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Sexlab Body Search Revocalized
By Eclipt
No xVASynth here. This mod adds voice lines to Body Search. These are the best-sounding and most accurate voices I’ve been able to create.
Sexlab Body Search - Revocalized
This mod is meant to be a proof of concept that AI voice mods don't have to be xVASynth garbage (you heard me).
I did Sexlab Body Search because it's a small mod, and a good demonstration of proper AI voicing.
This mod comes with an .esp file. MAKE SURE IT OVERWRITES 'BodySearch.esp'!
The mod's original lines were written in horribly broken English, so I’ve corrected their grammar.
LISTEN TO PREVIEW (Click):
FemaleNord
MaleGuard
MaleNord
MaleNordCommander
MaleSoldier
FemaleCommander
MaleCommander
MaleUniqueGalmar
MaleUniqueUlfric
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Requirements
Sexlab Framework
Sexlab Body Search
RohZima's Body Search Animations (SLAL)
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I'm open to any ideas for what I should voice-patch next. Feel free to post.
7050 downloads
Updated
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Summon Nasty Critters
Summary
This provides two spells that can be used to summon creatures. Both spells are added to the player. The nice version has all the "friendly" creatures from CreatureSummoner_MNCSEv15. Nasty only those I was able to run in SexLab. For now there is no MCM, but there does exist a Control spell you can get with AddItem. You shouldn't need it.
Spells:
Summon Critters Nasty: spawns a creature by the target, starts sex between the target and the creature, and then has all allies of the target attack the creature. If the target is a DOM slave, it will allow the player to select a punishment reason, tag that reason for the rape, and not start combat between the creature and the slave's allies. Hitting the creature a second time, will dispel it. Summon Critters Nice: spawns the creature by the player
Issues I would like Help with
Improved creature grouping (groups.yaml): Animation packages that will increase the number of supported creatures.
Requirements
Utils SKSE Address Library for SKSE Plugins Unofficial Skyrim Special Edition Patch UIExtensions JContainers SkyUI SE PapyrusUtil SE Alternate Start (nice, but not needed) nude body (not required) Scholongs of Skyrim SE Caliente's Beautiful Bodies Enhancer -CBBE- or BHUNP SexLab Sexlab Framework OSL Aroused Reborn] SL Animation Loader Animation Pandora Pandora Output (recommended to store Pandora's output) XP32 Maximum Skeleton Special Extended (XPMSSE) Fores New Idles in Skyrim SE FNIS Creature Pack SE (only this) More Nasty Critters (must have all 3 files below) CreatureFramework...7z CreatureSummoner_MNCSE...7z MoreNastyCrittersSE_....7z animations (you might be able to get away with less ... ) Anub Billyy BakaFacrtory FunnyBizness SummonNastyCritters SummonNastyCritters (this mod) Setup
Run Pandora (will need to rerun with each change in animations) Start skyrim with SKSE Go into the MCM and start SexLab After SexLab has loaded, go back in to SexLab and enable creatures (top right) Go into the MCM and SL Anim Loader Click on Rebuild SexLab Anim Registry, wait a bit, exit to the game Click on Register Animations, wait a bit, exit to game Click on Enable All
Mods Supported :
4413 downloads
Updated
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Terre's 4K Fur Textures for CoverKhajiits (SoS Patches)
By rydoq
These are the SoS patches for Terre's 4K Fur Textues for CoverKhajiits. Male only. Download only SoS light or full, whichever you're using. BC7 compressed, so they don't work with LE.
Screenshots coming later.
2563 downloads
Updated
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SexLab Enchantress Redux
By Mizor
SexLab Enchantress Redux
About This Mod
Sexlab Enchantress Redux adds several illusion spells and item enchantments focused around using sex as a distraction or weapon. Originally intended as an expansion to Liuli's Sexlab Enchantress, I ended up creating this mod from scratch with the idea of creating a sneaky illusionist play-style focused around sex. While the original focused on creatures and putting the player character into animations, this mod focuses on putting others into sex animations and with more focus on non-creature targets. This mod is fully compatible with the original SexLab Enchantress.
Add spell tomes/enchanted items to your inventory from the MCM.
SE and LE versions are now available. Please make sure you download the correct one for your game!
Version 1.1.0 is currently only available for SE as I'm not yet sure on compatibility concerns with SKSE plugins. Version 1.0.3 will be left up for anyone who can't run the SKSE plugin.
Spells
Tantalize - Increases the targets arousal over time
Desensitize - Numbs the target, decreasing their arousal.
Insatiate - Puts the target into an insatiable state of lust
Self Indulgence - Makes the target masturbate
Lure - Calms and lures the target to you for nefarious purposes. An additional option is available at high arousal.
Excite - Makes the target seek out someone to have sex with
Free Spirit - Makes the target invite everyone around them to have sex
Prey - Makes the target hallucinate imaginary beasts to ravage them, and offers creatures an enticing distraction
Xenophobia - Makes the target hallucinate a group of Khajiit/Argonians/Dark Elves to gangbang them
Ego Death - Gain control over the target's mind
Enchantments
Enchantments mostly mimic their spell counterparts. Any enchantments which show a power x/180 activate every 180 seconds - the enchantment magnitude. So an enchantment that shows 60/180 will activate every 120 seconds. Increasing the power over 180 will have no additional effect.
Perks
I didn't want to create a custom perk tree. Maybe I will in the future. Currently Perks are controlled through the MCM and are based on the player's skill level.
Illusion:
Stifled Moans - After having sex with an NPC under the effects of Lure, grants a buff to Sneak. Requires level 30.
Voyeur - After inducing others to have sex, grants a buff to sneaking movement speed. Requires level 40.
Reverie - Any NPCs caught in the effects of your Self Indulgence, Excite, or Free Spirit spells with be calmed after finishing if their arousal was high enough. Requires level 50.
Unbearable Pleasure - Hostile targets will will suffer a fatal orgasm if their arousal is high enough. Requires level 75.
