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  1. View File Immersive Makeup, Piercings, Hair Growth and Styling ( = Yolie’s Devious & Immersive Fashion v. 6.0.0) This is a mod adding several "fashion" features. You need to apply these features in an immersive way, such as: visiting the hairdresser to get a hair cut, perm or hair dye getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe use lipstick and eye shadow, which will wear off over time high heel training (with normal heels and devious boots) armpit/pubic hair growth and hair shaving These features may cause addiction, arousal and have other special side effects. (everything can be enabled/disabled in the MCM menu) This mod is made for human female player characters (preferably CBBE body), though many features will work on non-humans, or male characters as well. Direct link to download page V. 6.0.0: NEW QUEST: "THE FOLLOWER OF DIBELLA" The male protagonist faces a series of strange events and coincidences, while being slowly transformed into a beautiful girl. Will (s)he be able to cope with the challenges and become a true “Follower of Dibella”, or end up being utterly frustrated? Though some DD items are used in this quest, it is mostly consensual, and a bit funny as well. This is a realistic (low fantasy) quest, using magic only sparsely. Current status of this quest is ALPHA (next version will require a fresh save with YPS 5.x or less). About half of the quest is done. (Last stage is when it tells you to have a walk in town.) DD is required for this quest. This quest is for males *only* (who will be turned into girls soon enough). To start the quest, look for Lena Golvo in the Hall of Attainment (College of Winterhold) ---- MAIN MOD FEATURES (Release Version 5.4.1) ---- Immersive Hair Styling Head hair will slowly grow over 19 stages, from bald to ankle length. At default speed, you need to wait for 1-3 in-game months before you reach the next hair length stage. At each hair length stage, a different selection of hairstyles becomes available. About 820 hair styles from "KS Hairdo's" and some other hair mods are preconfigured (you still need to install the original hair mods though). There are different kinds of hairstyles: Default hairstyles: -- This is what you see when the mod starts, or when your hair grows. There is exactly one per length stage, typically a vanilla or KS Hairdo. These are applied once your hair grows to a longer stage. Default hairstyles are preconfigured as straight hairstyles. You can also define custom hairstyles as default hairstyles (which may for example be curly); see section below on "how to configure...". Standard hairstyles: -- This is what you get when you use "Shampoo". A selection of (straight) hairstyles. If you currently have the default hairstyle or another standard hairstyle, you may style your hair yourself to any standard (or the default) hairstyle at any time. A hairdresser can help you as well. Permed hairstyles: Special curly hairstyles. May only be applied by hairdresser. If permed, you can no longer style your hair to a standard style. You need to wait for a (configurable) amount of days, until you can perm your hair again or ask the hairdresser to remove your perm, or (optional) get your permed hair cut away. Braids: May be applied by yourself using "Elastic Hairband", if you hair is long enough, and you have a default/standard hair style. May be removed at any time by yourself. Ponytails: works exactly the same as braids. Pinned-up hair counts as ponytail. Buzzed nape: A special set of hairstyles, only available for neck and shoulder length. May only be applied by a hairdresser. May not be styled by yourself. To remove a “buzzed nape”, you need to let your hair grow to armpit length, or ask the hairdresser to cut it to ear length (or shorter). Mohawk: May only be applied by a hairdresser. May not be styled by yourself. Will require constant shaving of your head sides. Only way to remove a mohawk is to get your head completely shaved. May cause a fashion debuff (see Fashion Addiction below). Upon mod initialization, you may choose your natural hair color, which is then permanent. Later you can get a hair dye from a hairdresser, which will fade or grow out over time (can be configured in MCM). Player needs to sit down for a hair makeover or a professional manicure session; once you have chosen your style, you have about 25 seconds to find a chair, or you need to start over again. Hairdressers and fashion vendors can be found in most major cities of Skyrim. The following items can be purchased from any hairdresser (all have unlimited uses): Shampoo: A must have! Used to style your default or standard hair to another standard hairstyle. Has no effect on other hairstyles (though you can wash your