slavery system. This system is still pretty rudimentary and mostly does not conflict with Carnalitas. This mod does not integrate of change any of its features. A better integration is available in the CSR AGOT Compatibility mod. Lore-based Slavery Doctrines This mod introduces a A Song of Ice and Fire Lore game rules setting for Carnalitas slavery doctrines, and makes it the default. If this setting is active, all faiths have accurate doctrines for Righteous Faith Slavery and Hostile Faith Slavery based on A Song of Ice and Fire lore research. The effect is similar to using the Carnalitas Historical Slavery Doctrines mod (available as a separate Carnalitas download) in vanilla. Links GitHub Repository If you like this mod, you may also consider my other mods: Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README. Submitter pharaox Submitted 03/04/2024 Category Crusader Kings 3 Requires A Game of Thrones, Carnalitas
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Version 1.1
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Carnalitas Arousal Framework Version 1.1 (CK 1.12) Description Adds Arousal as a player-centric game mechanic similar to stress. Just as stress, arousal goes from 0 to 400 and has 4 levels. The current arousal state is shown in a widget next to the stress bar. This mod offers a basic gameplay loop around finding the right sexual partner(s) and consequently sexing the shit out of them. The most important features in a partner are physical attraction (at the start of a relationship), a matching personality (at later stages of a relationship), and being on good terms with your partner (always). But if you can't find this qualities in your spouse, you can always take a lover that is better suited to satisfy your desires... Oh, and why bother? Because high arousal can give you debuffs (see below), or fire events analogous to stress events when reaching a new arousal level. Default settings should be good to go, but everything can be tweaked or turned off if required. Using the "Make Love" action from Carnalitas is highly recommended. Without it, you probably won't have enough possibilities to have sex and consequently your arousal will run rampant. Note: Carnalitas has a game rule called "Arousal causes Stress". This has nothing to do with Arousal as a game resource as introduced by this mod. Git Repository Discord (the server is for Intimate Encounters mainly, see sub-channel for Carnalitas Arousal Framework) Features Arousal Difficulty The game rule "Arousal Difficulty" lets you fine-tune arousal gain and loss from all sources, to make managing arousal more or less challenging. If you have a lot of sex mods installed you might want to offset that by ramping up the difficulty. Conversely, if you do not play with the "Make Love" interaction you should reduce difficulty. It all depends on your mod loadout, experiment. Arousal Gain Player gains arousal over time based on partner opinion, sexuality, traits, stress, health and illnesses, life circumstances, and age. The "simple" setting disregards all these modifiers and just adds a constant value. I don't use or test this setting anymore since it completely bypasses the whole "take more lovers to combat arousal" gameplay, but you do you. Sex Effects Whenever a sex event is fired by any mod that uses Carnalitas ("Make Love", for example) the quality of sex is determined by a multitude of factors, such as attraction, personality, what they think of you, how aroused you are, matching kinks and some randomness. Most of these apply differently for consensual and non-consensual scenes. The largest of these effects will be displayed to offer some transparity. Here's the full list: Choose your spouse carefully: At the beginning of a relationship, attraction is most important. Later on, it's more about a matching personality. Keep your partner happy: A partner that hates you is a surefire way to kill joy in the bedroom. The result of each sex act is one of seven effects: Mind-blowing, amazing, satisfactory, ordinary, unsatisfactory, lousy or atrocious intercourse. Good sex reduces your arousal a lot, increases the opinion of your partner, and reduces stress. Bad sex still reduces arousal, but a lot less, reduces opinion, and adds stress. Average, ordinary sex only reduces arousal. Overall, arousal reduction via sex effects is roughly balanced with sophisticated passive arousal gain setting and yearly "Make Love" action, but it all depends on your mod loadout. Arousal Coping Events Similar to stress, trigger an event upon reaching a new arousal level. They are pretty generic and have no follow-up events, but at least there are a decent amount of randomized options to pick from each time. If you want to create arousal coping events yourself, see the modding section below (and share with the others!) Arousal Effects This game rule adds passive debuffs depending on your current arousal level. "Hardcore mode" applies harsher debuffs and weaker buffs. Level 0: No modifiers Level 1: -10% stress loss (hardcore: -25% stress loss) Level 2: -30% stress loss, -10% hostile scheme resistance, +10% fertility (hardcore: -50% stress loss, -15% hostile scheme resistance, +5% fertility) Level 3: -50% stress loss, -20% hostile scheme resistance, +20% fertility (hardcore: -75% stress loss, -30% hostile scheme resistance, +10% fertility) Other Some randomly triggered arousal events Load Order Carnalitas Carnalitas Arousal Framework Supported Mods (any load order) Character Body Overhaul (arousal coping event to gain skimpy clothing) Dynamic Affairs (arousal coping event to become more submissive) Gamerule Gadget (allows changing the game rules mid-game) Compatibility This mod overwrites hud.gui to display the arousal bar and conflicts with any mods that do the same. I have tried to make creating compatibility patches as easy as possible. All relevant changes in the hud.gui are marked with CAF START and CAF END. I won't create any myself because supporting stuff you don't use yourself is a headache, but if you send me your patch I will add it to the download section. Does work with "Better UI" and "Show More Traits", both of which are already included in Carnalitas. There is a compatibility patch for "Toggle Big Character Portrait Patch for Carnalitas and CBO 0.3", courtesy of qk7sk7sk7c7l7q, which you can find in the download section. No warranty given. If it doesn't work, you can alternatively put the big character portrait mod above CAF in your load order - you won't see the extended characters, but at least you'll have the arousal bar and extended portraits. Overwrites the brothel event (rakish_brothel_night_effect) to add a carnalitas sex event and the diplomacy_majesty_4090_no_raiment_modifier. Credits Coding help for the hud by ErnieCollins Arousal icons by Triskelia Updated localizations 20.03.24: simp_chinese.zip 9.75 kB · 2 downloads For Modders -
View File No More AI Abortion No More AI Abortion Version 1.7 (for CK3 Update 1.12.*) Ever wonder why your lovers are pregnant one minute, and then the next they're mysteriously no longer pregnant, ill, or even dead after trying to cure themselves of some unknown affliction? It turns out that AI mothers may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. The decision appears to be based solely on the mother's "ai_rationality" value and whether or not they belong to a faith with the polyamory tenet. This means that the game does not take into account whether they are your soulmate, if they are in your court, if they have been pardoned for giving birth to a bastard in the past, etc. Features This mod simply adds a game rule: "Pregnancy Termination", which when enabled, prevents the AI from doing so. This does not affect the Player's ability to do so, nor does is affect pregnancies from ending prematurely due to natural complications. Luckily Carnalitas already has a game rule, that when enabled, prevents natural pregnancy complications and works seamlessly with this mod. For those not using Carnalitas, I've included a second game rule in the standalone version of this mod: "Pregnancy Complications" which has four different options to allow you to tailor your game exactly how you'd like, including the ability to even the playing field by removing a hidden advantage the player normally has over the AI: Default (no Player exception): The Player will no longer have the reduced risk of complications related to pregnancy and childbirth that they do by default. No changes are made to the risk of complications for the AI. Default: No changes will be made to the risk of complications related to pregnancy and childbirth. The Player has a reduced risk of suffering complications compared to the AI. Disabled (Limited): Complications related to pregnancy and childbirth will no longer occur for the Player and their close family members. No changes will be made to the risk of complications for the AI. Disabled: Complications related to pregnancy and childbirth will no longer occur. Complications may still arise as a result of attempted termination, if enabled. While the options for the "Pregnancy Termination" game rule are as follows: Default: No changes will be made to the AI's behavior. The AI may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. Default (Player exception): The AI may choose to attempt to terminate pregnancies that will result in a bastard, except when the Player is the father. Disabled: The AI will