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CracksAndDibellaSkin
By Tlam99
A must have in my setup, Cracks and Crevices at Skyrim.
https://www.nexusmods.com/skyrimspecialedition/mods/82059
But something has been missing. So I got the idea to combine this with Dibella Skin.
Removed Dibella Skin as master, so only Sexlab plus Cracks and Crevices needed.
This mod fixes it (for me) and I will share this tweak of my setup.
( I got tons of mods installed and try to gain some synergy of all those installs, some I share, others not, if I expect too many difficulties)
This one is an easy one.
What it does:
Place a wash area (look at mod link Cracks Crevice how to do)
If now one of your female followers are going to use this wash area, the male onlookers can barely endure this view.
They must get off.
After that they take a break for a while (no triggers of solo scenes when watching, if remember right 5min)
Only female followers can trigger the scenes.
Needs Sexlab, Cracks and Crevices as masters.
Cracks and Crevices has open permission, so no problem from this side (see screen)
291 downloads
Submitted
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FF12 Fran Armor 3BA
By wareware
3BA conversion of FF12 Fran Armor created by PinkSky
ESL flagged and added a crafting book which can be created through the tanning rack to prevent smithing menu clutter.
540 downloads
Submitted
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Sexcraft - A speechcraft overhaul [BETA]
By Guest
Sexcraft - A speechcraft overhaul
Disclaimer
Thank you for your interest in my mod.
Just writing this here to avoid repeating myself:
- Don't give the perks to the NPCs!
- Regular SL compatibility is out of scope for now, since P+ is intended to be fully backward compatible.
- I won't port this to LE but you're welcome to do it.
- Maybe I'll use the custom skill tree framework in the future but this is out of scope for now.
- I don't provide the script source for now because I'm still tinkering with stuff, but feel free to ask me in PM if you need it.
The mod is stable. You may come across a bug that I've missed from time to time, but it should be very rare. Let me know if it happens.
I you want the best experience possible, I would recommend you to wait for Sexcraft 1.0 and the final stable release of SL P+.
Permissions
You don't need to ask me to create patches (including translations) as long as the patch remains a patch, i.e. it requires the original mod to be installed from this page. Ideally, I'd prefer you to post it as a comment so I can display it in the description as I've done for existing patches, but you can publish your patch wherever you like as long as it's not paywalled.
What does this mod do?
This mod aims to integrate sexual progression mechanics in the core gameplay loop by replacing the speech perk tree with a new 'Sensuality' one.
Sexcraft supports all character types (female, male, futa, ts and so on) and aims to feel like it was part of Skyrim all along.
My main objectives with this mod:
- Provide more sex oriented gameplay options.
- Introduce a bit of grind (aka "RPG progression") to the mix.
- Avoid being too intrusive.
- Be self-contained.
- Play nice alongside other mods.
Sexraft is planned to be a series of mods and my (hypothetical) future stuff will require it.
Read carefully the description: Sexcraft can be too invasive for your taste if you don't configure it properly.
Requirements
- A brand new save
- Racemenu (or NiOverride)
- SL P+ 2.10.1.2 or newer (Latest public version is here and is compatible, or grab the latest dev version in Scrab's discord, in the dev-releases channel)
- Any Arousal framework providing the EroticArmor keyword
- FNIS / Nemesis / Pandora. <- Run after installing!
- Fuz Ro D-oh
- BEES (for Skyrim < 1.6.1130). If you need it, you should already have it for P+ anyway.
Soft compatibility
- Yamete Kudasai - to handle the defeat features
- Flash struggling QTE - to display the defeat minigame
- FEC - for VFX of some perks
- OAR - for alternate animations
- Dragonborn bestiary - to unlock new entries by having sex and to display Sexcraft info in the description
- UIExtensions - to rename your thrall
Requiring Skypatcher:
- Survival mods: CC survival mode, Survival mode improved, Starfrost, Sunhelm
Credits
- @Gunslicer for the invite and aroused animations
- @Leito86 for the aroused animations
Community patches
Compatibility
Note: Compatibility patches are NOT required. You can use Sexcraft alongside any perk overhaul as long as you load Sexcraft after them.
You only need patches if you want to keep both Sexcraft and other mod perks for speechcraft.
- Vokriinator black. Thank you @ephemeral9! (Created by @xtrange988 and maintained by @sara666)
- Adamant. Thank you @ephemeral9!
- Ordinator. Thank you @PRYINGORBS!
- Vokrii. Thank you @PRYINGORBS
Translations
- Chinese (Simplified) (Only for Sexcraft >= 0.14.5 - also available at 9DM). Thank you @KEYLUN!
Main changes & additions
New perk tree
Sexcraft repurposes the speech perk tree by renaming it "Sensuality" and spices it up by adding sexy stuff inside.
More details below.
Sex experience
The only way to earn "Sensuality" experience is to have... sex. No more experience gains from selling items or succeeding persuasion checks. The longer the scene lasts and the more actors are involved, the more experience you get. See the configuration part for more customization.
Dress state
Sexcraft is aware of your dress state. Depending on what you wear, it detects the EroticArmor keyword to either determine if you are naked, in revealing armor or dressed.
This is required as many of the systems in this mod rely on this to work.
If you stay naked or if you wear a revealing armor without having the appropriate perk, your armor rating will be forced to 0.
However, with the appropriate perks you will gain various bonuses making them better than the non-revealing ones.
Sex hotkey
Sexcraft also introduces a new "sex" hotkey (by default, the mouse scroll button), providing an easy way to start animations depending on the context:
- Alone, not targeting anything -> Start masturbating
- Out of an animation, holding the key -> Increase your arousal but decrease your armor rating for 1 minute (Naughty thoughts).
- Target an NPC -> Try to tease them, leading to either free or paid sex (available poses, prices, success chances, etc. scale with the target arousal, your perks, Sensuality level and much, much more factors). More details in the "Teasing Feature" section below.
