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port Bloody Spell Succubus, Priestess, and Deer Girl
Original, not required
This is a port of the Succubus DLC costume and Void Legion Priestess robes from the Chinese ARPG Bloody Spell.
Includes Black body stocking, underwear, SMP wings, SMP tail, horns, tattoo, nail, A simple fog teleportation ability, And a deformable breast body when it is squeezed
The heels have custom sounds and require Heels Sound from this site or Nexus or you can download the attachment below without the sounds
Robes include SMP hair and sleeves and red fingernails, and come in red, black, pink and gold(Google translated it to white)
Origins of the deer outfit are unknown
ESL-flagged .esp(ESPFE)
10/14: uploaded directly to loverslab
10/22: new file with additional colors
11/13: reuploaded face paint archive with esl-flagged .esp and Skyrim.esm as parent master
4/14/24: Added plugin for the succubus outfit without Heels Sound.esm requirement
6/22/24: Removed BHUNP due to missing meshes even after using bodyslide
7/26/24: added deer costume
[GT]BloodyspellSUB.esp
7377 downloads
Updated
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(Resource) Custom Waifu Card Templates
By doragonmaid
In short, this is just a set of templates for people specifically wanting to make texture replacers for my mod Waifu Cards, allowing you to put whatever art you want on the cards while still matching the format, holos, and normal maps of the original mod. It has the templates for each card set, along with an alternate version available for the Desert set that is a bit more lore-friendly.
***Paint.NET is needed for the main .pdn templates and to follow the guide easier, but I also provided a .dds version for people who want to use different programs.
--- Text and image guides for making card replacers ---
(These assume you have at least a little bit of knowledge using image editing programs)
**Read first! - the "full art" templates are used for SR, SSR, UR, Hentai and Dungeon cards. If you want, you can also turn every card into a full art by installing/overwriting with the new optional file, and using the full art templates for all your cards.
Guide: Replacing a card (example: Town SR card)
Guide: Making your own themed template
--- Permissions/Credits ---
The base template that Waifu Cards is based on is from InsanitySorrow's modder's resource. (My version of it extends the art portion of the card, hence why having my version of the templates is important for people wanting to make specific replacers for Waifu Cards).
Feel free to release your texture replacers for Waifu Cards if you want, just make sure that both InsanitySorrow's resource and my mod/templates get credited.
Good luck making your own cards, whether they're personal or shared! Hopefully we'll get to see some fun variety come from this.
1581 downloads
Updated
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SexLab to Ostim
By Zibblychirp
SexLab to Ostim
This mod has been tested on Skyrim AE 1.6.1170 and Skyrim SSE 1.5.97
Reported to work on Skyrim 1.6.640
Description
This mod starts an Ostim scene every time a SexLab scene is triggered by a mod like Radiant Prostitution, for example, meaning that mods that don't support Ostim now also trigger Ostim scenes.
Video demonstration:
Requirements AE
SexLab 1.66b or newer
Ostim Standalone 7.3.1 or newer
SkyUI 5.2 or newer
SKSE 2.2.6 or newer
Requirements SSE
SexLab 1.63
Ostim Standalone 7.3.1 or newer
SkyUI 5.2
SKSE 2.0.20
BEES 1.2
Quest Journal Fixes 1.0
Updating
Load the save game without the mod enabled, save the game, and reload with the new mod version enabled.
Installing
Use a mod manager or extract the file contents into the data directory.
Load this mod after Ostim and SexLab.
Changelog
1.2.0 -> Fixed mods sometimes starting SexLab scenes
1.1.9 -> Added toggle for event forwarding; Fixed NPCs not undressing
1.1.8 -> Added animation matching from SexLab to Ostim; Fixed actors sometimes not undressing; Fixed actors not teleporting to the correct positions
1.1.7 -> Fixed some mods trying to start the same scene multiple times
1.1.6 -> Fixed UI and camera bugs; Improved performance
1.1.5 -> Fixed SexLab Diary sometimes not recording
1.1.4 -> Added ability for Ostim scenes to forward events to SexLab; Added support for SexLab Diary; Fixed scripted events breaking; Fixed NPC scene crashing; Fixed NPC creature scenes not working; Refactored code
1.0.4 -> Added support for NPC scenes
1.0.3 -> Fixed the duplicate actor bug and added an uninstall button
1.0.2 -> Added toggle for creatures
1.0.1 -> Fixed the crashing issue
1.0.0 -> Initial release
Permission
As long as you don't want to use this mod in commercial products, you are free to port it, convert it, or use it and the source code in your own projects. (credits would be nice)
If you do want to use it in a commercial product, contact me beforehand.
Does this mod work with x version of Skyrim or together with x mod? I don't know. Please try it and report back.
25011 downloads
Updated
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Horny Creatures - OStim Port
Ported the Horny Creatures mod by MadMansGun that was originally for Sexlab to work with Ostim.
I couldn't find any ports of creature animations for Ostim so ayoooo made my own using Ostim tools.
Requires:
- Nasty Critters -->
- Horny Creatures -->
- Ostim Standalone --> https://www.nexusmods.com/skyrimspecialedition/mods/98163
11079 downloads
Updated
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Belladonna Race (Trials of Mana)
By MrChow
This mod is my giant hack of Cerinian Race / Katia Race and adds a female-only feline beast race based on Belladonna character from Trials of Mana.
I tried to rig her original model, but sadly couldn't achieve any coherent results, so had to compromise to bring her to Skyrim at least in this form.
