Search the Community
Showing results for tags 'Quest'.
-
Trapped in Rubber (updated 2015-08-02)
greyspammer posted a topic in Downloads - SexLab Framework LE
View File Trapped in Rubber A rubber fetish mod This mod provides: Shiny Rubber Catsuits by mxwqtkl (fully integrated), original source for reference: http://www.nexusmods.com/skyrim/mods/41534/ More colors for the Shiny Rubber Catsuits: Cyan, light grey, dark grey, green, orange, pink, purple, yellow (the original had: black, white, red, blue, red/white and transparent versions) Ballet boots now also in "devious" variants (lockable using the Devious Devices framework) A framework that: Traps the wearer inside the catsuit when putting it on (cannot be unequipped) Fuses the gasmask with the catsuit when putting it on (cannot be unequipped either) Shows regular messages about what it feels like to be trapped in rubber Messages progress in three stage, e.g. first there's no sweating, then a bit, and then a lot. Chance for special messages when wearing a gag under the gasmask Wearing rubber increases actor arousal over time Framework currently only works for player character (but that's not a real problem, how would you know how someone else feels like anyway?) and works independantly from Devious Devices (except for the ballet boots, see above) [*]A questline/story woven around the catsuit/gasmask experience with focus on various fetishes, including rubber, of course. There are over 4400 lines of dialog. I took the time of one of my test playthroughs and it took me about 8 hours to complete the mod (already knowing where everything is and what to do and using fast travel). Donations: You are not required to donate. But if you would like to support me and my work, please feel free to do so. The more money I make, the more time I'll have to work on my mod. Every bit helps, so if you can't afford a large sum, don't worry. Just give what you can. You can send your donations via PayPal to greyspammer@gmail.com . There is also a Patreon through which you can support the mod on a more permanent basis (recurring payments). Current status: Overall, the mod is beta. The framework seems to be doing what it's supposed to and the story is complete. Future work will include bug fixing and adding features. This is my very first mod so I can not promise perfection. Rookie mistakes and all that. Requirements: ZaZ Animation Pack (http://www.loverslab.com/topic/17062-zaz-animation-pack-2014-08-29/) SexLab Framework (http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v159b-updated-0915/) SexLab Aroused (http://www.loverslab.com/topic/20193-wip-sexlab-aroused-v2014-01-24/) Devious Devices Assets (http://www.loverslab.com/topic/19865-devious-devices-assets/) Devious Devices Integration (http://www.loverslab.com/topic/21484-devious-devices-integration-08242014/) Devious Devices Expansion (http://www.loverslab.com/topic/35569-devious-devices-expansion-v113a/) SKSE (http://www.loverslab.com/topic/35569-devious-devices-expansion-v113a/) Fuz Roh D'oh (http://www.nexusmods.com/skyrim/mods/14884/) HDT Highheel System (http://www.nexusmods.com/skyrim/mods/36213/) and all subsequent requirements of the components listed above Recommendations: Player character should be a human female. I do not enforce any checks on that, but there is no male version of the catsuits (and no, I cannot change that). So I made the mod centered around women in rubber and the writing will assume you are female. Elves are theoretically possible, but elven ears tend to clip through the gasmasks. Haven't yet figured out if I can fix that. If it doesn't bother you, feel free to play an elf. Beast races are not tested and the additional colors have no armor addons for them (I was too lazy to set it up in the CK). Also, the writing does not reflect their specifics. The way I see it, beast races would require enormous work to support properly. Cats and lizards don't sweat, so a lot of writing would have to be changed. Leaving the question what else they should suffer while in rubber. Too much work for now. Apologies to all furry lovers out there. When you install the mod for the first time, starting a new save is not necessary (unless Evette San is already dead, see above). If you upgrade, you will likely need to make a clean save. While the mod is a work in progress and beta, I most likely will not take any measure to ensure you can upgrade from any version to any version without hitch. It would slow down development too much. Sorry, folks. The mod does not support followers. There comes a point early on when it will try to determine if you have followers and give you a semi-plausible reason why you cannot have them with you. I'm not sure how reliable that check is and it's only supposed to be a reminder, not a tamper-proof barrier. I'm sure there are ways around it. But the writing will always assume you are alone and ignore your followers. I strongly recommend sending them home for the duration of the mod. The catsuits and gasmask are only available for the CBBE body (again, I cannot change that due to lack of knowledge and talent). If the sudden change in body shape does not bother you, you can also play with a different body. I'm doing that myself, because I personally prefer the UNP body. So if some talented 3D artist out there wants to make an UNP variant of the catsuits, you can be damned sure I'll integrate them in my mod. The number of slotted NPCs in the Devious Devices framework should be set to 12 or higher for optimal experience. Let me know if that is too much for your system to handle. It works fine on my rig but I have absolutely no idea about what's out there. If enough people have a problem, I will try to find a way to lower it. The device hider in Devious Devices Integration should be set to avoid slot 43. Use slot 54 or 60 or disable it completely. Conflicts Mods that modify combat defeat (like Death Alternative) can cause problems. Combat in the mod is always tied into the story. If you get defeated there, it makes no sense from a story point of view that the attacker would accept your surrender in any way (rape you or put you in bondage gear or whatever). The attacker really wants to kill you. As in: Make you dead. He would not be content with anything less. Until I find a way to signal that to other mods without having to add them all as a dependency, you should deactivate them. Any mod that modifies dialogue or character behaviour on a worldwide basis (like SexLab Dialogues) has the potential to interfere. Deviously Cursed Loot (or similar mods that force-equip items) may strip the suit or mask if the item uses conflicting slots. A proper solution would, in my opinion, require a change in the DD framework. The request has been made but until then, I suggest to disable such mods. Cursed Loot can be temporarily disabled via the MCM. I suggest to use that for the time you play my mod. The mod currently needs Evette San in Solitude to be alive. If enough people complain, I'll try to find a way around it. But for now, make sure she survives. I have been told that the mod "Expanded Towns and Cities" makes one of the barrels required for a certain quest inaccessible. The barrel is normally located in Riverwood. You may need to disable the mod. See the troubleshooting section below for a possible workaround. FAQ: Is the mod for doms? Or subs? There something in there for both. I try to keep a balance between the two. Story explanation: Most content in that regard is optional, so if, for example, you don't feel like whipping a slave, there's usually another way. How do I get out of the rubber catsuit? How do I get my catsuit and start the main quest? Can I get a different color? What about my hands and feet? Why is there no forced rubber for them, too? Your English sucks! Well, it's not my native language. I tried my best, but if you spot any mistakes, please let me know. Something is wrong with the rubber stuff. I'm not wearing anything but still get the messages. Or it's not recognised correctly in dialogs. Or stuff like that. If the rubber framework goes haywire on you, there is a debug function that will strip all rubber gear, remove all effects and reset the entire framework. It can be activated from the console using: startquest tir_dbg_clearallrubber If you have to use it a second time, do a 'stopquest' with the same parameter before. You should then re-equip whatever rubber gear you should have on you at that point or it can break the story. How can I configure this mod? There is currently no MCM menu. Eventually, I'll make one, but for now you need to configure it by using global variables and the console. set tir_MessageInterval to XX This sets the interval at which the rubber messages appear. For your convenience, the value is in real-time seconds. Although there might a some jitter due to way the engine works. But setting it to 300, for instance, would give you a message roughly every 5 real-time minutes. set tir_Stage1Hours to XX Sets the number of in-game hours that the first stage will last. set tir_Stage2Hours to XX Sets the number of in-game hours that the second stage will last. Quest overview and help: A strange encounter (starting quest) Rubber Express - Wine Delivery Rubber Mail Rubber Hunt Wait for the party The Party Once the necessary satisfaction threshold has been reached, you can talk to the Mistress to end the party. There will be a little "farewell" scene and then you and the Mistress will be back in the Tower lobby. Party Aftermath: Leaving the basement: My Little Rubber Pony (Part 1) Rubber