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Showing results for tags 'compatibility'.
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Version 1.5.0
314 downloads
Compatibility Patch between the Skeletoness. The original english translation was pretty broken, so I started from scratch, giving her new lore and personality. She's now the Revenante Whore. A samurai from a distant land enslaved and experimented on by the necromancer. I had a lot of fun writing this. Installation: install it via vortex or drop the content into your mods file. then load it ABOVE the skeletoness and BELOW Lustiest Lair Expanded. Alternatively drop it inside the skeletoness mod folder and overwrite the files. Requirements: - the Skeletoness - - Lustiest Lair Expanded-
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View File Skeletoness + LLE compatibility patch Compatibility Patch between the Skeletoness. The original english translation was pretty broken, so I started from scratch, giving her new lore and personality. She's now the Revenante Whore. A samurai from a distant land enslaved and experimented on by the necromancer. I had a lot of fun writing this. Installation: install it via vortex or drop the content into your mods file. then load it ABOVE the skeletoness and BELOW Lustiest Lair Expanded. Alternatively drop it inside the skeletoness mod folder and overwrite the files. Requirements: - the Skeletoness - Lustiest Lair Expanded There is a know bug where some tooltips appear twice, I'm not sure why it's happening I'll try to fix this asap Submitter FemcelAnalysis Submitted 05/12/26 Category Darkest Dungeon
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- darkest dungeon
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View File Profligates LLE compatibility patch Compatibility Patches between muscarine heroes and Lustiest Lair Expanded. This mod changes the barks and the description in the guild, blacksmith, and trainer of muscarine heroes to be more explicit and in line with the LLE setting. It also fixes some missing strings errors. Not all barks are changed to keep the identity of the original characters intact. Progress: The Hollow ✅ The Hood ✅ The Shrapnel ✅ The Tusk ✅ The Offering ✅ The Fawn ✅ Tifa ✅ Install it and load it ABOVE the character mods but BELOW LLE. Or you could drop the files inside the Heroes mod folders, you'll have to check the right ID The changed barks and description only appear while the game language is set to english. You do not need to have all the heroes installed for this mod to work! Requirements: LLE: https://www.nexusmods.com/darkestdungeon/mods/1678 Muscarine's Heroes: https://www.nexusmods.com/darkestdungeon/mods/475 https://www.nexusmods.com/darkestdungeon/mods/519 https://www.nexusmods.com/darkestdungeon/mods/562 https://www.nexusmods.com/darkestdungeon/mods/562 https://www.nexusmods.com/darkestdungeon/mods/466 https://www.nexusmods.com/darkestdungeon/mods/222 https://www.nexusmods.com/darkestdungeon/mods/490 Submitter FemcelAnalysis Submitted 05/05/26 Category Darkest Dungeon
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Version 1.0.0
345 downloads
Compatibility Patches between muscarine heroes and Lustiest Lair Expanded. This mod changes the barks and the description in the guild, blacksmith, and trainer of muscarine heroes to be more explicit and in line with the LLE setting. It also fixes some missing strings errors. Not all barks are changed to keep the identity of the original characters intact. Progress: The Hollow ✅ The Hood ✅ The Shrapnel ✅ The Tusk ✅ The Offering ❌ The Fawn ❌ Tifa ✅ Install it and load it ABOVE the character mods but BELOW LLE. You do not need to have all the heroes installed for this mod to work! Requirements: LLE: https://www.nexusmods.com/darkestdungeon/mods/1678 Muscarine's Heroes: https://www.nexusmods.com/darkestdungeon/mods/475 https://www.nexusmods.com/darkestdungeon/mods/519 https://www.nexusmods.com/darkestdungeon/mods/562 https://www.nexusmods.com/darkestdungeon/mods/562 https://www.nexusmods.com/darkestdungeon/mods/466 https://www.nexusmods.com/darkestdungeon/mods/222 https://www.nexusmods.com/darkestdungeon/mods/490 -
Tabaxi cat in Nehrim
Tinkering Solderbro posted a topic in Oblivion / Nehrim Classic Chars's My Char
For some years my Windows- 10 did not allow a stable running Nehrim installation, it crashed like hell. But the SureAI masterpiece Nehrim as full conversion from Oblivion is worth it. to play again. Why not with mods, i learned that we have to change the master with xEdit from obvlion to nehrim.esm and things get running. So here is my tabaxi cat, made starting as archer and turning to a mage. Nehrim in Linux with wine-10 is very stable. Her look is based on the tabaxi-tabby mod and hgec medium for proportions Some make up and hair work. The cat bonus from the mod adds also in Nehrim, less fall damage, slight faster movemenrt permanent night vision. Her 'dark saint' armor exist as Nehrim conversion, but there are only few mods at the nexus. How should a cat face look from the side view? Older may remind Beauty and the Beast or the Sleepwalker movie with cat people. Real big question, how sleek and tall is this race? Huge weapons look stupid on her.-
- racemod
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So this amazing piece of tech dropped. https://www.nexusmods.com/skyrimspecialedition/mods/165290 Anyone with plans to make it work with SexLab?
