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Slap da Butt SE View File This is a port for SE of Ballsy's mod Slap da Butt made with permission Installation Download the file and intall with a mod manager and then run FNIS or NEMESIS For more information see the original mod page Incompatible With SkyrimSouls - Unpaused Game Menus (and other similar mods). Will NOT cause the mod to fail, but will cause it to not behave as intended Updating check the suspend mod mcm checkbox and close all menus wait about 15 REAL TIME seconds (15 is a greatly increased value that accounts for user error) save overwrite with new files About the MCM options Event Cooldown: cooldown time between slap events. Does not affect current active cooldown Fuzzy Timer: enables the below option Fuzzy Variance%: adjusts the cooldown timer by a random value based on a percentage of event cooldown (example: an event cooldown of 60 with a fuzzy variance% of 50% can adjust the cooldown to 30 seconds or 90 seconds. Adjusted amount resets after every event. You can see the random result in console (~) after you regain control from a slap event. Does not affect current active cooldown Suspend Mod: Disables the mod without uninstalling. Still completes the current event if already running Suspend Expressions: Disables expression use without uninstalling. Still completes the full expression sequence that is running currently Suspend Collisions: tcl is activated then unactivated during the animation sequence. Disabling collisions improves z-axis consistency and minimizes the effect static environmental objects have on alignment Account for Heels (only supports Nio High Heels): Removes heel height before animation and restores it afterwards. Does not affect event that is already running Controller Feedback: Enables controller vibration on slap events all mcm options are safe to toggle or adjust whenever Recommended Xvasynth Project (created by bradstarkaidan) - Add voice files to npcs using xvasynth 2 Credits to SirNibbles for the animations, Suzutsuki for the original SE mod, Nusbie for the female voice file and Ballsy for putting it all together and making it work in LE Submitter MajorArc Submitted 04/09/2022 Category Adult Mods Requires SKSE, SKYUI, FNIS/Nemesis, MFG Console (incl w/ sexlab), PapyrusUtil (incl w/ sexlab) Regular Edition Compatible No
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Slap da Butt LE View File This is a port of Suzutsuki's mod from this thread Run FNIS or nemesis (untested) after installing Incompatible With SkyrimSouls - Unpaused Game Menus (and other similar mods). Will NOT cause the mod to fail, but will cause it to not behave as intended Before you report any bug/issue Check that all installed versions are up-to-date Updating check the suspend mod mcm checkbox and close all menus wait about 15 REAL TIME seconds (15 is a greatly increased value that accounts for user error) save overwrite with new files Installation Download the AIO file (all files included) and read the included readmes About the MCM options Event Cooldown: cooldown time between slap events. Does not affect current active cooldown Fuzzy Timer: enables the below option Fuzzy Variance%: adjusts the cooldown timer by a random value based on a percentage of event cooldown (example: an event cooldown of 60 with a fuzzy variance% of 50% can adjust the cooldown to 30 seconds or 90 seconds. Adjusted amount resets after every event. You can see the random result in console (~) after you regain control from a slap event. Does not affect current active cooldown Suspend Mod: Disables the mod without uninstalling. Still completes the current event if already running Suspend Expressions: Disables expression use without uninstalling. Still completes the full expression sequence that is running currently Suspend Collisions: tcl is activated then unactivated during the animation sequence. Disabling collisions improves z-axis consistency and minimizes the effect static environmental objects have on alignment Account for Heels (only supports Nio High Heels): Removes heel height before animation and restores it afterwards. Does not affect event that is already running Controller Feedback: Enables controller vibration on slap events all mcm options are safe to toggle or adjust whenever How to: Create your own synced player moan/grunt sound file for increased immersion download MultiXwm and Audacity convert the .xwm sound file included in the original SE mod found in this thread to .wav using default settings in MultiXwm open that .wav file up in Audacity along with your preferred moan/grunt sound file (found in sexlab default files or a sexlab extra voices package) time the moan/grunt to the slap file and adjust gain as necessary file -> export -> export as WAV using its default settings convert that WAV file back to Xwm using MultiXwm using its default settings replace the .xwm file from the mod with your personalized .xwm file FAQ section: Older files and instructions: Credits to SirNibbles for the animations, Suzutsuki for the original SE mod, Nusbie for the female voice file Submitter ballsy Submitted 02/21/2022 Category Other Requires SKSE, SKYUI, FNIS/Nemesis, MFG Console (incl w/ sexlab), PapyrusUtil (incl w/ sexlab) Special Edition Compatible No
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hi community If possible, I would like you to import Yuffie's outfit from FF7R into Skyrim. https://www.deviantart.com/kaorismash/art/FF7R-Intergrade-Models-Sonon-and-Yuffie-901091411 https://www.deviantart.com/kanbara914/art/FFVII-Remake-Yuffie-XPS-901232014 https://www.deviantart.com/crazy31139/art/Final-Fantasy-7-Remake-Yuffie-Kisaragi-901298728
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[NINI] Fire Keeper Horny Back-port HDT PE/SMP View File Description: [NINI] Fire Keeper Horny Set back-ported to Skyrim. The outfit includes NINI's original back-ported Fire Keeper set with Damage variants and now includes a Bikini/Horny variation. The Horny variation comes with Fire Keeper Breast Covers, Panties, Bracelets, Anklets, and Transparent Cloak. All armor piecescan be crafted and tempered at any forge. The outfit also comes with UUNP Bodyslide files with HDT PE/SMP variants. Requirements: Add-Item Menu: https://www.nexusmods.com/skyrim/mods/64905 HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 XMPSE Maximum Skeletons Extended: https://www.nexusmods.com/skyrim/mods/68000/ Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 Fore's New Idle by Fore: https://www.nexusmods.com/skyrim/mods/11811 HDT SMP Setup: Credits: Original contents from the Souls series' Dark Souls, by From Software Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 NINI's original Fire Keeper back-port: https://www.patreon.com/ninirim Horny Fire Keeper set originally done by Dangel_Deviliono: https://www.nexusmods.com/darksouls3/mods/569 Submitter DKnight13 Submitted 06/28/2020 Category Armor & Clothing Requires HDT Physics Extension, XMPSE, Bodyslide and Outfitstudio, Add-Item Menu, SMP set-up Special Edition Compatible Not Applicable
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- dark souls
- dark souls 3
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View File About the mod: Hey, This is a port of the Warframe frame, only the female frame are done for now but i plan on doing some of the male one. If you got any problem or find some bug im not aware of just tell me and i will fix it if i can. How to get the frame: Just fast travel to the liset crash and search for the corpus locker behind the liset, all the frame will be in. Known bug: Some frame got weird stretching around the calf when crouching, i tried to fix it but it just looked worse so yeah... Install: No Jiggle Jiggle Just install it like any other mod Dont forget to install the right skeleton or it wont work: https://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended-xpmse/ Submitter poix Submitted 01/24/2016 Category Armor & Clothing Requires Special Edition Compatible
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Hey so i was wondering if anyone here knows of a nude statue mod like devious statues or cock ride heroes that changes the auriel statue from the dawngaurd dlc? i want it because i have recently installed the wayshrines mod and well yeah i am getting sick of looking at a plain auriel statue which i am seen so many times by now it is annyoing so i was hoping for a sexy version. so yeah does anyone here know of a sexy statue mod that changes the auriel statue?
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[NINI] Bless 0022 HDT PE/SMP View File Description: [NINI] Bless 0022 is back ported to Skyrim from Bless Online. The outfit comes with the full Bless 0022 Outfit, a modular version with a corset, and 2 options for the skirt to be either HDT-PE, or HDT-SMP. Use "Add-Item Menu" to get outfit or console command help "0022". The outfit comes with UUNP bodyslides for all outfit pieces. Requirements: Add-Item Menu: https://www.nexusmods.com/skyrim/mods/64905 HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 XMPSE Maximum Skeletons Extended: https://www.nexusmods.com/skyrim/mods/68000/ HDT SMP Setup: SE Version: https://sunkeumjeong.wixsite.com/mysite/post/bless-0022 Credits: Neowiz Bless Studio NINIrim - Outfit Rendition to Skyrim Sunjeong - SE SMP WTF - UUNP Bodyslides Submitter DKnight13 Submitted 05/28/2020 Category Armor & Clothing Requires HDT Physics Extension, XMPSE, Add-Item Menu, HDT SMP Special Edition Compatible Yes
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The author of the mod said that he would be porting the mod, but it's been more than 5 years and no word from him. One guy even gave instructions on how to do it, but due to limited data plan I can't download the necessary stuff at the moment. Here's the link guys, thanks https://www.nexusmods.com/skyrim/mods/41634/?
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User ACIES33 has made nice conversions, you can find them HERE You can find other conversions HERE Please also check this thread of KoolHndLuke HERE January 19 2021 NVCS v.9 is now compatible with CBBE NV thanks to Darkaxt! Check it here: https://www.nexusmods.com/newvegas/mods/68776 Since it's actually the most compatible skeleton around, I'd suggest to use this instead ^^^ UPDATE 02 apr 2018 Ok this is not really about CBBE, but... I am working on a beta new version of The Skeleton, compatible with CBBE too. Without going in deep details, it should be the most compatible skeleton: Sexout, CBBE, Nexus mods (with recent Xilandro's diagonal movement), Ragdolls, etc. It *IS NOT* fully compatible with BodyMorph. The reason is I am rewriting BodyMorph entirely from scratch and it'll use different bones. I didn't try it, but I think it still will work for most of the morphs, only some won't work. I also removed compatibility with Malos resizer, to restore the functionality of the IK on the legs. If you want to test it, this is the package: <skeleton removed due to weird random issues reported, need inspection> If you don't like raised / distorted corpses, please install some havok bouncer (i.e. the ragdolls.esp with the Ragdolls mod) UPDATE 18 mar 2018 - Added conversions: Arcade Gannon + Veronica (Druid outfit) + Metal Armor + Metal Armor Mark II + BoS Scribe + 1950 spring outfit - Yet another version of the damn Business Suit... this time it should work! UPDATE 18 feb 2018 - Added conversions: Combat Armor + Mark I + Mark II; Vault Suits (Normal, Dad, Armored, Security, Lab); Boomers - New version of Business Suit - Added the updated ESP that adds all the converted armors when the game starts, under the section named Test - NOTE: I cleaned the double folder of Merc 03, now it's called with the original name again. IMHO, if you already installed a previous port package and you don't want to risk mixing or confuse folders, before installing the new port package go inside ...\SteamApps\common\Fallout New Vegas\Data\Tools\BodySlide and delete ShapeData and SliderSets, then extract the new one. Unless you already created something on your own with OS, then be careful and make copies of your work. UPDATE 17 feb 2018 - Corrected 1st person issue, see AppleJam Skeleton, 17 feb 2018 update - Added Lingerie and 3 raiders armors - Corrected CTD caused by Merc Adventure 03. NOTE: I didn't overwrite the broken one, I added a "b" on the end of the good one. So, when you'll generate outfits, you'll see Wastelandblablabla03 and Wastelandblablabla03b: only use the second one. -Description- This is a NV port to let the wonderful CBBE - BodySlide - Outfit Studio (by Caliente and Ousnious) work in Mojave. It's a very alpha, meant for testing. For the very fews that don't know what it is about: > CBBE is a very famous high poly body for Skyrim and FO4. > BodySlide is a program for Windows which allows to customize that body in the way you prefer, then it allows you to use it in game, along with any converted armors and clothes, properly remodeled. > Outfit Studio is the program which allows to take an armor and convert it to work with Bodyslide. Here's a picture that explains pretty well what I mean: The port consists of a bunch of meshes, worked in Blender, and 20+ OS conversions to try in game. It's also rigged to be compatible with BodyMorph, even the lowerbody (which wasn't working previously). Warning This is a body / armor replacer, which means it'll overwrite your body and (some) armors. And let me repeat: it's just an alpha stage, it is neither complete nor precise, it's mainly intended for test. Install > Download and install BS/OS for FO4, ver. 4.4.1+ You can find it here, don't forget to thanks them. Install it with your mod manager, or extract Tools folder under \Fallout New Vegas\Data. > Eventually, you can make a link for the exe on your desktop, to launch it in an easier way. To do that, navigate in its subfolder \Fallout New Vegas\Data\Tools\BodySlide then create the link for BodySlide x64.exe, but still do not launch it. > Download the port package here, install it with the mod manager or manually extract the content as usual. Overwrite when asked. NOTE: every new update package is standalone, you don't need old versions because it already contains them. However I still keep them online. - old version 13 gen 2018 here - old version 17 feb 2018 here - old version 18 feb 2018 here > Last, download and install the skeleton, here, if you still miss it. You will want both the two latest files, extract them and you're good. > Now you are ready to launch BodySlide x64 from the link you made before on the desktop. The first time you launch it, a window will ask which game you want to use and in what folder its installed. Check the path's right and then click Choose Game. > When the BodySlide window will open, click on Settings, on bottom right. Here, you can modify the skeleton with the AppleJam one (skeleton_BoMo) Now you are ready to use BS and create the body you like. Note that the naked body is CBBE Body; ignore CBBE-NV-HH, it's just a body used to make some high heels outfits. When you've finished, you can Batch Build with the button on bottom left, just don't forget to untick the CBBE-NV-HH List of conversions 1950 style casual (prewar outfit) 1950 style spring (prewar outfit) 1950 business style suit Arcade Gannon Benny outfit Cass outfit N° 4 Great Khan outfits Leather armor Metal armor + Mark II Miss Fortune N° 3 prostitute outfits N° 3 wasteland settlers N° 6 wasteland mercs (NOTE: n°3 adventure merc causes CTD no more) Wasteland doctor N° 3 raider armors Lingerie N° 2 Boomers N° 3 Combat Armors: Normal, Mark I & Mark II N° 5 Vault Suits: Normal, Armored, Dad, Security, Lab Veronica outfit Known issues > Some neck seam, a good necklace will help with this > Some hand seam > Bad weight on long skirt in 1950s casual > Some armors lack meat caps for dismembering > Overall quality could be definetely better, actually "it just works" > Do you experience weird textures? see the section at the end of the post Test This is a small script that will add to the player all the armors converted till now, it's the one I use to test them in game. You can download it HERE (update 18 mar 2018). Credits Ousnious and Caliente - everything Junkacc - texture and knee problem KoolHndLuke - conversions and testing Imperfection - testing and patience Z0mBieP00Nani - conversions Perms Armors are vanilla; CBBE / BS is from Caliente and Ousnious, I just ported it, so you won't obtain any perms from me and instead you should ask the original creators. Or you can join and lend a hand to finish the work if you want, we'll be grateful. Weird textures CBBE uses its own UV map, which is different from vanilla, or Type 3/6/Any. So, if you are not using the provided textures, you'll see bad textures in game. On the other hand, there's a nice pro: textures from Skyrim and FO4 could be easily ported. In the example below there are two different textures, both for Type x, when loaded on CBBE body, there are some peculiar things you can easily spot, like pubic texture on belly, or some dark shade on the shoulders, or some blur behind the thighs: How to debug this: > Check Archive Invalidation. If it's active, then unflag it and then toggle it again. REPEAT: CHECK-ARCHIVE-INVALIDATION. > Check if you really installed textures, look at the image I posted under spoiler above, on the third point under Install; double check the files, the sizes, the folders, be sure that you are really using the provided textures. > If both the previous points are OK, then I can only think to some mod changing to a specific custom texture path / file, i.e. some custom races. Unfortunately I can't do much for that, the only thing I could actually think about is providing a ESP to check where the race comes from, I'll attach it to this post (aaaTestRace.esp), just load it on your load order and you'll see two message boxes, like this: Here's the ESP: aaaRaceTest.esp
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It would be nice if someone could port this Final Fantasy 7 Remake Red XIII (Nanaki) Blender model from Smutbase into Skyrim, preferably with ABC.
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- final fantasy
- final fantasy vii
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Version 2.0.0 beta 1
44,546 downloads
This is a port for SE of Ballsy's mod Slap da Butt made with permission Installation Download the file and intall with a mod manager and then run FNIS or NEMESIS For more information see the original mod page Incompatible With SkyrimSouls - Unpaused Game Menus (and other similar mods). Will NOT cause the mod to fail, but will cause it to not behave as intended Updating check the suspend mod mcm checkbox and close all menus wait about 15 REAL TIME seconds (15 is a greatly increased value that accounts for user error) save overwrite with new files About the MCM options Event Cooldown: cooldown time between slap events. Does not affect current active cooldown Fuzzy Timer: enables the below option Fuzzy Variance%: adjusts the cooldown timer by a random value based on a percentage of event cooldown (example: an event cooldown of 60 with a fuzzy variance% of 50% can adjust the cooldown to 30 seconds or 90 seconds. Adjusted amount resets after every event. You can see the random result in console (~) after you regain control from a slap event. Does not affect current active cooldown Suspend Mod: Disables the mod without uninstalling. Still completes the current event if already running Suspend Expressions: Disables expression use without uninstalling. Still completes the full expression sequence that is running currently Suspend Collisions: tcl is activated then unactivated during the animation sequence. Disabling collisions improves z-axis consistency and minimizes the effect static environmental objects have on alignment Account for Heels (only supports Nio High Heels): Removes heel height before animation and restores it afterwards. Does not affect event that is already running Controller Feedback: Enables controller vibration on slap events all mcm options are safe to toggle or adjust whenever Recommended Xvasynth Project (created by bradstarkaidan) - Add voice files to npcs using xvasynth 2 Credits to SirNibbles for the animations, Suzutsuki for the original SE mod, Nusbie for the female voice file and Ballsy for putting it all together and making it work in LE -
guide Guide: Porting 7.5 Models to VX
Arse22 posted a topic in The Klub 17: Klub Exile Portal's Help
Porting 7.5 Models to VX By arse22 APR 2021 Intro Up until version p of VX, model porting was sort of a problem, since models were missing some sliders and would require manual editing. Though it’s more or less fixed, there seems to be some confusion on the matter nonetheless and I am writing this guide to provide some 1:1 steps to ensure proper conversion. Even if you are experienced in this, it may serve as a good reminder of steps to take. Pre-Requisite -Old model to port -Installed VX -EMFS, recommended, will come in handy but you may not end up needing it. Checklist of a Port -Is the model an EMFS model or base model? -Did you use a replacer in your install? -What skin did it use? H5, H4 or none? You must find: Head Replacer Body Replacer Active Mod Skin possibly Base Body/Base Morph (explained later) How to Use EMFS to Locate Model Skin One of the most important aspects is having the correct skin. If you have a big ActiveMod folder of skins, on 7.5, you are pretty much stuck painting a marker on the skin and Alt+R every skin until you find the one on your model. That is unless you use EMFS to simply look it up: After you load in your model, look at details and find this entry. The stuff about dress etc is irrelevant, if it’s a skin you know, you will recognize the name of the folder in that entry. This gives you terms to easily search your ActiveMod folder for. You can do this for any model but sadly you cannot assign the skin from here. How to Find Base Model If the model is a base model, all you need to know is the replacer used, if any. You will need to get the body and face replacer for VX and then assign them in-game to the model. Other than that it’s a straight forward drag and drop to VX model folder, if there was none used, it’s ported automatically. You can always check by looking into the model folder, check the file Base.id, and verify against a base model list. !!!Basic Game Model Numbers.rar If it’s an EMFS model and used an EMFS replacer, again you just need stand-alone versions of the face and body replacer that were combined by EMFS. If you are not familiar, EMFS tool was only really used to combine a custom body + custom head in a new mod which was then given a new unique base id. Info About Base Morph/Base Body There is one key difference between models that use a replacer and those made with EMFS, is that a model that used a standalone replacer is ALSO affected by base model morphs. I don’t know the proper name but that is what I will call it here to avoid confusion, the proper name is something like Base Body, but it’s basically morphs that get applied to a model. The base id of the model essentially tells the game which ones to apply. In EMFS, you can locate it here, under AvLook tab of the model details. That may be pretty confusing, because those are just a list of morphs and doesn’t really tell you much if you are not familiar. Here is a good file to check: EMFS_DefaultTypes.rar EMFS models all use a default base body/morph for the most part. You can find it in …/EMFSTool/Data/Face/Female/[your_replacer]/AcBodyLook.bs file: The first entry FGmeshfile is the .tri file of the head replacer, while the one I highli ghted is the “base morph.” In most EMFS they look something like default 01. In VX, you can find similar info in Archives/2.158.001/Scripts.zip/Scripts/Luder/[Person XX]/AcBodyLook.bs : Where Person XX is the base id of the model you are looking up, it will tell you which “base morphs” it uses. In the same directory the AvLook.bs file will tell you the exact morphs that were applied (same as they would look in EMFS.) But basically, as you can see in the screenshot in VX it tells you which base model number correspond with the “base morph” set name. It’s the same name used when you look at the dropdown in VX: The ones used by EMFS are here in the list too. But here is the truth: You don’t need to do this most of the time, it’s actually automatic. It only becomes relevant when you port a model which used a base model with some morphs on it AND a non-emfs standalone head replacer, even then it should convert on it’s own since the base id of such a model will be one that already applies the morph in VX. If for some reason the model looks wrong, you can try to reapply it from the menu, using the above info to look up the one you need. Extract Body from EMFS file Since we covered info about heads, I should note that all that EMFS model has inside is a custom body that it assigns to a head in a big head pack by unique name. So you can get the head by looking through EMFS, but you can actually get the body directly from the EMFS file and make a new replacer. So you can see if you extract the .b*b file from that directory, and convert it to .bs, all you would have to do is rename it “body01” and you have created your own VX body (02 for male, 03 for shemale.) You would delete all the other folders and files, and rename the folder to avoid confusion, before drag and drop into addons. Tips and Other Relevant Factors There are many things that can drastically change your models look. Using exact parts like hair, hair texture, eyes , eyebrows, etc and using the correct lighting and same hook settings. A level def of a room can drastically impact how a model looks. But at the very end of the day, you can know for a fact that the model is the same one as long as you use the same body file and the same .tri head. But now you know how to get the skin and even look into which base body/base morphs was used if it becomes necessary, 90% of the time it’s either irrelevant or automatic. Conclusion That’s about it. There is no way to know if you model used a non-EMFS replacer unless you wrote down the info or it’s provided by the model author, as far as I know. Porting models in VX version p is very straightforward other than that, EMFS tool is still very useful to look up all the necessary info about base model or an EMFS model. -
Version 1.0.0
782 downloads
FALLOUT NEW VEGAS CBBE Ported Sorrows Outfits Special thanks to @mutle for requesting this! This is a simple port of 3 Sorrows outfits from FONV Honest Hearts DLC to Fallout 4. The outfits include: Sorrows 01 (xx000800) Sorrows 02 (xx000802) Waking Cloud (xx000803) All outfits have male and female versions and the female have bodyslide files included. They have modest damage resistance, but include lining, legendary, and weave modification slots. The outfits can be consoled to the player by "help sorrows 4 armo" and "player.additem <ref_id>"-
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- fallout new vegas
- sorrows
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Version 1.0
30,584 downloads
Unless stated otherwise, all outfits are designed for UNPB. Leather Armor 1.0 (06-12-14) Fur Armor 1.0 (06-14-2014) Light studded armor (06-28-2014) Rogue Outfit (DA2 Isabella / Guardian of Noctural conversion) (08-02-2014) [updated 10/19/2014] V1.1 (10/12/2014) : boots fix, courtesy of Circ. Thanks! [updated 10/19/2014] : TBBP Patch by Circ (patch, separate download, overwrite files. Note : no panties). E'lara armor (08-02-2014) Vindictus Mix Robes (10-12-2014) Broken Angel Armor (10-19-2014) Ladythief (11-15-2014) DragonSong (12-25-2014) Bob's Armory (04-25-2015) [new] UNPB Conversion of Bob's Armory (author : Mr Dave) Supports weight sliders / TBBP / HDT. This is a patch containing only the modified assets. You will need the original mod, see instructions in readme. For the original mod and screenshots, please go to http://www.nexusmods.com/skyrim/mods/44808/? -- Use as you please (as long as you don't try to make money out of it, which should be highly unlikely, but who knows). -
Version 1.0
383 downloads
this mod adds a new gun a scoped version and an unscoped version you will find data for silenced versions you can try fix them while i try myself but its a bug carried over from this port they have sound now since i edited them but no bullets fire from them i know its probably a simple fix but im a noob at times i made this mod more of a starter kit with 2 guns 1000 rounds of each type of 5.56mm ( trust me that isnt alot with these guns ) i also left a trenchcoat 20 stimpaks ncr armor ( it says ncr infantry armor in my game thats another replacer mod im using ) location : goodsprings in the docs home installation : use nmm , fomm or manual disclaimer this is a port from an fallout 3 mod that uploader didnt make the fallout 3 version and to be honest he didnt need permission the nexus have left him with the fallout 3 version for over a year which is strange because they love banning people so by me uploading this im not doing anything wrong this is a port so keep in mind i made a new esp and esm edited the textures and meshes so its basically a different file anyways enough of me ranting here is the fallout 3 versions page http://www.nexusmods.com/fallout3/mods/19084/? and be sure to tick both the esm an esp in my file sorry if thats a problem but i plan on fixing it soon (esp offers more stuff i.e ammo , 20 stimpaks ) https://www.youtube.com/watch?v=fXw150CbrDo&feature=youtu.be sorry about my game standard look for some reason my texture mods went off this is my old character in these pictures so go easy on me it was my first modded character lol ( these silenced versions are still being fixed ) -
Version 1.0
890 downloads
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DESCRIPTION: This is a port of the mod Cybernetic Dawn by Ocular Dissonance. It adds 5 races for female, and 5 races for male. They each show a bit more of the terminator underneath. The original mod adds followers. They will not be available in my version as they are not compatible with Fallout New Vegas. However, I will try to make it work. But no Promises. NOTE: The piercings in the photos should not be part of the race. It is a part of the body mod I have. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- REQUIRMENTS: - This mod Should work without the DLC's but I haven't tested it without them. - A Legitimate copy of Fallout New Vegas. - Any Body Mod (The one in the photo is a version of the T6M body) (Optional but recommended) - Latest Fallout New Vegas Script Extender ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- IMPORTANT!!! This mod must be installed manually. I have not tested functionality with NMM or FOMM, so don't ask for help if these are screwing up the installation. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- INSTALLATION (SIMPLE): Place the contents of the file into your data folder and activate the mod in NMM or FOMM. INSTALLATION (IN DEPTH): 1. Navigate to your Fallout New Vegas directory. 2. Open up the data folder. 3. Copy/Paste the CyberneticDawn.esp and the CyberneticDawn.bsa into your data folder. 4. Enable the mod Via, NMM or FOMM. 5. Enjoy! ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- KNOWN BUGS: - Sometimes, in the character creation menu, your character may appear to be "squashed". Don't worry, after your done it will be back to normal. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- SPECIAL THANKS TO: - Ocular Dissonance, for the creation of the Fallout 3 version. - Izumiko, for the creation of the T6 Body used in the screenshots. - Gribbleshnibit8 pintocat scaredwolf, For the creation of the Roleplayers Alternative Start Mod I used in the screenshots. -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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- terminator
- fallout new vegas
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Version 0.1
346 downloads
Hello ? Recently my hard drive had failed me, so upon scouring of what is left , i manage to save a few clothing mods and clutters that i personally use for myself. and to prevent further losses, i decided to share it here in LL, so that i could redownload it too when i had a new workstation to tinker with. this port consists of : - 3 Female sets, and 2 Male sets. - everything is _0 :C - Either for male only , or for female only. - and 1 female set may require HDT so it doesnt clip your feet through the ground when wearing it. It wont crash though even if you dont uses HDT, it just sunk your feet through the ground. i only have skyrim LE, so idk about the recent ones. and there may be imperfections,so please bear with me. Credits to : - DICE/BF3 - Grasshopper Manufacture / Lollipop Chainsaw -Kojima/MGS4 - Sparky84 & antistar for a gasmask (didnt make any records in esp for this one) - and anyone i had not yet mentioned , will update please bear with me. PS: there's a few things not added to the game , because im quite busy fixing things to even make edits on a creation kit. check the data folder for more info. feel free to use this port as you wish screenshots are incomplete, please add yours to compliment it. thank you vm ? -
Version 1.0.2
1,462 downloads
DS Sir Alonne's Set.zip Adds Sir Alonne's set from Dark Souls 2. The set comes with Sir Alonne's Helmet, Armor, Gauntlets, Leggings, and Bewitched Blade. The armour set can be crafted at any forge under the "Advance Armor" smithing perk, and weapon is crafted under the "Ebony" smithing perk, and can be tempered at any work bench and grindstone for the weapon. Armor set has HDT physics applied to the helmet and body piece. Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 KS Hairdos - HDT Physics by Stealthic and Kalilies: https://www.nexusmods.com/skyrim/mods/70363 Team TAL's Bloodborne assets HDT bones and xml files-
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- dark souls
- armor
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Version 1.0.0
258 downloads
DS Wanderer Set is added to Skyrim. Set comes with Wanderer Coat, Boots, Manchette, and Hood. Has the same crafting and tempering requirements as Leather armor. Wanderer has HDT physics applied to the Coat. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Team TAL's Bloodborne assets HDT bones and xml files-
- dark souls
- armor
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Version 1.0.5
1,718 downloads
Description: Dark Souls 3 Nameless King Set HDT is added to Skyrim. The set comes with the First Born's Dragonscale Armor, Dragonscale Waist Cloth, Golden Bracelets, Golden Crown, and Dragonslayer Swordspear weapon both one-handed and two-handed. Special two-handed weapon with lighting effects. Is crafted under the "Daedric" smithing perk, can be crafted at any forge, and tempered at any work bench and grind stone for the weapons. Video made by @Saika Games Featured Mods: Weapon Animations: https://www.nexusmods.com/skyrim/mods/103155 Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets from Team TAL Dark Souls/Bloodborne Pack HDT assets from @Graviczapa's Dark Souls armor sets: https://graviczapa.blogspot.com/2018/07/dark-souls-graviczapa-dark-souls.html Special thanks to @Nameless God for the lightning effects on the Dargonslayer Swordspear! Special big thanks to the WITCH-KING OF ANGMAR on Steam for originally posting the MOD!!!: https://steamcommunity.com/profiles/76561198044516819-
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- dark souls
- dark souls 3
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(and 7 more)
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Version 1.1.4
2,347 downloads
Description: DS Shira's Set adds Shira's set from Dark Souls 3. The set comes with Shira's Armor, Trousers, Gloves, Crown, and Crucifix of the Mad King. Armor and weapon cam be crated at any forge under the "Steel" smithing perk for the armor and "Daedric" smithing perk for the weapon, and can be tempered at any work bench and grind stone for the weapon. Mod also adds Shira follower located at the "Western Watchtower" south of "Whiterun". Shira comes equip with Lightning Bow and Arrows, both non-droppable. Shira also comes with a "torn" version of her armor called "Shira's Armor Torn" having the same smithing and tempering requirements as her regular armor, is Bodyslide and Outfitstudio. The outfit has now HDT SMP cloth physics. Female version only. Requirements: Add-Item Menu HDT Physics Extension XMPSE Maximum Skeletons Extended Bodyslide and Outfitstudio by Ousnius and Caliente Fore's New Idle by Fore HDT SMP Setup (See requirements as well for SE) Featured Mods: DAR - Dark Souls Animated Armoury (LE only) Credits: Original contents from the Souls series' Dark Souls, by From Software Crucifix of the Mad King meshes and textuere courtesy by @Nameless God KS Hairdos - Renewal by Kalilies and Stealthic Preset requests for RaceMenu and Bodyslide by User_29658810 Bodyslide and Outfitstudio by Ousnius and Caliente HDT Physics Extension by HydrogensaysHDT Screenshots: Amazing screenshots done by @Ceceiel13 Twitter-
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- dark souls
- uunp
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Version 1.0.5
846 downloads
DS Painting Guardian Set.zip Adds the Painting Guardian set from Dark Souls. The set comes with the Painting Guardian Robes, Waistcloth, Gloves, Hood, and Sword. The outfit comes with a 0 and 1 body type weight for both male and female versions and comes with a UUNP bodyslide for Bodyslide and Outfitstudio. Armor and weapon cam be crated at any forge, no perk requirement. And can be tempered at any work bench and grind stone. Hood has HDT physics. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 KS Hairdos - HDT Physics by Stealthic and Kalilies: https://www.nexusmods.com/skyrim/mods/70363 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 All-in-One HDT Animated Pussy by HeroedeLeyenda: Google it-
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- dark souls
- weapon
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(and 8 more)
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Version 1.0.0
1,414 downloads
Description: [Christine] Nocturnal Underboob v 1.0.0 ====================== An LE Port of the orignal outfit created by Sunjeong: https://www.patreon.com/posts/christine-36399679 Original Author: Sungjeong Changes Made (in addition to CBBE Bodyslide): -Oily options added for both Alternate and normal tops -Added clipping zaps Install/Uninstall: ======================= Use the usual methods and install with mod manager. Select Zaps and build before use Acquistion: ======================= Utilize AdditemMenu and search "Nocturnal" Credit to Sungjeong for the sexy outfit! -
Version 1.0.0
522 downloads
Description: DOA Night Parade of 100 Demons CBBE Bodyslide v 1.0.0 ====================== An LE Port of the orignal outfit created by Sunjeong: https://www.patreon.com/posts/night-parade-of-29474693 Original Author: Sungjeong Changes Made (in addition to CBBE Bodyslide): -Reformat of DDS files to LE compatible files -Added Oily Body options -Added high poly squished breast slutty option Install/Uninstall: ======================= Use the usual methods and install with mod manager. Select Zaps and build before use -Note that there are both an SMP and Non-SMP Skirt Acquistion: ======================= Utilize AdditemMenu and search "Night Parade" Credit to Sungjeong for the initial SE conversion. -
Version 1.0.2
887 downloads
DS Cathedral Knight Set.zip Adds the Cathedral Knight set from Dark Souls 3. The set comes with the Cathedral Knight Helmet, Armor, Gauntlets, Leggings, Greatshield, Greatmace, and Greatsword. The armour set and weapon can be crafted at any forge under the "Advance Armor" smithing perk and can be tempered at any work bench and grindstone for the weapons. The shield is also "Dual Sheath-Redux"/"Equipping Overhaul" compatible. The armor now has HDT physics for the skirt, sleeves, and necklace. Credits: Original contents from the Souls series' Dark Souls, by From Software Special big thanks to @Nameless God for letting me use his mesh for the Greatsword and showing me some mesh/texture fixes, thank you! HDT bones and xml files by Team TAL Bloodborne Crow Feather Set Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996?tab=files-
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- dark souls
- armor
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