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  1. (Legacy) Family Planning Enhanced More Creatures

    This Mod has been discontinued, its successor is found here->
     
    Here is my expanded WIP mod addon for Family Planning Enhanced. (which is an requirement to this mod)
     
    due to changes this mod is only compatible with the latest version or
    AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod 2.400
     
     
    FPEAIOCreatureAddon contains both the impregnation from creatures as well as the Egg mechanic.
    FPEAIOCreatureAddon_NS is a non sexual version with only the Egg & Womb mechanic (I did a poll and no one plays this version so it will excluded from now on, message me if you want it)
    FPEAIOCreatureAddon_Breed only contains the impregnation quests. (v1.45 is the last version)
    FPEAIOCreatureAddon_Null is a more restricted than the nonsexual version, all creatures offspring is a non-living sac's (v1.45 is the last version)
    FPEVanillaCreatureAddon contains both the impregnation from creatures as well as the Egg mechanic from the vanilla game
     
    I have finally made a FOMOD so installation is really easy just choose the version you want
     
    Life Cycle
     
    In Balancing the life cycle of the creature, I have added an extra step for certain creatures such as Dogs, Yao Guai
     
    so using the pregnancy model
    Pregnancy->New Born(or egg & bio-womb)->Child->Adult
     
    so using the found egg model
    New Born(or egg & bio-womb)->Child->Adult
     
    Egg's or Wombs

    Basically there is a chance on a dead creatures bodies, there may be a chance of getting a dying creature egg(or womb) which is designed so that the quest won't start until you want it to start. also there is a chance that you can find a living hostile egg in a nest
     
    To revive the egg, visit the chemistry station with the egg, stimpak, Jet and some of its DNA(flesh or blood)
    this also requires two(of three) perks - Science! and Animal Friend or Wasteland Whisperer (with different level depending on the creature)
     
    Additional, you can delay, buy and sell eggs (and babies) via the use of cryogenics, in chemistry station, you can add liquid Nitrogen or Cryo ammo to your eggs to enable them to be sold
    there is also a price incentive for this as well that frozen eggs are worth 4X the value of dying eggs (revived eggs are 0)
     
    To reheat the egg, visit the chemistry station to reheat them. (this step is designed because the eggs kept hatching on vendors)
     
    The progression of the egg(or womb) cycle
    Dying --> Revived  <--> Frozen
     
    Children & Adults
     
    when an Egg(or womb) is revived then the quest begins and after a certain amount of time(depended on the creature type)
    Then the revived egg is hatched with a friendly baby creature spawning at your location(or settlement if you drop them at a settlement)
     
    after an amount of time the child will grow into an adult and then it becomes one of two possible outcomes.
     
    Tamed Creatures are dependent on the workshop but provide greater defense but you can control them and they at a lower level)
    Feral Creatures are independent and don't provide anything to the workshop but they are usually at a higher level than tamed but you cannot control them
    Loyal Creature are build to be strong loyal followers to the player but they require extra resources to construct
     
    Creatures eggs and wombs included in this mod
    -------------------------------
    Nearly all Fallout Creatures are included.
    The following are the exceptions
     
    Bloodbugs (hostile only)
    Radroach(Disgusting Sac Only)
    RadAnt(Disgusting Sac Only)
     
    Injectables
    ------------------------------------
    allows you to craft injectable semen from dying creatures egg and different chemicals
    Added Injectable Semen to impregnate yourself or friendly NPC's allowing you to be pregnant with creatures
    (found under Clothing in your inventory)
     
    Player usage - Equip it and exit (and you are pregnant)
    Friendly NPC usage - Trade with a friendly NPC, give them an injectable semen, equip it and exit (and they are pregnant)
     
    However some Impregnations will not work until animations come out
     
    Additional Information
    This is NOT compatible with "Family Planning"
     
    The most pressing issue at the moment is fixing the newborn models for a number of creatures
     
    This mod is still work in progress so I still have to find good balance of the number involve in this mod
    which include making a quick and dirty life cycle for each creature.
     
    Please give me constructive feedback

    44,044 downloads

    Updated

  2. Xavier's Tifa Outfit

    1. Assets Ported from FINAL FANTASY's character Tifa including the outfit and the gloves
    2. Use Esp-Explore to get the suit or through chem-workbench
    3. 4 sets of Textures available including one original texture and three add-on textures. you can change the textures set at Armor workbench
     
    CBBE and fallout 4 high heel system are required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE
     

    10,012 downloads

    Updated

  3. DOA Races(Ayane, Kasumi, Mai, Hitomi, Nyotengu, Momiji)

    I got these mods from Baidu. The author is unknown.
    When your character has black skin, use console command "player.setrace [chara's name]race".
    Otherwise use Looksmenu's skinoverride.
     

    43,524 downloads

    Submitted

  4. Cum inside banner example

    A cum inside profile banner. It's a 2D frame animation. you can attach it on your orgasm stage.
     
    This is only an example. The original frame pictures are not made by me. They're from Kuromaru character of MUGEN.
    I just use them to make a swf. So it can be triggered by AAF banner feature.
     
    It's just an idea. I really hope someone professional can make better resources.
     
    Watch the AAF WIKI to know how to attach banners on animations:
    https://bitbucket.org/dagobaking/advanced-animation-framework/wiki/XML/animation
    You have to do it yourself!
     
    You can see there are color tint and radiant blur effects on my screen. They're triggered by AAF ISM attribute and not included in this example.
     
    Special thanks to dagoba_king. The author of AAF. Without him AAF can never trigger this banner.
     
    Requires AAF 127 beta or higher version.
     

    9,664 downloads

    Updated

  5. Xavier's DOA5 Leifang

    About This File
    1. A simple clothing ported from DOA5, including a suit and a hat
    2. Use Esp-Explore to get the suit or go to the Barber at Diamond City  to find it
    3. 3 sets of Textures available
     
    CBBE  is required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE

    5,508 downloads

    Submitted

  6. [AAF] M.C.G. (Extended Social Interactions)

    Magno CUM Gaudio 2.12.50 (Extended Social Interactions)
    A modification that covers all the basics to properly sexualize your Fallout 4.
    Check it also for Skyrim Legendary Edition, HERE.
     
     
    MOD GUIDE: HERE!                   MOD FAQs: HERE!                   FOR MODDERS: HERE!              
     
    WHAT IS THIS MOD? 
    This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order.
    The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... 
     