School Rubber Spy Rubber Assassin My Little Rubber Pony (Part 2) Rubber Rescue Rubber Express - Pony Girl Delivery Rubber Abduction Rubber Toy Rubber Ally Rubber Frame Job Rubber Parade Rubber Finale Rubber Epilog (Enaron) Rubber Epilog (Mistress) Rubber Boon Troubleshooting: The gasmasks do not show up on my character! There is currently a conflict between the default settings for the device hider from DDi and the gasmasks from the Shiny Catsuits mod. Open the MCM menu for DDi (Section "Devices Underneath (1)") and set the device hider to use a different slot (like 54 or 60) or disable it completely. As of version 0.5.0, the gasmask items from my mod will avoid the conflict. But the originals from the Shiny Catsuits mod will still conflict, so you might want to still change the setting. I keep loosing in the pony race You are meant to loose the first race. The second race can be won if you prepare correctly (see above). But in the end, it does not affect the rest of the mod whether you win or loose. So don't worry too much about it. I can't use the boat! It keeps complaining about followers, but I don't have any! You can bypass the follower check by opening the console and entering the command 'set tir_ignore_followers_check to 1'. Be aware that this does not make TIR follower-compatible. It just bypasses the check. A character is not where he or she is supposed to be! First, you should probably make certain that the character really should be where you expect him or her. Maybe you are mistaken. If you are sure, then you can use the console. Go to where the character should be, open the console and type 'prid <refid>' with the ref id of the character in question. Then type 'moveto player'. The character should be teleported to you. If not, try the command 'enable' as well. You can find out the ref id by loading a previous savegame and clicking on the character with the console open. His or her refid will appear in the top of the console window. For your convenience, here are the ref ids of a few important NPCs: The first two digits vary for each installation and indicate the load order index of my mod. So if "Trapped in Rubber.esp" had a load order of 0A in your installation, then you have to replace the "xx" with "0a". [*]I use "Expanded Towns and Cities" and cannot access the barrel in Riverwood! You may need to disable the mod or use the console to access it. The ref id of the barrel is 1f22b. So you could try: 'prid 1f22b', followed by 'moveto player' to teleport the barrel to where you are currently standing. [*]I cannot move my character anymore! Try 'setstage tir_dbg_restoregameplay 20' in the console. Warning: Use this only as last resort. It might break things later on. [*]I'm stuck in devious devices that I cannot get rid of! Try 'setstage tir_dbg_restoregameplay 30' in the console. Warning: Use this only as last resort. It might break things later on. [*]I have a black screen that won't go away! Try 'setstage tir_dbg_restoregameplay 40' in the console. Warning: Use this only as last resort. It might break things later on. [*]My character won't move anymore Try 'setstage tir_dbg_restoregameplay 50' in the console. Warning: Use this only as last resort. It might break things later on. [*]I have some other problem! Check your papyrus log. Disable all non-essential mods and try again with a fresh savegame. License and Credits: For the catsuits I integrated, mxwqtkl has described the license as: "Please modify and distribute this as you like." Sound samples were taken from SoundBible.com (Wooden Thump by Mike Koenig and Brushing Wood by Caroline Ford) and are licensed under Creative Commons Attribution 3.0. Mistress' eye glasses worn during class are from Dwiss (http://tesalliance.org/forums/index.php?/files/file/1609-dwiss-eyewear-version/) and used with express permission (detailed license can be found on the mod's homepage). For my own work, I say the same as mxwqtkl (do whatever you want with it). Just give credit and release your own work under the same license, so that others can build upon your work as you did on mine and as I did on others. Submitter greyspammer Submitted 10/02/2014 Category WIP / Beta Requires Zaz Animation Pack, SexLab Framework, SexLab Aroused, DDa, DDi, DDx, SKSE, Fuz Roh D'oh, HTD Highheel System Special Edition Compatible -
Version V1
19,963 downloads
What is this mod? This mod adds a casino that has a few mini games including a dice game, a slot machine, and a version of blackjack, as well as some adult oriented content. There is a short intro quest that is started by the courier delivering a letter. This mod is created with a female character in mind and a lot of the dialogue and scenes reflect that. Comments This is my first attempt at modding so there are bound to be some issues. Make sure you use a mod manager to install and be wary of using this on a save you care about. Required Mods Sexlab Framework FNIS Zaz animation pack Recommended Mods Sexlab Skooma Whore - This mod has situations in which skooma is used, and this mod adds some complementary content to that. Installation Install all the required mods and there requirements. Install this mod using a mod manager. Run FNIS. Credits Ashal for sexlab. Fore for FNIS. ZaZ for his animation pack. Selenia for the idea of this mod. -
Version 1.01
9,804 downloads
LoversHorseRider v1.01 What is it? A new Stable has appeared in Cyrodiil, west of Chorrol, run by the lovely (if a bit eccentric) Godiva. They have the best horses in the land, though the might be a bit of trouble to handle. They're having a bit of trouble with business lately, so if you want a horse, you might need to lend a hand. Mechanics Load Order Lovers with PK.esm LoversCreature.esm ... ZAZHorseRidesYou.esp LoversHorseRider.esp Known Issues Upcoming Additions- 1 review
-
3
-
- LAPF
- LoversCreatures
-
(and 2 more)
Tagged with:
-
Version 1.1
21,951 downloads
I've been away from my PC for a few weeks (I still am) and I didn't bring the SlaveTown file with me. When I get home I'll put out an update, pinky promise. NOTE: There is currently no way to remove the collar without console commands, there will be a quest to remove it in the future. Description This is a simple mod intended for people playing with weaker characters - Prostitutes, Nobles etc. It allows you to make a deal with bandits so that you can pass through their territory unharmed. In return, you can offer your body to bandits all across Skyrim. Requirements You need Sexlab and the Zaz Animation Pack to use this mod Where do I start? Go to the Silver Blood Inn in Markarth and talk to Runjorn to start the mod. -
724 downloads
HELL Description::. Hades, Osiris and the rest of the Theoi Khthonioi (Ancient Gods of the Underworld) Clashed for Power and entrapped Satan and turned the underworld and everyone in it to Stone... Since then it has been inhabited by even Worse Evil, the Unholy and Undead... The actual Quest and Game is to Return Hell to ...Well Hell... Fight your way from Upper Hell To Middle Hell, Awaken and Release the Ancient Underworlds Stone Armys to Clense the realm of its Evil... Including you... Then if you Chose to STAY... Help defeat the Ancient Stone Army to win the War for Hell... And become a GOD of the Underworld... This is a part of my own larger mod.. And is the Hell version.. It is very DARK .. Dare you to not use your pipboy light ONCE.. This is a VERY LARGE MOD... whole new world... With a Story line... and objectives... via SCROLLS... You can do it Solo.. or when you get to Hell find Spookshow.. She will help you ... Spookshow is a NPC that can be a follower... She shoots Fire Balls and when wounded badly turns into a Werewolf... She turns back after not being in combat for a bit... The only way Spookshow can be killed is in Werewolf form ... So protect her best you can when she is a Werewolf.. not that she really needs it... Also Spookshow in Werewolf form is limited where she can go... Small doors.. spaces etc... So wait till she turns back before you leave her... If you try and use Cheats.. you WILL break your game... I use a series of Locked doors... and chain of events to move on in this game... You will miss them using cheats... Credits::. I don't take any credit for this work. All credit goes to REZ. Thanks REZ for being chill about this. Hope to see new projects by you in the future. You can drop him credits over at VGUnetwork. Welcome to HELL... Have fun while in there. You won't be disappointed... -
Version 1.1
1,748 downloads
About Salem is a DLC sized mod that features an arena, guild quest line, fight club, archery tournament, unique Npcs, Side quests, hidden treasures, unique scenes and events, challenging battles, and much more. Arena The Salem arena may be the most advanced elder scrolls arena experience ever created. Featuring 25 re-playable epic battles, you will be entertained facing off with some of Tamriels fiercest competitors. The arena combatants are equipped with unique weapons, armor, and spells for your Skyrim character to take advantage of. Witchers Guild Embark on an expedition killing the evil Witches throughout Salem. The witchers guild is a relatively short quest line offering a few hours of game play and unique experiences for every Skyrim player. Fight Club Head into stone wall tavern and sign up for some fist fighting matches. Win gold defeating your opponents. Archery Showcase Show the townsfolk of Salem your archery skills in the Salem archery showcase. Hit all the targets with a bulls eye and win gold! Side Quests Random events and side quests take place in Salem. Steal from a church or kill dragons. Some of the quests have unique changes based on player choices. Misc Weapon shop Armor Shop Magic Shop Vendors New items Purchasable home Unique weapon and armor textures Hidden treasures Horse stable Npc homes and much more Requirements Salem requires patch Version 1.9.32.0.8 and the Skyrim game. How long is the mod? There is about 8 to 10 hours of gameplay. With the arena fights being re-playable, the mod is technically never ending. Welcome to Salem W2s was created out of my curiosity in the creation kit. It was created as more of a joke and was never meant to be released. This version is the complete change in w2s. There are over 1000 changes and can be taken a bit more seriously for the players. -
