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  1. Asian Girl Preston

    Changes Preston into an Asian girl.

    535 downloads

    Updated

  2. Sim Settlements Leaders for Lovers Lab mods

    Here is my Lovers Lab Leadership Patch for Sim Settlements. this is still work in progress
    This contains a simple patch for allowing NPC's from Certain Lovers lab mod to become leaders in Sim Settlements
     
    Boston Breeder.esp
    April (Boston Breeder) Major: Hornet Leader Minor: Breeder Weakness: Defender
    Blake (Boston Breeder) Major: Slaver Minor: Breeder Stock Weakness: Notorious
    Bourne (Boston Breeder) Major: Ex Hornet Leader Minor: Breeder Weakness: Lonely
    Brooke (Boston Breeder) Major: Occult Minor: Breeder Weakness: Tired
    Don (Boston Breeder) Major: Voyeur Minor: Cuckold Weakness: Horny
    Jade (Boston Breeder) Major: Breeder Minor: Ex-Brotherhood of Steel Weakness: Lonely
    Jean (Boston Breeder) Major: Breeder Minor: Loves Orgies Weakness: Tired
    Katie (Boston Breeder) Major: Gunner Lover Minor: Loves Orgies Weakness: Wasteful
    Katie (Boston Breeder) Major: Supermutant Lover Minor: Loves Orgies Weakness: Wasteful
    Katie (Boston Breeder) Major: Deathclaw Breeder Minor: Loves Orgies Weakness: Wasteful
    Kimberly (Boston Breeder) Major: Deathclaw Breeder Minor: Breeder Weakness: Reliant
    Luna (Boston Breeder) Major: Breeder Minor: Loves Orgies Weakness: Tired
    Mathew (Boston Breeder) Major: Rancher Minor: Loves Orgies Weakness: Tired
    Sabine (Boston Breeder) Major: Deathclaw Breeder Minor: Breeder Weakness: Reliant
    Woden (Boston Breeder) Major: Deathclaw Minor: Like Women Weakness: Deathclaw
     
    CompanionIvy.esp
    Ivy (Companion Ivy) Major: Friendly Minor: Companion Weakness: Synthetic
     
    Traits
    Friendly - Guarantees at least one new recruit every day.
    Companion - Increase tax income
    Synthetic - Reduce the amount of daily junk collected
    Ex-Brotherhood of Steel, Ex Hornet Leader - martial plots will upgrade 20% faster
    Voyeur - Synths can no longer infiltrate the settlement.
    Deathclaw Breeder, Gunner Lover, Supermutant Lover, Deathclaw - always defend against settlement attacks successfully
    Hornet Leader - Brotherhood of Steel will patrol and defend the settlement
    Tired - reduce tax income by 20%
    Horny - Increase maintenances costs
    Deathclaw - Reduce the chance animals will move into the settlement
    Like Women - Reduces the max settlers that can be radio-recruited
    Breeder, Breeder Stock - Greatly reduces food needs of the settlement
    Loves Orgies - settlement happiness will increase by 5
    Rancher - animals are more likely to move into the settlement
    Slaver - Recruits an extra settler daily; 25% chance a random settler dies daily.
    Occult - City upgrades much faster
    Cuckold - Increase the number of visitors that will come to the settlement
    Lonely - Decreases settlement base defense
    Notorious - Reduce chance of recruiting settlers
    Reliant - Martial plots will take longer to upgrade
    Wasteful - Reduce the base water production

    I believe all of them should work but I only know that Mathew, Jean, Luna and Ivy works so far (due to using a new game)
    Really soft requirement (it didn't require any masters with the exception of SimSettlements.esm)
     
    Let me know if I have any incorrect character traits (but I cannot make any new traits)
     
    Hard Required: Sim Settlements.
    Soft Required: Boston Breeder.esp & CompanionIvy.esp
     
    this is build from Sim Settlements - Leader Pack - Gannon's Overtly Adequate Trove (Cancelled) by Gannon93
    https://www.nexusmods.com/fallout4/mods/30599

    1,639 downloads

    Updated

  3. Just Fuck

    Note: I have developed this in the context of a pacified commonwealth (i.e. all surrounding actors are pacified by a self-friendly faction), but I have hopefully handled pacification during the scene successfully (based on user feedback)
     
    If the most up to date version still generates fighting among the actors, then please use this mod with tdetect 0 set in the console
     
    ===
     
    I've always wanted a barebone mod that just fucks the PC (or surrounding females) without conditions / dialogue / stuck navmeshes / dice rolls. Basically just to go around and get randomly fucked by various species.
     
    Shenanigans is great, but does not fuck the player. Believe me, I've tried to mod it.
     
    Beggar Whore is even greater, I am having a blast with it, but there are a lot of dialogues and dice rolls. Which is very immersive, I've just wanted to also have something simpler.
     
    So here goes "Just Fuck". Go. Explore. Get fucked. Rinse and repeat, frequently.
     
    Requirements: RSEII Resources and AAF. MCM if you want to tweak options via MCM
     
    Heartfelt thank yous: @Flashy (JoeR) @Reginald_001 @EgoBallistic @Tentacus and many others who have created infinitely more complex mods, and have helped me at some point. Also thank you to @maddadicusrex for his constant help during testing / stabilization.
     
    What this does: as you get around, at random intervals, it picks two random males, one random female, and the PC (I highly recommend you use this as a female PC - if the PC is male, tough luck, he'll get penetrated a lot... or something, idk)
     
    Then there's a dice roll - the probabilities and timers can be tweaked via MCM
    - the fucked party can be the player, or the random female (no idea what actually happens if the PC is male)
    - the fucked party gets teleported to the fucking party (so you may get teleported around a lot)
    - the fucking parties can be both males (a threesome), or just one of them
    - at this point, the fucking parties can be mixed: humans, "human" ghouls, feral ghouls, supermutants, (feral) dogs - make sure you've got your animation packs ready
     
    Currently available mod settings, via MCM:
     
    - Mod enable / disable = self-explanatory, what it does when disabled is to just cycle the timer without starting any scenes
    - Timer duration = duration between scenes, with the addition of a [-30sec .. +30sec] random interval to the set duration (so it doesn't completely turn Pavlovian on fixed intervals)
    - Scene duration = duration of the sex scene, also with the addition of a [-30sec .. +30sec] random interval to the set duration (the mod handles gracefully if a scene is manually ended sooner, i.e. the actors and timer get reset properly even on a premature scene end)
    - Threesome probability = self-explanatory, 0 = never threesomes, 100 = always threesomes (provided the relevant animation packs exist, i.e. there is no animation available in any pack for 2 feral ghouls + female)
    - Fuck the player probability = probability the player gets chosen for the scene, vs the random female; 0 = mod will always pick the random female, 100 = mod will always pick the player (note that if the player is involved in a quest scene, or is already animating, the mod will automatically fallback to the random female)
    - Notification toggle = toggles the notifications on/off
    - Timer reset on cell change toggle = ON means timer will auto-reset when the player crosses into a new cell, OFF means the timer will continue running across cells (in theory OFF raises the risk of the timer getting stuck, but I don't think that is very probable)
    - Mod reset button = releases actors, removes factions and keywords, returns the actors to the initial location and restarts the timer; to be used if the mod seems stuck, but I recommend first ending the sex scene if one is in progress, i.e. I'm not sure the reset works properly if you press it during a sex scene
     