    SUMMARY OF FEATURES 
     
    REQUIREMENTS:
    All these requirements are mandatory
    ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE.  AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE.  SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE.  
    OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: 
    These mods are not required to be installed, but you can expand MCG features if you install them:
    HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE.  Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches;   MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies.  
    INSTALLATION:
    (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50.  Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches.  
    (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files.  Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them:  
    SUGGESTED MODS: 
    These mod are not required and they are entirely optional, these are just my personal recommendation:
    FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button;  LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG  reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions:  Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page.  
    LOAD ORDER:
    Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA;  
    INCOMPATIBLE MODS LIST: HERE! 
     
    KNOW BUGS LIST: HERE!
     
    HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required.
     
    MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod.
     
    CREDITS:
    BETHESDA CREW; For stealing my time.
    THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it;
    DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4...
    ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4;
    CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations!
    DAGOBAKING: Because of the AAF.
    HALSTROM: for AAF THEMES!
    FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system!
    IGNOTUM_VIRUM: for letting me check his code for inspiration!
    LAZY GIRL and KENTINGTON: for inspiration in the cloning code;
    nKALEX: for sexout unethical deeds EE (WIP)!
    DOCTASAX: for sexout spunk!
    DKATRYL: for sexlab submit!
    ODESSA: for sexout wear and tear!
    GRAYUSER: for AAF Bad End Animations mod!
    EXPIRED6978: for LooksMenu!
    POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays!
    KENNEDYMADEIT: for AAF XMLs Extended!
    VIOXIS: for "Strap-on's of Fallout 4".
    PRA: for "Grave Digger".
     
     
    LEGAL:
    Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod;  You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will.  
    DISCLAIMER:
    I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality.
     
    CHANGELOG
     
     
     

    381,529 downloads

    Updated

  7. [FO4] [AAF] STATS (Beta WIP)

    This adds a common set of Stats displayed in AAF that I hope all Sex mods will eventually use.
    There is a huge MCM menu with global variables to set the NPC and Player Preferences for Gender/Sex positions, Creature preferences etc for other mods to use when selecting sex scenes.
     
    Because these mods are in constant development changing the Scripts I recommend on most updates to uninstall the old version and then save a game without it then install the updated version.
    Basically by installing this you agree to become one of my test minions and submit detailed reports on issues and papyrus log files when needed if possible
    How to enable Debug Logging and where to find the files: https://www.creationkit.com/fallout4/index.php?title=Enable_Debug_Logging
     
    Requirements:
    F4SE
    AAF 118.0 or later
    MCM
    AAF Themes by me

    Included and working now with AAF's Stat system displaying in the Wizard are the following Stats from ActorValues, 100% would be a normal peak human level:
     
    Stimulation% (-100 to 100) - How much stimulation the Actor is currently experiencing, negative values = pain.
    SexWearTotal% (0 to 100) - The current sexual physical readiness or wear state totalled from SexDamage ActorValues for Mouth, Nipples, Vagina, Penis and Anus
    SexperienceLevel (0 to 100) - How much Sexual Experience an Actor has, 0 is Virgin.
    Happiness% (-100 to 100) - How unhappy to happy an Actor is
    Fatigue% (0 to 100) - How fatigued an actor is 100% would be fall unconscious
     
    Lust% (0 to 100) - How much an actor wants to have sex, 100% find a suitable partner or masturbate.
    Arousal% (0 to 100) - How much the actor is physically Aroused and close to orgasm, hit 100% and Orgasm should start
     
    Future updates:
    CumTotal (0-9999) - this is the total of all semen in the actors Stomach or Womb of all types Human/Dog/DeathClaw etc.
    KinkyStats - these are present but not enabled unless the KinkyStats.esp is installed.
    Dominance% (-100 to 100) - How Dominant/Submissive an Actor is, -100 for fully Submissive, 100% for fully Dominant
    Masochism% (0-100%) How much arousal is caused by feeling pain.
    Sadism% (0-100%) How much arousal is caused by seeing others in pain.

    PregStats - these are present but not enabled unless the PregStats.esp is installed(not yet available)
    Potency% - Quality of Male Semen
    Fertility% - Chance of any Ova becoming fertilised
    PregnancyTotal% - The total pregnant state of the actors current Pregnancies
     
    Modders Info:
    These are stored as Actor Values, there is one value that is the HUD and the other is the live STAT.
    The HUD version only updates at the end of the animation so is not a lot of use.
    The live STAT is modified by using the corisponding MOD adjustment.
    So to change Arousal you would read the current MODArousal in case another Plugin is already changing it, add your change then Write it back into MODArousal.

    Assets for other Sexual properties:
    These are just assets to be referenced, their actual effects are added or set in esp's.
     
    Drugs:
    Abortion Pill, Contraceptive Pill, Fungicide Wash, Spermicidal Douche, STD cure Antibiotic

    Effects:
    4 levels of visible Pregnancy, STD's and Crabs, High Lust, High Arousal, High Stimulation, High Pain, Orgasm and post Orgasm
     
    This is a community project, I'm just kicking it out there, any ideas or thoughts on the Stats please feel free to discuss.

    32,633 downloads

    Updated

  8. INVB Viagra

    This mod allows you to bypass or fix the Erection issue with certain AAF Mods
    (I would treat it like in the real world, only use it when you need it (AAF Morphing issues))
     
    Make some Viagra(requires a Stimpak) at the chemistry workbench under VIAGRA
    it causes an Erection on yourself or others
     
    Comes in six different types

    30 second long - Consumable & Syringe
    60 second long - Consumable & Syringe
    120 second long - Consumable & Syringe
     
    takes around 10-20 seconds to take effect
    only my basic testing so far but if used before a sex scene then the penis should be erect for the entire time
     
    Requirements
    Requires the BodyTalk male body with Erection slider set to 0% in Bodyslide with the 'Build Morphs' enabled
     
     
    note
    I fired the syringes at some male NPC's, one fail and one worked
     
    Please let me know if you have issues

    1,744 downloads

    Updated

  9. Arc's Transfer Settlements startup Blueprints

    These are transfer settlement blue prints that you can load after taking over a new settlement, instead of building the basics yourself.  It is best to do some clearing before loading them.  The blueprints Range from just adding turrets, to adding buildings and gardens.  
    At the very least there is enough food, water and beds, to keep everyone happy and allow adding one new person for the provisioner job.

