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  • How to Treat CTDs (and some other stuff) in Skyrim LE
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  1. View File TeraElinRace Remastered TeraElinRace Remastered This mod is based on TeraElinRace2 by PsychoMachina But remastered with add and enhanced many customizable features and enhanced emotion & other features These screenshots are just example and screenshot of a user who used this mod very well so their preset and textures are not provided in this mod if you want to get her, you have to use Google search PLEASE NEVER BOTHER THEM TO GET PRESET YOU LIKE!! Or you can meet a more beautiful her with your hands and the customizable feature of this race! So... How is it different? There are a lot of change log so written in spoiler For more info and change log, open the spoiler below 1. Improved Meshes 2. Improved customizable 3. Anime Features 4. Extra features And many changes I don't remember the entire change log Race stats & Powors Smithing +5 Sneak +10 Alchemy +5 Speech +10 Enchanting +5 Horizon Run When out of combat, increases movement speed by 20%(Male) or 30%(Female) Botanist Twice ingredients are gathered from plants Friendly Current Increase swimming speed by 50% Soothing Presence Creatures and people up to level 200 big range of nearby won't fight for 60 seconds Requirements SKSE64 For SE/AE user : Address Library for SKSE Plugins For VR user : VR Address Library for SKSEVR RaceCompatibility for Skyrim Special Edition Enhanced Character Edit or RaceMenu For SE user : HDT-SMP For SE/AE/VR user : FSMP - Faster HDT-SMP (SE user, install only one of HDT-SMP or FSMP) For SE/AE user : SSE Engine Fixes For VR user : Engine Fixes VR Half Requirements CBPC (if you chosen CBPC ears or CBPC tail, install this!) Installation Install with mod manager such as MO2, vortex Follow the instructions of installer ESP load order is after RaceCompatibility other stuff is no matter And avoid overwritten by other mods as possible How to make her beautiful easily? 1.Find RacialTrait Category(ECE) or Head Category(RaceMenu) 2. Find these sliders and use it! with these sliders you can get a handy base pretty face 3. Find Complaxion slider and Choose the skin that you like 4. Adjust other sliders to get the face you like then, it depends on your will How to disable Emotion icon, eyes / wisker? 1. Find ETC category(ECE) or Extra category(RaceMenu) 2. Set disable slider to 1 (You can adjust more but recommended 1) To enable these, set disable slider to 0 How to Change the Animal ears&tails/Eyelashes? 1. Find ElinFeature slider on Hair category 2. Adjust that slider! With that one slider, you can change the animal ears and tail and eyelashes Future Plan Add more eye colors Remake ears animation to SKSE Plugin Support ears and tail animation Link ears and tail animation with emotion Support NPCs ears and tail animation Add more CBBE Body texture option Solve the furry skin neck seam issue Improve male elin For UNP Furry skin, i doesn't have time to hang on to UNP skin, sorry! Credits Thanks to PsychoMachina for original elin race 2 Thanks to Hello Santa for SG Brows texture Thanks to 히로신 for nice support/nice resources/nice screenshots/nice ideas Thanks to 청1 for nice male elin resources/nice followers/nice furry resources Thanks to ap05 for many feedbacks/nice ideas/nice screenshots/nice face shape for Nua slider Thanks to 삽살띠 for nice male elin base/nice face shape for Sapsalrin slider/nice face texture resources Thanks to 라이잘린슈타우트 for nice followers/nice face shape for Patricia slider Thanks to 나고야 for nice face shape for Yarin Thanks to ㅇㅇ/36718954 for nice face shape for Gehenna slider Thanks to 와와와와왕 for nice furry resources Thanks to Stella_Unicorn for nice cat's wisker resource/nice screenshots Thanks to 짭산 for nice screenshots/nice face texture resources Thanks to MataB for nice feedbacks Thanks to Cecilia for nice support Thanks to Argos for chinese translate And thanks to those who helped me who i don't remember in tullius channel community Without them, i wouldn't have the will to complete TeraElinRace Remastered v1.0.0 Submitter Acro748 Submitted 07/21/2022 Category Regular Mods Requires RaceCompatibility, ECE or RaceMenu, SKSE, Address Library, SMP Regular Edition Compatible No
  2. Furry Fallout 4 View File Furry Fallout This mod makes the whole Commonwealth furry. You can play as lykaios (wolves), fox, hyena, cheetah, lion, tiger, horse, deer, snekdogs (nightstalkers), or otters. With the NPC addon, all NPCs are transformed into one of the above furry races These are independent of each other, so go wild. Furry in a human world, human in a furry world, all furry, whatever floats your boat. Otters can be found in Far Harbor mainly. Ghouls are snekdogs. Races have a range of fur colors and race-appropriate face patterns. The face morph system can be used to customize head shape. FO4's UI SUCKS but if you know how to do it for people you can do it for the furries. Some face morphs use the "Type" section and others use the "Sculpt" section, so check both. Deer have a full set of horn options. Choose the preset with the horns you want and customize from there. Most races have a full set of face pattern options, which you can find in the "Extras" section. Tigers and cheetah are already over-decorated so they don't. Bodies are based on BodyTalk for males and CBBE for females. They are anatomically complete and fully functional if you install AAF. All bodies have animal feet and peens All bodies ship with BT or CBBE tri files, containing all the original morphs customized to work with the furry body parts NPCs either have decent hair, minimally adapted vanilla hair, no hair. Not all hair has been converted yet. Kids are furry too and have their own child races. Vanilla and Far Harbor headgear has been modified to fit the furries. Nuka World headgear has not. Face scarves use the faceBones system to fit different-length muzzles, but it's only moderately successful. Some artwork has been made furry. There's some new magazines in here too (NSFW). By default it's guys but there is a patch that makes them female for your viewing pleasure. Races generally reflect family relationships. (Kids follow the mother.) "Tools" folder contains the furrifier script for furrifying NPCs from other mods. No documentation on this yet. Instructions at the top, or check out the discord for full instructions on furrifying a mod. There's a kit with Bodyslide files for customizing male and female bodies. Sex AAF is not required unless you want sex animations. Best way to get started is go to the AAF Fucking Manual and do everything it says. -Note that some of the pictures use clothes and gear from other mods, and they're not mine so I don't know where they came from- Installation Warning: These are gigantor files. Get a coffee. Also if you get a "quota exceeded" error wait a day or so and try again. Note the FFO files may have different version numbers. That's okay--the latest will always be at the top-level directory at the link. Prerequisites: ZeX and CBBE. Also LooksMenu is a real good idea FFO files from the link Get the latest version of the zip files at the link. Version numbers may not match--it's fine. FFO should go after everything that edits bodies or clothing, so generally at the bottom of your list. The only things that should come after are ZeX and any fast-startup mods. Enable your choice of ESPs: FurryFallout.esp: Always. To play as a furry: FFO-Player-*.esp: Enable the one (only one) that corresponds to your desired race. You can't change race in game. To have a furry world: Install Furry_Fallout_NPCs kit, and the Furry_Fallout_NPCs_DLC kit if you have the DLCs. Enable the ESPs. This addon also gives you furry artwork and world objects FFO_NSFW.esp: A few NSFW elements. Enable it if you like. Furry porn magazines, Strong can be stripped to nude, and some raiders are letting it all hang out. Requires furry NPCs. (It's in the main mod zip--should really be in the NPC zip.) Furry_Fallout_SFW: Install this kit last to have a fully SFW Commonwealth. (Don't enable the NSFW esp, of course). If you want to make BodySlide presents, download Furry_Fallout.x.x.x.x_Bodyslide_Files Compatibiliity Any other mods that add NPCs will need a patch if you want them to be furry. (They should work correctly without a patch, but the NPCs they add will stay human.) There's a furrifier in the "Tools" folder if you want to do this yourself. Instructions can be found on the Yiffy Age Discord. Any mods that add headgear will need a patch to accommodate muzzles and the slightly altered head position. Patches for other mods available here, thanks to @Gryphe. Known Bugs Nuka World headgear is not converted. When you select one of the face regions to edit in character setup, the head disappears. I have no idea why. It comes back as soon as you're actually editing the face, so it doesn't get in your way but it's a bit startling. Credits TheFuckingQueen, LordFlawn, PenBoozerX, and Leono Hisashi for the fabulous furry art KrittaKitty for the Lykaios, which will never die Blaze69 and ASlySpyDuo for instigating this; extra credit to Blaze for help all along the way. Valehyena for the cool supermutant models Shadowliger, Blaze69, darklynxxx, Petruz3D, Dipanjanc33, ASlySpyDuo for the AMELIA and JAVELIN assets Blaze69 and Sandworm Wrangler for the fancy pics Submitter Bad Dog Submitted 03/30/2021 Category Races / Creatures Requires Fallout 4  
  3. Yiffy Age of Skyrim SE View File Yiffy Age (Furry Age Expandec) for Special Edition and Anniversary Edition! This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs. LE version here Latest Update I put the whole thing into a FOMOD because all the installation options were getting crazy. You now can choose between digi and platigrade feet; with or without MMG's digi boots; UNP or CBBE bodies. You can choose your level of eroticism from SFW, nude, to erotic. A bunch of patches have been rolled in, including USSEP, Saints & Seducers, Legacy of the Dragonborn, Immersive College of Winterhold, Bruma, Reach, and some followers. That kind of blew up the file size, sorry. I'll add more as time permits. In this version you only need a patch if there's armor or clutter that needs furrifying; use the Furry Patch Builder to patch mods that just need their NPCs furrified. I'm not providing a SOS addon. Get schlongs from Hoodies. Hoodies has a FOMOD installer that will recognize YA and the other furry races and install the right plugins. The new armor patcher will optionally create invisible boots so your digi feet will show. It now recognizes non-YA furry races and includes them, so you don't end up with deer with canine feet. Details Each Skyrim race is transformed into a different animal race: Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped hyenas Skaal - African Wild Dogs The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (cat-style) or snow elf. There's a Discord Server for discussion and what-all for those who are into that. Character Setup Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair. Content Warning The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in that addon are erotic. Installation I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game. The files are too big for LL (lots of race texture files). So get the file from the "Mirror" link in downloads, or below. Note that when the major version number changes it usually means heads have changed and characters have to have facegen run on them, and if that's not done SE gets pissy and crashes a lot. Latest Version: Furry Age Expanded SE Load the stabilization mods, especially if you're having CTDs. Optional but recommended: Address Library for SKSE Plugins Havok Fix (not updated for AE) SSE Display Tweaks SSE Engine Fixes Load the prerequisites: Skyrim Special/Anniversary Edition (all DLCs) SKSE SkyUI RaceCompatibility with the "Untranslated Plugins" optional file or bad things happen PapyrusUtil CBPC (Physics with Collisions) if using HDT tails Faster HDT-SMP if using the HDT tails A nude male and female body, if you care about such things. Schlongs of Skyrim for guys Add the AE patch if using the Anniversary Edition of Skyrim A nude female body, CBBE or UNP. Sexlab - If you're using the schlongs More Nasty Critters - If using the draugr tails XPMSE - Load this BEFORE YA--they ship a draugr skeleton that conflicts with the draugr tails in this version. Optional but good with this mod: A UNP body. Footprints Skyrim Coin Replacer Redux (that's an LE mod but seems to work fine with the standard conversion) Any furry races outside of YA: Otters, Ungulates (deer, horse, minotaur), Birds and Bats. Armor merge patch. Doesn't really have anything to do with YA, but you want it. The script is BD_Armor_Patch_Builder.pas in the "Tools" folder at the drive. For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order: Furry Age Expanded SE - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. Make patches to work with your load order using xEdit. Gear patch - Vanilla headgear is already set in the base mod. Gear added by other mods isn't, and any modifications to vanilla gear made by other mods will be lost. Build a patch to make sure your load order works with YA. Do this and load this after the consolidated gear mod you made above. NPC patch - To make all the (non-vanilla) NPCs in your load order furry. Surprising mods have NPCs you need to worry about. Build an NPC patch to cover them. Most patches will be in the FOMOD, but check for patches in the "Patches for Other Mods" folder on the Drive. The mod description links to the mod they are for, as does the description in the ESP itself. These patches will generally change things beyond just NPCs and armor, statues for example. Load the Hoodies mod before YA, as usual. Put the Hoodies plugins that require YiffyAgeConsolidated after YA. Once you have YA running, there are variants and options you can load if you choose. Anything in the "Addons and Extras" More Nasty Critters patch - By default most humanoid monsters are made furry. If you also want them to engage in sex scenes get MNC and the YA patch from the MNC page. The YA patch is an option within the "Compatibility Kits" download Deer NPCs -- If you stack my ungulate races and want some of the vanilla NPCs in Falkreath to be deer, load that ESP after YA. VORTEX USERS: Vortex will NOT get the load order right on its own. See this post for instructions on how to set it up. Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can change this or set up the other races so they sometimes or always have schlongs. There's a "no schlong" option for females so the SOS probabilities will work. Enable strapons in Sexlab (the default). In this version, SL handles them. I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load Hoodies and your furries will strip to underwear. In that mode, SOS and SexLab are not required. This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets. Compatibility Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without a patch. No Snow Under the Roof mod - messes up some statues, otherwise works. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race. Sheathing schlongs not compatible with No Enchantment Restriction SKSE Remake Troubleshooting Things to try when your installation seems borked (thanks to ASlySpyDuo): Q: WTF all my characters have animal heads but body is human plz help!! A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods. Make sure your NPC patch (you made an NPC patch, right?) loads after YA. Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1 A: Unique player werewolf mods are incompatible, disable those. Q: tails are detaching from npc during animations what do A: Your skeleton is either broken or incompatible. (Re)install XPMSE. Q: Children are bald humans with floating eyes and mouths. I'm terrified. A: Killable children is incompatible since it modifies child race records. Q: Argh! Random CTDs! Or CTDs at a particular place! A: SSE is stupid and crashes if you look at it wrong. Make sure the load order is right--if any other mod overwrites the facegen files you'll get a CTD. Load the various "SSE Fix" mods suggested above. Version Numbering Just in case you're wondering what the version numbers mean... Uninstallation Don't, the impact is too high. Treat this mod like its own game. Credits Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more MadMansGun for improved critters NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help Go vote up their mods over on Nexus while you're there. Submitter Bad Dog Submitted 10/26/2019 Category Adult Mods Requires Skyrim LE, SKSE, SkyUI, RaceCompatibility, PapyrusUtil Regular Edition Compatible
