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Plug-And-Play Heels Sound Devious Device Exceptions List
By Gameplayer
Description of original mod,
The mod, "Plug-And-Play Heels Sound"
https://www.nexusmods.com/skyrimspecialedition/mods/80836?tab=posts&BH=4
The mod provides high heel sound to all Nio-Override Offset shoes, including those that have their own sounds, this means when the player uses Pony Boots instead of having what sounds like a shoed horse moving you will have high heel footstep sounds.
Plug an Play Heels Sound is quite a nice simple mod that quickly covers a wide variety of mods that do not include proper footstep sounds. It is also quite nice that no patching is required to quickly have proper sounds for all footwear that is considered a Heeled shoe/boot,
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Description of Modification,
However this modification will quickly exempt the following mods from being patched by the heels sounds,
Devious Devices Integration,
Devious Devices Assets,
Devious Devices Expansion,
Captured Dreams,
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You are not required to have all the listed mods in my exceptions list here, so not having Captured Dreams in your Load Order will not effect your game in any negative way, it will simply be ignored until such time as you actually install Captured Dreams.
Since Devious Devices main mods all have their own unique footstep sounds, if you do not exempt them in some way from "Plug an Play Heels Sound" than your unique sounds will be overwriten, so this exempts these mods entirely.
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When the player has the modification to the exclusions list provided here none of the OFFSETs from those mods will use the Plug an Play method and instead use the footstep sounds provided in their original ESP/ESM. Â
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Installation,
Really easy, just overwrite the original mod with this file, even putting it directly into the original mods virtual folders if you are using a mod manager such as Mod Organizer,
1212 downloads
- soundfx
- deviousdevices
- (and 1 more)
Updated
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MageCore - TBD Bodyslide
By Gameplayer
Bodyslide Slider Set for Touched By Dibella Body for "Caenarvon's Magecore"
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Description,
Magecore, 3 sets of mage themed outfits that have SMP cloth phyisics. So you can expect the robes to move like cloth and blow in the wind.
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Bodyslides for the Touched by Dibella Body version of Caenarvons Magecore outfits.
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Work Performed, Well other than changing the size to TBD
I altered the Breast Weight paints, they are now CBPC breast weight painted however the outfit parts all contain the proper SMP cloth physics.
XML files have been properly tweaked to account for the changes in Bone Data, so these will perform as smoothly as the originals from author.
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Mage panties have had their slot data changed from 48 to 49, so the player character cannot wear Devious Device Belt at same time as a panty.
Corrected an issue that caused the player to not wear a panty with the robe.
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Yes, the modified files work with the Aroused Keywords esp from Nexus and the SPID.
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File Contents,
Bodyslide Files and edited ESP.
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Required,
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SMP, https://www.nexusmods.com/skyrimspecialedition/mods/57339
CBPC - Physics with collisions, https://www.nexusmods.com/skyrimspecialedition/mods/21224
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Installation Procedure,
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1st install the original armor,
https://www.nexusmods.com/skyrimspecialedition/mods/113540
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2nd Remove the original mods Caliente Folder, wont be needed.
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3rd install my files over the top of the original files.
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FAQ
Question, Why do my boobs sink into floor?
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Answer, you have to have SMP and CBPC physics AND you have to have the edited XML files I put into the downloaded file you got from here. Thats a lot of possible errors, dont have SMP problem. Dont have CBPC problem. Didnt overwrite the XMLs in the original with mine well most certainly will be an issue.
503 downloads
Updated
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TBD SMP - Equipable Nipples
By slash197
Info
A pack of 4 types of equipable nipples. Sunken nipples, huge hentai-style puffy nipples, dick nipples, and more realistic huge fat nipples. They each are available in three equipment slots: 48, 56, and 60. There are unique texture folders for every base-game race, for compatibility with any race-specific texture mods.
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The sunken nipples have a `Nipple Harden` slider that makes the nipple pop out slightly. Highly recommended that you set `NipplesSmall` to at least 150% on the body or clothes you intend to use this with.
The dick nipples have a `Nipple Harden` slider to go from regular-looking nipple to dicks. Due to the base normal map not looking perfect for the erect dick nipples, there is an additional type that is locked to erect dicks, with its own normal map.
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There is a download for a seamless texture tool. The seamless texture tool has the same usage instructions as the original. It only requires Blender and an image editor that can open dds files, like Paint.net.
The textures included in the Nord race's folders are the default, unedited nipple textures. The texture tool must be used. If you aren't using a race-specific textures mod, all of the human/elf textures can be the same files copied over.
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Elin version available as separate download.
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2.0
Now includes additional items for leaking milk and cum, for these nipples and the base Touched By Dibella body's nipples. These items also use slots 48, 56, and 60.
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Install
Activate in mod manager of choice or manually extract to Data folder.
Build meshes in BodySlide, "outfits" named the with same scheme as this file. Filter the Bodyslide list with "nipples".
Create textures using the texture tool.
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Credits
Touched by Dibella: Themilkdrinker
Original nipples mesh and textures: Crute
Milk and cum resource: Miki3dx
Thicc nipple mesh and textures: Meipe
7776 downloads
- tbd
- touched by dibella
- (and 4 more)
Updated
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TBD - [Coco] Deliciously Bride Bodyslide
By Gameplayer
Description,
This file is a Touched by Dibella Body Bodyslide for Coco's Deliciously Bride found here,
https://www.nexusmods.com/skyrimspecialedition/mods/101087
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Changes,
Works with Touched by Dibella CBPC bodies, the skirts and bridal veils still have SMP cloth physics so SMP physics is also required for play.
Edits to ESP so that some items would work properly.
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Contents,
ESP to replace original,
XMP files converted to work with CBPC version of TBD bodies, XMP files enable SMP cloth for Skirt and Veil,
Bodyslide files for making outfits in TBD,
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Installation,
Install the Original Mod first,
Original Mod Bodyslide not required you should remove it.
Allow my Modification to overwrite files,
Finally open your installation of Bodyslide and make the program "build" the outfit.
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340 downloads
Submitted
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DAR\OAR Gunslicer No More Gorilla Girl Magicians!!! LE/SE
By Gameplayer
I am so fucking done with trying to find a magic animation replacer that fixes this fucking problem that has turned me off of playing a mage ever since 2011!!
Time to make it stop TODAY!
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Contents,
The file only contains modified folders and modified conditionals.
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You Require the following file to make use of this,
Gunslicers "Sword and Destruction" animation files, https://www.patreon.com/posts/sword-and-75836766
OAR, https://www.nexusmods.com/skyrimspecialedition/mods/92109
also works with DAR if you prefer
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MOD DOES, TLDR version.
Left Hand vanilla magic school and Right Hand One Handed Weapon
PLUS
Left Hand Vanilla Magic School and Right Hand Vanilla Magic School.
NOTE ALSO,
ISFEMALE of original mod still applies.
Meaning all characters that your game identifies as female are effected.
Changes to the _conditions.txt mean that the player will see Gunslicers Destruction and Sword animations the majority of the time a female caster is present.
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Detailed to the specifics what modification actually does,
Makes use of Gunslicers Destruction Magic and Sword Animations a set of very sexy animations for swordspell characters. Expect hip swaying while moving.
"Updated Note Take Notice"
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Does not handle have a wide variety of non-combat idles, there is another mod link listed below for that,
Does not handle weapons in Left Hand.
Does not handle Staff combinations, probably could write a condition for them later.
Does not handle Shield.
it had not occurred to me that I would have to specifically ever address such thinking in the comments section because natively the vanilla game does not function really well with lefties.
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Too understand what my modifications to Gunslicers Destruction Sword Animation mod does lets stop and think about specifically what the original mod did.
Left Hand Destruction Magic and Right Hand Sword animations.
-Specifically LEFT HAND DESTRUCTION ONLY combined specifically RIGHT HAND SWORD ONLY.
So under this specific circumstance and ONLY this specific combination does the player enjoy Gunslicer Destruction with Sword animations.
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Now let me explain what this modification does,
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Left Hand any Vanilla Magic School and Right Hand One-Handed Vanilla Weapon (plus I added a condition that might handle unknown 1 handed weapon in right hand).
example 1 of original, you put a mace into your right hand instead of sword now you have vanilla animation.
example 2 of original, you change to alteration magic from destruction in your LEFT Hand, now you have vanilla animation.
example of what happens now, you change to mace in Right Hand, you continue using Gunslicer Destruction Sword magic animations.
example of what happens now, you change LEFT hand Destruction to any other school of magic you keep using Gunslicer Destruction Sword Magic Animation.
example of what happens now, you change Left Hand Destruction to any other magic school and Right Hand Sword to any other vanilla One Handed Weapon, you continue using Gunslicer Destruction Magic Animation.
