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Fallout 4 -Kawaii Waifu- Outfits
By Lionel Rossi
This is a 33 pieces outfit that offers very little protection and it is made for Power Armor users. If you want to see more of my mods you can find me here: GamewolfMods
You can craft the outfits at any chem lab (chemistry station), under the healing category NOT the utility category. Please message me if there is any problem.
What you will get is: 5 pairs of boots, 5 pairs of high heels, 5 hats, 5 pairs of gloves, 5 denim shorts, 5 denim vests, one gear and two wareble weapons.
Link to YouTube video: Fallout 4-Kawaii Waifu Outfits
Requierments: You must have these mods and their requierments installed:
Caliente's Beautiful Bodies Enhancer -CBBE-: https://www.nexusmods.com/fallout4/mods/15
BodySlide and Outfit Studio: https://www.nexusmods.com/fallout4/mods/25
Fallout 4 High Heels System: https://www.nexusmods.com/fallout4/mods/39850
Warning: The High Heels System has a problem that I don`t know if it has been fixed. Some people, (me too) have reported the "infinite loading screen" when they start a new game. If that happen, open your mod manager, deactivate the High Heels System , start a new game and -after you make your character- you can activate the High Heels System, anytime.
These outfits are designed for the curvy CBBE and the Shirakune body types, I don`t know if they fit well with other body presets. You can always use the Outfit Studio for a better fit.
Do not share the links for the drive, or reupload the content of my mods!
Install with your favorite mod manager or manually, I use Vortex. You must build the parts in bodyslide.
Have fun and enjoy the game!:)
15592 downloads
Updated
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Claire Outfits - Fusion Girl
By kharneth1
Claire outfits from RE
Requirements
-Fusion Girl
-Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset.
Installation
Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space).
To fit the outfit to your body shape open bodyslide and build all outfits in "RE Claire FG" group with your FG preset.
Description
Add two Claire outfits from RE, with two versions each.
Has some armor value and some charisma bonus and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification.
Everything can be build at chem station under the category "RE Claire". Use the armor workbench to swap the different outfits.
Note
-MIH version also have a port from VTAW (and a FG conversion by myself). This is however a 100% new port made from scrath. I fit it better to FG than my original conversion and change some things at my own taste (for example remove the horrendous knife).
Credits
-Capcom: Resident Evil
-Fusion Girl - 3BBB by Team ZeX
-BodySlide and Outfit Studio by Ousnius and Caliente
Permissions
-Don't use any assets here for any commercial or paywalled purposes.
3332 downloads
Submitted
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Main torture machine
By REB85
Well, for the kids of the nexus, I turned out to be too cruel, their children's anuses exploded and my resource was deleted (I will try to restore it again). But since the resource must be available for download, I post it here. If you are interested in helping with the development of the mod, you can do so in this thread:
7402 downloads
Submitted
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Tougher Raider Firepower
By Slorm
One thing that annoys me in FO4 is how weak the Raiders are. For example I recently went through DB Tech at level 16 and hardly got a scratch, so I wanted to give them a bit more bite in their firepower.
This is a simple mod to help make the Raider firepower a bit more powerful and so make them a bit tougher to deal with, but doesn’t turn them into bullet sponges or make them overpowered for low level characters.
Vanilla low level raiders have a debuff so they only do 75% of normal damage. This has been removed and replaced with a buff to make them do 150% of normal damage. The same for all the other Raider levels, except for Legendary which I have left at its vanilla 125%.
I tested with various settings at Normal game setting with a level 1 and level 17 pc and 150% seemed to be around the best, but it’s easy to adjust in xEdit or CK if you want to increase the values (just change the perk). Bear in mind that if you play on Very Hard or Survival then you may find the first Raider encounter at Concord rather interesting as the incoming damage factor will go from 2 to 3.
It’s safe to remove or change mid game as there are no scripts and it simply changes the perks in the Raider templates.
Many thanks to @EgoBallistic for pointing me in the right direction as to what files needed to be looked at.