  4. Version 15.2.7

    44,559 downloads

    Yiffy Age (Furry Age Expandec) for Special Edition and Anniversary Edition! This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs. LE version here Latest Update I put the whole thing into a FOMOD because all the installation options were getting crazy. You now can choose between digi and platigrade feet; with or without MMG's digi boots; UNP or CBBE bodies. You can choose your level of eroticism from SFW, nude, to erotic. A bunch of patches have been rolled in, including USSEP, Saints & Seducers, Legacy of the Dragonborn, Immersive College of Winterhold, Bruma, Reach, and some followers. That kind of blew up the file size, sorry. I'll add more as time permits. In this version you only need a patch if there's armor or clutter that needs furrifying; use the Furry Patch Builder to patch mods that just need their NPCs furrified. I'm not providing a SOS addon. Get schlongs from Hoodies. Hoodies has a FOMOD installer that will recognize YA and the other furry races and install the right plugins. The new armor patcher will optionally create invisible boots so your digi feet will show. It now recognizes non-YA furry races and includes them, so you don't end up with deer with canine feet. Details Each Skyrim race is transformed into a different animal race: Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped hyenas Skaal - African Wild Dogs The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (cat-style) or snow elf. There's a Discord Server for discussion and what-all for those who are into that. Character Setup Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair. Content Warning The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in that addon are erotic. Installation I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game. The files are too big for LL (lots of race texture files). So get the file from the "Mirror" link in downloads, or below. Note that when the major version number changes it usually means heads have changed and characters have to have facegen run on them, and if that's not done SE gets pissy and crashes a lot. Latest Version: Furry Age Expanded SE Load the stabilization mods, especially if you're having CTDs. Optional but recommended: Address Library for SKSE Plugins Havok Fix (not updated for AE) SSE Display Tweaks SSE Engine Fixes Load the prerequisites: Skyrim Special/Anniversary Edition (all DLCs) SKSE SkyUI RaceCompatibility with the "Untranslated Plugins" optional file or bad things happen PapyrusUtil CBPC (Physics with Collisions) if using HDT tails Faster HDT-SMP if using the HDT tails A nude male and female body, if you care about such things. Schlongs of Skyrim for guys Add the AE patch if using the Anniversary Edition of Skyrim A nude female body, CBBE or UNP. Sexlab - If you're using the schlongs More Nasty Critters - If using the draugr tails XPMSE - Load this BEFORE YA--they ship a draugr skeleton that conflicts with the draugr tails in this version. Optional but good with this mod: A UNP body. Footprints Skyrim Coin Replacer Redux (that's an LE mod but seems to work fine with the standard conversion) Any furry races outside of YA: Otters, Ungulates (deer, horse, minotaur), Birds and Bats. Armor merge patch. Doesn't really have anything to do with YA, but you want it. The script is BD_Armor_Patch_Builder.pas in the "Tools" folder at the drive. For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order: Furry Age Expanded SE - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. Make patches to work with your load order using xEdit. Gear patch - Vanilla headgear is already set in the base mod. Gear added by other mods isn't, and any modifications to vanilla gear made by other mods will be lost. Build a patch to make sure your load order works with YA. Do this and load this after the consolidated gear mod you made above. NPC patch - To make all the (non-vanilla) NPCs in your load order furry. Surprising mods have NPCs you need to worry about. Build an NPC patch to cover them. Most patches will be in the FOMOD, but check for patches in the "Patches for Other Mods" folder on the Drive. The mod description links to the mod they are for, as does the description in the ESP itself. These patches will generally change things beyond just NPCs and armor, statues for example. Load the Hoodies mod before YA, as usual. Put the Hoodies plugins that require YiffyAgeConsolidated after YA. Once you have YA running, there are variants and options you can load if you choose. Anything in the "Addons and Extras" More Nasty Critters patch - By default most humanoid monsters are made furry. If you also want them to engage in sex scenes get MNC and the YA patch from the MNC page. The YA patch is an option within the "Compatibility Kits" download Deer NPCs -- If you stack my ungulate races and want some of the vanilla NPCs in Falkreath to be deer, load that ESP after YA. VORTEX USERS: Vortex will NOT get the load order right on its own. See this post for instructions on how to set it up. Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can change this or set up the other races so they sometimes or always have schlongs. There's a "no schlong" option for females so the SOS probabilities will work. Enable strapons in Sexlab (the default). In this version, SL handles them. I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load Hoodies and your furries will strip to underwear. In that mode, SOS and SexLab are not required. This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets. Compatibility Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without a patch. No Snow Under the Roof mod - messes up some statues, otherwise works. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race. Sheathing schlongs not compatible with No Enchantment Restriction SKSE Remake Troubleshooting Things to try when your installation seems borked (thanks to ASlySpyDuo): Q: WTF all my characters have animal heads but body is human plz help!! A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods. Make sure your NPC patch (you made an NPC patch, right?) loads after YA. Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1 A: Unique player werewolf mods are incompatible, disable those. Q: tails are detaching from npc during animations what do A: Your skeleton is either broken or incompatible. (Re)install XPMSE. Q: Children are bald humans with floating eyes and mouths. I'm terrified. A: Killable children is incompatible since it modifies child race records. Q: Argh! Random CTDs! Or CTDs at a particular place! A: SSE is stupid and crashes if you look at it wrong. Make sure the load order is right--if any other mod overwrites the facegen files you'll get a CTD. Load the various "SSE Fix" mods suggested above. Version Numbering Just in case you're wondering what the version numbers mean... Uninstallation Don't, the impact is too high. Treat this mod like its own game. Credits Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more MadMansGun for improved critters NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help Go vote up their mods over on Nexus while you're there.
  5. Version 1.0.0

    5,246 downloads

    IMPORTANT NOTICE: This version of the race is currently outdated and has been superseded by the REDUX version: The Selachii - Shark Race REDUX This previous version will remain available for anyone that may prefer it over the Redux one (but why would you?) or in case any mods require this version in particular for some reason. No further support or updates are planned or expected for this older version. You have been warned! Description: This mod adds a playable anthropomorphic shark race with fully animated headparts and some customization options. REQUIREMENTS: --- F4SE --- Caliente's Beautiful Bodies Enhancer -CBBE- --- LooksMenu CUSTOM HAIR REQUIREMENTS: (Required for the custom Azar and KS hairs included with the race to work; otherwise, they will be missing materials and textures) --- Ponytail Hairstyles by Azar --- Commonwealth Cuts --- KS Hairdos – Addon with Physics GEAR PLUGIN REQUIREMENTS: --- Eyewear and Mask Retexture Race Information: "Originally envisioned as part of the European Commonwealth's HELIX Research Project, the Selachii are a bioengineered species of anthropomorphic sharks meant to operate on coastal and maritime environments for military and eventually civilian purposes. Most Selachii found roaming the wastelands are pureblood descendants of the original project subjects that escaped and carved their livelihood out of the chaos unleashed over the world after the bombs, but rumor goes there is a special variant of the Forced Evolutionary Virus capable of transforming any (un)lucky human host into a Selachii themselves... provided they survive the transformation." WATERBREATHING: Selachii can breathe underwater, which gives them the same effect as the Rank 1 of AquaBoy/Girl but lacking the water rad resistance. AquaBoy/Girl is still required for proper marine navigation unless a Hazmat suit or another rad-resistant gear or consumable is used. Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc: PROJECT HELIX – SELACHII DIVISION Notes for Character Creation: --- The “Eye Type” options for eye size will fail to apply to the eye meshes themselves when selecting them the first time. Opening the Eye color option list and browsing through some of them should reload the eye meshes and force them to apply the morphs as intended. --- Female Selachii will use a custom body with beast feet by default, customizable through a Bodyslide set and with both nude and nevernude options available. By using LooksMenu's “Skin” submenu in the “Body” tab (with the vanilla body shape selector triangle), it is possible to select a skin with “human feet” instead. It should be noted that this option simply forces the player to use the default/vanilla female body path (meshes\actors\character\characterassets\FemaleBody.nif), so they will use the same nude body as humans do. Recommended Mods: --- Start Me Up - Alternate Start and Dialogue Overhaul by TinyManticore: SMU is strongly recommended, in order to prevent the game's plot and dialogue from going completely haywire due to the change to the player's species. To do so, simply choose one of the starts as a random wastelander that removes any mentions to the PC being related to Shaun and having lived pre-War. (It should be noted that while SMU is still not a hard requirement and the mod should work without it, the tests on a 100% vanilla start have been minimal and there could be some weirdness involved). --- BodyTalk2 - The Extended Skeleton Edition by TheBottomhoodofSteel or alternatively Enhanced Vanilla Bodies by Leito86: male Selachii textures are compatible with the vanilla male body UV so a male body replacer is not required to use the mod, but using BT2 or EVB is strongly recommended to ensure there's no issues with male bodies and they work as intended. Known Issues: --- The tail may spazz out and get stuck in a weird/distorted position, especially after using some crafting workbenches or furniture. Simply open and close the PipBoy and the tail should go back to normal. Future Plans: --- Any requests I like and I have the skills to fulfil will probably be done, though I can't promise anything. --- If not posted here, possible WIPs and ideas may be posted in the thread itself. Files: --- Shark Race FO4 v1.0 - MAIN - FOMOD: Main file of the mod, includes both the base race files and the vanilla Gear refits plugin packed in a FOMOD installer for ease of use; manual install should still be pretty straightforward. REQUIRED --- Shark Race FO4 v1.0 - Cait Replacer: small proof-of-concept plugin that turns Cait into a Selachii, will conflict with any other mod or plugin that edits Cait's NPC record. Requires the main race ESM but can be used without the SharkPlayer plugin (i.e. the PC does not need to be a Selachii to use this). WIP. Shark Overlays Extension: You probably saw this coming. by ASlySpyDuo Includes 2 options for stripe overlays, thick and thin. Female only. Needs the main race mod to be enabled in order to load, but is not Selachii-exclusive; should work on humans, Vulpines or any other playable races as well as long as they use CBBE bodies. Install with your favorite mod manager, can be found under body -> overlays -> (Shark) Thin/Thick Stripes. A note about LooksMenu limitations and overlays: Changelog: V1.0 --- Initial Release Credits and Thanks: V1.0 CREDITS NightroModzz for the original shark head mesh and the FO4 refit. Kuroyami for several major contributions to the mod. ASlySpyDuo for the overlays and for awesome shark pics. BadDog for the beast feet and help with the mod. Tail Blehczar for the Freckles overlay and help with the mod. MadMansGun for porting the tail meshes and help with the mod. blabba for CITRUS Heads. HHaleyy for Fair Skin Complexion. Caliente and Ousnius for Caliente's Beautiful Bodies Enhancer -CBBE-. Leito86 for Enhanced Vanilla Bodies. TheBottomhoodofSteel, TrophiHunter and the rest of the authors for BodyTalk2 - The Extended Skeleton Edition. azarkiowa for Ponytail Hairstyles. Kalilies, Stealthic and the rest of the authors for KS Hairdos. oeliza for the FO4 port of KS Hairs with Physics. liambutt for Sleek Styles - a Hairstyle Pack. nevenbridge81 for Natural Eyes. Dark1Nova for Elegant Beauty Stunning Eyes. AyyRofLmao for the original Sharkmer Race. thesholintiger and Force2013 for the original tail and back fin meshes for the Sharkmer Race BeardofSocrates, ExceptionGate and RussianPrince for the Vulpine Race. Elianora for the Hawke Bloodsmear face paint reference. Aubri, Monno and highhthere for Monno's Bikini - CBBE - BodySlide. Castell for Eyewear and mask retexture. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible.