AND,
My Mod also does, add condition for Left Hand any magic vanilla school and Right Hand any vanilla magic school.
example of original Gunslicer mod, you equip a Left Hand any vanilla magic school and Right Hand any vanilla magic school, tada original mod does not cover such combination so you are now using vanilla animation files.
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Installation procedure,
1) Install Original Mod normally with mod manager
2) Install my modification directly over the original mod (preferably directly into the virtual folder containing the original mod) or you would place mine directly under it in Mod Organizers Left Hand window pane.
3) Find, Meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\800004
4) Original mods "animations" are located there, copy those animations being careful not to include a copy of _conditions.txt in your copy action.
5) Paste animations to 800005-800010 folders.
6) IF by accident you overwrote the new "_conditions.txt" with the original "_conditions.txt" you have to start over.
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Very easy to install actually.
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For Staves install this mod, Smooth Staff Animations,
https://www.nexusmods.com/skyrimspecialedition/mods/54883
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For a lot of sexy idles use,
https://www.nexusmods.com/skyrimspecialedition/mods/89069
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Works on the following editions of Skyrim
Legendary Edition
Special Edition
Afternoon Edition
And all editions that have a functioning DAR or OAR mod available for them.
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Happy Magic Slinging everyone!Â
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Edited my sloppy explanation.
2508 downloads
Updated
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Vanilla Footwear - Sexlab "No Strip" Keyword mod for High Heeled Vanilla shoes replacers
By Gameplayer
Description:
Mod adds Keyword, "Sexlab - No Strip" too all non-enchanted vanilla game footwear, in base game and DLC.
Said Keyword will also exist on all vanilla non-enchanted footwear that the player then enchants.
Keyword applies to both sexes of footwear.
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WHY?
During Sexlab events actors with high heels must be accounted for,
however even with "remove Nio-Override Offsets" enabled there is still an issue.
IF an actors footwear is removed it can happen after "remove Nio-Override Offsets" command has run,Â
Example, actors perform ForePlay and then Sex.
During Foreplay actors keep heels and Nio Override Offsets are removed,
During Sex the Heels come off and that tells Racemenu to remove Nio-Override Offsets.
The result is "Nio-Override Offsets" has been removed twice sinking effected actors into the floor.
This can only be resolved by end-user making a hard save and reloading the game.
There are plenty of mods that this situation can occur outside of the player setting use Foreplay option, however I cannot know them all.
There are lots of situations where sex can happen with actors that are outside of players command,
Examples, Random Sex, Spectator Ultra, Scent of Sex, quite a lot of mods fit this scenario
The issues on handling High Heels become more prevalent in games where many more actors can have them outside the scope of the player character and followers,
This greatly compounds the issue's.
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The solution,
The original solution to the problem as presented in Sexlab's MCM menu is as follows,
Open Sexlab MCM, go to each actor with High Heels and manually apply either of the following options,
1) Remove Item, or 2) No-Strip
This requires the player in-game to manually edit each actor with High Heels, not so bad if you only have to do so for player and/or follower.
Now that end-user has many options of Vanilla Footwear Replacers that swap female shoes for heels however it would be quite tedious to do so for every single female you come across in the game and given that with certain mods these actors will be randomly engaging in sex outside of the players control it is quite likely to see gross issues with alignment if the player does not do something about it.
Note That, the option to add Keyword, "Remove-Item" does not currently exist in Sexlab. So this means we cannot easily force strip all actors wearing heels or shoes at this time without making use of Sexlab MCM menu on all actors player meets in game one by one.
Note as far as I am aware there is no other mod that handles this in a way that is a convinent solution for end-user.
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How to Fix,
First we have to apply "Sexlab-No Strip" too all the vanilla footwear that has been changed to a High Heel, this mod does this for all vanilla footwear.
Second, we apply "Remove Nio-Override Offsets" in Sexlab MCM,
Third, We apply "Even Actors Height"
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Expected results,
All humaniod actors engaging in sex with one or more actors wearing heels now no longer have alignment issues.
An this can happen on random NPC's, resulting being that all random sex acts performed by NPC's that player has no control over will not have alignment issues and thus do not need the players involvement to correct said alignment issue because it now no longer happens.
Example, player can now encounter mass orgies and all actors have proper alignment even if said actor wears high heels.
This is the fastest way too a solution currently and involves the least amount of work for the end-user.
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Dont have a mod that makes all the vanilla footwear into high heeled versions?
https://www.loverslab.com/files/file/33614-tbd-vanilla-shoes-real-high-heels-replacer-bodyslide/
of course the best use case for this modification is when there are actors that have heels,
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Notes about the ESP,
Need Sexlab,
Dawnguard,
Dragonborn
Possibly Harthfire
Unofficial Patch
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Also this was made with the vanilla games Survival mode in place, although it will work with backported 1.5.97 best of both worlds which is the version of the game I am currently using.
618 downloads
- sexlab
- high heels
- (and 2 more)
Updated
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SexLab Parasites UBE Conversion + Upscaled Textures
By maxedout
SexLab Parasites UBE 2.0 conversion with upscaled 2k-4k textures and some enhanced 3d models.
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The files are hosted on mega, cause there's a upload limit here apparently.
Requirements:
SexLab Parasites - Kyne's Blessing SE and it's requirements UBE 2.0 -- Ultimate Body Enhancer ZaZ Animation Pack 8.0+ UBE Patch Animated Parasites SE (Only if you want to use the animated versions) RaceMenu High Heels (Height Fixes) (If you don't want some of the outfits to sink a bit into the floor) Devious Devices SE 5.2 or greater Â
Installation and use:
Download SexLab Parasites [UBE 2.0] v1.0 from the mega folder and any other optional file that you need (explained about them further down). Install them using your preferred Mod Manager. Open BodySlide and Build everything in the SL Parasites [UBE 2.0] group or just search for SLP and build the related UBE files. Just like the original, you have 3 options for the Chaurus Queen Body, make sure you build the one that you need and it's respective Arm & Leg. Some of the bodyslide files have HD versions which I recommend over the original one. Adjustment sliders have been added to masks, goggles, etc. So don't forget to check them out if you have misalignment. Â
Important: As you probably know, Devious Devices SE is not yet converted to UBE, but you can just use the xEdit armor patcher to make a simple patch for it and as I tested, it works. If for whatever reason you don't know how to do that, or feel lazy, I've also included the patches as dummies in the mega folder till hopefully someone converts DD.
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A word about textures:
The upscaled textures are obviously optional and seprated into 3 parts. Some of them have a very subtle difference (not talking about the resolution) and some might be cleaner or more differentiated comparing to the originals. So more or less a matter of taste.
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The barebones and main parasites The priests outfits that I added and patched for PC to use. A few of the misc textures Â
I've also included a simple black dds image if you want to enable Dynamic ENB Cubemaps for the Dwarven helmet.
Another thing to note (the last one, and not related to this mod per-say) is if you have a mod like Kanjs - Chaurus Eggs Animated, the chaurus eggs from Estrus Chaurus+ and one outfit of this mod will not look good due to mismatched UVs and meshes. You can 1. Download SL Parasites Eggs Alt Textrues from the mega folder, install it and also build "[UBE] SLP Barnacle Harness Alt Texture" in Bodyslide. 2. replace the egg meshes of EC+ with Kanjs's.
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Credits: Thanks to DeepBlueFrog for permissions and creating the amazing original mod, zarantha for CBBE bodyslides, and olebronkosrak for animated parasites.
2733 downloads
Updated
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OSimpleDefeat - OStim Addon for Acheron
By FxD2
Acheron based defeat mod with scenes provided by OStim Standalone. ESPFE.
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Description
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When fighting human enemies, you can be knocked down when you run out of HP (courtesy of Scrab's Acheron). You will then be processed by this mod. This mod now rolls several outcomes - events that can occur whilst you are knocked down, and a release event - how you will return to gameplay, rather than dying and reloading the save. The number of outcomes that can be rolled, the chance of another outcome and chances for each individual outcome/ release is fully configurable in the MCM.
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Surrender seems to be broken right now (v2.1.3).
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As of 2.1.3, there are only a few outcomes and release events. Any suggestions are welcome!
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Outcomes
Robbed - enemies steal a random amount of gold from you. Assaulted - Requires OStim Standalone Â
Releases
None - you will stand up and return to combat after a "grace period" Slave auction - Requires Simple Slavery Plus Plus Bandit release event - Requires Death Alternative - Acheron edition Â
Mods that change enemy AI, aggression, combat states and hostility are currently likely to cause a CTD when OStim attempts to create a scene. Disable such mods if a crash occurs, and if it still crashes, then report the issue. I have attempted to add some methods to keep the actors in the scene out of combat in v2.0.0, seems to work fine.
