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OsmelMC Mod Tweaks View File My Mod Tweaks, Patch and Fixes Description This is a collection of mods that are mostly fixes to existing mods made by Other Mod Authors . I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm too lazy to make my ones but not too lazy to fix minor issues in mod's i like to use. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to "take over" maintenance of any mod; in fact i usually send my changes to original Mod Authors with the hope they include in the next update and in that case remove from this page. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number usually the original mod version related to my tweak/patch is the last release before my tweak/patch easy to know because the version of my files are the date of the last change make to the files with the mask (year-month-day). License All contained code and assets are subject to: Creative Commons Attribution Share-Alike GPLv3 Please remember to endorse the original mod author for their hard work without which the content here would not been possible. Credits In first place for the original author's of the Mods. Nymra for all the help testing and giving me ideas to improve many of the tweak's. alex77r4 for all the help testing and writing scripts GenioMaestro for all the help testing and writing scripts For all the users that report issues and give me ideas on the discussion thread And finally but equally important for all the author's of fixes and tweak that i take as reference for almost all my tweaks and fixes. *************** WARNING *************** Some of the tweaks here like the SexLab Aroused Creatures provide conversions from SE to LE and in those cases the SE version is usually required, so paid special attention to the installation instructions of each mod on this page. *********************************************** ++++++++++++++++++++++++++++ +++++++ SexLab Utility Plus +++++++ ++++++++++++++++++++++++++++ Mod Description: The main intention is Fix small issues left behind in "SexLab Framework v1.62" like the Actor Alignment, and put together other's fixes and patches make by different Authors on few Mod's already existing. This mod also: Include optional filters to correct animations to be compatible with "ZaZAnimationPack" and "Devious Devices - Assets" devices, solving the compatibility problem between ZaZ and DDI; enterally compatible with the ZaZ and DDI animation system and work better together improve the response time but not required. Include option to allow Actors to find a hidden place to have sex. Enhance the SortActors functions to sort the actors or creatures positions based on the current animation positions. Can handle Futa actors and Futa tagged animations filtering the animations and placing the Futa actors on the correct actor position. Include optional filters to correct animations gender positions and prevent Male x Male Vaginal. Include option to strip chance % for each individual items on "Strip Editor" (bigger the % value --> bigger the chance of get striped) Include Animation Cache and others changes taken from the SexLab AE 1.64. Increase the max animations count for the "Extra" version to 1250. thanks to Swe-DivX (For more capacity check his mod) Include option to incorporate furniture detection like chair or torture devices on "Extra" version. To prevent animation out of context and actor find the close match furniture to use as reference point. to start the animation (recommended remove furniture animation objects files from animations or install animations without the Furniture objects to prevent furniture clipping) Requirements: Skyrim LE SexLab - Sex Animation Framework v1.62 or Skyrim SE SexLab Framework v1.63 or Skyrim AE SexLab Framework v1.65 (Warning: The SexLab GitHub version on development can be used but just the version compiled before the release date of your SLU+) The new furniture system required: powerofthree's Papyrus Extender and The version of PapyrusUtil for SE included on the SLU+ setup. Recommended: For teeth issues on the open mouth "Expressive Facial Animation" For performance "Papyrus Tweaks NG" For Futa actors recommend use Mod like "Schlongs of Skyrim - SexLab Addon" or my SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks to help with the futa detection. Compatibility: SexLab Utility Plus may be incompatible with mods who change the same files on "SexLab Framework". And those compatible is because are already included inside this Utility. Warning: The SexLab GitHub version on development can be used but juts the version compiled before the release date of your SLU+. * Compatible with "SexLab Separate Orgasm" (ensure to override the SLSO files with My SexLab Utility Plus. work fine without SLSO too) * Compatible with "SexLab Survival Open Mouth" Installation: Normal version: Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select any of the not "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. If you are on saved game probably need to "Reset Animation Registry" on SexLab MCM to start the cache and load the filter Tags of "Toggle Animations" Extra version: Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select the "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. (This is the most important thing to do because the consequence if not go from CTD to Actors getting atom size) Open you save game and in the SexLab MCM last page. Export the Configuration Execute the Clean System option to update the last changes. (If not will get errors or not execute some function or animations) Wait few minutes until the Clean process get completed. Import the previously exported configuration * Recommended "Disabled" the Debug option on SexLab MCM to gain CPU speed. Uninstall: Stop all the animations threads in the SexLab MCM Save and close the game Remove the "SexLab Utility Plus" files Open the saved game Execute the "Clean System" option in the SexLab MCM. Wait few minutes until the process finish and Save the game. How Work: In SexLab Framework MCM on "Animation Settings" page are located the new options ("Use Hidding Place", "Use Furnitures", "Filter Gender Tags Animations", "Filter Devious Devices Compatible Animations", "Filter ZaZ Devices Compatible Animations", "Filter Fetish Tags Animations", "Wait Idles", ) Use Hidden Place: If "Enabled" sets whether you want to use a nearby "Hidden Place" whenever starting an animation. Useful when sex in public is a crime. If the player is part of the scene will show you a Message Windows to allow you walk by yourself to a hidden place instead of the automatic process. To avoid unnecessary waiting the automatic process will be ignored if some of the Actors is detected as nude. The message options are: No: Will continue with the automatic process. Warning the automatic search functions are less than smart and can lead to unwanted outcomes. Yes: Will allow you walk by yourself to the wanted destination and once there will search the nearest furniture if the furniture options are enabled. Is the best option if you want to be hidden and is a good way to avoid some heavy process. This is fine!: Use the current player position as center reference for the scene and will search the nearest furniture if the furniture options are enabled. Is a good way to avoid some heavy process without walk. Let them see!: Temporally disable the hidden place functions for this scene. Is a good way to avoid some heavy process if you don't care to be seed. Use Furnitures: If "Enabled" sets whether you want to use a nearby "Furniture" whenever starting a new animation and automatically remove furniture animations incompatible with the current furniture status. (For better results use my SLATE patch to properly assign furniture tags to animations) Filter Gender Tags Animations: If "Enabled" scenes will automatically filter and sort the actors position to fit with the current animation, unless doing so would result in the scene having no animations at all. Useful if you are using mods how start SexLab animations without proper check the genders of the actors involved. Example: If you have Male actor in first position and Female actor in second position the allowed tag will be "MF" and in case you have "Enabled" "Females Use Strap-ons" animation settings option too, the allowed tag will be "MF", "MM" because in that case Female can be treated as Male too, the rest of the animation without those tags will be removed from the current animation list. Also if you have only Male actors involved in the animation then all the animations tagged as "Vaginal" all the animation with "Vaginal" tag will be removed from the current animation list. Filter Devious Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped Devious Device will be automatically remove. This option can coexist with the original Devious Devices Animation System and the "Filter ZaZ Devices Compatible Animations" option improve the response time because Devious Devices Integration check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on Devious Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed Devious Devices Integration and ZaZ Animation Pack you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter ZaZ Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped ZaZ Device will be automatically remove. This option can coexist with the original ZaZ Animation Pack Animation System and the "Filter Devious Devices Compatible Animations" option improve the response time because ZaZ Animation Pack check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on ZaZ Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed ZaZ Animation Pack and Devious Devices Integration you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter Fetish Tags Animations: If "Enabled" scenes incompatible with current actor type or profession will be automatically remove. (For better results use my SLATE patch to properly assign fetish tags to animations) Example: Animations tagged as "Vampire" only show with Vampire actors in the active role. Animations tagged as "Mage" only show with Mage actors in the active role. (Include "Warlock, Necromancers, Ghosts, Spell Sealer, College of Winterhold Faction") Animations tagged as "Alchemy" only show with Alchemy's actors in the active role. (Include "Apothecary, Alchemy Trainer") Animations tagged as "Necro" only show with Dead or Unconscious actors in the passive role at least the scene be specifically calling for Necro Animations in which case the actors won't be checked. Wait Idles: If "Enabled" the actors will make few Animations Idles on the long waiting time between some functions that take to mosh (the Idles don't add extra time so are the best way to make more immersive