  6. Bad Dog's Ungulates: Horse, Deer, Minotaur (LE & SE) View File By popular demand, my ungulate races in one package. You can play as horse, deer, or minotaur. You have a wide range of horns, hair, and face patterns to pick from, enough to make horses, zebras, unicorns, deer, goats, gazelle, antelope, giraffes, cattle, cape buffalo, and bison. Races have race-specific buffs. Optionally, they are anatomically complete. NPCs are included. Vampire transformations supported. LE Version Here SE Version Here Details The face tint sliders work, but may not do what you expect, so play. Check the "dirt" slider for extra over-all patterns. Some of the shape sliders change head shapes in places you may not expect (ear size, nostril size and separation, etc). I gave the horses special sliders but put the face morphs on the vanilla sliders too, so they'd be accessible from the CK. Then I lost the special sliders. Oh well. Body, face, hand, and feet overlays work on all races, thanks to ASlySpyDuo and others. There's a known bug that if you have a head overlay (like the zebra) and get decapitated, you CTD. Don't get decapitated, it's bad. Your choice of bovine/equine/cervidae eyes or human-style eyes by Blaze69. SKELETONS: Unlike prior versions, skeletons are not replaced. DIGITIGRADE OPTION: Requires XPMSE. Does not replace skeletons. Does not require an additional esp. Only the deer do digitigrade. NPCs: NPCs are included in the base mod FOOTPRINTS: There's a package for compatibility with the footprints mod. Works on LE, might work on SE one day. MODDERS: The kit gives you face tints in 2K size so they look best when creating a PC. If you're creating your own NPCs, look for the "Size256" folder and copy everything in it up one level. CBBE: There's an addon for the CBBE body. For those who used the separate races, there are fixes and improvements all through. In particular, there are lots more hair styles available. Horses Horses have bridles and helmets adapted by Blaze69. Regular helmets don't fit your horse head well. The NPC herd has a chest with a few items in it, or you can craft them. Usual perks required. If you have a vanilla helmet you can often re-forge it into a horse version. Zebra stripes are available in the tint overlays There's a small herd near the Bleakwind Basin giant camp. Horses can be found there or in Whiterun near the Gildergreen, or in the evening hanging out in the Bannered Mare or with the Companions. They've made friends with the giants so if you pick up a giant contract don't execute it when the horses are around or they'll get pissed with you. You can hire some of them, or use a follower mod to get them to follow you. There's an addon for Live Another Life which lets you start as a member of the herd. They'll be friendly and available as companions. The giants will be friendly too. Deer Deer have a range of horns, available on the brow slider. Gazelle side stripes and giraffe patterns are available on the face and body tints. There are giraffe horns too. NPCs are courtesy of @Ratchet the last Lombax and with improvements by @Blaze69. There's an addon that turns a few existing Skyrim residents into deer, mostly in Falkreath. I recommend it, but kept it separate since it's affecting vanilla NPCs. There's an addon to make the deer digitigrade. I recommend it too. I didn't think the horses or minotaurs needed a digitigrade option. Minotaurs They're cattle. There's a range of horns, a little jewelry. There's a herd in the Mor Khazgur valley. They occasionally come in to Dead Man's Drink or do some shopping in Solitude. Dick The Ungulate Schlongs package gives all the races sheathing schlongs, male and female. They use the Hoodies mechanism. Erection potions, keys, and spells should work. No need for RCAE. SL Aroused with SOS integration turned on will show current arousal level, and they should always unsheath for sex. This is the set-and-forget option. Unlike prior version, SL will handle strapons. Keep them enabled in the SL options. There are female schlongs but the probability is set to 0 by default. Change it if you want the NPCs to have a chance to get dicks. The female horses are given pussies and bodacious nether regions by RussianPrince. Installation Prerequisites Skyrim LE RaceCompatibility Sexlab (optional). SOS (required for the schlongs) Footprints (optional) The Mod BD Ungulate Races - main mod, you need this. Includes NPCs. Contains: BDUngulates - always BDUngulateFootprints.esp - only enable this if you have Footprints running. Ungulates will leave race-appropriate footprints. BD Ungulate Schlongs - For the privy members. Requires SOS. For hoodies that unsheath as they get more erect, enable BadDogSchlongCore and BDUngulateHoodies only. Requires PapyrusUtil, but that's included in Sexlab so you probably have it already. For regular SOS schlongs, enable BDUngulateSOS only. The SOS file has maybe less script overhead. Done enable both. BD Deer Digi - To make the deer race digitigrade Other mods Yiffy Age and its addons and patches Ungulate Deer NPC Overrides - transforms some of the Falkreath denizens into cervids of various types. Note if running with YA, this comes after. XPMSE. Required if you want digitigrade. Live Another Life Ungulate LAL Start Tints and Overlays @Blaze69 says: Note that you need to enable head overlays in NiOverride.ini (or skee64.ini if using SE) as they come disabled by default (if the player is decapitated with a head overlay applied, the game CTDs, so that's why it's disabled by default), and then you may also want to increase the number of slots from 3 to at least 6 like other body parts have it to prevent conflicts with mods like Blush When Aroused or SlaveTats (which use the same slots). These are the settings you want to tweak: ; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=6 iSpellOverlays=1 Face tints are shipped size 2048 which is best for setting up your character. You need the following line in skse.ini to use them: iTintTextureResolution=2048 Submitter Bad Dog Submitted 11/28/2020 Category Models & Textures Requires Legendary edition, RaceCompatibility. Special Edition Compatible Yes  
  7. The Selachii - Shark Race FO4 - OUTDATED View File Description: This mod adds a playable anthropomorphic shark race with fully animated headparts and some customization options. REQUIREMENTS: --- F4SE --- Caliente's Beautiful Bodies Enhancer -CBBE- --- LooksMenu CUSTOM HAIR REQUIREMENTS: (Required for the custom Azar and KS hairs included with the race to work; otherwise, they will be missing materials and textures) --- Ponytail Hairstyles by Azar --- Commonwealth Cuts --- KS Hairdos – Addon with Physics GEAR PLUGIN REQUIREMENTS: --- Eyewear and Mask Retexture Race Information: "Originally envisioned as part of the European Commonwealth's HELIX Research Project, the Selachii are a bioengineered species of anthropomorphic sharks meant to operate on coastal and maritime environments for military and eventually civilian purposes. Most Selachii found roaming the wastelands are pureblood descendants of the original project subjects that escaped and carved their livelihood out of the chaos unleashed over the world after the bombs, but rumor goes there is a special variant of the Forced Evolutionary Virus capable of transforming any (un)lucky human host into a Selachii themselves... provided they survive the transformation." WATERBREATHING: Selachii can breathe underwater, which gives them the same effect as the Rank 1 of AquaBoy/Girl but lacking the water rad resistance. AquaBoy/Girl is still required for proper marine navigation unless a Hazmat suit or another rad-resistant gear or consumable is used. Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc: PROJECT HELIX – SELACHII DIVISION Notes for Character Creation: --- The “Eye Type” options for eye size will fail to apply to the eye meshes themselves when selecting them the first time. Opening the Eye color option list and browsing through some of them should reload the eye meshes and force them to apply the morphs as intended. --- Female Selachii will use a custom body with beast feet by default, customizable through a Bodyslide set and with both nude and nevernude options available. By using LooksMenu's “Skin” submenu in the “Body” tab (with the vanilla body shape selector triangle), it is possible to select a skin with “human feet” instead. It should be noted that this option simply forces the player to use the default/vanilla female body path (meshes\actors\character\characterassets\FemaleBody.nif), so they will use the same nude body as humans do. Recommended Mods: --- Start Me Up - Alternate Start and Dialogue Overhaul by TinyManticore: SMU is strongly recommended, in order to prevent the game's plot and dialogue from going completely haywire due to the change to the player's species. To do so, simply choose one of the starts as a random wastelander that removes any mentions to the PC being related to Shaun and having lived pre-War. (It should be noted that while SMU is still not a hard requirement and the mod should work without it, the tests on a 100% vanilla start have been minimal and there could be some weirdness involved). --- BodyTalk2 - The Extended Skeleton Edition by TheBottomhoodofSteel or alternatively Enhanced Vanilla Bodies by Leito86: male Selachii textures are compatible with the vanilla male body UV so a male body replacer is not required to use the mod, but using BT2 or EVB is strongly recommended to ensure there's no issues with male bodies and they work as intended. Known Issues: --- The tail may spazz out and get stuck in a weird/distorted position, especially after using some crafting workbenches or furniture. Simply open and close the PipBoy and the tail should go back to normal. Future Plans: --- Any requests I like and I have the skills to fulfil will probably be done, though I can't promise anything. --- If not posted here, possible WIPs and ideas may be posted in the thread itself. Files: --- Shark Race FO4 v1.0 - MAIN - FOMOD: Main file of the mod, includes both the base race files and the vanilla Gear refits plugin packed in a FOMOD installer for ease of use; manual install should still be pretty straightforward. REQUIRED --- Shark Race FO4 v1.0 - Cait Replacer: small proof-of-concept plugin that turns Cait into a Selachii, will conflict with any other mod or plugin that edits Cait's NPC record. Requires the main race ESM but can be used without the SharkPlayer plugin (i.e. the PC does not need to be a Selachii to use this). WIP. Shark Overlays Extension: You probably saw this coming. by ASlySpyDuo Includes 2 options for stripe overlays, thick and thin. Female only. Needs the main race mod to be enabled in order to load, but is not Selachii-exclusive; should work on humans, Vulpines or any other playable races as well as long as they use CBBE bodies. Install with your favorite mod manager, can be found under body -> overlays -> (Shark) Thin/Thick Stripes. A note about LooksMenu limitations and overlays: Changelog: V1.0 --- Initial Release Credits and Thanks: V1.0 CREDITS NightroModzz for the original shark head mesh and the FO4 refit. Kuroyami for several major contributions to the mod. ASlySpyDuo for the overlays and for awesome shark pics. BadDog for the beast feet and help with the mod. Tail Blehczar for the Freckles overlay and help with the mod. MadMansGun for porting the tail meshes and help with the mod. blabba for CITRUS Heads. HHaleyy for Fair Skin Complexion. Caliente and Ousnius for Caliente's Beautiful Bodies Enhancer -CBBE-. Leito86 for Enhanced Vanilla Bodies. TheBottomhoodofSteel, TrophiHunter and the rest of the authors for BodyTalk2 - The Extended Skeleton Edition. azarkiowa for Ponytail Hairstyles. Kalilies, Stealthic and the rest of the authors for KS Hairdos. oeliza for the FO4 port of KS Hairs with Physics. liambutt for Sleek Styles - a Hairstyle Pack. nevenbridge81 for Natural Eyes. Dark1Nova for Elegant Beauty Stunning Eyes. AyyRofLmao for the original Sharkmer Race. thesholintiger and Force2013 for the original tail and back fin meshes for the Sharkmer Race BeardofSocrates, ExceptionGate and RussianPrince for the Vulpine Race. Elianora for the Hawke Bloodsmear face paint reference. Aubri, Monno and highhthere for Monno's Bikini - CBBE - BodySlide. Castell for Eyewear and mask retexture. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. Submitter Blaze69 Submitted 12/07/2019 Category Races/Creatures Requires F4SE, LooksMenu, CBBE
