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Showing results for tags 'fusion girl'.
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Version 0.3.0
554 downloads
Muff Fluff Now for Fusion Girl or CBBE Also With or Without Creation Club requirement. ONLY DOWNLOAD ONE VERSION OF THE MOD Ever notice that every woman in the Commonwealth seems to have unlimited access to razors or waxing, despite those luxuries being gone for 200 years? Muff Fluff fixes that. This mod adds dynamic pubic hair to the female player and NPCs. Hair appears when the relevant area is exposed and disappears when it's covered by clothing. Everything happens automatically during gameplay. No baked-in NPC edits. No manually patching hundreds of NPCs. No separate versions of the same character. Strip someone down and the hair appears. Put their clothes back on and it disappears. Simple. Tested and fully compatible with animations without any weird stretching or distortion. *****This is Developed for OLD GEN. This was developed for the Fusion Girl Body.***** *****Make sure you have all requirements.***** *****Might require a new save, probably at least a new cell to get the scanning to work.***** *****Make sure you build the meshes in BodySlide after installing***** *****Creation Club Content now Optional***** MEGA LINK FOR ALL VERSIONS Features: Player The player can use MCM to: Enable or disable pubic hair Select from multiple pubic hair styles or no style at all Enable or disable armpit hair Select from multiple armpit hair styles or no style at all Hair visibility updates automatically based on equipment. NPCs Female NPCs receive randomized pubic hair and armpit styles through SPID. Each NPC keeps the style assigned to them. Hair appears when exposed and disappears when covered. The MCM also allows you to point at an NPC and change their pubic hair and armpit hair style. Changes are applied immediately. How It Works The mod uses HeadParts Extended to add body hair as headparts rather than body overlays. Because the pubic hair is set up as HeadParts instead of a typical armor mesh, the hair color of the actors hair will automatically match the color of their pubes. In other words, the curtains match the drapes every time. Visibility is controlled by equipment slots. Pubic Hair Armpit Hair Pubic hair uses body slot 39. If the player is wearing underwear or another clothing item that covers the pubic region and has Slot 39 flagged, the pubic hair functions should work. If Slot 39 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 39 is not flagged, then the pubes appear instantly. Armpit Hair Armpit Hair uses body slot 53. If the player is wearing a shirt or another clothing item that covers the armpits and has Slot 53 flagged, the pubic hair functions should work. For the replacement plugins I created, I tried to make sure that any shirt or upper body clothing item that doesn't cover the armpits is not flagged and so the pit hair should still show. If Slot 53 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 53 is not flagged, then the pubes appear instantly. Making Outfits Compatible The pubic hair is tied to underwear type clothing items. But any item of clothing or armor can be modified to allow for the pubes to appear and disappear as intended. The compatibility work is done through armor slots. So yes, you’re going to have to use xEdit to make changes to the ARMA and ARMO records. It’s stupid easy Open the armor in xEdit. Navigate to: the ARMO record for the clothing item you want to modify. Tick 39 for pubic hair and/or 53 for armpits Then go to the BOD2 - Biped Body Template To hide pubic hair when the item is worn: Add Slot 39 Then repeat for the same item's ARMA record. Tick 39 for pubic hair and/or 53 for armpits That's all that's required. No other scripting on your part. No adding keywords. Just proper slot usage. To save you some time, I've added some .esps in the Download section for some popular clothing mods that I've already updated with my own personalized body slot assignment system. I created this because there's no universal formula for mod creators to assign body slots to clothing items, which makes for a lot of overlaps. This system allows for a much broader amount of clothing items that can be worn at once. If you want to use it, cool. If not, cool. But each of the .esp files in the downloads section have been modified to add slot 39 to the outfits it should be added to for this mod. Hope they help. Requirements F4SE SUP F4SE Head Parts Extended Spell Perk Item Distributor Compatibility Because Muff Fluff uses headparts, it can conflict with mods that dynamically modify NPC headparts or rebuild faces at runtime. One known example is Diverse Bodies Redux. The mod will still function, but NPC appearance mods that alter headparts may occasionally overwrite each other depending on load order and timing. Performance The current version uses an event-driven system. NPCs are registered when they enter the loaded area and update when equipment changes occur. There might be some minor lag, especially in script heavy load orders, but it should run pretty smooth because it’s not constantly scanning for NPCs. I released this before I wanted to because the pubes only version was causing problems and I know this version works. The pits are problematic. They need better positioning and tweaking on the bone weights. In extreme positions, they