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Found 192 results

  1. I was wondering if its possible to use the mod Beard from Skyrim into Fallout 4. https://www.nexusmods.com/skyrimspecialedition/mods/1067 I have being working on several characters and that mod would prove very useful. I was meaning to use some of the assets for strictly personal use. My modding skills are in the very knowledgeable beginner category... can anyone give me some helpful pointers and hints on how to go about that? Thanks in advance
  2. Hair Work for HDT SMP. For work you need mod HDT SMP (2016.07.08). How add Hair: 1. (open console and write help HDT(all name hair begin HDT SMP, then player.additem ID) 2. Download add item menu(http://www.nexusmods.com/skyrim/mods/64905/?) and add hair. Version history: If don't work collision: 1. If instal HDT PE and HDT SMP(for body you use HDT PE)> download this(Config.rar) and place in hdtSkinnedMeshConfigs! (CBBE body) for unp need change name in body or config. 2. If install only HDT SMP(for body you use HDT SMP) > need open cbbe-tbbp.xml and add this Preview: HDT SMP HAIR.part1.rar HDT SMP HAIR.part2.rar
  3. View File Immersive Makeup, Piercings, Hair Growth and Styling ( = Yolie’s Devious & Immersive Fashion v. 6.0.0) This is a mod adding several "fashion" features. You need to apply these features in an immersive way, such as: visiting the hairdresser to get a hair cut, perm or hair dye getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe use lipstick and eye shadow, which will wear off over time high heel training (with normal heels and devious boots) armpit/pubic hair growth and hair shaving These features may cause addiction, arousal and have other special side effects. (everything can be enabled/disabled in the MCM menu) This mod is made for human female player characters (preferably CBBE body), though many features will work on non-humans, or male characters as well. Direct link to download page V. 6.0.0: NEW QUEST: "THE FOLLOWER OF DIBELLA" The male protagonist faces a series of strange events and coincidences, while being slowly transformed into a beautiful girl. Will (s)he be able to cope with the challenges and become a true “Follower of Dibella”, or end up being utterly frustrated? Though some DD items are used in this quest, it is mostly consensual, and a bit funny as well. This is a realistic (low fantasy) quest, using magic only sparsely. Current status of this quest is ALPHA (next version will require a fresh save with YPS 5.x or less). About half of the quest is done. (Last stage is when it tells you to have a walk in town.) DD is required for this quest. This quest is for males *only* (who will be turned into girls soon enough). To start the quest, look for Lena Golvo in the Hall of Attainment (College of Winterhold) ---- MAIN MOD FEATURES (Release Version 5.4.1) ---- Immersive Hair Styling Head hair will slowly grow over 19 stages, from bald to ankle length. At default speed, you need to wait for 1-3 in-game months before you reach the next hair length stage. At each hair length stage, a different selection of hairstyles becomes available. About 820 hair styles from "KS Hairdo's" and some other hair mods are preconfigured (you still need to install the original hair mods though). There are different kinds of hairstyles: Default hairstyles: -- This is what you see when the mod starts, or when your hair grows. There is exactly one per length stage, typically a vanilla or KS Hairdo. These are applied once your hair grows to a longer stage. Default hairstyles are preconfigured as straight hairstyles. You can also define custom hairstyles as default hairstyles (which may for example be curly); see section below on "how to configure...". Standard hairstyles: -- This is what you get when you use "Shampoo". A selection of (straight) hairstyles. If you currently have the default hairstyle or another standard hairstyle, you may style your hair yourself to any standard (or the default) hairstyle at any time. A hairdresser can help you as well. Permed hairstyles: Special curly hairstyles. May only be applied by hairdresser. If permed, you can no longer style your hair to a standard style. You need to wait for a (configurable) amount of days, until you can perm your hair again or ask the hairdresser to remove your perm, or (optional) get your permed hair cut away. Braids: May be applied by yourself using "Elastic Hairband", if you hair is long enough, and you have a default/standard hair style. May be removed at any time by yourself. Ponytails: works exactly the same as braids. Pinned-up hair counts as ponytail. Buzzed nape: A special set of hairstyles, only available for neck and shoulder length. May only be applied by a hairdresser. May not be styled by yourself. To remove a “buzzed nape”, you need to let your hair grow to armpit length, or ask the hairdresser to cut it to ear length (or shorter). Mohawk: May only be applied by a hairdresser. May not be styled by yourself. Will require constant shaving of your head sides. Only way to remove a mohawk is to get your head completely shaved. May cause a fashion debuff (see Fashion Addiction below). Upon mod initialization, you may choose your natural hair color, which is then permanent. Later you can get a hair dye from a hairdresser, which will fade or grow out over time (can be configured in MCM). Player needs to sit down for a hair makeover or a professional manicure session; once you have chosen your style, you have about 25 seconds to find a chair, or you need to start over again. Hairdressers and fashion vendors can be found in most major cities of Skyrim. The following items can be purchased from any hairdresser (all have unlimited uses): Shampoo: A must have! Used to style your default or standard hair to another standard hairstyle. Has no effect on other hairstyles (though you can wash your hair with it). Elastic Hair Band: A must have! Used to style your hair as a ponytail or a braid. Brush: Used to revert a standard/braided/ponytail hairstyle to the default hairstyle. Has no effect on other hairstyles (though you can comb/brush your hair with it). Shaving Knife and Shaving Cream: Can be used to shave your head. Works only, if you have "long stubbles" or shorter hair; otherwise you need to find a hairdresser. Hairstyle Catalog: Used to preview any hairstyle and color for 5 seconds. Mirror: Get information about your current hair status, piercing status, makeup status, and fashion addiction / body hair status. Any hairdresser will also inform you about your status upon demand. Some items are for debugging/testing, and can be obtained via console: Generally, this mod assumes that you have natural straight (or slightly wavy hair). If you prefer naturally curled hair, you may set up your own set of custom hairstyles. When choosing a hair makeover, make sure that corresponding hairstyles are available. By default, short hair cannot be braided or made into a ponytail. Permed hair is not available for very short hair lengths. Compatible with all 3rd party hairstyle mods! This mod comes with about 820 preconfigured hairstyles (you will still need to install these hair mods to access these styles): - KS Hairdos (about 550 styles of all lengths and kinds, but no narrow mohawks; this is a strongly recommended add-on to this mod) - ApachiiSkyHairFemale_v_1_5 (about 100 styles, among them a few narrow mohawks of length stages 4,5,6) - ApachiiSkyHair_v_1_6_Full (42 styles) - KS Hairdos - HDT Physics (about 75 styles with hdt) - Lovely Hairstyles (about 25 styles, among them a few broad mohawks and buzzed nape cuts) - Merida Hair with physics (2 long perm hair styles with hdt) About 30 vanilla Skyrim hairstyles are also included. How to configure alternate default styles other 3rd party hairstyle mods: Check out here on how to make hair styling work for vampires. ---- OTHER FEATURES ---- (everything can be enabled/disabled in the MCM menu) IMMERSIVE PIERCING SYSTEM HIGH HEEL TRAINING -- High Heel Compatibility: PUBIC AND ARMPIT HAIR GROWTH IMMERSIVE NAIL POLISH SYSTEM LIPSTICK & EYESHADOW FASHION ADDICTION GENDER CHANGE ------------------------------------------------------- REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all) SKSE SkyUI Fuz Ro D-oh PapyrusUtil REQUIREMENTS FOR FULL VERSION ONLY HDT HighHeels System - For the no HDT versions, HDT HighHeels is not required; NIOverride Heels will still work Sexlab - For the LITE versions, Sexlab is not required. Devious Devices Assets+Integration - For the LITE versions, DD is not required. STRONGLY RECOMMENDED ADD-ONS (without them a lot of features won't show up) For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 For the HAIR: KS Hairdos (preconfigured hair