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Legend: Normal text - explainin' shit like I'm gettin' freaky on a friday night incompatibilities with mod in question found No ingame engine conflicts, but not compatible with mod in question important shit to read: main subject of discussion, main question and TL;DR I was wondering if it'd be possible to combine the Selachii mod with SoS AE edition, I have SoS AE Installed but Selachii relies on the OG Shlongs Of Skyrim SE file to be selectable in the extended racemenu. Would it be possible to "quick fix" the Selachii to be SoS AE compatible then .ZIP / .7Z it? Note that SoS AE is standalone and I have to use that variant instead of the OG one, and selachii relies currently entirely on Schlongs Of Skyrim SE as it's master file. with SoS AE edition:
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- modification
- selachii
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Backpack Containers LL Patch View File Description This is a compatibility and QOL patch for Backpack Containers by BusinessGoose. I originally made this patch for personal use as I play with a carry weight limited game and wanted a way to access my pack more easily and make the way the pack works more immersive when the player undresses (or is stripped). Since it seems to work well I thought I'd see if anyone else finds it useful. Patch Features For Players Holding down the Left Alt key when using the drop backpack key will open the backpack after it is unequipped and equip it again when you close it's container menu. The backpack will not auto open if you are in combat or swimming. When you (or anyone else!) unequips your body armor or clothing your backpack will also be unequipped and placed on the ground beside you. Integration with Sexlab Survival - Your equipped backpack will be searched for contraband and items will be stolen from your backpacks if left unattended Equipping a new backpack whilst your old one is on the ground will convert the "old" backpack into a static container Returning to the old backpack and emptying it will place the old backpack item back in your inventory removing it from the world Up to 10 "abandoned" backpacks are supported , if an 11th pack is abandoned the oldest "abandoned" backpack and it's contents will be deleted! Your equipped backpack will drop to the ground if you enter bleedout - this feature can be toggled off in the MCM For Modders Added a lightweight dependency free method to access the items in an equipped backpack. Requirements LE/SE Backpack Containers V1.0 LE - Compatible with SE PapyrusUtil LE V3.3+ / SL V3.9+ Recommended for the full limited inventory/backpack experience Realistic Capacity LE / SE Installation/Uninstall Install with your Mod Manager and allow the patch to overwrite the original files. To uninstall just remove the patch and reinstall the original mod. As the scripts on run on demand it should be safe to install/uninstall on a game in progress. Upgrading It is safe to upgrade from V1.23+ to V2.03 Submitter Bane Master Submitted 02/02/2020 Category Other Requires Backpack Containers, PapyrusUtil Special Edition Compatible Yes
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Hello everyone! I was wondering if someone would be up for making Fluffworks (https://www.nexusmods.com/skyrimspecialedition/mods/56361) compatible with SexLab Creature Framework? When Fluffworks is installed, the creature in the scene will revert to the classic mesh/texture look, rather than staying Fluffy. A compatibility edit for this would be awesome!
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Devious Survival Compatibility Tweaks View File This mod aims to improve user experience for Survival Mode mechanics when used with Devious Devices attire. Problem is Devious Devices are not usually recognized as clothes or armor and so they do not provide warmth (or coverage) as far as Survival Mode is concerned. Player may be covered from head to toe in DD and still be recognized as naked from Survival Mode's point of view, succumbing to cold in minutes. Although DD aren't the most warm outfits according to their looks, they still should provide at least some resistance to elements. For mod compatibility list and future plans see Roadmap section below. Feel free to bring my attention to the mods you would like to get DD-Survival compatibility in the Support Thread. Requirements Hard - None. Lacking any or all Soft Requirements will not break the game, just will not inject keywords related to outfit warmth. Soft - Keyword Item Distributor (KID) - Unforgiving Devices - Creation Club Survival Mode Installation Use Mod managers or unpack archive into Data/ directory of the game. Conflicts Probably mods which assumes that Devious Device items are not Armor nor Clothing. Roadmap Completed - Unforgiving Devices + Creation Club Survival Mode - Catsuits and Corsets - Devious/Unforgiving Devices Patch + Creation Club Survival Mode - Laura's Bondage Shop + Creation Club Survival Mode - Ebonitium + Creation Club Survival Mode - Deviously Pink - Elvira's Restrictive Fashion shop + Creation Club Survival Mode WIP - Devious Devices TODO - Frostfall - Hypothermia Camping Survival - SunHelm Survival and needs (Probably already working, since it uses CC Survival Mode's keywords) - Survival Mode Improved - SKSE (Probably already working too as it also uses CC Survival Mode's Clothing warmth mechanics) How it works Creation Club Survival Mode The game looks for the following keywords on player's equipped items: - ArmorHelmet / ClothingHead - ArmorCuirass / ClothingBody - ArmorGauntlets / ClothingHands - ArmorBoots / ClothingFeet If no additional Survival_* keywords are found on the item, it will be assigned default warmth value. If item also has Survival_ArmorCold or Survival_ArmorWarm keywords, it will get ArmorCold or ArmorWarm warmth value from the table below respectively. Slot = <ArmorCold, Default, ArmorWarm> Head = 8 , 18, 29 Body = 17, 27, 54 Hands = 7, 13, 24 Feet = 7, 13, 24 Slot does not matter as long as Armor* or Clothing* keywords are assigned. License GPL v3 Credits - Devious Devices creators and maintainers - SexLab Disparity by Lupine00 for inspiration - powerofthree, creator of KID and SPID among many other things - ihatemykite, creator of Unforgiving Devices Submitter xcvbs Submitted 09/17/2024 Category Adult Mods Requirements Keyword Item Distributor (KID), Devious Devices, Unforgiving Devices Regular Edition Compatible No
