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Ebonitium SE View File Ebonitium is a story-focused, fetish quest mod worth many hours of play time. It strongly features the themes of rubber (ebonite), bondage, ponygirls and slavery. Welcome to Ebonitium! What's included in this mod? A fully developed and detailed small Dwemer-style underground location in Anga's Mill. It includes a functioning tavern (drink and food only, no beds) plus a smithy with a cobbler, smith and tailor selling various devious devices (smithy services only available during weekday working hours). There are lots and lots of rubber ebonite throughout, including a few custom world objects. Numerous NPCs with reasonably complex and varied daily schedules inhabit the place, including a boss, some workers, and several slaves. Many have their own custom dialogues so you can get to know them a little and learn more about the lore of this place and mod. There are only female NPCs, with the exception of the boss... yeah, I know, that's a bit of a cliché! The mod is written with a human or elven female player char in mind, but there's nothing to stop you from playing with another char provided you have the corresponding Devious Devices conversion installed and you can overlook occasional pronoun issues in the dialogues. The mod is well suited for low-level characters! Development of this mod is complete. No further changes will be made to its .esp that are likely to require starting a new game. Quest and Story Content: 1) Intro Quest and How to Find Ebonitium: A brief introductory quest will start automatically when you happen upon one of the two large, pink banners by the Windhelm stables or Nightgate Inn. The intro quest also starts when you walk up to the entrance to Ebonitium, which is a trap door outside of the northernmost house in Anga's Mill. This intro quest is entirely optional, but I would recommend to play it at least once for an in-character introduction into the mod's lore. 2) Repeatable Fetch Quest "Errands for Ebonitium" You can earn (easy?) money by running repeatable errands for the Ebonitium workshop staff or head maid Safia. This is a repeatable quest flagged as miscellaneous so it won't clutter up your quest log on repeated runs. There are a couple of light devious tie-ins (pun definitely intended) but nothing gets enforced on the player. Quest Details (not an actual spoiler): The Main Story: Enslaved in Ebonitium The slave quest can be started through Simple Slavery by enabling the "Ebonitium" option as one of the auction outcomes in the Simple Slavery MCM. Thank you @Hex Bolt! At the start of the quest, the game will ask you if you want to play the full story, including training, or if you want to skip training and jump straight into your full enslavement. Please note that the main quest can't be played again in one playthrough, so you should probably untick it from the Simple Slavery outcomes after you have played it. Alternatively, the quest can also be started through the console: Enter setstage ar_q_slaveryhandler 1 in the console and the quest will launch. Do not attempt to use the console (setstage or otherwise) to try and advance the quest's story! It will very likely break it, as most of the quest progresses through dialogue and scene fragments. Part 1: Slave Training In this part of the mod, you will get trained to become a slave of Ebonitium. This is the beginning of the main story of this mod and is a largely linear, story-driven and dialogue-heavy player slavery quest. As such, you probably won't enjoy this very much if you want to see your char suffer without suffering at least a little bit yourself. There are however no repeating random tasks, so if a part of this training quest is not to your liking, then maybe the next step will be. It'll certainly be different. The quest is mainly intended for low-level characters who haven't saved the world multiple times yet. There are no references to the player being Dragonborn, etc. This part of the story also assumes that the player has not been trained as a slave before. Part 2: A Slave to Ebonitium In this part of the mod, you will experience life as a slave of Ebonitium. You will be given tasks by the Head Maid, which will start out as mundane labor but evolve to more exciting missions as the story progresses. This part of the quest should take several hours to complete. It features twenty-five chapters (tasks), many of which are unique. There are eight different endings, though a few of them are a bit hidden. This part of the quest will start automatically at the end of your training. Alternatively, you can launch it directly, skipping the training entirely, for example for roleplaying purposes of if you've done the training part before and don't want to repeat it: "setstage AR_Q_SlaveryHandler 398" -- note that you shouldn't use this if you've started the mod from Simple Slavery of if you're currently in the training part of the quest. Summon the ghost (potion in your food sack) if you want to skip parts or all of the training. Q&A (no quest spoilers inside): INSTALLATION: Install this mod like any other. I strongly recommend using a mod manager like Mod Organizer for the installation. Required Installation Files: Install Ebonitium_SE_2025-01-31_Final.zip in your mod manager. The mod is bsa packed. Please fully uninstall any previous versions of the mod before installing the 1.0 Final. Optional Installation Files: Install Ebonitium_SE_2025-08-18_Patch.zip if you play as a non-human race or don't want the the ZaZ Animation Pack dpeendency. Install Ebonitium_SE_xVAVoiced_2025-01-07.zip if you want to play with xVASynth voices. Install Ebonitium_SE_Hobble_OAR_optional_2024-09-30.zip if you want the mod's NPC use the hobble dress animation. This requires Open Animation Replacer and also some some manual file copying, please see instructions included in the .zip file. The source scripts and dialogue views are provided as an extra download for those who want to open the mod in the CK. User of the Lux lighting mod might be interested in a patch that hu7rx has kindly created: https://www.loverslab.com/topic/225003-ebonitium-se/page/13/#findComment-7241423 Requirements: You must not have started the civil war quests yet! Devious Devices. NG highly recommended but not required. KS Hairdos. The mod will run without it, but most of the characters will have pink vanilla hair. You don't need to have the KS Hairdos .esm active, having the meshes and textures activated in your mod manager is enough. Skyrim AE. Might also work with older versions (use at your own risk). A stable game. As a quest mod with many scenes and NPCs, this mod absolutely requires a stable game. If your game can't handle, for example, the College quest line without issues, it will likely also struggle with this mod. Open Animation Replacer. This is a soft requirement if you want to use the custom NPC hobble anim set. This mod is mainly intended for low-level characters. This isn't a hard requirement, but the quests might not make much sense if you're the saviour of the world. It is advisable to play the slave quest without a follower. This is simply to avoid breaking immersion with your follower merrily sandboxing around while you get enslaved. The mod itself will ignore any follower and all its quests should work just fine with a follower present. ZaZ Animation Pack, version 8 or newer, if you have not installed the Ebonitium_SE_2025-08-18_Patch.zip from the download section. Conflicts/Incompatibilities: In general, there should not be too many game-breaking conflicts with this mod. Potential issues that I'm aware of: YPS Fashion: Its fingernail feature may conflict with the Devious Devices gloves Struggling out of devices: I'd generally advise against attempting to escape the devices which the mod equips on you during the slave quest. I tried to implement "lore-friendly" methods of catching and re-equipping the player with the missing devices, but I could not test them throughout the whole quest. Issues might occur. Go to Bed has been reported to conflict when sleeping while wearing DD Armbinders, which the story of this mod requires a few times Mods that heavily alter the exterior of Anga's Mill may conflict. Mods that equip their own devices may conflict. My mod is not aware of such mods; you're on your own to deal with their devices. Mods that add hostile world encounters (which are not the vanilla bandit and warlock factions) around Fort Amol, though I don't know if any such mod even exists. Does this work in LE? Reports so far indicate that it works, though I can't offer support as I no longer have LE installed. In order to use the mod in LE, Please repackage the .bsa files files into LE format using Cathedral Assets Optimizer. @kapibar has kindly provided this guide for converting the mod's archive to LE: -- Download Cathedral from Nexus, install it and run as administrator. -- Download and install Ebonitium. Find the Ebonitium folder (the new installation). -- Set Cathedral to Profile: TES5 and its Settings: BSA tab -> extract BSA. // Meshes tab -> necessary. // Textures tab -> necessary. If you choose to play the mod in LE with the strict hobble dresses, you may need to temporarily enable god mode (type "TGM" in console) to prevent LE-DD from blocking fast travel while wearing the dress. This applies to all "away" missions where the guards accompany you to another location. Enable god mod before you enter dialogue with them at the start of those missions. Want More of Ebonitium? Try this spin-off mod which turns some of the Ebonitium NPCs into followers and/or slaves. This spin-off is mainly intended as a small gift for those who have finished Ebonitium's main quest to the bitter end, but some content is also available if you haven't started the Ebonitium main quest yet (or don't intend to play it at all). Changelog / Version History: CREDITS: A huge thank you to the many kind and generous people who provided feedback and reported bugs during the mod's development! The mod would be nowhere without you. You rock! This is a "devious mod", so the biggest shout-out has to go to all the creators, managers, and contributors of Devious Devices: thank you so much for making so many wonderful things possible in this game of ours! Thank you @Hex Bolt for integrating the mod into Simple Slavery! The synth voices for 0.3.0 were generously created and shared by @coffeeink In addition, assets from the following authors were used in this mod. A huge thank you to all of you and your generosity of allowing others to use your creations. Character items: Kalilies: KS Hairdos - Renewal https://www.nexusmods.com/skyrimspecialedition/mods/6817 Higeyosi: Basket Backback https://www.nexusmods.com/skyrimspecialedition/mods/16356 Scenery statics: Necrocytosis: Colored X Markers https://www.nexusmods.com/skyrim/mods/69778 Oaristys: Modders' Resource Packs https://www.nexusmods.com/skyrim/mods/16525 Blary: Modders' Resources https://www.nexusmods.com/skyrim/mods/14135 https://www.nexusmods.com/skyrim/mods/14136 https://www.nexusmods.com/skyrim/mods/14133 https://www.nexusmods.com/skyrim/mods/30599 https://www.nexusmods.com/skyrim/mods/30601 ConsoleUtil https://www.nexusmods.com/skyrimspecialedition/mods/24858 Submitter El_Duderino Submitted 01/23/2024 Category Adult Mods Requirements Devious Devices SE, ZaZ Animation Pack SE Regular Edition Compatible Yes Install Instructions
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Hi ! So first of all if you follow the mod Rubber Facility you probably know why I'm posting this now. Hopefully it is the proper space as I normally only post to ask for help in my dumb moment. I have been around the scene for about 10 years now as I started playing moded in LE and switch to SE, then SE-AE so I have seen my fair share of various Devious alike mod. Many mod have captivated me for their story, other for their capability. Personally I am someone who love story type mod, but as some pointed out story type mod are fun, but once the story is done the mod is also kinda done so what then ? What I want to know first is what would you like to have in such a mod to see where to go from here ? Also from those who came from Rubber Facility what did you like in it ? What kind of kink did you like to see explore ? Personally here is my answer : I would like a mod who could reach both people who love a story and also those who prefer some type of loop (which i think for this it could be just as simple as to integrate with bad end mod to get a loop) What i love about the Rubber Facility mod is that to me it kinda itch my kink about nurse and rubber which is not something i tought i would see in skyrim yet here it was As for kink then yes nurse or on the other end mummification or anything that would make your character stuck or maybe hypnotise into loving X (bondage ? Bimbo ?) Ressource i got reffered already : Predator (which agree to let us used ressource) (there was kritical naughty here but mod is for Sims 4 but wow those thing look great) There was another one i remember suggesting in Rubber Facility but I cannot find it.
