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  1. The Machine That Goes PING!

    If you are confused by this mod, then you have not seen Monty Python and the meaning of life.
    I urge you to see that movie then come back here.
     
    This mod adds the machine that goes ping to the commonwealth. Craft at settlement and activate it.
     
    -This is your favorite machine in the whole hospital
    -This machine lets you know your baby is alive!  
    -By leasing the machine back from the company you sold it to it comes out of your monthly current budget and not your capital account!
    Craft at any settlement and it goes "PING!" 
     
     

    160 downloads

    Updated

  2. simplified Chinese Translation for Meet Companion Ivy 5.3

    simplified Chinese translation of the latest version of the mod (Only file ESM/ESP)
     
    基本信息
    作者:Reginald_001 
    MOD本体:Companion Ivy 5.3 
    目前MOD版本:5.3
    (暂未获得作者的授权)

    唠叨一下
    我为这个MOD汉化了简单中文版本
    Companion Ivy 是窝最稀饭的辐射4同伴MOD,这是一个伟大的MOD,但一直以来并没有人好好的汉化它。所以虽然本人水平有限,在1.X的版本就忍不住汉化了自己玩。现在,我想让这个好作品能让更多中国玩家知道,能和我一样更愉快的在游戏里游玩!!
    期待作者能给我们更多的惊喜~^^
     
    安装方法
    从作者页面下载 Meet Companion Ivy .
    下载本汉化ESM/ESP覆盖或替换原ESM/ESP
    目前只完成无杂志添加的简体中文汉化

    479 downloads

    Submitted

  3. CBBE Pubic Hair Overlays for LooksMenu

    Description
    Surely I'm not the first one to do this, right? Right???? This game came out like, 20 years ago, come on people.
    Well anyways, this is a small handful of pubic hair overlays for LooksMenu made around the CBBE body. Because making a hard commitment to changing textures for all actors is scary and doing it in the character creator is way better. Probably works on other bodies that aren't CBBE, but I didn't put this together with anything else in mind. Make sure you have F4SE and looksmenu, or else this is liable to not work or destroy your game or something maybe probably idk. Should be mod manager compatible, or you know, just drop the data folder in the archive into your root game folder.
     
    The Styles
    Au Naturel - A full(ish) bush, wastelander signature
    Bikini Trim - A mostly full bush with the sides trimmed off
    Landing Strip - You know what this is
    Low Fuzz - A short patch of peach fuzz
    Patchy - Note to self, spend less time in radioactive vats
    Reid - Inspired by a famous, ahem, entertainer

    38601 downloads

    Submitted

  4. DotC - Droidstats on HUD

    This is a simple plugin that adds some widgets tracking the droid stats from Droids of the Commonwealth by trykz.
     
    Currently tracks SPU, Power, Firewall and Temperature. Will try to update this when more stats are added.
     
    Stats are updated/synched every 3 in-game minutes (every ~3-5 seconds or so for the player).
     
    If the mod is detected you should see a notification on game load saying "Droidstats on HUD v1.05 installed"
     
    You will not see any widgets until you become a droid, after becoming a droid the widget should appear within about 15 seconds, the tracked numbers might be off initially but synch to correct values after 6 in-game minutes.
     
    If you install it when you are already a droid the widgets should pop up pretty much directly
     
    Note: If there's some hiccup with the HUD on first load, try to save and reload.
     
    The mod configuration menu
    In the MCM there's a uninstall button you can (and should) use to unregister widgets from the UI prior to uninstalling.
     
    In the 'Debug' page you can click 're-register & load widgets', this button should put back the widgets on the screen and start synching immediately - will lead to issues if you click this while not being a droid yet.
     
    In the 'debug' page there's also a 'remove legacy widgets' button. If you see stacked/double widgets in some old save you can try to click this button, then save & reload which could, perhaps, fix the problem.
     
    Installation
    Should be packed properly for mod manager install.
     
    For manual installation just extract into your data folder
     
    Upgrading from a previous version
     
    I recommend getting a clean save:
    * Use the MCM 'uninstall' button, save & exit
    * Uninstall the previous version (with modmanager or manually remove all files)
    * Load your save, resave & exit (it will say droidstatwidgets.esp missing)
    * Install new version
     
    Uninstall
    From version 1.0.1+:
    First use the MCM menu option 'Uninstall UI widgets'. Click it, leave the menu and the widgets should disappear. You can then proceed with uninstalling.
     
    Uninstall the mod with your mod manager or manually remove the files. 
     
    To uninstall from version 1.0.0 I recommend upgrading first then uninstalling with the MCM option
     
    REQUIREMENTS
     
    In addition to Droids of the Commonwealth and its requirements (duh):
     
    HUDFramework https://www.nexusmods.com/fallout4/mods/20309
    Tested/built with v1.0f
     
    Mod Configuration menu https://www.nexusmods.com/fallout4/mods/21497
     
     
    Misc
    It's my first time doing any widget/ui stuff for fallout 4 & HUDFramework, just done things with skyrim & SkyUI before.
    If there's issues let me know and I'll do my best to figure things out.
     
