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Found 194 results

  1. Yiffy Age of Skyrim SE View File Yiffy Age for Special Edition! This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs. LE version here Details Each Skyrim race is transformed into a different animal race: Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped hyenas Skaal - African Wild Dogs The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (cat-style) or snow elf. There's a Discord Server for discussion and what-all for those who are into that. Character Setup Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair. Content Warning The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in that addon are erotic. Installation I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game. The files are too big for LL (lots of race texture files). So get the file from the "Mirror" link in downloads, or below. Note that when the major version number changes it usually means heads have changed and characters have to have facegen run on them, and if that's not done SE gets pissy and crashes a lot. Version 9 Version 8 Version 7 (someone did a Faalskar patch against this version) Load the prerequisites first: Skyrim Legendary Edition (all DLCs) SKSE SkyUI RaceCompatibility PapyrusUtil A UNP or CBBE body if you like. Not required. For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order, from the mirror site. They are: 01 Yiffy_Age - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. 02 YA Digi - Digitigrade feet. All boots become invisible, though you still get their buffs. Requires RaceMenu. 03 YA HDT SMP Tails - Only use if you have HDT set up. The tails are, I think, good enough but not great. Expect more tweaks in the future. 04 YA SOS - The privy members. Requires SOS. DISABLE the SOS schlong esps to get only the furry schlongs. The sheath works on all females, the slit works on argonian females. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens. 05_YA_CBBE_Textures_SE - if using a CBBE body. One you have YA running, there are variants and options you can load if you choose. Look in the Addons folder. YA MMG Digi Boots - restores many boots and shoes when you're using the digitigrade feet. Load after YiffyAgeDigi.esp. By MadMansGun. (Not sure where this one went. I'll find it.) YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). And yiffy. NSFW. Valehyena has done a bunch of extensions to YA. Check it out. Note that Reachmen and the jackal/vaalsark update are already included.. To work with other mods that have NPCs, you need a patch file to get the furries looking right. Available patches are in the Patches for other mods folder. Check back regularly, I'm still adding patches. I'm not going to try to keep a list of them up to date--they are named intuitively. The mod description should tell you what mod they patch if you're not sure. You can see that in Mod Organizer or by opening meta.ini. Mostly I try to put it in the mod description as well, visible in Wrye Bash and other such tools. All patches are made to work with digitigrade feet, which means any boots in the mod become invisible. If you don't like that fire up TES5Edit and remove all boot ARMO and ARMA records from the patch. Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can set up the other races so they sometimes or always have schlongs. There is also a "strap on" which equips the females if they don't have another schlong. I did this because Sexlab doesn't know if your girl has a dick (there's a complicated way to set it up, but I think you have to do it on each character). Turn off strap-ons in SL so you don't get two. The strapons will compete with dicks in SOS probabilities--if you want all your khajiit to have dicks, for example, put the female sheath probability for khajiit to 100% and the strap on probability to 0. I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required. This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets. Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies. Compatibility Sheathing schlongs not compatible with No Enchantment Restriction SKSE Remake Other mods that add NPCs need a patch. Other mods that change vanilla races need a patch. Upgrading Upgrading a game from 7 to 8 may be a problem. I you must, I recommend removing the digi and sos addons, do a clean save, upgrade, then put them back in again. Upgrading from 8 to 9 should be fine. Troubleshooting Things to try when your installation seems borked (thanks to ASlySpyDuo): Q: WTF all my characters have animal heads but body is human plz help!! A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods. Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1 A: Unique player werewolf mods are incompatible, disable those. Q: tails are detaching from npc during animations what do A: Your skeleton is either broken or incompatible. (Re)install XPMSE. Q: Children are bald humans with floating eyes and mouths. I'm terrified. A: Killable children is incompatible since it modifies child race records. YA is a script-heavy mod. The following ini settings may make your installation more stable (note this came from LE, SE may be different): Incompatibilities SKELETONS! YA now uses its own beast skeleton, which means it doesn't pick up new versions of XPMSE. If you're not using the digi patch, just copy your special skeleton to meshes\actors\character\BDBeastModels\BDskeletonBeast.nif and ...\BDskeletonBeast_female.nif. If you are using the digi patch you have to edit the skeleton nif itself, and your SOL. Anything that makes major changes to races. So Requiem and such overhauls are not likely to work. Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch. No Snow Under the Roof mod - messes up some statues, otherwise works. Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race. Version Numbering Just in case you're wondering what the version numbers mean... Uninstallation Don't, the impact is too high. Treat this mod like its own game. Credits Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help Go vote up their mods over on Nexus while you're there. Submitter Bad Dog Submitted 10/26/2019 Category Adult Mods Requires Skyrim LE, SKSE, SkyUI, RaceCompatibility, PapyrusUtil Regular Edition Compatible
  2. Yiffy Age of Skyrim View File This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs. SSE version available here Details Each Skyrim race is transformed into a different animal race: Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped Hyenas by Valehyena Skaal - African Wild Dogs by Valehyena and BD The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (panther-style) or snow elf. There's a Discord Server for discussion and what-all for those who are into that. Character Setup Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair. Content Warning The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in that addon are erotic. Installation I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game. The files are too big for LL (lots of race texture files). So get the file from the "Mirror" link in downloads. Load the prerequisites first: Skyrim Legendary Edition (all DLCs) SKSE SkyUI RaceCompatibility PapyrusUtil A UNP or CBBE body if you like. Not required. For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order, from the mirror site. They are: 01 Yiffy_Age - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. 02 YA Digi - Digitigrade feet. All boots become invisible, though you still get their buffs. If you use a skeleton replacer such as XPMSE, load it before YA5_Digi! Requires RaceMenu. 03 YA HDT Tails - Only use if you have HDT set up. The tails are awesome but they do have the usual stretching and bouncing you get with HDT and they can make your engine freak out. Limit frame rate to 60 or less if you load this. 04 YA SOS - The privy members. Requires SOS. DISABLE the SOS schlong esps to get only the furry schlongs. The sheath works on all females, the slit works on argonian females. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens. YA_COSIO_Patch.7.1.0.0 - If you're using a CBBE body, credit to ASlySpyDuo. One you have YA running, there are variants and options you can load if you choose. YA MMG Digi Boots - restores many boots and shoes when you're using the digitigrade feet. Load after YiffyAgeDigi.esp. By MadMansGun. YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). And yiffy. NSFW. Valehyena has done a bunch of extensions to YA. Check it out. To work with other mods that have NPCs, you need a patch file to get the furries looking right. Check back regularly, I'm still adding patches. I'm not going to try to keep a list of them up to date--they are named intuitively. The mod description should tell you what mod they patch if you're not sure. You can see that in Mod Organizer or by opening meta.ini. Mostly I try to put it in the mod description as well, visible in Wrye Bash and other such tools. All patches are made to work with digitigrade feet, which means any boots in the mod become invisible. If you don't like that fire up TES5Edit and remove all boot ARMO and ARMA records from the patch. Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can set up the other races so they sometimes or always have schlongs. There is also a "strap on" which equips the females if they don't have another schlong. I did this because Sexlab doesn't know if your girl has a dick (there's a complicated way to set it up, but I think you have to do it on each character). Turn off strap-ons in SL so you don't get two. The strapons will compete with dicks in SOS probabilities--if you want all your khajiit to have dicks, for example, put the female sheath probability for khajiit to 100% and the strap on probability to 0. I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required. Load screens will be SFW. Some statues will be nude but not erotic. This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets. Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies. Other Furry mods I have other furry mods that you can stack with YA, if 8 or 9 furry races aren't enough for you. Load any of them before YA. Horse Otter Bird & Bat Deer Note that Lykaios are already in YA, as are Cat Races. Sample Load Order Here's a minimal load order to get you started. Contains YA set up for sexytimes, with a few extra mods I recommend. Lower in the list loads later. Troubleshooting Things to try when your installation seems borked (thanks to ASlySpyDuo): Q: WTF all my characters have animal heads but body is human plz help!! A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods. Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1 A: Unique player werewolf mods are incompatible, disable those. Q: tails are detaching from npc during animations what do A: Your skeleton is either broken or incompatible. (Re)install XPMSE. Q: Children are bald humans with floating eyes and mouths. I'm terrified. A: Killable children is incompatible since it modifies child race records. YA is a script-heavy mod. The following ini settings may make your installation more stable: Incompatibilities Anything that makes major changes to races. So Requiem and such overhauls are not likely to work. Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch. No Snow Under the Roof mod - messes up some statues, otherwise works. Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race. Version Numbering Just in case you're wondering what the version numbers mean... Uninstallation Don't, the impact is too high. Treat this mod like its own game. Old Versions Version 7 Version 8 Credits Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help Go vote up their mods over on Nexus while you're there. Submitter Bad Dog Submitted 08/25/2016 Category Models & Textures Requires Skyrim LE, SKSE, SkyUI, RaceCompatibility, PapyrusUtil, RCAE Special Edition Compatible No