hair with it). Elastic Hair Band: A must have! Used to style your hair as a ponytail or a braid. Brush: Used to revert a standard/braided/ponytail hairstyle to the default hairstyle. Has no effect on other hairstyles (though you can comb/brush your hair with it). Shaving Knife and Shaving Cream: Can be used to shave your head. Works only, if you have "long stubbles" or shorter hair; otherwise you need to find a hairdresser. Hairstyle Catalog: Used to preview any hairstyle and color for 5 seconds. Mirror: Get information about your current hair status, piercing status, makeup status, and fashion addiction / body hair status. Any hairdresser will also inform you about your status upon demand. Some items are for debugging/testing, and can be obtained via console: Generally, this mod assumes that you have natural straight (or slightly wavy hair). If you prefer naturally curled hair, you may set up your own set of custom hairstyles. When choosing a hair makeover, make sure that corresponding hairstyles are available. By default, short hair cannot be braided or made into a ponytail. Permed hair is not available for very short hair lengths. Compatible with all 3rd party hairstyle mods! This mod comes with about 820 preconfigured hairstyles (you will still need to install these hair mods to access these styles): - KS Hairdos (about 550 styles of all lengths and kinds, but no narrow mohawks; this is a strongly recommended add-on to this mod) - ApachiiSkyHairFemale_v_1_5 (about 100 styles, among them a few narrow mohawks of length stages 4,5,6) - ApachiiSkyHair_v_1_6_Full (42 styles) - KS Hairdos - HDT Physics (about 75 styles with hdt) - Lovely Hairstyles (about 25 styles, among them a few broad mohawks and buzzed nape cuts) - Merida Hair with physics (2 long perm hair styles with hdt) About 30 vanilla Skyrim hairstyles are also included. How to configure alternate default styles other 3rd party hairstyle mods: Check out here on how to make hair styling work for vampires. ---- OTHER FEATURES ---- (everything can be enabled/disabled in the MCM menu) IMMERSIVE PIERCING SYSTEM HIGH HEEL TRAINING -- High Heel Compatibility: PUBIC AND ARMPIT HAIR GROWTH IMMERSIVE NAIL POLISH SYSTEM LIPSTICK & EYESHADOW FASHION ADDICTION GENDER CHANGE ------------------------------------------------------- REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all) SKSE SkyUI Fuz Ro D-oh PapyrusUtil REQUIREMENTS FOR FULL VERSION ONLY HDT HighHeels System - For the no HDT versions, HDT HighHeels is not required; NIOverride Heels will still work Sexlab - For the LITE versions, Sexlab is not required. Devious Devices Assets+Integration - For the LITE versions, DD is not required. STRONGLY RECOMMENDED ADD-ONS (without them a lot of features won't show up) For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 For the HAIR: KS Hairdos (preconfigured hair styles) OPTIONAL ADD ONS (NOT REQUIRED) For more convenient menus: UIExtensions, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color For the ARMPIT HAIR: The "Armpits - Slavetats" conversion from Nordic Warmaiden Body Hair For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202 For more jewelry, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, or HN66s Earrings For the PUBIC HAIR: SoS and SoS Pubic Hair for Females For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors: - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver) - HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green) - HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist) If you don't install these files, pubic hair and nail polish will still show as SlaveTats. So these mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly. For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux For the HAIR: Hair styles from the following hair mods are preconfigured:KS Hairdos - HDT Physics, Lovely Hairstyles, Merida Hair with physics, ApachiiSkyHairFemale_v_1_5, ApachiiSkyHair_v_1_6_Full WHICH FILES TO INSTALL - Choose the version with the highest version number fitting best your current installation (in parentheses are the required masters) - "LITE" versions do not require DD or Sexlab. - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod. - This mod was created for CBBE. In the download section a patch is available for UUNP - Optional: In the subdirectory SKSE\Plugins\ypsFashion you will find the hair configuration. You may replace the file ypsHairDefault.json with the version that fits you best (KS HAIR and/or KS HDT HAIR installed). NIOVERRIDE LAYERS (VERY IMPORTANT!) If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. Furthermore, you need to set bEnableFaceOverlays=1 More in depth explanation: UPDATING FROM A PREVIOUS VERSION Upgrading from any non-alpha previous version to 5.2 or higher