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  1. Thank you for visiting this thread! I am full_inu, I make Skyrim mods - ports of various armors, clothing, hairs, weapons and even maps. Also original content sometimes. All armors have HDT-SMP physics. Ports were made in period from December, 2018 to November, 2021. Requirements for mods are: LE: SKSE XPMSE Racemenu UNP Schlongs of Skyrim Heels Sound * HDT-SMP (Skinned Mesh Physics) HDT Physics Extensions SE: SKSE64 XPMSSE Racemenu SE UNP SE Schlongs of Skyrim SE Heels Sound * HDT-SMP (Skinned Mesh Physics) * Optional if esp with vanilla footstep sounds selected. High-poly location ports also required Crash Fixes installed and properly configured for Skyrim Legendary Edition. Credits: * Original models and textures - FROM SOFTWARE, KOEI TECMO, Asobo Studio, CD Project RED, Tango Gameworks, CAPCOM, Ubisoft, Cold Symmetry, Ready at Dawn * List of games - Bloodborne, DARK SOULS III, Demon's Souls, Sekiro, A PLague Tale: Innocence, The Witcher 3: Wild Hunt, Nioh, Resident Evil 2: Remake, The Evil Within, Assassin's Creed: Unity, Mortal Shell, The Order: 1886, DARK SOULS 2: SotFS, Devil May Cry V, Resident Evil Village * Original models and textures (CGTrader/custom/etc) - Pebegou, full_inu * Artwork - Betsujin, Witchy, Starkhark, CrimsonSky, Luceian, Necomatta Cece List of public stuff: Armor Pack 01 Sebastian Castellanos Outfit Geralt Hair Lord Nicholas Armor Skyrim SMP Armors and Enemies Ada Wong Coat Hunter's Dream (perfomance demo) Tower of London Guard Set Medieval Knight Armor Maria Outfit Eredrim, the Venerable Galahad Renegade Coat Elise's Evening Dress Moon Butterfly Set Eva Dress Mishima Reika's Dress Field Armor of King Henry VIII of England
  2. CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina View File https://www.loverslab.com/topic/136519-meikel1403-cosiohd-bodyslide-collection/VERY IMPORTANT If you had cosio before uninstall it first before running new version if you game crashed , HDT collision stop working , installed a new mod or removed it make a Clean save with the next Steps Skyrim LE HavOK can crash causing Collision to stop working after installing or removing mods in some cases use these steps to fix it 1. disable all mods do not uninstall ... 2.start a new game and go through the intro process till your binds are cut ....you can then save .to return to a new game if you like 3. open console with ~ key and type in coc qasmoke it will bring you to a hidden room with little CPU impact and safe the game. 4 you can now close the game and activate your mods .these steps are needed only once ..use the qasmoke save when your games crashes or HDT stopped working . PS is recommend KS Hairdos HDTPhysics with BBP HDT FIX to indicate when Havok Crashed .the hair will stop moving support me on Patreon so i can add more content to this mod and maybe new mods . i like to Thank Nes27 ,DVD ,Shizof ,Kenneth Pemberton ,Rock'on ,jin suk park Adult Sugar and anonymous Patrons for supporting me This is a Female body re placer with a fully functional vagina ,it also has breast butt and testicle collision and Breast and belly scaling .It also has penis to belly collision .Some collision may not work on all animation because the penis simply does not get close enough . Clams of skyrim also has a new Breast but and Belly physic with a very close real Natural bounce and jiggle based and real life weights and using the Golden ratio 1.618 i want to give thanks to Caliente for the original cbbe body and Daimonic for giving me inspiration for this mod,Stevierage for his help and awesome finger physics on the Vag. I also want to thank HeroedeLeyanda for his awesome defuse textures custom made for Cosio and jacques00 for hdt tails on for beast races. Thanks For CronoTrigger77 on his advice and Sumwahnyoono for work on converter sliders PLS NOTE THAT PERFORMANCE ON PHYSICS ARE SUBJECT TO ANIMATIONS , HARDWARE AND MODS USED requirements for this mod in order 1.FNIS 2.SOS FULL EDITION or Sam 3.Sexlab framework 4.sex animation mods like ZaZ Animation Pack 5.BODY SLIDE latest version 6.Racemenu 6.XP32 Maximum Skeleton Extended and requirements (nothing must overwrite this at any point and use Physics map rig (HDT) ) 7.optional Remodeled Armor for CBBE Bodyslide HDT SEE RECOMMENDED MODS Use Light edition if you have FPS drops lower then 5 FPS in growled Room but it will not have Finger ,belly ,clit collision . Textures are now included with the installer and is recommended CosioTextures Hi or Low res . install one of them Cosio Hi res has 4k textures and can over load VRam on 1 GB Gpu's . 10.HDT Beast tails and beast textures are now separate from the main installer for Optional use. i have noticed CosioHD conversion for Remodeled CBBE armor has out dated body references and will cause warped mesh there is a fix made by Frosferes https://www.loverslab.com/topic/111555-remodeled-armor-for-cosio-bodyslide-hdt/?do=findComment&comment=3019919 give him a like PS if you use Pregnancy MODS USE BIG BELLY slider to 100 or 20 on Both Max an min weight or it will not well .Size will depend on settings on the Pregnancy mod For Optional Texures In the download page is a patch for Currently not working (Fair Skin Complexion by HHaley) Demoniac 1.12 CBBE by Regenbot03 PureskinTexture by Regenbot03 Baby Doll X Skin by MassiveMaste Pride of Valhalla CBBE - Midgard by Dracofish aka MelissaGT SG Texture renewal by hellosanta ..Cosio patch by CookieKookie You need the original installed first and then use the same options PS there is an old people Patch with cosio texture for OLD Human NPC's and will work with any texture pack i am busy creating Mod installer with compatible textures for a variate of texture mods and there options .so if your favorite mod is not compatible please be patient as it take time to do convert textures because there are a lot of them ,and just PM me what mods you are using and ill add them to the list . texture mods that are compatible Leyenda Skin by HeroedeLeyenda http://www.nexusmods.com/skyrim/mods/73512/? Bodyslide Use open bodyslide --->select COSIO or Cosio HD on outfit/body tab --->select Cosio from preset tab or make your own preset or any existing preset ---->click batch build so your outfits can conform to you preset---->press BUILD Last RUN FNIS and your done bodyslide files for sexlab strapon dildo with hdt string has been added i also welcome anyone to make there own versions of the vag textures and will share it here on the COS page or on there own .IF you do not like the Cosio textures and use Another cbbe compatible textures look for a Patch in download section for it or ask me to make one.i did add resource file containing textures for the vagina.you can use photoshop or gimp to add it your self The Hdt Havok opject esp has been removed because it takes an armor slot and can interfere with Devious devises and Armor mods .this was only their to add Physics on vanilla standalone followers and mod followers when they have armor on.Instead you can add Physics to your follower armor your self .you will need to know what the bodyslide name is for that armor if you dont know ask me and ill check. How to replace Armour Baseshape with Cosio Recommended MODS Bathing in skyrim SexLab Separate Orgasm Wet Function Redux 39 Sexlab Defeat More Nasty Critters Soulgem Oven III 310 KS Hairdos HDTPhysics with BBP HDT FIX NCK30 Animations Remodeled Armor for Cosio Bodyslide HDT 1.0.0 Clams of Skyrim (COSIHD) - Bodyslide Collection Credits and Thanks Bodyslide Caliente Cosio Defuse Map by HeroedeLeyenda KS Hairdos - Renewal by Kalilies SOS - Schlongs of Skyrim by b3lisario SOS Addon - Pubic Hair for Females by Raistin 1 Fores New Idles in Skyrim - FNIS by fore HDT Physics Extensions by HydrogensaysHDT Fair Skin Complexion by HHaley Demoniac 1.12 CBBE by Regenbot03 PureskinTexture by Regenbot03 Baby Doll X Skin by MassiveMaste Pride of Valhalla CBBE - Midgard by Dracofish aka MelissaGT and all my Patrons on Patreon KNOW BUGS : 1 .HDT stops working or Collision is not working Anymore...... this can happen when the game papyrus was overloaded in certain conditions ..you can fix it by starting the game with a clean save first .You can make a clean save using the tutorial in RED on the top of this page. 2 .NPC go invisible when they enter the cell ..this this happens when you have a lot of mods and Papyrus is overloaded at that moment when you teleport to a new cell ..you can use console to disable and enable them to fix it or you can just wait they can recover them self's to help counter this add this to the following INI files. 3. I get Massive Frame Drops .in interiors like caves with Drauger in. This problem seams to be not caused by Cosio but reveals it instead and not specifically related to versions .best to check that there is no skeleton conflicts with XPMSE .some beast mods needs to replace Xpmse Rigs but only for creatures Beast race still need to use the same as humans do and must not be overwrite including SOS Skeletons must not overwrite XPMSE .. some ENB can have the same effect make Sure brute force IS Not active .the default key is B you can remove it in the ENB interface under inputs .and some mods that effect Waterfall in interiors has an effect as well i assume it is over lapping mesh ... Cosio triggers it because it is heavy on CPU depending on the amount of movement and hdt mods running ..but i use HDT hair and Capes with HDT skirts with no effect what so ever ...it looks like it related to PC hardware and Brands names combo ..some water Mods have an effect too Tweaking options for a better Skyrim 1. skyrim.ini [HAVOK] iNumThreads=4 bHavokDebug=0 fMaxTime=0.0157 fMaxTime=0.0333 is for 30fps, may help performance on slow computers fMaxTime=0.0166 is for 60fps fMaxTime=0.0133 is for 75fps fMaxTime=0.0111 is for 90fps fMaxTime=0.0083 is for 120fps fMaxTime=0.0069 is for 144fps if you have an Odd number dived it by one 1/ 27 =0.0370 OR use this Skse Havok Fix https://www.nexusmods.com/skyrim/mods/91598?tab=description bDebugMultithreaded=0 "number of threads is the number of core you have" 2. skse.ini in the skse folder add this [General] ClearInvalidRegistrations=1 [Memory] defaultHeapInitialAllocMB=512 scrapHeapSizeMB=256 3. enblocal.ini [THREADS] DataSyncMode=2 PriorityMode=3 EnableUnsafeFixes=false Submitter scivirus Submitted 04/01/2015 Category Body Replacers Requires SOS, Caliente's Beautiful Bodies Edition -CBBE- by Caliente HDT Physics Extensions by HydrogensaysHDT XP32 Maximum Skeleton Extended and requirements Special Edition Compatible No  
  3. TWO - Total Werewolf Overhaul View File After a year of university, I have finally been able to work on this mod again! Thanks to everyone whom I’ve kept waiting for your patience. Total Werewolf Overhaul (formerly HDT Werewolves Overhaul) is a complete visual makeover for male and female werewolves. The goal of TWO is to eventually become the definitive mod for werewolf apparel, offering versatile and highly customizable features integrated from or inspired by the many talented authors out there who have shown their love for one of Skyrim’s more underappreciated denizens. Version 4.0 represents the latest and hopefully last major revision to the mods core features, which can now be iteratively (and consistently) expanded on over time. I’m calling this release a public beta: some features are missing or unpolished and there may be bugs. Feedback is greatly appreciated, along with suggestions you think could improve the experience! Current Features Male and Female Body Remakes: Bodies for both male and female werewolves have been given substantial makeovers from previous versions, using VectorPlexus’ Mighty Beasts as a base. Shapes are now smoother, with more triangles and large-scale remeshing. Jiggle bones are back for the softer parts: the belly, butt, front and back thighs, calves and finally, breasts which feature 3 bones each. In this version, all interactions are driven by HDT SMP. Physics are similar to CBBE 3BA and collision meshes have been added for extra interactivity. Last, but not least: Female werewolves now have a fully 3D modelled vagina and accompanying internal anatomy. Both males and females also have fully modelled anuses and rectums. All of these are HDT enabled with the necessary weight painting and collision meshes. Expressive Head Parts: This mod gives werewolves genuine head parts that are capable of the same expression and phoneme functionality as the humanoid races. The high poly tongue is integrated from HCOS and works for both phonemes and mod animations that use the tongue bones, it also has HDT collisions. Expression morphs are based on Monster Facial Animations. Please give the original author, CinnaMewRoll, an endorsement for their fantastic work, as it is severely underrated! Bodyslide Functionality: As of version 4.0 of this mod, many elements which were previously part of the FOMOD installer, including both the body and head part shapes have been integrated into Bodyslide. This allows for a much greater degree of freedom in the number and combination of possible options, you can now mix and match various head and body shapes for highly customizable werewolves. The number of available sliders is currently limited, but I intend to expand on it over time and this will be my primary way of implementing new shapes going forward. Shapes that are now implemented as sliders: Asjure’s head shape. MadMansGun’s Head shape Expressive Werebeasts by CinnaMewRoll, The Howling by Brevi, Naturalistic Werewolves by artifex0. If you are aware of any other werewolf shapes that might be easilly implemented, let me know in the support thread and I may add them as sliders. NOTE: Some slider combinations may cause clipping. If you notice anything egregious, please report it and I’ll work to smooth out the shapes. Creature Framework / Horny Creatures of Skyrim: The Creature Framework is used by a bunch of Contains a bunch of great features for werewolves along