    [since v117]:
     
    - Female strip probability => probability that the female gets stripped regardless of AAF_equipmentset settings (default 50) - reason for this setting is that in my own game I have disabled female stripping for AAF and strip the females manually if I feel like it, depending on the outfit and scene
    - Player ragdoll probability => probability that the actor is ragdolled away after the scene (default 50)
    - Kneel timer duration => how long should the female kneel before a neutral idle is called to prepare for the actual scene (default 7 seconds) - if this is too short, then the female will stand up early waiting for the scene to begin, if too long then the female will stand around in the scene while the males animate; I made this configurable because depending on individual savegame papyrus load, and probably individual CPU speed, the script will run with slightly different speeds and individual finetuning should be applied
    (Note that this setting will not call the scene earlier or later, it is just meant to synchronize the kneeling/standing phases to the actual scene start (kneeling has a fixed wait of 5 seconds, but AAF takes another 2-3 seconds perform its internal startup sequence, hence the need to finetune))
     
    [since v120]
     
    - Allow FF action (disabled by default) => if left disabled, the two actors summoned to fuck the PC / random female NPC will be male; if enabled, the actors may also be female (random)
     
    [since v121]
     
    - Scan distance for fucker actors (max 2000 units) => lower this if you feel you are getting actors that are too remote
     
     
    Use at your own risk
     
    Feedback welcome!

    21,313 downloads

    Updated

  4. Working noose - proof of concept

    Important notes to please pay attention to before installing 6.0.1
     
    1. this mod is meant to be used with extensive console use, it is not “plug and play” and is not very user-friendly; please do not try to use unless you are familiar with the console and you are willing to put in some effort (sometimes) for things to look and work right
     
    (if the codes listed for the items below don't mean anything to you, then you should not install this version)
     
    2. if you have any previous versions of this mod, the new version will erase the previously placed furnitures because the form ids changed; don’t install if you want to keep already placed nooses and furniture
     
    3. for convenience in commanding NPCs (placing them in setcommandstate mode), I highly suggest FO4 hotkeys https://www.nexusmods.com/fallout4/mods/11664
     
    (I am attaching my own hotkeys.ini file, either rename “SAC Hotkeys.ini” to “Hotkeys.ini”, or copy/paste my commands to your keys of choice – I mapped F1 to getting a NPC into commandstate and F2 to release them)
     
    4. all the furnitures in this mod will kill the NPCs, including essential ones (it will kill Preston); don’t hang NPCs that you don’t mean to die, or be prepared to reload
     
    5. the placed furniture / nooses usually needs some position alignment
     
    (I am using Autohotkey object mover https://www.nexusmods.com/fallout4/mods/24773)
     
    6. all the objects must be obtained or placed via console, there is no constructible object, recipes or similar
     
    Main new features of this new release:
     
    -          It will play a random mix of Grayuser’s hanging animations, mixing and switching the animations mid-scene
    -          The furnitures are no longer constructible, just use the weapons provided as directed or spawn them from console
    -          It will place random hands and/or feet restraints which persist after death (they will look weird sometimes)
    -          There are a number of facial expressions for the hanged NPCs, AAF is required to this to work
    -          Streamlined the scripts a lot behind the scenes
    -          Allows for many NPCs to be hanged simultaneously
    -          The player can now hang themselves (sort of, in fact it will hang a doppelganger of the player, otherwise the camera just doesn’t work, AAF is needed for doppelganging to work)
    -          Other stuff I’ve probably forgotten
     
    Contains:
     
    Scripted furniture (scripted = when NPC sits in furniture, the hanging starts automatically); use console PT to spawn the furniture
     
    Gallows T scripted, 2 “seats” (28EAF)
    Gallows TT scripted, 4 “seats” (28EB1)
    Gallows Beam scripted (28EB2)
    Hanging Pole (BE4D7)
    Hanging Pole straight (BE4D9)
    Hanging Plain (DBE93)
     
    Use cases for the scripted furniture:
     
    Setcommandstate the NPC, direct them to “sit furniture”, or
    Shoot the NPC with the Noose IDLE gun, the IDLE gun will snap the NPC into the nearest furniture (either noose or gallows) – make sure you have previously directed them nearest to the furniture / noose you mean to use
     
    Unscripted furniture (unscripted = the NPC will kneel and wait to be hanged later with the Hanging Gun) – this is useful for simultaneous hangings
     
    Gallows T noscript (28EB5)
    Gallows TT noscript (28EB4)
    Gallows Beam noscript (28EB3)
    Gallows with 3 nooses (BAFA4)
    Gallows with 4 nooses (4F5DB)
     
    Use cases for the unscripted furniture:
     
    Setcommandstate the NPC, direct them to “sit furniture”, then shoot them with the Hanging Gun – it will spawn a noose and hang the NPC, or
    Shoot the NPC with Hanging gun IDLE, they will kneel into the furniture, then shoot them with the Hanging Gun to hang them
     
    Weapons:
     
    Hanging Gun (58BF4) – spawns a short noose at the NPC location, hangs the NPC
     
    Hanging Gun IDLE (AC438) – snaps the NPC into the nearest gallow seat (if the gallow is scripted then they will kill the NPC automatically, if the gallow is not scripted the NPC will kneel and wait) or noose (all nooses are scripted)
     
    Hanging Gun Furn (150359) – will spawn a scripted furniture at the NPC location and hang the NPC
     
    Noose arrow (10358B) – is a grenade that flies in straight line and spawns a long noose on contact with any surface; aim it at a beam or tree branch, fire like any grenade (straight line!), and you get a working noose
     
    (sometimes the tree braches have no collision for the “arrow” to impact into, so the “arrow” will fly into the sky and spawn a noose very high up; be prepared to TCL, fly near the noose and delete it in console)
     
    Noose arrow exec (8B283) – same as the noose arrow, but spawns a type of noose that doesn’t kill the NPC, rather they will animate indefinitely (until you kill them somehow else, like with a bullet, then they will hang dead)
     
     
     
    Absolute requirements: F4SE, AAF
     
    Version 5.0+ requires Gray User's Bad Ends Animations ; his NSWF pack is recommended if you want sound during the animation phase
     
    I really do recomment installing FO4 Hotkeys and assign one hotkey (I use F1) to the command "pna; setcommandstate 1" (this will enable you to command any NPC just by pointing at them and pressing F1)
     
    Place Everywhere is highly recommended
     
    An autohotkey manager for object manipulation (like this one) is highly recommended, to position the nooses freely outside workshop areas
     
     
     
    Credits
     
    - ag12 for his invaluable help in setting up the script, thank you!
    - Oakern, for his awesome CRX mod, which is a must-have for me (hopes he keeps adding content to it), for providing the inspiration and for giving me permission to use his assets (which I did)
    - Vader666, from whom I took the hands-bound animation and helped me figure out how to add animations to furniture (thank you!), check out his Torture Devices mod
    - LazyGirl, check out her Abduction mod
    - steve40 for giving me permission to use his dirt shader from CWSS
    - Crimsomrider, for giving me permission to distribute my modded versions of his outfits
    - Gray User for his hanging animations
    - others who kindly helped me at various stages along the way
     
    Permissions
     
    Use it - and hopefully improve upon it - in any way you want, but please let me know in a comment or PM if you managed to create a better version, so I can enjoy it myself. This is the reason why I uploaded it under modder's resouce.
     