    Currently included Settlement blueprints
     
    Red Rocket                                 (clear office and area behind counter near office)
    Graygarden
    Starlight Drive in                         (Clear rooms in Screen, and area from screen to concession stand)
    The Slog
    Egret Tours Marina                     (clear Piers and building furtherest to right when facing the water)
    Abernathy Farm                          (Clear all trees)
    Sunshine Coop                           (Clear fields, long building with tables in it, the inside of all the Cabins and the trees)
    Oberland Station                        (Clear all trees)
    County Crossing                         (Clear trees and red building)
     
    Requirements Needed, also be sure to install their Requirements.

    I use versions that say vanilla, and no SKE
     
    Transfer Settlements  https://www.nexusmods.com/fallout4/mods/22442
    Homemaker-expanded Settlements https://www.nexusmods.com/fallout4/mods/1478
    SOE Settlement Objects Expanded https://www.nexusmods.com/fallout4/mods/10075
    Ground https://www.nexusmods.com/fallout4/mods/17691
    AWKCR https://www.nexusmods.com/fallout4/mods/6091
    G2M Workshop https://www.nexusmods.com/fallout4/mods/17088
    Easy Homebuilder and working double Beds https://www.nexusmods.com/fallout4/mods/17521
    Create your own planter https://www.nexusmods.com/fallout4/mods/15900
    Build your Own Pool https://www.nexusmods.com/fallout4/mods/13316
     
    Used, but less often
     
    Workshop Decorations Pack https://www.nexusmods.com/fallout4/mods/27787
    Settlement Supplies expanded Main File https://www.nexusmods.com/fallout4/mods/1145
     
    Used but Optional. 
     
    Convenient Stores https://www.nexusmods.com/fallout4/mods/5181
                                   If not used no store assignable marker
    Settlement Activity Markers https://www.nexusmods.com/fallout4/mods/20651
                                                 if not used no relaxation markers
    Pimp workshop https://www.nexusmods.com/fallout4/mods/185
                               Not sure what I used from this mod, I would not worry if you do not use it
    Celebs Fake Posters

             I put up two paintings in the Abernathy farm
     
    All Credit goes to the required mod creators.

    355 downloads

    Updated

  10. Thick-Rim Glasses Replacer Version

    THICK-RIM GLASSES
    - Replacer Version -
     
    Original mod by LtCommander
     
    This is just a basic modification of LTCommander's mod Thick-Rim Glasses. 
     
    I removed the leveled list placement and glasses placed in the world and instead replaced the vanilla Black-rimmed glasses with their model. This is to make it more compatible with: Myopia Simulator (Immersive Glasses)
     
    Their permissions allow for this, and for it to be re-uploaded here. Normally this is the kind of mod tweak that I would only do for my personal use, but since the permissions were so generous, and I feel it would be of benefit to those using my new mod Scavver's Closet, I decided to upload it here.
     
    If you like this mod, please take the time to go to the Nexus and endorse the original. 
     
    Permissions:
    Refer to the original mod author's page and follow theirs
     
     
    CREDITS:
    LtCommander:  The Original mod. I barely did anything.
     

    394 downloads

    Submitted

  11. DDWardrobe - Thalia Outfit (CBBE)

    SKYRIM LE / SKYRIM SE
    (Sorry for the terrible screenshots, I'm rusty asf.)
    - Description -

    A made-from-scratch, lore-unfriendly, modular outfit designed for my Skyrim character, Thalia. Comes with a top that has 4 texture variations, a skirt, underwear with 5 texture variations, leggings, and a choker. No shoes though, sorry about that, so hopefully you can find a nice pair to go with it!

    This mod uses high-poly meshes and uncompressed, 4K textures. Dunno how to make them 2K for Fo4 yet.

    - Known Issues -

    - Weird weighting with the underwear frills and the crotch area of the leggings in some poses. Not sure how to fix.
    - Slight clipping with the leggings.
    - "Suction-cupping" with the breasts. Will be manually fixed at a later date.

    This is my first time making a mod for Fallout 4. Should you encounter any other issues, please let me know.

    - Requirements -

    CBBE
    Bodyslide and Outfit Studio

    - How to Get -

    Enter "help thalia 4" into the console and use the player.additem command to acquire each piece.

    - Credits -

    Tsuchutsi for making this tutorial.

    The Discord users in Vtaw's server who helped me figure out how to get this working in-game.

    My Patrons for being generous enough to support my work.

    - Tools Used -

    Marvelous Designer
    3DSMax
    Blender 2.70
    Substance Painter
    Nifskope
    Outfit Studio
    Photoshop

    - Permissions -

    Do not re-upload the meshes/textures elsewhere or use them in your own mod without my express permission.

    - Links -

    Twitter
    Flickr
    Patreon  

    1,522 downloads

    Submitted

  12. Xavier's RE3JILL

    Jill's suit that ported from Resident Evil 3 Remaster with one original texture set and 4 new textures. You can change the texture set at  armor workbench
     
    [How to get]
    1. Use in-game esp explorer
    2. Go to the bridge near Sanctuary, there is a new entrance under the bridge, go inside and find the suit
     
    CBBE & Fallout 4 High heel system is required to run this mod
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE
     

    4,449 downloads

    Submitted

  13. transfersettlement Sanctuary covenant walls

    This mod is a transfer settlements  blue print to use at the start of a new playthrough, or anytime you have not done much building in Sanctuary.  It includes Convenant walls  
    Beds
    water
    food
    turrets
    a couple stores
    a couple special workbenches
     
    I install this just after sturges asks for help building beds.
     
    It is best if you clear all the furniture items from all the bedrooms, and clear all trees and junk on the ground around the bridge and in the water.  Also, remove all the unusable houses and their foundations.
     
    The walls are not perfect, but look good from the inside, couple spots from the outside view that I could not fix.  everything else is just there to get Sanctuary going you will want to move the stores and other stuff eventually.
     
    Transfersettlements recommends that you go away after adding blue print, I just go do the first Minuteman settlement quest, and come back.
     
    Requirements really needed, be sure to install any requirements these mods have.
     
    Transfer Settlements  https://www.nexusmods.com/fallout4/mods/22442
    Homemaker https://www.nexusmods.com/fallout4/mods/1478
    AWKCR  https://www.nexusmods.com/fallout4/mods/6091
    Easy homebuilder and working double beds   https://www.nexusmods.com/fallout4/mods/17521
    Ground  https://www.nexusmods.com/fallout4/mods/17691
    best dirt adding mod out there as far as navsmesh.  I use vanilla version
    Settlement Objects expansion pack  https://www.nexusmods.com/fallout4/mods/10075
    I love this mod, good stuff, easy to find, always seems to work when I mess everything up Lol
     
     
    Soft requirements
    America rising  https://www.nexusmods.com/fallout4/mods/23923
    I do not know why this is listed 90 percent sure you can leave it out, it may of changed something in Sanctuary
    FPE family planning enhanced
    these two loverslab mods are needed cause I built their workbenches.   So now they get free advertising here!
    FPE baby Addons 
    Changes.
    removed a requirement as it was merged into the homemaker mod
     
     
    Credit
    All credit goes to the mod creators be sure the thank them and endorse their mods.