360 downloads
Updated
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how to build your mara? (Cod)
By Guest
Hi, this is my first post so don't judge me so hard hahaha
As the name indicates, I will leave a series of steps here to be able to build or create the female character of call of duty MARA, I will leave some screenshots of how it looks in my game and also the links corresponding to the original mods and their respective creators, all the credits to them, anything they can comment.
1) face preset: The most similar, if not exact, face preset from MARA can be found in the following link with their respective requirements.
- link: https://www.nexusmods.com/fallout4/mods/44669 nexus by NotWord2
2) Clothes and accessories: The following link is one of her armors, I have seen others in some publications around here but I have not been able to find them, if you find more, you can suggest them in the comments, this link also includes the hair, so I suggest downloading it since It looks very good with the hair of this mod, I use FS and not CBBE and it has worked for me without a problem, so that accessory should not present any error.
- link https://www.nexusmods.com/fallout4/mods/52738 nexus by Vitriks
3) body / tattoo textures: NotWord2 He has shared some textures of both the tattoo and the body, both the texture and the tattoo will be found in the download section.
3.1) how to put: (Putting the body texture is easy, it already comes with the tattoo included and it is only to replace)
- Look for your folder where you install the mods and look for the body replacement folder (FUSION GIRL, CBBE, ETC).
example: D:\ModOrganizer\fallout4\mods\FusionGirl
- now we will open the folder of textures / actors / character / BaseHumanFemale (In this folder you will find the textures of the body, hands, feet, etc. will be in DDS format)
- once there, we are going to take the DDS file that we downloaded and we are going to copy and paste it into that folder and replace it. NOTE: this does not replace the body of the NPC, only that of our character.
3.2) once this is done we can enter the game to be able to see if the body texture is there, make sure it has the same name as the original file that has body textures and make a backup in case something goes wrong.
4) special sections:
- I would not know if there is a body preset for it, so that depends on each person.
- If you want to add other tattoos such as looksmenu, etc, you can, the replaced body texture does not prevent this and adjusts with the skin tone.
- As I said before, I know that there are other armor or clothes similar to the ones she wears, however I am not aware of all of them but I will leave some recommendations so that you can take a look at them.
some mods that can accompany:
Clothes and accessories:
- Colorful Leggings: https://www.nexusmods.com/fallout4/mods/35289 by TyperTM
- Collection of tops v2.0 by DonEb14n: https://www.nexusmods.com/fallout4/mods/46942 by DonEb14n
- Vtaw Utility Pack: https://www.nexusmods.com/fallout4/mods/42971 by vtaw
- Vtaw Wardrobe 5: https://www.nexusmods.com/fallout4/mods/43844 by vtaw
- Vtaw Wardrobe 6: https://www.nexusmods.com/fallout4/mods/46628 by vtaw
- Vtaw Wardrobe 7: https://www.nexusmods.com/fallout4/mods/51798 by vtaw
weapons:
- DOOMBASED Weapons Merged (Weapon Pack): by DOOMBASED
visuals:
- Hide Pip-Boy: https://www.nexusmods.com/fallout4/mods/805 by p3king
I AM NOT THE AUTHOR OF ANY OF THESE MODS OR TEXTURES, ALL CREDITS TO THEIR RESPECTIVE CREATORS, THIS IS ONLY A GUIDE AND COMPLIATION OF FILES TO BE ABLE TO BUILD SUCH CHARACTER IN FO4.
some questions and answers:
- can i just have the arm tattoo?
R: Yes, it is in the download section as tattoo.png.
- the skin color of the hands and head does not match correctly
R:It is a small error, it is hardly noticeable, however I do not know any solution to this.
- face preset comes out brown or black when i build it in game
R:first make sure you have all the preset requirements, if so, then open your looksmenu and go to the face part, then to color and change it to pale or whatever you like and it is normalized.
Known issues:
- The color of the hands, head, does not fit or is the same as the rest of the body, it has a slight alteration, it is hardly noticeable, I do not know a solution in this regard.