    I cannot speak for the assets I took from Vader666, Crazy, steve40 and Crimsomrider - those assets belong to them.
     
    Future plans
     
    - A flexible rope for the noose - help needed
    - More animations - help needed
     
    Disclaimer
     
    This is my first scripted mod ever. It may break your save, your game, or your life (shouldn't, really, unless it's already fucked up) - I take no responsibility. The scripts are not tested for performance or for persistence. If you get bloated saves, or bloated Papyrus logs, or orphan scripts, or whatever, sorry, I don't really know what I'm doing, so use this mod(der's resource) on your own responsibility.
     
    Detailed change log (please take the time to read this)
     
     
     

    9,893 downloads

    Updated

  5. [AAF] RSE II: Combat Surrender and Abductions (12/30/19)

    Combat Surrender and Abductions has finally been completed!
    At this time, all functions and features of the mod are in place and working.
     
    That said, this is NOT the Combat Surrender and Abductions that you remember - not really. It has been remade from the ground up, using new techniques and new scripting to perfectly accomplish things that were once not so perfect in previous iterations of this mod. What once was broken, no longer is. No longer will there be locked AAF actors without animations playing (fringe cases aside, which I cannot account for, but you do have the CSA Reset Hotkey to unlock in those moments). No longer will talking to surrendered enemies fail to work. No longer will robberies point to the wrong actor. This is the pinnacle of RSE Combat Surrender and Abductions, the version you have always wished it to be!
     
    What does this mod contain for features?
    Combat surrender mechanics, whether automatically triggered by low health or manually entered into. You have the ability to make hostiles surrender to you. Talking to them, you can kill them, rape them, let them go or access their inventory. Various pre-assault outcomes, like restraint application, robbery, etc. Sexual assault functions, featuring many options to tailor this phase of your surrender. Post assault outcomes featuring being robbed, beaten, teleporting to settlement locations and abductions. If player abductions are disabled, you can opt to allow companions to be taken. If player abductions are enabled, companions use the settings within the player functions. Player abductions features scenarios for rape, beatings, being drugged. Also escape and recapture mechanics. Abductions are a great role playing mechanism to enhance your games! Full featured MCM with many controls that allow you to tailor every aspect of the features of this mod.  
    This is not just a mod about sexual assault and doesn't feature scenes of multiple partners or such. Think of it more as an extension of the combat system that happens to include a sexual assault component, alongside a myriad of other surrender related features.
     
    Requirements:
     
    This mod *requires* the RSE II Resources ESM v0.9+ file to be installed in your game.
     
    A functioning installation of AAF.
     
    MCM -> https://www.nexusmods.com/fallout4/mods/21497
     
    Installation:
     
    Make sure your F4SE is up to date and functional!
    Make sure AAF is up to date and functional!
    Make sure you can use the MCM via the pause/load/save menu!
    Install this mod with whatever mod manager you use or manually, if you are inclined!
    Play away!
     
    LEGAL:
     
    The source code is provided for you to make personal changes, should you wish to. It is not provided for you to alter, compile and redistribute your own version of the mod. The mod, Combat Surrender and Abductions for RSE II is only allowed to be hosted and downloaded from Lover's Lab, under my specific user account.

    219,325 downloads

    Updated

  6. Devious Devices Fusion Girl BodySlide Conversion (HHS)

    This is a BodySlide Conversion to fit the various outfits in the Devious Devices mod to the Fusion Girl body and, for those outfits with pumps and restrictive boots, to utilize the Fallout 4 High Heels System.  
     
    Required Mods
    Devious Devices
    Fusion Girl
    BodySlide and Outfit Studio
    Fallout 4 High Heels System
     
    Suggested Mods
    MTM CBP Physics Preset (it has a lot of options)
     
    Installation
    You MUST install all of the Required Mods listed above, and any requirements THOSE mods have, for this to work! Optionally, install the Suggested Mod listed above, and any requirements that mod has. Install the mod with any mod manager. Customize to your preferred body preset: Open BodySlide. Select the group "Devious Devices - Fusion Girl" Select the Fusion Girl body preset of your choice. Check build morphs. Click Batch Build... Click Build to rebuild all parts.  
    Notes and Caveats
    The outfits can be found in the "Devious Devices - Fusion Girl" BodySlide group, have been added to the "Fusion Girl" group, and all outfits begin with "DDFG - ". "Fallout 4 High Heels System" (HHS) is required for this outfit. I will not be producing a non-HHS version. I did not implement the HHS for the catsuit because the heels are so low that it wasn't worth the effort for so little effect. I only modified the outfits in the Devious Devices group, plus the "Institute Chastity Belt", which I added to my group.  This file contains only the BodySlide files (and HHS setting files) and, therefore, outfits MUST be rebuilt to your preferred body preset to be used in-game.  The high heel settings ARE installed when this file is installed, so if you have the high heels system installed, install this file, and do not rebuild the outfits, the CBBE outfits with pumps and restrictive boots will float a significant distance above the ground. In other words, don't install without rebuilding the outfits in BodySlide. Finally, there are a lot of outfits, so if I missed something or you encounter any issue in-game that relate specifically to this mod, and not DD or HHS, please let me know so I can fix it.  
    Change Log
    1.0  - Initial release
    1.1 - Trimmed list to only those necessary. Plugs will no longer morph unnaturally. Some dress fixes.
    1.2 - Added "DDFG - CuffsPaddedLegs" and "DDFG - CuffsPaddedArms"
     
    Credits/Thanks
    All credit to Kimy for creating the Devious Devices mod, as well as the credit she has given to others for the specific outfits. Please refer to the Devious Devices page for those credits.
    Massive thanks to Kimy for giving me permission to release this here on LoverLab for you to enjoy, you rock.
    rikaco for version 1.1's modifications.
     
    Permissions
    You do not have permission to take this conversion and release it to any other site.
     

    17,599 downloads

    Updated

  7. Very Naughty Paintings

    Do you find explicit/pornographic images break your immersion?   Are you also a pervert?  Then this mod was made with you in mind.
     

    About
    Very Naughty Paintings adds 18 custom and very naughty paintings to the workshop menu.  There are 9 landscape and 9 portrait (rectangle & square).  All paintings are aged, weathered, and very very naughty.  This was a result of me wanting to play around with different filters, effects, laying techniques, etc. 

     
    Future Plans & Custom Work

    I have many more in development so if you like these, keep an eye out for updates.  I am open to creating custom paintings as well.  If there are models or themes that you would like to see in this style, you are welcome to send me a message to discuss.

     
    Install/Uninstall

    1.       Use mod manager or drag contents of into “Data” folder

    2.       See step 1 and do the opposite

    18,630 downloads

    Submitted

  8. Out of my way!

    Welcome to the Reginald's GET OUT OF MY WAY!
    What this does: It forces up to 7 NPC's in your direct vicinity to run away from you when you use the 'smelly bomb' potion.
    Craft it at a chemlab, assign it to a hotkey and when your companion or settlers are in the way, tell them to BUZZ OFF!
    Up to 7 at a time will start running away from you.
     