with Sexlab animations. TWO patches these features to work with the new werewolf bodies and makes some additions such as penis SMP collision meshes. The use of the CF system means that I am trading unsheathing animations for idle and Sexlab animations. I am intending to produce customized auxbone skeletons to integrate both features. If you do not wish to use the CF, the SOS based meshes from previous versions are included as a separate download. Alternate Skin Pack: A large collection of compatible alternate body and eye textures are available to replace the default vanilla style body. This is provided as a separate download to reduce the file size of the main download and for better ease of texture swapping. All credit to KrittaKitty and Brevi for the original Moonlight Tales, from which these textures were taken. Note that the skin system from Moonlight Tales will still need to be disabled. This texture pack will work independently from TWO so you can use it without the main mod if you wish. There are a few problems that were caught in testing but have not yet been fixed and can be seen in the ‘Known Issues’ section. SMP physics in particular are difficult to get right, reports of any strange physics behaviour would be useful. I just really wanted to finally get this version out the door. The fur layers and multi-breast options that were in previous versions are missing from this release. I am working on re-implementing them. I wish to continue to bugfix and improve upon or add new features and Bodyslide shapes in a more iterative way, so bug reports and suggestions are appreciated! Mod Requirements and Recommended Load Order Hard Requirements – These mods are needed for baseline functionality: Monster Facial Animations – Main vanilla main file or werebeasts only file. This mod is only needed for the plugin. Faster HDT SMP – More performance optimized SMP physics. Make sure you choose the correct file for your Skyrim and SKSE versions. Soft Requirements – Required for additional key features: Bodyslide and Outfit Studio – Needed for building customized body and head parts for werewolves. Creature Framework – This is used to select and add the genitals to the werewolves. It is needed for HCOS but can also be used with TWO by itself if you prefer to not use that mod. Recommended Mods – Not required, but will add useful or flavorful auxiliary features: Werewolf Eyetracking Behavior for MFA – Allows the werewolves to look at and track objects and actors. Use the FNIS patch only and NOT the main file if you have the Fores New Idles creature pack in your modlist. Sexlab – Fairly self-explanatory. Most werewolf sex animations are set up to use the animation bones found in the CF / HCOS addons. Werewolf sex animations require the FNIS creature pack. Sexlab Werewolves Redux – Utility for the player to initiate Sexlab animations whilst in werewolf form. Horny Creatures of Skyrim – For several features including making the werewolves (especially their genitals) more animated. Install in accordance with the guide found on the modpage. Dynamic Animation Replacer – If you have HCOS installed, you can install DAR which will give the werewolves sexual idle animations outside of combat if their arousal is high enough. If DAR is not installed, these animations will not play. MFG Fix – Fixes and improvements for Skyrim's expression system. Random Emotions / Conditional Expressions Extended – Causes both the player and NPCs to be more emotive and react to different situations. Works well with the werewolf expressions. Authentic Sinding Follower – Overhauls Sinding to be a voiced follower that can speak in werewolf form. Use main file only. More Werewolf Growling (optional file for MFA) – Causes friendly werewolves to ‘speak’ to each other, allowing the phoneme shapes to be used more. NOTE: May become obnoxious or interfere with voiced werewolf followers like Sinding. Installation Instructions Once the above mods along with their respective requirements have been installed you can begin with the main TWO module. There is a Fomod installer that contains some optional components and automatically selects appropriate modules depending on whether certain other mods are loaded in your profile. Miscellaneous patches are included for mods such as Moonlight Tales SE and Growl: Werebeasts of Skyrim which will be added automatically if these mods are active. However, the skin system from Moonlight Tales will still need to be deactivated. Once installed, TWO should be placed late in your load order and below all its requirements. Make sure the assets from TWO overwrite mods such as XPMSE and HCOS if they are installed. If TWO does not win every skeleton conflict, then you will have bugs like body parts floating in the air or falling through the floor. If a body or head conflict is lost then you’ll simply get the wrong head or body, possibly ending up with two heads stacked on top of each other. Please ensure your file conflicts are correctly resolved before continuing or asking for assistance. If HDT SMP is missing, or the wrong version is installed, the head of the werewolves may stretch away from the body. I have no idea why this happens, but if this bug occurs for you, please first ensure you have the correct version of SMP installed for your Skyrim and SKSE versions before asking. If you want to use the alternate skin pack, now is the time to install it. You can choose alternate fur textures, eye textures or both from the included Fomod installer. Make sure the new textures are overwriting the main TWO module or they will not appear. The Werewolves.esp plugin should load after plugins from any other mod that modifies the werewolf race record, including MFA or HCOS. If you are unsure, or having issues such as werewolves missing their heads, try placing the plugin very late in your load order. Other plugins from TWO following the naming convention of Werewolves(suffix).esp should load immediately after Werewolves.esp. Bashed patch or other similar merged patches will need to be rebuilt if they are present. If you want to customize how your werewolves look, now is the time to open up Bodyslide through your mod manager of choice. A guide on how I recommend you use Bodyslide to build the werewolf body parts is in the below spoiler section: Pre-built body parts made using the default presets are included, so if you decide to not build werewolves yourself the mod will still work. Once in game, the shape and colour of the werewolf genitals can be modified in the Creature Framework MCM. Werewolves are found on the 4th page of the creature list. Sometimes the genitals might take a while to appear or may not update when switching shapes. In this case you can force the target creature to update using the puppeteer tab of the CF MCM and wait about 15 seconds. Other times, the CF addon loading can result in overlapping werewolf bodies with double head parts. In this case, or if all else fails, try reregistering all mods from the CF MCM and updating and waiting like previously discussed. If you have installed TWO with any of its SOS patches mid-save then you might have to restart SOS from its MCM in order to prevent it and the CF from fighting over which framework will provide genitals. If you decide to not use the CF, you can use any of the werewolf compatible SOS addons on offer elsewhere. Additionally, included in the downloads is an optional SOS module which will replace the default SOS shapes with the animated canine shape by olebronkosrak. Be aware that this feature is largely depreciated for the time being and won’t be supported much unless I decide to return to using SOS in the future. Compatibility with Other Mods CBPC – No longer used for bounce physics in this mod. If it is installed, make sure it is not conflicting with and overriding the physics from HDT SMP. Conflicts can arise if you are using body replacer mods such as CBBE 3BA or BHUNP that have components that rely on CBPC. I recommend installing those mods with SMP physics only to minimize conflicts. Schlongs of Skyrim – TWO has migrated to primarily using the Creature Framework for the genitals system as it is broadly more compatible with what I am trying to do with this mod. SOS can conflict with the CF and cause multiple penis meshes to appear. Altered plugins are included that will make the default SOS and SkyFurry SOS addons ignore werewolves so that this effect does not occur. If you’re having trouble with other SOS addons besides these ones, please see the section of the MNC install guide concerning SOS conflicts. XPMSE and other mods containing werewolf skeletons – Make sure that TWO wins the skeleton conflict otherwise bodyparts might be static or fall through the floor. Any mod that edits the werewolf race record will need to be patched to work with TWO. Patches for MTSE and Growl are already included. Patches for similar werewolf gameplay mods may be requested in the support thread. Known Issues Eye tracking movements are too extreme at times. The naturalistic head shape appears quite bug eyed. Physics configs and collision meshes for the werewolf anus, vagina and penis need some revision. The Closed Mouth shape may cause clipping with the tongue during certain animations. I would recommend not setting this slider much higher than 50%. Textures for the genitals do not match the KrittaKitty werewolf skins. Using the work in progress herm/urta player werewolf patch can cause the player’s human form to have mismatched textures and missing body parts. Using the work in progress herm/urta player werewolf patch whilst playing a male character will result in male head parts on a female body when in werewolf form. This is a restriction of the Skyrim head part system so if you intend to play with this set up, make sure the male head parts you build also match up with the female body. Planned Features Reintroduce Fluffworks style fur layering options Reintroduce multi-breast options Dewclaw and other body mesh tweaks Sexlab expression pack for werewolves A Moonlight Tales or Diverse Werewolves Collection style dynamic skin swapping system for the alternate textures Custom genital meshes that can utilize auxbones Racemenu compatibility to complement the Bodyslide morphs Equipable werewolf clothing/accessories Credits BakaFactory – Some ABC assets used. b3lisario – Schlongs of Skyrim CinnaMewRoll – Expressive Werebeasts and MFA Groovtama – XPMSE jacques00 – Original HDT Werewolves Kartoffel – Cleaned vanilla texture resource KrittaKitty, Fiszy and Brevi – Werewolf skins and other textures lifted from Moonlight Tales MadMansGun – Numerous assets and technical support olebronkosrak – SOS canine schlong animations theshiba – Testing and several amazing preview screenshots VectorPlexus – Original Mighty Beasts and SOS shapes SPECIAL THANKS to MadMansGun and the SkyFurry team for their help with technical support and testing! This mod would not be what it is now without you. Submitter Frosferes Submitted 01/04/2021 Category Adult Mods Requires SKSE, Monster Facial Animation SE, FSMP, Bodyslide and Outfit Studio, Creature Framework Regular Edition Compatible No
  4. Animated Beast's Cocks(ABC) For users LE / SE View File Animated Beast's Cocks ABC - For users LE / SE BakaFactory's ABC HDT Patch !Warning! The mod is fully compatible with ASOS, SOS, MNC. However it doesn't mean you could use all the variations from all these mods while using ABC. You have to choose one model from each race via CF(Creature Framework) I am not able to upload a file over about 250mb on LL please download the file from my Patreon post. Download Description Think about it. Didn't you ever be bothered when you look at those dead dicks and thought 'It would be good to see them moving though.'? Surprisingly, there haven't been any attempts to make a significant change in creatures' rigging compared to humans'. It was so dissapointing and made me so discouraged to look at those stony and plastic-like penises that I couldn't help but make them come to alive! I wanted natural, realistic but also subtle and fundamentally improved animations for a long time. I searched up for an answer, and now... I think I find it.. I present you my moving fellas. Or should I put this term as 'Animated Beast's Cocks'? So What does it do? Will it make their dicks movable with this? That's correct but also not precisely. You cannot move their dicks only with this one. It's nothing like SOS. It's not gonna automatically move, detect and align their dicks like a highly advanced A.I. No! You should wait till the animators including me do their job, which means without editing animations, the dicks won't be moving. Don't worry. I already had them noticed. Just wait with patience. Requirement(LE) XPMSE HDT-PE with Collision Settings Any body mesh with physics(UUNP HDT, CBBE HDT) MNC LE - SLAL Creature animations and its requirements Fully Compatible Mods UUNP TBBP Vagina Body(It is also called CUUNP) BHUNP 3BBB CBBE 3BBB Requirement(SE) XPMSE Any body mesh with physics HDT-SMP with Collision Settings MNC SE - SLAL SE Creature animations and its requirements You can also see my progress here on my Patreon https://www.patreon.com/posts/22802542 If you're a modder and do know how to animate things, you should check this one out! My HDT xml setting is for UUNP users. If you are using COSIO, why don't you check it out? Load Order Do not let other mods overwrite the mod. The mod is currently being updated considering other mods. You don't have to worry about conflicts. Special Thanks to MadMansGun for his wonderful job on MNC and texture works 9204 from Team TAL - https://www.patreon.com/takealook/overview for technical 3ds Max Rigging Support(HDT) - 제 꼬추 스승! Groovtama - XPMSE modder for technical advice Majormodder for remodeling rieklings 이하은(Ha-eun) for reshaping meshes. 이하은 NambuOne! Submitter factoryclose Submitted 11/20/2018 Category HDT Physics Requires Special Edition Compatible Yes  
