Jump to content

SexLab Framework LE

Sub Category  

These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.

Select a subcategory to view available files.

Files From Subcategories

  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework Β 
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
    Β 

    ----- Description --------------------------------------------------------------
    Β 
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
    Β 
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
    Β 
    ----- Frequently Asked Questions -------------------------------------------
    Β 
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
    Β 
    ----- Requirements -------------------------------------------------------------
    Β 
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
    Β 
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
    Β 

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
    Β 

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
    Β 

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
    Β 

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
    Β 
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
    Β 
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
    Β 
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
    Β 
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
    Β 
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
    Β 
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
    Β 
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
    Β 
    ----- Uninstalling ----------------------------------------------------------------
    Β 
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
    Β 

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
    Β 
    v1.62:
    Β 
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
    Β 

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
    Β 

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released. Β 
    Β 
    Β 

    ----- Modder's Guide -------------------------------------------------------------
    Β 
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
    Β 
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
    Β 
    See dedicated development thread
    Β 
    ----- Credits -----------------------------------------------------------------------
    Β 
    Scripting & Project Owner:
    Ashal
    Β 
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
    Β 
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-Π°nimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
    Β 
    Audio:
    Lovers with PK
    Setekh
    Β 
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
    Β 
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
    Β 
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
    Β 
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
    Β 
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
    Β 
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
    Β 
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
    Β 
    ----- Contacting Me --------------------------------------------------------------
    Β 
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
    Β 
    ---------------------------------------------------------------------------------------
    Β 
    xx

    5,273,585 downloads

    Updated

  2. From the Deeps (abandonned)

    FROM THE DEEPS (REDONE) : A Lovecraftian adventure for Skyrim.
    Β 
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
    Β 
    The first point
    A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. A way lead to player enslavement (simple slavery connected !), the other to freaky scenes. English written mod, but Mixbutterdog made a patch in japanese ! Female players designed mod, but version 2.3 discrimine player sex, and FTD is now playable with male characters. Β 
    Β 
    FTD new version :
    As you may know, I'm developping a new version of FTD, more Thief like.
    The current FTD stays, but keep in mind it will be replaced by FTD new version at a point.
    Β 

    Dependendies :
    SexLab Dragonborn ZAZ
    Soft requirement :
    XPMS skeleton. More Nasty critters, billy or leito animation (sex scenes with creatures, such as lukers and rieklings) Simple Slavery (for player soldl as slave) Β 
    Β 
    Incompatible :
    Maria Eden (some dialogues line of that mod overcome FTD ones). Β 
    Collaborations :
    Pepertje (co author, dialogues fixer, screenshots) and Japanese version. Aqqh for script trick and collaboration. Alpha and Beta testers for their time, advices and critics. Xluxlu for music. Mixbutterdog for scripts, fixes, and Japanese version Fasterflight225Β  for the Radiant cultist quest Patch !

    Permissions :
    Use the mod assets as you want. You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors. Β 
    Credits :
    Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/? DixiePig for the tentacle armor. PS1 games Doom I and Nightmare creatures I for musics. Joubarbe for Survive the night : https://www.nexusmods.com/skyrim/mods/37042?tab=description (will be used for the sanaity management script) (others credits will be written here) Added a patch for "Radiant Cultist Quest" credits to @Fasterflight225
    Current release : 2.6 (2.52 still available, with the japanese version, thanks to MixButterdog)
    Β 
    New version current release : alpha 0.2 (see it on it own page)
    Β 
    Mod description (Thanks to Long John) :
    A series of disappearances of women from Solitude and across Haafingar. All the while there is a strange fog which never lifts the North Coast. To begin with it was just the peasant women who disappeared. Now however a noble woman has disappeared her family has applied political pressure to the Jarl and her court. This pressure has resulted in the launch of an investigation into the disappearances. As part of the investigation the Dragonborn is called in.... to enquiring in the Skyrim most isolated city : Insmouth.
    Β 
    Will you be able to find the reason for the disappearances, or become the next victim?
    Β 
    Play the adventure to find out...
    Β 
    Or, in video (thanks to Shinjy72) :
    Β 
    How to enter into Insmouth ?
    Talk to Knyva, the gate keeper, and pay 200 gold.
    Β 

    124,035 downloads

    Updated

  3. Skyrim ToeNail Claw Resources

    Hi
    This is Some Toe Calws i made. I don't have the skill to make them in the game so i'm uploading it here. I hope someone with proper knowledge will find it useful.

    331 downloads

    Submitted

  4. Simple Sadism & Masochism, a Combat Arousal Mod

    Welcome to yet another Feliks mod Release,
    Β 
    Simple Sadism & Masochism
    Requested by @Yuni and @bathoz
    Β 
    Note: Latest version probably needs a clean save, if upgrading from 2.x. Or at least a save after uninstalling 2.x
    Β 
    Now with NPC support!
    Β 
    Β 
    Β 
    What does this do?
    This mod allows both the player and NPCs to be flagged as Sadists and Masochists, gaining arousal as they deal and take damage respectively. It's very lightweight and shouldn't impact performance at all.
    Β 
    Aren't things that apply scripts to people around you terrible for performance?
    Yes! If they use a cloak to do so, Simple S&M does not, it instead uses a system to reset a number of quest aliases to fill with actors near the player, this does not cause a large script load or any noticeable performance drops!
    Β 
    How does it work?
    With the help of a few tricks in papyrus to determine when the player is in combat and to find people near by it simply does some math based on how much damage was done, and then increases the exposure on either the giver or the taker (or both) based on math that is almost entirely configurable by you, the user!
    Β 
    I think I found a bug?
    Yeah you probably have, while the latest release has been tested by myself there's a very good chance I missed something. I have found that SLA tends to behave a little bit strangely if an actor does not have any stats in SLA yet (for instance, on a new game) so if something isn't quite right select them with the SLA tool (N by default) and it will be forced to seed basic stats.
    Β 
    Β 
    Β 
    Installation requirements:
    An updated and legal copy of Skyrim The latest update of Sexlab and Sexlab Aroused SkyUI PapyrusUtil (Should be included in Sexlab) Optional: Sexlab Defeat. Β 

    MCM Breakdown:
    Β 
    Β 

    Future Plans:
    Cause an actor at full arousal to orgasm when hitting (sadist) or being hit (masochist) with a configurable chance. Anything else suggested in the thread

    11,610 downloads

    Updated

  5. PetProject

    This mod adds a system for the spouse to make the player their chaste pet. This currently means locking the player in a chastity belt for some period with occasional releases. However, once started and accepted, that save is locked in. There are some variations on the relase events and chastity periods, including possibilty to progressing to permanent chastity. Your spouse will approach you in any player owned house for starting the quest or releases.
    Β 
    There are some "difficulty" settings in the MCM that you can't change after actually starting with the main content, so I suggest to check that first.
    In theory everything should work with male or female spouse, but I've only tested with a female one, there are a few places like item descriptions that only refer to female spouses though.
    Β 
    For those who don't accept being a pet, there are some dialogue options for easily initiating sex with your spouse.
    Β 
    While in chastity, there are a bunch of different events that can trigger, when near your spouse. These events can have multiple variations, though they usually end up with you tied up.
    Β 
    For SE compatible version go here.
    Β 
    How to start
    Marry the NPC you want, and they should come talk to you within a day when in a player owned house.
    Β 
    Conflicts
    Since the mod is focused on long-term chastity, it'll conflict with other mods doing the same thing, or just any mod if they equip the player with chastity belts.
    Β 
    I recommend disabling the animation override in Zaz Animation pack from its MCM menu, and leaving the one in DDi running. The Zaz one seems to be a tad overaggressive filtering animations it shouldn't.
    Β 
    Requirements
    Skyrim SexLab Zaz Animation pack Devious Devices - Assets SexLab Aroused Devious Devices - Integration Devious Devices - Expansion
    Optional dependencies
    Captured dreams I'll Take the display model Deviously Cursed loot Β 
    Permissions
    You can NOT reupload this mod anywhere without my explicit pemission You can NOT publish any patches for this mod, unless they are only to fix existing bugs You can NOT publish a fork of this mod, including porting it to other games or platforms without my explicit permission You can NOT bundle any parts of this mod in your own (as in, include patched versions of the scripts in your own) You can NOT bundle any part of this mod in any for-profit project You can NOT use the code in any closed source project You CAN use the code in your own project, if its source code is included with distribution and complies with all the other rules, while giving proper credit. Β 
    Credits & Thanks
    Min, Zadil, Kimy & everyone else for Devious Devices & associated mods naaitsab for contributing some item styles
    Changes
    Β 

    18,712 downloads

    Updated

  6. Character Resources

    Hi,
    This is my first upload on here.
    These are high poly 3D resource files for Blender.
    Β 
    In the RAR file you'll find two folders:
    Project1 - Project1 contains female body.
    Project2 - Project 2 contains male body.
    Β 
    This is a BETA so there could be bugs so please let me known if you have any request or encounter any bugs
    Β 
    Regards.

    2,878 downloads

    Updated

  7. Being a Guard

    NOTE: I consider this mod completed. I have no plans to make further changes, other than fixing any bugs which may be reported.
    Β 
    This is a silly, cheesy, non-immersive, sex-filled little romp for gay men. It totally breaks immersion! If that doesn't sound like your cup of tea, don't download it. I won't make it more serious; there are abundant other mods like that.
    Β 
    Start the quest going by speaking to any guard in Whiterun (within the city).
    Β 
    While I have done my best to try to not break the vanilla game, this might still happen. So I recommend this mod for those who have completed the vanilla game, or who (like me) have stopped playing it entirely.
    Β 
    Required
    This mod requires all the ones below - along with their requirements.
    Unofficial Skyrim Legendary Edition Patch SexLab SexLab Aroused Redux KS Hairdos Renewal M2M Gay Animations
    "Before the Storm" must be completed, or use a mod that removes the quest, such as Skyrim Unbound. You also need to have enough male guards available. Up to 4 are needed, depending.
    Β 

    Recommended
    Fuz Ro D-oh Silent Voice CoP Whiterun Paradise City for Vanilla Skyrim Expanded Towns and Cities Plastered Farmhouses Grimoas Almighty Talos Statue Replacer SkyHunks or Masculinized Level Lists (not both) Helmets Begone No Naked Comments My Home is Your Home and/or a follower mod
    Possible Conflicts
    Anything that drastically alters the interiors of the Whiterun guard barracks or jail, Riverwood Sleeping Giant Inn, the river edge between Riverwood and Half-Moon Mill, near North Shriekwind Bastion.
    Β 
    Translations
    French - by floranais Β 
    Credits
    Static dishes and food resource, by Tamira Ready Clutter and Furnishings, by Lilith
    Troubleshooting

    Afterword
    Β 
    Β 
    Β 
    Β 
    NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
    Β 
    Β 
    Β 
    Β 

