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  1. Raider Reform School

    Raider Reform School is a collection of furniture, tats and Baggy Tank Top re-textures and other odds and ends themed around the idea of a reform school aimed at raiders. The aims of the school are twofold.
     
    Firstly to re-educate those misguided young women who may have fallen into a raider lifestyle, and to teach them to become productive members of society. Secondly, to keep these same young women pregnant, that their offspring might be raised to be respectable members of society,thereby helping to remedy the persistently low human populations that have plagued the East Coast ever since the Great War.  
    The mod is generally aimed at a male player who wants to keep a harem of enslaved raiders, but it should work for female or futa players as well. Also, there's nothing to stop you wearing the tops or tats yourself as a female player. (Alas, there are no male versions).
     

     
    There's no quest as such, just a collection of role-playing aides.
     
    What you get:
     
    Seven colored tank tops corresponding to one of the School's seven designations: Prisoner, Breeder, Laborer, Dancer, Whore, Security and Slave Seven matched tats, font and back corresponding to the tops. The tats are full color and glow in the dark to make it easier to find the occasional nighttime runaway. Seven bikini tops as alternatives to the tank tops. Seven slotless, invisible tattoo-only items which can be equipped to get the tattoo without clothing, or matched with other items. The tats are scripted to apply when the tops are equipped. You can set the tats through LooksMenu if you don't like the tops The "Breeder" tattoo detects whether the wearer is pregnant or not, and changes the text to "Breeder" or "fertile" accordingly. So you can tell at a glance which of your charges needs servicing. It should also detect conception and birth,and automatically change to reflect the wearer's new status, although the giving birth aspect hasn't really been tested yet. There are "breeder" and "fertile" versions of the breeder tops too, and these will also change. If your captive is one of the named female bosses, giving her an RRS top will result in her other ass cheek being branded with the her name. Useful for telling who's who when they're all in the pillory. Piper, Cait and Curie, too. Just in case anyone feels the need to put them in their place from time to time. I'm planning on adding one for Nora as well). There's a patch for niston's Fuck Me Shoes so they stay on during sex. The tops also stay on. A script runs every day around midnight and looks for FPE children in need of loving homes. The kids are automatically sent to loving homes situated off-map. 100 caps is deposited in the settlement workbench for each adoption. A couple of Stump| (TM) outfts which zap the wearer's arms and legs, one more extreme than the other. A combination jet-pack, collar and asshook, the Skyhook, intended to justify StumpZ girls when they walk around An Empty Head Brain Amputation headset An Indoctrination headset with glowing visor and integral ballgag. Several unique restraints, including cuffs to pinion miscreats to glass walls, snappable, stackable cages for bulk storage. A triple cuff stand where three sets of cuffs snap to a central pole. Each set can be use separately The Hangspread Device  
    Oh yes! There's a nifty School Flag too!
     

     
    Always remember the School Motto: "Retribution, Redemption, Reproduction"
     
    How To Use:

     
     
    Build the tops in Bodyslide. There's just tank top and one bikini. Then you can build the top and its variations at a chemlab under "Raider Reform School". The tats will auto-apply when the top is worn, or you can use them separately with looksmenu and the console "slm" command.
     
    Dependencies:
     
    I've tried to avoid hard depends, but I'm assuming that you're running Just Business here. If not, you may need to do some finagling to make some of the features work as advertised.
     
    AAF if you want to have sex with your charges. I'm assuming most people will.
     
    AAF FPE if you want them to get pregnant. Not strictly required but some scripts may nor work without it.
     
    Baggy Tank Top by jmenaru. The tops won't work right without this.
     
     
    If you use CBBE, then F-Me Shoes by niston. You don't strictly need it, since the mod just adds a patch, but if you want the shoes, you need that mod.
     
    If you use Fusion Girl, thenthe  FG port of CB Bikini.
     
    And while it's by no means required, I recommend Raider Queens by @Senator Blutarsky since it makes those raider bossgirls a lot easier on the eye.
     
    Installation
    There are a lot of files.
     
    raider_reform_school_<version>.7z file is the main file. Unless you just want the tats, you'll always want this one rrs_tattoos__<version>.7z is the file with the tats and the looksmenu configs. If you don't install this, you'll get tops without matching tats and tattoo builds in the chemlab that don't do anything. rrs_cbbe.7z this just adds an exception for the Fuck-Me Shoes mod so they aren't unequipped during sex. Only really useful if you use CBBE rrs_fb.7z is similar, but uses ChainBikini.esp as the shoe mod. it also adds some workbench configurable combination tops so you can choose what you want out of tops, socks and shoes.  
    The reason for the shoe based addons is that the tops don't have a body mesh. That means you can combine them with other items, and (since shoes tend to hold the body mesh in Fo4) it means that equipping a top won't unequip a girl's high heels. On the other hand, it means that if, in Bodyslide, you build the top to a different shape to your usual body you get clipping. So the idea is that you build a set of shoes to the same body shape as the tops, and if you wear them together, nothing clips.
     
    Or you can just build everything to the same bodyslide shape and you don't need the shoe addons.
     
    Unpack as usual. Build the top and the shoes with your body.
     
    Load raider_reform_school.esp for the main mod
     
    Load raider_reform_school_names.esl to pull in the tats for the raider boss names. If you don't want them, leave this file unchecked.
     
    There is an RRS preset included in the archive. You don't need to use it but it was there so I included it. (It's a tweaked Josie Body mesh, but use anything you want).
     