  3. Pokemod By Leljas: Play as a Typhlosion and/or Ampharos from Pokemon! View File Hello! I have completed yet another set of Pokemon. This time, Ampharos and Typhlosion join your tray! You can play as Ampharos and Typhlosion, both from the Pokemon franchise. While Ampharos comes with his mega, shiny, and a custom skin, Typhlosion comes with all variations from generation 2 to generation 6! (12 skins x 2 eye colors x 2 flame colors x with or without optional flame) (In case you're unaware of how many times Typhlosion has changed in the games, here's a link to Bulbapedia: https://bulbapedia.bulbagarden.net/wiki/Typhlosion_(Pokémon) Just scroll down to the sprites section and you'll see them all. If you're wondering who comes next, here's a link to my ko-fi where you can see early stage pictures of my upcoming mods (It's all free): https://ko-fi.com/leljas I have also added a full list of pokemon that I intend on doing (Sooner or later, depending on how much they are requested). If you'd like to check it out, it's also on my ko-fi. And yes, I am accepting all requests. You can either comment right here, or on ko-fi. Even if I don't respond, I promise to take note of them. For this mod, you'll need Savestate's furry mod version 1.1 (link to it here: http://www.savestatecomic.com/dlc/ ) Here's a detailed guide on how to make them: (The Pokemon are fully compatible for both genders) (Make sure not to make very overweight or very thin Sims, as they might deform some of the Pokemon parts) 1 - Select the modded gray skin tone that comes with the furry mod. 2 - Click on the eyes and select the furry mod preset. 3 - While still on the eye selection, pick one of the custom eye colors made for the Pokemon. 4 - Move to the face details section and select the furry head. I made a few new additions to it. Avoid picking the feline one as the skin might look odd. (Both of the pokemon need to have the rabbit face for their skins to look as they should). 5 - Still on the face details, change between the plantigrade or digitigrade legs. 6 - Again, still on the face details, find and select the parts you need to make the pokemon you want. If you want the shiny variants, you can select it there (Color options) 6.1 - For Typhlosion, you can find an optional extra flame (Equivalent to Quilava) over at the head accessories section (You will have to do this part for every single outfit category. Sadly, this means that they will disappear while they are showering and other naked activities). 7 - Finally, Move to the body tattoos section and pick the one for the Pokemon you want. If you are making mega Ampharos or any of the shinies, select a different color under the original tattoo. Done! Now your Sim should look similar to either Ampharos or Typhlosion! Here are a few comparison photos in between my mod and Pokemon Ultra Sun. My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with Wickedwhims. See below for Instructions: NSFW images below \/\/\/ Requirements: The Furry mod By Savestate v1.1 http://www.savestatecomic.com/dlc/ You can find the mod here, make sure to download the 1.1 version. Optional I recomend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues: (Most of these are from the furry mod and not my fault but still here's a full list) If you don't use the modded skin tone that is included in the furry mod, the Pokemon skin will become brighter than it should be. If the digitigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digitigrade or plantigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations, some of the meshes might go out of place/clip. This only happens whenever the body becomes too deformed and clips out of the meshes I made. If any other glitch happens, feel free to report it on the comments. I'll make sure to try my best at fixing it! I hope you all enjoy! Submitter leljas Submitted 09/21/2020 Category Body Parts Requires To install the pokemod you'll need the furry mod from savestate, you can download it here : http://www.savestatecomic.com/dlc/ Then place my mod over savestate's mod and replace all that is asked. With that, it should all be working.
  4. Tramp Stamps - A Collection Of SlaveTats Packs View File Packs: Main Pack A collection of slutty/objectifying tattoos, stuff like loving/needing cocks, wanting to be bred, being a cocksleeve, etc. 227 Tattoos, 8.4GB unzipped (maybe I went overboard), the compressed version was removed due to issues. Rough Pack A rougher font and rougher subject matters, rape, ownership, etc. Many more to come for this one, I just wanted to get something out there for now. 17 Tattoos, 1.4GB unzipped. Furry/Bestiality/Creature Pack aka FCB Pack So far just tattoos about horse/dog cocks and knotting. WIP. Honestly I need more suggestions for this one because I don't know what to add except more types of beast/creature cock ones. 10 Tattoos, 853MB unzipped. Lesbian Pack Tattoos about loving pussy, no men being allowed, turning straight girls gay, that kind of thing. WIP. 23 Tattoos, 784MB unzipped. About pack size: The reason the packs are so large despite having so few tattoos is because they're very high resolution to avoid looking blurry and pixelated, and because of the software I use to place the tattoos. If the packs are too big for you, there's a compressed version of the main pack, and you can look at this comment to see how to compress it https://www.loverslab.com/topic/138380-tramp-stamps-a-collection-of-slavetats-packs/?do=findComment&comment=2949811 use 4096x4096 for a decent compression that doesn't result in TOO much quality loss, and 2048x2048 if you want to go even further. Useful additions to slavetats: RapeTattoos, which gives rape a chance to apply slavetats: https://www.loverslab.com/files/file/3587-rapetattoos/ download this rTatsSettingsTemplate.7zpatch and put it below rapetats and this pack. Thanks to @osmosis-wrench for making it, and look at his post for more info https://www.loverslab.com/topic/138380-tramp-stamps-a-collection-of-slavetats-packs/?do=findComment&comment=2946745 Monoman's Mod Tweaks to configure RapeTattoos: https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/ Slavetats magic manager, which lets you save and load presets of tats: https://www.loverslab.com/files/file/3242-slavetats-magic-managerstmm/ FadeTattoos, to make tattoos fade away: https://www.loverslab.com/files/file/3586-fadetattoos/ If you want to have more than 6 tattoos, open up skee64.ini if you're SE, or nioverride.ini if you're LE and scroll to [Overlays/Body] and change iNumOverlays to whatever you want the max to be. The max for slavetats is 12 unfortunately. Let me know if you have any suggestions for more tattoos! Let me know if any of the tattoos look weird or should be changed in some way! 2020/03/11: the performance patch is no longer necessary with the latest update of slavetats CustomPreset.xml here is the bodyslide preset I used for the screenshots, it's CBBE. Edit: I've since turned up Apple to 50% and Size to 150% on the ass for the current screenshots. Requirements: CBBE Body, though UNP should probably work too Slavetats: https://www.loverslab.com/files/file/619-slavetats/ Installation: Install like any other mod. Donation: Apparently donating is something people want to do, so I've made a buymeacoffee account if you want to donate Credits: Aki K for letting me know mudbox exists and for his guide on it, check out his slavetats here https://www.loverslab.com/topic/124954-aki-collection/ Submitter Adeladen Submitted 02/08/2020 Category Models & Textures Requires Slavetats Special Edition Compatible Yes  
  5. Berni's Collection (Furry +18) View File Hello everyone! First of all sorry for my english, it's not my native language. I want to share my mod that adds canine/feline/equine/dragon penises and sheaths to your sim. They are rigged and work (mostly) with WW animations. I based it on Savestate Comics http://www.savestatecomic.com/dlc/ and SoraFoxyTeils https://www.patreon.com/SoraFoxyTeils models and my mod support both plantigrade and digitigrade legs! You can change colors in tattoo slot By default digitigrade version is invisible in CAS but is selectable in body selector, You can change it in S4S About head: I was a little bored with current heads, so I made my own for diversity 🙂 -Work with both male/female -Bone weight has been completly reworked to support muzzle -You can change muzzle's length and size -Much more When You put head (skin details - thats where you find feet/tais/ears etc) You'll see this: To change it simply click on nose and from preset scroll up and choose "nose" It'll reset to its default position Chin and mouth You can adjust to your liking - click and drag on mouth to chance muzzle size. Now about husky head. When you put it You'll see this To change it, pick the eye color i made (it's included in mod) Now it should look like this: I also made some textures you'll find in tattoo section at the bottom. Tools/Credits: S4S S4CASTools TS4MorphMaker Blender Gimp WickedWhims by Turbodriver Azmodan22 improved male rig Mods requirements: The Sims 4 WW Savestate Furry mod For stuff like hooves and details or other species, go here https://www.patreon.com/SoraFoxyTeils CAS Sims are free Know bugs: -Very fat sims disform penises -Because of the sime dick sizes, animations might not look good -There might be issue with pubes(I personally disable them) -I'm not an artist so the textures are the best I could PS If you choose plantigrade legs in CAS and digitigrade penis/sheath in body selector or the other way around, your sim will either float or have double legs, this is not a bug, that's how my mod work. I'm looking for feedback and have fun! Submitter Bernise Submitted 06/13/2020 Category Body Parts Requires The Sims 4 WW Savestate Furry mod
  6. Version 1.50