are prone to stretching, but for normal gameplay they should be fine. If anyone is skilled in working with .nif files and BodySlide/Outfit Studio and wants to tweak the .osd files, you are more than welcome to it. The latest update should fix some of the stuttering in the earlier version. Stuttering typically happens in the Pip Boy and is caused by the player refreshing when clothing changes are made. Some of the stuttering was caused by scanning for NPCs, and that seems better in the new version as well. Credits A massive thank you to @Vioxsis for creating the meshes and figuring out that using headparts allows for color changing hair meshes, and for giving me permission to use her mod assets in this mod. Here’s her original mod: Another massive thank you to @lee3310. His Head Parts Extended mod made this entire approach possible. Also for his help testing and confirming that what I wanted to do with the NPCs would actually work. Finally, a massive thank you to @donnerwetter for creating the armpit hair meshes for Skyrim. I asked her for permission to use her assets but she hasn't been on LL since January 2025. I can't reach her on X and don't know of any other way to reach her. If she has a problem wity my porting her mod assets to Fallout 4 and using the .nif files in this mod, then I'll take it down and reload without them. I hope she doesn't mind, and i hope she's out there living her best life. Check out her original mod for Skyrim here: https://www.loverslab.com/topic/189235-dws-3d-underarm-hair-for-3ba/ I do this for fun, so please feel free to use anything from this mod in your own projects. Just give credit where credit is due. If anyone is talented at creating .nif files, and wants to make leg hair meshes, it would be an easy matter to update the mod to include script logic for that mesh also. If anyone wants to make a CBBE conversion, go ahead. Fallout 4 Body Slot Index.txt-
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MuffFluff 3D Pubic Hair View File Muff Fluff Now for Fusion Girl or CBBE Also With or Without Creation Club requirement. ONLY DOWNLOAD ONE VERSION OF THE MOD Ever notice that every woman in the Commonwealth seems to have unlimited access to razors or waxing, despite those luxuries being gone for 200 years? Muff Fluff fixes that. This mod adds dynamic pubic hair to the female player and NPCs. Hair appears when the relevant area is exposed and disappears when it's covered by clothing. Everything happens automatically during gameplay. No baked-in NPC edits. No manually patching hundreds of NPCs. No separate versions of the same character. Strip someone down and the hair appears. Put their clothes back on and it disappears. Simple. Tested and fully compatible with animations without any weird stretching or distortion. *****This is Developed for OLD GEN. This was developed for the Fusion Girl Body.***** *****Make sure you have all requirements.***** *****Might require a new save, probably at least a new cell to get the scanning to work.***** *****Make sure you build the meshes in BodySlide after installing***** *****Creation Club Content now Optional***** MEGA LINK FOR ALL VERSIONS Features: Player The player can use MCM to: Enable or disable pubic hair Select from multiple pubic hair styles or no style at all Enable or disable armpit hair Select from multiple armpit hair styles or no style at all Hair visibility updates automatically based on equipment. NPCs Female NPCs receive randomized pubic hair and armpit styles through SPID. Each NPC keeps the style assigned to them. Hair appears when exposed and disappears when covered. The MCM also allows you to point at an NPC and change their pubic hair and armpit hair style. Changes are applied immediately. How It Works The mod uses HeadParts Extended to add body hair as headparts rather than body overlays. Because the pubic hair is set up as HeadParts instead of a typical armor mesh, the hair color of the actors hair will automatically match the color of their pubes. In other words, the curtains match the drapes every time. Visibility is controlled by equipment slots. Pubic Hair Armpit Hair Pubic hair uses body slot 39. If the player is wearing underwear or another clothing item that covers the pubic region and has Slot 39 flagged, the pubic hair functions should work. If Slot 39 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 39 is not flagged, then the pubes appear instantly. Armpit Hair Armpit Hair uses body slot 53. If the player is wearing a shirt or another clothing item that covers the armpits and has Slot 53 flagged, the pubic hair functions should work. For the replacement plugins I created, I tried to make sure that any shirt or upper body clothing item that doesn't cover the armpits is not flagged and so the pit hair should still show. If Slot 53 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 53 is not flagged, then the pubes appear instantly. Making Outfits Compatible The pubic hair is tied to underwear type clothing items. But any item of clothing or armor can be modified to allow for the pubes to appear and disappear as intended. The compatibility work is done through armor slots. So yes, you’re going to have to use xEdit to make changes to the ARMA and ARMO records. It’s stupid easy Open the armor in xEdit. Navigate to: the ARMO record for the clothing item you want to modify. Tick 39 for pubic hair and/or 53 for armpits Then go