- 3 replies
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View File This patch for Fill Her Up changes all the scripts over to using NetImmerse Override for node scaling. (NIO) And adds male support without use of workarounds to the latest beta version. And reimplements the status system. I haven't seen Srende on the forums in ages, and I really wanted a few more features in FHU. So... now I'm making them! Notes: Yes, the patch file has no ESPs. This is no longer purely a change to around a hundred lines around a thousand lines in two five seven of FHU's scripts, but now goes in and changes a bunch of spoken lines to be more gender appropriate, usually. Also, the file I'm providing alongside my patch is version 9 of FHU beta 2, which includes a number of quests for FHU. I've written my patch for this version, because it just makes sense to write patches aimed at the latest version of a thing. You must use my patch files with that version of FHU, or it will break FHU and possibly cause CTDs. Features currently added to FHU: NetImmerse Override support! FHU now uses NIO for node scaling, and will no longer node fight with other mods. Horray! Workaround-less Male support! --You'll still need meshes though. SAM HDT has 'em. SOS doesn't have the necessary weighting. Sorry! Can't help with that. If you want male support, you have to be using SAM meshes for your male nudes. Individual Gender Disable Toggle NPC (global) Comment toggle! Now you can make the NPCs _STOP_ telling you you're a sovengarde-worthy jizz barrel! --Version 0.7: Not certain this toggle affects follower comments at all, but follower comments are infuriatingly hard to trigger. This requires more testing. --Version 1.11: I haven't even gotten follower comments triggering in my main save. I'll have to spend a lot of time sometime taking follower comments apart. Deflation Animation toggle! Now the cum you're filled with can magically disappear without interrupting your physically impossible combat experience! Status messages! They're a thing again! --Version 1.11: And now they're gramatically & genderifically correct! MALE SUPPORT INSTRUCTIONS: This is incredibly complicated, and can go wrong at _so_ many stages. However, the bare minimum of male support is implemented. To start, you must be using Shape Atlas for Men (SAM). Make sure you also install the SAM HDT package, available somewhere else on that forum you get SAM from. The HDT package includes properly weighted nude meshes for the belly, butt, and pecs. (NOTE: As far as I can tell, HDT meshes do NOT exist for male armor. So... inflation only works while nude.) Next, make sure Male Inflation is enabled in the MCM Congrats! NOTE: Don't use with vaginas-with-collisions mods. Apparently the HDT xml files for these mods don't get along with SAM's weighting. Thanks: I'd like to thank arkanae for helping me locate the v9 beta 2.0 file, which for some reason I couldn't find in the FHU thread. I'd like to thank Srende for making FHU in the first place. I'd like to thank Ashal for making SexLab. I'd like to thank Groovtama for helping me understand NIO and node systems, way back in my BFrame days. I'd like to thank LoversLab staff for the amazing site. I'd like to thank all these people, but meeting in person is creepy and weird, especially considering all we do on here. So the best I can do is leave this message: Thanks! Compatibility: In theory, better than FHU's was. In practice... I am certain I haven't made it any worse. Requirements: -All of FHU's requirements -FillHerUp 2.0 Beta 9 (This will fail on any other FHU) -NetImmerse Override AND/OR RaceMenu 3.0+ See FHU original thread for FHU's requirements: http://www.loverslab.com/topic/35463-fill-her-up-cum-inflation/ Installation (manual): Extract the file into your data directory. Files should be overwritten in these locations: Data -sr_FillHerUp.esp -Scripts --sr_inflateQuest.pex --sr_inflateThread.pex --sr_inflateConfig.pex --sr_InfEventManager.pex --sr_infDeflateAbility.pex --Source ---sr_inflateQuest.psc ---sr_inflateThread.psc ---sr_inflateConfig.pex ---sr_InfEventManager.pex ---sr_infDeflateAbility.pex -Interface --Translations ---sr_FillHerUp_ENGLISH.txt -SKSE --plugins ---FillHerUp ----statuses.json Installation: Installation (MO): Install "FillHerUp-v2.00-9.7z" somewhere after SexLab in the load order. Then install "FillHerUp 2 Beta NIO release 1.12.7z" somewhere after that. MO can re-order other mods between this patch and FHU as needed, just be sure that v2.00-9 comes before my NIO release. Installation (NMM): I don't understand why you're using this, but if this is what works for you, who am I to argue? See the MO installation guide, but also make sure NMM puts the scripts folder and its sub-directories into the data directory. I've seen it miss that sometimes. Installation (Manual): Theoretically extract n' drop. However, theories rarely survive to reality. Make absolutely sure that you're putting in the contents of "FillHerUp-v2.00-9.7z" BEFORE any contents of "FillHerUp 2 Beta NIO release 1.12.7z", and that "FillHerUp 2 Beta NIO release 1.12.7z" overwrites any conflicting files from "FillHerUp-v2.00-9.7z". UPDATE PROCEDURE: ANY_VERSION -> | 1.12 | Drop-in replacement. License/repost/copying information: I made a mod for a mod. That doesn't give me ownership of the original mod! If you want to repost FHU, take that up with Srende. If you want to repost my patch... Er... why? It's only usable with FHU. Sure. Whatever. Do what you want with it. Just remember that FHU belongs to Srende, and though I might not defend the mod from repostings, they might. Q/A: Q. Wait, there are two files listed there. Do I just need one? Or both? What? A. You will need both "FillHerUp-v2.00-9.7z" (found HERE) and "FillHerUp 2 Beta NIO release 1.12.7z". You will also need a body with belly node weightmapping, a skeleton with a belly node (I recommend XPMSE, to be put after all other skeleton mods in your load order), and SexLab and all of its requirements. Q. I have the MCM menu, but my cum amount is set to 0.0 and won't stay at another number when I leave the screen! Inflation doesn't