- Target a furniture -> Start a solo scene on this furniture (WIP, waiting for SL PPlus support)
- Target a Atronach/Summon -> Order them to start a scene
- Target a friendly creature -> Start a scene with it (With the "pheromones" perk)
- Perks also add features to this hotkey during scenes (more info below)
- (Optional) Target an NPC, weapons drawn -> Assault them (requires a compatible defeat mod, only YK and out of combat for now)
- (Optional) In combat, weapons sheathed -> Surrender (requires a compatible defeat mod, only YK for now)
This hotkey system is meant to be as non-intrusive as possible. If you don't want to use it, you won't even know it's there. It allowed me to avoid adding sex related dialog to every NPC in the game, which feels reaaally out of place depending on the situation you are. With the hotkey, you, the player, decide when the time is right. It also removes the need of other mods to start sex scenes, making Sexcraft self-sufficient. Finally, it feels integrated as you only have one hotkey to do everything sex related. Simple and easy.
Naughty thoughts
You can start having naughty thoughts whenever you want by holding the "Sex" Hotkey when you are not having sex. This increases your arousal but your lack of concentration reduces your armor rating by 75% for 1 minute. The arousal you can reach by doing this is capped by your Sensuality level.
Prostitution System
A simple optional prostitution system is provided. It works as a mini game: NPCs are willing to give a certain amount of gold to spend some time with you, depending on your looks (the "Curves" perk) and the amount of skin you show. Set the price too high, and the customer will refuse. Set the price too low, and you will miss an opportunity. Once you defined the price, you must satisfy the clients for at least one minute or your relationship will deteriorate. On the contrary, if you exceed their expectations, you will receive a bonus and they might befriend you.
Relationship
Having sex with friendly NPCs (for at least one minute) can increase your relationship with them. The more skilled at sex you are, the more likely this will happen but it becomes harder the higher your relationship rank. You can disable this feature if you want.
Trainers
Speech trainers are now Sex trainers. Nothing changed but their dialog to match the new perk tree.
New "Sensuality" perk tree
CURVES (Level 0/20/40/60/80)
Improves body appeal, increasing persuasion success rate by 8/16/24/32/40% and trading prices by 6/12/18/24/30%.
Each rank in this perk increases the weight of your character by 20.
So, at the beginning of the game, you start at weight 0. By default, Sexcraft sets your weight to match your "Curves" level but you can disable this feature (more info in the configuration section).
PERVERTED THIRST 1 (Level 30)
Can ingest partners' fluids when they come. Fluids are are nourishing and grant a race-specific ability.
BASIC INSTINCT (Level 30)
Can have sex with guards once a day to ignore crimes.
EXHIBITIONISM (Level 40)
Exposure no longer penalizes armor and increase opponents chances of missing attacks by up to 50% (based on the Curves rank).
PHEROMONES (Level 50)
Sweat heavily, releasing powerful pheromones. All other perks work on creatures.
By default, it makes your character visually "sweaty" all the time (this is just a good excuse to make the player wet :p).
If you don't like it, you can disable it or change the default specular/glossiness levels. More info in the configuration section.
WANDERING HANDS (Level 50)
Can pickpocket undetected during sex.
PERVERTED THIRST 2 (Level 60)
Can also ingest fluids when masturbating.
COURTSHIP DISPLAY (Level 60)
Nearby allies gain courage and up to 60% physical damage depending on your arousal.
FRUSTRATION (Level 70)
Opponents take up to 100% more damage depending on their arousal.
BENEFITS (Level 70)
After sex, merchants gain 2000 gold for bartering and buy any type of item.
FASCINATION (Level 80)
Can turn weaker sex partners into thralls when they come.
SEX DEMON (Level 90)
Can drain sex partners and trap their souls upon their death.
PILLOW TALK (Level 100)
Partners share their secrets after sex, granting experience in their highest skill.
Teasing feature
Teasing an actor via the sex hotkey allow you to play an invite animation and start dialogue leading to either free or paid sex.
If your sensuality skill is high enough (70 by default), you can even start orgies with multiple NPCs.
TLDR: Level up "Curves" and wear revealing outfits to tease NPCs easily. Leveling sensuality helps teasing the same NPC multiple times in a row. Read on for more information.
Known issues
"Wandering hands" briefly makes the schlong disappear with SoS when stealing. Use TNG to avoid this.
"Perverted thirst" breaks Acheron's defeat events. This should be fixed in Acheron soon.
Compatibility
This mod aims to be the most compatible possible.
I personally use it with vanilla perks and Constellations. Just load Sexcraft.esp after whatever perk overhaul you have and you should be good.
Mods requiring a patch:
- Mods editing guard dialog may conflict with the "Basic Instinct" perk, making it useless.
Mods requiring configuration:
- SPERG: Disable the auto perk feature.
Conflicting mods, but you probably don't care. If you don't know what to do, just override Sexcraft:
- Mods editing the Speechcraft trainer dialog.
Note about the Synthesis patcher
Mod recommendation
- RDO to see the effects of your relationship increasing or decreasing with NPCs.
- I use vanilla perks with Constellations. Pretty cool addition since it can make some creatures friendly and fill the gaps in the vanilla perks.
- Gods and worship. Provides many cool mechanics that complement this mod very well.
- Better Third Person Selection: Very useful if you play in 3rd person since it also improves the Sex hotkey accuracy.
- Dragonborn aptitude or Forceful tongue: These mods provide a way to improve your shouts without perks.
- Honed metal This is the perfect gold sink for Sexcraft. The new perks can make you rich and sexy, but you must buy a good armor as you probably won't be able to invest enough points in Smithing to craft it yourself.
- The synthesis Babo keyword patcher, allowing you to specify rules to add the EroticArmor keyword on your outfits.
- Acheron or the defeat mod of your choice. They play along nicely with this mod.
- BD's armor standalone to make revealing variants of your (or your follower) outfits, while keeping the vanilla aesthetic for other NPCs.
- Dynamic Feminine Female Modesty Animations. Update the conditions so your character isn't modest while they are in the SLA Exhibitionist faction. Adds a nice touch of immersion.
- Crowded streets to add more NPCs to seduce.
Roadmap
For mod authors
WIP. I will fill this section once I stop moving stuff around.
Changelog history
33980 downloads
Updated
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Devious Carriages Redux
By krzp
This is a revamp of the old Devious Carriages mod to bring it up to speed with the modern times.
With help from @wareware, @HereBeTentacles, @kurotatsu & @Scrab - here’s Devious Carriages Redux.