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Make sure to read through this whole page before reporting any issues. Also read through the Acheron and OStim Standalone pages to understand how the two mods work. Alternative outcomes and resolutions can be suggested and I may try to implement them.
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Hostile actors will only assault you if they fulfil all of the following conditions:
They fulfil the criteria determined in the MCM. It is not recommended to enable both gender assaults, due to a lack of animations for OStim. By default no aggressors are enabled, you must change this before playing. They are not in a defeated state themselves. After all, a lack of blood in the body probably creates some difficulties... They are alive, obviously. This is based on the Actor.IsAlive() check Â
Again, OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations or FunnyBizness Animations. Or you can roleplay fully surrendered for your immersion.
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Hard Requirements:
Acheron SkyUIÂ for the MCM menu Powerofthree's Papyrus Extender Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to get the corresponding version of Acheron as well. Â
Soft Requirements:
OStim Standalone - Optional toggle for auto mode and starting animations. Requires FunnyBizness Animations (they are the only animations tagged correctly) Simple Slavery Plus Plus - release to the Slave Auction. Death Alternative - Your Money or Your Life - release to DA's bandit quest. Remember to adjust the relative weighting accordingly in Acheron's MCM. Â
Recommended:
NotificationLog to track messages from this mod Enable papyrus logging if you want to report problems Read this whole page - especially the important notes section. Â
Make sure that Consequences (and Acheron itself) are enabled in Acheron's MCM. If you use other Acheron defeat addons, remember to adjust the relative weighting accordingly.
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Files:
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Features:
Full customization via MCM Multiple assaulters supported (up to 4 aggressors) Kill your assaulter to retrieve your gold. The assaulter is not tracked by a quest marker. Male PC supported Â
Important notes:
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Translations:
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Credits:
Scrab for Acheron. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone Â
All of the following for the their mods, which this mod links to: Hexbolt8 for Simple Slavery Plus Plus BralorMarr and Scrab for Death Alternative and Acheron - Your Money or Your Life respectively Â
All of the following for their script sources, which helped me work out how to write this script: Scrab for Yamete Kudasai Mister X for Simple Outcomes for Acheron
Ponzipyramid for Practical Defeat
Alex77r4 for Yamete REDUX
Project OStim and Gerroth for ODefeat Reborn
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Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
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Closing notes:
The groundwork is now in place for easy/ quick expansion of outcomes and releases. More will be added over time.
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Want to reverse the roles, and dominate instead? Try OSimpleAssault, now with out of combat assaults.
44405 downloads
- ostim standalone
- acheron
- (and 2 more)
Updated
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OSimpleAssault - OStim Addon for Acheron
By FxD2
Very simple OStim Standalone-based addon for Scrab's Acheron. ESPFE.
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First of a series of OStim "conversions". Adds a simple assault option to Acheron's Hunter's Pride menu. Enables the player to assault a defeated NPC.
Version 2.0.0 allows the player to begin an struggle assault out of combat, defeating the actor if successful, courtesy of the Acheron Extension Library. This allows you to press a hotkey at an NPC and begin a struggle QTE, defeating them if you succeed. This is easier if the NPC is many levels lower than you, or if they are asleep. Added a confirmation menu as well, letting you consider your actions.
Version 2.2.1 allows the player to tie up the defeated target. This requires ZaZ animation pack for the animation. There will be no animation played if this is not installed - the tie up will still work. The tie up keeps the target in place for a configurable amount of time. They can be interacted with through the Acheron defeated menu. Disclaimer: Starting an OStim scene after the tie up will remove the animation, but they will still be restrained on the spot for the duration specified. It is recommended to tie up as a last action.
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Player has full control of the scene (benefit of being OStim-based). Both male and female PC supported and any gender NPC can be assaulted (you have free choice after all).
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Assault is only going to proceed if:
The player and target are both out of combat - this is automatically checked by the game. No other actors are added to the scene - they would not have been processed by this mod. This means you can only assault a single target - every scene started by this mod is 2P. Â
OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations to get some (and other packs by them too). Or you can roleplay the target having fully surrendered for your immersion. NEW: FunnyBiz animations / Psyche animations look very promising, converted by anon202269.
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(v1.0.0) Relationship rank with victim is dropped to -4 after the assault. Version 1.0.0 was probably bugged and barely functioned. Removed download for this version.
(v2.0.0) Added out of combat assaults. Optional relationship rank loss after assault. MCM to track actors you have assaulted (credits to OVirginity Reflowered). Confirmation of your choice now required, so you don't accidentally begin an assault.
(v2.0.1) Script adjustment for out of combat assault.
(v2.1.0) QTE for out of combat assaults can be optionally disabled.
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Requires:
Acheron Acheron Extension Library OStim Standalone PapyrusUtils JContainers (thanks to Antico for finding this) All requirements to the mods above. Ensure that they are working independently before blaming this mod Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to also get the correct version of Acheron SkyUI for the MCM menu ZaZ animation pack for the tie up animations. This mod still works without this installed, but it is fine with OStim, so why not? Â
Usage:
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Important notes - read thoroughly before downloading and after problems arising:
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Credits:
Scrab for Acheron and Acheron Extension Library. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone Mister X for Simple Outcomes for Acheron. This is not an OStim conversion of their mod, but the scripts and files helped me work out how to make this. Aietos for OVirginity Reflowered, where I got the tracking script from. Â
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
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Closing notes:
I have a whole bunch of ideas to expand this mod, and the gameplay of this in general.
If you want your player character to be the one being assaulted instead, have a look at my other mod OSimpleDefeat, a new Defeat mod for OStim Standalone.
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25874 downloads
- ostim standalone
- acheron
- (and 1 more)
Updated
-
Golden Dwemer Pipeworks Redone - MNC+ABC Patch
By Ondine.
Does exactly what it says on the tin. Updates meshes to use textures from GDPR. Let me know If you find that I missed anything.
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Requires:
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Golden Dwemer Pipeworks Redone - Unofficial Update
Dwemer Automatons - Golden Dwemer Pipeworks Redone Patch
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and
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777 downloads
Updated
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Black Desert Online SPID - Male and Female
(WIP) Distributes Kirax's Black Desert Remastered and Black Desert Online SE conversions among the populace of Skyrim
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All thanks to Kirax, both ZIP files are required.
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These are the female armors:
I do not have the male armors but they seemingly have been nuked from Kirax's website.
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Feel free to join my modding discord
https://discord.gg/9xGw4Z4aXM
Other Mods:
allbrancereal0's Profile | Nexus Mods
1160 downloads
Submitted
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Sisterhood of Dibella - OStim Conversion
By FxD2
69th post (nice). With permissions from DeepBlueFrog, suggested by cowksullboy, I present to you an OStim conversion of The Sisterhood of Dibella.
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Refer to the original (LE) post for more details.
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Become the newest Sister in the Sisterhood of Dibella, and help the declining following restore their Goddess' name. Practice as much of the Dibellan Arts as you wish, with the full scene control capabilities of OStim. Should be functioning as intended based on my short playthroughs of both the original SexLab version and my conversion, without the need to wait 3 minutes for an animation to play.
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Requirements:
OStim Standalone The Sisterhood of Dibella SE - follow the original posts' installation instructions. ZaZ Animation Pack - Original post says v7, everything seems to work fine with ZAP8+, which is already independent of OStim (ignoring the log messages) Fuz Ro D-oh Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Â
The addon is a standalone edit of JK's Temple of Dibella for the Sisterhood of Dibella, from the original post, cleaned to work with OStim.
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This mod must overwrite the original. Integrations with SD+ and SexLab Hormones has not been tested, and is probably broken and requires those mods to be converted to OStim too.
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Mini walkthrough:
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Credits:
DeepBlueFrog for the original mod OStim community for OStim Standalone Â
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
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Closing notes:
Yet another conversion finished (this was just waiting on permissions). More updates to my other mods before another conversion, probably. Apologies for doing the quest as a male character.....
12226 downloads
Updated
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State of Dress
No longer maintained: Feel free to take source and make your own.
Permissions:
-Open
Requirements:
SKSE
Address Library
Racemenu
PO3 papyrus extender
Keyword Item Distributor
MCM Helper
PapyrusUtils - For miscUtil, not storage
jContainers
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Supported:
Sexlab
Toys Framework
Devious Devices
ZazAnimation
Bathing in Skyrim
Dirt and Blood
Slave Tats
Sexlab cum overlays extended
Bakas keywords - Either from downloading Bakas SLA or from using OSLAroused
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SKSE Source
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The future:
I had some plans on adding more to SoD, like restrictive armor, health and shit like that. But I have decided that to try and make SoD more enticing, to leave the features as simply tracking details. All of my other ideas will be pushed to other mods. I will probably make a fomod and a few more KID along with more presets. Maybe refine the tracking some more, but thats gonna be it.
