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  • How to Treat CTDs (and some other stuff) in Skyrim LE
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  1. Femboy Race Reborn - Special Edition -New :Devious Devices Patch View File ---------------------------------------------- Talon Of The Rose Kairin Personnal Sona -Mod Creator TeraTyrantShadic Femboy Reborn SE (Welcome to your Mistress Domain?) ---------------------------------------------- Description: V.1.4 "SE" IMPORTANT READ Big changes and work incoming for the khajiit femboy, please be be aware if you are a user of the Immersive,Tera or any of the armor patches with V.1.3 of the Femboy race They will not work with the Khajiit femboy of V.1.4, they will get the fix need as soon as possible. We got two modder on this now. (New Modder Gorvi) Now is the time, to roam the land as the girly-est boy in the land...you F****** milkdrinker! This mod adds a custom race, which is the "femboy" race. Technically speaking the feminine boys race ~ !!PLEASE READ!! To make this Mod work properly download the core file and the "Patches" file and install both. Any future fixes will be done and upload and replace that file to prevent people from downloading bigger file all the time. The only time that this may change is whenever the race version number changes ( i.e. if FRR 1.3 becomes FRR 1.4) This new version of the mod for SE works the same way as the OG Skyrim version. This mod uses the technique that skyrim uses to give each race a different helmet (you'll notice khajiit have their own helmet for example.) This method makes it easier for the player to plug and play with the femboy itself..the downside is that unsupported armor mod wont appear on the femboy character a they will appear invisible until a patch is done.Which I will be working on and hopefully find someone to help me with this. As doing that for every popular armor mod...would be suicide. x.x I will firstly focus on armor mod I use and then expand from there. This mod is to be considered as a "WIP" as more armor will be added and things will be changed. Any suggestion are always welcome. REQUIREMENTS: Imcompatibility / F.A.Q.: -Anything That would change or affect Vanilla armor Q: The armors are blue/purple? What did you do?! A: Nothing, you either have a mod conflict, affecting the textures or you did not download the original mod. Q: The armor are invisible HELP! A: Simple, you either didn't download the source required mod, if the glove and such are invisible. A2: If everything is invisible with either Vanilla or other pack. Mod conflict, anything affecting those original mod will conflict. Q: My penis don't work, I use SOS Light and I... A: shhhhh......USE SOS FULL!. And to be safe start a new game. OPTIONNAL - Patch for armor Mod: Femboy Patches Only available on the Nexus : https://www.nexusmods.com/skyrimspecialedition/mods/16927 -Cloaks of Skyrim - Wet and Cold -Immersive Armor (1.3 currently) -TERA -Campfire and Frostfall -Wearable Lantern -Helgen Reborn -Wearable Dragon Horn Black Viper Patch (Single Requirements): https://www.nexusmods.com/skyrimspecialedition/mods/14759 Defeat Patch Requires : https://www.loverslab.com/topic/96686-sexlab-defeat-sse/ Cumshot Requires: https://www.loverslab.com/files/file/437-cumshot/ Inaris Tail Requires: https://www.loverslab.com/files/file/8014-gr-inari-tails-hdt-smp-se-port/ (and their requirements) Devices Pack Requires: Found Here (INSTALL DDA, DDI AND DDX) Special Patch: ----Male Expansion pack (No requirement) : Patch for made for the male Femboy Enables them to wear male variant of the armor (ie, not crossdressing) Future Armor Mod Pack: -Tiny armor mods of my choosing for now- Notes for this Race mod: ---Contains a simple femboy follower who can be found in Dawnstar INN. --- A tiny number of Apaachii hair as been turn for both gender (more will get the same treatement) --- Some armor may have clipping, i converted over 100 armor, I may have missed a few.... --- More to come Future Plans...?: (PLEASE READ) Mod in big slow down, Working on personal projects (making a video game) . Here a sneak peak: If anyone wants to me expand this mod, it would be appreciated and will assist anyways I can, im not entirely stopping modding, just slowing it down, take it more relax and whenever I feel like it. PLEASE MAKE SURE THE ARMOR PLUGIN LOADS AFTER THE RACE, JUST TO BE SAFE. Or that any future patches load after the official mods of those armors. Make your Own patch for your favorite mod ? (Tutorial) MODDERS ONLY : For a detail tutorial, check jharise tutorial: Or my oversimplified, lightly explained tutorial: Credits: If anything is broken or if you notices anything unusual, please do keep up to date, I will do my best to fix it as soon as I can. Until then. Hope you enjoy this mod. xoxoxo Submitter Bc4life Submitted 04/25/2018 Category Adult Mods Requires SOS, RaceCompability, ApachiiHair, XPMSE Regular Edition Compatible No
  2. Lykaios Race SSE Version View File This is KrittaKitty's Lykaios race, updated with her latest work and completed by Bad Dog. A subspecies of the forest dwelling Vukasin tribe, the Lykaios are thought to be distantly related to the long extinct 'Vulpine' Lilmothiit peoples of Black Marsh. The nomadic Lykaios have no homeland; instead they live in small family packs in the coldest and most unreachable parts of Tamriel. Excellent hunters and trackers, the Lykaios are a hardy and rugged people resistant to cold and most diseases. LE version here Latest Changes NPCs are consolidated into the main mod to save ESP slots New digi mechanism doesn't require an ESP (but does require XPMSE) New schlong mechanism does't require RCAE About the mod This mod allows you to play as a Lykaios, male or female. The race has its own abilities and perks. There are many facial markings available but not all are obviously labeled, so play around with the sliders. Some markings are under the "dirt" option, so look there too. There are hair and earrings. Some earrings are under the "brow" slider. Males have an optional SOS schlong that uses my Hoodies mechanism. Hoodies is built in so it's not an extra prerequisite. Schlongs are dog sheaths and will unsheath for sex or if you have Sexlab Aroused installed with SOS integration turned on. There's an antho uncircumcised unsheathing schlong for your extra pleasure. There are female sheathing schlongs. History KK was in the middle of a major update to the race when she stopped modding. She made her assets available, and I picked them up to use in the Yiffy Age mod. Mostly I just finished what she started. Differences are that I gave them my canine pawfeet and my clawhands; I left out the Scottie-dog brows and made her earrings available on that slider so they could be used with any hairstyle; I gave them high-poly heads following her models; and I re-did the face markings to allow a wider range of wolf and dog patterns. Installation Make sure you have the latest version of the files. 3.0 is a save-breaking update because some scripts have changed. Download the files and install the ones you want in this order: Dawnguard RaceCompatibility. Use the "Untranslated Files" download to prevent crashes. Lykaios_Reborn - Base mod. SFW: Bodies are vanilla with underwear unless you have a replacer loaded. Works with the UNP female body. Followers are near the Alchemist's Shack in the Rift, and in the Vilemyr Inn evenings. Lykaios_Digi - Digitigrade feet, if you like that better. (I do.) You can wear boots and they'll look like vanilla. Barefoot, you're digitigrade. Lykaios_Schlongs - Hoodie schlongs. Requires SOS if you want spells and potions to work. Lykaios_HDT_Tails - Requires an HDT setup. These are a bit borked right now, don't know why. Everything is the same as in the YA mod but it works there and not here. Lykaios_CBBE - If you use that body. XPMSE if you're using the digi feet. If you don't want to run the mod, disable the ESP. PapyrusUtil for the schlongs. Sexlab comes with the necessary files, so don't worry about it if you're running that. Managing the Schlongs Keys and erection spells work. For females, unlike prior versions, I'm letting SL handle strapons. If you put a dick on a girl she will be "treated as male" by SL -- so no strapon, and chosen as the active party where possible. There's a "no schlong" SOS option which the girls get by default. Change priorities if you want something different. Making NPCs Tint files ship in 256x and 2048x sizes. Go to textures\actors\character\Lykaios\Tintmasks and copy the contents of whichever size you prefer from the subfolder to the main folder. You need the 256 if you're creating NPCs, 2048 if you're just setting up your PC. If using 2048, edit skse.ini to add iTintTextureResolution=2048 so the higher-res face tints will work. Submitter Bad Dog Submitted 03/08/2019 Category Adult Mods Requires Regular Edition Compatible No  
  3. The Selachii - Shark Race - (UNOFFICIAL) SSE Port View File The Selachii - Shark Race SSE Important!!! This port is done by me, Blaze69 (Mod Author) is not responsible for, and won't be providing any support for this port. Until he creates the official port. If you need help with something from this port, ask me in a PM or in my support section!! UPDATES - Fixed CBBE Hand Seams (Download Hotfix File And Ovewrite) - Fixed CBBE Digitigrade Feet Ankle Seams (Download Hotfix File And Overwrite) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Short Description (Read Original Mod Page For Full Description): With the permission of Blaze69, heres my port of his shark race! The mod adds a custom playable shark race to skyrim special edition. Fully animated head-parts and vampire support. - I have ported the BD sheath for SOS and it is functional with SOS SE. - I have ported the replacer for the follower Recorder SE. - I have ported the CBBE Patch, as well as fixed the missing textures on the hips I was experiencing. - I have ported the Digitigrade feet patch and fixed the textures to work with CBBE version. (Download the CBBE Patch for Digi Feet version of the CBBE patch if your using these feet with CBBE Body, otherwise your feet will have mismatched textures) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Requirements (For the Main Mod): - SKSE64 - XPMSE SE - RaceCompatibility SE - Schlongs of Skyirm SE - UNP Body SE Requirements (For Race Menu Morphs): - Racemenu SE Requirements (For CBBE Patches): - CBBE SE Requirements (For the Sheaths): - Bad Dogs Hoodie Schlongs SE ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Install Order: For UNP Version (With Human Feet) 1. Shark Race UNP 2. Any other Optional Port For UNP Version (With Digitigrade Feet) 1. Shark Race UNP 2. Shark Race Digitigrade feet 3. Any other Optional Port For CBBE Version (With Human Feet) 1. Shark Race UNP 2. Shark Race CBBE Patch 3. Any other optional port For CBBE Version (With Digitigrade Feet) 1. Shark Race UNP 2. Shark Race Digitigrade Feet 2. Shark Race CBBE Patch for Digi Feet 3. Any other Optional Port ** Say Yes To Overwrite If asked while installing in order ** ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Known Bugs: - Hand Seam in CBBE Version (Would require CBBE hand Meshes to Fix) FIXED (3.50) - Download Hotfix and Overwrite - Foot Seam In CBBE Version (Would Require CBBE Foot Meshes to Fix) FIXED (3.50) - Download Hotfix and Overwrite - HDT Hairs Do Not Work ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Permissions: - Blaze69 Has Given Me Permission To Post My Port. - You do not have permission to repost this anywhere without Blaze69's, And My Consent. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Special Thanks To: Blaze69: For the creation of this amazing mod, and allowing me to share my port! Go show him some love and follow him! All credit goes to him. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ORIGINAL MOD (Credit For This Mod Goes To Him) Additional Credits To The Following Contributors with the original mod: V3.22 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Submitter war11010 Submitted 08/05/2019 Category Adult Mods Requires skse64, xpmsse, RaceCompatibility, sos, unp or cbbe Regular Edition Compatible No  