    205 downloads

    Updated

  14. (Sorta) Lore-Friendly Sexy Magazine Replacers

    (Sorta) Lore-Friendly Sexy Magazine Replacers
     
     
     
    So, I've had these for a very long time that I made myself using Editable Comics. I never planned to upload it as it wasn't the best quality and kind of "half-assed" when I put it all together as it was around my first time doing texture editing and made mistakes. But since I have quit playing Fallout 4 recently, I figured I should probably share them for someone that might enjoy them still. And as well, if I ever decide to play again, I'll have them here as backup.
     
    Most the images fit in with the theme of Fallout 4 so they don't stand out too much. Some, like Grognak or Tesla Science might stand out a bit, but still look decent enough. I tried to keep Wasteland Survival Guide, Tales of a Junktown Jerky Vendor, and Scav! as drawn art instead of printed. If you don't like them, feel free to delete any magazines you don't want.
     
    All magazines are done, I didn't miss any of them (except for pre-war ones), even the DLC ones. Since I didn't have Fallout 4 installed when I tossed this together, I don't have any ingame screenshots of them. But I uploaded some preview images straight from the source so you could still preview them.
     
    Hope you guys enjoy!
     
    UPDATE
     
    So I decided to make a pre war version of the magazines. Unlike the others, these are not lore-friendly for obvious reasons (they are, well, clean lol). As well, the images themselves are not lore-friendly. I tried with most of them, but others were a bit tough. On another note, I actually took time with these. They weren't tossed together like the previous ones, I actually took time to make them decent enough. The images are different from the previous version, as I did it that way intentionally to give them variation and make them different from each other. Otherwise, if you wanted clean magazines for your game, here ya go! Enjoy!
     
    Credits: Lomien for Editable Comics, Google for the images, and several artists (Elvgren, Sorayama, Serpieri, Petty, Frahm, Vargas, Rebecca, etc etc).
     
    Permissions: Feel free to do whatever you want with this mod. You can modify it or whatever, I don't mind. All I ask is you don't upload it to a paysite and you give me credit at least. Thanks!

    10,916 downloads

    Updated

  15. Xavier's Claire College girl

    A simple clothing ported from RE2, including a dress, a backpack and a necktie with few modifications available
     
    1. Install/Uninstall via NMM or MO
    2. Use Esp-Explore to get the suit OR go to Cambridge Police Station to find it
    3. To get more details please go find by yourself in game.   
     
    CBBE & Fallout 4 High heel system is required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE

    6,378 downloads

    Submitted

  16. Arc's DA 11 Merged for Fusion Girl

    This is my conversion to DA 11 merged from CBBE to the Fusion Girl body, with physics.
     
    Requirements are these mods and their requirements
     
    Bodyslide and outfit studio  https://www.nexusmods.com/fallout4/mods/25 
    You must build the outfits with this to the preset you are using for them to show up in game
     
    Fusion Girl  https://www.nexusmods.com/fallout4/mods/37268
    This is the body type the clothing is converted for
     
    DA 11 Merged  https://www.nexusmods.com/fallout4/mods/16492
    This is the clothing mod that needs to be installed, and then let my Fusion Girl overwrite.
     
     
    Credits
    All credit goes to original mod creators

    1,120 downloads

    Updated

  17. Celebs Fakes Posters

    Hello Fiends,
    It is a pack of very sexy Posters with celebrities.
    60 Posters to decorate the walls of your settlements.
    Easy to install with NMM or manually, instructions attached to the file.
    You will find the posters with the Workshop on the decoration menu.

    12,454 downloads

    Submitted

  18. Unique Player - AAF Patch

    Fixes the issue with the unique player body not being reused for the AAF scenes.
     
    What It Does
     
    Makes it so that MQ101PlayerSpouseMale and MQ101PlayerSpouseFemale are also affected by the Unique Player mod (adds the required references). AAF uses these records* when spawning a player NPC in the scenes so without the patch they will inherit default NPC setup for the body.
     
    Requirements
     
    Original Unique Player mod from the Nexus installed properly (follow the instructions there - you will need a custom body and skin textures etc) AAF - although this mod has nothing to do with AAF and will work regardless, there's no point in having it installed without AAF  
    Installation
     
    Use any mod manager, it's a simple ESP. When prompted, override the ESP from Unique Player mod. Manually - just drop the ESP into your game Data folder and overwrite the existing file.
     
    Uninstallation
     
    Uninstall via mod manager (preferred way). If doing it manually - you'll need to restore the ESP from the original mod.
     
    ____
    * AAF uses the "doppelganger" NPC in some cases - that is copied from the "player" record (FormID: 00000014), but in some cases it does use the pre-war Nick/Nora, hence for these cases the patch is necessary.
     
    F.A.Q.
     
    Q: Will it work with the unique player <insert name here> ? A: You can try the separate version. But it's still not likely Q: Why this mod and not the unique player <insert mod here> ? A: Because this is the most straight-forward mod that does exactly one thing and thus does not have any incompatibilities or complications. It it only my opinion, but out of all unique player mods that I inspected this is still the best one. Q: It doesn't work with the unique player mod <insert mod here>. Will you do a patch? A: No. Because I don't want to install them and test it. Q: How can I make it work with the unique player mod <insert mod here>? A: Open the mod ESP - the one that modifies the "player" record in F4Edit. Find the MQ101PlayerSpouseMale (FormID: A7D34) and MQ101PlayerSpouseFemale (FormID: A7D35) records in the base game. Copy them as override into the mod ESP. Change the WNAM - Skin field to the same as it is for the "player" record in that ESP. Save, done.

    4,612 downloads

    Updated

  19. Flashy's Crime And Punishment Baby Addons

    Hard Requirement Oppai Milk Pasties - https://www.nexusmods.com/fallout4/mods/40562
    (will CTD without it)
     
    Here is my WIP baby addon for Flashy's Crime And Punishment.
     