    There are also a few esl files.
     
    raider_reform_school_tattoos.esl just exists for force the load of the tattoo BSA file. raider_reform_school_names.esl loads the named ass-tats for various bosses. So you can see who's who from the rear view of a pillory. raider_reform_school_amputee.esl adds some tats for the less extreme version of StumpZ. This was from an early version and I'm not sure they still fit, to be honest. raider_reform_school_machine_tattoos.esl is a placehodler for the tats intended for the tatoo machine  
    If all that seems needlessly over-complicated, I'm sure you're right. It is, however, as simple as I can make it.
     
    About The Shoes
     
    What you can do is build the tops to a body with exaggerated sexuality, and then build the rest of the outfits in the game to a more realistic body. That way, the RRS gear has some pre-war high-schience nanoquantum future-tech woven into it. That way, anyone who puts on one of the tops gets morphed into a humiliating caricature of their own sexuality. But if you do that, you need a set of shoes because you need something to supply the body that goes inside the tank tops.
     
    So that's why I was so keen on having a set of always on shoes to go with the tops.
     
    Future Plans
     
    The mod is playable as it is. I would like to get all the tops using dynamic retexturing system so you could change the design on a girl's shirt (and her tats in the process) with a scripted device or holotape.
     
    I want to add a little lore into the game. Just some stuff about the school's original founder.
     
    I plan on adding some recompense for impregnation and births.
     
    Something to remove the children from settlements so the game doesn't collapse under the weight of settlers when the babies start growing up. Maybe a Miss Nanny robot that collects them up and leads them off to be sold to supermutants an cannibals fostered with respectable and carefully vetted couples so that they may be raised as responsible and productive members of society.
     
    Acknowledgements
     
    Thanks to niston for permission to use his F-Me shoes.
     
    To jmenaru for permission to modify the Baggy Tank Top mesh.
     
    To @Invictusblade for helping me get my head around how LooksMenu tattoos work
     
    Monno and highhthere for the bikini top, taken (in accordance with the creators' permissions) from https://www.nexusmods.com/fallout4/mods/13720
     
    To Death for the Leash Laws image, many thanks.
     
    Anyone I missed, let me know and I'll add you in.
     

    53050 downloads

    Updated

  2. Doll-Face Piper [Looksmenu Preset]

    "Hey, Doll Face."
     
    By request, here's my Looksmenu preset for Piper Wright, the Diamond City journalist companion.  While these presets are intended for the Piper companion, they may be applied to any human character in the game.  The install package will work with Vortex, or it may be installed manually (see notes below).  This release contains three(3) separate Looksmenu preset files:
    - Piper - Doll Face:  The original version with coppertone skin (She's a bit tan from traveling the Commonwealth by day getting her next big story).
    - Piper - Vampire (Hungry):  Severely pale skin with vampiric facial effects.
    - Piper - Vampire (Fed):  Skin has a bit more color with vampire facial effects.
    * See the attached screenshots for examples*
     
    Note:  Any or all of the settings made by these presets may be changed by you in game.
     
    Goal
    My goal with Piper was to keep her looking as close to the base game model as I found to be tolerable while still "enhancing" her beauty.  That's why the required mods lists is so much smaller than other LM presets.  With additional mods you can modify her further, if prefered.
     
    Required Mods
    - F4SE Fallout 4 Script Enhancer - link: http://f4se.silverlock.org/
    - LooksMenu - link: https://www.nexusmods.com/fallout4/mods/12631
    - LooksMenu Customization Compendium - link: https://www.nexusmods.com/fallout4/mods/24830
    - The Eyes Of Beauty Fallout Edition - link: https://www.nexusmods.com/fallout4/mods/133
     
    *The bolded mods above are absolutely necessary for these presets to be used.  The others are a soft requirement.  The presets MAY work without them, but the end result will not look like the screenshots below.
     
    Manual Install
    - Download the install package and open it with a compatible compressed file explorer app/program.
    - Copy the files from the install package to the following location in your Fallout 4 game folder:   ..\Fallout 4\Data\F4SE\Plugins\F4EE\Presets\
    - The files may be renamed as you prefer and will still work within the game.
     
    Screenshots
    Click to enlarge.
     

     
     
    The vampire cape and collar are mashups from other mods.  I cannot release them due to rights issues.
     

    1411 downloads

    Updated

  3. Is It Loaded?

    Simple little doodad to check if the game can see a particular mod. It's got one item, a brahmin skull with an onload script. When the skull's 3d loads, it checks to see if the mod named in it's "Mod" property is loaded and pops up a message box, yay or nay. By default it detects "Just Business.esp", but crack it open with xEdit and change it to whatever you need.
     
    There's an instance dropped in the Sanctuary storm cellar, but feel free to place it wherever suits your needs. When you're done, unload the mod with no lasting effects. Or pick up the skull and drop it in the workbench for some free bone ingredients.
     
    I should stress, this is a modder's resource and does nothing interesting from a gameplay point of view.

    431 downloads

    Updated

  4. Horse Dick

    I did not make this Its just modders resource hopefully you amazing modders out there can do something with this
    THIS IS NOT A MOD IT IS JUST A RESOURCE

    1576 downloads

    Updated

  5. Face Morphs for Devious Devices Gags

    This mod automatically applies face morphs when Devious Devices gags are equipped.  Gagged actors now look like their mouths are being forced open by the gag they are wearing.
     