styles) OPTIONAL ADD ONS (NOT REQUIRED) For more convenient menus: UIExtensions, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color For the ARMPIT HAIR: The "Armpits - Slavetats" conversion from Nordic Warmaiden Body Hair For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202 For more jewelry, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, or HN66s Earrings For the PUBIC HAIR: SoS and SoS Pubic Hair for Females For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors: - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver) - HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green) - HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist) If you don't install these files, pubic hair and nail polish will still show as SlaveTats. So these mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly. For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux For the HAIR: Hair styles from the following hair mods are preconfigured:KS Hairdos - HDT Physics, Lovely Hairstyles, Merida Hair with physics, ApachiiSkyHairFemale_v_1_5, ApachiiSkyHair_v_1_6_Full WHICH FILES TO INSTALL - Choose the version with the highest version number fitting best your current installation (in parentheses are the required masters) - "LITE" versions do not require DD or Sexlab. - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod. - This mod was created for CBBE. In the download section a patch is available for UUNP - Optional: In the subdirectory SKSE\Plugins\ypsFashion you will find the hair configuration. You may replace the file ypsHairDefault.json with the version that fits you best (KS HAIR and/or KS HDT HAIR installed). NIOVERRIDE LAYERS (VERY IMPORTANT!) If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. Furthermore, you need to set bEnableFaceOverlays=1 More in depth explanation: UPDATING FROM A PREVIOUS VERSION Upgrading from any non-alpha previous version to 5.2 or higher should be ok. TO GET STARTED UNINSTALLING THE MOD COMPATIBILITY ISSUES AND DEBUGGING FOR MODDERS Several functions of this mod can be called by a initiating a ModEvent. A few StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions. For details, please look here. Suggestions by other modders are very welcome. IMPORTANT DISCLAIMER This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. It does not contain any artwork (shapes, meshes, textures...). Credit for the artwork goes to the creators of all these wonderful jewelry mods. Credit for the barefoot meshes goes to xinafay. Thanks to Kaw from the Nexus for providing the finger nail meshes. Thanks to weird letting me use part of the code of SlaveTats Event Bridge. Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod. Thanks to jb64 for the non HDT patches. Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair. Thanks to nokturnihs for the UUNP body piercing textures. Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes. Thanks to gnaddelwarz for providing an import/export script. Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes. Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack. Thanks to countless LL community members for suggestions and bug reports. LEGAL STUFF You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations ) --------------- Any problems, please post here. HAVE FUN!!! --------------- Update log: v. 5.4.1 - added mod events to change pubic and armpit hair status - support for UIExtensions added (when choosing hair length, hair color, hair style, eyeshadow or professional nail polish color) - now showing time differences in the format day/hour/minute - mohawk may now cause fashion debuff (intensity can be configured in MCM, default = 5) - will no longer show hair init window for male characters - males may now also use nail polish (though it will cause invisible hands on most bodies, use at your own risk) - fixed erroneous message showing a fashion addiction decrease v. 5.4.0 - fixed nail polish dry time - fixed a small MCM error v. 5.4 - applying eyeshadow has been fixed: simply use the new item "eyeshadow applicator brush", available from vendors - SlaveTat updates are now spread over time (lipstick, eyeshadow, body hair growth, nail polish); this will reduce long lockout times - added MCM option to prevent SlaveTat updates during battle - removed professional manicure packages (a few are left for decoration); color for professional manicure will now be chosen in a dialog box (much like hairstyles) - mirror will now show more details about your status - can remove all YPS tattoos from player in MCM menu (= mod uninstall option) - SlaveTat lock default MCM value is now ON again - player will now stay dressed when pubic hair grows - ticker Interval option in MCM is now working correctly - choosing of body/head hair upon mod start is now working correctly - added some hair styles to "KS Hairdos - HDT.esp.json", and made some rearrangements to comply with "KS Hairdo's.esp.json" - added Hair Default configuration files for KS Hairdos and/or KS HDT Hair - added MCM sliders for fashion addiction increase/decrease intensity, and for fashion arousal intensity - added MCM slider for high heels untraining speed - when trying to equip Apachii hair, will now also check whether Apachii mod is installed - when getting or changing body piercings the mod will now check whether you have an item in the body slot equipped, and will not longer check ClothingBody and ArmorCuirass keywords - permanent piercing perks are now hidden, you can check your status in the mirror (this won't change currently existing perks) Older updates: Submitter emily1673 Submitted 01/15/2016 Category Other Requires SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil Special Edition Compatible No View File
  4. Well, I'm back at it again. For some reason I was never able to import my custom head into the CK, so I went with editing the face in race menu. It's definately not as refined as using 3ds max, but it at least works. So, here comes my next project. Adding the hair. The thing is, for this character, I can't use any of the hairs of the game (mods or otherwise) as it will subtract big time from my goal. Thus, I needed to use just the "Hair". The hair being leaves. Now, I followed this tutorial to help me get most of the way. Weighting and conforming the hair to a male head and using one of Apachii's male hairs as a guide. Great! Everything seemed to be going smoothly. Get it into NifScope, and made the adjustments necessary. Not too hard and the textures even showed up! I found out a reason I was getting just white instead of textures was due to the original .dds file not being shaped properly, even though the UV map was just fine in Max. No prob, import those puppies over to Photoshop and make them fit the size of one of apachii's hair .dds files. Perfect! Textures are sitting pretty, I see the skeleton nodes are there, and there's no holes in the mesh. Alright, save that sucker as a .nif and make the two .obj as per the tutorial. Next was Conformulator. Oh boy, seems like we ran into a problem. Program's not reading the faces error? Hm, Odd, faces seem fine to me. What do the other hair .tri files look like. Huh, only one obj in the file? Pretty much what's going to be for this hair. Then I'll go ahead and make another .obj to turn into a .tri file using TriCreator. Works, so let's get this f**ker into the CK! Import it into the CK, pull up a rando male norn to test it out and..... .... Nothing. No Hair anywhere to be seen. Utterly invisible. Entirely see through. Very much not there. Hmmm... Go back to check in NifScope, and the .nif is just fine, showing off those textures and no invis vertexes. I keep going back and forth with this, trying to figure out where I went wrong. Is it because it's not a premade hair, or from a mod? Shouldn't be the case. What about flipped vertexes. No, I already made sure the vertexes were facing the right way, double checking between max and blender. Shoot, I've been at this all day and feel like I'm hitting my head against wall at this point. I even looked through pages and pages on google to see if anyone else had this issue or a solution. Not. A. Darn. Thing. So, that brings me here. I'm uploading the files to see if someone, anyone who knows how to make hair, if they wouldn't mind taking a look at these and perhaps turning it into hair for my custom male norn (which will eventually get turned into a follower mod). I'm admittedly very much a novice at this, no, below novice as this is my first time trying to make a mod for Skyrim. Biting off more than I can chew is an understatement. Heck, I'd be happy if someone just told me where I screwed up and point out a solution. Any bit of info would help to be honest and very, very appreciated.