    This is a lighten version of Family Planing Enhanced Baby Addon's
     
     
    Abandoned Babies in Trash Bins, Trash Dumpsters, Gore Bags, Raider Dead Bodies, NPC Inventories
     
    Different holding styles for babies
    Allows you to modify babies to have features like life detect and SPECIAL enhancement
     
    Turn yourself and settlers into milkable cows.
    via the use of milking devices
     
    Blood Needles - Turn NPC's into bloodbank, creating bloodpacks for your usage.
    Milk Machines - Turn NPC's into Milk Cows, creating Breast Milk for your usage.
    Infected Milk Machines - Infect yourself or others with the Mad Cow Virus to enhance production
     
    Additional features
    Added a new workbench - Wasteland Dairy
    Added Addictions - Cum Addiction &#38; Breast Milk Addiction
    you can craft recipes using semen or breast milk with the following drugs
    Buffout infused Milk
    Jet infused Milk
    Radaway infused Milk
    Several different recipes from base game has been enhanced by cooking with Breast Milk
     
    Added a consumable that can change abandoned and bloody babies to settler babies
    Added two new methods to create growing babies from Abandoned Babies and Bloody Babies.
    by wearing the baby with a few items in your inventory and then unequip the baby to clean the baby.
     
    Impregnation Addon's
    Adds Pregnant Raiders and Gunners to the Commonwealth Containing a bloody Baby
    In the following body types - CBBE & Fusion Girl & Jane Bod
     
     
    DO NOT SEARCH THIS MOD WITH ESPEXPLORER
    (CTD will occurred later on(unless you have a truly awesome machine)

    2,409 downloads

    Updated

  20. Fallout 4 texture pack for poster / hentai wallpaper (high resolution) ''.ba2''

    Hi, this is a texture mod for FO4 (high resolution) obviously  
     
     
    -Some texture to be updated or replaced in future update.
    ''Any request for old poster, please message me or comment on post''.
     
     
     
    For any copyright claim message me.

    42,955 downloads

    Updated

  21. Synth Player Gynoid AlphaTest

    This is a very early work. Be prepared for bugs and suffering.
     
    "The bombs... the vault... I felt cold... I'm awake again... but I feel nothing... SHAUN!! NATE!! Why am I seeing these numbers in my vision? WHAT DID THEY DO TO ME?"
     
    Its basic features are functional with no crashing or bugs that I know of. It should not activate till you exit the CryoPod but can also be used on any saved game of any level. Basically by installing this you agree to become one of my test minions and submit detailed reports on issues and papyrus log files when needed if possible

    How to enable Debug Logging and where to find the files: https://www.creationkit.com/fallout4/index.php?title=Enable_Debug_Logging
    It should look something like this: Papyrus.0.log
    Those logs should be for the last 4 save games. My messages should all have the Prefix "SynthPlayer:"
    With all the other mods cleaned out using Notepad++ Search "SynthPlayer:" it looks like this: PapyrusCleaned.0.log
     
     
    Basically the goal is to simulate the player awakening from crysleep replaced into a Synth, a Gen 2.5 Prototype Gynoid Sexbot to be more specific. It is Player only and wont be expanded to other actors. As the unit becomes more experienced, abilities to override Vault-Techs Asimov like safety protocols and be more combat orientated will increase. Currently the mod assumes you appear completely human, although later Robots and Synths may detect you as an escaped Synth.

    This is not meant or survival mod as being a bot you should not suffer hunger disease, poison etc, by the time I disable all that, your playing in normal mode anyway
     

    Bad News - Less Electricity resistance, but it improves as you level. Normal healing like Stimpacks doesn't work on you.
    Good News - . You are immune to Poisons and regenerate damage and use Rads to generate power. Action Points, Endurance, Agility, Intelligence, Perception, Movement and Jumping Speed are increased as you get higher in Status
     
    Damage Regeneration = Requires power also occurs more efficiently when not moving, sitting or sleeping.
     
    OverClocking gives you a Status/Level Boost for a short time when activated by key or Combat detection. The Duration in seconds and Percentage of Unit Status boost is set from the MCM sliders and has a 100 second cooldown afterwards.
     
     
    There is a MCM menu for Settings and HUD displaying the following:
     
    UnitStatus = Basically the current operational status of the Gynoid, health and other systems etc. It Buffs Physical stats, Action points, Speed and Jump Height.
     
    Power = Electricity, you need it. Drained by Running/Sprinting/Jumping/Sex etc. Power affects Movement and Jumping rates. Slow recharges from soaking any Rads you have, rad can now be useful, but they can still kill you and create overheating. Though if you have Rads you can't fully heal and if you are fully charged you can't process anymore rads. Conversion of Rads happens asted when stationary, and faster again when seated or sleeping. You can also use the Torture Devices Extractor Chair or Synth Reclaimation chair at the cost of some LubriCool or Plugs Of The Commonwealth Buttplug Cores. You can also charge from Fusion cores using Power Armor. if you enter Power armor both batteries will average out the charge between them, so you could end up losing power to charge the Power Armor or using its power to charge you.  There should be wearable Insertable Fusion Core option if you have any Fusion Cores in your inventory. When depleted they should become Depleted Cores. Similar for Plugs of the Commonwealth Butt Plug Fusion Cores.
     
    CoreTemp = 0-100 degrees Celsius plus a small level buff, Heat generated by external temperature, heavy armor rating and running, Rads, Arousal, Fertilty. Reduced by Stationary, sitting, sleeping or swimming. External temperatures are 18degrees indoors, 8 degrees while swimming and varying 18 +/-12 degrees outdoors dependant on time of day. The more armor rating you wear the hotter you will get too.

    NutriLube = Is the total NutriLube you have in your body, it repairs, cools and lubricates. It is lost from damage or during sex or high arousal, restored by drinking it or making it. NutriLube affects Movement and Jumping. The Gynoid has 1000ml of storage in body + 1000ml in Breasts, 500ml in the Butt, 500ml in the Womb and up to 1000ml in the Belly and the NutriLube enters the Belly and transfers gradually through the Butt, Breasts then into the Body as needed at roughly 1ml per second. Excessive Lubricant will cause bloating and swelling in areas using LooksMenu Morphing. There are sliders in MCM to adjust the amount of Morphing for each area. I have avoided using the Pregnancy Belly bodymorph node thingy so it should not conflict with it. Finally a use for all those Coolant containers, you can craft NutriLube from Semen, Coolant and Oil. You can craft Coolant from Alcohol and Abraxo. You can consume Coolant, Abraxo and Oil by crafting it into Cups or Glasses. Food, Soda and Water Consumption generate waste which is planned to be linked to pooping in RSE, but I'll make that an optional feature. Waste is stored in the stomach and Butt area. The Butt Waste and NutriLube storage sizes are adjustable in MCM for those who want more or less of either. You should see digestible Abraxo, Coolant and Cooking Oil in your AID tab if you have any normal versions in your inventory.
     