to the BOD2 - Biped Body Template To hide pubic hair when the item is worn: Add Slot 39 Then repeat for the same item's ARMA record. Tick 39 for pubic hair and/or 53 for armpits That's all that's required. No other scripting on your part. No adding keywords. Just proper slot usage. To save you some time, I've added some .esps in the Download section for some popular clothing mods that I've already updated with my own personalized body slot assignment system. I created this because there's no universal formula for mod creators to assign body slots to clothing items, which makes for a lot of overlaps. This system allows for a much broader amount of clothing items that can be worn at once. If you want to use it, cool. If not, cool. But each of the .esp files in the downloads section have been modified to add slot 39 to the outfits it should be added to for this mod. Hope they help. Requirements F4SE SUP F4SE Head Parts Extended Spell Perk Item Distributor Compatibility Because Muff Fluff uses headparts, it can conflict with mods that dynamically modify NPC headparts or rebuild faces at runtime. One known example is Diverse Bodies Redux. The mod will still function, but NPC appearance mods that alter headparts may occasionally overwrite each other depending on load order and timing. Performance The current version uses an event-driven system. NPCs are registered when they enter the loaded area and update when equipment changes occur. There might be some minor lag, especially in script heavy load orders, but it should run pretty smooth because it’s not constantly scanning for NPCs. I released this before I wanted to because the pubes only version was causing problems and I know this version works. The pits are problematic. They need better positioning and tweaking on the bone weights. In extreme positions, they are prone to stretching, but for normal gameplay they should be fine. If anyone is skilled in working with .nif files and BodySlide/Outfit Studio and wants to tweak the .osd files, you are more than welcome to it. The latest update should fix some of the stuttering in the earlier version. Stuttering typically happens in the Pip Boy and is caused by the player refreshing when clothing changes are made. Some of the stuttering was caused by scanning for NPCs, and that seems better in the new version as well. Credits A massive thank you to @Vioxsis for creating the meshes and figuring out that using headparts allows for color changing hair meshes, and for giving me permission to use her mod assets in this mod. Here’s her original mod: Another massive thank you to @lee3310. His Head Parts Extended mod made this entire approach possible. Also for his help testing and confirming that what I wanted to do with the NPCs would actually work. Finally, a massive thank you to @donnerwetter for creating the armpit hair meshes for Skyrim. I asked her for permission to use her assets but she hasn't been on LL since January 2025. I can't reach her on X and don't know of any other way to reach her. If she has a problem wity my porting her mod assets to Fallout 4 and using the .nif files in this mod, then I'll take it down and reload without them. I hope she doesn't mind, and i hope she's out there living her best life. Check out her original mod for Skyrim here: https://www.loverslab.com/topic/189235-dws-3d-underarm-hair-for-3ba/ I do this for fun, so please feel free to use anything from this mod in your own projects. Just give credit where credit is due. If anyone is talented at creating .nif files, and wants to make leg hair meshes, it would be an easy matter to update the mod to include script logic for that mesh also. If anyone wants to make a CBBE conversion, go ahead. Fallout 4 Body Slot Index.txt Submitter MrNicoras Submitted 06/10/26 Category Models & Textures Requirements F4SE SUP F4SE Headparts Extended Spell Perk Item Distributor (SPID)
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Fusion girl's non realistic skin View File Personal taste of fusion girl skin All the textures (_d) have been color adjusted, so I don't think it is suitable for other matching, unless you are familiar with the image software, you can try to unify the hue yourself The head is 1K and the body 4K ------------- Thanks to the author of fusion girl Zaz and TheBottomhoodofSteel Thanks to all the authors of skin mod I downloaded I can't remember which ones I used to color and modify, so I'm sorry. -------------- For the sake of simplicity Download the latest version directly to replace all Submitter kziitd Submitted 03/28/21 Category Models & Textures Requirements Fusion girl
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ZeX In-Game Sliders View File LooksMenu slider support for ZeX Skeleton body replacers (BodyTalk and Fusion Girl). This is a replacement for the LooksMenu slider data files for BodyTalk and Fusion Girl from the old ZBG mod, with the knowledge and permission of its prior maintainer who had no desire to continue shouldering the support burden for it. File names from the original have been reused to make it clear you shouldn't install both ZBG and ZIGS together. It is safe to uninstall ZBG and install ZIGS within an existing save. Unlike ZBG, this mod does not include any BodyGen configuration. Users who want to use LooksMenu's BodyGen feature can still create their own configs (see the LooksMenu mod page for instructions) or use a mod containing some (e.g. Random Overlay Framework). Do not bother the skeleton or body replacer maintainers with issues related to LooksMenu sliders, but feel free to ask questions in the ZIGS support topic here on LL or ping me (vaultbait) in the ZeX Discord. Many thanks to @ZaZ, @TheBottomhoodofSteel, and everyone else who has contributed to the success of the ZeX Skeleton and BodyTalk/Fusion Girl bodies. Your tireless efforts are appreciated! Submitter vaultbait Submitted 06/12/24 Category Body Replacers Requirements BodyTalk, Fusion Girl, LooksMenu