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This is my first story that I visualised in Skyrim. I initially planned to post it on deviant art, where my alias is Abrakadabrasimala. In this story you follow the footsteps of a helpless little slave girl which has been ordered to gather some items from a few merchants from Whiterun. On her way she will face some problems that she somehow has to overcome. I hope you have fun reading it and I appreciate constructive criticism. To be continued?...
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View File Summons Astrothea the Vampire Queen to aid you on your adventures. She is summoned for 24 hours so not really permanent, but long enough for you not to worry about her wandering away when in the middle of a dungeon or adventure. This is reuploaded using the new manager so will show up in my contents list and makes it easier for you to download via 'clicking on butan' so YAYs all round. If you already have this mod then no need to get it again. She comes equipped with her own outfit *, weapon** and spell list and is levelled to fit with your current adventures. She levels with you so each time you level and you summon her she will become stronger. She also has levelled weapons which increase in lethality about every 10 levels or so, so if you manage to summon her at lvl 20 for example and think she is weak, try her again later when you have levelled a bit and see what carnage ensues...oh yeah... Please say thanks if you enjoy this mod as shows some appreciation for the effort that went into making it. --------------------xXo0oXx----------------------- * (Kudos to Xinafay for the ballet heels) **(kudos to AlexScorpion for permission to use his Ninjato in this mod) --------------------xXo0oXx----------------------- She is essentially my player character placed in a mod to allow you to summon her for aid when required - if you dont like the way she looks them shush - not going to change as everyone single person has a different view, and changing to fit your view would just result in more requests to change etc. Steal the 'Nosferatasia' spell book located in Whiterun Halls of the Dead, and read it to learn the Master Level summonation spell (see pics for guidance on where it can be found). Please note this mod does not include the rather fine floating animation for casting master level spells as shown in the 3rd video, however if you like it and want to use it yourself, grab the mod from Skyrim Nexus here: http://www.skyrim.ne....com/mods/33914 --------------------xXo0oXx----------------------- WARNING: This 'Summon Vampire Queen' mod has a few pre-requisites: 1) The latest version of SKSE ( http://skse.silverlock.org) 2) Appachi Skyhair ( http://www.skyrim.ne....com/mods/10168) 3) The latest version of HDT high heels system ( http://www.skyrim.ne....com/mods/30642) To get the low down on instalation please visit Elewins Pumps2 on Skyrim Nexus page for detailed instructions ( http://www.skyrim.ne....com/mods/30642), but essentially this mod has the same pre-requisites as Elewins' Pumps2 mod with an addition of needing Appachi Skyhair. Essentialy you will need to install SKSE, then over-write with the latest version of the HDT mod (links on Elewins pumps description page linked above and below) and as long as you have Apachii Skyhair also installed you should be golden. QUICK Overview of Installation: Step 1) Install SKSE manually from here - ( http://skse.silverlock.org) Make sure you install in the Skyrim and not the Data directory. Step 2) Go Here for updates to HDT High Heels system http://www.skyrim.ne....com/mods/30642 and install HDT manually (overwriting all SKSE files when prompted) - links to HDT are on the description page (not in the files section). Again install in the Skyrim and not Data directory. Step 3) Grab Apachii Skyhair here: http://www.skyrim.ne....com/mods/10168 --------------------xXo0oXx----------------------- Frequently Asked Question / Comments (FAQ) Q1) Woa this sounds complicated! A1) It's worth the effort - a working high heels system for Skyrim? Yes please! Q2) So I need SKSE, Appachi and HDT to make this work? A2) Ayep, multiple esms combined to make this possible - YAY technology! Q3) So I got lost, what do I need again in order? A3) Step 1) SKSE - manually install latest version in Sktrim Directory (NOT DATA) http://skse.silverlock.org/ Step 2) HDT - manually install latest version in Skyrim Directory (NOT DATA) find latest version in DESCRIPTION here: http://www.skyrim.ne....com/mods/30642 Step 3) Install Appachi Skyhair found here: http://www.skyrim.ne....com/mods/10168 Q4) No wai, that's like effort, just make it so I click buttan and it wurks? A4) Sos compadre no can do - you need all the above to make this work. Skyrim mods getting more complex after all this time, and for the better imo... Q5) WTF - Why so many reqs? I can make a fractal skyrim dooferlitious plastertron without any extra mods thx A5) To make a character have nice hair it needs Appachi, to make a character have working high heels you need SKSE, HDT and ideally SkyUI aswell for nice menu options you probably wont use. Q6) I did all the above and now Skyrim CTDs before I get the menu screen - WTF? A6) Likely reason being you missed a step or installed SKSE or HDT in the Data directory rather than the Skyrim directory or you forgot you also need Appachi Skyhair. Q7) I installed everything but her feet sink into the ground? A7) This is caused by HDT not working properly and most likely cause is Skyrim patched itself via Steam and the corresponding HDT patch is still in the works so check Elewin's page every now and then until the updated HDT link is put up. Q8) Can you make her outfit/shoes etc so my character can wear them plox? A8) I am working with Xinafay on the creation of a new mod with some new outfits of mine and some new shoes/corsets from him but still some work to do, but in short likely yes in the future. Credits/Permissions: AlexScorpion for permission to use his ninjato from this mod - http://skyrim.nexusmods.com/mods/2480 Xinafay for making the Ballet Heels, you are a star! Thanks: _Wolf_ & Boomchickenz for playtesting and reporting bugs/issues so I could fix them prior to release Submitter turbosnowy Submitted 06/23/2014 Category Weapons & Spells Requires SKSE, Appachi Skyhair, HDT (heels) Special Edition Compatible
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View File Levelled* Mage Succubus Companion to accompany you on your myriad adventures in Skyrim. Hobbies include killing people, slinking about seductively and puppies. Worth watching the video to see if this will be to your taste or not (lil pic under the main picture with a play button in the middle of it). Note Ararra was lvl 69 when the video was shot hence able to do some serious damage and summon a Dremora Lord. Might add ability to summon puppies also... (*levelled means she levels with you, so becoming stronger when you level yourself. She also has levelled weapons, so will become more lethal as you progress through the game) ***** Please note feedback suggests that the Succubi Mayhem mod is required for this mod to work (this was not intentional on my part, and will look in to why the Mayhem mod is needed - complete mystery at this point - Oh quirky Skyrim) ***** She can be found in the Whiterun Plains district slinking about as she likes to do - just walk up to her and say hello - she will readily join you on your adventures. She comes armed with a saucy outfit, and can summon her own swords and bow to use when needed. Feel free to change her outfit by removing items from her inventory and adding new weapons, or clothes as you see fit. This came about due to requests to have a Succubus as seen from my Succubi Mayhem mod (where they are monsters out to kill you) available as a companion instead. I've marked her as essential so you don't need to worry about her dying. Can always make another version if enough people like the idea of struggling to keep their pals alive throughout the game... In my head she has a backstory about being banished from Oblivion for being naughty in some way and so wants revenge, being willing to kill her sister Succubi with you - however I suck at making quests - not something I have really delved into before for Skyrim, so if anyone is good at that stuff and wants to work with me to make a quest/background for her, am happy to work with you Hope you enjoy. Kisses, TS FAQ: Q1) Any DLC or other mod pre-requisites? A1) You will need to subscribe to 'Tubosnowy's Succubi Mayhem' mod for her to appear for you. I tried to make her standalone, yet somehow apparently the Mayhem mod is still required and I don't know why yet... weird... Q2) Where can I find her? A2) In Whiterun Plains District, not a big area so you should not be able to miss her if you wander about. Q3) Why is she pink/purple and kinky looking? A3) That's what Succubi look like in my head so there. Q4) What body type is she using? A4) A preset CBBE shape - if you want to give her armour that will fit just like a glove, she will happily wear anything dropped from enemy succubi in my 'Succubi Mayhem' mod or from my Fetish Wardrobe/Pantyhose collection. She'll likely be AOK with my Armour Collection and catsuit mods aswell (however they may not combine well with wardrobe/pantyhose or succubi armour items so read descriptions of my mods - they are not 100% interchangable ). Give her stuff not from my mods and you might run into issues like clipping so be aware - and no I will not change my mods to fit with someone else's or change theirs to fit with mine. Q5) Can I give her any armour to wear and she will look ok? A5) See above - she should work with my mods - other mods from other people I cannot say. Submitter turbosnowy Submitted 11/06/2013 Category Companions Requires Turbosnowy's Succubi Mayhem Special Edition Compatible
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Comorito's Rubber Pack View File Standalone Shiny Rubber Catsuits expansion using Light and Heavy Shiny Catsuits as a base. => Bug testing, textures and screenshots made by @Weaponized_Autismo => Bug testing @donttouchmethere => SE conversion ==> Bodyslide files made by @NIND (jimmyyu) => If you want to help with the mod (by making textures, models, helping in modding or simply bugtesting) dm me here =>Version 2.2 includes: Crafting system Rubber sets in these collors and designs (T - Transparent): Ahegao American (New) Black (T) Blue (T) Brown (T) Camo (Forest, Snow, Night) Cyan (T) Crash Dummy Suit Dark Green (T) Dark Grey (T) Dark Red (T) Gold (T) Green (T) Hazmat Light Grey (T) Mixed (New) Nato (New) Nurse Orange (T) Pazi (New) Pink (T) Purple (T) Red (T) Red White (T) Silver (T) Soviet (New) White (T) Yellow (T) Plans for future designs: Road map: Change Log Submitter comorito Submitted 04/02/2020 Category Armor & Clothing Requires Special Edition Compatible
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Considering this website LOVES its rubber and latex, I'm stunned by the fact that there has never been anything like a skin tight rubber cocoon where a person can only slightly wiggle. Imagine mummification but without tape. Example: http://img01.deviantart.net/4362/i/2015/355/c/0/space_explorers___the_package_by_rubbermatt-d9ks2h4.jpg Has nobody made anything like that for Skyrim, or am I just bad at finding things?