the waiting) FadeToBlack: If "Enabled" and the Player is active actor in the SexLab Animation will apply a Fade effect on unnatural situations like the actors teleport or actors alignment. OpenMouth & Lip Sync Advanced Options: Those options placed on the "Expression Editor" page allow you take the deep control over the Moaning and the OpenMouth. Ahegao Expressions: All the options related with the ahegao expressions come disabled by default to allow you use another ahegao Mod but in fact except SLU+ none of the other ahegao Mods is compatible with the SexLab Expressions. Also exist three toggle option to take in count ("Match Creature Genders", "Race/Gender Specific Adjustments" and "Even Actors Height") the combination of these affect the structure of the "Animation Profile" ************************************************************************************************************************* ************************************************************************************************************************* 1. SexLab Aroused Creatures SE/LE v04.06 (Tweak) include: Include all the changes and fixes from the original SE v04.06. Add compatibility with Creature x Creature animations (need CC animations like Horny Creatures of Skyrim) Add compatibility with SD+ (Crawling = Invite) Add extra compatibility with SexLab Utility Plus Add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities) Add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Add "Female Horse also Refuse" option to allow disable the refusal event for female horses and that way can make the female horses easier to mount than males. (Of course if all your horses have the same gender this is useless and should be Enabled to avoid issues) Detect the real actors dimensions, mass and strength allowing better Pursuit and Aggressor Rejected system. So now not longer need the Allowed Creatures options to prevent Chicken raping NPCs and the creature need to capture for real the NPC. Installation: * To Install the tweak first install the original SE version even if is for LE, then patch with my this tweak and run FNIS. For LE make sure of select the LE option on the installation. If you have any issue with the configuration you can load the included "Setting Profile 05" and start from there. ** This is a patch, still need the original SE mod to work. *** Made for the SE v04.03 but I usually keep the last Tweaked version for the previous original versions on the Download. **** Work over LE and SE without problem. Just follow the instructions to install it. 1.1. SexLab Aroused Creatures LE v04.0 Beta 10 (Tweak) include: Include all the changes and fixes from the SE v04 Beta 10 (this is one LE version of the original SE) Fixed few minors issues on original mod add compatibility with Creature x Creature animations; if activate: Creatures always prefer Creatures over NPC (need CC animations like Horny Creatures of Skyrim) add a pop to resist to the aggressor Creatures (try to resist low the stamina of the victim and the aggressor in proportion) add compatibility with SD+ (Crawling = Invite) add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities) add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Installation: ** This is a patch, still need the original mod to work. *** Compatible with the SE v04 Beta 10 original. 2. SexLab Aroused v28b (Tweak) include: Include a function step to check for the Sexlab "Sexual Purity" for “Neutral/Virgins” on Unique Actors (Player and some NPC's). Keeping the Arousal of Neutral/Virgins Actors less that 36 before losing the said virginity. This is to prevent the Player and Unique NPC's from being the victim’s of automatic sexual interactions like dialogs or rape from other mods before the requirement is met. Include detection of each Actor Orgasm events beside the Orgasm Event trigged at the end of the scene. Update few SexLab deprecated functions. Installation: *** Also compatible with the SE versions ** This is a patch, still need the original mod to work. Sexlab Aroused Redux LE BakaFactory Edited Version or 3. Private Needs Discreet v1.20(Tweak) include: Fixed NPC behaviors (now do his needs on time) Fixed Undressing and Redressing (Compatible with SexLab) Added detect when others mods execute a relive animation on NPC and update de internal Needs variables Added Bathing in Skyrim Compatibility Added Dialog to persuade NPC Follower to relive his needs Added Debuff to player to compelling relive needs. Bloated Debuff wen pass %95 off PC Bowels capacity, reduce Speed Swollen Debuff wen pass %95 of PC Bladder capacity, reduce Magic and Stamina regeneration Installation: ***This is a major FIX for PND v1.9 not longer need the main file. (The NPC Effects can take some time to refresh once updated the the mod) ****Don't forget run FNIS once installed to register the Animations 4. SOS Pubic Hair for Females and Males Addon (LE Conversion Patch) include: The original Mod for SE use scripts to tint the 3D meshes with the internal Hair Color of the actors. Work for Player and NPC's too. Include some TRX Futa and HIMBO support. BodySlide originally for COCO body but is compatible with any other CBBE or UUNP female body (Recommended)(Need generate the meches from the include BodySlide to work) Installation: * This is now just a conversion patch or replacement so still need the original SE version of the Addons and BodySlide. ** Install the last original SE version of the Addons and the BodySlide's and install this replacements making sure of overwrite the SE version on the mod load order. **** Not compatible with most of the others meshes replacement because the meshes need Shade Type Property set on Default. But this Nexus Article explain how convert any Pubic Hair BodySlide to make it work with my mod. 5. Milk Mod Economy (Tweak) include: Modify the weight of the milk to more immersion (Strong Milk is more heavy and Week Milk is less heavy). The Lactacid recover some Sleep Points in RND when you are to tired. The Succubus not longer produce Cum's bottles (to prevent eat you on cum) already included on original mod. Change the HF recipes to more realistic one. Installation: ** This still need the original mod to work. *** The version date of my tweak is related to the previous original mod release (usually only work with the last original mod release previous my tweak release) 6. SLATE (Patch) include: Make SLATE compatible with Creatures Animations Added furniture's Tag's Added creature animation sets and Tags Correct the standards animation sets and Tags Added Tags compatible with the latest changes on "SexLab Utility Plus" Added Cleaning functions and "Registered Animation Only" option in the ActionLog file import section. Include option to show the progress of the current task even after save and load the game. (if the task take too long, is safe keep playing as usual) Speed up the process of re-apply the ActionLog thanks to alex77r4 Installation: * Possible conflict if Human Animation and Creature Animation share the same name (low possibility but possible) ** This need the original mod to work. (The original of BeamerMiasma is for LE and can't be used on SE without extract the BSA file so the link will send you to the SE conversion that work fine on LE and SE) 7. SexLab Adventures (Tweak) include: Added the "None" choice for the Rape "Strip Type" option to allow disable the pre strip Scene Enhanced the Proximity Rape collision system. Include Proximity Rape Struggle option with Actors Mass Straight calculation Include the Min Distance option for the Proximity Rape Struggle. Fixed few small issues on the original Mod. Installation: ** This need the original Mod to work 8. FNIS Sexy Move (Patch) include: Include compatibility with "Devious Devices" and "ZaZ Animation Pack" to prevent conflict with the Restrained Walk Idles Fix a small issues on the original Mod. Installation: ** This need the original Mod from Nexus to work 9. Conditional Expressions v1.27 - SexLab (Patch) include: Include compatibility with the SexLab expressions system. Fix few small issues on the original Mod. Installation: ** This need the original Mod from Nexus to work 10. SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak) include: Based on the SOS - Schlongs of Skyrim PapyrusUtil version Beta of Erstam. Can be used on any Skyrim version even if the original mod isn't being updated. Include the SexLab Addon of Sly9er. Means that is recommended for Futa actors. Fix issue with the Player outfit not being updated after the Load Game event, if the PapyrusUtil functions are in charge. Fix few small issues on the original Mod. Installation: ** This need the original Mod to work *** In case of small penises issues, Reset the Addons with the option for that on the "Schlongs of Skyrim" MCM. Happens only after switch between the PapyrusUtil and the DLL native functions. 11. Sex Slaves or Mias Lair v7.1 (Tweak) include: Re-Include the ZaZ Animation Pack compatibility. Change the body slots of the Plugs and Piercings, for more compatibility with Devious Devices but is also good without the DDi. Include some creatures compatibility for when the player is transformed and still can talk. Tweak a bit the sex scenes for more compatibility with the new versions of SexLab. Tweak a bit the Ecstasy Spell so now actually make the caster, the owner of the slaves. Is the same vanilla system usen on the horses and the houses. I don't know if is useful for another slavery Mod but I hope it be; otherwise is harmless. Tweak the quest startup by the letter. The main quest can be started in more than one way since always but the Latter sended by the Jarl Revencrones is the most commonly used. Now for immersive reasons the latter will be sended only after you make friend of the Jarl Revencrones. So first you will need to meet her and make some vanilla quests for her. Fix few small issues on the original Mod. Installation: ** This need the original Mod to work *** This is just for the SE or AE version compatible with SexLab. Submitter OsmelMC Submitted 09/05/2019 Category Other Requires SexLabFramework and the original Mod for each of the tweaks Special Edition Compatible Yes
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Version 2024-02-02
384,409 downloads