    14,523 downloads

    Hello everyone! First of all sorry for my english, it's not my native language. I want to share my mod that adds canine/feline/equine/dragon penises and sheaths to your sim. They are rigged and work (mostly) with WW animations. I based it on Savestate Comics http://www.savestatecomic.com/dlc/ and SoraFoxyTeils https://www.patreon.com/SoraFoxyTeils models and my mod support both plantigrade and digitigrade legs! You can change colors in tattoo slot By default digitigrade version is invisible in CAS but is selectable in body selector, You can change it in S4S About head: I was a little bored with current heads, so I made my own for diversity 🙂 -Work with both male/female -Bone weight has been completly reworked to support muzzle -You can change muzzle's length and size -Much more When You put head (skin details - thats where you find feet/tais/ears etc) You'll see this: To change it simply click on nose and from preset scroll up and choose "nose" It'll reset to its default position Chin and mouth You can adjust to your liking - click and drag on mouth to chance muzzle size. Now about husky head. When you put it You'll see this To change it, pick the eye color i made (it's included in mod) Now it should look like this: I also made some textures you'll find in tattoo section at the bottom. Tools/Credits: S4S S4CASTools TS4MorphMaker Blender Gimp WickedWhims by Turbodriver Azmodan22 improved male rig Mods requirements: The Sims 4 WW Savestate Furry mod For stuff like hooves and details or other species, go here https://www.patreon.com/SoraFoxyTeils CAS Sims are free Know bugs: -Very fat sims disform penises -Because of the sime dick sizes, animations might not look good -There might be issue with pubes(I personally disable them) -I'm not an artist so the textures are the best I could PS If you choose plantigrade legs in CAS and digitigrade penis/sheath in body selector or the other way around, your sim will either float or have double legs, this is not a bug, that's how my mod work. I'm looking for feedback and have fun!
  7. View File sexbound Sex factory yoru I don't speak English.. Please use Google Translate. Sorry.. 1. Sex-bound, furniture made by integrating all my favorite modes and races. All of these mods came out because you have good mods! 2. Almost all npc has run object 3. Most of them are turned on and off by connecting electricity, and they actually give food. 4. Currently, there are only men, and the scenes shown here are adults over the age of 21. 5. This mode is basically made in Korean. If you want to use the Korean version, you need to apply the Korean patch, so please download the English version separately. 6. The English version is just a copy and paste level through Google Translate. I don't speak English.. 7. It's just furniture. You cannot put your own character. 8. It is very large. It can cause lag, and it is recommended to arrangement it on the planet. 9. The tentacles become Spawn in the jungle terrain. and When crushe a yoru will appear. The speed of the update will be very slow, and other races and female versions will be updated very very slowly. 8 crafting tables Add 19 furniture * 7 types + 2 영어 패치는 제가 할 수 없습니다. 따로 도움을 받아야 할거 같습니다. I can't do the English patch. I think I need help separately. ------------------------------------ How to use It can be installed on the woodworking table. pak file in mod folder ------------------------------------ Leading mode Yoru race + yoru sex bound is required (You need 3 pak files as extra prerequisites!) ------------------------------------ Bugs I've figured out so far (I need help!) Farm furniture is a bug that can not be harvested because the electricity is cut off when the npc is activated! The available hardcore makers were selected as women A bug that causes the head to disappear when selected as a male + When pregnant, the head of the playing character disappears. I am the person who wrote your code. I don't know how to make the code... If there is a problem, I will correct or delete it. ------------------------------------ I will give you a psd If you have any plans to use it, feel free to use it! I respect the creators of Sex Bound and Star Bound.. The current code is very dirty and the capacity is very large 이 모드는 제가 개인적으로 좋아하는 모드를 넣은 모드입니다 삭제 요청시 부분 혹은 완전 삭제 할 수 있습니다 This mod is a mod that I personally like and can be partially or completely deleted upon request. Submitter 루안(Ruan) Submitted 09/21/2020 Category Starbound
  8. Pokemod By leljas: Play as a Lucario and/or Leafeon from pokemon View File Hello everyone!I really like pokemon, and after seeing the mod that Savestate Comics made, I had the idea to create this mod.Now you can play as a Lucario, Leafeon, Mega Lucario, Lucario's shiny variants and a custom skin for Leafeon from the Pokemon franchise!I do plan on making more Pokemon mods (Ampharos and Typhlosion are next as I have already completed Zoroark and Lopunny. Link to it below: ) Here's a link to my Ko-Fi in case you'd like to see early stage pictures of my upcoming mods: https://ko-fi.com/leljasIf you have any suggestions for Pokemon, Digimon, or others, message me, comment, etc.Update: I have re-made the way the accessories work. For those who still have the original mod, I'd recommend upgrading it as it not only streamlines character creation a bunch, it adds a shiny variant to Lucario; a custom skin for Leafeon; And Lucario's Mega evolution as well as it's shiny variant.For the people that have already downloaded the mod and are just updating, you will need to remove this mod: Pokemod folder -> PokeEyes.packageYou'll also need to replace these files with the original savestate furry mod ones: Furry_mod_v1.1 -> Furry_fur_canine.package and Furry_fur_feline.package Making them might be complicated but here's a detailed guide.(The Pokemon are fully compatible for both genders.)*Make sure the Sims aren't overweight or underweight as it might deform some of the mods.First, make sure to select the custom gray skin color that the furry mod adds.Second, click on the eyes to see the presets and select the furry one (generally located at the bottom).After that, make sure to pick the correct eye color for the Pokemon you want.Most of the changes from the furry mod will be in the face details section.While there, select the platigrade or digitigrade legs (Mega Lucario is made for the digitigrade legs, otherwise, the spikes would clip) as well as the furry head (for Leafeon, I'd recommend selecting the canine/shaved canine ones).For Lucario you could also select the neck fluff, but its up to you ( For Mega Lucario, you should also use the Savestate canine tail).Afterwards, It's time to add the details that make the Pokemon themselves! While still in the face details section, add all of the parts that my mod has for the Pokemon you want except for Leafeon, in which, you'll need to pick either the digitigrade or plantigrade legs depending on which you'll use. If you want to make a shiny variant , you can also select it there (Color options for the Pokemon's accessories).Next, head over to the body tattoos and select the one for the Pokemon you want. (If you are making Mega Lucario or any of the shinies, select a different color under the original tattoo).With that you should be done, and your Sims should be looking like this.The Egg is a full body suit for children that you want to turn into a Pokemon whenever they age up to teen. Here's some comparison photos in between the mod and the Pokemon (the photos were taken from Pokemon refresh in Pokemon Ultra Sun, the egg photo is from Pokemon GO) My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with wickedwhims. See below for Instructions: NSFW images below \/\/\/ Requirements: The Furry mod By Savestate v1.1 http://www.savestatecomic.com/dlc/ You can find the mod here, make sure to download the 1.1 version. Optional I recomend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues:(Most of these are from the furry mod and not my fault but still here's a full list)If you don't use the modded skin tone that is included in the furry mod, the pokemon skin will become brighter than it should be.If the digigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digigrade or platigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations some of the meshes might go out of place / clip. A prime example of this is lucario's shoulder. This only happens whenever the body becomes too deformed and clips out of the meshes I made. I hope you enjoy! Submitter leljas Submitted 08/14/2020 Category Body Parts Requires To install the pokemod you'll need the furry mod from savestate, you can download it here : http://www.savestatecomic.com/dlc/ Then place my mod over savestate's mod and replace all that is asked. With that, it should all be working.
  9. Is there any mods for creating furries on The Sims 4? Like wolves, dragons, tigers and anything else? Also compatible with WickedWhims?
  10. Version B0.3