  8. Berni's Collection (Furry +18) Werewolves update View File Hello everyone! First of all sorry for my english, it's not my native language. Werewolves update in description below I want to share my mod that adds canine/feline/equine/dragon penises and sheaths to your sim. They are rigged and work (mostly) with WW animations. I based it on Savestate Comics http://www.savestatecomic.com/dlc/ and SoraFoxyTeils https://www.patreon.com/SoraFoxyTeils (no longer working) models and my mod support both plantigrade and digitigrade legs! You can change colors in tattoo slot About head: I was a little bored with current heads, so I made my own for diversity ? -Work with both male/female -Bone weight has been completly reworked to support muzzle -You can change muzzle's length and size -Much more When You put head (skin details - thats where you find feet/tais/ears etc) You'll see this: To change it simply click on nose and from preset scroll up and choose "nose" It'll reset to its default position Chin and mouth You can adjust to your liking - click and drag on mouth to change muzzle size. Now about husky head. When you put it You'll see this To change it, pick the eye color i made (it's included in mod) Now it should look like this: I also made some textures you'll find in tattoo section at the bottom. About paws: If You have hand claws mod from Remus - LINK. Claws colors on feet will change too ^.^ Werewolves update To equp werewolf with paws and tails you need CASUnlocks They are under skin details Werewolf penis color is in tattoo section or you can color already made werewolf in cas: 1. Change your werewolf back to sim 2. Click on mirror and then plan outfit 3. In paint mode color your werewolf however you like WickedWhims users: To equip werewolf with dick go to 1. Wicked 2. Personalization 3.Anatomy 4.Body selector 4.All Sims (it's important because currently you can't pick different dick for selected werewolf) 5. Select Werewolf Hard Penis Soft penis does not work with werewolves in WW, but it can work as clothes. DeviousDesires users: 1. SHIFT+click on sim select instant outfit 2. Select Body Parts 3. You can pick soft/hard penis and skin overlay(color) for penis For any troubleshooting refer to DD wiki https://colonolnuttymodswiki.com/index.php/Devious_Desires_Home Werewolf head is working as regular furry head, click on nose/chin and select any preset - it'll reset to it's default state. Tools/Credits: S4S S4CASTools TS4MorphMaker Blender Gimp WickedWhims by Turbodriver Mods requirements: CASUnlocks for werewolves update The Sims 4 WW Savestate Furry mod For stuff like hooves and details or other species, go here https://www.patreon.com/SoraFoxyTeils CAS Sims are free - no longer working Know bugs: -Some eyes may not work properly with werewolf head -Because of the sim dick sizes, animations might not look good -There might be issue with pubes(I personally disable them) -I'm not an artist so the textures are the best I could If You like my mod, consider leaving a tip. Thank You! I'm looking for feedback and have fun! Submitter Bernise Submitted 06/13/2020 Category Body Parts Requires The Sims 4 WW Savestate Furry mod CASUnlocks for werewolves
  9. Do you like Lizards? Do you want to become a Lizard? What is it with these rhetorical questions? Introducing the Lizardman mod! Link to the file 30-08-2021: Updated to V.1.0.1. The mod should now work without Wicked Whims as well, without the tongue glitching out. Remember: You only need to download 1 file. Use the file labeled (Standard) if you are not using Wicked Whims. I did this mod quite a while ago, and I finally decided to take the time to actually upload it. There is still quite a bit of room for improvements, so I wanted to see if this sort of stuff garners any kind of interest. I might also consider doing other anthro mods as it was a lot of fun to do. The main mod consists of three parts: The main head mesh, countershading skin details and a couple of slitted eye color options. The penis mod consists of an erect and sheathed version, and should be working with most WW animations. I have also included an example family. How to use -Download either [Saurianthrope] Lizardman Mod (WickedWhims) if you are using Wicked Whims - or - [Saurianthrope] Lizardman Mod (Standard), if you are not. Then simply put the file in your mods folder. -The main mesh can be found under teeth. -The countershading can be found under skin details. You can change the color of the penis through the swatches in the countershading skin details. There are now dedicated skin tones you can use instead as well, that also includes texture for the penis mod. -The eyes can be found under eye colors -The penis' can be found under bottoms or Wicked Whims body selector. Look for the following icons: Notes for CAS Editing the Sim in CAS takes a bit of getting used to. I think quite a bit of improvement can be made here, but it wasn’t as straightforward as simply modifying the vertex groups. If you are struggling with it, either try downloading the example family attached here, or grabbing around the following points shown here: The mod works for male and female, and now also for children and toddlers. Future improvements More options for “hairstyles” i.e. frills, horns, keeled scales etc. Improvements to CAS Mesh for children and/or toddlers Other skin detail options Better framing such as an object and/or trait to become a lizard. Improved textures Check it out and tell me what you think, and let me know of any issues! Disclaimer: Please do not reupload without permission. This mod is not affiliated with Electronic Arts or Maxis. The 3D mesh and other resources have been arranged for the Sims 4, for convenience only. No licensing agreements or assignments have been entered into with Electronic Arts, Maxis or other parties.
  10. Sorry if this is in the wrong place, I wasn't sure where to place this topic. Anyways, I'm sure you folks have heard about Breeders of the Nehphilem (BotN). While this game has nice animations and a pleasing aesthetic and caters to the crowd who like to play humans getting banged by furries, mythical creatures, hybrids and futas, I have learned through rather harsh discussion in the official discord that male/male will never be implemented into the game. Further, male NPCs (other than the wild gotta catch'em all and breed them ones) will also not be added to the game. I was told quite bluntly that though it has been requested many times for male NPCs and male on male animations, the creator will not be putting any of that in the game, simply because he's not into it. I can understand that as I'm not into girl on girl (with the exception of futa x woman), but the game forces you to have girl x girl interactions to progress quests anyway as all NPCs are female/futa. It just feels a bit unfair - and I'm saying this as someone who is also not into male x male either. I'm hoping that when this game is fully released that the very talented modders of this lovely community may find the time to answer the repeatedly denied demand of the Pateron backers and alpha testers for male NPCs to talk to (and "play with" heehee), and also toss a kind bone to those who do want male x male. The good news is the game's solo dev (who has admittedly done a fantastic job for a one-man crew despite the above mentioned unfairness) MIGHT add modding support when he feels that the game is "ready". I'll come out and say it, I am being selfish here because I want to bang some male NPCs with my female character outside of the lackluster male variations of wild, feral Nephs in the open world or in the breeding pen. But... even though I'm not into male x male myself, I just can't help but also feel disheartened by how many supporters of the game are being told "absolutely not" when so much as requesting male NPCs to TALK to. The male player character can't even get gay action in the wild with the ferals, and I'm repeating myself at this point but ... You get the idea. It's a game worth checking out, however. Here's to hope for the future from this talented community, eh? The game is free to play in it's alpha on Steam for those who are curious about checking it out, and it already features full character customization for your player character - female, futa, and male (though it could use more hairstyles as females only have 4 and the male PC only has 1). The controls are surprisingly tight for an alpha indie game with only one dev, and the genitalia on all NPCs, PCs, and ferals (all are bi-pedal, none are actual animals) is fully animated for all 3 genders. You can actually see a larger penis getting squeezed via blowjobs or even vaginal sex depending on size. It also caters to us Size Queens out there AND those of us looking to get it on with a variety of mythical creatures. And who doesn't love built-in bounce physics? It has that, too. You can also turn off things you don't like in the settings menu and said bounce physics are adjustable as well. So again, here's to a hopeful future of modding for this game! Have a lovely day/night everyone!
  11. The Selachii - Shark Race - (UNOFFICIAL) SSE Port View File The Selachii - Shark Race SSE Important!!! This port is done by me, Blaze69 (Mod Author) is not responsible for, and won't be providing any support for this port. Until he creates the official port. If you need help with something from this port, ask me in a PM or in my support section!! UPDATES - Fixed CBBE Hand Seams (Download Hotfix File And Ovewrite) - Fixed CBBE Digitigrade Feet Ankle Seams (Download Hotfix File And Overwrite) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Short Description (Read Original Mod Page For Full Description): With the permission of Blaze69, heres my port of his shark race! The mod adds a custom playable shark race to skyrim special edition. Fully animated head-parts and vampire support. - I have ported the BD sheath for SOS and it is functional with SOS SE. - I have ported the replacer for the follower Recorder SE. - I have ported the CBBE Patch, as well as fixed the missing textures on the hips I was experiencing. - I have ported the Digitigrade feet patch and fixed the textures to work with CBBE version. (Download the CBBE Patch for Digi Feet version of the CBBE patch if your using these feet with CBBE Body, otherwise your feet will have mismatched textures) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Requirements (For the Main Mod): - SKSE64 - XPMSE SE - RaceCompatibility SE - Schlongs of Skyirm SE - UNP Body SE Requirements (For Race Menu Morphs): - Racemenu SE Requirements (For CBBE Patches): - CBBE SE Requirements (For the Sheaths): - Bad Dogs Hoodie Schlongs SE ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Install Order: For UNP Version (With Human Feet) 1. Shark Race UNP 2. Any other Optional Port For UNP Version (With Digitigrade Feet) 1. Shark Race UNP 2. Shark Race Digitigrade feet 3. Any other Optional Port For CBBE Version (With Human Feet) 1. Shark Race UNP 2. Shark Race CBBE Patch 3. Any other optional port For CBBE Version (With Digitigrade Feet) 1. Shark Race UNP 2. Shark Race Digitigrade Feet 2. Shark Race CBBE Patch for Digi Feet 3. Any other Optional Port ** Say Yes To Overwrite If asked while installing in order ** ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Known Bugs: - Hand Seam in CBBE Version (Would require CBBE hand Meshes to Fix) FIXED (3.50) - Download Hotfix and Overwrite - Foot Seam In CBBE Version (Would Require CBBE Foot Meshes to Fix) FIXED (3.50) - Download Hotfix and Overwrite - HDT Hairs Do Not Work ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Permissions: - Blaze69 Has Given Me Permission To Post My Port. - You do not have permission to repost this anywhere without Blaze69's, And My Consent. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Special Thanks To: Blaze69: For the creation of this amazing mod, and allowing me to share my port! Go show him some love and follow him! All credit goes to him. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ORIGINAL MOD (Credit For This Mod Goes To Him) Additional Credits To The Following Contributors with the original mod: V3.22 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Submitter war11010 Submitted 08/05/2019 Category Adult Mods Requires skse64, xpmsse, RaceCompatibility, sos, unp or cbbe Regular Edition Compatible No  