should be ok. TO GET STARTED UNINSTALLING THE MOD COMPATIBILITY ISSUES AND DEBUGGING FOR MODDERS Several functions of this mod can be called by a initiating a ModEvent. A few StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions. For details, please look here. Suggestions by other modders are very welcome. IMPORTANT DISCLAIMER This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. It does not contain any artwork (shapes, meshes, textures...). Credit for the artwork goes to the creators of all these wonderful jewelry mods. Credit for the barefoot meshes goes to xinafay. Thanks to Kaw from the Nexus for providing the finger nail meshes. Thanks to weird letting me use part of the code of SlaveTats Event Bridge. Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod. Thanks to jb64 for the non HDT patches. Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair. Thanks to nokturnihs for the UUNP body piercing textures. Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes. Thanks to gnaddelwarz for providing an import/export script. Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes. Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack. Thanks to countless LL community members for suggestions and bug reports. LEGAL STUFF You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations ) --------------- Any problems, please post here. HAVE FUN!!! --------------- Update log: v. 5.4.1 - added mod events to change pubic and armpit hair status - support for UIExtensions added (when choosing hair length, hair color, hair style, eyeshadow or professional nail polish color) - now showing time differences in the format day/hour/minute - mohawk may now cause fashion debuff (intensity can be configured in MCM, default = 5) - will no longer show hair init window for male characters - males may now also use nail polish (though it will cause invisible hands on most bodies, use at your own risk) - fixed erroneous message showing a fashion addiction decrease v. 5.4.0 - fixed nail polish dry time - fixed a small MCM error v. 5.4 - applying eyeshadow has been fixed: simply use the new item "eyeshadow applicator brush", available from vendors - SlaveTat updates are now spread over time (lipstick, eyeshadow, body hair growth, nail polish); this will reduce long lockout times - added MCM option to prevent SlaveTat updates during battle - removed professional manicure packages (a few are left for decoration); color for professional manicure will now be chosen in a dialog box (much like hairstyles) - mirror will now show more details about your status - can remove all YPS tattoos from player in MCM menu (= mod uninstall option) - SlaveTat lock default MCM value is now ON again - player will now stay dressed when pubic hair grows - ticker Interval option in MCM is now working correctly - choosing of body/head hair upon mod start is now working correctly - added some hair styles to "KS Hairdos - HDT.esp.json", and made some rearrangements to comply with "KS Hairdo's.esp.json" - added Hair Default configuration files for KS Hairdos and/or KS HDT Hair - added MCM sliders for fashion addiction increase/decrease intensity, and for fashion arousal intensity - added MCM slider for high heels untraining speed - when trying to equip Apachii hair, will now also check whether Apachii mod is installed - when getting or changing body piercings the mod will now check whether you have an item in the body slot equipped, and will not longer check ClothingBody and ArmorCuirass keywords - permanent piercing perks are now hidden, you can check your status in the mirror (this won't change currently existing perks) Older updates: Submitter emily1673 Submitted 01/15/2016 Category Other Requires SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil Special Edition Compatible No View File
  2. View File Helena Platinum Blonde Helena platinum blonde hair color, meant to resemble her DOA2 default color palette. This is a texture replacer, and it replaces all her default hair textures, restoring her former platinum blonde glory Submitter Aurora Rain Submitted 04/16/2019 Category Dead or Alive 6 Requires REDELBE by vagonumero13  
  3. pictures come from Revamped Dragonscale I search this hair in SG KS AP hair pack,but not found Thank you for your answer
  4. Version 1.0.0


    Helena platinum blonde hair color, meant to resemble her DOA2 default color palette. This is a texture replacer, and it replaces all her default hair textures, restoring her former platinum blonde glory