work! A. This occurs if you install "FillHerUp 2 Beta NIO release 1.12.7z" without installing "FillHerUp-v2.00-9.7z". Make sure that "FillHerUp-v2.00-9.7z" gets put in before "FillHerUp 2 Beta NIO release 1.12.7z" in your installation order and the problem should subside. If it does not, try clean-saving. Q. The quests in FillThemUp.esp are broken. Why are you including broken quests? A. The "FillHerUp-v2.00-9.7z" I'm distributing was an internal testing build by Srende that otherwise never would've seen the light of day. It was going to be a continuation of FHU, but Srende left LoversLab before completing it. Internal testers of this build wanted an NIO patch for this new v2, and I decided that a year of silence on Srende's part was long enough to indicate that they no longer cared significantly about the future of FHU. (Srende, if I'm wrong, please do correct me!) Hence, I published the beta version in full, and the patch that I produced. This publishing includes the broken quests, for completeness and posterity. Q. Are you ever going to continue the questline-- A. No. Or, rather, I can't. I don't have the time or ability. If someone else believes they do, feel free to try! (This statement should not indicate that I have the ability to grant such permission, as the mod's rights belong entirely to Srende. This statement is only to indicate that, should someone want to continue FHU and acquire the relevant permissions from Srende, I will not claim theft of my patch were they to include that in their continuation.) Q. Hey, I'm making a mod package for Skyrim's adult mods. Can I include this mod in that? A. Absolutely! Again, though, I speak only for my patch. If Srende returns and wants you to stop publishing FHU, then sorry m8. Q. Hey, I'd like to include your patch in a paid-- A. No. Okay, that was a little harsh. Technically I'm not restricting you from doing so, but I will continue to publish this patch online for free until and unless Srende asks me not to. I would frown upon you including it as a part of a paid package considering how buggy it is, but I've really left myself no legal recourse to stop you. HOWEVER, I WILL NOT provide support or fixes for any version included in a paid package. So it's more of a please don't that's all bark and no bite. Submitter 4onen Submitted 10/08/2015 Category Sex Effects Requires "FillHerUp-v2.00-9.7z" AND "FillHerUp 2 Beta NIO release 1.12.7z" Special Edition Compatible
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View File Synths Enabled FP Violate AS OF V 2.0 OF FOUR-PLAY VIOLATE, YOU WON'T NEED THIS MOD ANY MORE, VINFAMY ALREADY INCLUDED SYNTHS COMPATIBILITY IN HIS UPDATE. PLEASE UNINSTALL THIS MOD BEFORE UPDATING TO HIS. Description: A simple script edit that enables players to be violated by Synths using Four-Play Violate V.1.2 by Vinfamy. This is just a temporary solution until Four-Play Violate is updated. Vinfamy is currently busy with another project but once he's back and his mod is updated, this will eventually be removed for it being redundant. I'm uploading this here instead of hosting it with the original Violate is so that I can maintain it while we wait for an official release. Installation: NMM (Recommended): Add the archive and install, overwrite when prompted. Manual: Extract the content of the archive to your Fallout 4's Data folder (ie. "...My Games\steamapps\common\Fallout 4\Data") Overwrite when prompted Requirements: Four-Play by DocClox Four-Play Violate v1.2 by Vinfamy (Not required with the latest update, but deserves a thumb's up) Synth Clamp-Ons by LegacySlayer and Co. (This should provide Synths with the necessary "tools" to violate you. Unless, of course, you want some cool air humping action ) Current Issues: If you have Leito's animation's set up with Four-Play, you'll hear Leito's default male/raider sounds. I didn't get around to unraveling that mystery yet but I'll try to make some time soon to tackle this. Credits: DocClox for Four-Play Vinfamy for Four-Play Violate LegacySlayer for Synth Clamp-Ons ag12 for the technical know-how and being awesome! Submitter NismoMan Submitted 05/15/2017 Category Other Requires Four-Play by DocClox, Four-Play Violate by Vinfamy, Synth Clamp-Ons by LegacySlayer and Co.
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Compatibility Patches for BakaFactory's mods View File Compatibility Patches for TAWOBA Remastered, TEWOBA, BaboDialogue, SL Horrible Harrassment Expansion and Sexlab Approach Redux Requirements : ... and all their respective requirements. You obviously don't need BaboDialogue, SL Horrible Harassment and SL Approach Redux all at once, but they work well together. SL Survival is optional. Roadmap (green means already available, red means in progress): an esp for TAWOBA Remastered and TEWOBA. an esp for Devious Devices (DDa, DDi, DDx, Devious Devices for Him). an esp for Deviously Cursed Loot. an esp for Toys and Shout Like a Virgin. multiple esp files for the default Vanilla armors (at least I hope so). One will have the "sla_ArmorPretty" words on them, the other "Eroticarmor" (you basically choose depending on what armor replacer you use). Factoryclose has been releasing three mods for a while now centered around the player dressing in different types of clothings. These mods make the assumption that the different amors you're wearing have keywords affected to them in order to identify their category, which have to be added manually. Fortunately, xEdit has come a long way now, and Automation Tools works for SE. Applying those keywords isn't that big of a chore anymore, the only other part is filtering the desired outfits in xEdit to apply some keywords. There are two versions, the main one and one for those using Sexlab Survival. The SL Survival version requires SL Survival to be installed, as it applies the "_SLS_BikiniArmor" keyword to every single armor from both mods (thus requiring SL Survival's esp as a master file). Now, these keywords are highly suggestive and up for debate. I have tried following the different manuals from Factoryclose (thanks for the pics ) to objectively apply some keywords, but having a wrong one somewhere shouldn't impact the main mods (BaboDialogue, SLHH and SL Approach). Breast plates have the keywords "EroticArmor" and "SLA_Brabikini". The hide top has the