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Advanced Animation Framework View File What is this? The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Download Location & Instructions The latest version of AAF is hosted at the AAF discord. The reason for this is that Nexus has terms for hosting files that I find unreasonable (once uploaded they gain the right to distribute a mod forever). Also, AAF is not an adult mod by itself and there are non-adult mods using it. So, LL, being an adult-focused site is not the right place to host. The issue has already been debated extensively in this thread. You can dig through the pages to find those discussions if interested. However, the matter is considered closed now. Further discussion about where AAF is hosted, how that impacts anyone or anything, is not allowed in this thread. If you wish to discuss those things, please bring them up in some other thread. For the latest AAF version, news and information: Official AAF discord For NSFW user support with the TFM guide: TFM discord Donations If you are interested in supporting this project, you can donate through my Patreon page. Submitter dagobaking Submitted 04/06/18 Category Framework & Resources Requirements Fallout 4 1.10.163 OR Fallout 4 1.11.221, game version compatible F4SE & LooksMenu
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Version 1.7.1
769686 downloads
What is this? The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Download Location & Instructions The latest version of AAF is hosted at the AAF discord. The reason for this is that Nexus has terms for hosting files that I find unreasonable (once uploaded they gain the right to distribute a mod forever). Also, AAF is not an adult mod by itself and there are non-adult mods using it. So, LL, being an adult-focused site is not the right place to host. The issue has already been debated extensively in this thread. You can dig through the pages to find those discussions if interested. However, the matter is considered closed now. Further discussion about where AAF is hosted, how that impacts anyone or anything, is not allowed in this thread. If you wish to discuss those things, please bring them up in some other thread. For the latest AAF version, news and information: Official AAF discord For NSFW user support with the TFM guide: TFM discord Donations If you are interested in supporting this project, you can donate through my Patreon page.-
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Does anyone know if there's a mod that adds a scrollbar to the Customize Identity interface in CAS? I'm on (windowed) 1024 height, and Lovestruck's relationship parameters combined with some of the gender mods, pushes the menu past the visible display: I know mods like Smart Gender Cheats let you tweak the settings in-game, but I've tried searching and the only discussions I've found about modding the CAS display are for widening the right-hand menus.
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View File LeWD Boob UI Submitter youngbloodjulius Submitted 03/04/26 Category Crusader Kings 3 Requirements
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Version 2.3.0
831 downloads
A lightweight SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. No more typing long commands manually! Console Commander is a SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. Endorse if you like it. Features Console Commander 1.2.5 -> Default key for SKSE Menu Framework is F1 -> Config and Commands are saved in ConsoleCommander.ini [Data\SKSE\Plugins\ConsoleCommander.ini] -> Add console commands and control 'console close' behavior -> Reload config instantly Console Commander 2.1.2 -> [New] Added custom tooltip function for additional information (Optional: Hover over Execute) -> Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) -> Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory -> [New] Added custom ini support. Modders can now add custom ini with console commands. -> Custom ini is saved in: Data\SKSE\Plugins\ConsoleCommander\ConsoleCommander_*.ini -> Add ConsoleCommander_[name].ini in ConsoleCommander folder with the commands. it will scan add the command in the UI. -> Format: ConsoleCommander_QAR.ini [ConsoleCommands] Quick Armor Rebalance|QAR|0|Open Quick Armor Rebalance UI -> Custom Commands will appear after user added commands in the Custom Commands tab. -> If no Custom Commands are present or all hidden, Custom Commands tab will not show up in UI. -> User can Hide/Unhide Custom Commands. A button 'Show Hidded/Hide Hidden' has been added to Show/Hide Hidden Commands. (Applicable for Custom Commands) Console Commander 2.2.2 -> [New] Added support for execution of multiple commands at once. ->Separate multiple commands by adding , (comma) to execute the commands in