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  1. Soft Toys Love

    Soft Toys Love
    If you make innocent love, orgies start around you! Bondage toys appear out of nowhere on your body! When you have experienced enough, this hex ends!
     
    If that sounds like fun, give it a try. It's an extreme start to using Toys&Love, guaranteed to get you oversexed and clad in toys.
     
    The mod is a simple demonstration for mod authors, and fun for users too.
     
    What does 'Soft Toys Love' mean?
    Soft and fluffy toys? no It's short for Soft Dependency Demo - Equipping Toys & Starting Love A demonstration showing what can be done with Toys&Love using Soft Dependency only Toys&Love v2.21 now has a new ToysGlobal script for this purpose. Includes ALL functions Toys&Love is 3 Frameworks in 1... Bondage, Love Scenes, and Rousing. You can use all 3 with soft dependency SoftToysLove has literally no hard requirement What it does
    User friendly version
    If you are involved in a dirty love scene, an orgy starts and a random toy equips using all Toy Boxes installed There's many ways to start love scenes. A quick way... use Sanguine's Toy Box of Orgies Or see the last FAQ in Love Scene FAQs for many options Once you've reached 100 Experience it stops toying with you. It shuts down This mod has no MCM Technical version
    Version Check - VersionNum() - Checks for required version of Toys&Love (too old, warns user) Mod Events - StartLove / LoveSceneEnd - Catches mod events for Love Scene Start & End Scene Have Tag? - SceneHasTag() - If the scene has a "dirty" tag, it proceeds with an Orgy... Start Orgy - Love() - Starts 2 player-less scenes if possible (enough actors close & scenes available) with Toys&Love auto matchmaking Equip Random Toy - GetToy() / HandleToy() - When the dirty scene ends, equips a random "preferred" toy, using ALL installed toy boxes XP Shut Down - GetXP() - Once you've reached 100 Experience it stops toying with you. All of the above shuts down Details... Mod Authors - Using Toys&Love - Traditional / Soft / Script-less
    In addition to Soft Dependency, there's 2 other methods... Traditional & Script-less. 3 methods with demos in that link.
     
    Installing
    The download package on this page, supports AE/SE, & LE. Is flagged ESL which means it won't use a slot unless using LE.
    It requires nothing, but will do nothing if Toys&Love SE or Toys&Love LE V2.21+ is not installed. So install one Install the Toys Starter Love Pack or some SLAL Packs, to have love scene animations There's other options... such as Music Packs and more Toy Boxes. Follow the installation instructions for Toys&Love In game use Toys&Love MCM Install Test on the Setup tab. Steps to fix if the test in MCM failed. This mod will not work if that test fails  
    Toys Family of Mods
    Toys&Love - Tips
    Love Scene FAQs
    Change Log
     
    Mod Author Documentation
    Using Toys&Love - Traditional / Soft / Script-less
     
    Thanks goes to Bane Master who inspired Soft Dependency built into Toys&Love and helped design and test.
     
    Permissions
     

    2,891 downloads

    Updated

  2. Explicit Cannibalism

    Description:
     
    This mod is an alternative to Namira's Goat and PJ-Gored Bodies but as simple as possible in SE and VR, since I find vanilla cannibalism and werewolf feeding super bland, in fact there's no difference between an eaten body and one that's not.
     
    So now when you use the "Feed" command of either Namira's Ring or Werewolf's it will actually eat parts of the corpse and also drop a few parts.
     
    The main issue for now is that I don't have any male eaten bodies. But the mod is already set up for when those models are available.
     
    Requirements:
     
    Namira's Goat Reborn - SSE
    https://www.loverslab.com/topic/141297-namiras-goat-reborn-sse/page/4/
     
    PJ - Gored Bodies v6
    https://www.loverslab.com/files/file/12684-pj-gored-bodies-for-uunp/
     
    SSE Nif Optimizer
    https://www.nexusmods.com/skyrimspecialedition/mods/4089
     
    Instructions:
     
    Create a mod folder to hold all files (ie: "Explicit Cannibalism") Place this mod files in that folder. Place Namira's Goat Reborn meshes and textures in that folder. Place PJ - Gored Bodies v6 meshes and textures in that folder. Use SSE Nif Optimizer to convert PJ - Gored Bodies meshes into SE format. Use Bodyslide to create the final meshes of PJ - Gored Bodies (filter with "pj-") Done.  
    Uninstallation:
     
    - Just remove the mod. Do not deactivate the esp, just remove the whole mod.
     
    Known Issues:
     
    Incomplete male corpse functionality. This is because there are no models of eaten corpses that I'm aware of. If someone finds some please tell. Bodyparts that spawn next to the eaten corpse don't match the missing corpse parts. This will be improved as I study what is available in Namira's Goat. It's for UNP because PJ Gored Bodies only comes in UNP. I will try to implement the following features as soon as I figure how: A blood explosion while eating. A blood pool beind the eaten corpse. Get drenched in blood. Place more stuff near the bodies. Support for other races.  
    Further Customization:
     
    If you explore the .esp you will find that there are several FormLists, it's done like that because it allows customizing how it looks without having to compile the script again.
    And that's it, the plan is to be as simple and lightweight as possible.

    674 downloads

    Updated

  3. Beastess Cave

    What is it ?
    -Just a cave near the Thalmor Embassy. Nothing fancy.
    -Made for Beastess/Wildling/Nymph/Spriggan/Treelover characters

    Whats inside ?
    -Enchanting table, Bed, Leatherrack, Shrine of Kynareth, harvestable stuff, stash, 2 friendly wolfes
     
    What does it require ?
    -nothing ... i think
     
    Stuff to be carefull with
    - the large boss chest is set to respawn, if you want to stash your stuff, put it in the treestump
     
     
     
    Notes
    -my first upload here
    -a friend asked for the file so here it is
    -probably will not update or change stuff
    -doesnt look pretty with mods that disable grass in caves

    968 downloads

    Updated

  4. Naked Dibellans - SPID

    This mod makes Dibella priestesses naked, gives them a flower crown, and allows you to practice the "Dibellan Arts" with them and receive blessings.
     
    If you want to update from previous versions without a new game:
     
     
     
    You need SexLab, Flower Girls or OStim for the sex animations. If one of them is not installed, you'll see a black screen. You can't do it again until after the blessings expired. After completing the quest that gives you the Agent of Dibella perk the Dibellan arts will become free. 
    This console command can change the price which is 100 by default:
     
    set zzznpdDibellanCost to 50
     
    It uses SPID to change their outfits and doesn't edit their records so it's compatible with other mods that change their looks/stats. It can only conflict with other mods that also use SPID to change outfits of the same NPCs. You can delete the INI file to restore the outfits.
    Female NPCs from other mods will also remove their clothes if they are in this faction: MarkarthTempleofDibellaFaction.
    The ESP is flagged as an ESL so it doesn't count in the plugins limit.
     
    This Mod doesn't change their bodies only removes their robes, you have to install a body mod like CBBE to remove their underwear.
     
    Requirement:

     SPID  (for changing their outfits)
     Flower Girls (for flower girls version)
     SexLab (for Sexlab version)
     OStim and its requirement (For OStim version)
    Default version shows a black screen instead of animations
     
    Recommended Mods:
     
     Populated Cities Towns Villages SE Edition  Adds more NPCs, including wandering Dibellans to the cities.
     