  5. Luxury Collection for CBBE HDT Bodyslide View File Declaration Description For the most luxurious female characters, I bring you the outfits collection of fashion and beauty. Large amounts of high-poly items with the varieties of 2K textures can be dressed up in your own unique style. For now, this mod only contains items that are merged from Rayne1023's mods. I improved the textures and the bugged esps, expanding textures varieties, and converted them to CBBE HDT Bodyslide. Most of the models and textures are ported from Poser/DAZ. Due to the high-poly models and 2K textures, you should expect some performance impacts if you have already struggle to run the game with your current build. Because of the file size, I upload the main file to MEGA, and post hot fix directly on LL. Courtesy of Gwanuneg Below are original released mods and Japanese introduction pages. These files are not required. Features Preview Large varieties of high quality outfits. CBBE HDT Bodyslide supported with various zap. Weight slider supported. Heels Sound supported. Box ground models added. Different fine-tuned heights for High Heels. New CBBE feet mesh imitates the Victoria 4 feet from Poser/DAZ. Textures are fixed, improved, and expanded. All textures optimized by DDS compression or SMCO. NIF specular strength reduced. Light Armor only, with Dragonscale stats but decreased weights. Sorted names with this tradition: LUX [original outfit name]: [texture expansion name] [part] (color/style tag) Some esp bug fixes. Not craftable and a few items are temperable. I gave up adding tempering list. No 1st person models and assignments. Use this or fix by yourself. Requirements Caliente's Beautiful Bodies Edition -CBBE- V3.4+ BodySlide 2 and Outfit Studio V2.7+ XP32 Maximum Skeleton Extended V2.0+ HDT Physics Extension HDT HighHeels System Heels Sound Acquirement Use console or AddItemMenu I don't think it's good to make tons of lore-breaking items craftable. And of course it will be a hell to make these items craftable and temperable. If someone want to do it, feel free to upload the esp. sidfu offer an esp that makes items craftable at tanning rack. WraithSlayer provide an esp which makes items buyable in Whiterun. Installation Use any mod manager or drop into Data manually. Overwrite everything. Uninstallation Deactivate in mod manager or delete files listed below: Known Issues Some bugs(missing race supports etc.) inherit from original esp. I hope someone can help me fix these......I'm tired of them. Fixed by A.J. Too many items, so there is lag when opening AddItemMenu. Some of the names are too long. Please hide the type and class columns in SkyUI because the awesome icon already do it. Feel free to give me better names. Don't use negative value at calf parts with close-fitting outfits. We can only fix clippings between 0-100. Default meshes in BSA are CBBE Curvy, so there are clippings at calf parts. I'm new to texture modding. Maybe there are lighting issues I didn't aware of. Feel free to point out. Bodyslide is a morphing tool, you should expect distortions. I have done my best to prevent them. Credits Renderosity and DAZ3D creators for original models and textures. Rayne1023 for the ported models. Blabba and Cell(aka Ousnius), Tianya, and InsanitySorrow for the tutorials. Arison_c and CT77 for the feet mesh from this mod. xXDeliteXx for some textures from this mod. Raven for the ground models and textures from Luxurious Seduction. BloodFree, Ramccoid, Nebula, Majk360, CaBal, and HalkHogan for the cubemaps. Titan7585 for screenshots and testing. A.J. for helping me fixed race bugs from original mods. Blabba for the bsd files from HDT Body. If I miss any credit, please inform me. Tools Bodyslide and Outfit Studio 2.7c-f 3dsMax 2012 NifSkope 2.0 Pre-Alpha 2 Photoshop CS6 Extended TES5Edit BSAopt SMCO FAQ Q: Can you convert to 7B/XXX? A: No. This is a BODYSLIDE mod. Q: Why only CBBE? A: I have used CBBE since the game released, and then Bodyslide make me stick to it. Q: How about UUNP? A: Not me. I would be glad if there is a UUNP one. Q: CTD? A: Check the requirements. Q: I can't connect MEGA. A: Fix your connection, maybe try again. I recommend this Q: Small clippings? A: Use Bodyslide to adapt the files to your preset or use more normal body shapes. Submitter ApoKrytia Submitted 08/16/2015 Category Armor & Clothing Requires CBBE, XPMSE, HDT High Heels System, Heels Sound Special Edition Compatible No
  6. View File Nothing New has been added I just moved it to the new Bodyslide Sub group (watch people are going to be like where the F did UUNP go). Now incorporated into the Main Bodyslide download on Nexus. Go here to download http://www.nexusmods.com/skyrim/mods/49015/? Note: The only thing left in the download section is the old resources zip (which has not been updated since ver 1.05 back in dec 2014). Project: Unified UNP - now with extra Shape Sliders for those that needed/wanted them!!! A Bodyslide Toolset for UNP Users. Build a wide range of UNP Bodies, and convert CBBE armors over to UNP Body Types. Also included UNIFIED HDT PLUS - based on UN7B note: as of version 1.08 all bodies vanilla bones are based on the weight painting from Dream Girl (yeah they were that good). Unified UNP can output in HDT, TBBP, BBP, and no bounce versions. This part of Unified uses a 6850 vertices base shape that looks like CBBE Curvy's High weight (because that is what BodySlide and Outfit Studio use as there base shape). This package can output into many of the UNP body types. From UNP to 7base Cherry Hot and pretty much anything in between. And with version 1.08 you now have additional sliders to increase things like breast size, hips, ass, legs, etc... Unified UNP HDT PLUS is identical to the UNP version except it calls on a UN7B skin set. Cause the base shape started life as a UN7B body and was turned into a CBBE shape.... This package can output into many of the UNP body types (giving them UN7B extra bits). From UNP to 7base Cherry Hot and pretty much anything in between. Again with version 1.08 you now have additional sliders to increase things like breast size, hips, butt, legs, etc... Body also includes a NiStringExtraData line that points to the \Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml" (the HDT bounce xml file for the female body). Also included in the package is Halo's High Poly hands and feet setup that can output to any of the bodies included... REQUIREMENTS: Bodyslide 2 (v2.2d or higher) XPMSE 2.3 or greater A UNP Body Texture Set for the UNP Side (base and HDT) or a UN7B body texture set for the Plus side Note: I still gotta build a textureblend setup for the beast races to be able to look correct with the Plus package. Update 3/18/2015 Cell made some more tweaks to UUNP - fixed some of my screwups. Also brought back UNPConvert (formerly known as Converto). Note: UNPConvert will (or should be) part of the next Bodyslide update (which is why I pulled Converto). Unfortunately the next update to Bodyslide has been slightly delayed.... but the reason for the delay is for the extra items that will be included in it... so I can understand why Cell is holding off on the next update. So for the time being you can install UNPConvert and use it to convert different UNP armors into the base UUNP/CBBE shape. Then use UUNP or CBBE to build a Bodyslide package for that armor... Note: UNPConvert's xml file is located in the "ConvertionSets" folder inside the Bodyslide folder. You will need to manually load it as a reference (browse to the folder and select the file) then select the shape to convert from in the drop down list below the browse option. Example: you want to convert a UNPCM armor to UUNP. Load the UNPConvert.xml as the reference, then choose UNPCM High to CBBE (if working from the high weight) or UNPCM Low to CBBE (if working with the Low weight). Note: High and Low weights for each shape that UUNP includes should be covered by UNPConvert. The reason for this is sometimes armors only come in the high or low of one shape and having both the high and lows to convert from makes it easier for people that do conversions. UNPConvert basic Image and loading instruction added to the images section. Note Note Note: Make damn sure the skin instance in the Nif file is a BSDismemberSkinInstance and not a NiSkinInstance or you can and probably will fuck up the nif file when converting it in Outfit Studio. Update 3/13/2015 And I thought I was crazy for making it... now Cell has out done me by combining 2 of my crazy ass projects into a single crazy ass project. Everyone say Hello to UUNP Special cause it is now part of the dysfunctional family So now we have 2 flavors of vagina... 1. HDT+ which still doesn't have a proper collision xml file (yeah yeah I know, lately its been the mistreated member of the family... but shit happens). And now UUNP Special based off the lovely work from Stevierage (and Daie on the CBBE side)... Blatently ripped off and renamed by me (of course I asked for permission first)... Sometime in the near future there should also be a never nude version (somehow Special with its working vagina got priority over a UUNP body with permanently attached bra and panties... sorry about that). Update 3/1/2015 - UUNP V1.10n Cell/Ousnius has been working hard on tweaking the living daylights out of UUNP to get it ready for the Bodyslide page... Note: I was alseep when he finished this today, so I'm not sure if its ready for the BS page on nexus yet... but I'm throwing it into the main DL section any damn way... Improvments - tweaks to the base mesh, and clean ups on the different morphs (to many to list). Weight painting is pretty damn good... better then I've ever been able to get it. Note: Be care full if you use a small breast morph and then adjust with the RM scales (mods like milk mod economy and what not).... As the weight painting will probably make the area around the smaller breast to expand as well... There is nothing that can be done about this, due to how the body morphs into the different shapes. Yes yes I should have listed this way back when... oops. UPDATE 2/14/2015 - UUNP v1.10k is up... Cell has reworked the base shape to complete match the CBBE Curvy 1 body that Bodyslide uses by default. Now it matches not just in the shape, but at the wrist, ankle, and neck seams (might cause slight issues with one or two morphs, still testing on that front). Update weight painting is a lot better then the previous versions. Still need to add 7BUNP v2 aka Seraphym - it is on the to do list. All in all this is a damn good package (we to me it is anyway). UPDATE 2/1/2015 - well yesterdays was a complete waiste of space. So I went a little old school with this one. UUNP - 7B Bomb body turned into the CBBE shape (removed Breast and Breast 1 bones). UUNPHDT - UUNP Body with the HDT bones added to it (no nistring I remember this time). UUNPHDT+ - UN7B 1 Body turned into a CBBE shape (added upper arm and upper arm bends from UUNP, and Other HDT bones and Nistring to point to the damn bodyplus.xml) Beer Pretzels and a little bit of BITE MY SHINY METAL ASS (aka Bender from Futurama) Hope it doesn't break your system... I'm done I give up... this is it I fucking quit. UPDATE 1/31/2015 - weight paintings updated on the original v1.10 body (so no more seam issues). Most of the bones are good, minus the elbow bend on the outer elbow (I've been trying to clean that up all afternoon). This is where I'm stopping for now... play with it it should be better then the previous build (don't even ask about v1.10d cause it was just hosed completely and utterly so I'm not sharing it). UPDATE 1/30/2015 - Guess what I forgot to do... So Cell and I have been working on fixing the base bone weights (vanilla bones) and well I think I figured it out. CHEAT - I converted the DG1 body with its original bones over to a cbbe shape. Then I used it to copy all of the vanilla bones onto the 3 bodies (which blew away all the hdt bones). Once that was done I took the v1.10 bodies and used them to copy back over the hdt bones onto the hdt body (and Plus to hdt+). Ran them thru Max and a couple of different animations (lol twerk hkx turned into a kf is funny as hell). Once I was satisfied I threw them into the folder where I extracted cells version of uunp v1.10b (then renamed the folder to c and packed it back up).... Give it a go, it should be good, shoulders, hips, knees, elbows, wrist, etc etc etc... DG has a really nice vanilla weight painting on it and it transfers over well with mesh rigger (yeah I forgot that it did that ). Update: 1/27/2015 - Oh shit I went ahead and threw it in the main section didn't I. UUNP updated to version 1.10 Removed the BBP and TBBP bodies (go HDT or go home for bouncing...). The No Bounce body is still available... - Added more body morphs for people to muck with.... UNP Manga, UNP CHSBHC wtf - Added poly's to Halo's High poly hands and feet.... ZQuad1 fixed the UV map after I up poly'd them (say thanks to Zquad1 folks). - Added a Nistring line to HDT Plus body that points to an experimental xml (combo of hdt leg bones from blabba and un7b labia bones) ... EXPERIMENTAL is putting it mildly I haven't gotten collision to work yet... maybe someone can tweak it and make improvements. - Added RM Breast and Butt Scale bones to both HDT bodies (which means XPMSE 2.3 is required at a minimum) Note: The Unified UNP HDT body has the leg bones in the mesh/nif but does not have a nistring in the nif pointing it to the xml file. If you want the legs to have the muscle simulation then nifskope the nif and add a NiStringExtra data to it and point it to the "data\meshes\actors\character\character assets\body.xml". This way the HDT body does not break what is the current standard for HDT PE body types.... You will still need xmpse 2.3 or greater due to the RM scale bones Update for 12/14/2014 Version 1.09 up.... Changed the bones around a little more, cleaned up the over spray from the clavicle and forearm bones (again). Fixed an issue in Halo's high poly hands when building the high weight. The seam was being distorted when it should have not moved (as the base is the damn high weight). So new bsd file in that pack, should solve any wrist problems when using those with any of the bodies that come in this project. Played with the Belly Weight again (trying to mimic the UNPB Pregnancy bodies belly weight that most on LL use). ... Let me know how it works, or if it doesn't. Note: Moving all the old stuff from the OP into the second post (just to clean this up a little). I'm still unsure of how I'm going to handle the beast races for the plus side, as it will call for breaking either the body or the texture... go figure (it's never easy). Update: 1/17/2015 Added Converto to the download section. It is basically a Convert Anything UNP to Unified's base shape. It covers 55 different shapes and the mesh itself is kinda big... Just install the set to Body slide and then copy the xml to what ever outfit you want to convert, then in Outfit Studio load the xml as a reference choose one of the 55 bodies in the drop down and start converting shit 8/23/2015 - Reworked the old prototype Foot Angle tool into the "UUNP Heel Angle tool" It about an hour or three worth of tinkering but it works.... I moved the baseshape of the foot to line up with the UUNP body (then matched it at the ankle seam via the vertices). If you need to use this tool, you will need to load the reference from the XML in outfit studio (after installing it into bodyslide). I will need to see if Cell will added this to Bodyslide (as sometimes you need to tinker with heels and what not when creating an outfit). Submitter BringtheNoise Submitted 10/19/2014 Category BodySlide Requires BodySlide 2.4 (or greater), XMPSE 2.5 (or Greater), Racemenu 3.1 (for UUNP body morphs), and HDT v14.28 with currect belly node naming in the xml file. Oh, and a UNP or UN7B skin texture set. Special Edition Compatible