  4. View File Tera Elin Race Skyrim Legendary Edition Skyrim Special Edition Version http://www.loverslab.com/topic/71987-update-march-07-2017skyrim-se-tera-elin-race/ [ LORE ]____________________ http://tera.enmasse.com/game-guide/races/elin/ Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the Elins. Their physical appearance reflected the youngest daughter of Arun's naive wish for beauty and peace. Their queen governs both the Elins and the Poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war. The Elins have one driving goal: if it’s not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. Other races find the Elins' manner and behavior off-putting. [ ABOUT ]____________________ [ UPDATES ]____________________ [ FILES ]____________________ RECOMMENDED MODS These mods are not required, but I recommend them because they provide enhancements and/or fixes when playing as an Elin. REQUIRED MODS None. The Elins do not require additional mods to be playable If you are using RaceMenu, Enhanced Character Edit, with or without Dual-Sheath Redux, then XPMS Extended (http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/) is required. For XPMS Extended, you will need to pre-install the required files before installing XPMS Extended. [ MAIN ]____________________ Elin Race Main Pachages Description: Adds the Elin as a playable race. The Color-Match Edition contains the main files + Elin ears and tails that changes color to match the color you give to the Elin hair. File: 2016Jan29_MAIN_ElinRace_v2.7z File: 2016Jan29_MAIN_ElinRace_ColorMatchEdition_v2.7z [ UPDATE ]____________________ ELIN VOICE PACK COMPLETE version 2.1 CREDIT: Krail3r for the idea and the voice files. Description: The new voice pack contains all of the dialogue and dragon shouts but, with options to replace the Throw Voice shout with animal sounds from the game. The problem was that the taunts when using Throw Voice would not play (the 3 dragon words did). So far I can't figure out how to fix this so I decided to replace the shout words with animal sounds based on Nature's Lure - Throw Voice Shout. The result is rather amusing as well as more fitting than the original taunts. Included is the Elin voice plugin which removes the subtitles for the taunts if it happens to show. If you don't use subtitles than it would not matter. If you are perfectly fine with the original Throw Voice shout not playing the taunts then continue using version 2.0. DOWNLOAD: ElinRace_Option_VoiceReplacer_Complete_v2_1-20180502.7z INSTALLATION ELIN VOICE PACK COMPLETE version 2.0 Description: Upgrades the Elin voice pack that is included with both main packages. The upgrade adds additional voices for dragon shouts from Dawnguard and Dragonborn. File: OPTION_ElinRace_Voice_Complete_v2-20170222.7z [ OPTIONS ]____________________ HORSE RIDING ANIMATION FIXES by ANGELWEI Description: Angelwei modified the horse riding and idle animations from Skyrim Horses Renewal. The modifications fixes the Elins clipping into horses LINK To download Angelwei's file + link to required mod, Skyrim Horses Renewal. Screenshots included. [OPTIONAL ALTERNATIVE]____________________ If you use the vanilla horses from Skyrim or the Convenient Horses mod, I moved Angelwei's files so that it replaces Skyrim's animation files. The modified anims will now work with the vanilla horses or with mods that use the games original horse riding animations. DOWNLOAD ElinRace_OPTION_Skyrim HorseRiding Animation Fix by Angelwei.7z [ OPTIONS ]____________________ ELIN IDLE and TERA ANIMATIONS REDONE Description: Adds the Elin idle animation and select (Castanic) combat and non-combat animations used only by the Elins. REQUIRED MODS FNIS v6.3 or newer (http://www.nexusmods.com/skyrim/mods/29624/?). File: OPTION_ANIMATION_TeraElin_v2_0-20170720.7z INSTALLATION ELIN ALL-IN-ONE HAIR PACKS Description: All-in-One (AIO) hair packs contain some of the mor popular Skyrim hair packs such as, Apachii and hairs by zzJay. The AIO, HDT hair pack contains hairs with physics and animation. REQUIRED MODS HDT Physics Extension (files are included with the Elin race main packages; a separate installation of HDT-PE is not necessary). File: Elin-mods-mega-links-update-2016Nov15.txt ELIN CBBE and UNP CUSTOM BODY REPLACERS + TEXTURE PACKS Description: The body replacer pack provides 2 type of bodies for CBBE or UNP, flat-chest and curvy, along with 3 texture options. The separate texture packs provides additional texture options for CBBE or UNP. Body Replacer File: 2015Nov13_Option_NewElinBodies_BBP_TBBP_v3.7z Extra Textures File: 2013Oct30_Option_CBBE_NewBody_TexturePack_v2.7z File: 2013Oct30_Option_UNP_NewBody_TexturePack_v2.7z ELIN CONVERTED OUTFITS Description: One mod is the ported Elin maid outfit, the other mod contains some of the Skyrim armors converted to the Tera Elin body. NOTE #1: The maid outfit and the converted Skyrim armors are for the default Elin body. The Elin body is a port from the Tera game so it's neither CBBE nor UUNP/UNP and cannot use CBBE or UNP textures. NOTE #2: The converted armors contain only the cuirass or body armor. You still need to use the original Skyrim boots and gloves. REQUIRED MODS The Tera Elin body which is installed with the main race files. File: Armor_TeraBody_ElinMaidCostume.7z File: Armor_TeraBody_ConvertedVanillaSets.7z ELIN CONVERTED OUTFITS - ALTERNATIVE UNDERWEAR REPLACER Description: Thanks to Skyramiel, this replaces the converted underwear set with a topless version. Download: http://www.loverslab.com/topic/20121-2016sep07-redonereuploaded-part-2-elin-mage-followers-tera-elin-race/?p=1682818 ELIN NPC and ENEMIES COMPLETE Description: Replaces certain essential and generic NPCs. Adds new, generic NPCs to Whiterun and Winterhold College. Replaces some enemies and adds additional enemies to the leveled list. Thanks to TDA, the Elin mage instructor at the Arcanaum will demonstrate elemental magic without inflicting harm and aggro'ing followers. REQUIRED MODS Hearthfires DLC (for the Falkreath housecarl replacer option). File: Elin-mods-mega-links-update-2016Nov15.txt INSTALLATION ELIN FOLLOWERS SISTER MI YA and YI KA Description: They can be found in Whiterun at the Drunken Huntsman Inn. They use the Tera Elin body. File: 2016Sep06_FOLLOWERS_MiYa_and_YiKa_v2.0r.7z INSTALLATION ELIN MAGES Description: Firelin, Icelin, and Thundelin, three elemental mages, can be found in the Arcanaeum at the Mage's College of Winterhold. They use the Tera Elin body. File: 2016Sep07_FOLLOWERS_ElinMageFollowers_v1_Redone.7z INSTALLATION [ MISCELLANEOUS ]____________________ BODYSLIDE ELIN PRESETS + OUTFIT STUDIO CONVERSION TEMPLATES Description: CBBE and UUNP/UNP Flat-chest and Curvy Elin presets for bodyslide. Simple conversion templates to convert armors to the Elin body presets. REQUIRED MODS Bodyslide 2 and Outfit Studio. (http://www.nexusmods.com/skyrim/mods/49015/?) Elin CBBE and UNP Custom Body Replacers File: 2015Nov22_ElinBodyPresets_and_ConversionTemplates_for_ElinRace1-6.7z INSTALLATION ELIN NPC and FOLLOWER CREATION KIT FIX Description: Contains HDT and non-HDT ears/tail sets and low and high resolution tintmasks. Submitter PsychoMachina Submitted 08/08/2013 Category Races Requires See Installation Instructions Special Edition Compatible No
  5. Bad Dog's Ungulates: Horse, Deer, Minotaur (LE & SE) View File By popular demand, my ungulate races in one package. You can play as horse, deer, or minotaur. You have a wide range of horns, hair, and face patterns to pick from, enough to make horses, zebras, unicorns, deer, goats, gazelle, antelope, giraffes, cattle, cape buffalo, and bison. Races have race-specific buffs. Optionally, they are anatomically complete. NPCs are included. Vampire transformations supported. LE Version Here SE Version Here Details The face tint sliders work, but may not do what you expect, so play. Check the "dirt" slider for extra over-all patterns. Some of the shape sliders change head shapes in places you may not expect (ear size, nostril size and separation, etc). I gave the horses special sliders but put the face morphs on the vanilla sliders too, so they'd be accessible from the CK. Then I lost the special sliders. Oh well. Body, face, hand, and feet overlays work on all races, thanks to ASlySpyDuo and others. There's a known bug that if you have a head overlay (like the zebra) and get decapitated, you CTD. Don't get decapitated, it's bad. Your choice of bovine/equine/cervidae eyes or human-style eyes by Blaze69. SKELETONS: Unlike prior versions, skeletons are not replaced. DIGITIGRADE OPTION: Requires XPMSE. Does not replace skeletons. Does not require an additional esp. Only the deer do digitigrade. NPCs: NPCs are included in the base mod FOOTPRINTS: There's a package for compatibility with the footprints mod. Works on LE, might work on SE one day. MODDERS: The kit gives you face tints in 2K size so they look best when creating a PC. If you're creating your own NPCs, look for the "Size256" folder and copy everything in it up one level. CBBE: There's an addon for the CBBE body. For those who used the separate races, there are fixes and improvements all through. In particular, there are lots more hair styles available. Horses Horses have bridles and helmets adapted by Blaze69. Regular helmets don't fit your horse head well. The NPC herd has a chest with a few items in it, or you can craft them. Usual perks required. If you have a vanilla helmet you can often re-forge it into a horse version. Zebra stripes are available in the tint overlays There's a small herd near the Bleakwind Basin giant camp. Horses can be found there or in Whiterun near the Gildergreen, or in the evening hanging out in the Bannered Mare or with the Companions. They've made friends with the giants so if you pick up a giant contract don't execute it when the horses are around or they'll get pissed with you. You can hire some of them, or use a follower mod to get them to follow you. There's an addon for Live Another Life which lets you start as a member of the herd. They'll be friendly and available as companions. The giants will be friendly too. Deer Deer have a range of horns, available on the brow slider. Gazelle side stripes and giraffe patterns are available on the face and body tints. There are giraffe horns too. NPCs are courtesy of @Ratchet the last Lombax and with improvements by @Blaze69. There's an addon that turns a few existing Skyrim residents into deer, mostly in Falkreath. I recommend it, but kept it separate since it's affecting vanilla NPCs. There's an addon to make the deer digitigrade. I recommend it too. I didn't think the horses or minotaurs needed a digitigrade option. Minotaurs They're cattle. There's a range of horns, a little jewelry. There's a herd in the Mor Khazgur valley. They occasionally come in to Dead Man's Drink or do some shopping in Solitude. Dick The Ungulate Schlongs package gives all the races sheathing schlongs, male and female. They use the Hoodies mechanism. Erection potions, keys, and spells should work. No need for RCAE. SL Aroused with SOS integration turned on will show current arousal level, and they should always unsheath for sex. This is the set-and-forget option. Unlike prior version, SL will handle strapons. Keep them enabled in the SL options. There are female schlongs but the probability is set to 0 by default. Change it if you want the NPCs to have a chance to get dicks. The female horses are given pussies and bodacious nether regions by RussianPrince. Installation Prerequisites Skyrim LE RaceCompatibility Sexlab (optional). SOS (required for the schlongs) Footprints (optional) The Mod BD Ungulate Races - main mod, you need this. Includes NPCs. Contains: BDUngulates - always BDUngulateFootprints.esp - only enable this if you have Footprints running. Ungulates will leave race-appropriate footprints. BD Ungulate Schlongs - For the privy members. Requires SOS. For hoodies that unsheath as they get more erect, enable BadDogSchlongCore and BDUngulateHoodies only. Requires PapyrusUtil, but that's included in Sexlab so you probably have it already. For regular SOS schlongs, enable BDUngulateSOS only. The SOS file has maybe less script overhead. Done enable both. BD Deer Digi - To make the deer race digitigrade Other mods Yiffy Age and its addons and patches Ungulate Deer NPC Overrides - transforms some of the Falkreath denizens into cervids of various types. Note if running with YA, this comes after. XPMSE. Required if you want digitigrade. Live Another Life Ungulate LAL Start Tints and Overlays @Blaze69 says: Note that you need to enable head overlays in NiOverride.ini (or skee64.ini if using SE) as they come disabled by default (if the player is decapitated with a head overlay applied, the game CTDs, so that's why it's disabled by default), and then you may also want to increase the number of slots from 3 to at least 6 like other body parts have it to prevent conflicts with mods like Blush When Aroused or SlaveTats (which use the same slots). These are the settings you want to tweak: ; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=6 iSpellOverlays=1 Face tints are shipped size 2048 which is best for setting up your character. You need the following line in skse.ini to use them: iTintTextureResolution=2048 Submitter Bad Dog Submitted 11/28/2020 Category Models & Textures Requires Legendary edition, RaceCompatibility. Special Edition Compatible Yes  
  6. Hello Loverslab, I been trying to figure out how to convert the custom body textures or the custom body to CBBE but I havent found any info about this. Other than the cbbe to unp or viceversa but only for armor and not for skin. Does anyone know anybody that has some experience or information about this? I really want to finish this mod.