     

    677 downloads

    Updated

  5. JB - MaleDom

    SHORT DESCRIPTION
     
    Two short FO4 submods primarily aimed at male dominant characters
     
    JBKink is a Just Business submod giving you new options in the "In order to teach you obedience" menu. Instead of random sex scenes, you can use these to directly call five rape-like animations (and giving the slave a submission score). Same as the version I added as a comment a while ago so if you have that no need to download again.
     
    ZazReduced simply reduces the damage of the cane and crop from 10 to 1, to avoid killing slaves. Does not add submission.
     
    LONG DESCRIPTION
     
    How to play maledom in FO4? Install Just Business, all requirements, plus the mods mentioned there, the mods JB are integrated with, Zaz, TortureDevices etc. Obviously load my submods after them. Go get some slaves. Tip: play Nuka World raider, slaves doing agriculture in your raider settlements do not raise raider unhappiness, and you can control vassal settlements with JB. This is an immersive way to play maledom.
     
    Build crosses (torturedevices) and hydropillaries. Assign slaves to them in building mode.  Get the console up, type help cane 4  and then help crop 4, then player.additem that number 1. Use the cane and crop to beat slaves in crosses or hydropillaries. Just for fun, does not give more submission. My submod prevents them from dying as the damage will be just 1 or 2.  Use the new dialog options in JBKink to rape them.  The sex action viewing angle is awkward, AAF does not handle it well, I use the tfc console command to give me a free camera.
     
    Protip: e.g. the kneeling hands behind back prisoner mat (from Prisoner Mats mod or CrimsonRiders Unique Furniture) are very well combined with the wrist ropes from Devious Devices.
     
    Install the AuctionHaus mod and sell them. Or set them up as prostitutes.
     
    There is a Slave and Model Poses mod on Nexus. If installed, press Home to stat AAF, and set a slave to a single-player animation, these ones are the av1-av100. My favorites are av11 av15 av16 av17 av25 av26 av4 av5 av84 av91/92 av 96 SHOULD I ADD SOME OF THEM AS DIALOG OPTIONS TO JBKINK?
     
    SHOULD I make a submod to AuctionHaus where you can buy slaves, not just sell them?

    1715 downloads

    Updated

  6. Valkyrie armor

    Did you ever dream about Mercy, who could beat up not only EMPed Zen, but even Swan himself? Mercy, who could survive in the center of the Reaper’s ult as well as in a nuclear disaster? Your awaiting has come to the end!
    There are two versions of the mesh. The first one is a bit more anatomical and it was designed for FO4 High heels system.
    The second one doesn’t require it but doesn’t look totally disproportionate just because Blizzard’s Mercy has enormously long legs.
    Each one of these meshes is assigned to a cheat and to a balanced version. IDs bellow.
     
                               cheat        balanced
    HH version       XX000f9b     XX001ed4
    No HH vers.      XX000f9c     XX001ed3
     
    Cheat version:
    Armor: 5 000 Weight: 15 Value: 50 000 +500 HP CHARISMA +2 PERCEPTION +4 SLOWMO if HP<50% Auto-injecting of stimpack if HP<50% Auto-healing: 10% per sec Stealth field while sneaking and not moving Resistance to the all types of damage: 1000  
    Balanced version:
    Armor: 15 Weight: 15 Value: 1 000 CHARISMA +2 Resistance to the all types of damage: 5  
    Caduceus blaster based on 10mm pistol also has two versions.
                                    cheat (150 DMG)      balanced (38 DMG)
    Caduceus blaster              XX000f9d              XX001ed5
     
    There are also Bodyslide files and *.psd with the masked hue/sat filters, which allows you create your own simple recolors in a few minutes.
    Enjoy your game and remember, Helden sterben nicht!

    925 downloads

    Updated

  7. Tramp Stamps and Pussy Tattoos For Fusion Girl

    this adds a whole mess of tattoo textures. For now they operate as just equippable body textures using the Fusion Girl body texture.
     
    TO DO: Eventually, I intend to add a modular mesh/material based version you can add/remove the tattoos you want to combine them at an armor bench.
     
    Included
    Tattoos
    _______________________________________________________
    1. Tramp Stamps
    Tramp stamp (black and red)
    butterfly
    Barcode + for sale
    lipstick kiss (on buttock)
     
    2. Pussy/genital area
    butterfly
    dollar sign
    lipstick kiss
    Skyrim dragon (faded)
    Catra
     
    3. Other
    Eagle - Whole back
    Eagle - chest
    Eagle- breast
    "No Ragrets" - chest
    __________________________________________________________
     
    Credit to Zex and the fusion girl team for the base .dds textures, credit to paint.net for bieng free.

    988 downloads

    Updated

  8. Atomic Muscle Body for Pyramid Head (Whispering Hills)

    Mangaclub and co for the original assets

     
     
     
     
     
     


    Whispering Hills is a very nice mod that will turn your fallout 4 in silent hill experience with new monsters, soundtrack, sound effects and environment.

    In order to gain access to pyramid head:

     
    For more information please see the Whispering Hills mod page description

    I recommend to only activate Whispering Hills in different save or in a different profile if you are using MO2 and Vortex. That's because this mod may contain many scripts and uninstalling it mid playthrough is not safe.