    Firewall = (Non-Functional) Resistance to Hacking by Synths and Robots and the Gynoids SexualProcessor, reduced by Gynoids Arousal, Lust and Submissiveness. Killing things especially Synths and Humans will result in Behaviour errors and corrective shocks if your Firewall is low.
     
    Sexual Processor = (WIP) The Gynoid is a Sexbot, the Sexual processor is basically the units Lust to engage in Sexual activity and may gradually override the Gynoids options and responses, I plan to actually alter settings and other factors in mods like RSE, FPA, Perversions etc so the player will have less control. It is going to be like a virus in your system, you may start becoming Sadistic or Masochistic or desiring Supermutants, or whatever just to sate your programmed desires.

    Arousal = (WIP) How close to Orgasm, Arousal and Orgasm expels LubriCool and increases the Sexual Processor Control.

    UpperServos = Arms health, when damaged to low levels abilities like Combat may be lost but damage does regenerate. Systems disabled re-enable at twice the Percentage they disable, so if Combat is disabled at 10% it will re-enable at 20%.
     
    MobilityServos = Legs health, when damaged to low levels abilities like FastTravel, Sprint, Jump, Running and Movement may be lost but damage does regenerate.
     
    TorsoChassis = Torso health, also damaged by overheating and sex. Later will effect cooling and recharging system efficiency, but damage does regenerate.
     
    CranialStatus = Head health, also damaged by overheating, when damaged to low levels abilities like Sneak and VATS may be lost but damage does regenerate.
     
    VisualSensors = Eyes health, when damaged to low levels abilities like "Look At" may be lost but damage does regenerate.
     
     
    Storage System:
    These storage areas may stretch to 200% of the full amount. After this the fluids will transfer to another storage location.
    If Body, Breasts or Butt storage locations are less than 100% they will transfer the appropriate liquid from another location.
    Excess will be sent to waste system. Excess waste can result in emergency waste release.
    Body - 1000ml of NutriLube, may also be contaminated by Injected/Inhaled Chems
    Breasts - 1000ml of NutriLube (adjustable in MCM for those who don't want Breast expansion)
    Butt - 500ml of NutriLube (adjustable in MCM for those who don't want Butt expansion)
    Butt - 500ml of Solid Waste (adjustable in MCM for those who don't want Butt expansion)
    Belly - 200ml of Womb, when Pregnant contains offspring size and NutriLube. Possibly contaminated with Oil and NutriLube from Robots or Synths and Semen from Biologicals
    Belly - 200ml of Bladder, Liquid Waste
    Belly - 200ml of Stomach, Storage containing Food, Water, Soda, NutriLube, Cum, Oil, Coolant, Abraxo, Alcohol and Ingested Chems.
     
    The Stomach converts its contents into other substances with some wastage generated.
    Coolant and Oil make NutriLube
    Abraxo and Alcohol make Coolant
    Food, Water and Cum make NutriMilk
    Food and Sodas make Waste
    Waste is removed by using RSE's Peeing and Pooping animations with a manual hotkey in MCM. It's frequency can be adjusted or turned off with the MCM sliders.
     
    Clothing:
    Devious Devices Corsets, Chastity Belts, Chastity Bras and Catsuits will restrict or reduce expansion of Butt, Breasts and Belly.
     
    MCM Settings:
    In the HUD there are settings that don't do much yet but will be hijacked by the SPU meaning you will be able to set them at start but may lose the ability to adjust them when the SPU has control:
    VocalInterationResponse: How much the Unit is aroused or Pained by Oral Sexual interaction
    UpperStorageInterationResponse: How much the Unit is aroused or pained by Boobs Sexual interaction
    PrimaryPortInterationResponse: How much the Unit is aroused or pained by Genital Sexual interaction
    WastePortInterationResponse: How much the Unit is aroused or pained by Anal Sexual interaction
    DermalInterationResponse: How much the Unit is aroused or pained by skin contact
    Human Appearance Slider: This tells my mod how human the Gynoid appears. I have no idea what body mod you may be using. This will eventually alter the chances of NPC's and opponents like BOS treating you as a human. may be adjusted by extreme expansion amking you look inhuman.
    You can adjust the spacing of most of the top left status messages in MCM to make them less frequent, currently default is 15unit changes prompt a message.
     
    Male Gynoids:
    Although this is aimed at females I plan to allow for Futa/Male Androids, but wont be doing any testing, let me know if anything doesn't work or make sense for males and I will see if I can make it work. I have already set some of the sounds to alter for male players. I'll have to add a toggle in to disable the womb stuff, some things really depend on know ing what type of sex is occurring, which will only come from AAF. Yeah, I could do a whole balls swelling with Cum thing later
     
    This is mainly scripted with few records altered so should not conflict with any other mods.
     
    Requirements (No hard requirements, no idea how it will go if you don't have some installed:
    F4SE, I think I only use it for one function so far but will use for others later.
    HUD Framework, you wont see any status without it, not a hard requirement though as it seems a bit buggy for some.
    MCM if you want to change settings.
    No DLC required, it does soft load some assets if installed.
     
    This is designed to interface with the following to this degree so far:
    LooksMenu - This is required for the Boob, Belly and Breast inflation, it also morphs the body Muscles dependant on the Strength Stat. Not all outfits are set up for morphing as far as I can see.
     
    AAF - Yes it detects sex and adds Cum, increases SexProcessor and Arousal.

    FourPlay - Yes it detects sex and adds Cum, increases SexProcessor and Arousal.
     
    Family Planning Enhanced - Detects Fertility, Pregnancy will draw extra power, NutriMilk, etc, and reduces physical abilities.
     
    Devious Devices - Not a great deal so far but working on Institute devices to reduce Firewall and slowly hack the Gynoid. Chastity Bra, Chastity Belt and Corset should prevent Bodymorphing in relevant parts. Corset and Catsuits will increase Core temperature.

    Torture Devices - Extraction and Reclamation Chair which will be used recharge at the cost of gathering coolant from the Gynoid. Stimulation from the Milking Chair and HydroPillory

    Four Play Attributes - The Stats affect Firewall and wear is repaired.
     
