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Found 14 results

  1. Hello Well, when I create a new game, I get such a message. it started after reinstalling all mods. It worked well before. Can you help me repair this ?
  2. So, here I am after playing and installing mods to break the game for the NNNN'th time. And it occured to me this is a beth game, is there any point during the game that is sort of a safe place to start enabling mods? After the vault? after concord? or just after the char generation? I googled it but no definitive answer. Just RSE here on LL says do not enable until after getting out of the vault. And I think Kendo said somewhere that you should wait until after concord, the thing is enabling my mods just after getting out of the vault does present some glitches, bugs, permanent doom and so on. I have been researching and juggling load orders since MW, but alas things tend to tie up your free time as you get older. *Staring intensely at you life, you know you fucked it up* Basicly, anyone know when to safely activate mods? Or is it just a clusterfuck of luck and happy/deviant thoughts?
  3. View File Skyrim Bound is intended as an alternative start mod without the alternative start part. The mod makes it possible to start your game with a set of Devious Devices, and allows you to choose the worn items freely through the in-game menu. So, start the game with your favourite alternative start mod (or vanilla if that's your thing), and afterwards fire up Skyrim Bound to push the difficulty up a notch. Since the mod is activated through the menu, you can of course use it later in the game as well. The menu will however disable itself after one use. Notes Devious expansion is fully supported (including the new ebonite items), but it isn't required. As such, the items available to equip will change depending if it is installed or not. Starting the game with "Surprise me" will ignore all other settings in the menu, making it a completely random experience. Daedric plugs included here are also craftable once the Devious Devices book from Integration is read. Requirements Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion Remember to also install any other mods required by these. Credits Coopervane for original idea Aelie for Daedric plugs & LADL Mord Sif for name naaitsab, Slorm and others I forgot for feedback & testing Zadil & Min for Devious Devices Changes 1.2 Support for pony boots from DDx Support for piercings from DDi Added option to set the armbinder inescapable Reusable on new games 1.1 Support for DD - Integration 2.8.1Included Leather Posture Collar [*]Support for DD - Expansion 1.1.2 Included white & red items Couple of new presets [*]Improvements to random bounty Randomly picks between same bounty for all holds (old system) and different bounty in each hold 1.0 Initial release Submitter Srende Submitted 05/26/2014 Category Other Requires SexLab, Devious Devices - Assets & Integration, SexLab Aroused, Zaz animation pack Special Edition Compatible  
  4. Note: While there is interest in this set of ideas, it is not a sure thing just yet. Unless otherwise noted, consider all of these possible options works in progress. Arrive By Ship(Selachii Variant) - "One of many chosen to sail the seas of Nirn to a province of Tamriel's Empire facing a Civil War, I gladly agreed to the journey. If only to sail under the command of Akario, a legend among my people. Like others, he has given me leave to explore Skyrim as I see fit." Location: Solitude Docks(possibly a newly added dock on the other side of the EEC Warehouse). Equipment: Blades Armor(Inc. Shield), Blades Katana, 1000 Gold Details: May tie into the content surrounding Akario - choosing this start would mean that you came to Solitude with him. This would of course, change how he reacts to you, since ideally he has known you for quite some time. This would even change some of Mizuno's content – I.e you would be able to tell him not just that you met Akario in Solitude, but you sailed from Same-Shuto to Skyrim on the same ship. Quest Details: Bandit(Selachii Variant) - "Sure, taking this wreck seemed like a good idea. Only there was little to take, and what little there was, is being hoarded in the cabin. I do not know why I choose to join this group. They have no ambition - though I am perfectly aware that fixing the wreck is next to impossible. Perhaps it is time that I make my own way." Locations: Wreck of the Winter War, Orphan's Tear, Wreck of the Pride of Tel Vos Equipment: Same as LAL Bandit start. Details: Similar to the Bandit LAL start, only this one focuses on the few wrecked ships, whose occupants are mostly bandits. Pirate - "I can count myself, lucky. If only because I have a history that is, varied. From a Sailor among my race, to one of them who lost faith in the profession, and took to the opposite - a pirate. Serving on several ships under several captains, the most recent one considered the worst. For the most treasures we plunder, are from merchant ships, like those of the East Empire Trading Company. They can call me a deserter, but I have been thinking about leaving for a while. Maybe it is time to do so." Location: Dainty Sload Equipment: Ragged Trousers, Scimitar, 200 Gold Details: Similar to some other LAL starts, the player would be in a faction that means the Corsairs aboard the ship won't outright attack them. If the player uses this start, and later joins the Thieves guild, if one of the optional quests is done concerning the Dainty Sload, a mod added encounter with the Ship's captain will have them recognize the player. Selachii Villager - (W.I.P) Background Text: 2 Variants, 1 Variable detail - Orphan, or Oldest Sibling, And which profession your parents were in, either Blacksmiths or Fishing. Location: Sakana Village(Mod Specific Location) Equipment: Details: [Static Text] Living among my people since childhood, the world outside of the village is something I am are no stranger to. My parents made occasional trips to Skyrim's northernmost cities, and on most of these, I accompanied them. But in spite of this, I kept to the idea that the village was were I belonged, and perhaps someday, I would explore the parts of Skyrim, or the rest of Tamriel further. Six months ago, I came of age, and the responsibility of the family business fell to me, while they were to be away. [Orphan] [Siblings]
  5. Hi, I just recently discovered you can auto add items on the player script free by using the "On game start" enabled for your quest and just adding the alias as the "Player" then add items to the inventory. The good thing about this is it's script free. However, I want to know if there is a way to do something like this but this time "On game start" (player.equipitem #). Thank you very much.
  6. Hi guys! Do not think for a fool, but need yours help. Recently I started a modding SSE ... and my hands reached the female models and bodies. (With male model turned everything is much easier). I tried to install different textures, models, heads, bodies, etc.. but all the time it turned out to be buggy. I have a list of mods that I would like to install .. as a result, I have two questions. In what order do I need to install them? Can i replace them under the SSE? List of mods https://www.nexusmods.com/skyrim/mods/37900/? or https://www.nexusmods.com/skyrim/mods/6709/? https://www.nexusmods.com/skyrim/mods/70834/? https://www.nexusmods.com/skyrim/mods/56056/? https://www.nexusmods.com/skyrim/mods/13722/? https://www.nexusmods.com/skyrim/mods/72825/? https://www.nexusmods.com/skyrim/mods/49285/? https://www.nexusmods.com/skyrim/mods/82390/? https://www.nexusmods.com/skyrim/mods/68311/? https://www.nexusmods.com/skyrim/mods/70363/? Thx for understanding p.s - can i use this preset in SSE https://www.nexusmods.com/skyrim/mods/52800/? ?
  7. Version 1.1.0