197 downloads
Updated
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nudemod Hot Model Body
By Triggermen_
Requirements
CBBE
BodySlide Studio
True Wasteland Body
All in Nexus Mod
Recommended mods
vocd_CBBE_RealSkin_Head and body
https://www.nexusmods.com/fallout4/mods/43566
FSM Body Texture Extreme
In Nexus Mod the mod don't apear sorry
Install
Use Vortex or othe mod manager or copy the files in Fallout 4/Data/Tools/BodySlide/SliderPresets
There are 4 files but the one I recommend using is Model 4.0
since it is the final body, the other 3 are previous versions that you can also use but the final result is Model 4.0
and a little present.
8344 downloads
- sexy body
- nsfw content
- (and 3 more)
Updated
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Black Male Raiders
Wanderlust's All Black Male Raiders
Are you into interracial BDSM? Does the inclusion of BBC themed tats in Tattoos for Captives but not much opportunity to get fucked by black guys disappoint you? Well, despair no longer!
This mod attempts to replace all vanilla raiders with new black characters made with faceripper and vanilla assets. As of V2 it seems to be completely working and I've made unique faces for each entry so I consider this complete unless something breaks.
Recommended Mods
I'm also using Male Takeover, I have not modified raider female records. If you want the raiders to be 100% black men, you'll need to use MTO's Enemy Males.
To spawn more raiders without changing leveled lists or stats, I recomend you use Endless Warfare
Conflicts
Anything else that modifies the default raider entries may cause issues with this mod.
Uninstalling
The mod doesn't add any scripts, it just overwrites the default raider facegen data from the fallout4 esm. It should be safe to install/uninstall as needed but I make no garuantees!
20459 downloads
Updated
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Woodfuzzy Croup Manor Bug Fixes & Clean up
By izzyknows
Requirements:
Fallout 4
Conflicts:
Anything that edits Croup Manor
What it does:
Bug fixes:
Changes the build area a bit which in turn stops settlers from spawning in the ocean. Because we all know that "current" settlers spawn at the build/sandbox volume center.
Cleaned up and fixes Bugthesda's navmesh errors. Now, the settlers will path the entire house.
Other Tweaks:
Repaired the house, cleaned it up and added a greenhouse with a few crops along with a boat dock out back. There's a couple Bobbleheads if you can find them, & a magazine.
And before you ask, this mod doesn't break the precombines.. cause I rebuilt them. HA!
624 downloads
Submitted
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RE3 Jill Outfit - Fusion Girl
By kharneth1
Jill outfit ported from Resident Evil 3.
Requirements
-Fusion Girl
-Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset.
-Fallout 4 High Heels System (Optional, Recommended): Shoes are only slighted elevated to take into account the sole. You can go without it, but it looks better with HHS.
Installation
Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space).
To fit the outfit to your body shape open bodyslide and build "RE Jill Outfit FG" with your FG preset.
Description
Add Jill outfit from RE3.
Has some armor value and special stats and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification.
Everything can be build at chem station under the category "RE Jill Outfit".
Note
-Originally I want to make a Fusion Girl conversion of this same port from Xavier here. But it wasn't totally well fitted to the body, that was even more noticiable when conver it to FG, make any preset looks bigger than it should. So decide to port it from scracht again, as using FG sliders is way easy to correctly fit it. If you want a CBBE version check linked Xavier port.
-Don't take into account the dark pendant in some ss, I was testing things and have a unrelated cubemap problem. It will be silver as it should in your game (well, assuming you don't have problems with your cubemaps too LOL).
-The gloves are from Dicky's Pinup Outfit (FG conversion here, the one in the main page is outdated).
Credits
-Capcom: Resident Evil Resistance
-Fusion Girl - 3BBB by Team ZeX
-BodySlide and Outfit Studio by Ousnius and Caliente
Permissions
-Don't use any assets here for any commercial or paywalled purposes.