  5. UPDATE: This list hasn't been reviewed in years, cannot guarantee every link will work. Hi, my name is JoshQ and I’m learning how to make sexy CC (custom content) for The Sims 3. Yeah, I know, this game is viewed by many as a 3D Dollhouse for tweens, but it can be much more thanks to modding. Anyway, I’ve been asked several times what CC I use for my femsims. So I thought I make some sort of list with the majority of it. Some are already mentioned in the Simlab sticky. (Also want to apologize for my crappy english). Before starting: Go here first if you’ve never ever installed mods or CC in The Sims 3, also go here All mods listed are intended to work with the latest game version (1.67.2), they might work on prior versions but I cannot guarantee it Proceed with caution, even when these and every Sims 3 mod could be considered “stable” some crashes and/or game corruption might happen. Back up your game Essential Tools/Tips As flexible as The Sims 3 can be, it requires a lot of care and maintenance when using CC. All this info was produced by the community after dealing with the errors and bugs the game will throw at you, so you can be sure it has been “tested through fire”. Just don’t forget to make a backup: CC List The next part will be brief; because it only lists the main CC and/or creators I use the most by category (not particular order): Skin: Main Skin: Ephemera’s “Fresh” combined with Navetsea’s Color Ramps and Mahamudo Normal Map Also I use skins made by Kurasoberina Here is a modified "Fresh" skin with the color ramps included (also I recommend to download Cmar's Skintone Panel) Body: CmarNYC’s 3D Nipples/Sliders (needs registration, also don’t forget to download the naked top/bottoms listed there) Also Blooms Base Sexy Feet. Here's a zip with a bunch of Bloom's made content for S3. It includes the feet for male and female (adult, young adult, teens), shoes for females (heels, platforms, sandals and flat boots), nail accesories, etc. (Thanks maraas!): >>> BLOOM.zip <<< Eyebrows: Ephemera / S-Club / Pralinesims / Tifa / Altea127 / Elexis / Simple Life / Wundersims / AndromedaSims / sk-sim Makeup: Gosik / Pralinesims / INS3 / Glaza / S-Club / Ephemera / Alpha Fix for base Eyeshadows (and more) by lavsm / Short Eyelashes Default Replacement by Mahamudo (I use this combined with S-Club’s Eyelashes) / Tifa / Elexis / Layering correction for S-Club Eyelashes by Buckley Hair: Kijiko / Bombsy / Cazy / NightCrawler / Newsea / Alesso / M1ssduo / Sunpi / Kewai-Dou / Rusty Nail / Anubis / Raine / Plumblobs / Royal / July Kapo / Neiuro Sliders: Ahmad/Bella3lek4’s Facial Sliders OneEuroMutt (just eye height, brow out-thick, brow in-thick, brows width) leWing sliders (fingers, hands, calf, thigh, feet) Delphy’s breasts sliders GnatGoSplat’s Chin Width Niksim nose depth Cmar’s Sim Height Slider aWT's sliders (nose septum) That should be 80-90% percent of all the CC I use, the rest is hard to track because some authors just don’t care to write descriptive names / their sites are closed / my memory is shit. Hope this helps.
  6. Khajiit Conversions View File This is a sort of side project where I'm making some armor/accessories usable by khajiits when I can acquire permissions. I tooled these out for my own personal usage but I would like to give something back to the modding community, even if its just some shoddy adjusting. This is my first mod so something is bound to go wrong, just let me know if I screwed up and make backup-copies of any files! I Tried to make a separate entry for the beast races in CK but I'm lame and lazy and probably didn't reference the meshes correctly for the humans races so the positioning will likely be off for humans! You will need the originals for the textures and just overwrite with my files(After you back-up!) Hair 'Converted': Bad Kid, Cavallo, Fawn, Footprint, Minzy, Soledad, Toyger, Tsugumi, Wanda I'll be adding to this bit by bit, so stick around! Piercings 'Converted': All Female Khajiit Meshes Tongues 'Converted': All Female tongues Credit to: KS Hairdos by Kalilies and Stealthic-- https://www.nexusmods.com/skyrim/mods/68311/ Facial Piercings by regnbagar https://www.nexusmods.com/skyrim/mods/35056 Htongues by Halofarm http://mod.dysintropi.me/htongues/ Ghost of Skyrim SAC clothes by RomeoZero https://www.nexusmods.com/skyrim/mods/72870/ IF ANY FILES ARE WRONGFULLY POSTED, CONTACT ME AND I WILL TAKE THEM DOWN ASAP Submitter MurderMitten Submitted 02/14/2018 Category Models & Textures Requires Facial Piercings by regnbagar, KS Hairdos - Renewal by Kalilies and Stealthic, Htongues by Halofarm, Ghost of Skyrim SAC clothes Special Edition Compatible  