Features:
* Original Belladonna's hair, ears, tail and clothing models ported from Blender project (sadly, ears do not move, I don't know how to facerig)
* Original Belladonna's digitigrade feet model, powered by Racemenu High Heels
* CBBE 3BA (3BBB) body model
* Claw hand model taken from Lykaios Reborn Race
* Head model taken from Cerinian / Krystal Race
* XPMSSE-compatible skeleton of Katia Race by That_Maggot (Thank you! This mod would be far less functional without it)
* Custom-painted face, mouth, body, genitalia and hand textures to match everything else
* BodySlide projects for Hands, Paws, Body and Armor
* Custom BodySlide preset that loosely resembles original Belladonna's body proportions (feel free to adjust to your taste)
* Body texture supports humanoid CBBE feet model, so any normal clothes should work for her just fine
* Her clothes and earrings include proper ground meshes and can be worn by standard races as well - I created model variants for both humans / elves and khajiit
* DAR Conditions file for use with Feline Movement Animations for Khajiit (set as random chance of 25%. Feel free to edit to accommodate to your taste)
* Simple Belladonna follower NPC (uses FemaleSultry voice bank), located in The Bannered Mare of Whiterun
* Original reference Belladonna model (with skeleton) converted to NetImmerse and FBX formats is included in "omake" directory
* All textures are compressed into BC7
Limitations:
* There's only one eye texture
* Changing skin and hair colour is not supported. Conflicting body parts: digitigrade paws (will change into wrong texture), hair and ears (broken textures)
* Original textures use simple normal maps instead of Bethesda's MSN normal maps and do not entirely match the body's lighting, resulting in visible seams. I suggest to use jewelry or clothing mods that cover these up
* Krystal / Katia skeleton is a weird one. NPC Head bone uses non-standard scaling. Because of it, it's impossible to properly match any head parts, including hair. This is why Belladonna's hair is smaller than it should have been, because I had to semi-blindly match it with NPC Head and NPC Spine2 - two bones with different scaling
This project is far from perfect. Anyone more knowledgeable is free to pick it up and improve however they see fit.
Thanks for your time and I hope you'll enjoy it.
3813 downloads
- furry
- female only
- (and 6 more)
Updated
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Immersive Daedra Worship: Temple of Molag Bal Addon
This is an addon for the Immersive Daedra Worship: Temple of Molag Bal mod.
Features:
- Redesigned the layout of the temple.
- Added a lot of clutter and decorations including awesome statues made by TRX_Trixter (futa ones had their futa bits covered or removed, as I am not a fan personally heh).
- Added 3 NPCs who have a bit of dialogue to make the temple feel lived-in.
- Redid the exterior entrance to make it more inconspicuous.
Fixes:
- Redid collision of the deadric tileset - footsteps now make sound when moving inside the temple.
- Additionally redid the havok materials of nearly every piece of the tileset - hitting metalic looking parts now causes metallic sound (some new variants had their textures changed for decoration and might not be consistent, though).
- Daedric doors no longer require scripts to work.
- Turned daedric bench and its damaged variant into usable furniture.
- Fixed missing skull candle mesh.
- Light sources are now nice and quiet.
Requirements:
- Immersive Daedra Worship: Temple of Molag Bal and all of its requirements.
Installation:
- Put the addon after the original mod.
Permissions:
- Do whatever you'd like. I'd just like to ask if you could include a link to this page in the credits of your mod. Thank you.
Credits:
- The Man in Black for the original mod.
- TRX_Trixter:
Statue "Elven huntress" 2 (regular) 1.0.0
Statue "Elven huntress" regular (not futa) 1.0.1
Statue - "Ancient Queen" (futa) 1.0.0
TRX Statues - Vaermina Regular (non futa) 1.0.0
TRX Statues - Dibella Rev 2 (non futa) 1.0.0
Statue The Queen's Trophy (futanari) 1.0.0
Malakath statue futa 1.0.0
Statue "Archery mastery" female (light) 1.0.0
- MihailMods:
Daedroth Titans- Mihail Monsters and Animals (SE-AE version) (''oblivion daedra'')
Dremora Robes- Mihail Armors and Clothes (SE-AE version) (''oblivion daedric'')
- minermanb:
Daedric and Velothi Tilesets
- Oaristys:
Modder's Resource Pack
- DanRuta:
xVASynth 2 - SKVA Synth
31723 downloads
Updated
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DD2 Warrior Set | HIMBO - BHUNP - 3BA
Warrior armor and weapons from Dragon Dogma 2 Character Creator. With bodyslide options for female and male bodies (BHUNPv4, CBBE 3BA, HIMBO)
The Set consists in:
DD2 Warrior Set | Cuirass (5 types or variants), Gauntlets (1 variant), Breeches (3 types of variants), Boots. DD2 Sword and Shield
Install the CORE and the Bodyslide of your choice, build in Bodyslide "[Rand] DD2 ... " and use AddItemMenu or similar mods to get the Set ingame.
If problems arise please let me know.
Credits: Capcom
1944 downloads
Submitted
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Conditional Expressions Extended
By crajjjj
New versions are posted on Nexus This is a remastered extension of the Conditional Expressions - Subtle Face Animations mod (v 1.27) with new features and focus on compatibility What was changed? - Added followers support (Up to 10 followers) - Added SunhelmSurvival support for cold expressions - Added trauma (pain) expressions for diseases. There's a chance also for a sobbing sound. (can be disabled in mcm) - Added sad expressions based on dirtiness level (Dirt&Blood || Keep it clean || Bathing in Skyrim are supported) - Added aroused expressions based on arousal level (OSL Aroused) - Smoother expression changes - Code refactored - random script is no longer used for condition checking. Cold scripts simplified. - SL compatibility is built-in via sl factions (osmelmc patch). - Ostim compatibility via events - Compatibility with DD and Toys wearables. - Dhlp suspend/resume events are respected. Mod is paused till respective scenarios are finished. No more face twitching. E.g. compatible with "The Trappings of Fate" mod. - Compatibility with apropos2 w&t or ZAP slave faction condition for trauma expressions
- Added arousal cap feature with different conditions. Examples - if it's raining arousal capped by 50 - JSON based customizations for expressions
(Optional) CE for NPCs 1.2 fatigue patch - patch for Conditional Expressions for NPCs. Fixes fatigue stack frames issue. (Fixed in CE for NPC 1.4.x)
(Optional) DAR Trauma Conditions file is a plugin for Dynamic Animation Replacer
- Mild injured idle(30% chance) for (trauma 3-6). Animations from EVG Conditional Idles (injured)
- Funnybiz injured animations for trauma > 6
(Optional) DAR FM Labor file is a plugin for Dynamic Animation Replacer
- Labor animations from BeingFemale applied to Fertility Mod3 Fixes and Tweaks
(Optional) Blush When Aroused SE 1.0.2 - is a patched version of BWA SE with conditional expressions compatibility option. For better BWA expressions visibility disable random emotions (and ce aroused expr obviously) in cond expressions.(it still works together but harder to notice bwa changes). NPC blushes are disabled by default to avoid potential save bloat
Blush When Aroused SE 1.0.3 is an eslified version by @orgs1n. (new save needed if upgrading) (Optional) Dripping when aroused SE 2022-03-03 Patch - patch for Dripping when aroused SE. Adds apropos integration. Hard dependencies - Mfg Fix NG Soft dependencies - Sexlab - Apropos 2 or slavery mods that support zbfFactionSlave from ZaZAnimationPack.esm - Dirt&Blood || Keep it clean || Bathing in Skyrim - SexLab Aroused Installation - Override the original mod (Conditional Expressions - Subtle Face Animations mod ) with this one
- When updating mid save - go inside and disable expressions before update) For LE - use version 1.5.3 Advanced config Compatibility post FAQ Changelog: https://github.com/crajjjj/ConditionalExpressionsExtended/releases GitHub: https://github.com/crajjjj/ConditionalExpressionsExtended
Thanks to:
@Nymra for cool ideas
Tip jar : https://ko-fi.com/crajjjj
182707 downloads
Updated
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Tera Elin - Community Pack 3 Face Overlay
By mcnv
The Tera Elin remastered mod has a custom face that is different to vanilla face proportions, which causes face overlays to misalign.