  5. Version 1.0.1

    382 downloads

    About This File This mod replaces the pubic hair textures for "Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion" to give it that more realistic look. Some of these are reused textures from other mods with a few edits by me required mods Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion) make sure you install the any of the requirements for this mod, including the YPS Sound And Texture Pack(which contain the pubic hair textures that you will be replacing) to install Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favorite mod manager to install it I recommend Mod Organizer
  6. YPS Growing Pubic Hair texture replacement View File About This File This mod replaces the pubic hair textures for "Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion" to give it that more realistic look. Some of these are reused textures from other mods with a few edits by me required mods Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion) make sure you install the any of the requirements for this mod, including the YPS Sound And Texture Pack(which contain the pubic hair textures that you will be replacing) to install Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favorite mod manager to install it I recommend Mod Organizer Submitter warfare56 Submitted 07/06/2019 Category Other Requires Special Edition Compatible No  
  7. (Red = Updated) With Crash Fixes' UseOSAllocators enabled, HDT WIGS/earrings that were put onto followers (did not come in the mod by default) makes the WIGS/earrings: freeze stretch from the place where the hair was loaded float And sometimes make the followers invisible! I have tried: HDT Invisibility Fix XML files <hkparam name="maxLinearVelocity"> and <hkparam name="maxAngularVelocity"> to 255 ENBoost Load Game CTD Fix 60 FPS limit I don't use ENB or Safety Load. This is the original code in Crash fixes. The problem goes away when UseOSAllocators=1 is set to 0. What do you guys think? Is the HDT problems related to some memory issue? I need Crash fixes to avoid crashing after 30 minutes. But I also want HDT wigs/earrings to work on followers with Crash Fixes. halp Second question: Does anybody here use Crash Fixes with HDT wigs or HDT earrings? Tags: mozarella, cheese
  8. Sup guys. I made a hair mod a little while back, I figured I'd go ahead and show it off now. This adds a lot of new hairs, and 37 modular equippable bangs in all the base colors. All of the longer hairs and most bangs are physics enabled. Pics here: http://imgur.com/a/XeFwZ The bangs that come with it are all modular and equippable (work with all hair colors as well) Webms: https://a.pomf.cat/jelpgr.webm https://a.pomf.cat/nvagwl.webm https://a.pomf.cat/pglyxh.webm https://a.pomf.cat/otpuoj.webm https://a.pomf.cat/fqaufd.webm Notes: The longer hairs with physics will clip into your back while sneaking. There isn't really a way to fix this unless physics are completely removed. They do not work well with hats. I tried fixing this but it was just too much hassle. The bangs work as hats anyway basically. Also if you're interested in my custom Piper I have her on Nexus: http://www.nexusmods.com/fallout4/mods/16669/? Special special thanks goes to Vioxsis for helping me with loads of problems with the meshes for this mod! It would be very buggy without his assistance! Also special thanks to j4miedodger for reuploading the mod ________________*DOWNLOAD LINKS*_______________________ tell me if this works or not ANIMU HAIR.rar Pomf mirror https://a.pomf.cat/dbuikm.rar
  9. Hello, can anyone help me with one or two "bugs" I seem to have encountered. Not long ago I had a great save, no issues, nothing. Decided to grab a few new armor mods ect..and now I cant really do much without random CDT. I have tried various things throught the interner and have not been successful on finding a fix. also Papyrus logs and what not hurt my brain a bit..I'm not too bright on this type of stuff although ive done well to get this far? I only care about changing my hair to be honest the others I'll deal with another time. Heres my *most recent* Log and load order; (download of log and load order at the botton) GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Heels Sound.esm=1 hdtHighHeel.esm=1 SexLab.esm=1 Schlongs of Skyrim - Core.esm=1 SexLabAroused.esm=1 CreatureFramework.esm=1 ElementalArrows.esm=1 HighResTexturePack01.esp=0 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 Weapons & Armor Fixes_Remade.esp=1 Sunsakuka's Follower.esp=1 AmazingFollowerTweaks.esp=1 UIExtensions.esp=1 AddItemMenuLE.esp=1 Weapons & Armor Fixes_Dragonborn.esp=1 Complete Crafting Overhaul_Remade.esp=1 Better Females - Eyebrows.esp=1 Extended Slider Colors.esp=1 MikanEyes All in one.esp=1 SGEyebrows.esp=1 RaceMenuMorphsUUNP.esp=1 LindsHumanEyes.esp=1 XPMSE.esp=1 SOSRaceMenu.esp=1 SkyUI.esp=1 TW3Eyes.esp=1 [COCO]KDA_Ahri_Full.esp=1 [COCO]sexypunk.esp=1 [COCO]wedding_2B.esp=1 DeadlySpellImpacts.esp=1 Weapons & Armor_DragonPriestMasks.esp=1 Weapons & Armor_FasterArrows.esp=1 Weapons & Armor_TrueOrcishWeapons.esp=1 Weapons & Armor_TrueWeaponsLvlLists.esp=1 Immersive Weapons.esp=1 WeaponsArmorFixes_ImmersiveWeapons_Patch.esp=1 Widowmaker.esp=1 The Dance of Death - Ultimate Edition.esp=1 Discovered Map Marker All.esp=1 Schlongs of Skyrim.esp=1 SOS - Smurf Average Addon.esp=1 SOS - VectorPlexus Regular Addon.esp=1 MoreNastyCritters.esp=1 SexLabNudeCreatures.esp=1 SexLabNudeCreaturesDB.esp=1 SexLabNudeCreaturesDG.esp=1 HentaiCreatures.esp=1 SexLab More Creatures.esp=1 Killmove Control.esp=1 TheEyesOfBeauty.esp=1 SLAnimLoader.esp=1 SexLab Pheromones.esp=1 SexLabMatchMaker.esp=1 Overpowered Daedric Weapons.esp=1 Diguojun.esp=1 YouLan.esp=1 Ayane Succubus.esp=1 Bondage Action Mode - Bombshell BBP.esp=1 Fudou Myouou.esp=1 Lady Draak.esp=1 KS Hairdo's.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 FNIS.esp=1 [07/01/2019 - 01:22:59PM] Papyrus log opened (PC) [07/01/2019 - 01:22:59PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [07/01/2019 - 01:22:59PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms) [07/01/2019 - 01:22:59PM] Memory page: 128 (min) 512 (max) 76800 (max total) [07/01/2019 - 01:23:08PM] Cannot open store for class "dlc1scwispwallscript", missing file? [07/01/2019 - 01:23:09PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [07/01/2019 - 01:23:10PM] Cannot open store for class "FumaPetrificationArrowScript", missing file? [07/01/2019 - 01:23:10PM] Error: Unable to bind script traptriggerbase to TweakTraps (1000C515) because their base types do not match [07/01/2019 - 01:23:10PM] Error: Unable to bind script TrapBear to TweakTraps (1000C515) because their base types do not match [07/01/2019 - 01:23:10PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file? [07/01/2019 - 01:23:10PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (10017201) because their base types do not match [07/01/2019 - 01:23:10PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file? [07/01/2019 - 01:23:10PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (10017788) because their base types do not match [07/01/2019 - 01:23:23PM] Error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0401AAC8) because their base types do not match [07/01/2019 - 01:23:23PM] Warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property WolfFaction on script slpheromonescontrolscript attached to SPPheromones (38000D62) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property SprigganPredatorFaction on script slpheromonescontrolscript attached to SPPheromones (38000D62) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PredatorFaction