  7. View File Hell Knight Ingrid Bodysuit for SSE (CBBE SMP 3BBB) 2.0 Redone This outfit mod is a conversion of Taimanin Ingrid from Action Taimanin to Skyrim. Note - The preset shown in screenshot is not included in the mod What's New in 2.0 1. Proper Bodysliders 2. Added Normal map and Environment map 3. Proper HDT cape without Artesian Cloak mod Author's Honest Opinion : Its still kind of meh, but better than the previous one Hard Requirements for Ver 2.0: Racemenu HDT SMP Heel Sounds Hard Requirements for Ver 1.0: RaceMenu (for heels) HDT SMP (for the Cape) Artesian Cloaks ofSkyrim (Script file required for the Cape) Heels Sounds (Duh for the Heels) AddItem mod (To obtain the Outfit) Mod Contents : Ingrid Outfit both as full suit or parts Mod Usage : Run additems in game, search for 'ingrid2.esp' and equip the armor Credits : Lezisell for permission to use this model from Action Taimanin - Link Submitter Khaos321 Submitted 06/05/2021 Category Regular Mods Requires Race Menu , HDT SMP , Artesian Cloaks of Skyrim , Heel Sounds Regular Edition Compatible No  
  8. View File Latest Version Released: 4.0 ------------------------------------------------------------ WHAT IS THIS MOD? At first I made this mod for me. Every time I had to reinstall all the mods, because of Nexus Mod Manager, had to re-edit files, attach xml files to meshes with Nifskope, drag and drop files manually to Data folder... I decided to make a mod that would make all these steps for me. Now I want to share my mod with you. This All-in-One mod includes 10 pre-builded Unified UNP Special bodies and 10 pre-builded CBBE bodies with HDT Vagina with XML attached to meshes in order to have collisions with hands, belly, schlongs and some creatures (Dog, Wolf, Husky, Riekling, Draugur, Falmer, Skeever, Troll, Werewolf, Death Hound, Fox, Deer, Chaurus and Sabrecat). The only purpose to share this mod is to make easier to get an animated vagina with collisions for people who are new on modding or have trouble getting colisions. Hope you like! If you like my mod vote it, it's free! ------------------------------------------------------------ IMPORTANT NOTE: If you like any mod used or included* in the All-in-One HDT Animated Pussy, please, go to Loverslab or Nexus, download and endorse it to appreciate the original work. You can see the full list of mods linked to the original site hosting on Credits section at the bottom of the post. Thank you! *Obviously all mods listed on credits are not included on the All-in-One HDT Animated Pussy Mod, I've used files from most of them. ------------------------------------------------------------ I'VE ACHIEVED FOR ALL OF YOU: Since now, on all new Bodyslide releases, all *.nif file meshes you create will have all XML needed for colisions attached always (hdtVagina.xml on body, hdtPhysicsExtensionsDefaultBBP.xml on hands and hdtFingers on feet). You will not have to attach XML with NifSkope never again to the bodies!! ------------------------------------------------------------ MENU PREVIEW FROM All-IN-ONE HDT ANIMATED PUSSY 3.2 Click on it: ------------------------------------------------------------ REVIEW BY SHINJI72 FROM ALL-IN-ONE HDT ANIMATED PUSSY 3.2 ------------------------------------------------------------ REQUIREMENTS: Install in this order with last version as possible with Nexus Mod Manager or Mod Organizer (Recommended to use Mod Organizer for advanced users): REQUIREMENTS: SKSE Fores New Idles in Skyrim Bodyslide 2 and outfit Studio (During installation, activate checkboxes for Unified UNP and RaceMenu Morphs for Unified UNP if you use UUNP Body or CBBE and RaceMenu Morphs for CBBE if you use Clams of Skyrim Body) XP32 Maximum Skeleton Extended NEW!!! SKYRIM TUTORIALS CHAPTER 01: BASIC MODS How to Install correctly SKSE, Bodyslide and Outfit Studio and Fores New Idles of Skyrim (FNIS) with mod Organizer. CHAPTER 02: CLEANING MASTER FILES Cleaning Update.esm, Dawnguard.esm, HeartFires.esm, Dragonborn.esm using TES5Edit to prevent crashes. CHAPTER 03: INSTALLING AN ENB How to install an ENB without mess Skyrim and Data folders using ENB Organizer and Mod Organizer. CHAPTER 04: BUILDING THE BODY How to create a custom preset, build a custom body with no seams or gaps and make it fit with your clothes using BodySlide and Outfit Studio. CHAPTER 04 EXTRA: HDT PUSSY ON CUSTOM FOLLOWERS How to add HDT Pussies to custom followers, which files we need to replace in order to have all working perfect with no issues. CHAPTER 05: INSTALLING SKIN TEXURES How to install Skin Textures and how to make them compatible with HDT Bodies using TexBlend tool. MUCH MORE... REQUIREMENTS FOR MALE (WARNING: CHOSE ONLY ONE OF THESE MODS): Nudes - FavoredSoulMeshes - ErectVersion SOS - Schlongs of Skyrim SOS - Schlongs of Skyrim - Light SAM - Shape Atlas for Men REQUIRED IF YOU WANT TO USE NPC REPLACERS: Bijin Wives Bijin Warmaidens Bijin NPCs Serana (Download the version of Serana you like from Seranaholic) Valerica (Download Valerica from Optional files from Seranaholic) Toccata as Elisif (Download Toccata as Elysif from optional files on Toccata Follower) Toccata Follower rk Followers Chaconne Follower Vivace Follower BTRH Waifu REQUIRED IF YOU WANT BESTIALITY SEX: More Nasty Critters REQUIRED IF YOU WANT EXTRA RACES: Lunari Temptress The Ningheim RECOMMENDED: RaceMenu SexLab Framework Non-SexLab Animations Pack SexLab MatchMaker Radiant Prostitution TDF Aggressive Prositution Puppet Master SexLab Horrible Harassment Optimizer Textures (Easy program to compress textures to free VRAM) Bleak ENB INSTALLING All-IN-ONE UUNP HDT ANIMATED PUSSY: NOTE: The mod comes with a menu where select what you want to install. Works on Nexus Mod Manager and Mod Organizer. SPECIAL NOTE: Make sure you have the correct skeleton (XP32 Maximum Skeleton Extended) before to proceed or ask for help on the thread. Select the options you want taking care of the mods you previus installed, don't select on my mod Bijin if you don't have Bijin Mod installed previously. STEPS AFTER INSTALLATION FOR NEXUS MOD MANAGER USERS: Run GenerateFNISforUsers.exe located on: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\ Activate GENDER and SKELETON checkboxes and click on Update FNIS Behavior button, when finish click on Exit button Now, always you have run the game from skse_loader.exe located on: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (you can add a shorcut on Desktop) Now you are done, enjoy and have fun! STEPS AFTER INSTALLATION FOR MOD ORGANIZER USERS: See that to know how to install SKSE correctly When done go to next step, If you have installed FNIS Behavior correctly you shoudn't have problems with next step, if you don't have tools folder, you installed wrong. Well... next step Run GenerateFNISforUsers.exe: To do that you need to click on Data tab on right screen on Mod Organizer. Go down on scroll bar until you see tools folder mentioned in previous step, open it, you will have here two folders, open GenerateFNIS_for_Users folder and look for GenerateFNISforUsers.exe, right click on it with mouse and click on Add Executable. No on top of this window select GenerateFNISforUsers and click on the button on right RUN. Activate GENDER and SKELETON checkboxes and click on Update FNIS Behavior button, when finish click on Exit button Now, always you have run the game from skse_loader.exe. If you installed correctly SKSE on first Step you should have SKSE on previous list where you launched GenerateFNISforUsers. Select SKSE and RUN. Now you are done, enjoy and have fun! ------------------------------------------------------------ MY OTHER FILES: Jennifer Rebekah Tanya Leyenda Skin Leyenda Body Follow me on my blog HeroedeLeyenda's Lair ------------------------------------------------------------ CREDITS ------------------------------------------------------------ Submitter HeroedeLeyenda Submitted 12/09/2015 Category HDT Physics Requires SKSE, Fores New Idles in Skyrim, Bodyslide 2 and Outfit Studio, RaceMenu, XP32 Maximum Skeleton Extended Special Edition Compatible No
  9. NieR Automata Armor english View File this translates the in-game items into English. each item begins with Yorha, so just search (help yorha) them in the console and then add them (player.additem xxxxxxx). or use the additem menu mod. http://www.nexusmods.com/skyrim/mods/64905/? this mod requires you to download the original then overwrite it with this one.is Compatible with RegenBot retouched version simply install that one first and overwrite with this esp. mod page: clothes set of Nier: Automata download link: https://drive.google.com/file/d/1s8f4XiCW4y-IC_13aWvEh2kBrXl32X1c/view I take no credit for the creation of this mod all credit goes to Dint999 for the creation of this mod please download the original, please visit his youtube page. Submitter josh97 Submitted 04/15/2017 Category Armor & Clothing Requires clothes set of Nier: Automata (link above) Special Edition Compatible No  
  10. HDT Werewolves SE & AE View File Permission to port officially was granted Credit to the original creator jacques00 [original mod] and Allegretto for the porting [HDT Werewolves SE] ---------------------------------------------------------------------------------------------------- this will convert the werewolves to have more sexual diversity as it provides a more sexual visual appearance males genitalia will move and function currently with SOS and SOS light from testing , males are slightly bigger female breast(s) and Butt will move and function female multiple breasts mesh are included in the file , default must be changed to them ---------------------------------------------------------------------------------------------------- Requirements (2021) SKSE [current] XP32 [select HDT] FNIS (newest) HDT framework/physics / CBPC/BHUNP/ECT ---------------------------------------------------------------------------------------------------- Loverslab Sex lab [current]-in sexlab MCM select creature gender to be detected SLA -sex lab animation loader Creature framework more nasty critters MAKE SURE the xp32 skeleton is the main, do not let more nasty creatures to overwrite the skeleton or else CTD occurs ---------------------------------------------------------------------------------------------------- HDT Werewolves (HDT and CBPC) ---------------------------------------------------------------------------------------------------- Version (2+) HDT werewolves -native hdt smp functionality Version (2+) HDT werewolves CBPC -works with CBPC physics SETUPS an HDT-SMP Setup I recommend: ---------------------------------------------------------------------------------------------------- 2021 SETUP : credits to Coalstorm for putting the setup together HDT Werewolves SE ・HDT Werewolf SSE v2.5.7z (19.24 MB / June 11, 2019) ---------------------------------------------------------------------------------------------------- Other relevant mods installed include: ・Caliente's Beautiful Bodies Enhancer -CBBE- (by Caliente and Ousnius) ・CBBE 3BBB (aka. CBBE 3BA) (by Acro) <--- you can also use BHUNP 3bbb setups also instead of cbbe (either works) ・CBPC - Physics with Collisions for SSE and VR (by Shizof) ・Creature Framework (v.1.1.0-pre2A-SE) (by Ep1cL3w7z, LazyGirl and Tasairis. Ported by Pfiffy) ・Fores New Idles in Skyrim SE - FNIS SE (by fore)  <--- (you need to run FNIS for the animations to register so that they will be applied to your game) ・HDT-SMP (Skinned Mesh Physics) (by hydrogensaysHDT) ・More Nasty Critters Special Edition (by dentarr. Ported by Pfiffy) ・SKSE64 ・Schlongs of Skyrim SE (v.1.1.4) (by VectorPlexus, Smurf and b3lisario)  <--- (to make SOS Full compatible with HDT Werewolves SE, you must delete all files - in your SOS installation - that have "werewolf" in their names.) ・SexLab Animation Loader SSE (by Orxx. Ported by Andreis) ・SexLab Framework SE (v.1.63 BETA ? (by Ashal) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- For a CBPC Setup --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Moonlight Tales Special Edition - Werewolf and Werebear Overhaul ・Moonlight