Pickpocket:
Slippery Fingers - Rings and amulets with SLER enchantments that are reverse pickpocketed onto NPCs will be equipped. Requires level 35.
Requirements
This mod requires Sexlab Framework and Sexlab Aroused and all dependencies of them.
Creature and group sex animations are highly recommended.
Conflicts
There shouldn't be any conflicts as nothing in this mod relies on base assets, but that's apparently not the case, though I have not tested this myself.
This mod is not compatible with:
Succubus Heart (reportedly) Sexlab Separate Orgasms
There are also potential edge cases I'll include just in case someone encounters weird bugs.
Lure adds dialogue to non-interactable enemies such as falmer or draugr. The check to add this can only check the base race settings as far as I could tell. There is a possibility of a mod or other custom enabled creature that has dialogue enabled which might then be disabled when Lure is used on them and wears off. I don't currently know a good workaround for this.
Some spells spawn hallucinations (Prey and Xenophobia). I encountered some instances where hostiles will target the hallucinations. There's no real negative other than this wasn't how I intended the spell to function. I think I've fixed this issue, but I haven't tested every possible scenario. Let me know if you run into this and what type of enemies were involved.
Mods like Sexlab Separate Orgasms change how Sexlab events trigger which can break spells like Lure.
Balance
These spells can be quite powerful. I will continue to look into better balancing, but this might be more of an RP focused set of spells. That said I think these spells offer an interesting new play-style even if it has the possibility to trivialize some things.
Improvements
Spell projectiles are a bit wonky. This is another area I intend to improve, but I'm currently doing it this way to work around projectile detection issues that will cause enemies to go into searching, even with quiet casting and other noise reduction perks.
Searching and sorting actors for Excite and Free Spirit could use some improvements, as well as animation sorting. This is a work in progress.
I'd like to add a better way to acquire the spell tomes rather than spawning from MCM.
Updating
Should be as simple as overwriting the old mod with the new mod. Nothing special needs to be done.
LE Compatibility
Thanks to Hex Bolt, there is now a LE compatible version! I have not tested, nor will I directly support LE because I don't play on that version, but it reportedly works. Try at your own risk, but I will include an LE compatible version with all releases unless I hear it's really broken.
Thanks
Any feedback would be greatly appreciated! This is my first mod and I have several ideas for new spells, perks, and other interesting RP and utility I could add to this mod.
Also thanks to Liuli for creating the original Sexlab Enchantress and inspiring the idea for this mod.
Linthar's More Informative Console mod was instrumental for helping me learn SKSE development.
Tome Locations
If you don't want to scour all of Skyrim, here are some hints.
Hints:
Spoilers:
Version History
7338 downloads
Updated
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Butt Enchanting... Undressed
By maihfc
I love BananaManiac's Butt Enchanting, but... I really need to see that butt... naked.
All this does is it strips the NPC before opening the stash and re-dresses them on closing it. Okay, also lingers a tiny bit longer on the wiggling.
I put it together quickly and it works for me. I probably won't do much to support this, since I need to get back to my bigger perv project.
Requires:
1013 downloads
Submitted
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Cum Alchemy Addon - Vial Collection
By zeelok
Description
Cum Alchemy Remastered comes with a configuration for SL Triggers that give vials of cum on the completing of scenes. This is great, but has two issues with it that make it not ideal for my use anymore
There are a bunch of reports of people having trouble setting up the triggers properly or them not working for whatever reason They only work for SexLab
This mod can be used as a replacement for those triggers, implementing the same logic in Papyrus and hooking into both SexLab and OStim events to give vials. Vials are only generated for scenes that the player is involved in and always given to the player, never to NPCs. It should work for both human and creature (SexLab only) partners.
MCM Settings
MCM is called "Cum Alchemy Vial Collection". It contains
Two flags indicating which of SexLab and Ostim were detected - not configurable, just informative
OStim: Give vials on orgasm - If checked, for OStim scenes a vial will be generated whenever an orgasm by an appropriate actor occurs (possibly more than once per scene). If unchecked vials will be generated for each actor when the scene ends.
SexLab scenes always have the latter behaviour, as the SexLab orgasm event does not seem to indicate which actor orgasmed, only that one occurred.
Give vials from males only - If checked, vials will only be generated for male actors. If unchecked, vials are generated for each actor in the scene.
If SexLab is installed and enabled then this is based on the actors SexLab gender (even for OStim scenes), otherwise it is based on the sex of the actor.
Give vials from self - If checked, vials will be generated for the player character if they meet the previous criteria. If unchecked, vials will only be generated for partners.
Vials per orgasm - Number of vials generated per orgasm.
And two options controlling where debug messages are displayed, if at all
Requirements
SkyUI - for the MCM
Cum Alchemy Remastered - v1.6.6 ESPFE is required
JContainers
PapyrusUtil
SexLabFramework - if you want it to generate vials for SexLab scenes - soft requirement
OStim Standalone - if you want it to generate vials for OStim scenes - soft requirement
And all requirements of these mods
This has only been tested on Skyrim SE v1.5.97, because that's all I have installed. My code is all Papyrus, so it may work if all the requirements work on newer versions.
I have tested this with some races, but not all of them - let me know if you encounter any that don't work and I will investigate. I believe I copied in the mapping correctly from the triggers but could have introduced errors.
3188 downloads
Updated
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Damsels in Distress and other mods Botoxed
This is a botoxed version of a few wonderful mods by @Pyreite all praises should go to them.
In the download section you'll find botoxed meshes and textures for the damsels and female NPCs in the following mods:
Damsels in Distress - (0) - Follower collections. Damsels in Distress - (1) - Spoil of War. Damsels in Distress - (2) - The Caged Rose. Damsels in Distress - (3) - Breeding Slaves. Damsels in Distress - (x) - Snow Elf Follower Rayva. Riza Moongazer - Your Every Need. The Queen's Cure. Dibella's Blessed Random NPC Replacer (Simple Generic NPC Replacer).
If you want the new meshes, without the makeup version of the textures, only install the meshes directory.
Requirements are your mod(s) of choice and Botox for the hair textures.