no longer choose to terminate pregnancies that will result in a bastard. Pregnancies may still end prematurely due to natural complications, if enabled. Localization Fully translated into English, German, and Russian. When playing in other languages officially supported by CK3, this mod's text will default to English rather than showing the raw code strings. Requirements Speaking of Carnalitas, to ensure all of the features related to pregnancy from Carnalitas are preserved while running both of the mods together, I've decided to have this mod's file incorporate elements of and carefully override Carnalitas', meaning running this mod without Carnalitas may lead to errors. For those not using Carnalitas, a standalone version of this mod is also available, which does not have any requirements. The standalone version may also be downloaded from the Steam Workshop, found here. Compatibility I've designed this mod to be as lightweight as possible. It should be compatible with all mods that don't change the events/pregnancy_events file. The standard version of this mod is designed specifically to be compatible with Carnalitas. If not running Carnalitas, please use the standalone version of this mod instead. This mod is not achievement compatible. Installation Instructions If using Carnalitas, download the standard version of the mod, and if not, download the standalone version instead. Locate and open the appropriate .zip file using 7-Zip/WinRAR/etc. Inside, there should be a folder named "No More AI Abortion" and a file named "No More AI Abortion.mod". Locate your mod folder. On Windows this is generally found at C:\Users\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Delete any older versions of the mod in the mod folder, if applicable. Copy both files to the mod folder. Run the CK3 launcher, navigate to the Mods section, and click the "Manage Mods (x/y)" button. Find No More AI Abortion and click on the grey button to the right of "Disabled". It should have turned green and now read "Enabled." If using the standard version of the mod, make sure you've similarly installed Carnalitas using the instructions found in that mods' Installation Instructions section. If using the standard version of the mod, click and drag the three horizontal lines to the right of the "Enabled/Disabled" button until this mod is placed below Carnalitas in the load order. When starting a new game, be sure to scroll to the bottom of the game rules screen where you will find this mod’s game rules. Here you can select the combination of settings that will give the desired experience. Note: To enable this mod for existing save games, you’ll need to learn how to edit the desired save file in order to add the game rules. The method will also allow you to change the game rules mid-game if you change your mind later. Changelog Version 1.7 Updated for CK3 Version 1.12.1 Fixed a vanilla bug in pregnancy_events.txt that was preventing the "Beyond All Doubt" (pregnancy.6002) event from triggering for the real_father if he was married. Version 1.6 Updated for CK3 Version 1.11.0 Version 1.5 Updated for CK3 Version 1.10.0.1 Added German translation courtesy of Doozer64 on Steam Workshop. Version 1.4.1 Updated for CK3 Version 1.9.2.1 The Player's consorts should now be sufficiently protected when using the "Disabled (Limited)" "Pregnancy Complications" game rule. Version 1.4 Updated for CK3 Version 1.9.0.4 The effects of the game rules were not always active when they should have been. Includes changes to hopefully correct this issue. Version 1.3 Updated for CK3 Version 1.8.1 Version 1.2.2 Updated for CK3 Version 1.7.2 Added Russian translation courtesy of What is Love? of on Steam Workshop. Version 1.2.1 Updated for CK3 Version 1.7.1 Version 1.2 Updated for CK3 Version 1.6.1.2 Added a third "Pregnancy Termination" game rule option, "Default (Player exception)". Improved the game rule presentation to be more in-line with Carnalitas' by adding text color and icons. Version 1.1.2 Updated for CK3 Version 1.6.1.1 Standalone version of the mod first uploaded to the Steam Workshop, found here. Added a "Pregnancy Complications" game rule with four options to the standalone version. Version 1.1.1 Updated for CK3 Version 1.6.1 Added "dummy" localization. When playing in a language officially supported by CK3 other than English, this mod's text will default to English rather than showing the raw code strings. Both standard and standalone versions of the mod are available and will be supported moving forward. Version 1.1 Updated for CK3 Version 1.6 "Castle" / Fate of Iberia. Standalone version of the mod that does not require Carnalitas. Version 1.0 Initial release of the mod. Credits No More AI Abortion Myself What is Love? - Russian Translation Doozer64 - German Translation Carnalitas Full list of contributions on the Carnalitas Wiki Upcoming Features I welcome any and all ideas regarding potential features for the mod going forward as well as any constructive criticism. I'd like to incorporate the additional "Pregnancy Complications" game rule options included in the standalone version of the mod to the main version as well. I briefly attempted to do so but had trouble overriding just the necessary components of the appropriate Carnalitas files, (namely carn_game_rules and the carn_game_rules_l localization files), without just overriding the entire file outright. I would really prefer not to do this as it would be unnecessarily messy compatibility-wise. I also wasn’t able to test the "Pregnancy Termination" game rule option, "Default (Player exception)" as much as I’d like, so please let me know if you encounter any bugs with this or any other parts of the mod not working as intended. Submitter bakon_bitz Submitted 05/08/2022 Category Crusader Kings 3 Requires Carnalitas by Cheri Song
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Version 0.4.2
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A rework of the Carnalitas Make Love interaction and its related effects aiming at better realism and immersion, more variety, and improved player experience. The latest version is compatible with CK3 1.12.x and Carnalitas 2.5 (and 2.4). If you are still on CK3 1.11.x, download version 0.3.3 instead, and use it with Carnalitas 2.2. Note: Don't use Carnalitas 2.3 as it introduces incompatible changes that break most existing mods based on it. This has been fixed in Carnalitas 2.4. Note: Since an official CBO version compatible with CK3 1.12.x and Carnalitas 2.5 is not yet released, if you use CBO you should also use the CBO 1.12 Unofficial fix. The current CLR version has only been tested with CBO 1.8.4 and this unofficial fix and may not be fully compatible with the new CBO version after it is released. Overview Carnalitas introduces a Make Love interaction that allows the player character to have sex with their lovers, spouses, concubines, or slaves. This feature is quite popular with players, and there are plenty of other mods that extend it or build upon it. However, it also has certain limitations that have never been addressed so far in any mod. By default, Make Love uses the vanilla sex scene generator originally used for some of the Seduce and Romance scene events. While this generator is quite nice, it is only really appropriate if both partners are deeply in love with each other. This breaks the immersion when Make Love is used on partners different from lovers, e.g. a spouse that has a negative opinion of you, or a slave who deeply hates you, the master who enslaved them. Originally, Carnalitas intended to support 3 different types of sex scenes: "consensual", "dubcon", and "noncon". Unfortunately, the logic to select the appropriate type never produces any other result but "consensual". Furthermore, there are actually no events in Carnalitas or other mods that would satisfy the "dubcon" or "noncon" condition. Even the name Make Love itself may not be appropriate when demanding sex from a slave who is neither a lover nor an official consort. Historically such acts were often condemned by religion as adulterous or worse, and should have all sorts of consequences in the game, ranging from stress impact to piety loss and opinion loss with the victim. For this reason, the Carnalitas Slavery Expansion mod introduced the Demand Sex interaction, without addressing the above issues however, so that slaves, while losing 20 opinion, are still acting in the sex scene as if enamoured with the player. This mod improves and expands the Make Love interaction in order to properly address these limitations. It does this by adding a new sex scene generator that generates animations, backgrounds, and texts appropriate to many different attitudes and their combinations in both "consensual" and "dubcon" situations. It also re-introduces the Demand Sex interaction with its negative consequences, fully integrated with the new generator, and makes a number of other changes to make Make Love more immersive and enjoyable. Since I am not a good writer myself, I opted for not generating the sex scene text sentence by sentence as in the Paradox generator, except for a few introductory sentences that are intended to reveal the partners attitudes. The rest of the text is a quote from a work of literature that is randomly chosen from a large number of such quotes to correspond to these attitudes and other circumstances. The other changes to Make Love (and Demand Sex) introduced