     
    Github
     

    8,046 downloads

    Updated

  5. Draugr Bikini SSE

    //////////ABOUT THE MOD\\\\\\\\\\
    Oh snap here we go again!

    Thank you for joining me in my third attempt to get Nise-kun's attention (and some more bottomless tributes lol).

    Today's newest bikini rendition: the Draugr Bikini Set.

    This set includes over 30 new pieces of craftable, enchantable, gear with 3BA and SMP support also available.    
    //////////IN GAME ACQUISITION\\\\\\\\\\
    The book for armor can be found at Volunruud, placed inside a large treasure chest laying on its side in downstairs room left of when you first enter the ruin.

    Once the book is in your possession, you'll need the "Steel Smithing" perk to actually forge the armors.     //////////Mod Download Contents\\\\\\\\\\
     
    Draugr Bikini Armor SSE = Core files with CBPC Physics.
     
    Draugr Bikini CBBE SSE BS2 = Supplementary Bodyslide files with SMP/3BA variants available. Core mod file still needed.
     
     
     
    //////////REQUIREMENTS\\\\\\\\\\

    A legit copy of the base game

    XP32 Maximum Skeleton Special Extended

    HDT Physics
    Some working knowledge of using the Bodyslide program.
    (for the Bodyslide files only).

    Racemenu
    OR
    NetImmerse Override
    (for heel effect)


    //////////KNOWN ISSUES/CONFLICTS\\\\\\\\\\

    Like the bikinis mods of old, this WILL conflict with mods like "Devious Devices" or "Dual Sheath Redux".

    These conflicts won't crash your game, but will keep certain pieces from appearing when equipped due to body slot conflicts.

    For any SOS users, please enable the "Revealing Option" in the SOS MCM menu.

    For any who use Devious Devices, please use  the "Device Hider"" option in the mod's MCM menu.
      //////////Qu and Ah\\\\\\\\\\ 

    //////////CREDITS & GRADITUDES\\\\\\\\\\

    //////////PERMISSIONS\\\\\\\\\\ In the spirit of Nise-kun's own outlook on mod permissions, you are free to use the assets of this mod however you like. Just be a pal credit me with a link back to the original mod page please.

    The ONLY thing you are not allowed to do is paywall the assets of this mod if you wish to use these files for your own mods.
     
    If you like what I've done here, why not post a screenie of your char in the outfits I've provided? It'll mean more to me than some silly like button.

    4,237 downloads

    Updated

  6. SC Race Tris NewBody

    Body based on JB, +Sculpting. For mod SC Race Tris. Without textures. Only the meshes of the body. I did Zbrush sculpting, based on the reference of the Tris Witcher game model. I'll add textures later. Enjoy)

    620 downloads

    Updated

  7. NG's German translations

    Ich plane hier eine kleine Sammlung an Mod Übersetzungen zur Verfügung zu stellen, die ich in meiner Zeit, in der ich mich mit Skyrim SE beschäftige für mich selbst erstellt habe und noch erstellen werde.
    Es gibt eine Menge guter Mods für erwachsene hier auf Loverslab die einer Übersetzung würdig wären, aber leider kann ich sie nicht alle übersetzen. Daher bitte ich um Verständnis, dass es sich bei der Mod Auswahl um von mir favorisierte Mods handelt.
     
    Mit der Zeit könnte/wird diese Liste natürlich wachsen.
     
     
    ACHTUNG ACHTUNG
    Bei Mods die verschiedenen Versionen von Bodyslides und unterschiedliche ESP‘s für Kleidung und Rüstung enthalten nutze ich immer die BHUNP Version für meine Übersetzungen, außer ich schreibe etwas anderes hinter den Link zur original Mod.
    Das Mischen unterschiedlicher ESP Versionen kann dazu führen, dass die Kleidung/Rüstung im Spiel nicht korrekt angezeigt wird!
                                                                                                                                                                                                                                                      
     
     
    Übersetzte Mods:
     
    Spank That Ass SE v4.5
    SexLab Approach Redux 2.41
    Naked Defeat SE 4.81
    adcSexlife Plus 6.52 beötigt SexLab SexLife SE 1.4.2 als Voraussetzung
    Books of Dibella SE- Alternate Start Plugin 1.2
    Fill Her Up Baka Edition 1.75
    SLHH Expansion English SE 3.68
    Prison Alternative - A modular Prison System 1.2
    Sexlab Defeat Baka Edition SE 1.45
    Toys Framework SE V2.21 - Aktualisiert 06.07.22 -
    Classic ToyBox SE V1.32
    Toys Workshop SE 1.31
    HoT&WeT SE V1.42
    Sanguine Toy Box of Orgies 1.0
    Fertility Adventures SE 0.24
    Simple Slavery Plus Plus 6.5.15 [SE]
    Pama´s Deadly Furniture (scripts) 1.9.0
    Dark Arena 1.33+ oder 1.38 SE
    Estrus Chaurus V4.390 SE
    Yamete! V4.3.2
    BaboDialogue 4.401
    BaboDialogue 4.5 Nur auf Patreon verfügbar
    Skooma Whore SE 1.01
    Skooma Whore Patch V1.04 SE
    SLSW Addicted 3.635 SE
    Dark Desires Club 1.1.5
    Public Whore v1.1.4 SE
     
     
     
    Installation
    1. Installiert die Original Mod für Skyrim Special Edition und alle die Mods die der Modersteller als Voraussetzung angibt.
    2. Überschreibt alle Dateien der Original Mod mit meinen übersetzten Dateien.
    (Das Archiv (.rar oder.zip) ist so gepackt, dass man es auch z.B. mit dem Nexus Modmanager installieren kann.)
     
     
    ________________________________________________________________________________________________________________________________________
     
    I also have a Patreon page, if you like my work I would love for you to show me some love!  

    8,500 downloads

    Updated

  8. miner lights

    found those in an old Dwemer ruine, two circlets.
     
    first one casts light in front of you and grants some useful abilities.
    (carryweight 100, fire resitance 50, magicka 100 and watherbreathing. Useful things to dig in old ruins).
     
    second circlet cast light in front of you and other abilities than first one.
    (waterwalking, carryweight and invisibly until you interact)
     
    both circlets can be crafted at a forge, you need
    1x flawless emerald
    1x filled grand soulgem
    1x gold ingot
    skill of the Dwemer
     
    FE flagged

    522 downloads

    Updated

  9. Sissy Suite UUNP Bodyslide for SSE (no HDT required)

    Converted to SSE with Outfit Studio and SSE NIF Optimizer. No physics engine needed this far (the original mod actually had TBBP bones, not HDT), as I removed these because my setup does not use HDT.
     
    I already pre-generated a set of meshes for UNP Regular.
     
    Not sure if the other male meshes would work in SSE, though.
     
    To make them usable with the Bodyslide system you'll have to get the Legacy UUNP files from Ousnius and install them along with the other requirements, such as Racemenu and XPMSSE. Otherwise, people should be free to retrofit them to CBBE or other body shapes.
     