2682 downloads
Submitted
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Rain Maker animations
By Rain Maker
4 small anims:
FootJob FemDom PenisStep Yoga Cunnilingus Rainmaker FaceSitting
Required: patch for anims
138095 downloads
Updated
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MTM CBP Physics Preset - CBBE - Fusion Girl - Wonder Body - Enhanced Vanilla Bodies - JaneBod Extended - Vanilla - More
CBP Physics Preset - A somewhat more realistic movement. Breasts have "more" mass. I do like how the default fallout 4 physics work on the Physics body. This is somewhat like that.
This is mirror for CBP presets
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CBBE and "old" Fusion Girl (1.45 or 1.61)
Twelve Presets - Firm, Natural, Natural Soft and Soft. All contain Breasts, Belly, Butt and Thighs movement. Settings for chest armor on and off or ignore.
MTM CBP Physics Preset ( Version 1.8.2 )
Note: Fusion Girl has more Breast and Butt bones with physics attached to them compared to CBBE, so the movement is different.
Note: For Wonder Body, Enhanced Vanilla Bodies, True Wasteland Body and Vanilla Body use CBBE in the installer, they all use the same bones for physics.
Note: For Zaz Atomic Fusion Beauty, Unofficial CBP Atomic Beauty and JaneBod Extended use Fusion Girl in the installer, they all use the same bones for physics.
Note: Articles tab above on mod page has documentation for editing the cbp and ocbp presets
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Articles
CBP INI info for tweaking and making your own
https://www.nexusmods.com/fallout4/articles/2020
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CBP Tested and works with -
CBBE
CBBE reduced
Fusion Girl
Fusion Girl Reduced
Wonder Body
Enhanced Vanilla Bodies
Vanilla Body
JaneBod Extended - CBP version
Zaz Atomic Fusion Beauty
True Wasteland Body
Unofficial CBP Atomic Beauty
Atomic Beauty 3B
CBP - OCBP - OCBPC Currently doesn't work with (they are missing needed bones/weights) -
Atomic Beauty
Jane Bod
CBBE - physics
CBBE reduced - physics
All of the other physics version of bodies, they use FO4 cloth physics.
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Video--
CBP Physics Preset
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10788 downloads
Updated
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Miscellaneous NSFW Texture Replacer
By RoxyLalonde
I made some smutty textures and edits for my own game, and thought others might be interested. i tried to age the pictures to look similar to the ones in game, and kept it lore friendly when possible.
OLD:
started playing the game again so i made another update for myself ^_^ they were over the 250mb file limit so they're as google drive links in the download section. the old versions are still there as well in case you prefer them for any reason. like last time theres a 'loose' version, with all the files just in a folder, and an esp + ba2 version. i recommend the ba2 version unless you're worried about esp cap since it causes less texture bugs in game lol.
tested it on my own system and it worked fine but let me know if you have any issues ❤️
It replaces some textures for Far Harbor and Nuka World, so those DlC's are required, though i doubt it would be game breaking if u were to use it without the DLCs..
50704 downloads
Updated
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Woodfuzzy's Vault 101 Settlement
By izzyknows
This is my Vault 101 settlement from Nexus, but has been updated and fixed. The version on Nexus is outdated, and since... well.. we wont get into that shite.
Requirements:
Vault Tec Workshop DLC
Settlement Features:
Vault 101 jump suits and Pip-Boy creates to outfit your settlers
101 Power & 101 Water. (See what I did there...don't worry, the cheese doesn't end there)
Radio Beacon.. just wire it up.
Settlement attacks and MM/Help quests have been disabled.
2 Beds: 1 in the Overseers and 1 under the stairs. (Might upload a fully cluttered to hell version later.)
All clutter is lootable. Well.. most of it anyway.
Some interesting items not normally found...a few items will only show up after you reach xx level.
A fun little Find the Keys challenge. (Hint: crank up that Pick Pocket perk!)
1 Brahmin and 2 pet Radstags.
Idle markers all over the place. But not a silly amount!