  7. List of updated SxB race supports by date of list update: June 7, 2020: Bunnykin by LazyBunni Zoroark by sh*ttyguy Gardevan by sh*ttyguy Miine by sh*ttyguy Deerkin by Ace_of_Heart Zeta by sh*ttyguy Felin by Kawaoneechan Lombax All-In-One by [TheBusySWAT] Alastor Braixen by sh*ttyguy Zeena by sh*ttyguy Cuter Felin by Fluff the Felin Argonian by [TheBusySWAT] Alastor Shadow2 by madameglitch Lunarian and Barometta by timmeh Demon by timmeh Saturnian CyB by [TheBusySWAT] Alastor Renamon by sh*ttyguy Alrune by PumpingPumkinsAllDay Eevee by sh*ttyguy Kitsune by TinyFox621 Tails by sh*ttyguy Scorsheep by sh*ttyguy Gnollbound by [TheBusySWAT] Alastor Zombie by sh*ttyguy Fragment of Ruin by Zorgman Neko-Alternate by Neko Boi Saturnian by IdioticExplorer Sergal by [TheBusySWAT] Alastor Omen by Red3dred WaspHive by [TheBusySWAT] Alastor Fullbreed Deerfolk by FelisMoon Lopunny by [TheBusySWAT] Alastor Avali by Red3dred Lamia by Red3dred Everis by [TheBusySWAT] Alastor Merrkin by Fozuna Shizubelle by sh*ttyguy Familiar Humanoid by [TheBusySWAT] Alastor Thaumoth by [TheBusySWAT] Alastor Kemono by [TheBusySWAT] Alastor Dark Latex by [TheBusySWAT] Alastor Lastree by [TheBusySWAT] Alastor Ningen by [TheBusySWAT] Alastor Shoggoth by SirBumpleton Kazdra by [TheBusySWAT] Alastor Halfbreed Draconis by [TheBusySWAT] Alastor Fullbreed Draconis by [TheBusySWAT] Alastor Slime by [TheBusySWAT] Alastor Oct. 30, 2020: Lucario by Zancuno Yoru by 루안(Ruan) Crewkin by Artus_ Icthysian by Polygore Jul. 21, 2021: Dreemurrers by Artus_ Vessel by Ice_Fox_of_Camelot Mollopod by Polygore Bohemian Lion by Ant Cant Skelekin by Red3dred Bipedal Deerfolk by Polygore Aug. 06, 2021: Gyrusen by Polygore Nov. 11, 2021: SBG Gamayun by RenamonNonaka Gem Redux by RenamonNonaka Protogen by [TheBusySWAT] Alastor Dibarusche Made by Am-Pumpking/Eric Richenford, Published by [TheBusySWAT] Alastor Neki by HyperJuni Glaceon Made by Am-Pumpking/Eric Richenford, Published by [TheBusySWAT] Alastor Feb. 12, 2022: Mechineki by Polygore Jun. 07, 2022: Majin by GlaceSpace Spacekidds by Am-Pumpking Aug. 12, 2022: Viera by Am-Pumpking
  8. View File Rimworld 1.3: Nephila Hyperpregnancy Race Mod Breaking news: crazed glitterworld lab tech unveils experimental merging of sex bot technology with gray goo mechanites! What will those wacky scientists think up next? Fetish tags: Hyperpregnancy, Infestation (tentacles), Tentacles, Hedonism, Goo Girls, Slaanesh. * Significant portions of the newer art in this mod has been created by the talented artist Archina (they and many others on the RJW discord have also helped me work through coding issues). Their website portfolio link: https://squidlet.design/archina/gallery.html. The Nephila Hyperpregnancy Mod adds a new race, the "Nephila." This race of goo girls incorporates a complex reproductive cycle, custom "royal" style faction (still being developed) with unique royal titles, and two unique themed starts. Basic mod description can be found on the mod's development Git page: https://gitgud.io/HiveBro/nephila-rjw/-/wikis/Basic-Mod-Description. A quick breakdown goes as follows: Nephila Maidens (the race's humanoids) do not reproduce normally (they have 0 fertility unless changed by a mod). Instead, they periodically give birth to puddles of nanites that coalesce into "hunter" Nephilim known as "Cherubim" and "Seraphim." When these cherubim bite a humanoid, that humanoid will come down with a mechanite disease called "Nephila Sickness." In addition to increasing a pawn's hunger and pain rate over time, the disease has an additional effect on humanoid females. Humanoid females whose Nephila Sickness severity becomes intense enough will transform into new Nephila Maidens, thus perpetuating the race's life cycle. (Undead and Robots are typically immune). In addition to this, Nephila Maidens grow more pregnant looking over time, going from having a pot belly all the way up to hyperpregnant looking. Higher stages of Nephila Maiden are able to give birth to more, and more powerful, Nephila hunter tentacles. As Maidens grow, they also gain ranks in the Nephila social hierarchy, unlocking powers just like royal titles do. The downside to all this is that their needs (especially hunger) increase while their manipulation and speed decrease due to their increasing debilitation. The final stage of a maiden's evolution, that of a "Grand Matron," can only be unlocked by feeding a sufficiently evolved Maiden a cocktail derived from an advanced Nephila hunter tentacle known as a Seraphim. Grand Matrons give birth, about once a year, to powerful "Queen's Guard" pawns, which represent the ultimate achievement of Nephila biology. Queen's guard are fast, tough, deadly, and can transform female humanoids they fight in combat into new Nephila Maidens on your faction's side, if they stay in combat long enough. Mod load order can be seen in one of the images. Harmony -> Core -> Royalty -> Ideology -> HugsLib -> Pawn Render Patch for HD -> Humanoid Alien Races 2.0 -> [Nephila Mod] -> RimJobWorld -> RimJobWorld Race Support. Due to Ideology's change to rendering, I had to add Pawn Render Patch for HD (https://steamcommunity.com/sharedfiles/filedetails/?id=2539273760) as a new soft requirement for the mod. Set the rendering to around 40 or 50. Without Pawn Render Patch,, Queen's Guard and Grand Matrons turn into squares depending on the mods you have loaded (Vanilla Expanded and certain other HAR race mods cause issues, as far as I've ascertained). HAR's built-in utility proved insufficient given the wide range of mods that all change the same general thing. Loading Pawn Render Patch eliminates most rendering issues regardless of mod list. (If you're not familiar with the RimJobWorld Race Support mod, it can be found here: ). I am terrible at art. As a consequence, some of the sprites I use in this mod are heavily modified versions of art made by other people. In particular, I drew from "Breast Naga" by gamera1985 to create the Queen's Guard sprite, "Rimworld Busty Bodies 1.0.0" by Skyrimkillmod as the basis for Nephila Maiden bodies, and "gloomy_face" by gloomylynx for Nephila Maiden heads. Should any of the artists I drew from have issue with my mod, I'll take it down from Lover's Lab. To get started with the Nephila mod, you can pick one of the two custom starts, "Bizarre Cargo" (easy start) and "Awakened Empire" (harder start). You can also piss off the Nephila faction to get them to raid you or research Advanced Fabrication and Vitals Monitor in order to unlock the Nephila Pool of Colors workbench, which can be used to convert humanoid corpses into one-use incubators for Nephila Maidens. Dev cheats work fine, as well (apply the "Nephila Sickness" hediff to no specific body part using the apply hediff dev cheat). Known Issues: Nephila Grand Matrons and Queen's Guard disappear when entering beds; the Nephila Grand Matron specific bed is functional but ugly and does not do what it's intended to; On a pawn transforming into a Nephila Maiden, the game will spit a bunch of (harmless) red line errors if the player does not have a robot or undead mod in their load order (placing either Rimworld of Magic or the Androids mod in your load order generally makes the red line errors go away); When Nephila maidens reach a new pregnancy level and evolve, they sometimes gain a "Nephila Mechanite Inhibitor" in the process. This inhibitor prevents them from evolving again. Surgically removing the inhibitor will allow them to evolve once they have grown enough to do so again. I've also included versions of the mod for Rimworld 1.0 and Rimworld 1.1 without the Royalty expansion. Note that I will not be updating these versions, as most of the new content intended for Nephila are heavily reliant on the Royalty framework, but these versions are here for people who want access to the mod but either want to stay in 1.0 or don't want to buy Royalty. Nephila for 1.0/1.1 Without Royalty: Nephila - 1.1 Non Royalty.7z Nephila 1.1.1.7z Submitter HiveBro Submitted 03/07/2020 Category Rimworld  
  9. View File ---------------------------------------------- Femboy Reborn ---------------------------------------------- Description: V.1.2.1 "S" With now khajiit support. With now a femboy follower, Talon of the rose can be found in Dawnstar INN. Immersive Armor Pack is out! (only available on the Nexus) Now is the time, to roam the land as the girly-est boy in the land...you F****** milkdrinker! This mod adds a custom race, which is the "femboy" race. Technically speaking the feminine boys race ~ !!PLEASE READ!! This new version of the mod make so you are able to equip the armor and have them fit the femboy race automaticly without the need to go to a crafting station, as this mod uses the technique that skyrim uses to give each race a different helmet (you'll notice khajiit have their own helmet for example.) This method makes it easier for the player to plug and play with the femboy itself..the downside is that unsupported armor mod wont appear on the femboy character a thei will appear invisible until a patch is done.Which I will be working on and hopefully fine someone to help me with this. As doign that for every popular armor mod...would be suicide. x.x Support ENDED. Moved Fully to SE Skyrim Will still reply to issue to help solve problem with those wanting to use this mod. REQUIREMENTS: Shape of atlas users (Compatible , but please read!!): Imcompatible mods / F.A.Q.: - Clothing and Clutter Fixes by Kryptopyr (found by the lovely Alenin) (if anyone found a mod that incompatible with mine please let me know) Q: The armors are blue/purple? What did you do?! A: Nothing, you either have a mod conflict, affecting the textures or you did not download the original mod. Q: The armor are invisible HELP! A: Simple, you either didn't download the source required mod, if the glove and such are invisible. A2: If everything is invisible with either Vanilla or other pack. Mod conflict, anything affecting those original mod will conflict. Q: My penis don't work, I use SOS Light and I... A: shhhhh......USE SOS FULL!. And to be safe start a new game. OPTIONNAL - Patch for armor Mod: Requirement for Armor Mod Pack: - DD Pack (DDA, DDI, DDX , DD for him needed): https://www.loverslab.com/topic/30855-devious-skyrim/ - Tera Pack : https://www.nexusmods.com/skyrim/mods/25846/? - Immersive Armor Pack (ONLY ON Nexus) :https://www.nexusmods.com/skyrim/mods/89711/ - BAC Pack : (Please read instruction) TDN Equipable Horn : https://www.nexusmods.com/skyrim/mods/57198/ (simply overwrite the esp) Wicther 3 Eyes support: https://www.nexusmods.com/skyrim/mods/79622 (simply overwrite the esp) HN66 Earring and Nails Pack requires: https://www.nexusmods.com/skyrim/mods/11130 and https://www.nexusmods.com/skyrim/mods/27668 (simply overwrite the esp) PSQ Patch for (requires DDA and DDX also) :https://www.loverslab.com/files/file/667-psq-playersuccubusquest-for-sexlab/ Future Armor Mod Pack: -None planned for now- Recommended for Khajiit players: If you are planning on interested in playing as a femboy khajiit please I highly recommend that you also download Pretty Khajiit and Elcarus Eyes Khajiit for the best looking result. Notes for this Race mod: ---Contains a simple femboy follower who can be found in Dawnstar INN. --- A tiny number of Apaachii hair as been turn for both gender (more will get the same treatement) --- The race as access to Human and elf Head parts and now Khajiit. --- Some armor may have clipping, i converted over 100 armor, I may have missed a few.... --- More to come Future Plans...?: (PLEASE READ) Moved to SE only, support stopped fro OG Skyrim as SE supports skse and is more stable. PLEASE MAKE SURE THE ARMOR PLUGIN LOADS AFTER THE RACE, JUST TO BE SAFE. PATCHES MADE BY OTHER MOD AUTHOR AS THEY DESERVE THE CREDITS : Make your Own patch for your favorite mod ? (Tutorial) MODDERS ONLY : Credits: If anything is broken or if you notices anything unusual, please do keep up to date, I will do my best to fix it as soon as I can. Until then. Hope you enjoy this mod. xoxoxo Submitter Bc4life Submitted 11/03/2017 Category Races Requires SoS , SoS UNP, HTD (butt n boobs), XPMSE, Tera Armor, Appachii hair, Dawnguard and Dragonborn,racemenu, racecompability Special Edition Compatible No