    6,026 downloads

    Updated

  8. SexLab - Warmbodies (Frostfall Plugin)

    A special thank you goes out to jbezorg for creating the script, it is safe to say that without him this mod would have not been released this year
    Β 
    Β 
    Description
    Β 
    This mod merges SexLab with Frostfall.
    Β 
    When the player character has sex with a NPC the player will receive a buff which fights the effects added by Frostfall. This is because during sex body heat is created
    Β 
    Β 
    Requirements
    Β 
    - SexLab Framework
    - Frostfall
    - Quest Versioning SDK
    Β 
    Recommended Mods
    Β 
    - Climates of Tamriel Winter Edition - For Skyrim Winter Appearance and immersion.
    - SexLab Lover's Comfort
    Β 
    Β 
    Known Issues
    None so far, but expect some
    Β 
    Β 
    Permissions
    Β 
    - DO NOT upload to any other sites period! Especially the Nexus.
    - NOT to be used in any other mod without my permission AND jbezorg's.
    Β 
    Credits
    jbezorg - For creating the basic script this mod uses
    Mailamea - Most important Credit! For choosing the mod name and giving me the idea to do the mod
    Ashal - SexLab Framework

    39,788 downloads

    Updated

  9. Succubus Enemies + [ReVamped]

    Check out : http://www.loverslab.com/files/file/1255-ill-take-the-display-model/
    Adds Succubus to enemies list [Vampires]
    They have there own faction so they will kill vampires and others.
    New This Release
    Features+ Remember to use Batched Patch.
    1.No Succubus will be the same.
    2.They have own armors
    2.1 - Released
    -Removed all other mods
    -Created my own succubi race
    -Less variety
    -No Scripts
    + Enemy Type [Does not replace anything]
    + New Faction
    +Integrated in the Game World
    No longer 1.gb + Mod
    Plans to add sexlab.
    Thanks and Credits
    DIMONIZED UNP female body by dimon99
    Leather Clothes by Petrovich

    Not Working Right?
    Remember to use Batched Patch.

    FAQ.
    Faces : Till I fix them open said .esp in CK and highlight the npcs added by these mod and export faces.

    Requires
    Nothing


    Β 
    - I.Z. aka IDzeroNo

    24,457 downloads

    Updated

  10. Sexlab Amorous Adventures EspaΓ±ol

    Mi primer aporte, comparto con aquellos que lo necesiten.
    TraducciΓ³n completa (100%) y revisada (pero aΓΊn asΓ­ puede haber algΓΊn error) a espaΓ±ol (no castellano) del fantasico mod Sexlab Amorous Adventures, si ya lo tienes, sabrΓ‘s que es un muy bien elaborado mod, que aΓ±ade situaciones romΓ‘nticas a muchas mujeres NPC (y a 3 hombres), y si no lo has jugado, te lo recomiendo enormemente, 100% hablado, 100% immersivo, 100% genial
    Solo es la traducciΓ³n, debes instalar el mod original y sus requisitos
    http://www.loverslab.com/files/file/984-sexlab-amorous-adventures-v210-20160314
    Β 
    Se agrego la traducciΓ³n de la versiΓ³n 2.11
    Β 
    Si encuentran un error en la traducción, o creen que alguna frase podrìa tener una mejor interpretación, pueden decirla.
    Β 
    Tambien cree un pequeΓ±o plugin para hacer a las mujeres de este mod mΓ‘s atractivas y elegantes, pueden darle una mirada:
    http://www.loverslab.com/files/file/2832-hermosas-y-elegantes-damiselas/

    1,635 downloads

    Updated

  11. SexLab Animation Tag Editor (SLATE)

    SexLab Animation Tag Editor



    (SLATE)


    Β 
    Β 
    Β 
    Β 
    Β 

    What is it?
    Β 
    SLATE is a tool for SexLab power users and tag fanatics. Originally it was part of my mod SLEN, but I got some requests to release it as a stand-alone tool for those who don't use SLA and therefor cannot install SLEN.
    Β 
    SLATE allows you to load a set of SexLab animations in the MCM menu, select a number or all of them, and then add or remove tags to those animations. This can be used for various things like opening up animations for different gender groups, adding missing Oral/Vaginal/Anal tags to animations, making Doggy/Doggie/DoggyStyle tags uniform, etc. The possibilities are endless.
    Β 
    For a practical usage example, check this post, but please don't post any replies regarding SLATE there, use the SLATE support thread instead.
    Β 

    Recording functionality
    When turned on, all actions performed on animations (adding tags, removing tags, disabling) will be recorded in an action log. Note that recording will automatically turn off when you exit the MCM menu. You can re-apply all these actions manually from the Settings tab of the MCM menu. You can also choose to have them re-applied automatically after a SexLab Animation Registry reset. The action log file is stored here: Skyrim\Data\SKSE\Plugins\SLATE\SLATE_ActionLog.json. The format is very simple and the file can be edited manually if you so desire. Example actions are included in the "SLATE_ActionLog - Example.json" file that comes with the installation. If an action is found in your action log that involves an animation that cannot be found on your system (because it is uninstalled for example) it will be skipped, so this is not a problem. If an unknown action is found in your action log it will be skipped and you will receive a message about it after manually applying your action log. This should only be possible if you edited the file manually and made a typo. The action log can be applied repeatedly without problems. If an animation already has a tag that is being added, it will be skipped, and if you try to remove a tag from an animation which doesn't have that tag, it will be skipped. So if you're in doubt whether the action log was already re-applied, just apply it again, it only takes a second or two.

    Β 

    Sharing action logs
    Action logs can be shared with others! If you have recorded a number of actions and want to share them with someone, simply send them a copy of your action log file. You can remove any actions that you do not want to share from the file with a regular text editor. It's best if you rename the file before you share it so others don't overwrite their own action log by accident. Give your file any descriptive name you want, but make sure the extension is always ".json". The receiver can put the received file into their Skyrim\Data\SKSE\Plugins\SLATE\ folder, after which they can import the actions stored in that file into their own action log from the SLATE MCM menu.

    Β 

    Translators welcome, contact me by PM if interested.
    Β 

    Custom Animation Sets and other files
    A number of standard Animation Sets are defined, but if that is not enough you can switch to a custom animation set file, a simple json file in which you can define your own animation sets. The file and explaining text file can be found in the Skyrim/Data/SKSE/Plugins/SLATE/ folder. Read the "SLATE Custom Animation Sets.txt" file in that folder before you start editing anything. You can define your own animation sets in the "SLATE_Custom_AnimSets.json" file. This file contains additional helpful comments. If you really know what you're doing, you can also edit the other 2 files in that folder, but this will void all warranty so don't come complaining here if you destroy things In case of emergency just re-install the json files from the download. "SLATE_Standard_Tags.json" contains the standard tags that can be added/removed, and "SLATE_Standard_AnimSets.json" contains all the standard animation sets.

    Β 

    Requirements
    Up to date Skyrim. SexLab 1.62 and its requirements (might work with older, but untested and unsupported). SkyUI 5.1 and its requirements (might work with older, but untested and unsupported).

    Β 

    Installation
    Use a mod manager, or just unpack the archive to your Skyrim folder. Slate only contains an MCM menu. As such it is entirely unimportant where you put it in your load order and has no effect on the performance of your gameplay.

    Β 

    Upgrading
    If you have edited your custom animation set file, make a copy of it first! Overwrite the older version. You can choose not to overwrite the custom animation set file if you have edited it. If you chose to overwrite everything, you can recover your custom animation set file from the copy you made.

    Β 

    Uninstalling
    If you used a mod manager, just uninstall as usual. If you did a manual installation, delete the SLATE.esp and SLATE.bsa files from the Data folder, and delete the SLATE folder from Data/SKSE/Plugins/.

    Β 

    Translations
    Many thanks to CGi for the German translation. Many thanks to parruyo for the Spanish translation.

    Β 

    Credits
    SexLab PapyrusUtil JsonUtil SkyUI SKSE

    13,254 downloads

    Updated

  12. FadeTattoos

    (Disclaimer: The tattoos featured in the screenshots are from various tattoo packs available for SlaveTats. Credit goes to their respective creators.)

    July 13, 2023 - Notice:
    This mod is no longer being maintained. For future updates and support I recommend switching to the variant developed byΒ elliesec
    Β 
    Upgrading to 1.0:
    - Disable FateTattoos and make a save
    - (optionally) Use Save Cleaner to remove FadeTattoo scripts
    - Install new version and load the save (the MCM may take a while to update)
    Β 
    Version 1.0 mainly adds more MCM options. If you don't care about that you can ignore this update.
    Β 
    Information:
    This is a small mod that allows other mods to fade out tattoos applied by the SlaveTats mod (developed by murfk).
    Β 
    It's mainly meant to be used by other mods but as of version 1.0 you can also add & removed tattoos from the tracking system manually using the MCM.
    So if another mod applies a tattoo you don't want to removed directly but don't want to keep forever,Β you can use the MCM menu to have it fade out over X hours.
    Β 
    Currently the only mod that uses this mod is RapeTattoos (developed by me) but maybe that will change in the future.
    Β 
    Special Thanks to:
    - murfk for creating SlaveTats upon which this mod is build
    &
    - Senick for doing alpha testing and motivating me to finish the mod