I tried to place them where they wont interfere with settlement stuff.
The diner booths have been fixed so the plates/clipboards are on TOP of the table instead of inside it. Each booth
only seats 2, this prevents settlers writing on their neighbors food.
The Overseers terminal has a bit of ramblings..
Installation:
Use whatever MM you want, or install manually. It's only 2 files for Pete's sake. LOL
Conflicts:
Any mod that edits the top left world cell.
Credits:
I'd like to thank the thousands of settlers that selflessly gave their pixels in the creation of this mod. A virtual plaque will be place in the bathroom.. once we have enough donations.
And an honorable mention to the couple dozen Deathclaws who's lives were snuffed out, but in the end, was for no reason. (didn't use em)
Change Log:
798 downloads
Updated
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BodyConvert
By brat175
Body Convert program to convert your bodyslide xml to/from looksmenu json to/from bodygen
676 downloads
Submitted
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Haven Trooper v1.5 For Atomic Beauty
By Rex89
it's a conversion of the Haven Trooper armor by mrsasa789 (MrRage789)
i sent a messenge to MrRage789 (mrsasa789) about permission but that was back in February.
so for the time being I'll upload it here unless otherwise
there is one small problem with it, the morphs don't work in looks menu.
don't know why, tried to fix it but couldn't but it works fine as is.
it's pretty much done
anyone can mess with it fix it, it doesn't bother me
I'm uploading it so I don't loose it by accident hope you like it
oh and don't mind the shark tail it from this mod The Selachii - Shark Race
Requirements
Atomic Beauty
Haven Trooper Frogs Armor Pack
334 downloads
Updated
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Red Rocket Luxurious Underground Living Estate/Russian translation
By Fiona159
Red Rocket Luxurious Underground Living Estate/Роскошный подвал Красной Ракеты
Перевод на русский язык мода Red Rocket Luxurious Underground Living Estate от Reginald_001
- Полностью оформленное и оптимизированное жилое пространство.
- Полноценный последователь (который работает вне системы последователей, поэтому вы можете нанять любого другого, кого захотите, в свою команду)
- 2 синтетических кошки со способностями "Гипер-Бой" и "Лазерный глаз" по имени Майло и Люси.
Требуется:
- WORKSHOP DLC (!)
Содержит только файл ESP.
281 downloads
Updated
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Red Rocket Luxurious Underground Living Estate
By Reginald_001
The Luxurious Red Rocket Underground Living estate is a mod that features:
- Fully decorated and optimized living space.
- Complete follower (that works outside the follower system so you can recruit anyone else you want in your party)
- 2 'Hyper Combat' / 'Laser Eye' cats called Milo and Lucy.
Requires:
- WORKSHOP DLC (!)
The mod and accompanying video should speak for itself.
(Please allow youtube some time to render the 1080p/60fps version)
5880 downloads
- companion
- player home
- (and 5 more)
Updated
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OCBPC for Fallout 4
By takosako
Open source fork/merge of OCBP + CBPC for Fallout 4.
This mod is not stable above 60 fps. It is not compatible with other CBP mods (CBP, OCBP)
I will give no support on how to use this mod. MrTroublemaker has made helpful guides to use this mod here: https://www.nexusmods.com/fallout4/mods/39195?tab=articles
Thanks to polygonhell for the original CBP source code.
Thanks to Shizof for CBPC source code
Thanks to opparco for making the first FO4 CBP
Thanks to EgoBallistic for pex and psc files.
Source Code is here (MOD DOWNLOAD IS NOT HERE) on branch cbpc:
https://github.com/ericncream/OpenCBP_FO4
372163 downloads
Submitted
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AnimeRace Nanakochan - Atomic Beauty ZeX 1.72
By takosako
Installation: Install required mods and their prerequisites. Replace/override files when needed.
WARNING: This mod is difficult to use correctly because when I made it, I re-weighted Atomic Beauty ZeX- so you may see clipping with a lot of outfits. I posted it here to make the mod available for those who wanted it.