     
     
     
     
     




    ? Bodybuilder Nude Body for Pyramid Head so he can actually look tough (and attractive)
    ? AAF Compatible, ready to get you on fours and pound ya ass

    ? Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU)

     
     
     
     






    The original Whispering Hills mod to be installed:
    https://www.moddb.com/mods/whispering-hills-a-silent-hill-overhaul-for-fallout-4



     
     

     



     
    Just install with your mod manager like any other regular mod. You want the original mod, like this:




     
     
     
     
     
     


    During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have.
    ? The bodyslide projects will be named as the following in your Body/Outfit dropdown menu:

     
     
     


     
    Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4
    Join me in my | Private Club |  for non public releases
    Join us in the Bearhood of Steel | Discord |  NSFW Gay oriented server. Get in to be update with my stuff and to share yours too. A place for men who enjoy men.
    Follow this | File | if you want to be aware of new updates!

    If you feel like supporting what i do and just want to buy me a coffee, you can donate to my paypal account!

    484 downloads

    Updated

  9. Sex Appeal Framework

    A framework to diversify sex appeal and forget about shallow charisma measurements
     
    Disclaimer
     
     
    What Is It
     
    Sexual Appeal Framework (SAF) is a resource that can be used to bring the "Sexual Appeal" term into the game. Key point is: it is a resource. By itself it will do almost nothing The idea is that by now almost every mod that deals with sexual appeal of a character at best implements its own way of addressing it or at worst just relies on the charisma S.P.E.C.I.A.L; It's about time that's changes
     
    Features
     
    SAF attempts to integrate into the game world and seemingly affect RP experience for the player. It is not a battle mod and I doubt I will ever make any sort of combat-related effects to it (though I'm open to suggestions, provided those are in line with the mod vision and are interesting enough). Currently, there are several following features:
     
    Game world SA effects
    Currently, only drugs effects are supported. Consuming drugs will penalize the SA values for quite some time. For the RP purpose the duration of these penalties are not tied to the duration of the original drug and are longer - you can expect that the appearance takes a much harder toll from drugs than the internal body health. This can be disabled in MCM.
     
    Tagging
    This allows to define your items SA effects. You can specify any SA attribute with a value and then equipping this item will grant the corresponding bonus to the specified attribute.  You can rename an item normally on a workbench or use Rename Anything to do it on the fly. More about tagging feature you can read in a dedicated post.
     
    Persuasion effects
    Allows SAF to add a modifier to game internal values for persuasion success chances. The idea behind this is that Charisma still governs the base check but with SA it will have more (or less) "weight". For positive SA, easier speech checks are affected more and harder checks are affected less. For negative SA - in reverse, i.e. harder checks will be affected more and easier checks - less.
     
    Integration with other mods
    Some of the mods can be affected by SAF (or, in reverse, SA values can be influences by something in those mods). At the current version, v1.12-beta, Hardship and SA Attributes are supported, (see recommended mods section). The effects are:
     
    SA Attributes: Sexual wear will affect SA for certain body / face parts. Oral wear will affect lips / tongue SA; vaginal wear will affect vagina / belly SA; anal wear will affect butt / back SA. Half of oral wear SA modifier will be applied to face SA; quarter of vaginal & anal wear will be applied to body SA Hardship: crossing certain thresholds of total SA score will change the appearance. The scale is done by total SA as follows: -100..-50 ugly; -50 .. 50 plain; 50 .. 100 good looking  
    Requirements
     
    Sex Appeal Framework (SAF) will need all DLCs installed F4SE - without that tagging feature will not work (and further updates will rely on F4SE)  
    Installation
     
    Just install it with any mod manager If you see conflicting files for LL_Fourplay - it doesn't matter which to load first, the library should be identical (it is packed in SAF in case you don't have any other mods using it)  
    Updating
    Please pay attention to the changelog. Depending on that:
     
    If nothing is mentioned about clean save, you can proceed with just installing the update as is If it is stated that clean save is required, then you will need*: Before updating, load your existing save with SAF and in the MCM chose "Uninstall" Wait till SAF is uninstalled and then save your game Uninstall SAF with your mod manager of choice. Load your game (ignore the prompt about missing file "SexAppealFramework.esp" ) and save it again Download the updated SAF version and install it with your mod manager of choice Load your game and wait till SAF installs itself. Check that the version corresponds to the updated one.  
    Important: the mod is in beta stage which means that errors and mishaps are to be expected. For that reason for all beta builds of the mod the debug level is set to the maximum by default. If you don't want that, you can use MCM page to change the debug level. It is recommended to keep it at least at level 40 because the mod is still in beta and if things go wrong it will not be possible to retrieve useful information from the log when debug level is low.
     
    Framework Module (SAF)
     
    Main requirement for anything else. Defines all attributes, dependencies between them, magic effect, object mods etc.
     