7101 downloads
- damsel in distress
- captive
- (and 2 more)
Updated
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Karita7000
By Tlam99
As simple as possible.
On the way back from High Hrothgar she should be there.
TLTR:
As I want to keep it as simple as possible, I did not add the potential follower faction.
This would require editing the NPC either way.
The quest deletes her unfortunately, so it requires a new game.
PS:
The image is just an image I found.
450 downloads
Updated
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UBE Bimbo Preset & BodySlide
By shidoni
Racemenu. BodySlide. Sayble Skin for UBE 2.0 Ultimate Body Enchancher 2.0. Even More Brows + UBE Patch. Even More Makeup + UBE Patch. Tulius Hair 3 SMP2 (Install Texture, then Big Head Meshes and Fixed ESP in this order) (Added new link to fixed ESP. Old one died.) Pubic hair Overlay Collection (Not required but was used in this preset. If body has a blue tint, just go to bodypaint and remove this.)
Important notice:
When dealing with UBE, it is important that the patch loads AFTER the main mod in your load order!
NMM/MO/Vortex: load it up and let that program do the work (Bodyslide preset must be placed manually!) Manual RaceMenu preset: Place the preset in Skyrim Special Edition>Data>SKSE>Plugins>CharGen>Presets. Manual BodySlide preset: Place the preset in Skyrim Special Edition>Data>CalienteTools>BodySlide>SliderPresets.
A big thanks to all the wonderfull people making the mods used in this preset!
The ENB used in the screenshots is PI-CHO ENB.
Do not use my work in Paid Mods!
Mods are free and should remain free, for now and ever!
-------------------------------------------------------<3----------------------------------------------------
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574 downloads
Updated
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COtR Grace Jones for fun
By daxoss
COtR Grace Jones for FUN
For this preset choose Redguard DZ race
....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
Eye Normal Map Fix SSE
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
KS Hairdos
.............................................BODY(optionnal)..........................................
Caliente's Beautiful Bodies Enhancer -CBBE-
Female Hands Redone (use bodyslide to apply the sliders).
NecDaz Feet (use bodyslide to apply the sliders).
XP32 Maximum Skeleton Special Extended - XPMSSE
HDT-SMP (Skinned Mesh Physics) SE version not AE
CBPC - Physics with Collisions for SSE and VR
CBBE 3BA (3BBB)
My preset Bodyslide based 3BA "BomBassbody" (use bodyslide to apply the sliders).
All the entire installation description with video support in my Discord channel
Optionnal if you want to apply my presets into any unique NPC:
PROTEUS (tutorial too)
Credit:
ALL THE COMMUNAUTY OF MODDING
All my celebrities presets here
130 downloads
Updated
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Sexy Bandit Captives Botoxed
This a botoxed version of the popular Sexy Bandit Captives mod by @Blackbird Wanderer
Proper screenshots incoming...
Installation:
Download the installer from this page and install over Sexy bandit Captives. This mod only contains facegen meshes and textures. You can choose to install either or both the meshes and textures. Install the meshes if you want the Botox faces instead of Skyrim vanilla potatoes. Install the textures If you want the Botox makeup.
Requirements:
Sexy Bandit Captives, obviously. Botox for Skyrim or you will be missing some hair textures. If you don't want the default Botox faces, only install the hair textures from it. KShair or you will be missing most hair textures.
2798 downloads
- sexy bandit captives
- botox
- (and 3 more)
Updated
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Conan Soundtrack Overhaul
By Gyarna
Replaces all the base vanilla Skyrim soundtrack with Basil Pouledouris' music featuring in Conan the Barbarian (1982) and Conan the Destroyer (1984).
NOTE #1: This mod employs No_Aardvarks_Allowed's mod called Personalized Music from the Nexus. I may release a secondary mod that is similar to this one but employs Faxo76's mod BYOS - Build Your Own Soundtrack instead and see which one is superior.
NOTE #2: If the soundtrack seems to be constantly repeating itself or doesn't play, simply reload the save. That ought to fix the issue.
NOTE #3: We need to a Conan the Conqueror film before Arnold passes away.
NOTE #4:
282 downloads
Submitted
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Megan Fox for COtR
By daxoss
Megan Fox for COtR V3
requirement:
Last update of Skyrim special edition (1.5.97) not AE edition
Latest SKSE64 for Skyrim SE (version 2.0.20)
The presets can work on AE and LE version if you can find the same requirements.
.....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
Eye Normal Map Fix SSE
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
KS Hairdos
.....................................................BODY(optionnal).....................................................
Caliente's Beautiful Bodies Enhancer -CBBE-
Female Hands Redone (use bodyslide to apply the sliders).
NecDaz Feet (use bodyslide to apply the sliders).
XP32 Maximum Skeleton Special Extended - XPMSSE
FSMP - Faster HDT-SMP
CBPC - Physics with Collisions for SSE and VR
CBBE 3BA (3BBB)
My preset Bodyslide based 3BA "BomBassbody" (use bodyslide to apply the sliders).
Optionnal if you want to apply my presets into any unique NPC:
PROTEUS
All the entire description with video support in my Discord channel
Credits:
swefrida
m4mk203
CoralineKoralina
expired6978
Dint999
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
LogRaam
docteure
PixelsSquared
phenderix
2755 downloads
- racememu
- customrace
- (and 3 more)
Updated
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FemDAZ Feet
By marfara89
New foot model with sliders for BodySlide.
First and foremost to note! Special thanks to NecDaz91 for letting me use his foot model to make these sliders.
I've always wanted to be able to play with a different type of feet for each race, the graceful long feet of the high elves or the rough ones of the orcs. With over 80+ sliders, everyone will be able to create the perfect feet for their female character. This is slightly visually modified NecFeet model.
Questions and answers;
- Will there be future changes and updates?
- Yes, there are quite a few things I want to change and add new sliders.
- It's this work with Obody?
- Unfortunately no. The preset sliders for each race will be set for all female NPCs and your character.
(Just use FemDAZ Feet - Racial Variance)
- Does this work for 3ba?