on script slpheromonescontrolscript attached to SPPheromones (38000D62) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property DBForever on script darkbrotherhood attached to DarkBrotherhood (0001EA5C) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (04017E85) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0401DC33) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0402710F) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] Warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:23PM] [DLC2PillarBuilderActorScript < (0401843D)>]OnPackageStart() [07/01/2019 - 01:23:23PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [07/01/2019 - 01:23:23PM] [DLC2PillarBuilderActorScript < (04018FA1)>]OnPackageStart() [07/01/2019 - 01:23:23PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart() [07/01/2019 - 01:23:23PM] [DLC2PillarBuilderActorScript < (04018FC3)>]OnPackageStart() [07/01/2019 - 01:23:23PM] [DLC2PillarBuilderActorScript < (04018FD0)>]OnPackageStart() [07/01/2019 - 01:23:23PM] [DLC2PillarBuilderActorScript < (04018FCF)>]OnPackageStart() [07/01/2019 - 01:23:24PM] SOS - RegisterForKey 201 and 209 [07/01/2019 - 01:23:24PM] [DLC1VQ03ManageFactions <DLC1VQ03Hunter (020098CB)>]manage factions [07/01/2019 - 01:23:24PM] SLAL: SLAL: OnLoad [07/01/2019 - 01:23:24PM] [CCO_MCMScript <CCO_MCMStartupQuest (1405EA5A)>] INITIALIZED [07/01/2019 - 01:23:24PM] [hdtHighHeelMCM <hdtHighHeel_ConfigMenu (06000804)>] INITIALIZED [07/01/2019 - 01:23:24PM] [byohhousescript <BYOHHouseFalkreath (0300305E)>]OnInit [07/01/2019 - 01:23:24PM] SOS Maintenance: loaded version is 0 [07/01/2019 - 01:23:24PM] [SKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (1D000822)>] INITIALIZED [07/01/2019 - 01:23:24PM] [SKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (1D000822)>]: Updating to script version 2 [07/01/2019 - 01:23:24PM] SEXLAB -- Init [sslobjectfactory <SexLabQuestObjectFactory (07078818)>] [07/01/2019 - 01:23:24PM] [SKI_FavoritesManager <SKI_FavoritesManagerInstance (1D00082A)>]: Updating to script version 2 [07/01/2019 - 01:23:24PM] [SKI_FavoritesManager <SKI_FavoritesManagerInstance (1D00082A)>]: Updating to script version 3 [07/01/2019 - 01:23:24PM] [slalmcm <SLAnimLoaderMenu (370012C4)>] INITIALIZED [07/01/2019 - 01:23:24PM] [XPMSEMCM <XPMSEMCM (1B000888)>] INITIALIZED [07/01/2019 - 01:23:24PM] [byohhousescript <BYOHHouseHjaalmarch (0300BE09)>]OnInit [07/01/2019 - 01:23:24PM] SexLab MCM Loaded CurrentVerison: 0 / 16200 [07/01/2019 - 01:23:24PM] SEXLAB -- Init [sslSystemConfig <SexLabQuestFramework (07000D62)>] [07/01/2019 - 01:23:24PM] SEXLAB -- Init [sslActorStats <SexLabQuestFramework (07000D62)>] [07/01/2019 - 01:23:24PM] SEXLAB -- Init [sslactorlibrary <SexLabQuestFramework (07000D62)>] [07/01/2019 - 01:23:24PM] SEXLAB -- Init [sslthreadlibrary <SexLabQuestFramework (07000D62)>] [07/01/2019 - 01:23:24PM] [sslConfigMenu <SexLabConfigurationMenu (07079840)>] INITIALIZED [07/01/2019 - 01:23:24PM] FNIS aa (load game) started [07/01/2019 - 01:23:24PM] [slncConfigMenu <slncControllerQuest (300110DF)>] INITIALIZED [07/01/2019 - 01:23:24PM] [slnc] [slncConfigMenu <slncControllerQuest (300110DF)>]: Updating mcm script to version 4 [07/01/2019 - 01:23:24PM] [slamainscr <sla_Main (09042D62)>]: starting maintenance... Update frequency 120.000000 [07/01/2019 - 01:23:24PM] [DLC1VQ03ManageFactions <DLC1VQ03Vampire (02004C3D)>]manage factions [07/01/2019 - 01:23:24PM] [DanceOfDeathMCMScript <DanceOfDeathMCMScript (2A03311F)>] INITIALIZED [07/01/2019 - 01:23:24PM] SOS config: first initialization, currentVersion: 0 [07/01/2019 - 01:23:24PM] [byohhousescript <BYOHHousePale (03010BEE)>]OnInit [07/01/2019 - 01:23:24PM] [hentaicreaturesconfig <HentaiCreaturesQuest (320012C4)>] INITIALIZED [07/01/2019 - 01:23:24PM] [sos_config <SOS_Config (2C007F85)>] INITIALIZED [07/01/2019 - 01:23:24PM] SEXLAB -- Init [sslBenchmark <SexLabDev (07072727)>] [07/01/2019 - 01:23:24PM] [cfconfigmenu <CFQuestConfiguration (0A000D63)>] INITIALIZED [07/01/2019 - 01:23:24PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: OnLoadGame() Begin [07/01/2019 - 01:23:24PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: Updated from version 0.000000 to version 3.400000 [07/01/2019 - 01:23:24PM] SEXLAB - NOTICE: [sexlabframework <SexLabQuestFramework (07000D62)>] - Loaded SexLabFramework [07/01/2019 - 01:23:24PM] [slamainscr <sla_Main (09042D62)>]: registered for maintenance [07/01/2019 - 01:23:24PM] [slaconfigscr <sla_Config (0901C6E0)>] INITIALIZED [07/01/2019 - 01:23:24PM] [slaconfigscr <sla_Config (0901C6E0)>]: Updating MCM menus to version 28 [07/01/2019 - 01:23:24PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: DawnGuard esp installed and activated. [07/01/2019 - 01:23:24PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: DragonBorn esp installed and activated. [07/01/2019 - 01:23:24PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: OnLoadGame() End [07/01/2019 - 01:23:24PM] [slamainscr <sla_Main (09042D62)>]: starting maintenance... Update frequency 120.000000 [07/01/2019 - 01:23:24PM] [slamainscr <sla_Main (09042D62)>]: registered for maintenance [07/01/2019 - 01:23:24PM] [slncConfigMenu <slncControllerQuest (300110DF)>]: Registered SexLab Nude Creatures at MCM. [07/01/2019 - 01:23:24PM] [sslConfigMenu <SexLabConfigurationMenu (07079840)>]: Registered SexLab at MCM. [07/01/2019 - 01:23:24PM] [CCO_MCMScript <CCO_MCMStartupQuest (1405EA5A)>]: Registered Complete Crafting at MCM. [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>] INITIALIZED [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 2 [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 3 [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 4 [07/01/2019 - 01:23:24PM] [hdtHighHeelMCM <hdtHighHeel_ConfigMenu (06000804)>]: Registered $hdtHighHeel_menuname at MCM. [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 5 [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 6 [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 7 [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 8 [07/01/2019 - 01:23:24PM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (1D000820)>]: Updating to script version 9 [07/01/2019 - 01:23:24PM] [XPMSEMCM <XPMSEMCM (1B000888)>]: Registered XPMSE at MCM. [07/01/2019 - 01:23:24PM] [DanceOfDeathMCMScript <DanceOfDeathMCMScript (2A03311F)>]: Registered The Dance Of Death at MCM. [07/01/2019 - 01:23:24PM] [slaconfigscr <sla_Config (0901C6E0)>]: Registered SexLab Aroused at MCM. [07/01/2019 - 01:23:24PM] [sos_config <SOS_Config (2C007F85)>]: Registered Schlongs Of Skyrim at MCM. [07/01/2019 - 01:23:24PM] [slalmcm <SLAnimLoaderMenu (370012C4)>]: Registered SL Anim Loader at MCM. [07/01/2019 - 01:23:24PM] [hentaicreaturesconfig <HentaiCreaturesQuest (320012C4)>]: Registered HentaiCreatures at MCM. [07/01/2019 - 01:23:24PM] SEXLAB - NOTICE: Adding Dragonborn beds to formlist... [07/01/2019 - 01:23:25PM] FNIS aa GetAAprefixList mod: XPMSE nMods: 1 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:25PM] VM is freezing... [07/01/2019 - 01:23:25PM] VM is frozen [07/01/2019 - 01:23:25PM] Reverting game... [07/01/2019 - 01:23:25PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (10017788) because their base types do not match [07/01/2019 - 01:23:25PM] Error: Unable to bind script traptriggerbase to TweakTraps (1000C515) because their base types do not match [07/01/2019 - 01:23:25PM] Error: Unable to bind script TrapBear to TweakTraps (1000C515) because their base types do not match [07/01/2019 - 01:23:25PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (10017201) because their base types do not match [07/01/2019 - 