  12. View File Krystal and Miyu Lynx 2020 for Star Wars: Jedi Academy (18+) Warfaremachine's Krystal and Miyu 2020 models, now ported to Jedi Academy. Seeing that they use the same body type and can share each other's clothes, I decided to combine them into one model. This comes complete with customization, bots, NPCs, and team skins. Also includes Krystal's staff, beam sword, and an optional Star Fox blaster for a DL-44 replacement. To spawn the NPCs manually, enable cheats first by pressing Shift and ~, then typing "helpusobi 1" into the console. Now that cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: kryst - spawns default Krystal with staff krystred - spawns red team Krystal, on the enemy's side krystsuit - spawns Krystal in pilot suit, wielding blaster pistol krystsaber - spawns default Krystal with lightsaber and more force powers;she uses a Beam Sword while you have the Beam Sword pk3 installed krystnsfw - spawns nude Krystal kryst_r - spawns a harmless Krystal with 50,000 health miyu - spawns default Miyu Lynx with dual sabers;she uses Beam Swords while you have the Beam Sword pk3 installed miyured - spawns red team Miyu, on the enemy's side miyualt - spawns Miyu wearing less, wielding blaster pistol miyunsfw - spawns nude Miyu Lynx miyu_r - spawns a harmless Miyu with 50,000 health Type "saber kryst" to use Krystal's magic staff, and "saber bs_b" for the Beam Sword kryst - Forward and backward jump attacks are stab moves. It's mostly the same as Krystal 2018's staff, except this can be thrown when set to Medium style like a normal saber staff. bs_b - Beam sword. It's slightly longer and thicker than a normal lightsaber and can knock back anyone hit with it. However, it has slightly weaker disarm and parry. Included in the pk3 files: zzzKrystal2020.pk3 - Contains the models, textures, sounds, and everything needed for the mod to work. zzzKrystal2020a.pk3 - Gives Krystal her own character slot in Multiplayer. Also makes her a selectable bot. zzzMiyuLynx2020a.pk3 - Gives Miyu her own character slot in Multiplayer. Also makes her a selectable bot. zzzKrystal2020npcs.pk3 - Optional. Contains the custom NPCs that are spawnable with cheats. zzzKrystal2020HothNSFW.pk3 - Optional. Makes your Krystal/Miyu wear nothing at all in the Hoth levels. zzzKrystal2020ModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with Krystal. Doesn't affect the unused Alora2 model. zzzKrystal2020ModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with Krystal. Doesn't affect the JK2 Tavion model. zzzKrystal2020ModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with Krystal. Also replaces his in-game voice. zzzKrystal2020ModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with Krystal. Also replaces his in-game voice. zzzKrystal2020ModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with Krystal. Also replaces his in-game voice. zzzMiyu2020ModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with Miyu. Alora2 is unaffected. zzzMiyu2020ModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with Miyu. JK2 Tavion is unaffected. zzzMiyu2020ModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with Miyu. Also replaces his in-game voice. zzzMiyu2020ModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with Miyu. Also replaces his in-game voice. zzzMiyu2020ModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with Miyu. Also replaces his in-game voice. zzzBeamSwordB.pk3 - Optional. Contains the Beam Sword. zzzzzzzzzzzzzzStarFoxBlasterDL44Replacement3.pk3 - Optional. Replaces the DL-44 pistol with a Star Fox Blaster and makes it shoot violet shots and have different firing sounds. You probably need a mod that makes DL-44's alt-fire semi-automatic for the best experience. zzzzzzzzzzzzzzStarFoxBlasterDL44Replacement3ALT.pk3 - Optional. Same as above, except this has Star Fox 2 firing sounds. zzzzBlasterPistol-SemiAuto-InfAmmo.pk3 - Optional. Increases DL-44 and Bryar pistol's primary fire rates and makes their alt-fire semi-automatic. Also gives them unlimited ammo. zzzzzBlasterPistolInDpred.pk3 - Optional. Gives the player a DL-44 in the level t2_dpred. Some additional optional model replacements for Krystal and Miyu 2020: KrystalMiyu2020AdditionalModelReplacements.zip Just a little bonus. I had to separate these from the main mod because of the 250mb upload limit. Included in the above zip: zzzKrystal2020ModelReplaceCultist.pk3 - Optional. Replaces Cultist's base model with Krystal. Also replaces his in-game voice. zzzKrystal2020ModelReplaceRebornNew.pk3 - Optional. Replaces New Reborn's base model with Krystal. zzzKrystal2020ModelReplaceImperials.pk3 - Optional. Replaces Imperial Officer's base model with Krystal. Also replaces their in-game voices. zzzKrystal2020ModelReplaceStormtroopers.pk3 - Optional. Replaces Stormtrooper's base model with Krystal. zzzKrystal2020ModelReplaceSnowtroopers.pk3 - Optional. Replaces Snowtrooper's base model with Krystal. zzzKrystal2020ModelReplaceMercenaries.pk3 - Optional. Replaces Mercenary's base model with Krystal. Also replaces their in-game voices. zzzKrystal2020ModelReplaceSaboteurs.pk3 - Optional. Replaces Saboteur's base model with Krystal. Also replaces their in-game voices. zzzKrystal2020ModelReplaceRebelPilot.pk3 - Optional. Replaces Rebel Pilot's base model with Krystal. zzzKrystal2020ModelReplacePrisonerMerchant.pk3 - Optional. Replaces Prisoner and Mechant's base model with Krystal. Also replaces their in-game voices. zzzMiyu2020ModelReplaceCultist.pk3 - Optional. Replaces Cultist's base model with Miyu. Also replaces his in-game voice. zzzMiyu2020ModelReplaceRebornNew.pk3 - Optional. Replaces New Reborn's base model with Miyu. zzzMiyu2020ModelReplaceImperials.pk3 - Optional. Replaces Imperial Officer's base model with Miyu. Also replaces their in-game voices. zzzMiyu2020ModelReplaceStormtroopers.pk3 - Optional. Replaces Stormtrooper's base model with Miyu. zzzMiyu2020ModelReplaceSnowtroopers.pk3 - Optional. Replaces Snowtrooper's base model with Miyu. zzzMiyu2020ModelReplaceMercenaries.pk3 - Optional. Replaces Mercenary's base model with Miyu. Also replaces their in-game voices. zzzMiyu2020ModelReplaceSaboteurs.pk3 - Optional. Replaces Saboteur's base model with Miyu. Also replaces their in-game voices. zzzMiyu2020ModelReplaceRebelPilot.pk3 - Optional. Replaces Rebel Pilot's base model with Miyu. zzzMiyu2020ModelReplacePrisonerMerchant.pk3 - Optional. Replaces Prisoner and Mechant's base model with Miyu. Also replaces their in-game voices. zzzKrystal2020VoiceReplaceReborns.pk3 - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with Krystal's voice. Doesn't affect cutscene dialogue. zzzKrystal2020VoiceReplaceStormtroopsSnowtroops.pk3 - Optional. Replaces the voice sets used by Stormtroopers, Snowtroopers, Rockettroopers, and Hazardtroopers with Krystal's voice. Doesn't affect cutscene dialogue. zzzMiyu2020VoiceReplaceReborns.pk3 - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with female voices. Doesn't affect cutscene dialogue. zzzMiyu2020VoiceReplaceStormtroopsSnowtroops.pk3 - Optional. Replaces the voice sets used by Stormtroopers, Snowtroopers, Rockettroopers, and Hazardtroopers with female voices. Doesn't affect cutscene dialogue. Also included are alternate files that make model replacements more revealing. -CREDITS- Krystal, Miyu Lynx, Star Fox, Super Smash Bros. © Nintendo Models created by Victor Suares AKA "Warfaremachine" Star Fox Adventures and Star Fox Assault voice clips extracted and provided by "Mr. Krystal" Sounds edited from Star Fox 2 sounds provided by Simpsons Dumper, Super Smash Bros. Brawl sounds provided by Mysticus, and Star Fox 64 sounds provided by Doorhenge Beam Sword and Fox's Blaster models extracted and provided by Peardian from Super Smash Bros. Brawl Other sounds by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK raises the limits of Jedi Academy's engine and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 05/11/2022 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  13. Yiffy Age of Skyrim View File This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs. SSE version available here LE Version Here Details Each Skyrim race is transformed into a different animal race: Nord - Lykaios (Wolf) by KrittaKitty Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog High Elf - Cheetah by Bad Dog, head mesh by NightroModzz Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz Dark Elf - Panther by Bad Dog, head mesh by NightroModzz Orc - Saberlion by Bad Dog, head mesh by NightroModzz Khajiit - Khajiit Snow Elf - Snow Leopard Reachmen - Striped Hyenas by Valehyena Skaal - African Wild Dogs by Valehyena and BD The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (panther-style) or snow elf. There's a Discord Server for discussion and what-all for those who are into that. Character Setup Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair. Content Warning The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in the "Paintings" addon are erotic. Installation I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game. The files are too big for LL (lots of race texture files). So get the file from here: Version 12 Version 10 Version 9 Upgrading from one major version to another is likely to break saves, usually because of character facegen or script updates. If you want to try to preserve them, disable schlongs and digi, clean save, and then install the latest version. Load the prerequisites first: Skyrim Legendary Edition (all DLCs) SKSE RaceMenu RaceCompatibility PapyrusUtil (comes with Sexlab) Sexlab (optional) SOS (optional) A UNP or CBBE body (optional) For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order, from the mirror site. They are: 01 Yiffy_Age - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body. 02 YA Digi - Digitigrade feet. Requires XPMSE and RaceMenu. Options: Skip this--platigrade feet, visible boots Install this--digitigrade feet, invisible boots but you still get the buffs Install but disable the ESP--bare feet are digitigrade, boots are planti and show normally MMG Digi Boots--add this for @MadMansGun's special digitigrade boots. If you enable the invisible boots, put this ESP after it. Boots will be invisible unless they're covered by MMG. You can play with different combinations without breaking everything, so decide what you like. 03 YA HDT Tails - Only use if you have HDT set up. The tails are awesome but they do have the usual stretching and bouncing you get with HDT and they can make your engine freak out. Limit frame rate to 60 or less if you load this. 04 YA SOS - The privy members. Requires SOS. DISABLE the SOS schlong esps to get only the furry schlongs. The sheath works on all females, the slit works on argonian females. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens. CBBE: No CBBE support in this version. I have stuff that seems to work but I don't have a reference body to test against and I'm not shipping crap. One you have YA running, there are variants and options you can load if you choose. YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). And yiffy. NSFW. Valehyena has done a bunch of extensions to YA. Check it out. Patch files for other mods. Any mod that edits vanilla races or adds NPCs needs a patch. Check the patches subfolder and see if there's one available. The mod description links to the mod they are for, as does the description in the ESP itself. All patches are generally made to work with digitigrade feet, which means any boots in the mod become invisible. If you don't like that fire up TES5Edit and remove all boot ARMO and ARMA records from the patch. More Nasty Critters - By default most humanoid monsters are made furry. If you also want them to engage in sex scenes get MNC and the YA patch from the MNC page. The YA patch is an option within the "Compatibility Kits" download Deer NPCs -- If you stack my ungulate races and want some of the vanilla NPCs in Falkreath to be deer, load that ESP after YA. XPMSE -- goes last. Don't enable the ESP if you don't want all that schmutz. Current patches (check the folder for updates): Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can set up the other races so they sometimes or always have schlongs. There's a "no schlong" option for females so the SOS probabilities will work. Enable strapons in Sexlab (the default). In this version, SL handles them. I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required. Load screens will be SFW. Some statues will be nude but not erotic. This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets. Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies. Other Furry mods I have other furry mods that you can stack with YA, if 8 or 9 furry races aren't enough for you. Load any of them before YA. Horse Otter Bird & Bat Cervids: Deer, Horses, Minotaurs Note that Lykaios are already in YA, as are Cat Races. Sample Load Order Here's a minimal load order to get you started. Contains YA set up for sexytimes, with a few extra mods I recommend. Lower in the list loads later. Troubleshooting Things to try when your installation seems borked (thanks to ASlySpyDuo): Q: WTF all my characters have animal heads but body is human plz help!! A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods. Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1 A: Unique player werewolf mods are incompatible, disable those. Q: tails are detaching from npc during animations what do A: Your skeleton is either broken or incompatible. (Re)install XPMSE. Q: Children are bald humans with floating eyes and mouths. I'm terrified. A: Killable children is incompatible since it modifies child race records. YA is a script-heavy mod, when schlongs and digi are loaded. The following ini settings may make your installation more stable: Incompatibilities Anything that makes major changes to races. So Requiem and such overhauls are not likely to work. Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out. XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide. Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch. No Snow Under the Roof mod - messes up some statues, otherwise works. Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos. SOS is the only male mesh supported. No Better Males or SAM or SOS Lite. Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race. Version Numbering Just in case you're wondering what the version numbers mean... Uninstallation Don't, the impact is too high. Treat this mod like its own game. Old Versions Version 7 Credits Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more NightroModzz for great heads and feet Ranaline over at Nexus for assets from RS Children Overhaul Trado for the original Furry Age Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from. Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work PaulGreen and ChosenClue for scripting and nif help Go vote up their mods over on Nexus while you're there. Submitter Bad Dog Submitted 08/25/2016 Category Models & Textures Requires Skyrim LE, SKSE, SkyUI, RaceCompatibility, PapyrusUtil, RCAE Special Edition Compatible No