  7. (Red = Updated) With Crash Fixes' UseOSAllocators enabled, HDT WIGS/earrings that were put onto followers (did not come in the mod by default) makes the WIGS/earrings: freeze stretch from the place where the hair was loaded float And sometimes make the followers invisible! I have tried: HDT Invisibility Fix XML files <hkparam name="maxLinearVelocity"> and <hkparam name="maxAngularVelocity"> to 255 ENBoost Load Game CTD Fix 60 FPS limit I don't use ENB or Safety Load. This is the original code in Crash fixes. The problem goes away when UseOSAllocators=1 is set to 0. What do you guys think? Is the HDT problems related to some memory issue? I need Crash fixes to avoid crashing after 30 minutes. But I also want HDT wigs/earrings to work on followers with Crash Fixes. halp Second question: Does anybody here use Crash Fixes with HDT wigs or HDT earrings? Tags: mozarella, cheese
  8. [DOWNLOAD/INFO] - FURTHER DOWN THE PAGE ^^^This particular hair is called "hairbfly48" or "bfly48" in SG Hair Pack 350 by HelloSanta [The Big Question] What is the difference between SG Hairstyle Pack 268 and the 350 version? I ask because I really want to make sure I get the hairstyle presented above as close to that quality/detail as possible. That image was posted to the mod page of "Real Girls Realistic Body Texture" and I've been on a mad hunt for that hairstyle over the past week in my spare time up until about an hour ago when I finally found it. [Search] - Check [DOWNLOADS/INFO] Further down the page I'm looking for safe downloads for one or both of these packs dependent upon the answer(s) to my question. I've downloaded two zipped files for both of these packs already via google searches but I wanted to make sure I was taking the safest approach possible to this unfortunately "discontinued" hair mod. No worries if no one's up to it I'll Leeroy it via what I've already downloaded as safely as I know how. (Any safety advice (virus scans) would be appreciated outside of backing up my Skyrim) I think I have a grasp on why this hairstyle (packs included) has been so hard to find so if anyone would rather not post their uploads/links publicly here feel free to direct message me... I would appreciate it very much either way. [Myself] I'm currently in the middle of replacing/updating my rig and prior to a month or so ago I was unable to play high detail games of any kind because I had a old dying low end rig. I've spent the past week or so modding out my game since my new psu/gpu are capable of higher end content now and this will be my first time playing The Elder Scrolls Skyrim. I'm still not done modding/etc. because I keep learning better ways of installing the mods I want to use (body/texture/physics/etc. atm) via bodyslide/lovers lab options (newly discovered)/etc. I'm currently using realvision enb and it's recommended files with elfx and the "killers realistic skin patch for enb". I'm currently having distant split tree issues (LoD?) but I believe I've seen a fix or two that I will try out when I get the chance. [FAQ] Any extra helpful information beyond the question and search mentioned above would be wonderful since I'm just into Skyrim modding around a week now Heading off to bed I'll check back when I get up, Thanks.
  9. I'm looking for HDT-PE or SMP hair accessories like ribbons, veils, feathers or whatever. Anything with physics, but NOT wigs. Something like that, for example https://www.nexusmods.com/skyrim/mods/88453
  10. I've seen this hair asked for a couple times on different sites, but it's never been answered as far as I can find. If you could tell me the name or link to it, it would be amazing. It looks like it is hdt, too, which is perfect. thank you in advance!
  11. Does anyone know this hairstyle? I can see it on Chinese site or Tumblr.
  12. Hey Guys, so I actually bought Vegas Pro (Sony Vegas) since it's on sale atm. ^^ I made a quick little edit and uploaded it to my google drive so you can watch it if you like. There are porbably more vids to come in the future. Pls tell me if you liked the video, and don't forget to turn on 1080 if it doesn't enable it by itself. Have fun: The freeing of Freigy Peace out.
  13. So I have been looking for khajiit mods, mainly to help and make Inigo look the best he can but ultimately wanting all the khajiits in my game to look great. I have found a few mods but I feel I'm not finding what's really out there so thought I make this thread. Any help finding a thread for this or any mods for khajiits is appreciated. ^_^
  14. I'm trying to figure out what I did wrong here. I was able to add hair to armor with a hood, and trimmed the hair to only show parts visible. The top image shows the armor up close, and the bottom shows it further away. As you can see, the hair has the correct texture paths but disappears when up close. I think it might be a transparency problem since the armor itself has two meshes, one showing the outer layer, and another showing the inner layer. Both those layers have inner transparencies that complement each other. Is there a way to remove the transparencies of the armor to correct this? Or is this a whole other error that I'm not seeing?