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Version 2.0.0
49177 downloads
LooksMenu slider support for ZeX Skeleton body replacers (BodyTalk and Fusion Girl). This is a replacement for the LooksMenu slider data files for BodyTalk and Fusion Girl from the old ZBG mod, with the knowledge and permission of its prior maintainer who had no desire to continue shouldering the support burden for it. File names from the original have been reused to make it clear you shouldn't install both ZBG and ZIGS together. It is safe to uninstall ZBG and install ZIGS within an existing save. Unlike ZBG, this mod does not include any BodyGen configuration. Users who want to use LooksMenu's BodyGen feature can still create their own configs (see the LooksMenu mod page for instructions) or use a mod containing some (e.g. Random Overlay Framework). Do not bother the skeleton or body replacer maintainers with issues related to LooksMenu sliders, but feel free to ask questions in the ZIGS support topic here on LL or ping me (vaultbait) in the ZeX Discord. Many thanks to @ZaZ, @TheBottomhoodofSteel, and everyone else who has contributed to the success of the ZeX Skeleton and BodyTalk3/Fusion Girl bodies. Your tireless efforts are appreciated! -
AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod View File This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework, supporting CBBE, Fusion Girl, and Jane Bod bodies. Mod Features Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this: If you are male You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant. If you are female Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy. What about NPCs? They can get pregnant too, either through intercourse with the player, or with each other. What happens next? Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult. *Note, that FPE months are different from actual months, and can be customized to last however long the user wishes. This is pretty vague, I thought you said that FPE had a host of options? Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had! Full list of features: Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy Mod Configuration Menu by Registrator2000 LooksMenu by Expired6978 Advanced Animation Framework (AAF) by Dagobaking AAF Themes by Halstrom And of course you need to install animation packs. Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE. Optional Mods FPE Male Mesh Override mod by AppleWaterSugar. This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies. This is totally optional, but recommended if you play with male pregnancies enabled. Installation Install the prerequisite mods, listed above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. If using CBBE, be sure to install the F4EE morphs when installing. If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing. For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide. Then, install AAF Family Planning Enhanced (this mod!) AAF_FamilyPlanningEnhanced_2.710.7z is the main mod file. This is required. AAF_FPE_2.710_DLC_Doctors_Addon.7z adds support for the doctors in Far Harbor and Nuka World. You need the main mod and the DLC to use this. FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants. This is optional. FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs. This is optional. FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings. Then go forth and procreate! Frequently Asked Questions Q: Do third party add-ons work with this version? A: Yes. The add-on interface is unchanged from previous versions. AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section. Q: Is there an option to create random NPC pregnancies? A: The only way FPE can create pregnancies is when an animation occurs. Any mod that allows NPCs to have sex with other NPCs will work. Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant. Q: How does the position filtering work? A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found. The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose. This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc. Q: Does this work with Unique Player? A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character Q: Can I prevent certain actor types or individual actors from becoming pregnant? A: Yes. Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose. Actors with any keyword in this list cannot get pregnant. So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant. The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant. Q: Can I prevent certain pregnancies from starting up the Find the Father quest? A: Yes. Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6). If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy. Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth? A: Yes. The main quest includes a GetAPI() function which you can use to access the API. The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy. As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends. The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features. Q: Does this work with the Menstruation system from Advanced Needs? A: Yes, with Advanced Needs 76 only, not with Advanced Needs 2. Version 2.710 and up will check if you are on your period and prevent you from becoming fertile or getting pregnant if so. Credits @vinfamy for Family Planning @Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod @Z0mBieP00Nani for the Condom Boy texture on the condom box @TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph @fedim for the original AAF 79 port of FPE @WandererZero for quality assurance @AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3 @Ulfberth for help with Atomic Muscle pregnancy morph Changelog Submitter EgoBallistic Submitted 04/29/2019 Category Sex Effects Requirements F4SE, MCM, LooksMenu, AAF, CBBE or Fusion Girl, AAF Themes
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Fusion Girl Butthole Edits View File I made some butthole edits to the Fusion Girl default skin. There are 2 to choose from - Juicy Pink or Plump Natural. I designed them to look good with a gaped asshole but they look good without too. Not depraved enough for you? Don't worry, I made cummy versions as well. You're welcome ❤️ Installation - Install FG first, then this. Let the butthole files overwrite. Stuff used in screenshots: POSES - RohZima Poser / Daily life of hookers HAIR - Sleek styles / Textured hair Bodyslide presets - Fireapple Radiation Queen Huge thanks to the Fusion Girl team for the great mod. All credit goes to them and to TyperTM and Trophihunter in particular for the textures. Submitter LaraLearner Submitted 02/22/2023 Category Models & Textures Requires Fusion Girl
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AnimeRace Fusion Girl With Nipples View File Hello everyone! This is my first (and probably only) upload to LoversLab, and its a pretty damn simple one. First and foremost ALL CREDIT for the original textures I used goes to takosako (Link to profile: https://www.loverslab.com/profile/2464184-takosako/ Link to original mod: https://www.loverslab.com/files/file/18577-animerace-nanakochan-fusiongirl/). The one and only thing I did was add the nipples to the texture, as seen in the image above, before the nipples where the same tone as the skin and that bothered me a little bit. The color is to my taste, and I only changed the default white skin. If takosako asks me to take this down I gladly will, I just figured I would share my little modification. Install just like any other retexture. Submitter java42 Submitted 10/21/2022 Category Body Replacers Requires Animerace Nanakochan, Fusion Girl and their prereqs
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Fusion Girl patch for Canine Races View File Fusion Girl patch for Canine Races It is an almost unchanged FG body, it just has paws, separate pussy and anus (does not affect the function). The body has the same functions as the FG body + some special features. Body includes additional sliders (MORPH+) made by Staticphobia and standard FG hands (Because CBBE hands do not fit the FG body). These morphs are used, for example, by the mod PotC Morph+ Patch 1.20 by spicydoritos. The body itself works like a regular FG body. You can install the patch using your favorite mod manager. The patch contains a files for BodySlide, meshes of FG hands and modified textures. After installing the patch, you need to generate body in BodySlide !!! The name is: Canine Race - Female Body FG Don't bother with questions Balze69, Bad Dog or TheBottomhoodofSteel !!! This is my personal project, so please contact me directly with any questions. Credits: Blaze69(Canine Races) Synths Bad Dog (Furry Fallout 4) TheBottomhoodofSteel (ZeX - Fusion Girl) Staticphobia (FG Morph) spicydoritos (PotC Morph+ Patch 1.20) Submitter poblivion Submitted 12/10/2024 Category Models & Textures Requirements Canine Races, Body Slide, ZeX - ZaZ Extended Skeleton
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Fusion Girl patch for Feline Races - Big Cats of Fallout View File Fusion Girl patch for Feline Races - Big Cats of Fallout It is an almost unchanged FG body, it just has paws, separate pussy and anus (does not affect the function). The body has the same functions as the FG body + some special features. Body includes additional sliders (MORPH+) made by Staticphobia. These morphs are used, for example, by the mod PotC Morph+ Patch 1.20 by spicydoritos. The body itself works like a regular FG body. You can install the patch using your favorite mod manager. The patch contains a files for BodySlide and modified textures. After installing the patch, you need to generate body in BodySlide !!! The name is: Cat Races -CheetahFemBody FG, Cat Races -SnowLeopardFemBody FG v.2 This is my personal project, so please contact me directly with any questions. Credits and Thanks: ASlySpyDuo - Beardofsocrates - Blaze69 - Shadowliger (Feline Races - Big Cats of Fallout) Bad Dog (Furry Fallout 4) TheBottomhoodofSteel (ZeX - Fusion Girl) Staticphobia (FG Morph) spicydoritos (PotC Morph+ Patch 1.20) Submitter poblivion Submitted 07/26/2025 Category Models & Textures Requirements Feline Races - Big Cats of Fallout, BodySlide, ZeX - Fusion Girl 1.89, ZeX - ZaZ Extended Skeleton,