    All credits to Lucia1, and regarding usage permissions, just follow as quoted from the original mod: 
     
     
    Permissions: 
     
    Do whatever you want with these. I'm not possessive. But do respect credits of the modders and texturers below.
     
    Credits:
     
    Style inspirations from The Birch Place (who make lovely stuff, by the way...). If you check out the Baby Bows Dress and Twinkle Dress, you could get the real thing. Buying something with that link would give me a few credits to use on the site, by the way. The talented VennecaBlind on Deviant Art for a lace texture. KameleonKlik's lovely lace photo resource on DeviantArt. Loli Dress style from a pic posted by AnimeCat198. Backsteppo, whose FO3 maid model I deconstructed and learned from, from a modeling standpoint. It taught me how to ruffle and served as a scale/style model. Halo, who brought Backsteppo's maid outfit into Skyrim and whose poses are extensive and super useful. Caliente and Ousnius - I don't know if they imagined this, but Outfit Studio's import/export allowed me to work mostly in Blender. Pretty amazing stuff. Dimon99 for UNP and Nightmare77 for HDT-ing it. HydrogensaysHDT - for the HDT extension The Niftools team. My friends over in the DLSkyrim thread for their support.

    632 downloads

    Updated

  10. SL 3BA Physics Auto Switcher

    This is a very small mod, to automatically switch the physics engine for SexLab participants.
     
    What this mod does
    When a SexLab animation starts, this mod looks whether a participant uses SMP as physics engine. If yes, all is good.
    If no and CBP(C) is used, the participants will automatically switch to SMP as long as the scene runs.
    This will only work CBP -> SMP for SexLab scenes, not the other way round, as SMP normally is considered the "better" physics engine.
     
    Requirements
    A running mod setup including
    CBBE 3BA SL Framework  
    Features
    Small MCM to toggle the mod's functionality Player is handled and toggleable separately Recognizes actors who already use SMP and ignores them Respects the settings of your 3BA MCM menu .esl-ified and .bsa packed, to keep footprint as minimal as possible  
    Should be safe to install mid-game
     
    A note
    If you enable this mod, you probably will get messages about changing character physics in the top left corner. Those are created by 3BA and not my mod, so I can't remove them.
     
     
    Old change logs
     

    5,795 downloads

    Updated

  11. LazyRaceMenuRotation

    Makes it possible to rotate the player character in RaceMenu using user defined hotkeys to more easily inspect changes. Scriptbased gameversion-independent alternative to Player Rotation in RaceMenu
     
    HOW TO USE
    Just open RaceMenu, hold left shift and use the mouse wheel to rotate your character.
     
    HOW TO CONFIGURE
     
    I didn't feel the need to clutter the MCM with a small mod like this so it's done through console commands. Version 0.12.0 and later also allows users of PapyrusUtil to do so through a config file.
     
    Through CONSOLE
    Change right turn key - "set _MODLRRRight to N" where N is a DXScanCode. Default value 265 - mouse wheel down.
    Change left turn key - "set _MODLRRLeft to N" where N is a DXScanCode. Default value 264 - mouse wheel up
    Change modifer key - "set _MODLRRMod to N" where N is a DXScanCode. Default value 42 - left shift. Set to 0 to disable modifier key.
    Change degree of turning - "set _MODLRRTValue to N" where N is a value between 0 to 360 (and walk away). Default value 15
    Enable or disable automatic t-pose - "set _MODLRRTPose to N" where N is either 0 (disabled) or 1 (enabled). Default value 0
     
    If you want to make permanent changes open up the mod in the Creation Kit or SSEEdit and edit the GlobalVariables mentioned above and save.
     
    Through CONFIG
    The file config.json is located in Data\SKSE\Plugins\LazyRaceMenuRotation. Changes are made by changing the value after the semicolon, be careful to not remove or add anything else! The values are the same as in the console version above with one exception, this method allows changing of the node through the "node target" value which the mod uses to implement the turning. The default value "NPC" should work both for the standard game and XPMSE skeleton. 
    The config is re-read whenever you open RaceMenu so it's possible to tab out, make changes, tab back and re-enter RaceMenu to immediately test them in game.
     
     
    SKELETON SUPPORT
    This mod works by turning the NPC node present on the standard game and XP32 skeleton through NetImmerse functions. If you use a different skeleton you might need to change this in the Creation Kit or SSEEEdit. Locate the "turnNode" value present on the _MODLazyRaceMenuRotationMain script attached to the _MODLazyRaceMenuRotation quest. PapyrusUtil users can just edit the config file - see above.
     
     
    DISCLAIMER
    This mod was just a quick experiment to see if it was possible to pull off. It hasn't been extensively tested since I personally use Player Rotation in RaceMenu and recommend that over this if your game version supports it.
    While the mod can be ESL-ified you have to decide to do so yourself, keeping in mind the limitations that cause when it comes to updating or patching the mod.

    460 downloads

    Updated

  12. Damsels NOT in Distress - SE (0) - Hotspring Episode

    This is now an anime, and this is the fanservice/hotspring episode... minus the actual anime part. 
     
    This is stripped down (ha!) version of Damsels in Distress (0) Follower Collection. It removes the Sexlab and Zaz requirements as well as the rescue mechanics entirely. All of the girls can be found at their getaway which is just south of Cronvangr Hall in Eastmarch. All of them are ready and willing to be recruited for your adventures right from the get go. They all come equipped with their own skills and spells as well as very basic gear. It is a bit of a nuisance to get them to wear their armor however but it's in their inventory. These girls have a relocation feature where you can ask them to stay in another place and stay there (like your home) and even ask them to return here to the hotsprings. They can also be married, if you were wondering.
     
    Please take care of them.
     
    (Please let me know if any issues are encountered.)
     
     
    Soft Requirements
     
    Fuz Ro Doh - You will need this to be able to see their custom dialog.
    Relationship Dialog Overhaul - You will need this to be able to recruit Nova.
     
     
    Known Issues
     
    This mod will supposedly cause issues with Misty Skye's missing girls quest where you search for dropped clothes. The new terrain might eat some of these dropped clothes making them unreachable. Install this mod after you've finished that quest. If it's too late for that, then just temporarily remove the mod.
    NEW! Because of Bethesda's buggy outfit system, getting them to wear the appropriate outfits is a nuisance. They will be naked when off duty. To fix this use a 3rd party mod or something. I'm having issues getting the girls to wear their necklaces. Can anyone confirm if they wear them for you? Let me know if you want me to put more love into Astra and Ragna's faces.  
     
    Disclosure
     
    I shouldn't have to state this but I know I will need to. Not that this warning will save me from all of them. If you want nude bodies you need a body replacer, which my mod doesn't provide. The poses depicted in the screenshots are a combination of both vanilla animations from vanilla invisible furniture which is what these girls sit on and Halo Poser which this mod does not require but was used to make the screenshots more... sexy. 3D Plants and Trees may prevent some Lean Markers from clipping into the trees, not confirmed.
    Relationship Dialogue Overhaul to recruit Nova.
     
    Thank you to Subhuman for fixing my Navmesh and preventing a potential disaster of incompatibility with any mod that modifies the terrain in the nearby area.
     