by this mod include: You can only make love to someone who is currently at the same location as you (can be disabled via a game rule). Both you and the target may lose (or gain) additional stress and piety depending on your traits and faith. You can choose additional options in sex interactions to request "orgy" or "bdsm" sex scenes depending on your traits and other conditions. The pregnancy chance is dynamic instead of hardcoded. Important actions such as Can Make Love list all characters that can be targeted. Carnalitas DT traits (Voluptuous, etc.) have attraction opinion. Carnal Court Make Love and Carnal Court Demand Sex have conditions and effects consistent with Make Love and Demand Sex if CBO is installed. Compatibility This mod requires Carnalitas as a prerequisite (obviously). While it modifies the Make Love interaction and its related effects in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them. This mod also supports changing its game rules mid-game with the Gamerule Gadget mod. Compatibility with Mods Based on Carnalitas This mod should be compatible with all mods based on Carnalitas that don't modify the Make Love interaction. Enhancing it in a way that is supported by Carnalitas, e.g. adding additional sex scene events, is fully supported. This mod has been explicitly designed to complement Carnalitas Slavery Reimagined, so you are encouraged to use them both. If you do this, put this mod after Carnalitas but before the CSR mod in the load order. This mod has also been designed to be compatible with Character Body Overhaul. If CBO is installed, it adds Carnal Court Make Love and Carnal Court Demand Sex interactions that have conditions and effects consistent with Make Love and Demand Sex, but use CBO animations. This mod conflicts with Carnalitas Slavery Expansion since both introduce Demand Sex interactions that are similar, but differ in important details so that making the one compatible with the other would be impossible. However, if you like both CSE and this mod and insist on using them both, you can still do this. The CSE Demand Sex interaction will be overridden by this mod's one, causing minor changes to it that can be adjusted via game rules. Other CSE features are not changed by this mod. Localization This mod is currently available in English, Chinese (translated by @Dark_Crow), and French (translated by @don-vip). For other languages, it uses the original English text as a placeholder. Links LoversLab GitHub Repository If you like this mod, you may also consider my other mods: Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README.-
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View File Carnalitas Arousal Framework Carnalitas Arousal Framework Version 1.1 (CK 1.12) Description Adds Arousal as a player-centric game mechanic similar to stress. Just as stress, arousal goes from 0 to 400 and has 4 levels. The current arousal state is shown in a widget next to the stress bar. This mod offers a basic gameplay loop around finding the right sexual partner(s) and consequently sexing the shit out of them. The most important features in a partner are physical attraction (at the start of a relationship), a matching personality (at later stages of a relationship), and being on good terms with your partner (always). But if you can't find this qualities in your spouse, you can always take a lover that is better suited to satisfy your desires... Oh, and why bother? Because high arousal can give you debuffs (see below), or fire events analogous to stress events when reaching a new arousal level. Default settings should be good to go, but everything can be tweaked or turned off if required. Using the "Make Love" action from Carnalitas is highly recommended. Without it, you probably won't have enough possibilities to have sex and consequently your arousal will run rampant. Note: Carnalitas has a game rule called "Arousal causes Stress". This has nothing to do with Arousal as a game resource as introduced by this mod. Git Repository Discord (the server is for Intimate Encounters mainly, see sub-channel for Carnalitas Arousal Framework) Features Arousal Difficulty The game rule "Arousal Difficulty" lets you fine-tune arousal gain and loss from all sources, to make managing arousal more or less challenging. If you have a lot of sex mods installed you might want to offset that by ramping up the difficulty. Conversely, if you do not play with the "Make Love" interaction you should reduce difficulty. It all depends on your mod loadout, experiment. Arousal Gain Player gains arousal over time based on partner opinion, sexuality, traits, stress, health and illnesses, life circumstances, and age. The "simple" setting disregards all these modifiers and just adds a constant value. I don't use or test this setting anymore since it completely bypasses the whole "take more lovers to combat arousal" gameplay, but you do you. Sex Effects Whenever a sex event is fired by any mod that uses Carnalitas ("Make Love", for example) the quality of sex is determined by a multitude of factors, such as attraction, personality, what they think of you, how aroused you are, matching kinks and some randomness. Most of these apply differently for consensual and non-consensual scenes. The largest of these effects will be displayed to offer some transparity. Here's the full list: Choose your spouse carefully: At the beginning of a relationship, attraction is most important. Later on, it's more about a matching personality. Keep your partner happy: A partner that hates you is a surefire way to kill joy in the bedroom. The result of each sex act is one of seven effects: Mind-blowing, amazing, satisfactory, ordinary, unsatisfactory, lousy or atrocious intercourse. Good sex reduces your arousal a lot, increases the opinion of your partner, and reduces stress. Bad sex still reduces arousal, but a lot less, reduces opinion, and adds stress. Average, ordinary sex only reduces arousal. Overall, arousal reduction via sex effects is roughly balanced with sophisticated passive arousal gain setting and yearly "Make Love" action, but it all depends on your mod loadout. Arousal Coping Events Similar to stress, trigger an event upon reaching a new arousal level. They are pretty generic and have no follow-up events, but at least there are a decent amount of randomized options to pick from each time. If you want to create arousal coping events yourself, see the modding section below (and share with the others!) Arousal Effects This game rule adds passive debuffs depending on your current arousal level. "Hardcore mode" applies harsher debuffs and weaker buffs. Level 0: No modifiers Level 1: -10% stress loss (hardcore: -25% stress loss) Level 2: -30% stress loss, -10% hostile scheme resistance, +10% fertility (hardcore: -50% stress loss, -15% hostile scheme resistance, +5% fertility) Level 3: -50% stress loss, -20% hostile scheme resistance, +20% fertility (hardcore: -75% stress loss, -30% hostile scheme resistance, +10% fertility) Other Some randomly triggered arousal events Load Order Carnalitas Carnalitas Arousal Framework Supported Mods (any load order) Character Body Overhaul (arousal coping event to gain skimpy clothing) Dynamic Affairs (arousal coping event to become more submissive) Gamerule Gadget (allows changing the game rules mid-game) Compatibility This mod overwrites hud.gui to display the arousal bar and conflicts with any mods that do the same. I have tried to make creating compatibility patches as easy as possible. All relevant changes in the hud.gui are marked with CAF START and CAF END. I won't create any myself because supporting stuff you don't use yourself is a headache, but if you send me your patch I will add it to the download section. Does work with "Better UI" and "Show More Traits", both of which are already included in Carnalitas. There is a compatibility patch for "Toggle Big Character Portrait Patch for Carnalitas and CBO 0.3", courtesy of qk7sk7sk7c7l7q, which you can find in the download section. No warranty given. If it doesn't work, you can alternatively put the big character portrait mod above CAF in your load order - you won't see the extended characters, but at least you'll have the arousal bar and extended portraits. Overwrites the brothel event (rakish_brothel_night_effect) to add a carnalitas sex event and the diplomacy_majesty_4090_no_raiment_modifier. Credits Coding help for the hud by ErnieCollins Arousal icons by Triskelia For Modders Submitter Siudhne Submitted 12/06/2020 Category Crusader Kings 3 Requires Carnalitas
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Version 0.2.0
1,283 downloads