If you’re unfamiliar with the original Carriages, please consider visiting both the original & the Continued version pages for the thorough description of what it does (and give some love to the original author @PowerBing and the author of Continued, @lastbytescout)
https://www.loverslab.com/files/file/13382-pbs-devious-carriages/
https://www.loverslab.com/files/file/16726-devious-carriages-continued/
What was changed vs the Continued version:
ESL-flagged light plugin. Fixed issue where bandits would go aggressive, disrupting their complex event sequences. Fixed stuck SL scenes in both single-player and follower scenarios. Removed the vanilla carriage script overwrite, installed a player monitoring quest that reacts to fast travel & a carriage activator monitoring that player has interacted with a carriage (technical details - it now reacts to the OnPlayerFastTravelEnd event, introduced in SE versions of the game , and reacts to the end of fast travel vs the beginning how it was in the original. This allows to remove any potential conflicts with mods that also modify carriage system - at worst, Carriages just won’t work, but it won’t break anything). Added an optional detection mechanism for some modded carriage setups using Scrab’s Papyrus Extender (technical details - detection triggers when the animation for entering the cart plays, so as long as your carriage overhaul has the character physically enter the cart, it should still be able to catch it). Reduced pre-filtering of SL animations to speed up the startup by a little. Reworded some of the dialogue lines for better grammar and immersion. Refactored MCM. Removed the custom randomizer logic and implemented DD’s random level list equips in a few places for more variety. DD-aware SL scene startup. Player can no longer move between scenes during a bandit scenario. Bandit is now a member of the zad_dialoguedisable faction, which prevents other DD mods from pushing their dialogues over him. Created an optional voice pack. Optional Alternate Perspective (version 4.0 & up) starting quest add-on Optional Skyrim Unbound starting quest add-on
Requirements:
Devious Devices NG 0.3.7 and higher
Backported Extended ESL Support if you’re on Skyrim version <1130
Scrab's Papyrus Extender (optional, recommended, especially if you use any of the carriage overhauls)
None of the old Devious Carriages patches are compatible with Redux, and will break things!
Credits:
@PowerBing for the original mod
@lastbytescout for the continued version
@wareware for fixing the overly aggressive bandits
@HereBeTentacles for the idea behind carriage monitoring
@Scrab for the alternative detection mechanism & native black magic wizardry
@not_that_one_guy for the Alternate Perspective start add-on
@Ondine. for the Skyrim Unbound start add-on
@vrelk for the CFTO patch
Folks from Devious Devices Development Discord for advice, fixes, and testing.
29244 downloads
Updated
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Ginger the Fox
By Tlam99
Ginger lives up Jorrvaskr a bit.
needs
Lis Survives
https://www.loverslab.com/files/file/25764-lis-survives/
and Karlossos the Riekling
https://www.loverslab.com/files/file/27337-karlossos-the-riekling/
as masters.
If you want SLAC integration, download the SLAC412 Addon here:
https://www.loverslab.com/files/file/34104-horsepower/
Can be follower, speaks, acts like an animal for SLAC but integrated in tons of SL trigger mods (see Karlossos, Lis for more info)
My first encounter on testing, I bumped into him. This triggered SL HH.
The he went then right away to one of my followers (see screens)
After that, Ria.
He will act like that even as follower (e.g. SLAC trigger)
335 downloads
Updated
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Squirrel Girl Set | BHUNP - 3BA
Squirrel Girl Set ported from Marvel Rivals. There is a BHUNPv4 and 3BA version. Build in Bodyslide and enjoy. Some pieces have up to 3 color variants.
Build the set in Bodyslide ( [Rand] Squirrel Girl ... ) and use AddItemMenu or similar to get the Set ingame.
If problems arise please let me know.
Property of NetEase & Marvel Comics
I do not own anything.
629 downloads
Submitted
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Voice Pack for SexLab Enchantress Redux 1.0.3
By kamithemoon
This is a voice pack for Sexlab Enchantress Redux v1.03. There are only 18 lines of dialogue so far but multiplied by every voice type you get over 1.5k speaking lines. This voice pack is primarily xVASynth but I took the liberty of doing FemaleElfHaughty in higher quality.
FemaleElfHaughty Example
938 downloads
Submitted
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SpousesEnhanced Hack / Further Lovers Comfort Hack
By Tlam99
2 files
1. hack further lovers comfort
adds 4 spells
make target swinger
make tarket lover (nice for 5P anims, if SLEN installed)
make target comfort follower
divorce from your spouse (if married), so you can marry again. If you have spouses enhanced installed, you need to download the 2nd hack.
Otherwise the new spouse will not be entered in spouses enhanced. (quest hack)
be careful with follower spell, this might put the follower for a quest (like Ria in adventures) into the LC routine.
3247 downloads
Updated
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Devious Spreader Bar (3BA/BHUNP/UBE). alpha
By 912s4dd
Mod Info
Add new Devious device : Spreader Bar
supports 3BA /BHUNP/ UBE
Currently 3 new devices
- Spreader Bar
- Spreader Bar with Straitjacekt
- Spreader Bar with Straitjacekt (Toplesss)
Mod Plan
1. basic spreader bar device implementation [testing]
2. implement additional variations of the spreader bar (versions combined with different straitjacket designs) [work in progress]
- barefoot
- another heels,
- various straitjackets
3. implement color and material variations -> 1.0 release [planed]
- leather & ebonite
- black, white, red
4. develop patches for various existing DD modules based on 1.0 [planed]
- DCL
- DDE
- and more.. (I hope)
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Trivia:
Detailed development anecdotes.
This is a completely new working version of the mod I created.
The old mode was completely for personal use , Completely reworked for more compatibility
1256 downloads
Updated
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Angi's Sister
By Tlam99
Angi's Sister
find her near Angi's hut.
She is an excellent archer, dual wield's.
Default body/skin, no default outfit.
follower, trader (hunter items), teaches archery, up to lvl 90, esp-fe.
Special:
This follower has been made purely using Xedit, never opened in CK.
File credits
Credits to
KS Hairdos SSE by Kalilies
KouLeifoh - High Poly Head SE
https://www.nexusmods.com/skyrimspecialedition/mods/164
ElminsterAU and the xEdit team for this outtanding tool.
723 downloads
Updated
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Submitted
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SexLab More Creatures SE (2025-01-07)
Adds more friendly domestic animals to the world of Skyrim.