Tales SE 1_35 (261.4 MB / 20 Dec 2016)  <--- (to make MLT compatible with HDT Werewolves SE, you have to turn off the skin system provided by MLT in-game every time you start up a brand new game) HDT Werewolves SE ・HDT Werewolf SSE v2.5 CBPC.7z (19.24 MB / June 11, 2019) ・HDT Werewolf SSE v2.5 CBPC Moonlight Tales Essentials.zip (26.21 MB / December 28, 2018) ・Moonlight Tales Female Werewolf Patch.7z (2 MB / June 22, 2020)  <--- (Miscurie - who uploaded the patch - said that it provides CBBE 3BA Functionality for HDT Werewolves, so it may be advisable to not install it if you do not use CBBE 3BA) Other relevant mods installed include: ・BodySlide and Outfit Studio (by Caliente and Ousnius)  <--- (to make your female werewolves use CBBE 3BA, you will have to build the body in BodySlide before use) ・Caliente's Beautiful Bodies Enhancer -CBBE- (by Caliente and Ousnius) ・CBBE 3BBB (aka. CBBE 3BA) (by Acro) <--- you can also use BHUNP 3bbb setups also instead of cbbe (either works) ・CBPC - Physics with Collisions for SSE and VR (by Shizof) ・Creature Framework (v.1.1.0-pre2A-SE) (by Ep1cL3w7z, LazyGirl and Tasairis. Ported by Pfiffy) ・Fores New Idles in Skyrim SE - FNIS SE (by fore)  <--- (you need to run FNIS for the animations to register so that they will be applied to your game) ・HDT-SMP (Skinned Mesh Physics) (by hydrogensaysHDT) ・More Nasty Critters Special Edition (by dentarr. Ported by Pfiffy) ・RaceCompatibility for Skyrim Special Edition (by TMPhoenix)  <--- (to make RC compatible with MLT, you must delete the file PlayerWerewolfChangeScript.pex, located in the Script folder of your RC installation) ・SKSE64 ・Schlongs of Skyrim SE (v.1.1.4) (by VectorPlexus, Smurf and b3lisario)  <--- (to make SOS Full compatible with HDT Werewolves SE, you must delete all files - in your SOS installation - that have "werewolf" in their names.) ・SexLab Animation Loader SSE (by Orxx. Ported by Andreis) ・SexLab Framework SE (v.1.63 BETA ? (by Ashal) MFA (monster facial animations) and Growl Patches provided by purenexus MFA patch is for people who just use Monster Facial Animations, and the MFA+Growl patch is for people who have both MFA and the Growl mod. Each patch includes an ESP(ESL) that adds in a female version of the WW headpart, so the new head model in MFA can use the female WW head textures in the HDT mod. Each patch also includes modified versions of all of the body models in HDT WW that have the head mesh removed, since MFA adds in their own head model. ---------------------------------------------------------------------------------------------------- Some additional recommended mods faster werewolf transformation Heart of the Beast [body conflicts but eye and voice changes works fine] ---------------------------------------------------------------------------------------------------- Compatibility Please Note -anything that will touch or alter werewolf or female werewolf can conflict or cause ctd this will also alter spawned werewolves, and if combined with diverse they will get a SOS appendage but retain texture depending on load order placement sos light works fine as is, SOS full requires above fixes compatibility patch available for Moonlight, use patch after main file ( thanks to kacperes1122 ) Please do initial basic troublshooting for yourself first before you ask/post, and log your mods so we can isolate conflicts if any issues arise ,that you cannot solve, or you make a patch or ect and want to share feel free to post Submitter duzellx Submitted 09/16/2018 Category Adult Mods Requires SKSE, CBPC , SMP, HTD, FNIS Regular Edition Compatible No HDT Werewolf SSE v2.7z
  11. Hello all, Does anyone happen to know if its possible to make breasts collide with the belly when using CBBE HDT? I am using the naturalistic xmls with CBBE and collisions interactions are working for everything except for breasts touching the belly. I have tried experimenting with various modifications to the belly radius and friction, but have not gotten anywhere. Does anyone happen to know if this is even possible or what values I should be looking at in the xml file? I attached my default xml file if anyone wants to look. Any help is greatly appreciated! hdtPhysicsExtensionsDefaultBBP.xml
  12. View File This is a re-do and re-packaging of "HDT Piercingsets 2.6 for Bodyslide," reconfigured for the CBBE HDT body. See http://www.loverslab.com/files/file/836-hdt-piercingsets-26-for-bodyslide/for specific information. ORIGINAL MODS NOT REQUIRED WHAT IT DOES: 1. Converts the AH1, Newmiller, and SED7 piercing sets to the CBBE HDT 3.3 baseshape 2. Fixes texture path errors in all the SED7 meshes 3. Cleans up and de-clutters the Bodyslide directories 4. Reconfigures the Newmiller Gem Belt and Gem Necklace to better fit the body model and minimize mesh stretch (see screen shots) REQUIRED MODS: Caliente's Beautiful Bodies Edition -CBBE 3.3- (http://www.nexusmods.com/skyrim/mods/2666/?) BodySlide 2 and Outfit Studio 2.2 (http://www.nexusmods.com/skyrim/mods/49015/?) XP32 Maximum Skeleton Extended 2.X (http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/) HDT Physics Extension (http://www.loverslab.com/files/file/840-hdt-physics-extension-v1428-latest/) CONFLICTS This mod will conflict with previous versions of the piercing sets and with "HDT Piercingsets 2.6 for Bodyslide." The authors of the three original mods also used different biped slot assignments for their piercings. As a result it is possible to wear two or more different piercings for the same body part at the same time, this is not necessarily a conflict but just weird. There are likely to be biped slot conflicts between the piercings and other meshes using the same slot assignments. In such cases, just unequip the piercings. INSTALLATION Remove the AH1, Newmiller, and SED7 piercing sets if installed. Remove "HDT Piercingsets 2.6 for Bodyslide" if installed. Install this mod via NNM or your manager of choice, or manually by dropping the contents of the "Data" directory in the archive into the "Data" directory of your game installation and allow over-write. NOTE: If installing with a manager and you are asked to overwrite files, then you have not removed the original mods and there will be conflicts USAGE You must build the meshes in Bodyslide relative to your chosen preset before the piercings will be available in game. This mod adds 3 Groups (Piercings AH1, Piercings Newmiller, Piercings SED7) to the Bodyslide Group Filter. Batch Build all 134 meshes (the three groups) so that the piercing sets are added to the game directory. UNINSTALL Remove the mod with the manager of your choice. Or manually delete the directories contained in the downloaded archive from your game directories. CREDITS Much thanks to Hentaijin, Newmiller, and Shazhar for their original models Much thanks to Lother for the HDT Piercingsets 2.6 for Bodyslide, without which this mod would not be possible Endless thanks to Caliente, Cell, Stuffed_Bunny and Chronotrigger77 for their fantastic work on the CBBE Body and Bodyslide Submitter Skeuomorph Submitted 12/16/2014 Category HDT Physics Requires Caliente's Beautiful Bodies Edition -CBBE 3.3, BodySlide 2 and Outfit Studio 2.2, XP32 Maximum Skeleton Extended 2.X, HDT Physics Extension Special Edition Compatible  
  13. LabiaVariants SE BodySlide [HDT & CBPC] View File A continuation of LabiaVariants into Skyrim Special Edition. Currently only compatible with CBBE as I wish there to be a good deal of customization available. Has a closed variant to show a relaxed state and open variant for full activity. hdtSSE should work reasonably well with this now, maybe even better than before. CBPC should work with this as well. 3BBB version available with belly support. ABBA open pussy support It is most important to use the "Closed Shape" slider if you want this function to as intended. ABBA will take this closed shape and gradually open it with arousal. It must be a closed shape. After you successfully install ABBA, there will be a section in its MCM showing a slider for controlling how much it will open based your character's arousal. I have set up the slider on this end to be 0 = completely closed and no activity, whereas 100 = fully open and dripping. Make sure you test how it transitions from being completely closed to open because it will deform slightly, which is the purpose of the SmoothingABBA sliders. Requires BodySlide - (https://www.nexusmods.com/skyrimspecialedition/mods/201) CBBE and its textures - (https://www.nexusmods.com/skyrimspecialedition/mods/198) TexBlend for customizing the body texture - (https://www.nexusmods.com/skyrim/mods/5737) XP32 Maximum Skeleton Special Extended - (https://www.nexusmods.com/skyrimspecialedition/mods/1988) CBPC Physics for full physics https://www.nexusmods.com/skyrimspecialedition/mods/21224 or hdtSSE (google search) for full physics along with (https://www.nexusmods.com/skyrimspecialedition/mods/198) CBBE SMP Config files ABBA (https://www.loverslab.com/files/file/6671-arousal-based-breast-adjuster-for-se-abba/) for opening and closing labia based on an arousal slider it provides Installation 1. Extract the folders inside of the "BodySlide" folder directly into your BodySlide installation. Once done LabiaSE_CBBE should appear in the Bodyslide menus. 2. It doesn't have group so it can be quickly found using "Unassigned" in the group selection menu. I have included some optional presets that can be used in the archive or simply use the default "LabiaVariants" one to create the mesh. Once created copy the files into \meshes\actors\character\character assets and overwrite. 3. Remember to install the textures from CBBE for the full labia texture. All four parts of the texture are needed for it work properly, .dds, _msn, _s and _sk. 4. If you have a custom femalebody texture then you must add the labia part of the texture to the main texture. I've added some TexBlend compatible files for this. The _sk (skin) dds from CBBE is necessary for lighting to behave more consistently. 5. I recommend using Oldrim textures for the body unless if you want to use a custom SSE texture. In this case, you will need to convert the DDS into something TexBlend can work with using this (https://otherbenji.gitlab.io/TexFactory/) program with Input and Output in sRGB and Generate mipmaps option selected. 6. Optional: If you want to have a separate closed variant, you need to build the mesh with your preset in Bodyslide, then copy those files into \meshes\actors\character\character assets\LabiaClosed\ once copied, activate LabiaVariants.esp Once in game, open the console and use help "labia" 4 find the item's ID and player.additem <itemcode here without these arrows> 1 to add it to your inventory (or use AddItemMenu), then equip it like armor. 7. For HDT physics support I have added a CBBE.xml file for anyone that wants to try using this with hdtSSE, I have an older version (1 5 39) but the config should still work. It contains some tweaks I made to have it work better with this particular mesh. Place it in your SKSE/Plugins/hdtSkinnedMeshConfigs folder, where CBBE SMP Config is installed. 8. Tweaks for CBPC CBPC as it is seems to stretch the mesh beyond recognition, so I have determined a workaround for this issue. This involves removing the NPC Pelvis node from collision and NPC Genitals from the Collider Nodes, basically turning off any collisions for the pussy. First in the CBPCMasterConfig.txt, find the NPC Pelvis [Pelv] under [ConfigMap] and delete it. Open CBPCollisionConfig.txt. In there find NPC Pelvis [Pelv] again under [AffectedNodes] and delete it. Under [ColliderNodes] delete these four: NPC Genitals01 [Gen01] NPC Genitals02 [Gen02] NPC Genitals04 [Gen04] NPC Genitals06 [Gen06] Credits & Thanks Caliente, ousnius & team for BodySlide and CBBE, as well as TexBlend BringtheNoise for Unified UNP, which is where this mesh is ported from. Yinkle for creating Arousal Based Breast Adjuster (ABBA), allowing labia open and close on arousal HydrogensaysHDT for HDT SMP Groovtama for XPMSSE Shizof for CBPC Submitter randomuser777 Submitted 09/08/2018 Category Adult Mods Requires CBBE and BodySlide & Outfit Studio, and/or CBBE textures Regular Edition Compatible No  
  14. View File Description UUNP conversions I have done. That's pretty much it. All conversions require the original mods, which will be linked. Some conversions come with an esp to convert mods that use multiple meshes for different textures into one mesh that uses TextureSets, or to fix issues with mods that already use TextureSets (the alt textures would point at the UUNP body itself, because something something different mesh block names). Feel free to drop suggestions, bug reports, or requests. Contents CreditsTime to get lazy The original authors, the BodySlide team, everyone involved in UNP and UUNP. Submitter slash197 Submitted 06/10/2017 Category Armor & Clothing Requires BodySlide, UNP Textures, HDT Physics and Compatible Skeleton, the original mods Special Edition Compatible
  15. hello community! I made a custom physics body in bodyslide with physics and when wearing armor or cloths, everything is fine and the physics work perfectly. but as soon as i undress the bodyarmor (revealing the breasts) or play an animation (e. g. self pleasure) the boobs drop down into the ground. during the animations they rise up again, but also in a very weird way. i tried to fix it by reinstalling the xp32 skeleton but that didnt help. all mods should have the latest version (i reinstalled everything from scratch about a week ago). load order: thank you in advance for your help Papyrus.3.7z
  16. Version 4.0.0

    21,691 downloads