    765 downloads

    Beta Test: Minotaur Race What you get Minotaurs! Male and females. Range of horns, hair, beards, nose rings.\ Face tints are set up so you can create your PC in game. If you're making NPCs, find the "Tints" folder in the mod and copy everything in the "Size256" subfolder up one level. Those are the size the CK needs. Optional dick. This is a standard SOS dick, not a hoodie. Horse and human eye styles. Vampires, sorta. The vampire shift works, but you don't get the eyes because Skyrim sucks. (I turned off the Overlay Head Parts flag so it wouldn't crash.) Most of the head shape sliders are focused on muzzle and nose. You can also change the size of the ears. As with the other herbivore races, I reused existing sliders and they don't always do what you expect. Some of the sliders don't do anything. Coming soon Vampires integrated with RaceCompatibility Overlays. I'll make the socks and at least one piebald option available. Better race characteristics appropriate to minotaurs. Something like Orcs turned up to 11. Hoodie bull schlong Comments and ideas welcome.
  11. Cervids: Deer Race for Skyrim SE View File A cervid race with a range of nose shapes, horns, face patterns, and a few hair styles. Gazelles, moose, goats, and giraffe are all achievable. Face morphs are on different sliders and their function may not be obvious. Play with it. Ear size is on a face slider, and some sliders that are labeled for the face affect nose shape. The Thomson's Gazelle face pattern is on the dirt slider, the rest on more-or-less obvious tint sliders. Horns are on the brow slider. The giraffe pattern is on an overlay. There are other patterns as well--Tommy stripe, fawn spots, socks, etc. Thanks to ASlySpyDuo for many of the patterns. Download and install the files you want. Order doesn't much matter. Designed for use with the SOS body. If you care about seams along the thigh but don't want dick, load SOS and don't enable its ESPs. There's a file with schlongs if you want them. That does require SOS. If you want the girls to have dicks, enable that ESP and set the schlong priorities. There's a file for digitigrade feet but for this mod I'm on the fence about whether it's better. They look fine in plantigrade, I think. Download and install the CBBE file if you use that body. Requires RaceCompatibility I'll probably do an NPC file at some point, but otherwise this is just about done. LE version here. (Screenshots courtesy of @ASlySpyDuo.) Submitter Bad Dog Submitted 08/15/2020 Category Adult Mods Requires Racecompatibility Regular Edition Compatible  
  12. Sims 4 Furry Set (Animated Tails!) View File A much needed upgrade to my furry set originally found originally on my blog. Now with nsfw/WickedWhims integration! What you'll find with this mod is that: -You can make anthro sims on the realism side! -An edit of the existing WW rig is included. -Adding to this new rig, animations with tail movement are now possible! -Most of the parts for furry sims are skin details. -You can choose from certain colors/patterns to make different species. Available species: Canines, Hyenas, Cats, Dragons, Deer, Dinosaurs, Leaf nosed Bats, Microbats, Birds, Unicorns, Rabbits Files: The main zip is for non WW gameplay. The one with WW at the in the name is for when you have WW installed/active. Both are to be extracted into your 'mods' folder. Things to know: -I have 2 WW animations by me included in the WW file. M x either, anal on double bed and Solo F on floor, masturbation with tail. -This mod doesn't edit every animation ever, and is certainly a work in progress. -Every available color pattern cannot be edited ingame. Making your own skin overlays via cc is absolutely welcome, though. -Ears automatically match the skin you're using. -Muzzle types have select teeth styles to fit them. -There are 2 accessory types to hide the original sim ears. Spikes or fur, with many color options each. -Neck fur is available in multiple generic color choices. -Tails will usually have a matching color palette for the respective species and skin. -No wings or horns, aside from deer antlers and a curved horn, are included. You'll probably want to find some in order to have the best experience. -Customization options are for Teen through Elder. I do not plan on adding support for any other life stages. -This mod is not digitgrade, so no animal legs or feet. I have added an overridden set of WW's default penises. You can select the shaft color in tattoos. Incompatibility/Known issues: -Tails will use the left wrist texture space. -The fur/spikes to hide the original ears take up the earrings texture. -Neck fur has the same texture space as glasses. -I had to remove some aspects of the WW rig in order to accommodate animated tails. This means that most male parts will have issues! -To get around this, I've added an edit of MiniGiles' Staff of Lycaon beta male. This should have the best effect with my animations and the new rig. -Default tongue has been edited in my mod for the new rig as well. -WW will probably give a 'fatal error', this is because of the new rig edit. It is not game breaking! -Nipple colors won't show with the skin overlays, tattoos such as Noir and Dark Sims' for nipple textures will work. Credits: Turbodriver for WW (necessary for WW addon), penises and the tutorials ColonolNutty for a little WW animation bugfixing MiniGiles for the Staff of Lycaon (necessary for WW addon) CCadence on Mod the Sims for the original muzzle mod (required for this cc set!) About making your own cc or mods with this in mind: -You definitely can! Do not claim the original mod, on this page, as your own. -Credit me and please state this mod as being required/recommended. -I'd enjoy seeing your work! The more the merrier. Submitter BetLV Submitted 04/18/2020 Category Other Requires ccadence's Snouts for Sims, WickedWhims (for nsfw addon), Staff of Lycaon (for nsfw addon)  
  13. View File Sexbound yoru Support + yoru Race 저는 영어를 할줄 몰라요. 구글 번역을 이용해주세요 미안해요 .. Kitsune Race를 수정하여 사용해도 된다는 약식 허락을 받았습니다. https://steamcommunity.com/sharedfiles/filedetails/?id=1396610566 허락 해주셔서 감사하지만, 혹시나 문제 될시 말씀 해주세요! 1.이 레이스는 완전한 바닐라 상태입니다. 아무 종족 추가가없는 테스트 버전입니다. 천천히 업뎃하다 다른 곳에 업로드 할 예정입니다. 2. 캐릭터들은 전부 21 세 이상 성인입니다 3. 기본적으로 한국어로 만든 모드입니다. 영어 버전을 따로 받아주세요. 4. 영어 버전은 그냥 구글 번역을 통해 복사해서 넣어 넣은 수준입니다. 저는 영어를 할 줄 몰라요 .. ------- 사용법 영어 번역과 요루 레이스 섹스 바운드 지원을 설치하세요! pak 버전으로 다운받으셔서 모드폴더에 넣으세요! ------- 요구하는 선행 모드 ------- 현재 알려진 버그 (도움이 필요합니다!) 요루 종족 전용 대사가 하나도 안 나옵니다! 눈을 감을 때 다른 표정으로 나옵니다! ------- 사용 된 원본 모드 사용 금지 요구시 수정없이 삭제 될 수 있습니다. https://steamcommunity.com/sharedfiles/filedetails/?id=1396610566 Submitter 루안(Ruan) Submitted 09/22/2020 Category Starbound  