01:23:25PM] Error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0401AAC8) because their base types do not match [07/01/2019 - 01:23:25PM] Warning: Property WolfFaction on script slpheromonescontrolscript attached to SPPheromones (38000D62) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property SprigganPredatorFaction on script slpheromonescontrolscript attached to SPPheromones (38000D62) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property PredatorFaction on script slpheromonescontrolscript attached to SPPheromones (38000D62) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:25PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (04017E85) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0401DC33) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0402710F) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:26PM] Warning: Property DBForever on script darkbrotherhood attached to DarkBrotherhood (0001EA5C) cannot be initialized because the script no longer contains that property [07/01/2019 - 01:23:44PM] Loading game... [07/01/2019 - 01:23:44PM] VM is thawing... [07/01/2019 - 01:23:44PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [07/01/2019 - 01:23:44PM] SEXLAB - LOADED: Version 16200 / 16200 [07/01/2019 - 01:23:44PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnPlayerLoadGame() calling MakeAliasesEyesRed() [07/01/2019 - 01:23:44PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>] OnPlayerLoadGame... [07/01/2019 - 01:23:44PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A <DLC1VQ01 (0200352A)>], [BYOH_QF_BYOHRelationshipAdopt_010042B4 <BYOHRelationshipAdoption (030042B4)>] [07/01/2019 - 01:23:44PM] [dlc1vampireturnscript <DLC1VampireTurn (0200588C)>]MakeAliasesEyesRed() [07/01/2019 - 01:23:44PM] FNIS AA started (load) [07/01/2019 - 01:23:44PM] [slamainscr <sla_Main (09042D62)>]: starting maintenance... Update frequency 120.000000 [07/01/2019 - 01:23:44PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: OnLoadGame() Begin [07/01/2019 - 01:23:44PM] SOS Maintenance: loaded version is 300004 [07/01/2019 - 01:23:44PM] SOS Maintenance: 300004 is update [07/01/2019 - 01:23:44PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: DawnGuard esp installed and activated. [07/01/2019 - 01:23:44PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: DragonBorn esp installed and activated. [07/01/2019 - 01:23:44PM] SLAL: SLAL: OnLoad [07/01/2019 - 01:23:44PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: OnLoadGame() End [07/01/2019 - 01:23:45PM] [slamainscr <sla_Main (09042D62)>]: registered for maintenance [07/01/2019 - 01:23:45PM] InitWidgetLoader() [07/01/2019 - 01:23:45PM] [slamainscr <sla_Main (09042D62)>]: starting maintenance... Update frequency 120.000000 [07/01/2019 - 01:23:45PM] [slamainscr <sla_Main (09042D62)>]: registered for maintenance [07/01/2019 - 01:23:45PM] FNIS aa GetAAprefixList mod: XPMSE nMods: 1 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:45PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16 [07/01/2019 - 01:23:46PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [07/01/2019 - 01:23:48PM] XPMSE MainQuest Initialization successful. [07/01/2019 - 01:23:49PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [07/01/2019 - 01:23:50PM] SOS Actor Schlongify: new schlong for Amren got schlong index 0 size 5 [07/01/2019 - 01:23:51PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: OnCreatureFrameworkRegister() Begin [07/01/2019 - 01:23:51PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: OnCreatureFrameworkRegister() Registering [07/01/2019 - 01:23:51PM] [slnc] [slncaddondgscript <slncAddonDG (32002F9A)>]: AddonDG.registerStuff() [07/01/2019 - 01:23:51PM] [slnc] [slncMainQuestScript <slncControllerQuest (300110DF)>]: OnCreatureFrameworkRegister() End [07/01/2019 - 01:23:55PM] [slamainscr <sla_Main (09042D62)>]:Defered maintenance... [07/01/2019 - 01:23:55PM] [slamainscr <sla_Main (09042D62)>]: Enabled Desire spell [07/01/2019 - 01:23:55PM] [slamainscr <sla_Main (09042D62)>]: Updated notification key to 49 [07/01/2019 - 01:23:55PM] [slamainscr <sla_Main (09042D62)>]: finished maintenance [07/01/2019 - 01:24:58PM] SOS RaceSwitchComplete: evie switched to race Nord [07/01/2019 - 01:25:02PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() Papyrus.0.log LoadOrder_Skyrim_2019-07-01T13-40-20.txt
  10. Could someone please remove the ponytail on this hair for me if possible? I'm trying but is not going out clean or I take out some parts out by mistake. Here's the hair: Koala.nif
  11. Put Custom Hair on Skyrim NPCs The past week or so I have noticed a few people trying to learn how to change the appearance on NPCs for there game, So this is one way to do it, it is very simple and straight forward, keep in mind if you already have a mod changing appearances then adding another could conflict. In the end this is Loverslab and the goal is to make your NPC "fuckable" Appearance wise anyway! I will make a extreme change to skin color on this tutorial just to show how far you can go in making changes, but everything here will be simple changes to get new modders started. Before opening up the CK go to your Skyrim/Data folder, the go to Textures/Actors/Characters/character assets folder and drag the Tintmask file out to your desktop (This is so you can apply makeup to the NPC in the CK, you will put this file back in once we are done) There are a few ways to accomplish this, this is a simple way if you are just starting out. If you want to change the hair only, then Skip to Step 7 Step 1 For this Tutorial I will use KS Hairdo's Make sure you choose the KS hairdo's ESM for a master Step 2 Choose the NPC that you want to change (For this I made a duplicate if Atub because I have already changed all the NPCs in my game) You do not need to make a duplicate, just choose the NPC you want to chance and double click to open up the file for the NPC Step 3 Once you have opened up the NPC file, click the Full checkbox at the bottom of the window, if you get a error, just click "Yes to All Then in this window click the "Character Gen Tab" Step 4 While we are here lets change her outfit, so I personally do not like to hoods and helmets on the NPC in my game so lets chose the "Inventory" tab, then click the default outfit dropdown and change the outfit to: Now to see the outfit you choose change in the render window that shows the NPC you will need to click the full box at the bottom of the window again Step 5 Now we want to go back to the "Character Gen Tab", in the Face Tint Layers Window click on Skin tone, The black Arrow shows you where you can change the presets, or if you want to you can chose a custom color(For this I will go pink) Remember that one you choose the color(which is optional to even change the color) you have to click the Full box again at the bottom of the window to see the changes in the render window. Step 6 As you can see in the list there are many things you can change: To remove dirt from the face Click on FemaleHeadDirt_01, 02and 03 and change the color to "ColorAverage" For this I will also click on FemaleHead_Cheeks and Cheeks2 and change the color to "ColorAverage" to remove the black from the cheeks Will also click on FemaleHeadNord_Lips and put some Black lipstick on Finally I will click on FemaleNordEyeLinerStyle_01 and change the Eye liner to black (On any of these color changes you can choose to leave them all vanilla, or change the colors of different things to any colors you choose) Then Click the "Full" checkbox again at the bottom of the window to see the changes in the render window Step 7 We now have the base of what was chosen for changes