keywords "EroticArmor" and "SLA_Brabikini" (same as the breastplates). Bikini bras / tops have the keywords "SLA_ArmorHalfNakedBikini" and "SLA_Brabikini" (except for the few dwarven bras using slot 48, they only have the "SLA_Brabikini" keyword). Boots have the keyword "SLA_BootsHeels" (some aren't actually heels, only boots, but I couldn't find any other appropriate keywords for them. It is safe to say this won't nuke your game). The hide short pants have the keyword "SLA_MicroHotpants". Bikini bottoms / thongs have the keywords "SLA_ThongLowleg" (some aren't that as lewd as the rest, but making the distinction would be too much work). It is safe to say that those keywords are more than enough to trigger scenarios from any of the 3 different main mods. You can always finetweak those keywords yourself, for instance adding the "SLA_PastiesNipple" keyword to some of the bikini tops that only cover the nipples, but I don't know if it will have any consequential effect. Or you can try adding the appropriate capes keywords to some of the "capes" as well. If you want to learn how to add those keywords yourself, I recommend checking this tutorial by Monoman1: Adding The Bikini Armor Keyword To Your Armors. I have mainly used the second method to add keywords in bulk, but needed to use the first one as well. Selecting those armors may be tedious (one or more may easily be skipped), which is why I recommend using Filters from xEdit. Simply right click anywhere on any esp, click "Apply Filter", uncheck everything and leave "by Record Signature" checked, "ARMO - Armor" checked and either "EditorID contains" or "Name contains" to filter things. For instance, some Bikini Thongs are named "Bikini bottom" but have the word "thong" in their EditorID. It should look like that: Version 1.0 worked fine, but would have needed a complete rebuild everytime the mod got updated. Version 1.1 no longer comes with esp files that overwrite the ones from TAWOBA Remastered and TEWOBA, but instead are esl-flagged esp files that only include the new keywords. That way, it becomes apparent which piece of armor already has a patch thanks to xEdit's interface. These patches should also become version independant. The only issue I can see is an update changing the slot from a piece of armor, this would probably need some adjusting. Submitter Player80 Submitted 05/10/2021 Category Adult Mods Requires https://www.sunkeumjeong.com/post/the-amazing-world-of-bikini-armors-remastered-6-0; https://www.nexusmods.com/skyrimspecialedition/mods/41585; https://www.loverslab.com/files/file/17496-babodialogue/; https://drive.google.com/file/d/1SlvS2KRY6UscQisro8GEskwCCKg4Wa3G/view; https://www.loverslab.com/files/file/8077-sexlab-approach-redux-by-bakafactory-le-se/; https://www.loverslab.com/files/file/6217-sexlab-horrible-harassment-expansion-lese/ Regular Edition Compatible No
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Using the Schlongs of Skyrim mod along with a few others. When clicking on the dialogue "Hey Stud..." Followed by "I want to fuck!" The NPC I'm speaking to just stands there with a big ol' stupid "O-Face" and they don't talk, and the sex animations won't start. I can't figure this out for the life of me, I've spent at least 3 hours working on this. Mods installed: sexlab framework schlongs of skyrim unp lovers comfort random sex mod estruszz estrus chaurus realistic ragdoll force fores new idles xp32 max skeleton xp32 max skeleton patch for SOS compatibility realistic body system SkyUI and of course SKSE
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Version 2.10 SE (28/10/22)
1125 downloads
Description This is a compatibility and QOL patch for Backpack Containers by BusinessGoose. I originally made this patch for personal use as I play with a carry weight limited game and wanted a way to access my pack more easily and make the way the pack works more immersive when the player undresses (or is stripped). Since it seems to work well I thought I'd see if anyone else finds it useful. Patch Features For Players Holding down the Left Alt key when using the drop backpack key will open the backpack after it is unequipped and equip it again when you close it's container menu. The backpack will not auto open if you are in combat or swimming. When you (or anyone else!) unequips your body armor or clothing your backpack will also be unequipped and placed on the ground beside you. Integration with Sexlab Survival - Your equipped backpack will be searched for contraband and items will be stolen from your backpacks if left unattended Equipping a new backpack whilst your old one is on the ground will convert the "old" backpack into a static container Returning to the old backpack and emptying it will place the old backpack item back in your inventory removing it from the world Up to 10 "abandoned" backpacks are supported , if an 11th pack is abandoned the oldest "abandoned" backpack and it's contents will be deleted! Your equipped backpack will drop to the ground if you enter bleedout - this feature can be toggled off in the MCM For Modders Added a lightweight dependency free method to access the items in an equipped backpack. Requirements LE/SE Backpack Containers V1.0 LE - Compatible with SE PapyrusUtil LE V3.3+ / SL V3.9+ Recommended for the full limited inventory/backpack experience Realistic Capacity LE / SE Installation/Uninstall Install with your Mod Manager and allow the patch to overwrite the original files. To uninstall just remove the patch and reinstall the original mod. As the scripts on run on demand it should be safe to install/uninstall on a game in progress. Upgrading It is safe to upgrade from V1.23+ to V2.10- 2 reviews
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Version 1.12
82340 downloads