My Mod Tweaks, Patch and Fixes Description This is a collection of mods that are mostly fixes to existing mods made by Other Mod Authors . I claim no credit for any of the tweaked mods. All credit goes to the original mod authors. Please note that I'm too lazy to make my ones but not too lazy to fix minor issues in mod's i like to use. If there's a problem with anything here just drop me a message and I'll take down the file in question or anything else that needs to be done. Also know that I'm not seeking to "take over" maintenance of any mod; in fact i usually send my changes to original Mod Authors with the hope they include in the next update and in that case remove from this page. Unless otherwise stated the tweaks posted here are only for the specific version of the mod it applies to and the original mod is required. I can't guarantee compatibility if a mod gets updated so pay attention to the version number usually the original mod version related to my tweak/patch is the last release before my tweak/patch easy to know because the version of my files are the date of the last change make to the files with the mask (year-month-day). License All contained code and assets are subject to: Creative Commons Attribution Share-Alike GPLv3 Please remember to endorse the original mod author for their hard work without which the content here would not been possible. Credits In first place for the original author's of the Mods. Nymra for all the help testing and giving me ideas to improve many of the tweak's. alex77r4 for all the help testing and writing scripts GenioMaestro for all the help testing and writing scripts For all the users that report issues and give me ideas on the discussion thread And finally but equally important for all the author's of fixes and tweak that i take as reference for almost all my tweaks and fixes. *************** WARNING *************** Some of the tweaks here like the SexLab Aroused Creatures provide conversions from SE to LE and in those cases the SE version is usually required, so paid special attention to the installation instructions of each mod on this page. *********************************************** ++++++++++++++++++++++++++++ +++++++ SexLab Utility Plus +++++++ ++++++++++++++++++++++++++++ Mod Description: The main intention is Fix small issues left behind in "SexLab Framework v1.62" like the Actor Alignment, and put together other's fixes and patches make by different Authors on few Mod's already existing. This mod also: Include optional filters to correct animations to be compatible with "ZaZAnimationPack" and "Devious Devices - Assets" devices, solving the compatibility problem between ZaZ and DDI; enterally compatible with the ZaZ and DDI animation system and work better together improve the response time but not required. Include option to allow Actors to find a hidden place to have sex. Enhance the SortActors functions to sort the actors or creatures positions based on the current animation positions. Can handle Futa actors and Futa tagged animations filtering the animations and placing the Futa actors on the correct actor position. Include optional filters to correct animations gender positions and prevent Male x Male Vaginal. Include option to strip chance % for each individual items on "Strip Editor" (bigger the % value --> bigger the chance of get striped) Include Animation Cache and others changes taken from the SexLab AE 1.64. Increase the max animations count for the "Extra" version to 1250. thanks to Swe-DivX (For more capacity check his mod) Include option to incorporate furniture detection like chair or torture devices on "Extra" version. To prevent animation out of context and actor find the close match furniture to use as reference point. to start the animation (recommended remove furniture animation objects files from animations or install animations without the Furniture objects to prevent furniture clipping) Requirements: Skyrim LE SexLab - Sex Animation Framework v1.62 or Skyrim SE SexLab Framework v1.63 or Skyrim AE SexLab Framework v1.65 (Warning: The SexLab GitHub version on development can be used but just the version compiled before the release date of your SLU+) The new furniture system required: powerofthree's Papyrus Extender and The version of PapyrusUtil for SE included on the SLU+ setup. Recommended: For teeth issues on the open mouth "Expressive Facial Animation" For performance "Papyrus Tweaks NG" For Futa actors recommend use Mod like "Schlongs of Skyrim - SexLab Addon" or my SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks to help with the futa detection. Compatibility: SexLab Utility Plus may be incompatible with mods who change the same files on "SexLab Framework". And those compatible is because are already included inside this Utility. Warning: The SexLab GitHub version on development can be used but juts the version compiled before the release date of your SLU+. * Compatible with "SexLab Separate Orgasm" (ensure to override the SLSO files with My SexLab Utility Plus. work fine without SLSO too) * Compatible with "SexLab Survival Open Mouth" Installation: Normal version: Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select any of the not "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. If you are on saved game probably need to "Reset Animation Registry" on SexLab MCM to start the cache and load the filter Tags of "Toggle Animations" Extra version: Download the last "SexLab Utility Plus" install file from the downloads Install the using some Mod Manager (select the "Extra and Patch" option in the install assistant) Make sure none mod override some of my files. (This is the most important thing to do because the consequence if not go from CTD to Actors getting atom size) Open you save game and in the SexLab MCM last page. Export the Configuration Execute the Clean System option to update the last changes. (If not will get errors or not execute some function or animations) Wait few minutes until the Clean process get completed. Import the previously exported configuration * Recommended "Disabled" the Debug option on SexLab MCM to gain CPU speed. Uninstall: Stop all the animations threads in the SexLab MCM Save and close the game Remove the "SexLab Utility Plus" files Open the saved game Execute the "Clean System" option in the SexLab MCM. Wait few minutes until the process finish and Save the game. How Work: In SexLab Framework MCM on "Animation Settings" page are located the new options ("Use Hidding Place", "Use Furnitures", "Filter Gender Tags Animations", "Filter Devious Devices Compatible Animations", "Filter ZaZ Devices Compatible Animations", "Filter Fetish Tags Animations", "Wait Idles", ) Use Hidden Place: If "Enabled" sets whether you want to use a nearby "Hidden Place" whenever starting an animation. Useful when sex in public is a crime. If the player is part of the scene will show you a Message Windows to allow you walk by yourself to a hidden place instead of the automatic process. To avoid unnecessary waiting the automatic process will be ignored if some of the Actors is detected as nude. The message options are: No: Will continue with the automatic process. Warning the automatic search functions are less than smart and can lead to unwanted outcomes. Yes: Will allow you walk by yourself to the wanted destination and once there will search the nearest furniture if the furniture options are enabled. Is the best option if you want to be hidden and is a good way to avoid some heavy process. This is fine!: Use the current player position as center reference for the scene and will search the nearest furniture if the furniture options are enabled. Is a good way to avoid some heavy process without walk. Let them see!: Temporally disable the hidden place functions for this scene. Is a good way to avoid some heavy process if you don't care to be seed. Use Furnitures: If "Enabled" sets whether you want to use a nearby "Furniture" whenever starting a new animation and automatically remove furniture animations incompatible with the current furniture status. (For better results use my SLATE patch to properly assign furniture tags to animations) Filter Gender Tags Animations: If "Enabled" scenes will automatically filter and sort the actors position to fit with the current animation, unless doing so would result in the scene having no animations at all. Useful if you are using mods how start SexLab animations without proper check the genders of the actors involved. Example: If you have Male actor in first position and Female actor in second position the allowed tag will be "MF" and in case you have "Enabled" "Females Use Strap-ons" animation settings option too, the allowed tag will be "MF", "MM" because in that case Female can be treated as Male too, the rest of the animation without those tags will be removed from the current animation list. Also if you have only Male actors involved in the animation then all the animations tagged as "Vaginal" all the animation with "Vaginal" tag will be removed from the current animation list. Filter Devious Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped Devious Device will be automatically remove. This option can coexist with the original Devious Devices Animation System and the "Filter ZaZ Devices Compatible Animations" option improve the response time because Devious Devices Integration check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on Devious Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed Devious Devices Integration and ZaZ Animation Pack you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter ZaZ Devices Compatible Animations: If "Enabled" scenes incompatible with current equipped ZaZ Device will be automatically remove. This option can coexist with the original ZaZ Animation Pack Animation System and the "Filter Devious Devices Compatible Animations" option improve the response time because ZaZ Animation Pack check and change the animations list once the animations already started taken more that 2x the time for the animation start. This speed up the start in more of the 70% on cases on ZaZ Device are equipped because my way do the job before the animation start and use one internal function of SexLab already existing who remove animations from the list if tags don't match. Also if you you have installed ZaZ Animation Pack and Devious Devices Integration you should know his Animations Systems are not compatible and if you active one then you must deactivated the other leaving you without check for the others devices; in that case you could activate my option to keep checking both types devices because my options are completely compatible with both mods. Filter Fetish Tags Animations: If "Enabled" scenes incompatible with current actor type or profession will be automatically remove. (For better results use my SLATE patch to properly assign fetish tags to animations) Example: Animations tagged as "Vampire" only show with Vampire actors in the active role. Animations tagged as "Mage" only show with Mage actors in the active role. (Include "Warlock, Necromancers, Ghosts, Spell Sealer, College of Winterhold Faction") Animations tagged as "Alchemy" only show with Alchemy's actors in the active role. (Include "Apothecary, Alchemy Trainer") Animations tagged as "Necro" only show with Dead or Unconscious actors in the passive role at least the scene be specifically calling for Necro Animations in which case the actors won't be checked. Wait Idles: If "Enabled" the actors will make few Animations Idles on the long waiting time between some functions that take to mosh (the Idles don't add extra time so are the best way to make more immersive the waiting) FadeToBlack: If "Enabled" and the Player is active actor in the SexLab Animation will apply a Fade effect on unnatural situations like the actors teleport or actors alignment. OpenMouth & Lip Sync Advanced Options: Those options placed on the "Expression Editor" page allow you take the deep control over the Moaning and the OpenMouth. Ahegao Expressions: All the options related with the ahegao expressions come disabled by default to allow you use another ahegao Mod but in fact except SLU+ none of the other ahegao Mods is compatible with the SexLab Expressions. Also exist three toggle option to take in count ("Match Creature Genders", "Race/Gender Specific Adjustments" and "Even Actors Height") the combination of these affect the structure of the "Animation Profile" ************************************************************************************************************************* ************************************************************************************************************************* 1. SexLab Aroused Creatures SE/LE v04.06 (Tweak) include: Include all the changes and fixes from the original SE v04.06. Add compatibility with Creature x Creature animations (need CC animations like Horny Creatures of Skyrim) Add compatibility with SD+ (Crawling = Invite) Add extra compatibility with SexLab Utility Plus Add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities) Add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Add "Female Horse also Refuse" option to allow disable the refusal event for female horses and that way can make the female horses easier to mount than males. (Of course if all your horses have the same gender this is useless and should be Enabled to avoid issues) Detect the real actors dimensions, mass and strength allowing better Pursuit and Aggressor Rejected system. So now not longer need the Allowed Creatures options to prevent Chicken raping NPCs and the creature need to capture for real the NPC. Installation: * To Install the tweak first install the original SE version even if is for LE, then patch with my this tweak and run FNIS. For LE make sure of select the LE option on the installation. If you have any issue with the configuration you can load the included "Setting Profile 05" and start from there. ** This is a patch, still need the original SE mod to work. *** Made for the SE v04.03 but I usually keep the last Tweaked version for the previous original versions on the Download. **** Work over LE and SE without problem. Just follow the instructions to install it. 1.1. SexLab Aroused Creatures LE v04.0 Beta 10 (Tweak) include: Include all the changes and fixes from the SE v04 Beta 10 (this is one LE version of the original SE) Fixed few minors issues on original mod add compatibility with Creature x Creature animations; if activate: Creatures always prefer Creatures over NPC (need CC animations like Horny Creatures of Skyrim) add a pop to resist to the aggressor Creatures (try to resist low the stamina of the victim and the aggressor in proportion) add compatibility with SD+ (Crawling = Invite) add Check SexLab Skill Lewd Level off the NPC Victim in consensual Sex ( greatest Lewd "Sexual Perversion" --> more engage probabilities) add Configuration Toggle button to control the Lewd and Stamina Check on NPC's wen are pursuit. Installation: ** This is a patch, still need the original mod to work. *** Compatible with the SE v04 Beta 10 original. 2. SexLab Aroused v28b (Tweak) include: Include a function step to check for the Sexlab "Sexual Purity" for “Neutral/Virgins” on Unique Actors (Player and some NPC's). Keeping the Arousal of Neutral/Virgins Actors less that 36 before losing the said virginity. This is to prevent the Player and Unique NPC's from being the victim’s of automatic sexual interactions like dialogs or rape from other mods before the requirement is met. Include detection of each Actor Orgasm events beside the Orgasm Event trigged at the end of the scene. Update few SexLab deprecated functions. Installation: *** Also compatible with the SE versions ** This is a patch, still need the original mod to work. Sexlab Aroused Redux LE BakaFactory Edited Version or 3. Private Needs Discreet v1.20(Tweak) include: Fixed NPC behaviors (now do his needs on time) Fixed Undressing and Redressing (Compatible with SexLab) Added detect when others mods execute a relive animation on NPC and update de internal Needs variables Added Bathing in Skyrim Compatibility Added Dialog to persuade NPC Follower to relive his needs Added Debuff to player to compelling relive needs. Bloated Debuff wen pass %95 off PC Bowels capacity, reduce Speed Swollen Debuff wen pass %95 of PC Bladder capacity, reduce Magic and Stamina regeneration Installation: ***This is a major FIX for PND v1.9 not longer need the main file. (The NPC Effects can take some time to refresh once updated the the mod) ****Don't forget run FNIS once installed to register the Animations 4. SOS Pubic Hair for Females and Males Addon (LE Conversion Patch) include: The original Mod for SE use scripts to tint the 3D meshes with the internal Hair Color of the actors. Work for Player and NPC's too. Include some TRX Futa and HIMBO support. BodySlide originally for COCO body but is compatible with any other CBBE or UUNP female body (Recommended)(Need generate the meches from the include BodySlide to work) Installation: * This is now just a conversion patch or replacement so still need the original SE version of the Addons and BodySlide. ** Install the last original SE version of the Addons and the BodySlide's and install this replacements making sure of overwrite the SE version on the mod load order. **** Not compatible with most of the others meshes replacement because the meshes need Shade Type Property set on Default. But this Nexus Article explain how convert any Pubic Hair BodySlide to make it work with my mod. 5. Milk Mod Economy (Tweak) include: Modify the weight of the milk to more immersion (Strong Milk is more heavy and Week Milk is less heavy). The Lactacid recover some Sleep Points in RND when you are to tired. The Succubus not longer produce Cum's bottles (to prevent eat you on cum) already included on original mod. Change the HF recipes to more realistic one. Installation: ** This still need the original mod to work. *** The version date of my tweak is related to the previous original mod release (usually only work with the last original mod release previous my tweak release) 6. SLATE (Patch) include: Make SLATE compatible with Creatures Animations Added furniture's Tag's Added creature animation sets and Tags Correct the standards animation sets and Tags Added Tags compatible with the latest changes on "SexLab Utility Plus" Added Cleaning functions and "Registered Animation Only" option in the ActionLog file import section. Include option to show the progress of the current task even after save and load the game. (if the task take too long, is safe keep playing as usual) Speed up the process of re-apply the ActionLog thanks to alex77r4 Installation: * Possible conflict if Human Animation and Creature Animation share the same name (low possibility but possible) ** This need the original mod to work. (The original of BeamerMiasma is for LE and can't be used on SE without extract the BSA file so the link will send you to the SE conversion that work fine on LE and SE) 7. SexLab Adventures (Tweak) include: Added the "None" choice for the Rape "Strip Type" option to allow disable the pre strip Scene Enhanced the Proximity Rape collision system. Include Proximity Rape Struggle option with Actors Mass Straight calculation Include the Min Distance option for the Proximity Rape Struggle. Fixed few small issues on the original Mod. Installation: ** This need the original Mod to work 8. FNIS Sexy Move (Patch) include: Include compatibility with "Devious Devices" and "ZaZ Animation Pack" to prevent conflict with the Restrained Walk Idles Fix a small issues on the original Mod. Installation: ** This need the original Mod from Nexus to work 9. Conditional Expressions v1.27 - SexLab (Patch) include: Include compatibility with the SexLab expressions system. Fix few small issues on the original Mod. Installation: ** This need the original Mod from Nexus to work 10. SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak) include: Based on the SOS - Schlongs of Skyrim PapyrusUtil version Beta of Erstam. Can be used on any Skyrim version even if the original mod isn't being updated. Include the SexLab Addon of Sly9er. Means that is recommended for Futa actors. Fix issue with the Player outfit not being updated after the Load Game event, if the PapyrusUtil functions are in charge. Fix few small issues on the original Mod. Installation: ** This need the original Mod to work *** In case of small penises issues, Reset the Addons with the option for that on the "Schlongs of Skyrim" MCM. Happens only after switch between the PapyrusUtil and the DLL native functions. 11. Sex Slaves or Mias Lair v7.1 (Tweak) include: Re-Include the ZaZ Animation Pack compatibility. Change the body slots of the Plugs and Piercings, for more compatibility with Devious Devices but is also good without the DDi. Include some creatures compatibility for when the player is transformed and still can talk. Tweak a bit the sex scenes for more compatibility with the new versions of SexLab. Tweak a bit the Ecstasy Spell so now actually make the caster, the owner of the slaves. Is the same vanilla system usen on the horses and the houses. I don't know if is useful for another slavery Mod but I hope it be; otherwise is harmless. Tweak the quest startup by the letter. The main quest can be started in more than one way since always but the Latter sended by the Jarl Revencrones is the most commonly used. Now for immersive reasons the latter will be sended only after you make friend of the Jarl Revencrones. So first you will need to meet her and make some vanilla quests for her. Fix few small issues on the original Mod. Installation: ** This need the original Mod to work *** This is just for the SE or AE version compatible with SexLab. -
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Entry 19: Helgen Hard - Better Imperial Than Thalmor
EnragedBard posted a blog entry in Destana is NOT the Dragonborn!