sequence. ->Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) Console Commander 2.3.0 -> [New] Added support for execution of commands with custom variable input when executing command. ->An option to add a command as variable command has been added in the 'Add Command' ->In the console command box: input a command without the last value. [Ex: player.additem f] it will add [#] to recognize the variable as variable command. ->Format: Name|Command [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) ->A popup will show up and ask for specific value before executing. Video Demonstration (Old) Console Command Showcase Source Code: Github Requirements - SKSE Menu Framework (required) - Kill Caps Lock NG (Optional)[Strongly Recommend][It keeps caps lock off only in console] Installation 1. Make sure SKSE Menu Framework is installed and working 2. Download and install the mod. How to use 1. Open SKSE Menu Framework (default key: F1 or whatever you set) 2. Go to "Console Commander" 3. Click "Add Command" → enter name and console command → Add 4. Select a command → click "Execute" 5. (Optional) Edit Data\SKSE\Plugins\ConsoleCommander.ini manually and click "Reload Config" Notes: - It simulates keyboard key input to execute command so don't press any keys when executing the console command. - If Caps Lock behaves strangely in console → install Kill Caps Lock NG (optional) - Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.5.97. Should work on all versions of Skyrim SE/AE. - ini file will be created after adding a command. or use the provided ini below. ConsoleCommander.ini config: ; Console Commander Config [Delays] ; in ms EscDelay=100 ; Delay to close SKSE Menu framework after executing OpenConsoleDelay=200 ; Delay to open console after SKSE Menu framework is closed TypingStartDelay=150 ; Delay before start typing CharDelay=30 ; Typing Speed EnterDelay=200 ; Delay to press enter after typing. CloseConsoleDelay=50 ; Delay after entering command to close console. [ConsoleCommands] ; Format: ; Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory For multi command execution Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) For custom variable command execution Format: Name|Command(without value) [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold|player.additem f [#]|1|Adds x gold amout of gold in player inventory Console Commander - Default ini.zip Console Commander - Faster Execution ini.zip Optional Custom Command Opens 'Quick Armor Rebalance (QAR)' Menu Requirement Quick Armor Rebalance (QAR) https://www.nexusmods.com/skyrimspecialedition/mods/127967 Console Commander - QAR ini.zip Uninstallation Disable/remove the mod in your mod manager. Bug Reports If you encounter issues, please report them through Github or support. Include 'ConsoleCommander.log' from Documents, description of the bug and steps to reproduce it. Credits * Mrowrpurr - for her amazing SKSE tutorials in YT (Skyrim Scripting) * SkyrimThiago - for SKSE Menu Framework * QTR-Modding - for SKSE Menu Framework 3 Example Template Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy faster console command execution! Check out my other mods! Execute Hotkeys - Without Keyboard Through UI - SKSE Menu Framework Simple Text Viewer - Create Open Edit Delete Text Files In-Game - SKSE Menu Framework-
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View File Console Commander - Add and Execute Console Commands Through UI - SKSE Menu Framework A lightweight SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. No more typing long commands manually! Console Commander is a SKSE plugin that lets you add, save, search, and execute console commands directly from the SKSE Menu Framework without keyboard. Endorse if you like it. Features Console Commander 1.2.5 -> Default key for SKSE Menu Framework is F1 -> Config and Commands are saved in ConsoleCommander.ini [Data\SKSE\Plugins\ConsoleCommander.ini] -> Add console commands and control 'console close' behavior -> Reload config instantly Console Commander 2.1.2 -> [New] Added custom tooltip function for additional information (Optional: Hover over Execute) -> Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) -> Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory -> [New] Added custom ini support. Modders can now add custom ini with console commands. -> Custom ini is saved in: Data\SKSE\Plugins\ConsoleCommander\ConsoleCommander_*.ini -> Add ConsoleCommander_[name].ini in ConsoleCommander folder with the commands. it will scan add the command in the UI. -> Format: ConsoleCommander_QAR.ini [ConsoleCommands] Quick Armor Rebalance|QAR|0|Open Quick Armor Rebalance UI -> Custom Commands will appear after user added commands in the Custom Commands tab. -> If no Custom Commands are present or all hidden, Custom Commands tab will not show up in UI. -> User can Hide/Unhide Custom Commands. A