I tried to realign them.
This is the result.
I got Community Pack 3 overlays converted but its the Head parts only. you'll need the original for the race menu script and the rest of the tattoo for other body parts.
This also mean they WILL be misaligned if you put them on a vanilla race.
Its also 3-6X bigger file size wise. Sorry, I don't know how to reduce it.
Guide to Do It Yourself
282 downloads
- tera elin race
- overlay
- (and 1 more)
Updated
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OC's cheerleader outfit
About
Cheerleader outfit to strengthen the morale of soldiers on your side in the civil war.
Blue / Slut
Black / Bitch
Pink / Bimbo
Red / Fuckpillow
Requires
CBBE 3BA
HDT SMP
Permissions
You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
You MAY NOT upload this mod or parts of it to other sites.
Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.
875 downloads
Updated
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DBVO (Dragonborn Voice Over) Bella- Tirk the Riekling v2 Voice Pack
By Umbranoct666
As per user request, I have generated a voice pack of Bella Voice for Tirk the Riekling.
Since im not using the mod myself, you'll have to test the pack out yourself.
Still taking requests as of now, tho i have limitations.
In german there is a saying: wer zuerst kommt, malt zu erst.
So with some luck, i can fulfill your reqeust. Lets talk about the details via PN.
DBVO: https://www.nexusmods.com/skyrimspecialedition/mods/84329
Bella Voice: https://www.nexusmods.com/skyrimspecialedition/mods/89810
Tirk the Riekling:
Hub to find all of my voicepacks:
486 downloads
Submitted
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DBVO (Dragonborn Voice Over) Bella- Ancient Profession Release 16 Voice Pack
By Umbranoct666
Wanna solicit brothel Custumers, etc? Wanna have an immersive expierience as a Prositute WITH A VOICE? Then you have come to the right Place!
Good fucking and good sucking you sickos (including me tho lol).
This is a Voicepack for Bella Voice for the "The Ancient Profession Release 16" mod. Ive tried some other, older versions, but the missing spoken lines kinda bugged me. So here we are.
Enjoy!
I havent tested the Pack in full as of yet, but I'll make sure to let you know in a sticky post wether it works properly or not. Should work fine tho.
No generations have failed, ive kept my eyes on it constantly. For about 1,5 - 2h. Fun times.
About 81,000 Characters and around 1,900 different lines.
If you have any questions or requests, Id be happy to oblige. Lets talk about the details via PN, shall we?
PS: Sorry for not providing any examples or pictures. Just give it a try, its easy af to install and use
Alternatvie Link (with dependencies); https://www.nexusmods.com/skyrimspecialedition/mods/124751?tab=description
Hub to find all of my voicepacks:
851 downloads
Submitted
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Beach Body - Skin Tanning & Paling, and Overlay Fading
By RaddusX
Your characters skin will tan or turn paler overtime, depending on if you're in the sunight or not. Body overlays will fade overtime while in the sunlight, unless you're wearing clothing over the overlay, in which case the overlay's visibility can be set to increase. For example a tan line overlay underneath a bikini. ESL Flagged.
Additional Screenshots
I couldn't get all of the screenshots to display in the correct order, so here are the screenshots of the MCM settings:
Settings Player - Body Overlays Player - Enabled Body Overlays Import/Export Reset
Requirements
JContainers RaceMenu SkyUI (for Mod Configuration Menu) Backported Extended ESL Support (Only if your Skyrim version is older than 1.6.1130)
Optional - Recommended
Sunstarved - Tanlines for UUNP and CBBE - Racemenu Overlays - Special Edition
Load Order
Load after Requirements.
Mod Overview
Here's an overview of the mod's features. Also, don't forget to checkout the video below!
Race/Sex Support - All races & sexes are supported, not just High Elves! I just haven't gotten around to taking those screenshots yet. Skin Tanning - Skin will slowly tan while in the sunlight (rate configurable), until it reaches the Skin Tanning Limit in the Settings. TIP: If you're playing as a Vampire, you could disable Tanning altogether! Skin Paling - Skin will slowly become paler while not in the sunlight (rate configurable), until it reaches the Skin Paling Limit in the Settings. Body Overlays - Body overlays such as tan line overlays can be configured to fade away while in direct sunlight, or increase in opacity if you're wearing clothing over them. Note that at the moment, the armor/clothing detection is very basic, so not all armor/clothing is supported. See Planned Features below for more info. Any body overlay you've added in RaceMenu is supported by this mod. You can even enable tattoos such that they slowly fade away in the sunlight too. Highly recommend Sunstarved - Tanlines for UUNP and CBBE - Racemenu Overlays - Special Edition for tan line overlays. Perhaps someone will make some more tan line overlays in the future, which more closely match various different clothing. If you know how to do this yourself, you could add a custom tan line overlay specifically for your worn clothing, and enable it in the settings. Animation/Scene Support - Skin color & overlay opacities do change during animations and scenes (Ostim for example)! Import/Export - Ability to Import/Export your Settings & Overlays between saves. I recommend manually backing up your export file after exporting it.