  14. Champion of the love goddess chapter 1:Resurrection Legend :->speaking =->thinking Helen is an adult woman who is searching for a way to return young and when she finally succeeded...H:Is this what i think it is?H:Yes! It is! The mask of the Cat Goddess!H:Oh, Great Cat Goddess, grant my wish! To become young and beautiful once again! ???:I Will,But at a costH?:What...Finally...is...I'm...happening?...Back! CG:I was sealed inside that cursed thing for way to long! But now Humans shall see my wrath once again CG:But still, I feel trapped. Maybe it's this weird tunic I'm wearingCG:It should disappear any moment now...CG:Yes! I'm free from that puny mortal trap!CG:Muahahahaha! I Shall bring destruction on this land as i did 10000 years ago and no one will stop me!!!
  15. The Selachii - Shark Race View File The Selachii - Shark Race v3.22 Description: This mod adds a custom playable shark race with fully animated headparts and total support for Vampirism. The main race is intended for use with an UNP compatible body replacer for females, and with SOS Full for males. Includes native support for UUNP Special based bodies. CBBE is also supported (Support is WIP so far). SOS for Females is also supported! Both the beast sheath schlong and the two humanoid ones included in the main plugin have native support for females. The sheath schlong is built for the original UNP body, but SevenBase, UNPB or similar bodies witha a groin area equal or close to UNP should work fine as well. CBBE is only supported for the humanoid schlongs, but not for the sheath. Note that the mod includes a "No schlong for females" AddOn for SOS. The NPCs added by the follower plugin (male and female alike) that are supposed to have a specific schlong assigned depending on their backstory and lore will still have them, but other female characters not supposed to have it will automatically be assigned the "No Schlong" by SOS. The player character will be assigned one at random, including the "No Schlong" one if she is female. If you want to add (or remove) the schlong from your character, use SOS' MCM menu to manually assign the corresponding addon. REQUIREMENTS: FOR THE MAIN VERSION OF THE MOD: --- SKSE --- XPMSE --- RaceCompatibility --- SOS - Schlongs of Skyrim --- UNP Compatible body And their respective requirements, if any. FOR THE CUSTOM RACEMENU MORPHS: --- RaceMenu FOR THE MAIN NPC PLUGIN: --- Yiffy Age 5.1+ And its respective requirements. FOR THE CBBE PATCH: --- CBBE Compatible body FOR THE NPC PLUGIN AND THE STANDALONE SHEATH PATCH: --- BadDog's Hoodie Schlongs And its respective requirements. FOR THE SL HOOKS INCLUDED IN THE NPC PLUGIN: --- SexLab (OPTIONAL, NOT A HARD REQUIREMENT) And its respective requirements. Race Information: "Native to the shores and seas of Akavir, the Selachii are an amphibious race descended from feral sharks. Known for their talent as warriors and sailors, they are commonly hired by trading and mercenary companies alike, and they are rarely seen far from the sea or other bodies of water. Their thick skin and their claws give them an advantage in combat, and they are even known to use their jaws as deadly weapons against their foes." SKILL BONUSES: One Handed - 10 Two Handed, Archery, Smithing, Light Armor, Restoration - 5 RACIAL POWERS/ABILITIES: Gills - Waterbreathing Apex Predator - increased movement speed when swimming (x1.75) Talons - 12 points of extra unarmed damage Thick Skin - 16 points of base Armor rating Cold Waters - 50% resistance to Frost Shark Bite - bite attack that restores the player's Health by the damage dealt and also causes enemies to bleed. Damage value starts at 25 and scales each 5 levels. OTHER INFO: --- Height: 1.05 (Male and female) --- Custom heads and head parts created by NightroModzz using assets from CITRUS. Hi-poly, detailed, and completely compatible with morphs, phonemes and facial expressions --- Approx. 30 hair styles for males and 50 for females, converted both from the vanilla game and from other sources like KS Hairs. --- 6 different fin ring (material) options for both males and females. --- Several eye color uptions using vanilla Khajiit and Argonian textures, for males and females + Custom eyes created by KrittaKitty and nevenbridge81. --- Custom clawed hands for both genders. --- Custom beast feet by Bad Dog, available in both plantigrade and digitigrade versions. --- Limited tint options (based on vanilla Argonian tint designs). Note that the main follower plugin is built for use with Yiffy Age of Skyrim; a vanilla/non-YA version patch for the plugin is also available for those that don't use YA. Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc: Writing for Sharks Files: --- Shark Race 3.22 - MAIN - UNP and SOS: Main plugin of the mod. Required. --- Shark Race 3.22- Digitigrade Feet: Replaces the default plantigrade beast feet with Bad Dog's digitigrade meshes and skeleton. Install after the UUNP Bodyslide and NPC Plugin saying "Yes" to overwriting their files, if using them. --- Shark Race 3.22 - UUNP Bodyslide: Includes UUNP Bodyslide sets for the armors, the underwear items, and the schlongs. Strongly recommended if you use a UUNP-based body. --- Shark Race 3.22 - NPC Plugin: Adds several Selachii NPCs to the world, some of them with their own quests and stories. Also includes the SOS Sheath Schlong addon, as well as a separate plugin to enable some edits to the College to add Ko'Maru's room (for use only if no other College-altering mods are installed). Requires Yiffy Age v5.1+ and Bad Dog's Hoodies (Included with YA). Strongly recommended. Choose either this one or the one below, depending on whether you use YA or not. --- Shark Race 3.22- NPC Plugin (Vanilla): Same as above, but lacks the YA requirement and is meant for use with a vanilla setup instead. Requires Bad Dog's Hoodies. --- Shark Race 3.22 - CBBE Patch: Makes the race and its assets compatible with CBBE bodies instead of UNP ones. Required if you use a CBBE body. Not compatible with the Digitigrade Feet patch. --- Shark Race 3.22 - SOS BD Sheath: Adds the SOS Sheath Schlong addon. Requires BadDog's Hoodie Schlongs. For use only if you don't have the NPC plugin installed. --- Shark Race 3.22 - SL HDT Tails - Vanilla: repurposes the deprecated "Nude Suits" system in SL to equip HDT-enabled tails during sex scenes, and thus prevent clipping and improve the looks of the animation. Requires SexLab. Make sure to enable Nude Suits for both males and females in the SL MCM options. Made by @ASlySpyDuo --- Shark Race 3.22 - SL HDT Tails - Yiffy Age: same as above, but built for use with Yiffy Age of Skyrim so the YA races get HDT-enabled tails during sex as well. Same rules apply. Made by @ASlySpyDuo --- Shark Race 3.20 - Main