This places around 500 non-hostile creatures in cities, villages, farms, mills, etc, and also adds dogs to interiors like inns and Jarl halls. The primary intention is to provide more animals that will work with SexLab Aroused Creatures SE, while not introducing anything too immersion-breaking (like pet sabre cats and house-trolls). As a result, the vast majority (about 95%) of these are dogs and horses. In order to provide some variety within this restriction, the mod references the Judah dog model included in Hentai Creatures SE, so the mod will need to be installed for the model and textures (the ESP does not need to be enabled if not wanted).
IMPORTANT: As of Jan 2025, Hentai Creatures has been replaced by Creature Summoner. All other versions of Hentai Creatures have been taken down. This new mod does not include the models and textures for Judah (the German Shepherd Dog) used by SLMC.
If you do not have access to a copy of Hentai Creatures v1.5 or earlier, use SexLab More Creatures SE v1.02 - Non-Essential Respawning No GSD.7z to avoid invisible dogs. If you are able to install Hentai Creatures, use SexLab More Creatures SE v1.02 - Non-Essential Respawning.7z.
This mod does not have any built-in SexLab functionality, nor any adult content. It is listed as both because of the partial dependency and the intended use.
All animals have markers they will return to when not occupied, which should keep them from blocking traffic for too long. Most SLMC spawns use levelled lists, so horse and dog breeds will be random for the most part. The major exception is guard dogs, which are all armoured huskies. The horses in and around cities will tend to be of the appropriate breed for the location, though there is a chance for them to be another breed. Their breed can change if the cell is reset. Animals in and around major cities that are attacked during the Civil War quests should be temporarily disabled until the events are complete.
Generally the placement is consistent with location, so you won't find a saddled horse near some random bridge in the middle of nowhere, only in places that someone could conceivably leave a horse saddled. You'll find armoured husky "guard dogs" in jarl's residences and occasionally at guard posts and town entrances. There are also some tame wolves in and around Jorrvaskr and some summoned dogs in and around The Mages' College. Other than those there are no saber cats, bears, werewolves or anything else that would require an "excuse" outside the story for its presence. I've avoided placing animals in locations where I know stealth is required at some time.
This is an early version and a complete do-over of the original Oldrim SLMC mod, so I'd be grateful if you could provide some bug reports. In particular, we are looking for animals spawning inside walls, animals being unexpectedly aggressive, free horses (they are all supposed to be owned) and any clashes with other mods. Ideally, I'd need to know the exact location and creature(s) involved. If you find an area that you think has too many or too few animals, that would also be helpful.
In the current version (v1.01 and later) the creatures are non-essential, re-spawning and PC-level calculated. Killed creatures will re-spawn after 30 in-game days without the PC visiting their location.
This mod has no scripting, no models or textures and should be very safe to install and uninstall at will. Load order should not really matter, but if you see any cell being overridden, please report it.
This mod has been cleaned in SSEEdit.
Customisation
If you want to delete SLMC spawns from a given area, the NPCs can be removed from the esp using SSEEdit. To remove everything from a cell, just delete the cell from the esp. To remove individual creatures, such as all horses from city cells, locate and expand the cell and delete only the unwanted NPC entries from that cell. Do not delete the XMarkerHeading entries in the "persistent" branches. Tip: Alt-Right-Click on the +/- next to SexLab More Creatures.esp to expand or collapse all branches.
Creatures can be safely disabled in-game using the console: open the console, click on the creature, ensure that the first two digits of the ID displayed at the top of the console match the load order position of SLMC, type disable and enter.
Requirements
Hentai Creatures SE (the ESP does not need to be active if you do not want the summonable creatures this mod provides). See IMPORTANT note at the top of the description.
Recommended
Simple No More Stupid Dog (the "stupid dog" dialogue will otherwise be continuous due to the number of dogs)
Quiet Dog (use the Sit version to reduce the amount of barking from all the extra dogs)
Wolf Howl Fix (so that the wolves around Jorrvaskr won't be completely mute)
Install
Use a mod manager of choice (MO2 is recommended)
Update
Make a clean save to ensure changes are properly applied. Uninstall the mod, load your game and make a new save, then install the updated version.
Change Log
Licence
This mod is released under GPLv3.
231088 downloads
Updated
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CalixtoHomePlayerOwned
By Tlam99
Sets Calixto's home player owned.
No masters except base
Tome craftable smelter 2 silver ore
1. Quest on the ice must be complete completed.
2. cast spell when in Calixto's home
and
Susanna will move into this new home. (when alive)
You can bring her back alive on your own or use the spell provided with Succubus Explosion addon.
Later will give her a 3BA body plus the wounds. (see screen)
159 downloads
Submitted
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SexLab Parasites - Kyne's Blessing SE (January 2025)
By DeepBlueFrog
This is the official Special Edition version of SexLab Parasites - Kyne's Blessing.
You can view the full details at the Legendary Edition page here.
Features:
The player, and in some cases NPCs, can be infected with full sized parasites Parasites have a lifecycle and a way to cure or get rid of them A larger quest and backstory leading up to the player character deciding the fate of the Queen of Chaurus
Help - Walkthrough:
Parasites FAQ Lore behind the story About the Chaurus Queen effects Quest walkthrough SexLab Parasites manual (PDF)
Requirements:
Skyrim Special Edition (Vanilla + 2 main DLCs - Dawnguard, Dragonborn) or Anniversary Edition (which includes the DLCs) The file was split in two parts because of file size limitations in LL. You need to download BOTH Parasites and ParasitesTextures. Parasites are set up as custom, organic Devious Devices - Devious Devices version 5.1 or more is required SexLab is required. There is no plan for OStim at the moment. Zaz animation pack V7.0 or later SexLab Aroused (original or Redux) Estrus Chaurus (only resources and scripts.. esp is not required)
Compatibility:
The mod comes as loose files with my current make up of meshes for CBBE.
You will want to refresh them with Bodyslides using these converted files:
Parasites CBBE and 3BBB Bodyslides conversions Parasites BHUNP Bodyslides conversions
This mod is intended for female player characters, but some parasites will work on males too
The first chapter of the main quest about the Queen of Chaurus can be played by male characters, but the later chapters are meant for female player characters
NiOverride (included in Racemenu) is needed if you want proper inflation of breasts and belly during infections, but it is not required for the mod to operate.