Hey, it's me, Destana. Last time Runa became Listener of the Dark Brotherhood and we started on a plot to assassinate the Emperor, but it would take nearly two weeks due to travel for preparations to be made and him to get to Skyrim. Sanguine returned to Oblivion. Damien is studying to be a mage at Winterhold and potentially Manantis. Fenrir is staying with Ulfric for a little while, his birth father. I know I said I wasn't going to get him involved if he didn't want to, but we'd never discussed it after the first time and I thought it would be good for the boy. Also, Ulfric never married or had children, so I was starting to wonder if he needed somebody to court him and force having an heir upon him. That's probably not the nicest way to say that. Eh, well. I was the one who popped a baby out and raised him (somewhat) so I figured I had some kind of leg to stand on here. So I had 12 days to burn. I figured I would wear real armor today. It made me look more official, like an emissary of something. Or whatever. I ran by Windstad to find my housecarl just by himself passing the time. Gods, the house felt empty. I slipped on my Crusader armor and headed to Whiterun, because the man who sent me letters said he would be there. As I walked into the gate, two men wearing dragon-like masks approached me, "Are you the one they call Dragonborn?" "The greybeards seem to think so," I replied. They attacked, but with the help of the guards, they were easily dispatched. Why attack somebody in the middle of a hold? After that, a dragon immediately attacked. Sigh. That's definitely how not to convince me to do that job. So anyway, I walked into the Drunken Huntsman, looking for the man. "Ah! It's you!" I turned to find a haggard-looking man. "My master and I recently came from Cyrodiil. He sent me to find you. It seems a band of bandits had been using Helgen as their own base for the past few years, waylaying travellers under the guise of refugees. You're a bit famous down south. Heard you've been fighting dragons. I saw the one outside before ye felled it. He was wondering if you would help us out a bit. There's some coin in it for ye." "You're speaking my language," I said, "What's your name?" "Patsy," he replied. "Never heard that one before. Must be Imperial," I replied, "Alright. Just go to Helgen? Can confirm last time I tried to pass through there I was attacked by bandits." "He wants to meet at Dead Man's Drink in Falkreath," Patsy replied. So I went there on Shadowmere. Making amazing time. I stepped in and he was sitting at one of the new tables. Falkreath really looked good with the rebuilding and remodeling. "Well met!" Marcus shouted, "Glad you came! The locals tell me you're the resident dragon expert. Do you know anything about the Helgen attack?" "It was attacked by a dragon. That's all I know. I understand Ulfric Stormcloak was there, and a few others," I folded my arms. "I wonder if there were any more survivors," he said. "Probably not," I said flatly. The few were lucky. "Then it is as I feared. MY brother and his family are definitely dead. Gods damn it all," he said, forlorn. "Even if they survived, the bandits probably killed them." "Yes, I heard the fort was full of them." "Was?" "I have it on good authority a man named Val drove out the bandits and took over some time ago," he explained, "He's a leader of a small group of mercenaries. They seek to kill Thalmor wherever they're found." "Ok, now you have my interest," I said. "They were once insurrectionists. A resistance movement." "Against the empire? Now I'm doubly interested," I said. "If I'm right his name is Valerius Tiberius Artoria. We served many years together under the imperial legion during the Great War," he explained, "He was an honorable man in those days. But the Aldmeri slaughtered his wife and children. They did it in the Imperial City while it was held. We went into hiding. We regrouped in Skyrim." "That was... ages ago," I said. "Well we did retake the Imperial City, but at great cost. And Valerius never recovered. Though still part of the Legion, he took on covert ops. Destructive ops. Even though this was post White-Gold, he was killing Aldmeri commanders and officials. Went rogue, you might say. When they were finally caught, under pressure from the Thalmor, the Emperor locked him and his men away for the rest of their lives. I retired about then. I called in a few favors, and got him sprung through an ancient secret passageway." "Maybe... the one that Uriel Septim VII and the Hero of Kvatch escaped through," I mused. "Perhaps. From there, Val went to Hammerfell to join the Redguard rebellion." "Man, this dude is hitting all the right buttons for me," I gestured to myself in a grand gesture, displaying my skin and overall look. "It was rumored the an order called the Keepers of Haatu was formed after the Treaty of Stros M'Kai." "That's a reference to the original battle of independence for Hammerfell," I said. "Right you are," he continued, "This group, made of all races, worked towards cleanse the Thalmor from Tamriel. I've heard Valerius tied to this group." I waved my hands, "There's no need to convince me any further. I'm eating this up. So do you want me to go talk to Val?" "Give him this," He handed me a ring, "It was his wife's wedding ring. Tell him Marcus Jannus sent you, give him this note. For his eyes only." I nodded, "Errand girl activate!" I hustled over to Helgen and three 'bandits' came out to accost me. They were certainly dressed the part. "Stop right there!" The man in the front said. "I'm here to see Valerius." "Never heard of him," the man replied, "You have about ten seconds to get out of here. We don't want to hurt you." "If you were bandits, you'd just rob and kill and/or rape me. Not necessarily in that order," I paused, "Oh, I mean, you'd try. Here, I have a letter from Marcus Jannus for Valerius' eyes only. And this is his wife's wedding ring." I showed them. "Did you say Marcus Jannus, like from the war?" The man asked, "Hmm... very well. But we're going to be watching you." They surrounded me and brought me in. A voice issued from the center of the first open room, "Balfring, what do you think you're doing?" "She has a letter from Marcus Jannus. She was alone. I thought you'd want to see," the man responded. "What? That's impossible," Val replied. He sighed, "All right. All of you, return to your posts. I'll speak with her." After they walked out he reached out his hand with a cold stare. I handed him the ring and letter. "Where is Marcus?" "He's in Falkreath, awaiting your answer," I replied. He studied the ring for a moment, "I don't know how he came into possession of this ring. I nearly went mad after those Aldmeri dogs killed my family." He tore open the letter, reading for a moment, he chuckled, "Yeah, that's definitely Marcus. Always could lift our spirits." "How'd he find me?" He asked. "Val is pretty obvious, isn't it?" I folded my arms, "To someone who knows you anyway." "I guess it is. Pretty clever." "He said you were an honorable man," I said, "Even if I am a Stormcloak and a Redguard, I share your hatred for the Thalmor." "I shed my honor when I assassinated my first Aldmer diplomat." "I am literally a thief and assassin. You're preaching to the choir here," I chuckled. "Well, I suppose I would still be rotting in prison if not for him. Of course I'll see him. At least we can say our goodbyes properly." "There's the spirit," I said. Luckily, Falkreath was only down the road, less than an hour on Shadowmere. "Mind escorting me?" Marcus asked. Easy. We walked back into the keep from the light rain. Marcus said, "Valerius, you old dog. How the hell have you been?" "Marcus, why would you come here?" "I'm sure this is a shock. I came to check on my family here in Helgen, but, as you can see, it was attacked by a dragon." "Marcus, I'm very sorry. But whatever the circumstances, it does my eyes good to see you again after all these years." "The Keepers of Haatu in Skyrim. Who would've thought?" Marcus said. "So what are you really after, old friend? I know you..." "Yes, you do. I want to rebuild this town," Marcus replied, "I was raised right across the border, as a lad I used to come here often." "I don't care about this town," Valerius replied. "I know. But we might be mutually beneficial to one another," Marcus said. "Let's... table that. I have some wine downstairs, want to just catch up awhile?" Val asked. "Sure," he turned to me and handed me a pouch of gold, "I can't thank you enough. This is going to take a lot of work. I'm sure if you want, you can come back in a day or so and we'll have work for you." These old guys actually take time doing things, and I'm on a timetable. "Alright," I said. I camped out for the night (it was getting late anyway) and returned bright and early. As I walked down the stairs, I heard something collapse somewhere, but Marcus and Val didn't seem to pay it any attention. "Ah! You're back! We have a matter of grave importance to discuss," Marcus said. He turned to Val, "Do you think this foolhardy plan is actually going to