This is a Carnalitas compatibility patch for A Game of Thrones. It reconciles changes to the character window and other game files made by these two mods. It also adds AGOT lore-based slavery doctrines, similar to the Carnalitas Historical Slavery Doctrines mod. The latest version is compatible with CK3 1.12.x, Carnalitas 2.5, and AGOT 0.2.2.x. Load order: A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) (other mods based on Carnalitas) If you use the slavery system, it is strongly recommended to also use the Carnalitas Slavery Reimagined mod that also has a CSR AGOT compatibility patch available as a separate download. The load order in this case should be: A Game of Thrones Carnalitas Carnalitas AGOT Compatibility (this mod) Carnalitas Slavery Reimagined CSR AGOT Compatibility Compatibility Fixes Character Window All changes to the character window made by Carnalitas and AGOT have been reconciled, so that all additional interface elements introduced by both are present. Additional AGOT interface elements such as paramours, squires, and knights, as well as Carnalitas changes such as slaves at the bottom of the Relations tab, are all properly shown. Interactions and Events All changes to other vanilla files made by Carnalitas and AGOT have been reconciled. The AGOT files have been taken as base, and Carnalitas changes have been applied on them. The effects are numerous and so are not listed here. One notable effect is that references to vanilla religions, faiths, culture, and titles present in the original Carnalitas no longer fill the logs with error messages. Integration with AGOT Slavery System Starting with version 0.2.0, AGOT introduces its own slavery system. This system is still pretty rudimentary and mostly does not conflict with Carnalitas. This mod does not integrate of change any of its features. A better integration is available in the CSR AGOT Compatibility mod. Lore-based Slavery Doctrines This mod introduces a A Song of Ice and Fire Lore game rules setting for Carnalitas slavery doctrines, and makes it the default. If this setting is active, all faiths have accurate doctrines for Righteous Faith Slavery and Hostile Faith Slavery based on A Song of Ice and Fire lore research. The effect is similar to using the Carnalitas Historical Slavery Doctrines mod (available as a separate Carnalitas download) in vanilla. Links GitHub Repository If you like this mod, you may also consider my other mods: Carnalitas Slavery Reimagined, a comprehensive rework of the Carnalitas slavery system. Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. For detailed information on all features and changes, see the full README.-
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View File Carnalitas Slavery Expansion If you want to support me: You could buy me a coffee❤️ Check out my other Mod Gender Laws Expanded! Carnalitas Slavery Expansion expands on the Slavery System introduced in Carnalitas and tries to flesh out that part a bit more. This mod introduces several new slave types and new interactions to work with. Balance might be a bit wonky, but will improve based on your feedback! Features Slave Prostitution Doctrine: Adds a Slave Prostitution Doctrine to the existing Prostitution Doctrines. Basically Prostitution is still shunned, but you won't lose piety by forcing your slaves into prostitution. Also increases the money your slaves make. New "Demand Sex" Interaction: You will no longer be able to "Make Love" with your slaves. Instead you will be able to demand Sex with your slave. This new interaction gives you the opportunity to have sex with anyone you have a hook on, including slaves. Sex slaves are an exception though, demanding sex with them does not use their hook. New Birth Control Interactions: Instead of having a decision to use birth control you now get an interaction to start birth control on yourself, your consorts, your unmarried children, unmarried lovers at your court or slaves. Players can choose between two options: Classic Birth Control Chastity Belt Classic Birth Control gives a -100% fertility penalty and does reduce the pregnancy chance when having sex. The chastity belt gives a -1000% fertility penalty, affects adultery triggers (treating the character like a chaste person) and will undress for sex. New Gender Focus Interactions: Players will be able influence the gender of newborns by using the interaction on yourself, your consorts, your unmarried children, unmarried lovers at your court or slaves. New Slavery Tab: Instead of being listed under relations, slaves will have their own tab on the character window, giving you a good overview which of your slaves is working in which category. This is needed to keep track of the newly introduced slave types! Labour Slaves: A labour slave earns gold by working for their owner. The performance of a labour slave is based on their prowess. An especially skilled labour slave levels the hunter lifestyle trait. The health of labour slaves take a hit due to the hard work. Slave Soldiers: A slave soldier gains prestige by serving in your army. The performance of a slave soldier is based on their prowess. An especially skilled slave soldier may become a talented Blademaster or even a great Commander, enabling them to lead armies as slave commanders. Skilled slave soldiers and commanders do cost gold though, as they are paid like mercenaries (see Mamluks). Sex Slaves: A sex slave is sexually available for their owner. They gather experience by having intercourse. Sex slaves with high attraction can be offered to other characters as a gift. New Interactions to reveal or adopt children of Slaves: Reveal the fathers of the children born in slavery and even adopt them by using one of two new interactions! New Abdication Interaction: Right click on your character to use the new abdication interaction, which also transfers all of your slaves to your primary heir! Compatibility Replaces/edits some vanilla files: might_cheat_on_partner_trigger in 00_romance_and_seduction_triggers.txt can_be_warrior_trigger in 00_war_and_peace_triggers.txt can_be_commander_basic_trigger in 00_war_and_peace_triggers.txt window_character.gui Replaces/edits some files in Carnalitas: carn_doctrine_prostitution in carn_doctrines.txt carn_accepts_prostitution_trigger in carn_prostitution_triggers.txt carn_slave_prostitution_values.txt carn_slave_prostitution_events.txt carn_prostitution_doctrine_seeding_effects.txt carn_prostitution_default_religious_doctrine in carn_game_rules.txt carn_birth_control_decisions.txt carn_had_sex_with_effect.txt carn_sex_interaction_triggers.txt carn_force_start_prostitution_interaction.txt slave in carn_slave_relations.txt carn_sex_interaction.txt carn_slave_events.txt This mods also contains a fix where slave prostitutes would not stop working when freed. Installation This mod is save-game compatible! If you already have slaves in your save-game, right click on yourself and use the interaction "Setup Slave Categories". Please delete older versions of this mod (Including my stand-alone mods "Forced Labour" and "Slave Prostitution Doctrine") before installing! Supported Languages: English German Load Order LOAD ORDER without PA: Carnalitas Carnalitas Slavery Expansion LOAD ORDER with PA: Carnalitas CBO Physical Attributes Carnalitas Slavery Expansion Carnalitas Slavery Expansion - PA Compatch Permissions Policy You may use Slavery Expanded in your mod, but you MUST credit the author on your mod's description page. Credits Interaction icons taken from Interaction Icon Project Full Everyone on the CK3 Mod Co-op Discord Server for answering my numerous questions! Cheri for creating Carnalitas Tutorial on how to add the slave tab to your custom window_character.gui Submitter LordDGP Submitted 04/15/2022 Category Crusader Kings 3 Requires Carnalitas
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View File Carnalitas Dei Carnalitas Dei Cheri's Religion Mod for Carnalitas Version 1.6 Carnalitas Dei is a lewd religion mod for Crusader Kings 3. The goal of this mod is to add sexy, interesting, and immersive religious options to your Crusader Kings 3 experience. As implied by the name, Carnalitas is a requirement for this mod. Want more flavor events? Check my other mod for all events and decisions that aren't explicitly tied to religion: Carnalitas Mundi. Git Repository (Source Code and Latest Downloads) Languages English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Thanks to all the volunteer translators from the community for making this possible! Features Sexy Religion Update New religions are cheaper to create and dead religions are cheaper to convert to, allowing you to get started right away on an interesting religion-based run. The Carnal Exaltation tenet has been expanded into a full Sexuality doctrine, allowing you to choose whether sexuality is repressed, accepted, or exalted in your religion. New Religions and Tenets Added Madeleinism, a new lewd Christian faith. Added Xuansu, a new lewd Taoist faith. Added Lilithism, a new Abrahamic religion focused on worshipping Lilith as a sex goddess. Lilithism has two faiths: Red Rose and Ebon Rose. Added five new tenets: Fertility Idols, Sacred Hermaphroditism, Sacred Prostitution, Tantric Sex, Youthful Rulership. New Decisions and Events Added unique decisions tied to the new religions and tenets, such as restoring Sodom and Gomorrah or becoming a Taoist immortal through sex. Miscellaneous Added 2 new religious emblems to use in the COA designer. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Cheri - Carnalitas Dei and a file named Cheri - Carnalitas Dei.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Cheri - Carnalitas Dei and Cheri - Carnalitas Dei.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas Dei to your current playset. Load Order all mods not related to Carnalitas Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas. Compatible with mods that add new doctrines (such as Harem Doctrines or Nudity Laws). Not compatible with any other mods that edit religions or tenets. Support This Mod If you want to support the development of this mod and other mods like it, please consider donating to me on SubscribeStar. Submitter Cheri Song Submitted 03/18/2021 Category Crusader Kings 3 Requires Carnalitas