  10. The Selachii - Shark Race View File v3.40c Description: This mod adds a custom playable shark race with fully animated headparts and total support for Vampirism. The main race is intended for use with an UNP compatible body replacer for females, and with SOS Full for males. Includes native support for UUNP Special based bodies. SOS for Females is also supported! Both the beast sheath schlong and the two humanoid ones included in the main plugin have native support for females. The sheath schlong is built for the original UNP body, but SevenBase, UNPB or similar bodies witha a groin area equal or close to UNP should work fine as well. CBBE is only supported for the humanoid schlongs, but not for the sheath. Note that the mod includes a "No schlong for females" AddOn for SOS. The NPCs added by the follower plugin (male and female alike) that are supposed to have a specific schlong assigned depending on their backstory and lore will still have them, but other female characters not supposed to have it will automatically be assigned the "No Schlong" by SOS. The player character will be assigned one at random, including the "No Schlong" one if she is female. If you want to add (or remove) the schlong from your character, use SOS' MCM menu to manually assign the corresponding addon. REQUIREMENTS: FOR THE MAIN VERSION OF THE MOD: --- SKSE --- RaceMenu --- XPMSE --- RaceCompatibility --- SOS - Schlongs of Skyrim --- UUNP/BHUNP/UNP Compatible body And their respective requirements, if any. FOR THE MAIN NPC PLUGIN: --- Yiffy Age 10.x+ And its respective requirements. FOR THE STANDALONE SHEATH PATCH: --- BadDog's Hoodie Schlongs 9.x+ And its respective requirements. FOR THE SL HOOKS INCLUDED IN THE NPC PLUGIN: --- SexLab (OPTIONAL, NOT A HARD REQUIREMENT) And its respective requirements. Race Information: "Native to the shores and seas of Akavir, the Selachii are an amphibious race descended from feral sharks. Known for their talent as warriors and sailors, they are commonly hired by trading and mercenary companies alike, and they are rarely seen far from the sea or other bodies of water. Their thick skin and their claws give them an advantage in combat, and they are even known to use their jaws as deadly weapons against their foes." SKILL BONUSES: One Handed - 10 Two Handed, Archery, Smithing, Light Armor, Restoration - 5 RACIAL POWERS/ABILITIES: Gills - Waterbreathing Apex Predator - increased movement speed when swimming (x1.75) Talons - 12 points of extra unarmed damage Thick Skin - 16 points of base Armor rating Cold Waters - 50% resistance to Frost Shark Bite - bite attack that restores the player's Health by the damage dealt and also causes enemies to bleed. Damage value starts at 25 and scales each 5 levels. OTHER INFO: --- Height: 1.05 (Male and female) --- Custom heads and head parts created by NightroModzz using assets from CITRUS. Hi-poly, detailed, and completely compatible with morphs, phonemes and facial expressions --- Lots of hair styles for males and females, converted both from the vanilla game and from other sources like KS Hairs. --- Several different fin ring (material) options for both males and females. --- Several eye color uptions using vanilla Khajiit and Argonian textures, for males and females + Custom eyes created by KrittaKitty and nevenbridge81. --- Custom clawed hands for both genders. --- Custom beast feet by Bad Dog, available in both plantigrade and digitigrade versions. --- Limited tint options (based on vanilla Argonian tint designs). Note that the main follower plugin is built for use with Yiffy Age of Skyrim; a vanilla/non-YA version patch for the plugin is also available for those that don't use YA. Make sure to check out Kuroyami's blog for info on the mod, the race's lore, planned and existing characters/quests, etc: Writing for Sharks Files: --- Shark Race 3.40 - MAIN - UNP and SOS: Main plugin of the mod. Required. --- Shark Race 3.40c - MAIN - Hotfix: fixes an issue with male heads having wrong shaders (resulting in a neck seam) and corrects the wrong SOS probability values for the Female No Schlong Addon. Install on top of the main file, saying "Yes" to overwriting. Required. --- Shark Race 3.40 - Digitigrade Feet: Replaces the default plantigrade beast feet with Bad Dog's digitigrade system. Install after the UUNP Bodyslide and NPC Plugin saying "Yes" to overwriting their files, if using them. --- Shark Race 3.40 - UUNP Bodyslide: Includes UUNP Bodyslide sets for the armors, the underwear items, and the schlongs. Strongly recommended if you use a UUNP-based body. --- Shark Race 3.40 - NPC Plugin: Adds several Selachii NPCs to the world, some of them with their own quests and stories. Also includes the SOS Sheath Schlong addon, as well as a separate plugin to enable some edits to the College to add Ko'Maru's room (for use only if no other College-altering mods are installed). Requires Yiffy Age v5.1+ and Bad Dog's Hoodies (Included with YA). Strongly recommended. Choose either this one or the one below, depending on whether you use YA or not. --- Shark Race 3.40- NPC Plugin (Vanilla): Same as above, but lacks the YA requirement and is meant for use with a vanilla setup instead. Requires Bad Dog's Hoodies. --- Shark Race 3.40 - SOS BD Sheath: Adds the SOS Sheath Schlong addon. Requires BadDog's Hoodie Schlongs. For use only if you don't have the main/YA version of the NPC plugin installed. Notes for Character creation: --- Face tint sliders available: warpaint, lips, cheeks, cheek lower, forehead, eyeliner, eye socket upper, dirt. --- Complexion slider will change between smooth and ridged head texture for males, and between default and fin-less head normal map for females (use the Facial Hair slider to remove fins to achieve this effect). --- Facial hair slider will add and remove fins (with different ring styles) for females and males. Shark Overlays: Shark Overlays - Overlays based on Selachii Custom Race Make sure to head over to Nexus and check out DomainWolf's awesome Overlay pack inspired by/made for Selachii! Mods using this race: --- Evagurin Kamotsusen - Selachii Follower by ASlySpyDuo: Yes, it's the meme boat that was stuck in Suez Canal that cost about $9.6bn in trade. And yes, it's based on a R34 version. Other Recommended Mods: --- Slightly Less Crappy Swimming Animations by MadMansGun: replaces the vanilla swimming animations with (slightly) less crappy ones and also changes the tail anims during swimming so they are more fitting for a shark tail. Also works on Argonians. --- Faster Book Animations by MadMansGun: there are several books included in the NPC plugin and they have plenty of content, so you may want to use this mod to speed things up whiel reading them. --- Individualized Shout Cooldowns (SKSE Plugin) by kassent: to avoid other shout cooldowns preventing you from biting due to the Bite attack being considered a Shout. Known Issues: --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for the sharks. They can (and should) be safely ignored. --- The HDT hairs tend to load up wrong the first time you select them in the race menu. Change to a different hair and back and they should work fine. --- Likewise, HDT hairs can get spazzy during normal gameplay. I've tried my best to edit the XML and keep the spazzing to a minimum but it still happens, so beware. --- The Shark Bite attack had to be classified as a Shout in order to be able to trigger the "biting" anim and to properly cast the spell. If you have any mod that is triggered by/checks for any kind of Shout (and not only vanilla ones), using the Bite may interfere with it. Future Plans: --- Any requests I like and I have the skills to fulfill will proably be done, though I can't promise anything. --- If not posted here, possible WIPs and ideas may be posted in the thread itself. SE Version? WIP SE port can be found here: The Selachii - Shark Race SE WIP Please do read the "Important Notice" very carefully before using this file. Changelog: V3.40c Hotfix --- Fixed an issue with male head nif having the wrong shader values and causing a color mismatch with the body. --- Fixed an issue with male head fins and tail + back fin nifs having the wrong shader values and causing a color mismatch with the body. --- Fixed an issue with probability globals for the Female No Schlong Addon being set to wrong values and causing SOS to skip it and always assign a penis to all female Selachii without pre-assigned SOS addons (including the player). V3.40 --- New male heads, new hairs, new headparts, lots of tweaks, some new goodies. --- Honestly there's been so many changes I've completely lost track of them. And I mean more than usual. --- Note that existing characters may have some issues with this update due to changes in head part layout. Starting a new game is strongly recommended. Use this on an existing game at your own risk! Credits: V3.40 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. ASlySpyDuo for the overlays and for awesome shark pics. DomainWolf for the overlays. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. dint999 for New HDT Physics for KS-SG-HG Hairs. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. ORIGINAL CREDITS Head and tail meshes have been modified from originals created/provided by thesholintiger and Force2013 Feet mesh is modified from Phygit's FemFeet Other meshes/textures - Bethesda Submitter Blaze69 Submitted 11/03/2016 Category Races Requires SKSE, UNP compatible body, SOS, RaceCompatibility Special Edition Compatible No
  11. NanaKochan Race for Skyrim LE View File Not lore at all's Nanakochan are invade to skyrim (NanaKochan Racefor Skyrim LE v0.6 Alpha) SE version goes here Original Mod Page from FO4 Cause English is not my mother language ,so i'm not good at English. forgive me if my wrong words offend to you Requirements: RaceMenu Race Compatibility There is still no much slider can adjust so , I suggest you can watch the preview video first ,which can help you know which slider can adjust and also very welcome to take pictures to me Description: This is FO4’s popular anime race, port and remake to the Skyrim This is pre-launch test v0.6 version and not yet been completed, and hiyokomod does not seem to be active on the Nexus anymore, As a result, there is still no response to the permission letter which I send it more than a month ago, so I will wait until update to version 1.0 than release to the Nexus The original author is hiyokomod and I used its model as a base. re-created a lot of expressions according to my own opinion. And after continuous failure and improvement I combine the advantages of customization and playability which is the sixth edition head model published Since I am not a 3d professional and my PS technology is as bad as shit... Originally I wanted to learn how to make a race from scratch So I’ve been thinking about it more than one year ago, and it’s until nearly three months that I started to get results.(special thanks boombox keep remind me do it ,haha Since the basic texture and model adjustments of the sixth edition are almost done by me So there must be some imperfections, please point out that if I have the ability to complete it will be updated in the future Optional body: Optional CBBE and UUNP Using the traditional TBBP body, you can replace the model yourself in the Meshes\Xing\NanaRace\Body path Compatibility: If you have other independent races installed this the way to compatible with RM slider You need to open the following file and copy its content and paste it into the file you want to save: (1) interface\translations\racemenu_english.txt : $NanaKochan_ElfEar1Elf EarType1 ........................and other prefix is $NanaKochan (2) Meshes\actors\character\facegenmorphs\racemenu.esp\races.ini : NanaRace = sliders\Nana.ini NanaRaceVampire = sliders\Nana.ini Nanakochan uses Fair skin, if you need to change it to other skins, I have included Psd files that can be modified, Modresource.7z just change the layer to the head and normal maps of the skin you want it can quickly change Known issues: 1. After the be a vampire, if you enter showracemenu, it will immediately CTD And there will be a problem with the different eye color with two eyes 2. There are still slight seams and color different issues. If Enb has an option border, you will vaguely see black strokes. Expected updates: SMP physical hairstyle, compressed textures, Support for ECE ,More extra expression bubble sliders, more customizable sliders more and better eye skin textures ,and maybe add more presets Special thanks: Yu5h1 technical support Boombox worked with me on the problem of Normal maps Ayakaze's commentary on how to avoid independent race conflicts Blyatman's early normal map drawing Jiang's test CBBE Perture's 3dsmax script Expired6978 and TMPhoenix on How to make an independent race document HHaley's fair skin OutfitStudio by Ousnius Spongeman131's How to add slider to Racemenu And all my sponsors, they allow me to delay the production of costume mods, so that I can research mods in different fields, and still continue to sponsor and support me Submitter Xing SkyrimSE Submitted 03/23/2021 Category Races Requires Race Compatibility Special Edition Compatible No