    48,021 downloads

    Updated

  13. Remodel Armor and Underwear AIO For Devious Device NPC Support

    Add Underwear into NPC.Β "Remodel Armor AIO and Underwear CBBE HDT for Devious Device"
    It's My PersonalΒ Modification Mods. Based from Various Modder Around The World. All Thanks To Them.Β ?
    Β 
    Warning: Backup Your Meshes And Texture File Before Using This Mods.
    This File Also Big. So I Upload it Into Google Drive.
    Β 
    Problem: TryΒ to use Console "ResetInventory" to NPC if you found they naked. They Clothing can Probably Replaced with this mods, or with Newer Version.
    Β 
    Simple Description:
    Added Random Underwear (Set) to All Female Added Random Boots into All Female In Skyrim (Including DLC). Support WrymstoohΒ 1.18Β And Falskaar 1.2.1. Support For Female Bandit IncludingΒ Rebirth MonsterΒ Fixed Version. Β 
    Installation:
    Download Meshes And Texture FIleΒ Remodel Armor AIO and Underwear CBBE HDT for Devious Device. Including Update. Download NPC Meshes And Texture FileΒ (Google Drive). It's IncludeΒ here. Or You Can Download It From Original Author Site. List Below. It Will Be 3 ESP File You Will Use: Female AIO.esp --> Female Character Face Remodel Armor AIO + Underwear.esp --> Female Armor And Clothing Devious Device Support Remodeled Armor - Underwear Intergration.esp -->Β Added Underwear and Random Thigh Boots or Heels Into Skyrim The 3rd Download Section You Can Added Below "Remodeled Armor - Underwear Intergration.esp" File It's Support Some Various Mods. ESP Re-placerΒ Only. You Need Original BSAΒ File, Meshes and Texture. Download it from Original Resources. Β 
    Other Description:
    Personally Used NPS Female, Bijin Female And MBWS, and TKAA Main Skyrim is use Bijjin Since NPS Female Face Conflict With Bijjin, I Moved Their Face to Dawnguard and Dragonborn DLC. All DLC Female Now Is Pretty Face. (Thanks To Bijin, NPS and MBWS). Main Female Character In Dawnguard and Dragonborn Using MBWS Face (Serana and Freya). All Female Children used TKAA (Boy is Untouched). Stromcloak Prisoner Replace it to Female (That's Why You Need Appachi Hair) All Housecarls is Female. It's Used MBWS Female. Most Female are not Wearing Helmet or Hat. (No More Sudden BaldΒ Head Woman in Hood). Add Pretty Legionetess to Match Female Stormcloak Soldier. (Need Appachi Hair) Serana Hood now, not hiding her hair (Female AIO Version 1.11) Β 
    Requirement:
    Apachii Sky HairΒ Β by apachii
    Unofficial Skyrim Legendary Edition PatchΒ Β by Arthmoor
    Remodel Armor AIO and Underwear CBBE HDT for Devious Device.
    Devious RegulationΒ by By Srende and Fix Version
    Β 
    Add-On:
    Revenge Of the Enemies 1.95 Fix by MyEvergreenHometown Modified By Black714
    Diverse Guards Skyrim by winterlove (Replace ESP Only)
    Immersive Patrols by ScrabbulorΒ (Replace ESP Only)
    Legionettes by Madcat221Β (Replace ESP Only)
    Immersive World Encounters by SetteLisetteΒ (Replace ESP Only).
    Β 
    Note:
    This Is PersonallyΒ Modified Mods From Another Author In The World. And I Combined Each Other. (See Credit Below). Basically Replace All Female NPC Clothing. Including All Female Face. So I Added My Personal Used Into This Mods. No Script. So It's Safe to Use. Β 
    Other Note:
    If You Use Another Face Mods. Better Put it Under ESP File. If NPC is Naked or worn Underwear Only. You Should "ResetInventory" Code Via Console. It Will Worked without consoleΒ If You Start game from Beginning. Β 
    Credit Support and Thanks:
    The Kids Are Alright by triptherift
    MBWS Female By ria0417
    Women's faces by veter75n
    Bijin Female by rxkx22
    Β 
    Β 
    Β 

    8,621 downloads

    Updated

  14. GirlCatch

    This is largely inspired by the Gor story posted here. This mod aims to create a sporting event in which several of your captors hunt for you almost entirely by the sound you make.
    Β 
    This update introduces a slaver camp. You can fast travel to it for testing, though I'll make you find it before it shows up on the map later. (Far east, south of Windhelm.) To start the game, talk to the guy on the far end. No need to start anything in MCM currently and the capture part is disabled for now. If the game doesn't seem to start, pay attention (and let me know) to what happens in the other cage.
    Β 
    Next steps:
    Work on the post game scenario
    Make the camp more "lived in"
    Possibly will add S3(f) since this is a slaver camp
    Chasity bell's text is copied over from the belt. Need to rewrite it to make it more appropriate for the device.
    Current plan is once the bell comes off to leave the rings. Not yet implemented.
    The hunters remove the hoods when the game starts. Need to figure out why. (The blindness effect isn't attached to the hoods so it doesn't effect the game.) -Noticed if you stay still long enough they'll put the hoods back on... odd...
    Dual wielding hunters don't remove both weapons.
    Would like to implement optional DAYMOYL so users will be able to customize death.
    Hmm Anything else?
    Work on the first fade out issue.
    Add a condition to the chastity bell that will prevent the rendered item from showing to prevent something bad from happening if it gets put on guys/TSed folk. (So you can play the game as that if you want but the chasity bell won't render to allow SoS campatibility...)

    Suspected incompatibilities:
    Using this with a mod that puts a SOS on a female will cause the universe to implode. If you try it, give me a heads up so I can duck in my bunker in case the worst happens... (The chasity piercings from zarias_restraints uses the same slot as the SOS. I did some things behind the scenes to make them compatible as a female but it'll fight if SOS tries to put one on a female...)

    Requirements:
    SexLab
    ZazAnimationPack
    SexLabAroused
    Devious Devices - Assets
    Devious Devices - Integration
    Devious Devices - Expansion - Same page as Integration.
    Zarias_restraints (enabling the .esp isn't necessary...)
    (Some of these aren't actually used currently... Just a little click happy when starting... I'll clean it up later...)

    Appreciation:
    Ashal - Sexlab
    Zaz and Xaz - Zap
    Zad and Min - Devious Devices
    Redneck2x - SexLabAroused
    Magnemoe - Zarias_restraints
    Skyrimll and jbezorg - SD+ and SD (I learned a lot by poking my head in there...)

    9,685 downloads

    Updated

  15. Vampire Thrall Sex Slaves

    Description
    Β 
    This mod allows you to use the vampire thralls in the Volkihar Castle as sex slaves; you are their better after all. There are options regarding what kind of sex you want to have and the mod works on male and female NPCs and for male and female players. This mod also allows you to have sex with any NPC that you have turned into a thrall, such as thralls made by the Better Vampires mod. This was the inspiration behind this mod. I was tired of having a collection of vampire thralls in my dungeon that I could feed on but not have sex with.
    Β 
    Requirements
    Β 
    Dawnguard
    Sexlab​
    SKSE 1.7.3+ FNIS 6.0+ SkyUI 5.0+

    Β 

    Future Work
    Β 
    I plan on tweaking the scripts a bit once the SexLab wiki is back up.
    I am generally open to suggestions but I don't really plan to update this mod too much. It was just to try modding with sexlab before starting a bigger project.

    10,746 downloads

    Updated

  16. RapeTattoos

    (Disclaimer: The tattoos featured in the screenshots are from various tattoo packs available for SlaveTats. Credit goes to their respective creators.)

    July 13, 2023 - Notice:
    This mod is no longer being maintained. For future updates and support I recommend switching to the variant developed byΒ elliesec
    Β 
    Upgrading to version 1.2:
    Β 
    RapeTattoos 1.2 requires FadeTattoos 0.4
    Β 
    In order to allow for NPC support, the way in which tattoo fade data gets stored has been changed.
    As a result of this, upgrading to version 1.2 will mess break the fading-out of any existing tattoos.
    It shouldn't be anything game-breaking, but you will probably need to manually remove the old tattoos.
    Β 
    Otherwise to upgrade, just make a somewhat clean save without RapeTattoos and FadeTattoos, and then re-enable them.
    Β 
    Upgrading with a somewhat-clean save:
    Disable RapeTattoos.esp & FadeTattoos.esp Load your save and make a new save Install new version and re-enable the .esp's Load newly made save game Β 

    Description:
    Β 
    This mod gives non-consensual sex-acts (involving your character) a chance to apply a tattoo from the SlaveTats mod (developed by murfk).
    By default applied tattoos will fade out over time using the FadeTattoos mod (developed by me), although there is also an option to make tattoos permanent.
    Β 
    This mod should work with any tattoo pack you have installed.
    Β 
    As of version 1.2, these two mod should also work with NPCs and there are more menu options for controlling what can get tattoos.
    Β 
    Configuration:
    Β 
    When first developing this mod I encountered two problems:
    Inappropriate tattoos getting applied (There are a lot of tattoos which are meant for specific situations) Tattoos overlapping too much (This is fine up to a point, but if two text-based tattoos overlap then both just become unreadable)
    To address these two problems, the mod has a tattoo categorization system.
    There are currently 39 possible tattoo categories, most of which have names like "forehead", "breasts", "upper back" etc. and two special categories called "(unassigned)" and "(excluded)".
    By default tattoos are put into the "(excluded)" category.
    The rules for the categories are simple:
    If a tattoo is part of the '(excluded)" category, it never gets applied Only one tattoo from each normal category will be active at the same time Any number of tattoos from the '(unassigned)' category can be applied
    The current categorization of tattoos can be managed through the MCM menu.
    The tattoos are presented in a spread-sheet like fashion showing their name, category, texture path, and whether they are currently applied.
    You can also add or remove tattoos manually by clicking the Y/N button next to a tattoo's texture path and picking something else (Y = Applied, N = Not).
    Β 

    If you think manually categorizing every tattoo you want to use is tedious, you are right.
    Luckily you may not need to. I have quite a few tattoo packs installed and have included my categorization as the default value for those tattoos.
    Hopefully you will only need to make minor adjustments.
    Β 
    Also, all categorization information gets saved globally, separately from any saves, in a .json file.
    On windows 7, this file is located at .../My Games/Skyrim/JCUser/rTats/settings.json
    The data is stored in a very readable format, so you could open it up in a text editor and make changes manually if you wish.
    Β 
    Triggering a tattoo application via mod events:
    As of version 1.1 you can trigger tattoo additions by sending the "RapeTattoos_addTattoo" event.
    Ex:
    SendModEvent("RapeTattoos_addTattoo") Β 
    This has the exact same effect as calling the "doTattooAction" function directly (except you can't access get the return value).
    Note that this will not trigger a notification regardless of the user's MCM settings.
    Β 

    Troubleshooting:
    Β 
    Certain tattoos never get applied
    Β 
    Make sure that the desired tattoos show up in the categorization menu list and that they are not part of the "(excluded)" group.
    Β 
    Only a few tattoos get applied, I want more
    Β 
    By default you can only have 6 tattoos on the body region.
    You can raise this limit by going into Data/SKSE/Plugins/nioverride.ini, going to the [Overlays/Body], [Overlays/Hands], [Overlays/Feet], and [Overlays/Body] sections and changing the 'iNumOverlays' settings.
    I have mine set to 24, 6, 6, 9 respectively and the game seems to run fine.
    Β 
    Consensual sex acts are triggering the tattoo event (despite my options restricting it to victims)
    Β 
    This is most likely caused by the sex-act being labelled incorrectly by whatever mod triggered it. Nothing I can do about that.
    You can manually remove the offending tattoo by locating it in the categorization menu, clicking the 'Y', and picking the other option.
    Β 
    Special Thanks to:
    - murfk for creating SlaveTats upon which this mod is build
    - Senick for doing alpha testing and motivating me to finish the mod
    Β 
    And the following members for sending me their settings.json file with newly categorized tattoos:
    - pinky6225
    - valcon767

    77,391 downloads

    Updated

  17. SexCrop

    It's a simple but fun little mod. Gives you the recipe under Wood to forge 2 riding crops at any forge for the low price of 1iron ingot/1 firewood/1 leatherstrap.
    Hit someone with one of them to start sex with that person. Flagged as non-hostile and does no damage. So even in front of guards no trouble from this mod at-least. The Male Sex Crop places player in male role. Female crop places player in female role. It supports 1 on 1 sex only! No clue about animal or monster functionality.