- 3 Time Yes!
- Any chance for a ube/bhunp version?
- No, for now! Sorry!
ENJOY!
2204 downloads
- bodyslide
- foot sliders
- (and 3 more)
Updated
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No Sprinting When Slow
By Kallaru
I have a ton of mods that restrict movement speed for various reasons (starving, barefoot, freezing), but primarily made this to work with the high heels training function of YPS.
It always annoyed me that i could still sprint and my character would look like they were going full tilt despite going nowhere, especially wearing heels. It just looked really goofy.
This is a simple papyrus script that activates on sprint button press, checks how fast you are, and if its below what you set in the mcm, sprint will be disabled.
SkyUI is required.
You may need to add the following to the bottom of your Skyrim.ini in "My Games" folder:
[Controls]
fSprintStopThreshold=0.5
Haven't tested what happens if you don't.
(Buggy)
Wade In Water Redone Patch available prevents sprinting in water and stops your sprint when you enter the water. (Requires Main File)
Requires: Wade In Water Redone
552 downloads
Updated
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bodypreset Acro's MouseBell Body Preset for CBBE 3BA
By Acro748
New mousebell preset released!! (click here)
This preset has the same body shape for both weight 0 and weight 1
How to use this?
1. install this preset
2. open the BodySlide and find MouseBell in Preset tap
Recommends
CBBE 3BA (3BBB) Custom Normalmap PSD File
Normal Map Sources with Nipple and Breasts and Butt for CBBE
Racemenu - Thigh Position Sliders
PI-CHO ENB ( Based on Silent Horizons)
A way to make her body look more like the screenshots
1.My char head is too big
My char head size is x1.37
so breasts and pelvis size may look much bigger than the screen shots
2.my skin texture has been edited a lot
Diffuse
Based on fair skin with increased brightness
and painted skin color to vagina part and painted anus to red
Normalmap
Based on SG skin
with Innie Pussy, Under Belly, More Puffy Nipple, Nipple Thicc Layers of CBBE 3BA (3BBB) Custom Normalmap PSD File
and Big Breasts (Cleavage), Smooth Under Butt Layers of Normal Map Sources with Nipple and Breasts and Butt for CBBE
Specular
Wet version of Fair skin
well, I can share my skin, but it's for the Elin race
so if you use my skin file, there will be a neck seam issue
Like this, so instead of sharing my skin, I tell you the my edit log
Wait, please don't ask me how to edit skin texture file
I'm too lazy to explain it
But i can say that it's easier than making a mod pack using mod manager
because provide PSD file that you can edit easily
3.Adjust Body Scale sliders in FaceGen menu (ECE or Racemenu)
Spine (Upper) : x0.9
Thigh Spacing : x-0.5 ~ x-1.5
Leg to Body Proportion (Deprecated) : x1.02
Leg Length (Thigh) : x-2.5
Leg Length (Calf) : x4.5
usually wrist, ankle, neck become thinner at weight 0
so recommended to use weight 0
The body scale slider is saved in a face preset not body preset
this mean can't save the adjustments for the body scale sliders to body preset
So you'd better adjust them yourself
These are not required what you have to do
It's just for people who want to copy my screenshot's body
Can use this preset with CBBE SE?
Yes you can use with CBBE SE
but this preset uses the newly added sliders of CBBE 3BA v2.xx
so it will look different from my screenshots
Other stuff in my screenshots
Tera Elin Race Remastered
Ilulu hair
MHW Alatreon (Escadora) CBBE 3BA
Darkness Rises Halloween Outfit CBBE 3BA
[Army]Artnip Mei Terumi CBBE 3BA
Gomaperorand
GSPoses
FuwaPoses
67282 downloads
Updated
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Mark of Arkay - Death Alternative
By mort65
Mark of Arkay - Death Alternative
When you lose all or a chosen percent of your health, a Menu will appear and asks you which one of these items you want to trade to restore your health. If you don't have enough items or choose nothing from the menu, depending on the settings, you either die, respawn or the game will exit to the main menu.
Arkay mark: a dark stone which can be found in the loot. Filled grand soul gem Filled black soul gem Dragon soul Gold
Update from versions older than 3.37 requires a New Game.
Only v1.6.1170 of the game is supported.
OStim Standalone must be updated If using version 7.3.3
You can disable or change the required amount for each item in the MCM menu, or set it to zero for cheating. If you don't want to see the menu, you can disable it and trade items automatically, based on their priority. When the menu is disabled, items with higher priority will be removed first. If two or more items have the same priority, one of them will be picked randomly. You can change their priority and other settings from the MCM menu.
You can revive yourself without trading by using one of these Items:
Scroll of revival: If you cast it, you will be revived automatically for one minute. Scroll of sacrifice: If you cast it on an NPC that satisfies its conditions, that NPC will die instead of you for 30 secs. Healing Potion: When your health drops to zero, You have 6 seconds to open your inventory and revive yourself with healing potions.
Spell versions of the scroll of revival and sacrifice are in a chest at Falkreath's hall of the dead. They can be used by the player once per day.
You can decide to lose some or all of your items before respawning. If you enable this option, you can take back your items by activating your soul mark (Grand soul gem or Player character's dead body) or you can revive yourself by sacrificing someone with the sacrifice spell. Instead of activating the soul mark, there is an option to send your items to a boss chest or retrieve your items by killing a nearby enemy or a spawned one.
You can also toggle losing your items permanently whenever you respawn before finding them.
If you don't trade, other than losing items from your inventory, these outcomes could happen before respawning:
Disease: you'll be infected by a random vanilla disease that gets worse with each respawn. Skill: you lose some of your skills or experience (Probably not compatible with mods like “Skyrim Skill Uncapper”). Silence: you can't talk to NPCs or shout. Ghost: You'll become a ghost and NPCs will attack you on sight. Arkay's curse: 50% worse prices, 50% harder persuasion & intimidation, 25 points lower Health, Stamina and Magicka. Slavery: You'll be sold into slavery (Requires the Simple Slavery ++ mod). Dreamworld: If SD+ is installed, after visiting it, you could be sent to the dreamworld. Rape: Requires either SexLab, OStim Standalone or Flower Girls to be installed. Prison: When you have a bounty and a guard is nearby.