Menu Replacer: replaces the main menu logo with animated Selachii NPCs like the custom load screens. Includes A FOMOD/NMM/MO installer for ease of selection. Should work with both UUNP and CBBE versions of the mod. --- Shark Race 3.20 - Recorder Replacer: turns Recorder into a Selachii and fixes some minor bugs in her plugin. Made by request. Requires the main Recorder - Standalone Fully Voiced Follower mod to be installed first. --- Shark Race 3.22 - Sofia Replacer: turns Sofia into a Selachii. Made by request. Requires the main Sofia - The Funny Fully Voiced Follower mod to be installed first. Notes for Character creation: --- Face tint sliders available: warpaint, lips, cheeks, cheek lower, forehead, eyeliner, eye socket upper, dirt. --- Complexion slider will change between smooth and ridged head texture for males, and between default and fin-less head normal map for females (use the Brow slider to remove fins to achieve this effect). --- Brow type slider will add and remove fins (with different ring styles) for females and males. Shark Overlays: Shark Overlays - Overlays based on Selachii Custom Race Make sure to head over to Nexus and check out DomainWolf's awesome Overlay pack inspired by/made for Selachii! Other Recommended Mods: --- Slightly Less Crappy Swimming Animations by MadMansGun: replaces the vanilla swimming animations with (slightly) less crappy ones and also changes the tail anims during swimming so they are more fitting for a shark tail. Also works on Argonians. --- Faster Book Animations by MadMansGun: there are several books included in the NPC plugin and they have plenty of content, so you may want to use this mod to speed things up whiel reading them. --- Individualized Shout Cooldowns (SKSE Plugin) by kassent: to avoid other shout cooldowns preventing you from biting due to the Bite attack being considered a Shout. Known Issues: --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for the sharks. They can (and should) be safely ignored. --- The HDT hairs tend to load up wrong the first time you select them in the race menu. Change to a different hair and back and they should work fine. --- Likewise, HDT hairs can get spazzy during normal gameplay. I've tried my best to edit the XML and keep the spazzing to a minimum but it still happens, so beware. --- The Shark Bite attack had to be classified as a Shout in order to be able to trigger the "biting" anim and to properly cast the spell. If you have any mod that is triggered by/checks for any kind of Shout (and not only vanilla ones), using the Bite may interfere with it. Future Plans: --- Any requests I like and I have the skills to fulfill will proably be done, though I can't promise anything. --- If not posted here, possible WIPs and ideas may be posted in the thread itself. Changelog: V3.22 --- Added new beast feet created by Bad Dog. Plantigrade by default, with an optional patch to make them digitigrade. --- Added 8 new eye color options. --- Added 1 new warpaint option created by Kuroyami, with 3 variants. --- Added a custom "Eye Size" slider/morph to the race menu. --- Tweaked the "Nose Length" morph to properly change snout length without altering other areas of the face. --- Tweaked the subsurface scattering textures (_sk). --- Added a new SOS Addon option using Bad Dog's Hoodies system, based on BD's Argonian Slit addon (Male only for now). --- Improved the texture transition between female bodies and human schlongs. --- Increased the racial damage resistance/armor rating bonus from 10 to 16. --- Edited the default race presets to remove the fin rings. --- Added some missing keywords to the SOS schlong items. --- Separated the mouth textures from the vanilla Argonian paths to prevent conflicts with YA's Argonian mouth replacer. --- Removed the botched HDT weights and data from the "Wine" KS hair. --- NPC Plugin: Added 3 new outfits with 2 variants each, based on the Blades Hakama. --- NPC Plugin: Separated the thigh plates from the main (body) armor slot. --- NPC Plugin: Added one new NPC: Nami. Potential follower, with a small introduction quest beforehand. Can be found in the Wreck of the Winter War. --- NPC Plugin: Added placeholder NPC data for Ros and Lana. --- NPC Plugin: Added 2 more load screens and edited some of the existing ones. --- NPC Plugin: Edited NPC data and appearance to work with YA v5.x. --- NPC Plugin: Edited the SOS Sheath addon data to remove the dependency to the (now removed) deprecated Hoodies system duplicate from YiffyAgeSchlongs and point it to BadDogSchlongsCore.esm instead. --- NPC Plugin: Adjusted hair color and some other minor details in the load screen meshes. --- CBBE Patch: removed the extra plugin from the download. + Possible unlisted changes and edits. Credits: V3.22 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. ORIGINAL CREDITS Head and tail meshes have been modified from originals created/provided by thesholintiger and Force2013 Feet mesh is modified from Phygit's FemFeet Other meshes/textures - Bethesda Submitter Blaze69 Submitted 11/03/2016 Category Races Requires SKSE, UNP compatible body, SOS, RaceCompatibility Special Edition Compatible No
  16. View File Worgen Female for Star Wars: Jedi Academy (18+) This here is a female worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. This one was easier to port, because her proportions fit JKA's skeleton better than the male worgen's. It took longer though, because I decided to give this one more than one body type option. This has sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenf - spawns a default female worgen worgenfexposed - spawns a female worgen with her garments pulled worgenfnude - spawns a naked female worgen worgenfpreg - spawns a pregnant female worgen worgenf2 - spawns a red team female worgen, on the enemy's side worgenf_r - spawns a harmless female worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenFemale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenFemaleNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. vvvWorgenFemaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenFemaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with female worgens. Goes well with vvvWorgenMaleReplaceNPCs.pk3 from the Male Worgen mod. vvvWorgenFemaleReplaceAlora.pk3 - Optional. Replaces Alora with a worgen vvvWorgenFemaleReplaceRosh.pk3 - Optional. Replaces Rosh with a female worgen. vvvWorgenFemaleReplaceTavion.pk3 - Optional. Replaces Tavion with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Like the Male Worgen, the facial animation may look weird in the starting cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 09/23/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  17. Version 1.0.0