    This was a quick mod I made because I felt that Push Companions was too harsh and sometimes ended up with companions falling down skyscrapers.
    This just sends NPC's into a flee package, causing no harm and makes it a bit more 'lore friendly'.
     
    Because you're the BOSS and you TAKE NO CRAP FROM SETTLERS OR COMPANIONS!
     
    - Is a companion in your way, blocking the door way?
    - Dogmeat in your face again?
    - 5 Settlers coming to beg for work?
    - You wanna use that workbench that a settler is occupying in a more immersive way?
     
    Tell them: "Out of my way!"
     
    INSTALL BY DRAGGING INTO YOUR MOD MANAGER.
     

    Out of my way!.mp4

    325 downloads

    Updated

  9. MCG Zodiac Integration

    A really simple mod which adds an interface between Zodiac and Magno Cum Gaudio (MCG) for FO4.
     
    Well, even "adds an interface" is kind of overstatement since the only function it has (at least for now) is increasing your infamy by 2 when you service a Zodiac client. And that's it. I just though not having a bad reputation for being a prostitute wasn't immersive.
     
    Testing it took more time than writing it, still if there are any problems, please let me know. The mod adds traces to the papyrus log with "MCG_Zodiac" labels, one when the mod loads, and two per event (any sex animation and the one about "Infamy increased", so you might check for those if something is wrong.
     
    Released under Mozilla Public License 2.0

    1,380 downloads

    Updated

  10. Custom Moans

    Good evening or whatever time it is in your neck of the woods,
     
    a while ago I uploaded a voice fix for the female on female xmls added to Leito's animations by the One Patch. The problem with that animation mod and others is that the name of the voice set for sexy moaning is baked into the hkx animation files, which leads to male voices on female NPCs and other oddities if you mix up the gender combinations in the AAF xmls.
    While the approach I used to fix that worked it also wasn't very elegant and took way too much time to fix just one gender combination for one animation pack.
     
    Now thanks to @Rufgt I found a better solution, which is also documented in the AAF Wiki, but who reads manuals, right? ^^
    Instead of editing all these hkx animation files and then the sound descriptor entries in the esp too I simply prepared a universal voice package mod that can be called upon in the AAF  animation xmls and where you can easily replace the voice files if you don't like them.
     
    Right now this mod is still unfinished, but fully functional.
    I will add support for the different sex animation mods in the following days/weeks. Custom Moans 1.1 covers 2 patched versions of Leito's Animations (Polistiro's patch and The One Patch 1.1.1) and the original Atomic Lust 2.6.1b.
     
    Instructions:
     
    This mod won't do anything on its own. For it to work you need AAF and at least a few animations of course, and if I didn't do it already then you also have to edit animationdata.xml files.
     
    In the case of Atomic Lust (which I already edited so you don't need to do it in this case) that would mean simply replacing the value for an action.
     
    one example:
     
    <animation id="Atomic Spork" frames="304">
        <actor gender="F">
            <idle form="0204D0BA" id="AtomicSporkF"/>
            <value path="action" value="CustomMoans01 Action" target="0" loop="true" from="1" to="0" frames="8.555"/>
        </actor>
        <actor gender="M">
            <idle form="0204D0BB" id="AtomicSporkM"/>
            <value path="action" value="CustomMoans01 Action" target="1" loop="true" from="1" to="0" frames="8.555"/>
        </actor>
    </animation>
     
     There are 3 actions you can call upon in this version, CustomMoans01 Action (female voice set 1 and male voice set 1), CustomMoans02 Action (female voice set 2) and CustomAggMoans Action (female voice set for aggressive animations and BDSM).
    The action doesn't just add moaning to an actor, it also adds an arousal bar. The voice set will switch from normal to orgasm if the arousal value exceeds 70. As soon as it reaches 100 the arousal value will reset to 30 to make sure that the character won't use the orgasm voice set exclusively during very long animations, gangbangs or scenarios with more than one animation in a row.
    Timings for the arousal increase speed can be adjusted in the Custom Moans_actiondata.xml, the decay rate in the Custom Moans_actorStatData.xml.
     
    If you don't like the voices you can easily replace the files, just use either the wav or fuz file format (which adds lip movement) and make sure to not change the number of sound files per folder (10 in each topic folder)
    Also keep the naming convention, the file names are basically formIDs with some noise added, and they need to stay the same. So basically replace the files, but keep the same number of files and the same file names.
     
     
    Credits:
    @dagobaking for AAF and his help setting this up
    @Rufgt for giving me the idea
    @Leito86, @Rufgt, @Gray User and others for the animations and voice files

    134,189 downloads

    Updated

  11. Milk and Cookies (Fusion Girl BodySlide Preset)

    Hello everyone!! 
     
    I made a BodySlide preset for Fusion Girl, thought I might share it as well.
     
    Just install it through NMM or manually (don't know about other Mod Managers) Sorry X( 
     
     
     

    1,057 downloads

    Submitted

  12. Wash Out That Cum

    About This MOD
    + This mini MOD is aims to wash out the "Cum Overlay", when the player character or active companions are using another MOD's shower furniture (by "OnSit" Event), or when the player character is swimming (by "OnPlayerSwimming" Event).
    + For the player character, active companions, and NPCs. (NPCs will be processed automatically, and you can start it by manually passing a letter.)
    + All functions can be set to ON/OFF from the MCM
    - This MOD is ESL
    - I'm not so good at English, so... please bear with my poor English and  I hope that I can tell you what I want to tell. Sorry.
     
    + 2019/12/01 - There is no update, the description has been updated.
    - As of version 1.2.0, a clean save is required to update from one file to another (For example, from a swimming-only-file to a shower-file)! The description in FOMOD remains wrong. I am very sorry for the wrong information! 
     
    Requirements
    + LooksMenu
    + MCM
     
    +  If plan to remove "Cum Overlay" by showers, at least you need either BYOP or CWSS for building showers (or bathtubs).
    - You can use both Shower MODs at the same time without problems. In that case, please select "For Both" during installation.
    - Build Your Own Pool v4.0
    - CWSS Redux v2.1
     
    + If you want to remove "Cum Overlay" only when swimming, Shower MOD is not required.
    - However, after using the "For Swimming Only" file, then install the above shower MOD(s), and if want to remove "Cum Overlay" by showers, you will need to re-install one of the WOTC's "For shower MOD" file.
     
    About FOMOD
    + WashOutThatCum.esl
    + "For Swimming Only" or "For BYOP Only" or "For CWSS Only" or "For Both"
     
    + Installing "For Both" file and using only one shower MOD is OK. However, even in that case, this MOD will check the conditions for both MODs.
    -  Installing second shower MOD after using "For Both" file is also OK.
     
    + Up to version 1.1.0
    + Files that can be changed to:
    - "For Swimming Only" -> "For Only One Shower MOD" -> "For Both" (This is irreversible)
    + Not recommended:
    - From "For Only One Shower MOD" to another "For Only One Shower MOD"
     
    + Version 1.2.0 or later
    + I do not recommend changing files within the same save data! But clean-save is effective when absolutely necessary.
     
    How To Work
    + After installation, this MOD adds shower furniture's "FormID" from BYOP or CWSS to its own "FormID List".
    + When the character uses furniture, this MOD checks whether or not that furniture is registered in the "FormID List".
    + If the furniture is registered, this MOD removes the overlay which has the same ID as the following ID list from the character.
    + In the case of swimming, the overlay is removed when the player character begins to swim.
    + This MOD does not overwrite any data of the shower MOD(s), or any vanilla data.
     