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View File The Latexians The additional patch to make the LAtexians combatible to the [Starbound] Sexbound API (Requirements): Sexbound API https://www.loverslab.com/files/file/4337-starbound-sexbound-api/ Latexians Race https://www.loverslab.com/files/file/4882-starbound-latexians-race/ The mod is compacted in a .rar file. Simple extract the folder in your starbound modfolder. Submitter Xentor Submitted 12/06/2017 Category Adult Mods Requires [Starbound] Sexbound API
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View File The Latexians The latexians are a race, made outof living latex. They live on a planet a bit outof the Galaxy, hidden in a colorfull nebular. Their essence exists in a special crystal, called the Vitalcrystal. This crystal gives the liquid Latex of their body it`s shape and bodystructure. The Latexians know that they are a "made" race. Long ago they found ruins on their planet, with a strange mashine. Old, found, records pointed to that this mashine was used to make the Vitacrystals. It is not known if the Latexians are a real artificial race, or if their makers did transfer their own essenc ein the Vitacrystals. The Latexians are a very curious, helpfull specy. They search ever for new knowledge and things they can learn. It is tradition in their culture that a Latexian must go several years on a travel, out in the universe to bring back new things to learn. And perhaps to find their real origin. They love progress and hightech. Modinfo: This is my first Mod, so for the starT: Sorry for the errors and imperfectness. This Mod contains: - Custom ship (Level 0 - 8) The shipbackground is fully customiceable. (You can replace the complete backwall). You will find, that you can not reatch the briege of your ship without plattforms. Because you can so or so not use the ship, before you fixed the thrusters, I did not correct this. Till you have the Corefragments, everyone should be able to build plattforms, I guess . For Example: - Own weapons from Tier 1 - 10 -- Zeroblade -- Laserpistol -- Plasmabow (Huntingbow) -- Atomaxe -- Crystalsword -- Teslaspear -- Impulsepistol -- Hellion (Plasmaminigun) -- Electronlaser -- THOR (Telsa cannon) (Warning destroys front and backblocks) -- Plasmasword -- Laserscythe - Own Armorsets from Tier 1 - 10 The armors are equiped with worked in features. From Level 3 you get a slight glow (nightsight) effect From Level 5 you get a small bouncyeffect that protects you from falldamage From Level 6 you get a temporal shieldeffect, additional to the armorshield. PS for the shield: When the shieldeffect is worn off, you can eigther teleport to your ship to reinitiate it, or simple take your armor on and off (the chestpeace) - Own Outfits - Latex Protector Uniforms - Latex cultist Robe - Latex Scientist Outfit - Latex trechcoat - Gasmask - Latexpants - Latexshirts - All outfits colorable - Own furnitures -- Zero G Bed -- Chair -- Chest -- Cookingtable -- Sofa -- Door -- Lasergrill (the campfirereplacement) -- Refrigerator -- Subspacecabinet (a wardrobe) -- Console - Own resurrectionsequence - Own buildingmaterials -- Latexpanels (Colorable) -- Latexplattforms (Colorable) Own AI Interface I made a HAL9000 like AI Interface (2001), natural animated and all. I never liked this hmmm animated head thingi Own pet I worked out a own pet for the race. Say hello to sparky, a sentinent crystalbeeing from latexia,. to protect it`s sensetive body he lives in a tiny flying sourcer. Latexian Teleporterdesign: And since we have now too own teleporters, natural too the latexians had to send in a design New Craftingstations To acess the blueprints (and future updateblueprints): Simple craft the 2 new Craftingstations , this will unlock all new Blueprints. Latexian Factory: This station handles the crafting of: Armor, Weapons, Clothing, Furniture and Objects (Like wallpanels) They are split in categorys like you know it from the vanilla craftingstations Latexlab: The Latexlab allows you to craft Liquid Latex and Siliconeoil - Liquid Latex: this is used as craftingmaterial, but you can too fill a pool with. The Liauid has a slow effect and a bouncy effect - Siliconeil: Everyone who knows a bit about Latex, knows that Siliconoil is the best to take care of it. What means, this oil gives you an Energyregenboost, Healing and speedbosst (all temporary natural) Own colonists To spawn the new colonists, you need to build homes like regular, and add Latexian furniture. -- Normal villager (Minimum 1 Latexian furniture) -- Friendly guard (Minimum 1 LAtexian furniture and a Weaponchest) -- Cookmechand (Somehow he has the wrong pool for to sell goodies) (Minimum 1 Latexian Furniture and the Latexian cookingtable or Lasergrill) -- Scientist (Researcher) (Minimum 1 Latexian Furniture) -- Normal Merchand (Minimum 1 Latexian Furniture and a Latexian Chest or Subspacecabinet) -- Crewmembers (Obtainable like in vanilla gaming by Quests) Many thanks to: - Kawa -Teihoo - metadep - healthire - and several others who helped me with my stupid scriptquestions. Planned (In Progress) Features: - Perhaps once in far future a own Biom PS: You need a raceextentionmod, that modraces work. The Latexians The latexians are a race, made outof living latex. They live on a planet a bit outof the Galaxy, hidden in a colorfull nebular. Their essence exists in a special crystal, called the Vitalcrystal. This crystal gives the liquid Latex of their body it`s shape and bodystructure. The Latexians know that they are a "made" race. Long ago they found ruins on their planet, with a strange mashine. Old, found, records pointed to that this mashine was used to make the Vitacrystals. It is not known if the Latexians are a real artificial race, or if their makers did transfer their own essenc ein the Vitacrystals. The Latexians are a very curious, helpfull specy. They search ever for new knowledge and things they can learn. It is tradition in their culture that a Latexian must go several years on a travel, out in the universe to bring back new things to learn. And perhaps to find their real origin. They love progress and hightech. Modinfo: This is my first Mod, so for the starT: Sorry for the errors and imperfectness. This Mod contains: - Custom ship (Level 0 - 8) The shipbackground is fully customiceable. (You can replace the complete backwall). You will find, that you can not reatch the briege of your ship without plattforms. Because you can so or so not use the ship, before you fixed the thrusters, I did not correct this. Till you have the Corefragments, everyone should be able to build plattforms, I guess . For Example: - Own weapons from Tier 1 - 10 -- Zeroblade -- Laserpistol -- Plasmabow (Huntingbow) -- Atomaxe -- Crystalsword -- Teslaspear -- Impulsepistol -- Hellion (Plasmaminigun) -- Electronlaser -- THOR (Telsa cannon) (Warning destroys front and backblocks) -- Plasmasword -- Laserscythe - Own Armorsets from Tier 1 - 10 The armors are equiped with worked in features. From Level 3 you get a slight glow (nightsight) effect From Level 5 you get a small bouncyeffect that protects you from falldamage From Level 6 you get a temporal shieldeffect, additional to the armorshield. PS for the shield: When the shieldeffect is worn off, you can eigther teleport to your ship to reinitiate it, or simple take your armor on and off (the chestpeace) - Own Outfits - Latex Protector Uniforms - Latex cultist Robe - Latex Scientist Outfit - Latex trechcoat - Gasmask - Latexpants - Latexshirts - All outfits colorable - Own furnitures -- Zero G Bed -- Chair -- Chest -- Cookingtable -- Sofa -- Door -- Lasergrill (the campfirereplacement) -- Refrigerator -- Subspacecabinet (a wardrobe) -- Console - Own resurrectionsequence - Own buildingmaterials -- Latexpanels (Colorable) -- Latexplattforms (Colorable) Own AI Interface I made a HAL9000 like AI Interface (2001), natural animated and all. I never liked this hmmm animated head thingi Own pet I worked out a own pet for the race. Say hello to sparky, a sentinent crystalbeeing from latexia,. to protect it`s sensetive body he lives in a tiny flying sourcer. Latexian Teleporterdesign: And since we have now too own teleporters, natural too the latexians had to send in a design New Craftingstations To acess the blueprints (and future updateblueprints): Simple craft the 2 new Craftingstations , this will unlock all new Blueprints. Latexian Factory: This station handles the crafting of: Armor, Weapons, Clothing, Furniture and Objects (Like wallpanels) They are split in categorys like you know it from the vanilla craftingstations Latexlab: The Latexlab allows you to craft Liquid Latex and Siliconeoil - Liquid Latex: this is used as craftingmaterial, but you can too fill a pool with. The Liauid has a slow effect and a bouncy effect - Siliconeil: Everyone who knows a bit about Latex, knows that Siliconoil is the best to take care of it. What means, this oil gives you an Energyregenboost, Healing and speedbosst (all temporary natural) Own colonists To spawn the new colonists, you need to build homes like regular, and add Latexian furniture. -- Normal villager (Minimum 1 Latexian furniture) -- Friendly guard (Minimum 1 LAtexian furniture and a Weaponchest) -- Cookmechand (Somehow he has the wrong pool for to sell goodies) (Minimum 1 Latexian Furniture and the Latexian cookingtable or Lasergrill) -- Scientist (Researcher) (Minimum 1 Latexian Furniture) -- Normal Merchand (Minimum 1 Latexian Furniture and a Latexian Chest or Subspacecabinet) -- Crewmembers (Obtainable like in vanilla gaming by Quests) Many thanks to: - Kawa -Teihoo - metadep - healthire - Big thanks to undare for his help with the colonist NPCs - and several others who helped me with my stupid scriptquestions. Planned (In Progress) Features: - Perhaps once in far future a own Biom PS: You need a raceextentionmod, that modraces work. The Mod is packed in a rar file, simple put the content (the foldeR) in your Starbound Mod folder. Submitter Xentor Submitted 12/06/2017 Category Other Requires