    21 downloads

    This here is a female worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. This one was easier to port, because her proportions fit JKA's skeleton better than the male worgen's. It took longer though, because I decided to give this one more than one body type option. This has sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenf - spawns a default female worgen worgenfexposed - spawns a female worgen with her garments pulled worgenfnude - spawns a naked female worgen worgenfpreg - spawns a pregnant female worgen worgenf2 - spawns a red team female worgen, on the enemy's side worgenf_r - spawns a harmless female worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenFemale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenFemaleNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. vvvWorgenFemaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenFemaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with female worgens. Goes well with vvvWorgenMaleReplaceNPCs.pk3 from the Male Worgen mod. vvvWorgenFemaleReplaceAlora.pk3 - Optional. Replaces Alora with a worgen vvvWorgenFemaleReplaceRosh.pk3 - Optional. Replaces Rosh with a female worgen. vvvWorgenFemaleReplaceTavion.pk3 - Optional. Replaces Tavion with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Like the Male Worgen, the facial animation may look weird in the starting cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  18. Version 1.0.0

    12 downloads

    This is a male worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. Getting the arms to fit the JKA skeleton right was tricky, as they were longer than the JKA skeleton's arms. There were also missing textures for some parts of the alternate skins, so I had to improvise with some texture recolors of what I had. This one also comes with sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenm - spawns a default male worgen worgenmexposed - spawns a male worgen with his bottomwear pulled down worgenmnude - spawns a bottomless male worgen worgenm2 - spawns a red team male worgen, on the enemy's side worgenm_r - spawns a harmless male worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenMale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenMaleNPCs.pk3 - Optional. Contains the four custom NPCs that you can spawn with cheats. vvvWorgenMaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenMaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with worgens. Goes well with vvvWorgenFemaleReplaceNPCs.pk3 from the Female Worgen mod. vvvWorgenMaleReplaceKyle.pk3 - Optional. This replaces Kyle with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Facial animation may look weird in the beginning cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  19. View File Worgen Male for Star Wars: Jedi Academy (18+) This is a male worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. Getting the arms to fit the JKA skeleton right was tricky, as they were longer than the JKA skeleton's arms. There were also missing textures for some parts of the alternate skins, so I had to improvise with some texture recolors of what I had. This one also comes with sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenm - spawns a default male worgen worgenmexposed - spawns a male worgen with his bottomwear pulled down worgenmnude - spawns a bottomless male worgen worgenm2 - spawns a red team male worgen, on the enemy's side worgenm_r - spawns a harmless male worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenMale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenMaleNPCs.pk3 - Optional. Contains the four custom NPCs that you can spawn with cheats. vvvWorgenMaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenMaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with worgens. Goes well with vvvWorgenFemaleReplaceNPCs.pk3 from the Female Worgen mod. vvvWorgenMaleReplaceKyle.pk3 - Optional. This replaces Kyle with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Facial animation may look weird in the beginning cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 09/23/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  20. Minotaur Race View File Beta Test: Minotaur Race What you get Minotaurs! Male and females. Range of horns, hair, beards, nose rings.\ Face tints are set up so you can create your PC in game. If you're making NPCs, find the "Tints" folder in the mod and copy everything in the "Size256" subfolder up one level. Those are the size the CK needs. Optional dick. This is a standard SOS dick, not a hoodie. Horse and human eye styles. Vampires, sorta. The vampire shift works, but you don't get the eyes because Skyrim sucks. (I turned off the Overlay Head Parts flag so it wouldn't crash.) Most of the head shape sliders are focused on muzzle and nose. You can also change the size of the ears. As with the other herbivore races, I reused existing sliders and they don't always do what you expect. Some of the sliders don't do anything. Coming soon Vampires integrated with RaceCompatibility Overlays. I'll make the socks and at least one piebald option available. Better race characteristics appropriate to minotaurs. Something like Orcs turned up to 11. Hoodie bull schlong Comments and ideas welcome. Submitter Bad Dog Submitted 09/15/2020 Category Models & Textures Requires RaceCompatibility Special Edition Compatible No  
  21. Version 1.0.0

    991 downloads

    저는 영어를 할줄 몰라요. 구글 번역을 이용해주세요 미안해요 .. Kitsune Race를 수정하여 사용해도 된다는 약식 허락을 받았습니다. https://steamcommunity.com/sharedfiles/filedetails/?id=1396610566 허락 해주셔서 감사하지만, 혹시나 문제 될시 말씀 해주세요! 1.이 레이스는 완전한 바닐라 상태입니다. 아무 종족 추가가없는 테스트 버전입니다. 천천히 업뎃하다 다른 곳에 업로드 할 예정입니다. 2. 캐릭터들은 전부 21 세 이상 성인입니다 3. 기본적으로 한국어로 만든 모드입니다. 영어 버전을 따로 받아주세요. 4. 영어 버전은 그냥 구글 번역을 통해 복사해서 넣어 넣은 수준입니다. 저는 영어를 할 줄 몰라요 .. ------- 사용법 영어 번역과 요루 레이스 섹스 바운드 지원을 설치하세요! pak 버전으로 다운받으셔서 모드폴더에 넣으세요! ------- 요구하는 선행 모드 ------- 현재 알려진 버그 (도움이 필요합니다!) 요루 종족 전용 대사가 하나도 안 나옵니다! 눈을 감을 때 다른 표정으로 나옵니다! ------- 사용 된 원본 모드 사용 금지 요구시 수정없이 삭제 될 수 있습니다. https://steamcommunity.com/sharedfiles/filedetails/?id=1396610566
  22. Version 1.0.1