  14. Multiple Main Menu Replacer Sexy Animation Collections View File Main Menu Replacer Foojoin Best Collection Animations Compliations Fallout 4 FOLLOW ME MORE CONTENT Follow For More Install Copy and Paste Main Fallout 4 Data Make Backup before Replace. 😂🤣😜 💦💦💦 CLICK TO FOLLOW MY CONTENTS RedGifs Videos Sackeree 👀 Follow my Fallout Mods 😂 Follow me on Reddit Seckeree 1. https://drive.google.com/file/d/1WHEGHIBmYLPHbBylXFrCNTfc7nDyJM5m/view 2. https://drive.google.com/file/d/1ApUTVKSFBwbzp4N5sjZPW_xXB2RmbqAm/view 3. https://drive.google.com/file/d/1r-2LBFGPB__UwKBJwy2xs0DjKCOpMjTY/view 4. https://drive.google.com/file/d/1PVAzNzxTSC4f6LfvbL6R8wS11hOuFYL2/view 5. https://www.mediafire.com/file/tmgmdirnhyy814t/Anime_Hentai_Teaser_Akai_Haatoo_by_Foojoin_2024_Menu_Replacer_Fallout_4.7z/file 6. https://www.mediafire.com/file/vv4rj6fpdubju8x/Foojoin_Nun_Sister_Sexy_Fallout_4_2024.7z/file 7. https://drive.google.com/file/d/1yw8AhR7jNRdesOAesEdQJ8knCB7TQkVq/view 8. https://drive.google.com/file/d/1yw8AhR7jNRdesOAesEdQJ8knCB7TQkVq/view 9. https://www.mediafire.com/file/d4j993psf1v8llt/Foojoin_Anime_MMD_Dance_Menu_Replacer_Fallout_4.7z/file 10. https://www.mediafire.com/file/58zggpxmxllsry2/Foojoin_Anime_Girl_Sprinter_Sexy_Menu_Replacer_Fallout_4.7z/file 11. https://www.mediafire.com/file/d2t6b21fqawdp8c/Foojoin_Bunny_Jiggle_Boobies_Menu_Replacer_Fallout_4.7z/file 12. https://www.mediafire.com/file/j361h3kqcl9vpfj/Sexy_BombShell_Menu_Replacer_Foojoin_Fallout_4.7z/file 13. https://www.mediafire.com/file/tvx224h7uioy5s1/Mistress_Sexy_Bunny_Menu_Replacer__by_Foojoin_Fallout_4.7z/file 14. https://www.loverslab.com/files/file/20999-foojoins-main-menu-replacer-animation-aikra-aika-japanese-idol-2024/ 15. https://sendgb.com/UT3YwvtIS1r Aika Direct 16. https://depositfiles.com/files/i9dsud9sm Aika Direct PREVIEW VIDEO BELOW OPTIONAL DOWNLOAD 1080x1920 60FPS AAC 320Kbps 24,000Kbps MP4 112764409_2022-07-2018-53-01.mp4 2022-07-20 19-29-05.mp4 2022-07-20 18-10-44.mp4 #2021-12-19 17-23-35.mp4 2022-07-31 12-19-17.mp4 2022-07-31 12-16-27.mp4 2022-07-17 22-42-01.mp4 2022-07-10 14-28-00.mp4 2022-07-10 14-38-30.mp4 2022-07-10 14-47-13.mp4 2022-07-10 13-40-46.mp4 2022-07-10 13-43-09.mp4 1363260741_2022-07-1013-44-30.mp4 2022-07-10 13-45-51.mp4 1189814678_2022-07-1013-52-55.mp4 2022-07-10 14-02-38.mp4 2022-07-10 14-26-56.mp4 1173189716_2022-07-0316-30-12(2).mp4 2140264227_2022-07-0316-28-49.mp4 982724373_2022-07-0316-13-44.mp4 548845805_2022-07-0316-12-26.mp4 27906269_2022-07-0315-44-30.mp4 1529546081_2022-07-0315-45-31.mp4 610080902_2022-07-0315-54-56.mp4 454682723_2022-07-0315-56-11.mp4 675764788_2022-07-1722-54-20.mp4 749155922_2022-07-1722-51-48.mp4 112764409_2022-07-2018-53-01.mp4 Submitter Foojoin Submitted 07/19/2022 Category Sexual Content Requires  
  15. Version 1.0.0

    622 downloads

    Main Menu Replacer Foojoin Best Collection Animations Compliations Fallout 4 FOLLOW ME MORE CONTENT Follow For More Install Copy and Paste Main Fallout 4 Data Make Backup before Replace. 😂🤣😜 💦💦💦 CLICK TO FOLLOW MY CONTENTS RedGifs Videos Sackeree 👀 Follow my Fallout Mods 😂 Follow me on Reddit Seckeree 1. https://drive.google.com/file/d/1WHEGHIBmYLPHbBylXFrCNTfc7nDyJM5m/view 2. https://drive.google.com/file/d/1ApUTVKSFBwbzp4N5sjZPW_xXB2RmbqAm/view 3. https://drive.google.com/file/d/1r-2LBFGPB__UwKBJwy2xs0DjKCOpMjTY/view 4. https://drive.google.com/file/d/1PVAzNzxTSC4f6LfvbL6R8wS11hOuFYL2/view 5. https://www.mediafire.com/file/tmgmdirnhyy814t/Anime_Hentai_Teaser_Akai_Haatoo_by_Foojoin_2024_Menu_Replacer_Fallout_4.7z/file 6. https://www.mediafire.com/file/vv4rj6fpdubju8x/Foojoin_Nun_Sister_Sexy_Fallout_4_2024.7z/file 7. https://drive.google.com/file/d/1yw8AhR7jNRdesOAesEdQJ8knCB7TQkVq/view 8. https://drive.google.com/file/d/1yw8AhR7jNRdesOAesEdQJ8knCB7TQkVq/view 9. https://www.mediafire.com/file/d4j993psf1v8llt/Foojoin_Anime_MMD_Dance_Menu_Replacer_Fallout_4.7z/file 10. https://www.mediafire.com/file/58zggpxmxllsry2/Foojoin_Anime_Girl_Sprinter_Sexy_Menu_Replacer_Fallout_4.7z/file 11. https://www.mediafire.com/file/d2t6b21fqawdp8c/Foojoin_Bunny_Jiggle_Boobies_Menu_Replacer_Fallout_4.7z/file 12. https://www.mediafire.com/file/j361h3kqcl9vpfj/Sexy_BombShell_Menu_Replacer_Foojoin_Fallout_4.7z/file 13. https://www.mediafire.com/file/tvx224h7uioy5s1/Mistress_Sexy_Bunny_Menu_Replacer__by_Foojoin_Fallout_4.7z/file 14. https://www.loverslab.com/files/file/20999-foojoins-main-menu-replacer-animation-aikra-aika-japanese-idol-2024/ 15. https://sendgb.com/UT3YwvtIS1r Aika Direct 16. https://depositfiles.com/files/i9dsud9sm Aika Direct 17. https://drive.google.com/file/d/1xmbQMSj2weWWJstnw7rjo-PpzglEXAeM/view?usp=sharing 18. https://drive.google.com/file/d/1LCj7eajGiM7RGCzqzl5-EUIcuaHB20Cn/view?usp=sharing 19. https://drive.google.com/file/d/1fTer3P6kKnbIZjR2B6KcqgTmzW8soI-S/view?usp=sharing 20. https://drive.google.com/file/d/1zDcJgDvBnaqL3MFQw_CvAILKoiWRon3W/view?usp=sharing 21. https://drive.google.com/file/d/18p02EbhvrkYaH_B0Z4eSth7M4zHKjK5x/view?usp=sharing 22. https://drive.google.com/file/d/1kIvKkwycdUkBwBoQfheQUi0OyhTipjmz/view?usp=sharing bun 23. https://drive.google.com/file/d/1K0c19qx97zaoZKf_EE3ogrnL7N_MYt9-/view?usp=sharing PREVIEW VIDEO BELOW OPTIONAL DOWNLOAD 1080x1920 60FPS AAC 320Kbps 24,000Kbps MP4 112764409_2022-07-2018-53-01.mp4 2022-07-20 19-29-05.mp4 2022-07-20 18-10-44.mp4 #2021-12-19 17-23-35.mp4 2022-07-31 12-19-17.mp4 2022-09-18 08-31-51.mp4 2022-07-31 12-16-27.mp4 2022-07-17 22-42-01.mp4 2022-07-10 14-28-00.mp4 2022-07-10 14-38-30.mp4 2022-07-10 14-47-13.mp4 2022-07-10 13-40-46.mp4 2022-07-10 13-43-09.mp4 1363260741_2022-07-1013-44-30.mp4 2022-07-10 13-45-51.mp4 1189814678_2022-07-1013-52-55.mp4 2022-07-10 14-02-38.mp4 2022-07-10 14-26-56.mp4 1173189716_2022-07-0316-30-12(2).mp4 2140264227_2022-07-0316-28-49.mp4 982724373_2022-07-0316-13-44.mp4 548845805_2022-07-0316-12-26.mp4 27906269_2022-07-0315-44-30.mp4 1529546081_2022-07-0315-45-31.mp4 610080902_2022-07-0315-54-56.mp4 454682723_2022-07-0315-56-11.mp4 675764788_2022-07-1722-54-20.mp4 749155922_2022-07-1722-51-48.mp4 112764409_2022-07-2018-53-01.mp4
  16. Tramp Stamps - A Collection Of SlaveTats Packs View File Packs: Main Pack A collection of slutty/objectifying tattoos, stuff like loving/needing cocks, wanting to be bred, being a cocksleeve, etc. 227 Tattoos, 8.4GB unzipped (maybe I went overboard), the compressed version was removed due to issues. Rough Pack A rougher font and rougher subject matters, rape, ownership, etc. Many more to come for this one, I just wanted to get something out there for now. 17 Tattoos, 1.4GB unzipped. Furry/Bestiality/Creature Pack aka FCB Pack So far just tattoos about horse/dog cocks and knotting. WIP. Honestly I need more suggestions for this one because I don't know what to add except more types of beast/creature cock ones. 10 Tattoos, 853MB unzipped. Lesbian Pack Tattoos about loving pussy, no men being allowed, turning straight girls gay, that kind of thing. WIP. 23 Tattoos, 784MB unzipped. About pack size: The reason the packs are so large despite having so few tattoos is because they're very high resolution to avoid looking blurry and pixelated, and because of the software I use to place the tattoos. If the packs are too big for you, there's a compressed version of the main pack, and you can look at this comment to see how to compress it https://www.loverslab.com/topic/138380-tramp-stamps-a-collection-of-slavetats-packs/?do=findComment&comment=2949811 use 4096x4096 for a decent compression that doesn't result in TOO much quality loss, and 2048x2048 if you want to go even further. Useful additions to slavetats: RapeTattoos, which gives rape a chance to apply slavetats: https://www.loverslab.com/files/file/3587-rapetattoos/ download this rTatsSettingsTemplate.7zpatch and put it below rapetats and this pack. Thanks to @osmosis-wrench for making it, and look at his post for more info https://www.loverslab.com/topic/138380-tramp-stamps-a-collection-of-slavetats-packs/?do=findComment&comment=2946745 Monoman's Mod Tweaks to configure RapeTattoos: https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/ Slavetats magic manager, which lets you save and load presets of tats: https://www.loverslab.com/files/file/3242-slavetats-magic-managerstmm/ FadeTattoos, to make tattoos fade away: https://www.loverslab.com/files/file/3586-fadetattoos/ If you want to have more than 6 tattoos, open up skee64.ini if you're SE, or nioverride.ini if you're LE and scroll to [Overlays/Body] and change iNumOverlays to whatever you want the max to be. The max for slavetats is 12 unfortunately. Let me know if you have any suggestions for more tattoos! Let me know if any of the tattoos look weird or should be changed in some way! 2020/03/11: the performance patch is no longer necessary with the latest update of slavetats CustomPreset.xml here is the bodyslide preset I used for the screenshots, it's CBBE. Edit: I've since turned up Apple to 50% and Size to 150% on the ass for the current screenshots. Requirements: CBBE Body, though UNP should probably work too Slavetats: https://www.loverslab.com/files/file/619-slavetats/ Installation: Install like any other mod. Donation: Apparently donating is something people want to do, so I've made a buymeacoffee account if you want to donate Credits: Aki K for letting me know mudbox exists and for his guide on it, check out his slavetats here https://www.loverslab.com/topic/124954-aki-collection/ Submitter Adeladen Submitted 02/08/2020 Category Models & Textures Requires Slavetats Special Edition Compatible Yes  
  17. View File Lop for Star Wars: Jedi Academy (18+) Warfaremachine's custom model of Lop from Star Wars: Visions, ported to Jedi Academy. Includes her lightsaber and some additional head and outfit options from Warfaremachine's Holly Zanzibar model. Has customization, NPCs, bots, sounds, team skins, and model replacements. I also took the time to make model replacements work well with SanguineHipster's "Jedi Academy - Outcast" mod, which lets you play Jedi Outcast's campaign in Jedi Academy. To spawn the NPCs manually, enable cheats first by pressing Shift and ~, then typing "helpusobi 1" into the console. Now that cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: lop - spawns default Lop lopblue - spawns blue team Lop that targets everyone lopred - spawns red team Lop, on the enemy's side lopnsfw - spawns nude Lop lop_r - spawns a harmless Lop with 50,000 health Type "saber lop" to use Lop's lightsaber, or "saber lopmp" for an alternate version with fewer custom sounds/effects Included in the pk3 files: zzzLopSWVisions.pk3 - Contains the models, textures, sounds, and everything needed for the mod to work. zzzLopSWVisionsNSFW.pk3 - Optional. Enables NSFW customization parts. Also makes your Lop wear nothing at all in the Hoth levels. zzzLopSWVisions-NPCs.pk3 - Optional. Contains the custom NPCs that are spawnable with cheats. zzzLopSWVisionsModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with Lop. Also replaces her in-game voice. Doesn't affect the unused Alora2 model. zzzLopSWVisionsModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with Lop. Also replaces her in-game voice. Doesn't affect the JK2 Tavion model. zzzLopSWVisionsModelReplaceTavion.pk3 - Optional. Replaces JK2 Tavion's base model with Lop. Also replaces her in-game voice. zzzLopSWVisionsModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceLuke.pk3 - Optional. Replaces Luke's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceJan.pk3 - Optional. Replaces Jan's base model with Lop. Also replaces her in-game voice. zzzLopSWVisionsModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceCultist.pk3 - Optional. Replaces Cultist's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceJawa.pk3 - Optional. Replaces Jawa's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceJediTrainer.pk3 - Optional. Replaces Jedi Trainer's base model with Lop. zzzLopSWVisionsModelReplacePrisonerMerchant.pk3 - Optional. Replaces Prisoner and Merchant's base model with Lop. Also replaces their in-game voices. zzzLopSWVisionsModelReplaceRebornJK2.pk3 - Optional. Replaces JK2 Reborn's base model with Lop. zzzLopSWVisionsModelReplaceRebornNew.pk3 - Optional. Replaces New Reborn's base model with Lop. zzzLopSWVisionsModelReplaceRebornTwin.pk3 - Optional. Replaces Reborn Twin's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceRodian.pk3 - Optional. Replaces Rodian's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceSaboteurs.pk3 - Optional. Replaces Saboteur's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceShadowtroopers.pk3 - Optional. Replaces Shadowtrooper's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceUgnaught.pk3 - Optional. Replaces Ugnaught's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceWeequay.pk3 - Optional. Replaces Weequay's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsVoiceReplaceReborns.pk3 - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with Lop's voice. Doesn't affect cutscene dialogue. Also included are alternate files that make model replacements more revealing. Use this if you want to set your own custom tints: https://mrwonko.de/jk3files/Jedi Academy/Mods/Mini-Mods/76552 -CREDITS- Lop, Star Wars © Lucasfilm Ltd. Model created by Victor Suares AKA "Warfaremachine" Sounds edited from Star Wars: Visions, A New Hope, The Empire Strikes Back, The Phantom Menace, Attack of the Clones, and LEGO Star Wars: The Complete Saga -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK raises the limits of Jedi Academy's engine and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Dual-wielding 2 of Lop's lightsabers at once may crash the game, especially when using very high-poly character models. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 09/02/2022 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  18. So I have posted this (and trainers dicks out mod, will post later) on GB a while ago but got taken down (cause it is too nsfw?). Now I am thinking my mod should be shared with someone as pervert as me so--- Basically, I put dicks on some of the mons I find are hot with a nice masculinity (some requested tho). I learned the modding completely by myself (tho followed tutorials) so forgive some imperfections such as in modeling and texturing. There are a over 60 mons I have modded so far (evolutions and gmax counted). I would not post the full list, at least not right away. First I am lazy, second I think finding them yourselves in game would be pretty fun and exciting. Tho I would share some of the screenshots for demonstrating the idea. And here is the file of the mods I made so far I hope someone could enjoy this as I do. poke_dicks_out8.21.rar Also, I may continue post Pokemon nsfw mods (for gays mainly maybe, which means male oriented mods). But I am pretty new here and I read that relevant posts would be blocked and redirected back. I am not sure if this is counted relevant so if someone know, please tell me if I should start a new topic or not. Btw, here are some spoilers for other mods: trainers dick out, rose's slut.
  19. Feline Skins 2.0 View File I originally planned to just keep these on MTS and my tumblr, but since I've started uploading addons here that are designed to go with these skins specifically, I though I should make them easier to find. A set of HD, Maxis-adjacent, WickedWhims-compatible skins and overlays for all your khajiit, cathar, tabaxi, broadway musical, and other cat people needs. Featuring an abundance of colors and patterns, a hand-painted fur texture that minimizes seams as much as possible, and a design that should work with a variety of face shapes and body types and still scan as feline. The skintones are categorized by pattern type in downloads for those who want some but not all (the screenshots are divided up the same way so refer to them to see what's in each package), or you can download the all-in-one file to get every skin currently available. All current skintones are more or less based on real cat colors. For optimal texture integrity I recommend Simdulgence’s simplegens, which I painted the textures to fit, but any parts that use the same general UV layout should still work, including the default ones. *because I was having some bad pixellation issues with the tabby markings as overlays this time around, they’re currently just part of the base skin and therefore don’t change with age, and there are some seams on the shoulders of female and child sims. Hoping to change this in the future. The markings: To maximize variety while still preserving my sanity, all white markings are in the form of overlay tattoos that can be mixed and matched between chest, face, and each individual limb to create a massive number of unique individual cats. They’re not included in the all-in-one skin package so you’ll need to download them no matter which skin package you choose if you want white markings. Submitter EachUisge Submitted 09/04/2022 Category Other Requires  
  20. Hello Loverslab, I been trying to figure out how to convert the custom body textures or the custom body to CBBE but I havent found any info about this. Other than the cbbe to unp or viceversa but only for armor and not for skin. Does anyone know anybody that has some experience or information about this? I really want to finish this mod.
  21. The Selachii - Shark Race View File v3.40c Description: This mod adds a custom playable shark race with fully animated headparts and total support for Vampirism. The main race is intended for use with an UNP compatible body replacer for females, and with SOS Full for males. Includes native support for UUNP Special based bodies. SOS for Females is also supported! Both the beast sheath schlong and the two humanoid ones included in the main plugin have native support for females. The sheath schlong is built for the original UNP body, but SevenBase, UNPB or similar bodies witha a groin area equal or close to UNP should work fine as well. CBBE is only supported for the humanoid schlongs, but not for the sheath. Note that the mod includes a "No schlong for females" AddOn for SOS. The NPCs added by the follower plugin (male and female alike) that are supposed to have a specific schlong assigned depending on their backstory and lore will still have them, but other female characters not supposed to have it will automatically be assigned the "No Schlong" by SOS. The player character will be assigned one at random, including the "No Schlong" one if she is female. If you want to add (or remove) the schlong from your character, use SOS' MCM menu to manually assign the corresponding addon. REQUIREMENTS: FOR THE MAIN VERSION OF THE MOD: --- SKSE --- RaceMenu --- XPMSE --- RaceCompatibility --- SOS - Schlongs of Skyrim --- UUNP/BHUNP/UNP Compatible body And their respective requirements, if any. FOR THE MAIN NPC PLUGIN: --- Yiffy Age 10.x+ And its respective requirements. FOR THE STANDALONE SHEATH PATCH: --- BadDog's Hoodie Schlongs 9.x+ And its respective requirements. FOR THE SL HOOKS INCLUDED IN THE NPC PLUGIN: --- SexLab (OPTIONAL, NOT A HARD REQUIREMENT) And its respective requirements. Race Information: "Native to the shores and seas of Akavir, the Selachii are an amphibious race descended from feral sharks. Known for their talent as warriors and sailors, they are commonly hired by trading and mercenary companies alike, and they are rarely seen far from the sea or other bodies of water. Their thick skin and their claws give them an advantage in combat, and they are even known to use their jaws as deadly weapons against their foes." SKILL BONUSES: One Handed - 10 Two Handed, Archery, Smithing, Light Armor, Restoration - 5 RACIAL POWERS/ABILITIES: Gills - Waterbreathing Apex Predator - increased movement speed when swimming (x1.75) Talons - 12 points of extra unarmed damage Thick Skin - 16 points of base Armor rating Cold Waters - 50% resistance to Frost Shark Bite - bite attack that restores the player's Health by the damage dealt and also causes enemies to bleed. Damage value starts at 25 and scales each 5 levels. OTHER INFO: --- Height: 1.05 (Male and female) --- Custom heads and head parts created by NightroModzz using assets from CITRUS. Hi-poly, detailed, and completely compatible with morphs, phonemes and facial expressions --- Lots of hair styles for males and females, converted both from the vanilla game and from other sources like KS Hairs. --- Several different fin ring (material) options for both males and females. --- Several eye color uptions using vanilla Khajiit and Argonian textures, for males and females + Custom eyes created by KrittaKitty and nevenbridge81. --- Custom clawed hands for both genders. --- Custom beast feet by Bad Dog, available in both plantigrade and digitigrade versions. --- Limited tint options (based on vanilla Argonian tint designs). Note that the main follower plugin is built for use with Yiffy Age of Skyrim; a vanilla/non-YA version patch for the plugin is also available for those that don't use YA. Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc: Writing for Sharks Files: --- Shark Race 3.40 - MAIN - UNP and SOS: Main plugin of the mod. Required. --- Shark Race 3.40c - MAIN - Hotfix: fixes an issue with male heads having wrong shaders (resulting in a neck seam) and corrects the wrong SOS probability values for the Female No Schlong Addon. Install on top of the main file, saying "Yes" to overwriting. Required. --- Shark Race 3.40 - Digitigrade Feet: Replaces the default plantigrade beast feet with Bad Dog's digitigrade system. Install after the UUNP Bodyslide and NPC Plugin saying "Yes" to overwriting their files, if using them. --- Shark Race 3.40 - UUNP Bodyslide: Includes UUNP Bodyslide sets for the armors, the underwear items, and the schlongs. Strongly recommended if you use a UUNP-based body. --- Shark Race 3.40 - NPC Plugin: Adds several Selachii NPCs to the world, some of them with their own quests and stories. Also includes the SOS Sheath Schlong addon, as well as a separate plugin to enable some edits to the College to add Ko'Maru's room (for use only if no other College-altering mods are installed). Requires Yiffy Age v5.1+ and Bad Dog's Hoodies (Included with YA). Strongly recommended. Choose either this one or the one below, depending on whether you use YA or not. --- Shark Race 3.40- NPC Plugin (Vanilla): Same as above, but lacks the YA requirement and is meant for use with a vanilla setup instead. Requires Bad Dog's Hoodies. --- Shark Race 3.40 - SOS BD Sheath: Adds the SOS Sheath Schlong addon. Requires BadDog's Hoodie Schlongs. For use only if you don't have the main/YA version of the NPC plugin installed. Notes for Character creation: --- Face tint sliders available: warpaint, lips, cheeks, cheek lower, forehead, eyeliner, eye socket upper, dirt. --- Complexion slider will change between smooth and ridged head texture for males, and between default and fin-less head normal map for females (use the Facial Hair slider to remove fins to achieve this effect). --- Facial hair slider will add and remove fins (with different ring styles) for females and males. Shark Overlays: Shark Overlays - Overlays based on Selachii Custom Race Make sure to head over to Nexus and check out DomainWolf's awesome Overlay pack inspired by/made for Selachii! Mods using this race: --- Evagurin Kamotsusen - Selachii Follower by ASlySpyDuo: Yes, it's the meme boat that was stuck in Suez Canal that cost about $9.6bn in trade. And yes, it's based on a R34 version. Other Recommended Mods: --- Slightly Less Crappy Swimming Animations by MadMansGun: replaces the vanilla swimming animations with (slightly) less crappy ones and also changes the tail anims during swimming so they are more fitting for a shark tail. Also works on Argonians. --- Faster Book Animations by MadMansGun: there are several books included in the NPC plugin and they have plenty of content, so you may want to use this mod to speed things up whiel reading them. --- Individualized Shout Cooldowns (SKSE Plugin) by kassent: to avoid other shout cooldowns preventing you from biting due to the Bite attack being considered a Shout. Known Issues: --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for the sharks. They can (and should) be safely ignored. --- The HDT hairs tend to load up wrong the first time you select them in the race menu. Change to a different hair and back and they should work fine. --- Likewise, HDT hairs can get spazzy during normal gameplay. I've tried my best to edit the XML and keep the spazzing to a minimum but it still happens, so beware. --- The Shark Bite attack had to be classified as a Shout in order to be able to trigger the "biting" anim and to properly cast the spell. If you have any mod that is triggered by/checks for any kind of Shout (and not only vanilla ones), using the Bite may interfere with it. Future Plans: --- Any requests I like and I have the skills to fulfill will proably be done, though I can't promise anything. --- If not posted here, possible WIPs and ideas may be posted in the thread itself. SE Version? WIP SE port can be found here: The Selachii - Shark Race SE WIP Please do read the "Important Notice" very carefully before using this file. Changelog: V3.40c Hotfix --- Fixed an issue with male head nif having the wrong shader values and causing a color mismatch with the body. --- Fixed an issue with male head fins and tail + back fin nifs having the wrong shader values and causing a color mismatch with the body. --- Fixed an issue with probability globals for the Female No Schlong Addon being set to wrong values and causing SOS to skip it and always assign a penis to all female Selachii without pre-assigned SOS addons (including the player). V3.40 --- New male heads, new hairs, new headparts, lots of tweaks, some new goodies. --- Honestly there's been so many changes I've completely lost track of them. And I mean more than usual. --- Note that existing characters may have some issues with this update due to changes in head part layout. Starting a new game is strongly recommended. Use this on an existing game at your own risk! Credits: V3.40 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. ASlySpyDuo for the overlays and for awesome shark pics. DomainWolf for the overlays. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. dint999 for New HDT Physics for KS-SG-HG Hairs. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. ORIGINAL CREDITS Head and tail meshes have been modified from originals created/provided by thesholintiger and Force2013 Feet mesh is modified from Phygit's FemFeet Other meshes/textures - Bethesda Submitter Blaze69 Submitted 11/03/2016 Category Races Requires SKSE, UNP compatible body, SOS, RaceCompatibility Special Edition Compatible No