Planned Features
Info page to list current Weather, Skin Tanning & Skin Paling value, and other information. Separate min/max change sliders for Tanning & Paling. (Thanks Jazzfrezi!) Ability to select a lower/higher value for the Min/Max Change sliders. (Thanks Glarthon!) Better armor/clothing detection when in the sunlight. Right now, as long as the armor/clothing is attached to the body slot, it will work. I'm planning to add a way to designate the different body overlays as covering the top/bottom, etc, and to be able to mark/unmark clothing as covering the top/bottom (and possibly have the option to pull this info from other mods like The New Gentlemen & Modesty Animations for example) Face, Hands, and Feet overlay support. Right now only Body overlays are supported. Sunburn visual effects, as well as buffs/debuffs. Sunscreen/sunblock/suncream? Option to invert body overlay changes, including for sunburns. (Thanks Glarthon!) Option for shorter lived overlays, including for sunburns. (Thanks Glarthon!) Option to increase the tanning rate when exploring Hammerfell in the the Gray Cowl mod. (Thanks abelyo!) Follower & NPC Support Improvements to sunlight detection.
Compatibility
Should be compatible with everything!
However, I've made a list of any mods which use effects/overlays, that I or other users have confirmed are compatible.
Please see here for the list.
Frequently Asked Questions (FAQ) & Common Issues
Please read this
Known Issue
The mod keeps track of your original skin color, so that you can reset it back to its original color. However, when changing some color sliders in RaceMenu, it can be unintentionally updated. There doesn't appear to be a way to only update it when the "Skin Tone" slider is changed, so, in the meantime, I recommend that after you've changed any colors in RaceMenu, that you go to the "Skin Tone" slider on the "Body" tab, and just open it and then press accept to refresh it. This will only be a problem for you if you edit your character in RaceMenu and change certain colors. Changes to body overlay colors shouldn't require you to refresh the skin color.
Video Demonstration
To demonstrate the skin tanning & tan lines slowly fading away over time, I had my character stand still for 1 hour (real time).
I split it up into "3 days". Each day starts at around 11am - 6pm
I used the default mod settings in the video, and I also use a timescale of 10.
Mod Setup
1/ Add Body Overlays in RaceMenu (If you already have the body overlays you want to use you can skip this part and go to 2/) Add some body overlays to your character in RaceMenu (tip: type the tilde (~) key to access the Console, then type showracemenu, then go to the "Body Paint" tab and add some overlays. Once done, save your character). If the Body Paint tab is empty, or to change the amount of paints/overlays you can use, you'll need to edit the "skee64.ini" file provided by RaceMenu. I recommend making a copy of this file, and adding it to a new empty mod in your load order (ensuring it loads after RaceMenu), and then making your changes to that file. In the "skee64.ini" file, find these lines:
The default should be 6. To change the number of allowed overlays, change "iNumOverlays" to something else, e.g. iNumOverlays=10 or iNumOverlays=20 Note that this mod doesn't add any body overlays of its own. You'll need another mod for that. For tan line overlays, download this mod
2/ Go to Mod Configuration Menu (MCM) -> Beach Body
3/ Click the "Player - Body Overlays" page and make sure your overlays appear. If they don't, double check they were added in RaceMenu. If it still doesn't show, please open a bug report. You can ignore the greyed out overlays that say "default.dds". Those are just overlays in RaceMenu that haven't been customized. Click the empty box next to the overlay names to enable them. You can also manually change their current opacities on the right side of the page.
4/ Go to the "Player - Enabled Body Overlays". Here you will be able to tweak enabled body overlays further. You can set a minimum & maximum opacity, and whether you want the opacity to increase if you're wearing armor/clothing over the overlay (while in sunlight). Enabled by default.This is useful if for example you want a tan line overlay's opacity to increase while wearing a bikini over it (while in sunlight). Note as I mentioned above, this detection is very basic at the moment and won't work for all armor/clothing.
5/ Go to the "Settings" page. I recommend keeping the default settings for Min Update Time, and the Min/Max Changes settings, but you can set them higher if you just want to test the mod works. You can then go back into the Beach Body MCM, lower the settings, and reset your player's skin color / overlay opacities.
6/ Once you're happy with the settings, I recommend going to the "Import/Export" page, and exporting your settings. Your exported settings can be found at "Documents\My Games\Skyrim Special Edition\JCUser\Beach Body\settings.json". I recommend manually backing up this file as well.
7/ If you ever add or remove any overlays in RaceMenu, please make sure you go into the "Player - Body Overlays" & "Player - Enabled Body Overlays" mod pages to make sure everything looks correct.
8/ Enjoy!
Translations
Translation files are available in the mod, but no translations have been made yet. Translation files can be found in the mod's folder at "Interface\Translations" I think I've added all the languages that are supported by the game, so please let me know if one is missing. If you're a translator, feel free to translate the mod, and you can even upload your translation as your own mod (requiring this mod). I'll include the translation in a future update, credit you, and link to your mod. Your mod's translation will take priority. I forgot to mention in the translation files that there are a few other strings that aren't translatable yet. Those are the page names on the left side of the MCM menus. Apart from those and a couple of error messages, everything else is translatable.