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View File Carnalitas Traits Tweaks Simply adds modifiers to all penis and breasts traits from Carnalitas. Other traits like Futa and Prostitute are unchanged. ⚠️Load after Carnalitas main mod. Submitter Winderig Submitted 11/23/2022 Category Crusader Kings 3 Requires
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View File [mod] More Sexy Electives More Sexy Electives Version 1.0.1 for Crusader Kings III 1.12.* More Sexy Electives is a mod that adds a variety of succession laws into Crusader Kings 3, based on various body traits from Carnalitas. FEATURES: 9 different succession laws for feudal and tribal rulers. (including 3 from Cheri's Sexy Succession for CK2, adapted for CK3) Gamerule that enables/disable gender law restrictions for certain elective succession laws (more below) More to come! LAWS: Gigantomastarchy (Big Tits Elective): Candidates with the biggest breasts are favoured in elections. Only enactable by realms with gender laws that allow female inheritance. Platomastarchy (Small Tits Elective): Candidates with the smallest breasts are favoured in elections. Only enactable by realms with gender laws that allow female inheritance. Megalophallic Elective (Big Dick Elective): Candidates with the biggest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active. Aphallic Elective (Small Dick Elective): Candidates with the smallest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active. Virginal Elective: A throwback from Cheri's Sexy Succession mod for CK2, succession under this law is heavily favoured towards candidates that are virgins. Rulers are expected to be clean from carnal sin. Fairest of the Land: Another throwback from Cheri's Sexy Succession mod for CK2, the most attractive successor is elected from the realm. Female candidates incur the usual penalty if male preference law is active. Futanari/Hermaphrodite Elective: Originally from Cheri's Carnalitas Dei, this succession law, as the name suggests, favours futanari candidates. Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance. Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule. Futanari/Hermaphrodite Dominance: Another throwback from Cheri's Sexy Succession mod for CK2, and a more extreme version of Futanari/Hermaphrodite Elective, this succession law is *heavily* biased towards futanari candidates, and futanari electors' votes are vastly more powerful. Non-futanari candidates are unlikely to be elected unless no other futanari candidates are available. Rulers are expected to be well-endowed and sexually dominant futanari. Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance. Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule. Androgyne Elective: Candidates with flat breasts and small penises are viewed more favourably under this elective law, as small endowments are seen as symbols of morality and virtue and thus make for competent rulers. Large endowments are representative of lust, depravity, foolishness and gluttony, and are shunned. Hermaphrodites with both flat breasts and small penises are seen as the embodiment of the ideal androgyne, and thus will have a slight advantage in this elective. Note: These succession laws are available for Duchy rank and above. Some electives pertaining to dick/tit size may not be available depending on your Carnalitas game rule setting (for example: having big tits considered negative will disable Gigantomastarchy) GAME RULE: Gender Restrictions: When enabled, elective laws related to tits size and futanari will not be enactable unless the realm has laws that allow female inheritance (Equal, Fem. Preference, Female Only). When disabled, these restrictions are lifted. Enabled by default. TO-DO: Game rule that allows random seeding of elective laws. More suggestion laws(?) I'm open to suggestions. Numbers are WIP at the moment - while I am satisfied with what they are now, further playtesting may be needed for balance reasons. REQUIREMENTS: Crusader Kings 3 version 1.12+ (Will probably work with older versions too assuming elective law codes don't change much, I did make this mod in 1.11) Carnalitas is REQUIRED. COMPATIBILITY: Mod does not replace vanilla files so will be compatible with just about everything Certain traits and modifiers in Carnalitas Dei, Daughters of Lust and Adroit Prostitution are included in the virgin check Has been discontinued due to error suppression reasons. INSTALLATION & NOTES: Download mod and extract archive directly into My Documents/Paradox Interactive/Crusader Kings III/mod/ using 7zip or Winrar. KNOWN ISSUES: None so far, but I suspect there are issues I just haven't run into yet. If you come across anything, do feel free to report them. ACKNOWLEDGEMENTS: Cheri Song for creating Sexy Successions which heavily inspired this mod, for coming up with more appropriate names for some of the laws, and for suggesting Androgyne Elective. Gabe Lincoln in the Carnalitas Discord server for balancing suggestions. The Lord for help with spotting bugs and errors and suggesting bugfixes. MY OTHER MOD(S): Architected Sexualis: a minor modification to allow the use of Blood Legacy 4 (Architected Ancestry) to also boost Carnalitas body traits chances. Customizable Localization for Phaze's Futanari Mod (GDrive link): a minor mod that provides Carnalitas gamerule-abiding localization for the futanari trait (futanari/hermaphordite). Can either be standalone or directly installed in Phaze's main mod - does not override anything. Also provides short-form localization (futa/herm) for use of localizations. Submitter Kieva Submitted 03/09/2024 Category Crusader Kings 3 Requires Carnalitas
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Version 2.5
438,056 downloads
Carnalitas Version 2.5 Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules. Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License. No DLC is required to use Carnalitas. (Although some submods may include DLC-dependent features.) Languages English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Note: Translations may sometimes be incomplete after a new update. Please be patient while the translators are working. Features Features for Users Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. Full User Control: All features can be toggled on or off in game rules. Features for Modders Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki Upcoming Features Carnalitas is currently in maintenance mode and no new features are planned. But if you're interested in helping with Carnalitas translation or development, feel free to join the Carnalitas Discord Server. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods. Load Order total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite Compatibility Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it. Frequently Asked Questions Q: I installed Carnalitas but I don't see any new features. A: Check that you turned on the Carnalitas game rule options. If you don't see any new game rules, check your mod installation. The Paradox launcher is notoriously bad at loading custom mods, so you may have to troubleshoot and/or restart your game. Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading. A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: I have Microsoft OneDrive and my mods aren't loading. A: This is an issue with Paradox's launcher and OneDrive. To work around this, you can move the Carnalitas folder to a different directory outside of your Documents folder (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: Does Carnalitas include sex animations? A: No, for animations download Character Body Overhaul. Q: Can I use Carnalitas with an existing save game? A: No. Q: Are the bust size traits shown on the 3D portraits? A: Yes. Q: Can I turn off (feature)? A: Yes. Every single feature can be turned off. Q: Where are all the body part traits? A: Like vanilla "Beautiful" or "Strong" characters, only characters with extraordinary penis or breast sizes will have body part traits. Everyone else is assumed to be average. Q: When do children get body part traits? A: When they become adults. Q: I don't like the Make Love cooldown. A: There is a game rule to turn off the cooldown, see above. Also, that's not a question. Q: Are you going to add (feature not in the upcoming feature list)? A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us. Contact Us For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server Credits Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Riija - senior developer, compatibility checker Full list of contributors on the Carnalitas Wiki Support This Mod If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server License Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors. Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. Carnalitas contains a very small portion of Crusader Kings 3 script which is needed to make it work properly. These portions are (c) Paradox Interactive and do not fall under GPL 3.0, we are distributing them under Paradox's terms of use instead. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki.-
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Version 1.0.1
971 downloads