  15. Disclaimer: First time ever posting, sorry if this sin't the right place or didn't write this correctly The Problem: I have downloaded Skin Mesh Physics Hair, (this) and it DID work, for a while at least. I felt I had the perfect setup and physics for nearly everything working. But then seemly for no cause the hair didn't work. This is after simply relaunching the game I didn't change anything I installed all my mods again and everything stopped working and I had purple textures missing textures etc. I googled it and the issue was said to be vram limitations (we'll get back to that in a moment) So knowing this i downloaded ENBoost and guess what? everything worked again. So I went to bed last night excited to play and found out the hair doesn't work again.... So now I'm not sure if it was just a coincidence. I don't actually understand how much vram I really have. Heres the thing, I have two weak graphics cards (GT 750m) in SLI both together are equal to around a GTX 660. Each card has 2048mb of vram SOO, Do I have 4gb or 2gb of vram? Some people say SLI doesn't matter and so I really have 2gb only. Monitoring vram usage even at 800x600 resolution and all settings lowest possible in beth.ini shows around 1500-1600mb on each card. Technically I should be fine but if I only have 2gb then I guess not. However I did manage to get my vram down to about 1023mb each card which would not go over 2gb limit and STILL hair physics don't work. IMPORTANT: The other day when my hair wasn't working I reloaded a different save and her hair worked fine. What does this mean? (reloading a save no longer works now) Need some help here guys, thank you EDIT: BTW, reinstalling some of my mods tends to fix it but it takes me like an hour to get all the physics working together again and it works for a while perfectly then on another save it stops again.
  16. Hi I wanted to ask if anyone knows where this hair comes from. Took the pics from Lamae follower mod on nexus. Thanks
  17. So I just tried to take the Marie Rose HDT hair found here and turn it into one of the hairs that you can equip as hair via racemenu. Basically to be able to change the color through racemenu and to get rid of the wig. The first thing I noticed is that the hairs in racemenu only consist of one mesh part (NiTriShape) in each nif they refer to. Every additional mesh part seems to need its own nif with a single NiTriShape in it. So I took the nif from Marie Rose (the red one because I love redheads ) and deleted all the NiTriShapes except for one (Ctrl+Del). Then I resaved it. I repeated that for each of the other 5 NiTriShapes in the Marie Rose nif and made a new nif for each of them. Next I took Numenume Hair HDT from the same thread as Marie Rose as a reference and opened both Numenume HDT and Marie Rose HDT in TES5Edit. And then I just mirrored the structure from Numenume (Head Part instead of Armor, one mesh as the base, the other referred to as extra parts) for Marie Rose and tested it ingame. ... Well, suffice to say that it didn't work as intended. The hair shows up in Racemenu and all the parts get equipped by my character but only the base NiTriShape is where it is supposed to be (on my char's freaking head), the other NiTriShapes stretch to infinity (or better to the (0,0,0) coordinates of each world space). So my question is if anyone here knows why this is happening and how to fix it. I mean it works for Numenume Hair, so obviously I screwed up at some point. The HDT PE xml isn't the problem btw, I deleted the reference to that file from all 6 nifs and the problem still persisted. So it has to be something else. edit: I finally got it to work. Here's the result if anyone is interested.
  18. View File Pre-reqs: UNP, SKSE, ZAP, DAYMOYL Did I mention that it's 3D? THREE-DEE!! There's 1,234,567 triangles so you need quad SLI for this mod, j/k. PC hair "grows" every 24 hours on arms, legs, armpits, crotch and ass. Currently there's 5 stages out of 10 stages possible: 10-20%, 30-40%, 50-60%, 70-80%, 90-100% I don't know why would you do it, but you can shave it by talking to some alchemy merchants or using a razor, craftable at blacksmith misc. Slave and prisoner NPCs that have some keywords from ZAP items get stage 6-10 hair right away - great for Slaverun. You can edit the hair [ thickness, quantity, shape, direction to some extent, color ] by unpacking hair*.dds textures and drawing some squiggly lines with alpha and then auto-generating mipmaps, then editing mipmaps by hand and sharpening non-transparent alpha by crazy amounts like 1000%. If you don't do that, the hair will disappear at some distance, real fast. There's a flag soft_hair_lighting in nifs that makes hair non-reflective (hair is black always, sucks sometimes) when it's on and reflective(hair is gray when lit) when it's off. There