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State of Dress(SoD) provides extensive keywords to track the players current skin/dressed state and stores them in factions on the player and in jContainer values.
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Keywords:
If you look in the ESP, there is now a overwhelming amount of keywords. For adding keywords, you don't need to care about 90% of them.
KID allows for what I call presets, which is a single keyword that tells KID to attach other keywords to that object.
What you need to know, is that there are 2 sections to the keywords: _SoD_Loc(Location) and _SoD_Cov(Coverage).
_SoD_Loc is only for determining where a piece of armor is, this is not an indicator of whether or not the item covers skin.
_SoD_Cov is for determining if something covers that area from sight. KID is setup to mark armor with a Coverage keywords Location equivalent.
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Preset keywords are so you only need to apply 1 keyword to an item, but can use more complex logic in papyrus without needing to keep track of 700 different keyword types, as you only need to look for the base keywords that KID will apply based on the preset. You can peruse the KID.inis to see all keyword placements.
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1.9 Presets:
_SoD_{Cov or Loc}_Body_Full - Cov Body's children, Fore arms, Shins
_SoD_{Cov or Loc}_Body - Torso's children, Upper arms, Thighs
_SoD_{Cov or Loc}_Torso - Top's children, Bottom's children, Belly
_SoD_Cov_Bra - Breasts, nipples
_SoD_Cov_Panties - Pussy, Ass
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_SoD_Uncovered - Chest, Pelvis
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Blocking keywords are to determine if something is blocking direct access to this region in conditions and papyrus. This does not mean it's unreachable, it just means someone would need to put the smallest bit of effort in reaching it. These do not contribute to body coverage:
_SoD_Block_Ass
_SoD_Block_Vaginal
_SoD_Block_Dick
_SoD_Block_Nipple
_SoD_Block_Breasts
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Base keywords are the keywords you should be checking for in conditions and papyrus. All presets will result in some of these keywords ending up on armor:
_SoD_Cov_Bra
_SoD_Cov_Panties
_SoD_{Cov or Loc}_Top
_SoD_{Cov or Loc}_Top_Transparent
_SoD_{Cov or Loc}_Hands_Transparent
_SoD_{Cov or Loc}_Feet_Transparent
_SoD_{Cov or Loc}_Bottom
_SoD_{Cov or Loc}_Bottom_Transparent
_SoD_{Cov or Loc}_Belly
_SoD_{Cov or Loc}_UpperArm_{Left and RIght}
_SoD_{Cov or Loc}_ForeArm_{Left and Right}
_SoD_{Cov or Loc}_Thigh_{Left and Right}
_SoD_{Cov or Loc}_Shin_{Left and Right}
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Bondage keywords are distributed to DD, Toys, and Zaz items for a single KW for all of them. It changes nothing, and only useful for only having a single dependency:
_SoD_LocBondage_Eyes
_SoD_LocBondage_Mouth
_SoD_LocBondage_Anal
_SoD_LocBondage_Vaginal
_SoD_Bondage_KW
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_SoD_LocBondage_Body is unused
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It is important to remember that Location and Coverage keywords do NOT contribute to Charm or Erotic. You have complete control over when an item should be sexy or not via the Charming/Erotic/Fetish KWs. Just cause someone is wearing a bra, it does not mean its erotic. As it may be the ugliest thing you've ever seen.
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Covered - Little skin shown. Imagine having every item slot in TAWoBA equipped.
Uncovered - Enough skin is shown that cum/dirt/tattoos could realistically be seen. Most, if any, tattoos don't have specific enough tags to do piece by piece basis, so SoD just generalizes.
Scanty - Bra/Panties that don't provide coverage, but can still be considered clothing. Thongs, that kind of thing.
Nude - There is nearly no clothing worn. Does NOT mean that nipples/pussy/ass are accessible. Look for blocking KW for that kind of thing. For instance, wearing pasties will still be considered nude.
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General:
SoD tracks the player by default, but tracks any actor with the _SoD_ActorTrackerSpellSPID applied to them.
(Game.getFormFromFile(0x0DBC, "State of Dress.esp") as Spell)
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Whenever an actors equip state has finished updating, it will send the event "SoD.stateUpdate" with the actor that was updated.Â
You can check when the last time an actor was updated by
jMap.getFlt(getStats(akActor), "lastUpdate") Â
jContainer keys:
All stats are stored in a master container which can be retrieved using
int function getStats(form akActor) int masterList = JFormDB.getObj(akActor, ".sod.stats") if !masterList return -1 endif return masterList endfunction Dirt values from 0 to 3
jMap.getInt(getStats(akActor), "Dirt") Â
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Clothing is stored in a storage value per body area
Body areas:
Head
Body
Hands
Feet
jMap.getInt(getStats(akActor), "{Body area}") Body Values: 2 - Fully covered 1 - Uncovered: Breast and pussy covered. So wearing bikini, or underwear. 0 - Nude -1 - Transparent - Note: This will be scanty in the future, as with the new KWs there is no need to differentiate between opaque and transparent -2 - Tits out -3 - Pussy free use    Lewdness values: Based on the clothing worn that has the charming or erotic keywords, the player will have an erotic and charm value. The intended use of Erotic is for whether an npc would want to fuck the player, the intended use of charm is to have NPC's respect the player. High erotic and low charm, for instance, could be used as a reference to tell if an NPC would rape the player. jMap.getInt(getStats(akActor), "Erotic") jMap.getInt(getStats(akActor), "Charm") Â
Bondage Values: SoD checks for bondage keywords from toys/DD and stores a few of them. jMap.getInt(getStats(akActor), "bondage.vaginal") jMap.getInt(getStats(akActor), "bondage.anal") jMap.getInt(getStats(akActor), "bondage.oral") jMap.getInt(getStats(akActor), "bondage") Â
Cum Values: SoD does not have an update timer, it only updates values as needed through PO3 functions and supported events. Due to this it does track cum, but realtime sexlab cum tracking requires the add/clear cum mod events. SCOE send them, and maaaaybe SLP+? Toys realtime tracking will come the next toys update. WIthout the supported events, the cum will not be accurate. jMap.getInt(jStats, "cumOral") jMap.getInt(jStats, "cumAnal") jMap.getInt(jStats, "cumVaginal") Â
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Every time any value is changed, SoD sends out the following event:
RegisterForModEvent("SoD.stateUpdate", "equipStateChanged") event equipStateChanged(Form actorForm) if actorForm Actor akActor = actorForm as Actor ;code endif endevent Â
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23384 downloads
Updated
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Gossip | A fame framework
No longer maintained:Feel free to take over if ya want
Permissions:
-Open
Â
Files:
Gossip - Main file
Â
For Gossip versions < 2:
Gossip Events - Sends fame events based on sight and sex
SLSFtoGossip - Unstable, not recommended for use other than as a reference... an xEdit script to convert mods that have SLSF conditions to Gossip - instructions to use here. Sources for MXPF and mteFunctions
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What is this?
This is a free permissions fame framework, made for SE. The deisgn premise was meant to be lightweight and not overextend what it is meant to be; A central storage of fame.My ideals have eroded, call me long arms McGee cause I'm bout overextend the fuck outta this.
The mod <-- This was goof on my end, I published without finishing it, but I think its funny how its almost a statement. Like "THE MOD OF ALL TIME" so I keep it
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Requirements:
Â
State of Dress MCM helper Powerofthree's papyrus extender PapyrusUtil SE Jcontainers SE (Is being phased out) Keyword Item Distributor SPID Â
Supported Mods:
Sexlab  Toys (Only gossip versions below v2) Â
Â
What's in it?
Fame Types:
Â
Fame types are the same as SLSF. The fame of the players current fame region are in Globals.  Â
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Interest
Every point of fame gained adds to the towns interest. Interest is used to calculate the chance for comments and the chance for fame decay. Interest decays every day at 8 A.M so long as the player has not been in that region for 24 hours. Interest decays at a random rate between 1 and the number of days since you have been to that region. Â
Decay
Currently, if a region succeeds its chance for decay, all fame decays by 1. This may/may not change based on more extensive testing. Â
Gossip events:
Fame will be gained from sex events. Fame will be gained from sight(currently not togglable). Â
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The future:
Scandals: Will work essentially the same as the original jContainers implementation of Gossip, just not a pain in the ass to write more complex code for.