  12. View File Khajiit Replacer Ohmes Raht Fluffjiit This is a FIXES Mod of another mod here, https://www.nexusmods.com/skyrimspecialedition/mods/10112 Merges the needed files, and corrects a pesky persistant eye issue, removes a dependancy, and adds/corrects Khajiit Vampire records not done in original mod. All of that for the purrfect kitty. Installation Procedure, Download and install the original mod, Remove its ESP's/ESM's, Install my ESP IF using UNP meshes or BHUNP your done, IF using CBBE, CBA, 3BBB, or TBD meshes you need to download CBBE textures from Eiries Ohmes Raht Race CBBE or similar there are quite a few around the internet to pick from. Swapping the CBBE textures will require that you navigate the folders and find the texture files and perhaps rename them using windows explorer. IF you want them for Skyrim Legendary Edition, You follow the above but you also need nif converter found here, https://www.nexusmods.com/skyrimspecialedition/mods/4089 Unpack the original mod to the desktop, put the nif converter exe inside the mod folder then run the exe it should back port the meshes to legendary edition in seconds. Afterwards pack the file using winrar or 7zip and install normally. Dont forget to overwrite or replace the original files ESP with mine! Description, Original mod, allows you to play a humanized Khajiit in male or female, which is called Ohmes Raht I believe basically a half breed Khajiit born of a human mother. The original mod replaced all Khajiit in the game but it had a persistent eye issue where eyes on characters would float above head, there were fixes for that but between all the other fixes mod one had to also install well then you would still get floating eyes....Also the Vampire records were never actually addressed in the mod so if you turned well you were really SOL FUBAR then. This merges, main esp file with all the updates and the fixes found in its options and misc sections such as EyeFixes and HelmetFixes. Fixes I performed on the file beyond that, Gave Vampire Khajiit the proper vampire eyes and vampire teeth, original had them using I think it was either original Khajiit Eyes/Teeth or it was Elf vamp eyes/teeth its been at least a year or two since I did all this. Overall Net, Fixed floating eye problem, fixed vampire issues, removed RaceCompatibility file dependancy and merged all the files into one esp. Basically it all now works as it was intended. Bonus you also have option for Imperious Races version which is the one I use. Why remove RaceCompatibility? Makes the file compatible with Growl Werebeasts, really cool mod for playing werewolf. Also I have made a file over here so that these Khajiit can have KSwigsSMP available to them, CBBE textures are located over here, Just got to rip the textures out of that packaged file and then rename them, drag drop them into the proper texture folder. Submitter Gameplayer Submitted 05/03/2022 Category Regular Mods Requires Regular Edition Compatible Yes  
  13. Bodyslide Outfits for Atomic Beauty and IKAROS Android Race OCBP 3BBB View File Description For both Human and Android in Atomic Beauty Uh I thought it was only IKAROS Androids in Atomic Beauty....? For both Human and Android in Atomic Beauty RaceMod itself not provided here, The single largest location for Atomic Beauty Slider Sets is found right here at this files main download section, there are few other locations that rival this and only in other body types at that. Every file contains an ESP, that has IKAROS Race Mod as its MASTERFILE! That means that if you do not have IKAROS.ESP or IKAROS.ESM your game will crash at start screen. ALL OUTFIT FILES, are weight painted for OCBP 3BBB physics. FILES marked Vanilla are the Base Game Outfits, these files also include a naked female body weight painted in OCBP 3BBB physics. All files here support both Human and IKAROS in Atomic Beauty OCBP 3BBB. This does not mean that you can simply ignore IKAROS Android Race Requirement. All files requirements can be found here on this page or inside a TXT file inside the downloaded file. Discord for IKAROS server, https://discord.gg/xSXTTGPb55 IKAROS-Androids by TrophiHunter Intended Outcomes, -All the outfits you expect to have physics in Fallout 4, on parity with SkyrimLE/SE HDT or SMP physics systems, and all of it under the roof of one physics system. -All Outfit parts from different packs should be interchangeable between the different packs with minimum clipping. -All Outfit Packages should have same slot data so that putting on pants from Pack ABC does not remove shirt from Pack XYZ -All stand alone heel mods should have nipple and non-nipple versions. (Atomic Beauty Body can have quite pronounced nipples) -All Outfits containing shoe items, have an implanted body that has an idiot proofed Atomic Beauty Body that has no-nipples to prevent player from having the possibility of having their nipples clip with shirts/bras and other items that cover the nipple, it is simply not possible in the files provided here. (Again AB has normally pronounced nipples, I have taken steps against this potential issue to prevent clipping of nipples with the outfits) -sll Outfits that should have smooth breast area are fully represented here as their original likeness but in Atomic Beauty, this means that there is no pronounced nipple expression because the original outfit did not offer it. -All Outfits that should have Uni-Boob or Uni-Butt are much closer to original intended look than almost all possible conversions out there. That is that you can expect to see that there are many outfit parts that in other conversions had straps that had hugged the torso now properly traveling straight across boob to boob. The feature repeats with many panties, pants, jeans, and other items in the buttocks region, fabric that should naturally travel from buttcheek to buttcheek now does so. The exceptions are when the fabric itself was clearly intended to be directly attached to the skin of the body, this exception exists for some skin adherent bodysuits where the suit is literally a second skin. -All Outfit Parts that travel across the mammaries aka Shawn Feeders had sliders made with great care to ensure the end user experienced maximum growth and amazement in the lower torso region -All Outfit parts that occupy a Vanilla OverArmor slot will have Vanilla OverArmor upgrade systems. -All Outfits parts that should not occupy a Vanilla OverArmor slot have been given a new slot. -All Outfit parts will have their slot number listed in-game in its name seen in your pipboy. -All Outfits with foot slot will have ma_IKAROSmaterials keywords, ap_IKAROSmaterials inputs for IKAROS compatibility. -All Outfits Foot Slot ArmorAA have unique ArmorAA record marked with IKAROS race Data record. AKA true race switching armor, a feature that is absolutely missing in all race mods for Fallout 4. -All Outfits with non-foot slot have ArmorAA's marked with IKAROS race tag. -All Outfits that are too overpowered have either been nerfed into the ground or given a duplicate item, sorry most were nerfed without a duplicate. -All Outfit parts that have 1st Person items WILL HAVE 1st person objects specifically made for IKAROS Race. -IKAROS Race will be able to pick up any item in any pack provided here, use it and it will be made as seemless as possible without too much effort on the player, exception if a player uses a non-default skin color they can change the skin of the slot 33 item at any ArmorBench but otherwise all interactions are as seemless as any action a human race character would have with any other item in the game. 1bb36acb-1f89-49e4-b1b4-a1c7aa135f43.mp4 Requirements Unofficial Fallout 4 Patch, https://www.nexusmods.com/fallout4/mods/4598 Bodyslide and Outfit Studio, https://www.nexusmods.com/fallout4/mods/25 IKAROS RACE by TrophiHunter found here, https://www.trophihunter.com/fallout4-mods/ikaros-androids Vanilla Outfits Original by MilkDrinker needed found here, https://www.nexusmods.com/fallout4/mods/12406/ High Heels Sounds, https://www.nexusmods.com/fallout4/mods/45345 These files listed below are in my webpages download section, they are required 1) REQUIRED FILE_AB_MilkDrinker_VanillaOutfits_Bodyslide_3BBB.7z REQUIRED FILE_AB_MilkDrinker_VanillaOutfits_Bodyslide_3BBB.7z 2) REQUIRED FILE_AB_Vanilla Outfits_IKAROS 3BBB_Bodyslide.7z REQUIRED FILE_AB_Vanilla Outfits_IKAROS 3BBB_Bodyslide.7z 3) REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z, REQUIRED FILE_AB_Vanilla Outfits_IKAROS 3BBB_Bodyslide.7z 4) REQUIRED FILE_AAF_IKAROS PATCH.rar REQUIRED FILE_AAF_IKAROS PATCH.rar Vanilla Outfits IKAROS file was given a major update on 10/18/2021, missing first person meshes were added Optional File Highly suggested, 5) FIRST PERSON VIEWABLE ITEMS ACTIVATION.7z FIRST PERSON VIEWABLE ITEMS ACTIVATION.7z Hi Im Gamefever, although you may know that LogicDragon created TrueFirst Person in SkyrimEnhancedCamera you may not know that I am the guy that made more items visible in First Person. Download this file right away and see more 1st person objects than ever before in your Fallout game today. BTW there are many unique first person objects not in the original mods in almost all the downloads you find here. 6) Vanilla Robo Armor and outfit fixes for Atomic Beauty https://www.nexusmods.com/fallout4/mods/51670 robo armor for Atomic Beauty, should be big enough that wont need OCBP 3BBB weight paints applied to them. Physics Activation Requires, install in this order 1) OCBP-2.2.5-CBBE.zip Go to jello picture for this file understand???? GOOD! 2) REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z REQUIRED FILE_Modified IKAROS 3BBB OCBP Physics Activation File.7z 3) "Skeletal Adjustments for CBBE - Knee Fix - Legs for Days - 3BBB" https://www.nexusmods.com/fallout4/mods/39006 SEE JELLO PICTURE? ITS A FILE LOCATION!!!! You require the file at this location See the jello up above? That is not a cute picture I put here. ITS AN ACTUAL FILE LOCATION YOU HAVE TO DOWNLOAD IT FOR PHYSICS UNDERSTAND? For reals though. This is a cute picture. please exercise caution when witnessing in game physics, this reaction is completely normal and expected. IF this is not the experienced outcome, you have not installed the physics properly. You will know without doubt when it happens because there are physical ramifications that the end user will experience. AAF Patch in Downloads section Enables IKAROS ANDROIDS to use AAF Framework REQUIRED FILE_AAF_IKAROS PATCH.rar Suggested Mod Manager? Mod Organizer 2, https://www.nexusmods.com/skyrimspecialedition/mods/6194 Pretty much everyone I know that authors mods uses it and you should too. Download Section also contains Bodyslides for many popular outfits made for Fallout 4, many accessory, hair, and other items patches as well. Protip, you are free to have access to Vanilla Armors and Outfits without an account here on Lovers Lab, but if you wish to have access to Bodyslides for popular Outfits these are hidden from you behind an Account Wall, all Lovers Lab members can easily access over 50 Popular Outfit Mods, make comments in the comments section, post pictures, and give a thumbs up for the work done. HOW TOO THE INSTRUCTIONS HERE, explain both the installation of physics and Vanilla Outfits for Atomic Beauty and IKAROS AKA BASEGAME INSTALLATION with pictures GamePlayer, Show me how to get my RoboDoll looking like yours. Gameplayer, I am ready to start installing amazing outfits for my IKAROS Android Doll, what now? Conflicts and Resolutions, FAQ Mod Author Original Outfits File Locations listed in spoiler, these contain data needed for the Bodyslides to work at all. More Descriptions about how the file works Submitter Gameplayer Submitted 09/16/2021 Category Armor & Clothing Requires
  14. View File Sexbound - Kitsune Race Adds support for the Kitsune Race to Sexbound. It might need some improvements, fix and updates... Please give feedback! ~ Submitter TinyFox621 Submitted 06/23/2019 Category Misc Adult Mods Requires Sexbound API & Kitsune Race  
  15. What is the best mod for adding HDT functionality to beast race tails in LE skyrim, both the vanilla ones and also races added by mods such as Lykiaos race?