    What Is "Sexual Appeal" (SA)

    SAF defines SA as a multilayered set of actor values which can be used to describe the appeal of a certain part of the body or face. Multilayered idea means that there are several aggregating actor values which are inheriting the influencing values of the underlying actor values. At the moment, it is implemented as:
     
     
    So there are 32 attributes in total of which 13 are underlying for the face and 16 are underlying for the body.
     
    On the mod start-up, the in-built way to enforce the dependency between the attributes will engage. It will enforce the following dependency table:
     
    Attributes Rules
     
     
    Accessibility: the attributes should only be manipulated via SAF API calls. If you attempt to do so otherwise, SAF will restore the values. For instance, calling Actor.SetValue() or using console equivalent will do nothing and the attribute value will be restored Dependencies: when modifying an underlying layer attributes, their influence will be cascaded up to the main SA attribute. SAF API calls will reflect that in the respective returned values. Boundaries: The attributes are bound to change between -100 and 100. If you will try to use SAF API to modify it beyond bound, it will truncate the value to the corresponding limit (100 for positive, -100 for negative values)  
     How To Integrate SAF?
     
    This section is only meaningful for modders.
     
     
    Q&A

     
     
     
    Recommended mods
     
    I am (trying to) working on some sort of UI integration for the SAF/SAFI because it's difficult to see the attributes and effects in-game without resorting to console commands. Until I figured out how to do that, I strongly recommend using UI mods, such as Active Effects - it might not be what I have in mind but it provides a good way to see the current state.
     
    Since version 1.6 SAF supports tagging which means that renaming items on the fly could come handy. I like Rename Anything for doing that.
     
    Mods which SAF is currently integrated with. None of these are mandatory, but if detected, SAF will gracefully attempt to integrate with them:
     
    Sex Attributes Hardship  
    Future plans
    .. and limits of what sort of integration is possible from within SAF
     
    This section is mostly meaningful for modders. But if you have ideas - please share!
     
     
    Known Issues
     
    If trying to get SA values in a non thread safe ways, it is possible to catch SAF mid-update especially if several update processes were fired with no delay. It is not harmful, though, because eventually (1-2 seconds) those updates will always catch up because SAF ensures consistency via threads queue If trying to set SA values in a non thread safe ways, it can break things in theory (for now). I will work on eliminating ways to do it but I can't account for everything at once. SAF persuasion feature may conflict with mods changing persuasion mechanics, like Binary Speech Checks. In this case I recommend to disable the persuasion feature. Propagation delay. Yes, this is a thing, especially on a heavily modded games. Bad news are - your SA values are likely to arrive with a noticeable delay (sometimes in a measure of several seconds - enough for you to see it in your pip-boy or console if you closely track them). Good news are - it is consistent, meaning that whatever changes should happen - will happen. Read: if you think that SA change "didn't work" - wait a bit. It will arrive. Tested on my game with 300+ mods and every time that was the case. Additional note here: the consistency despite propagation delay is only true when SAF calls are made in a thread-safe way. By default, SAF itself does it this way, but if there will be future mods what integrate with SAF and won't opt in for thread-safety (since it's much slower) - all bets are off.  
    (Console setav / getav and Co are non-thread safe ways to work with SA)

    4658 downloads

    Updated

  10. Cerberus Attire

    Female model uses CBBE textures
    Bodyslide files optional
     
    WIP, no world model yet
    Obtained through console, search "cerberus"
     
    Wasn't able to post it on Nexus so I figured I'd try here.

    5550 downloads

    Submitted

  11. Magnolia Romance

    This mod originally was made for AML russian community.
     
    It's a very small and simple mod, that allows you to have sex scenes with Magnolia, if you are persuade her. there is no sexs position choice - mod will use random animation. 
     
    If the first scene was successful (you are persuaded her and have sex with her)  you are can always ask her for another scene any time - i have unblocked this option for her default dialogue.
     
    there is also small MCM menu for hotel changed mods compatibility.

    8010 downloads

    Submitted

  12. FEAR Suit For Atomic Beauty Bodyslide Conversion

    Thank you to  Xavier19870828 for allowing me to convert their awesome bodysuit to Atomic Beauty!!
     
    Please Note: It may clip with extreme presets or ultra bendy poses.
     
    Directions for Use!!!!!!!!!!

    1. Install BodySlide and Outfit Studio utility.

    2. Install Atomic Beauty body.
     
    3. Install the ORIGINAL FEAR Suit( YOU NEED THIS, OTHERWISE IT WILL NOT WORK, and ENDORSE THE ORIGINAL!)

    4. Download and install this mod (automatically, a mod manager, or if manually
    then extract the file into Fallout 4's Data folder. Overwrite the
    original mesh when prompted.)

    5. If you only wish to play with the default Atomic Beauty body shape then stop here and enjoy. If you wish to customize your shape then read on.