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Better Gossip to fame ratios that take interest/tolerance into account
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Better documentation
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Better fame decay
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Gossip/Fame transfer between regions
Â
Better comment calculation
Â
Reimplement getting fame by index, I really just don't wanna rewrite most of the getters
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For Modders:Â
Â
SKSE Source
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22688 downloads
Updated
-
slso SexLab Separate Orgasm SE
By Ed86
Make SexLab Separate Orgasms Great Again!
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Issue: SexLab animation always end with orgasms
Fix: make separate orgasms for actors
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-But.... isn't that option already there?
-Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature.
-So what does this mod do?
-This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled.
-But doesn't that break many mods that use those events?
-Yes, authors will have to update their mods, this would take around 5 min to add 1 new event.
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Requirements:
exactly Sex Animation Framework v1.63 SE / 1.65 AE /Â 1.66(b) (?)
SkyUI
SKSSE
*animation speed control doesnt work as SexLab Animation Speed Control dll isnt ported to SE, so its probably better if you disable it in mcm
animation speed control SE(optional)
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Recommended mods:
Dripping When Aroused SEÂ (fancy sex effects)
SLSO Player Succubus Addon (drain your sex partners)
Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike)
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Rate Mod if you like it, that might keep me motivated, oh and of course support me on Subscribestar
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Installation:
1)download
2)install with your mod manager, overwrite everything else when asked
3)goto sexlab mcm enable separate orgasms
4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff
5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm
*use hotkey to enable widgets during sex if for some reason they dont show up
*widgets will not work if you have mod that disables hud (during SL animations)
*mod will not work if you overwrite its script, duh!
Sound packs Installation:
(not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD)
1)download (sound pack you want)
2)install with your mod manager
3)wait 10 seconds, see notification in top left corner
4)goto SLSO mcm and setup/select voice pack
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*seems i've forgotten to tell you to launch game after step 2), yes you need to do that too
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Features:
-interactive sex
-yours/partners actions actually matter
-yours/partners Sexlab skills and relations actually matter
-each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event
-multi orgasms
-multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO)
-lots of logical conditions for orgasms
-aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden
-victim controls, ability to set if victim of rape can orgasm
-possibility for orgasm denial and punishment(if your slavery mod supports SLSO)
-depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour
-ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess
-sex enjoyment widget
-SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped
-animation speed control based on actor enjoyment/stamina
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useful Sexlab hot-keys:
SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?))
shift+SPACE!!! - go back 1 animation stage(-10 base excitement)
O - switch animation
End - End animation
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Exhibitionism:
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PC/NPC interactions:
Â
Modders stuff:
SexLab Separate Orgasm GitHub
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FAQ:
Q: No MCM
A: fix your game, not this mod problem
Â
Q: Orgasm doesn't happen
A: make sure your character meet orgasm conditions
A: disable orgasm conditions
A: enable orgasms/effects in sexlab
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Q: Orgasm doesn't reduce arousal
A: use included SLA patch
A: congrats, you've reached hidden nympho achievement
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Q: Arousal reduced (to 0?) when animation ends without orgasm
A: you have a mod conflict, mod that does not support SLSO, fix your mods
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Q: Enjoyment doesn't rise
A: improve your skills/change or train your waifu
Â
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Supported mods:
Native support:
Hentai Pregnancy LE/SE
Estrus Spider
Estrus Dwemer
Dripping when aroused
Milk Mod Economy
Devious Training
Â
Patches:
Sexlab Aroused(Redux) V29(patch included with slso)
Fill Her Up 2 Beta NIO 1.12
SexLabUtil
Sexlab Wear and Tear
Devious Captures
Sexist Guards
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Community patches (oldrim, might still work)
SoulgemOven 3
Player Succubus Quest
Apropos
SexLab Cumshot
Sexlab Squirt Reborn
SexLab Hormones
BeeingFemale
Untamed
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SE:
SexLab P+Â /Â SLSO - Sexlab PPLUS 1.8.2.3 Patch
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report supported mods that are not in list
i might make patches for mods that are no longer updated/maintained and use sexlab default events
don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL)
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Credits:
Ashal @ Skyrim SexLab - Sex Animation Framework
h38fh2mf @ SexLab Animation Speed Control
fishburger67 @ Sexlab Aroused Redux
tanookitamatachi @ Animation-Appropriate Arousal Adjustments
SKSE team
SKYUI team
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Permissions:
If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page.
You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
-force to buy premium and sms crap/ have terrible slow speeds.
-give you money for file downloads/uploads/views/clicks.
-install adware, crapware, trojans, viruses, miners, etc
Changelog
930344 downloads
- sexlab
- custom voice
- (and 2 more)
Updated
-
3ba AA-LL 3BA bodyslide preset
By NOPE 8D
My custom 3ba bodyslide preset fo SSE. It uses a broader weight scale for more visible morph differences between weights to have more body diversity in game without having to set-up multiple bodies. The bulk of npc's range closer to weight 6 with few being below weight 3 or above weight 8 so the few "thin/thick-er" npc's will stand out a little more.
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Requires 3ba, Bodyslide and all their requirements. This doesn't include a refitter you'll have to batch bake whatever armors you want to work with this in outfit studio. I cannot provide the face preset of the elf in the screenshot that files been lost with the death of an old drive. (to get the same stomach/breast shading effects as the screenshot use BnP skin with "big boobs" and "chubby" as your settings mid install.)
485 downloads
Submitted
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TBD SE - Futanari Balls Lover
By slash197
Info:
A pair of penises for Touched By Dibella, one human and one horse, with an emphasis on the balls. These are pseudo-vaginaless, in that the vagina is completely covered by the penises' perineum.
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Ludicrously huge balls, small balls, uniballs, saggy balls, tilted testicles, saggy sack skin, and everything in between. Includes the TRX Futanari pubic hairs and a wet glans for the human penis. Both penises share UV maps and sliders (the human penis has a slider to become horse-shaped), allowing for further customization and hybridization.
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Sliders are organized into categories, to keep them more organized and easier to keep track of. Includes a couple of custom sliders I've made for the TBD body (because I can't be arsed to remove them). There is a block of "Smooth" sliders, that are meant to be used with the "Chewing Gum" slider to smooth out the sagging skin, but can also be used without it to further customize the shape of the balls.
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The texture tools include many options for both styles of penis.
Human:
Two diffuse texture options. One "regular" and one with a pink glans. Four normal map options. Regular rough and smooth, with veiny versions of both. Horse:
Six diffuse texture options. Mottled penis, solid-tone penis, and fully-bare penis, with grey-black and skin tone versions of each. Â
The texture folders in the mod only include small placeholder textures. The texture tool must be used. The instructions are the same as the original. Blender and an image editor that can handle png and dds files are required. If you can not use the tools, just ask in the thread and someone will probably patch your textures for you. Be very specific about your textures, especially if you are using something with a fomod installer or which can have big changes between versions (like Bits and Pieces).
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The mesh is set to use the same SMP physics xml as my other uploads, but will work with any other schlong physics xml. Just open the nif in Nifskope and rename the xml to MaleGenitals.xml, or create a copy of your MaleGenitals.xml and rename the copy to 3BSGenitals.xml.
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Elin compatible version is in a separate download.
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The weighting on the back-base of the balls is not perfect, if anyone can improve it, they are welcome to do so and I'll update the upload.
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Install:
Activate in mod manager of choice or manually extract to Data folder.
Create textures using the texture tool. Place textures in this mod's race folders.
Build mesh in BodySlide. Filter outfit names for "Balls".
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Credits:
TRX Futanari Addon: TRX_Trixter
Touched By Dibella: Themilkdrinker
Schlongs of Skyrim: VectorPlexus, Smurf, b3lisario
Original penises: Meipe
4076 downloads
- sos
- schlongs of skyrim
- (and 5 more)
Submitted
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BeeingFemaleSE Opt
2024. 5. 25
I heard that SexLab p+ may be incompatible with the Beeing Female V2.8.1 v14d SSE.7z (requirements 5 to use this mod, BeeingFemaleSE Opt).
Bug report:Â https://www.loverslab.com/topic/228157-beeingfemalese-opt/?do=findComment&comment=4381876
Therefore, if you use SexLab p+, do not use this mod, BeeingFemaleSE Opt until someone (who knows how to handle BeeingFemale DLL file) solves this problem.
Â
2024. 5. 23
I found out that BFA SE link was deleted somehow.
Making two language versions was a bit tiresome, so I guess it is a good time to stop updating this mod in LoversLab since there are no major issues as long as one follows the instruction carefully and installs requirements (i.e., downgrading to Skyrim SE 1.5.97) correctly.
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Before making a bug report, please check that you installed requirements correctly and they work (without this mod).