    Mod Features
    The mod applies the morph effect to the following items from Devious Devices:
    Ball Gag (Harness) Ball Gag (Strap) Panel Gag (Harness) Panel Gag (Strap) Penis Gag Tape Gag The morphs are automatically applied when a gag is equipped and removed when the gag is unequipped.
     
    Limitations
    Some clipping may occur with certain faces, especially if they have extreme jaw sizes or mouth proportions. The pear gag mesh included with Devious Devices is too high and clips with the upper lip.  To get it lined up, edit the mesh in Outfit Studio and lower the Z value of the mesh by 0.7.  It will then look like the one in my screenshots above.  I will try to get permission to redistribute my edited version. The morphs are not permanent; they reset when the game is loaded or if an actor speaks dialogue that has lip-sync animations.  To remedy this, the mod reapplies the morphs on a timed interval.  So it is possible that you will briefly see the actor's mouth return to its normal state, but it should always pop back open within 5 seconds. Requirements
    Devious Devices The LLFP F4SE Plugin, version 35 or newer.  Note that AAF version Beta 103 or newer already includes this version of the LLFP library, so you only need to download LLFP separately if you are using a version of AAF older than Beta 103. Installation
    Install the mod's requirements, then install this mod using your favorite mod manager.  Ensure that this mod loads after Devious Devices.
     
    Technical
    This uses the F4SE functions added in LLFP version 35 which allow Papyrus scripts to access the functionality of the "MFG Morphs" console command.  The mod's plugin attaches a script to each of the "rendered" gag objects which applies and maintains the effects.  All of the objects use the same script; the morph IDs and intensities that each object applies are set in the script properties.
     
    The plugin is an ESL-flagged ESP so it will not count toward your 255-plugin limit.
     
    For Mod Authors
    Anyone may freely use the script from this mod to add this functionality to their own outfits.  You will need to attach the MFGOutfit script to the ARMO objects in your mod.  The script properties are an Int32 array of Morph IDs, an Int32 array of Morph Intensities, and a Float refresh interval.  I recommend leaving the interval at 5.0 seconds, though I have not seen peformance impacts from shorter values.  Valid morph IDs are 1 through 48, and valid intensities are 0 to 100.  A chart of morph IDs can be found on this page at Nexus Mods.

    115666 downloads

    Updated

  6. Plasma "Recharger" Weapon

    PLASMA "RECHARGER" WEAPON
     
    OVERVIEW - 2021-04-11 - This file contains an overpowered (consider yourselves warned) plasma weapon that, when the last round is fired from it, you receive ammunition for it in your inventory. The weapon holds 30 rounds. This is a preview version of this mod and the weapon itself is not placed anywhere in the game world; You must use the console command to add the weapon. Enter into the console "player.additem xx000f99 1" (do not type the "xx" as this is reserved for your load order / mod index number so, if that number is "1a" you would type "1a000f99"). The weapon takes standard plasma cartridges and you may acquire them however you would prefer ("0001dbb7" in case you are interested and, since it is part of the base game, no modifying of that number is needed). Admittedly, you do need to reload the weapon. However, this version of a "recharger" weapon is completely Power Armor-friendly (as far as I could test it). It does contain a Papyrus script fragment (for those who are interested in whether the mod contains scripts or not).
     
    No screenshots are necessary; It's just a regular-looking plasma weapon that regenerates ammunition (so long as you do not manually reload it). I used 7-zip to compress the file; Depending upon how you would prefer to install the mod, your mod manager may automatically decompress the file. If, for whatever reason, this mod does not work as intended, please let me know and I will make any corrections necessary.
     
    At any rate, enjoy.

    28 downloads

    Submitted

  7. Valkyr Prime Suit

    Craftable at Chemlab
    You can upgrade both helmet and suit, and change their appearance at Armor Workbench
    Some parts of suit optional and can be hidden

    1296 downloads

    Submitted

  8. New Paintings - Jill Valentine Classic

    This Mod will add NEW Paintings
     
    LoversLab Version: 2 Paintings   
    1. Jill Valentine - Classic Outfit (LoversLab)
    2. Jill Valentine - Classic Outfit - Topless (LoversLab)
     
    3. Jill Valentine - Nude  (Nexus Mods Only)
    4. Jill Valentine - Nude + Hairy (Nexus Mods Only)
    !!! Complete Version on Nexus Mods (4 Paintings) !!!
     
    Workshop Menu under Decorations>>Wall Decorations>>Paintings.
    Installation: Extract all included files into the Data folder
     
    !On  PATREON you will also get access to HQ Photos (Jill Valentine)
     
    More Mods? Support Me on PATREON!
     
     
     
     

    716 downloads

    Updated

  9. New Paintings - Booty GymGirl

    NexusMods Version V1: 5 Paintings
    Patreon Version V2: 20 Paintings >>>>> PATREON
     
    5 Paintings to the Workshop Menu under Decorations>>Wall Decorations>>Paintings.
     
    Art by PsBoss
     
    Installation: Extract all included files into the Data folder

    923 downloads

    Submitted

  10. AMT 45. Longslide 3D model modder's resource

    3D model (Blender) modder's resource of the Arcadia Machine & Tool 45. Hardballer Longslide.

    IMPORTANT: Model is only partially textured, and there are no animations.

    A skilled modder and animator is going to need to figure out how to get this asset Fallout 4 as a usable weapon.
     
    https://www.youtube.com/watch?v=k0kg80jAtI8

    43 downloads

    Submitted

  11. Texture Expansion for Dicky's Pinup Outfit

    Description
    A texture expansion for customizing Dicky's Pinup Outfit.  Since the latest update, nearly 100 additional textures are now available for customizing the Pinup Outfit from the armor workbench.  See the attached images for a showcase of each outfit.
     