in the NPC appearance, now its time to add the hair (Keep om mind if all you wanted to do is the hair and no other changes you can skip the steps of changing Skintone, lip color ECT. As you can see in the above image, circled in black, click on the "Hair" in the Base Head Parts window. then go to the dropdown menu below, in the lower area I have circled and choose the hairstyle you want. (If you do not see the hair from KS or whatever other mod you have chosen, it is because you didnt check it to open as a master file when you started) Once you have chosen the hair you want click the Full box at the bottom of the window again to see the changes Step 8 Now that we have everything done, click the "OK" button at the bottom left of the window Step 9 This step is very important, if you donot do this step you will have the "Black Face Bug" on the NPC you have made changes too Click on the NPC you have made changes too to highlight the name Then hit CTRL+F4 and you will see a box pop up, Click Yes to Export face gen data for all selected NPCs Once it exports the data Click ok and Save your file, If you are creating a new file it will ask you to name it Now put your Tintmask File back into Textures/Actors/Characters/character assets Now lets pop into the game to see what the changes look like:
  12. Dead or Alive 6 PC - MOD Swap Hair (For most characters) DOWNLOAD: Video and download link: INSTRUCTIONS: Extract the archive, then copy the dinput8.dll and REDELBE folder to the root directory where your game.exe is located. "C:\SteamLibrary\steamapps\common\Dead or Alive 6\" or CODEX version 🙂 HOW USE THE MOD: Once you are in the costume selection screen, choose the hair 01 (See the youtube video above as guide for choose the hair for each character) Then press the following key/button: - XBOX controllers: the "Back" button. - Playstation controllers: the "Select" button. - Other controllers: the equivalent key to the above two. - Keyboard users: the F key. Pressing that button/key WHILE YOU ARE CHOOSING A COSTUME will cycle through all costume mods in that costume slot. Regards C3S4RFC Thanks to creator of REDELBE tool (user Vagonumero13) for Ayane Long Hair mod.
  13. Hi! I'm looking for these hairs. Someone know the name of the mod which includes them? ;w; they looks so beautiful. Thank you https://gyazo.com/248c380bfb9b60ee45b003e3f3d44da2
  14. View File Installation Notes: 1. Install the main file first, either: Nordic Warmaiden Body Hair - 8K Res - v2.1.0.rar or Nordic Warmaiden Body Hair - 4K Res - v2.1.0.rar 2. Then if you are using UNP based bodies install: Nordic Warmaiden - UUNP Nipple and Navel Patch 8K v2.1.1.rar and if you want bumcrack hair moved to better fit UUNP then install: Nordic Warmaiden Hair 2.0 UNP Patch 4096.rar 3. If you want the armpit hair available as SlaveTats instead of RaceMenu Body Paint then install Nordic Warmaiden Hair v2.0 - Armpits - SlaveTats.7z Version 2 now supports three formats - RaceMenu, TexBlend & PNG Version 2.1.0 now includes all three ways to apply body hair to female textures, and has some extra styles. The in-game RaceMenu Body Paint tab Caliente's TexBlend App Loose PNGs that can be applied with a paint program such as Photoshop or Paint.net Navel and Back hair now included in the v2.1.0 download. Plus you now have the choice of 8K or 4K resolutions. (2.1.0 was 8K ). Also included a nipple / areola Body Paint so you can change them to any colour. There is also a patch for UUNP to fix the position of the navel hair and nipples, but you need to download the Main file first then the patch. OPTIONAL DOWNLOADS: The v2.0.0 set has been tweaked to fit better on UNP textures, thanks to Cezul The armpits have been converted to work as SlaveTats, thanks to emily1673 TexBlend Method Use Caliente's Texblend app to apply body hair to the main female texture. This will give every NPC the same hair. If you want to give unique body hair to special NPCs that have their own textures there is instructions on how to do that on Caliente's page. RaceMenu Method This version allows you to add body hair separately to your female characters' pubes, armpits and bum crack. Using the Racemenu "Body Paint" overlay system you now have the option of 8x styles of armpit hair 8x styles of pubic hair 6x styles of bum crack hair Choose each individually so you can add hair to: just one area, or two, or all three Choose any colour by using the RaceMenu sliders. So you can now easily match you head hair colour. Installation Download the Nordic Warmaiden Body Hair v1.1.0 file and install with NMM or MO and you are ready to go. Simple. When you're applying the hair in game you will notice that each style is available in both Fair and Dark. If you want darker hair that just has a hint of colour, such as auburn or dark brown, then use the Dark variants, for example: dePog - Pits - Dark_Long_Wild If you want brighter coloured hair, such as honey blonde or copper blonde (or fluoro green, lol), then use the Fair variants, for example: dePog - Pits - Fair_Short_Petite Sooo.... would you like bright pink pubes, lime green armpits, and fluorescent blue bum crack fuzz? No problem! *************************************************************************************************************************** *************************************************************************************************************************** PNG Version Note: If you only want to change your main character, then use the "RaceMenu" version above. This PNG version allows you to add pubes, armpit and bum crack hair to all females in game. Also, if you have some special NPC's with their own texture folders (such as Bijin Wives, BVFE Serana, etc) then you can give each character their own individual body hair styles. Installation of the PNG version of the Mod Download the Nordic Warmaiden Hair PNGs file with NMM and it will put three new Folders into your Female Folder: ( Skyrim\Data\textures\actors\character\female ) The three new folders are: ... \Pits \Bum Crack \Pubes Installing this Mod does not install the hair onto your player or NPC's bodies, it just installs the folders. If you don't know how to use PNG files to add the hair to your NPC's or character's body there is a step by step tutorial below. NOTE: This tutorial shows how to change the standard NPC female using the main femalebody_1.dds texture. If you want to change special NPCs (such as Bijin Wives, BVFE Serana, etc) then you will have to find the folder in which their texture is located and add the PNGs to its femalebody_1.dds, for example, you would find BVFE Serana in the following folder: Data\textures\Actors\Character\female\Serana Tutorial - How to add body hair to any skin texture This tutorial is based on the Paint.net graphics program. If you don't have this program you can download it FREE from here NOTE: The tutorial below was written by me for the female textures in Fallout 4, so some screenshots will show a folder called "BaseHumanFemale". In Skyrim this is the "Female" folder Once you have downloaded and installed Paint.net, then follow the steps below: Step 1 Go to your Skyrim data folder, then drill down till you find the Female folder ( Skyrim\Data\Textures\Actors\Character\Female ) Find the file FemaleBody_1.dds As shown below, right-click on FemaleBody_1.dds, click on 'Open with', and choose Paint.net Step 2 You should now have Paint.net open with the FemaleBody_1.dds texture showing similar to the pic below. It may look slightly different depending on what skin type Mod you are using. Step 3 Now click on the Layers menu and choose Import From File, as shown below Step 4 You