If you encounter the same problem even after disabling this mod, it is due to not installing requirements correctly!
This mod itself cannot cause major issues like CTD, conflicts with other mods, etc.
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I will continue to reply to questions, and if I found out that the update is necessary, I may also upload it to LoversLab.
But I will focus on updating this mod only on the other non-English Skyrim community (where I started the beta-testing of this mod since December 22, 2023) for the time being.
===============================
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2024. 5. 20
Updated to versoin 1.5. Please see "What's New" at the end of this page.
There is someone who claims that this mod contains virus and this mod broke his/her graphics card.
That person is really worshipping me, because according to that person's claim, I can make virus only with the ini file, txt file, and Skyrim's papyrus scripts (pex and psc)!
I wish I were such a genius person in computer programming. If I were a god of computer programming as that person claims, I would have converted the BeeingFemale DLL file to Skyrim AE (Skyrim SE version 1.6 or higher) already!
I tell you, I'm not that genius. I don't even know how to make DLL file! 😆
Â
2024. 5. 17
Added the screenshot of the permission from the original BeeingFemale author, milzschnitte, to show that milzschnitte knows my mod and milzschnitte said "Otherwise I could try to grand you access to BeeingFemale on Nexus.... But they don't like LoversLab requirements and links.".
It is for XXXXing XXXXXss who gives FALSE INFORMATION that BeeingFemaleSE Opt has a virus and it crashes the Skyrim SE.
I don't even know how to make/change dll file (that is the reason I cannot port it to AE version), so how could I do that?
Also, more than 5 people said that BeeingFemaleSE Opt works. So PLEASE READ THE INSTRUCTION BELOW!
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2024. 5. 12
If you use OStim or Flower Girls, use the patch in Shivering Bee's post.
2024. 4. 4
Write "Requirements" more clear so that you need both "BeeingFemale SE 2.8.1" AND "BeeingFemale SE V2.8.1 v14d SSE".
Garkin who posted "BeeingFemale SE V2.8.1 v14d SSE" CLEARLY wrote that he uses "BeeingFemale SE 2.8.1", so it is clear that you need both.
Don't bother me about that. Garkin wrote like that, and I just follow what Garkin wrote!
The original BeeingFemale author milzschnitte still didn't reply to my message, and Garkin ALSO DID NOT say that "BeeingFemale SE 2.8.1" is NOT necessary.
Also, as this name suggests, IT ONLY WORKS FOR SE 1.5.97 (Does NOT WORK ON LE AND AE)!
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Previous changes on the description in this main page
===============================================
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Modified and script-optimized version of BeeingFemale SE V2.8.1 14d (please see Garkin's post and the attached file to download BeeingFemale SE V2.8.1 14d).
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BeeingFemale Addon Creature Child Actor (BFACCA) is one of the best addon for BeeingFemale (at least in my opinion), but the problem is that it does NOT work in Skyrim SE (you can see my post here about that. Don't believe some fXXXing bXXXXXd who claimed that it works in Skyrim SE but mocked every other users who asked him/her how he/she managed to do that).
It is due to the problem of "GetFormFromString()" function in the FWUtility.cpp (native global function in the BeeingFemale64.dll file) as it does not work properly in Skyrim SE.
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Hence, I created "GetFormFromStringSE()" function in the FWUtility.psc (global function) and replaced every "FWUtility.GetFormFromString()" to "FWUtility.GetFormFromStringSE()". And then BFACCA works without any problem under suitable change of the ini file.
Screenshots can be seen in https://imgur.com/a/2CqQQRD.
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In addition, I tried to optimize several scripts in the BeeingFemale SE V2.8.1 14d so that it works faster in my laptop. I did beta test in other community, and I think it works as intended.
So I share my work.
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Link to the BFACCA SE (BFACCA converted for Skyrim SE 1.5.97) : here.
Link to the BFA SE (BeeingFemale Addon for RSChildren converted for Skyrim SE 1.5.97) : here.
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Please click the Like button in BeeingFemale SE page!
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[Notable changes]
1. BeeingFemale SE now recognizes ESL flagged plugins (.esl, .esp flagged as ESL, or .esm flagged as ESL) thanks to the Grummkol's post.
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2. BeeingFemale addons (such as BFACCA) will now work properly as long as you convert their ini files properly.
  Every addon in the default BeeingFemale SE V2.8.1 14d are already converted by me (BasicCME_1.ini, BasicCME_2.ini, etc).
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3. If you installed SexLab Inflation Framework SE v1.2.2 beta or higher, you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman! See the screenshot in https://imgur.com/a/4gEl6Sm.
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4. (Only applies when you select the "Spawn type" in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM as "Actor")
Every child will not be able to impregnate woman / get pregnant until he / she is fully grown. You don't have to manually add "SexLab Forbidden" keyword or faction to the child model.
Once the child is fully grown, he / she may impregnate woman / get pregnant.
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5. If you select the "Spawn type" (in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM) as "Actor", then the child will either use "father's actorbase" or "mother's actorbase" if you don't install BeeingFemale child actor addon such as BFACCA (No more Nord child!).
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6. Script optimization by adding several properties (PlayerRef instead of Game.GetPlayer() since PlayerRef is about 1000 times faster, etc) instead of "Game.GetFormFromFile()". I also corrected some typos in the FormIDs in the "Game.GetFormFromFile()" in the BeeingFemale SE V2.8.1 14d
So you must start as a NEW GAME if you installed BeeingFemale!
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7. Used "OnHitEx()" in the Papyrus Extender and "OnImpact()" in the PAPER to replace "OnHit()" function for script optimization.
Â
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[Requirements] - Follow this order!
1. Skyrim SE version 1.5.97 (Use Unofficial Skyrim Special Edition Downgrade Patcher. If it does not work, refer to this post).
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2. SKSE 2.0.20 (for Skyrim SE version 1.5.97)
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3. Every requirements in the BeeingFemale SE 2.8.1
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4. BeeingFemale SE 2.8.1
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5. Beeing Female V2.8.1 v14d SSE.7z (it seems that this v14d SSE.7z already includes enormousdick's patched DLL, patch V14d for LE, improved script for belly when I compared every file in there).
Note that BeeingFemale V2.8.1 v14d SSE SHOULD OVERWRITE BeeingFemale SE 2.8.1 (Why would I wrote BeeingFemale V2.8.1 v14d SSE below?)
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6. Re-run FNIS / Nemesis if you install BeeingFemale for the first time (I don't know about animations, so animations are NOT modified in my version).
If Nemesis does not work, use Pandora Behaviour Engine v1.2.2 alpha or higher. Personally, I think Nemesis is highly unstable (sometimes it gives "bad allocation error" in one day, and no error in other day...).
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7. Papyrus Extender and its requirements
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8. PAPER and its requirements
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9. Fill Her Up Baka Edition v1.96 or higher (and its requirements). Without it, semen information will not properly transferred to the BeeingFemale SE!
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10. Install "BeeingFemaleSE_Opt.7z" from this page (click "Download this mod")
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11. After installing "BeeingFemaleSE_Opt", start a NEW GAME in the main menu if your save is created BEFORE installing my BeeingFemaleSE_Opt.
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12. (Recommended)Â SexLab Inflation Framework SE v1.2.2 beta or higher so that you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman!
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13. (Recommended) Spell Perk Item Distributor (SPID) so that you don't have to turn on the script-heavy "NPCs are having relevant items" option in the BeeingFemale MCM. Install "BeeingFemaleSE-Opt-SPID.7z" in the "Download this file" and activate it to distribute BeeingFemale relevant items (contraception, tampon, etc) via more performance-friendly way.
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14. (Recommended)Â FormList Manipulator - FLM so that you can exclude any NPC from BeeingFemale system (not getting pregnant by BeeingFemale system, etc) without modifying plugins. Please refer to the "ExcludeExamples_FLM.ini" in the main file ("BeeingFemaleSE_Opt.7z").
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15. (Recommended)Â Backported Extended ESL Support so that you can use the Bethesda's fix for ESL records. This bug has been known at least 2 years before Bethesda finally fixed in Skyrim AE 1.6.1130.
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[Recommended BeeingFemale MCM Settings]
- DO NOT turn on the settings in the "Impregnation" section (By default, they are turned off).
That is ONLY for those who want to see the woman getting pregnant WITHOUT SexLab scene, and since it applies to EVERY woman in Skyrim, it is very script-heavy.
Especially, if you are playing as a female character, DO NOT turn "During the sleep" on. Use SexLab Dangerous Nights 2 SE instead if you want your female character to get pregnant while she is in sleep.
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- DO NOT change the "Difficulty" setting in the "General settings" section (By default, it is "Painless").