Mods used in Screenshots/Videos
RaceMenu Preset - Modified version of Vex a shortstack high poly goblin preset (Altmer) Skin - BnP - Female Skin Main Files -> BnP female skin 4k (CBBE Player and Replacer) (1.7 Young, Moles, Big Boobs, Soft, Default Spec, Moles, Makeup, Natural Vagina, no fix) Old Files -> BnP female skin 8k (CBBE) (Pubeless, Moles, Default). This does overwrite the 4k version for the player, but those are the settings I've historically used. Also, I keep the 4k version as it does overwrite some default CBBE/3BA hand, old, and astrid textures. Tattoos Lyru's Tattoo pack collection (LyruThalmorBack) Lyru's Tattoo pack collection 2 (Lyru2DibellaSideBelly, Lyru2AldmeriQueenBelly) Hair - "Luanda" from "[Dint999] BDOR Hairs SSE 0.18" (Patreon) Eyebrows - Koralina's Eyebrows for High Poly Head (f07) Makeup Lamenthia's Marks of Beauty Female Makeup Suite Even More Makeup by Koralina - ESL Extended Makeup and Features MintChoco Tintmask Eyes - Kala's Eyes - Improved Ears - Goam's Elven Ears BodySlide Presets Screenshots with the character laying down w/ glasses: Modified Elven Supremacy Preset (CBBE 3BA) (100 weight) All other screenshots use a modified version of Temptations - 3BA 3BBB CBBE SSE Bodyslide Preset (100 weight) ENB - Modified Azurite Horizons ENB (v4.0n) ReShade - Modified ReShade (AMD FidelityFX, DPX, LumaSharpen, Tint, Vibrance) Thalmor Resort (Extravagant Version) - Thalmor Headquarters - Player Home Clutter - Skyland Bits and Bobs - A Clutter Overhaul Interior Lighting - Lux Exterior Lighting - Lux Orbis Architecture & Landscapes - Skyland AIO ENB Dynamic Cubemaps - ENB Dynamic Cubemaps Water - Water for ENB ("Shades of Skyrim" Water Color Setting) Water Wading - Wade In Water Redone Female Facial Expressions Waifu Expression Redux (With High Poly Head Support) Conditional Expressions - Subtle Face Animations Laying Down Animations - Improved Idle Laydown Animations Idle Animations - Malignis Animations - Random Idles Talk Barter I've added a few custom animations to the random list of animations that Malignis plays. I'll update this list. Glasses - Glasses Pack Vol.1 Bikini - Ryan Reos Daemon Girl - CBBE 3BA Interface Overhaul - NORDIC UI - Interface Overhaul Did I miss anything? Please let me know.
Credits
ryobg & silvericed - JContainers expired6978 - RaceMenu schlangster - Sky UI
Links
YouTube - http://www.youtube.com/@RaddusX Discord - https://discord.gg/uamHg86bdM Ko-fi - https://ko-fi.com/RaddusX Patreon - https://www.patreon.com/RaddusX2305 downloads
Updated
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Defending the undefendable (Non Con) (Necro)
This is an expansion of my lawyer mod.
It adds to the player inventory a new spell named "Affectionate Assault".
Target the spell to any NPC to initiate consensual sex without permission.
The lawyer will make comments during the sex scene, and if the guards observe what is going on, they will try to arrest you when the scene is over.
Let the lawyer handle it and show your innocence.
VIDEO PREVIEW: https://drive.google.com/file/d/16ht5OUjp6Mba_DSpCF6OxbjK-Sb5SzEL/view?usp=drive_link
Version 2 adds necrophilia
Video preview for version 2
https://drive.google.com/file/d/1obxbtFjMVA8C1pifaIWuQQcK2m1srSOJ/view
Requires:
Sexlab
Lawyer
Siren(Any version)
2135 downloads
Updated
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NovaTats - Another horny Slavetats pack
By Nova4
I'm trying my hand at Skyrim again. I made this Breast milk / cum / nipple piercing themed Tattoo pack.
This pack has 26 breast unique tats with some variations. In the 1.3 version you can find 8 new pubic tats. Feedback is appreciated.
BT = Booth tits
LT = Left Tit
RT= Right Tit
SRT = Sub Right Tit
SLT = Sub Left Tit
BR = Butt Right
BL = Butt Left
7/18/24: I'm working on adding at least 10 more tattoos to this mod. Expect them to be added in the next months... maybe around November.
Requirements:
Slave tats and its requirements
Installation:
Drop the decompresed Data folder inside your Skyrim folder or install it with your mod manager or preference, Then click on the" Add/Remove" option in the SlaveTats menu, wait about 30 seconds and you are done.
5095 downloads
Updated
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Latex Witch CBBE 3BA (3BBB) plus optional lvld list.
By Arthacs
CBBE 3BA (3BBB) conversion of Latex Witch bodyslide files.
Requires:
Latex Witch (made with version 1.1.0)
CBBE 3BA (3BBB) (made with version 2.0.4)
Bodyslide and Outfitstudio (made with version 5.3.1)
Optional:
A simple leveled list plugin.
It inject Latex Witch as a random outfit using all the parts along side the Vanilla Ebony Armor in Vanilla leveled lists and Outfits.
The plugin is flagged as esl, it also gives males Vanilla Ebony Armor for slots 32/33/37.
-Load after any other plugins that may overwrite it,
and/or use a bashed patch and check it in SSEEdit if anything need to be manually merged.
For the Blonde DragonQueen Character in the picture:
I used Game of Thrones celebrities by daxoss
If anyone got issues with the correct bodytype when trying to build the outfits in bodyslide, and nothing seems to fit.
XenoDrake added a xml file in the comments that you can download and try here.
Added in version 1.3
Also if anyone have clippings on the tip of the Futa Schlongs Inquizit0r created a fix here.
Hopefully fixed in version 1.3
Credits:
Acro748 for CBBE 3BA(3BBB)
ousnius for Bodyslide
m4mk203 for Latex Witch
daxoss for the Blonde DragonQueen character preset
XenoDrake for SliderGroups
9472 downloads
Updated
-
OC's latex nurse outfit (the second)
About
Hello nurse!
Semi transparent latex outfit, especially appropriate when dealing with certain body fluids.
Comes in green, blue and pink
Requires
CBBE 3BA
HDT SMP
Permissions
You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
You MAY NOT upload this mod or parts of it to other sites.
Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.
815 downloads
Submitted
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Roll-your-own SSE Quadboob
Is two boobs just not enough for your fantasies sometimes? Try out a little extra.
Some work in BodySlide is REQUIRED!