  16. View File Predators The Lost Tribes - Tweaks (UNP/SOS) + UUNP Bodyslide v115A Description: This is a collection of assets and tweaks for use with roland's Predators The Lost Tribes mod; more specifically, the included Yautja races. Most notably body replacer compatibility, minor tweaks and fixes, and removal of the need for patches for mod-added gear. Some time ago, I started a project to convert PTLT's gear to fit UUNP and SOS bodies, which later included body-replacer-compatible textures for the Yautja races (to match the items) and eventually grew into a full-blown overhaul to fix and tweak as much of the original mod as I saw fit. I even contacted Roland about approval for a hypothetical public release. Unfortunately I lost most of my working files some time after starting work on it, and redoing it all from scratch would have been too much work, so I had to give up. But I was recently reminded some of the assets did survive (mainly the edited character meshes and textures), so I decided to clean up what I had and release it once and for all. So here it is. Note that I have no interest in continuing development for this mod, so this is provided as-is and no further support will be provided outside of basic troubleshooting. If anyone else wants to edit or use the assets in here, feel free to do so provided you give credit and have the required permissions from the corresponding mod authors. REQUIREMENTS: --- Predators - The Lost Tribes --- XPMSE --- RaceCompatibility --- UNP Compatible body --- SOS - Schlongs of Skyrim (If using the optional SOS Addon plugin) --- Bodyslide (If using the UUNP slider set) And their respective requirements, if any. Changes from the original mod: --- Female body textures now support UNP-based bodies (including UUNP Special), with detailed privates. --- Female Yautja now use the same naked body meshes as vanilla races do. --- Male Yautja now use a SOS Lite body (based on boo's SoS Retooled) but still follow the vanilla body UV so as to not have texture bugs with custom Predator gear. --- Female "standard" Yautja can now blink. Female Bad Bloods/Super Predators and all male Yautja still have static heads. Outdated, see v115A changes. --- Set up all Yautja races with "DefaultRace" as ArmorRace. This should make them automatically compatible with ALL vanilla and mod-added gear without the need to edit vanilla records or create compatibility patches for other mods. --- Several bugs with character meshes and shaders/textures have been fixed. --- Race data brought more in line with Skyrim's default playable races. Several stats are still higher/lower than vanilla ones but not as much as the original mod had them. Also fixed some bugs in the race data while at it. --- Possible unlisted changes and edits. NEW in v115A --- New items added in v115A have been edited to work with the DefaultRace fix where needed. --- All three races now have full support for Vampirism and Lycanthropy, through the RaceCompatibility framework (RC is now a hard requirement as a result). --- An optional SOS Addon plugin (for SOS Full) is now available for males. Should allow male Yautja NPCs to have their schlong size randomized through SOS' system, instead of defaulting to size 1 as they used to do without the plugin. SOS Revealing armors will now work with them as well (but texture bugs are to be expected due to their custom body UVs). --- Male and female regular Yautja and female Super Predators/Berserkers can now blink. Male SuperPreds and all Bad Bloods still have static heads. --- Subsurface Scattering disabler textures (Also known as "bronze shine remover") have been added for both males and females. --- Several armor pieces have been renamed to keep their names consistent across all of them and/or fix typos or data errors. --- The racial weakness to cold and resistance to fire have been nerfed to more balanced/vanilla-like values (-25% and 30%, respectively). --- Racial disease immunity (100% resistance) has been nerfed to 50% resistance, like vanilla Argonians have. --- Racial "Battle Roar" and "Throw Voice" lesser powers have been changed to standard Powers instead (so they can only used once per day). --- The female meshes for the "Yautja Underwear" item have been renamed to "femaleunderwear_0/1.nif" to more clearly represent what they are used for. --- Derelict Ship: Civilized Yautja (Derelict Ship inhabitants) now have their own defined faction and can track crimes just like vanilla holds and Orc strongholds do. --- Derelict Ship: Most NPCs have been changed to use vanilla voices (mainly Orc ones) and several buggy/dirty edits to vanilla dialogues used by their original custom voices have been removed. --- Derelict Ship: Items inside the ship are now properly owned by the Civilized Yautja faction and/or specific NPCs where applicable. Combined with the crime tracking support mentioned above, this means stealing said items will cause a bounty and trigger the nearest guard/NPC to request said bounty or start combat. --- Derelict Ship: Kajio Silent Death (found in the training hall) is now a proper Journeyman trainer for Sneak and has been given a voiced response for the training request dialogue. --- Derelict Ship: Skl'da'si (mask crafter, found in the trading post/smithing area) is now an Expert trainer of Smithing. --- Derelict Ship: Dachande Little Knife (same place as above) is now also a trader and shares inventory with Skl'da'si. --- Derelict Ship: The trading dialogue for the Elder now has proper player prompt text. --- Derelict Ship: The companion Yautja Hounds have been renamed to their proper/short names (Beast, Groo and Dutch) instead of their "description" names (Predator Hound Heavy, Predator Hound and Painted Predator Hound). --- Possible unlisted changes and edits. The following changes only apply when replacing the original mod's plugin with my edited one: --- Removed several dirty edits to vanilla records (dialogues, armors, etc.). --- Cleaned up the plugin in TES5Edit (though there are still several deleted NavMeshes that couldn't be restored). NEW in the UUNP Bodyslide file --- All female armors in the mod now have matching UUNP Bodyslide sets. --- Removed the vanilla low poly feet meshes from the Human variants of the open boots and replaced them with standard UUNP feet. --- Fixed some errors in the data that prevented some items from properly showing up on some humanoid/non-Yautja races (biomasks are still Yautja-only). --- Added new high-poly meshes for the Pureblood Tsaesci armor set (separate from the vanilla path) with matching UUNP Bodyslide sets. --- Added one new variant of the Underwear item that uses the new "AvP" underwear texture (as seen on the Combat armor sets). Files: --- Predators The Lost Tribes - Tweaks (UNP - SOS) v115A: Main plugin of the mod. Includes the new/edited assets, a plugin to load them and make the necessary edits for them to work as intended, and an edited main plugin to remove dirty/unnecesary edits that could only be fixed this way. Required. --- Predators The Lost Tribes - Tweaks SOS Addon v115A: Requires SOS Full and the main Tweaks file. Adds a custom (male-only) Yautja Regular schlong for use by all three races and their vampire counterparts. Has the same functionality as other SOS addons and also enables (basic) support for Revealing items. Strongly recommended. --- Predators The Lost Tribes - UUNP Bodyslide v115A: Requires the main Tweaks file, install it first and then overwrite with the contents of this file. Adds UUNP Bodyslide support to the mod's armors and fixes some armor-related bugs in the plugin. Strongly recommended. Known Issues: --- Custom races that use "DefaultRace" as its armor equip reference will get Yautja meshes for biomasks instead of humanoid-compatible ones. As per the original mod, biomasks are only truly meant to be worn by Yautja anyway, so it isn't that much of an issue in the first place. --- SOS-based armors will have texture bugs when worn by male Yautja due to their textures still being based on vanilla UVs. Likewise, SOS Revealing armors will have a gap at the crotch and no schlong due to the SOS Lite-like setup not being compatible with SOS Full gear. The latter won't apply if the optional SOS Addon plugin is used. --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for Yautja during character creation. They can (and should) be safely ignored. --- Kriss (female Yautja follower found at the Derelict Ship) can trigger a random greeting that makes the player Blood Kin (accepted in Orc Strongholds) due to her relationship value with the player, her use of the female Orc voice, and the lack of proper race checks in that vanilla dialogue line. --- Yautja NPCs from the Derelict Ship will mention the Code of Malacath and/or refer to the ship as an Orc Stronghold during their crime dialogue. This is due to the lines and scripts being reused from the vanilla Tribal Orcs crime system. UUNP Bodyslide --- The conversion is far from perfect, and most armors will probably have issues and/or look distorted depending on the body preset used to generate them. --- The netting on the armors will have some texture bugs around the breasts and butt. The original netting mesh was missing those areas altogether, so I didn't have a base to work with and thus those areas are missing from the texture. --- The Xeno Head Vest will look bad/distorted with most body presets. It would have taken way too much work to properly fit it to all sliders and I don't even like the design anyway. Credits: roland113 for the original Predators - The Lost Tribes boo for the SoS - Retooled meshes HHaleyy for Fair Skin Complexion VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Shiva182 for UUNP Vanilla Outfits Bodyslides. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. Submitter Blaze69 Submitted 02/23/2018 Category Races Requires Predators - The Lost Tribes, UNP compatible body, XPMSE Special Edition Compatible No View File  
  17. 2B Race Hair skin(CBBE) View File Pardon my broken English. Adds 2B Race (Overwrite Preset2) in character creation. Adds hair. Adds 2b eye patch (slot is Beard). *2B of Clothes are not included. Hair change, hair color change, eye color change is possible. Please select "01_2B_eye color" when changing eye color. *Skin color can not be changed. *"Extra"(Makeup and damage) can not be used. ------ Required Mod ------------------------------------ CBBE Unique Player and Followers REDUX(CBBE body skin textures) IN-GAME ESP Explorer(to get 2B eye patch.) SSF - Skeleton Style Framework The Eyes Of Beauty Fallout Edition -------------------------------------------------------------- ------ Using Mod ------------------------------------ Extended Facial Sculpting - now with 90 percent less beta (can adjust the face from Ver 4.1. I've confirmed that this mod also works. ) Submitter saltmaxwell Submitted 12/16/2018 Category Races / Creatures Requires CBBE,Unique Player and Followers REDUX,IN-GAME ESP Explorer SSF - Skeleton Style Framework The Eyes Of Beauty Fallout Edition  
  18. DOA Races(Ayane, Kasumi, Mai, Hitomi, Nyotengu, Momiji) View File I got these mods from Baidu. The author is unknown. When your character has black skin, use console command "player.setrace [chara's name]race". Otherwise use Looksmenu's skinoverride. Submitter Arus724 Submitted 05/04/2020 Category Races / Creatures Requires  