    + About gender settings
    + At the start of washing the NPCs, WOTC first collects the 20 characters around the player character, and then processes up to 5 characters with (normal) overlays attached. (characters who do not have any (normal) overlay do not affect the maximum number.)
    - So it is better to turn off gender settings that do not require processing. (Gender settings are ON by default for both males and females.)
     
    + Note for the Active Companions
    + Active companions will be washed when the PLAYER CHARACTER starts swimming, or when they use shower furniture themselves.
     
    + Active companions are characters that are in "CurrentCompanionFaction [FACT: 00023C01]", have the keyword "ActorTypeNPC [KYWD: 00013794]", and do not have the keyword "ActorTypeChild [KYWD: 001157E8]". (Up to 4 active companions.)
    (- All characters recruited by AFT (i.e. the characters who are with the player character even in the wait state etc) are in the “CurrentCompanionFaction”.)
    + If there are more than 5 companions who are recruited by the "Companion Management MOD", WOTC cannot  treat them as "Active Companions" from the 5th or more.
    - Companions that are not in "CurrentCompanionFaction", that is, Inactive Companions, and the active companions that are not handled by WOTC will be processed with NPC functions and letter function.
    - Among the companions in the "CurrentCompanionFaction", the companions that are handled by WOTC will not be the targets for the letter function.
     
    + Note for the NPCs
    + NPCs will be washed when the PLAYER CHARACTER starts swimming, or when the player character or active companions use shower furniture. (If NPCs are within a distance from the player character that can be set in the MCM. / Up to 1.5 cells in diameter.)
     
    + NPCs are characters that have the keyword "ActorTypeNPC [KYWD: 00013794]", and do not have the keyword "ActorTypeChild [KYWD: 001157E8]". (Up to 5 characters.)
    - When “Wash Out your Active Companions” is turned off etc, the active companions will be included in the NPCs. (Please read the above descriptions.)
    - Inactive companions will be included in NPCs.
     
    + Note for the "Letter Function"
    + "WOTC Letter about Bathing" can be created at Chemistry Station.
    + Processing will begin when a letter is handed to a character that meets the conditions for NPCs and the inventory menu is closed. A letter will be removed from the character's inventory when processing begins.
    - The second letter or more will be returned to the player character. (If more than the second letter is not returned, that character does not meet the requirements.)
    - Characters within distance for NPCs are processed.
     
    + To open the inventory of non-settler NPCs, the "FO4 Hotkeys" MOD may be good.
    + Below is the Hotkeys.ini setting that I've been using for various debugging, but this will allow players to open anyone's inventory without restrictions, so please be careful. (Set a key before the equal sign (=) if necessary. / This will open the inventory of a single actor closest to the crosshair.)
    - In the case of a third-person camera, the player character's inventory is also opened. It may be useful when you want to see a list of items in a large menu.
    [Hotkeys]
    Alt-V=pna;openactorcontainer 1
     
    + Other Notes
    + To prevent spam, once the player character starts swimming, the swimming function will not work again until 20 seconds later.
    + After the replacement of the active companions, it takes around 10 seconds for WOTC to respond.
    - Please let me know if you have any problems!
    - If I forget to explain something or the English text is very wrong, this description will probably be updated without updating the file. Sorry.
     
    "Cum Overlay" IDs Supported by this MOD
    + Overlays other than the following ID (eg. "Belly_5" etc) are not supported
    - IDs From "AAF patches for Crazy & Leito mods [V3.2 Leito pack v2 + BodyTalk support]" By Polistiro
    - IDs From "AAF Overlay Patches V2.0.0" By riot_punch
     
    + Supported Overlay ID List
     
    Conflicts
    + When using BYOP or CWSS, do not change the ESP name and furniture's FormID.
    + Any MODs including overlays with the same ID as the above list ("Overlay ID" are contained in "overlays.json") will be conflicted (means when taking a shower or swimming, the conflicting overlay will be removed from the player character).
    - Tested with overlays added by AAF. However, if that overlay is added by the LooksMenu's overlay function, and the ID is same as above list, it'll be removed from the player character when taking a shower or swimming.
    - I checked the various MOD (eg. Tattoo MOD etc) that using overlays, but no conflicts were found at the moment. If there are any other MODs that has same overlay ID, please let me know!

    115,875 downloads

    Updated

  13. Devious Devices - Blindfold Effect Remover

    This mod removes the blindfold effect when wearing Devious Devices.
     
    Requires
    Devious Devices 2.0
     
     
    Thanks to Kimy and everyone else who helped bringing Devious Devices to Fallout!

    61,800 downloads

    Submitted

  14. The Lionhouse - A Dockside Retreat

    ****************************************************************************************************************************************************************************************************************
     
    ***DISCLAIMER: This is a re-upload of the same file found on Nexus at: https://www.nexusmods.com/fallout4/mods/42329?tab=description
    as a member of their mod team I have permission to upload this file, no other permission has been granted to upload elsewhere***
     
    ****************************************************************************************************************************************************************************************************************
     
     
    A new 4-story, fully customizable, player home/settlement now rests on a peaceful pier near Bunker Hill

    This mod features a new mini quest, new player home/settlement, that is fully open to customize beyond your wildest dreams.
     
     
     
    THE LIONHOUSE

    A FULLY CUSTOMIZABLE PLAYER HOME
    FOR FALLOUT 4:

    
     Introduction:



    The Lionhouse is a major mansion-like player-home nestled on the docks of the Charleston


    4 Floors,
    Fully Customizable,
    Player Workshop settlement.


    

    239 downloads

    Submitted

  15. Four-Play Mindless Sex (+ Orgies & Select Duration)

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    Pick actors and trigger multiple sex scenes and ORGIES at will: PC-NPC, NPC-NPC, PC Solo, NPC Solo
    A simple mindless sex mod to trigger scenes. Good for casual playing and testing. A bit like SexLab MatchMaker in Skyrim.
     
    Requirement:
    Four-Play by DocClox and all its dependencies. You can safely delete Crazy's esp. You should also use Leito's fantastic animations.
    Mindless Sex 1.2 requires the latest version of Four-Play (0.5a), which in turn requires F4SE. Read the troubleshooting section on Four-Play's download page first if you have problems with stripping/ scene not triggering.
     
    Installation:
    With Mod Organizer or extract into Data folder
    Then go in game > load a save (ideally clean - this should show a message about Four-Play setting up slots) > quicksave > load that quicksave > You’ll get a pistol to trigger sex scene - the “sex pistol”, equip it
     
    Instructions:
    Shoot at someone to pick that person as an actor (Only two-person human animations included in the Framework so far, I might make more animations myself at some point)
    First shot: Actor 1 registered Second shot: Actor 2 registered Third shot (doesn’t matter who you shoot, but it has to hit someone): Both actors cleared
    Fun Time:
    Trigger a sex scene by unequip (not sheath) the pistol (To speed things up, you should favourite the sex pistol to a number and your main weapon to another. Press the latter to start a scene):
    If no Actor’s been selected: The player masturbates
    If only Actor 1’s been selected: The player has sex with Actor 1
    If both Actor 1 and Actor 2 have been selected: Actor 1 has sex with Actor 2
    If Actor 1 and Actor 2 are the same person: This NPC masturbates
     
    You'll get a message box to select the scene duration or cancel the sex scene.
     