Respawn points can be set to one of these locations:
Inn Hall of the dead Last place player slept The throat of the World A custom place chosen by mark spell. Checkpoint: which is a close location that you visited. Nearby: Similar to checkpoints, but it could send you to a map marker in the current hold.
Mark and recall spells could also be used for travel, either free or in exchange for arkay marks.
On the debug page if Information is enabled, currently lost items can be viewed by clicking on their numbers on the right side (Requires UIExtensions).
Some MCM settings can be locked from the debug page. You can set a maximum number of respawns,
After reaching that number of respawns, if you don't have any items for revival, you'll die.
Also, you can make it a permanent death (Requires PapyrusUtil) and prevent yourself from loading saves from that character after using all allowed respawns.
MCM settings can be saved\loaded with FISSES.
Hard Requirements
SKSE SkyUI UIExtensions Address Library for SKSE Plugins
Soft Requirements
FISSES SexLab OStim SA Flower Girls PapyrusUtil Simple Slavery ++ Scrab's Papyrus Extender Powerofthree's Papyrus Extender CrosshairRefEvents script hang fix Sanguine Debauchery enhanced: SD+ SkyPatcher (Requires for the 2 patches. For patched container version, iAllowLeveledListsAddedToContainers in Skypatcher.ini should be set to 1)
Compatibility
This mod should be compatible with almost anything, except mods that do the same thing or remove the essential flag from the player.
List of known conflicting mods:
Death Alternative – Your Money or Your Life SexLab Defeat: If Bleedout is enabled. SkyTweak: If Bleedout is enabled on the Scripts page. VioLens - A Killmove Mod: Either place this mod lower than Violens in your load order or enable 'Player KillMove immunity' in its MCM Menu. Survival Mod: You can't revive/respawn after freezing to death, but it can be disabled by installing Conner's Survival Mode and disabling “Death From Cold” from the MCM menu.
If you use ENB and don't see the fade-to-black effect before respawn, check this link:
https://www.reddit.com/r/skyrimmods/comments/dyfkhi/got_fade_to_black_working_in_rudy_enb/
Installation
Copy files to Skyrim data directory. Start the game and change the setting from the mcm menu.
If you have other mods that change the level list, create a Bashed Patch with Wrye Bash or a Smashed Patch with Mator Smash.
Uninstallation
make sure you are not in Falkreath's hall of the dead. Stop the mod, remove its files (if you don't stop it, your character remains essential), rebuild your Bashed Patch, and then use a Save cleaner like this to remove its scripts from your save file.
Credits
SKSE Team
Creators of SkyUI
Saerileth for Arkay mark model and texture
Permissions
This mod is intended for personal use only and must not be sold or distributed for profit. Additionally, it should not be uploaded to any other website without the explicit permission of the mod creator.
Links
Video (Old)
GitHub Page
moaUtil Source
Images
5420 downloads
Updated
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HaJo S.T.D.-F. Hotkeys
By HannoJojo
HaJo Strip, Take, Drop - Furniture Hotkeys
A (very) small mod I created for myself to add some hotkey functions I was missing, as well as an (experimental) feature to "take and drop" furniture based on configuration sets. While its functionality was tested for some time in my savegames, there might be negative effects long term (save bloat, breaking things), so using this feature should be done with caution. Additionally, once a furniture object was "taken", theres no method to automatically restore it on its original position once the game was saved.
Description:
The initial reason behind this mod is very simple.
While playing with mods like YPS - Immersive Fashion I kept running into the issue that I initiated dialogue with its NPCs for certain actions but forgot to remove the potentially blocking armor parts before (e.g. gloves when trying to get a manicure). This would usually mean that I had to go through the dialogue again, or even might have to re-select my choices again.
I tried looking for a mod that already offered something like this, but (understandably) most armor hotkey mods were about pre-defined armor sets, which is of course incredibly useful, but not that helpful in my case, unless I always keep all the set presets up-to-date. I'd also think that a mod offering this does exist, but then I simply didn't find it I guess.
After that this mod turned into some kind of "testing ground" for me, which lead to adding some more hotkey-based features, too.
I might or might not expand these even more, this will likely depend on my own needs or if a given suggestion (if there are any) convinces me to add it.
With that being said, current features are:
Optional modificator based on Dynamic Activation Key 5 optional "strip" hotkeys: 1. Configurable slots - All selected slots will be stripped The slotnames are based on my setup, you can rename them in \interface\translations\HaJo_STD_FH_english.txt if needed. 2. Head only 3. Body only 4. Gloves only 5. Boots/Feet only While armor is stripped using one of these hotkeys its not possible to use another hotkey to prevent undesired situations. Re-Equipping armor using the same hotkey releases this "state". This "state" can also be released on the MCM if it bugs out. 1 Hotkey to "take and drop furniture" - Main reason for this was being able to use buckets found as furniture for PeeAndFart. REQUIRES Extended Vanilla Menus If this is not found the whole section will be disabled. Based on configuration sets found in Data\SKSE\plugins\HaJo\TakeDropConfig.json Sets can be added and removed ingame. Using the Add option will prompt the user to add the required information. Theres no real validation if the given EditorIDs exist. Name - The name that will be displayed in the ListMenu. Furniture Editor ID - The EditorID of a furniture item. Use More Informative Console and similar to find these values. Misc Editor ID - The EditorID of a misc item Amount - The amount of misc items "taking" this furniture will give / required to place it. Distance - The distance from the player when placing the furniture. (See below for exceptions) Using the Remove option will show a list of all the found sets. Selecting one will remove it permanently from the config. Hotkey behaviour will depend on crosshair target: Furniture is in crosshair - Furniture will be removed and a misc item declared in the config set will be added to the player inventory. Nothing is in crosshair - A menu will be displayed based on the available (in player inventory) misc items that are declared in config sets. Selecting one of these will remove the item from the players inventory and will place the furniture in front of the player. No Object Manipulation Overhaul: Furniture will be placed facing the player in the pre-defined distance. With Object Manipulation Overhaul: Furniture can be placed using this mod. 1 Hotkey to cast the Bathing spell of Dirt and Blood Requires Dirt and Blood to be installed. Probably the least tested feature, please tell me if it doesn't work. Some misc "debugging" options I was too lazy to remove yet, those are not necessarily related to this mods functions / hotkeys.