    11,358 downloads

    Updated

  18. BeeingFemale

    Pregnancy and menstrual cycle mod that will give a complete new and better feeling to Skyrim. Just give it a try


    Β 
    Β 
    Β 
    Β 
    Β 
    Β 
    Β 
    Β 
    Β 
    Β 
    Β 
    Β 
    Β 



    Β 
    Β 
    Β 


    Version 2.8 Fix 1
    compatible with SSL 1.50+
    Β 
    _________________________________________
    Β 
    Download the BugFix by Bane Master
    _________________________________________
    Β 

    BeeingFemale is a menstrual cycle simulation mod that allows female character to have a menstrual cycle and even to become pregnant.
    It's a very complex mod based on reality with a lot of realistic features like simulating the LH and FSH Hormones, sperm life-time, egg and sperm traveling duration, and way more.
    Β 
    It's a high advanced mod with many features that won't touch other mods except you want it. It's compatible with most other mods.
    The born children will have an own leveling system, too as well as there own skill and perk tree.
    They can follow you, doing some favours and more.
    Β 
    If you are a woman in Skyrim, after having sex you can become pregnant - depending on your hormones and your menstrual cycle phase.
    After some many days you can born a little cute girl or a strong cute boy.
    For sure NPCs are supported, too! So even when you are a Men in Skyrim, you can have a lot of fun with this mod and you will have your own child that will give support.
    Β 
    BeeingFemale is based on reality. It was a lot to read about the menstrual cycle, birth, hormones and stuff.
    Β 
    A few things in the .esp / .esm files are not cleared. Uncle uploaded a clean version of the .esp/esm files HERE
    Β 