should now have a window open that shows the Pits, Pubes & Bum Crack folders. Double click on the Pits folder Step 5 and now you have the choice of Brunette or Blonde. In this example we are choosing Brunette, so we double click on the Brunette folder Step 6 We now have the choice of four different armpit hair styles: Long Dense; Long Sparse; Short Dense; Short Sparse In this example I chose Long Dense Step 7 And you should now see the armpit hair appear on your body texture, like the pic below Step 8 If you go back to step 3 and repeat steps 3 to 7, but this time choose the Pubes folder instead of Pits, then you will now have a texture with both the Armpit style and Pubes style to your liking. The Pic below shows a texture with both armpit and pubic hair. ( Repeat steps 3 to 7 again if you want Bum Crack hair.) Step 9 Now we need to save your creation. Click on File, and choose Save As from the drop down menu Step 10 In the window that appears change the Save as type to DirectDraw Surface (dds) Step 11 Make sure you are still in the Female folder (unless you are doing a special NPC with their own folder) and the File name is FemaleBody_1.dds Then click on Save Step 12 Now click on Yes when it asks "Do you want to replace" Step 13 Then when the "Save Configuration" window appears, click OK Step 14 Then click on Flatten That's it! You have now given the Female texture armpit, pubic and bum crack hair. Remember, you could also do the same procedure again for characters that may have their own texture folders (such as Serana, Bijin Wives, or custom races) and perhaps give them a different combination of styles if you wish. (If you are feeling adventurish, Paint.net will also allow you to tweak the colour tint of the pubic hair to your particular liking. You would need to do that just after Step 7 before the layers get flattened. The Adjustments menu has all the tools for adjusting colours. I won't go into detail in this tutorial as it is already quite long. Just play around and see what happens, lol.) Submitter dePog Submitted 09/20/2016 Category Models & Textures Requires Special Edition Compatible
  15. This is my edited .xmls for Vagina, breast, butt, belly, legs, hairs, earrings... physics and collisions. Instructions (Trepleen body/vagina): - Install XP32 2.x skeleton, SKSE 1.7.x, TBBP compatible animations, Bodyslide 2.x, Caliente CBBEv3 body, SOS and Sexlab. Please, refer to the original mod support topic for installing instructions. - Install and run FNIS. Go Data\tools\GenerateFNIS_for_Users, run GenerateFNISforUsers.exe, "Skeleton arm fix" checkbox selected, update FNIS Behavior. - Unzip and copy the contents of "Trepleen HDT CBBE body + Vagina + XPMSE Collision XML.rar" to your game "Data" folder. - Create a SLFC body with bodyslide, mark the box "wall" at the top of the sliders, move the sliders to your tastes, create the body. Alternatively you can use the default meshes included (femalebody_1/2.nif). If you or one of your followers have a custom race you will have to replace her body with this one, also replace her skeleton with XP32. - Go ingame and equip HDT havok Object (open the console and type player.equipitem xx00A0A0 where xx belongs to the mod load order; equipitem xx00A0A0 for a targeted NPC). - Test in Sexlab (You will have to play with the SOS position until you get something good). 14/04/15 UPDATE: - Fixed a small gap between body and feet, I had to redo the weights at feet, matching leg "rearCalf". I have included the feet meshes in the .zip, you should have them. - Slight reduction of the vagina wide opening, increased the smoothness of the collision with SOS. - Enabled male hand collisions. - Tweaked the belly physics and collisions, trying to increase the response to SOS. - Increased the collision between female butt and male pelvis. 26/03/15 UPDATE: - Modified collision values for SOS (hdtm.xml), now the interaction between vagina and SOS is much better. - Changes to the textures and mesh texture properties with a direct impact in the lightning of the vagina, removed the glow. 25/02/15 UPDATE: -Tweaks to the vagina .xml, I tried to increase the stability and performance. 04/02/15 UPDATE: -Small fix for belly, preventing it from moving out of control. 18/01/15 UPDATE: -Body tweaks Cleaned and improved weights on breasts, cross weights removed, lightened weights (no more sunken breasts) Belly improved weights, lightened weights (fixed inward problem while running) Removed the inner wall covering genitals. Added weights to FrontThigh L/R, RearThigh L/R and RearCalf L/R, brings the legs to life. -Vagina tweaks Weighted clitorial region so it collide with SOS, I have tweaked also the wide opening of labia making it more closer to SOS. I have added weights to VaginaBack and VaginaDeep, so now the rear vagina is growing in deep and width during penetration . -Tweaks to the physics in breasts and belly I wanted to break with the limit of vertical movement, right now the breast can move in all directions while running, giving a realistic look, breasts can move differently each. -Bodyslide version Adding manually the NiStringExtradata is no longer needed, bodyslide automatically generates it. There is a checkbox you have to pay attention in the sliders window: "Wall", you need to chech this box to remove the wall covering the genitals in the Trepleen version. This "wall" is no longer needed and interfere with the vagina animation. I'm just impresed on what can be achieved in this game, its amazing. GIF (46mb size): 08/01/15 UPDATE: Changed Vagina BSLightingShaderProperty in mesh to give a more natural look. 04/01/15 UPDATE: Fixed inward belly, improved belly collisions with SOS. 02/01/15 UPDATE: Changed the values for initial position in constrains to compensate the inward vagina problem. 31/12/14 UPDATE: Vagina collision compatible with XPMSE v2.33 Happy new year!!! 29/12/14 UPDATE: - The living vagina is here This is a CBBE HDT version with a vagina weighted only to 2 bones (NPC L SLFCVagina02, NPC R SLFCVagina02), it is the "trepleen" CBBE HDT body, and it is based in XP32 Maximum Skeleton Extended 2.06 (I have added the vagina bones to the male skeleton, otherwhise you will get the fps bug). This .xml is at a very alpha state so expect a lot of bugs. Some sexlab animations works fine, others no so much. You will have to correct the SOS position some times. 15/11/14 UPDATE: - Optimized .XML to work with XP32 Maximum Skeleton Extended v2.14 (latest). Click the link for more info about the new version and compatible bodies. Tested ok with my old UNPB TBBP, Lady Body TBBP, HDT CBBE, Demonica TBBP and Citrus body. - Added "BB's Hair Physics Project" with edited .XMLs, it adds 2 female hair styles with physics. Endorse if you like it. 15/09/14 UPDATE: -New edit to "HDT All In One 14.28 version". I have added weapon rigidbodies and constrains. This is for the vanilla default weapon possition. For Dual Sheath Redux + XP32 skeleton 1.93ar50 and my custom .xml: HDT Equipment v.0.2a - Craftable Weapon Sling version 0.2a. (you must equip player/npc with the correct sling, in this case "dual back scabbard" (xx00331b). 13/09/14 UPDATE: -Added Fuse00 Female Hairstyles with Physics (5 Hairstyles) with eddited .xml. I have changed collision groups, "angular damping", "linear damping", "Time Factor" and "mass(Kg)", hair was moving too agressive. Credit to the original autor: Fuse00. Original mod is required, then overwrite with my file: http://www.nexusmods.com/skyrim/mods/57179/? (Endorse if you like it) 29/08/14 UPDATE: - Added MarieRose HDT Hair with eddited .xml. I have done some changes: Removed the plastic look, changed ribbon color and texture, more definition on hair, more color, reflections, less specular strength and glossiness, changed shader properties. Credit to the original autor: MortredL from 3DM (if Im right...) 