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Mephykuns

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About Mephykuns

  • Birthday 10/05/1994

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  • Gender
    He/Him
  • Interests
    Games, sleeping, long walks to the fridge, sleeping again, drawing.
    LOLI
  • Bio
    Hi i am just a boring person who likes stuff and sometimes draw stuff but i haven't done that in years lol but if anyone who wants to look at anything i drew, take a look at...

    http://mephy-kuns.deviantart.com/

    yaaaa

    I suck at life stories so these are rather short you see. Needs more flashing colors thats what gets peoples attention damnit.

    You may know that everyone on this site is into some weird well i am too lol like lolis they are just so damn cute you just wanna pick them up and sneeze but real life children ew go away pls..

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  1. What are you using to paint the weights? I use body slider. Sometimes if the hands arent perfectly in line with model some of the weights will slip onto the other fingers. then you have to manually fix it or move the fingers better. It takes alot of time. everything else should be easy but the head might be larger. video of blender stuff and modding. very fast tho. https://youtu.be/Qfi61DaemAY 2021-08-27 21-26-58.mp4
  2. Sayu is here and her model has been changed and so has mine.
  3. I have all the files of course but its easier to use the default female as a ref than my model. I included the most recent blend file and a couple mmd pose imports. but these poses are based on genshin so other mmds poses might not look right. includes a few full body ref female, male, unp of a mod i use. https://mega.nz/file/jIsQGLaA#SpvUve2IJyWNYK3srNgBb6zS9GiiwfCCtmowlCUIifI
  4. theres really not much to explain here, all i did really was rig it from scratch with diona and then blender allows me to export the pose i did with it then with that it allows me to import the pose on other genshin mmd models without having to rotate the arms and fingers but it have to anyways because its not the same model as i was using. So i have to scale it up to match the default female body and increase the arm size, feet, move some fingers and all that jazz. the biggest part to do is the fingers. If you never rigged anything to skyrim t pose or even fallout 4, its gonna be hard to pick it up. Heres a quick video in blender 2.79 https://files.catbox.moe/pdo769.mp4
  5. Ive been doing this for while now so it was a bit of a pain. the fingernails are not perfectly straight The guy uploaded to here http://www.mediafire.com/file/sd0td39x8co7eis/mmd_genshin_impact_sword_set_dl_.rar/file Looks alright i guess, missing a few weapons. Not really, I just use blender to rig the model to the skyrim t pose and exporting them to fbx format most of the time then opening it up in bodyslider to paint the weights.
  6. I was not aware there was a forum for this mod. But i forgot to include them in the last version. and the change log is now gone. I have to update the description. I don't think i can look at old change logs. New version should have the textures and sounds added.
  7. Cute Forces (Genshin Impact Mod) View File Hello because I was bored and playing genshin at the time so I thought why not port some mmd models to skyrim and wala here we are 2 months later. This mod will be a companions/race mod. You can have them as followers and play as the race. All of them except yaoyao and sayu will have their english voice. other languages will not be made. (probably) I tried to give them skyrim (vanilla) versions of their talents and stuff some work others do not. sayu was before she was even announced and her before her skills were leaked, so she has nothing related to her beta talents. Yaoyao just has poison. The mod will require RaceCompatibility https://www.nexusmods.com/skyrim/mods/24168 Now the followers are a bit op as all my mods are. You can find each character in their own cell, they will not be put in the same place. Qiqi is underground and summonable (The Midden) She has a 2 recipes in order to summon her at the alter. Figure out the blanks or watch the videos Klee is in prison, you have to break her out. (Whiterun) Diona is traveling with some other cat like folks in caravans (All over the map) If you cannot not find her, heres her ref ID 000501AA. Sayu is in the blue palace. (Solitude) Yaoyao is stuck inside the temple of kynareth. (Whiterun) Paimon is located deep underwater just ahead of guardian stones (near riverwood) I made alot of screenshots but there's too many so I made it downloaded if you wanted to look at them and I made videos of the mod. Only two are really needed, the rest is optional. Also the mod was made for skyrim 2011 so special edition will not work with it and converting it will take some times as well, as its not a simple port. I get texture errors. Videos: https://www.youtube.com/watch?v=MFN1hMI65CE&t=85s https://www.youtube.com/watch?v=-RT2Fz02FMg https://www.youtube.com/watch?v=I1vdIH9bZbs&t=4s Version 1.1+ Added paimon, lumine and aether (voice only) Paimon will have some follower voice lines but no combat lines Lumine and Aether will have combat lines but no follower lines. (May change later) Paimon can be found underwater just ahead of guardian stones (near riverwood) in the center of the lake. she's hard to spot with all the grass. Lumine is not in the world, shes just a support summon for paimon. aether has no model yet. Klee has modeled bombs and a new bomb spell. Paimon is playable along with her floating mode (lesser power). to use it fully enable Playable Monster Mod and Atronach Flame Anims Paimon can switch from walking to floating Added lumine facial animations. Version 1.1.1 SE Test Not a real update. Cute forces in sse problems: paimon head is missing everyone is brown inverted normals basically everything Version 1.1.5 Added sayus new model and couple new voice lines, not finished. Thats it. No, she cannot roll. no sse beta test version. Submitter Mephykuns Submitted 06/17/2021 Category Companions Requires Race Compatibility Special Edition Compatible No
  8. Version 1.1.5