Version 1
923 downloads
Hi everyone, this is my first real big mod that i have ever attempted. My plan for this mod is to make a new questline featuring several new NPC's custom made dungeons and eventually the sexlab resources as well. It features a new dungeon, entrance to blackreach which is now more easily accesible, badass weapon and armours(sadly not custom... yet), some awesome draugrs, a dungeon home a new npc and a quest with an awesome reward. You may start the quest by going to labyrinthian and finding the new dungeon i have added there, it is on the bottom right of the image i have uploaded, or on the opposite side if the main building where the mage questline takes you. So what do i need you ask? right now this mod only relies on ZAZ Animationpack 5.4 although the resources used are very limited at the momment. it is also possible that it requires fus ro doh but i have not been able to confirm this yet. NOTE: I am a very inexperienced modder so i have not been able to script the most awesome and badassest of quests at this point in time, the mod also does not feature any adult oriented content at this point but seeing as it requires ZAZ animation package and as i am going to be adding adult themed support for it soon i posted it here. Instaling the mod is simple enough just unpack the mod and move the files into your Skyrim/data folder and thats it. If there are any questions feel free to ask me i am more then happy to answer them. I hope you enjoy my mod -
Version 1.08b
154,356 downloads
First and for most: I did not created the awesome Mod that is "Radiant Prostitution" that was all some guy name "mainfct". So all the Credit and Praise goes to him. If you really appreciate his work click here and tell him how awesome he is. As he is currently inactive i just took up the sword and raped his code so that it work with SexLab 1.30+. I now maintain the Mod under the Name "Radiant Prostitution Tweaked". The mod is standalone so no need to install Radiant Prostitution first. It work from where Radiant Prostitution left of. I added more Random Quest and tweaked the normal Prostitution inside the inn. The mod has, to my knowledge, only two possible conflict points. Hroki, the girl in Falkreth was tag as a child in vanilla minecraft but RP changes her to a adult because she clearly is not child The tavern Wench Outfit got another Keyword "JobWhore" to trigger Prostitution of your fellow wrenches. It therefore conflicts with SOS Full Version but "dachande" provided a patch for that. As for Mesh or Texture replacers they are no problem as they only change the look but not the item. If you want other items to trigger the prostitution you just simply need to add the Keyword per TES5Edit to the item. Files: The Tweaked Version is completely Standalone so no other version of Radiant Prostitution is needed. Please us the version without the loose suffix first and if you have problems with the normal version try the loose one and see if the problems still persist. Version 1.07d is the last version compatible with SexLab 1.39 As of Version 1.07e Radiant Prostitution is compatible with SexLab 1.5+ DEPENDENCIES: -SexLab 1.50 or newer and its deps. -Enabled creature Animations or some quest wont work -SKSE 1.7.0 Alpha (its alpha but as far as i could see stable) -SkyUI 4.0 or newer for MCM -Fuz Ro Do'h for correct behavior with silent dialogues - ZaZ-Animation-Pack or see http://www.loverslab.com/files/file/218-wip-radiant-prostitution-081b-oct-29th/ RECOMMENDED OTHER MODS: Sex Lab nude Creatures Zynisch Animations Translated Versions: Italian Updating: If you already use a older Version of Radiant Prostitution check mainfct's page for update information to 0.81b. as my version is essentially 0.81b with fucked up code. If only updating tweaked Version then make sure that no quest (Inn, Home Delivery, Camp Job or Random Quest) is currently running. Update from pre-1.02a: Unzip into skyrim folder or use MO, nexus mod manager, etc. Use "MF_RadiantProstitution remove loose files.bat" inside the skyrim folder. This will make a backup of your scripts folder and removes all files starting with "mf_", "qf_mf" or "sf_mf_". If shit goes wrong and mod stop working you know where to find the missing files. Please enable logging and trace in the skyrim.ini check the papyros.log which scripts are missing before you pull the copy from the backup folder. Update from pre-1.03 requires new game or a save game where you did not yet register with a inn keeper. How to Change the starting Clothes: Now new and Improved so read this if you did add your own cloths. Go to "Skyrim\Data" and open the file "MF_RP_Config.json" with a text editor of your choice. Inside you will find something like this: { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }} This is the config for the starting Clothes you get from the first inn keeper. they Point to the Vanilla Tavern Wench clothes and some leather boots. The "chestPiece" property needs to contain the armor or chest piece so it gets recognized by the Working Cloths function. The "rest" property contains the remainder of the items you get. the items need to be separeted with a comma and would look like this: { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921", "__formData|Skyrim.esm|0xD1922" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }} So what do you need to do now? That's is quit easy: Just chage the value after the colon like this "__formData|<PluginFileName.extension>|0x<ID>". <PluginFileName.extension> is the name of the plugin file that adds the item. <ID> is the Form ID which you can find per the help console command or through TES5Edit or the Creation Kit. Want to add your own Random Quest to RP? Look here. Current Bugs i don't know how to fix: Version History:- 11 reviews
-
11
-
- SexLab
- Prostitution
-
(and 2 more)
Tagged with:
-
Version 0.10.2c
45,304 downloads
Description In a kingdom where dragons arise and bloody civil war burns, a slaver faction steps in. Seeing the opportunity to make a fortune, they setup camp and begin to enslave unfortunate (wo)men and mer. The Dragonborn will find themselves drawn in sooner or later and discover his/her true nature. Features A questing mod which is meant to be played at any time; be it a completed main story, or a fresh, new character It observes and reacts to your progression through the main quest and some important side quests Your decisions will have an impact throughout the mod's main, and side-stories Forge the personality of your Dragonborn And some more things Installation and requirements Sexlab 1.24+ FNIS 4.0.2+ ZaZ Animation Pack 00054+ SexLab Aroused 20131001+ Devious Devices: Assets 2.5.0+ Fuz'Roh'Da 6.0+ After unpacking into your Skyrim Data folder, run FNIS. The MCM menu will initiate after you've entered 'The Bannered Mare'. It can not be seen before. If you don't see an entry called 'Apps' in the MCM configuration tab or if it seems to be buggy, open the console and type 'setstage SKI_ConfigManagerInstace 1' This should fix the issue. Hints and Tips (Spoilers) Hints and Tips (Spoilers) Bugs #0007 Saadia doesn't like to be referenced. Even if she is next to the Innkeeper, the Innkeeper refuses to address her status properly #0008 Hulda doesn't recognize if the PC is wearing a chastity belt when stripping for her. Fixed in release 0.10.3 #0009 The food orders for the current shift are incorrectly listed in the statistics page #0010 When you've successfully persuaded or intimidated a guest to order food, you could end up with an 'unfulfilled order'. Fixed in release 1.10.3 Known Incompatibilities and Issues Mods which allows you to have more than one follower in your party Those issues are not game-breaking, there is just one situation where this mod tries to dismiss your party and can't dismiss any follower which are from other sources than Skyrim.esm. Only the main followers and hirelings are currently working smoothly. Mods which alter the Global Timescale This is also not game-breaking, but the mod is balanced around the vanilla timescale. (3 mins real time = 1 hour in-game) Vigilants of Stendarr It is reported that there is probably a problem which causes the mod to stop working entirely. MF Radiant Prostitution This mod should not interfere with RP. You just should not start both quests at the same time. Even though it worked in my tests, it will lead to issues with the NPC's when you progress through RP. In the future there will be a solution that will allow them to work smoothly side-by-side. Spectator Crowd and Guards 'Spectator crowd and guards' seems to cause problems by messing with the AI packages. At the current stage disabling 'Spectator Crowd and Guards' is highly recommended. And finally as a general note: This mod will be developed with support for both genders in mind. Currently