work?" "I do!" He turned to a man and a woman who'd just walked in. Falco and Cienna. He had an Imperial Commander's armor on, while she had a light scout's equivalent. Two naked dead men were laying in the corner, so I guessed where they got the getups. "How does it fit?" Val asked. "Smells like death," Falco replied. "Up until yesterday it had a dead man in it," Val chuckled, "Do you know why we came to Helgen?" "I assumed it was to kill Thalmor," I replied. "Well yes, but specifically, I got a report that a group of Thalmor are holding Talos worshippers in an old dilapidated fort. Turned it into a secret prison. I sent one of my best guys to observe, but it seems he was captured," Val explained, "We were about to send these two on a mission to infiltrate and spring Korst. We took over Helgen from those bandits so we would have access to a base and supplies." "Marcus said you had a plan?" "Yes, we're going to show a writ or prisoner transfer to the Legion. Legion prisoner transports always come in groups of three. I was going to do it, but, would you like to be the frontwoman?" "I'm always down for this sort of thing," I said, "Sure your armor will fit over my big boobs?" He didn't remark on that. "Good. Subtlety. I've heard there's a particularly ruthless Justiciar named Arendil. Be careful," Val replied. We approached the old fort, just down the road, walking through the front door. "Who are you? What is the meaning of this?" A thalmor in robes demanded. "Prisoner transport. Here's the official order," I replied. "I've received no orders. I'll have to check with my superior," the guard replied. I looked around. Two thalmor in front of us, one visible up top. Probably many more. The guard reappeared with his superior. "I'm sorry," the man said snootily, "I haven't been given any orders for this. I'm afraid I won't be able to release this prisoner to you." "You will release this prisoner." "Or what? Don't think I can't tell a spy when I see one. We're going to have a lot of fun with you downstairs," he started to draw his weapon. "Don't threaten me with a good time," I said, then I shouted, "FUS!" Blowing him backwards. The other guards charged at us. I immediately laid into the mage I'd just knocked down while Falco and Cienna engaged with the two guards. I pulled out my bow and traded bowshots with the two guards now coming down the stairs. After a few minutes of combat, the Thalmor were wasted, but I knew there would be more coming soon. I threw down a Rally and a group heal and urged them forward while I kept at it with my bow. We found two who'd not heard the commotion and I, in stealth (ah stealth, I missed you) stuck one with an arrow to the throat. The other charged and I strafed around a large column while Falco and Cienna took him on head to head. When I got around behind, I slit his throat, killing him. We ventured down below. I quietly scouted ahead, laying waste to Thalmor with headshots. Occasionally the others would run in and help and I'd leave them to it because I couldn't get a clear shot. I'd just back them up and cover them if more Thalmor got involved. Finally, we reached Korst and I released him from his bonds. "Hang on," Cienna said, healing him. "Thank you, friends. But who is that with you?" "A new friend of Marcus Jannus. He's in Skyrim!" Falco said. "Why is Marcus here?" "Something about rebuilding Helgen. No time for that, we need to get the hell outta here!" Falco said. So Korst grabbed his stuff from the chest in the armory and we sprinted back to Helgen, getting in our normal armor. When we showed back up to Helgen Keep, Val was elated, "Thank the gods for our friend here. You're alive! What did they want with you? WHat are they planning?" "Heavily fortified. No prisoners but me were kept there, the rest went in and out like clockwork. It was heavily defended, but now there are none alive," Korst replied, "The Commandant was never there. I heard some of the soldiers joking he was getting soft in the embassy. Said something about him spending time with a whore in the Tall Mast Tavern. And... I think they were selling the prisoners there as slaves." I could feel my face stiffening. "Good work, Korst. Rest up and relax for a while. Dismissed," Val said. Then he turned to me, shaking his head, "I've heard of these Thalmor squads abducting people for worshipping Talos, but I didn't know what truth there was to it." "When you find out, you tell me where the slaves are going and..." I gripped my sword's hilt, "I think you know what'll happen. I'm a Talos fangirl. I was a slave and I hate the institution. This mission was made for me." "I have some contacts. I'll see what I can find out," Val nodded, "Go see Marcus." He was standing by the fire, so I just walked over to him. "Friend! You've done us a great service," Marcus said, "We're going to start rebuilding. I think you should have a say in some of the things we'll be doing." "Sure." "There's no way we can build with this few guards. We can hire mercenaries, or... do you know anyone?" Marcus asked. "I can talk to Ulfric. The Stormcloaks are strong. I'm actually a commander in their army. Semi-retired, you know, since we won and all," I said, "I got you." "While I would like to remain Independant, I guess this is inevitable. If he's amenable, it would be a strong strategic location for the Stormcloaks. We're not affiliated with the Empire, and we hate the Thalmor as much as they do," Marcus thought out loud. "He's a big softie. He'll cave," I said, "Besides, we have a son together. He's pretty much obligated to at least consider it. The men don't have much to do these days since we flushed the empire out." "By the gods! Ulfric finally settled down?" Val said from across the hall, starting into his lunch. "Not exactly!" I shouted, but offered no explanation. Marcus continued, "I actually have a man in mind already. His name is Shadrick Oak-Heart. If you go to him, say, 'My sword sings with the heart of Frandar Hunding.'" I shrugged, "Old war buddies, huh? I'll deliver your message." I rode Shadowmere, it taking until the evening (his camp was on the northern tip of Skyrim). I hopped off Shadowmere and got out my bow. "Dragon!" One of the Stormcloaks yelled. I peppered the thing with arrows until it finally landed, and it blasted the men with frost breath. I sprinted in and leapt onto the beasts' neck, slashing while the half dozen men supported me, finishing the thing off. Then, of course, the dragon's soul poured into me like normal. I noticed most of the men were dressed in the old Stormcloak armor. Only Shadrick has upgraded to the new duds. "Well, that was a hell of an entrance," Shadrick said, "How the hell have you been, Stormblade?" "Not bad," I replied, "I don't think we got many opportunities to fight together during the rebellion." "Yeah. Too few. I see you're just as sharp as you've ever been. What brings you here?" Shadrick asked. "My sword sings with the heart of Frandar Hunding," I replied. "No... who said that to you?" He asked, "After all these years?" "Valerius Artoria," I replied. "I remember back when Skyrim fuelled the Legion's ranks, back when we fought with them, rather than against them, one of the greatest commanders I ever served under (besides Ulfric, of course) was Valerius Tiberius Artoria. So why is he in Skyrim?" "They're rebuilding Helgen. They're here hunting Thalmor, independent of the Empire," I said, "Seems like more than just Skyrim and Hammerfell doesn't align with Cyrodiil's methodology these days." "I'm sure you and I could convince some men and Ulfric to side with us," he said, "But, I would like to ask you a favor before that. Since I have the ear of one of the most powerful... beautiful..." "Okay, okay, just ask me," I smiled. "Two of my men snuck out last night to explore the Sightess Pit nearby and they haven't returned. See, two more men for you if you can find them!" Shadrick replied, "In the mean time, I'll send a runner to Ulfric." "While you're at it, could you add a message for me?" I asked. "Sure," he shrugged. "Just tell him I'll be coming to get my boy in a couple weeks. There's going to be something BIG coming that is very noticeable just before I come get him. Good or ill, I don't know. Big, though," I said, "If you include the fact that this is a project I'm working on, I'm sure he'll be willing to send us guys." "Are you two... an item now?" Shadrick asked. "Not in so many words," I said. Then I walked towards the pit. I hopped down, falling into ice cold water. "Guess I'm not getting out that way," I said. It was a frozen tunnel. As I stepped forward, bandit corpses littered the walkway. Further in, a couple dwemer traps (but I don't trigger pressure plates) and then a vertical shaft leading into what looked like a dwemer ruin. I used Slowfall and jumped down, and down some more. I was silent and was able to spot the Falmer and giant spider, getting a killer headshot and body shot on them, respectively. In the next section, I got a headshot and two body shots on a Falmer mage (a little tougher). 