    400 downloads

    Just a replace for the starting video (gay content). I think there is no harm to the game. It's just loading at the start of the game before loading. It's having 14s duration. Preview is here: V1 : https://www.dropbox.com/s/ts8jl0m9t0n15xq/BGS_Logo.mp4?dl=0 V2 : https://www.dropbox.com/s/fis7fmehhate4ea/BGS_Logo V2.mp4?dl=0 V3 : https://www.dropbox.com/s/0mzvdzd4nek873w/Start video replacement 3.0.0.mp4?dl=0 V4: is moved to SSE- Version: Backup your original "BGS_Logo.bik"! The different versions aren't updates, just another version. Install: Put the "BGS_Logo.bik" of the zip-file into your Skyrim\Data\Video folder. or Install with MO just normal or Install with NMM just normal. I do not use NMM. I guess you should replace. Think! it will REPLACE your original BGS_Logo.bik! Uninstall: Replace my BGS_Logo.bik with your stored BGS_Logo.bik in ..\Skyrim\Data\Video folder or Uninstall the mod with MO or Uninstall the mod with NMM. I don't know, if NMM will restore the original BGS_Logo.bik. If not save your stored BGS_Logo.bik in ..\Skyrim\Data\Video folder. Upgrade/Downgrade/Change the versions: Make an Uninstall of the version you don't want to have anymore like described above, than install the other version you would like to have as described above or restore your original BGS_Logo.bik.
  8. Just starting in sanctuary someone burned my clothes... What happens to the Commonwealth? entering VAULT111 - Fallout4.mp4 and the screenshot at all
  9. Hi so there is someone who knows what is the mod that installs a loading screen with a dragon fucking an horse fuking a wolf fucking a skeever? Tnx lol
  10. transfersettlement Sanctuary covenant walls View File This mod is a transfer settlements blue print to use at the start of a new playthrough, or anytime you have not done much building in Sanctuary. It includes Convenant walls Beds water food turrets a couple stores a couple special workbenches I install this just after sturges asks for help building beds. It is best if you clear all the furniture items from all the bedrooms, and clear all trees and junk on the ground around the bridge and in the water. Also, remove all the unusable houses and their foundations. The walls are not perfect, but look good from the inside, couple spots from the outside view that I could not fix. everything else is just there to get Sanctuary going you will want to move the stores and other stuff eventually. Transfersettlements recommends that you go away after adding blue print, I just go do the first Minuteman settlement quest, and come back. Requirements really needed, be sure to install any requirements these mods have. Transfer Settlements https://www.nexusmods.com/fallout4/mods/22442 Homemaker https://www.nexusmods.com/fallout4/mods/1478 AWKCR https://www.nexusmods.com/fallout4/mods/6091 Easy homebuilder and working double beds https://www.nexusmods.com/fallout4/mods/17521 Ground https://www.nexusmods.com/fallout4/mods/17691 best dirt adding mod out there as far as navsmesh. I use vanilla version Settlement Objects expansion pack https://www.nexusmods.com/fallout4/mods/10075 I love this mod, good stuff, easy to find, always seems to work when I mess everything up Lol Soft requirements America rising https://www.nexusmods.com/fallout4/mods/23923 I do not know why this is listed 90 percent sure you can leave it out, it may of changed something in Sanctuary FPE family planning enhanced these two loverslab mods are needed cause I built their workbenches. So now they get free advertising here! FPE baby Addons Changes. removed a requirement as it was merged into the homemaker mod Credit All credit goes to the mod creators be sure the thank them and endorse their mods. Submitter Arcturus7777 Submitted 03/10/2020 Category Other Requires Transfer Settlements https://www.nexusmods.com/fallout4/mods/22442  
  11. xenic

    Easy Helgen Forge

    Version 1.0

    55 downloads

    This is simply a forge in Helgen. It is placed in the main hall of the garrison/fort. It should work perfectly but if you notice a problem, please let me know. NMM compatible.
  12. Srende