button 'Show Hidded/Hide Hidden' has been added to Show/Hide Hidden Commands. (Applicable for Custom Commands) Console Commander 2.2.2 -> [New] Added support for execution of multiple commands at once. ->Separate multiple commands by adding , (comma) to execute the commands in sequence. ->Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) Console Commander 2.3.0 -> [New] Added support for execution of commands with custom variable input when executing command. ->An option to add a command as variable command has been added in the 'Add Command' ->In the console command box: input a command without the last value. [Ex: player.additem f] it will add [#] to recognize the variable as variable command. ->Format: Name|Command [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) ->A popup will show up and ask for specific value before executing. Video Demonstration (Old) Console Command Showcase Source Code: Github Requirements - SKSE Menu Framework (required) - Kill Caps Lock NG (Optional)[Strongly Recommend][It keeps caps lock off only in console] Installation 1. Make sure SKSE Menu Framework is installed and working 2. Download and install the mod. How to use 1. Open SKSE Menu Framework (default key: F1 or whatever you set) 2. Go to "Console Commander" 3. Click "Add Command" → enter name and console command → Add 4. Select a command → click "Execute" 5. (Optional) Edit Data\SKSE\Plugins\ConsoleCommander.ini manually and click "Reload Config" Notes: - It simulates keyboard key input to execute command so don't press any keys when executing the console command. - If Caps Lock behaves strangely in console → install Kill Caps Lock NG (optional) - Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.5.97. Should work on all versions of Skyrim SE/AE. - ini file will be created after adding a command. or use the provided ini below. ConsoleCommander.ini config: ; Console Commander Config [Delays] ; in ms EscDelay=100 ; Delay to close SKSE Menu framework after executing OpenConsoleDelay=200 ; Delay to open console after SKSE Menu framework is closed TypingStartDelay=150 ; Delay before start typing CharDelay=30 ; Typing Speed EnterDelay=200 ; Delay to press enter after typing. CloseConsoleDelay=50 ; Delay after entering command to close console. [ConsoleCommands] ; Format: ; Format: Name|ConsoleCommand|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold - 100|Player.additem f 100|1|Adds 100 gold to player inventory For multi command execution Format: Name|Command1,Command2,Command4,Command4|CloseConsole (1=yes, 0=no)|Tooltip (optional) For custom variable command execution Format: Name|Command(without value) [#]|CloseConsole (1=yes, 0=no)|Tooltip (optional) Example: Add Gold|player.additem f [#]|1|Adds x gold amout of gold in player inventory Console Commander - Default ini.zip Console Commander - Faster Execution ini.zip Optional Custom Command Opens 'Quick Armor Rebalance (QAR)' Menu Requirement Quick Armor Rebalance (QAR) https://www.nexusmods.com/skyrimspecialedition/mods/127967 Console Commander - QAR ini.zip Uninstallation Disable/remove the mod in your mod manager. Bug Reports If you encounter issues, please report them through Github or support. Include 'ConsoleCommander.log' from Documents, description of the bug and steps to reproduce it. Credits * Mrowrpurr - for her amazing SKSE tutorials in YT (Skyrim Scripting) * SkyrimThiago - for SKSE Menu Framework * QTR-Modding - for SKSE Menu Framework 3 Example Template Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy faster console command execution! Check out my other mods! Execute Hotkeys - Without Keyboard Through UI - SKSE Menu Framework Simple Text Viewer - Create Open Edit Delete Text Files In-Game - SKSE Menu Framework Submitter Edzio Submitted 02/19/26 Category Regular Mods Requirements SKSE Menu Framework Kill Caps Lock NG (Optional)[Strongly Recommend] Regular Edition Compatible No Install Instructions
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Version 1.0.0
86 downloads
Simple Text Viewer is an in-game text file viewer/editor for Skyrim SE / AE with the help of SKSE Menu Framework. Features * Browse text files from SimpleTextViewer folder (Location: SKSE\Plugins\SimpleTextViewer) * Open and edit files in-game thanks to SKSE Menu Framework * Edit and Save changes * Create new text files * Rename existing files * Delete text files Tested on Skyrim AE v1.6.1170 and v1.6.353 Supported File Types * .txt, .ini, .json, .log, .md, .xml, .yaml, .yml, .toml, .csv, .psc Usage 1. Open the 'Simple Text Viewer' menu from SKSE Menu Framework 2. Browse files in the Notes tab 3. Click a file to open it in the viewer/editor 4. Edit text freely 5. Use the 'File → Save' menu to save the file Notes * Maximum size for text files is 1MB for stability reasons. It should be more than enough for simple notes. * Files larger than '1 MB' will display a warning in editor. It will not view all the contents. * Do not save files larger than '1 MB' or you will lose contents of the file. * Unsupported files are ignored/hidden * Supports All standard ASCII characters. Does not support Non-ASCII / extended Unicode. Compatibility It only works on the 'SimpleTextViewer' folder. So, no compatibility issues. Bug Reports If you encounter issues, please report them in github. Include 'SimpleTextViewer.log' from Documents and description of the Bug and steps to reproduce it. Source Code Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy viewing/editing your notes without leaving Skyrim-