    1,340 downloads

    I don't speak English.. Please use Google Translate. Sorry.. 1. Sex-bound, furniture made by integrating all my favorite modes and races. All of these mods came out because you have good mods! 2. Almost all npc has run object 3. Most of them are turned on and off by connecting electricity, and they actually give food. 4. Currently, there are only men, and the scenes shown here are adults over the age of 21. 5. This mode is basically made in Korean. If you want to use the Korean version, you need to apply the Korean patch, so please download the English version separately. 6. The English version is just a copy and paste level through Google Translate. I don't speak English.. 7. It's just furniture. You cannot put your own character. 8. It is very large. It can cause lag, and it is recommended to arrangement it on the planet. 9. The tentacles become Spawn in the jungle terrain. and When crushe a yoru will appear. The speed of the update will be very slow, and other races and female versions will be updated very very slowly. 8 crafting tables Add 19 furniture * 7 types + 2 영어 패치는 제가 할 수 없습니다. 따로 도움을 받아야 할거 같습니다. I can't do the English patch. I think I need help separately. ------------------------------------ How to use It can be installed on the woodworking table. pak file in mod folder ------------------------------------ Leading mode Yoru race + yoru sex bound is required (You need 3 pak files as extra prerequisites!) ------------------------------------ Bugs I've figured out so far (I need help!) Farm furniture is a bug that can not be harvested because the electricity is cut off when the npc is activated! The available hardcore makers were selected as women A bug that causes the head to disappear when selected as a male + When pregnant, the head of the playing character disappears. I am the person who wrote your code. I don't know how to make the code... If there is a problem, I will correct or delete it. ------------------------------------ I will give you a psd If you have any plans to use it, feel free to use it! I respect the creators of Sex Bound and Star Bound.. The current code is very dirty and the capacity is very large 이 모드는 제가 개인적으로 좋아하는 모드를 넣은 모드입니다 삭제 요청시 부분 혹은 완전 삭제 할 수 있습니다 This mod is a mod that I personally like and can be partially or completely deleted upon request.
  23. Cervids: Deer Races of Skyrim View File A cervid race with a range of nose shapes, horns, face patterns, and a few hair styles. Gazelles, moose, goats, and giraffe are all achievable. Face morphs are on different sliders and their function may not be obvious. Play with it. Ear size is on a face slider, and some sliders that are labeled for the face affect nose shape. The Thomson's Gazelle face pattern is on the dirt slider, the rest on more-or-less obvious tint sliders. Horns are on the brow slider. The giraffe pattern is on an overlay. There are other patterns as well--Tommy stripe, fawn spots, socks, etc. Thanks to ASlySpyDuo for many of the patterns. Download and install the files you want. Order doesn't much matter. Designed for use with the SOS body. If you care about seams along the thigh but don't want dick, load SOS and don't enable its ESPs. There's a file with schlongs if you want them. That does require SOS. If you want the girls to have dicks, enable that ESP and set the schlong priorities. There's a file for digitigrade feet but for this mod I'm on the fence about whether it's better. They look fine in plantigrade, I think. Download and install the CBBE file if you use that body. Requires RaceCompatibility. I'll probably do an NPC file at some point, but otherwise this is just about done. SE version here. Submitter Bad Dog Submitted 07/17/2020 Category Models & Textures Requires RaceMenu, RaceCompatibility Special Edition Compatible No  
  24. Version 1.0.0

    111 downloads

    Hello! I have completed yet another set of Pokemon. This time, Ampharos and Typhlosion join your tray! You can play as Ampharos and Typhlosion, both from the Pokemon franchise. While Ampharos comes with his mega, shiny, and a custom skin, Typhlosion comes with all variations from generation 2 to generation 6! (12 skins x 2 eye colors x 2 flame colors x with or without optional flame) (In case you're unaware of how many times Typhlosion has changed in the games, here's a link to Bulbapedia: https://bulbapedia.bulbagarden.net/wiki/Typhlosion_(Pokémon) Just scroll down to the sprites section and you'll see them all. If you're wondering who comes next, here's a link to my ko-fi where you can see early stage pictures of my upcoming mods (It's all free): https://ko-fi.com/leljas I have also added a full list of pokemon that I intend on doing (Sooner or later, depending on how much they are requested). If you'd like to check it out, it's also on my ko-fi. And yes, I am accepting all requests. You can either comment right here, or on ko-fi. Even if I don't respond, I promise to take note of them. For this mod, you'll need Savestate's furry mod version 1.1 (link to it here: http://www.savestatecomic.com/dlc/ ) Here's a detailed guide on how to make them: (The Pokemon are fully compatible for both genders) (Make sure not to make very overweight or very thin Sims, as they might deform some of the Pokemon parts) 1 - Select the modded gray skin tone that comes with the furry mod. 2 - Click on the eyes and select the furry mod preset. 3 - While still on the eye selection, pick one of the custom eye colors made for the Pokemon. 4 - Move to the face details section and select the furry head. I made a few new additions to it. Avoid picking the feline one as the skin might look odd. (Both of the pokemon need to have the rabbit face for their skins to look as they should). 5 - Still on the face details, change between the plantigrade or digitigrade legs. 6 - Again, still on the face details, find and select the parts you need to make the pokemon you want. If you want the shiny variants, you can select it there (Color options) 6.1 - For Typhlosion, you can find an optional extra flame (Equivalent to Quilava) over at the head accessories section (You will have to do this part for every single outfit category. Sadly, this means that they will disappear while they are showering and other naked activities). 7 - Finally, Move to the body tattoos section and pick the one for the Pokemon you want. If you are making mega Ampharos or any of the shinies, select a different color under the original tattoo. Done! Now your Sim should look similar to either Ampharos or Typhlosion! Here are a few comparison photos in between my mod and Pokemon Ultra Sun. My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with Wickedwhims. See below for Instructions: NSFW images below \/\/\/ Requirements: The Furry mod By Savestate v1.1 http://www.savestatecomic.com/dlc/ You can find the mod here, make sure to download the 1.1 version. Optional I recomend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues: (Most of these are from the furry mod and not my fault but still here's a full list) If you don't use the modded skin tone that is included in the furry mod, the Pokemon skin will become brighter than it should be. If the digitigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digitigrade or plantigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations, some of the meshes might go out of place/clip. This only happens whenever the body becomes too deformed and clips out of the meshes I made. If any other glitch happens, feel free to report it on the comments. I'll make sure to try my best at fixing it! I hope you all enjoy!
  25. I thought after reviewing hacks, what if we do a hack of pokemon nsfw and furry. seems like a good idea? I have made a few little sprites. If it seems like a good idea I would like you to give me ideas or help with something if you like Upgrade more sprites
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