This patch for Fill Her Up changes all the scripts over to using NetImmerse Override for node scaling. (NIO) And adds male support without use of workarounds to the latest beta version. And reimplements the status system. I haven't seen Srende on the forums in ages, and I really wanted a few more features in FHU. So... now I'm making them! Notes: Yes, the patch file has no ESPs. This is no longer purely a change to around a hundred lines around a thousand lines in two five seven of FHU's scripts, but now goes in and changes a bunch of spoken lines to be more gender appropriate, usually. Also, the file I'm providing alongside my patch is version 9 of FHU beta 2, which includes a number of quests for FHU. I've written my patch for this version, because it just makes sense to write patches aimed at the latest version of a thing. You must use my patch files with that version of FHU, or it will break FHU and possibly cause CTDs. Features currently added to FHU: NetImmerse Override support! FHU now uses NIO for node scaling, and will no longer node fight with other mods. Horray! Workaround-less Male support! --You'll still need meshes though. SAM HDT has 'em. SOS doesn't have the necessary weighting. Sorry! Can't help with that. If you want male support, you have to be using SAM meshes for your male nudes. Individual Gender Disable Toggle NPC (global) Comment toggle! Now you can make the NPCs _STOP_ telling you you're a sovengarde-worthy jizz barrel! --Version 0.7: Not certain this toggle affects follower comments at all, but follower comments are infuriatingly hard to trigger. This requires more testing. --Version 1.11: I haven't even gotten follower comments triggering in my main save. I'll have to spend a lot of time sometime taking follower comments apart. Deflation Animation toggle! Now the cum you're filled with can magically disappear without interrupting your physically impossible combat experience! Status messages! They're a thing again! --Version 1.11: And now they're gramatically & genderifically correct! MALE SUPPORT INSTRUCTIONS: This is incredibly complicated, and can go wrong at _so_ many stages. However, the bare minimum of male support is implemented. To start, you must be using Shape Atlas for Men (SAM). Make sure you also install the SAM HDT package, available somewhere else on that forum you get SAM from. The HDT package includes properly weighted nude meshes for the belly, butt, and pecs. (NOTE: As far as I can tell, HDT meshes do NOT exist for male armor. So... inflation only works while nude.) Next, make sure Male Inflation is enabled in the MCM Congrats! NOTE: Don't use with vaginas-with-collisions mods. Apparently the HDT xml files for these mods don't get along with SAM's weighting. Thanks: I'd like to thank arkanae for helping me locate the v9 beta 2.0 file, which for some reason I couldn't find in the FHU thread. I'd like to thank Srende for making FHU in the first place. I'd like to thank Ashal for making SexLab. I'd like to thank Groovtama for helping me understand NIO and node systems, way back in my BFrame days. I'd like to thank LoversLab staff for the amazing site. I'd like to thank all these people, but meeting in person is creepy and weird, especially considering all we do on here. So the best I can do is leave this message: Thanks! Compatibility: In theory, better than FHU's was. In practice... I am certain I haven't made it any worse. Requirements: -All of FHU's requirements -FillHerUp 2.0 Beta 9 (This will fail on any other FHU) -NetImmerse Override AND/OR RaceMenu 3.0+ See FHU original thread for FHU's requirements: http://www.loverslab.com/topic/35463-fill-her-up-cum-inflation/ Installation (manual): Extract the file into your data directory. Files should be overwritten in these locations: Data -sr_FillHerUp.esp -Scripts --sr_inflateQuest.pex --sr_inflateThread.pex --sr_inflateConfig.pex --sr_InfEventManager.pex --sr_infDeflateAbility.pex --Source ---sr_inflateQuest.psc ---sr_inflateThread.psc ---sr_inflateConfig.pex ---sr_InfEventManager.pex ---sr_infDeflateAbility.pex -Interface --Translations ---sr_FillHerUp_ENGLISH.txt -SKSE --plugins ---FillHerUp ----statuses.json Installation: Installation (MO): Install "FillHerUp-v2.00-9.7z" somewhere after SexLab in the load order. Then install "FillHerUp 2 Beta NIO release 1.12.7z" somewhere after that. MO can re-order other mods between this patch and FHU as needed, just be sure that v2.00-9 comes before my NIO release. Installation (NMM): I don't understand why you're using this, but if this is what works for you, who am I to argue? See the MO installation guide, but also make sure NMM puts the scripts folder and its sub-directories into the data directory. I've seen it miss that sometimes. Installation (Manual): Theoretically extract n' drop. However, theories rarely survive to reality. Make absolutely sure that you're putting in the contents of "FillHerUp-v2.00-9.7z" BEFORE any contents of "FillHerUp 2 Beta NIO release 1.12.7z", and that "FillHerUp 2 Beta NIO release 1.12.7z" overwrites any conflicting files from "FillHerUp-v2.00-9.7z". UPDATE PROCEDURE: ANY_VERSION -> | 1.12 | Drop-in replacement. License/repost/copying information: I made a mod for a mod. That doesn't give me ownership of the original mod! If you want to repost FHU, take that up with Srende. If you want to repost my patch... Er... why? It's only usable with FHU. Sure. Whatever. Do what you want with it. Just remember that FHU belongs to Srende, and though I might not defend the mod from repostings, they might. Q/A: Q. Wait, there are two files listed there. Do I just need one? Or both? What? A. You will need both "FillHerUp-v2.00-9.7z" (found HERE) and "FillHerUp 2 Beta NIO release 1.12.7z". You will also need a body with belly node weightmapping, a skeleton with a belly node (I recommend XPMSE, to be put after all other skeleton mods in your load order), and SexLab and all of its requirements. Q. I have the MCM menu, but my cum amount is set to 0.0 and won't stay at another number when I leave the screen! Inflation doesn't work! A. This occurs if you install "FillHerUp 2 Beta NIO release 1.12.7z" without installing "FillHerUp-v2.00-9.7z". Make sure that "FillHerUp-v2.00-9.7z" gets put in before "FillHerUp 2 Beta NIO release 1.12.7z" in your installation order and the problem should subside. If it does not, try clean-saving. Q. The quests in FillThemUp.esp are broken. Why are you including broken quests? A. The "FillHerUp-v2.00-9.7z" I'm distributing was an internal testing build by Srende that otherwise never would've seen the light of day. It was going to be a continuation of FHU, but Srende left LoversLab before completing it. Internal testers of this build wanted an NIO patch for this new v2, and I decided that a year of silence on Srende's part was long enough to indicate that they no longer cared