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View File Unofficial UNP & NiO ( & SexLab ) Conversion - for - Bob's Boots 8.3 This mod contains the complete Bob's Boots 8.3 mod, converted and updated to the fit UNP mesh and make use of the NiO Heels system. HDT Heels is no longer required! The meshes have been resized to fit the (U)UNP body -- though with the many variants there are of this body, I cannot guarantee that there won't be any clipping. In my game the boots all seem to fit on various body weights. I have made minor tweaks to the material settings to make the gloss and shine more similar to that of other widely used rubber gear in Skyrim. Additionally, I have shrunk all textures to improve performance (that caused a loss in texturing detail on the zippers but lowered the overall file size by several hundred MB). I am releasing this conversion mod here under the blanket permission stated in the development thread by its original author, beazalbob69. Bob has not logged in here since last year and I hope he is still okay with others releasing edits of his work. Bob, if you find this and would like me to remove it for whatever reason, please let me know and I will pull this conversion immediately. Two esp files are included, one with and one without dependency on Sexlab. Activate only one of the two esp's, they are idential apart from the Sexlab requirement. The "w Sexlab" esp adds the NoStrip keyword too all boots so that actors will hopefully keep the boots equipped during Sexlab animations. Attention SexLab users: As Ashal kindly mentioned in the support thread, the separate "with Sexlab" .esp that is currently included in the download is not actually necessary. Please don't use it, I'll upload a modified single .esp for the mod soon that will have the same functionality and will not depend on the Sexlab esm. Attention CBBE users: The original Bob's Boots were designed for CBBE and they can still be used with this NiO conversion with a bit of work. Keep the meshes (and optionally, textures) from the original download and use the the esp from this download. You will however have to add the Equippable Transforms to all the boots's meshes with NifSkope manually or the heels will sink into the ground. See the chapter "Equippable Transforms" on the Racemenu mod page for details. Attention UUNP and Bodyslide users: Fellow Loverslab member Jerok has created a set of UUNP sliders for the all of Bob's Boots. You should use them instead of this conversion from me if you are using a UUNP body built in Bodyslide. Jerok's conversion also removes the HDTHH dependency. You can download the UUNP conversions / sliders here: http://www.loverslab.com/topic/69192-jrconversions-uunp-hdt/ Installation: Recommended: Don't use my mod! Instead, get the UUNP sliders from here http://www.loverslab.com/topic/69192-jrconversions-uunp-hdt/ Activate the .esp from Jerok's mod, batch-Build models in Bodyslide, done! Or, if you really want to use my mod and don't want to use Bodyslide and stick with standard UNP instead: Uninstall any existing versions of Bob's Boots if present Install this version using your favorite mod manager Activate (only!) one of the two esps provided (with or without Sexlab integration, see above) Do not activate the "w Sexlab" esp, it will be removed with the next update. Use only the other esp which will receive Sexlab functionality with the next update (see above). Ensure that your have RaceMenu (or when using ECE, a separate installation NiOverride) installed Have fun! The boots will still be in that chest behind the blacksmith's in Whiterun Credits: beazalbob69 for the fantastic original mod Bob's Boots 8.3 Caliente's Bodyslide to resize the meshes The NifTools project for NifSkope Expired for RaceMenu and his instructions on setting up Equippable Transforms Please let me know if anything doesn't work. Have fun with Bob's Boots! Submitter El_Duderino Submitted 04/16/2016 Category Armor & Clothing Requires RaceMenu 3.4.4+ or NetImmerse Override 3.4.4+ (and optional: SexLab) Special Edition Compatible
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View File THIS IS THE OLD VERSION!!! PRIME66 is rebuilding and expanding on this mod here: Overview: So, the premise is this: A "private facility" is seeking to rehabilitate a certain demographic of prisoner, and... provide... them with some highly-demanded skills for their post-prison lives. At least, that's how the warden phrases it. The PC happens upon an advert to work as a guard, and decides to at least take a look. The prison entrance is located along the river just north of Riverwood. You can also teleport there via the "coc 0_rubber_room" command in console. At the moment, development has been focused on building the cell. Introductory dialog is fleshed out a little, but no main quest is in place. Still, once inside you can run around and interact/look at the objects, mechanized inventions, etc. All the of the characters have at least a little bit of dialog. Main quest content getting closer to being a priority! Requirements: A new save! If you've installed this file before, you will almost surely need a new save. Eventually, other mod dependencies will be added, but none exist at this time. Hints: Extra reactions available among NPCs if the player needs "more time" with speaking with the warden or tabs out of the conversation early. (AKA stage 5.) Don't piss off the guard. She will hunt you like the terminator if you piss her off. Yes, she is invulnerable. If you're freaking out, you can console "disable" her. Thanks: To Grayspammer for his excellent inspirational mod and technical help, Rubbermatt for his help and letting me use his vacbed mesh, and those who've been testing and giving feedback while I awkwardly learn new software. Misc: Other modders are welcome to copy and use my meshes and textures for their purposes. After all, this project was started as a modder's resource file. Just ask--don't profit off it, etc etc. If I have used someone else's creations and they would like me not to or would like attribution, let me know. Bugs: Well, in the current version this mod renames some doors, waterwheels, and... one other thing at least. Sloppy modding over here! I'll fix it soon. Submitter Farmthat Submitted 04/02/2016 Category Quest Requires Skyrim, predilection toward shiny things. Special Edition Compatible No
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View File Gasmasks, Hoods & Devious Overlay Graphics (formerly "Open-eyed Hood 'Helmet Overlay' Graphics") works with: Kimy's Deviously Cursed Loot (any version) greyspammer's Trapped in Rubber Devious Devices Assets Devious Devices Integration Devious Devices Expansion and potentially other mod that adds rubber masks always requires: Scrivener07's Helmet Overlays (Version 2.5 from October 2015) What it does: This mod is a small add-on for Devious Devices, Deviously Cursed Loot, Trapped in Rubber and Helmet Overlays, rendering a custom designed overlay graphics file on your screen whenever you wear an open-eyed hood from Deviously Cursed Loot (or a similar mod) and have the Helmet Overlays mod active. As of the latest version, this mod now also works for devious gags and optionally blindfolds too if you install the custom script from the Download page (and overwrite the original script from Scrivener's mod with it). Installation 1) Use a Mod Manager or extract the Data.zip file into your Data folder manually. Either way, it will create the needed subfolders and add the overlay texture into Scrivener's overlays folder. The file will be placed here: Data\Interface\exported\overlays\devious\cursedloot\gimphoodhoodgnd.dds 2) Optionally -- if you want to see gag overlays in your game, also install the provided Script.zip file and allow it to overwrite/override the original mod's script. 3) If you also want this to work for blindfolds, you have to rename some textures: go to Data\Interface\exported\overlays\devious and its subfolders and delete the "__disabled" from any file name that carries it. Careful: the blindfold overlay is very restrictive! 4) The overlays included in the Data.zip file will automatically work with Deviously Cursed Loot, Devious Devices and Trapped in Rubber as soon as you have the Helmet Overlays mod active. 5) To use this for any other mod that ships with its own models in their own meshes folders, you will most likely need to use Tes5Edit to make it work. Please see the attached screenshots for a quick how-to. Included Overlays any open-eye hood in Devious Devices or Cursed Loot (overlay texture by Conscripted) any gasmask in Devious Devices or Trapped in Rubber any harness-type gag in these mods (if you also install the edited script) any blindfold in these mods (if you install the script and rename some files, see Installation step 3) Credits Scrivener07 for creating the awesome Helmet Overlays mod Conscripted for creating the blurry hoods overlay texture Kimy for making DCL compatible long ago All the kind people who tested this and gave advice on how to improve it A note on Helmet Overlays 2.5 The latest version of this mod contains a minor bug that causes a debug readout to keep popping up when equipping a helmet with an attached overlay. There are two workarounds for that: you can either use an older version of the mod from the author's website (not recommended), or on my system what also works is to load a very early savegame (like still inside of the Abandoned Prison) and only then my main one. For whatever reason that also gets rid of the consistent debug readout. Does this work with Skyrim SE? I don't know! Submitter El_Duderino Submitted 12/31/2015 Category Models & Textures Requires Helmet Overlays by Scrivener07, Tes5Edit, Mod that includes rubber hoods Special Edition Compatible View File
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- devious devices