though all dialogue is directed towards the female persuasion. This can lead to some awkward situations when you play a male character as you will be addressed as a female. I will write dialogue for male characters in the future as well, but this will not happen any time soon. So please forgive me if the mod currently treats your male character as a sissy. Warnings! This mod is currently in a very early state. Bugs are to be expected. DON'T, I repeat, DO NOT use it in your normal game-play. Version Notes The current state of the mod contains one side-quest which can be started when you talk to Hulda in 'The Bannered Mare' in Whiterun. You can complete or fail this quest. There are, mathematically speaking, hundreds of different methods to complete this quest. So be aware that not all ways could be tested to check if they work. If you found an issue, please post your issues in the support topic. I am German, that means updates will be in German first. I want to credit CGi, who is helping me to translate this mod into proper English. Please understand that translation takes time and, especially with this mod, it can take a lot of time since it is heavily dialogue driven. I will upload an english version ASAP. I do let Google translate the mod and upload it as the newest version. It will be far from perfect and so they will be marked with a G letter. Enjoy and please post any issues you've encountered so far in the support topic. Thank you! Credits Ashal for the Sexlab Framework Zaz Chris for xaz and ZaZ Animation Pack xaz for patiently answering my questions. Zadil for Devious Devices: Assets redneck2x for Sexlab Aroused. Special Credits go to hmgirlpopuri and jazz_man007 for alpha testing and helping me with the cleaning of a lot of bugs and issues CGi for translating this mod into English. -
Version 1.1
2,550 downloads
Description I was wondering if anyone would be interested in helping with a moddified version of Sexlab Breeder. I have absolutely no scripting skills what so ever, but I have experience with everything else. This version basically swaps out the Werewolves for Minotaurs and adds a new female minotaur/hybrid companion, (Excellia) based on the game Corruption of Champoins. My goal is to create a type of Minotaur breeding mod. Issues Duplicate Npc. Minotaurs Leaving after finishing the quest. Male support. Incomplete textures. Things I need help implementing (I have no experince here) Add a feature that allows the player to imprison and captures slaves. Add slave and Minotaur daily routines. Add Warhorns that allow the player to call a slave for sex. Add Minotaur routines that allow them to mate with captured slaves. Possibly add a quest based on repopulating, building and expanding the clan. Add a function that allows the player to equip a custom cermonial armor after line 1. Add a function that allows the player to have sex with Nela after line 2. (Possibly after walking towards the bed. Pics included in the spoiler.) Note: Dialogue text will be changed. Things I plan to do Add more custom decor and textures. Fully voice and redo old text. 35% complete. Fix any mesh or texture issues. Race specific aroused transformations. NOTE: This mod is more of a sample. I won't be able to finish this without help. ====================================================================================================== How do I start? Currently you can only play as a female otherwise the quest won't start. There is a journal near the entrance of Riverwood, to the right of the gate. You will find either a pile of wood, or a campsite, depending on if you have completed Before the Storm or not. The journal will be nearby. ====================================================================================================== Installation Drag and drop all files into the skyrim data folder and run GenerateFNISforUsers. ====================================================================================================== Required Mods [sAM] Shape Atlas for Men -Recoded-2.011.19 Sexlab, and all of its requirements. FNIS XP32 Maximum Skeleton Extended Sexlab Aroused Redux RaceCompatibility for Skyrim and Dawnguard ====================================================================================================== Possible Incompatiblity SOS - Schlongs of Skyrim 3.00.004 ====================================================================================================== Support Rangedphoenix is no longer supporting this mod. Any and all questions should be directed here. Please do not bother him about it. ====================================================================================================== Credits Rangedphoenix (Orignal Mod, Sexlab Breeder) And anyone else I might have missed. :exclamation: HELP / TESTERS NEEDED :exclamation: -
Version V1.4.0c
14,241 downloads
Due to numerous quest changes a CLEAN INSTALL OF THE SGS MOD FOR 1.4.0b IS REQUIRED. To make things simple: -If Applicable, Uninstall Suspicious Gold Starter old version (less than 1.4.0) through your mod manager -Install Suspicious Gold Starter latest version through your mod manager -Play a new character or duplicate an existing save that has never interacted with the mod. Thanks First and Foremost Big Thanks to everyone so far who has contributed in the thread as well as downloading, reporting errors, helping me out as I make the mod. I've had a great time making this as a solid little mod to build some fun gameplay on top of and I've learnt a lot with the CK thanks to the wonderfully patient folks on this forum, you all know who you are. Thanks again. (im terrified of thanking by name in case I forget one person and they hate me forever) Quest Details This is a short questchain that introduces several new NPCs that the player can interact with. It makes heavy usage of DD functionality. A little Sexlab thrown in for flavour. Starting with the theft of a Suspicious Gold coin traverse the labyrinth and play through a quest to free yourself from a curse placed on you. One additional quest will appear 24 hours after being in Rainas Chastity Belt. Complete the next quest for a reward, new dialogue options and the privilege of entering Rainas Manor. Follow up quests have hopefully interesting rewards. After completing this Quest until you are freed from chastity (50 gold ingots) you may ask Raina to replace your current plugs for more beneficial ones. - NEW PLUGS WILL BE CREATED IF THE CURRENT THREE ARE NOT EXTENSIVE ENOUGH - Give feedback in the thread if you please with the effects you would like. Preferably with 'some' identifiable downsides. I can't promise I'll give exactly the suggestion but I'll add it if it fills a hole! (heh) Keyholding and "bondage game" services are provided by Raina with the conclusion of the main questline, where the rewards are the perk implemented belt to unlock any lock, and your choice of combat enhancing plugs for Warrior/Mage/Rogue archetypes. Quest walkthrough in the spoilers below. Post quest content in the spoilers below: Bugs Currently Known Bugs (v1.4.0a) Sexlab may be a little slow for Vilkas and Maven. Help I've found a bug that isn't listed! I'm Stuck! Post it in the thread. Give as much detail as you can, don't worry if there isn't much detail to go on, but there’s a better chance I can fix something or help you the more information I have. If a device is stuck search the console *help "keywand" * should return a key that will enable you to remove any items that are stuck (but please report any items stuck on) The growing list of Experienced Problems playing mod (v1.3.01) Raina has no dialogue/Freezes during the scene - Make sure you have Fuz Ro Doh installed Raina left the cell - She has a schedule to sleep in the manor you cannot access until you have a stronger relationship with her. Rest until morning and she should come back!-
9
-
- Devious Devices
- Chastity
- (and 4 more)
-
Version 1.3.2 (2016-06-21)
699 downloads
Este es mi primer aporte después de tantos años de pertenecer a esta comunidad. El cual es la traducción del maravilloso mod de skyrimll: The Sisterhood of Dibella version (2016-06-21) 1.3.2 (La hermanda de Dibella entre nosotros) Se necesita instalar el mod original y sobrescribir con esta traducción Cualquier error que encuentren con la traducción o alguna frase que crean que tenga más sentido, favor de repórtalo para corregirlo.-
3
-
- Traduccion
- Quest
- (and 6 more)
-
Version 0.81beta
94,033 downloads