    Β 
    Installation Guide
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    After I had to reinstall Skyrim, I decidet to explain how to install BeeingFemale from a fresh Skyrim installation with the UNP Body:
    1. Download the latest SKSE version
    2. Download the latest version of SkiUI (+ RaceMenu + HDT if you like)
    3. Download XP32 Maximum Skeleton or Extended for HDT Users
    4. Download the latest version of FNIS and the creature pack
    5. Download the latest version of SexLab + some Sex Mods
    6. Now at first we will install this armor pack.
    7. Download and install DIMONIZED UNP female body
    8. Download and install the Belly Version "UNP TBBP.7z" HERE and overwrite your Dimonized UNP Body again (but you will still have the textures - and now you will have the Belly Node, too)
    9. Download and install the latest Version of BeeingFemale in this thread (OR BeeingFemale CANS Version - Only 1 of them is neccessary)
    10. Run FNIS (data/tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe)
    Β 
    11. In Skyrim, open the console and type "bf:test" . This will give all loaded female actors a pregnancy belly. Now you can test, if the "Node Scaling" is working
    Β 
    Now you can start playing Skyrim with BeeingFemale
    Β 
    How does it Work / FAQ:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    As I said, BeeingFemale is based on reality. So it works like it does in reality. It's a bit complicated to explain how everything works - only having sex won't impregnate a woman. That's why i wrote 3 Books you can find in your inventory after starting the game.
    Β 
    Q: The Menu is black
    A: scroll a few lines back. below the Installation guide I've wrote an "important" note
    Β 
    Q: How does it work?
    A: There are 3 Books in your inventory. It is way to complex to explain everything in a FAQ. But it works like it does in reality - an egg is traveling thought the female body, a sperm can concive it and the woman will be pregnant.
    Β 
    Q: What are those AddOns?
    A: AddOns are specific mods that include content to BeeingFemale. They can specificate races (changing the duration of a phase, the pain level, the kid of child that will born, and even more, adding more PMS Effects, menstrual effects, ....)
    Β 
    Q: Where can I find a pregnancy Body / Skeleton / Clothes - and what should i use?
    A: On Lovers Lab! Depending on you body you are using, the textures, the skeleton, the physics there are diferent mods you need. But the good answer is, you can find all of them on Lovers Lab, just use the search function. The first set up of those mods can be a bit anoying but when it works it looks great
    Β 
    Q: I've got a problem with the Body / Skeleton / Clothes
    A: I'm sorry to say that, but this is the wrong thread for that. The creater of the body / skeleton / clothes can help you way better with you problem.
    Β 
    Q: My character is spinning when she gives birth
    A: Isn't it funny? I'm sorry i'm not an animator. Those were the best looking animations for birth i could find. If someone could create new realistic bith animations it would be great
    Β 
    Q: Is Female / Female suported?
    A: Yes, if you have SexLab installed. Even when this is not realistic at all, i made it possible. Just enable the Female sperm effect in the SexLab MCM Settings.
    Β 
    Q: Are creatures suported?
    A: Yes, if you have SexLab installed. Just enable it in the Beeing Female MCM Settings.
    Β 
    Q: I had sex with a female guard / thief / ... but she won't become pregnant - why?
    A: Those are non-unique characters. There would be to many problems to make them work correctly. Non-unique characters may change there sex. Sometimes they are female, sometimes male, ... sometimes they are Nord, sometimes argonian.... and when they will respawn after killing them, they may change again. If i would store them it would slow down everything and create massive stored data. Male non-unique can still impregnate female unique.
    Β 
    Q: Is the Sourcecode included?
    A: Yes! Except the widgets everything is included
    (A typo happend, the Source files are located in a folder that is named "Scource" - Just copy and past all files into your Source folder and you can edit them.)
    Β 
    Q: Will the childs grow to an adult?
    A: No. This got many reasons. The most imporant is that children won't grow to an adult in just 10 days. Another thing is that this would be realy dificult to make, because of the AddOn System, and stuff.
    Β 
    Q: I'm suffering on an infection - will my character die now?
    A: Cure it - just buy a cure potion! otherwise you will die.
    Β 
    Q: Why the min duration of a phase is 2 Days?
    A: This was the easiest way to fix problems with the calculation and the AddOns.
    Β 
    Q: Why are children / elder forbidden / blocked?
    A: Elder won't have a menstrual cycle anymore... same to children.
    Β 
    Q: Are there crafts i can create?
    A: Yes. There are many crafts you can create. Contraception Fluid so you can't become pregnant, Anti Sperm Fluid (aka: Wash out sperm fluid) to wash out the sperm that is already inside you, sanitary napkins to fetch the menstrual blood.
    Β 
    Q: The Conecption Widget says i've got 6% chance to conceive and i'm ovulating - what does this actualy meen?
    A: Such low conception chances are like 0% + tollerance. I don't think your character will become pregnant. Seems the egg won't nist in the utherus or there was no egg when ovulating or something else happend. Wait for the next cycle maybe next time it will work.
    Β 
    Q: I've got a negative 'State Time' and it's falling even more - what can i do?
    A: This is a bug i couldn't figure out right now. It happens when the BeeingFemale Timer is resumend after a pause (disabled via MCM Menu or Estrus Chaurus Pregnancy). The only way to fix it is a reset the Player Stats using the MCM Menu. I'm still working on this bug.
    Β 
    Q: Are you a doctor or a midwife or something like that?
    A: Γ„hm no, not really, i'm software developer who liked Trixy's "Procreation" and continued his work. I've asked some many female friends, reading forums, reading wikiedia with the result - really really to much informations!!! Now i know a lot about FSH Hormones, LH Hormones, even how often and how much menstruation blood drips out.... uuuuhrs.... But i think it was worth it.
    Β 
    Q: Do you spend hours for just feeding your own fetish?
    A: No. First of all, i spend less time. Sorry for that but i'm busy with my real life as I already said. I love developing and it's better then base jumping when releasing a mod or a bug fix. I don't even play skyrim anymore. Maybe sometimes when I have nothing else to do but most of the playing is just for testing bug fixes in BeeingFemale.
    Β 
    Q: Is it possible to keep the widgets visible?
    A: Yes, keep the hotkey pressed for 1.2 sec or longer. Press the key again to hide them again
    Β 
    Q: Are there any console commands?
    A: Yes, there are a few. The most important is "bf:code" (without the quotes) this will display an error code that I need, for fixing some bugs. But I will ask for them, you don't need to send me the code for each request. There are a few more for healing the baby, adding contraception, give contraception bottles to the selected NPC, impregnation, sperm adding, and so on..... Maybe you will find them out sometimes
    Β 
    Items and Crafts:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    There are a few items you can craft.
    Using the cooker (you can find in a kitchen or a camp fire) you can create the Contraception Fluid and the Wash Out Sperm fluid.
    Β 
    The Contraception fluid will raise the chance of contraception depending. But don't use them all at once! You must wait around 3 - 4 days till you can use the next contraception - otherwise it won't have the full effect. There is a How To note in your inventory, please read it first!
    Β 
    Using the Wash Out sperm fluid you can wash out the sperm that is already in you so it won't impregnate you anymore.
    But beware - sperm that is to long (by default 6 game hours - can be changed in the MCM Menu) is in you, already reached the utherus and can't be washed out anymore.
    Β 
    Then there are the sanitary napkins. You can craft them in the forge -> Leather.
    They will fetch the menstrual blood so you won't have any bloody legs anymore.
    Requirements:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - PapyrusUtil (or SexLab)
    - SKSE 1.7
    - SkyUI 5
    Β 
    Optional:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - FNIS
    - RaceMenu
    - A SexLab compatible sex mod so you can have sex
    - Body with pregnant belly support
    - Skeleton with pregnant belly support
    Β 
    Compatible with:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - Estrus Chaurus
    - Estrus Chaurus+
    - SexLab Hormones
    - Content Consumer's Alternate Start
    - Slaves of Tamriel Continuation
    Β 
    Not compatible with:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - Most other pregnancy mods
    - There is a little bug with Skyrim Romance - will be fixed soon
    Β 
    Change Log
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    2.8 Fix 1
    - De-/Buffs will now be dispelled correctly
    - The Basic AddOn file is now translated correctly
    - The MCM Menu -> Refresh AddOn List is working again
    - Extracted the BasicAddOns to the new AddOnManager System
    - The Emitters for pregnancy water breaking and vaginal blood dropping won't make blue squads anymore
    - Updated the SSL AddOn ini and the BathingInSkyrim ini so they will work correctly
    - Updated the Developer Pack (including the BeeingFemale.esp now as well as the latest scripts)
    Β 
    2.8 (including the unofficial path)
    - Fixed mcm initialisation for new games and clean saves
    - Fixed sexlab detection
    - Fixed an number of property errors in BeeingFemaleBasicAddon.esp
    - Tampons will now only be automatically added to the inventory of NPCs
    - Fixed virility and sperm survival profile save bug identified
    - Fix for widgets displaying when pressing the information key whilst the console is open
    - Fixed a bug in the script FWAbilityBeeingFemale, that was checking breast value while inflating the belly
    - Updated beeingmale, beeingfemale, beeingbase, PMSSexHurt, PMSHurtingHeadage & BFA_AbilityHungry scripts attached to deleted forms to finish gracefully
    - Mother's Anger effect will now increase damage by 15-20% rather than 1500-2000%
    - Added (and updated patch) code to allow beeingmale and beeingfemale, PMSSexHurt & PMSHurtingHeadage scripts attached to deleted forms to finish gracefully
    - Updated BFA_AbilityHungry code to reduce script load
    - Go AWAY effect will now increase damage by 10% rather than 110%
    Β 
    - A complete new AddOn Manager System - This is way faster then the onld system
    - The current profile will be displayed in the MCM System Menu if it already exists
    - A Hud Profile was added, where you can set a HUD Profile (containing position, size, color of each widget)
    - Added new Misc-AddOn callbacks: OnMagicEffectApply, OnImpregnate
    - Added new SKSE Events for other Mods: "CanBecomePregnant", "CanBecomePMS"
    - Baby-Items should now have a name
    - Added new console commands "bf:unimpregnate", "bf:cme", "bf:race", "bf:addon", "bf:test", "bf:setbabys"
    - Console Command "bf:impregnate" may have a numeric argument, defining the number of babys the character will be pregnant with
    - The Developer Files are now in a seperate Archive, and now include almost everything, including the HUD and the C++ Files
    - Fixed the MCM Menu - It was possible to raise an infinity bug that spams the skyrim log file to 40gb and more
    - Fixed the "NPCs' moods change" / "NPCs get wayward" Option bug in the MCM Menu
    - Translated the Children Tab to english, in the english MCM File
    - When loading a game, the "Default"-Profile shouldn't be loaded anymore
    - Sanitary Napkins are removed now. There is no need for them anymore. They where not compatible for pregnancy belly, won't work on all bodys (only UNP all i remember) and for some more reasons
    - Edited the BeeingFemale Widget Elements
    - Added a few new Child Perks
    - Menu Title Screen will display the original Image when an adult mod is installed (including Flower Girls and Animated Prostitution)
    - MCM Menu -> System containing more "Compatibility" Mods. Therefore I made a native code inspecting the Script files. With this function, BeeingFemale will 'decompile' script files and check if they contain a specific script function
    - Added compatibility to 'Bathing in Skyrim' to wash out sperm when bathing
    Β 
    2.7 Fix1
    - Adding String Files for Multilingual support.
    - Fixed some problems in the AddOn Manager
    - Adding console commands
    - Added new FWController Functions: SetBabyHealth and SetContraception
    - DebugInfos were added to the AddOn Manager for the bf:code console command
    - Fixed the multilignual Support for the Baby Item Name
    - Removed the FNIS Animation requirement check
    - Made even more messages multilingual
    Β 
    2.7
    - Many Bugs I can't remember anymore fixed
    - Added Baby Sounds, the baby-item will cry, talk, ... now when you carry the baby
    - Added many many new De-Buffs to diferent menstruation cycle phases. I think it was 54 new De-buffs
    - Added the Hungry-Debugg to PMS and 1. Trimester. Now the woman will eat food she is carrying when delivering under "hungry". If there is no food, the stomach will make noices that nearly enemys may alert.
    - non-unique female NPCs may drop items now like Tampons or contraception fluid. Same to all female Guards.
    - Added an alternate Menu Title Image for non SexLab Users
    - Fixed a bug where De-Buffs won't effect the Player/NPC anymore, when loading a game
    - Added an option-INI-File for HUD Widgets where you can set the position, enable/disable, or change the alpha of any widget. (Prepared for a HUD Profile)
    - Fixed a problem, where the default profile was loaded in BF2.6, whenever you load a game so all settings were reset again.
    - Uploaded the Guids and enabled the Donations on Nexus
    - Things I've forgot
    Β 
    2.6
    - Couple Widget can now be activated in the MCM Menu
    - Baby Item Inventory-Mesh was replaced (removed)
    - The Child Perk Menu was remade
    - The Child Perk System was remade
    - The Debug View for the Child Skill Window can now be enabled when setting message mode to "All" (Warning, this may lag alot!)
    - Tampon included in the main file
    - Estrus Chaurus Fix included in the main file
    - CANS Support for now disabled - But it will come back somedays
    - Baby Name Files fixed
    - Menstruation Blood was remade (all 3 versions)
    - Menstruation bleeding can now be deactivated in the MCM Menu
    - The Child Followers (Actor) are now less powerful
    - The Summon Enchantments the baby items can born with, are removed
    - MCM Debug Option to test all Child-Perk Files
    - Save / Load Profile option added (6 Profiles are already included, you can create your own, too)
    - You get a notification when the child levels up (and the child will glow, too)
    - Many other bugs were fixed
    Β 
    2.5
    - Baby-Item has changed to Baby-Armor!
    - New Enchantment System for the Baby Item. Baby Item will be enchanted
    - Couple System. Couples (Husband, Affair and Friends) may have sex.
    - No SexLab or sex-mods required anymore. (SexLab userers will have some extra Features)
    - C.A.N.S. Framework Support
    - When the Player sleeps next to someone there is a Chance that they will have sex during sleeping (no sex-animations, just the normal fade in black)
    - Enable / Disable Birth animations (Default is Disabled! - You must enable it, to see the Birth Animation again!)
    - New MCM Menu Tab for impregnation (without sex-mods)
    - NPCs may have another Child-Type then the Player ( You can set, that the Player will Born a ChildActor, and the NPCs a Child-Item)
    - many Bugs were fixed
    Β 
    2.4
    - NiOverride Scaling added (Required RaceMenu or NiOverride)
    - The children will fight now
    - Added new sounds to the Child Skill Menu
    - Added a new Child Perk - "Reflect Damage"
    - Fixed the "OnPlayerLoadGame" bug - This should fix the Timer problem where you have to reset the player stats and many many more things
    - Sanitary Napkin Widget added
    - NPC Cheats to impregnate and changing phase added to the MCM Menu (nice feature for developers)
    - OK Button in the new Info Window is fixed
    - Added a basic Script for Spells and scrols to give Orders to your child
    - Added 2 new kinds of scrolls to call your children
    - SendModEvent functions for developer (See "For Developers" for the basic SendModEvent useage)
    - Child Tab in the MCM was added (here all your childrens are listed, click on a name and the info window will open)
    - MCM Option: "Reset System" was added. This will restart all components without loosing datas (like the phase the player is in)
    - Basic AddOn Pack - Depressive PMS Effect was fixed
    - The amount of each contraception fluid was raised a lot. The small bottle gives 20% instead of 9%, the medium gives 40% instead of 15% and the Highest gives 70% instead of 40%
    For Developers: Beware, the Script Source files are now in a sub-directory. Remove the old source files in the source directory, starting with "FW.... .psc"!
    Β 
    2.2b
    - Fixed Child Dialogue
    - Some Debug Messages were removed
    - Some Update Functions were added
    - Basic AddOn Pack is added to the main zip file
    - "German Language" Bug was fixed
    Β 
    2.1b
    - Children Overhaul
    - Child Skill Menu
    - New Translation System
    - Using some native functions
    - Info Menu overhaul + speed up
    - Widget System redone (hold the Widget Key for 1,2sec or longer to keep them visible, press again to hide)
    - Adding some Bug Fixes
    - FWSystem fixed
    - Precreating some functions for compatibility and more
    - New birth animation (You have to run FNIS after updating!)
    - much more I can't remember
    Β 
    1.14
    - Widgets are added
    - A calculation function that calculates the current chance you/a NPC will become pregnant when having sex right now
    - More then 1 craft result when creating a BeeingFemale item (sanitary napkins, contraception fluid, wash out fluid)
    - Childs got names
    Β 
    1.0 / Beta4
    - many many bugs are fixed
    - info spell shows now everything correctly
    - timer has been fixed (now the characters will give birth, changeing the state when they should, and stuff)
    - added "sanitary napkin" for fetching the menstural blood
    - new MCM Tab "System" added with a simple uninstall function
    - recipes included
    - contraception "Magic effect" support magnitude now, for developers
    - more "misc addon" functions added
    - missing translations added
    - "Cycle magic effects" Addons (CME) are now combined with PMS AddOns
    - CME AddOns now got "Sometimes" effected and "Always effected" properties, for example, when you've got PMS, you will always have "Sex hurts", and sometimes you will have depresive, sometimes aggressive, ..... and so on
    - some global ModEvents are added, so other sex-mods like sexis for example could raise the "AddSperm" event
    - first try to add irregulations
    - menu added for "kind of visual scaling" added where you can set how the Belly / Breasts should grow... realistic, linear, big booms and stuff
    - Breast Scaling fixed
    - Abortus Fever fixed
    Β 
    Translations and AddOn Links
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - Chinese
    - Russian
    - Estrus Chaurus integration path
    - Beeing Female 1.14 Estrus Chaurus Integration Patch V1.01 (outdated)
    - Beast Baby AddOn
    - AddOn Pack 1.3 by Sleepy_Soul
    - BeeingFemale Shop by Bijapo
    - ScrollMerchant by Content Comsumer
    - RS Children AddOn by Treguld
    - [bFACCA] BeeingFemale Addon - Creature Child Actors
    - BeeingFemale Tampon
    - BeeingFemale Tampon Estrus Path
    - BF_Potions_in_Skyrim by Treguld
    - BeeingFemale 2.8 Patch V01 by Bane Master
    - RS Children AddOn by Gullu
    - Beast Baby Items by Susanoo27
    - Cleaned Master File by Uncle64
    - Bathing in Skyrim workaround by nanashi
    - PMS NoSneak (fix or remove) by asertype
    Β 
    Guids
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    There are 4 guids planed (2 guides released, 2 guides will follow soon)
    Β 
    - BeeingFemale Developer Guide - This guide is about creating AddOns for BeeingFemale. Race AddOn, CME AddOn and Misc AddOn.
    - BeeingFemale Perk Guide - Create your own perks for your children!
    - BeeingFemale Make your mod compatible without requirement - All you need is SKSE. There are a bunch of "ModEvents" beeing female supports.
    - BeeingFemale Translation Guide - (must be redone) This guide explain how to create translations for the MCM Menu and the game content.
    - BeeingFemale Script Guide - In this Guide i will explain how to create simple and advanced scripts for BeeingFemale... how to impregnate any woman using scripts only and what options there are.
    - BeeingFemale Modder Guide - This guide descripts how to make mods based on BeeingFemale. For example you talk to an NPC who needs help, rescue her pregnant wife.
    Β 
    For Developer
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Beeing Female is made for player and developer!
    There are many diferent ways to make developer happy - For example the AddOn Manager. It's easy to create new AddOns like menstrual syndromes, PMS effects, and stuff. It's also possible to create race specific settings or gain access to the BeeingFemale Events.
    Another way to make developer happy is the FWController Class. You can gain access to all NPCs even when they are not loaded or never were loaded. You can impregnate a NPC with just one command, damage / heal the unborn baby, reading and writing the stats and way more.
    There are also functions included to gain access to BeeingFemale without including it to your mod, using the SendModEvent Command.
    Β 
    Here is a short list for SendModEvent examples:
    Β 
    FemaleActor.SendModEvent("BeeingFemale", "AddContraception", 100) ; This adds contraception to the woman
    FemaleActor.SendModEvent("BeeingFemale", "AddSperm", MaleActor.GetFormID()) ; This will add sperm to the woman
    FemaleActor.SendModEvent("BeeingFemale", "WashOutSperm", 100) ; This will wash out 100% sperm
    FemaleActor.SendModEvent("BeeingFemale", "ChangeState", 3) ; This will change the state to 'Menstruation'
    FemaleActor.SendModEvent("BeeingFemale", "InfoBox", 100) ; This will open the info window with all informations
    FemaleActor.SendModEvent("BeeingFemale", "DamageBaby", 30) ; This will make 30 damage to the baby
    FemaleActor.SendModEvent("BeeingFemale", "HealBaby", 60) ; This will heal the baby with 60 Health points
    FemaleActor.SendModEvent("BeeingFemale", "CanBecomePregnant", 1) ; This will make the FemaleActor able to become pregnant in this cycle (0 for disable)
    FemaleActor.SendModEvent("BeeingFemale", "CanBecomePMS", 1) ; This will make the FemaleActor able to become pms in this cycle (0 for disable)
    MaleActor.SendModEvent("AddSperm","", FemaleActor.GetFormID()) ; this is basicly the same as above, except that his is called from the male actor
    More informations can be found in the Guids i've uploaded
    Β 
    More informations and Links
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    You can find more informations HERE , HERE and HERE
    A few helpful links:
    XP32 Maximum Skeleton
    b3lisarioΒ΄s UNPB BBP Pregnant Body
    Bodyslides++
    Bodyslide UNP
    Pregnancy Scaling Body for Bodyslide2
    UNPB PSVAC pregnancy scaleable vanilla armor and clothing meshes (+TBBP)
    unpb armor conversions with pregnancy and physics support (installer)
    Pregnant-Weighted tbbp armor (Bodyslide2)
    Β 
    More details comming soon
    Β 
    Console Commands
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Most of the console commands may have a selected NPC. If no NPC is selected, it will take effect at the player.
    after the command itself there may follow arguments, written in angle brackets. Some of them are only numeric
    Arguments written in square bracket [<...>] are optional and can be set, or not.
    Β 
    Some commands may take a few second!
    This meen, it will display the error message, that the command could not be found, untill the command is was done successfully.
    Just wait a few seconds
    Β 
    Β 
    Β 
    Β 
    Special Thanks
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Trixy - for Procreation
    Muon Shan - for your active help
    Huili - for your rus. translation
    Aravis7 - for your france translation and your help with the baby mesh
    xiaomiza - for your chinese translation
    jbezorg - for help with the baby mesh
    Slorm - for sharing his bug fixed FWSystem
    Leito - For the birth animation
    Corum - For the PMS "Depressive" fix
    Lactina - For the Baby-Armor-Mesh
    Vader666 - For converting the Baby-Armor-Mesh
    Vioxsis - For converting the Baby-Armor-Mesh
    Bane Master - For his BeeingFemale Patch
    Chosen Clue - For his BeeingFemale Patch
    qotsafan - For his BeeingFemale Patch
    Lovers Lab Community for the realy great support, help, bug fixing, and way way more!
    Everyone who made a donation! This is realy realy great! Thanks!
    Β 
    Visit the BeeingFemale Blog, too!
    Here some background informations can be found.