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View File Description: This mod add a small collection of new devious devices. Custom penis gag. Custom blindfold. Custom collar. A set of unique 12 vaginal plugs. A set of unique 12 anal plugs. All devices are craftable after reading "Devious Devices: Chastity Belts" book. Or you can use console to access them (keyword "ddt") Requirements: ZaZ Animation Pack (http://www.loverslab...ack-2014-08-29/) SexLab Framework (http://www.loverslab...b-updated-0915/) SexLab Aroused (http://www.loverslab...ed-v2014-01-24/) Devious Devices Assets (http://www.loverslab...devices-assets/) Devious Devices Integration (http://www.loverslab...ation-08242014/) Future plans: Straightjacket. Hoble skirt. Add more interesting restraints. Fix bugs. Credits: All LL modders for their work. Special thanks to Zadil, Min and Koffii for awesome Devious Devices. (Thanks to your mod i began to learn modeling) Kimy for awesome Cursed Loot (Some your code helps me to write my first papyrus script) Disclaimer: My English is very poor, sorry I'm working on it. This is my first expirience with skyrim modding so do not judge me too harshly This is the EARLY BETA, so please backup you important saves. Submitter Dasha Submitted 07/26/2015 Category WIP / Beta Requires SexLab Framework, SexLab Aroused, ZaZAnimationPack, Devious Devices - Assets 2.9.0, Devious Devices - Integration 2.9.0+ Special Edition Compatible
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View File A mod I made for myself ages ago, however Nalessa requested something like this on my enhanced catsuit page so thought I would be fluffy and upload it as you never know, someone else might also want it. Simple mod - rubber gimp hood which works on both males and females - craftable at the forge under ebony and can be tempered also if you feel the inclination. Hope y'all enjoy Kisses, TS Submitter turbosnowy Submitted 01/02/2014 Category Armor & Clothing Requires Special Edition Compatible
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- Turbosnowy
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View File A collection of standalone clothing items designed to be mixed and matched to allow ultimate customisation of outfits. Designed to work with Gloves & Heels from the Fetish Armour Collection & Fetish Catsuit mods by Turbosnowy. The fetish accessories mod on Steam has all gloves/heels with backstab and muffle as standard for assassin types (i.e only type I ever play in TES games heh). What you will get (oh Mah Gawwd) Anyhoo on to the information you need to know: THE BASIC CONCEPT: This mod will introduce stand alone items such as thighboots, collars, necklaces, gloves etc which you can mix and match at your whim to produce your ultimate customised outfit . ******************************** ALL ITEMS ARE BASED ON THE SAME BODY SHAPE WHICH IS DEFINED BY THE CATSUITS. NOT WEARING A CATSUIT FROM THIS MOD MEANS SOME ITEMS IN THIS MOD MAY NOT FIT YOUR CHARACTER UNTIL YOU WEAR A CATSUIT FROM THIS MOD. ********************************* Unless..... you install these optional mods which will make your character and/or companions the right body size to use these items and show some skin as you prefer: Player Character Body Sizer (for your character only) General Females Body Sizer (everyone else) Just use when you want and disable when you don't via datafiles on launch screen or NMM or whatever you choose to use. Couple examples to give you the idea: ********************************** This came about via bits and pieces I have which never made it to a complete outfit but which I think are really cool and I hope you will enjoy having (plus a few bits from the spike armour which I wanted to use on other outfits, so chances are you will too) To start things rolling I have included a basic black, white and purple catsuits as base outfits to which all current and future extras can be added as desired. In future more base outfits will be included - different colours etc. New clear catsuit with modesty bikini added to save the Americans from having heart attacks. What does the mod include? 1) Basic Black Catsuit 2) Fingerless Leather Gloves (black and purple versions) 3) Leather Thighboots (white,black and purple versions) 4) Collar 5) Spider Necklace 6) Silver ornamental body chains 7) Skull thong 8) Demon Tail 9) Bat Bikini 10) Bat Boots 11) Bat Gloves 12) Rubber school girl skirt 13) Leather Cowl (may look bad if you have long hair and it pokes through - in that case dont use it) 14) White basic catsuit (different base look to play with) 15) Silver Cuirass (looks good with both white and black) 16) White Gold Cuirass (designed to go with white catsuit) 17) Second set of body chains 18) Demon Lilith bikini (dark purple and black versions) 19) Demon Lilith gloves (dark purple and black versions) 20) Purple catsuit 21) Black coat 22) Leotard (black and purple versions) 23) Clear catsuit with black bikini (imagine the fuss if no bikini *shudder*) 24) Black Thighboots with side buckles 25) Opera Gloves with outrageously sharp nails 26) Plain Miniskirt (Black and Clear versions) 27) Belted Miniskirt (Black and Clear versions) 28) Minidress (Black, Clear, Blue, Red, Purple, Pink versions) 29) Black rubber jacket with semi tails ------------- If you like the wings in the pictures you can get them here: http://skyrim.nexusmods.com/downloads/file.php?id=10658 (apparently there is still a Dutch translated version available if you search for it) The halo can be found here: http://skyrim.nexusmods.com/downloads/file.php?id=11005 The swords can be found here: http://skyrim.nexusmods.com/mods/10084 -------------- ***NEW*** Exclusive to Lovers Lab ***NEW*** Optional DLC (lol) for Fetish Wardrobe via additional BSA and ESP file to add in 'too-risque for mainstream sites' base models for your fetish-wardrobing pleasure. For those new to this mod you still need to download the core Fetish Wardrobe files found at the bottom of this post. - You will get a nude body that you can fit other items around to show some lovely lovely soft skin (or fur or scale you pervs you) - You will get a transparent catsuit similar to above but with that sweet rubber sheen. Nude Body craftable at tanning rack using Human flesh (c'mon had to be done) - can not be tempered, no weight and no armour values - just gives you the right body size for the other items but shows some skin we all love. Clear catsuit under Elven at the forge using Moonstone and tempered as always with void salts. v0.1 TSFW Risque ESP v0.1 TSFW Risque BSA This adds so many more variations I can;t count (I run out of fingers) so I am not adding screenshots of what this means - what this does mean is that if you post screenshots here or via PM of using the naked body or clear catsuit base with other items from this mod, if I like them I will add to the main page as examples for others to see, so everyone can admire your fine character in such fine apparrel. -------------------- Frequently Asked Questions (FAQ): Q) Where can I get the outfits (miniskirt outfit, stockings etc) not included in this mod but that I see in the pictures? A) You can subscribe to the Fetish Armour Collection and Fetish Catsuit mods here on Steam to get them. You can see and subscribe to all my mods via the 'Turbosnowy's Fetish Collection' I have made on Steam. Any outfit or item you see (excepting wings/halo which have links below) in the pictures that you cannot craft via this mod will be found in either the Fetish Catsuit or Fetish Armour Collection so subscribe to them Q) Where can I get the white gloves and heels or horns in the pictures? A) See question above - they are all in the Fetish Catsuit mod by Turbosnowy so subscribe to that to get all the goodness. Q) How do I make the items? A) All items craftable at the forge - some will require different type of ingots or leather Q) OK I made the items - how do I upgrade them? A) By default I make everything upgradable by using void salts at a crafting table. Q) I cant be bothered to make them, can I have the item codes instead? A) No - there will be simply too many items to lists codes for Q) Can you make these items fit my preferred body type or change size pweeeeze? A) No - this is a body size I have chosen for ongoing additions which means everything will fit together - hence the idea of allowing mixing and matching. If you dont like it, dont download it. Sorry. Q) Wahh I hatez you and youz is a perv. A) That's not a question, and thanks for the compliment. Please let me know of any bugs or issues you encounter, and I'll get them fixed asap. LINKS: v0.4 ESP v0.4 BSA OLD VERSIONS: v0.3 ESP v0.3 BSA v0.2 BSA v0.2 ESP v0.1 BSA v0.1 ESP Credits: Nausicaa R18pn JackGa Hentai Alan ANK Team Submitter turbosnowy Submitted 01/18/2014 Category Armor & Clothing Requires Special Edition Compatible
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View File Leather-based sound FX replace base DDE 4.1 rubber sound. Sounds like this: Setup Unpack into the /Data folder or Devious Devices Expansion 4.1 mod folder (MO) Submitter MaikCG Submitted 09/23/2018 Category Framework & Resources Requires Devious Devices Expansion 4.1 Special Edition Compatible View File
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4
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- ddexpansion 4.1