      Note: This mod DOES NOT change ANYTHING in the original Pinup Outfit mod.  Only additional choices are added to the armor workbench for customizing the outfit pieces.  
     
    Requirements
    - Dicky's Pinup Outfit Version 3 (This mod will not work with previous versions of the Pinup Outfit)
     
    If you don't have his mod, you may download it here or on NexusMods.  Please remember to endorse/up-vote.
    Updates
    - ESL-flagged version now available.  This version of the install file won't count against the 256 maximum number of ESP files (mods) you're allowed to have installed.  DO NOT INSTALL BOTH VERSIONS.  ONLY ONE IS NECESSARY.
    - Version 1.1 Update.  Added eighteen(18) bikini, nine(9) jacket, and two(2) skirt textures.  Click here to view the Release Notes for my own comments and background info on this update.
    - Version 1.2 Update.  Added thirteen(13) bikini, twelve(12) jacket, eleven(11) skirt, and one(1) high heels textures.  A configuration script was added for controlling the luminosity of the glowing effect for some outfits.  The Update 1.2 Release Notes has instructions for using this script.
     
     

     
    Glowing Outfits Configuration Script
    An optional download is available for configuring the luminosity (brightness) of the glowing effect for outfits in this mod.  This script only needs to be used if you want to change the luminosity of the outfits from their default value.  Please refer to the Release Notes for Update 1.2, in the support thread, for instructions on how to use this script BEFORE downloading.
     
    FAQ
    Q: Is this mod compatible with the CBBE or Fusion Girl versions?
    A: Yes. Both the CBBE and Fusion Girl versions of Dicky's Pinup Oufit, linked above, are supported.
     
    Q: Will you be adding more textures in the future?
    A: That is my plan.  I already have a list of additional textures I want to add to a future update.  Once a reasonable number of new items have been completed, I will update the mod.  My ongoing support for this mod will depend on how well it is received by the community.  Endorsements (up-votes) inform me that you enjoy this mod and go a long way to encouraging me to continue working on it.
     
    Q: May I make a request for a future update?
    A: Of course.  Post your request in the support thread of this mod or message me directly.  Unfortunately I can't promise to accommodate all requests, but if it is inline with my other planned textures, I will try to fit it in.  Note: I will not make textures that refer to any real-world person, organization, movement, affilitation, or group.  I prefer to keep my game in the game.
     
    Q: What is an ESL-flagged ESP?
    A: Fallout 4 is limited to 256 ESP files, which are instructional files that tell the game what resources to use, like armor, weapons, Nuka Cola flavors, and other things. Once you have installed 256 ESP files, you cannot install any more.  (Actually the original game files and all the DLC take up 7 spaces, so only 249 are really available to modders.)
     
    An ESL file, or an ESL-flagged file in this case, is a differently formatted file that doesn't take up a slot in the 256 limit.  Not all mods can be compiled as ESL files, but fortunately this mod can.  So for those players who have a lot of mods installed, an ESL version is necessary.
     
    Q: Why don't they make all mods ESL?
    A: The details are complicated, but there are limitations that exist in ESL files that can't accommodate all mods.  This mod is a simple texture expansion, so it can be compiled as an ESL.
     
    Q: What body preset was used for the photos?
    A: My own preset La Buge Hoobies.  (link below)
     
     
    If you experience any problems with this mod, please post a detailed description of the issue on the accompanying "Get Support" thread or message me (Nooky Monster) directly.
     
    Screenshot Examples


     
    Credits
    - DickyFTW for his excellent mod which has greatly added to the enjoyment of the game for me.
    - Everyone on LoversLab who have supported and encouraged me in my previous posts and screenshots.  You were responsible for encouraging me to put in the time to get this done. 
     
    Thank you all.
     

    8490 downloads

    Updated

  12. Xavier's Clothing - Fusion Girl Bodyslide Files

    Fusion Girl Bodyslide Files 1.75+ (1.80 cv) for some of Xavier's clothing mods. (Original mods required). At the moment covers Leifang, Chojiyoon and Claire Officer.
     
    Requirements
     
    -Fusion Girl
     
    -Bodyslide and Outfit Studio
     
    -Fallout 4 High Heels System
     
    And the original file/s for the conversion/s you want, of course:
     
    -Xavier's DOA5 Leifang 1.0.0
     
    -Xavier's ChoJiYoon Outfit 1.0.0
     
    -Xavier'RE2Remake Claire Sexy Officer 1.0.0
     
    Installation
     
    Install with any mod manager. Open bodyslide, build the Fusion Girl version of the outfit with any FG preset you fancy. Fusion Girl versions outfits have the original outfit name with FG at the end.
     
    Credits:
     
    Xavier19870828: For doing all this ports.
     
    Look for more FG outfit in the FG official armour &nbsp;and clothing here in loverslab
     
     

    5652 downloads

    Updated

  13. Meet Companion Ivy 5.3 - Tradução Portugues do Brasil

    Meet Companion Ivy, 5.3 - 
    Tradução  para Português do Brasil - v3b

    Tradução para versão 5.2.0.4  5.3
     

    Sim .... NÓS TEMOS !



     TEMOS UMA EQUIPE BRASILEIRA DE TRADUTORES
    Se você traduz, ou quer aprender a traduzir, se tem algum pedido ou sugestão, se quer ajudar a testar, ou... mesmo se só quiser conversar sobre o jogo, pode vir falar conosco temos muitos canais nesse servidor e vai ser um prazer te receber por lá.