     
    Orgy/ Multiple Scenes:
    It is now possible to have multiple scenes running at the same time. You can either follow the steps above to hand-pick each scene (set the duration to 120 to make sure it doesn't run out too quickly).
    Or you can use the Orgy option on the second message box that shows up when you unequip your pistol, this will ignore the actors you selected and instead pick up to 20 actors around you to start a mass orgy automatically.
     
    Examples:
    1/ I want to masturbate: Well, open Pornhub, remove your pants… Just equip and then unequip your sex pistol (you can do this very quickly with favourites)
    2/ I want to fuck Piper: Shoot Piper, unequip the sex pistol
    3/ I want Preston and Piper to get it on: Shoot Preston, shoot Piper, unequip the sex pistol
    4/ I want Preston to jerk off: Shoot Preston, shoot Preston again, unequip the sex pistol
    5/ I want to start a mass orgy in Diamond City Market: stand at the market, equip and unequip your pistol, select duration and then select Orgy.
     
    Shameless Plug:
    Four-Play Violate: player gets violated if losing in combat
     
    All comments and feedbacks welcome!

    86,962 downloads

    Updated

  16. Devious Merchants

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    You may occasionally find a few random devious devices being sold by merchants that sell clothes. You can then buy them and equip them with full DD functionality.
     
    15 July - Not a new update. Just reuploaded the file as it was down after LoversLab's server upgrade error.
     
    Providing a lore-friendly but easy way to get your hands on some devious devices without using any console commands. Once you buy the devices, you can use them with Violate and Prostitution as follows (in addition to the optional DD integration already described in Violate and Prostitution's threads):
    Violate: as an aggressor, you can select the Rob option, then give your victim a few devious devices, which will be equipped on them automatically, tying them up Prostitution: you can trade with your brothel prostitutes (since they're settlers/ companions) and give them the DD items, which will also be equipped automatically.  

    Requirement:
    Devious Devices and its requirements
     
    Installation:
    Like any other mods. Manually or with mod manager.
    Note: Merchants will only reset their stock every 48 hours in game so you won't see the DD items being sold immediately. You can wait 48 hours if you're impatient.

    16,722 downloads

    Updated

  17. Dongs of Fallout (+More realistic shapes, textures included)

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    Dicks that vary in shape and size and only get erect during any sex triggered by a Four-Play mod (i.e. but not sex triggered by Leito's or Crazy's gun). The human penises can also be controlled by hotkeys (erection status, 180-degree direction pointing)
     
    15 July - Not a new update. Just reuploaded the file as it was down after LoversLab's server upgrade error.
     
    Also super mutant dicks that change from unerect into the right erect direction during sex scene.
     
    It works by in-game morphing rather than by equipping nudesuits like Leito's gun / Four-Play Nudesuits.
     
    Requirements:
    LooksMenu Latest Four-Play EITHER Four-Play Alignment Fixes and Animation Loader OR its predecessor Four-Lei Plus - in order for the erection system to work. To set up Four-Play properly in your game, follow the installation guide and you'll be good to go. No need to install a body texture separately like previously, Leito's EVB Cut textures already included from 1.5 onwards. You can however overwrite DOF with any textures for erect male bodies, if you prefer uncut.
    Installation:
    Install the requirements above. Then install Dongs of Fallout, overwriting everything when asked. Manually or with mod managers are both fine.
     

    In the future, never lets any mods overwrite Dongs of Fallout.
     
    If you use Unique Player/ Unique Follower type of mods that affect males, you'll need to overwrite whatever male mesh files used by those mods with malebody.nif and malebody.tri from Dongs of Fallout (Data\Meshes\Actors\Character\CharacterAssets)
     
    Human Erection and 180-degree penis rotation Controls
    Press Home to change the selected male actor to mess with (selected actor will be highlighted briefly in red). If the player is male, the player is selected by default without needing to press Home. When a sex scene is started involving the player, the player (if male) / the player's partner is automatically selected - you don't need to press Home manually. Press End to change erection status Press Page Up to rotate penis up Press Page Down to rotate penis down
    If you don't want to use the default hotkeys, change the hotkeys with the following console commands (will only take effect after fast travel/ going through a load door)
    set Key_Up to # set Key_Down to # set Key_Erect to # set Key_ChangeActor to #  

    With # being a number that corresponds to a key as detailed here: https://www.creationkit.com/fallout4/index.php?title=DirectX_Scan_Codes
     
    Customization:
    Will add more via Vinfamy's Control Panel eventually. But for now you can use the following console command to change the average erect penis size (won't take effect on NPCs in your current cell/ that have already been given a dick size):
     
    set DOF_Average to #
     
    Replace # with the average penis size you want. Default # is 10. # should between 1 and 20.
     
    Future Plans:
    Customization options with Vinfamy's Control Panel. Futa and transgender support
    Credits:
    Leito86 for Enhanced Vanilla Bodies and super mutant meshes, which serve as base meshes and textures (from 1.5) for this. Also for making me a custom flaccid mesh with the vertex count I needed. Expired for F4SE, LooksMenu and F4EE morphing system BringTheNoise for 4 Play Nude Body files and the three sliders related to human penis size and three sliders for erection direction for super mutant smorris2012 for Super Hero Body which BringTheNoise's work is based on initially

    145,164 downloads

    Updated

  18. Vinfamy's Control Panel (+Hotkey, No Biped Slot)

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    Offers a bunch of customization options and extra functionality to all my Four-Play mods:
     
    15 July - Not a new update. Just reuploaded the file as it was down after LoversLab's server upgrade error.
     
    Works with the following Four-Play mods. You don't have to install them all, the CP will detect which one(s) you have and give you the options accordingly:
    Violate (v2.0+): Customization options + Ability to Surrender Kidnapped (v2.0+): Customization options + Instant Toggle Autonomy (v2.0+): Customization options + Instant Toggle + Disable "Sixth Sense" quest Vanilla Fudge (v2.0+): Customization options Prostitution (v2.0+): The Control Panel is a hard requirement for Prostitution 2.0 onwards - replacing the ring as toggle + customization options Family Planning (v1.0+): Customization options General: options like scene duration, walk and comment, etc
    Installation:
    Like any other mods. Load any save. You will see Vinfamy's Control Panel in the Armor section of your inventory. Hotkey it and use it to turn on the menu.
     

    From 1.3 onwards, the control panel can also be brought up with the right Ctrl key. To change this hotkey, use console command:
     
    set Vin_Hotkey to #
     
    With # being one of the numbers from here: https://www.creationkit.com/fallout4/index.php?title=DirectX_Scan_Codes
     
    Then quick save and load.

    177,032 downloads

    Updated

  19. Four-Play Autonomy (+ Supermutants)

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    NPCs will sometimes have sex with each other if they 'think' they are not being seen by anyone.
     
    15 July - Not a new update. Just reuploaded the file as it was down after LoversLab's server upgrade error.
     
    You may catch residents going at it in a dark alley, couples banging if you sneak into their house, or even catch raiders comforting each other leaving them vulnerable for a sneak shot. You may also sometimes find your own companion disappear mysteriously for a while ...
     