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Hi folks, Me again sending more crazy stuff your way - This mod introduces a new race of monsters into Skyrim - these being evil demons called Succubi who are after your blood, and quite capable of taking it. Please watch the videos for an idea of what this is about - that way you will see if this is to your taste or not. Scary Horror type trailer: View of combat Succubi in action: On the good side, you will finally get to meet monsters wearing my clothing in my other mods, and loot them if you are strong enough to take them down.... On the bad side I made the succubi RIDICULOUSLY HARD so that high level characters had something to run screaming from, reliving that feeling of running into a sabrecat as a newbie... Let me know if you think it is too hard/crazy, just right or even not crazy enough (I have even more evil options which I discounted previously but can add them back in <evil grin>) - chances are will make a few versions of this mod ranging from slightly crazy to uber crazy to challenge even those folks with LVL80 chars with god weapons etc. What you will get is a levelled Succubus (Drezza'n) as a wandering monster wearing a randomly generated outfit from my collections - she is a scary mage who will quite happily ruin your day on her own - however to make matter so much worse, if she decides to, she will summon a couple of friends (Ezzra'n Succubi, also with randomly generated outfits) which are less powerful but very deadly close combat fighters - any of whom are likely to ruin your day... Feedback appreciated on difficulty level - let me know how you get on - this has been successfully used by Nexus users now so I know it works - YAY! Now just need to work out whether it is too tough, just right, not tough enough for people... Been a while since I modded, but if you like this you might like other stuff I have done previously so have a search on my name to find my older stuff FILES: Latest Version 13/2/13 BSA: http://www.mediafire.com/?w0ek73dh3dij311 ESP: http://www.mediafire.com/?bauh1tyuxej4o8d Kisses, TS
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Version 2.2
2833 downloads
Standalone Shiny Rubber Catsuits expansion using Light and Heavy Shiny Catsuits as a base. I'm getting back to working on this mod. Updates and wips will be posted on my twitter => Bug testing, textures and screenshots made by @onionshrek => Bug testing @donttouchmethere => SE conversion ==> Bodyslide files made by @NIND (jimmyyu) => If you want to help with the mod (by making textures, models, helping in modding or simply bugtesting) dm me here =>Version 2.2 includes: Crafting system Rubber sets in these collors and designs (T - Transparent): Ahegao American (New) Black (T) Blue (T) Brown (T) Camo (Forest, Snow, Night) Cyan (T) Crash Dummy Suit Dark Green (T) Dark Grey (T) Dark Red (T) Gold (T) Green (T) Hazmat Light Grey (T) Mixed (New) Nato (New) Nurse Orange (T) Pazi (New) Pink (T) Purple (T) Red (T) Red White (T) Silver (T) Soviet (New) White (T) Yellow (T) Plans for future designs: Road map: Change Log -
Version 0.52
16265 downloads
THERE IS NO MAIN QUEST YET. MY APOLOGIES FOR HINTING AT THEMES AND ACTIONS IN EXISTING DIALOG WHICH ARE NOT YET ACTUALLY IMPLIMENTED. THIS IS A WORK IN PROGRESS. Overview: So, the premise is this: A "private facility" is seeking to rehabilitate a certain demographic of prisoner, and... provide... them with some highly-demanded skills for their post-prison lives. At least, that's how the warden phrases it. The PC happens upon an advert to work as a guard, and decides to at least take a look. The prison entrance is located along the river just north of Riverwood. You can also teleport there via the "coc 0_rubber_room" command in console. At the moment, development has been focused on building the cell. Introductory dialog is fleshed out a little, but no main quest is in place. Still, once inside you can run around and interact/look at the objects, mechanized inventions, etc. All the of the characters have at least a little bit of dialog. Main quest content getting closer to being a priority! Requirements: A new save! If you've installed this file before, you will almost surely need a new save. Eventually, other mod dependencies will be added, but none exist at this time. Hints: Extra reactions available among NPCs if the player needs "more time" with speaking with the warden or tabs out of the conversation early. (AKA stage 5.) Don't piss off the guard. She will hunt you like the terminator if you piss her off. Yes, she is invulnerable. If you're freaking out, you can console "disable" her. Thanks: To Grayspammer for his excellent inspirational mod and technical help, Rubbermatt for his help and letting me use his vacbed mesh, and those who've been testing and giving feedback while I awkwardly learn new software. Misc: Other modders are welcome to copy and use my meshes and textures for their purposes. After all, this project was started as a modder's resource file. Just ask--don't profit off it, etc etc. If I have used someone else's creations and they would like me not to or would like attribution, let me know. Bugs: Well, in the current version this mod renames some doors, waterwheels, and... one other thing at least. Sloppy modding over here! I'll fix it soon. -
Version 001
2381 downloads
Unofficial UNP & NiO ( & SexLab ) Conversion - for - Bob's Boots 8.3 This mod contains the complete Bob's Boots 8.3 mod, converted and updated to the fit UNP mesh and make use of the NiO Heels system. HDT Heels is no longer required! The meshes have been resized to fit the (U)UNP body -- though with the many variants there are of this body, I cannot guarantee that there won't be any clipping. In my game the boots all seem to fit on various body weights. I have made minor tweaks to the material settings to make the gloss and shine more similar to that of other widely used rubber gear in Skyrim. Additionally, I have shrunk all textures to improve performance (that caused a loss in texturing detail on the zippers but lowered the overall file size by several hundred MB). I am releasing this conversion mod here under the blanket permission stated in the development thread by its original author, beazalbob69. Bob has not logged in here since last year and I hope he is still okay with others releasing edits of his work. Bob, if you find this and would like me to remove it for whatever reason, please let me know and I will pull this conversion immediately. Two esp files are included, one with and one without dependency on Sexlab. Activate only one of the two esp's, they are idential apart from the Sexlab requirement. The "w Sexlab" esp adds the NoStrip keyword too all boots so that actors will hopefully keep the boots equipped during Sexlab animations. Attention SexLab users: As Ashal kindly mentioned in the support thread, the separate "with Sexlab" .esp that is currently included in the download is not actually necessary. Please don't use it, I'll upload a modified single .esp for the mod soon that will have the same functionality and will not depend on the Sexlab esm. Attention CBBE users: The original Bob's Boots were designed for CBBE and they can still be used with this NiO conversion with a bit of work. Keep the meshes (and optionally, textures) from the original download and use the the esp from this download. You will however have to add the Equippable Transforms to all the boots's meshes with NifSkope manually or the heels will sink into the ground. See the chapter "Equippable Transforms" on the Racemenu mod page for details. Attention UUNP and Bodyslide users: Fellow Loverslab member Jerok has created a set of UUNP sliders for the all of Bob's Boots. You should use them instead of this conversion from me if you are using a UUNP body built in Bodyslide. Jerok's conversion also removes the HDTHH dependency. You can download the UUNP conversions / sliders here: http://www.loverslab.com/topic/69192-jrconversions-uunp-hdt/ Installation: Recommended: Don't use my mod! Instead, get the UUNP sliders from here http://www.loverslab.com/topic/69192-jrconversions-uunp-hdt/ Activate the .esp from Jerok's mod, batch-Build models in Bodyslide, done! Or, if you really want to use my mod and don't want to use Bodyslide and stick with standard UNP instead: Uninstall any existing versions of Bob's Boots if present Install this version using your favorite mod manager Activate (only!) one of the two esps provided (with or without Sexlab integration, see above) Do not activate the "w Sexlab" esp, it will be removed with the next update. Use only the other esp which will receive Sexlab functionality with the next update (see above). Ensure that your have RaceMenu (or when using ECE, a separate installation NiOverride) installed Have fun! The boots will still be in that chest behind the blacksmith's in Whiterun Credits: beazalbob69 for the fantastic original mod Bob's Boots 8.3 Caliente's Bodyslide to resize the meshes The NifTools project for NifSkope Expired for RaceMenu and his instructions on setting up Equippable Transforms Please let me know if anything doesn't work. Have fun with Bob's Boots! -
Version 1.0
2225 downloads
Summons Astrothea the Vampire Queen to aid you on your adventures. She is summoned for 24 hours so not really permanent, but long enough for you not to worry about her wandering away when in the middle of a dungeon or adventure. This is reuploaded using the new manager so will show up in my contents list and makes it easier for you to download via 'clicking on butan' so YAYs all round. If you already have this mod then no need to get it again. She comes equipped with her own outfit *, weapon** and spell list and is levelled to fit with your current adventures. She levels with you so each time you level and you summon her she will become stronger. She also has levelled weapons which increase in lethality about every 10 levels or so, so if you manage to summon her at lvl 20 for example and think she is weak, try her again later when you have levelled a bit and see what carnage ensues...oh yeah... Please say thanks if you enjoy this mod as shows some appreciation for the effort that went into making it. --------------------xXo0oXx----------------------- * (Kudos to Xinafay for the ballet heels) **(kudos to AlexScorpion for permission to use his Ninjato in this mod) --------------------xXo0oXx----------------------- She is essentially my player character placed in a mod to allow you to summon her for aid when required - if you dont like the way she looks them shush - not going to change as everyone single person has a different view, and changing to fit your view would just result in more requests to change etc. Steal the 'Nosferatasia' spell book located in Whiterun Halls of the Dead, and read it to learn the Master Level summonation spell (see pics for guidance on where it can be found). Please note this mod does not include the rather fine floating animation