1: Open SSE bodyslide and choose the "Quadboob Physics" outfit.
1a: Select your body preset.
1b: Click on the box with the value of the "Breasts - Height" slider at 0% weight.
1c: Type in a value between -400 and -600 depending on how busty your preset is.
1d: Repeat for 100% weight.
2: Your preview should look something like this:
2a: make sure the build morphs box is checked.
2b: Hit the build button.
3: Enable either the QuadBoobRace or QuadBoobEquippable ESP.
4: Select the "Alien" race in character creation, or build the "Quad Boob" item at a blacksmith's forge and equip it.
5: Be advised other slot-56 items (TAWOBA belts, DD chastity bras) will conflict with the secondary breasts.
528 downloads
Submitted
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sse Gargoyle Statues Erect
By Husky1o1
Edits the Gargoyle statue added by the Dawnguard DLC and gives it an erect canine penis with knot and balls.
Simple mesh replacer, it will use any texture you may have installed (as can be seen in the pictures).
Can be added or removed any time.
2223 downloads
Updated
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Actor Animation Testing Cell
By Pyreite
If you've ever dived into the depths of Zaz you may have visited its special testing cell; the playground where it keeps a copy of all its furniture.
This is effectively a similar idea. This is a mod which adds a testing cell with every (most) actor type for the purposes of testing animations on. They have all been pacified and told to stand still as to make whatever purposes you have for them easier. What do I mean by actor types? Humanoids (bandits and forsworn here) and all the different creatures (if it looks different and moves different then it's likely a separate actor type (Ex orange foxes and arctic foxes look different but move the same AKA have the same skeleton, while a wolf is a different actor type)) If it's not a playable race it's likely considered a creature by the game. Falmer, Draugr, Werewolf, Troll, Hagraven, etc. They're all (most are) available here and more.
So what is the purpose of this mod? Get yourself a shiny new animation pack or an update to one you already have and want to see the new animations? You don't need to go into the wild to find those actors anymore or spawn them in and have to deal with their hostility. You can just coc here and use the npcs that are ready and waiting. This is sexlab! We all know what kind of animations we want to see.
ESL Flagged.
How to Use:
Type "coc actoranimationtestingcell" into the console and you'll be taken straight there.
If using coc is a little too cheaty for you there is a door a little ways into the Abandoned Prison that'll take you there as well. This door mainly exists so that NPCs can follow you into the testing cell. If you coc here and your follower isn't immediately by your side maybe wait an hour and they should catch up. The game needs to simulate them running all the way to the abandoned prison after all.
Enjoy finally being able to see your exotic animations with exotic actors, like a 5 person bandit gangbang or getting to fuck a riekling or a lurker without setting foot on solstheim.
LE Compatible? I was told it won't work in LE because I like a silly person made USSEP a requirement.
1007 downloads
Updated
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patch Adventures with Balazar (Balazar's Bitch) SE/LE - DD Patch
By killer905
Description:
The patch changes the collar from ZaZ to Devious Devices. That's all.
It's ESL file also does not take up space in the Modorder (In the case of LE, it takes up positions in the modorder).
Marked as Light Plugin ❤️
Requirements:
Adventures with Balazar (Balazar's Bitch) Version 0.923b or higher
Devious Devices 5.2+
Legendary Edition
Devious Devices LE
Special Edition/Anniversary Edition
Devious Devices SE
Supports female and male (FOR MALE REQUIRES: Devious Devices For Him!).
5005 downloads
Updated
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Madeleine Attire HDT-SMP | BHUNP-3BA
Madeleine Set + Hair ported from DDDA. There is a BHUNPv4 and 3BA version. Build in Bodyslide and enjoy. Hair and Backpack have HDT-SMP.
The Set consists in:
Madeleine Set: Hair Wig, RM Hair, Top, Backpack, Pants, Boots
Build the set in Bodyslide ( [Rand] Madeleine ... ) and use AddItemMenu or similar to get the Set ingame.
If problems arise please let me know.
Credits: Capcom
640 downloads
Submitted
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FunnyBiz OSTIM SA COMPLET SE 0.9.7 DP Fix 1.3
hi talking with the origina uploader, Anon202269 i used my very high spec pc to full optimizing the meshes of this mod, this file can be called the DP Fix DP is me DarkPlayer "new nick" for now is a test file, usw own risk of your Skyrim SE/AE Build tell me if work and i being my personal tests now is no dll or more file or i not touch other file except textures and meshes thanks for take attentions to me
(p.s. my eng is by myself the bullysm has ruined my school ages and both is by me im autodidact ^__^)
Thanks Anon202269
1265 downloads
Submitted
-
Nymras OSTIM SA 0-3 SE Fifth Volume "a.k.a Naked Defeat animation"
By anon202269
Hi, this is the Fifth of animation packs that I have searched for all over the Internet. I dedicated the entire summer to finding all the existing animation packs from LL and transferred them to the Ostim SA environment, thanks to the "Ostim Tools" and some Python programs I created to tag the animations.
Thanks to Nymra for creating these animation packs for both Skyrim LE and SE💎. Here is their Patreon, so you can support them in their amazing projects.
I will include here the thanks to everyone who has contributed and continues to contribute to the original mod. Thank you very much to everyone 💎.
Special Thanks to
- galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
- donttouchmethere for naked testing and feedback
- orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
- Hawk for refining and improving my code (sad to see you go)
- tenri for helping with my annoying coding questions
- Nazzzgul666 for testing and feedback
- GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
- the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.)
- zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations
- BakaFactory for his Animations and for allowing me to use them
- Proxy for ther animations and for allowing me to use them
Thanks to DarkMaster13 for creating the ESL for Skyrim SE 🤗.
By Nymras, this pack compiles the works of"Naked Defeat SE 4.94", including a wide range of human animations, equipment, and other items. It's a substantial package, and I've dedicated time to ensure the content is respected. MANY THANKS FOR THE GREAT WORK. The goal is to port these animations exclusively as an animation package.
"Remember that each package will come with an alignment file, which works with the lightweight program that performs the merge with your previous data. Below is how to use the alignment data, which ensures characters are in the correct position and manages the SOS face for each occasion."