//********* WARNING -- IMPORTANT -- README ************// This mod is a work in progress (WIP) still in Beta stage. What this means is that I released it for the express purpose of getting user feedback and bug reports to improve the mod. I reserve the right to shuffle stuff around as much as I want and to generally not provide backward compatibility until I'm pleased with it and release v1.0. Just thought I'd make that even clearer than it was. Thanks to all the testers. //*******************************************************************// MOD DESCRIPTION: What is Radiant Prostitution? Most prostitution mod so far have added a dialogue tree to all NPC in the world, which one could then use to trigger the sex event. Radiant Prostitution takes a different approach: NPC will solicit your character for sex if you register with a pimp/madame. The pimp/madame dialogue is added to all innkeepers NPC and is therefore much less intrusive during normal gameplay. Once you register, you take on the odd jobs in the inn itself, which acts as a brothel until you have made a sufficient name for yourself to take on more complicated prostitution quests. In addition, your are not the only character than can engage in prostitution. Say hello to the competition: any tavern wench in inns all around can take on clients which will become unavailable for a little while after the act. The same applies the other way around. No character has been added, anyone wearing a wench/tavern outfit in an inn may trigger the event. NPC wearing the Wench outfit in the vanilla game: Alva, Hroki, Narri, Karita (bard), Rhiada and Susanna the Wicked. Sadly at least 2 of them will die during normal gameplay in quests that involves them. The rewards are generous and adjusted after consideration of the fact that a bowl of soup cost 30g. I means... one should be able to afford soup and bread in exchange for a blowjob... at the very least. Or maybe not, the NPC prostitutes work for nothing so they screw up the economy. I may have to fix that. DETAILED WALKTHROUGH (Contain spoilers) NOTE: I'm still a very novice modder so I may have made a catastrophic game breaking mistake somewhere along the way. I'm still learning, it's my first mod. Use at your own risk on save you can afford to lose. That being said, it works flawlessly for me with over 200 other mods. DEPENDENCIES: -SexLab 1.20 or newer and its deps. -SKSE -SkyUI 3.0 or newer for MCM -Fuz Ro Do'h for correct behavior with silent dialogues INSTALATION: Manual: copy the archive content in your Data/ folder, I'm sure you all know. The only reference that has been edited is the wench outfit so I'd think it pretty safe to place it anywhere in load order. It is extremely recommended to only update at the beginning of a new game. Since many critical system have been modified without update code. UNINSTALATION: The only real way is to go back to an earlier save and remove all the files you've installed. FUTURE PLANS: -Sexy dances to arouse customers. -Add more radiant quests (feasible scenario are welcome) -I'd like to have negative effects to extreme whoring to counterbalance the rewards but I figure someone will implement a proper system for that and it will work just fine with this mod. -More immersion which may come as separate plugins: crowds, rumours and guard response to player's actions. -There was talk of adding Pimping/Madame features where the player could recruit and manage an inn/brothel. I think this would be better as a separate plugin that focuses on this aspect, since player prostitution and managing don't need to be mutually exclusive but could work very well in parallel. THANKS: This wouldn't have been possible without the existence of the SexLab framework that make handling all these complicated animation sequence a breeze. And the thorough documentation. Wonderful. Thanks Ashal. Also to all the modders that pack their mods with the source code. Enlightening. Of course thanks to Bethesda. CHANGELOG: *** In 0.81b (overwrite 0.80b) -Fixed final part of the orc quest (untested) *** In 0.80b (requires a new game or a save where the mod is absent) -Added a quest to the dangerous quest series. This Orc camp quest triggers randomly along with the Ambush quest, and both are almost indistinguishable at first. -Improved the detection system in the free-roaming prostitution quest. Solicitation can be set to passive, active or both. Chances of successful approach depends on a variety of factors: NPC marital status, NPC and PC gender, PC clothing and NPC and PC race (planning to add dependence on arousal). -Added a few dialogue path to the most repetitive sections. -Changed the behavior of the Home Delivery client to automatic. The client will now prompt you to advance the scenes. -Under the hood changes to the gear recovery quest -- to make it triggerable while it is already running. -Countless bug fixes. *** In 0.61b (safe to overwrite 0.60b, may need a reset (in MCM menu) of the NPC quests if they were stuck. -Improvement and fixes to the player soliciting NPC feature. -Fixed FF sex with NPC remaining clothed. There is however no explanation why the NPC in NPC/NPC scene would remain clothed, nor could it be reproduced -Added option to change the innkeeper's cut. *** In 0.60b (requires a new save where the mod is not present or I can't guarantee everything will work) -MCM menu with tons of buttons and scrolls to adjust pretty much any aspect. Be aware that the MCM menu contains quest spoiler under the quest tab. -New cooldowns option for many quests. And a generalized cooldown if you fail quest badly. -2 new radiant quests (see detail section for spoilers) -Lots of Fixes. -Lots of code reorganization and rewrite. *** In 0.28b (safe to overwrite over 0.25b and upward) *** In 0.27b (safe to overwrite 0.25b or 0.26b) -Fixed solicited prostitute following PC after PC changed his/her mind *** In 0.26b (safe to overwrite 0.25b) -Fixed total client count not increasing. *** In 0.25b (need a clean save or better even, a brand new one) -Added some missing dialogue. -Improved trigger and responsiveness by restructuring most quest -Bug fix *** In 0.2b (unsafe to overwrite over 0.1b -One of the most demanded feature was male and gay/lesbian support. Now any sex can work as a pleasure girl/boy and be solicited by either sex as well. -IMPORTANT: Major changes in the way NPCs approach you. Now, they trigger when you pass nearby, and approach you if you happen to move away. Male and female have different chance of soliciting your services. Also, you can now take your business outside the inns of skyrim. -More and better dialogue should provide sufficient replayability. -Better Home Delivery Quest, should now trigger more reliably, in any city and smaller towns. However, the matches can be strange sometimes (or interesting depending on how you decide to see it). IMPORTANT: You have to wait until all the actor arrive at the location or the quest may end abruptly. The actor have to walk there so it may be a good idea to wait a moment. -An entirely new quest in the inns where you can serve food to the customers... Sometimes, they are more interested in you than in the food. This is the PC choice how to deal with this. Will they succumb to the temptation? -All prostitution quest rewards are now dependent on various factors: your sexlab sex skills is the most important (a grandmaster of oral may make as much gold per job as a novice vaginal. This makes it possible to specialize). Other skill that affect the reward are the speechcraft skill, the type of job, your prostitution rank (a sort of fame), your gender, and the duration of the sex act (you can't rush it anymore). -No MCM menu yet but all feature are customizable by editing a simple file and running "bat mf_settings" in the console. This offers an easy substitute to MCM and is quick to reuse across many new game once configured to ones liking. IMPORTANT, the MF_settings file is included in the download. Simply open it with a text editor and read the deatils. -Improved the NPC whore scene, they now walk to a quiet place with their client in tow. Also, they are now on a schedule and will refuse clients when they are not in the mood (from 3am to 5pm). -PC can now solicit NPC wearing the wench/tavern outfit, not just other NPC. The same rules apply. -You can now receive a special amulet of Dibella which, if equipped by a NPC, will get all the prostitute functionality.- 4 reviews
-
1
-
- Sexlab
- Prostitution
-
(and 2 more)
Tagged with:
-
-
1
-
- Quest
- Traduccion
-
(and 5 more)
Tagged with:
-
View File Esto es una traducción al Mod Dovahkiin's Infamy, que tiene un par de misiones no lineares y en las que pudes decidir como llevarlas a cabo. Necesitas el mod original http://www.loverslab.com/files/file/4140-dovahkiins-infamy/ Si hay algún error por-favor avisar. Submitter xbloodxwestx Submitted 07/12/2017 Category Quests Requires Dovahkiin's Infamy 1.0.1 Special Edition Compatible
- 3 replies
-
- Quest
- Traduccion
-
(and 5 more)
Tagged with:
-
View File Hoy les traigo una traducción para mis compañeros hispano hablantes La traducción esta echa al 100 % exceptuando los pequeños mensajes que salen en la esquina superior izquierda de la pantalla. Primero necesitas instalar el mod original y después reescribir el .esp http://www.loverslab.com/files/file/1635-sexlab-solutions-504-10-august-2016/ Si hay algun error por favor avisenme. Submitter xbloodxwestx Submitted 09/21/2016 Category Quests Requires Special Edition Compatible
- 3 replies
-
- Traduccion
- Skyrim
-
(and 3 more)
Tagged with:
-