for casting master level spells as shown in the 3rd video, however if you like it and want to use it yourself, grab the mod from Skyrim Nexus here: http://www.skyrim.ne....com/mods/33914 --------------------xXo0oXx----------------------- WARNING: This 'Summon Vampire Queen' mod has a few pre-requisites: 1) The latest version of SKSE ( http://skse.silverlock.org) 2) Appachi Skyhair ( http://www.skyrim.ne....com/mods/10168) 3) The latest version of HDT high heels system ( http://www.skyrim.ne....com/mods/30642) To get the low down on instalation please visit Elewins Pumps2 on Skyrim Nexus page for detailed instructions ( http://www.skyrim.ne....com/mods/30642), but essentially this mod has the same pre-requisites as Elewins' Pumps2 mod with an addition of needing Appachi Skyhair. Essentialy you will need to install SKSE, then over-write with the latest version of the HDT mod (links on Elewins pumps description page linked above and below) and as long as you have Apachii Skyhair also installed you should be golden. QUICK Overview of Installation: Step 1) Install SKSE manually from here - ( http://skse.silverlock.org) Make sure you install in the Skyrim and not the Data directory. Step 2) Go Here for updates to HDT High Heels system http://www.skyrim.ne....com/mods/30642 and install HDT manually (overwriting all SKSE files when prompted) - links to HDT are on the description page (not in the files section). Again install in the Skyrim and not Data directory. Step 3) Grab Apachii Skyhair here: http://www.skyrim.ne....com/mods/10168 --------------------xXo0oXx----------------------- Frequently Asked Question / Comments (FAQ) Q1) Woa this sounds complicated! A1) It's worth the effort - a working high heels system for Skyrim? Yes please! Q2) So I need SKSE, Appachi and HDT to make this work? A2) Ayep, multiple esms combined to make this possible - YAY technology! Q3) So I got lost, what do I need again in order? A3) Step 1) SKSE - manually install latest version in Sktrim Directory (NOT DATA) http://skse.silverlock.org/ Step 2) HDT - manually install latest version in Skyrim Directory (NOT DATA) find latest version in DESCRIPTION here: http://www.skyrim.ne....com/mods/30642 Step 3) Install Appachi Skyhair found here: http://www.skyrim.ne....com/mods/10168 Q4) No wai, that's like effort, just make it so I click buttan and it wurks? A4) Sos compadre no can do - you need all the above to make this work. Skyrim mods getting more complex after all this time, and for the better imo... Q5) WTF - Why so many reqs? I can make a fractal skyrim dooferlitious plastertron without any extra mods thx A5) To make a character have nice hair it needs Appachi, to make a character have working high heels you need SKSE, HDT and ideally SkyUI aswell for nice menu options you probably wont use. Q6) I did all the above and now Skyrim CTDs before I get the menu screen - WTF? A6) Likely reason being you missed a step or installed SKSE or HDT in the Data directory rather than the Skyrim directory or you forgot you also need Appachi Skyhair. Q7) I installed everything but her feet sink into the ground? A7) This is caused by HDT not working properly and most likely cause is Skyrim patched itself via Steam and the corresponding HDT patch is still in the works so check Elewin's page every now and then until the updated HDT link is put up. Q8) Can you make her outfit/shoes etc so my character can wear them plox? A8) I am working with Xinafay on the creation of a new mod with some new outfits of mine and some new shoes/corsets from him but still some work to do, but in short likely yes in the future. Credits/Permissions: AlexScorpion for permission to use his ninjato from this mod - http://skyrim.nexusmods.com/mods/2480 Xinafay for making the Ballet Heels, you are a star! Thanks: _Wolf_ & Boomchickenz for playtesting and reporting bugs/issues so I could fix them prior to release- 1 review
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1
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- turbosnowy
- fetish
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Version 0.1
9610 downloads
So hello there you lovely sexy people. This mod introduces a new enhanced catsuit (in black) for Skyrim, with a bunch of accessories to make yourself into the ultimate sensual stealthy killing machine we all know we want to play *cough* OK maybe that's just me, but hey, if you want to play an Orc wearing hull plates from a warship as you answer any question, like 'How are you feeling today?' with a half tonne stone hammer to the head, that's totally your bag, not mine. Youtube video here: So what do we have here then... well we have the following to delight and entertain those who want some slink, some stealth, some style or a combination: 1) Catsuit (will change with weight - i.e. heavier you are the bigger it will be) 2) Collar (will fit beast races also, yeah I know, OMG for me - probs wont work though - 1st time I tried it) 3) Ninja Cowl 4) Ninja Mask 5) Face Mask 6) Short Gloves 7) Long Gloves 8) Long Gloves with nails 9) Assassin Long Gloves (with backstab) 10) Assassin Long Gloves with nails (with backstab) 11) Ballet Boots type 1 12) Ballet Boots type 2 13) Assassin/Thief Ballet Boots type 1 (with muffle) 14) Assassin/Thief Ballet Boots type 2 (with muffle) You can combine the hood and both masks for more variation, as shown in the video. You can make this stuff at any forge under the studded section and will need some ebony and some leather. To Temper you will need some void salts as per usual with me. And yes you can enchant these items (with exception of assassin variations which are already enchanted - you will need a lunar moth wing additionally to make these). -----------------xXxo0------------------0oxXx--------------------------- Requirements (Quick Install Guide at bottom of post - but suggest you read through it all because it is fab): Now you did not think you could just press one button and get all this goodness with that little effort did you? For shame! No, no, no, you will need to ensure you comply with the following: R1) The body is CBBE, so you will probs need the CBBE body mod loaded - for instance I have it loaded wayyyy before any of my own mods and it works fine i.e. my own body mods overwrite the CBBE mod where I use say the wardrobe mod items. But hey this works with a weight slider, so YAY and all that. You can grab CBBE on the Nexus or on Steam, but probs best to get the naked Nexus version since we don't want nasty underwear poking through this very tight garment now do we? R2) You will need the High Heel System or HDT which adjusts your height through the means of wizardry and witchcraft when you put on high heels. Grab it here from the Nexus mod page here - details will be in description (you may need to register but hey is a great mod site and massively popular): (http://www.skyrim.nexusmods.com/mods/30642) R3) The latest version of SKSE (http://skse.silverlock.org). You should need this this to make HDT work properly - some people said worked on my Vampire Queen mod without it, but that seems weird to me, so stating it here any just in case - I use it myself and it is awesome so just do yourself a favour and use it. R4) A sense of fun. Without this I am afraid you will likely take Skyrim too seriously, and start to spend your time worrying about why this outfit does not comply with the official lore of the Elder Scrolls series. Such an effort I assure you will not bring joy to anyone concerned. -----------------xXxo0------------------0oxXx--------------------------- So! Now on the Frequently asked Questions which you all know and love (FAQ) Q1) Wat's HDT and can I catch it from my partner? A1) Thankfully no, HDT is only transmitted via the internet and allows you to enjoy variable heights for shoes. YAY! Shoes! We all like shoes right? Of course everyone loves shoes and now they'll have variable heights depending on how high the heels are! WOW! O.M.G! YAY HDT! Grab it here from the Nexus mod page here - details will be in description (you may need to register but hey is a great mod site and massively popular): (http://www.skyrim.nexusmods.com/mods/30642) Q2) Wat's SKSE - sounds like my ex? A2) It is the Skyrim Extender and has been in use and updated over the past year or so - it improves/extends functionality of what scripts can do within Skyrim. Grab it here: (http://skse.silverlock.org) Q3) This is really great/terribad/ok/not sure and I would really like in one of these colours - magenta/banana/peach/crimson/mint/dawn over mt.Fuji/yellow/polka dot/leopard/like on of those rainforest frogs, y'know the lil cute guys but like totally poisonous? I love those guys/ blue/other A3) Who knows, maybe, just maybe - maybe the Skyrim world needs a flourescent pink ninja - I have no idea, let's find out. Q4) I can haz in ADEC/Ladybody/UNP/UNPB/CHSBHC (and god knows whatever other body mods there are these days) just cuz A4) No. Thanks for asking but no. Noooooo. Nohohohoho NO. However feel free to do it yourself and release here for whichever butt size mod you prefer and give a credit. Q5) How dare you profane Steam with this ridiculou... you know what I can't even be arsed to finish this Q/A - whatever - yeah really. So I apparently ruined Skyrim for you and everyone else - whatever, you doofus, that's really my answer to you, whatever... OK that last one was for Steam users - you know what they can be like... -----------------xXxo0------------------0oxXx--------------------------- So if you made it this far - if you are new or not sure here is the installation guide in a nutshell and so sorry for not being able to let you just click a green button and make it all work without really having to do anything on your side - I know, so totally selfish of me right? I mean what was I thinking? Crazy! Anyhoo: To get the low down on instalation please visit Elewins Pumps2 on Skyrim Nexus page for detailed instructions (http://www.skyrim.nexusmods.com/mods/30642), but essentially this mod has the same pre-requisites as Elewins' Pumps2 mod. Essentialy you will need to install SKSE, then over-write with the latest version of the HDT mod (links on Elewins pumps description page linked above and below) QUICK Overview of Installation: Step 1) Install SKSE manually from here - (http://skse.silverlock.org) Make sure you install in the Skyrim and not the Data directory. Step 2) Go Here for updates to HDT High Heels system http://www.skyrim.nexusmods.com/mods/30642 and install HDT manually (overwriting all SKSE files when prompted) - links to HDT are on the description page (not in the files section). Again install in the Skyrim and not Data directory. Credits: Last but not least the credits to some amazing people out there: mxwqtkl - Catsuit goodness YAY Xinafay - Ballet boot goodness YAY -