As written above, this was supposed to be a private mod trying to solve an "inconvenience" for myself.
If you notice any bugs, feel free to report them and I'll try my best to fix them. I'm open to suggestions, but please be aware that I don't intend to push regular updates here. I simply thought someone could use the current status quo.
Apart from that, anyone is free to take this mess and expand / improve / fix (you name it) it.
Some kind of showcase...
About the "take and drop" feature:
This feature uses a config file to define which furniture can be placed, which misc item will be given / removed, etc.
The safest way should be adding them using the MCM options, nevertheless heres a short example with explanations of an entry.
"0" : Slot ID of this set. This HAS TO be unique and correspond to the position in the file. e.g. the 2nd entry has to use ID "1". { "Amount" : 1, Amount of Misc Items this set gives / requires (int) "Distance" : 120, Distance to the player when placing this furniture (float) "FurnitureEditorID" : "PAF_IndoorToiletFurniture", Editor Id of the furniture object. No Validation, make sure there is no typo! "MiscEditorID" : "Bucket01", Editor Id of the misc item required / which will be added to inventory. No Validation, make sure there is no typo! "Name" : "BucketToToilet" Custom name of this set. Will be displayed in the selection list. Can be whatever, you might want to give it a meaningful name }
Use this feature (if at all) with caution. While its functionality was tested, I have no idea about long term effects, especially when used alot.
There is a limit of 128 entries that will be read from the config. While this could be expanded I decided against it, as more entries will likely slow down the functionality. More entires in the config mean more entries have to be checked whenever the script is looking for a certain key, especially if its at the end of the list.
Personally I never used more than 5 sets yet and also can't think of that many use cases to begin with.
Requirements:
The correct SKSE version for your game Powerofthree Papyrus Extender powerofthree's Tweaks Address Library for SKSE Plugins MCM Helper - Therefore no LE support (1.5.97 - 1.6.659 only) BEESL - Backported Extended ESL Support PapyrusUtil Dynamic Activation Key - Even if you don't want to use it as a hotkey modificator (This might change in the future) (optional) Extended Vanilla Menus - Required if you want to use the take and drop furniture part of this mod! ConsoleUtilSSE NG Dylbills Papyrus Functions (optional) Object Manipulation Overhaul - Only used if you use the take and drop furniture part of this mod. (optional) Dirt and Blood - Dynamic Visual Effects - Only if you want to use a hotkey to cast the Bathing spell of it. and any of its pre-requisites. I linked their direct requirements below them for ease of use. You still have to check if these have requirements of their own!
Installation:
Nothing out of the ordinay, install as any other mod with a mod manager.
If you use Object Manipulation Overhaul you might have to adjust the PICK and PLACE config files of it to allow placement of furniture type objects.
Updating:
General recommendation to keep a backup of the previous version, apart from that there shouldn't be anything to be aware of.
Known Issues:
The Strip Hotkeys do not care about DD Devices. I might add a check for this in the future, in the meantime try to restrain yourself while wearing restraints. I'm not sure about the cause, but I assume mod order changes as a reason or events forcing to unequip all items, the re-equipped armor might be off.
Future Plans:
Changelog:
61 downloads
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Misogynistic guards
By C1pherspace
Description
The mod alters 180+ lines of dialogue for guards to make them more misogynistic and sexual. All voiced by AI - courtesy of Elevenlabs. Due to the fact that I didn't feel like generating the female guard lines, female guard spawning is turned off. (A temporary patch can be enabled in the FOMOD for those that want to keep them although this currently breaks the subtitles, which I will fix soon)
This has been designed with a female character in mind, but I am working on an alternate version with keywords changed designed for males.
Features
Replacement subtitles for 180+ lines of dialogue Removed female guard spawning (optional) AI generated audio files Eslified so it won't contribute to your load order Requirements
Skypatcher required if using the no female guards version Installation
Extract the mod using the mod manager of your choice.
Pick preferences in the FOMOD.
Get belittled by guards.
Should be safe to install mid-game but female guards won't despawn.
Compatibility
I've taken a look at the files for the mods below and they should be compatible but I've not tested it in-game:
an SE ported Sexist/Derogatory Guards, NPCs and Player Comments BaboDialogue - Adult Mods - LoversLab Licenses - Player Oppression - Adult Mods - LoversLab
Will be compatible with any mod that doesn't change vanilla guard voice lines or files.
Might be compatible with LE but not tested, I can imagine you'd just need to port the ESL over.
Incompatibilities
No mods have been discovered or reported as incompatible yet. If you're having issues, let me know.
Future Plans
Plans for this mod are to expand to guard combat, my next voice line mod will be Misogynistic bandits (a separate mod).
I also might eventually get round to expanding into other factions in the future.
Any suggestions for alterations or other lines I should cover are appreciated.
Uninstallation
Just remove it from you load order.
8604 downloads
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PreAE
the Screw U M8 is for the guy who said "screw preAE" nah screw you m8
Just because Arthmoor is good at modding doesn't mean it's right for them to be such an obtuse tool, especially when most modders aren't this way because they don't stand to gain anything by doing so. Some people just want to see the world burn I guess. It would have cost them literally nothing to keep these files ive linked here in the "old files" section. Not sure why I didn't think he would do this. He must get off on the controversy or something, I really don't understand why else he would do something so obviously disruptive to the community but I guess I'm naive cause it's in perfect line with the rest of his shit.
Here ive listed each of the biggest mods for skyrim whose versions arent accessible anymore. alot of people here ive seen have had issues using SLAL and other mods needing jcontainers and other mods that where broken when the AE modpocalipse happened. Follow the steps found in the photo posted here.