If you want to go that way, you will also need an advanced skeleton like XPMS+
You will have to install Estrus Chaurus + if you want to see actual tentacle and slime/ooze attacks when you harvest certain items (chaurus egg mounds, creepy clusters). You can still be infected by their related parasite if you don't have EC+ but the full effect relies on EC+ being available.
For Special Edition, the Flying option of the Queen of Chaurus armor relies on Animated Wings Ultimate.
This mod is designed to fit in with my other mods:
SexLab Stories - The Brood Maiden story will be playing a role in the upcoming quest from Parasites. The Stories Devious side of the mod handles the lactation effect when the player wears a Tentacle Monster or Living Armor parasites SexLab Hormones - I added an option in Hormones' menu to better manage the max values of node scales when using NetImmerse Override. When you check that option, the max values of nodes (for mods I manage) are scaled back depending on which effect is currently active (pregnancy, hormones scaling, parasites, lactation). This should prevent abusive growth of belly and breasts especially. Sanguine Debauchery + - Enslavement to Falmers, Spiders or Chaurus provides a good way to experience Parasites since they make these creatures more likely to have sex with you. SD+ enslavement to Falmers and Chaurus will also play a part in the upcoming main quest of Parasites.
Acknowledgements:
This mod includes assets from the following mods (with permission)
Various assets from TERA armors and Modder's Resource Pack - The Witcher Extension Blackreach spores / barnacles / Chaurus Queen armor pieces - from Falmer Bikini 'hip' Facehugger - from Facehugger by Daemonic 'facial' Facehugger - tweaked by Kakabishan and Nosdregamon Tentacle Monster armor - from Tentacle parasite by DixiePig and The Matrix Prime Living armor by Aradia Chaurus worm model from Summon Animated Larvae Queen of Chaurus Armor assets from Queen of Blades (Kerrigan) Queen of Chaurus Full Body assets from Wicked Blade Armor Dwemer Explorer Armor - Male meshes from TERA armors and Female meshes from the Starcraft 2 Ghost Armor . and custom meshes provided by @MystOfDawn just for this mod Spriggan Mask by by MyFirstPony
459790 downloads
Updated
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Vampiric Cum Addiction LE/SE
By jib_buttkiss
VAMPIRIC CUM ADDICTION
Changes your vampiric hunger for blood out for a relentless thirst for cum, and makes you beg for it!
Removes the ability for the player to feed off blood, and replaces it with feeding off cum. When a Stage-4 Starved vampire, you'll be forced to beg any man you meet for his hot, sticky spunk, and give him anything he wants to get it! At lower levels, a dialogue option is available instead so you can at least ask.
+++++++++++++++++++++++++++++++++++++++++++++++++++
Vampirism has four stages of hunger. You increase one stage a day and your powers grow with each stage. Normally, you reduce this by feeding on blood. With this mod, only cum will satiate that hunger, from giving blowjobs.
To facilitate this, as your thirst increases the following dialogues appear at any valid male so you can get your fix:
-At stage 1 or 2, a dialogue option appears with every man, where you can ask him for cum. Since you're the one asking, he'll probably make you pay him!
-At stage 3, you'll be forced to beg men for their cum, once an hour. Again, you'll have to pay for it- but even more than if you were Peckish or Hungry.
-At Stage 4 (Starved), your hunger for cum overwhelms you. The only interaction you can have with men is to beg to suck their cock, and you can't refuse their demands- no matter how outlandish they are!
The demands men can have when you're Starved are:
As a cum-addicted vampire, your Vampire's Seduction spell is weaker, and no longer works to let you feed freely. No, you'll beg like the slut you are!
The mod is also fully functional for a male player, if you like your cum-drinking vampires gay.
The following options are available in the MCM:
MOD INTEGRATION:
-Bimbos of Skyrim: An optional Bimbo/Cum Vampire mode that will only enable this mod once you fall victim to BoS's Bimbo curse. Use a Bimbo Tonic to transform back into a normal blood-sucking vampire!
Also, any begging will add bimbo corruption. Peckish/Hungry level begs add a tiny amount, and Starving/Ravenous level ones add a bit more. The exact values are customisable in the MCM.
-Sexlab Sexual Fame Reloaded: Begging and paying to suck a dick will make you gain fame as a Slut. If you beg and pay to give a blowjob but your target just takes the money and denies you, you'll gain Airhead fame instead.
COMPATIBILITY NOTES:
-Any Other Vampire Overhauls: Load Vampric Cum Addiction before any other mods changing Vampirism! This mod changes the VampireFeed perk, which will likely break other vampire overhauls. Loading it before them so they overwrite it will allow these other mods' edits to VampireFeed to win. This means you'll be able to feed on blood again, so it's up to you not to. There is an MCM option to make this mod sate your hunger by forcefeeding Blood Potions instead of using a script, which might help compatibility with certain overhauls.
-Dawnguard Radiant Quests: Certain base-game Dawnguard quests require you to bite an NPC. You may have to re-enable "Blood Feeding" in the MCM while you complete these quests.
-Sexlab Cumpires: If Cumpires is detected, the cum satiation part of this mod will shut down and defer to Cumpire's (superior) logic! The begging dialogues will remain. Ensure this mod loads before Cumpires.
-SL Separate Orgasms: If SLSO is installed, it's orgasm events are detected instead so that your hunger is only sated if your partner actually cums.
-Cum Addiction Begging Addon: This mod is completely incompatible with my Cum Addiction Begging Addon! This mod is actually a fork of CABA, reusing all the same forms, scripts, and IDs. If you try to run them together, either one or both will break completely.
Compatible with LE, SE, AE, doesn't matter. The mod is just some basic scripts and dialogue, so it will work with any Skyrim version.
ACKNOWLEDGMENTS:
- @forpyor for inspiring the original mod this was forked from.
- @blahity for the concept!
- Anyone and everyone who's ever tipped me at my Ko-Fi tip jar!
4328 downloads
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Skyrim Immersion Patch SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
Have you ever wondered how the Greybeards keep themselves warm? or those bandits in that tower above Riverwood? How do they prepare food in those inns?
And what about beggars...where do they sleep?
Years ago, mods like 'Cutting Room Floor' or 'Unofficial Skyrim Patch' inspired me to get started with that dreaded CK editor and give back a little to the Skyrim community.
This mod is not earth-shattering but it provides some useful immersive changes where it makes sense.