View File Molag Bal's War There are three kinds of people: a sheep, a wolf and a sheepdog. Which one will the Dragonborn become? [intro] A large, dark room lit by several heavily smoking torches. The room seems almost empty, featuring a sturdy wooden table filled with papyrus scrolls, maps and delicate metallic objects, glowing with arcane runes. A humanoid, male looking silhouette is sitting behind the table, reading intently one of the papers, occasionally making notes and marking lines with a quill. A polite knock echoed in the room, interrupting his work. "Enter, Azazel... I've been expecting you." Molag Bal said in a raspy, low and powerful voice, looking up from his work, a scroll still in his hands. A door opened, and black-clad woman silently walked into the room, walking fast with a fluid grace of a predator. Without asking for permission, she sat down comfortably in a chair against the table, putting her legs on the table, right in front of Molag Bal's face. "..I will feast upon your soul, for this!" growled Molag Bal, forcefully pushing her legs from the table. "You insolent mortal, I ..." He was interrupted by a rude noise Azazel made, smiling impishly. "..Oh stop it already.." she said with a dismissive gesture. "... all THIS is not going to work on me, you see, I know that you are a big softy deep inside.." Azazel said brightly. Molag Bal growled loudly and menacingly, his serpentine face contorted with rage, baring his canine teeth. Azazel continued to smile, innocently and brightly, looking straight into black eyes of her host. After several heartbeats, Molag Bal suddenly stopped growling, toothy smile on his face. "Still a wolf, I see. Haven't noticed even a trace of panic or fear. Very good. Now, I expect you want to know why have I summoned you, my pet." Azazel nodded curtly, smile fading from her lips, her eyes serious. "Here, read this dossier, it is about your next target..." Molag Bal said, passing Azazel the scroll he was reading before she came. Azazel started reading the scroll, and the room fell silent for a while, Molag Bal looking at Azazel, studying her face while she was reading. Finally, she looked up from the scroll, looking slightly puzzled. "A dragonborn? why?" She asked tentatively, as if she knew the answer already. "Because the dragonborn might be the one we were looking for so long, thats why. And were are looking for a long time...." said Molag Bal wearily, rubbing his nose bridge, closing his eyes for a moment. "Here is what you need to do..." he said, pushing towards Azazel one of the maps on the table... And so our story has began... [What is this?] My intention is to provide a follower mod with several quests. The follower, Azazel, will be aware of devious devices, will have needs (sleep, eating/drinking) and will have some situational interactions, including some naughty bondage related ones. In terms of bondage interactions, ideally Azazel will be kind of mSex Veronica successor (mSex Veronica is a very nice concept that is strangely missing from Sexlab related mods. Maria Eden is very nice, but unfortunately it doesn't support DD related mods, so it is a no-go for me) Also Azazel will be a quest giver, so the meaning behind mod name (Molag Bal's WAR) will have a good reason behind it Also this mod will have a dependency to Devious Attributes (when the refactored version will be out), will be used to determine stuff like dialogue outcomes. Devious Attributes is not forgotten or dead, soon there will be a new version. Knaeggchen has taken over the development, and I am checking the possibility to rewrite part of Devious Attributes as SKSE plugin so it will be easier on performance. [How to begin?] You can find Azazel in Sleeping Giant Inn in Riverwood. She should initiate dialogue when she notices the player (force greet). [Features] 1) Quests - no quests yet, will create content as soon as I finish basic Azazel's functionality 2) Follower - currently Azazel has vanilla follower functions plus several additional ones. You can read more in the release notes here : https://github.com/mskynetll/Molag-Bals-War/releases/tag/0.0.4 [Required Mods] The latest versions available on LL of : * SexLab * SexLab Aroused * Devious Devices Integration * Devious Devices Assets * ZazAnimationPack [Additional Notes] * English is not my native language, so please tell me if you see any typos, weird phrases or weird language constructs. * This mod is a work in progress and I am pretty noobish when it comes to Skyrim modding, so use with caution! It might cause trouble with your game or do all sorts of crazy stuff * In case you'd like to contribute or just look at the code, the sources are here : https://github.com/mskynetll/Molag-Bals-War * I will be adding content as my free time allows. My intention of releasing this now is to get feedback on how stuff is working, is Azazel overpowered / underpowered? What do you think of existing features? Of the concept? In general, I'd love to hear any feedback, good or bad. [Known Issues] * Azazel has "dark face" bug. Not sure if this is my Skyrim mod configuration or my general noobishness with CK, but I couldn't get rid of dark face on Azazel. Not sure it will appear on other systems. If it does appear, please tell me so. * Sometimes I have crashes while initiating dialogue with Mara's Statue in Alternative Starts mod. I suspect that this mod might be to blame, but haven't found the real culprit so far Submitter m.skynet Submitted 11/19/2016 Category WIP / Beta Requires SexLab, SexLab Aroused, Devious Devices Integration, Devious Devices Assets, ZazAnimationPack Special Edition Compatible
-
View File Este es mi primer aporte después de tantos años de pertenecer a esta comunidad. El cual es la traducción del maravilloso mod de skyrimll: The Sisterhood of Dibella version (2016-06-21) 1.3.2 (La hermanda de Dibella entre nosotros) Se necesita instalar el mod original y sobrescribir con esta traducción Cualquier error que encuentren con la traducción o alguna frase que crean que tenga más sentido, favor de repórtalo para corregirlo. Submitter Neo Heero Submitted 02/10/2017 Category Quests Requires http://www.loverslab.com/files/file/392-the-sisterhood-of-dibella-2016-06-21/ Special Edition Compatible
- 1 reply
-
- Traduccion
- Quest
- (and 6 more)
-
File Name: ssssss s File Submitter: Gothuska File Submitted: 13 May 2017 File Category: Misc Sex Special Edition Compatible : No ssss Click here to download this file SLAV V5.0 Scripts Correction.7z
-
View File Due to numerous quest changes a CLEAN INSTALL OF THE SGS MOD FOR 1.4.0b IS REQUIRED. To make things simple: -If Applicable, Uninstall Suspicious Gold Starter old version (less than 1.4.0) through your mod manager -Install Suspicious Gold Starter latest version through your mod manager -Play a new character or duplicate an existing save that has never interacted with the mod. Thanks First and Foremost Big Thanks to everyone so far who has contributed in the thread as well as downloading, reporting errors, helping me out as I make the mod. I've had a great time making this as a solid little mod to build some fun gameplay on top of and I've learnt a lot with the CK thanks to the wonderfully patient folks on this forum, you all know who you are. Thanks again. (im terrified of thanking by name in case I forget one person and they hate me forever) Quest Details This is a short questchain that introduces several new NPCs that the player can interact with. It makes heavy usage of DD functionality. A little Sexlab thrown in for flavour. Starting with the theft of a Suspicious Gold coin traverse the labyrinth and play through a quest to free yourself from a curse placed on you. One additional quest will appear 24 hours after being in Rainas Chastity Belt. Complete the next quest for a reward, new dialogue options and the privilege of entering Rainas Manor. Follow up quests have hopefully interesting rewards. After completing this Quest until you are freed from chastity (50 gold ingots) you may ask Raina to replace your current plugs for more beneficial ones. - NEW PLUGS WILL BE CREATED IF THE CURRENT THREE ARE NOT EXTENSIVE ENOUGH - Give feedback in the thread if you please with the effects you would like. Preferably with 'some' identifiable downsides. I can't promise I'll give exactly the suggestion but I'll add it if it fills a hole! (heh) Keyholding and "bondage game" services are provided by Raina with the conclusion of the main questline, where the rewards are the perk implemented belt to unlock any lock, and your choice of combat enhancing plugs for Warrior/Mage/Rogue archetypes. Quest walkthrough in the spoilers below. Post quest content in the spoilers below: Bugs Currently Known Bugs (v1.4.0a) Sexlab may be a little slow for Vilkas and Maven. Help I've found a bug that isn't listed! I'm Stuck! Post it in the thread. Give as much detail as you can, don't worry if there isn't much detail to go on, but there’s a better chance I can fix something or help you the more information I have. If a device is stuck search the console *help "keywand" * should return a key that will enable you to remove any items that are stuck (but please report any items stuck on) The growing list of Experienced Problems playing mod (v1.3.01) Raina has no dialogue/Freezes during the scene - Make sure you have Fuz Ro Doh installed Raina left the cell - She has a schedule to sleep in the manor you cannot access until you have a stronger relationship with her. Rest until morning and she should come back! Submitter donotbugme Submitted 02/23/2016 Category Sexual Content Requires Fuz'Ro'Doh, Sexlab SexlabAroused Redux, DDa, DDi, DDe, ZazAnimationPack Special Edition Compatible
- 257 replies
-
- Devious Devices
- Chastity
- (and 4 more)
-