     
    Damsels in Distress
     
    DiD0 SFW (No Zaz/Sexlab) https://www.nexusmods.com/skyrimspecialedition/mods/62057

    5,191 downloads

    Updated

  13. Misalo variations hi poly standalone CBBE 3ba followers

    Disclaimer: If you seen the images above you will notice that some pics has them having something extra between there legs. Don't worry, they will be a regular female in your game. You need erf futanari mod or trx futanari addon( i recommend trx sense you can customize the way how it looks) if you want them to have a pp.  Anywayyy
     
    About the followers
     
    If the horns or halo are too bright in your game(especially the halo). It is enb related and the bloom is what makes them bright. Reducing it will help. They all use my demonic bodyslide preset right here  They are all espfe(doesn't take a space in your load order) They all use diamond skin and are all espfe( doesn't take a space in your load order)
     
    If the physics of the hair is acting weird in your game for seducer misalo or angelic misalo. Remove the xml file located in meshes/actors/character/(the follower name)/Hair/(remove the xml file used for the hair). This will make the hair static. Or just make sure you have the mod "faster smp" and make sure its up to date. Faster smp is an improved version of hdt smp. Also if the hair is removed during certain scenes, you will have to go into the sexlab mcm menu and go to strip options and set it to never remove

    Location:
    Demon Misalo(Red horns/pale demon) is located in Temple of Talos, uses even toned voice
    Angelic Misalo is located in Temple of Divines in Solitude, uses Eventoned voice
    Seducer Misalo( Blue horned and blue skin color demon), is located at the winking skeever in solitude. She uses female sultry voice
    If they aren't there, you want to type in the console command help (type in the follower name) and then type player.placeatme (their reference id). If this confuses you just search there name using this cheat mod

     
    Info
    All of the variations of Misalo can be married. I recommend using a follower mod like "Nether follower framework" to make all of them follow you if you choose to download them all. Angelic Misalo comes with her halo that is  attached above her head but she doesn't come with the wings. You can however give these types of wings to her if you are interested in this mod  .She also doesn't come with the cracks.
    Demon Misalo doesn't come with the glowing tats

    Powers
    Angelic Misalo has Stendarr aura and Sun fire spells
    Demon Misalo has Firebolt, Flames, Summon dremora lord, and bound sword
    Seducer Misalo has bound sword, frostbite, Ice spike and Vampiric Drain 

    About the files
    If you are interested of them not having a vagina, you should download the no vagina patch. If you want the pp to match with their body so it can go along with the no vagina patch. You should download dw vaginaless mod and download the schlong diamond texture skin for the skin they use(diamond). You will have to place the textures in the trx futanari addon mod/regular/default/(place here)

    The files that are in the 70-80 mb are the main files
    The summon file gives them a book in there inventory, you can use this spell to have them teleport to you, (obviously requires the main file)

    Anyway i think that's it. I hope you enjoy these followers. Consider checking out my twitter down below if you wander what else i may release. Check my nexus profile, and my Loverslab profile for more mods Or if you want to look at sex vids and pics!
    Speaking of sex vids check the spoilers down below 
     
     
     
    If you want her to have this hairstyle below just remove her wig


    15,004 downloads

    Updated

  14. LazyReLevel

    Automatically relevel NPCs in game regardless of how the base game or mod defined them. Fine-grained control on what NPCs get relevelled using keyword targeting and user defined ranges.
     
    As usual, this mod is an experiment and has not been tested through a full game with every possible configuration, mod, playstyle, lunar phase yada yada. I made it because I wanted a general tool to tweak NPC levels in a couple of mods without making hard edits or run patchers.
     
    There are a couple of things to note though. For example, relevelling a NPC will reset their inventory so anything added by a quest or script after they spawned will be removed. Also note that relevelling often makes that TYPE of NPC changed rather than the unique one you encounter. In other words you can't just disable or uninstall the mod and have NPCs go back to normal. Change the settings and have the mod apply levels you approve of instead.
    Since this mod uses keywords the NPCs need to have these correctly set up. There's a category for unidentified NPCs so those can be relevelled anyhow though.
     
    RESTRICTIONS
    The mod will only target NPCs who are detected as IsHostile to the player but not already in combat (relevelling resets HP/mana so that would be a bad idea).
    As long as they match the settings and have 100% health and magicka they'll get relevelled.
     
    HOW TO USE
    1 - Check the "ReLevel" box to enable relevelling for the specified NPC type. 
    2 - Set up the min and max levels. The NPC will be set in this interval, matching your level if possible otherwise whatever is closest - the min or max level.
    (optional) - Check autolevel to always level the NPC to your level regardless of set min or max levels.
     
     

    284 downloads

    Updated

  15. NPC mounts (BETA)

    Info:
    Changed the five purchasable horse from each Skyrim holds to human and made them ridable to an extend. 
    Normally if you just try to ride a human npc by giving them the keyword Actortypehorse, you just end up controlling the npc while your PC learn how to levitate. This can be fix by adding a saddlebone to their skeleton, but if you try to added a saddlebone, the npc just end up in the ground. How did I fix all this?  I didn't
    This mod basically cover up the fact both actor are using the horserider animation by making the mountnpc use a different animation through Dynamic Animation Replacer.
    Why did I made this? Boredom and hoping someone see this and could do it better!
     
    This mod should be compatible with almost anything that isn't immersive or convenience horse cause those mods mess with horse Ai. It does work really well with Dragonkiller Cart (https://www.nexusmods.com/skyrimspecialedition/mods/6521) though if you want them to pull a carriage( walking toggle is recommend)
    Also don't make them follower, if you want one, just go into creation kits, choose your follower of choice and add Actortypehorse to their keyword list. Follower can mount npc mount if you have that type of mod install though it kinda buggy during dismount(disable and enable them to fix their ai).
    NPC looks and body will be based on whatever mod you used. BeastRace currently don't work(I'm working on it, just got bored from this)
     
    Requirement:
    XP32 Skeleton extended
    Dymanic Animation Replacer
     
    Installation:
    Pick your gender M or F
    Just install it with your favorite mod manager
    Make sure it overwritten XP32 Skeletons as this mod modify male and female skeleton.nif
     
    This mod is safe to remove whenever since it's just a replacer with no scripts involved, uncheck the mod with your mod manager or remove its content completely.
    You might still have human npc instead of horse but just click on them in console and use this command Setrace Horserace
     
    Bugs and Problems you might run into from my testing: 
    DO NOT JUMP OR FALL as it's update the actor and making them realize they're not on a horse. If you do, just dismount. I don't think this can be fix since Skyrim Ai is strange.
    I removed the dismounted animation as for the problems above so that you won't be stuck in midair and have to restart the game. Also now, the dismount will be a super fast dismount
    When mounting, the npc will become an abomination of horror cause they are trying to fill a skeleton of a horse in said animation. This is easily fix if you change the sharekillmount file with another sharekill.hxk file, I didn't add one cause I'm still trying to figure out how to use blender.
    You and the NPC might end up in the floor when you dismount, just jump and it will fix itself (disable and enable for the npc or just wait)
    You can't mount an npc in certain interior space, side of a mountain or steep slope( PC will just freak out). Why? I have no clues if someone figure it out and fix it, please tell me cause you can if the mount is Tpose(I don't fully get it). Sometimes combat also make them unmountable, fast travel to somewhere like whiterun stable to fix it.
     