is a 10% chance of getting Slavetats whipmarks (more like whipscars) when being whipped with ZAP-based canes/crops. They go only to 109 so far, mostly representing ass, boob and pussy whipping. These won't disappear like decals. Healing yourself in combat is super lame so now you're punished for using restoration magic without a cilice. Wearing armor, running, sprinting and sneaking will be bad for your health when wearing it (unless you get some item slot conflict). You can buy a cilice and upgrade it by talking to most of the monks/priests in temples. Or you could look for other alternatives... The guards will chop criminals' hand off if arrested with a total bounty exceeding 2500 gold. It may happen on being sent into bleedout by guard (may depend on daymoyl settings). Even works on argonians and khajits; no males. You better surrender to the guards! FAQ: Q: WTF? Q: Why??? Q: WTF is this? A: Just enforcing LL rule #13 Q: I don't want to puke or lose erection forever due to seeing hair.. what to do, what to do? A: Shave the hair or stack up on paper bags. Cover all mirrors in your house. Q: I oppose cutting the trees to make paper bags, can you delete the hair? A: Try using plastic bags. Issues: Load this mod after mods that modify a bunch of spells like lightning bolt, otherwise you will get hit by lighning for casting some non-restoration spells and / or healing spell detection won't work properly. Even better if you put it to the end of load order. Can't see the pubes? LOL - Disable device hider in Devious Devices MCM. Also, the hair uses slot 51 so if you have other items using slot 51 already the hair might not get equipped. Blackout imagespace doesn't work with ENB, so disable ENB effect temporarily if you're arrested by a guard and taken to some old jail. If you're using a custom race: type in console help "only monks" then replace ** below with the first 2 characters of the SPEL, which is a spell player.addspell **0012c8 If you have Slavetats: You need to increase the slots for Slavetats whipmarks from 6 (only 1 slot is used though) In data\skse\plugins\nioverride.ini [Overlays/Body] iNumOerlays =32 UPDATING: (not necessary for 0.14 -> 0.16 or 0.17)... 0.19 may or may not need to be cleaned If you saved your game with previous version Disable the .esp and nuke old version from orbit - OR - uninstall old version in NMM run the game (you should get a warning about loading missing content, press yes), save load your save with SaveTool and check for xxOMCH.... script(s) if they are there, delete them Install new version Credits: Scream effect by FreqMan http://www.freesound.org/people/FreqMan/sounds/42847/ License: http://creativecommons.org/licenses/by/3.0/legalcode NO PARTS OF THIS MOD MAY BE USED IN PAID MODS OR MODS BEGGING FOR DONATIONS Submitter nooblet123 Submitted 06/29/2015 Category Models & Textures Requires UNP, SKSE, ZAP, Slavetats, DAYMOYL Special Edition Compatible  
  19. https://mega.nz/#!8PRhyRwT!t84kqlSitGWqU1rCjih3cS9AbFwWAzHG8fNjNl6vFoc
  20. Version 1.0.0


    A long straight hair made from metal springs! Looks a little like Cornrows. Looks good on a robot. Visit Non-sequitur's Content
  21. View File A long straight hair made from metal springs! Looks a little like Cornrows. Looks good on a robot. Visit Non-sequitur's Content Submitter Non-sequitur Submitted 12/28/2018 Category The Sims 3 Requires View File
  22. Version 1.0.0


    No Female Android is complete without hair. This self-fastening appliance is 100% virtual metal. Made from the finest rolled steel! Visit Non-sequitur's Content
  23. View File No Female Android is complete without hair. This self-fastening appliance is 100% virtual metal. Made from the finest rolled steel! Visit Non-sequitur's Content Submitter Non-sequitur Submitted 12/27/2018 Category The Sims 3 Requires View File
  24. Yo, there is this character I found the other day that is drop dead sexy. I can't seem to find the blasted mods used in this. Perhaps ya'll could help me. Beanies, hair, bodyslide, Mind helpin a fella out?
  25. So, I have a dragon horn mesh that is composed of two BStrishapes. However, only the one selected in the image(the biggest one) shows up in the game. It's only the two horns in the front that won't show up. I have tried these tutorials thinking about merging the two together but they didn't work: http://bertscktutorial.ucoz.com/index/merged_mesh_nifs/0-33 https://forums.nexusmods.com/index.php?/topic/569270-merging-two-meshes-in-nifskope-only-one-is-visible-in-game/ https://blender.stackexchange.com/questions/76700/merge-multiple-meshes-into-one-single-mesh http://tesalliance.org/forums/index.php?/tutorials/article/98-static-mashups-in-nifskope/ Here is the Mesh: ArgonianDragonHorns.rar. Any help would be greatly appreciated.
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