    6. Open Bodyslide and the armor will be in AB FEAR Suit  group.

    7. Tweak sliders to your liking or use your preset.( If your preset
    is extreme, there is a good chance for clipping around skin areas)

    8.Craft according to the original armor's instructions

    Credits
    Bethesda for Fallout 4
    Xavier19870828 for creating the outfit
    Themilkdrinker for creating Atomic Beauty
    Caliente for CBBE across multiple games
    Ousinous for Bodyslide and Outfit Studio, without which the conversion would never have happened
    MunkySpunk for a lot of help on how to convert outfits
    Rpuresteel for the original instructions on how to convert outfits
    sUiCiDe.bUnnY for testing and screenshots
    AdamBurnsRed for testing and screenshots
    Gratiana for testing and screenshots
    Actares for testing and screenshots
    If I forgot anyone please let me know

    3176 downloads

    Updated

  13. Mistral Armor For Atomic Beauty Bodyslide Conversion

    The Awesome Mistral Armor, now AB compatible. Big Thanks to mrsasa789 for this!

    Disclaimer: May not work great with extreme body presets or ultra bendy poses.

    You MUST HAVE the ORIGINAL!!!!!!!!!!!


    My other conversions:
    Ashara FO4 Cyborg Armour for Atomic Beauty
    Ashara F04 Under Armours
    NovaBodysuit for Atomic Beauty
    Nova Catsuit I For Atomic Beauty Bodyslide Conversion
    Ero Selene Armor for Atomic Beauty
    CROSS Uni BoS Uniform for Atomic Beauty
    Street Fighter 5 Cammy Tactical Suit for Atomic Beauty
    Ranger Armor for Atomic Beauty
    Wasteland Pionerka For Atomic Beauty
    TheKite's MilitiaWoman for Atomic Beauty
    French Maid for Atomic Beauty
    Diano Armor for Atomic Beauty
    Crimsomrider's Catwoman Year 1 For Atomic Beauty
    BOS Pilot Uniform For Atomic Beauty
    BOS Recon for Atomic Beauty
    WM Jumpsuit for Atomic Beauty
    ZGC Atom Cats Girl for Atomic Beauty
    Franky Swimsuit for Atomic Beauty
    ZGC Zilents for Atomic Beauty with Physics
    TERA Rogue for Atomic Beauty


    Directions for Use!!!!!!!!!!  (Built on nonphysics Atomic Beauty base)

    1. Install BodySlide and Outfit Studio utility.

    2. Install Atomic Beauty body.

    3. Install the ORIGINAL Mistral Concept Armor ( YOU NEED THIS, OTHERWISE IT WILL NOT WORK, and ENDORSE THE ORIGINAL!)

    4. Download and install this mod (automatically, using NMM, or if manually
    then extract the file into Fallout 4's Data folder. Overwrite the
    original mesh when prompted.)

    5. If you only wish to play with the default Atomic Beauty body shape then stop here and enjoy. If you wish to customize your shape then read on.

    6. Open Bodyslide and the armor will be in AB Mistral group.

    7. Tweak sliders to your liking or use your preset.( If your preset
    is extreme, there is a good chance for clipping around skin areas)

    8.Craft according to the original armor's instructions

    Credits
    Bethesda for Fallout 4
    mrsasa789 for creating the awesome armor and allowing it to be converted
    Themilkdrinker for creating Atomic Beauty
    Caliente for CBBE across multiple games
    Ousinous for Bodyslide and Outfit Studio, without which the conversion would never have happened
    MunkySpunk for a lot of help on how to convert outfits
    Rpuresteel for the original instructions on how to convert outfits
    RPGMMO117 for testing and screenshots
    AdamBurnsRed for testing and screenshots
    Nectalite for testing and screenshots
    Gratiana for testing and screenshots
    If I forgot anyone please let me know.
     

    4728 downloads

    Updated

  14. ZGC Rachel Wetsuit for Atomic Beauty Bodyslide Conversion

    Thank you to ZatanicGC for allowing me to convert their awesome wetsuit to Atomic Beauty compatible!!
     
    Please Note: Only the wetsuit is converted! And it may clip with extreme presets or ultra bendy poses.
     
    Directions for Use!!!!!!!!!!

    1. Install BodySlide and Outfit Studio utility.

    2. Install Atomic Beauty body.
     
    3. Install the ORIGINAL  ZGC Rachel Wetsuit( YOU NEED THIS, OTHERWISE IT WILL NOT WORK, and ENDORSE THE ORIGINAL!)

    4. Download and install this mod (automatically, a mod manager, or if manually
    then extract the file into Fallout 4's Data folder. Overwrite the
    original mesh when prompted.)

    5. If you only wish to play with the default Atomic Beauty body shape then stop here and enjoy. If you wish to customize your shape then read on.

    6. Open Bodyslide and the armor will be in AB ZGC Rachel Wetsuit  group.

    7. Tweak sliders to your liking or use your preset.( If your preset
    is extreme, there is a good chance for clipping around skin areas)

    8.Craft according to the original armor's instructions

    Credits
    Bethesda for Fallout 4
    ZatanicGC for creating the outfit
    Themilkdrinker for creating Atomic Beauty
    Caliente for CBBE across multiple games
    Ousinous for Bodyslide and Outfit Studio, without which the conversion would never have happened
    MunkySpunk for a lot of help on how to convert outfits
    Rpuresteel for the original instructions on how to convert outfits
    sUiCiDe.bUnnY for testing and screenshots
    If I forgot anyone please let me know.