    To help you get to see the action, you'll receive the notification "I hear someone moaning ...". There is also a cheat 'quest' called Sixth Sense pointing at any sexy action happening if you're that much of a voyeur .
     
    Requirement:
    Four-Play - read my installation guide for help
     
    Recommended:
    Vinfamy's Control Panel - give you a quick toggle and many customization options
     
    Installation:
    With a mod organizer or extract into Data folder
    No need to do the quicksave > load thing like previous versions.
    I implemented a mechanism to auto-upgrade from previous version of Autonomy in a save, but if possible, use a clean save.
     
    All comments and feedbacks welcome!

    90,245 downloads

    Updated

  20. Four-Play Kidnapped

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    Get kidnapped and violated by enemy factions nearby.
     
    16 Jul - No new update. Just reuploaded as it's down after LoversLab server upgrade error.
     
    Requirements for this to be a sex mod (the mod will still work fine without these, but you just won't get violated)
    Four-Play - read my installation guide for help.
    Four-Play Violate - responsible for actually triggering the sex scenes after you lose to your kidnappers.
     
    Recommended:
    Vinfamy's Control Panel - allow you to tweak the chance calculation and other options + toggle kidnappings on and off easily
     
    Installation:
    With a mod organizer or extract into Data folder
    No need to do the quicksave > load thing like previous versions.
    I implemented a mechanism to auto-upgrade from previous version of Kidnapped in a save, but if possible, use a clean save.
     
    Disclaimer: I do not condone criminal abduction or non-consensual sex.

    90,159 downloads

    Updated

  21. Diverse Bodies (+ Manual Tweaking with Hotkey Controls, Diverse Vaginas, Less SPECIAL impact)

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    Each and every man or woman in FO4 now has a unique realistic body shape partly depending on their SPECIAL stats. Also a powerful tool to tweak the bodies of player and NPCs in game.
     
    In short, it's a Body Shape Randomizer + In-Game Bodyslide for male and female players and NPCs.
     
    How it works is every time you load a new area (go through load order, fast travel, etc), the mod will pick ten new (so Piper won't keep getting different boob-jobs in the same play-through, don't worry) male and female female NPCs to randomize their body shapes. This process is performance-friendly (it will take a couple of minutes in the background though) and is partly random and partly based on the NPC's base SPECIAL with 5 being the mid-point of each:
    High Strength: high muscle definition, wide chest, big arms etc (more powerlifter-like) - and vice versa High Endurance: generally more toned, more muscly lower body but not as dramatic as Strength and Agility (more marathon-runner-like) - and vice versa High Charisma: high chance of getting the generally-accepted attractive features (big tits, big ass, small waist, etc) High Agility: toned body and but lean, not bulky (acrobat-like) - and vice versa High Luck: big tits (well-endowed and all that lol)
    For male:
    Strength: Bodybuilder-like Agility: Runner-like
    The body will then automatically update and stay at that shape (unless you decide to do some manual tweaking yourself - see below). Every clothing the NPC wears will fit accordingly.
     

    The result is an increase in realism and immersion because well, in real life, each person's body shape is different too. If you use Four-Play mods, it gives you another reason to be excited when a NPC strips and has sex - you get to see what's underneath.
     
    You'll be given the "Ring of Diverse Bodies" when first installed the mod. Equip this to turn on the customization menu/ tweak player's body. Keep this equipped and talk to a NPC to tweak that NPC's body. There are 80 sliders to tweak the heck out of (i.e. all default BodySlide sliders except Pregnant Belly) for women, and 17 for males. From 2.0 onward, the old clunky message boxes for manual tweaking are no more, replaced by a control system using Numpad + and Numpad - (by default).
     
    You can change the two hotkeys by
    set DB_Plus to # set DB_Minus to #
    With # from https://www.creationkit.com/fallout4/index.php?title=DirectX_Scan_Codes
     
    Requirements:
    CBBE - make sure you tick 'F4SE Morphs' during the installation wizard (see screenshots)
    LooksMenu - which in turn requires F4SE
     
    Recommended (not having those won't break the mod, but they expand the content available)
    (For male features to work) Dongs of Fallout and its requirements. Diverse Bodies will take care of the body shapes and sizes (i.e. chest. biceps, calves etc), while Dongs of Fallout take care of the penis shape, size and erection.
    (For vagina shape tweaking to work) Animated Fannies
     
    Installation:
    Extract in Data folder or normally like any other mods with NMM or MO
     
    That's it. You don't need to build anything manually or even install Bodyslide - everything is done by the mod in game.
     
    For those using Unique Player / Unique Follower, you have to do a few simple extra steps (thanks to Jenartor for pointing these out).:
     
     
    You can still use a specific Bodyslide preset with this. Just remember to tick "Build Morphs" when batch building.
     
    Future Plans:
    Diverse body textures 3D Body hair Ghouls
    Credits:
    Expired for F4SE, LooksMenu and F4EE morphing system Caliente and Ousnius for Bodyslide, CBBE and the female sliders smorris2012 for Super Hero Body and the body sliders for males

    56,825 downloads

    Updated

  22. Animated Fannies

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
    -----------------------------------------------------
     
    Vaginas that open and close in reaction to penis or strap-on movement during a Four-Play sex scene. Also comes with jiggling titties and bums.
     
    Early version, nothing too fancy, but it works! Actually synchronizes quite well, especially for the slower animations. Compatible with Diverse Bodies (actually thanks to Nahka, I can add vagina shape customization to DB quite soon) and Family Planning. You can use any male body mod/ erection system you want.
     
    Requirements:
    Four-Play Four-Play Community Patch LooksMenu Meshes are already included in the base mod. Any CBBE body texture is fine, but recommended to use the texture addon as it adds detailed vagina texture.
    Installation:
    Like any other mods, but make sure you overwrite everything when asked and don't let another female meshes mod overwrite files from Animated Fannies.
     

    You only need to install Animated_Fannies__x_x.zip for the mod to work, but then if you want, you can also install the specifically-made body textures with detailed vaginas (recommended), or if you think the default breast and ass physics (which is Cherry Hotalings) is too erratic, you can also overwrite the base mod with one of patches for less jiggling (CBBE Standard Physics) or for no breast and ass physics at all.
     
    If you use a Unique Follower/ Unique Player type of mods, make sure you copy the femalebody.nif and femalebody.tri from Data\meshes\actors\character\characterassets and overwrite whatever body meshes those unique characters use.
     
    I want to use a specific Bodyslide preset: this will work straight out of the box with default CBBE or Diverse Bodies' system of 'in-game Bodyslide', but will require some manual work and some knowledge If you want to fiddle around with Bodyslide to make this work with your favorite bodyslide preset: You can start by downloading the orginal Bodyslide files here, courtesy of Nahka: https://www.dropbox.com/s/3bmup3899g6ohs2/CBBEVagMorphs.rar?dl=0
     
    Future Plans:
    Animated buttholes. Nahka is looking into it.  

    Credits:
    Nahka for the absolutely fantastic 3d vaginas, body texture with detailed vagina, and sliders BringTheNoise for the original 3d vaginas that Nahka's work is based on Alan (from the Arrow N Knee team) for UN7B, which BringTheNoise's work is based on Expired for F4SE and LooksMenu Caliente and Ousnius for CBBE and Bodyslide Cherry Hotalings for the default breast and ass physics of the mod Avallonkao, OniNigma and zentience for the various texture mods that Nahka's body texture is based on

    178,253 downloads

    Updated

  23. Four-Play Vanilla Fudge

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
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    Bang your way to get past speech checks or ask for sex as any quest's reward. Or offer your companion in your place. Or sleep with your companion.
     