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Fusion Girl patch for Vulpine Race View File Fusion Girl patch for Vulpine Race The patch contains FG hands mesh and modified textures. You can install the patch using your favorite mod manager. This is my personal project, so please contact me directly with any questions. Credits: beardofsocrates (Vulpine Race) TheBottomhoodofSteel (ZeX - Fusion Girl) Submitter poblivion Submitted 07/28/2025 Category Models & Textures Requirements Vulpine Race, ZeX - Fusion Girl 1.89, ZeX - ZaZ Extended Skeleton,
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Stylish Bloomer - Fusion Girl View File Basbeball uniform ported from DOA Venus Vacation. Requirements -Fusion Girl -Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset. Installation Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space). To fit the outfit to your body shape open bodyslide and build all items in the group "Stylish Bloomer FG" with your FG preset. Description Top, Shorts and Shoes as separate pieces. It has no armor value but add some special stats and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification. Top, shorts and socks have diferent apparences to choose at armor workbench. Everything can be build at chem station under the category "Stylish Bloomer". Others CBBE conversion by sm0och91 Credits -DOA venus vacation Permissions -Don't use any assets here for any commercial or paywalled purposes. Submitter kharneth1 Submitted 09/16/2021 Category Armor & Clothing Requires Fusion Girl
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Colorful Wit - Fusion Girl View File Casual Outfit ported from DOA Venus Vacation. Requirements -Fusion Girl -Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset. Installation Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space). To fit the outfit to your body shape open bodyslide and build all items in the group "Colorful Wit FG" with your FG preset. Description T-Shirt, Underwear, Collar and Shoes as separate pieces. It has no armor value but add some special stats and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification. T-Shirt and Underwear have diferent apparences to choose at armor workbench. Everything can be build at chem station under the category "Colorful Wit". Others CBBE conversion by sm0och91 Credits -DOA venus vacation Permissions -Don't use any assets here for any commercial or paywalled purposes. Submitter kharneth1 Submitted 09/17/2021 Category Armor & Clothing Requires Fusion Girl
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RE Wasteland Outfits - Fusion Girl View File Three outfits ported from Resident Evil Resistance. Requirements -Fusion Girl -Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset. -Fallout 4 High Heels System: Only for January Outfit, your character feet will be buried in the ground if you don't have it. Installation Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space). To fit the outfit to your body shape open bodyslide and build all items in the group "RER Wasteland FG" with your FG preset. Description Adds three outfits and also glasses, googles and underlip piercing (You will probably need to adjust yourself the piercing in bodyslide to your face preset, as there's no way to automatically do it. Right now it fit Cute Preset, that is the one I use) Has some armor value and special stats and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification. Everything can be build at chem station under the category "RE Wasteland". Credits -Capcom: Resident Evil Resistance -Kanbara914: extract assets from RER -ajhakra: For the cubemaps Fusion Girl - 3BBB by Team ZeX BodySlide and Outfit Studio by Ousnius and Caliente Permissions -Don't use any assets here for any commercial or paywalled purposes. Submitter kharneth1 Submitted 06/30/2021 Category Armor & Clothing Requires Fusion Girl
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Pure Ida View File Overview This is a personal edit I planned to use as a character skin base. It's a port of Regenbot's The Pure, Blended with Fuse00's Ida and given New Normals, Specular and SSS Maps. This is designed out the gate to support Fusion Girl only. No I won't make a CBBE version, I don't have the files. What's in the Box: There's 2 versions of the skin texture available in Either 8K or 4K Light-Medium: This version works best for Lighter to medium skintones Medium-Dark: This skin is desaturated a tad bit and the contrast has been lowered to be friendly for Medium to Deep Dark tones Notes: Pure Ida matches best with Fuse's Valkyr Face Textures or anything based on it. The effect of Medium-Dark is highly dependent on your lighting, ENB settings and your character's base skin colouring. The more saturated your character is, the more the details will look off. It's best to go a little less saturated than you normally want. I don't really have my SSS settings on hand, but SSS also plays some role and I recommend tweaking it. Atomic Fusion will work with this just fine. Attempting to use on CBBE will give you barbie below the waist cause I don't support coochie decals. Credits: Regenbot/Anini - PureSkin Texture Fuse00 - Ida Skin Texture Submitter TheBottomhoodofSteel Submitted 07/07/2021 Category Models & Textures Requires