    Credits:
    DarkAngel1265 for "the crawl on all four" mod and alhaquin for the conversion
    XP32 skeleton, and Dynamic Animation Replacer
     
    Tl:dr? It kinda work
     
     
     
     
     
     

    1,038 downloads

    Submitted

  16. Alternate Cubemaps

    Sorry that there are no tits.
     
    Decided to upload my cubemap textures here too as a resource and as a replacer. They are primarily meant to be a resource but I am uploading them as a replacer so people that don't mod themselves can get some use out of them too. There are 21 in total, and come in 2048, 1024, 512, and 128 sizes.
     
    These are completely made from scratch from a combination of simple brush strokes and actual photographs I took that have been heavily edited. Because of this they can look very different than vanilla; Giving the game world a wider range of colors and more reflectivity. However because of the way cubemaps work this can actually make your game look worse depending on what mesh and texture replacers you use. Or, Alternatively it can make things look much, much better; also depending on what meshes and textures you use. So try them out! There is no downside from trying them, there is no plugin so you can try them and remove them in the middle of a playthrough. 
     
    I Primarily use these with custom armor and weapons from other mods to change their color and reflectivity.
     
    In game comparisons
     
    Hopefully these will help people understand better what cubemaps will do.
     
    Eyes:
     
     
    Glacier ice
     
     
    Dwemer
     
     
     
    What resolution should you pick?
     
    You probably don't need the highest resolution; But I see no difference in my games fps if I take the 2048 option compared to the 128 option. You may just want to experiment. If you run Skyrim on integrated graphics on a 10 year old laptop, you probably want the 128 option. If you plan on using these cubemaps with custom weapons or armor you may want to try all the options to see if higher resolution actually looks better. With many meshes and textures... different resolutions make no difference, so I suggest trying out the different resolutions and finding out what's bests for you.
     
     
    Incompatibilities:
    Other cubemap replacers: You won't crash or anything but you will not see my cubemaps if something overwrites them.
     
    Some specific items in game may look very different, because either my cubemaps are very different than vanilla or because they display cubemaps very poorly.
     
    Please post here If a specific item looks bad so I can either work on the cubemap itself or make a texture replacer for the item, or recommend a mesh/texture replacer. Or if anything in general is wrong with the cubemap.  
     
     
    These are not compatible with LE because they are saved in bc7 compression. I don't Mind if someone converts these to LE but I will not help with that or offer support for any LE conversions. I don't play LE anymore, nor do I have it installed.
     
     
    Permissions and credits:
     
    You are free to use these in whatever project AS IS as long as it is only uploaded on nexus or lovers lab as lnog as you credit me. If you want to edit them in some way ask my permission first. I do not under any circumstance give permission to use these with a for-profit project or a paywalled project or any project to be posted outside of lovers lab or nexusmods. 
     
    If you want to edit the cubemaps in some way just ask permissions first. I probably wont say no unless its for something fucking weird. You gotta try really hard to weird me out too.?
     
    All credit goes to paint.net and GIMP. 

    235 downloads

    Updated

  17. Muken's Arcane Archery + Spellsiphon Compatibility Patch

    Hey folks! This is a quick little mod I made for my current VR playthrough. This mod adds the "Arcane Binding" magic effects from Muken's Arcane Archery mod to the Spellsiphon bound bow. With this, you can seamlessly use the two mods together.
    Use all types of summoned arrows with the Spellsiphon bound bow. Supports Engraved spells. Supports Sigils. Combo Engraved Spells + Sigils with full Spellsiphon combat / discharges.  

    28 downloads

    Updated

  18. Public Whore v1.1.4. - Traduction française (v1.2.0)

    Le Jarl Balgruuf retourne sur son trône et ouvre une bouteille de bière. Il a enfin trouvé une solution à la perte des recettes fiscales de la ville, due aux difficultés qu'elle a traversé ces derniers temps. Et la solution était si simple ! Elle courait dans sa ville en attirant le regard des honnêtes citoyens en ravivant leurs plus profondes tentations. Tout ce qu'il avait eu à faire, c'était d'adopter un décret officiel, selon lequel Blancherive allait être dotée d'une nouvelle attraction principale...
     
    ... l'Enfant de Dragon ...
     
    ... la nouvelle prostituée publique.
     
    /Merci de bien vouloir prendre connaissance de la note du traducteur en bas de la page./
     
    Public Whore
     
    Sommaire
    La notion de base du mod est que le personnage du joueur se retrouve déclaré "prostituée publique" de la ville et peut être utilisé par les citoyens en échange d'argent qui sera reversé au Jarl de la châtellerie. Pour l'instant, il s'agit plutôt d'un "système" qui s'ajoute à la routine du jeu, le mod n'apporte pas de contenu historique particulier, même si l'auteur souhaite étendre le contenu des quêtes avec le temps.
     
     
    Fichiers requis
    Le mod de base de Visio Diaboli (vous y trouverez une version pour Skyrim SE et LE) Les fichiers requis du mod de base (vous pouvez également les retrouver sur la page du mod) ATTENTION : les liens suivants mènent vers les version LE des mods correspondants, il vous faut l'équivalent pour la version SE si nécessaire :  Prérequis nécessaires (sans eux, le mod ne fonctionnera pas) : SKSE Fuz Ro D-oh Sexlab Pack d'animation ZaZ v8.0+   
     
    Prérequis importants (le mod fonctionnera sans eux, mais il n'a pas été conçu pour fonctionner sans) : Devious Devices SlaveTats Sexlab Aroused Sexlab Sexual Fame Simple Slavery Plus Plus SD+  
     
    Recommandés (pour un peu plus d'immersion) : Spectator Crowds Populated Cities Towns Villages OBIS  
     
    Installation de la traduction
     
    Il ne vous sera pas possible d'avoir un menu MCM traduit en français si vous installez la traduction par dessus une sauvegarde qui disposait déjà du mod original.
    Par conséquent, trois choix s'offrent à vous :
     
    Vous n'avez jamais installé le mod original Public Whore :
    Dans ce cas, pas de problème particulier, il s'agit d'une installation classique.
     
    Téléchargez le mod original. Téléchargez la dernière version de la traduction. Installez le mod original (manuellement en faisant glisser les fichiers dans le dossier data ou via votre gestionnaire de mod). Installez la traduction (manuellement en faisant glisser les fichiers dans le dossier data ou via votre gestionnaire de mod) et écrasez les fichiers. Lancez votre dernière sauvegarde (ou lancez une nouvelle partie, au choix, normalement ce n'est pas obligatoire mais plus propre).
    Vous avez déjà installé le mod original Public Whore, celui ci est chargé dans votre dernière sauvegarde et vous souhaitez avoir le menu MCM en français :
    L'idée est ici de charger votre dernière sauvegarde et, en même temps, le mod original et sa traduction, permettant aux scripts de repartir tranquillement, et en français.
     