    After a year of university, I have finally been able to work on this mod again! Thanks to everyone whom I’ve kept waiting for your patience. Total Werewolf Overhaul (formerly HDT Werewolves Overhaul) is a complete visual makeover for male and female werewolves. The goal of TWO is to eventually become the definitive mod for werewolf apparel, offering versatile and highly customizable features integrated from or inspired by the many talented authors out there who have shown their love for one of Skyrim’s more underappreciated denizens. Version 4.0 represents the latest and hopefully last major revision to the mods core features, which can now be iteratively (and consistently) expanded on over time. I’m calling this release a public beta: some features are missing or unpolished and there may be bugs. Feedback is greatly appreciated, along with suggestions you think could improve the experience! Current Features Male and Female Body Remakes: Bodies for both male and female werewolves have been given substantial makeovers from previous versions, using VectorPlexus’ Mighty Beasts as a base. Shapes are now smoother, with more triangles and large-scale remeshing. Jiggle bones are back for the softer parts: the belly, butt, front and back thighs, calves and finally, breasts which feature 3 bones each. In this version, all interactions are driven by HDT SMP. Physics are similar to CBBE 3BA and collision meshes have been added for extra interactivity. Last, but not least: Female werewolves now have a fully 3D modelled vagina and accompanying internal anatomy. Both males and females also have fully modelled anuses and rectums. All of these are HDT enabled with the necessary weight painting and collision meshes. Expressive Head Parts: This mod gives werewolves genuine head parts that are capable of the same expression and phoneme functionality as the humanoid races. The high poly tongue is integrated from HCOS and works for both phonemes and mod animations that use the tongue bones, it also has HDT collisions. Expression morphs are based on Monster Facial Animations. Please give the original author, CinnaMewRoll, an endorsement for their fantastic work, as it is severely underrated! Bodyslide Functionality: As of version 4.0 of this mod, many elements which were previously part of the FOMOD installer, including both the body and head part shapes have been integrated into Bodyslide. This allows for a much greater degree of freedom in the number and combination of possible options, you can now mix and match various head and body shapes for highly customizable werewolves. The number of available sliders is currently limited, but I intend to expand on it over time and this will be my primary way of implementing new shapes going forward. Shapes that are now implemented as sliders: Asjure’s head shape. MadMansGun’s Head shape Expressive Werebeasts by CinnaMewRoll, The Howling by Brevi, Naturalistic Werewolves by artifex0. If you are aware of any other werewolf shapes that might be easilly implemented, let me know in the support thread and I may add them as sliders. NOTE: Some slider combinations may cause clipping. If you notice anything egregious, please report it and I’ll work to smooth out the shapes. Creature Framework / Horny Creatures of Skyrim: The Creature Framework is used by a bunch of Contains a bunch of great features for werewolves along with Sexlab animations. TWO patches these features to work with the new werewolf bodies and makes some additions such as penis SMP collision meshes. The use of the CF system means that I am trading unsheathing animations for idle and Sexlab animations. I am intending to produce customized auxbone skeletons to integrate both features. If you do not wish to use the CF, the SOS based meshes from previous versions are included as a separate download. Alternate Skin Pack: A large collection of compatible alternate body and eye textures are available to replace the default vanilla style body. This is provided as a separate download to reduce the file size of the main download and for better ease of texture swapping. All credit to KrittaKitty and Brevi for the original Moonlight Tales, from which these textures were taken. Note that the skin system from Moonlight Tales will still need to be disabled. This texture pack will work independently from TWO so you can use it without the main mod if you wish. There are a few problems that were caught in testing but have not yet been fixed and can be seen in the ‘Known Issues’ section. SMP physics in particular are difficult to get right, reports of any strange physics behaviour would be useful. I just really wanted to finally get this version out the door. The fur layers and multi-breast options that were in previous versions are missing from this release. I am working on re-implementing them. I wish to continue to bugfix and improve upon or add new features and Bodyslide shapes in a more iterative way, so bug reports and suggestions are appreciated! Mod Requirements and Recommended Load Order Hard Requirements – These mods are needed for baseline functionality: Monster Facial Animations – Main vanilla main file or werebeasts only file. This mod is only needed for the plugin. Faster HDT SMP – More performance optimized SMP physics. Make sure you choose the correct file for your Skyrim and SKSE versions. Soft Requirements – Required for additional key features: Bodyslide and Outfit Studio – Needed for building customized body and head parts for werewolves. Creature Framework – This is used to select and add the genitals to the werewolves. It is needed for HCOS but can also be used with TWO by itself if you prefer to not use that mod. Recommended Mods – Not required, but will add useful or flavorful auxiliary features: Werewolf Eyetracking Behavior for MFA – Allows the werewolves to look at and track objects and actors. Use the FNIS patch only and NOT the main file if you have the Fores New Idles creature pack in your modlist. Sexlab – Fairly self-explanatory. Most werewolf sex animations are set up to use the animation bones found in the CF / HCOS addons. Werewolf sex animations require the FNIS creature pack. Sexlab Werewolves Redux – Utility for the player to initiate Sexlab animations whilst in werewolf form. Horny Creatures of Skyrim – For several features including making the werewolves (especially their genitals) more animated. Install in accordance with the guide found on the modpage. Dynamic Animation Replacer – If you have HCOS installed, you can install DAR which will give the werewolves sexual idle animations outside of combat if their arousal is high enough. If DAR is not installed, these animations will not play. MFG Fix – Fixes and improvements for Skyrim's expression system. Random Emotions / Conditional Expressions Extended – Causes both the player and NPCs to be more emotive and react to different situations. Works well with the werewolf expressions. Authentic Sinding Follower – Overhauls Sinding to be a voiced follower that can speak in werewolf form. Use main file only. More Werewolf Growling (optional file for MFA) – Causes friendly werewolves to ‘speak’ to each other, allowing the phoneme shapes to be used more. NOTE: May become obnoxious or interfere with voiced werewolf followers like Sinding. Installation Instructions Once the above mods along with their respective requirements have been installed you can begin with the main TWO module. There is a Fomod installer that contains some optional components and automatically selects appropriate modules depending on whether certain other mods are loaded in your profile. Miscellaneous patches are included for mods such as Moonlight Tales SE and Growl: Werebeasts of Skyrim which will be added automatically if these mods are active. However, the skin system from Moonlight Tales will still need to be deactivated. Once installed, TWO should be placed late in your load order and below all its requirements. Make sure the assets from TWO overwrite mods such as XPMSE and HCOS if they are installed. If TWO does not win every skeleton conflict, then you will have bugs like body parts floating in the air or falling through the floor. If a body or head conflict is lost then you’ll simply get the wrong head or body, possibly ending up with two heads stacked on top of each other. Please ensure your file conflicts are correctly resolved before continuing or asking for assistance. If HDT SMP is missing, or the wrong version is installed, the head of the werewolves may stretch away from the body. I have no idea why this happens, but if this bug occurs for you, please first ensure you have the correct version of SMP installed for your Skyrim and SKSE versions before asking. If you want to use the alternate skin pack, now is the time to install it. You can choose alternate fur textures, eye textures or both from the included Fomod installer. Make sure the new textures are overwriting the main TWO module or they will not appear. The Werewolves.esp plugin should load after plugins from any other mod that modifies the werewolf race record, including MFA or HCOS. If you are unsure, or having issues such as werewolves missing their heads, try placing the plugin very late in your load order. Other plugins from TWO following the naming convention of Werewolves(suffix).esp should load immediately after Werewolves.esp. Bashed patch or other similar merged patches will need to be rebuilt if they are present. If you want to customize how your werewolves look, now is the time to open up Bodyslide through your mod manager of choice. A guide on how I recommend you use Bodyslide to build the werewolf body parts is in the below spoiler section: Pre-built body parts made using the default presets are included, so if you decide to not build werewolves yourself the mod will still work. Once in game, the shape and colour of the werewolf genitals can be modified in the Creature Framework MCM. Werewolves are found on the 4th page of the creature list. Sometimes the genitals might take a while to appear or may not update when switching shapes. In this case you can force the target creature to update using the puppeteer tab of the CF MCM and wait about 15 seconds. Other times, the CF addon loading can result in overlapping werewolf bodies with double head parts. In this case, or if all else fails, try reregistering all mods from the CF MCM and updating and waiting like previously discussed. If you have installed TWO with any of its SOS patches mid-save then you might have to restart SOS from its MCM in order to prevent it and the CF from fighting over which framework will provide genitals. If you decide to not use the CF, you can use any of the werewolf compatible SOS addons on offer elsewhere. Additionally, included in the downloads is an optional SOS module which will replace the default SOS shapes with the animated canine shape by olebronkosrak. Be aware that this feature is largely depreciated for the time being and won’t be supported much unless I decide to return to using SOS in the future. Compatibility with Other Mods CBPC – No longer used for bounce physics in this mod. If it is installed, make sure it is not conflicting with and overriding the physics from HDT SMP. Conflicts can arise if you are using body replacer mods such as CBBE 3BA or BHUNP that have components that rely on CBPC. I recommend installing those mods with SMP physics only to minimize conflicts. Schlongs of Skyrim – TWO has migrated to primarily using the Creature Framework for the genitals system as it is broadly more compatible with what I am trying to do with this mod. SOS can conflict with the CF and cause multiple penis meshes to appear. Altered plugins are included that will make the default SOS and SkyFurry SOS addons ignore werewolves so that this effect does not occur. If you’re having trouble with other SOS addons besides these ones, please see the section of the MNC install guide concerning SOS conflicts. XPMSE and other mods containing werewolf skeletons – Make sure that TWO wins the skeleton conflict otherwise bodyparts might be static or fall through the floor. Any mod that edits the werewolf race record will need to be patched to work with TWO. Patches for MTSE and Growl are already included. Patches for similar werewolf gameplay mods may be requested in the support thread. Known Issues Eye tracking movements are too extreme at times. The naturalistic head shape appears quite bug eyed. Physics configs and collision meshes for the werewolf anus, vagina and penis need some revision. The Closed Mouth shape may cause clipping with the tongue during certain animations. I would recommend not setting this slider much higher than 50%. Textures for the genitals do not match the KrittaKitty werewolf skins. Using the work in progress herm/urta player werewolf patch can cause the player’s human form to have mismatched textures and missing body parts. Using the work in progress herm/urta player werewolf patch whilst playing a male character will result in male head parts on a female body when in werewolf form. This is a restriction of the Skyrim head part system so if you intend to play with this set up, make sure the male head parts you build also match up with the female body. Planned Features Reintroduce Fluffworks style fur layering options Reintroduce multi-breast options Dewclaw and other body mesh tweaks Sexlab expression pack for werewolves A Moonlight Tales or Diverse Werewolves Collection style dynamic skin swapping system for the alternate textures Custom genital meshes that can utilize auxbones Racemenu compatibility to complement the Bodyslide morphs Equipable werewolf clothing/accessories Credits BakaFactory – Some ABC assets used. b3lisario – Schlongs of Skyrim CinnaMewRoll – Expressive Werebeasts and MFA Groovtama – XPMSE jacques00 – Original HDT Werewolves Kartoffel – Cleaned vanilla texture resource KrittaKitty, Fiszy and Brevi – Werewolf skins and other textures lifted from Moonlight Tales MadMansGun – Numerous assets and technical support olebronkosrak – SOS canine schlong animations theshiba – Testing and several amazing preview screenshots VectorPlexus – Original Mighty Beasts and SOS shapes SPECIAL THANKS to MadMansGun and the SkyFurry team for their help with technical support and testing! This mod would not be what it is now without you.
