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5ac83a4e32898_AAF_logo@05x.png.91b22b33de622eaded45fca313d53e15.png

 

 

 

What is this?


The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs.
 

Download Location & Instructions

 

The latest version of AAF is hosted at the AAF discord. The reason for this is that Nexus has terms for hosting files that I find unreasonable (once uploaded they gain the right to distribute a mod forever). Also, AAF is not an adult mod by itself and there are non-adult mods using it. So, LL, being an adult-focused site is not the right place to host. The issue has already been debated extensively in this thread. You can dig through the pages to find those discussions if interested. However, the matter is considered closed now. Further discussion about where AAF is hosted, how that impacts anyone or anything, is not allowed in this thread. If you wish to discuss those things, please bring them up in some other thread.

 

For the latest AAF version, news and information:
Official AAF discord

 

For NSFW user support with the TFM guide:

TFM discord

 

Donations


If you are interested in supporting this project, you can donate through my Patreon page.

Edited by dagobaking


What's New in Version 1.7.1

Released

# AAF 1.7.1 (2026-06-13)
Fixes animations not playing on game version 1.10.163 (Old-Gen). Next-Gen (1.11.221) is unaffected and unchanged.

## Fixed
- On 1.10.163, scenes would start but actors stood frozen with no idle playing. The 1.7.0 Old-Gen plugin never registered the `AAF:AAF_DLLNative` Papyrus functions that position, rotate, and animate scene actors (`SetActorPosition`, `SetRefAngle`, `ActorStopInteractingQuick`, `PlayMultipleIdles`, `PlayIdle`, `StopCurrentIdle`, `PlayerUpdateEquipment`), so every call failed as an unbound native. The Old-Gen plugin now registers and implements all of them, matching the Next-Gen build. Only `aaf_1_10_163.dll` changes in this release.



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