    4082 downloads

    Updated

  15. [DD]Orange is the new black/Black Catsuit retextured

    [DD]Orange is the new black(well it is if you want to)
    Black Catsuit from Devious Devices retextured to vibrant orange
     
    Requires: Devious Devices
    Thanks to Kimy for making it

    948 downloads

    Updated

  16. Sleep Undress

    Mod is at early stage of development, so it needs to be tested. If you are not prepared for the fact that you may encounter bugs when using this mod, please wait for the stable version.
     
    This mod is developing for AML (russian community). You can use it for your own, of course, just keep it in mind ?
     
    It's lightweight mod that allow NPC to take clothes off  before lying to bed (and takes it on, when standing up).
    There is MCM menu that allows to define what NPC will take off for each "bed type". On the first screen there is some examples with different settings for different "bed types".
    Only vanilla  (non DLC) beds are supported for now, but I have plans to create "addon" files for beds from other mods.
    There is also "Sleeping Suit" option available for those who dislike nude bodies. But currently there is only one suit for all NPC. I'm having plans to force NPC wear different sleeping suits depends on their faction.
     
    There is no strong dependencies but some AAF compatibility is built-in to avoid known possible conflicts with AAF mods that uses furniture.
     
    Comments, and bug-reports are welcome. 
     
     
     
    version history:  
     
     

    6459 downloads

    Updated

  17. Droids of the Commonwealth Companion Replacer

    This is a work in progress to change your companions to be DroidRace.
     
    Companions completed so far:
    There is a oack that includes Cait, Curie, Piper, and MacCready replacers.
    These are individuals so far:
    Curie
    Piper
    Ivy (Mod Required)
     
     
    Coming Soon:
    Individual files for each companion for thos who do not want all companions changed.
     
    If anyone has any request for NPC/Companion they would like changed let me know.
     
    Known issues:
    From what I have seen the only issue so far that I am trying to find a work around for if the companion is already accompanying you then the mod wont change them. Unless this is just an issue I am having on my end.
     
    Please advise me of any issues as this is my first mod I have actually released to others.
     
    Thanks, H.S.
     



    675 downloads

    Updated

  18. Sexy and Fitness Body

    Manual Install, is simple

    5900 downloads

    Updated

  19. Barefoot Footstep Extended

    Description:

    This is an extended version of the famous Barefoot Footstep mod. It adds barefoot sounds to metal, carpet and vault floor materials, as well as modifies stone / concrete and sand ones. This mod also adds barefoot sneaking sounds to all of the above. Credit goes to user GrozaTerroristow - his original mod served as a base for all my additions.
    If you prefer, you can also take a look at my modification on Nexus: Barefoot Footstep Extended . You can check some short videos presenting the sounds in-game there.
    This is my newest version (v. 1.4), but if for some reason you would like to use older ones, there are old versions available on my Nexus page in the Old Files section.
     
    The footstep sets include:
    - stone / concrete / rock (walking, sneaking, running, sprinting and jumping down) - some sets were already covered by the original mod, which directed to the default barefoot footstep sets present in Bethesda game assets (although originally not present in vanilla Fallout 4) - I replaced the default sounds with new ones, hopefully a bit more immersive.
    - wood (walking, sneaking, running, sprinting and jumping down) - most of these were also in the original mod; I left them untouched, but added sneaking sounds and the jump down function.
    - metal (walking, sneaking, running, sprinting and jumping down) - a barefoot sound set for all metal surfaces.
    - carpet (walking, sneaking, running, sprinting and jumping down) - a barefoot sound set for carpets and rugs (also for beds, matresses, armchairs and coaches).
    - vault floor (walking, sneaking, running, sprinting and jumping down) - a barefoot sound set for vault floor surfaces (tile vinyl material).
    - sand / mud (walking, sneaking, running, sprinting and jumping down) - partly based on the vanilla sand footsteps, but mixed with other samples and recreated to resemble a bit softer barefoot footsteps.
    - dirt (walking, sneaking, running, sprinting and jumping down) - just vanilla footsteps (only slightly modified in some cases), but defined here as barefoot for consistency.
    - gravel (walking, sneaking, running, sprinting and jumping down) - just vanilla footsteps, but defined here as barefoot for consistency.
    - grass (walking, sneaking, running, sprinting and jumping down) - just vanilla footsteps, but defined here as barefoot for consistency.
    In case of dirt, gravel and grass - these were included mainly because if I didn't do it, any mod that enhances boot sounds would overwrite the vanilla sound assets and as a result you would probably hear even harder and louder boot footsteps, while being barefoot. I hope it makes sense.
     
    Requirements:
     
    None really, but if you like these barefoot sound features, you should go to GrozaTerroristow Barefoot Footstep mod's page and download his mod anyway, just to give him an endorse for his great work.
     