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Simple Text Viewer - Create Open Edit Delete Text Files In-Game - SKSE Menu Framework View File Simple Text Viewer is an in-game text file viewer/editor for Skyrim SE / AE with the help of SKSE Menu Framework. Features * Browse text files from SimpleTextViewer folder (Location: SKSE\Plugins\SimpleTextViewer) * Open and edit files in-game thanks to SKSE Menu Framework * Edit and Save changes * Create new text files * Rename existing files * Delete text files Tested on Skyrim AE v1.6.1170 and v1.6.353 Supported File Types * .txt, .ini, .json, .log, .md, .xml, .yaml, .yml, .toml, .csv, .psc Usage 1. Open the 'Simple Text Viewer' menu from SKSE Menu Framework 2. Browse files in the Notes tab 3. Click a file to open it in the viewer/editor 4. Edit text freely 5. Use the 'File → Save' menu to save the file Notes * Maximum size for text files is 1MB for stability reasons. It should be more than enough for simple notes. * Files larger than '1 MB' will display a warning in editor. It will not view all the contents. * Do not save files larger than '1 MB' or you will lose contents of the file. * Unsupported files are ignored/hidden * Supports All standard ASCII characters. Does not support Non-ASCII / extended Unicode. Compatibility It only works on the 'SimpleTextViewer' folder. So, no compatibility issues. Bug Reports If you encounter issues, please report them in github. Include 'SimpleTextViewer.log' from Documents and description of the Bug and steps to reproduce it. Source Code Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy viewing/editing your notes without leaving Skyrim Submitter Edzio Submitted 01/27/2026 Category Regular Mods Requirements SKSE Menu Framework Regular Edition Compatible No Install Instructions * Install SKSE Menu Framework and their dependencies * Install this mod through your mod manager.
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View File Execute Hotkeys - Without Keyboard Through UI - SKSE Menu Framework Execute key or key combo through UI without keyboard to launch your mods or MCM hotkeys. You don't need to remember all the key combo anymore. Add hotkeys with the name to the list to execute without keyboard. We've all been there. Setting endless hotkeys for our favorite mods just to forget what it was. Now, with the help of Execute Hotkeys, you don't need to remember the hotkeys anymore. Just add the key or key combo to the list and execute it through UI to launch your mod MCM hotkey. After adding and selecting a hotkey from the list, SKSE Menu Framework will close and execute the key combo. F1 hotkey is all you need to remember now. Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.6.640 Video Demonstration: Youtube Execute Hotkeys v1.1.0 Execute Hotkeys v1.2.1 Features: * Execute key or key combo through UI with the press of a button without using keyboard. * New: Ability to hold down hotkeys * New: Ability to search for saved hotkeys * Add, remove, and manage hotkeys in SKSE Menu framework in Execute Hotkeys section. * Configuration is saved in `ExecuteHotkeys.ini`. It will be created when a hotkey is added. * You can use the UI or edit the ini to add hotkeys. Format(v1.2): Name|DxCode|LCtrl|LAlt|LShift|RCtrl|RAlt|RShift|IsPress(1=Press/0=Hold)|HoldMs * Use DXScanCodes listed here. Do not use invalid DXScanCodes in ExecuteHotkeys.ini. Only Keyboard DXScanCodes supported. Edit: Mouse keys support added. * Since SKSE Menu Framework supports controller. You can technically use controller to execute Keyboard shortcut. (Testing needed) Inspiration: I can't remember 20+ key combos for the mods I use. Source Code Bug Reports If you encounter issues, please report them in github. Include 'ExecuteHotkeys.log' from Documents, description of the bug and steps to reproduce it. Compatibility No compatibility issues. Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy executing hotkeys without keyboard. Submitter Edzio Submitted 01/26/2026 Category Regular Mods Requirements SKSE Menu Framework Regular Edition Compatible No Install Instructions * Install SKSE Menu Framework and their dependencies * Install this mod through your mod manager.