Else your female character may die (or script-confliction with Defeat mod may occur) during labor scene.
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- It is recommended NOT TO turn "NPCs feel pain" on in the "General settings" section (By default, it is turned off).
Else every female NPCs who are in labor scene may die (or script-confliction with Defeat mod may occur).
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[Compatible UI Modes] - UI Modes I'm using in my settings by ordering UI Category in my Mod Organizer 2
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[Known bugs]
- (Added in April 3, 2024) If either of the parent is from custom race or you did not install BFACCA SE and BFA SE, then the child will not be shown in the BeeingFemale MCM. => Fixed in version 1.1.0.
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- (Added in March 29, 2024) Sometimes the hotkey to show stats (default: * key with the number 8 ) does not work. This problem also existed in the BeeingFemale SE V2.8.1 v14d (at least for me), and I don't know how to fix it yet. Pressing that hotkey several times (2~3 times) worked for me.
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- You may not use the previous profile, as I added several additional options. Change the default setting as you like, and save your profile in the "System" section in the BeeingFemale MCM.Â
In the next time you start as a new game, you can load that profile. It will load every option properly, unlike the previous BeeingFemale SE V2.8.1 v14d (Some options like "Lore friendly" were not saved in the profile. This bug is fixed in my BeeingFemaleSE_Opt).
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- If your female follower gets pregnant and you fast-move to other location via map, then the female follower's pregnancy state may temporarily disappear (no inflated belly).
Wait for 5 minutes or so, and she will regain her pregnancy state (pregnancy state before fast-moving).
If you use desktop or better computer than my laptop, it may take much less.
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- (Added in March 29, 2024) I haven't experienced any UI related bugs due to this BeeingFemaleSE Opt, but I heard that someone claims that it broke his/her UI.
If you have the same issue, first try as a "New Game" in the main screen.Â
But if the problem is not solved, please check the "Compatible UI modes" above and give me the FULL list of UI modes (not in "Compatible UI modes") or the list of modes you suspect that cause UI issue.
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[Things to be checked before reporting bugs]
- (Added in May 20, 2024) Call children scroll does not work (Child does not level up, child does not ask me to play together, etc).
You must make a proper BeeingFemale-supported child addon. Refer to the guide in the BeeingFemaleSE_Opt-Child Actor AddOn Guide (you can download it when you download BeeingFemaleSE Opt).
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- The belly of the pregnant woman looks weird!
By default, the "Visual scaling type" in the "Pregnancy & Birth" section in the BeeingFemale MCM is "Skeleton". So if "Belly max. scale" is too big or too small, it may look weird.
I recommend you to install SexLab Inflation Framework SE v1.2.2 beta or higher so that you can set "Visual scaling type" as "PregnancyBelly" (see the 4th screenshot in the main page, or https://imgur.com/a/4gEl6Sm).
For "PregnancyBelly", I recommend you to set "Belly max. scale" as 7.5, else the belly of the pregnant woman might look weird.
Or you may try to find "optimal" value of the "Belly max. scale" for you if you don't want to install SexLab Inflation Framework SE v1.2.2 beta or don't want to use "PregnancyBelly".
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- Child is human even if his/her father is creature!
By default, "Child race determinator" in the "Pregnancy & Birth" section in the BeeingFemale MCM is 50% (click the "Reveal hidden contents" below section 5 in the [Notable Changes] above).
Therefore, even if the father is creature, child may be human with 50% of probability. If you don't like it, change "Child race determinator" to 100% BEFORE having relationship with the creature. Once the woman gets pregnant, the child race cannot be changed of course.
- Child is bald!
If the father is creature, then it may happen if the mother is from custom follower mod or custom race mod whose actorbase is bald.
If both of the parent is humanoid race, it may happen if either of the parent is from custom follower mod or custom race mod whose actorbase is bald.
Some custom follower mod "deliberately" make the actorbase as bald in order to put SMP wig (or any kind of wig).
Therefore, if one of the parent is from the mod whose actorbase is bald, the child may also be bald.
If you are 100% sure that both parent is Skyrim vanilla race but the child is bald, please report me with parent's race (e.g., father is Nord race and mother is Imperial race).
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[Credits]
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[Changelog]
Version 1.5
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Version 1.4
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Version 1.3.3
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Version 1.3.2
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Version 1.3.1
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Version 1.3.0
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Version 1.2.0
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Version 1.1.0
Version 1.0.0 - Initial version
6133 downloads
- pregnancy
- menstrual cycle
- (and 3 more)
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[SES] Slaverun Enforcer Standsalone
By kaxat
Continuation of Slaverun Reloaded's Enforcer. Adds features to enslaved cities, including NPC group sex & sexier outfits for women. Also, bugfixes, performance & compatibility improvements, and so much more. This mods builds upon the slavery laws, increasing their impact on the citizens and Player. The goal is to make the Enforcer more engaging, and for the city atmosphere to feel like the premise. You can add this mod to your existing Slaverun playthrough. Or start a new game.
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Backstory and Premise
Civil war made Skyrim take an ugly turn. As men fight, women become outlets for their lust and frustration. Whiterun develops into the center of a new female slave trade. Thereafter it is commonly known as Slaverun. Misogynistic slavery laws take hold and begin spreading to other cities. Any female without wealth or resources to safeguard herself can be enslaved. Men start having sex with slaves in the city streets.
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What is the Slaverun Enforcer?
When a city falls to slavery the Enforcers take over. They begin enforcing new laws on the female populace. These laws are customizable in the MCM menu. Default settings and Outfit Themes will strip poor and weak willed females of their clothes and enslave them. Men will have sex with slaves as often as they desire. On the street, in the markets, the inns, and keeps. The women who remain Free do not completely escape manly lust. Depending on your settings they might be given sexier clothes to wear, asked to give blowjobs, or get treated little different than slaves.
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New Features
Quality of life improvements to make Slaverun more compatible with other quests and story mods. Includes major performance improvements, bug fixes, and miscellaneous tweaks. Give women sexy clothes or bondage devices from other mods. The clothes given can vary based on the region. Males can have sex with multiple females at once. Plays MFF - MFFFF animations. Any slave can be gangbanged. MMF - MMMMF animations. Hooded Slaver Guards at the entrance of towns intercept all incoming female NPCs and demand a blowjob. Before only the player was intercepted. Pairs considerably more horny males and available females. Everywhere you go a SexLab animation can already be playing. It no longer feels like the player is the primary slave in Slaverun, all slaves behave like the player would have. A sneaking player can avoid lustful men. But be careful. Females sneaking is against Slaverun law. MCM punishment settings apply. Extensively customizable logic for determining who remains free and who is automatically enslaved. 20+ miscellaneous features:
Version 2
This mod is feature complete and contains no known bugs. Version 1.0.4 has been tested for a couple years now.
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I created a spiritual successor to this mod called SES2 (Click here to view the new mod). SES2 does not depend on Slaverun Reloaded for anything. As such there is no story to progress nor slaver NPCs added. Instead slavery laws were in place before the player arrived in Skyrim. They are enforced by existing guards.
The new version is not an exact mirror of the Reloaded Enforcer's functionality. It changes how some of the features work. Some folks will prefer this mod and the Reloaded way of enforcement. Comparison of the two mods:
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In general SES2 is considerably faster and contains more quality of life improvements for the player. Notably it lacks the story progression. Some are attempting to run SES1 and 2 alongside each other. As of July 2025 this is still an experimental thing. See the forums to see how people are doing.
Installing / Upgrading
First install Slaverun Reloaded (SE or LE) and its requirements. Then install this mod with a later priority. It overwrites some of Reloaded's files. Activate this mods .esp files in your mod manager. Detailed instructions and links to all of the required mods.
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Upgrading midway into a Slaverun playthrough
Before installation go to an area that is not enslaved and wait for the "This location is free from nudity law" notification. Save there. Exit and install the new version. Load the game and resume your save. Visit the Enforcer pages of the MCM menu as some settings may have changed. Â
Uninstall & Downgrade
Follow the steps outlined in the FAQ.
Frequently Asked Questions
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How can I skip Reloaded's story quests and enslave all of Skyrim? Enable Cheats in the MCM options menu. This gives you a [Cheat] dialogue option when a Reloaded quest starts. One of the earliest cheat options is to skip the entire story and jump straight to Skyrim being enslaved. That activates the Enforcer in all cities. Once the story is over the only thing left running is basically the Enforcer.