More Sexy Electives Version 1.0.1 for Crusader Kings III 1.12.* More Sexy Electives is a mod that adds a variety of succession laws into Crusader Kings 3, based on various body traits from Carnalitas. FEATURES: 9 different succession laws for feudal and tribal rulers. (including 3 from Cheri's Sexy Succession for CK2, adapted for CK3) Gamerule that enables/disable gender law restrictions for certain elective succession laws (more below) More to come! LAWS: Gigantomastarchy (Big Tits Elective): Candidates with the biggest breasts are favoured in elections. Only enactable by realms with gender laws that allow female inheritance. Platomastarchy (Small Tits Elective): Candidates with the smallest breasts are favoured in elections. Only enactable by realms with gender laws that allow female inheritance. Megalophallic Elective (Big Dick Elective): Candidates with the biggest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active. Aphallic Elective (Small Dick Elective): Candidates with the smallest penises are favoured in elections. Futanari/hermaphrodite candidates are also allowed, but will incur the usual vote penalties for women if male preference law is active. Virginal Elective: A throwback from Cheri's Sexy Succession mod for CK2, succession under this law is heavily favoured towards candidates that are virgins. Rulers are expected to be clean from carnal sin. Fairest of the Land: Another throwback from Cheri's Sexy Succession mod for CK2, the most attractive successor is elected from the realm. Female candidates incur the usual penalty if male preference law is active. Futanari/Hermaphrodite Elective: Originally from Cheri's Carnalitas Dei, this succession law, as the name suggests, favours futanari candidates. Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance. Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule. Futanari/Hermaphrodite Dominance: Another throwback from Cheri's Sexy Succession mod for CK2, and a more extreme version of Futanari/Hermaphrodite Elective, this succession law is *heavily* biased towards futanari candidates, and futanari electors' votes are vastly more powerful. Non-futanari candidates are unlikely to be elected unless no other futanari candidates are available. Rulers are expected to be well-endowed and sexually dominant futanari. Only enactable by realms ruled by a futanari, and with gender laws that allow female inheritance. Use of futanari/hermaphrodite in law name dependent on Carnalitas' futa trait name rule. Androgyne Elective: Candidates with flat breasts and small penises are viewed more favourably under this elective law, as small endowments are seen as symbols of morality and virtue and thus make for competent rulers. Large endowments are representative of lust, depravity, foolishness and gluttony, and are shunned. Hermaphrodites with both flat breasts and small penises are seen as the embodiment of the ideal androgyne, and thus will have a slight advantage in this elective. Note: These succession laws are available for Duchy rank and above. Some electives pertaining to dick/tit size may not be available depending on your Carnalitas game rule setting (for example: having big tits considered negative will disable Gigantomastarchy) GAME RULE: Gender Restrictions: When enabled, elective laws related to tits size and futanari will not be enactable unless the realm has laws that allow female inheritance (Equal, Fem. Preference, Female Only). When disabled, these restrictions are lifted. Enabled by default. TO-DO: Game rule that allows random seeding of elective laws. More suggestion laws(?) I'm open to suggestions. Numbers are WIP at the moment - while I am satisfied with what they are now, further playtesting may be needed for balance reasons. REQUIREMENTS: Crusader Kings 3 version 1.12+ (Will probably work with older versions too assuming elective law codes don't change much, I did make this mod in 1.11) Carnalitas is REQUIRED. COMPATIBILITY: Mod does not replace vanilla files so will be compatible with just about everything Certain traits and modifiers in Carnalitas Dei, Daughters of Lust and Adroit Prostitution are included in the virgin check Has been discontinued due to error suppression reasons. INSTALLATION & NOTES: Download mod and extract archive directly into My Documents/Paradox Interactive/Crusader Kings III/mod/ using 7zip or Winrar. KNOWN ISSUES: None so far, but I suspect there are issues I just haven't run into yet. If you come across anything, do feel free to report them. ACKNOWLEDGEMENTS: Cheri Song for creating Sexy Successions which heavily inspired this mod, for coming up with more appropriate names for some of the laws, and for suggesting Androgyne Elective. Gabe Lincoln in the Carnalitas Discord server for balancing suggestions. The Lord for help with spotting bugs and errors and suggesting bugfixes. MY OTHER MOD(S): Architected Sexualis: a minor modification to allow the use of Blood Legacy 4 (Architected Ancestry) to also boost Carnalitas body traits chances. Customizable Localization for Phaze's Futanari Mod (GDrive link): a minor mod that provides Carnalitas gamerule-abiding localization for the futanari trait (futanari/hermaphordite). Can either be standalone or directly installed in Phaze's main mod - does not override anything. Also provides short-form localization (futa/herm) for use of localizations. -
View File Carnal Consequences Carnal Consequences Version 1.10.3 The goal of this mod is to fix all kinds of mechanics related to lewd gameplay, and to make CK3 a harsher and more unforgiving game in general. Most features can be disabled via game rules. Git Repository Discord (the server is for Intimate Encounters mainly, see sub-channel for Carnal Consequences) Features Fertility Reduction Fertility is already not the greatest stat to begin with and is in danger of being trivialized further with the addition of more sex scenes. To counter this, you can reduce your own fertility to make fertility buffs as important as they should be. Can be set from 0% to a punishing -80% for you and your married children separately. Note: Since children don't benefit from sex scenes, you probably want to set their debuff lower than your own. Personally, I prefer -60%/-20% (you/children). Younger Rulers Large age differences between spouses or concubines result in opinion penalties Annoyed that your rulers are always old by the time you play them? Well, here's a not very historical solution via events (which must be enabled separately since it's probably not for everyone): In YOUR dynasty, people are expected to rule once they are old enough (with "old enough" being defined by the game rule). Once a year, when your primary heir is old enough, they may demand that you abdicate. Yearly chance increases the older they are. You can accept right then and there, or you refuse for a stacking opinion debuff with your vassals. Works with titles with voting succession, but your primary heir needs to be at least 15 years younger than you to prevent an abdication loop. Also, to prevent an early game over, you are never asked to abdicate by a primary heir that is not of your dynasty. Personally, I'm now using Ultimogeniture Partitition instead with similar results, but I'll leave this in since I need the gamerule slot for the large age difference feature anyway. Harsher Seductions Players no longer have full control over seduction outcomes targeted against them. After all, you are being seduced! However, you still have some degree of control. If the seducer fails to seduce you, you can no longer make them your lover regardless, and having one-time sex with them causes stress. If the seducer succeeds in seducing you, you can no longer turn them away completely, and not making them a lover causes stress. Note: seems theres an event chain that still provides players with full control. Will need to take a look in the future. Increase number of seductions targeted at you by two- or even sixfold, more if you are attractive, less if you are unattractive. Harsher Abductions AI will actually start abduction schemes! Vanilla AI (or if the game rule is disabled) never used abductions as far as I could see, save maybe for some exotic events that trigger them. Uses a tweaked logic of murder schemes. Allows AI to attempt abductions event against players (only) without the kidnapper perk - the perk grants a +50% chance bonus instead. "Abductions+" grants a +100% chance to AI-against-player-abductions. Martial Custom grants Prowess Everyone gains prowess on their 16th birthday according to their martial custom. In most cultures, this means males will be stronger on average, which can be relevant for sub/dom relationships via Dynamic Affairs. Other (always on - if there is demand for a game rule, let me know) Being recently raped incurs a fertility debuff Prostitution can sometimes lead to pregnancy (it can't with vanilla Carnalitas) 1 event, courtesy of writing by Rak1445 (requires noncon to be enabled in Carnalitas) Load Order Carnalitas Carnal Consequences Supported Mods (any load order) Gamerule Gadget (allows changing the game rules mid-game) Compatibility The following files are overwritten for seduce, abduction and romance functionality. If another mod modifies the same files, choose who takes precedence by putting it at the bottom of the load order. All other functionality is compatible with virtually anything. Overwrites seduce_interaction and start_abduct in "common/character_interactions/00_scheme_interactions.txt". Overwrites "common/schemes/abduct_scheme.txt", "common/schemes/court_scheme.txt" and "common/schemes/seduce_scheme.txt" Overwrites "court_scheme_ongoing_events.txt", "court_scheme_ongoing.txt" and "court_scheme_outcome_events.txt" in "events/scheme_events/court_scheme/" Overwrites "events/scheme_events/seduce_scheme_outcome_events.txt" Submitter Siudhne Submitted 12/07/2020 Category Crusader Kings 3 Requires Carnalitas