    Realistic Saliascious Encounters - Disables Basic and Advanced needs as they aren't relevant to a Gynoid. Uses the peeing and pooping Animations ,it should work fine with both FourPlay and AAF versions.
     
    Perversions - Plans to link into the Orgasm feature and adjust some settings.
     
    Plugs Of The Commonwealth - The FusionCore is usable as a recharging item. And may cause additional SexProcessor/Arousal Buff/Debuff dependant on the MCM Anal penetration response setting
     
    Glory Hole - Reduces SelfEsteem and Dominance, Cum is an ingredient needed to make NutriMilk.
     
    ASIA - Charging from some of the upgrade chairs, more stuff to come, this should work fine with both FourPlay and AAF versions.

    Bugs:
    As its an Alpha, you will get FREE STUFF added for testing purposes and to retain playability, ideally they should not be needed to play this mod.
    There is something funny going on between this and other HUDFramework mods causing zero readings and no updating. Make sure you install the FPAttributes HUD in a save before adding this mod and it seems to solve it.
    There is a script reset in MCM that may solve issues if you have updated from older versions. Some bugs I've found due to the engine require clean saves.
     
     
    Future Plans:
    Adding a game start Bootup sequence to gradually raise all values from zero to current operational status and make it feel a little more immersive.
    Use Fusion Generators to charge somehow. Makeshift Batteries? Settlement Generators?
    AAF support, just waiting for it to stabilise a bit and have the detection I need for Sex types and Races etc, hopefully Fade to Black at least for Robots till animations are made.
    Hijack the Family Planning Fertility settings so it is controlled by the Gynoids SPU.
    Place Reclaimation chargers around the Commonwealth and reduce the charging effect of Rads. Or maybe I use the Vault Tech Single person Nuke Shelters. Hopefully I can do that by script once I work out the co-ordinates. A Reclaimation chair may be the only way to get the Institute Chastity Belt removed once added.
    Other Synths and Robots will use you for a Battery or LubriCool source, they will milk your swollen boobs before bloating your Belly with materials to create more before maybe releasing you.
    Gen 1 Synths just want to drain power from you by fucking you. May add DD Institute devices to you.
    Gen 2's require NutriLube and attempt to hack you during sex to make you more submissive. May add DD Institute devices to you.
    Robots? Any of the above I guess. May add DD Institute devices to you.
    Assaultrons? Got to be something special for them.
    The Rust Devils will want you of course too and who knows what the Mechanist's plans are for you?
    The Institute will want you for experiments, you may not know you are programmed to collect something like FEV Hound sperm so will automatically submit when you find one.
    You may catch a Virus from a Radio Station, Terminal, Holotape or Power Armor.
    Pumps and valves that transfer LubriCool between areas may fail leading to uncontrolled bloating or shortages.
    Adding the ability to hack robots and other Synths.
    Adding features like Nightvision that use power of course.
    Finding upgrade components that can increase systems efficiency, those Military Circuit boards will be handy.
    Most healing other than Stimpacks will be disabled, I'm only leaving them in for emergency use, the aim is to play without them so just Roleplay that for now
    I have no plans to use a body race or similar or make it a requirement, Mesh/Textures is pretty much beyond my ability, I mainly just script code
    Lastly get my SInstitute idea happening again and linked to this.
    Any new ideas are welcome or suggestions on improvements.

    File versions are by date so 180510 is 10th of May 2018, not 5th of October 2018 unless you are American
     
    PERMISSIONS:
    Translations are cool, just don't claim my stuff is yours.
    No uploading elsewhere than LoverLab.
    No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy.
    If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits

    7,486 downloads

    Updated

  22. Gay (mostly retro) Paintings for Fallout 4

    Just my personal gay paintings for Fallout 4, they can be found in the workshop/paintings category, mostly retro hardcore stuff, 60 paintings in total. You can install using any mod manager, esp file is flagged as esl, so it does not count to you load order. Enjoy!
     

    1,700 downloads

    Updated

  23. Good Girl Booty Binkies

    Even More pacifiers!!! for all my fellow ABDL/DDLG's. ^^
     
    I like butt play stuff like butt plugs & I know you all know I LOVE pacifiers, so I decided to merge the 2 fetishes together.
    POW ABDL butt plugs.
     
    This is a stand alone mod, There shouldn't be any conflicts with other mods.
     
    This mod will add a line off ABDL butt plugs / anal pacifiers into Fallout 4.
     
    I just wanted to share with everyone.
    ---------------------------------------------------------------------------------------------------
     
    More textures may be on the way.
     
    ----------------------------------------------------------------------------------------------------
    To install the Binkies,
     
    Simply drop the Data folder in your Fallout4 folder & then play the game.
     
    Once ingame You can make the Binkies at the Chem station....Everyone Enjoy. ^^

    3,960 downloads

    Submitted

  24. Wasteland Kitty

    This is an updated version of preset for Miss.Kitty..............I just wanted to share Her with anyone who like Her.
     
    Miss.Kitty is a 19 year old bob tailed felyne lady who was made as part of an experiment by scientists in a hidden bunker,
     
    One day that bunker got raided by a squad of brotherhood & during the battle Kitty & Her little sister Kimmy were saved by a women named Debby who took care of them from then on.
     
    Kitty is actually male & not female but she's very feminine & prefers it when people refer to her as a woman.
     
    Miss.Kitty likes to suck on a binkie & wear adult pull-ups because Her idol (Debby) does.
    -------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    WARNING
     
    This version of Miss.Kitty's penis will replace the plugin from "Miss.Kitty's secret" as well as the meshes & textures.
     

    Required mods.
     
    Unique Player by d_rail - https://www.nexusmods.com/fallout4/mods/3718/?
     
    / or Unique Player and Followers REDUX by FGmodule (Highly Recommended)https://www.nexusmods.com/fallout4/mods/26108/?
    (To make your character stand apart from other female actors)
     
    (Ponytail Hairstyles) by Azar (Required)https://www.nexusmods.com/fallout4/mods/8126/?
     
    (Looks Menu Customization Compendium) Made by AGodComplexPikachu / CurioNC / EmissaryOFWind / JTesmer / ANiceOakTree /
    Kirse10 / imAarwyn / Robberfox / RoboAsimov / TrophiHunter / & Wendera.(Required)https://www.nexusmods.com/fallout4/mods/24830/?
     
    Extended Facial Sculpting by Septfox - https://www.nexusmods.com/fallout4/mods/25087
     
    And lastly (F4SE.script extender & Looksmenu)...Which are both (Required).
     