View File Slaves of Tamriel Continuation What Is It? This is the continuation of the work from Slaves of Tamriel the original creator of this mod. This is my first mod and Slaves of Tamriel was a great basis to learn from. I tried to stay close to the work that was already done. I hope you enjoy it. Most of this Post is copied from the original since it still applies. Slaves of Tamriel intends to be an umbrella mod, which would eventually cover major aspects of a slavery experience from the player's point of view. Currently, a small mine where slaves are forced to work as miners is being worked on. Game Mechanics Other Features Current Status Requirements SkyUI SKSE SexLab Frameworks Zaz Animation Pack ZaZ HDT Workshop Slave Tats Devious Devices Assets For the best experience, you might also want to use following mods in conjunction with Slaves of Tamriel. Immersive FP (Highly recommended) - Slaves of Tamriel is designed to be played almost exclusively using this mod, so it's strongly recommended for the best immersive experience. If you really don't like to use it, it's recommended to use the 3rd person perspective often, because with the vanilla first person view, you will miss lot of details which might enhanced the immersion otherwise. (Unified) UNP - The current tattoo set for the UNP body type has better quality than the CBBE variant. (CBBE textures will be upgraded in future) Sporty Sexy Sweat - Or any other spec texture map to give a sweaty look like Minou's ENB + Enhanced Lights and FX - Slaves of Tamriel relies heavily on lighting effects, and it's been designed using this setup. Other lighting mods like Realistic Lighting Overhaul might make it look too dark or too saturated. Beeing Female - When installed, slaves will start with random menstruation cycles and pregnancy status. KS Hairdos Renewal - When installed, slaves will use preset hair from ks hairdos. The hairstyles are changeable in the mcm menu for all slaves. Browse through the hairstyles from ks hairdos with the "showracemenu" command , choose one you like and type the name of the hairstyle into the mcm option. Installation Copy all the contents of the main archive into your Data folder and enable the .esp file (or better, install it using Mod Organizer or NMM). Then, install one (not all!) of the texture packs which suits your character's body type and hardware. For example, if you are using an UNP body type, and have a decent hardware, then try installing Slaves of Tamriel - Textures UNP Mixed.zipfirst, and see if it cause any problem. If you experience a CTD or other performance issues, then try the 2k version instead, and if it fails again try the 1k version as the last resort. 4kversion gives the best quality, but would probably need some memory optimization or a good hardware to run. After installing the texture pack, follow below instructions: Run 'Generate FNIS For Users.exe' . Turn the subtitles option on from the settings menu. And its highly recommended to start a new game to play this mod, and never use your main save without a backup. One way to do this easily is to save your current character as a RaceMenu preset, if you're using it, and restore it after you start a new game using LAL. If you find any problems, please check out the Papyrus log first, and ask for help. Known Problems And Limitations Credits Thanks to the original Creator Slaves of Tamriel. Every mods that Slaves Tamriel depends on as a requirement deserves my sincere gratitude, as it wouldn't even be possible to create such a mod without them. Additionally, Slaves Tamriel includes resources from following mods, thanks to the kind permission from the original authors: Peeing and cunnalingus animations from Leito's Animations. Whip mark textures from Layam's Paradise Halls. Manure texture and object from Jonx0r's Manure Mod. Submitter Hæretic Submitted 03/25/2016 Category WIP / Beta Requires SkyUI, SexLab Frameworks, ZaZ Animation Pack, ZaZ HDT Workshop, SlaveTats, Devious Devices Assets Special Edition Compatible
- 142 replies
-
- Slavery
- Forced Labor
-
(and 5 more)
Tagged with:
-
View File About Salem is a DLC sized mod that features an arena, guild quest line, fight club, archery tournament, unique Npcs, Side quests, hidden treasures, unique scenes and events, challenging battles, and much more. Arena The Salem arena may be the most advanced elder scrolls arena experience ever created. Featuring 25 re-playable epic battles, you will be entertained facing off with some of Tamriels fiercest competitors. The arena combatants are equipped with unique weapons, armor, and spells for your Skyrim character to take advantage of. Witchers Guild Embark on an expedition killing the evil Witches throughout Salem. The witchers guild is a relatively short quest line offering a few hours of game play and unique experiences for every Skyrim player. Fight Club Head into stone wall tavern and sign up for some fist fighting matches. Win gold defeating your opponents. Archery Showcase Show the townsfolk of Salem your archery skills in the Salem archery showcase. Hit all the targets with a bulls eye and win gold! Side Quests Random events and side quests take place in Salem. Steal from a church or kill dragons. Some of the quests have unique changes based on player choices. Misc Weapon shop Armor Shop Magic Shop Vendors New items Purchasable home Unique weapon and armor textures Hidden treasures Horse stable Npc homes and much more Requirements Salem requires patch Version 1.9.32.0.8 and the Skyrim game. How long is the mod? There is about 8 to 10 hours of gameplay. With the arena fights being re-playable, the mod is technically never ending. Welcome to Salem W2s was created out of my curiosity in the creation kit. It was created as more of a joke and was never meant to be released. This version is the complete change in w2s. There are over 1000 changes and can be taken a bit more seriously for the players. Submitter mskibo5 Submitted 02/14/2014 Category Quest Requires Skyrim and the latest patch 1.9 Special Edition Compatible
-
View File //********* WARNING -- IMPORTANT -- README ************// This mod is a work in progress (WIP) still in Beta stage. What this means is that I released it for the express purpose of getting user feedback and bug reports to improve the mod. I reserve the right to shuffle stuff around as much as I want and to generally not provide backward compatibility until I'm pleased with it and release v1.0. Just thought I'd make that even clearer than it was. Thanks to all the testers. //*******************************************************************// MOD DESCRIPTION: What is Radiant Prostitution? Most prostitution mod so far have added a dialogue tree to all NPC in the world, which one could then use to trigger the sex event. Radiant Prostitution takes a different approach: NPC will solicit your character for sex if you register with a pimp/madame. The pimp/madame dialogue is added to all innkeepers NPC and is therefore much less intrusive during normal gameplay. Once you register, you take on the odd jobs in the inn itself, which acts as a brothel until you have made a sufficient name for yourself to take on more complicated prostitution quests. In addition, your are not the only character than can engage in prostitution. Say hello to the competition: any tavern wench in inns all around can take on clients which will become unavailable for a little while after the act. The same applies the other way around. No character has been added, anyone wearing a wench/tavern outfit in an inn may trigger the event. NPC wearing the Wench outfit in the vanilla game: Alva, Hroki, Narri, Karita (bard), Rhiada and Susanna the Wicked. Sadly at least 2 of them will die during normal gameplay in quests that involves them. The rewards are generous and adjusted after consideration of the fact that a bowl of soup cost 30g. I means... one should be able to afford soup and bread in exchange for a blowjob... at the very least. Or maybe not, the NPC prostitutes work for nothing so they screw up the economy. I may have to fix that. DETAILED WALKTHROUGH (Contain spoilers) NOTE: I'm still a very novice modder so I may have made a catastrophic game breaking mistake somewhere along the way. I'm still learning, it's my first mod. Use at your own risk on save you can afford to lose. That being said, it works flawlessly for me with over 200 other mods. DEPENDENCIES: -SexLab 1.20 or newer and its deps. -SKSE -SkyUI 3.0 or newer for MCM -Fuz Ro Do'h for correct behavior with silent dialogues INSTALATION: Manual: copy the archive content in your Data/ folder, I'm sure you all know. The only reference that has been edited is the wench outfit so I'd think it pretty safe to place it anywhere in load order. It is extremely recommended to only update at the beginning of a new game. Since many critical system have been modified without update code. UNINSTALATION: The only real way is to go back to an earlier save and remove all the files you've installed. FUTURE PLANS: -Sexy dances to arouse customers. -Add more radiant quests (feasible scenario are welcome) -I'd like to have negative effects to extreme whoring to counterbalance the rewards but I figure someone will implement a proper system for that and it will work just fine with this mod. -More immersion which may come as separate plugins: crowds, rumours and guard response to player's actions. -There was talk of adding Pimping/Madame features where the player could recruit and manage an inn/brothel. I think this would be better as a separate plugin that focuses on this aspect, since player prostitution and managing don't need to be mutually exclusive but could work very well in parallel. THANKS: This wouldn't have been possible without the existence of the SexLab framework that make handling all these complicated animation sequence a breeze. And the thorough documentation. Wonderful. Thanks Ashal. Also to all the modders that pack their mods with the source code. Enlightening. Of course thanks to Bethesda. CHANGELOG: *** In 0.81b (overwrite 0.80b) -Fixed final part of the orc quest (untested) *** In 0.80b (requires a new game or a save where the mod is absent) -Added a quest to the dangerous quest series. This Orc camp quest triggers randomly along with the Ambush quest, and both are almost indistinguishable at first. -Improved the detection system in the free-roaming prostitution quest. Solicitation can be set to passive, active or both. Chances of successful approach depends on a