Version 0.2
3421 downloads
Hello again all, seems like a long time since I made something so please let me introduce my newest creation, the Valkyrie armour. Not too original a name I admit but thought 'what the hey' and went with it. !!! PLEASE NOTE THIS MOD HAS REQUIREMENTS - IT WILL NOT WORK JUST BY PRESSING SUBSCRIBE - IT WILL CRASH YOUR GAME UNLESS YOU HAVE HDT AND SKSE ALSO INSTALLED!!! Also the outfit is BBP enabled for some jiggly action so you'll need a T/BBP compatible skeleton, although imagine everyone here got one of those years ago - still worth mentioning... OK so now that announcement is overwith, you will need both SKSE (Skyrim Script Extender) and HDT (Dynamic High Heels system) installed for this to work and not crash you out at the loading screen. If you already have them then you should be fine to just hit sub and enjoy. If not then please read below for further help. I know some people don't like mods that need all the lovely wizardry that SKSE and HDT provide so I may make another version with a different model of non HDT thighboots if enough folks like the look of the mod and want that option. As for what you get it is worth checking out the video for a preview to see if it tickles your fancy. You'll get a light armour outfit that can be crafted at the forge under the studded section. The outfit conists of the main outfit, thighboots, opera gloves and a jaunty hat (thanks to Nausicaa for that one). ----------xXo0oXx-----------FAQ-------------------xXo0oXx------------- Q1: This mod dunt wurk as it crashes my game before I even get to the menu FFS!11! A1: Try reading the description, it tells you what the requirements are. Q2: How duz I get this stuff, I tried looking in bins and baskets but can't find it anywhere!! Help?!? A2: You craft it a a forge. Any forge will do. Not choosy about forges at all. Just look in the STUDDED section and you can make the armour there. Q3: Can I temper all this stuff? A3: Yes, again at any forge. Q4: I like the way she walks in the video - how do you get her to walk like that? A4: I used the 'Victoria's High Heel Walk' mod from the Nexus. You can find it here: http://www.nexusmods.com/skyrim/mods/13272/? Q5: What body type does this use? Is it compatible with CBBE, ADEC, Blessed etc? A5: This is a CBBE based body, however the outfit comes with a set shape so you wont need any body mods, and it won't clash with any you do have, even if you don't use CBBE. OK think that's it. Have fun out there folks.... Toodles-
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- Turbosnowy
- armour
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Version 1
1618 downloads
Levelled* Mage Succubus Companion to accompany you on your myriad adventures in Skyrim. Hobbies include killing people, slinking about seductively and puppies. Worth watching the video to see if this will be to your taste or not (lil pic under the main picture with a play button in the middle of it). Note Ararra was lvl 69 when the video was shot hence able to do some serious damage and summon a Dremora Lord. Might add ability to summon puppies also... (*levelled means she levels with you, so becoming stronger when you level yourself. She also has levelled weapons, so will become more lethal as you progress through the game) ***** Please note feedback suggests that the Succubi Mayhem mod is required for this mod to work (this was not intentional on my part, and will look in to why the Mayhem mod is needed - complete mystery at this point - Oh quirky Skyrim) ***** She can be found in the Whiterun Plains district slinking about as she likes to do - just walk up to her and say hello - she will readily join you on your adventures. She comes armed with a saucy outfit, and can summon her own swords and bow to use when needed. Feel free to change her outfit by removing items from her inventory and adding new weapons, or clothes as you see fit. This came about due to requests to have a Succubus as seen from my Succubi Mayhem mod (where they are monsters out to kill you) available as a companion instead. I've marked her as essential so you don't need to worry about her dying. Can always make another version if enough people like the idea of struggling to keep their pals alive throughout the game... In my head she has a backstory about being banished from Oblivion for being naughty in some way and so wants revenge, being willing to kill her sister Succubi with you - however I suck at making quests - not something I have really delved into before for Skyrim, so if anyone is good at that stuff and wants to work with me to make a quest/background for her, am happy to work with you Hope you enjoy. Kisses, TS FAQ: Q1) Any DLC or other mod pre-requisites? A1) You will need to subscribe to 'Tubosnowy's Succubi Mayhem' mod for her to appear for you. I tried to make her standalone, yet somehow apparently the Mayhem mod is still required and I don't know why yet... weird... Q2) Where can I find her? A2) In Whiterun Plains District, not a big area so you should not be able to miss her if you wander about. Q3) Why is she pink/purple and kinky looking? A3) That's what Succubi look like in my head so there. Q4) What body type is she using? A4) A preset CBBE shape - if you want to give her armour that will fit just like a glove, she will happily wear anything dropped from enemy succubi in my 'Succubi Mayhem' mod or from my Fetish Wardrobe/Pantyhose collection. She'll likely be AOK with my Armour Collection and catsuit mods aswell (however they may not combine well with wardrobe/pantyhose or succubi armour items so read descriptions of my mods - they are not 100% interchangable ). Give her stuff not from my mods and you might run into issues like clipping so be aware - and no I will not change my mods to fit with someone else's or change theirs to fit with mine. Q5) Can I give her any armour to wear and she will look ok? A5) See above - she should work with my mods - other mods from other people I cannot say. -
Version 2
5913 downloads
Gasmasks, Hoods & Devious Overlay Graphics (formerly "Open-eyed Hood 'Helmet Overlay' Graphics") works with: Kimy's Deviously Cursed Loot (any version) greyspammer's Trapped in Rubber Devious Devices Assets Devious Devices Integration Devious Devices Expansion and potentially other mod that adds rubber masks always requires: Scrivener07's Helmet Overlays (Version 2.5 from October 2015) What it does: This mod is a small add-on for Devious Devices, Deviously Cursed Loot, Trapped in Rubber and Helmet Overlays, rendering a custom designed overlay graphics file on your screen whenever you wear an open-eyed hood from Deviously Cursed Loot (or a similar mod) and have the Helmet Overlays mod active. As of the latest version, this mod now also works for devious gags and optionally blindfolds too if you install the custom script from the Download page (and overwrite the original script from Scrivener's mod with it). Installation 1) Use a Mod Manager or extract the Data.zip file into your Data folder manually. Either way, it will create the needed subfolders and add the overlay texture into Scrivener's overlays folder. The file will be placed here: Data\Interface\exported\overlays\devious\cursedloot\gimphoodhoodgnd.dds 2) Optionally -- if you want to see gag overlays in your game, also install the provided Script.zip file and allow it to overwrite/override the original mod's script. 3) If you also want this to work for blindfolds, you have to rename some textures: go to Data\Interface\exported\overlays\devious and its subfolders and delete the "__disabled" from any file name that carries it. Careful: the blindfold overlay is very restrictive! 4) The overlays included in the Data.zip file will automatically work with Deviously Cursed Loot, Devious Devices and Trapped in Rubber as soon as you have the Helmet Overlays mod active. 5) To use this for any other mod that ships with its own models in their own meshes folders, you will most likely need to use Tes5Edit to make it work. Please see the attached screenshots for a quick how-to. Included Overlays any open-eye hood in Devious Devices or Cursed Loot (overlay texture by Conscripted) any gasmask in Devious Devices or Trapped in Rubber any harness-type gag in these mods (if you also install the edited script) any blindfold in these mods (if you install the script and rename some files, see Installation step 3) Credits Scrivener07 for creating the awesome Helmet Overlays mod Conscripted for creating the blurry hoods overlay texture Kimy for making DCL compatible long ago All the kind people who tested this and gave advice on how to improve it A note on Helmet Overlays 2.5 The latest version of this mod contains a minor bug that causes a debug readout to keep popping up when equipping a helmet with an attached overlay. There are two workarounds for that: you can either use an older version of the mod from the author's website (not recommended), or on my system what also works is to load a very early savegame (like still inside of the Abandoned Prison) and only then my main one. For whatever reason that also gets rid of the consistent debug readout. Does this work with Skyrim SE? I don't know!-
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- devious devices
- overlays
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