'Shit!' I thought as four more Falmer poured out of crevices only a few feet away from me. I readied an Elemental Bolt and fired with both hands, catching ice shards and arrows in return from them. I backed up and drew two swords, using my old advance and withdraw tactic until they were all down. I let out a long sigh, healing myself. These boys were crafty today. Maybe I was out of practice. I got to a set of stairs and another spellcaster noticed me right away, who'd been hiding, and several pet spiders jumped down from the overhead. I backed off, throwing elemental bolts until the spiders were dead, then trading more bolts with the caster. I shot the last spider with my bow, who'd been minding his own business in the corner. Damn, starting to really hate Falmer. And starting to think they had some form of alert system to alert the guys down the line. In the next hallway, three Falmer jumped out of a tent, all grappling me. The two to my sides started to rip off my upper body armor, while the third slapped a Chaurus chitin armbinder on me. The armbinder guy peppered me with frost spells while the other two finished stripping me. I didn't think this sort of thing could happen to me anymore, but apparently a coordinated attack works. I growled, shouting, "TIID!" Slowing time. Excellent shout. I whipped around, both my hands locked together with the armbinder, and blasted them with Elemental Bolts until my Magicka ran dry. When I turned back there were only dried husks. So there I was, freezing, alone, frost covering my body, in an armbinder. I took a couple minutes to find the key and spring myself, then built a fire and cast a warmth spell to return to normal. I rested for a little bit. While I did, I considered just how close I came to crossing a new horizon of terribleness. Falmer were classified as monsters. They would certainly enslave me - but what other terrible things could they or would they do to me that normal men and mer would not? At the very least the thought of their weird, rubbery skin and faces made me think their dicks probably weren't any less disgusting. This is why I'd been running with groups or atleast with a buddy for so long. Even with Runa who was vastly less skilled than me could be a boon in keeping the attention of a monster so I can strike vital points. I passed through the next hallway into a huge room where I would expect to find a huge dwemer centurion, but this time I found an army of Falmer - the place was lousy with them. Maybe more than 20. This time they did not get the drop on me though. About half of them tried to snipe at me from the platform they were all on while the rest made their way down the smooth ramp that led off to the left. So they had a long path before they actually got to me and none of them jumped down. I conjured a bear - one of my recent editions to the spell list - to distract the melee attackers, and I whipped out Elemental Bolt again to deal with the ranged fighters. Because explosions can hit you around corners. When I'd slaughtered all of them, I found a cage made of Chaurus parts and let the men out. We returned via a locked elevator the Falmer were probably using for quick access. Or perhaps not, because at the top of the shaft was a strange, mutated Troll-like creature covered in scales. I'd never seen one before. But it was also slow, so while the men piled on I hammered away at its vital points with arrows. Then we returned to the surface, to the camp. "That was a hell of a ruin, your guys certainly know how to pick them," I said to Shadrick when we walked back in, "If that place weren't entirely cleared out I'd say this camp should probably move away. I got ambushed like four times. An army of better-than-normal Falmer used to live down there." Shadrick nodded, "Thanks, Stormblade. I guess all those things I've heard are true. Helgen has my full support." "What things? That I'm a thief? Assassin? Whore?" He shook his head, "You're amazing." "Trick question, I'm all three," I laughed. "Sometimes we need people like that to get the job done." I'd only killed three days. Nine to go. Making great time. -
Entry 13: You Son of a Bitch, I'm in!
EnragedBard posted a blog entry in Destana is NOT the Dragonborn!
Hey, it's Destana again. Last time I traveled around Skyrim and tied up a lot of loose ends. But this is a special occasion. Now that I established an actual home, I returned to the bedroll under the Honningbrew Meadery and slept there. I was taken to Sanguine's realm, as before. "If it isn't my adherent," he looked up from whipping a young lady, "What brings you here?" I approached him, pulling away the Nightingale armor around my collar. Sanguine blinked, "You're bold. Look at you, wearing an Amulet of Mara. Interested in me, are you?" "What do you say?" I asked, "You're immortal, right? It'll only be until my death do us part. At the very least, come with me to Nirn. You don't get out enough." Sanguine's smile grew slowly, "Do you know what you're asking?" I smiled, "I do." He chuckled, waving his hands, and the realm around us dematerialized. We were standing next to his statue in the caves. Him, in a blue toga in his full daedric form instead of armor. "Are you sure you'd be interested in a life together?" Sanguine asked, "You are interesting company. More than interesting." "I'd be more than interested," I replied. He grinned again, "All of Skyrim... All of Nirn better get ready to stand the fuck aside then." He chuckled like a low rumble. "Let's go to Riften. That's where the chapel is." "Sure. Sure they'll accept a red man like myself?" He asked, then he added, "Well actually, they'll see Sam. I'll meet you there." I stopped off and got a wedding dress, then I made my way to Riften. It wasn't a big ceremony. Up until this point I haven't made my life the type that puts down roots or keeps friends that have an established place in the world. Even this wedding ceremony wasn't exactly normal. I'm sure the Sam disguise looked acceptable and normal, and Sanguine looked good in his blue robes that offset his red daedric skin, that's not what I mean. I mean monogamy was not in our blood. I most certainly was going to continue doing whatever I wanted with my body, and I'm certain he would do the same. This ceremony was a declaration of love, not of ownership. I walked into the ceremony in my red and white wedding dress, looking beautiful. Maramal made a lot of declarations, but I wasn't really listening. "Do you agree to be bound together, in love, now and forever?" He asked at the end. "I do." "And you?" "I do," Sanguine replied. We kissed, and that was that. Maramal gave us rings. "It's a simple ceremony, but it'll do. You're here. That's what is important," Sanguine said as we walked out. "Now, let's go to Honeyside. I just bought it," I smiled, "It may not be up to your normal standards, but, it's what I have for now." "I'd be honored," Sanguine replied, and we went to my house in Riften. Obviously our honeymoon was no different from when we first met. We fucked each other's brains out for four solid days. Iona supplied us with regular food and water. Eventually, though, he learned that I was pregnant. "You know I would've been there for the child whether or not this (marriage) happened, right?" He asked. "I'm not into taking people's decisions away from them," I replied, "If you want to be a father, then that's your choice." After about a week, I decided I was not going to quit adventuring yet. "How'd you like to come with me?" I asked. "Come with you? On your adventures?" He asked. "Yeah. I've been thinking I'm putting myself in far too many dangerous situations. There's a civil war brewing without the bodies to get it off the ground. I need to go catch Mercer before he gets out of Skyrim and is gone forever. There's a lot to do. So I've decided I'm going to start... not an army. An adventuring company? I learned some basic Restoration and Illusion that augments allies, and I think some meat shields would do me good," I pontificated. I had been thinking back to all the possible companions offering their services that I'd seen or heard of in my travels. A number of names came to mind, but I decided I would narrow it down to only a few, and try to maintain some semblance of balance. I would be the back guy, the thief, and perhaps a healing type. Cue the montage music. - I would need at least one more melee fighter. I handed Sanguine the Dragon's Oath as part of our initial planning phase for this. I would wield the Nightingale Blade and daggers for now (if needed). He of course told me he had centuries of combat experience. But he decided for today he was going to sit out the recruiting, "My, this place is atrocious. I'm going to clean up in here." - I needed one or two ranged attackers. After asking around, I realized there was a strange man in the Riften Jail I'd passed on one of my first days in Riften. Somebody in jail was murderhobo/unattached enough for me. I approached the cell. "Thank the gods! You've finally come to kill me!" "Uh... what?" I asked. "My friend, do you not remember me?" ".....What?" I asked again. "I have wronged you terribly. I