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Version 1.2.1
180 downloads
Execute key or key combo through UI without keyboard to launch your mods or MCM hotkeys. You don't need to remember all the key combo anymore. Add hotkeys with the name to the list to execute without keyboard. We've all been there. Setting endless hotkeys for our favorite mods just to forget what it was. Now, with the help of Execute Hotkeys, you don't need to remember the hotkeys anymore. Just add the key or key combo to the list and execute it through UI to launch your mod or MCM hotkey. After adding and selecting a hotkey from the list, SKSE Menu Framework will close and execute the key combo. F1 hotkey is all you need to remember now. Tested on Skyrim AE v1.6.1170 and v1.6.353. Confirmed to work on v1.6.640 Video Demonstration: Youtube Execute Hotkeys v1.1.0 Execute Hotkeys v1.2.1 Features: * Execute key or key combo through UI with the press of a button without using keyboard. * New: Ability to hold down hotkeys * New: Ability to search for saved hotkeys * Add, remove, and manage hotkeys in SKSE Menu framework in Execute Hotkeys section. * Configuration is saved in `ExecuteHotkeys.ini`. It will be created when a hotkey is added. * You can use the UI or edit the ini to add hotkeys. Format(v1.2): Name|DxCode|LCtrl|LAlt|LShift|RCtrl|RAlt|RShift|IsPress(1=Press/0=Hold)|HoldMs * Use DXScanCodes listed here. Do not use invalid DXScanCodes in ExecuteHotkeys.ini. Only Keyboard DXScanCodes supported. Edit: Mouse keys support added. * Since SKSE Menu Framework supports controller. You can technically use controller to execute Keyboard shortcut. (Testing needed) Inspiration: I can't remember 20+ key combos for the mods I use. Source Code Bug Reports If you encounter issues, please report them in github. Include 'ExecuteHotkeys.log' from Documents, description of the bug and steps to reproduce it. Compatibility No compatibility issues. Permissions This project is licensed under the MIT License. You are not allowed to use this mod in any mods/files/modlists that are being sold for money. Enjoy executing hotkeys without keyboard.-
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Shädman Vault Girl by Gashi Loading Wheel View File Custom Vault Girl loading wheel for Fallout 3/New Vegas based on http://www.shadbase.com/vault-girl-by-gashi/ Original drawn by Gashi, based on the character by Shädman. Submitter Pandoran Coomer Submitted 07/26/2021 Category Models & Textures Requires
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ILuvLoading PLus View File Loadscreen & Main Menu Replacer (366 new HD Loading screens) contains ADULT content/ nudity iLuvLoading PLUS it's a simple Loadscreen and Main Menu replacer included are 366 new Loading Screens and a new Main Menu. the Loadingscreens are no Ingame Sreenshots. They are not even from Skyrim. So you probably won't be able to get the armor etc. //Install Download and install with NMM or MO and Activate or Download manually and into your Skyrim Main file (e.g. C:\Steam\SteamApps\common\Skyrim\Data), overwrite when prompted //Credits Thank mattiiz for original ILuvLoading Balassa Hitmanx3z Ranthar Metalhed13 Bad-Dragon DreamerofExistence Eclesi4stik hellstorm102 jpayne2016 Nemain Ravenwood WiL³D Things HRTC 3DZen Cyprine2013 ShadowstarArt Deluwyrn SkyDaddyD Mickytroisd Chanur56 Zzomp Rescraft augustus99 Laticis erikg1337 SiliconAya 75oroboy mattymanx Sedorrr TrophiHunter POWERUP3DX thedude3dx taziota //visit them and comment their amazing art Say your opinion about this mod. At the best i wanted make Loading Screens from beautiful sexy screenshots just from game, but not founding much resources so had to just find likely beautiful sexy arts. May be some screens need remove for some reason, say about it with the point. And it will be cool if any drag me link with gallery of sexy nude screenshots in skyrim. Submitter WolfKent Submitted 12/07/2019 Category Sexual Content Requires Special Edition Compatible
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Angel's Skill Tree Background View File Adds a new background for the skill tree. That's about it. I don't know if there will be any incompatibilities, but if you use mods that alter the skill tree, use this with caution. My mods are only uploaded to Nexus or LoversLab. If they are anywhere else, then they were uploaded without my permission. Outfits used in pics COCO Shadow Assassin Lingerie Set Daughters of Dimitrescu EGIL Gray Fox - Night Raider Bladedancer's Edge Dovakini Armor CT77's Remodeled Armor Bikini Armor Replacer Submitter RedHeadAngel Submitted 03/27/2025 Category Adult Mods