The mod itself is kept as simple as possible, using only Vanilla resources so far.
Optional esp files:
Legendary addon - brings assets from the DLCs into Skyrim's mainland (heavy snow trees, dead and broken trees, hints of Morrowind where it makes sense). ESO add-on - adds landmarks from the Elder Scrolls Onlines back into Skyrim Seasonal weather - overrides the weather with seasonal weather patterns in addition to regional ones from the game. Use this console command to set the number of days in a year (you don't have anything to do if you are using Family Ties, the mod will adjust to the duration of a year from Family Ties automatically)
set _SIP_GV_DaysInYear to <number of days in a year>
FrostFall is not required although many changes in this Immersion Patch were added with Frostfall in mind. Compatibility is extended only through the addition of campfires and other heat sources.
This mod covers the following kinds of changes:
- Heat sources in places that make sense (such as where NPCs work all day long in cold weather)
- User accessible bedrolls in some public places (beggars beds for example)
- Extra NPCs where you would expect them (such as a Vigilant of Stendarr helping out with daedric curses in them Temple of Kynareth or guarding various Shrines of Stendarr)
- Small details that were originally missed (for example, Reyda's clothes folded on the shore in Ivarstead)
- Small updates to vendors and other loot lists (Firewood, torch, linen wraps added to Misc Merchant Items).
- Cooking Spit added to inns without kitchens (can be disabled by talking to innkeepers)
There will be more changes in the future as I come across them. Feel free to post suggestions in the discussion area. I will be happy to include them if they are doable with minimal resources.
Look into the Readme section of the downloaded file (or here on Github) for a full list of the changes so far...
Future plans
Here are a few things I plan on adding at some point:
- how do they transport wood? -> floating wood trunks down the rivers, carts outside of sawmills
- where is the trash? -> add clutter in streams and sewers, puddles of dirty water
- how do they keep clean? -> custom items to wash clothes and hang them to dry, people bathing, at least one bath house (like in Kingdom Com Deliverance)
- how to they make food? -> a few smokers for dried meat and fish, a couple of places with pelts drying off to make leather
Let me know in the discussion threads if you have ideas.
This is not meant for a huge overhaul but instead fixing little things that make so sense in the original game.
2021 downloads
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Family Ties SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
Introducing Family Ties - a series of small background mods that will make the player character the relative of a family from Vanilla Skyrim.
The mods feature:
- Relationships (mother/child, grandparent, aunt.. ) between the player and NPCs from the family.
- A key and night-time access to the family home.
- Family NPCs are renamed to Mother, Father, Grandpa etc… names of siblings are preserved.
- I made small adjustments to houses to give the player a bedroll and a safe storage with starting clothing.
- I also added map markers to your home town and family house.
- There is no proper quest yet - just the basic minimum to access a family home so far.
My goal here is to put together small mods (script free if possible) as templates for others to make their own and share them back. Eventually we could even envision small quests around family secrets.
Families already implemented:
- Imperial - start as the son or daughter of Adrianne Avenicci in Whiterun.
- Imperial - start as the son or daughter of Carlotta Valentia in Whiterun.
- Nord - start with Birna in Winterhold as a mother and Ranmir, your uncle.
- Nord - start with Lemkil in Rorikstead as a father, with two sisters and a childhood friend (Erik)
- Breton or Reguard - start in the Lylvieve family Dragon Bridge. Since the father is Reguard and the mother Breton, it can fit a Redguard start as well.
- Altmer - start as a sibling of Taarie and Endarie in the Radiant Raiments store
- Any race - start as a former orphan from the Riften orphanage
- The Belethor start was provided through the forum and hasn't been tested yet [REMOVED FOR NOW - I need to test it first]
I didn't make any racial check to keep things simple and script free. Up to you to role play the starts the way you want.
Obviously, you should only activate one module at a time (unless you want to have multiple parents in different places).
The mods will not make you start at your home though, so you are free to use Live Another Life or other start mods on top of these.
I am releasing these Family Ties modules as plain Skyrim mods - not SexLab - as it may be of interest for anyone interested in role play.
Q: What does the main FamilyTies.esp mod and script do?
FamilyTies.esp is an optional file and scripts. This mod will grant you treats as you age. This is a complement and it is not required for the other family esps to work.
The optional esp is loosely based on the Growing in Skyrim mod from Nexus. I tweaked it and changed it so much over time that it doesn't have much left from the original and should be treated as a new mod instead.
What you can expect in this mod:
- a script to handle aging. The minimum age is hard coded as 16. The default age is 18. A configurable 'birthday' parameter will count days until the next birthday and will grant you new perk points once you have a birthday. The scale of your character will also change from 0.96 to 1.0 between the ages of 16 and 20 (so it should exclude you from sex scenes if you are too young/short).
- an MCM menu for easier configuration of anniversaries and aging
- a custom race for 'teens' (age 16 to 20) in case you want a different body type. This is still experimental at this stage.
Note: you don't have to use the experimental teen races to use ages lower than 20. You can use your normal race as well. The teen races are there only if you want to use a different body type.
Q: Why multiple mods instead of a single file?
Relationships between NPCs are hard coded as form IDs in the ESP file. I can't create new ones on the fly or turn them off.
Also, to give access to an NPC house at night, I had to edit the cell to make it public and give the place a key to the house. Editing the public flag of a cell is also not doable dynamically and keeping track of all keys would be a mess in a combined mod.
The only solution I could think of is to create these little modules individually.
Q: Why are you working on yet another instead of finishing SD+, Parasites, Hormones, Alicia, etc
I start a lot of new characters to test development of my other mods. It’s a tedious and boring task, and I need some diversity to keep things interesting. Mods like this one help a lot.
That and … procrastination and distractions are more fun than working on the hard tasks ahead with these mods.
9097 downloads
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SexLab Mind Control SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
Once upon a time, a disgruntled and misunderstood student from the College of Winterhold had a crush on one of the professors.
She searched archives and ruins for a device that would give her what she wanted - total control over the object of her desires.
The device she eventually found was inactive.
Activating it turned out to be trickier than expected...