  22. The Furs 4 - Benji's Sims 4 Furry Corner (previously known as "Benji's Furry and Anthro Stash (Anthro, Furry and more)") View File hey there! this page is currently under heavy reconstruction, and so are my mods. go into the forum thread by clicking "Get Support" if you wanna follow my progress. old description (keeping this so that i can base off it once i get around to uploading the remade mods); Submitter BenjiThatFoxGuy Submitted 10/10/2021 Category Body Parts Requires Savestate comic's Sims 4 Furry mod, Sora's Furry CAS Sims, Berni's Collection, S4CL (Sims 4 Community Library)
  23. Version 1.0.0

    1,943 downloads

    I originally planned to just keep these on MTS and my tumblr, but since I've started uploading addons here that are designed to go with these skins specifically, I though I should make them easier to find. A set of HD, Maxis-adjacent, WickedWhims-compatible skins and overlays for all your khajiit, cathar, tabaxi, broadway musical, and other cat people needs. Featuring an abundance of colors and patterns, a hand-painted fur texture that minimizes seams as much as possible, and a design that should work with a variety of face shapes and body types and still scan as feline. The skintones are categorized by pattern type in downloads for those who want some but not all (the screenshots are divided up the same way so refer to them to see what's in each package), or you can download the all-in-one file to get every skin currently available. All current skintones are more or less based on real cat colors. For optimal texture integrity I recommend Simdulgence’s simplegens, which I painted the textures to fit, but any parts that use the same general UV layout should still work, including the default ones. *because I was having some bad pixellation issues with the tabby markings as overlays this time around, they’re currently just part of the base skin and therefore don’t change with age, and there are some seams on the shoulders of female and child sims. Hoping to change this in the future. The markings: To maximize variety while still preserving my sanity, all white markings are in the form of overlay tattoos that can be mixed and matched between chest, face, and each individual limb to create a massive number of unique individual cats. They’re not included in the all-in-one skin package so you’ll need to download them no matter which skin package you choose if you want white markings.
  24. Version 1.0.0

    89 downloads

    Warfaremachine's custom model of Lop from Star Wars: Visions, ported to Jedi Academy. Includes her lightsaber and some additional head and outfit options from Warfaremachine's Holly Zanzibar model. Has customization, NPCs, bots, sounds, team skins, and model replacements. I also took the time to make model replacements work well with SanguineHipster's "Jedi Academy - Outcast" mod, which lets you play Jedi Outcast's campaign in Jedi Academy. To spawn the NPCs manually, enable cheats first by pressing Shift and ~, then typing "helpusobi 1" into the console. Now that cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: lop - spawns default Lop lopblue - spawns blue team Lop that targets everyone lopred - spawns red team Lop, on the enemy's side lopnsfw - spawns nude Lop lop_r - spawns a harmless Lop with 50,000 health Type "saber lop" to use Lop's lightsaber, or "saber lopmp" for an alternate version with fewer custom sounds/effects Included in the pk3 files: zzzLopSWVisions.pk3 - Contains the models, textures, sounds, and everything needed for the mod to work. zzzLopSWVisionsNSFW.pk3 - Optional. Enables NSFW customization parts. Also makes your Lop wear nothing at all in the Hoth levels. zzzLopSWVisions-NPCs.pk3 - Optional. Contains the custom NPCs that are spawnable with cheats. zzzLopSWVisionsModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with Lop. Also replaces her in-game voice. Doesn't affect the unused Alora2 model. zzzLopSWVisionsModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with Lop. Also replaces her in-game voice. Doesn't affect the JK2 Tavion model. zzzLopSWVisionsModelReplaceTavion.pk3 - Optional. Replaces JK2 Tavion's base model with Lop. Also replaces her in-game voice. zzzLopSWVisionsModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceLuke.pk3 - Optional. Replaces Luke's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceJan.pk3 - Optional. Replaces Jan's base model with Lop. Also replaces her in-game voice. zzzLopSWVisionsModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceCultist.pk3 - Optional. Replaces Cultist's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceJawa.pk3 - Optional. Replaces Jawa's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceJediTrainer.pk3 - Optional. Replaces Jedi Trainer's base model with Lop. zzzLopSWVisionsModelReplacePrisonerMerchant.pk3 - Optional. Replaces Prisoner and Merchant's base model with Lop. Also replaces their in-game voices. zzzLopSWVisionsModelReplaceRebornJK2.pk3 - Optional. Replaces JK2 Reborn's base model with Lop. zzzLopSWVisionsModelReplaceRebornNew.pk3 - Optional. Replaces New Reborn's base model with Lop. zzzLopSWVisionsModelReplaceRebornTwin.pk3 - Optional. Replaces Reborn Twin's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceRodian.pk3 - Optional. Replaces Rodian's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceSaboteurs.pk3 - Optional. Replaces Saboteur's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceShadowtroopers.pk3 - Optional. Replaces Shadowtrooper's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceUgnaught.pk3 - Optional. Replaces Ugnaught's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsModelReplaceWeequay.pk3 - Optional. Replaces Weequay's base model with Lop. Also replaces his in-game voice. zzzLopSWVisionsVoiceReplaceReborns.pk3 - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with Lop's voice. Doesn't affect cutscene dialogue. Also included are alternate files that make model replacements more revealing. Use this if you want to set your own custom tints: https://mrwonko.de/jk3files/Jedi Academy/Mods/Mini-Mods/76552 -CREDITS- Lop, Star Wars © Lucasfilm Ltd. Model created by Victor Suares AKA "Warfaremachine" Sounds edited from Star Wars: Visions, A New Hope, The Empire Strikes Back, The Phantom Menace, Attack of the Clones, and LEGO Star Wars: The Complete Saga -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK raises the limits of Jedi Academy's engine and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Dual-wielding 2 of Lop's lightsabers at once may crash the game, especially when using very high-poly character models. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  25. Pokemod By Leljas: Play as Typhlosion and/or Ampharos from Pokemon! View File Hello! I have completed yet another set of Pokemon. This time you can play as Ampharos, Mega Ampharos, Flaffy, Typhlosion and Quilava. All from the Pokemon franchise. I've been doing pokemon like this for a while, if you want to influence their development or just see the current ones while I'm doing them, you can check them out on my Ko-fi I'll accept any pokemon requests! You can Pm me, comment right here or on Ko-fi and even if I don't respond, I promise to take note of them. I also made a list of all requested pokemon that I intend on doing (You can find it on my Ko-fi Intro). Update 1: After improving my modding skills in the past year since publishing Lucario and Leafeon, I decided to fix and improve all my mods. Here's a list of the changes in this one: - Made Flaffy and Quilava; - Reworked textures, eyes and accessories on Typhlosion, Ampharos and Mega Ampharos (All Typhlosion skin tone variants included); - New tattoos for the Ampharos line to resemble their evolution and pre-evolution's skin tone; - Improved compatibily with Savestate's neck fluff and hair; - Two new custom Egg designs for Ampharos and Cyndaquil akin to the ones in the anime; - Organized the way my mods are ordered in CAS; - Fixed a problem where it was impossible to select pokemon eyes on aliens; - Made LODs to the accessories of all pokemon; - New icons; - Icons won't glitch out when making an opposite frame sim. For those who are updating this mod, be sure to delete the old Pokemod folder inside of Savestate's furry mod. You may also want to delete the file localthumbcache.package in /Documents/Electronic Arts/Sims 4 if you want the icons to show up properly when making an opposite frame sim. You might also have a problem where previously made pokemon from this mod lose all of their accessories and tattoos or in the case of both Ampharos and Typhlosion, I've added many new color patterns and because of this, already existing ones will most likelly have their colors mixed up. If this is the case, then you'll have to go into CAS and remake them. If this is your first time downloading one of my mods, please also download the Pokemod Savestate Addons file. (you only need to get this file once) Here's a detailed guide on how to make them: (This mod doesn't include any tray files. You will have to make them yourself) (The Pokemon are fully compatible for both genders) (Make sure not to make very overweight or very thin Sims, as they might make some of the Pokemon parts look off) 1 - Select the modded gray skin tone that comes with the furry mod. (Located under the miscellaneous skin tones). 2 - Click on the eyes and select the furry mod preset. 3 - While still on the eye selection, pick one of the custom eye colors made for the Pokemon. 4 - Move to the face details section and select the furry head or any of its variants. 5 - Still on the face details, change between the plantigrade or digitigrade legs. 6 - Again, still on the face details, find and select the parts you need to make the pokemon you want. If you are making any of their shiny, mega forms or any other alternate version, you can find it in the different color options. 6.1 - For Quilava and Typhlosion, you can find an optional extra flame over at the head accessories section (You will have to do this part for every single outfit category, but it is entirely optional). 7 - Finally, Move to the body tattoos section and pick the one for the pokemon you are making. If it's a shiny, mega form, or any other alternate version (Including their pre-evolutions Quilava and Flaffy), you can find it in the different colors under the same tattoo. Done! Now your Sim should look similar to the Pokemon of your choosing! The Egg is a full body suit for children and toddlers that you want to turn into a Pokemon whenever they age up to teen. Here are a few comparison photos in between my mod and the Pokemon games. My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with Wickedwhims. See below for Instructions: NSFW images below \/\/\/ Requirements: The Furry mod By Savestate http://www.savestatecomic.com/dlc/ Optional: I recommend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues: (Most of these are from the furry mod and not my fault but still here's a full list) If you don't use the modded skin tone that is included in the furry mod, the Pokemon skin will become brighter than it should be. If the digitigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digitigrade or plantigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations, some of the meshes might go out of place/clip. This only happens whenever the body becomes too deformed and clips out of the meshes I made. If any other glitch happens, feel free to report it on the comments. I'll make sure to try my best at fixing it! I hope you all enjoy! Submitter leljas Submitted 09/21/2020 Category Body Parts Requires In order to use the Pokemod you'll need the furry mod from savestate, you can download it here : http://www.savestatecomic.com/dlc/
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