significantly about the future of FHU. (Srende, if I'm wrong, please do correct me!) Hence, I published the beta version in full, and the patch that I produced. This publishing includes the broken quests, for completeness and posterity. Q. Are you ever going to continue the questline-- A. No. Or, rather, I can't. I don't have the time or ability. If someone else believes they do, feel free to try! (This statement should not indicate that I have the ability to grant such permission, as the mod's rights belong entirely to Srende. This statement is only to indicate that, should someone want to continue FHU and acquire the relevant permissions from Srende, I will not claim theft of my patch were they to include that in their continuation.) Q. Hey, I'm making a mod package for Skyrim's adult mods. Can I include this mod in that? A. Absolutely! Again, though, I speak only for my patch. If Srende returns and wants you to stop publishing FHU, then sorry m8. Q. Hey, I'd like to include your patch in a paid-- A. No. Okay, that was a little harsh. Technically I'm not restricting you from doing so, but I will continue to publish this patch online for free until and unless Srende asks me not to. I would frown upon you including it as a part of a paid package considering how buggy it is, but I've really left myself no legal recourse to stop you. HOWEVER, I WILL NOT provide support or fixes for any version included in a paid package. So it's more of a please don't that's all bark and no bite. -
Version V1.1
3192 downloads
Synths Enabled FP Violate AS OF V 2.0 OF FOUR-PLAY VIOLATE, YOU WON'T NEED THIS MOD ANY MORE, VINFAMY ALREADY INCLUDED SYNTHS COMPATIBILITY IN HIS UPDATE. PLEASE UNINSTALL THIS MOD BEFORE UPDATING TO HIS. Description: A simple script edit that enables players to be violated by Synths using Four-Play Violate V.1.2 by Vinfamy. This is just a temporary solution until Four-Play Violate is updated. Vinfamy is currently busy with another project but once he's back and his mod is updated, this will eventually be removed for it being redundant. I'm uploading this here instead of hosting it with the original Violate is so that I can maintain it while we wait for an official release. Installation: NMM (Recommended): Add the archive and install, overwrite when prompted. Manual: Extract the content of the archive to your Fallout 4's Data folder (ie. "...My Games\steamapps\common\Fallout 4\Data") Overwrite when prompted Requirements: Four-Play by DocClox Four-Play Violate v1.2 by Vinfamy (Not required with the latest update, but deserves a thumb's up) Synth Clamp-Ons by LegacySlayer and Co. (This should provide Synths with the necessary "tools" to violate you. Unless, of course, you want some cool air humping action ) Current Issues: If you have Leito's animation's set up with Four-Play, you'll hear Leito's default male/raider sounds. I didn't get around to unraveling that mystery yet but I'll try to make some time soon to tackle this. Credits: DocClox for Four-Play Vinfamy for Four-Play Violate LegacySlayer for Synth Clamp-Ons ag12 for the technical know-how and being awesome!-
- compatibility
- synths
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Version 1.0.1
4986 downloads
This is a simple patch mostly made by LordDGP (the windows_character.gui). I'm gonna continue to support the compatibility. The patch adds slavery tab to the Character UI Overhaul. Load order: Carnalitas ...... Carnalitas Slavery Expansion ...... Character UI Overhaul Carnalitas Slavery Expansion & Character UI Overhaul Compatibility Patch ..... Because this mod includes GUI modding, only the last mod that is loaded and contains those gui files will be used by the game, so you should load the patchnear the end of your load order. ____________________________________________________________________________ Please if you encounter any bugs, let me know, and I'll do my best to fix them.-
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- carnalitas
- character ui
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Version 1.1.0
1389 downloads
This is a small patch for Technology Ascendant which allows Lustful Void scientist traits, traditions and ascension perks give bonuses to breakthroughs. What exactly is used: Every LV scientists trait which add research bonuses Sadistic 1/2 Tentacle Symbiote Synth Sexbot Assistant Sexologist 1/2/3 Every LV traditions Breeding Nurturing Every LV ascension perks Sexual Mega-projects Breeding Superiority Should work with Lustful Void 0.7.4 and Technology Ascendant 2.5.* on Stellaris 3.9.*-
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- ascendant
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Version 0.2.1.0
9972 downloads
Ethnicities and Portraits Expanded (CBO Patch) Makes Ethnicities and Portraits Expanded's Clothes/Cloaks/Legwear compatible with Character Body Overhaul. Recommended Load Order Without Community Flavor Pack Ethnicities and Portraits Expanded Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Ethnicities and Portraits Expanded (CBO Patch) Character Body Overhaul submods With Community Flavor Pack Community Flavor Pack Ethnicities and Portraits Expanded Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Ethnicities and Portraits Expanded (CBO Patch) CFP + EPE Compatibility Patch CFP+EPE+CBO Compatibility Patch Character Body Overhaul submods User Notes Please do not bother Mange and the Ethnicities and Portraits Expanded team regarding issues with this compatibility patch. Report your issues by posting on the mod's thread in LoversLab or on my channel in Carnalitas Discord. Mod Author Notes All .asset/.txt files are formatted with tabs with 4 spaces. Please keep that in mind when viewing .asset/.txt files in this mod. Further Reading This compatibility patch also enables and/or gives priority in the load order to the following features found in Ethnicities and Portraits Expanded: Character DNA common/dna_data Color Palette Eyes gfx/portraits/eye_palette.dds Hair gfx/portraits/hair_palette.dds Ethnicity template common/ethnicities Gene Age common/genes/ٴage_gene.txt Texture Female body diffuse, normal, and properties gfx/models/female_body Male body diffuse, normal, and properties gfx/models/male_body Boy body diffuse gfx/models/portraits/male_body/boy_body_diffuse.dds If you want to disable a feature or all of these features please remove the associated folder/files beside them. Changelog Postscript If you find value in my work and want to support me in my hobbies, even for just a month, please check my SubscribeStar-