423 downloads
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Collectible Waifu Cards
By doragonmaid
--- About ---
This mod adds over 200 unique cards to Skyrim for you to collect, along with a number of other fun gameplay features like a display hall, unlockable dungeons, gachas and crafting! There's a variety of rarities ranging from common to ultra rare, with non-commons having unique holographic patterns. The card art primarily features cute/lewd characters, with rarer cards featuring more explicit hentai/fetish content.
Here's the main ways to get them:
- As rare drops from chests, enemies, and various other loot containers
- Misc merchants will sometimes stock cards, and a special merchant can be unlocked later on who sells gachas - instant card packs that might also give additional rewards if you're lucky!
- A sizable number of cards have also been hand-placed in the world, primarily in dungeons and sometimes in fairly obscure spots
- Lastly, a few special cards are craft-only!
The Display Hall
An LoTD-esque location where you can display all your cards! There's not only the displays, but a crafting area, bedroom and an unlockable portal room as well. It can found immediately Southeast of Ivarstead, though as an early milestone reward (finding 3 unique cards), you'll get a free teleport spell to get there even quicker.
To place your cards on the shelves, it's as easy as either using the auto-sorter button near the nocturnal statue, or hovering over individual spots on each shelf to place/remove them manually.
Crafting and Unlockable Dungeons
Crafting is a somewhat mid-to-late game feature where you can break down duplicate copies of cards to get Mystic Dust, which can then be used to craft unique cards, the key to the Portal Room, and a bunch of other useful items. Note "duplicate copies" - you need to have at least one copy of a card on display first before you can destroy any duplicates!
Crafting the portal room key allows you to access three new dungeons with unique, dungeon-exclusive cards you can find along with better chances of finding more rare cards. The portals themselves will activate as your character reaches higher levels (5, 20 and 40).
Milestone Rewards
These are simply things you can get automatically just by finding more unique cards! They include a few small stat buffs, crafting recipes, and two other simple (but secret) things. There's also a final reward requiring all 227 cards to be found and placed in the Display Hall!
Completionist Add-on
***Because Completionist was updated with a new format, this add-on can currently only be used if you're running an older version of it before v4.1.0.2. (Ideally, v4.1.0.1)
A very recommended addition to have an always-available checklist of every card you've collected! By default, even without this you'll still be able to keep track of the total number of cards you've found and displayed, but the checklist can really help tie the whole experience together. Needless to say, it requires the mod of the same name.
--- Install/Compatibility ---
***V3 Update*** - If you were previously playing a version before v3.0.0 and want to update, you'll need to start a new game! Also, if you were using the old BoS add-on, make sure to uninstall it and get the new version here. Otherwise, if you're installing the mod entirely fresh then you can add it mid-game without issue.
The base mod only requires the base game + DLCs. If you want to use the Completionist add-on, that of course requires Completionist and its related requirements. (again currently only supporting v4.1.0.1 or below)
This mod adds its content to the game without making any direct edits, so it should be compatible with nearly anything.
** Note that major loot overhauls might reduce the number of cards you find in dungeons, depending on what they do. If you want to find cards as often as intended, then I recommend avoiding any that outright reduce or remove the contents of loot containers/leveled lists.
--- Credits ---
The base card template and mesh are based on InsanitySorrow's modder's resource.
The card artworks were all generated via stable diffusion (AI).
--- Custom Card Resource ---
Have a bit of image editing knowledge and want to replace the card art with something more your style? I've released templates and a guide to make it easy.
111949 downloads
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Polymorphic Armor - A PC Exclusive Armor Path (SE Edition) V1.2
Version 1.2 Update:
PapyrusUtils is now a requirement, but the mod now handles checking to see if a nif exists before assigning that nif (In batch build mode only).
Version 1.1 Update:
Read the update notes, there were some important changes.
Version 1.0 of Polymorphic Armors has arrived.
Readme temporarily removed. Will be reuploaded as a file soon.
If you ask questions that are answered either in this post or the readme, I will either direct you to them or simply not respond. I took the time to write it up for a reason.
Overview
Polymorphic Armors is a mod that adds the ability to dynamically change the player's armor, clothing, and accessory models to models that are stored in a separate directory from regular. These directories, called PA directories, are otherwise intended to be identical to their normal counterparts and when the player equips an item, it will go in and find the equivalent model in the PA directory for the one from the regular directory. From an example, this would mean if the player equipped an armor using the model located at:
Data/Meshes/armor/bandit/body1f_1.nif
It would search for and use the model located at the pa directory which would be:
Data/Meshes/armorpa/bandit/body1f_1.nif
Notice the highlighted difference.
Why do it this way?
The ability to bulk build directories and rename them to pa directories so that the I can have a player wearing unique armors, with unique body type, etc.
Requirements:
1) SKSE
2) MCM
3) Papyrus Utils (https://www.nexusmods.com/skyrimspecialedition/mods/13048) - Batch Build Mode Only
3) MESKSEUtils (Maria Eden SKSE Utility Scripts. You can find them in the ME mod for LE/SE. You do NOT need to have the mod itself, but you need to have the SKSE plugin and associated script. Make sure to get the correct version for the version of Skyrim you are running, LE or SE). - Normal Mode Only
Modes:
There are four modes that the mod can be run in:
Batch Build mode (new): A short duration after armor is equipped, checks what all armor is equipped and then batch replaces the meshes for all non-replaced, non-prohibited items. This is the new recommended mode.
Normal Mode (unsupported): generates a piece of Polymorphic Armor that gets added and equipped in place of the armor that the player was wearing. The armor nominally will take the armor value, armor type, enchantments, armor slots, altered appearance, and name (With a (PA) appended on the end to denote that it is different from the base armor).
Replacement Mode does not generate a new piece of equip and instead replaces the meshes that the armor is using. This has benefits for heavily scripted pieces of equipment but means that ALL NPCS WILL USE THE CHANGED MODEL. Note that model changes currently only get reset on Save/Load, with only the gear that the player is currently wearing being reset to it's alternate model.