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Venus Nine Baseball Uniform - Fusion Girl View File Basbeball uniform ported from DOA Venus Vacation. Requirements -Fusion Girl -Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset. Installation Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space). To fit the outfit to your body shape open bodyslide and build all items in the group "Venus Nine FG" with your FG preset. Description Outfit includes a Cap (not from the original, it's only a retexture of the vanilla baseball cap), Top, Shorts and Shoes as separate pieces. Also a unique Baseball Bat. It has no armor value but add some special stats and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification. Baseball bat can't be modified but has slight better base damage and speed than vanilla and can be legendary modified (again, provided you have a mod for that) Top, shorts and shoes have diferent apparences to choose at armor workbench. Everything can be build at chem station under the category "Venus Nine". Others CBBE conversion by sm0och91 Credits -DOA venus vacation -Shuubaro: extract assets from DOA Permissions -Don't use any assets here for any commercial or paywalled purposes. Submitter kharneth1 Submitted 06/16/2021 Category Armor & Clothing Requires
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Xavier's Clothing - Fusion Girl Bodyslide Files View File Fusion Girl Bodyslide Files 1.75+ (1.80 cv) for some of Xavier's clothing mods. (Original mods required). At the moment covers Leifang, Chojiyoon and Claire Officer. Requirements -Fusion Girl -Bodyslide and Outfit Studio -Fallout 4 High Heels System And the original file/s for the conversion/s you want, of course: -Xavier's DOA5 Leifang 1.0.0 -Xavier's ChoJiYoon Outfit 1.0.0 -Xavier'RE2Remake Claire Sexy Officer 1.0.0 Installation Install with any mod manager. Open bodyslide, build the Fusion Girl version of the outfit with any FG preset you fancy. Fusion Girl versions outfits have the original otufit name with FG at the end. Credits: Xavier19870828: For doing all this ports. Look for more FG outfit in the FG official armour and clothing here in loverslab Submitter kharneth1 Submitted 03/25/2021 Category Armor & Clothing Requires
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AnimeRace Nanakochan FusionGirl View File Install: Replace/override files from those mods if needed and build in bodyslide Submitter takosako Submitted 07/24/2021 Category Body Replacers Requires Animerace Nanakochan, Fusion Girl and their prereqs
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Fusion Girl body replacer for Furry Fallout 4 View File Fusion Girl body replacer for Furry Fallout 4 It is an almost unchanged FG body, it just has animal limbs (paws, hooves) and a separate pussy and anus (does not affect the function). The body has the same functions as the FG body + some special features. Body includes additional sliders (MORPH+) made by Staticphobia and standard FG hands. These morphs are used, for example, by the mod PotC Morph+ Patch 1.20 by spicydoritos. The body itself works like a regular FG body. Because CBBE hands do not fit the FG body, I edited the FG hands to work with my patch. These hands are human shaped, no claws or hooves to be found here. You can install the patch using your favorite mod manager. The patch contains a files for BodySlide, meshes of FG hands and modified textures. After installing the patch, you need to generate bodies in BodySlide. The names are: Furry Fallout - Canine Female Body FG Furry Fallout - Deer Female Body FG Furry Fallout - Horse Female Body FG Furry Fallout - Snekdog Female Body FG Furry Fallout - Feline Female Body FG Don't bother with questions Bad Dog or TheBottomhoodofSteel !!! This is my personal project, so please contact me directly with any questions. Credits: Bad Dog (Furry Fallout 4) TheBottomhoodofSteel (ZeX - Fusion Girl) Staticphobia (FG Morph) spicydoritos (PotC Morph+ Patch 1.20) If you are looking for clothes and armor for the FG body a good start is here: Submitter poblivion Submitted 08/03/2021 Category Models & Textures Requirements Furry Fallout 4, BodySlide, Fusin Girl
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Sexy Scientist-Fusion Girl View File Sexy Scientist made by former StaticPhobia. Requirements: Fusion Girl 3BBB(I don't know which version does his outfit use.) ZeX Skeleton Bodyslide & Outfit Studio-You need to use your preset to build your preferred body at your outfit HHS Optional: AnimeRace Nanako-chan AnimeRace Nanako-chan Fusion Girl Simple Patch for Morphs Installation: FOMOD, MO2 Drag and Drop, make sure your esp is active(ESP flagged ESL) and build your preferred body preset at your bodyslide. How to get?: Just type in console help sexyscientist 4 or craft it at chemistry lab under the category "Sexy Scientist" Known Issues: Incorrect ESL Flag(due to records since I don't posses any knowledge of ESL) Credits: Staticphobia(Original Author)-For making this outfit possible I love it Mark Antony-For letting me use the file before Staticphobia left off PimpCrew-For Pip-Pad 3500 textures stuffs Xing SkyrimSE-For OS tutorial and guidance advice. Smoking Puppy-For FO4 CK guidance advice Submitter ahboy99 Submitted 11/19/2021 Category Armor & Clothing Requires Fusion Girl