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View File Boob UI This mod changes numerous images in the UI to feature nude women with huge breasts. It has no requirements or overlaps with other mods or DLC, and unless Paradox changes those images at some point it should be compatible with all past and future versions. It is not finished, but enough of it has been done that it can be enjoyed in its incomplete state. I will continue to work on it and update here when I have time and interest. With the advent of stable diffusion (so-called "AI art", though it really isn't an AI at all), many more people have been able to create art who were unable with previous tools. I am such a person. A mod like this is something I have wanted to see for a long time, but no one ever made it. Now I can and have with the help of automatic1111. Installation is simple. Download interface.7z and unzip it. Then go to Steam/steamapps/common/Crusader Kings III/game/gfx and merge the "interface" file in this download with the interface file in that folder (after making a backup, of course!). Click yes to overwrite. If you didn't make a backup, then use the "verify integrity of game files" button in Steam to get the orignal folder back. I welcome feedback and suggestions. Submitter Hermitic Submitted 12/16/2023 Category Crusader Kings 3 Requirements
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Version 1.0.2
3609 downloads
Loadscreen & Main Menu Replacer (366 new HD Loading screens) contains ADULT content/ nudity iLuvLoading PLUS it's a simple Loadscreen and Main Menu replacer included are 366 new Loading Screens and a new Main Menu. the Loadingscreens are no Ingame Sreenshots. They are not even from Skyrim. So you probably won't be able to get the armor etc. //Install Download and install with NMM or MO and Activate or Download manually and into your Skyrim Main file (e.g. C:\Steam\SteamApps\common\Skyrim\Data), overwrite when prompted //Credits Thank mattiiz for original ILuvLoading Balassa Hitmanx3z Ranthar Metalhed13 Bad-Dragon DreamerofExistence Eclesi4stik hellstorm102 jpayne2016 Nemain Ravenwood WiL³D Things HRTC 3DZen Cyprine2013 ShadowstarArt Deluwyrn SkyDaddyD Mickytroisd Chanur56 Zzomp Rescraft augustus99 Laticis erikg1337 SiliconAya 75oroboy mattymanx Sedorrr TrophiHunter POWERUP3DX thedude3dx taziota //visit them and comment their amazing art Say your opinion about this mod. At the best i wanted make Loading Screens from beautiful sexy screenshots just from game, but not founding much resources so had to just find likely beautiful sexy arts. May be some screens need remove for some reason, say about it with the point. And it will be cool if any drag me link with gallery of sexy nude screenshots in skyrim. -
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Version 2024-10-14
15148 downloads
This mod changes numerous images in the UI to feature nude women with huge breasts. It has no requirements or overlaps with other mods or DLC, and unless Paradox changes those images at some point it should be compatible with all past and future versions. It is not finished, but enough of it has been done that it can be enjoyed in its incomplete state. I will continue to work on it and update here when I have time and interest. With the advent of stable diffusion (so-called "AI art", though it really isn't an AI at all), many more people have been able to create art who were unable with previous tools. I am such a person. A mod like this is something I have wanted to see for a long time, but no one ever made it. Now I can and have with the help of automatic1111. Installation is simple. Download interface.7z and unzip it. Then go to Steam/steamapps/common/Crusader Kings III/game/gfx and merge the "interface" file in this download with the interface file in that folder (after making a backup, of course!). Click yes to overwrite. If you didn't make a backup, then use the "verify integrity of game files" button in Steam to get the orignal folder back. I welcome feedback and suggestions. -
Version 1.0.0
263 downloads
The correct season icon will now be displayed for A Matter of Time and Seasons of Skyrim. Loose file, No ESP Colored season icons not included yet, sorry! I just added colors to the image to make it look better Colored icons are planned. Requirements A Matter of Time - A HUD clock widget Seasons of Skyrim If you use a seasons/weather mod which doesn't display the correct season icon, please let me know and I'll provide a patch for you. Load Order Load after A Matter of Time & Seasons of Skyrim Demonstration Please see the main image for an example. I took a screenshot of the widget I use in all of the different months/seasons. See below for the widget settings I use. My A Matter of Time Widget Settings These are the settings I use for the widgets displayed in the main image: General Symbol 1 (Show, Symbol Theme = Sky Dial, rest unchecked) Symbol 2 (Show, Symbol Theme = Moon and Seasons, Moon phases unchecked, show seasons checked) In-Game Clock (Show, 