Manual Mode pops up a message box when the player equips a piece of gear that allows the player to chose how to handle that piece of gear (Normal, replacement, or do nothing).
Options:
Restore Mode: After converting the players armor, if Restore Mode is active, it will rebuild the player's 3D model and then change the nifs for the Armor addon back. This makes it so that if an NPC is using the armor/equips the armor after the player does, they will use the original mesh. However, it means the armor will need to be regenerated if the player reequips it.
Phoneme Mode: After doing conversion, quickly unequips and reequips one of the items in order to reset the player phenome expression which gets reset by the 3D model regeneration. (This is the facial model)
Build Male/Build Female: When toggled off, PA won't build for male/female characters.
Using the mod:
Once the mod is activated, whenever you equip a piece of gear it will convert via the mode you have selected.
NOTE FOR NON-BATCH BUILD: The mod is only able to convert gear so quickly, so YOU CAN NOT RAPIDLY EQUIP PIECES OF GEAR AND EXPECT THEM ALL TO CHANGE. This shouldn't (but may in certain situations) break the mod, and you should be able to unequip and reequip and unchanged gear.
FAQ:
Can I use this with <armor mod>?
Yes, as long as you have a PA directory for the alternate models/.nifs, and the .nifs generated inside, it shouldn't matter if it is base, vanilla, DLC, comes from a mod, etc.
Will this cause issues with <heavily scripted armor mod>?
It can. My recommendation is to either 1) Use the prohibited slots section of the mod to have the mod not process anything in those slots the mod uses or 2) use the replacement mode to keep the original armor.
Why is my gear invisible?
Did you remember to make the replacement .nifs and put them in the proper directory? Enable the debugging line to see the directory it is searching for and verify that the replacement .nif is there. If it is, there may be a .niftype issue. See the readme for more info on this.
If I include a body in the pa folders will it automatically use that for the player?
Good question! Sadly, the answer is no. If you want the PC to use a custom body, you will need to use a custom race that can set a custom body for the PC. There are plenty of these available and I didn't feel like make a new one for this mod since it was largely unneeded.
Does this work for both male and female PCs?
It should, but I haven't tested it.
Troubleshooting:
1) See the readme for some common bugs/troubleshooting
2) If the readme doesn't help, when leaving a comment make sure to include:
What version (SE/LE) What is not working (Equipping X, etc.) How is not working When it is not working (Always, randomly, on load, etc.) What modes have you tried If nothing is working, have you enabled it to start in the MCM?852 downloads
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Lena Ice-Heart Follower
By adoiad
I just uploaded a new version that is slightly less muscular for those that think she was too ripped.
Default muscle texture
Less muscled Version
Lena Ice-Heart is a Nord follower to accompany you on your travels and adventures.
She requires the Nyr Follower Asset Pack https://www.nexusmods.com/skyrimspecialedition/mods/81763?tab=files for whichever version of her you pick 3BA/BHUNP.
DON'T FORGET TO BUILD THE NYR BODY IN BODYSLIDE OR SHE WON'T SHOW UP
She is skilled in primarily two-handed and light armor.
She uses FemaleSultry voice type.
Eligible for marriage.
Located in Vilemyr Inn in Ivarstead.
Thanks to TheFaceSculptor on Nexus https://next.nexusmods.com/profile/TheFaceSculptor?gameId=1704 for creating the follower.
1006 downloads
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A Plague Doctor suit for 3BA and HIMBO
By Psycho_Bill
This i present to you all is the Plague Doctor outfit, rebuilt, conformed and refitted to the 3BA and HIMBO bodys.
left is the original by Mihail and the right is my conversion. first off was going to make this for female only but then decided to extended to HIMBO, sorry i do not have no images but take my word for it it looks good.
thanx to Mihail for his open permissions on the original mod Toxin Doctor Outfit, he only made it in male form. so i brought it into Blender and went crazy.
added "glowmaps" to the eyes and the vials.
one can zap cloth areas in BodySlide, the hood has option for hair that will change to your hair color.
Somethings are kinda goofy like the vertices in the shapes, there were too many flipped edges for me to fix but that is how the original was.
some reason the hood and the skirt are slow to load up in BodySlide, im sure i over looked something but it loads in game just fine.
Original mod is not required but still get on over there and give kudos to Mihail for all his fine work.
The patch in download is for if one is using Toxin Doctor Outfit- Mihail Armors and Clothes it will replace the set in there.
Build at the tanning rack but you must have "poisoner" perk.
turned the boots into high heels for male and female, the FOMOD will select if you have Heels Sound by ApoKrytia installed or not.
the skirt i spent MANY MANY moons trying to figure out how to do SMP for, so i found another skirt [BAKU]DOAXVV Jours d'amour and twisted it to my almost-likings. still not happy with it, but whatever.
there is a patch in the FOMOD for if one uses Mihail's Toxin Doctor Outfit - Black Recolor which i really like cuz it darkens the textures.
for the SoS users and i dont mean "Sounds of Skyrim" one will have to "clean" the suit in that MCM, tried added keywords to keep it from disappearing but im kinda retarded.
PredatorRJ helped me alot with SMP for the skirt and built one up for me but there was something that i just didnt like about it. but i THANK him tonz for his help he is an awesome dude.
im sure there will be some issues so please let me know
one last note, DONT try and tag this as "skimpy" or "sexualized" you freakin Karens. there is nothing adulting to this unless you make it that way
531 downloads
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Rawlith - Nala pics replacer
By Nova4
What? Another furry horny mod in my LoversLab?
Unthinkable!
Made with the blessing of the original renderer @ https://www.furaffinity.net/user/sweethunter/
Nala Model made by: https://x.com/MSplashDoggy
Requirements:
https://www.nexusmods.com/skyrimspecialedition/mods/53804?tab=description
Instalation:
Drop the "texture" folder in your "Data" folder. Or install with a mod manager and overwrite Rawlith.
113 downloads
Submitted