    Skyrim Bound

    Version 1.2

    42,066 downloads

    Skyrim Bound is intended as an alternative start mod without the alternative start part. The mod makes it possible to start your game with a set of Devious Devices, and allows you to choose the worn items freely through the in-game menu. So, start the game with your favourite alternative start mod (or vanilla if that's your thing), and afterwards fire up Skyrim Bound to push the difficulty up a notch. Since the mod is activated through the menu, you can of course use it later in the game as well. The menu will however disable itself after one use. Notes Devious expansion is fully supported (including the new ebonite items), but it isn't required. As such, the items available to equip will change depending if it is installed or not. Starting the game with "Surprise me" will ignore all other settings in the menu, making it a completely random experience. Daedric plugs included here are also craftable once the Devious Devices book from Integration is read. Requirements Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion Remember to also install any other mods required by these. Credits Coopervane for original idea Aelie for Daedric plugs & LADL Mord Sif for name naaitsab, Slorm and others I forgot for feedback & testing Zadil & Min for Devious Devices Changes 1.2 Support for pony boots from DDx Support for piercings from DDi Added option to set the armbinder inescapable Reusable on new games 1.1 Support for DD - Integration 2.8.1Included Leather Posture Collar [*]Support for DD - Expansion 1.1.2 Included white & red items Couple of new presets [*]Improvements to random bounty Randomly picks between same bounty for all holds (old system) and different bounty in each hold 1.0 Initial release
  13. Start video replacement View File Just a replace for the starting video (gay content). I think there is no harm to the game. It's just loading at the start of the game before loading. It's having 14s duration. Preview is here: V1 : https://www.dropbox.com/s/ts8jl0m9t0n15xq/BGS_Logo.mp4?dl=0 V2 : https://www.dropbox.com/s/fis7fmehhate4ea/BGS_Logo V2.mp4?dl=0 V3 : https://www.dropbox.com/s/0mzvdzd4nek873w/Start video replacement 3.0.0.mp4?dl=0 V4: is moved to SSE- Version: Backup your original "BGS_Logo.bik"! The different versions aren't updates, just another version. Install: Put the "BGS_Logo.bik" of the zip-file into your Skyrim\Data\Video folder. or Install with MO just normal or Install with NMM just normal. I do not use NMM. I guess you should replace. Think! it will REPLACE your original BGS_Logo.bik! Uninstall: Replace my BGS_Logo.bik with your stored BGS_Logo.bik in ..\Skyrim\Data\Video folder or Uninstall the mod with MO or Uninstall the mod with NMM. I don't know, if NMM will restore the original BGS_Logo.bik. If not save your stored BGS_Logo.bik in ..\Skyrim\Data\Video folder. Upgrade/Downgrade/Change the versions: Make an Uninstall of the version you don't want to have anymore like described above, than install the other version you would like to have as described above or restore your original BGS_Logo.bik. Submitter Boris Biker Submitted 01/23/2018 Category Other Requires SKYRIM Special Edition Compatible Yes  
  14. Version 1.0.0

    125 downloads

    This mod is a transfer settlements blue print to use at the start of a new playthrough, or anytime you have not done much building in Sanctuary. It includes Convenant walls Beds water food turrets a couple stores a couple special workbenches I install this just after sturges asks for help building beds. It is best if you clear all the furniture items from all the bedrooms, and clear all trees and junk on the ground around the bridge and in the water. Also, remove all the unusable houses and their foundations. The walls are not perfect, but look good from the inside, couple spots from the outside view that I could not fix. everything else is just there to get Sanctuary going you will want to move the stores and other stuff eventually. Transfersettlements recommends that you go away after adding blue print, I just go do the first Minuteman settlement quest, and come back. Requirements really needed, be sure to install any requirements these mods have. Transfer Settlements https://www.nexusmods.com/fallout4/mods/22442 Homemaker https://www.nexusmods.com/fallout4/mods/1478 AWKCR https://www.nexusmods.com/fallout4/mods/6091 Easy homebuilder and working double beds https://www.nexusmods.com/fallout4/mods/17521 Ground https://www.nexusmods.com/fallout4/mods/17691 best dirt adding mod out there as far as navsmesh. I use vanilla version Settlement Objects expansion pack https://www.nexusmods.com/fallout4/mods/10075 I love this mod, good stuff, easy to find, always seems to work when I mess everything up Lol Soft requirements America rising https://www.nexusmods.com/fallout4/mods/23923 I do not know why this is listed 90 percent sure you can leave it out, it may of changed something in Sanctuary FPE family planning enhanced these two loverslab mods are needed cause I built their workbenches. So now they get free advertising here! FPE baby Addons Changes. removed a requirement as it was merged into the homemaker mod Credit All credit goes to the mod creators be sure the thank them and endorse their mods.
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