    Désinstallez proprement le mod original (et la traduction si vous l'avez) via votre gestionnaire de mod [conseillé] ou manuellement, chargez votre dernière sauvegarde, puis sauvegardez. Réinstallez le mod original. Installez la dernière version de la traduction et écrasez les fichiers. Lancez votre dernière sauvegarde (ou nouvelle partie).
    Vous avez déjà installé le mod original Public Whore, celui ci est chargé dans votre dernière sauvegarde, vous avez la flemme de faire la manip du deuxième choix et garder le menu MCM anglais ne vous dérange pas :
    Dans ce cas, pas de manipulation particulière, il vous suffira de rajouter le patch disponible en plus de la traduction.
     
    Installez la dernière version de la traduction française. Installez le patch.  Chargez votre dernière sauvegarde. Le mod sera entièrement traduit, excepté le menu MCM qui restera en anglais.  
    Ordre de chargement :
    Mod original Traduction française (patch si vous souhaitez garder le MCM en anglais)  
     
    Comment débuter ?
    Via les quêtes d'introduction : ces dernières sont disponibles auprès du Jarl Balgruuf ou Vignar Grisetoison pour démarrer la quête à Blancherive, il vous suffit de leur demander s'ils ont du travail pour vous. Vous pouvez également aller parler à Vedia Belenus pour démarrer la quête à Solitude. Via la réputation (Sexlab Sex Fame) : il vous suffit d'acquérir une certaine renommée ou d'utiliser le système de renommée sexuelle intégrée au mod (mais moins avancé que SLSF) et vous finirez par devenir la prostituée publique de la ville.  Via une demande directement aux Thanes : il vous suffit de parler à un Thane, qui se situe généralement près du Jarl, pour démarrer la quête. Via le mod Simple Slavery : faites-vous vendre à une ville pour démarrer une prostitution forcée. Attention, vous ne pourrez pas quitter la ville et votre quota à remplir sera plus complexe.  
    Crédits :
    Visio Diaboli : Auteur original du mod, sans qui cette traduction n'aurait jamais vu le jour Epervier 666 : Pour sa création de l'ESP/ESM Translator Version originale et version française Version française de la Confrérie des Traducteurs Aldid : Pour les captures d'écrans visibles sur le mod original. Je n'ai fais que les copier. Et tous ceux ayant contribué à la création du mod original (vous pouvez les retrouver dans les remerciements du mod de base).  
     
    Note du traducteur :
     
    Méthode de traduction :
     
    Première étape : le fichier ESP a d'abord été automatiquement traduit par les fonctionnalités de l'ESP/ESM Translator. Cela permet un gain de temps, mais également la conservation du sens et de la portée qui a été donné à la phrase par l'auteur du mod original.
     
    Deuxième étape : le fichier ESP a ensuite été vérifié ligne par ligne, afin de corriger les erreurs de syntaxe ou les tournures de phrase données par la première traduction automatique. Le fichier ESP contenant plus de 2000 lignes, certaines coquilles sont, sans nul doute, passées au travers de la relecture. Des mises à jour seront prévues afin de corriger les problèmes d'orthographe et de syntaxe ruinant l'immersion.
     
     
    Remarques :
    Il s'agit de la deuxième traduction que j'upload sur LoversLab. N'étant pas un habitué, il est probable que les mises à jour tardent un peu, mais je tâcherais de fournir une version finale correcte. L'ESP original est tiré de la version SE de Skyrim, mais la traduction devrait pouvoir fonctionner également pour une version LE. Certaines lignes apparaissaient deux fois dans le traducteur : une première fois pour les personnages joueurs féminin, puis une deuxième fois pour les personnages joueurs masculins, j'ai donc pris cela en considération pour ne pas favoriser un genre. Cependant, il y a une forme de neutralité pour beaucoup de phrases en anglais, et cela se sent dans la traduction. J'ai donc privilégié le genre féminin et j'ai considéré que le personnage joueur était une femme pour les accords (exemple : "are you crazy ?" peut signifier "tu es fou ?" ou "tu es folle ?", dans ce genre de situation, l'auteur du mod n'avait nullement besoin de créer deux lignes pour les deux genres, puisque cette dernière s'applique déjà aux deux. J'ai donc privilégié la version féminine en traduisant). Ne soyez pas surpris si vous tombez sur des fautes d'orthographe ou de syntaxe, il y en a forcément qui ont réussi à échapper à ma vigilance et je compte les corriger ultérieurement. Cependant, si une faute vous brule les yeux, n'hésitez pas à m'en faire part via le support.  
    Voltair
     

    957 downloads

    Updated

  19. Elvira for COtR

    ELVIRA for COtR
     
    More presets here: https://www.patreon.com/daxosscontent
     
    Requirement:
    Racemenu
    RaceCompatibility for Skyrim Special Edition
    COtR - HQ Characters creation addon for RM
    Eye Normal Map Fix SSE
    KS Hairdos
     
    Credit:
    ALL THE COMMUNAUTY!
     

    225 downloads

    Submitted

  20. LazyFollowers

    Makes it possible to turn any RaceMenu preset into your own custom follower quick and easy completely in game - no CreationKit work necessary!
     
     
    DISCLAIMER - loading presets on NPCs is experimental, it's a prototype feature in RaceMenu. You may experience unwanted effects like tints vanishing, body textures etc. This mod uses the exact same function as "NPC Appearance Changer" so please see that mod page for things that can pop up. 

    Do not use this mod in your superimportant save and expect things to work out fine now or later. Personally I haven't had any problem except having to restart the game once or twice when some appearance change lingered in the cache. But it likely depends on what other mods you use so YMMV, no guarantees, warranties yada yada.
    Also, having several NPCs with dynamically generated appearances in the same location instead of using pre-made heads will tank your FPS. Especially if you decide to slap SMP hair on everyone. With that out of the way...
     
     
    HOW TO USE -  Setting up the Preset

    HOW TO USE - Setting up the NPC

    After that the NPC should function just like any other generic follower/marriage candidate.

    SAMPLE SETUPS
     

    After that the NPC should function just like any other generic follower/marriage candidate.
     
    The target for the following menus are either the crosshair-target if the NPC is a LazyFollower, if not, it's the one selected in the NPCs list so make sure to double-check you're editing the right one.
     
    STATS MENU
    WeaponSpeed 0 means normal speed. WeaponSpeed 1 means normal as well (!), anything beyond that is an increase. E.g a value of 2.0 means 100% faster.
    BowSpeed works normally, 1.5 is 50% faster
    All stats are set directly on the base value. If there is any temporary buffs or modifier from other mods or sources they can change them, potentially to negative values, when they wear off or are removed
     
    SPELLS MENU
    Spells that are listed more than once are of different versions, the first is general/main hand type while the second copy is left hand only version. 
    This can be utilized to set attack spells on right hand and support on left so the NPC can do  both at all time. E.g setting right hand Flames and left hand ward allows them to burn enemies and shield themselves from attacks. 
    Selecting a spell again will remove it from the NPC.
     
    SHOUT MENU
    Do not use this. Adding shouts to a NPC will corrupt your savegame. CreationKit Wiki Link. Again, do not use this until a mod like Engine Fixes offers a patch. 
    Regarding Familiar Faces, it circumvents this through a SKSK-plugin integrated into the mod itself which cannot be used standalone.
     