  17. What is the best mod for adding HDT functionality to beast race tails in LE skyrim, both the vanilla ones and also races added by mods such as Lykiaos race?
  18. Decided to move ahead with installin SOS to Oldrim for the futa content, put it off for ages til I could figure it out in SE (which I did) but now I'm running into an issue only occurring in Oldrim for me & only after installing SOS. Frames are dropping very noticeably in any town with NPCs in it despite them not bein currently nude or men having schlongs in the 1st place (left them non nude intentionally). Female NPCs are receiving both the schlong preset I wanted as well as the no schlong preset too as expected, but these frame dips only started happening after I installed SOS. Also I installed FloppySOS & its dependency RCAE to get HDT physics on my preset but it may have caused a new issue. I use Cosio (Clams of Skyrim) & after installing SOS & the other associated mods^, every females vag is shaking constantly & idk how or why, regardless of which schlong preset they have. Might be why my frames are dipping & might not, I installed all these SOS mods at once, not separate but I followed their load order & overwrite suggestions. All I know is this isn't happening on SE where I use SOS & CBBE 3BA & no weird shaking like that^ is happening so I need some help here. How do I get physics on futa schlongs without this weird vagina shaking & while keeping my usual framerate?
  19. View File I will no longer be looking after this mod, if anyone wants to take over please notify a moderator. To any moderators, anyone expressing interest in taking over this mod has my permission to do so. Piercings and PA's for SOS A Resources mod by Kendo 2 Something for the menz and those who love them. Nipple, navel and Prince Albert piercings fully functioning and animated for Schlongs of Skyrim. There are four color variations (black, green, purple and red) all craftable at the forge from steel ingots. Special thanks to the creators of SOS and those who support it. SexLab just would not be SexLab without it. From Veladarius: I was asked by Kendo 2 to take stewardship of this mod. If you plan on using this as a resource please credit Kendo 2 for it. I do not do any sort of 3d modeling so don't expect anything new, I am just here to watch over things. Thanks to Anubis for making a version for the Muscular Schlong (sorry for taking so long in getting it available). Note you can only use one version at a time. Currently this is used in DD for Him as a replacer of the vaginal piercing. His meshes as is will also work for the PA used in DD for Him used as the male version of the vaginal piercing if you don't want to have this mod installed at the same time. To use them just unpack them into the data folder and overwrite the current meshes. Submitter Veladarius Submitted 01/17/2015 Category Armor & Clothing Requires Update.esm and the SOS core/support files Special Edition Compatible
  20. Dwarven Devious Cuirass Variations CBBE View File Description: CBBE Dwarven Deviant Cuirass Variants v 1.0.0 ====================== Original Mod by AVS found here: Changes Made: -Conversion to CBBE Bodyslide -Oily body Option -Added DMA "Belly Plate" (option C) -Added DMA Breast Caps (Light Caps) Install/Uninstall: ======================= Use the usual methods by either a mod manager or manual install. Acquisition: ======================= Utilize AdditemMenu and search "Dwarven Cuirass" Credit to MaikCG for the first version of this suit created, and AVS forall of the variants. Documentation from the original page: Features Seven variations with varying degrees of exposure All parts and variants come in original darkened colors and Vanilla Dwarven colors Separately equipped belly plate [slot 54] Separately equipped plugs [slot 57] Separately equipped enchantment trigger [slot 60] with additional Heal Rate effect Breast caps for open-chest designs [slot 48] Thin collar to cover neck seam [slot 45] Shaved head wigs, bald and stubble SexLab NoStrip keywords Bodyslide files for all variants and applicable parts Bodyslide files with selectable zaps to build a modified replacement of the original armor Installation Install as normal. Can be used with or without original Dwarven Devious Cuirass mod; will prompt for overwrite on some files if that is installed, but they are unchanged in this file so that can be ignored. After installation, run Bodyslide on the files in the 'Dwarven Devious Cuirass Variations' Slider Group to conform them to your body type. 'DwarvenDD Main Variable A' & 'DwarvenDD Main Variable B' will replace the model in the original Dwarven Devious armor location when run. Choose only one; 'A' will produce a dark-colored armor while 'B' will produce a bright brass-colored armor. Crafting recipes not included. Use AddItemMenu or console to acquire in-game. Notes 'NoStrip' keyword is applied to major armor parts to prevent them from being removed by SexLab during scenes. Plugs and breast caps have 'AlwaysStrip' keyword so that they will always be removed during scenes. Belly plate does not have keyword set, user can manually adjust its strip settings using SexLab's 'Strip Item' editor. Belly plate set to slot 54 to avoid issues with Devious Devices and SoS on slots 49 and 52. As such it can be used in conjunction with clothing using those slots, if desired. Breast bones removed from Variant E2 due to the breasts being 'pinned' in place. Bounce adjusted on variants E3 and E4 to dampen clipping, but it will still occur during some motions. All variants are compatible with SLIF and other Bodymorph-based mods when 'Build Morphs' box is checked in Bodyslide upon generating the models. Clipping may occur at more extreme sizes. The 'knobs' that were positioned under the breasts on the original version were moved to the sides of the torso to allow for better Bodyslide/Bodymorph compatibility. These can be removed via zap from all variants, if desired. Submitter NIND (jimmyyu) Submitted 03/21/2020 Category Armor & Clothing Requires Racemenu (NiOverride High Heels), XPMSE, BodySlide,cbbe Special Edition Compatible No  
  21. Anyone know what's up with HDT SMP for SSE? I figure it'll need a new .dll and updated NIF files right?
  22. Male Vagina Mod (Working And With Collisions) Now With Optional SOS AddOn View File YOU CAN EDIT/UPLOAD THIS MOD, YOU HAVE MY PERMISSION, IN CASE, CHECK THE CREDITS TAB OF THIS MOD (AT THE BOTTOM OF THE PAGE), TO SEE IF YOU SHOULD ASK SOMEONE ELSE TOO, BUT IT SHOULD BE QUITE ALRIGHT, JUST DON'T MAKE MONEY OUT OF THIS IN A "RANSOM" WAY ("YOU CAN GET THE MOD ONLY IF YOU PAY ME FIRST"), IF YOU AREN'T ITS ORIGINAL CREATOR There is also a Permissions section down below, this here is so that it can be readily seen for your convenience Remember to also read the Credits part, just below that one This adds a WORKING vagina from the Clams of Skyrim mod, with full collisions and working everything. I made this for myself, but I wanted to share it in case someone can do a better job, as many asked and few (if any, to my knowledge at least) did anything to actually do this type of mod. I am rather good at pcs and stuff, but I don't have enough drive and passion to polish what I do to the extent of the many artists that are here and on other sites, so this mod is not... let's make a comparison. Other modder's work: butterfly made of stone, but it looks real and delicate. My work: a rough, but solid, rock extracted with blunt blows and brute strength, then refined with a blade wielded by man with just one eye that just wants to show how good he is at cutting. BUT IT WORKS! And that is what truly matters to me (also, it doesn't corrupt anything, not even on the long run, and that is the second most important thing to me ). THIS IS NOT A FAKE OBJECT, this is the butchered remains of a femalebody_0.nif file, made equippable as a second skin for the player [if you want I can also make it a default part of the body, just let me know!] If you have a floating vagina, moving from left to right between your legs, you have to add the female nodes your skeleton, either by using the patch in the download section (made with XPMSE), by using the tutorial (also in the download section), or by copying the female skeleton and replacing the male one with it, by calling it with the same name and overwriting. If there are any other problems, let me know! If you have a non SAM body, read the Non SAM body mesh issues section below. IN "SHORT": What this does/is This is an item that can be equipped (or added to your body mesh through nifskope, hopefully), which DOES NOT replace the male genitals (uses slot 49), and can be equipped by everyone to my knowledge (females too). It is a butchered part of a modified mesh from the Clams of Skyrim mod: [ https://www.loverslab.com/topic/45251-clams-of-skyrim-project-inni-outie-hdt-vagina/ ] You can find it by typing "help bodypart" in the console (without the quotes), or by using a mod like AddItem. To make it so that SexLab does not unequip it during sex, simply open up the SexLab MCM menu and click on Strip Item Editor and tick BodyPart to NEVER REMOVE, done! [IF YOU ARE LOOKING FOR A WAY TO MAKE EVERYONE BE AUTOMATICALLY RECOGNIZED AS FEMALE BY SEXLAB WHEN THEY HAVE THIS ON, SEE WHAT mushroomcap PROVIDED HERE: ] What this requires A compatible skeleton (I am using XPMSE https://www.loverslab.com/files/file/676-xp32-maximum-skeleton-special-extended-xpmsse/ ) IMPORTANT! You must add the female nodes to the male skeleton the character you want to have a this mod is using, or the thing will just float around. There is a patch in the download section available for download (made with XPMSE skeleton), but there is also a tutorial on how to add the nodes yourself [ I am also willing to do it for you if you need it, don't be shy! I am here to help! ] Some female body textures to go with (which need to be placed in the empty folder that comes with this mod), you just need the "lower region" parts. HDT Physics Extended [ https://www.nexusmods.com/skyrim/mods/53996/? ] The activation of the MannBody.esp file (you can place it wherever you like in your load order). [If you are looking for collision with animals and NPCs, you will also need a mod that adds collision to their bodies. What I am using is a mixture of COSIO's files https://www.loverslab.com/files/file/1829-clams-of-skyrim-project-inni-outie-hdt-vagina/ and Beast HDT for MNC https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ [I say mix because I added one after the other, overwriting and tweaking, until I had something of a combination, so I am not really sure anymore which is the one I am using right now. If I had to guess, I'd say Beast HDT for MNC and COSIO's files, as they have been recently updated. I know it sounds overwhelming when you read about collisions and HDT install-stuff, but believe me, it's worth the headache! I am also willing to assist if anything troubles you, so let me know if I can be of assistance! ] And you're good to go! Bugs Nothing, asides from clipping, and spasming collisions at times (but I noticed it doing so for females as well, so it might just be my game). There is also the matter of non SAM body meshes,,, Non SAM body mesh issues This mod was made with a SAM body as a reference, as such it is far better suited to be used with that body-shape. IT CAN STILL BE USED ON OTHER BODY TYPES, NO POBLEM, but the mesh (on the SOS body I am using for vanilla NPCs, for example), the vagina mesh will enter the body mesh itself during some (or all) sexual acts. I tried to fix this by lowering the mesh a bit, tweaking it, expanding it, but it causes GRAVE seams on the sides, plus it becomes HUGE, and the cherry on top is that it also fucks up collisions. If you want to try your hand at fixing this YOU ARE MOST WELCOME! Many here would want the results, so be sure to share a guide on how to