  19. View File Tera Elin Race Skyrim Special Edition Tera Elin Race for Skyrim Legendary Edition https://www.loverslab.com/files/file/301-update-horse-riding-animations-fix-tera-elin-race/ LORE Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the elins. Their physical appearance reflected the youngest daughter of Arun's wish for beauty and peace. Their queen governs both the elins and the poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war. The Elins have one driving goal: If it's not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. =========================================================== ABOUT Tera Elin race for Skyrim Special Edition. These files are neither backward compatible nor interchangeable with the Tera Elin race for Skyrim Legendary Edition. =========================================================== UPDATES - WHAT'S NEW or CHANGED (2018 April 17) 2017 October 15 - Regarding the Elin Idle Animation Redone v2 *** READ *** =========================================================== FILES - ELIN MODS, REQUIREMENTS, and INSTALLATION =========================================================== MAIN ELIN MODS Adds the Elins as a playable race in Skyrim Special Edition. Requirements Skyrim Special Edition =========================================================== Elin Race Package FILE: SSE_MAIN_TeraElinRace_v1_0-20170116.7z Adds: Main Elin files. ElinRaceTaint.esm, which adds the various Elin hairs, has been merged with the main master file (ElinRace.esm). [*]Elin voices for combat and dragon shouts for Skyrim, Dragonborn, and Dawnguard. [*]Summon Elin Ring. 1st-Person Camera Fix. =========================================================== OPTIONAL - Color-Matching Ears and Tails [2017-01-28] [FIXED] FILE: SSE_MAIN_OPTIONAL_TeraElin_ColorMatch_v1_0-20170128.7z BSA only. Allows the Elin ears and tails, both standalone and hair sets, to match color with the hairs. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Color Match option. Allow overwriting of 'ElinRace.BSA'. =========================================================== CUSTOMIZATION FEATURES This is for both the Normal main package and the Color-Match main package. You have 2 methods to select the Elin ears/tail sets when in the Character Customization menu (console command, 'showracemenu'): HAIR > HAIRS selection slider. The ears/tail sets are part of the Elin hairs. HAIRS > ADDITIONS selection slider. These are standalone sets and can be used with the earless/tailless Elin hairs or custom Skyrim hairs. =========================================================== OPTIONAL - Extended Colors FILE: SSE_MAIN_OPTIONAL_TeraElinRace_ExtendedColors_20170125.7z Due to SKSE, RaceMenu, and Enhanced Character Edit not yet compatible with Skyrim Special Edition, I have modified the Elin master file (ElinRace.esm) to include additional colors. Extended hues, saturation, and luminosity. Not too much, not too little. Additional colors for hair, skin, makeup, and warpaints. Works with the Elin Color-Matching option. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Extended Colors option. Allow overwriting of 'ElinRace.esm'. =========================================================== FIXES/PATCHES - for Any of the MAIN Mods Horse Riding Animations - 2018-04-17 FILE: SSE_TeraElinRace_HorseRiding_Animation-n-Fix.7z Greatly reduces the clipping into the horse due to the Elin's size. Adds horseback idle animations. Works on any horses that uses the original Skyrim horse riding animations. Requirements Tera Elin main package. Installation Install with mod manager or manually. There are no special installation procedures. FNIS not required. Elin Voice Fix - 2017-03-07 FILE: SSE_UPDATE_OPTION_Elin_Voice_COMPLETE_v2.1-20170307.7z Version 2.1 fixes the problem with version 2 not playing any of the Elin voices. NOTE: Soul Tear shout is silent. Requirements Tera Elin main package. Installation Install manually or with a mod manager. Allow overwriting of the (Elin) voice files. DELETE the old plugin (ElinRaceVoice.esp). The v2 update/fix uses a new plugin (ElinRace_Voice.esp). DELETE the voice controller script (SCRIPTS > x2chElin_FemaleElinVoiceController.pex. =========================================================== =========================================================== OPTIONAL ELIN MODS Adds followers, NPCs, additional customizatin features, armors, and race exclusive animations. Requirements Skyrim Special Edition. Main Elin race files. =========================================================== Elin Idle Animation Redone v2.0. Remade using the exclusive animation paths from PC Exclusive Animations. Now compatible with the latest FNIS. For now only features the base idle animation; the Elin dance will be added as an emote in a future update. *NEW* Choice of 2 variant of the base idle animation. *NEW* Option to use the child sitting animation to fix some of the clipping when sitting on chairs and benches. *NEW* Tera (Castanic) animations. Replaced most of the Skyrim animations. REQUIREMENTS FNIS v7.0 Beta or newer http://www.nexusmods.com/skyrimspecialedition/mods/3038 INSTALLATION Before installing v2, uninstall v1 to ensure there are no conflicts or animation oddities. Install FNIS. Install Elin Idle Animation Redone and allow overwriting of the files in TOOLS > GENERATEFNIS_FOR_USERS folder. Run GenerateFNIS for Users.exe. =========================================================== Elin CBBE-UNP Body Replacers. FILE: SSE_OPTION_TeraElinBody_CBBE-UNP_v3_9-20170131.7z Requirements. *** If you want to use BBP or TBBP armors and outfits then you need to install the following. *** SSE XPMSE (http://www.nexusmods.com/skyrimspecialedition/mods/1988) SSE FNIS (http://www.nexusmods.com/skyrimspecialedition/mods/3038) FNIS is needed if you experience the T-pose bug (no animations are being used). NOTE: If there are no noticeable breast bounce, even when naked, then install SSE XPMSE and remember to select the 'BBP MAP' option which adds the breast and butt bounce animations. NOTE 2: XPMSE and FNIS is not necessarily required for the BBP and TBBP animations that is included with the Elin CBBE-UNP body replacer package (I have tested without using FNIS), but if your Elin and NPCs in general are stuck in a T-pose then you have 2 options: Install FNIS then run the FNIS Generator for Users (select Gender Animation fix + Arm Fix). Delete the BBP-TBBP animations (located in MESHES > ACTORS > CHARACTER > ANIMATIONS > FEMALE). Allows the Elins to use a custom CBBE or UNP body. 3 options for CBBE and UNP body: Slim (flatchest) (NO BBP, NO TBBP). BBP (with breasts) TBBP (with breasts) 3 options for CBBE and UNP textures: Fairskin. Normal. Sunburn Bikini. =========================================================== Elin CBBE-UUNP BodySlide Presets + Outfit Studio Conversion Templates. FILE: OPTION_Bodyslide-OutfitStudio_ElinBody_PresetsandConversionTemplates.7z Requirements. Bodyslide (SSE) (http://www.nexusmods.com/skyrimspecialedition/mods/201/?). Bodyslide (Skyrim) (http://www.nexusmods.com/skyrim/mods/49015/?). NOTE: Bodyslide/Outfit Studio for SkyrimSE (SSE) does not have any files for the following: Conversion Sets Shape Data Slider Categories Slider Groups Slider Preseets Slider Sets This is why you need to also download Bodyslide/Outfit Studio for original Skyrim. Extract the archive and go to the BODYSLIDE subfolder. Copy the folders I previously mentioned then paste them in the BODYSLIDE subfolder from Bodyslide/Outfit Studio for SSE. There are 2 Elin body Presets for CBBE and UUNP: Elin (flatchest). Elin Curvy (with breasts). There are 6 conversion templates to convert armors to the Elin bodies: 7Base (bombshell) to Elin. 7Base (bombshell) to Elin Curvy. CBBE to Elin. CBBE to Elin Curvey. UUNP to Elin. UUNP to Elin Curvey. How to Choose a Bodyslide Preset or Elin Conversion Template. =========================================================== Elin-Skyrim Hair Packs. FILE: TeraElinRace - Offsite Download Links.txt NOTE #1: These can be downloaded offsite. You need to download a text file which lists the hair packs and download links. I made separate hair packs instead of an All-in-One pack. Mega, the file storage site, has problems uploading a 1gb+ file. I might create an AIO pack in the future when done adding any additional hairs for the Elins. NOTE #2: The hair packs contain only the hair meshes and textures from the original hair mods. These are only playable for the Elins. NOTE #3: All hair meshes have been updated for Skyrim SE. =========================================================== NPC Replacers and Additions. Elin NPC and Enemies Complete (Skyrim. No DLCs, yet). FILE: SSE_OPTION_Elin NPC and Enemies Complete_v1_0-20170110.7z Does the following: Replaces certain unique (female) characters (i.e., all female housecarls including Rayya). Adds new NPCs to Whiterun and Mage's College. Replaces some of the randomly generated hostile and non-hostile NPCs (i.e., Imperials, Stormcloaks, bandits, witches, necromancers, and hunters). Adds new Elin enemeies to the level list separate from what is originally generated by the game. NOTE: TDA made changes to the Elin mage instructor. Now when she demonstrates elemental magic in the Aracanaeum she will not damage and/or aggro any followers. Thank you, TDA! =========================================================== Elin Mannequins. FILE: SSE_OPTION_Elin_Mannequins_v1_0-20170117.7z Replaces all original mannequins in Skyrim, Hearthfires, and Dragonborn homes. Does not add new mannequins. =========================================================== Elin Armors for the Elin body. FILE: ARMOR_ElinBody_ElinMaidCostume.7z Elin Maid outfit from the game Tera. Craftable at the forge (requires GLASS Blacksmith perk) and tempered (requires Arcane Blacksmith perk). FILE: ARMOR_ElinBody_ConvertedVanillaSets.7z Some Skyrim armors converted to the Elin body (NOT CBBE or UNP). Craftable at the forge under ELVEN and MISCELLANEOUS. =========================================================== CREDITS Special thanks: Mephykun for advising me on what needs to be done to make the Elin mods compatible with Skyrim Special Edition. Miczello for providing the resources I need for some additional Elin mods I may release in the near future. TDA for his Elin NewNPC edits. Himika and the people of 2ch for bringing the Elins to Skyrim+Summon Ring, NPC -n- Enemies, and Elin Followers. Ousnius for his Nif Optimizer and help with fixing bugs with some of the custom hairs. ELINS The Elin race and resources from the game Tera to add the Elins to Skyrim SE are the properties of BluHole Studio. Elin armors are from the game Tera and thus the property of BluHole Studio. The Elins use XPMSE skeletons by Groovtama. http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ The base Elin voice mod provide by KuriYokan. HEARTHFIRE MODS Lakeview Extended for Skyrim Special Edition by Ac3s http://www.nexusmods.com/skyrimspecialedition/mods/6363/? HAIRS (Custom Skyrim Hair Packs) Apachii Hairs v1.5 and v1.6 by Apachii. http://www.nexusmods.com/skyrim/mods/10168/? Cazy/Demoness/CCC/MySims/Newsea by zzJay. http://www.loverslab.com/topic/10943-zzshop/ Oblivian Hairs by Radioragae. Sims/JHairs by ??? Hepsy Hairs by Ryoso http://www.nexusmods.com/skyrim/mods/59661 Twintails (Twosideup) by Pyopyo23 http://www.nexusmods.com/skyrim/mods/59869 Submitter PsychoMachina Submitted 01/18/2017 Category Regular Mods Requires Skyrim Special Edition Regular Edition Compatible No
  20. Cellan Race for SE View File This mod implements the Cellan race. You can play as an otter, either sex. If you load the optional NPC file, you'll find some otters have taken over one of the boats in Solitude. Eventually you'll be able to get some of them to follow you. LE version here. Latest Updates New scripts for digi feet and schlongs, so this is likely a game-breaking update. Installation Install RaceCompatibility for Skyrim and Dawnguard Install the base CellanRace package. This will give you plantigrade otters. If you don't want the NPCs, DISABLE the CellanNPC esp. With it enabled, there will be otters on the docks in Solitude. Some will come adventuring with you. Schlongs are in a separate download. Without it, otters will strip to loincloths. Install the CellanHoodieSchlong package. If you use another of my hoodie schlong packages, some files will overwrite--no worries, allow them to do so. This package has the special Cellan pussy, which you can disable through SOS if you like. Note it's not CBBE or Bodyslide enabled. If you want digitigrade feet, download and install the digi package. When you're barefoot, you'll be digitigrade. Credit Character design by @GDelscribe. Submitter Bad Dog Submitted 06/03/2020 Category Adult Mods Requires Racecompatibility, Dawnguard Regular Edition Compatible  