variety of factors: NPC marital status, NPC and PC gender, PC clothing and NPC and PC race (planning to add dependence on arousal). -Added a few dialogue path to the most repetitive sections. -Changed the behavior of the Home Delivery client to automatic. The client will now prompt you to advance the scenes. -Under the hood changes to the gear recovery quest -- to make it triggerable while it is already running. -Countless bug fixes. *** In 0.61b (safe to overwrite 0.60b, may need a reset (in MCM menu) of the NPC quests if they were stuck. -Improvement and fixes to the player soliciting NPC feature. -Fixed FF sex with NPC remaining clothed. There is however no explanation why the NPC in NPC/NPC scene would remain clothed, nor could it be reproduced -Added option to change the innkeeper's cut. *** In 0.60b (requires a new save where the mod is not present or I can't guarantee everything will work) -MCM menu with tons of buttons and scrolls to adjust pretty much any aspect. Be aware that the MCM menu contains quest spoiler under the quest tab. -New cooldowns option for many quests. And a generalized cooldown if you fail quest badly. -2 new radiant quests (see detail section for spoilers) -Lots of Fixes. -Lots of code reorganization and rewrite. *** In 0.28b (safe to overwrite over 0.25b and upward) *** In 0.27b (safe to overwrite 0.25b or 0.26b) -Fixed solicited prostitute following PC after PC changed his/her mind *** In 0.26b (safe to overwrite 0.25b) -Fixed total client count not increasing. *** In 0.25b (need a clean save or better even, a brand new one) -Added some missing dialogue. -Improved trigger and responsiveness by restructuring most quest -Bug fix *** In 0.2b (unsafe to overwrite over 0.1b -One of the most demanded feature was male and gay/lesbian support. Now any sex can work as a pleasure girl/boy and be solicited by either sex as well. -IMPORTANT: Major changes in the way NPCs approach you. Now, they trigger when you pass nearby, and approach you if you happen to move away. Male and female have different chance of soliciting your services. Also, you can now take your business outside the inns of skyrim. -More and better dialogue should provide sufficient replayability. -Better Home Delivery Quest, should now trigger more reliably, in any city and smaller towns. However, the matches can be strange sometimes (or interesting depending on how you decide to see it). IMPORTANT: You have to wait until all the actor arrive at the location or the quest may end abruptly. The actor have to walk there so it may be a good idea to wait a moment. -An entirely new quest in the inns where you can serve food to the customers... Sometimes, they are more interested in you than in the food. This is the PC choice how to deal with this. Will they succumb to the temptation? -All prostitution quest rewards are now dependent on various factors: your sexlab sex skills is the most important (a grandmaster of oral may make as much gold per job as a novice vaginal. This makes it possible to specialize). Other skill that affect the reward are the speechcraft skill, the type of job, your prostitution rank (a sort of fame), your gender, and the duration of the sex act (you can't rush it anymore). -No MCM menu yet but all feature are customizable by editing a simple file and running "bat mf_settings" in the console. This offers an easy substitute to MCM and is quick to reuse across many new game once configured to ones liking. IMPORTANT, the MF_settings file is included in the download. Simply open it with a text editor and read the deatils. -Improved the NPC whore scene, they now walk to a quiet place with their client in tow. Also, they are now on a schedule and will refuse clients when they are not in the mood (from 3am to 5pm). -PC can now solicit NPC wearing the wench/tavern outfit, not just other NPC. The same rules apply. -You can now receive a special amulet of Dibella which, if equipped by a NPC, will get all the prostitute functionality. Submitter mainfct Submitted 07/24/2013 Category Quests Requires Sexlab 1.20 Special Edition Compatible
- 1,314 replies
-
- Sexlab
- Prostitution
-
(and 2 more)
Tagged with:
-
View File Description In a kingdom where dragons arise and bloody civil war burns, a slaver faction steps in. Seeing the opportunity to make a fortune, they setup camp and begin to enslave unfortunate (wo)men and mer. The Dragonborn will find themselves drawn in sooner or later and discover his/her true nature. Features A questing mod which is meant to be played at any time; be it a completed main story, or a fresh, new character It observes and reacts to your progression through the main quest and some important side quests Your decisions will have an impact throughout the mod's main, and side-stories Forge the personality of your Dragonborn And some more things Installation and requirements Sexlab 1.24+ FNIS 4.0.2+ ZaZ Animation Pack 00054+ SexLab Aroused 20131001+ Devious Devices: Assets 2.5.0+ Fuz'Roh'Da 6.0+ After unpacking into your Skyrim Data folder, run FNIS. The MCM menu will initiate after you've entered 'The Bannered Mare'. It can not be seen before. If you don't see an entry called 'Apps' in the MCM configuration tab or if it seems to be buggy, open the console and type 'setstage SKI_ConfigManagerInstace 1' This should fix the issue. Hints and Tips (Spoilers) Hints and Tips (Spoilers) Bugs #0007 Saadia doesn't like to be referenced. Even if she is next to the Innkeeper, the Innkeeper refuses to address her status properly #0008 Hulda doesn't recognize if the PC is wearing a chastity belt when stripping for her. Fixed in release 0.10.3 #0009 The food orders for the current shift are incorrectly listed in the statistics page #0010 When you've successfully persuaded or intimidated a guest to order food, you could end up with an 'unfulfilled order'. Fixed in release 1.10.3 Known Incompatibilities and Issues Mods which allows you to have more than one follower in your party Those issues are not game-breaking, there is just one situation where this mod tries to dismiss your party and can't dismiss any follower which are from other sources than Skyrim.esm. Only the main followers and hirelings are currently working smoothly. Mods which alter the Global Timescale This is also not game-breaking, but the mod is balanced around the vanilla timescale. (3 mins real time = 1 hour in-game) Vigilants of Stendarr It is reported that there is probably a problem which causes the mod to stop working entirely. MF Radiant Prostitution This mod should not interfere with RP. You just should not start both quests at the same time. Even though it worked in my tests, it will lead to issues with the NPC's when you progress through RP. In the future there will be a solution that will allow them to work smoothly side-by-side. Spectator Crowd and Guards 'Spectator crowd and guards' seems to cause problems by messing with the AI packages. At the current stage disabling 'Spectator Crowd and Guards' is highly recommended. And finally as a general note: This mod will be developed with support for both genders in mind. Currently though all dialogue is directed towards the female persuasion. This can lead to some awkward situations when you play a male character as you will be addressed as a female. I will write dialogue for male characters in the future as well, but this will not happen any time soon. So please forgive me if the mod currently treats your male character as a sissy. Warnings! This mod is currently in a very early state. Bugs are to be expected. DON'T, I repeat, DO NOT use it in your normal game-play. Version Notes The current state of the mod contains one side-quest which can be started when you talk to Hulda in 'The Bannered Mare' in Whiterun. You can complete or fail this quest. There are, mathematically speaking, hundreds of different methods to complete this quest. So be aware that not all ways could be tested to check if they work. If you found an issue, please post your issues in the support topic. I am German, that means updates will be in German first. I want to credit CGi, who is helping me to translate this mod into proper English. Please understand that translation takes time and, especially with this mod, it can take a lot of time since it is heavily dialogue driven. I will upload an english version ASAP. I do let Google translate the mod and upload it as the newest version. It will be far from perfect and so they will be marked with a G letter. Enjoy and please post any issues you've encountered so far in the support topic. Thank you! Credits Ashal for the Sexlab Framework Zaz Chris for xaz and ZaZ Animation Pack xaz for patiently answering my questions. Zadil for Devious Devices: Assets redneck2x for Sexlab Aroused. Special Credits go to hmgirlpopuri and jazz_man007 for alpha testing and helping me with the cleaning of a lot of bugs and issues CGi for translating this mod into English. Submitter Heromaster Submitted 11/22/2013 Category Quests Requires SexLab Framework, FNIS, Fuz'Roh'Do, ZaZ Animation Pack, SexLab Aroused, Devious devices: Assets Special Edition Compatible
-
View File Slaves of Tamriel is no longer actively maintained by myself, but thankfully, theFirstHeretic has taken over the work and started his own thread. Please visit the new thread to download and discuss about the mod. Submitter Slaves of Tamriel Submitted 11/16/2014 Category WIP / Beta Requires SkyUI, SexLab Frameworks, ZaZ Animation Pack, ZaZ HDT Workshop, SlaveTats Special Edition Compatible
- 762 replies
-
- Slavery
- Forced Labor
-
(and 5 more)
Tagged with: