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Hello everyone, good evening/morning, whenever you find this post. The reason for it is simple. When I play Skyrim, I tend to use dwemer storage cube. It's a simple, not big nor small player home. Perfect for a scholar type with almost all I need. But I always end up using Jaxson positioner to put things that I end up needing on the long run or moving storage to make it more ordely or confortable. For example, -I use morrowloot ultimate, so I tend to get a copy of the skyforge into it since that mod adds the mechanic that only the skyforge can make dragon, ebony and daedric equipment. -I get a copy of an oven to make pastries since I use cum,alchemy. -I tend to make the Peryite quest, because only in those dwemer ruins, theres a fountain type structure that can copied to be used to bathe and fill bottles of water, since I use EatingSleepingDrinking mod. -I also roleplay with my female character being a "Miltbrew", a cum alchemist, I tend to leave the center of the cube espacious to summon creatures to "milk" them. It's always the same list and true be told, it feels good building it, like a Fallout 4 building mechanic. But its very slow. And I have to do it everytime I star a new character. THAT'S WHERE MY REQUEST COMES. Does anyone could please provide me with a link to a tutorial for the GECK so I can make this changes to the cube without having to go one by one through the game. Most I've found are very old, 2012-13 and I dont feel confortable trying old tutorials with how much has changed. For reference, this is how the cube looks when I am halfway. I am still missing the Oven and the fountain to bathe since I have not done the Peryite quest yet. For reference, It usualy goes on that corner on the top of the image next to the bookcase. I usually move that bookcase through the walls of the fountain and its left as a small shelve to put things. Yes it looses the ability to hold books but I usualy just fill it with soulgems, potions and tusk. Any help is greatly apreciated. Also, if I put this in a incorrect forum please inform me so I can delet it or move it. Sorry for any misspell. English is not my native lenguage. Thank you.
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Version 1.1.1
10699 downloads
Luxury Beach Villa ~by Render Reindeer ~***** Happy Holidays to everyone! Here's a special gift to all my fellow screen archers out there! *****~ Description: This mod adds a large Luxury Beach Villa with custom furniture and art on a remote island paradise. It is mainly just a cool location for screenshotting. I've always thought there are plenty of modern outfit mods in Skyrim, including a metric ton of bikinis, but not enough modern locations/houses to take pretty screenshots in. Since we only have a handful of them, I decided to make this house mod. The initial idea came up when I discovered that the "Water for ENB" mod has really pretty reflections, especially in beach/island locations such as Villa Studio SE by Daymarr. I just wanted to edit the building a bit for screenshots so I dabbled in CK to move some things around. That's pretty much how I started, now about 2 and a half months later, the villa I ended up editing became something else entirely and I decided to try and release it for public use. Hopefully it looks as good as advertised and runs alright. Contents: The mod is effectively a massive luxury home inspired by modern aesthetics and designs. It is an exterior only location (there are no interior cells) allowing for dynamic lighting & weather: The mod does include some floating omni lights and up to 4 shadow casting lights (as per engine limit) for night time shots. The mod is not exactly designed as a player home with chests and containers, etc. It is more oriented for screen archery, although there are some interactable elements. There are 4 "areas" I want to highlight: Section 1: The Backyard The area around the outside perimeter of the villa which includes: - Swimming Pool and Sunbathing Area - Outdoor Bathroom - Recessed Firepit - Outdoor Patio with Roof - Car Garage and Driveway - Jacuzzi Deck - Smaller Fireplace Deck - Hot Springs - Outdoor Staircase to second and third floors - The Boat Section 2: The Ground Floor The area when you enter the villa from any one of the entrances which includes: - Kitchen - Dining Room - Living Room with Fireplace - Bar Area - Entertainment Room with TV - Common Bathroom 1 - Stairwell to second floor Section 3: The Second Floor The area after the main stairwell or alternately reachable from the outdoor staircase, it includes: - Bedroom One and Balcony - Office Room - Large Common Bathroom - Bedroom Two and Balcony - Hallways and stairwell to the third floor Section 4: The Third Floor The area after the second stairwell or also reachable from the outdoor staircase, it includes: - Bedroom Three and Private Bathroom - Common Bathroom 2 - Gaming room with Pool table - Small Western Balcony - Large Southern Balcony - Outdoor Roof Bar - Small Eastern Balcony - Raised Northern Balcony with Infinity Edge Pool Simply put this mod contains most of the screenshot areas in one cell/island so it may cause some performance issues (I have not optimized anything yet and have not used object culling planes to improve performance so far) The mod has also been navmeshed for followers and I have tested their movements across the three floors of the house, the surrounding property and some of the terrain. Please report any bugs experienced on pathing. I highly recommend using ENB Lights for the campfire lights to show up properly and to try SAM (Screen Archer Menu) as it allows different sunlight angles for screenshotting in outdoor locations. What else is included: There are a few sunglasses dispersed around the house for screenshotting. (Future areas/ideas): Home Gym with equipment on second floor Rooftop garden on third floor Sauna house next to Hot Springs Volleyball Court next to Swimming Pool Area Some fancy cars in the garage plus a road More accessory/outfits or interactable objects Installation: Version: 1.0 Dependencies: Skyrim SE, Dawnguard, Dragonborn Recommended: ENB Light , NiOPA Pose Adjustment, SAM (Screen Archery Menu) The download contains the following files and folders (SE): Meshes Textures [RR] LuxuryBeachVilla.esp ReadMe.txt Use your preferred mod manager or alternatively, manual Installation: Extract the listed files into your Skyrim data folder. Location: You can reach the island through a trap door found in Riverwood, to the right of the front entrance. You can also just type "coc LuxuryBeachVilla" to teleport to the island. Compatibilities: Potential conflicts with VillaStudio SE and Timeless Suite 3.0 This mod may need to be placed below these two mods in your load order for the textures and props to appear correctly Details: - This mod will most likely overwrite most of the texture and mesh files from VillaStudio SE by YeYeBirde/Daymarr, as it was used as a base when making the CK file - This mod might overwrite some texture and mesh files from Timeless Suite 3.0 mostly the the furniture and clutter objects Eventually, I plan to disassociate entirely from the two mods so there are no compatibility issues. For now, please contact me if you find any bugs or encounter problems. Credits: Special thanks to: - Alter Native for giving permission to use Timeless Suite 3.0 furniture assets so long as it's not distributed on nexus due to DAZ licensing stipulations - YeYeBirdie for the initial Beach Villa mod used as base and Daymarr for the CK file which was referenced for this mod to exist - Ugraine for feedback and general advice - Maxie for the creation of SAM (Screen Archer Menu) which assisted in troubleshooting various aspects of the mod including lighting and materials Permission: This plugin must not be shared commercially. The rights to the game, all official plugins, additional files and the Creation Kit are property of Bethesda Softworks. Used external resources (listed below) in form of textures, models, sound effects etc. are property of the original authors. Please do not distribute or offer this mod for download without my permission to do so. Any upload to the Steam Workshop, Bethesda.net, ModDrop and any form of console ports are prohibited. For any kind of permission please contact me first. Many of the used assets are from the free downloadable section of (https://www.cgtrader.com/) and (https://sketchfab.com/) which are stock databases for 3D assets that I have converted to Skyrim. Some of the assets used, although free have a NonCommercial License so they must not be shared outside this mod. Many of the custom assets are made by me specifically for this mod and must not be shared without permission Various free meshes from: https://www.cgtrader.com/ https://sketchfab.com/ Paintings, textures and general designs used from: https://pinterest.com/ This is not a mod made for commercial gain or profit, but as a hobby and general interest. Please let me know if any other credits have been missed for me to add. You are welcome to donate to my patreon if you would like but it's not necessary. Please also mention any bugs or weird visual glitches as this is a 1.0 release. Thanks for downloading and have fun screenshotting! ~ Render Reindeer -
View File Luxury Beach Villa SE Luxury Beach Villa 1.1.0 ~by Render Reindeer ~***** Happy Holidays to everyone! Here's a special gift to all my fellow screen archers out there! *****~ Description: This mod adds a large Luxury Beach Villa with custom furniture and art on a remote island paradise. It is mainly just a cool location for screenshotting. I've always thought there are plenty of modern outfit mods in Skyrim, including a metric ton of bikinis, but not enough modern locations/houses to take pretty screenshots in. Since we only have a handful of them, I decided to make this house mod. The initial idea came up when I discovered that the "Water for ENB" mod has really pretty reflections, especially in beach/island locations such as Villa Studio SE by Daymarr. I just wanted to edit the building a bit for screenshots so I dabbled in CK to move some things around. That's pretty much how I started, now about 2 and a half months later, the villa I ended up editing became something else entirely and I decided to try and release it for public use. Hopefully it looks as good as advertised and runs alright. Contents: The mod is effectively a massive luxury home inspired by modern aesthetics and designs. It is an exterior only location (there are no interior cells) allowing for dynamic lighting & weather: The mod does include some floating omni lights and up to 4 shadow casting lights (as per engine limit) for night time shots. The mod is not exactly designed as a player home with chests and containers, etc. It is more oriented for screen archery, although there are some interactable elements. There are 4 "areas" I want to highlight: Section 1: The Backyard The area around the outside perimeter of the villa which includes: - Swimming Pool and Sunbathing Area - Outdoor Bathroom - Recessed Firepit - Outdoor Patio with Roof - Car Garage and Driveway - Jacuzzi Deck - Smaller Fireplace Deck - Hot Springs - Outdoor Staircase to second and third floors - The Boat Section 2: The Ground Floor The area when you enter the villa from any one of the entrances which includes: - Kitchen - Dining Room - Living Room with Fireplace - Bar Area - Entertainment Room with TV - Common Bathroom 1 - Stairwell to second floor Section 3: The Second Floor The area after the main stairwell or alternately reachable from the outdoor staircase, it includes: - Bedroom One and Balcony - Office Room - Large Common Bathroom - Bedroom Two and Balcony - Hallways and stairwell to the third floor Section 4: The Third Floor The area after the second stairwell or also reachable from the outdoor staircase, it includes: - Bedroom Three and Private Bathroom - Common Bathroom 2 - Gaming room with Pool table - Small Western Balcony - Large Southern Balcony - Outdoor Roof Bar - Small Eastern Balcony - Raised Northern Balcony with Infinity Edge Pool Simply put this mod contains most of the screenshot areas in one cell/island so it may cause some performance issues (I have not optimized anything yet and have not used object culling planes to improve performance so far) The mod has also been navmeshed for followers and I have tested their movements across the three floors of the house, the surrounding property and some of the terrain. Please report any bugs experienced on pathing. I highly recommend using ENB Lights for the campfire lights to show up properly and to try SAM (Screen Archer Menu) as it allows different sunlight angles for screenshotting in outdoor locations. What else is included: There are a few sunglasses dispersed around the house for screenshotting. (Future areas/ideas): Home Gym with equipment on second floor Rooftop garden on third floor Sauna house next to Hot Springs Volleyball Court next to Swimming Pool Area Some fancy cars in the garage plus a road More accessory/outfits or interactable objects Installation: Version: 1.0 Dependencies: Skyrim SE, Dawnguard, Dragonborn Recommended: ENB Light , NiOPA Pose Adjustment, SAM (Screen Archery Menu) The download contains the following files and folders (SE): Meshes Textures [RR] LuxuryBeachVilla.esp ReadMe.txt Use your preferred mod manager or alternatively, manual Installation: Extract the listed files into your Skyrim data folder. Location: You can reach the island through a trap door found in Riverwood, to the right of the front entrance. You can also just type "coc LuxuryBeachVilla" to teleport to the island. Compatibilities: Potential conflicts with VillaStudio SE and Timeless Suite 3.0 This mod may need to be placed below these two mods in your load order for the textures and props to appear correctly Details: - This mod will most likely overwrite most of the texture and mesh files from VillaStudio SE by YeYeBirde/Daymarr, as it was used as a base when making the CK file - This mod might overwrite some texture and mesh files from Timeless Suite 3.0 mostly the the furniture and clutter objects Eventually, I plan to disassociate entirely from the two mods so there are no compatibility issues. For now, please contact me if you find any bugs or encounter problems. Credits: Special thanks to: - Alter Native for giving permission to use Timeless Suite 3.0 furniture assets so long as it's not distributed on nexus due to DAZ licensing stipulations - YeYeBirdie for the initial Beach Villa mod used as base and Daymarr for the CK file which was referenced for this mod to exist - Ugraine for feedback and general advice - Maxie for the creation of SAM (Screen Archer Menu) which assisted in troubleshooting various aspects of the mod including lighting and materials Permission: This plugin must not be shared commercially. The rights to the game, all official plugins, additional files and the Creation Kit are property of Bethesda Softworks. Used external resources (listed below) in form of textures, models, sound effects etc. are property of the original authors. Please do not distribute or offer this mod for download without my permission to do so. Any upload to the Steam Workshop, Bethesda.net, ModDrop and any form of console ports are prohibited. For any kind of permission please contact me first. Many of the used assets are from the free downloadable section of (https://www.cgtrader.com/) and (https://sketchfab.com/) which are stock databases for 3D assets that I have converted to Skyrim. Some of the assets used, although free have a NonCommercial License so they must not be shared outside this mod. Many of the custom assets are made by me specifically for this mod and must not be shared without permission Various free meshes from: https://www.cgtrader.com/ https://sketchfab.com/ Paintings, textures and general designs used from: https://pinterest.com/ This is not a mod made for commercial gain or profit, but as a hobby and general interest. Please let me know if any other credits have been missed for me to add. You are welcome to donate to my patreon if you would like but it's not necessary. Please also mention any bugs or weird visual glitches as this is a 1.0 release. Thanks for downloading and have fun screenshotting! ~ Render Reindeer Submitter render_reindeer Submitted 12/24/2024 Category Regular Mods Requirements Regular Edition Compatible No Install Instructions
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Hello, Been a while I haven't post anything. Here are some custom paintings for your gay sims OR your female sims who are looking for some male... 2 Files : Xermacor COCKS : 1 painting with 10 recolorable penis. Xermacor NAKED MALES : 1 painting with 30 recolorable nice men. I've added a higher price for a higher environnement bonus. Hope you'll enjoy it ! Xermacor-COCKS.package Xermacor-NAKED MALES.package
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View File This is my first Mod. It requires Dawnguard. I made it for fun, and to add several things I wanted all in one place. I also wanted a mod with many hidden passages and easter eggs, which i hope i added enough. It ended up being almost DLC sized. Don't stop exploring!im not an experienced modder so this mod doesn't have all the perfectly crafted static, or places for all your trophies. What it does offer is (hopefully) a seamless addition to the lore and feel of skyrim, lots of in-depth background lore/context, and some mindbending content you don't see coming - this mod has LOTS inside - I just added detailed walkthrough with images - but I hope you try to solve the mod using the clues, riddles, and good old fashion exploring. Don't underestimate the scope and scale of the hidden places of the world.About the Volthar: The Volthar family are imperial vampires, and the second oldest vampire clan in Skyrim. They prefer the finer things and enjoy obscene wealth and influence (though their bloodline has grown thin). They are worshippers of both Molag Bal and Dibella, and as such they are ruthless cunning beasts who are masters of the illusory arts and possess tremendous skill when it comes to seducing and manipulating mortals. Unlike most vampires, the Volthar operate in plan view of mortal institutions, rising to stations of great power and influence over mortal affairs. The Volthar were influential in the founding of Solitude, the establishment of the EETC, and the commission and construction of the Blue Palace.This mod Includes:5 different areas/realms to discover and exploreNew Spells and BooksLots of space for displays and storageSummonable dragons and creaturesMany NPCs and Followersmany difficult enemiesMany Merchants and MarketsLots of background and loreLore-friendly feelMany difficult riddles, mazes and puzzles2 Battle ArenasLarge Dungeon and Jail cells2 large swimming areasMany Weapons, Armor and Potions (some def overpowered)Teleport spells and Teleport Pad to all the holdspowerful shrines MANY hidden mysteries and secret passageways.This mod is NOT easy. I recommend trying to figure it out using the clues, but there's a walkthrough at the bottom.It definitely has some adult content.To Start the Mod:There are two ways to start this mod 1) Find the letter that Cicero stole, he dropped it in the Dawnstar Sanctuary2) Read the letter to the Arch-Mage in the Arch-Mage quartersTo install: drop this into your data file, or use a mod managerIssues:-No LOD for Dia Nilus - this doesn't really affect the look, but it would be cool to have it.-The arenas interfere with the teleport doors for some reason, especially dead dragons in Dia Nilus. For now, I suggest not saving after using the Arena a whole bunch. The arena in moonharbor doesn't seem to have issues -Probably some grammatical errors, there's at least 15,000 words of written and background lore-I wouldn't summon the deadric warrior a whole bunch. I couldn't figure out how to put a limit on the summon button. But if you want 100 deadric warriors, do it up.-I added a teleport to Sovngard spell that puts you right in front of the Valhalla. obviously don't use it to break the MQ.-This is my first mod, i fixed as much as possible, but there are no doubt still some issues. let me know.Conflicts:This mod only alters a few spaces - where the manor is (just south of Morthal). It also adds a door and discoverable area in Labyrinthia, and adds a study area to quarters in the Blue Palace. Has no conflicts as far as I know, unless another mod alters those areas.Permissions:Anyone can alter, improve, or port this mod.Future Plans:Add a courier to deliever the letter depending on if you're a vampire or not.Add a duel Questlines for Good/evil charactersAdd LOD for Dia NilusAdd purchasable upgrades like Guards and bartenderAdd the faith shout Credits:Walburg for the map in the image sectionBethesda for a great game and CKI hope you have fun. Lots here.id love feedback. There's a walkthrough at the bottom. feel free to msg me.The Note that Cicero StoleDear Listener, Friends like you are hard to find, and very valuable to me. You may not remember me, my name is Vianica. We met in Riften some time ago. I've heard lots about you since then. Most Impressive. I'd love to know how much is really true.I couldn't find you, or find any courier who would deliver you a message, so I asked Babette to deliver this for me. I hope it finds you well. I'm writing because I have a proposition for you. I know you're busy, but I would like you to come live in my family estate, Volthar Manor. It is an old Solitude style mansion at the base of Eldersblood peak, hidden in the forest just south of Morthal, at the intersection of the main road to Solitude and the tiny path to Cold Rock Pass.With the recent passing of my father, the estate must either be sold or fall into disrepair. I no longer wish to have any association with that place. If you are willing to pay for the upkeep, then I would like to offer you use of its facilities. I think it is a good fit, considering who you associate with. Several of my family have been in the Brotherhood, and my grandfather Lanus served Nocturna as a Nightingale. My stipulation is that you do not inquire as to my situation. It is too painful to speak about. And I would also ask you not explore the Vestiges that go deep underground (for your own safety). All you need to know is that I am the last of my clan and a devout follower of Molag Bal. I will live near the shrine in the caves, and you may make use of all the rest of the mansion.Afew notes about the mansion;- The spare key is hidden by the lantern in front of the main gate. Theres a pullbar on the tree that opens a tiny rockface.- The passageway to the shrines is in the lounge, first room on the left. The button to the door is on the bar.- The lounge has all the smithing supplies you could need, and also some libations for the thralls and servants (when you get them). Upstairs theres alchemy and enchanting tables, plenty of storage, small crock pot and dining room nook, as well as the guest bedroom.- On the third floor is the library and master bedroom. You could learn a lot by spending some time in the library, it is one of the largest and oldest in all of Skyrim. Also theres a few shrines and artifacts up there.- There's a shrine to Nocturna in the hallway to the backroom, and there may be a room for the dark sacrament (It was enchanted by my grandfather Lanus Volthar, but I haven't seen it in years)- My father lost the key to back rooms. I will keep looking, but I doubt I'll find it. You can deal with that situation any way you like- Only one thrall is left after my fathers passing, she stays in the grotto. If you stay, I could probably find afew more, and also (if you have coin) I know someone from whom I could hire a guard and barkeep.I hope you are well, I've heard interesting rumors about a unique magic you possess. And now theres talk of dragons?Feast on life, my friend. -- VIVLetter to the Arch MageDear Arch Mage,You don't know me, my name is Esra Marello, I am from the city of Cheydinhal in Cyrodiil. I write to you because I don't know who else to turn to. Some months ago my daughter went missing. Her name is Sadia. She and my eldest son were attacked on the road by a gang of bandits while returning from the imperial city. My son was spared, but my daughter was taken by the leader. I hired a bounty hunter to track them down, and discovered the Bandit leader was from the Falkreath hold of Skyrim, near Helgen. But by the time my man had found them, they'd sold my daughter to a coven of witches. My man tracked them down, but was discovered by the witches and barely escaped with his life. He found out that my daughter was offered to a Daedra named Sorn, and taken into Oblivion.After inquiring around, I found out this Sorn is well known to the Synod. I am just a merchant, but I am also a member of the Cheydinhal Court, and I've heard some strange rumors that some in the Synod wouldn't want me to tell you. A particular mystery involving a lost Elder Scroll has been of great interest to the Synod, and they've worked along side a notorious vampire clan in order to track it down, dangerous vampires called the Volthar. According to a rumor, a synod researcher named Dellian Thrice became involved with them, and has kept constant contact. The Volthar are dangerous Daedra worshippers and usurpers, and one of their estates is in Skyrim, just south or Morthal. A member of the Synod told me that this Deadra called Sorn is somehow involved with the Volthar vampires. I believe tracking these vampires down could lead to my daughters safe return. Sadly, they are out of the reach of my influence.I write you because I have no recourse. I am not equipped to deal with these evil forces, nor do those around me possess the knowledge to unravel the mysteries of Oblivion. Magic is not as prevalent as it was. The Dominion is ever watchful, especially over those who practice magic. I write because I have some small hope you will be able to track down at least some information about this Daedra named Sorn, and help return my daughter. It may be a fools hope, but it is my only hope.I thank you for reading this Arch Mage, and wish you well.Esra Marello The Volthar Family Genealogy, Book IBy Marcius VoltharVolthar FusrokelaFeyn Jun MafarakThy secret wrathLessened fireSworn upon the pyreBy Azura's rightand Molags leftThou shalt guard the DiaThis is the Volthar Epsidium, a poetic verse that tells the history of our family. The Volthar were originally from Cyrodil, but have lived in Skyrim for centuries. We are the second oldest vampire clan in Skyrim.The first of our family name was granted vampirism by Molag Bal. His name was Rokel, a name given to him by the dragons. The Volthar line extends back 14 generations, of which my daughter Vianica is the 15th. Rokel was a student of Hakon one-eye, and lived in Grereatha, a now destroyed monastery in the Jarrall mountains. Rokel was charged with keep of the Scroll of Dia Nilus. However during the dragon wars, Molag Bal showed him favor, and he betrayed the Nords and gave the scroll to Bal in order to gain access to Coldharbor. Our Edda, as well as the fate of the Volthars, is tied to the scroll, though it was lost long ago. Molag Bal gave the scroll to the Ideal masters, who in turn gave it to Mora, and there it stays to this day, forever lost to all those upon Mundas. The Aedra were furious, and cursed Rokel, for our clan's destiny to be tied to the scroll, and suffer protecting the secrets of the scroll (even though Mora keeps it guarded). This is the closet approximation of the meaning of the family motto. These words were uttered by Akatosh, not long before the fall of Alduin. It was he who gave the Volthar their true name in the dragon tounge, Fusrokela.Rokel married Lenya Meridin, who begat Tresi, Molfs, their children were Lokel, Melfdir, Mortin and Morbin, and their families were spread all over when the Dwemer invaded. They had many children, Kelbin, Morlel, Senya, Norbin, Nolfdir, Morhan, but it was Kornthir, son of Kelbin, who built the Volthar family home, shortly after most of Solitude inlet was settled. Many Volthar were members of the Solitude Court (though our influence has dwindled), Kornthir, and his son Ornthir played an influential roll in Solitude commerce.Ornthir begat Mortil, Rolenya, Senya, and of course the bastard Orvil, who betrayed the family to the Redoran. Of Mortil's offspring, there was the great warrior Torcius, and his twin daughters Kelnya and Melnya. His youngest Morvius was also a great warrior during the wars between the elves and the Nords, though their allegiance was always to the clan, he won many battles for the Nords. Morvius is still told of in their lore, a dreaded dark lord in daedric armor who bore a great warhammer. Morvius had many wives, and his son Lorus was the longest living Volthar. It was Lorus who build the library and shrines, as well as the fortifications around the estate.Morvius had a gift for dealing with mortals, and was one of the original backers of the East Empire trade company. The Volthar have always been wealthy, but Morvius made us obscenely wealthy. Perhaps the reason we have lost so much influence over the centuries is that Morvius made said influence unnecessary. Morvius loved Skyrim and lived in the mansion here in Hjaalmarch, but he spent most of his life in the Imperial city. Our home in Cyrodil was destroyed in the Oblivion Crisis, but Morvius spread the Volthar legacy all over. Many of the mansions, hamlets, castles and keeps all over Tamriel were originally built with Volthar coin. Walkthrough (SPOILERS!!)1) The key to the manor is hidden beneath a sliding rock in front of the main gate. There is a written warning, and a pullbar on a nearby tree.2) Enter the manor and find the basement lounge. The button for the secret cave entrance is literally on the bar with the hanging garlic and elves ear - on the far right end there is a small rock protruding. This opens the door to the caves. Don't be fooled by the decoy button, it only opens the wall safes.3) the Key to the back doors is in a strong box behind the dinning table and shelves, hidden amoung dragon tongue and other flowers. With this key you can open all the hidden passageways and Secret tunnel. There is a hint to the location of this key in a note in the master bedroom.4) To enter the Vestiges, look for the switch to the right of the door. Look at the dwemer shelf, and find the raised stone next to the lantern. 5) Once in the Vestiges, go to the bottom of the stairs, mind the trap, then go right, right, left, right, right, second left, right, left, left, second right, and follow the stairs to the bad room.Take the key to the Vestige Keep. There is a letter that hints at Step 33.6) To exit the bad room, hit the switch mounted on the firepit to open the stone door. Take the stairs up. There is a ladder that will take you back to the main stairway.7) go back down the stairs and on the 33rd step from the bottom, there is a switch that opens the rock face, and the Key opens the door. You need both the key and to hit the switch to enter the Vestige keep. 8) Once in the keep, find Marcius's room (where his coffin and journal are). take the key. You can now unlock every door in the vestiges, (including a secret passage that leads to Labyrinthia). 9) Go back down to the dungeon, there is a small panel next to the sealed off hallway. use the key to unlock and pull the pullbar. Enter the new area.10) Go to the door buttons. Push only 1 and 2. read the letter. Find the buttons to open the cabinets (or pick the locks).11) Explore the new area. At the end of the hall, press buttons 1, 2, 4, 6 to open the stone doors. Many combinations work.12) Enter the Blood Claw Chamber. Read the Letter. SS is Sybille Stentor. She has the Blood Claw. You must go to the blue palace (take the secret entrance in Labyrinthia), and pickpocket Sybille's key. Open her lockbox(giggity) and take the Blood Claw. Go back and open the door with the Blood Claw13) . Once in the Epsidiary, go straight north. DO NOT get lost. Find the Balcony and defeat Marcius Volthar and Nilhus. 14) You can now use Marcius's spell tome to enter Moonharbor Hall. To enter Dia Nilus, take the leap of faith. the portal is at the bottom of the cliff.15) Moonharbor has a few easy triggers to open all the doors. start by finding the candlestick in Fayt's study and exploring the Vampires coven. take the key on his desk to open Vianica's room. There are 2 markets and merchants everywhere.16) Dia Nilus has many more hidden spots, including two merchants and a teleport pad. Use Whirlwind sprint to explore. The portal that leads to the Dia Nilus Spire is behind Sephela's word wall. Take the portals to the mountain and defeat the Aspect of Akatosh to claim the Bastardized Epsid.There are many easter eggs along the way, many in fact. There is always another secret, this was the fun and main reason i made this. I hope you have fun and enjoy the mod!The End. Submitter Chizznuck Submitted 11/30/2017 Category Quest Requires Dawnguard Special Edition Compatible No View File
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- playerhome
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Villa settlement (custom player home) FO4
Guest posted a topic in Downloads - Fallout 4 Non Adult Mods
View File Vlla is a new settlement / player home in the commonwealth not far away from Spectacle island.. ;;;;;;;;;;;;;;;;;;;;;;;;; V1.5: fixed not been able to send NPC to the Villa settlement (it should work as a normal settlement) V2: added the villa mesh ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; --------------------------------------------------------------------------------- the workshop workbench are not linked with the basement one --------------------------------------------------------------------------- ------------------------------------------------------------ Download and extract to fallout 4 directory (in data folder) ----------------------------------------------------------------------------- ------------------------------------------------------------------------ https://youtu.be/qZAwVAZ1_Ps https://youtu.be/1BDVvA-JCu0 ------------------------------------------ Credits: Base mesh by Giimann --------------------------------- Tutorials: Lukrin HeartImpaled Red Rocket TV speedynl ------------------------------------------------------- =================================== do not redistribute on other sites,forums etc. ======================================= Submitter Gamoholik Submitted 08/14/2017 Category Other Requires fallout 4- 11 replies
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East Reach House View File A player home in Reach hold, just north up the road from Old Hroldan. The intent of the home is to have it look immersive, not be overpowered (no collection of shrines and stones for example), and only subtly sexy themed with a cellar for serious sexlab fun. It's cozy, yet big enough that there are a few areas that I just couldn't figure out how to clutter up. Storage 5 containers in the bedroom 5 containers in magic room 3 containers by the stairs 3 containers in the guest/follower room 2 containers in the kitchen 1 container in the back yard 1 coat of arms plaque 1 dagger case 5 weapon racks 1 mannequin 3 book shelves (66 books total) Crafting Enchanting Alchemy Armor workbench Anvil Cooking pot Zaz things 1 pet post in the bedroom 3 bondage chairs 1 bondage chandelier over the magic desks 1 human table in the sitting area upstairs 1 bondage bed in the follower/guest room downstairs 1 spitroast on the left of the cooking fire 1 trophy wife by the stairs 1 saddle in the back yard 2 wheels in the back yard 1 tree in the back yard 1 gibbit in the back yard 1 cross in the back yard Bunch of stuff in the dungeon Misc features Cellar is hidden under a rug beneath the stairs Cellar furniture can be swapped to dwemer milking machines or removed entirely The cellar cells are controlled by pull chains near the ladder The back yard cage is controlled by a plunger on the wall next to it Hot springs in the back yard Most of the clutter is static, but not all of it House and exterior cell were navmeshed by hand The player can bind herself on the bed by using either of the bed posts at the foot of the master bed The player can bind herself to the ceiling by using the rope hanging in the master bedroom Requirements Dragonborn Dawnguard ZazExtensionPack by zaira Files - choose only one of the versions 2.0.1 requires only Dragonborn and ZazAnimationPack v6.22 or later. 1.0.1 requires the DLC and ZazExtensionPack, which means you need it's requirements too... Devious Devices - Assets, Sexlab, and Heretical Resources in addition to ZazAnimationPack (v6.11). This dependency branch won't be updated anymore. 0.97 only requires the DLC and ZazAnimationPack (v6.11). This is if you wish to keep dependencies to a minimum. This dependency branch won't be updated anymore. Thanks Nickolos1818 for testing Deathmaw for testing Monsto Brukes for advice Gameplayer for advice Everyone else who posted in this thread! Things to do Make a quest or something to obtain the house. Right now it's assumed the player owns the house from the start. Submitter Asrienda Submitted 05/28/2015 Category Other Requires Special Edition Compatible
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View File Welcome all slave trainers to your own slave training and housing settlement!It is surrounded by a big wall with a closable gate,to keep out unwanted guests.Note some creatures may spawn within the walls but I haven't had it happen yet.The settlement includes a house for house slaves,aka maids and such;a house for fully trained and trusted slaves;a jail for punishing and keeping untrained slaves;a house just for training slaves full of all kinds of stuff like cages and zaz furniture;then you have the Master's Manor,plenty of safe storage,your own throne and a room upstairs for a follower.It has all your crafting needs except a kitchen,because why should the master/mistress cook for him/herself.The alchemy and enchanter table are in the side room across from the master bedroom,it has bookcases and two chests to store things,the trap door leads down to the basement it has everything from a forge to a wood chopping block.Also in the basement you have your own private cell that can hold four of your most valued slaves or followers you want to lock up.I recommend using paradise hills with the sl extension,and eff.There are no npc's or followers included in this so you can put who you want here.You will have to fast travel there the first time to open the gate because it only opens from the inside,this was done to keep bandits and guards from entering the property.This will be my last holding cell and house mod as I want to work on some of my other homes that I have made.If you have any problems let me know and as always if you want any followers or npc's added feel free to let me know what you want.I hope you enjoy it it is fully navmeshed and follower friendly. Submitter drlove33 Submitted 10/17/2015 Category Other Requires skyrim,update dragonborn,dawnguard,and zaz animation pack ver.6 or higher Special Edition Compatible
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View File House - White hydrogena (this is an old creation by me, originally published in TFM forum (Simsasylum) into the "Benmc60" user there) This not so little house (20x20 terrain size) can house a familly of four sims. You'll find an open room (with kitchen corner, living and dining corner) and the only bathroom. The first floor will propose one main bedroom and two other empty rooms. The basement will have an open room with another utility/laundry room inside. I've build this room to acomodate a couple of fairies. Normal humans will love it too. Submitter Benmc20 Submitted 02/03/2021 Category The Sims 3 Requires
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The Page Family Home View File The Page Family Home A charmingly classic home steps away from the heart of Sable Square, Formerly Domus Familiaris is now "The Page Family Home" and is the ideal abode for a new family moving to the Bay. It has been stylishly renovated to accommodate a larger family. This home has been redesigned and lots of features added by VicThaKilla making this home absolutely fabulous! It was designed for celebrity sim, LaTosha Page! The Page Family Home uses items from: Basegame Island Living (EP07) Get Famous (EP06) Seasons (EP05) Cats & Dogs (EP04) City Living (EP03) Get Together (EP02) Get To Work (EP01) Realm Of Magic (GP08) Jungle Adventure (GP06) Dine Out (GP03) Spa Day (GP02) Outdoor Retreat (GP01) Moschino (SP15) Vintage Glamour (SP09) Kids Room (SP07) Movie Hangout (SP05) Perfect Patio (SP02) Holiday (FP01) Submitter VicThaKilla2021 Submitted 09/27/2021 Category Lots Requires Basegame
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Holiday Party House View File This is a lot I made for the holidays and you can have parties with family and friends here. The house has 4 bedrooms and 3 bathrooms. I do plan on doing another version adding on to the house and rearranging but hope you guys like. The Lot Is placed over the Jeong house in Del Sol Valley Required : bb.moveobjects Outdoor Retreat Game Pack Jan 13, 2015 Get to Work Expansion Mar 31, 2015 Luxury Party Stuff Pack May 19, 2015 Perfect Patio Stuff Pack Jun 16, 2015 Spa Day Game Pack Jul 6, 2015 Cool Kitchen Stuff Pack Aug 11, 2015 Spooky Stuff Pack Sep 29, 2015 Get Together Expansion Dec 8, 2015 Movie Hangout Stuff Pack Jan 12, 2016 Romantic Garden Stuff Pack Feb 9, 2016 Dine Out Game Pack Jun 7, 2016 Kids Room Stuff Pack Jun 28, 2016 Backyard Stuff Stuff Pack Jul 19, 2016 City Living Expansion Nov 1, 2016 Vintage Glamour Stuff Pack Dec 6, 2016 Vampires Game Pack Jan 24, 2017 Bowling Night Stuff Pack Mar 29, 2017 Parenthood Game Pack May 30, 2017 Fitness Stuff Stuff Pack Jun 20, 2017 Toddler Stuff Stuff Pack Aug 24, 2017 Cats and Dogs Expansion Nov 10, 2017 Jungle Adventure Game Pack Feb 27, 2018 Laundry Day Stuff Pack Jan 16, 2018 My first Pet Stuff Pack Mar 13, 2018 Seasons Expansion Jun 22, 2018 Get Famous Expansion Nov 16, 2018 Strangerville Game Pack Feb 26, 2019 Island Living Expansion Pack Jun 21, 2019 Moschino Stuff Stuff Pack Aug 13, 2019 Realm of Magic Game Pack Sep 10, 2019 Discover University Expansion Nov 15, 2019 Tiny Living Stuff Stuff Pack Jan 21, 2020 Submitter SimsNomads Submitted 11/15/2020 Category Lots Requires
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°•Golden Residence•° View File Enjoy a luxury life in the most expensive house! (6.553.310$ lot's price) CC author's: MrBASins, Zorak, Yr_Sa, Simtasia, sg5150, 0-Positiv, 0zzzy, ATS4, A.Trois, Azmodan22, Severinka, BrazenLotus, Chisami, Elsa, Julie J, Kritical, Littledica, MiniGiles, MXIMS, NOIR, NotEgain, Onyx Sims, SALARMOJ, Srsly Sims, SoT, TheJim07. __________________________________________________________ Did you dream of a rich life? Now your dreams has come true! You're a celebrity and the owner of this villa, everyone envies you. So organize a parties, do your favorite activities, sports, gardening, beekeeping, play bowling, cards, ping-pong, drink the alcohol, spend time in the sauna, take photos of models, shoot videos in your own studio and so on. Enjoy every moment of life in this residence, because the features are unlimited! Don't forget go down to the basement and keep your money in a special vault room. Don't tell anyone, but in the basement there are also 2 separated rooms where you can make drugs and organize hot BDSM, bondage, domination show. Isn't that enough for you? Then go up to the fourth floor and watch a striptease show from the hottest, famous girls in the Sims world! Do you think that was the end of all activities? NO! Go up to the roof and swim in the huge pool, play basketball, cook on the grill, sunbathe, listen to music, dance, ride on water sliders. WHAT ARE YOU WAITING FOR? LET'S GO! _____________________________________________________________________________________________________________________________________________________________________________________________ First look Yard 1 Floor Lobby Living Room (1 floor) Dining Room (1 floor) Kitchen (1 floor) Studio (1 floor) 2 Floor Lobby Bowling Room (2 floor) Gaming Room (2 floor) Hobby Room (2 floor) Party Room (2 floor) 3 Floor Lobby Office (3 floor) Office Balcony (3 floor) Bedroom (3 floor) Bedroom Balcony (3 floor) Bathroom (3 floor) Fitness Room (3 floor) Sauna (3 floor) 4 Floor Roof Basement Lobby Vault Room (Basement) Red Room (Basement) Drug Dealer's Room (Basement) __________________________________________________________________________________________________________________________________________________________________ P.S: DON'T FORGET TO ENTER THIS CHEAT CODES! testingcheats true bb.moveobjects freerealestate on (lot price - 6.553.310$) Download (with CC) Submitter Karimoff-TS4 Submitted 09/20/2020 Category Lots Requires Wicked Whims, Basemental Drugs, AEP_Pornography
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File Name: Interiors for NV File Submitter: A.J. File Submitted: 21 Mar 2014 File Category: Modders Resources Description: These are some of the interiors I used and still use, merged in a single ESP. Some are better cluttered than other ones (new ones are usually better), but generally they're not that "empty" since I like cluttering. They can be used for different purposes / modified / whatever you want, just read permission. Maybe in the future I'll add more of them, but for now there are only 35 fully navmeshed cells, essentially: - Two basements - Two big buildings: 2 floors and 3 floors - Three "dungeon" kinds: a heavy cluttered shopping center with a main hall and 3 separated cells, a shop that leads to a cave, a dark lab / slaughterhouse with a good quantity of gore - Fourteen houses: different tilesets, various kinds (houses/rooms/motel rooms), some vanilla recluttered, some new shapes, some classy and some dirty - One utility / industrial kind - Three shacks (one with a cave below on a separate cell) - Three shops (two made by two separated cells) - A train station interior Technical: - All the cells are prefixed with aai + name/category + number, their names contains a small description - The lights are as I liked them, maybe they're not for everyone's taste, they're balanced for vanilla. Emittance should be setted (I didn't check if it kept it after the copy) - Doors are not linked, even the ones to the sub-cells, so you can use only a part of them. - Full navmesh > needs to be finalized when linked - I removed scripts, activators, markers, audio markers and thousands unique IDs, replacing with vanilla, I hope I didn't miss anything, in case let me know - Even if I changed all the unique assets with vanilla ones, the cell called aaIBuilding01 still needs an extra tile to fill a small gap. To notice it, you must climb the stairs and watch over your head at the end of these. I included the mesh in the archive, but I didn't create a new ID so that everyone will call it as he prefer concerning his mod. That tile should fit good snapping the grid - Since I modified them to be vanilla compatible, to copy an interior inside your ESP you just need to: >>> Load your ESP and this one, flag your ESP as active. >>> Don't touch anything, just load the new cells in the render window and take a look, choose the one you like. >>> Duplicate that cell, rename it as you wish, save. >>> Reload your ESP all alone now: it should contain the new renamed cell inside. COC: I didn't include COC Markers. If you still want to take a look ingame, you probably will land on the ceiling. Anyway, these are the names of the cells to COC: aaiBasement01, aaiBasement02 aaiBuilding01, aaiBuilding02 aaiDungeon01, aaiDungeon02, aaiDungeon02a, aaiDungeon02b, aaiDungeon02c, aaiDungeon03 aaiHouse01 to aaiHouse14 aaiIndustrial01 aaiShack01, aaiShack02, aaiShack02a, aaiShack03 aaiSoph01, aaiSoph01a, aaiSoph02, aaiSoph02a, aaiSoph03 Permissions: If you want to use something for a plugin which will be released only here, no need to credit or contact me. If you are going to release your plugin in other sites, please contact me first and wait my answer. Click here to download this file
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"East Reach" House - SE/AE
Asrienda posted a topic in Downloads - Skyrim: Special Edition Adult Mods
"East Reach" House - SE/AE View File A house that's not in the Reach, but near Honningbrew Meadery 15 storage bins and one non-persistent barrel outside the front door (for trash) 7 weapon display cases of various types 3 book shelves 2 mannequins 36 pieces of Zaz furniture Anvil Armor workbench Tanning rack Cooking pot Enchanter Alchemy Lab A hidden basement for your prisoners/slaves Requirements: Skyrim SE Sexlab 1.64c for AE or 1.63 for SE (probably... I don't actually remember what specifically needs Sexlab in this house and I can't find it) Zaz 8+ SE - CBBE: https://mega.nz/#!WEgGDaCa!wAho2Rphy47Lcd55DEmV50GgN07CMnTjhQ_r9s6dq-I UUNP: https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek Conflicts: Halla - A Whiterun Player Home : the exact same spot. v3.2.1 Fixed a random piece of wall that somehow got into the basement v3.2.0 Added a coiled rope on the master bed's nightstand that changes the bed into a normal (sleep-able) bed v3.1.1 Fixed z-fighting in cellar Opening chest shouldn't mess up the things on the table in cellar Fixed compass directions in the house and cellar Updated the lighting a little in the house v3.1.0 Added another mannequin - looked into making them female, but honestly just use another mod for that Locked the cellar door (the key is in the house somewhere) Locked the front door (the key is in the outside area of the house, it should be decently easy to find, just try everything) Fixed the 3 holes in the roof interior Removed some old things that aren't needed anymore v3.0.3 Fixed error with saving Slightly modified the geometry at the back of the house to allow easier NPC pathing Rotated the kennel and added another small tree on the west side v3.0.2 Added light to the brazier in front of the house so it works at night v3.0.1 Moved the house to across the road from Honningbrew Meadery v3.0.0 Updated to Skyrim SE/AE Moved the house to just South of the Whiterun entrance, west of Pelagia Farm Removed the hotspring (sorry!) because it didn't make sense in the new location Added a "horse" training paddock Added a bunch more Zaz furniture - seriously, you probably can't walk without tripping over them now Overhauled the basement and removed the dynamic bondage gear so you can just go wild with Jaxonz Positioner or Display Model or just console commands (player.placeatme, [Get/Set][Pos/Angle] [X/Y/Z] or even the CreationKit Roughly 40% the same as the LE version: License: Copyright 2023 asrienda@loverslab Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. tl;dr - do whatever you want with this, just don't hold me responsible for what you do. There is a social expectation to credit me if you modify/republish/distribute/etc this, but there is no legal expectation. This license also only covers the portions I've created, I obviously can't license/re-license other people's works. Submitter Asrienda Submitted 07/12/2022 Category Adult Mods Requires Sexlab, Zaz 8+ Regular Edition Compatible No- 85 replies
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SN Dream House View File Big Family???? ?Homes?️ for your Sims or whatever you want to use it for. LOT Location - Oasis Spring Value $ 417,214.00 Size - 40x30 5 Bedrooms/4 Bathrooms/1 Garage How to Install - Place Tray files in the Tray folder of your documents. Documents/ ElectronicArts/ Tray. Place the Mods in the mods Folder, Documents/ElectronicArts/Mods. Credits go to all the content creator's mods that I'm using and required for this LOT to work. patreon.com/SimulationNomads Submitter SimsNomads Submitted 09/02/2023 Category Lots Requires The Sims 4 Base Game, Backyard stuff, Cats & Dogs, City Living, Cool Kitchen Stuff, Dine out, Discover University, Eco Lifestyle, Fitness Stuff, Get Famous, Get to Work, Get together, Island living, Jungle Adventure, Kids Room Stuff, Luxury Party Stuff,
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Have you ever wondered where does Mercer Frey go to spend all his money? Yes, escorts. But not simple escorts: he hires the most luxurious and expensive women to have fun with. He just cannot risk his health with the first whore or the first beggar he finds. He has the money so, why not? This time he had a lot of money, don't know where or when he got it, but I don't really want to know. I just know that he went to my 'Luxury House' and I had a few new escorts which arrived that morning. Usually I'd let him have the oldest whores because the quality of the flesh is equivalent to the quantity of money in the pockets, but this time he brought me a lot of money, so I let him have Yumiko, the most young and beautiful girl I had at that moment. It was her first time in a place like this, so she didn't have any experience, but Mercer doesn't mind as long as the girl has a pretty face and tight holes. I asked Mercer to wait for her and I went to talk with the new girl, after all, it was my duty as 'Madamme' to prepare these girls. Also, she couldn't decline the offer after hearing how much money she will earn. After I gave her orders to fully satisfy the client's needs and put a little perfume in her cleavage, I took her to Mercer. When they met I noticed a big bump in Mercer's pants and I couldn't resist but making a smile. I almost got that money in my hands, only had to wait a few hours more. When I finished introducing them to each other, Yumiko led him to the bedroom, taking his hand and moving her hips to make sure he had a pleasant view. I'm sure the only thing in the whole place that was heavier than his pocket were his balls. Yumiko was about to enter in the wolf's mouth. Mercer was the brute type, always was rough, yet Yumiko was so soft and sweet... I've seen these type of things almost every day, but this time I felt really bad for her. Her first time in this house and surely it was going to be the worst time of her life. All for money. I could hear her screams. Sometimes from the pleasure, sometimes not. Knowing Mercer, there was no mercy for her. . . . I barely remember when Mercer left the room and I entered... Yumiko was covered with cum and her ass was red for being spanked... but somehow... I can't remember her face. ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
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a new family has moved into the neighborhood unexpected visitor has come to visit
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Source: Post your sex screenshots
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The most important thing for me is to build an easily playable house. Possibly all rooms must be visible and without objects that interfere with the view.
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Obedience Cottage View File Hi All I have been wanting to create something like this for a while. I want to share my "Obedience Cottage" Looks all above board till you find the secret door. Have fun. ? Give me credit if you edit. Please "like" so i know that it's a good file. Also ..please let me know of any requests and i will look into creating it. I really enjoyed doing this. Please make sure you have "testingcheats true" along with "bb.moveobjects on" before placing this lot requirements Submitter KiZPiX Submitted 01/09/2023 Category Lots Requires must have at least Wicked Whims & Kritical Objects
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mansion Sims 4 Beyonce's "Falcon V1 Mansion"
VicThaKilla2021 posted a topic in Downloads - The Sims 4
Sims 4 Beyonce's "Falcon V1 Mansion" View File Credit goes to #agumadeira on the Sims 4 Gallery for this build. I used their Mansion El Floral house to begin building a home for my Sims 4 Beyonce. This build is low on packs and only has a small amount of CC. SIMS 4 Gamepacks List: Basegame The Sims 4 Digital Deluxe Upgrade (Base) EXPANSION PACKS Island Living (EP07) Get Famous (EP06) Get Together (EP02) Lot Type: Residential Lot Size: 50x40 Number of Floors: 4 Value: 785,646 Simoleons Number of Beds: 5 Number of Toilets: 8 I also built a very similar 50x50, but haven't finished it yet. Please enjoy this download and I hope you will enjoy the video as well! Submitter VicThaKilla2021 Submitted 02/17/2023 Category Lots Requires Basegame, Island Living (EP07), Get Famous (EP06), Get Together (EP02) -
Been modding for a while now, ironically seeing Starfield flop made me hanker to really get into modding Skyrim like never before. Especially happy with the bimbo mod here. Regardless, I've been trying to find some really sexy/sexually themed homes to have for my char. Currently I've got the Lair of Succubi and The Grand Bathhouse SE homes that fit the bill somewhat. I'm wondering if anyone know any other great ones out there I might've missed. Digging for them can be hard to do. I especially would like to know if there are any homes that are also strip clubs, bathhouses, and/or brothels/whore houses. Will admit not too into sex dungeons/bdsm aesthetic, but hey, I'm interested to see whatever.
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I have two mods that have a room bug. One of them doesn't let my follower inside until they run outside like 6x times and suddenly appear in room randomly when I dismiss them. Been using My Home is Your home MHIYH mod for her to stay with me. Another mod has two cells, one tunnel and a Hall. Once I enter the hall my followers or literally any npc like Serana won't follow me out or leave the place when I dismiss them. Can someone fix the bug? I can't use CK