    COMBAT MENU
    Please see the Creation Kit Wiki for this - https://www.creationkit.com/index.php?title=CombatStyle
    If nothing else make sure to adjust the Mult values so the type of items you want the NPC to use are set higher. E.g MeleeMult to 7-10 and the rest at 1 if you want them to focus on melee. Or spread them around on say Melee, magic and ranged if you want them to switch up between different styles. You can rename and edit both the default and unnamed styles as you wish.
    Combat behavior  *might* not update until the NPC leaves and re-enters combat again.

    DEBUG MENU
    Only for troubleshooting. Or shooting yourself in the foot. If it's the latter you're on your own.
     
    SAVE/LOAD MENU
    Offers options to save/load config and NPCs separately. Files are stored in "SKSE\Plugins\LazyFollowers". This can be used to load NPCs from one save to another. Stats and skills are NOT transferred to avoid conflicts with difference in level and scaling. Items ARE transferred but may not be immediately equipped, especially if the NPC isn't in the area when you import their data.
     
    NPC PERKS
    All NPCs have ALL perks. As for how/if they work who knows. 
    If they do work as intended the perks wont activate until you set the linked skill to the requirement value which will prevent super overpowered NPCs.

    KNOWN ISSUES

    CUSTOM VOICES/RACES
    Custom race will be read from either the player or targeted NPC and added to the mod as an option automatically.
    Custom voice will be read from the targeted NPC and added as above. NOTE - just because you can apply it doesn't mean it'll actually work, the dialogue for most custom voiced followers is controlled by other factors like quests which cannot be transferred this way making the NPC most likely silent.
     
    ADVANCED USERS
    Dynamic Animation Replacer - For those wanting their follower(s) to have unique animations the "LazyFollowers DAR" file contains unique folders for each NPC.
    Custom body and textures - The "LazyFollowersCustomBody" gives the FemaleNord1 and MaleNord1 standalone body, hands and feet models as well as textures for them. Note that neither is included in the mod so you need to replace the included dummyfiles with your own. You probably want to make sure the presetfile and body use the same weight to avoid neckseams.
     
    UPDATING THE LAZY WAY
    This *might* work
     
    While the animation replacer is safe, it either works or it doesn't, the custom body addon shouldn't be used for anything other as a tool to make regular standalone followers or just playing around. I don't use these features myself so they're largely untested. Adding support for more NPCs isn't likely since my CreationKit crashes regularily doing so for whatever reason.

    The presets used in the images can be found here.
     
    Credits
    Expired for RaceMenu. Patreon with a Familiar Faces Port here.
    Jespergunde for NPC Appearance Changer
    SKSE Team
    Really everyone making and sharing tools and information to make modding easier and gaming more fun!

    7,718 downloads

    Updated

  21. SexLab Inflation Framework SE

    SexLab Inflation Framework SE
     
    Requirements:
    SKSE SE 2.0.8+
    PapyrusUtil SE 3.5+
    RaceMenu SE 0.2.6+
    XPMSSE 4.51+
    SkyUI SE (MCM Menu) 5.1+
     
    Optional:
    SexLab Framework SE 1.63 - BETA 3+
     

    Proclaimer:
    This Mod was not created to replace any existing systems (like C.A.N.S.), it was created for my personal use and to provide an alternative.
    I would be happy, if mod authors would try out my system and I will answer any questions you might have about my framework.
    If you have suggestions, questions, bugs, etc. please let me know in the support thread!
     

     
    I created a Google Translation Document, feel free to contribute!
    Be sure to unhide columns you hid, after you are done.
    You can also send me translation files via pm.
    If any of the translators wants to be credited for their work, shoot me a pm and I will gladly add you to the front page, please also state, for which languages.
     
    The documentation for the implementation of my mod, can now be accessed either:
    via SLIF_Main.psc via the scripts, that are either in the .7z folder or in the folder you installed the mod to via a manager, which are located in the following folder: Data\Scripts\Source\SexLab Inflation Framework\ via the SexLab Inflation Framework Documentation via the SexLab Inflation Framework implementation without dependency
    SLIF Installer Backup: Dropbox Folder
    SLIF Patches Backup: Dropbox Folder
     
    How to add custom Bodymorphs to the Bodymorphs page.
     
    Since I'm tired of repeating myself over an over, here is a blog post, with quick steps, on how to report errors.
     
    Description:
    The Inflation Framework is the first SexLab mod I ever created. It can be installed at any time into your game. The mod itself does nothing on it's own (except for the sliders in it's mcm menu) and needs some changes in scripts of mods, which want to use my framework.
     
    The mod idea sprung from the simple frustration, that the mods I installed were fighting all the time, who gets to inflate my character and sizes changing rapidly, while using mods like: Beeing Female, Fill Her Up, Milk Mod Economy, etc.
     
    It was created for personal use, but with the intention of sharing it on this board.
     
    Support for new mods will follow in the future, but I would like to encourage mod authors to check out my system.
     
    There may be similar mods, but this one is my two cents for this problem.
     
    Most features are implemented, but I will continue to update it as long as I have ideas for it.
     
    For mod users:
    Just install the framework, place the esp anywhere in your load order and install the compatibility scripts for the mods you use. Let me know in the support thread what you think of my mod and if you like it?!
     
    Let me know about any bugs, suggestions etc. in the support thread.
     
    For mod authors:
    All sources for the scripts I made/changed, are in the subfolder "SexLab Inflation Framework" of the source folder, the sources of the mods I made compatible are in the same folder, but in a respective subfolder for each mod.
     
    Installation:
    I would recommend installing it with a mod manager of your choice.
    make sure all mods have the same versions as the patches placement of the SLIF esp is irrelevant For Mod Organizer:
    place the main file anywhere on the left side place the patches after all mods it patches on the left side place the files generated by SLIF in a different folder (example: SexLab Inflation Framework - Generated Files) For NMM:
    let SLIF overwrite all scripts and don't overwrite SLIF scripts For Wrye Bash:
    place SLIF after all mods it patches on the Installer page Updating:
     
    For Mod Organizer:
    click "replace" Todo:
     

    A very special Thanks to my Patreons (past and present)!
     
     
    Art Credits:
    SassaAria for the splash screen Translation Credits:
    LavaCreeper for the French translation Credits:
     
     
    Mod support log
     
    Full Changelog
     

    185,445 downloads

    Updated

  22. Asian Hot Girl for COtR

    Asian Hot Girls for COtR
     
    Kalina Ryu - Jade Cush - Asa Akira
    More presets here: https://www.patreon.com/daxosscontent
     
    requirement:
    Racemenu
    RaceCompatibility for Skyrim Special Edition
    COtR - HQ Characters creation addon for RM
    Eye Normal Map Fix SSE
    KS Hairdos   Credit:
    ALL THE COMMUNAUTY!

    1,045 downloads

    Submitted

  23. S.L.U.T.S. Resume V2.7 - Traduction française

    S.L.U.T.S. Resume
    La Skyrim Licensed Universal Transport Service recherche actuellement des filles farou- euh... des employées ! Afin de transporter de multiples biens au travers de la froide et féroce contrée de Bordeciel !
    Vous cherchez à gagner quelques pièces ? Vous pensez en avoir le courage ? Alors signez aussi vite que possible !
    Les aubergistes et les intendants n'attendent plus que vous ! A moins que vous ne préfèreriez vous adresser directement aux dirigeants  ? Pas de problème ! Ils sont toujours heureux d'exploiter le potentiel des nouvelles recrues pour en faire de véritables travailleurs qualifiés !
     