Also, thanks to OStim SA Official Icon Patch for OARE and OA3PP for their icons. Download them and add the ones from this page as well. The ones I uploaded come from there, along with some others I added for this case.
thanks to Ostim Tools for being an incredible tool 💎.
thanks to Cathedral Assets Optimizer for creating a tool that practically works like magic💎.
and thanks Python for existing 🗿.
Side note: for those using Nemesis and encountering issues like error 6002 or others, switching to Pandora. Here is a tutorial on how to install it and patch some of its bugs. "Now there's also the program Pandora Plus AnimForgePatcher, which allows patching everything into a single executable, but it's currently in beta. In a few weeks, it will be complete, with video and more features 🔨". The benefits of Pandora are that it is faster, doesn’t present the aforementioned errors, and has no animation limits. However, it is still in beta and under development. Thanks to Monitor144hz for the tool.
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The first method is knowing where to place this file. It should be on your PC, specifically in "%USERPROFILE%\Documents\My Games\Skyrim Special Edition\OStim". There, you will have two .json files, but the important one is "alignment.json".
First case, if you don't have any file named "alignment.json" in that folder, just copy the "alignment.json" from the mod and paste it there.
In my case, the location of the "alignment.json" file is "C:\Users\5652156\OneDrive\Documentos\My Games\Skyrim Special Edition\OStim".
Second case, there is already an "alignment.json" file and it is larger than 0KB, meaning it has information inside. You will need to merge this file. It's easy and there are many ways to do it. I included an application within the mod that does the job automatically.
Third option, you can use multiple programs available on the internet to do the merge. There is one called OStimSA Alignment Tool, it looks good and is created by SimonPhil, but I still don't understand how to use it. There are also different online programs that do the same, but you have to move the files yourself, such as json-merge. With that, you should be all set.
OK, this part is important. Wait... yes, wait. It seems that OStim takes some time to associate the alignments, and maybe the first time you open the game after all this, they might not be aligned. Therefore, after restarting the game, they will associate correctly. It's an OStim issue, and there's not much I can do about it. Thank you, everyone 🐈.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Here will go some screenshots of how I have my Ostim MCM configured so you can see all the animations for now. In future updates, I'll add more tabs to expand on this 🔨.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I want to thank the modders who have stood out over these 13 years, creating multiple animations, some that remain today and others that have completely disappeared from the internet. Thank you very much for your work; you have inspired me to learn more and take on more challenges. Little by little, I've been learning from all of you. Without you, Skyrim wouldn't be as vibrant after so many years, and I hope that at least in my part, I can contribute to its continued improvement and support in whatever way I can. Thank you."
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
"Here I'll leave the link to my other works if you'd like to take a look."
Ostim SA port volumes
FunnyBiz OSTIM SA first volume💎 PsycheAnimation OSTIM SA second volume💎 3jiou OSTIM SA Third volume💎 Nymras OSTIM SA COMPLET SE Fourth Volume 💎 Nymras OSTIM SA 0-3 SE Fifth Volume "ak Naked Defeat animation" 💎
Ostim and SL Custom Animation Volume "self-created animations"
I haven't opened the ideas forum yet. When I have more volumes, I'll start asking🐈.
Tools for Ostim SA
Merge alignment one click OSTIM SA🐱
Translations in multiple languages
Buxom Wench Yuriana 1.5.6 BETA y Immersive Wenches 1.7 -fixes- mas Especial de Navidad 2023 Traducción Completa Español TODO🐱
Pandora + patch for specific mods
CIWM Custom Idle WheelMenu SE Pandora Behavior Patch ESP-FE👌
Pandoraforge engine patch (still in progress) and manual method to merge ZAZ 8+ Pandora
AnimForgePatcher ZAZ parche and more mods ("Program")🙏 Pandora ZAZ patch ("Manual method guide PDF, to be updated")🔨
Tools to mod and improve Skyrim
SSE Engine Fixes - Full UP Config AE🌪️ Skyrim AI voice synthesizer program to add voices to mods and translate audio into multiple languages ("Still in progress 70%")🔨 Motion recorder for direct export to HKX ("Still in progress 💀 10%")🔨 Tool for exporting character models for 3D printing ("Still in progress 30%")🔨
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I will be more active, creating patches, translations into multiple languages, programs, conversions from LE to AE, and in the future, robotics with Skyrim "a bit ambitious." Any requests or feedback will be read in the comments, and thank you for reading so much.
I’m not looking for remuneration for this, I love mods and enjoy making the material available to everyone.
But if you want, buy me a coffee ☕. God bless you.
If you'd like to support me even more across various areas such as additional animation packages not only for OStim, dialogue mods, programs, special requests, and see how I gradually expand into creating different articles related to Skyrim.
here is my Patreon 🐱💻 Thank you very much in advance. I will respond to your requests as if my life depended on it 🐱👤.
All my content will be free, allowing Patreon and Kofi followers to decide which package will be released every two weeks through voting. I'll also prioritize their requests. In the future, I'll create my own animation packages for SL and Ostim, where you can choose which animations to include. Although it's not open yet, I've already prepared the board for future contributions. You'll also be part of the robot creation project, which will eventually move to Kickstarter as it grows. Thank you very much, everyone!
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
16888 downloads
Submitted
-
Nymras OSTIM SA COMPLET SE Fourth Volume
By anon202269
Hi, this is the Fourth of animation packs that I have searched for all over the Internet. I dedicated the entire summer to finding all the existing animation packs from LL and transferred them to the Ostim SA environment, thanks to the "Ostim Tools" and some Python programs I created to tag the animations.
Thanks to Nymra for creating these animation packs for both Skyrim LE and SE💎. Here is their Patreon, so you can support them in their amazing projects.
I want to express my thanks to everyone who participated in the creation of the original mod. Thank you very much for your work 💎.
FunnyBizness💎. Psyche💎. Proxy💎. Billyy💎. RohZima💎. Anub💎. SirNibbles💎. NCK30💎. Milky💎. Cobalt💎. Suke💎. And others, search for your name as you continue reading the files 💎. Special Thanks
Zaz 🙇 t.ara 🙇
Thanks to DarkMaster13 for creating the ESL for Skyrim SE 🤗.