     
    Mod Structure:

    This mod consists of one .ESP file and a SOUND PACKAGE (which contains all footstep sounds necessary for the mod to work). There are two SOUND PACKAGES to choose from - the only difference between them is that of stone / concrete sounds for walking and running. In the original version package (from my initial release) these sounds are a bit longer and feel more "forcefull", with more shuffling effect of feet, while the ones in the alternative version package are shorter and feel less "forcefull". INSTALL ONLY ONE SOUND PACKAGE AT A TIME!
    There are also some versions of the .ESP file that should work with Unique Player related mods. These replace the main .ESP file from my mod, so you need to overwrite it if you are going to use one of these. Available files are:
    - Unique Player version
    - Unique Followers version
    - Unique Player + Unique Followers version (both mods merged together in this single .esp)
    - Fusion Girl Unique Player version
     
    Installation:

    - Manual:
    Just download the .esp file and one sound package and extract the contents to your Fallout 4 main folder (where the .exe is) and activate the .esp in your mod manager.
    If you want to use one of the Unique Player versions, just extract it to your Fallout 4 main folder (where the .exe is) after the main files and overwrite when asked.
    - Nexus Mod Manager:
    Install the .esp file and one sound package just like any other mod. Recommended method.
    If you want to use one of the Unique Player versions, just install it after the main files and overwrite when asked.
    - Other mod managers:
    I'm sorry, I never used Vortex or Mod Organizer, so I can't provide any instructions for these programs.
     
    Uninstallation:

    - Manual:
    Just deactivate the .esp file in your mod manager or delete it in your Data folder. Sound files provided within the packages are specifically made for this mod, which means that they can stay where they are in case you don't remove them - these won't conflict with anything. If, however, you like to have a very clean install folder of your game, without any leftovers after deinstalled mods, you should look for folders: /Carpet/ , /Dirt/ , /Grass/ , /Gravel/ , /MetalA/ , /Sand/ , /StoneSolid/ , /TileVinyl/ and /Wood/ in this location: Data/Sound/Fx/FST/Player/ and inside them delete all .xwm files which have this name structure: FST_Player_Barefoot_[material name]_[movement type]_1st_[file number].xwm , so for example FST_Player_Barefoot_Carpet_Sneak_1st_01.xwm or FST_Player_Barefoot_MetalA_JumpDown_1st_01.xwm .
    - Nexus Mod Manager: 
    Recommended method, if you installed the files with this program. Just deinstall the mod how you do with other mods, the program should do everything for you automatically (by deleteing the .esp and removing all sound files from the Data folder).
    - Other mod managers: 
    If you use them, then you probably know much better than me what to do.
     
    Bugs / Issues:

    1. Few places, like wooden guard towers in settlements, or some concrete parts in Diamond City (i.e. stairs in front of Dogout Inn / Security, audience areas of the stadium and exit to the Fens), don't trigger a footstep sound, when you walk on them. Plain silence. No idea why, because stair impact sets and concrete material are covered by this mod. Suggestions are welcome.
    2. Another small issue is that sometimes while walking in third person view footsteps become silent just for a few steps and then get back to normal.
    IMPORTANT NOTE regarding these two issues: I did some testing without any footstep mods installed and wearing standard Fallout 4 clothing: both problems seem to be within the game, I suppose someone at Bethesda wasn't careful enough...
     
    Compatibility:

    Project Reality Footsteps - you can safely play it with my mod, because both modifictations do different things and have different records in FO4Edit (pretty much as in case of the original Barefoot Footstep mod). You just won't hear the footstep sounds provided by this mod (maybe except water sounds), if your character is naked or wearing a barefoot (and patched!) clothing piece.
    Other sound mods - unless they deal with the barefoot footstep set records, should be compatible.
     
    Incompatibility:

    Barefoot Footstep - at the core both mods do the same thing, so they would conflict with each other. However, if you are unhappy with my mod and would like to go back to the other one, it's as simple as deleting / deactivating mine and reinstalling / reactivating the old Barefoot Footstep. No scripts / interface etc. included, so no problems mid-game.
    (CaN) Crimes against Nature - this mod appears to be incompatible. I tried to make a patch, but it still doesn't work.
     
    Patches:

    1. Some patches for clothing mods without shoes will be needed ofcourse, but the process is the same as in case of the other Barefoot Footstep mod. Either you make a suggestion for a standalone patch / make one yourself and publish or send me to publish on my mod page / or suggest the author of the clothing mod to make a patch. However, clothing mods that already have patches related to the Barefoot Footstep mod on their respective pages, should work fine. In most cases it's just a matter of adding a footstep sound set to some clothing parts of a mod - my mod uses the same main footstep set record in FO4Edit, so no changes here. Instructions on how to patch a clothing mod yourself, are provided in an image in my image gallery.
    2. There are some necessary patches for Unique Player related mods among the downloads.
     
    Credits:

    GrozaTerroristow for the great Barefoot Footstep - I wouldn't be able to do anything without his mod.
    ElminsterAU for FO4Edit.
    Bethesda for Fallout 4.
    HULKHOD3N for Project Reality Footsteps - thanks to his mod I had a chance to look at how you create some sound records in F04Edit.
    arecaidianfox for XWM to WAV Conversion - I wouldn't be able to implement the sounds without this great tool.
     