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Version 1.7
10,720 downloads
No More AI Abortion Version 1.7 (for CK3 Update 1.12.*) Ever wonder why your lovers are pregnant one minute, and then the next they're mysteriously no longer pregnant, ill, or even dead after trying to cure themselves of some unknown affliction? It turns out that AI mothers may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. The decision appears to be based solely on the mother's "ai_rationality" value and whether or not they belong to a faith with the polyamory tenet. This means that the game does not take into account whether they are your soulmate, if they are in your court, if they have been pardoned for giving birth to a bastard in the past, etc. Features This mod simply adds a game rule: "Pregnancy Termination", which when enabled, prevents the AI from doing so. This does not affect the Player's ability to do so, nor does is affect pregnancies from ending prematurely due to natural complications. Luckily Carnalitas already has a game rule, that when enabled, prevents natural pregnancy complications and works seamlessly with this mod. For those not using Carnalitas, I've included a second game rule in the standalone version of this mod: "Pregnancy Complications" which has four different options to allow you to tailor your game exactly how you'd like, including the ability to even the playing field by removing a hidden advantage the player normally has over the AI: Default (no Player exception): The Player will no longer have the reduced risk of complications related to pregnancy and childbirth that they do by default. No changes are made to the risk of complications for the AI. Default: No changes will be made to the risk of complications related to pregnancy and childbirth. The Player has a reduced risk of suffering complications compared to the AI. Disabled (Limited): Complications related to pregnancy and childbirth will no longer occur for the Player and their close family members. No changes will be made to the risk of complications for the AI. Disabled: Complications related to pregnancy and childbirth will no longer occur. Complications may still arise as a result of attempted termination, if enabled. While the options for the "Pregnancy Termination" game rule are as follows: Default: No changes will be made to the AI's behavior. The AI may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. Default (Player exception): The AI may choose to attempt to terminate pregnancies that will result in a bastard, except when the Player is the father. Disabled: The AI will no longer choose to terminate pregnancies that will result in a bastard. Pregnancies may still end prematurely due to natural complications, if enabled. Localization Fully translated into English, German, and Russian. When playing in other languages officially supported by CK3, this mod's text will default to English rather than showing the raw code strings. Requirements Speaking of Carnalitas, to ensure all of the features related to pregnancy from Carnalitas are preserved while running both of the mods together, I've decided to have this mod's file incorporate elements of and carefully override Carnalitas', meaning running this mod without Carnalitas may lead to errors. For those not using Carnalitas, a standalone version of this mod is also available, which does not have any requirements. The standalone version may also be downloaded from the Steam Workshop, found here. Compatibility I've designed this mod to be as lightweight as possible. It should be compatible with all mods that don't change the events/pregnancy_events file. The standard version of this mod is designed specifically to be compatible with Carnalitas. If not running Carnalitas, please use the standalone version of this mod instead. This mod is not achievement compatible. Installation Instructions If using Carnalitas, download the standard version of the mod, and if not, download the standalone version instead. Locate and open the appropriate .zip file using 7-Zip/WinRAR/etc. Inside, there should be a folder named "No More AI Abortion" and a file named "No More AI Abortion.mod". Locate your mod folder. On Windows this is generally found at C:\Users\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Delete any older versions of the mod in the mod folder, if applicable. Copy both files to the mod folder. Run the CK3 launcher, navigate to the Mods section, and click the "Manage Mods (x/y)" button. Find No More AI Abortion and click on the grey button to the right of "Disabled". It should have turned green and now read "Enabled." If using the standard version of the mod, make sure you've similarly installed Carnalitas using the instructions found in that mods' Installation Instructions section. If using the standard version of the mod, click and drag the three horizontal lines to the right of the "Enabled/Disabled" button until this mod is placed below Carnalitas in the load order. When starting a new game, be sure to scroll to the bottom of the game rules screen where you will find this mod’s game rules. Here you can select the combination of settings that will give the desired experience. Note: To enable this mod for existing save games, you’ll need to learn how to edit the desired save file in order to add the game rules. The method will also allow you to change the game rules mid-game if you change your mind later. Changelog Version 1.7 Updated for CK3 Version 1.12.1 Fixed a vanilla bug in pregnancy_events.txt that was preventing the "Beyond All Doubt" (pregnancy.6002) event from triggering for the real_father if he was married. Version 1.6 Updated for CK3 Version 1.11.0 Version 1.5 Updated for CK3 Version 1.10.0.1 Added German translation courtesy of Doozer64 on Steam Workshop. Version 1.4.1 Updated for CK3 Version 1.9.2.1 The Player's consorts should now be sufficiently protected when using the "Disabled (Limited)" "Pregnancy Complications" game rule. Version 1.4 Updated for CK3 Version 1.9.0.4 The effects of the game rules were not always active when they should have been. Includes changes to hopefully correct this issue. Version 1.3 Updated for CK3 Version 1.8.1 Version 1.2.2 Updated for CK3 Version 1.7.2 Added Russian translation courtesy of What is Love? of on Steam Workshop. Version 1.2.1 Updated for CK3 Version 1.7.1 Version 1.2 Updated for CK3 Version 1.6.1.2 Added a third "Pregnancy Termination" game rule option, "Default (Player exception)". Improved the game rule presentation to be more in-line with Carnalitas' by adding text color and icons. Version 1.1.2 Updated for CK3 Version 1.6.1.1 Standalone version of the mod first uploaded to the Steam Workshop, found here. Added a "Pregnancy Complications" game rule with four options to the standalone version. Version 1.1.1 Updated for CK3 Version 1.6.1 Added "dummy" localization. When playing in a language officially supported by CK3 other than English, this mod's text will default to English rather than showing the raw code strings. Both standard and standalone versions of the mod are available and will be supported moving forward. Version 1.1 Updated for CK3 Version 1.6 "Castle" / Fate of Iberia. Standalone version of the mod that does not require Carnalitas. Version 1.0 Initial release of the mod. Credits No More AI Abortion Myself What is Love? - Russian Translation Doozer64 - German Translation Carnalitas Full list of contributions on the Carnalitas Wiki Upcoming Features I welcome any and all ideas regarding potential features for the mod going forward as well as any constructive criticism. I'd like to incorporate the additional "Pregnancy Complications" game rule options included in the standalone version of the mod to the main version as well. I briefly attempted to do so but had trouble overriding just the necessary components of the appropriate Carnalitas files, (namely carn_game_rules and the carn_game_rules_l localization files), without just overriding the entire file outright. I would really prefer not to do this as it would be unnecessarily messy compatibility-wise. I also wasn’t able to test the "Pregnancy Termination" game rule option, "Default (Player exception)" as much as I’d like, so please let me know if you encounter any bugs with this or any other parts of the mod not working as intended.-
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View File Architected Sexualis A lightweight mod to provide Carnalitas support to Blood dynasty legacy perk 4, "Architected Ancestry", which provides a slight boost for a certain congenital trait for your dynasty. The trait picked will follow Carnalitas gamerules, so if you chose a trait to be bad, the effect will give the bad version of that trait to accord with the rules. Of course if you disable body traits in game rule then picking them would be effectively useless. Overrides the relevant dynasty perk but nothing else. Submitter Kieva Submitted 02/21/2024 Category Crusader Kings 3 Requires Carnalitas