    Nos Encontre no Discord - FalloutBrasil
    e em breve no falloutbrasil.com.br

     
    Creio que você use o MO2 ou outro gerenciador de mods, então, não tem segredo, é só abrir esse arquivo compactado e ele vai sobrescrever os arquivos originais. Claro que esse arquivo de tradução deve ser instalado “depois” da instalação do arquivo original que está aqui:
     
     
     
    Um pouco sobre a Ivy
     
    A Ivy é simplesmente uma fantástica acompanhante do Fallout4 que se pode dizer que atingiu o “Estado de Arte” considerada por seus fans como a melhor acompanhante de todos os tempos, não só do Fallout4 mas também de outros jogos.
    A devoção dos fans da Ivy pode até parecer exagero, mas bastam alguns minutos de jogo para ser cativado e entender porque a Ivy 5 é considerada como uma “Acompanhante Prime”.
     
    O fato é que depois de vivenciar a experiência com Ivy, você nunca mais vai enxergar o Fallout 4 da mesma forma.
    Mas o que faz a Ivy tão única e incrível a final? É um conjunto de coisas, começando pelo esmero de seu criador Reginald, que na atual versão 5 consegui algo fenomenal com um salto do que os fans já consideram espetacular na versão 4.
    Na prática estou falando de:

    1 – Uma História muito envolvente e “real”, com envolvimento, drama, profundidade, conteúdo muito amplo em conversas, comentários e interação contigo e com outros personagens do jogo, de um jeito nunca visto antes.

    2 – As missões da Ivy que se vão se revelando conforme vão se conhecendo durante o jogo como o Hyper Combate e Entrando Fundo, são um show a parte.

    3 – O Hypercombate dá uma outra dinâmica na participação da Ivy nos ataques e momentos de ação incríveis .

    4 – Mas o mais incrível da Ivy é a capacidade dela cativar e envolver o jogador com uma profundidade que até então não se viu.
     
    Por fim, Ivy tem “adicionais”, pois é, tem um mod com mods, como uma Mod Multplayer que permite que você viaje com ela e mais um acompanhante do jogo, num trio a sua escolha, e pode saborear Ivy acompanhando alguma missão do Nick, Cait, ou qualquer acompanhante do jogo principal.

    Perceba que outros mods mult acompanhantes, que não sejam o próprio adicional da Ivy, como o AFT e outros, fazem mudanças brutas no código do jogo e isso quebra a inteligência e sua melhor experiência da Ivy.
     
     
    Lembrei também que a comunidade da Ivy no Discord é muito ativa e voce pode entrar lá pra conversar comigo, com o Reginald pai da Ivy e com muita gente muito legal que frequenta o servidor. 
    https://discord.gg/JaQ9PP
     
     
    Por favor, não se acanhe em fazer algum comentário ou sugestão para melhorar a tradução.
     
     
    Sobre a Tradução
     
    Quase um mês de trabalho e mais 7 mil linhas de conversas pra traduzir, algumas pequenas como por exemplo um "sim, obraigada" e outras com páginas de texto que aparecem num terminal.

    Como de costume, depois de terminar a tradução, rodei um jogo algumas vezes pra ir fazendo ajustes em um lugar ou outro onde o que foi traduzido só em texto dentro do programa não caia tão bem quando se lia como legenda na cena, espero que goste de como ficou.

    Carinho com as jogadoras
    Fiz o possível pra deixar legendas de onde havia alguma concordância de genero de forma o mais neutra possivel para que jogadores homens e mulheres não experiemtassem expressões trocadas de Ele ou Ela, acontece que muitas palavras em ingles servem tanto para Ele ou Ela, mas me portugues elas tem genero, então "querida ou querido", virou 'meu bem' , por exemplo.
    (se por acaso voce está traduzindo este texto de portugues para ingles talvez essa parte não faça muito sentido )
     
    Então é isso, Aproveite bem a Ivy, ela é muito especial.

    lembre de depois deixar uma comentário incetivando o autor da Ivy, Reginald lá na página.
     
     
     

    938 downloads

    Updated

  14. FO4 Starlight Drive In Blueprint

    Here is the Blueprint for my Starlight Drive in settlement for Fallout 4. Mod required to import the settlement is Transfer Settlements which can be found here. https://www.nexusmods.com/fallout4/mods/22442
     
    That is the only hard requirement of course, however I used assets from the following mods.
     
     

     
    The plugins listed are not hard requirements, if you do not have them installed it will skip adding the items. I believe the option to skip mod items exists in the Import menu for Transfer Settlements. To better explain if you want/need each of them, here is what each added.
     
    ArmorKeywords - Added the Armorsmith Crafting table, used to avoid using the Chemical crafting station for various downloadable Armor.
    Homemaker - Added various new lights, trees, hedge fence, and stairs. (Highly recommend)
    BetterStores - Adds the Neon Signs shown in the picture as well as various objects in the settlement (Highly Recommend)
    Eli_Crafting Shiz (Can be found listed as Crafting Fury 9000 on Nexus) - Adds various objects to the settlement
    Colored Workshop Lights - Adds the colored lights like above.
     