1994 downloads
Submitted
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AnimeRace Nanakochan FusionGirl
By takosako
Install: Install required mods and replace/override files from those mods if needed and build in bodyslide
7592 downloads
Updated
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Hfoods-Hentai Prewar Foods
Mod Description:
Replace textures of package foods to Hentai exclusive version.
This replaces five foods at now, may work on others in future.
Poster mod at behind is still on working.
Artist of the Arts used in this mod:
あばずRED
FUCKHEADmanip
朝凪
けけもつ
Aster_C
Credit to their Amazing works.
Updates:
1.1)
Added texture for the damaged-packages too. Now mod replaces both Clean version and dirty version.
9862 downloads
Updated
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Christie's Eat Me Beat Me Fighting Harnass! Now In Technicolor.
Adds Everyone's favorite Doa Assasin's hottest outfit. Available for males too, I left the hard on Intentionally.
Craft at chem station unter "Utility" change colors to red or white at armor bench.
Includes female bodyslide files for fusion girl and cbbe, this mod was built around fusion girl then later converted to CBBE.
1988 downloads
Updated
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Vault 88 Extras
By XunAmarox
Description:
Adds some missing Vault objects such as doors with override boxes as well as adding a whole slew of other stuff. New placards and ceiling signs, tons of one-way painting disguised windows, some missing lights, and Vault 88's blueprints. Read on to find out what all is added...
Requirements
DLC requirements
Vault-Tec Workshop
Paintings!
Adds over 40 one-way windows disguised as classical paintings (like Vault 75) so you can spy on all the things! Also moves all the windows into their own window category rather than being grouped into doors, which didn't make much sense. I recommend Vault 88 Room Corners Plus if you want to use these without wasting too much space (no middle slot necessary if you can use them in corners :P).
Paintings include:
Alexandre Cabanel - The Birth of Venus
Jules LeFebvre - Mary Magdalene in the Cave
Jules LeFebvre - Odalisque
Jean Auguste Dominique Ingres - La Grande Odalisque
Marià Fortuny - The Odalisque
Henri Pierre Picou - Venus
Henri Pierre Picou - Jeunes femmes au bain
Henri Pierre Picou - Sea Nymphs
Henri Pierre Picou - The Birth of Venus
Eugène Emmanuel Amaury Duval - La Naissance de Venus
Frederic Leighton - The Fisherman and the Siren
Gustav Wertheimer - The Kiss of the Siren
Edward Armitage - The Siren
Herbert James Draper - Ulysses and the Sirens
Knut Ekwall - Fisherman and The Siren
William-Adolphe Bouguereau - The Birth of Venus
Sandro Botticelli - The Birth of Venus
Vincent Van Gogh - Starry Night
Caravaggio - The beheading of St. John the Baptist
Hieronymus van Aeken Bosch - The Garden of Earthly Delights by Bosch
Edouard Manet - Olympia
Auguste Renoir - Dance at the Le Moulin de la Galette
Emanuel Leutze - Washington Crossing the Delaware
Claude Lorrain - Ascanius Shooting the Stag of Sylvia
Diego Velázquez - The Toilet of Venus
Giorgione - Sleeping Venus
Paul-Jacques-Aimé Baudry - The Pearl and the Wave
Michelangelo - The Creation of Adam
Hovhannes Aivazovsky - The Ninth Wave
William-Adolphe Bouguereau - The Wave
Katsushika Hokusai - The Great Wave Off Kanagawa
Peter Paul Rubens - The Fall Of The Damned
William-Adolphe Bouguereau - Dawn
William-Adolphe Bouguereau - Bather
William-Adolphe Bouguereau - Psyche
William-Adolphe Bouguereau - Biblis
William-Adolphe Bouguereau - The Remorse of Orestes
John Singer Sargent - Orsetes Pursued by the Furies
Théodore Géricault - The Raft of the Medusa
Alexandre Cabanel - Cleopatra testing Poisons on Condemned Prisoners
Doors!