    351,415 downloads

    Updated

  19. SexLab Dialogues (January 2022)

    SL Dialogues is aΒ companion resource for mods that need dialogues for relationships between the player and NPCs.
    Β 
    These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind.
    Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions.
    Β 
    I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications.
    Β 
    The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC.
    Β 
    It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago).
    Β 
    How does it work?
    Β 
    SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ).
    After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves.
    Β 
    Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts.
    Β 
    Current status
    Β 
    For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella.
    Β 
    It also includes a whole side quest to become a proper Blacksmith.
    Β 
    Requirements / Installation
    Β 
    SexLab Dialogues requires:
    Β 
    - SexLab (1.62+)
    - SexLab Aroused Redux
    - Zaz Animation Pack (7.0+ ... NOT tested with v8.0. Let me know if you are using it and it works for you)
    - Patch for Puppet Master 1.7 (if you want to control an NPC as a slave)
    Β 
    You will need SL Dialogues for the next version of SD+.
    SD+ will not crash if you don't have SL Dialogues but it will not have a way to interact with the Master in any meaningful way.
    Β 
    Also highly recommended - EZ2C dialogue menu - very useful to improve readability of menus and fix several vanilla issues.
    Β 
    Full Change Log

    537,402 downloads

    Updated

  20. Sexual Vampire Feeding

    What does this mod do?
    This mod adds small, conditions-based dialog choices to female NPC's throughout Skyrim that the Dragonborn can attempt to seduce, feed, and then have sex with using.
    Β 

    Β 
    The dialog is voiced using vanilla assets on MOST of the NPC's. Most meaning that NPC's that use unique voices, such as Delphine, will not be voiced and have silent dialog.
    Β 
    This mod was heavily inspired by FoxFinger's Amorous Adventures and by the blood doll seduction in the game Vampire the Masquerade: Bloodlines.
    Β 
    How do you seduce NPC's?
    Β 
    Conditions for seducing NPC's varies on several factors:
    Β 
    First, you must obviously be a vampire.
    Β 
    Second, you must be indoors or outside from the hours of 7pm to 5am. I did this for personal lore reasons. Some people may overlook a couple getting a little nookie out in public and others may pretend that your little nip on the neck was just a playful kiss, but naked feeding and fucking in broad daylight was a bit too much for my tastes.
    Β 
    Third, you must seduce the target by passing a speech check. The difficulty of the check depends on whom you are trying to seduce. A commoner will be an easy check requiring a speech between 18 and 25 (depending on perks). Trying to feed on another vampire will be a bit harder, 35 - 50. The Thalmor aren't exactly the most forgiving of people, so feeding on one of them is hard, between 53 and 75 speech required. Trying to feed on a Dawnguard woman will be the hardest challenge for your vampire, between 70 and 100.
    Β 
    Commoner NPC's will also require you to have some form of trust between the NPC and your character, so a relationship level of 2 (confidant) is required. Dawnguard characters must have a relationship level of 1 (friend) before you can ask to feed upon them. You achieve these through normal questing and favors throughout the game (or console it in.)
    Β 
    Each group also has slightly different dialog. Be warned, if you fail to seduce a commoner or vampire, you can always try again later, but failing to seduce a Thalmor or Dawnguard will cause them to attack you!
    Β 
    After you successfully seduce a woman, she will be added to a new faction of seduced victims, giving new dialog (based on faction) that does not require a speech check. You can only ask every couple of hours.
    Β 
    Be careful on feeding too much on non-essential NPC's, just like normal vampire feeding, they can possibly die from overfeeding.
    Β 
    What's new in 1.4?
    Β 
    Finally more animations! Special thanks to AnubiSs2167, SirNibbles, Funnybizness, and Leito86 for not only creating the amazing animations, but also for giving me permission to use them in my mod. Please be sure to thank them if you enjoy the new animations. Also special thanks to Orxx for SexLab Animation Loader
    Β 
    SexLab Animation Loader (SLAL) and the Sexual Vampire Feed SLAL pack in the download section are now a requirement for all vampire animations to play. While the feed script will still sate your vampire's thirst, you will not be able to play any of the new animations without my pack and only a generic sex animation will play instead. But why would you want that?
    Β 
    New animations finally include three dedicated lesbian animations and two more male vampire/female animations for ten total, with more possibilities in the future! No more females wearing a strap-on using male animations!
    Β 
    Also, Sexual Vampire Feed now allows players to feed upon NPCs outside, but only between the hours of 7pm and 5am for more role playing goodness.
    Β 
    Lastly, the script has been updated so that only context appropriate animations will play. Tired of non-vampire NPC's using the feeding on your vampire? Well that's no longer a problem! All this was done while keeping the script increasingly light, just as before, since it only activates during specific dialog and directly to the animation hook. No worries about script lag here!
    Β 
    What's new in 1.3?
    Β 
    Finally some variation in animations!
    Β 
    Sexual Vampire Feeding's script used to use the key word "Xandero" so that only the feeding animation would play, which was only the same one. 1.3 has had a small script change to allow any animation with the tags with either "Vampire" or "Feeding" to play instead. With the release of SexLab Animation Loader, NSAP is no longer needed, but you can still use it and will not interfere in any way. Any animation pack that is released that has those tags will be able to be used.
    Β 
    Simply follow the instructions of SLAL and then head over to here to get some preloaded packs that already have animations that have vampire feeding and properly tagged! I recommend Anubs', FunnyBizness', and Xandero's packs.
    Β 
    You can even easily edit the packs to allow any pack to sate your thirst when seducing.
    Β 
    Now, you get to pick which sex animations will sate thirst!
    Β 
    What's new in 1.2a?
    Β 
    1.2a has no new content, but comes with one change. I was tired of every normal indoor female having the option to reveal yourself and I prefer some RP when I play. You wouldn't just come out to every person on the street that you are a secret vampire, so some trust between the NPC and player is needed. So I made it a requirement for normal NPC's to have a relationship level of 3 with the player. This will come normally over time as you do quests.
    Β 
    Only normal NPC's were changed. Vampires, Dawnguard, Thalmor, Delphine, and the Prostitute are unaffected with this change since they have their own difficulty.
    Β 
    Also added an Omnisexual version so you can seduce both men and women. The relationship change is also in affect. Pronouns were fixed to apply no specific sex to your target.
    Β 
    1.2 will be left up for people that do not want the relationship change, but it will be a part of every update going forward.
    Β 
    Pick only one version to install.
    Β 
    New NPC in 1.2!
    Β 
    I kinda made her while messing around, don't click if you want to be suprised
    Β 
    Β 
    Previous NPC in 1.1
    Β 
    Β 
    Β 
    Β 
    Are there any bugs/issues?
    Β 
    I have only tested this with Better Vampires and Vampiric Thirst, since I'd be hard pressed to find a person that doesn't use one of them.
    Β 
    I have no intention for adding support for vanilla Skyrim. Dawnguard is a hard requirement for this mod.
    Β 
    Sometimes upon first starting a new game, the dialog will not show up until you reload/restart the Skyrim. This is only an issue on brand new games.
    Β 
    This is my very first time scripting, but I took efforts to make the script as simple as possible.
    Β 
    There seems to be a small issue with Vampiric Thirst if you are using blood points. That script is independent of mine and I will change Miss Leeches script. Better Vampires has no issue with blood points.
    Β 
    Will this mod be expanded?
    Β 
    It was much easier than I thought to add more and more dialog options once I got used to it. I've also had some practice editing voice files. That means I may possibly emulate Amorous Adventures by giving unique dialog to NPC's and even making small quest requirements for them to allow you to feed upon them.
    Β 
    One thing I will NOT do is add rape options into feeding/sex. There's plenty of rape mods here and it is not my fetish. Never gonna happen.
    Β 
    Requirements and installation
    Β 
    1. Download the main file for male characters seducing female NPCs and female characters seducing male and female NPCs. Download the SLAL pack as well.
    Β 
    (Optional) The Omnisexual file to allow males characters (or anyone with a male flag) to seduce both men and woman. Download and overwrite the main file.
    Β 
    2. You'll need Dawnguard, SexLab, Sexlab Animation Load and anything those mods require to function. Fuz Ro D-oh is not a hard requirement for the mod to work, but any unique voiced NPC will skip their dialog without it, but the sex should still work fine. I recommend installing it.
    Β 
    3. To install, I highly recommend using Mod Organizer. Just install it like a regular mod. There should be no issues installing through Nexus Mod Manager.
    Β 
    4. Place the Sexual Vampire Feed esp below any vampire mods you have, such as Better Vampires or Vampiric Thirst. Shouldn't be required as it doesn't edit any of their stuff, but it can't hurt either.
    Β 
    5. Follow instructions of SLAL and the packs. Be sure to
    Β 
    6. Go to SLAL in the Skyrim MCM and find the Sexual Vampire Feed pack. Pick the animations you want and register them.
    Β 
    7. Become a vampire, make sure your speech is high enough (or not), go find a woman indoors (or outdoors during the proper time) that you have the required relationship level with, and ask her about vampires.
    Β 
    Please enjoy this mod and give me feedback and suggestions. The better the feedback the better I can make it, assuming it is within my ability.
    Β 
    Special Thanks and Credits
    Β 
    Xandero for his animation that gave me the idea.
    AnubiSs2167 for his vampire animations and permission to use them. Excellent work.
    SirNibbles for letting me use his fantastic animations.
    Funnybizness for always making more animations and giving me permissions to use them.
    Leito86 for all the loving sex animations and permission.
    I really appreciate all the hard work that animators put into their work. Without it, there'd be nothing here.
    Miss Leeches for helping me with the vampire script and Vampiric Thirst.
    Ashal for SexLab and making my script better.
    KS Hairdos
    Β 