    Installation
     
    Very easy, Unzip the folder and paste it into -> Fallout 4 -> Data -> F4SE -> Plugins -> TransferSettlements -> Blueprints
     
    In Game craft the Transfer Settlements tape in the Chemical Crafting station, go to Starlight Drive in after its been cleared of Mole Rats and claimed as a settlement. You will want to scrap all the cars, the radioactive barrels in the water, the speaker poles, and perhaps all the skeletons. You will also need to go into the Screen building and scrap all the shelves in the locked backroom as well as the fridge, grill, and crib in the side room, otherwise Crafting tables will be clipping thru them.
     
    Use the Transfers Settlement tape and chose Import and pick file 12, should be labeled Octavia Starlight etc (basically the name of the character who built that settlement). Shouldn't need to touch any of the options and import it as is, but like I said, if any of the addons are not present, might be able to click an option to not attempt to import them. The mod will import the settlement in a rather flashy way. Best thing to do once its imported is Fast Travel away, stay a night, and Fast Travel back and things should be situated.
     
    Highly recommend the mod Scrap Everything. It allows for things that normally cannot be scrapped, like those pesky Mole Rat holes. Just be careful as you can scrap the entire building and projector and even the roads in any settlement. There might be a safer version out there but this is what I have been using for years to clear unwanted clutter from settlements.
     
    Many objects were placed into walls or the floor using a mod called Place, allows for actions such as the Water purifier that is currently buried into the water and Wood/Concrete foundation placed over it. (originally was open beneath it but settlers would phase thru the floors and roam around in the water beneath the floor).
     
     
     
    The blueprints take up the courtyard between the Projector and the Screen and doesn't add anything to the buildings themselves. The crafting Tables are located in the back 2 rooms of the Screen itself. The center of the settlement has 9 planters with the various food needed to make the Adhesive item in the cooking station plus a few extra types. Should provide a total of 24 food if fully staffed.
     
    Side building has 3 stores, level 3 Trader, Level 2 Weapon, Level 3 Armor. Main building lower level has the Bar on the right side as well as a Medic station, assuming you have Homemaker (Medic's station is the rug in the left corner) and Better Stores for the Bar. Left side of the bar is the players house, tried to make something like a interlocking door system. Lock the outer door when you are home to keep people out of your place, and lock the inner door when you leave (mostly for Roleplaying, I've come home to Settlers sleeping in my bed).
     
    On either side of the lower level and the upper level are settler homes, I left the far right room on the lower level with a open wall to the bar so the bartender could walk into their own room, just need to assign it to the bartender. Should be beds suitable for 14.
     
    Turrets are set in the most common attack spots, the hedge fence behind the Settlement tables shed keeps most enemies at bay long enough for the turrets and defenders to clear them while the turrets on the opposite side and the guard stations to defend the other side. In my game I have 2 guards, one set for the 2 larger guard towers on either side and the one closer to the gate and they patrol between them and one loan guard in the middle. There is a turret at the very top of the Screen, for those curious why the hell thats there, well I use a mod True Storms and for the Rad Storms option I enabled Ghoul Swarms, 30% during a Rad Storm that packs of ghouls will begin spawning, they tend to spawn up there so that turret clears them out.
     
    The Settlement is as current "finished" tho I have been tweaking it here and there in my play thru, its what has been my players home in my current play thru and is the state of it when I exported it (hence the lvl 2 weapon seller). If people just want a bare bones version of the settlement without decorations, crafting stations, trader posts etc, I could upload one, but its easier if you did it yourself. Just make a save, import it, scrap what you don't want, export it to a new file, reload the save and import the clean location.
     
     
    Credits go to the various modders who made the plugins. Feel free to change and alter the design, just don't upload it on the Nexus or here claiming it as your own. Any questions feel free to make a post or message me.

    196 downloads

    Submitted

  15. -CBBE- Realistic Bodyslide Presets (WIP)

    This is my Collection of Body Presets for CBBE and Bodyslide. You are free to use them at your likeing. For more and up to date Bodyslide Preset from me go to https://www.nexusmods.com/fallout4/mods/39809.
     
    Credits: Caliente, ousnius
     
    Please Note that the Outcome shown in the Pictures will may differ by your own F4 Body Setup (Body Meshes, Tatts, asf.).
     
    HF
     
     
     
     

    4896 downloads

    Updated

  16. Angeli's Power Armor - Upgraded to X-01 Specs

    So I absolutely love Angeli's Power Armor. It's brilliant work, as is all of his stuff.
    But the power armor is more a work of art, and lacks any real ability to use it as armor.
    So I opened it up in CK and upgraded the values to put it in line with X-01 armor, which should make your erotically exposed Sole Survivor a little more survivable in the Wasteland.
     
    Obviously, it requires the original mod:
    https://www.loverslab.com/files/file/14903-angelis-explorer-suit-and-power-armor/
     
    Make sure it loads after the original armor if you want the updated values.
    I've tested it in my own game, and it works just fine, but I'm no 3D artist, and my experience with the Creation Kit is pretty limited. I might be able to help, but this is my first "mod" and it's really just a slight alteration of a much more detailed, thorough, and better mod.
     
    EDIT, regarding the screenshot. If the armor values appear out of whack in the screenshot, that's because I use Immersive Gameplay, by CaptainStarDreamer. I really like it. It makes power armor much more substantial protection, but not so OP that the game is easy. I tested without that feature enabled, too, and it functions just like vanilla X-01 armor in game with or without the mod.

    8289 downloads

    Updated

  17. Dynamic Cinematic Face Lights

    Automatically adds a light to faces during dialogue when it's dark!
    Fully configurable. 15 different light combinations (5 colors, 3 intensities).
     