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- ck3
- crusader kings 3
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Version 0.1.0.1
12524 downloads
Community Flavor Pack (CBO Patch) Makes Community Flavor Pack's Clothes/Cloaks/Legwear compatible with Character Body Overhaul. In LoversLab, this mod can be found under the name CBO Patch for Community Flavor Pack in the file downloads and forum to avoid confusion with the CBO Community Patch. Recommended Load Order Without Ethnicities and Portraits Expanded Community Flavor Pack Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Character Body Overhaul Submods With Ethnicities and Portraits Expanded Community Flavor Pack Ethnicities and Portraits Expanded Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Ethnicities & Portraits Expanded (CBO Patch) CFP + EPE Compatibility Patch CFP+EPE+CBO Compatibility Patch Character Body Overhaul Submods Additional Patches CFP+EPE+CBO Compatibility Patch User Notes Please do not bother Mange and the Community Flavor Pack team regarding issues with this compatibility patch. Report your issues by posting on the mod's thread in LoversLab or on my channel in Carnalitas Discord. Mod Author Notes All .asset/.txt files are formatted with tabs with 4 spaces. Please keep that in mind when viewing .asset/.txt files in this mod. Known Issues Changelog Postscript If you find value in my work and want to support me in my hobbies, even for just a month, please check my SubscribeStar-
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- ck3
- crusader kings 3
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Version 0.5.0
701 downloads
This mod aims to improve user experience for Survival Mode mechanics when used with Devious Devices attire. Problem is Devious Devices are not usually recognized as clothes or armor and so they do not provide warmth (or coverage) as far as Survival Mode is concerned. Player may be covered from head to toe in DD and still be recognized as naked from Survival Mode's point of view, succumbing to cold in minutes. Although DD aren't the most warm outfits according to their looks, they still should provide at least some resistance to elements. For mod compatibility list and future plans see Roadmap section below. Feel free to bring my attention to the mods you would like to get DD-Survival compatibility in the Support Thread. Requirements Hard - None. Lacking any or all Soft Requirements will not break the game, just will not inject keywords related to outfit warmth. Soft - Keyword Item Distributor (KID) - Unforgiving Devices - Creation Club Survival Mode Installation Use Mod managers or unpack archive into Data/ directory of the game. Conflicts Probably mods which assumes that Devious Device items are not Armor nor Clothing. Roadmap Completed - Unforgiving Devices + Creation Club Survival Mode - Catsuits and Corsets - Devious/Unforgiving Devices Patch + Creation Club Survival Mode - Laura's Bondage Shop + Creation Club Survival Mode - Ebonitium + Creation Club Survival Mode - Deviously Pink - Elvira's Restrictive Fashion shop + Creation Club Survival Mode WIP - Devious Devices TODO - Frostfall - Hypothermia Camping Survival - SunHelm Survival and needs (Probably already working, since it uses CC Survival Mode's keywords) - Survival Mode Improved - SKSE (Probably already working too as it also uses CC Survival Mode's Clothing warmth mechanics) How it works Creation Club Survival Mode The game looks for the following keywords on player's equipped items: - ArmorHelmet / ClothingHead - ArmorCuirass / ClothingBody - ArmorGauntlets / ClothingHands - ArmorBoots / ClothingFeet If no additional Survival_* keywords are found on the item, it will be assigned default warmth value. If item also has Survival_ArmorCold or Survival_ArmorWarm keywords, it will get ArmorCold or ArmorWarm warmth value from the table below respectively. Slot = <ArmorCold, Default, ArmorWarm> Head = 8 , 18, 29 Body = 17, 27, 54 Hands = 7, 13, 24 Feet = 7, 13, 24 Slot does not matter as long as Armor* or Clothing* keywords are assigned. License GPL v3 Credits - Devious Devices creators and maintainers - SexLab Disparity by Lupine00 for inspiration - powerofthree, creator of KID and SPID among many other things - ihatemykite, creator of Unforgiving Devices-
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- devious devices
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Version 1.0.0
15664 downloads
DESCRIPTION This downloadable is a compatibility patch for SOS- Addon - Futanari CBBE SSE 1.1b for people using The Pure CBBE and UNP - 4K or 8K Female Skin Textures. INSTALLATION The patch utilizes FOMOD, so simply install it with a mod manager of your choice. It will prompt you to select the diffuse map option for The Pure (Default or Darker) so it can match the skin tone correctly. STEPS Install SOS- Addon - Futanari CBBE SSE first. Install this patch afterwards. This patch should always be loaded after SOS- Addon - Futanari CBBE SSE so it can replace the original files. ACKNOWLEDGEMENT This content would have never been possible if it wasn't for EvilReFlex's (futa mod author) help video on texturing SOS. This is also my first —hopefully useful— contribution on LL since I started lurking around and about in 2015. Bless the LL community for all it gives.- 1 review
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- sos
- schlongs of skyrim
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Could anyone tech-savvy whip up a compatibility patch between CBO/Carnalitas Resizable Events https://steamcommunity.com/sharedfiles/filedetails/?id=2518015378 or toggle big character portrait https://steamcommunity.com/sharedfiles/filedetails/?id=2302536660 The first mod allows switching the size of the event window from minimzed to fullscreen along with other options like adding names etc The second mod allows you to toggle full view of characters in the preview window instead of face/neck
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- compatibility
- patch
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