    63,753 downloads

    Updated

  21. aSexyMod Deutsch

    Neu in Version 2b: Kreaturen-SEX
    *Mod komplett auf SexLab 1.6 angepasst ! BENΓ–TIGT SEXLAB 1.6 mind !
    *Wilde Kreaturen /Tiere / Drauger/ Riesen usw..ecpp..
    ..kΓΆnnen nun beim schleichen ΓΌber Euch / oder Euren Begleiter herfallen und ihn "nutzen"
    * 3er / mehrmals nacheinader Sex
    -----------------------------------------------------------------------------------------------------------
    NOTE: The English Translation in the Download Section from CGi Requires aSexyMod_2_b !!
    Install aSexyMod 2b first, then override the .esp with the translation file. Done.
    "CGI wrote:
    As ordered, aSexyMod in english. it's only a patch so the original mod is needed.
    The scripts use SKSE translations and the ESP is localized to avoid forking the mod to much.
    Should be a solid base for other translators as well."
    -----------------
    It Requires SexLab 1.6 ! and for the Creatures the Finis Creature Pack.
    In english short the Fratures :
    1. You can force evry NPC to have Sex with another NPC.
    Speak with the first NPC, ask him/her to follow, then go to the other NPC and speak with him/her.
    2. You or Your Follower can have Sex with evry wild Crature in the Game (no Cows !..but evry other like Wolfes,Giants,Spiders,Drauger....)
    Speak with your Follower, ask him/ her if he like cratures, animals..then sneak ..and is there a creature in Range ..he comes to him/her or you to fuck..
    Β 
    Note Β° Wear an amulet of Dibella to get the dialogue options !
    In case of bugs Β° Wear an amulet of Mara to get the DEBUG dialogue options with current follower.
    Β 
    Note: This mod comes in German from Germans, the english translation comes from Germans, so do not wonder, it isnt perfect, but the best you will get. If anyone make a better translation, your welcome.
    ------------------------------------------------------------------------------------
    Worum gehts ?
    Hauptaugenmerk liegt darin, Eure Begleiter oder jeden anderen NPC mit irgend jemand anderen den Ihr wollt Sex haben zu lassen.
    Dies alles rein Dialog basiert. Keine Sex-Zauber-Dingsbuns , Sondern miteinander reden, dann den NPC mitnehmen,
    mit einem anderen NPC reden,dann loslegen.
    Da dies in allen anderen Mods mehr oder weniger Dialogbasiert ΓΌberhaupt nicht mΓΆglich ist und ich es wollte, tja, also selbst gemacht.
    Β 
    Aus dieser Idee entstanden ist diese Mod.
    ---
    Sie unterscheidet zwischen Begleiter, Mann und Frau und Kreaturen / Tieren aller Art !
    Ihr wolltet schon immer mal Lydia, wenn se Euch mal wieder im Weg rumstand von nem Hund vΓΆgeln lassen ?
    Bitte schΓΆn.
    Adrienne redet wie immer viel zu viel von Ihrem Vater ? und wer dachte da nicht schonmal.. wtf. da lΓ€uft doch was ?^^
    Ihr habt es in der Hand !
    Und zu guter letzt ..
    Es werden Untertitel eingeblendet..also als ob die Sexpartner wΓ€hrendessen miteinander reden wΓΌrden.
    ---
    NatΓΌrlich kΓΆnnt auch Ihr mit jedem Sex haben..logo..aber das fand ich nun nicht soo wichtig, da das fast alle Mods bieten.
    ---
    Β 
    viel Spass damit.
    wΓΌnscht Sonne73 aka Raffael73 vom Nexus..
    wo diese Mod nat. nie erscheinen dΓΌrfte.
    Β 
    HINWEISS Β° Amulett von Dibella anlegen, damit die Dialog Optionen erscheinen !
    Tip bei FehlernΒ° Amulett von Mara anlegen um DEBUG Dialog mit aktuellem Follower zu erhalten.
    ---
    HUNDE ?Β° FΓΌr Hunde / Kreaturen Sex braucht man das CreaturePack von FNIS.
    http://www.nexusmods.com/skyrim/mods/11811/
    Generate Fnis for User nicht vergessen ^^
    diese auch in SexLab unter Animationseinstellungen rechts "Erlaube Kreaturen" Einschalten !
    Β 
    ----------------------------------------------------------------------------------------------------------------------------
    HINWEISS: Beachtet die Update-Anleitung !!! in der Hinweiss datei !
    Ich habe den Mod zu 90% neu geschrieben, einfach ΓΌberkopieren verursacht Fehler !!
    da viele funktionen nun "modintern" kompett anders ausgefΓΌhrt werden.
    ----------------------------------------------------------------------------------------------------------------------------
    In Arbeit:
    nix im moment, Neue version verΓΆffnetlicht ! am 27.04.2016
    Downloadhinweiss:
    Neuste Version aSexyMod_2_b = SexLab 6 ! mind.
    Vorherige Version 1.3 und vorherige = SexLab 1.5.9 (Hunde ja, Kreaturen nein )
    ----------------------------------------------------------------------------------------------------------------------------
    Β 
    asexyHundePatch fΓΌr version 2b :
    Macht Untertitel mit Hunden immer "Einvernehmlich" anstelle von den Rape Untertiteln .

    9,330 downloads

    Updated

  22. SexCrime Redux

    This mod is now abandoned. Feel free to do what you will with it.
    Β 
    This mod is a continuation of leechlord'sΒ opensource projectΒ  SexCrime 0.3 based onΒ QLee'sΒ edit 0.3c
    Β 
    What's new?
    Β 
    Β - Line of Sight and HearingΒ 
    Β 
    Β  Β  Β Guard's and NPC's will now detect your ehm.. activities, based on whether they can see you or hear you. Line of sight is obvious, if they can take a good look at you - they will detect you. Hearing is integrated with the SexCrime frameworkΒ so that it checks on every crime scan. You can set the frequency of the scan in the MCM menu, I recommend leaving it on 1 scan per second. Reducing it might affect performance and it will generally make it more likely you get detected by hearing. Basically on every crime scan, within the area of 75 feet, for every possible witness within this area, there is a very small chance of ~0.05% - ~0.2% of hearing detection on every scan. This is further modified by their distance, if they are on the outer edge of detection radius possibility will be the lowest and ever increasing as they get closer to you. While these numbers seem insignificant, I have found in my tests that for example ~0.1 - ~0.4%Β detection chance would result with getting caught more often then id like to. This is because
    Β 
    Β  Β  Β 1. Scan runs every secondΒ 
    Β  Β  Β 2. Scan stacksΒ if there are multiple guard's and npc's it basically multiplies the probability of detection for every npc
    Β 
    Normal NPC's haveΒ  ~0.05% - ~0.1% chance of hearing detection per scan(per second)Β modified by the distance.
    Guard NPC's haveΒ  ~0.1% - ~0.2% chance of hearing detection per scan(per second) modified by the distance.
    Β 
    Β 
    - More realistic detection reactions
    Β 
    Β  1.Β If you get detected by a Guard, they will instantly try to arrest you/get you to pay the fine regardless of the type of crime and bounty.
    Β 
    Β  2.Β If you get detected by a regular NPC, they will react based on the type of Sexual Crime you commited as defined by the SexCrime framework in the MCM menu.
    Β  For heinous and serious crimes, NPC will alert the guards instantly. Exception is if you are in a public building and behind closed doors or some obstacle that blocks Line of Sight. SeriousΒ  crimes are not reported by the regular NPC's if you are behind closed doors/out of sight they wont report you even if they hear something. They will report heinous crime, tho, if they hear it.
    Β 
    NPC's that witness a heinous crime will react as if they themselves were assaulted and additional bounty for the assault will be applied.
    NPC's that witness a serious crime will react as if you were trespassing and additional bounty will be applied.
    NPC's that witness a minor crime will just quietly report you, guards wont bother you unless your bounty is already very high or the NPC is a Guard.
    Β 
    Guards will always try to arrest you if they catch you doing something you shouldn't in a public area.
    Β 
    Β I have not found any other way to properly alert the guards then to use built in assault/trespass alarms, let me know if you know any other way.
    Β 
    - Animations will instantly automatically stop when someone forcefully engages you into a dialogue(guards/couriers/whatever)
    Β 
    Idea is to give a more solid incentive to actually hide or to close your doors before you do it. You can have sex in the public buildings/ inns/ guild houses. Just close the doors and don't do anything too nasty Β 
    Β 
    Requirements:
    Β 
    SexLab Framework 1.62
    SexLab Aroused Redux
    SkyUI 5.1
    Β 
    Suggested:
    Interior Doors added to Taverns and Inns
    Radiant Prostitution
    Β 
    SexCrime Redux v0.4 RU versionΒ - thanks toΒ ManuelMoreno
    Β 
    LICENSE: OPEN SOURCE

    6,967 downloads

    Updated

  23. Apropos2: Resistant and Nonconsentual rape descriptions DB

    This is an edit of descriptions and synonyms for the mod Apropos2.
    Β 
    Update:
    Β 
    I've made a different, (and subjectively better) overhaul here. It's incompatible with this database, and far more intensive.
    Β 
    Apropos2 is great, but with the removal of theme options it's jarring to go from a message about a character struggling and fighting to non-rapey "I actually wanted this"/"Weee I love rape" type themes back to struggling.Β Β If possible I'd want to not have the 2nd type at all.Β  My personal preference is for the rape themes to be cruel/merciless and unwanted, and the pleasure messages to be forced/shameful and explicitly nonconsensual.
    Β 
    Without theme/filtering options, the only way to make sure ONLY those type of descriptions were used during rape was to edit the descriptions themselves.
    Β 
    I went ahead and spent way too many hours doing just that. Since it became a massive time sink, I decided to only change the 2nd person descriptions. This DB removed descriptions that didn't fit the theme, and editted many more. Editted descriptions add usage of synonyms, change the flavor of the descriptions to nonconsensual, and occasionally fix a few minor grammar issues. I also customized synonyms a bit. Many of the editted messages use the new synonyms to work correctly, and might say odd things without the editted synonym file. The most editted descriptions tended to be for creatures.
    Β 
    With gooser's permission I'm posting this to share to share the customization with others have the same preference.
    Β 
    Remember to update the database in game to have working synonyms.
    Β 
    If you want 3rd or 1st person perspectives, you can simply copy/paste the 2nd person descriptions into 3rd or 1st person and update the grammar. I'd recommend something like notepad++ for quick ease of use with copy/pasting over the apropos editor. CTRL C + CTRL V will save you loads of time. Notepad++ also lets you use CTRL+F to find and replace words, for easy grammar changes.