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My first conversion/port mod and first published mod, the learning process was fun, even if it took a while to figure out some of the issues I was having (another thanks to Indarello and underdone). Still, in game and working, at least on my end (female only), right now can be obtained by console or .esp explorer. Requires CBBE. Uses slot 33, needs to be combined with boots et cetera, this contains just the dress. E: Finished mod is up, contains a recipe (3 cloth), male mesh, level list integration, and ESL options. Decided not to do the mesh edit I mentioned yet, though I might for a mashup later. Use only one ESP! E2: Added a version converted for Fusion Girl, use one or the other. Images Apologies for the quality, I'm actually in the middle of another FO4 mod install. Outfit Studio - Front Outfit Studio -Back In Game - Front In Game - Back Gallery link since the above seem to not be working atm. Credits AB-DCO-SteamDress2.7z AB-DCO-SteamDress2 - Fusion Girl Conversion.7z
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RE3 Jill Outfit - Fusion Girl View File Jill outfit ported from Resident Evil 3. Requirements -Fusion Girl -Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset. -Fallout 4 High Heels System (Optional, Recommended): Shoes are only slighted elevated to take into account the sole. You can go without it, but it looks better with HHS. Installation Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space). To fit the outfit to your body shape open bodyslide and build "RE Jill Outfit FG" with your FG preset. Description Add Jill outfit from RE3. Has some armor value and special stats and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification. Everything can be build at chem station under the category "RE Jill Outfit". Note -Originally I want to make a Fusion Girl conversion of this same port from Xavier here. But it wasn't totally well fitted to the body, that was even more noticiable when conver it to FG, make any preset looks bigger than it should. So decide to port it from scracht again, as using FG sliders is way easy to correctly fit it. If you want a CBBE version check linked Xavier port. -Don't take into account the dark pendant in some ss, I was testing things and have a unrelated cubemap problem. It will be silver as it should in your game (well, assuming you don't have problems with your cubemaps too LOL). -The gloves are from Dicky's Pinup Outfit (FG conversion here, the one in the main page is outdated). Credits -Capcom: Resident Evil Resistance -Fusion Girl - 3BBB by Team ZeX -BodySlide and Outfit Studio by Ousnius and Caliente Permissions -Don't use any assets here for any commercial or paywalled purposes. Submitter kharneth1 Submitted 08/21/2021 Category Armor & Clothing Requires Fusion Girl
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Claire Outfits - Fusion Girl View File Claire outfits from RE Requirements -Fusion Girl -Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset. Installation Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space). To fit the outfit to your body shape open bodyslide and build all outfits in "RE Claire FG" group with your FG preset. Description Add two Claire outfits from RE, with two versions each. Has some armor value and some charisma bonus and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification. Everything can be build at chem station under the category "RE Claire". Use the armor workbench to swap the different outfits. Note -MIH version also have a port from VTAW (and a FG conversion by myself). This is however a 100% new port made from scrath. I fit it better to FG than my original conversion and change some things at my own taste (for example remove the horrendous knife). Credits -Capcom: Resident Evil -Fusion Girl - 3BBB by Team ZeX -BodySlide and Outfit Studio by Ousnius and Caliente Permissions -Don't use any assets here for any commercial or paywalled purposes. Submitter kharneth1 Submitted 09/03/2021 Category Armor & Clothing Requires Fusion Girl
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Fixed: BustyGing CBBE and Fusion Girl Preset, FG Pregnant and Sed7FG fix View File Recommend Cute Feet fusion girl. All FG versions use this body My Custom preset for Fallout 4. Based off of Divine Ass, The Body of Alice for the overall build and Big Drop Shaped Breasts, but bigger. Put on LL so I don't have to rebuild this thing a third time from scratch. Submitter llmods975 Submitted 03/28/2022 Category Body Replacers Requires
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- cbbe
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Tramp Stamps and Pussy Tattoos For Fusion Girl View File this adds a whole mess of tattoo textures. For now they operate as just equippable body textures using the Fusion Girl body texture. TO DO: Eventually, I intend to add a modular mesh/material based version you can add/remove the tattoos you want to combine them at an armor bench. Included Tattoos _______________________________________________________ 1. Tramp Stamps Tramp stamp (black and red) butterfly Barcode + for sale lipstick kiss (on buttock) 2. Pussy/genital area butterfly dollar sign lipstick kiss Skyrim dragon (faded) Catra 3. Other Eagle - Whole back Eagle - chest Eagle- breast "No Ragrets" - chest __________________________________________________________ Credit to Zex and the fusion girl team for the base .dds textures, credit to paint.net for bieng free. Submitter Senator Blutarsky Submitted 07/27/2020 Category Other Requires
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- fusion girl
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