    (Merci de bien vouloir prendre connaissance de la note du traducteur, en bas de la page, pour plus d'informations.)
     
    Résumé
    Une fois le mod installé, il vous suffit de parler à un aubergiste, un intendant (que vous pouvez trouver auprès du jarl la plupart du temps) ou à un chauffeur près des écuries. Ils vous remettront un papier en lequel tout votre travail est expliqué !
    Une fois le boulot accepté, vous serez équipé de dispositifs (pour la plupart douloureux et inconfortables... tous, en fait) et forcé de voyager dans Bordeciel, tout en tirant un chariot remplis de biens précieux divers et variés - qui ne sont pas et ne seront jamais pour vous.
    Tout dépendra de votre faculté à garder le rythme et de la rapidité de votre livraison, vous serez ensuite récompensé par de jolies pièces brillantes !
     
     
    Filly Coins
    Compléter une course vous fera gagner des Filly Coins ! Une monnaie spécialement conçue pour les travailleurs acharnés de la S.L.U.T.S. !
    Vous pouvez utiliser ces pièces pour obtenir de multiples récompenses !
     
    Récompenses actuelles :
     
    De l'or Des clés pour les dispositifs Devious Devices et SLUTS La possibilité d'améliorer votre uniforme de poney La possibilité de débloquer de nouveaux équipements  
     
    Réhabilitation, perte du chariot et dettes
    Vous avez enfreint la loi ? Pas d'inquiétude, S.L.U.T.S. prendra soin de vous ! Quand un garde essaie de vous arrêter, vous pouvez lui demander de payer votre amende en travaillant pour la S.L.U.T.S. ! Bien sûr, à vous de voir si vous considérez cette option comme la moins pire...
     
    Votre amende fera ainsi office de dette auprès de la S.L.U.T.S., il vous suffira de faire des livraisons afin de la rembourser ! Si votre amende est trop élevée, il vous faudra enchainer les courses afin d'être en règle. C'était mieux de ne pas enfreindre la loi, hein ?
     
    Mais attention ! Les amendes ne sont pas les seuls moyens de vous retrouver endetté ! Les poneys qui font mal leurs livraisons peuvent être punis tout aussi durement ! ... ou parfois encore plus durement ? Nous devons nous assurer que nos poneys soient le plus efficace possible, nous vous prions de bien vouloir excuser notre rudesse !
     
    Mods requis
     
    Le mod original par Scrab (SLUTS Resume) Les mods requis du mod original SL Framework Devious Devices SlaveTats Racemenu XPMSSE  
    Mods recommandés
    (Voir mod original)
     
    Installation de la traduction
    Commencez par installer le mod original et tous les autres mods qui lui sont requis. [Installation manuelle] Puis, décompressez l'archive qui contient la traduction française. Copiez/collez ou faite glisser les fichiers dans le dossier "Data" de votre jeu Skyrim (écrasez les fichier du mod original). En cas d'installation avec un gestionnaire, ajoutez y l'archive qui contient la traduction et installez le mod depuis votre gestionnaire de mods.  
    Pour les utilisateurs de la version "Legendary Edition"
    J'ignore si cette traduction fonctionne sur LE. Sur la page du mod original, vous pouvez télécharger un fichier vous permettant de profiter de ce magnifique mod, mais il vous faut écraser d'autres fichiers, soyez libre d'installer la traduction et n'hésitez pas à m'indiquer si cela fonctionne ou non.
     
    Installation conseillée pour ceux qui veulent essayer :
    Installez le mod original de Scrab (SLUT Resume). Suivez l'installation sur la page dudit mod, en particulier la catégorie "For LE Users", vous devrez télécharger le dossier "LE Ressource Package" et écraser les fichiers de la version SE avec les fichiers du dossier. Installez la traduction française et faites la même installation que pour la version SE.  
    Crédits
    DocClox : auteur original du mod S.L.U.T.S.
     
    Scrab : pour avoir remis aux goûts du jour le mod de DocClox avec le dernier S.L.U.T.S Resume V2.7. C'est à lui que je fais référence en parlant du "mod original" puisque c'est le sien que j'ai traduit. 
     
    Epervier666 : pour avoir développé un excellent traducteur de fichiers ESP et ESM.
    Version originale Version française  
    Pour les screenshots : MrEsturk, LatexLuger, max99max, valcon767, random11714
     
     
    Note du traducteur (IMPORTANT)
    - Il s'agit du premier mod que j'upload sur Loverslab. Même s'il ne s'agit pas de ma première traduction, je n'en ai encore jamais publié.
     
    - Les dialogues ont été traduits de telle sorte que le joueur se fasse tutoyer, tandis que ce dernier devra obligatoirement vouvoyer ses supérieurs (c'est à dire absolument tout le monde).
     
    - J'ai du traduire certaines lignes de texte hors contexte, n'hésitez pas à signaler tout problème en rapport avec ça (du genre vous dites au chauffeur que vous cherchez du travail et il se contente de vous répondre : "il fait froid aujourd'hui.")
     
    - Je me suis autorisé quelques libertés en traduisant le mod, tout en gardant le sens original de la phrase et la portée qui lui a été attribuée par l'auteur.
     
    - Certaines catégories de lignes m'étaient floues dans le traducteur, par peur d'entacher les scripts du mod j'ai préféré les laisser en anglais.
     
    - Pour ceux qui souhaitent aller un peu plus loin, n'hésitez surtout pas a relever une faute d'orthographe, une faute de frappe ou une ligne de texte qui s'affiche encore en anglais et le faire savoir via le support du mod. Vous pouvez également signaler si votre personnage s'adresse à un supérieur en le tutoyant, ou si un supérieur vouvoie le joueur, en référence à la deuxième note. Je compte mettre le mod à jour en cas de problème de ce genre.
     
    Merci !
     
                                         Voltair
     

    624 downloads

    Updated

  24. Sunjeong's Ninirim Collection 6.0 CBBE 3BA(3bbb) Bodyslide Conversion remake

    Redid the bodyslide files from scratch. added physics to where they should be, removed physics from places it didnt belong. Added breast physics behind metal where it would work.
     
    Bodyslide files only. Requires Sunjeong's Ninirim Collection 6.0

    9,748 downloads

    Updated

  25. Whiterun Horse Statue - Erect

    This mod simply changes the mesh of the Whiterun Horse Statue by adding an erect cock to it.
     
    You need the original mod from Nexus: Whiterun Horse Statue
     
    Download and install any of the 6 versions of the original mod and make sure you load this mod after it, overwriting the original statue mesh.
    This mod exchanged only the mesh and does no change the texture or the locations.
     
    Can be added or removed any time during game play.
     
     
    Additional File: "WRHorse Statue - Erect Stables"
     
    I just added an additional file to the downloads which will add darker horse statues to the 5 stables of Riften, Whiterun, Markarth, Windhelm and Solitude (see images). This file works as standalone. You can also use it together with the Whiterun Horse Statue from Nexus and my mesh exchanger above.
    It's flagged as ESL. Can be added any time. Maybe you should not remove it though.

    4,338 downloads

    Updated

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