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View File Carnalitas Mundi Carnalitas Mundi Cheri's Flavor Mod for Carnalitas Version 2.0 Carnalitas Mundi is my personal flavor mod for Crusader Kings 3. The goal of this mod is to add sexy, interesting, and immersive gameplay options to your Crusader Kings 3 experience. Want lewd religions? Check out the companion mod Carnalitas Dei, which contains religion tweaks that would make this mod incompatible with other religion mods. As implied by the name, Carnalitas is a requirement for this mod. Git Repository (Source Code and Latest Downloads) Features Lewd Cultures Adds the Erotic cultural ethos. Adds two new cultural traditions: Courtesans and Polyamorous. (Royal Court) Halves the prestige cost of diverging your culture or adding new traditions to your culture. (Royal Court) Adds the Decadent court type. New Events and Decisions Adds the Consider Sexuality decision, which allows you to change your sexuality once in a lifetime. Adds a new random yearly event. Adds 2 new random events that can happen while working as a prostitute. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Cheri - Carnalitas Mundi and a file named Cheri - Carnalitas Mundi.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Cheri - Carnalitas Mundi and Cheri - Carnalitas Mundi.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas Mundi to your current playset. Load Order all mods not related to Carnalitas Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas Should be compatible with all other mods. Credits French translation by Triskelia German translation by MariaStellina Korean translation by AKTKNGS Russian translation by Natsu_Zirok Simplified Chinese translation by lonelyneet Erotic Ethos/Decadent Court artwork: "Het harembad" by Philippe-Jacques van Bree Decadent Courtier artwork: Adapted from stock photo "sinnliche junge Frau in der Wäsche auf Stuhl sitzt" Submitter Cheri Song Submitted 10/02/2020 Category Crusader Kings 3 Requires Carnalitas
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View File CBO Carnal Court Lite If you want to support me: You could buy me a coffee❤️ From the creator of the Royal Court Expansion for Weddings Expanded. CBO Carnal Court Lite is a modification of CBO Carnal Court with the aim to introduce royal court sex without giving everyone access to a royal court. Differences No Royal Court for Everyone: Similar how I trigger Weddings Expanded's court events for every realm tier, this mod no longer requires to give everyone access to a royal court to experience the court sex scenes. No separate "Make Love" Interaction: This mod will trigger whenever Carnalitas triggers the "Make Love" Interaction and therefore does not need its own interaction anymore. Integrated Free Cam for Royal Court: I integrated Free Camera for Royal Court into this mod, so you no longer need it when running this mod. Press F during court sex to look around! Compatibility If you use Community Flavor Pack (CFP), you will need "CBO Carnal Court Lite - CFP Compatch" If you use Weddings Expanded (WE), you will need "Weddings Expanded - CBOCCL Compatch" If you use CFP and WE, you will need "Weddings Expanded - CBOCCL + CFP Compatch" Installation This mod is save-game compatible! Please delete older versions of this mod before installing! Don`t use together with the original Carnal Court. Supported Languages: English Other languages use english localization Load Order LOAD ORDER without Weddings Expanded and Community Flavor Pack: Carnalitas CBO CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional) LOAD ORDER with Community Flavor Pack: Carnalitas CFP CBO CBO CFP Compatibility CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional) CBO Carnal Court Lite - CFP Compatch LOAD ORDER with Weddings Expanded: Weddings Expanded Carnalitas CBO CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional) Weddings Expanded - CBOCCL Compatch LOAD ORDER with Weddings Expanded and Community Flavor Pack: Weddings Expanded Carnalitas CFP CBO CBO CFP Compatibility CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional) Weddings Expanded - CBOCCL + CFP Compatch Permissions Policy I wish for @Mange2020 to fully integrate this mod into his main mod so I no longer need to maintain it Credits @Mange2020 for creating CBO Carnal Court Submitter LordDGP Submitted 07/07/2022 Category Crusader Kings 3 Requires Royal Court DLC, Carnalitas, Character Body Overhaul
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Version 1.0.1
1,332 downloads
A lightweight mod to provide Carnalitas support to Blood dynasty legacy perk 4, "Architected Ancestry", which provides a slight boost for a certain congenital trait for your dynasty. The trait picked will follow Carnalitas gamerules, so if you chose a trait to be bad, the effect will give the bad version of that trait to accord with the rules. Of course if you disable body traits in game rule then picking them would be effectively useless. Overrides the relevant dynasty perk but nothing else. -
Version 1.10.4
46,954 downloads
Carnal Consequences Version 1.10.4 The goal of this mod is to fix all kinds of mechanics related to lewd gameplay, and to make CK3 a harsher and more unforgiving game in general. Most features can be disabled via game rules. Git Repository Discord (the server is for Intimate Encounters mainly, see sub-channel for Carnal Consequences) Features Fertility Reduction Fertility is already not the greatest stat to begin with and is in danger of being trivialized further with the addition of more sex scenes. To counter this, you can reduce your own fertility to make fertility buffs as important as they should be. Can be set from 0% to a punishing -80% for you and your married children separately. Note: Since children don't benefit from sex scenes, you probably want to set their debuff lower than your own. Personally, I prefer -60%/-20% (you/children). Younger Rulers Large age differences between spouses or concubines result in opinion penalties Annoyed that your rulers are always old by the time you play them? Well, here's a not very historical solution via events (which must be enabled separately since it's probably not for everyone): In YOUR dynasty, people are expected to rule once they are old enough (with "old enough" being defined by the game rule). Once a year, when your primary heir is old enough, they may demand that you abdicate. Yearly chance increases the older they are. You can accept right then and there, or you refuse for a stacking opinion debuff with your vassals. Works with titles with voting succession, but your primary heir needs to be at least 15 years younger than you to prevent an abdication loop. Also, to prevent an early game over, you are never asked to abdicate by a primary heir that is not of your dynasty. Personally, I'm now using Ultimogeniture Partitition instead with similar results, but I'll leave this in since I need the gamerule slot for the large age difference feature anyway. Harsher Seductions Players no longer have full control over seduction outcomes targeted against them. After all, you are being seduced! However, you still have some degree of control. If the seducer fails to seduce you, you can no longer make them your lover regardless, and having one-time sex with them causes stress. If the seducer succeeds in seducing you, you can no longer turn them away completely, and not making them a lover causes stress. Note: seems theres an event chain that still provides players with full control. Will need to take a look in the future. Increase number of seductions targeted at you by two- or even sixfold, more if you are attractive, less if you are unattractive. Harsher Courtship Same as harsher seductions, but for romance attempts. Harsher Abductions AI will actually start abduction schemes! Vanilla AI (or if the game rule is disabled) never used abductions as far as I could see, save maybe for some exotic events that trigger them. Uses a tweaked logic of murder schemes. Allows AI to attempt abductions event against players (only) without the kidnapper perk - the perk grants a +50% chance bonus instead. "Abductions+" grants a +100% chance to AI-against-player-abductions. Martial Custom grants Prowess Everyone gains prowess on their 16th birthday according to their martial custom. In most cultures, this means males will be stronger on average, which can be relevant for sub/dom relationships via Dynamic Affairs. Other (always on - if there is demand for a game rule, let me know) Being recently raped incurs a fertility debuff Prostitution can sometimes lead to pregnancy (it can't with vanilla Carnalitas) 1 event, courtesy of writing by Rak1445 (requires noncon to be enabled in Carnalitas) Load Order Carnalitas Carnal Consequences Supported Mods (any load order) Gamerule Gadget (allows changing the game rules mid-game) Compatibility The following files are overwritten for seduce, abduction and romance functionality. If another mod modifies the same files, choose who takes precedence by putting it at the bottom of the load order. All other functionality is compatible with virtually anything. Overwrites seduce_interaction and start_abduct in "common/character_interactions/00_scheme_interactions.txt". Overwrites "common/schemes/abduct_scheme.txt", "common/schemes/court_scheme.txt" and "common/schemes/seduce_scheme.txt" Overwrites "court_scheme_ongoing_events.txt", "court_scheme_ongoing.txt" and "court_scheme_outcome_events.txt" in "events/scheme_events/court_scheme/" Overwrites "events/scheme_events/seduce_scheme_outcome_events.txt"-
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