Speaking of doors! Adds the 5 missing vault doors with functional override boxes. I have no idea why Bethesda didn't include the override boxes even though they designed the doorways with slots clearly intended for them. The one you'll most likely want to use is the "LL" version which has override boxes on the left side of each end of the doorway like the doorways are designed. You may also want to use the L version (one override box on one left side only) for doorways that don't have a spot for the box on the other side. The others are just sort of extra. RL/RR/R. The one real caveat to keep in mind is that the door included with the Vault-Tec Workshop DLC crumples up into itself when it's opened so the door panel that just raised into the ceiling isn't actually there. These don't. They function with a bit more realism. You'll have to design your vault with door awareness. If you have a doorway above a doorway below then if the door below is opened then the bottom half of the doorway above will be blocked off. The same goes for hallways. So you'll need to ensure your design aligns lower level doorways to a wall above. If you do that though, they work wonderfully.
Build responsibly.
Placards & Ceiling Signs!
Adds over 20 new placards, and matching ceiling signs for a few areas that you might want but just didn't have any kind of label for. These include: Laundry, Overseer's Office, Elevator, Showers, Armory, Bar, Stairs, Gym, Casino, Weapons Depot, Armor Depot, Clothing Depot, Trade Depot, North Sector, South Sector, East Sector, West Sector, Robotics, Restricted Area, and Firing Range. The existing arrows snap right onto the placards, just like the originals.
New in 1.1: Upper Level, ↑Upper Level↑, Lower Level, ↓Lower Level↓, Level One, ↓Level One↓, Level Two, ↑Level Two↑, ↓Level Two↓, Level Three, ↑Level Three↑
Lights!
Adds 4 missing vault lights. Two variations of a curved sort of L-shaped light that is used pretty extensively in Vault 81, along with a round one for the ceiling that is also used pretty extensively in Vault 81. The last one is a double light that goes in the fixtures in one of the walls of the Overseer's room. It fits perfectly. The big problem with that one however is that once placed it is unmoveable and unscrappable. You'll need to use the DELETE console command to get rid of it. So I suggest you quick save before attempting to place it in case you don't get it just right.
Misc!
Also adds the Vault 88 blueprints as a painting since it's just kind of lost if you scrap Overseer Barstow's original desk. Just kinda something nice to have. Those designs are horribly off though. I recommend this reddit user's Vault 88 blueprints if you actually want to use them to plan anything.
Compatibility:
I had to edit the keywords for the 3 existing vault windows to move them out of the doors category and into the new windows category. I also edited the ceiling signs and wall placards to add the new ones into those respective sections, and the vault menu to add the new window category. So if anything edits those directly without using script injection it'll probably be incompatible.
Plans:
In regards to the double light for the overseer rooms... It's like that because it was never actually intended to be used so it has no collision mesh. I have all the tools needed to give it one, I've just never learned the new process. I haven't really done much 3D modeling after Oblivion when the import/export process got so darn complicated. So that's something I'll be looking into.
Along those same lines, I'd also put out some standalone static non-functional override boxes that could be placed in doorways that are recessed ~6 inches less than any of the boxes were designed to go.
Credits
See list of painting artists.
Rhutos - for the standalone override box script.
Changelogs
Version 1.3
• Added functional standalone override box. Place one next to any door and you will be able to open/close the nearest door. Works for even non-vault doors. Script generously created by Rhutos.
• Added collision to the overseer double light. You can now move it and scrap it once it's placed, though it is somewhat difficult to place. I recommend disabling surface snap via Place Everywhere's F4SE plugin.
Version 1.2.1
• Adds the missing Level Three DOWN signs and placards that were accidentally overlooked in the 1.21 update.
• Minor change to Level Five ceiling sign texture paths. Shouldn't affect anything. Not even important, really.