  21. View File This mod has been out there for a while, but always in half Japanese, on an Asian file sharing service where the average dl speed was 7kb, and the armors were set up for fallout 3, (no DT), so i basically made it all English, and set up the 1500 or so armors to use DT. If you have issues with npc heads clipping through their hairs, then remove the cwdolls mesh folder and use the .bsa files instead: What each archive does exactly: CWDolls: adds a few new races to your race selector, really anime-ish, mostly a resource CWClothes: adds at least 1000 armor pieces, whole suits and individual pieces, ranging everywhere from Japanese school uniforms, to full blown mech suits. again though mostly a resource at the moment. CWPrettyThings: this is where it gets fun, it takes all those resources from clothes and dolls and gives all non-named npcs a makeover and outfit change to make your wasteland alot more interesting. to clarify what a "non named" npc is: ncr trooper-will get changed raider-will get changed sunny smiles-not changed sarah wientrab-not changed Like that. Ez-companion Venders: adds 10 companions to the game that will sell you all the items from cw clothes, and use the EZ companion system to function as followers, (as such it will require you to download and install the ez companion mod, found here http://newvegas.nexu....com/mods/38033) the mod just dumps all the companions into the goodsprings saloon, their shop inventory might take a while to load, as they are selling more armor than is available in the base game itself. Esp Pack: contains all the esp files that are included in the main archives, for those who have the data files from the chinese site already. i'm also uploading screenshots of all the armors added through cwclothes so modders can look at them, labeled and everything, in case anyone wants to use this as a resource plugin for other mods, instead of using boring default new Vegas clothes. There's more plugins on the original website that hosted this, such as beutification for companions, but these are the basics, if you want more you can always go searching for them here: http://bbs.3dmgame.c...919537-1-1.html I did not make any of the items in this mod, i just translated and made the armor compatible with new Vegas, all the credit goes back to the website posted above and the original author, cwjohnny. Submitter Bashis Submitted 04/14/2013 Category Armor & Clothing Requires  
  22. Asian Race in Skyrim View File YOU ARE NOT ALLOWED TO USE MY WORK IN PAID MODS. ----------------------------------------------------------------------------- This is a comprehensive guide that will teach you how to make an Asian-looking character in Skyrim (and some other things). It comes with RaceMenu presets, list of slider values and a lot of info about Asians as a race. As a bonus I'm explaining what is Akavir and why there are no Asians there (and why there have never been any). Also I provide some extra information about the Elder Scrolls lore with tips on how to fit Asian-looking people into it. The actual meat of this mod is the tutorial. It used to be in the description just below, but I can't find an image hosting provider that would keep the pics longer than a few months, so... Please download the PDF or DOCX files I provided to read up on it. Submitter Erundil Submitted 02/20/2015 Category Races Requires Special Edition Compatible Yes  
  23. Bad Dog's Birds View File This mod adds flying bird, bat and gryphon races to Skyrim for PCs and NPCs. Birds have all-new avian heads and head parts (crests, ears, horns because why not) with complete chargen and expression morphs. Crests and ears show expressions. Birds have claw hands and feet. They have wings courtesy of "Animated Wings Ultimate" by Anton over on Nexus. Birds have privy members if you want them. There's enough variety in the parts to create a wide range of birds: ravens, eagles, songbirds, parrots, Skeksis. Bats come in leaf-nose and flying fox varieties. Privy members use my "hoodies" mechanism to extrude from a slit in the crotch. The griffons have a cat peen. Lady griffons can have a peen too, if that's what you like. There was a lot of discussion when I was developing this mod about whether birds get tits. I said no, because birds. Others said yes, because titties are never a bad thing. So now they're an option. Clawfeet use my adaptation of the high heels mechanism to give digitigrade feet, if you choose that option. Don't try to put boots on them--the birds will just take them off again. SE version here. Details Get the mod from here because it's big for LL In this version Ulri (raven), Eagle, Griffon, Songbird, and Talis/vulture races. I haven't done anything fancy with the races, just gave them each a different set of perks and abilities so you have something to play with. Use the racemenu setup to get your PC looking as you like. There are a few sliders that don't do anything, but most of them are useful and some of them are intuitive. The races have presets showing some of what you can do. Bats! Various face shading. There's a dirt texture that gives you dark ears. Ear shape is on the mouth morph. Sorry about that. Maybe I'll be arsed to make a separate racemenu slider. The eye depth slider changes the size of the eyes from tiny to large. Only choose bat eyes if you use this. (I can't keep Racemenu from showing you khajiit eyes as well.) There are a few different complexions, for leaf noses and fox noses, and for furry ears or the big bat ears. You want to select a complexion that works with your nose. Muzzle/nose tints are in three places; "laugh lines" for the muzzle, "eyeliner" for the part around the nose, and "nose" for the nose itself. The leaf nose uses eyeliner + nose; the fox nose uses nose only, and you'll want the muzzle and "eyeliner" to match to cover the whole muzzle. There's a separate digitigrade feet patch. Base mod is plantigrade bird feet, so you can wear boots. I think if you wear open-toed boots it looks weird. So don't. With the digitigrade patch, NPCs will take boots off. Genitals for all races. Griffons get cat peens. Birds and bats get a new mesh by ModMansGun--say what you think of it. Bats can have an SOS bat-type schlong or a Hoodie canine-type sheath. NPC file. Load it up to have bird or bat followers. Adds a flock of birds of each race in a different place in Skyrim. Bird followers fly when you do and will fight from the air. Find their campsite or wait for them at an inn to recruit them. Most are friendly so you can just ask one to join you. As with the races I haven't tried to be really creative but they should be adequate followers with a range of abilities. There's a book in each camp that gives you some details on the races and adds markers for the camps to your map. A few birds with wings take up a lot of room, so if you're running a mod that adds a bunch of NPCs to inns you may find them awfully crowded in the evening. Ulri - Camp in the saddle between the exit from the Helgen cave and the south gate to Falkreath. They go to the Sleeping Giant Inn in the evening. Eagle - Camp just southwest of the Thalmor Embassy. Relax at the Winking Skeever in the evening. Griffon - Camp on a rocky outcrop on the plains between Whiterun and Rorikstead. At the Rorikstead inn in the evening. Songbirds - Camp southwest of Falkreath, right up against the mountain range. At Dead Man's Drink in the evening. Talis - Camp in the badlands of Eastmarch south of Kynesgrove. At Braidwood Inn in the evening. Bats - Cave southeast of Markarth. They bum around Markarth in the afternoons and congregate in the Sliver-Blood Inn in the evening. Wings and Flying lDelta6l has updated the flying mods and it's pretty much fabulous. Wings are much easier for me to handle, so each race gets their own wings on startup, no need for potions. Flying is pretty intuitive and the animations are really nice. There are no collisions while flying and you really zoom along, but that's tolerable. Wings and flying are optional if you don't want to hassle with all that. Problems and Issues There are some glitches with the flying. Generally just fiddling--pausing in the air, going into and out of sneak on the ground--fixes them. No collisions while flying. Don't fly into things, it's bad. Don't expect kissing animations--or blow job animations--or drinking from a cup animations--to work at all reasonably with a beak. Sucks to be a bird. Installation Install in this order: Sexlab if you want it SOS if you want the schlongs RaceCompatibility Animated Wings Ultimate depends on the following. Install according to AWU's instructions: Flying Mod Flying Mod Overhaul Flying Mod Rework Animated Wings Ultimate Birds of Skyrim - doesn't matter where it goes in your load order Always enable BDBirds.esp If you want to fly, enable BDBirdWings.esp. Without that there's no wings and no dependency on AWU. Don't enable BDBirdsLAL.esp. That's legacy, might go back to it if there's a reason to. --optionally-- Birds of Skyrim Digi - load this up after the base mod if you want digitigrade feet. Note they don't work well with boots--just go barefoot. Birds of Skyrim Schlongs - for the dicks Enable BDBirdSchlongs.esp and BadDogSchlongCore.esm for the bird dicks and bat sheath. These are all hoodies. Enable BDBatSOS.esp for the special bat schlong. It's a regular SOS schlong. Birds of Skyrim NPCs - For followers. Birds of Skyrim Titties - for bird tits. Wait, you're NOT DONE! Before you can fly, you have to do the following: Start the game, get out of character edit, let MCM do its thing Go to the AWU mod page and set the control keys. I use "G" held for 1.5 seconds as the wing toggle button and "G" tapped twice as the flight button. Then from the Powers menu, use the "Wings" power. Your wings will disappear. From the Powers menu, use the "Endow <something> Wings" power. (The name is different depending on your race.) Your wings will come back. Now you can fly. You just have to do that once at the beginning of the game. From then on, you can just fly. Note your own wings may not have color at first. Go through a load door or save/load and that should be fixed. Good with this mod Open Cities of Skyrim -- you should be able to fly over the walls when you're a bird DynDOLOD -- Up in the air, your eyes are on the horizon. You should be able to see what's out there. Look in the DynDOLOD manual about how to handle Shrine of Azura replacers and do what it says. Also there are special instructions for handling Open Cities. Credits Ulri and Talis races are the invention of @GDelscribe - appearance and lore follow their design. Erect schlong by @MadMansGun For Modders The birds (not the bats) have tintmasks in 256 and 2048 sizes. By default, the size is 2048 so you can set up your characters in RaceMenu. If you're creating NPCs you need the smaller files--navigate to the tintmask folder and copy the contents of the subfolder Size256 up to the parent folder. That way CK won't freak. Getting the NPCs to have colored wings was a trick, because the skin color isn't reliably applied to the wings, so wing color has to be baked in. There are a set of keywords "BDB_Keyword_<some color>". If you give your NPC one of those keywords, the wings script will apply wings of the right color. Submitter Bad Dog Submitted 05/25/2018 Category Races Requires https://www.nexusmods.com/skyrim/mods/103494 Special Edition Compatible No  
  24. I was hoping someone could make a race based on the Viera from Final Fantasy something like this picture.
  25. View File Shadow2 SexboundAPI Support Support mod for the non-vanilla race of shadow people. This is for the playable race mod shadow2. Suggested mods: Aphrodites Bow, GFY Submitter madameglitch Submitted 05/04/2018 Category Adult Mods Requires SexboundAPI, Shadow Race  
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