     
    How to use the mod
    You can install the mod at any time in your game progress. The mod will 'unlock' once you load your game and move into a new area. You will receive a new (settings) keyworded holotape in your inventory, which you can use to configure the lights with.

    Compatible with all other face light mods
    Note: This mod is primarily meant as aid during gameplay. It's not meant as a tool for beautification shots (but it can be used that way when in dialogue). The light is not bound to players or NPC's and cannot be turned on permanently.

    Light Intensity Configuration
    You can configure the light to 3 intensities: Dark, Normal and Bright.

    Light Placement Configuration
    You can configure the light to 4 preset locations:

    - Low (Chest height)
    - Medium (Right above face height) (Recommended setting)
    - High (Above head)
    - Very High (High above head)

    Important: The light will always be placed between you and your first dialogue target.

    KNOWN ISSUE: With 'High' and 'Very high' the light sometimes is not visible in areas with a low ceiling.

    When to trigger the light to appear Configuration
    You can configure the light to trigger as follows:

    - Always during Dialogue (Recommended setting)
    - Only when it's Dark (light level is beneath 50%)
    - Only when it's Very Dark (light level is beneath 25%)
    - Only during night time (From 18:00 - 08:00)

    Important: When triggered to dynamically turn on/off depending on light level. The script will check the AVERAGE light level between you and the NPC's you are talking to. If you are 100% in the light and your NPC is 0% in the light, then the average calculated will be 50%.

    KNOWN ISSUE: The light could 'blink' on and off when NPC's or players are standing under the shadow of a tree.

    Installation
    Install like any other mod. Use vortex or another mod manager.
    You can safely uninstall this mod AFTER disabling it through the holotape.

    12503 downloads

    Updated

  18. La Buge Hoobies (LBH) CBBE BodySlide Preset

    A CBBE Bodyslide preset to equip player or NPC females with a slim, curvy figure and huge boobies... uh"Buge Hoobies".
     
    There are two variants in this BodySlide Preset:
    La Buge Hoobies v1 (Natural): Adds a gravitational effect to the "major assets" of the body.  This is best used for nude or loose fitting clothing, such as swimsuit, lingerie, etc. La Buge Hoobies v1 (Boosted): Lifts and squeezes the Hoobies together for that "OMG! IT'S THE FRIGGIN' PRYDWEN!" cleavage effect.  This is better used for tight-fitting or binding outfits.
    In the Screenshots section, Piper is modeling different outfits for your viewing pleasure and for a visual comparison between the two variants.
     
     

    To manually install the preset:
    1. Extract the file from the compressed package and copy/move it to ..\Fallout 4\Data\Tools\BodySlide\SliderPresets
    2. You'll need to locate your Fallout 4 installation directory/folder that precedes the above path.
     
    You may, alternatively, use your preferred Mod Manager client to install it directly from a file.
     
     

    In order to use this BodySlide Preset, you will need to install the following mod and design tool:
    Bodyslide and Outfit Studio  Caliente's Beautiful Bodies Enhancere  
     
     
     
    New Screenshots

     
     
    Q:  What mods were used in the posted screenshots?
    A:  Links to the mods used in the production of these screenshots may be found in the support thread for this preset.  (Link below)
     
     

    9432 downloads

    Updated

  19. Model 2 Type B or Attacker Number 2 Follower/Replacer

    Model 2 Type B or Attacker Number 2 Follower/Replacer
     
    This mod replaces Curie/Cait/Piper or adds a basic follower that looks like one of two androids featured in the smash hit Nier: Automata.
     
    They are Model 2 Type B, also known as 2B, or Attacker No. 2, known as A2. 2B comes with her iconic maid-like outfit, while A2 comes with both short and long hair versions, as well her original outfit and DLC one.
     
    The replacers are updated to the UFO4 Patch.
     
    This mod requires CBBE if you want to use different clothes on her, otherwise, it's standalone.
     
    Pick your favorite version and CBBE Bodyslide via FOMOD.
     
     
    How to use
    Activate via your favorite mod manager.
    Pick your options.
    Play the game normally. Note: if you selected any of the replacers for Curie/Cait/Piper, they will be 2B or A2, depending on your selection.
     
    Known Issues
    Her clothes has parts that clip with each other. Her skirt have physics but it's quite broken, but you won't notice much. The basic follower version means you can't talk to her or change her outfit. The A2 non-DLC outfit is kinda bad, but you can't really notice much, unless you really look for it.  
    Credits
    Square-Enix and Platinum Games: Awesome game and the resources that were ported in the first place.
    Bethesda Game Studios for Fallout 4 and the Creation Kit, obviously.
     
    saltmaxwell for porting her head mesh to Fallout 4 with face anims and making the light skin textures. Link: https://www.loverslab.com/files/file/7772-2b-race-hair-skincbbe/
    Xavier19870828 for porting her body to Fallout 4, I also used the feathers from it. Link: https://www.loverslab.com/files/file/6141-niers-cosplay-outfit/
    TeamTAL's Nier Automata 2B for SSE: Armor I converted to Fallout 4.
    immyneedscake: For the A2 DLC outfit and long hair port to SSE, which I converted to Fallout 4.
    Dint's Nier Automata: for making the A2 port for LE.
    Reyxco for making a clean version of A2's outfit. Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1197445174/
    TheRottonCore: Fixing the 2B and A2 short hairs
     
    Outfit Studio; Material Editor; xEdit: Good shit ?
     