Version 1.2
• Adds a free Cafeteria floor piece
• Adds 12 new signs and placards: Observation, Optometry, Surgery, Recovery, Storage, Waiting Room, Level Four, Level Four UP, Level Four DOWN, Level Five, Level Five UP, Level Five DOWN
Version 1.1
-Improved Elevator placard UV (it was a lil wonky)
-Added 11 new Placards, and 11 new Ceiling Signs:
Upper Level, ↑Upper Level↑
Lower Level, ↓Lower Level↓
Level One, ↓Level One↓
Level Two, ↑Level Two↑, ↓Level Two↓
Level Three, ↑Level Three↑
Version 1.0
Initial release.
Optional Files
• Fix that Radiation Sign-22519-.7z - A bat file to put the fallen radiation sign in the reactor room back on the wall. Install to game's exe directory and use "bat fix-that-sign"; you may need to change the first 2 numbers after prid.
• More Vault Rooms Compatability Patch-22519-.7z - Adds the Window category to MVR and moves the window it adds there. Without this patch you will see none of the spy windows added, or probably any windows at all for that matter except the one MVR adds.
• Windows Patch-22519-.7z - Use this if you don't have the Windows category, or if the vanilla windows are showing up in the Doors category. Should be last in load order. Can be used in place of MVR patch if MVR is updated but MVR's windows would be in Doors category without patch.
3503 downloads
Updated
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Onahole of Commonwealth - Onawealth 1.0b
What does this mod do:
Adds 5 Onahole boxes as consumable item.
It doesn't shows animation that actually 'use' it, however, gives some jerking sound.
Each one can be crafted in chem bench, having different effect.
Feedbacks are always welcome.
Used Artworks/Original Artists:
https://www.pixiv.net/artworks/57409891
https://www.pixiv.net/artworks/67455324
https://www.pixiv.net/artworks/65679351
https://www.pixiv.net/artworks/65785468
https://www.pixiv.net/artworks/65704401
https://www.pixiv.net/artworks/81690307
https://www.pixiv.net/artworks/87053903
https://twitter.com/ichiren02/status/1289724945728069632
https://www.pixiv.net/artworks/82609865
Credit for their amazing works.
Known Issues:
1) Mesh issue
I tried to make instamash mesh stood up, and use two enormous boxes.
However, when I make object stood up in nifskope or outfit studio, the physics itself didn't changed.
For two big boxes, I implanted wooden box inside it to apply physics, however, this behaves in strange manner.
If you are able to add proper physics to these meshes, please help me. Or change it as you want. I couldn't solve it. Sorry.
2) Texture issue
I tried to connect new texture to Mr. handy box nif file in my custom mesh folder,
however, It just keeps connects to the Original texture.
So I just planted texture to the Original box(the one shows up in pre-war, when you make your own character in the opening scene) to apply it.
You're welcome to solve it.
I'm totally new to modding.
Please give me feedbacks If you like it. Thanks.
5876 downloads
Updated
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Pure Ida
Overview
This is a personal edit I planned to use as a character skin base. It's a port of Regenbot's The Pure, Blended with Fuse00's Ida and given New Normals, Specular and SSS Maps.
This is designed out the gate to support Fusion Girl only. No I won't make a CBBE version, I don't have the files.
What's in the Box:
There's 2 versions of the skin texture available in Either 8K or 4K
Light-Medium: This version works best for Lighter to medium skintones
Medium-Dark: This skin is desaturated a tad bit and the contrast has been lowered to be friendly for Medium to Deep Dark tones
Notes:
Pure Ida matches best with Fuse's Valkyr Face Textures or anything based on it.
The effect of Medium-Dark is highly dependent on your lighting, ENB settings and your character's base skin colouring. The more saturated your character is, the more the details will look off. It's best to go a little less saturated than you normally want. I don't really have my SSS settings on hand, but SSS also plays some role and I recommend tweaking it.
Atomic Fusion will work with this just fine. Attempting to use on CBBE will give you barbie below the waist cause I don't support coochie decals.
Credits:
Regenbot/Anini - PureSkin Texture
Fuse00 - Ida Skin Texture
2887 downloads
Submitted