    3,265 downloads

    Updated

  24. Devious Combat Boots (2018-06-14)

    This mod adds unarmed combat bonuses to all devious boots in Devious Devices and Deviously Cursed Loot, but only when wearing arm restraints (Armbinder, Yoke or similar).
    Β 
    There are three levels of bonuses, depending on the type of boot.
    Β 
    Soft rubber boots provideΒ a small bonus. Sharp and/or metal bootsΒ give a medium bonus. Heavy boots give a large bonus. Β 
    Requires:
    Β 
    Devious Devices 4.1
    Deviously Cursed Loot 6.4
    Β 
    ... And, of course, all of their dependencies.

    1,318 downloads

    Submitted

  25. SexLab Procreation

    What does this mod do?
    As the title suggests, this is a pregnancy mod for skyrim. Currently the mod works as follows:
    If you play as a female character, you will now have a menstrual cycle that passes through 4 phases: menstruation, the follicular phase, ovulation and the luteal phase.
    This mod itself does not allow you to have sex, but when you have vaginal sex through any SexLab plugin, you will receive sperm which survives for some time.
    You can attempt to wash out the sperm. This is not guaranteed to work, although the chance can be configured.
    If sperm is present when you are ovulating, you might become pregnant.
    If you get pregnant, you will pass through 3 trimesters. Each trimester has unique spell effects associated with it (most of which are negative, but some are positive).
    The visuals (e.g. increased belly size) relies on the use of either body sliders or a skeleton that supports belly node scaling. Read more on this in the installation section.
    At the end of pregnancy a child will spawn. The child doesn't do anything at this point though, there's no follower features or anything like that.
    The duration of pretty much everything that has a duration, as well as some other stuff, is configurable in MCM (be wary though - the pregnancy duration settings are disabled when pregnant).
    Many of the durations and chance rolls are modified by both the mother and father race. This is attempted to be as lore friendly as possible. The race modifiers can be disabled if desired.

    What does this mod NOT do?
    As mentionend, the child is kinda static after birth. There's no follower features or anything like that.
    NPCs cannot become pregnant.

    Installation
    If updating from version 1.0 to 1.1
    Β 
    Only follow these steps if you have already installed version 1.0 and wish to upgrade.
    Make sure you are not pregnant and have no active spell effects from this mod. Save your game.
    Delete SkyrimProcreation.esp and all files in the "Data/Scripts" and "Data/Scripts/Source" that are named as "ProC....psc" or "ProC....pex".
    Create a new save again.
    Copy the files from the data directory in the "Procreation 1.1 rar" file to the Skyrim data folder. Make sure to activate the SexLabProcreation.esp in MCM or the Skyrim Launcher (or the load order ini file).

    Required mods
    SKSE 1.6.15 or newer
    SkyUI 3.4 or newer (also works with SkyUI 4.0)
    SexLab Framework 1.01 or newer

    Steps
    Backup your save file(s).
    Install the required mods (including their requirements).
    Copy the contents of the Data folder in the "Procreation v1.1a.rar" file into the Skyrim Data folder and enable the "SexLabProcreation.esp" in the Skyrim launcher or in NMM.

    At this point the mod will work, but the belly size will not change when pregnant. This can be changed in two ways. They each have their advantages and disadvantages, and you should only choose one. Skeleton node scaling is the easiest, but it has no armors converted for it yet (as far as I know):
    Β 
    Set up belly size management with skeleton node scaling
    You need a compatible skeleton, such as XP32 Maximum Skeleton. Other skeletons might work, as long as they have a node named "NPC Belly" which simulates a pregnant belly when scaled (and two other nodes named "NPC L Breast" and "NPC R Breast", but these are more common).
    You need a compatible body mesh. Currently two compatible meshes exist as far as I know (as of June 1st 2013)
    ​b3lisario's UNPB BBP mesh, which can be found in the Esutrus Chaurus download section
    zecoron's CBBE TBBP mesh

    Set up belly size management with weight scaling
    This is only necessary if you're not using the skeleton node scaling feature mentioned above.
    Install Realistic Body System or Unique Character or Custom Races. If you don't do this, all female NPCs will look pregnant.
    Install either CBBE or UNP and the appropriate bodyslider. Set up your character in such a way that you look "normal" when at minimum weight and "very pregnant" when at max weight.
    If you use Unique Character or Custom Races, copy the meshes created with the bodyslider into the appropriate folder. Check the individual mod pages to figure out where this is.
    In the in-game MCM menu, navigate to the Pregnancy section of SexLab Procreation and change the Visual Scale Type to Weight before you get pregnant.

    Conflicts with other mods
    Depending on whether you use the skeleton node scaling or the weight scaling, there might be some conflicts:
    Β 
    Skeleton node scaling
    This mod overwrites the skeleton node scaling done by other mods, such as Estrus Chuarus or Race Menu. If you use Race Menu it is recommended that you don't use the Breast scale feature. If you use Estrus Chaurus, don't get pregnant with both mods simultaneously. Disable pregnancy with one mod when pregnant with the other.
    Β 
    Weight scaling
    If you use the weight scaling option, this mod will conflict with any other mod that changes your weight.
    Β 
    Uninstall
    I cannot entirely predict what will happen if you uninstall, though I recommend that you make sure you are not pregnant, and do not have any spell effects from this mod active. The mod contains the following files which should be removed:
    Β 
    Data\SexLabProcreation.esp
    All the files that fit this description: Data\Scripts\Source\ProC... .psc
    All the files that fit this description: Data\Scripts\ProC... .pex
    Β 
    Troubleshooting / FAQ
    My belly size doesn't increase when pregnant.
    Make sure the Visual Scale Type in the MCM menu under the Pregnancy page is not set to None. Make sure you have followed the steps in the installation section properly.
    Β 
    I want to use the weight gain feature to manage my belly size, and I gain weight during pregnancy, but my belly still doesn't look pregnant.
    You did not setup the CBBE or UNP sliders properly. Open the sliders, set the minimum weight to the body type, size, etc. that you want when you are not pregnant. Then set maximum weight to the same settings, except with the changes you want your body to go through during pregnancy. This obviously means cranking the pregnancy slider up, but you might also want to increase the breast size or other sliders. Once you're finished setting up the sliders remember to click the "build" button. If you're using this mod, don't think of the weight sliders as representing "body fat". Think of them instead as representing "pregnancy progression".
    Β 
    I want to use the weight gain feature to manage my belly size, but I don't see any pregnancy sliders in the bodyslider I use.
    If you're using CBBE you need Bodyslide CB++, and if you're using UNP you need Bodyslide UNP. They can be found here.
    Β 
    I'm not using CBBE or UNP.
    Well, then you're kinda on your own.
    Β 
    If you want to use the weight scaling feature, you need the femalebody_0.nif mesh located in "Data\meshes\actors\character\character assets" to look non-pregnant, and the femalebody_1.nif in the same directory to look very pregnant. If you have the non-pregnant and pregnant meshes from somewhere else, that's totally fine. But using the CBBE or UNP sliders is easiest.
    Β 
    If you want to use the skeleton node scaling feature, you need to a mesh that supports scaling of the nodes "NPC L Breast", "NPC R Breast" and "NPC Belly" to simulate breast size and pregnant belly size. At this time, only b3lisario's UNPB BBP mesh found in the Esutrus Chaurus download section has this support.
    Β 
    I want to use the weight gain feature to manage my belly size, and I installed the pregnant meshes properly and they are working, but now all female NPCs look pregnant!
    Yes. As far as I know there are three ways to solve this:
    Use Realistic Body System
    or Unique Character
    or Custom Races

    Using Realistic Body System is the easiest as it replaces the meshes for all NPCs, however, Realistic Body System isn't always the smoothest experience. It doesn't always fit the clothing to the body types it creates, which can cause severe clipping issues. It also has a tendency to translate random parts of your game into german.
    Β 
    If you use Unique Character or Custom Races the pregnant meshes you create in the CBBE or UNP sliders should be copied to the appropriate location. This location can be found in the mod descriptions on their respective Nexus pages. After you've copied the pregnant meshes to the appropriate folder, NPCs will still look pregnant. You now need to change the standard meshes back to a non-pregnant version with the CBBE or UNP sliders. This should not overwrite the pregnant meshes you copied into either the Unique Character or Custom Races folders which you will be using.
    Β 
    I installed the mod but nothing is happening.
    Try waiting a day or two and the menstruation phase should start. Also, you have to be female. NPC pregnancy is currently not supported.
    Β 
    The procreation quest objective disappears after the menstruation phase... is the mod still working?
    In all likelihood it is still working fine. If the "Information Level" setting on the General page is set to LOW, then it is intended to disappear. If you are in doubt about whether the mod is working, try having vaginal sex. You should get a message. Alternatively, or if you don't get a message during vaginal sex, try setting the "Information Level" in the MCM menu to HIGH and wait a little more than the duration that your current phase is supposed to last (e.g. if your current phase is the follicular phase and it is set to last 4 days, wait at least 5 or 6 days). If you don't get any messages about anything, something is wrong. Try asking in the thread or sending me a PM with more specific information about what you did and what happened.
    Β 
    No "SexLab Procreation" menu shows up in MCM.
    This only seems to happen with SkyUI 3.4. If you don't want to update to SkyUI 4.0 for some reason, save your game and reload. I'm not entirely sure what causes this. It might have something to do with load order but I don't know. Anyway, just save and reload and it should be fixed (or update SkyUI to version 4).
    Β 
    About NPC Pregnancies
    I understand people want this feature, and I'd very much like it to be implemented. A lot of people are giving me ideas about how to implement it, which I appreciate, but it's not really the main issue. The issue is that implementing NPC pregnancies in a way that wouldn't totally kill performance would require either a complete rewrite of the mod or a separate mod. In either case, it would require a lot of work. I don't really have the time or desire to put in the kind of effort that would be needed to create this right now. Perhaps I will in the future.

    63,784 downloads

    Updated


×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use