    Me (guicool): Make the follower replacers, port the 2B outfit from SSE, the A2 DLC outfit from SLE, making it all work together.  
    Notes
     
    All bugs from the vanilla followers still exist, I can't fix those. I did however fixed their Actor entry in the CK with Unofficial Fallout 4 patch values.
    I don't own any of these things, I just put it all together, which was a massive headache.
    Please don't ask for a non-CBBE version, I have no time to make something I don't use.
    If you want a player version, use saltmaxwell's mod.
     

    14353 downloads

    Updated

  20. The Extended Lore Project (Beta)

    WELCOME TO THE EXTENDED LORE PROJECT (BETA)

    After 2.5 years of development I am finally at the point where I feel comfortable in releasing a public BETA version of this mod.

    Adds a unique Eyebot companion (D.A.R.R.Y.L) with thousands of lines of dialogue about the locations you visit in the Commonwealth.
    DARRYL has unique features such as an area scan, automatic alerting when enemies are nearby, all fully configurable!

    Adds over 100 'lore items' in the world, notes, holotapes, etc.. that you can find and collect in the world, further deepening the history of locations with both small and personal histories as well as major historical events.

    Why BETA you ask?
    The only real reason is that I still have to add over 300 more locations to him, but with each location needing research and writing, this is a slow process. It is my hope that I can do semi-regular updates providing Darryl with new locations in the future.

    As part of a secret organization called The Think Tank, Darryl has been tasked to accompany you--if you choose it--and to provide you with detailed information about the history and tactical status of many locations you visit in the Commonwealth. With an ever growing number of locations being added, eventually all locations in all DLC and some of the bigger mods (e.g. The Thuggy Universe) will be added to the mod.

    DARRYL IS D.I.F.F.E.R.E.N.T.
     
    Darryl does not fill a regular follower spot and can be used with any other followers you are traveling with. Darryl uses his own follower system, completely outside of other systems. Darryl is fully configurable using an ingame holotape. Darryl does not engage in any form of combat. When combat starts he will cloak and leave the area for a short while so as to not get in the way. Darryl currently has historical information on 220 locations in the Commonwealth. Darryl can not be customized through a Robot Workbench. Extreme care has been taken as to NOT break any precombines in locations where lore was added.
    THANKS:
    JoerQC for continued tech support Thuggysmurf for continued tech support The Valkyrie community The Ivy League KChurch for being my wingman The IVY Test Team for their continued support and endless patience while helping me test my mods.
    MODPACK CREATORS: READ THE OPT-OUT.TXT FILE. YOU ARE NOT ALLOWED TO PACK THIS AND REDISTRIBUTE IT IN ANY WAY.
     
     

    2651 downloads

    Updated

  21. Female Deathclaws Modified

    Modified version of Female Deathclaws mod, thanks to original mod authors
    Original mod not required, also better disable original mod if you have it installed to avoid conflicts
     
    Changes from original mod:
    textures scaled to 4k from 2k and enhanced using AI edited breast area textures smoothed mesh of breast area added resources to edit colors yourself added replacer for 2 deathclaw default loading screens added VATS segments compatibility with Creature Resources Penis  
    If you want to edit textures yourself with gimp:
    Edit them like you want (color, transparency, etc..) Export to png from GIMP Open png with paint.net and export to dds with BC7 (Linear, DX11+) and checked "Generate Mip Maps"  
    Silky nipple Original author

    23159 downloads

    Updated

  22. VotW Hentai Videos

    Mod that adds hentai animations to you projector and tv screens, requires Videos of the Wasteland.
     
    Installation
    Install using vortex or any other mod manager
    or
    Manually extract the files from resources into your Data folder.
    - When updating: Remove the mod (or only the esp), load your save, close your save and then add the newer version.
     
    Requirements
    Videos of the Wasteland: https://www.nexusmods.com/fallout4/mods/24435/
     
    FAQ
    No DriveIn?
    - The individual animations are already cut in many parts, it would have to be even more to add them to DriveIn, you may to do that yourself if you really want to.
    The audio is desynced from the video
    - This happens with long animations. Maybe I'll manage to fix it later.

    18678 downloads

    Updated

  23. Cool T-Shirts

    This Mod adds 48 Cool T-shirts with funny slogans or just cool pictures/logos.
     
    Now you can travel the commonwealth in style with your cool T-shirt on!
     
    The logos and wording gets distorted on larger breasted women.
     
    bodyslide files for Fusion Girl and CBBE.
     
    I have included my meshes for males. the default is for EVB males fit.
     
    I do not know how to make bodyslide files for bodytalk and have not yet upgraded to body talk 3 so they might not work properly anyway.
     
    Craft at Chem Station Under "Cool T-Shirts"
     
    Future Plans:
    - Add a vendor version to sell the T-shirts so one of the first people you meet is selling bootleg T-Shirts.
     
    T-Shirt Requests:
    I don't mind taking requests for additional T-Shirts but please find me the logo in good form to add. I will work with you when I am ready to do the next "Crop" of T-Shirts. I first want to make a vendor version.
     
    NOTE:
     
    The vendor is NOT VOICED, you MUST TURN ON SUBTITLES!

    1105 downloads

    Updated

  24. OhMiBod female sex toy modder's resource

    3D model modder's resource of a hugely popular female sex toy.

    1047 downloads

    Updated

  25. Muffinatur BodySlide Preset Stash

    THESE PRESETS ARE FOR ATOMIC BEAUTY ONLY.
     
    Just a BodySlide Preset dump for all the bodies I've made that people keep requesting.

    1341 downloads

    Updated

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