Features
Adds a mind control circlet somewhere in the game (see below for spoilers) Slip the circlet in the NPC inventory to control them The NPC is usually submissive (with a chance to be dominant) The NPC becomes a follower instantly, with an option for marriage New dialogue options will allow you to interact with your slave Removing the circlet from the NPC comes at a cost depending how long the NPC is your slave - the circlet has no effect if worn by the Player Wearing Ysra's necklace as the Player will give you a spell to scan for potential victims and a boost in Speechcraft - the necklace has no effect if worn by NPCs. The circlet will want to return back to you if the NPC bleeds out too much or dies. Your slave will become essential after wearing the circlet long enough.
Getting started
You will find the circlet on the shore, somewhere between Dawnstar and Winterhold
The circlet is surrounded by fire. Look for a note in your assigned bedroom in the Hall of Attainment.
Known Issues
Forcing NPCs to be followers may come with side effects depending on the follower (essential NPCs, quest givers..). Save often in case you have to backtrack. If something goes wrong, you can try to reset the NPC:
- Remove the circlet from their inventory to dismiss them
- Open the console and click on the NPC
- Type 'resurrect' in the console to reset them
If that doesn't work, you may have to reload from an earlier save game (before you tried to dominate that NPC).
Some NPCs will not have the full range of follower options. I did my best to make them follow you anyway but I can't promise it will work for every possible NPCs. Children and guards are especially problematic - stay away from them
There is no way to force the disposition of NPCs if they are essential. This means a coward NPC will flee combat after being enslaved (I added a Courage spell to the circlet but it doesn't seem to work yet).
I haven't tested the mod in every possible configurations. Enhanced follower mods will need testing especially (AFT, EFF or UFO).
Enslaving a new NPC will dismiss your current follower. This is by design, to allow management of multiple followers to kick in if you are using an enhanced follower mod (in theory... I haven't tested that aspect yet).
The spell to scan for victims will highlight NPCs that are not essential / not children / not guards / not employed by Jarls and with a confidence high enough to help in combat. This is usually a good indication of a 'useful' follower but it is now always the case. This means it is possible some good NPCs will not be highlighted while useless NPCs will be highlighted.
It is also possible that an NPC will not follow you because it is running an AI package with higher priority (such as being in the middle of a discussion with another NPC, or someone with a very limited or fixed route).
Acknowledgements
- Aetherial Crown Replacer - for the circlet model ( http://skyrim.nexusmods.com/mods/38778//? )
5774 downloads
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SexLab Alicia Painslut SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
This mod is an extension of the unique voice acted character mod Alicia PainSlut by DDproductions83.
DDproductions83 was kind enough to let me run away with updates from his mod, so you do not need to download the original version if you want to use this sexlab version. All the files should be included.
Description
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Back story - "Once in a generation, Sanguine selects a special pet and sees that she is raised for his personal enjoyment. For reasons unknown, her name is always Alicia. She is the whore often depicted under Sanguine's thumb."
Alicia, a unique S&M and fully voiced companion available for your pleasure. Find her in a cellar under Hjerim (Player house in Windhelm)
Credits
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- 'Old Book' for testing
- 'NathanSteele' for some of the new books content
- Insanity's food mod resource (for the pumpkin model)
- Skin textures for Alicia by Ekirts Ykcul ( http://www.loverslab.com/files/file/835-skintextures/ )
- Default 'ceremonial armor' from TERA armors UNP conversion
Apologies to Baudelaire for merging and customizing three of his poems:
The vampire - Self tormentor - To a red hair girl
9640 downloads
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SexLab Stories SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
This mod is a collections of sexy stories and easter eggs that presented themselves as I am troubleshooting issues with other mods. (Yeah.. I know.. I have Skyrim modding ADHD).
It includes...
A Fetish system linked to Standing Stone signs
- Arousal is increased depending on the perk in your sign. Now you have another reason to find the right standing stone for you.
- No fetish - Default
- The Apprentice Stone - Crafting / Hitting / Being a Dom - In progress
- The Atronach Stone - Killing monsters - In progress
- The Lady Stone - Wearing Jewelry - Done
- The Lord Stone - Wearing Armor - Done
- The Lover Stone - Being Nude / Sex - Done
- The Mage Stone - Using magic - In progress
- The Ritual Stone - Specific NPC / spouse - In progress
- The Serpent Stone - Killing animals - In progress
- The Shadow Stone - Killing humans - In progress
- The Steed Stone - Bestiality - In progress
- The Thief Stone - Stealing- In progress
- The Tower Stone - Wearing leather / being hit / Being a sub - In progress
- The Warrior Stone - Using weapons - Done
Encounters
- A victim to the Old Gods ('King in Yellow' easter egg)
- Cannibalism victims in Eola's feast
- Encounter with a warlock after an unfortunate ritual
- Naked hunters in a hot spring
Stories (see the map in downloads)
- E.L.L.E the SexBot (in Stories) - talk to some vendors in Whiterun - In progress
- The BroodMaiden - in the falmer cave of Chillwind Depths - Done for now
- The Children - in Cradle Stone Tower - Done for now
- The Twins - in Heartwood mill - In progress (barely started)
- The Living Wonder - somewhere in Windhelm (find a flyer for a clue) - Done for now
- The Red Wave - Solitude docks - In progress
- Smaller stories and tweaks to NPCs relationships (Whiterun, Dragonsbridge)
Devious Stories
- Milk Farm - south of Riften - In progress
- The Pet - in Rimerock Burrow cave - Done for now
Acknowledgements
:: E.L.L.E - Sexy Transparent Zipsuit by nakrulz, Dwemer Cyborg BBP by Edhildil, Animated Dwarven head gear by mahty
:: Cow Harness and milk bottle - Milk Economy by Oli3d (and other sources) / Updates by Haarbald
:: Antlers head gear - Character Mod resource Pack by nuska
:: Living Wonder body ( ACBBE - Androgynous_CBBEv3_V3.2 by otmotm )
:: Lactating breast texture by fair5210
:: Sword for Giants (Frost Giants by exray catt)
:: Freezer room throne (Ayleid Building Kit by ImperialSociety)
:: Divine Cheese (Cutting the Cheese by treguld33)
:: Knight of Order and Grummites (Vicn Creature Pack by Vicn)
:: Daggerfall Sheogorath Outfit by Bobjohnson99
:: Fine Long Iron (Golf Club of Vengeance by kotobus870)
:: Old God model by Milhail on Nexus
26282 downloads
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SexLab Hormones SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
What if your body could evolve and change according to your activity in Skyrim?