    These mods are required for Kitty's preset to work, Without them changes will not apply correctly & the game may crash.
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Credit goes to ousnius & Caliente for the original body textures
    used in the creation of this furry one.
     
    Credit goes to Team Zex for Kitty's body mesh.
     
    Credit goes to Vioxsis for Kitty's pubic hair.
     
    Credit goes to Darklynxxx for the meshes used as Kitty's cat legs.
     
    Credit goes to Schrodinger's Trap for original mesh & textures of Kitty's penis.
     
    Credit goes to Hidemaro for the original mesh used for Kitty's tail.
     
    & credit to The Matrix Prime for the meshes used as Kitty's paws/hands.

    Everyone enjoy 
     
    -----------------------------------------------------------------------------------------------------------------------------------
    Here is how to install Kitty's Fur, Tail, & Ears.
     
    Step.1
    (Optional)Backup your normal skin.
     
    WARNING-if you do not follow Step.1
    your original skin texture will be overwritten.
     
    Open the (basehumanfemale) folder in your (Fallout 4) folder.
     
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Textures\actors\Character)
     
    Now move the following dds files from the (basehumanfemale) folder
    to the folder labled (z.Folder to backup your skin.z)
    in the (Miss.Kitty) folder.
     
    1.basefemalehands_d.dds
     
    2.basefemalehands_s.dds
     
    3.BaseFemaleHead_d.dds
     
    4.femalebody_d.dds
     
    5.femalebody_s.dds
     
    this will keep your original skin texture safe.
     
    When installing this skin u need to do step 1
    for the (CharacterAssets) folder NOT the (character assets) I know confusing.
     
    So you preserv those original textures as well...Assumeing u have this mod.
     
    Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2)
    -------------------------------------------------------------------------------------------------------------------------------------------
    Step.2
    Installing Kitty &/or Her Fur.
     
    Copy the (Miss.Kitty) folder to your desktop...
    Now open the (Miss.Kitty) folder, grab the folder labeled (Data) & drop it in your (Fallout 4) folder
     
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4)
     
    If you followed these steps correctly your Player will now have Kitty's Fur, tail, & ears.
    -------------------------------------------------------------------------------------------------------------------------
    Step.3
    Play the game and enjoy.;P

    432 downloads

    Updated

  25. Miss.Kitty Character Preset & Body (OLD)

    This is a preset for my favorite furry character, Miss.Kitty..............I just wanted to share Her with anyone who like Her.
     
    Miss.Kitty is a 19 year old bob tailed felyne lady who was made as part of an experiment by scientists in a hidden bunker,
     
    One day that bunker got raided by a squad of brotherhood & during the battle Kitty & Her little sister Kimmy were saved by a women named Debby who took care of them from then on.
     

    Miss.Kitty is a women who likes to suck on a binkie & wear adult pull-ups because Her idol (Debby) does.
    -------------------------------------------------------------------------------------------------------------------------------------------------------------
     

    Recommended mods.
     
    Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2) (Recommended)https://www.nexusmods.com/fallout4/mods/2613/?
    (For Kitty's hair color)
     
    Unique Player by d_rail - https://www.nexusmods.com/fallout4/mods/3718/?
     
    / or Unique Player and Followers REDUX by FGmodule (Highly Recommended)https://www.nexusmods.com/fallout4/mods/26108/?
    (To make your character stand apart from other female actors)
     
    Miss.Kitty's Secret by Me - https://www.loverslab.com/files/file/5837-misskittys-secret/
    (For those who want Kitty to have Her penis)
     
    These mods are only Recommended & are not technically needed to get this working.
    ----------------------------------------------------------------------------------------------------------------------
     
    Required mods.
     
    KS Hairdos - Addon(s) with Physics by Oeliza & SunJeong-https://www.nexusmods.com/fallout4/mods/29944
    (For old version & 2.0)
     
    Miscellaneous Hairs by a collaboration of modders - http://fo4-mischairstyle.tumblr.com/post/139169515871/mischairstyle16-download-47-new-hairs-for-male
    (For version 3.0)
     
    (Looks Menu Customization Compendium) Made by AGodComplexPikachu / CurioNC / EmissaryOFWind / JTesmer / ANiceOakTree /
     
    Kirse10 / imAarwyn / Robberfox / RoboAsimov / TrophiHunter / & Wendera.(Required)https://www.nexusmods.com/fallout4/mods/24830/?
     
    And lastly (F4SE.script extender & Looksmenu)...Which are both (Required).
     
    These mods are required for Kitty's preset to work, Without them changes will not apply correctly & the game may crash.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Credit goes to ousnius & Caliente for the original body textures
    used in the creation of this furry one.
     
    Credit goes to Vioxsis for Kitty's pubic hair.
     
    & credit goes to Darklynxxx for the meshes used as Kitty's cat legs.

    Everyone enjoy 
     
    -----------------------------------------------------------------------------------------------------------------------------------
    Here is how to install Kitty's Fur, Tail, & Ears.
     
    Step.1
    (Optional)Backup your normal skin.
     
    WARNING-if you do not follow Step.1
    your original skin texture will be overwritten.
     
    Open the (basehumanfemale) folder in your (Fallout 4) folder.
     
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Textures\actors\Character)
     
    Now move the following dds files from the (basehumanfemale) folder
    to the folder labled (z.Folder to backup your skin.z)
    in the (Miss.Kitty) folder.
     
    1.basefemalehands_d.dds
     
    2.basefemalehands_s.dds
     
    3.BaseFemaleHead_d.dds
     
    4.femalebody_d.dds
     
    5.femalebody_s.dds
     
    this will keep your original skin texture safe.
     
    When installing this skin u need to do step 1
    for the (CharacterAssets) folder NOT the (character assets) I know confusing.
     
    So you preserv those original textures as well...Assumeing u have this mod.
     
    Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2)
    -------------------------------------------------------------------------------------------------------------------------------------------
    Step.2
    Installing Kitty &/or Her Fur.
     
    Copy the (Miss.Kitty) folder to your desktop...
    Now open the (Miss.Kitty) folder, grab the folder labeled (Data) & drop it in your (Fallout 4) folder
     
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4)
     
    Then run BodySlide & build your desired body.
     
    If you followed these steps correctly your Player will now have Kitty's Fur, tail, & ears.
    -------------------------------------------------------------------------------------------------------------------------
    Step.3
    Play the game and enjoy.;P

    807 downloads

    Updated

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