    Click on Follow this file above to keep up-to-date with this mod's developments
     
    Inspired by SexLab Solutions by Bromm83 and WraithSlayer - but adapted to Fallout 4's dialogue wheel system (no vanilla records were changed - for maximum compatibility).
     

    Pass a speech check using your sexuality
    Every time a speech check option show up, you'll see the notification "Should I use my sexuality?". From here, if you select the persuade option within five seconds (by default), you'll flirt instead (same vanilla dialogue but with Flirting face expression). If you don't want to flirt/ just want to use your Charisma, wait 5 seconds (the message "Maybe not ... " will show up) and proceed with the dialogue normally.
     
    If you flirted, as soon as the vanilla dialogue finishes, Vanilla Fudge will kick in seamlessly and the person you flirted with will ask for sex.
     
    Ask for sex as quest reward (thank you, KitKatKseniya, for the suggestion)
    The NPC who you talk to complete each quest in the game will offer his/her body as reward for your efforts.
     
    Lovers' Embrace (requested by many LL members)
    Once a day, if you sleep with a companion around, they will offer to have sex with you.
     
    Future Features to be Added:
    The generic dialogues that the quest giver/ speech challenger says to ask for sex are pretty much placeholders while I work on completing the main features of the mod. Eventually, they will all be replaced by specific unique dialogues based on the NPC and the quest just like Solutions to provide more context, plot and immersion. Once you sleep with someone once, that person becomes your lover/ fuckbuddy and you can return for more Not 100% success chance with flirting - based on sexual orientation and arousal perhaps, which I have to wait for later versions of Four-Play and SexTec Aroused
    Installation:
    With any mod manager or manually extract into the Data folder. No need to do the quicksave and load thing.
     

    Requirement:
    Four-Play - read my installation guide for help
     
    Recommended:
    Vinfamy's Control Panel - gives you some customization options
    Four-Play Community Patch
     
    Permission:
     
     
    All comments, feedbacks and suggestions welcome as always

    119,610 downloads

    Updated

  24. Four-Play Family Planning (Skin Colors, Growing Up)

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
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    Female player and NPCs have a chance of getting pregnant after intercourse (no matter what mod triggers such intercourse). Bodies change gradually and dynamically (everyone's bodies change at different rate) accordingly during and after pregnancy. Can buy condoms (keep in inventory, used automatically) and pills (consume, last 24 in-game hours each) from doctors to reduce this risk. Chance of fertility period every day you wake up.
     
    Also a quest to find your baby daddy (you'll be given a list of up to 4 'suspects') or to abort the child. Give birth to a baby which you could then drop into your settlement. After 36 months, this baby will grow into a child.
     
    Requirement:
    Four-Play - read my installation guide for help
     
    In order for the pregnancy body changes to work:
    CBBE - tick the F4SE morphs checkbox during installation (see screenshot) - CBBE Curvy/ Slim/ Vanilla or any BodySlide presets are all okay
    LooksMenu
     
    If you use Unique Player/ Unique Follower type of mods that affect males, you'll need to overwrite whatever male mesh files used by those mods with malebody.nif and malebody.tri from Dongs of Fallout (Data\Meshes\Actors\Character\CharacterAssets)
     
    If you use a Bodyslide preset. Make sure when you batch build, you select a slider set (like CBBE Zeroed) that has "Pregnancy Belly" slider (should be right at the bottom) and also tick the "Build Morphs" checkbox.
     
    For customization options:
    Vinfamy's Control Panel - requires version 1.1 or later
     
    Future Plans:
    Marriage and Relationship Child based on parents' race + non-human child Child growing up

    62,363 downloads

    Updated

  25. Four-Play Prostitution (+DD2 Support)

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
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    Solicit or get approached by humans, synths and ghouls for sex. Can offer yourself or your companion (even Dogmeat) for money - you can join them in a threesome. Or build a brothel, hire girls and make it rain!
     
    How much you earn depends on your/ your companion's Charisma. Toggle on/off your escorting shift with Vinfamy's Control Panel (while in prostitution mode, you'll get approached occasionally and if you talk to someone, instead of the normal vanilla dialogue, you'll solicit that person for sex instead. Toggle off in Vinfamy's CP to return everything to vanilla behavior).
     
    Once you had sex with someone, that person won't be available for sex for two hours game time (by default). Solicitation success is based on this timeout plus your Charisma.
     
    By default, prostitution mode now also prevents combat with otherwise-hostile humans, ghouls and synths so that they can be your Johns too.
     
    Brothel Building:
    Build a brothel in any settlement you have using the settlement system - let your imagination run wild, you can use as many modded workshop assets as you like. Make sure you have plenty of furniture that your guests and prostitutes can interact with (i.e. chairs). Do share with us if you manage to design a brothel you're proud of! Still in workshop mode, go to Furniture > Container > Brothel Safe. Add a safe anywhere inside your brothel. This safe has two roles: the money your brothel makes (which is based on your prostitutes' Charisma and the cap setting in Vinfamy's CP) goes here once every 48 hours and it also acts as the 'spawn' point for your brothel's clients. Toggle on Prostitution Mode, talk to your settlers (or dismissed Companions) to hire them as prostitutes for your newly-built brothel. If you toggle off prostitution mode, you can then trade with them and give them some whore uniforms perhaps. As long as you have at least one prostitute and one brothel safe in a settlement, every time you fast travel into that settlement, your brothel will be in full operation automatically. Toggle on Prostitution mode if you want to get involved in providing the services yourself. If you lose health gradually while in a brothel, this has nothing to do with this mod. It's a Raider Synth from Slayer&Nismo's Synth mod and has been pulled in as a client. Kill him!
    Click on Follow this file above to keep up-to-date with this mod's developments
     

    Future Features To Do:
    - Competing prostitutes in cities
     
    Requirements:
    Four-Play by DocClox - read my installation guide for help
    Vinfamy's Control Panel - this is now a hard requirement for 2.0+, otherwise you won't be able to even toggle on prostitution mode. Also gives you a few customizations. The functionality added in 2.0 needed something more sophisticated than the previously-used 'ring of prostitution'.
     
    Recommended:
    Four-Play Community Patch
     
    Optional Integration: (i.e. you don't need them for Prostitution to work, they just add more content if you do)
    Devious Devices (requires Prostitution 2.5+) - please read Kimy's requirement list and installation guide carefully. If you have Devious Devices installed (completely optional), at the start , clients may ask you/ your companion/ brothel prostitute to put on a devious device during sex. You would get extra tips for it. The default chance if 50%, but can be changed using console command (to be added to Vin's CP): "set FPP_Global_DDChance to #" with # being the percentage you want.
     
    Installation:
    With a mod organizer or extract into Data folder
    No need to do the quicksave > load thing like previous versions.
    I implemented a mechanism to auto-upgrade from previous version of Prostitution in a save, but if possible, use a clean save.
     
    All comments, feedbacks and suggestions welcome as always

    138,975 downloads

    Updated

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