achieve the same result or the file itself. I will also keep trying to make this work seamlessly, but I fell like I am tip-toeing around dry branches near a sleeping mama bear when I tamper with the mesh more. I WON'T give up, though, you can count on that. It will have to COLLAPSE for me to say "I'm done". Plans for the future I am working on making this a working anus, but I am having no end of trouble with the collisions (it's like a grapple-fight with a hungry giant squid, while being armed with only a knife, held in your mouth), I am also working on the betterment of the meshes (making them work better for non SAM bodies, for example), I am also here to help resolve any trouble you might have with this mod, and provide assistance, so if you are in need, stop by! I'll be glad to lend a hand! If anyone wants to polish the meshes or improve upon this mod, fell free! Speaking of which... Permissions Do whatever you want, just don't claim you made this and don't use this in paywalled mods (unless you'll be releasing it after a month, don't. If you'll do it anyway, know that I'm sad ;( ) CREDITS Bethesda and everyone involved for Skyrim Blaze69 for both the SOS AddOn "dirty esp" error and the idea to just paste the nodes from a skeleton to the other like you would a mesh Caliente and everyone else involved in the creation of BodySlide and Outfit Studio (with which this mod was made) Groovtama for the MANY things he/she has done and the permission to upload the modified skeleton nifs scivirus for Clams of Skyrim and his/her permission to upload this regenbot03 for the included textures for the body, from his mod PureSkinTexture found here (Skyrim Nexus) : https://www.nexusmods.com/skyrim/mods/73853/?tab=description mushroomcap for providing the file to have the ability to make those that have this mod on them be automatically recognized as female by SexLab for those that want/need it And everyone involved in the creation of collisions for Skyrim, Nifskope, and every other little thing that I know I forgot and that will gnaw at me for the rest of the night. But really, THANK YOU! Erik BY THE WAY Mods used in screenshots: ENB: SnapDragon Prime https://www.nexusmods.com/skyrim/mods/70451/ Character body textures and meshes: he is a High Elf from Custom Races (so I can keep the npcs vanilla), is using HDT SAM (HD version), with default SAM Diffuse textures and SAM Light Textures Add-on body and hands normal maps by KouLeifoh (same for the _s and _sk, if I remember correctly). Armor: the hood is a retextured dragon priest hood without the mask, plus a shadow I added (which can be equipped for any type of hood), to hide the face. It originally came from the mod Mannimarco Necromancer Robes https://www.nexusmods.com/skyrim/mods/88298/?tab=posts by FafnirEtherion . Animations: BakaFactory's SLAL Animation https://www.loverslab.com/topic/105787-bakafactorys-slal-animation-le-sse/ (version 2.12 here on LoversLab at the time of writing). If you wish to know anything else, let me know! Updates: [ THE " What's New " SECTION HAS ALL THE UPDATE LIST, BUT I'LL BE LEAVING THIS HERE, EVEN IF NOT USED ANYMORE, AS A THANK YOU FOR THE PEOPLE THAT WERE INVOLVED! ] [ YET ANOTHER BIG thank you to Blaze69 for the idea to just copy and paste the node branches from one skeleton to the other, and Groovtama for allowing me to upload the resulting, patched, skeletons!] Added tutorial and patch for the skeleton so you don't have to swap it with a female one anymore, happy times! -- [ A BIG thank you to Blaze69 for assisting me in the fixing of the SOS "dirty esp error"! ] Added the SOS AddOn optional file (which obviously will require SOS (Schlongs of Skyrim) to function. It is available in two different slot versions and unique texture paths comination. Of course, as is the case of anything I make and will make, uploaded on the internet or not, it can also be used by everyone. If you don't want the bodypart to spawn on people, you can set the chance for it the MCM menu of Schlongs of Skyrim to 0, you can always assign it manually to those NPCs (or yourself) that you want. It is the same as the main file, just as an AddOn, it will also NOT show up as an equippable item in your inventory when equipped. Submitter Temporary500 Submitted 05/05/2019 Category Models & Textures Requires XPMSE skeleton with added female nodes, HDT Physics Extended, texture as you like Special Edition Compatible  
  23. Draugr Bikini View File //////////ABOUT THE MOD\\\\\\\\\\ Oh snap here we go again! Thank you for joining me in my third attempt to get Nise-kun's attention (and some more bottomless tributes lol). Today's newest bikini rendition: the Draugr Bikini Set. This set includes over 30 new pieces of craftable, enchantable, gear available for both CBBE and UUNP. <<<Also a a thing on SSE too.>>> //////////IN GAME ACQUISITION\\\\\\\\\\ The book for armor can be found at Volunruud, placed inside a large treasure chest laying on its side in downstairs room left of when you first enter the ruin. Once the book is in your possession, you'll need the "Steel Smithing" perk to actually forge the armors. //////////Mod Download Contents\\\\\\\\\\ Draugr Bikini Armor = Core mod files with 7bo as the base body shape. Main Mod file. Draugr Bikini CBBE HDT BS2 = Premade CBBE meshes with added Bodyslide files. Will not work without main mod. Draugr Bikini UUNP HDT BS2 = UUNP based Bodyslide files and goddam so many sliders! Will not work without main mod. //////////REQUIREMENTS\\\\\\\\\\ A legit copy of the base game XP32 Maximum Skeleton Special Extended HDT Physics Some working knowledge of using the Bodyslide program. (for the Bodyslide files only). Racemenu OR NetImmerse Override (for heel effect) //////////KNOWN ISSUES/CONFLICTS\\\\\\\\\\ Like the bikinis mods of old, this WILL conflict with mods like "Devious Devices" or "Dual Sheath Redux". These conflicts won't crash your game, but will keep certain pieces from appearing when equipped due to body slot conflicts. For any SOS users, please enable the "Revealing Option" in the SOS MCM menu. For any who use Devious Devices, please use the "Device Hider"" option in the mod's MCM menu. //////////Qu and Ah\\\\\\\\\\  //////////CREDITS & GRADITUDES\\\\\\\\\\ //////////PERMISSIONS\\\\\\\\\\ In the spirit of Nise-kun's own outlook on mod permissions, you are free to use the assets of this mod however you like. Just be a pal credit me with a link back to the original mod page please. The ONLY thing you are not allowed to do is paywall the assets of this mod if you wish to use these files for your own mods. If you like what I've done here, why not post a screenie of your char in the outfits I've provided? It'll mean more to me than some silly like button. Submitter kofman77 Submitted 07/04/2022 Category Armor & Clothing Requires Special Edition Compatible
  24. Version 2.70V

    480,702 downloads

    Animated Beast's Cocks ABC - For users LE / SE BakaFactory's ABC HDT Patch !Warning! The mod is fully compatible with ASOS, SOS, MNC. However it doesn't mean you could use all the variations from all these mods while using ABC. You have to choose one model from each race via CF(Creature Framework) I am not able to upload a file over about 250mb on LL please download the file from my Patreon post. Download Description Think about it. Didn't you ever be bothered when you look at those dead dicks and thought 'It would be good to see them moving though.'? Surprisingly, there haven't been any attempts to make a significant change in creatures' rigging compared to humans'. It was so dissapointing and made me so discouraged to look at those stony and plastic-like penises that I couldn't help but make them come to alive! I wanted natural, realistic but also subtle and fundamentally improved animations for a long time. I searched up for an answer, and now... I think I find it.. I present you my moving fellas. Or should I put this term as 'Animated Beast's Cocks'? So What does it do? Will it make their dicks movable with this? That's correct but also not precisely. You cannot move their dicks only with this one. It's nothing like SOS. It's not gonna automatically move, detect and align their dicks like a highly advanced A.I. No! You should wait till the animators including me do their job, which means without editing animations, the dicks won't be moving. Don't worry. I already had them noticed. Just wait with patience. Requirement(LE) XPMSE HDT-PE with Collision Settings Any body mesh with physics(UUNP HDT, CBBE HDT) MNC LE - SLAL Creature animations and its requirements Fully Compatible Mods UUNP TBBP Vagina Body(It is also called CUUNP) BHUNP 3BBB CBBE 3BBB Requirement(SE) XPMSE Any body mesh with physics HDT-SMP with Collision Settings MNC SE - SLAL SE Creature animations and its requirements You can also see my progress here on my Patreon https://www.patreon.com/posts/22802542 If you're a modder and do know how to animate things, you should check this one out! My HDT xml setting is for UUNP users. If you are using COSIO, why don't you check it out? Load Order Do not let other mods overwrite the mod. The mod is currently being updated considering other mods. You don't have to worry about conflicts. Special Thanks to MadMansGun for his wonderful job on MNC and texture works 9204 from Team TAL - https://www.patreon.com/takealook/overview for technical 3ds Max Rigging Support(HDT) - 제 꼬추 스승! Groovtama - XPMSE modder for technical advice Majormodder for remodeling rieklings 이하은(Ha-eun) for reshaping meshes. 이하은 NambuOne!
  25. Version 1.2

    1,372 downloads

    //////////ABOUT THE MOD\\\\\\\\\\ Oh snap here we go again! Thank you for joining me in my third attempt to get Nise-kun's attention (and some more bottomless tributes lol). Today's newest bikini rendition: the Draugr Bikini Set. This set includes over 30 new pieces of craftable, enchantable, gear available for both CBBE and UUNP. <<<Also a a thing on SSE too.>>> //////////IN GAME ACQUISITION\\\\\\\\\\ The book for armor can be found at Volunruud, placed inside a large treasure chest laying on its side in downstairs room left of when you first enter the ruin. Once the book is in your possession, you'll need the "Steel Smithing" perk to actually forge the armors. //////////Mod Download Contents\\\\\\\\\\ Draugr Bikini Armor = Core mod files with 7bo as the base body shape. Main Mod file. Draugr Bikini CBBE HDT BS2 = Premade CBBE meshes with added Bodyslide files. Will not work without main mod. Draugr Bikini UUNP HDT BS2 = UUNP based Bodyslide files and goddam so many sliders! Will not work without main mod. //////////REQUIREMENTS\\\\\\\\\\ A legit copy of the base game XP32 Maximum Skeleton Special Extended HDT Physics Some working knowledge of using the Bodyslide program. (for the Bodyslide files only). Racemenu OR NetImmerse Override (for heel effect) //////////KNOWN ISSUES/CONFLICTS\\\\\\\\\\ Like the bikinis mods of old, this WILL conflict with mods like "Devious Devices" or "Dual Sheath Redux". These conflicts won't crash your game, but will keep certain pieces from appearing when equipped due to body slot conflicts. For any SOS users, please enable the "Revealing Option" in the SOS MCM menu. For any who use Devious Devices, please use the "Device Hider"" option in the mod's MCM menu. //////////Qu and Ah\\\\\\\\\\  //////////CREDITS & GRADITUDES\\\\\\\\\\ //////////PERMISSIONS\\\\\\\\\\ In the spirit of Nise-kun's own outlook on mod permissions, you are free to use the assets of this mod however you like. Just be a pal credit me with a link back to the original mod page please. The ONLY thing you are not allowed to do is paywall the assets of this mod if you wish to use these files for your own mods. If you like what I've done here, why not post a screenie of your char in the outfits I've provided? It'll mean more to me than some silly like button.
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