12 hours, show seconds unchecked) Real Life Clock disabled In-Game Date (Show, Date format = Tamriel DOW, DD MONTH, YEAR) Real-Life Date disabled Display Symbol 1 (100, 100, Left, Top, 10, 10) Symbol 2 (90, 100, Left, Top, 59, 52) In-Game Clock (100, 100, Left, Top, 10, 85) n-Game Date (100, 100, Left, Top, 10, 105) Note I use a 1920x1080 resolution so you may need to make adjustments. Also you can disable Symbol 2 on the General page and check the Seasons for the first symbol. That seasons icon is a little bigger and from my testing doesn't need to be repositioned. Seasons - Seasons of Skyrim These are the months & seasons in Seasons of Skyrim: Morning Star - Winter (January) Sun's Dawn - Winter (February) First Seed - Spring (March) Rain's Hand - Spring (April) Second Seed - Spring (May) Midyear - Summer (June) Sun's Height - Summer (July) Last Seed - Summer (August) Hearthfire - Autumn (September) Frostfall - Autumn (October) Sun's Dusk - Autumn (November) Evening Star - Winter (December) Credits SkyAmigo - For A Matter of Time - A HUD clock widget and giving me permission to release this patch! A Matter of TIme Graphics (from A Matter of Time credits): SkyAmigo MrJack - SkyDial Moosetrax - Astrolabe grafics and splash logo Sjors_Boomscors - Season icons Assets from those authors had to be reincluded in this mod. If any of these authors want this mod to be taken down, just let me know. powerofthree - Seasons of Skyrim - No SOS assets are included in this patch darkrain261 - Their instructions on the posts of the Matter of Time mod on where to make this change.-
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- a matter of time
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View File A Matter of Time - Seasons of Skyrim The correct season icon will now be displayed for A Matter of Time and Seasons of Skyrim. Loose file, No ESP Colored season icons not included yet, sorry! I just added colors to the image to make it look better Colored icons are planned. Requirements A Matter of Time - A HUD clock widget Seasons of Skyrim If you use a seasons/weather mod which doesn't display the correct season icon, please let me know and I'll provide a patch for you. Load Order Load after A Matter of Time & Seasons of Skyrim Demonstration Please see the main image for an example. I took a screenshot of the widget I use in all of the different months/seasons. See below for the widget settings I use. My A Matter of Time Widget Settings These are the settings I use for the widgets displayed in the main image: General Symbol 1 (Show, Symbol Theme = Sky Dial, rest unchecked) Symbol 2 (Show, Symbol Theme = Moon and Seasons, Moon phases unchecked, show seasons checked) In-Game Clock (Show, 12 hours, show seconds unchecked) Real Life Clock disabled In-Game Date (Show, Date format = Tamriel DOW, DD MONTH, YEAR) Real-Life Date disabled Display Symbol 1 (100, 100, Left, Top, 10, 10) Symbol 2 (90, 100, Left, Top, 59, 52) In-Game Clock (100, 100, Left, Top, 10, 85) n-Game Date (100, 100, Left, Top, 10, 105) Note I use a 1920x1080 resolution so you may need to make adjustments. Also you can disable Symbol 2 on the General page and check the Seasons for the first symbol. That seasons icon is a little bigger and from my testing doesn't need to be repositioned. Seasons - Seasons of Skyrim These are the months & seasons in Seasons of Skyrim: Morning Star - Winter (January) Sun's Dawn - Winter (February) First Seed - Spring (March) Rain's Hand - Spring (April) Second Seed - Spring (May) Midyear - Summer (June) Sun's Height - Summer (July) Last Seed - Summer (August) Hearthfire - Autumn (September) Frostfall - Autumn (October) Sun's Dusk - Autumn (November) Evening Star - Winter (December) Credits SkyAmigo - For A Matter of Time - A HUD clock widget and giving me permission to release this patch! A Matter of TIme Graphics (from A Matter of Time credits): SkyAmigo MrJack - SkyDial Moosetrax - Astrolabe grafics and splash logo Sjors_Boomscors - Season icons Assets from those authors had to be reincluded in this mod. If any of these authors want this mod to be taken down, just let me know. powerofthree - Seasons of Skyrim - No SOS assets are included in this patch darkrain261 - Their instructions on the posts of the Matter of Time mod on where to make this change. Submitter RaddusX Submitted 07/03/2024 Category Regular Mods Requires A Matter of Time, Seasons of Skyrim Regular Edition Compatible No
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I am trying to find a User Interface that allows me to see the remaining duration of magic effects in numbers outside the pause menu. SkyUI does something similar but instead has hard to read progress bars. Edit: Finally found a mod that does the trick: https://www.nexusmods.com/skyrimspecialedition/mods/140002?tab=files&file_id=623929