    1,389 downloads

    Hello because I was bored and playing genshin at the time so I thought why not port some mmd models to skyrim and wala here we are 2 months later. This mod will be a companions/race mod. You can have them as followers and play as the race. All of them except yaoyao and sayu will have their english voice. other languages will not be made. (probably) I tried to give them skyrim (vanilla) versions of their talents and stuff some work others do not. sayu was before she was even announced and her before her skills were leaked, so she has nothing related to her beta talents. Yaoyao just has poison. The mod will require RaceCompatibility https://www.nexusmods.com/skyrim/mods/24168 Now the followers are a bit op as all my mods are. You can find each character in their own cell, they will not be put in the same place. Qiqi is underground and summonable (The Midden) She has a 2 recipes in order to summon her at the alter. Figure out the blanks or watch the videos Klee is in prison, you have to break her out. (Whiterun) Diona is traveling with some other cat like folks in caravans (All over the map) If you cannot not find her, heres her ref ID 000501AA. Sayu is in the blue palace. (Solitude) Yaoyao is stuck inside the temple of kynareth. (Whiterun) Paimon is located deep underwater just ahead of guardian stones (near riverwood) I made alot of screenshots but there's too many so I made it downloaded if you wanted to look at them and I made videos of the mod. Only two are really needed, the rest is optional. Also the mod was made for skyrim 2011 so special edition will not work with it and converting it will take some times as well, as its not a simple port. I get texture errors. Videos: https://www.youtube.com/watch?v=MFN1hMI65CE&t=85s https://www.youtube.com/watch?v=-RT2Fz02FMg https://www.youtube.com/watch?v=I1vdIH9bZbs&t=4s Version 1.1+ Added paimon, lumine and aether (voice only) Paimon will have some follower voice lines but no combat lines Lumine and Aether will have combat lines but no follower lines. (May change later) Paimon can be found underwater just ahead of guardian stones (near riverwood) in the center of the lake. she's hard to spot with all the grass. Lumine is not in the world, shes just a support summon for paimon. aether has no model yet. Klee has modeled bombs and a new bomb spell. Paimon is playable along with her floating mode (lesser power). to use it fully enable Playable Monster Mod and Atronach Flame Anims Paimon can switch from walking to floating Added lumine facial animations. Version 1.1.1 SE Test Not a real update. Cute forces in sse problems: paimon head is missing everyone is brown inverted normals basically everything Version 1.1.5 Added sayus new model and couple new voice lines, not finished. Thats it. No, she cannot roll. no sse beta test version.
  9. Still to this day.. this is the only female race mod i use. but the colored ears dont really match with hair at all sadly. would it be possible to fix this so the colored part of the ears blend in with the hair while the white furry part stays the same? i could easily do it but it would be better with the original texture psd file
  10. Umm do u have a body slide preset of the current default body the elin 2s are using? theres one for elin 1s but theres way too much thighs on them.
  11. Im not sure if this robots one shotting powers of breaking mana's underwears is intentional or not.. Mod tools from devs when?
  12. i somewhat made elin2 stable on my end, with all the comverting all the needed meshes and textures also it seems you didnt create model space normals for the elins 2 skin textures or face. that why it crashes when i try to convert them to the SSE format.
  13. i have managed to disable the zombie voice but it involves disabling the whole voice lines and quest for it... that wasn't the goal of course. There is another summon like spell in the dragonborn dlc that summons a drum. and it follows u, wonder if that will work without the zombie voice. Any update on elin 2 for sse?
  14. hey i noticed that the elin summon rings dont have the 'player's summoned creature" name on them and they even have their default voices instead of the zombie voice. How can you create a humanoid summon spell that uses the original actors name and doesnt have the undead voice appied to it? I managed to do it with another mod but it was a creature that you can ride so im not sure. I created a bunch of children summon spells but they have the undead moaning voices on them. Im not sure how you did it with the elins, they even follow you and behave like normal followers
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