    Recommended mods:

    These clothing mods already work fine with my mod:
    Barefoot Wetsuit
    Katie's wardrobe - Casual Combat Outfit
    Katie's wardrobe - Militia Duster
    FCO - Fully Customizable Outfits RELOADED
    Dlx Clothes Pack
    and probably a couple more, which I don't know of.

    1541 downloads

    Submitted

  20. High Heel Sounds

    While working on a small personal project, I wanted to increase immersion a bit more for high heeled outfits and made an entire custom footstep specifically for high heels.  With more high heel outfits coming out, I figured maybe the community would like to use the high heel footstep I made.

    What does it include?

    High heel sounds for
    -Walking
    -Running
    -Sprinting (with muffled steps if the player has Silent Running)
    -Sneaking
    -Landing from a jump

    What surfaces does this resource cover?
    -Metal
    -Wood
    -Concrete/Solid Stone
    -Gravel
    -Loose Stone
    -Carpet


    How To Use This

    Option 1 is pretty simple.  Place the included files from the Packed Master Resource (HighHeelSounds.esm and HighHeelSounds - Main.ba2) into your data folder and load your plugin using HighHeelSounds.esm as a master.  Then, navigate to your ArmorAddon record and change the DefaultFootstepSet to HHS_HighHeelFootstepSet.

    Option 2 is a bit more in depth, but does not require additional external downloads for your users.  It's the one I would recommend as it adds the required records and sounds to your plugin.  Copy the included files from the Loose Files Resource (HighHeelSounds.esm and the Sounds/ folder) into your data folder.  There should be 48 WAV files.  Next, load your plugin and HighHeelSounds.esm into xEdit, and highlight all of the records in my mod.  Right click and select "Copy as new record" and copy them into your project.  All of the records in my plugin are Prefixed or Suffixed with 'HHS_'.  Be sure all records are highlighted before you copy.  This will keep the linking of records from breaking.  xEdit will add HighHeelSounds.esm as a master.  This will need to be removed.  The Creation Kit can remove masters when you load a file.  Before loading, in the file selection window.  Highlight your plugin.  You will see "required masters" in the upper right of the selection window.  You can highlight HighHeelSounds.esm and then press CTRL-DEL on your keyboard to remove the master.  Once your plugin is loaded, navigate to your ArmorAddon record and change the DefaultFootstepSet to HHS_HighHeelFootstepSet (or whatever you renamed it IF you renamed it).  Be sure to include ZapSplat and Envato Elements in your credits if you include these sounds in your mod.
     
    Please not that there are 288 records that need to be copied into your file.  This shouldn't pose too much of a problem for typical mod authors, even those making ESL versions, but I felt it needed to be said.
     
    Watch a small demo of the heel sounds in action

    Credits
    Carreau - For putting this package together.
    ZapSplat - Royalty Free high heel sounds.  https://www.zapsplat.com
    Envato Elements - Royalty Free high heel sounds https://elements.envato.com/

    4454 downloads

    Updated

  21. Guess Who?

    I made this tattoo overlay after waking from a particularly weird dream. Someone asked if I could share it, so here it is. Just the one tat at the moment. I might add more later if anything occurs to me.
     
    There's a face texture in there too that I couldn't get to work. If anyone can see what I'm doing wrong, I'll post a fixed version.
     
    The tat was made for FusionGirl. It should work for CBBE but it may get a but wonky around the bum.
     
    Apply using LooksMenu body overlay as per usual.

    1492 downloads

    Updated

  22. Wonder Body Conversions

    x

    4079 downloads

    Updated

  23. The Islander's Almanac Replacer

    A texture replacer that will replace the Islander's Almanac.
     
    Requirements: Far Harbor DLC
     

    6476 downloads

    Updated

  24. VatsSoundrReplacesForAnswer[JP]

    Required MOD: None About this mod Armored Core Operator Voices now play when VATS and some PERKS are activated Is a mod Corresponding PERK Grimreaper CriticalHit Quest start End of quest This MOD is a test version, so I couldn't implement the following features due to poor mod production Sound sounds at HP 75/50/30% Sound sounds at AP75 / 50/30% Random sound after the battle ends Random playback of audio at the start of the quest If you have any ideas to implement these features please contact me on Twitter I am very happy Twitter @delvershine  
    About competition Conflicts with VATS, PERK, PERK that changes the sound at the start and end of quests Since the development environment is Japan version, unintended audio may be played in other languages. The author is not very good at English, so I can not understand the opinions using slang
    https://youtu.be/u_Oz7lq4mJI
     

    271 downloads

    Submitted

  25. Xavier's Valerie Harmon

    About This File
    1. Assets Ported from RE2 Remaster including the outfit and the backpack
    2. two version of outfit; normal outfit & cool outfit
    3. Use Esp-Explore to get the suit or through chem-workbench
    4. 5 sets of Textures available on both backpack and outfit. you can change the textures set at Armor workbench
     
    CBBE is required to run this mod
     
    DO NOT USE THIS IN ANY COMMERCIAL PURPOSE
     
    IF YOU WANT TO SUPPORT MY ORIGINAL WORK, PLEASE CHECK MY PATREON BELOW
    https://www.patreon.com/xavier19870828

    3881 downloads

    Updated

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