SexLab Hormones is a relatively simple mod that tracks how frequently sex acts are happening to the Player and affects the shape of the player character accordingly (in the same way of Estrus Chaurus pregnancies or Pumping Iron with combat).
The idea being a character having sex all the time would have hormone shaping his/her body accordingly (ok.. not biologically correct but this is SexLab we are talking about ).
Similarly, a lack of activity for a while returns the body to a less voluptuous stage.
In short, the main idea of this mod is 'sex makes you sexier' (or amplifies your curves in sexual ways to make you more appealing and augment your teasing powers).
Based on forum thread: http://www.loverslab.com/topic/21927-req-added-effects-plugin-for-arousal/
Features:
- Tracks sexual stats (number of orgasms total, number of daily orgasms, number of daily oral, anal, vaginal, and total number of acts/orgasms)
- The number of sex acts in a day affects the rate of changes (increasing, stable, decreasing), as well as overall weight adjustments
- Repeated orgasms affects the color of your skin, lips, eye-liner and cheeks (warmer with sexual activity, colder without). In theory, the changes should be race independent. They are relative to your default skin color and mask.
- If supported by your shape/skeleton, breasts, butt and belly of female PC (belly a tiny bit, not enough to look pregnant) are adjusted as well to improve sensual curves.
- SexLab arousal aware (early stages... not fully tested yet).
- A masturbation spell with some unique animations (Thanks Zaz!)
- Basic perks to health, stamina and magicka based on activity (less sex means more focus for magic, more sex means more health and stamina)
- Dirty talk and cat calls as your body changes.
- Chance of assault if sex in public.
- Awareness of Estrus Chaurus and Beeing Female pregnancy states
- Compatibility of Hormone's Succubus quest with PSQ Succubus and SexLab Deadly Drain
- Side quests to become a succubus, a bimbo and change your gender in the process (with support for transgender if you want to).
Details:
Hormones can change your body shape in two ways.
- using the default Weight value, which independent of any body mesh
- and using scales on certain nodes of the skeleton, which is also independent of any body mesh
What is important here is the choice of a skeleton, not a body type.
I usually recommend XP32 Maximum Skeleton but there are others out there.
Stats are captured after each sexual action.
Updates to the body happen once a day - at the midnight mark since detection is time based for each day.
- If you have no sexual encounter in a day, body weight will start decreasing and skin color will turn colder (more blue in the skin)
- If you have between 1 and 5 sexual encounters, you will be stable. You weight will not change and your skin color will gradually return to your initial skin color (captured when you started the mod)
- If you have more than 5 sexual encounters in a day, body weight will increase and skin color will turn warmer (more red in the skin)
Triggers:
- Skin changes are triggered by orgasms (or lack there of)
- Body weight changes are triggered by number of sexual acts
- Body morphs changes are triggered by type of sexual acts (oral boosts breasts, anal boosts the butt area and vaginal boosts the belly area)
In addition, sexual activity impacts health, stamina and magicka.
- No sex gives you focus: magicka gets a boost, health and stamina are penalized
- Moderate activity gives you balance: all three get a small boost
- High sexual activity makes you sensual: magicka is penalized, health and stamina are increased
Since the mod is still in testing stages, a number of things may happen:
- Colors may not change a lot. I need to test the range of color changes to make sure it is noticeable and yet realistic and race independent.
- Body morphs could spiral out of control depending on your base body shape. I put some safeguards in place but I had to eyeball them, so I could be off.
Adding support for Immersive Hair Growth and Styling
Immersive Hair Growth and Styling is automatically detected and replaces certain options from Hormones such as hair shaving, hair coloring or hair styling. I highly recommend it if you want to play with the Bimbo curse!
Aknowledgements
:: Succubus shape by Total13
15856 downloads
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SexLab Dialogues SE (January 2025)
By DeepBlueFrog
This is the Special Edition / Anniversary Edition version of the mod. The Legendary Edition version is available at this page.
SL Dialogues is a companion resource for mods that need dialogues for relationships between the player and NPCs.
These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind.
Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions.
I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications.
The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC.
It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago).
How does it work?
SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ).
After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves.
Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts.
Current status
For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella.
It also includes a whole side quest to become a proper Blacksmith and Mage.
40282 downloads
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Sexlab Survival et Spank that ass texture realiste
By Ero Sama
extract le fichier zip
et copier et coller dans le mod original.
Extract the data zip
and copy and paste on the original mod
Notice :
peinture visage mettre l’alpha a 50% pour avoir l'effet le plus realiste
face paint set alpha at 50% for have the most realistic effect
et pour DOM pareille
also for diary of mine
seting -_-
Spank that ass 65% alpha edited.zip
1878 downloads
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Irelia follower standalone ESL
By Sandant69
Fight for the First Lands !
Mod Description
Adding Irelia from LOL as a standalone follower to skyrim, you can get her by crafting a summoning scroll at the forge with 3000 gold, She got SMP Long hair or pony tail , No custom voice this time.
Theres two version to choose from you can pick which ever you want with Fomod installer.
Custom 3d eyes and teeth .
Long hair and pony tail option.
She wears iron armor as default, you can get the armor mod in the image from here.
She uses your default female body for the sake of compatibility with armors, the mod also included a 3BA body slide preset that I made for the player to apply on the follower(a good way to give npc custom body shape if you use Obody), I make the preset as close to the body shape of Irelia.
Her body textures are made for 3BA body, but I also made an optional BHUNP version in the formed installer, if you don't use a body replacer mod , the textures work with vanilla body too( with some miss matching)
Her Ai package is set to stay at where she is, so she will stay at where you dismiss her, is convenient if you don't use mods like "my home is your home".
And you can get the playable race from on my Patreon page
Requirements:
FHDTSMP(for the hair)
Irelia bunny outfit ( Optional, is just a armor mod)
Q&A
why don't you just put her in the world as a recruitable follower? I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
Can you make her a playable preset? I have a version with a playable race option on my Patreon page.
I cant talk to the follower.
Try save and load the save can solve the problem.
The textures are missing. formod installer sometimes won't work if you are not using MO2, just use the optional files.
946 downloads
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Skimpy Outfit Replacer for Project AHO and Carved Brink CBBE HDT
By Black714
it's a loose version for Remodel AIO
143 downloads
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