 Why are you calling it "Standsalone"? First, the Slaverun premise stands alone as the best story mod concept in all of Skyrim. In my opinion of course. However the main reason is because I began writing version 2 of this mod. It does not require Reloaded, nor any of its dependencies to be installed. I named this mod while planning a long term update that would live up to its name. Unfortunately rebuilding the exact same mod can be demotivating. Creating something new is fun! After months in the oven, version 2 began drifting from the original Slaverun premise and became its own thing. A spiritual successor. It has some of the same features but not all. And so it made sense to release that as its own mod.
More frequently asked questions and some tutorials can be found here.
Credits & Thanks
@pchs for the original Slaverun mod and permission to build follow-up mods.
@WaxenFigure for the original Slaverun Enforcer scripts.
@Kenjoka for the herculean effort that went into the Reloaded version. Also thanks to the Devious Devices crew, Zaz Animation Pack, and the other mods that Reloaded is built atop of.
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You certainly have my permission to make modifications of my modifications. But be sure to give the afore mentioned folks credit. They did all the hard work.
31117 downloads
Updated
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Radiant Prostitution - Generic Voiced Dialogue
By kaxat
Repurposes vanilla voiced dialogue for NPC responses in Radiant Prostitution. Compatible with most variants of Radiant Prostitution.
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I was tired of hearing the same line over and over while streetwalking around. "Whoring yourself out for money? What an awful way to make a living." This simple mod fixes that. It uses shared dialogue lines from the base game. When you ask an NPC if they would like a good time with you, the original voice actor will respond with things like:
Of course! Sure. Excellent! I'll be sure to put it to good use [points at your genitals] Honest pay for honest work ...and quite a few others. Then they will state what type of sex they are in the mood for.
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Alternatively the NPC might shutdown the conversation after saying:
What? No! By the Gods! Just leave. ... and quite a few others.
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In all there are 33 new lines in v1 of this mod. These are in addition to the current responses, they do not replace the more specific dialogue that already exists. I may add more variety in the future, but I got bored adding lines for now. Most of the additional lines will be limited to a handful voice types, or polite declines.
Install/Uninstall
Install this like you would any other mod. The plugin is an .esp flagged as an .esl, so it takes up no room in your load order.
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This is as safe as any plugin can be to uninstall. To uninstall disable this plugin in your mod manager.
Requirements
Radiant Prostitution. I recommend either v7 - RMCW or v8 - Gigolo Relationship Dialogue Overhaul. This mod adds voiced variety to all of Skyrim. It also makes it very easy for a mod like this one to reuse lines from the original voice actors, which is why this mod depends on it. Without RDO I only had 2 affirmative responses and a handful of leave me alone responses. That is not enough variety for a fulltime prostitute. Recommended Mods
Radiant Prostitution - Voice Pack by MisterX This will give voice to all Radiant Prostituion lines and is very complimentary of this mod. It would likely be jarring to not have this installed, as NPCs would randomly switch between voiced and unvoiced lines. This voice pack is also compatible with a multiple variants of Radiant Prostitution. It is made for v7 but it also works for most lines in v8.3222 downloads
Updated
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PortNPCtoDwemerLoc
By Tlam99
It uses the Dwemer Compass as master. (NX)
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The compass allows you to set 3 Locations, where you can port to.
As I found it complex to move NPC's to a specific location, I made this little gadget for my setup.
(screen, horse moved to Endless Horizon home)
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You got 3 spells (tomes craftable smelter 1x iron ore).
Each spell port the NPC to a location set via compass. You can move npc's horses etc.
61 downloads
Submitted
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Immersive Hair Growth and Styling SSE (YPS Devious & Immersive Fashion 2020-05-09)
By emily1673
Immersive Makeup, Piercings, Hair Growth, Fashion and Styling
( = Yolie’s Piercing System, YPS)
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SSE Version
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SINCE 2023-05-06 LE and SE VERSION HAVE BEEN MERGED
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The downloads in the download section here are OBSOLETE.
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DOWNLOADS OF NEW VERSIONS (6.3.1 and above) FOR BOTH LE AND SE
ARE NOW EXCLUSIVELY AVAILABLE ON THE LE VERSION SITE.
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Comments in the feedback thread are preserved for history. If you have issues with the mod (including it's SE version), please post on the LE thread.
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55364 downloads
Updated
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Wintersun - SexLab Integration - Moar Clavicus Pacts
By kaxat
Adds to the list of sex pacts available in Wintersun - SexLab Integration. A little more immersive chaos for you Clavicus Vile worshipers.
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For those who are unaware, Wintersun adds a religion and worshiping mechanic to the game. It is quite immersive. Gain enough favor with a deity and they will grant you various bonuses. The SexLab Integration for that mod makes certain sex acts pleasing to these deities, depending on their personality.
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Clavicus Vile, the Master of Insidious Wishes, will grant you lucrative character bonuses in exchange for your worship. It might be a new perk point, or leveling up your Stamina, Health, or Magicka. To gain those bonuses you must enter into a pact with him. You swear to do whatever he next asks of you, no matter how degrading, illegal, or dangerous it might be. The SexLab Integration adds sexual acts to the list of things he might ask you to do, and lets you specify how often he will ask you to do something sexual. This mod extends the variety of sex themed acts he might ask you to perform.
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Sold into slavery - If you accept the pact it will trigger the Simple Slavery (SS) event, where you find yourself at auction. Racist Sex - Clavicus wants you to have sex with only one race for the next day or two. And he wants you to have a lot of sex with a variety of NPCs from that race. The Clavicus Hole - Clavicus demands that you use only one of your holes for sex, but you must use it a lot! He may demand you use only your mouth, your ass, or your pussy, to please as many NPCs as possible. Â
Detailed explanation of each new pact:
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I love the Clavicus pact system. The rewards are genuinely enticing to most player builds. They could motivate anyone, from a powerful Dragonborn to a lowly wench, to debase themselves for Clavicus amusement. The chaotic nature of his pacts adds many roleplay opportunities, pushing your character into situations they might ordinarily avoid. They also compliment numerous lewd mods, encouraging variety and creativity to accomplish a pact. These aspects of the Wintersun mod have kept my game spicy and varied. Now those pacts come with varied sexual themes.
Install/Uninstall
Install it like you would any other mod.
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It is as safe as any plugin can be to uninstall. But be sure none of these pacts are running before uninstalling. You can also merely disable these pacts in the Wintersun - SexLab MCM, which completely disables this mod without the need to uninstall.
Requirements
First install these mods in order for this one to work.
Wintersun Wintersun - SexLab Integration Simple Slavery ++ SexLab v1.x or P+ Zaz Animation Pack (Soft requirement) Future Plans
I am open to feedback and recommendations. Below are a couple of things I planned out and enjoy the thought of. But have not had time to implement.
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Thanks & Credits
Thanks to @Nevi_Â for the SL Integration mod, for putting thought into the API and making it easy to add pacts, and providing permission to release this mod. Thanks to Enai Siaion for the original Wintersun mod and its variety of pacts. Thank you Nomkaz for porting the SL Integration to SE. Finally a huge thanks to everyone that built and maintains all of the frameworks we rely on, from SexLab to the Script Extenders to the folks beautifying textures.
3089 downloads
Updated
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Better faces for Reguard females - SE
By whatsoldier
This is a submod for "Better Hair -Redguard NPCs" from Lynnaria on Nexus. Changes the faces of most female Redguard NPCs to look more African. They will also have slightly different skin tones. I have made the mod a while ago for LE. This port for SE was made by Tlam99. I decided to upload it here for better visibility.
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Credits:
Lynnaria for the original mod (https://www.nexusmods.com/skyrim/mods/103047)
Roggvir for Rayya headmesh and help in making this mod. Tlam99 for SE port.
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Link to LE version:
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304 downloads
Updated
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PlayerDanceDawnguard
By Tlam99
a less bloody (or more bloody ?) way to destroy the Dawnguard.
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What it does.
fixes some glitches of TDF Prostutution (similar to the TDF fix). This is needed to have the arousing Player Dance working in Dawnguard.
Find it on the Harvesting Adventures page.
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Why a new mod.
Well this one adds another very special spell.
Similar to arousing Player Dance but it changes the quest. Only Isram needs to die. It's quite possible, that he will be killed by his fellows.
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So, the dance of the player makes the Dawnguards very friendly, even Isram. They may ask you for favors etc. They will be pseudo vampires (did not change race or add the keyword via quest. But they react similiar.
To finish the destroy Dawnguard quest, Isram must die. If you are lucky, all the others survive. Can be followers, train you and so on, as you have choosen the non Vamp way.
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Hint
sneak in the main hall and get close to the leaders. The closer you get, the more leaders will survive.
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I post this as separate mod, as it's quite special.Â
Needs arousing player dance and it's depencies.
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https://www.loverslab.com/files/file/20879-beware-of-the-eggs/
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216 downloads
Updated