By Nymras, this pack compiles the works of "SLAL_Anub Human 3.2020_RAPE-REDUX-0-5 SE" and "Nymra's SLAL Animations 0-9_Gallow Fix SE" into one, containing most of the human animations, equipment, and other items. It is a great package and a significant challenge to which I dedicated time to respect the content. It includes a patch from ESL to SE format, originally made by DarkMaster13 and modified to not depend on SL. MANY THANKS FOR THE GREAT WORK. "The objective is to port these animations to the Ostim engine and also to Skyrim SE, as they were originally in LE."
"Remember that each package will come with an alignment file, which works with the lightweight program that performs the merge with your previous data. Below is how to use the alignment data, which ensures characters are in the correct position and manages the SOS face for each occasion."
Also, thanks to OStim SA Official Icon Patch for OARE and OA3PP for their icons. Download them and add the ones from this page as well. The ones I uploaded come from there, along with some others I added for this case.
thanks to Ostim Tools for being an incredible tool 💎.
thanks to Cathedral Assets Optimizer for creating a tool that practically works like magic💎.
and thanks Python for existing 🗿.
Side note: for those using Nemesis and encountering issues like error 6002 or others, switching to Pandora. Here is a tutorial on how to install it and patch some of its bugs. "Now there's also the program Pandora Plus AnimForgePatcher, which allows patching everything into a single executable, but it's currently in beta. In a few weeks, it will be complete, with video and more features 🔨". The benefits of Pandora are that it is faster, doesn’t present the aforementioned errors, and has no animation limits. However, it is still in beta and under development. Thanks to Monitor144hz for the tool.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The first method is knowing where to place this file. It should be on your PC, specifically in "%USERPROFILE%\Documents\My Games\Skyrim Special Edition\OStim". There, you will have two .json files, but the important one is "alignment.json".
First case, if you don't have any file named "alignment.json" in that folder, just copy the "alignment.json" from the mod and paste it there.
In my case, the location of the "alignment.json" file is "C:\Users\5652156\OneDrive\Documentos\My Games\Skyrim Special Edition\OStim".
Second case, there is already an "alignment.json" file and it is larger than 0KB, meaning it has information inside. You will need to merge this file. It's easy and there are many ways to do it. I included an application within the mod that does the job automatically.
Third option, you can use multiple programs available on the internet to do the merge. There is one called OStimSA Alignment Tool, it looks good and is created by SimonPhil, but I still don't understand how to use it. There are also different online programs that do the same, but you have to move the files yourself, such as json-merge. With that, you should be all set.
OK, this part is important. Wait... yes, wait. It seems that OStim takes some time to associate the alignments, and maybe the first time you open the game after all this, they might not be aligned. Therefore, after restarting the game, they will associate correctly. It's an OStim issue, and there's not much I can do about it. Thank you, everyone 🐈.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Here will go some screenshots of how I have my Ostim MCM configured so you can see all the animations for now. In future updates, I'll add more tabs to expand on this 🔨.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I want to thank the modders who have stood out over these 13 years, creating multiple animations, some that remain today and others that have completely disappeared from the internet. Thank you very much for your work; you have inspired me to learn more and take on more challenges. Little by little, I've been learning from all of you. Without you, Skyrim wouldn't be as vibrant after so many years, and I hope that at least in my part, I can contribute to its continued improvement and support in whatever way I can. Thank you."
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
"Here I'll leave the link to my other works if you'd like to take a look."
Ostim SA port volumes
FunnyBiz OSTIM SA first volume💎 PsycheAnimation OSTIM SA second volume💎 3jiou OSTIM SA Third volume💎 Nymras OSTIM SA COMPLET SE Fourth Volume 💎 Nymras OSTIM SA 0-3 SE Fifth Volume "ak Naked Defeat animation" 💎
Ostim and SL Custom Animation Volume "self-created animations"
I haven't opened the ideas forum yet. When I have more volumes, I'll start asking🐈.
Tools for Ostim SA
Merge alignment one click OSTIM SA🐱
Translations in multiple languages
Buxom Wench Yuriana 1.5.6 BETA y Immersive Wenches 1.7 -fixes- mas Especial de Navidad 2023 Traducción Completa Español TODO🐱
Pandora + patch for specific mods
CIWM Custom Idle WheelMenu SE Pandora Behavior Patch ESP-FE👌
Pandoraforge engine patch (still in progress) and manual method to merge ZAZ 8+ Pandora
AnimForgePatcher ZAZ parche and more mods ("Program")🙏 Pandora ZAZ patch ("Manual method guide PDF, to be updated")🔨
Tools to mod and improve Skyrim
SSE Engine Fixes - Full UP Config AE🌪️ Skyrim AI voice synthesizer program to add voices to mods and translate audio into multiple languages ("Still in progress 70%")🔨 Motion recorder for direct export to HKX ("Still in progress 💀 10%")🔨 Tool for exporting character models for 3D printing ("Still in progress 30%")🔨
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I will be more active, creating patches, translations into multiple languages, programs, conversions from LE to AE, and in the future, robotics with Skyrim "a bit ambitious." Any requests or feedback will be read in the comments, and thank you for reading so much.
I’m not looking for remuneration for this, I love mods and enjoy making the material available to everyone.
But if you want, buy me a coffee ☕. God bless you.
If you'd like to support me even more across various areas such as additional animation packages not only for OStim, dialogue mods, programs, special requests, and see how I gradually expand into creating different articles related to Skyrim.
here is my Patreon 🐱💻 Thank you very much in advance. I will respond to your requests as if my life depended on it 🐱👤.
All my content will be free, allowing Patreon and Kofi followers to decide which package will be released every two weeks through voting. I'll also prioritize their requests. In the future, I'll create my own animation packages for SL and Ostim, where you can choose which animations to include. Although it's not open yet, I've already prepared the board for future contributions. You'll also be part of the robot creation project, which will eventually move to Kickstarter as it grows. Thank you very much, everyone!
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
18847 downloads
Submitted