13/07/14 UPDATE: - New improved .xmls: Idle1 (Normal, MoreBounce, LessBounce, NoBelly) Idle2 (Normal, MoreBounce, LessBounce, NoBelly) (Idle1 normal is inside HDT All In One 14.28 version (Edit 5).rar, you need to install this file first, when you download other .xml version, for example "MoreBounce", remember to rename the .xml to hdtPhysicsExtensionsDefaultBBP.xml and replace) I am very happy with the result, new updates are quite unlikely -New video showing Idle1 and Idle2, walking and dancing (walking in "Morebounce" version) http://youtu.be/4mcK6iKxuaI 13/06/14 UPDATE: - B3lisario Equipable SOS can collide with female body, so it can be used as an animated strapon with full physics and collisions for female/female sex. Install original mod and replace genital meshes with the uploaded here. (for Equipable SOS user guide refer to original mod topic please) 11/06/14 UPDATE: - New .xmls with less bounce and no Belly specialized to Red3113 idle1 and idle2 anim. 10/06/14 UPDATE: - New .xml adapted to red3113 idle anim no.2 Do not install if you use idle anim no.1 09/06/14 UPDATE: - Numenume hairstyles HDT added (3 hairstyles). Edited .xml to fit better in 14.28 .dll version. 08/06/14 UPDATE: - DOA (Christie) Hair HDT 14.28 edit (autor unknown). The file contains 4 hair types, only Christie have physics. 03/06/14 UPDATE: - Reduced SOS capsule radius, reduced belly capsule radius and friction. (Now belly/butt works better with bigger SOS, at least in my HDT CBBE Bodyslide meshes). - Changes to breast collision have been made, now both hands collide while going down. 29/05/14 UPDATE: - New video showing tbbp armor working with Havok. - New .gifs (heavy size) - Edits to fine tune collisions between SOS and Breasts (see the .gif) 27/05/14 UPDATE: - Edits to Merida's Hair trying to reduce jitter/wildly movement. (Make sure "Ambient Oclusion" in your graphic card drivers or ENB is activated, keep your framerate above 25-30fps) - Edits to hdtm.xml and hdtPhysicsExtensionsDefaultBBP.xml about collisions between SOS-Butt-Belly-Breasts 25/05/14 UPDATE: - All files updated to be 14.28 compatible (last version) - Added HDT Hoop Earrings (Thanks to jacques00, original autor) 12/05/14 UPDATE: - .xml no belly bounce/collisions version - .xml reduced breast/belly bounce version 15-04-14 UPDATE: - New .xml file with enabled collissions between male genitals and female breast*/butt - Tweaked belly distortions to increase displacement in/out while penetration. - Tweaked breast bounce to not loose breast shape while running. -Added MaleHands_0, MaleHands_1 with the required "NiStringExtraData" modification -GIFs added showing butt and belly distortions while penetration. *Removed in favor of bounce quality and quality collision with hands. (if you dont have collision effect: equip male actor with HDT Havok Object, equipitem xx00a0a0) 07-04-14 UPDATE: - New video showing belly bounce - New .xml file with increased belly bounce 06-04-14 UPDATE: - Belly support with bounce and collisions with hands and male genitals. - Updated Meridas hair to version 2. - Updated Earrings to collide with neck Credit and thanks to all HDT autors like Yoo, clp2011, B3lisario, blabba, Groovtama, Vioxsis, jancicc, jacques00, Monsto Brukes, of course XP32 and HydrogensaysHDT and some many others...credit as well for Trepleen for his HDT Body and vagina. Permisions obtained from clp2011 (HDT All in One), Yoo (Meridas Hair), jacques00 (HDT Hoop Earrings), Vioxsis (HDT Earrings), jancicc (Numenume HDT hair), B3lisario (Equipable SOS), Fuse00(Female Hairstyles with physics). Thanks to "powerhorst" for help on 14.28 adaptation You will have to excuse my bad english Demo video: http://youtu.be/NordGL6_OiY http://youtu.be/fFEZrE9Mp_k http://youtu.be/Rdd0OkGCVIA Gifs: HDT Earrings 14.28 version(edit by daie).rar XP32 Ponytail 14.28 version (edit 2 by Daie).rar HDT Hoop Earrings 14.28 (edit by daie).rar Merida Hair 14.28 version (edit 2 by Daie).rar DOAChristieHairHDT v14.28 (Edit by Daie).rar NumenumeHairHDTv14.28 (Edit by Daie).rar EQUIPABLE_SOS_B3lisario_HDTMLinked.rar MarieRoseHDT(edit by Daie).rar HDT Female Hairstyles v1.1 (.xml edit by daie).rar BB's Hair Physics Project 1.21 (edit by Daie).rar Trepleen-Daie HDT CBBE body + Vagina2.4 + XPMSE v2.50 Collision XML.rar
  16. I tried finding it in KS hairdo but i couldn't find it there. Author of the bridget follower said it was KS hairdos but it wasn't there. Thank you
  17. Hello! I need help finding unknown hair, But forever i can't find hair that Thank you ❤️ Picture from Elxdark
  18. Is there any mod out there that adds a Chun-li style dual buns hairdo? Preferably without adding 500 other hairs to sort through? HDT/physics not required.
  19. im looking for this hair quite sometime does anyone know what mod is it? or where can i get it ?
  20. View File Kasumi Hair Colors This mod will add 4 colors for Kasumi Hair 001 Use this mod as Layer2 Submitter HyperBob Submitted 05/25/2019 Category Dead or Alive 6 Requires REDELBE  
  21. Version 1.0

    182 downloads

    This mod will add 4 colors for Kasumi Hair 001 Use this mod as Layer2
  22. Version 1.2

    216 downloads

    This mod will add 7 new hair color on HAIR002 (without Bandana)
  23. View File Ayane Hair Color This mod will add 7 new hair color on HAIR002 (without Bandana) Submitter HyperBob Submitted 05/24/2019 Category Dead or Alive 6 Requires REDELBE  
  24. Khajiit Conversions View File This is a sort of side project where I'm making some armor/accessories usable by khajiits when I can acquire permissions. I tooled these out for my own personal usage but I would like to give something back to the modding community, even if its just some shoddy adjusting. This is my first mod so something is bound to go wrong, just let me know if I screwed up and make backup-copies of any files! I Tried to make a separate entry for the beast races in CK but I'm lame and lazy and probably didn't reference the meshes correctly for the humans races so the positioning will likely be off for humans! You will need the originals for the textures and just overwrite with my files(After you back-up!) Hair 'Converted': Bad Kid, Cavallo, Fawn, Footprint, Minzy, Soledad, Toyger, Tsugumi, Wanda I'll be adding to this bit by bit, so stick around! Piercings 'Converted': All Female Khajiit Meshes Tongues 'Converted': All Female tongues Credit to: KS Hairdos by Kalilies and Stealthic-- https://www.nexusmods.com/skyrim/mods/68311/ Facial Piercings by regnbagar https://www.nexusmods.com/skyrim/mods/35056 Htongues by Halofarm http://mod.dysintropi.me/htongues/ Ghost of Skyrim SAC clothes by RomeoZero https://www.nexusmods.com/skyrim/mods/72870/ IF ANY FILES ARE WRONGFULLY POSTED, CONTACT ME AND I WILL TAKE THEM DOWN ASAP Submitter MurderMitten Submitted 02/14/2018 Category Models & Textures Requires Facial Piercings by regnbagar, KS Hairdos - Renewal by Kalilies and Stealthic, Htongues by Halofarm, Ghost of Skyrim SAC clothes Special Edition Compatible  
  25. View File Mila - MIL_HAIR_001 and MIL_HAIR_002 Long hair and Long ponytail Here are two long hair versions for Mila. Tried to make the color look like her original hair (black and red). They are Layer2 and change her short and hairpin hair. Both of them can be used together. Use REDELBE to install them. Submitter Fulanoo Submitted 05/20/2019 Category Dead or Alive 6 Requires REDELBE  
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