must insist that you kill me now, even if your memory is a little fuzzy," he said. "Wait... what is your name?" "I am called Inigo the Brave." "Please, instead of me killing you, how about you take a period of service with me?" I asked. He shrugged, "I think I can agree to that." "But wait, you're in prison. Just let me talk to the Jarl. I'm a thane here." "My friend, I can leave anytime. The guards insist I've done nothing wrong, but they told me I could live in this empty jail cell if I paid them a handsome price," Inigo explained. I smiled, chuckling, "You're a strange cat, Inigo. Any good with a sword? Bows even?" "I do a little of that. And I sneak," he replied. "Good. You can have a spot on my team," I said, then I led him to Honeyside. Sanguine and Iona were sitting at the dinner table. "My love, I cooked you a meal," Sanguine said. "There's no human flesh in here is there?" I asked, half-jokingly. "Just a meat pie. Beef. Not human meat," Sanguine said, "You know I value consent. I'd only serve you human meat if you want it." I pursed my lips, storing that information in the vault. "This is really good," Iona was enjoying a piece already. "I am, unfortunately, without equipment," Inigo said. "And naked," I added, then I walked over to my chest. I grabbed my Elven Armor, from back when I started my journey. Then I tossed it to him and he put it on, "Looks good on you." - Then I remembered that woman, a bard and alchemist, who'd been hanging out in the Bannered Mare. I traveled there, leaving Sanguine at home and just taking Inigo to get her. As I approached, she said, "Have you by any chance seen a goodfornothing Nord?" "No." "He and his friend stole something precious to me, and I need to find them before they do something I'll regret." "This is starting to sound like a quest. I hope a short one, because I'm kind of a quest junkie," I took out my log, flipping through it, "And the quest log is getting awfully heavy." "Will you help?" She asked. "Yeah, I'll help. Do you want to be a part of my burgeoning fighting force if I help you?" I asked, "Of course, I'll have to interview your skills when we get to that point." "Uh.. sure," she replied. We headed to the outskirts of Whiterun. - My next recruit kind fell into my lap. By which, I mean... it was an accident, not that she sat in my lap or anything... That comes later. We'd headed to the Whiterun stables to ride over and find those guys who'd taken Vilja's bottle. And... there was a naked woman there just lying unconscious in the stables. Curious (and... wow, she's really hot. Even more than me!!) I decided I would approach. I poked her with my boot. "Oh hey, it's you," her eyes blinked open, "Oh, I mean, I've never met you before. It's not like I've been following you around or something." "On second thought..." I turned. "Wait... I'm injured! Yeah, injured. I might die if you leave me here. Let me come with you." "You look fine to me," I said. Very fine. "Ok, if you let me come with you, I'll make it worth you while." "I guess I could use more backup," I said. "Yeah, and I'm strong and good-looking too!" "And modest," I smirked, "But if you're so strong why do you need my help? And where are your clothes?" "I... have no idea," she folded her arms. But not to hide her nakedness. She seemed to have no problem with that. She continued, "My name is Sofia, by the way." "I'm going to have to give you some armor. Then we're going to help this one get her thing back," I pointed to Vilja. I handed her the Stormcloak Armor. I wasn't going to use it. Maybe I could find her something better later. We walked over to the Meadery, which is where the Vilja's thugs were discussing her bottle. "Is it possible to turn into a donkey if you're cursed?" The big one asked the smaller one. "So you guys stole from a defenseless woman and now you're cursed," I said, "I can take that cursed bottle off your hands, if you like." "Please, take it!" The big one said, handing it to me. Vilja smiled, "That was easy. I guess an explanation is in order. My grandmother ..." I started to zone out during this explanation. "...Morrowind... " I'm not usually rude, but my quest log was already getting really full. "...Eldergleam Sanctuary..." "Wait, I think I've been there!" I said. Now that I think about it, I'm not sure that was true. But whatever, I offered to go with her there. But first, I was going to take care of rounding out this group! - I still needed a tank. I asked around and looked at my quest log at the hundreds of things I'd written down I picked up over the months here. One note in particular pointed me to a battle-hardened old woman named Shirley who was a veteran of the Great War. THE Great War. The one with the White-Gold Concordant. Heavily armored, two handed weapons. Lots of battle experience. She'd be perfect. She'd been living alone for a number of years at a house in the mountains. Let me tell you, it was not an easy climb. I walked into her house, my entourage already getting somewhat large. She was sitting there in her living room, wearing a purple old dress. "Afternoon travelers, what brings you out here to the boonies?" "I heard you have a lot of experience. I'm forming a fighting force," I said. "Oh sure, sure. I've forgotten more things about war and combat than most people know," Shirley said. I thought she might take a little convincing, so I added, "I'm a pretty good adventurer, but these days, I need protection. See..." I looked down at my stomach. "I understand, honey," she said. "Of course, everybody gets a cut of the spoils," I explained. "Problem is, a nasty group of bandits made off with my sword and bow." I smiled, "Now that's a quest I can get behind. I'll be back." It was close. We were on a mountain, so I casted slow fall and jumped down, running the plains to Silent Moons Camp. With Inigo, Sofia, Vilja and myself, we decimated the bandits there. As we overcame them I grabbed the best pieces off each bandit, grabbing an elven shield for Inigo, a bandit shield, boots and gloves for Sofia, and a full suit of Nordic Plate armor. When we returned, Shirley clapped me on the back. Half war hero, half grandma. She grabbed some steel plate armor, laying it out orderly in front of her. Then she turned, pulling off the purple dress (still in underwear). And man... grandma was jacked! Despite being old, she was covered in muscle and scars! "Wow!" One of the group said. "I try to stay in shape," the old lady chuckled. I stopped her from suiting up, taking out the Nordic Plate, "Here, think of it as an advance. The Bandit Chief was wearing it." "Pretty neat fringe benefits!" She chuckled. Then I handed held out her enchanted greatsword and her bow covered in leaves and vines. "Ready," she said. "Now for the final piece we're going to go get find Mercer Frey. Think of this as your test run. To the victor goes the spoils." We traveled to Riften, it having been a couple days of travel gathering this group. I walked into Honeyside again with my entourage. Sanguine was waiting there, "You have quite the group. About to go on adventure?" "Yeah. We're going to ... Irk... whatever, a ruin. There are two more waiting for me there so I think I'm going to leave you and Iona here for this one," I explained. "Me coming was an option?" Iona asked. "Just have a bite to eat and I'll be waiting," Sanguine smiled, "Oh, and I may have some business to take care of from time to time in Oblivion, so don't expect me to be here 24 hours a day." "Of course, you're an important man." I dipped into my camping skills and constructed a four person tent and bedrolls and set it up for them, as there weren't enough beds for everyone. We set out for ... the ruin in the morning, fighting some bandits at the entrance, then finding more dead inside. Brynjolf and Karliah were waiting for me just past them. To be honest, we steamrolled the dungeon. I kept Rally up on the group and hung back with bow (and crossbow) while they did the dirty work. We got to the end of the Falmer and Dwemer tech and found Mercer prying the eyes of the Falmer out of a giant snow elf statue. "You can't get the drop on me, Karliah!" Mercer turned to find me, Brynjolf, Karliah, Inigo, Sofia, Vilja, and Shirley waiting for him. A storm of arrows before he turned invisible. "Trying to escape?" I shouted, "You were a fool to think we weren't going to bring backup. If the rest of the guild weren't a bunch of sneakthieves who avoid combat I'd've brought them too." One of the arrows somebody'd hit him with was sticking out of his invisible body and he stuck out like a sore thumb. I snuck while Sofia and Brynjolf engaged him and I started to lay into him from the back. I got the feeling this was meant to be a duel, but we trounced him. Justice/Revenge is a bitch. The place filled up with water but we got out of there. "Damn guys, that was a rousing success," I said. I turned to Karliah, "I'm going to take the Skeleton Key back now, but I have a couple stops to make first." Of course, secretly, I kept that thing for a WHILE. I still had a Thieves' Guild to make great again. "I'll be back at the guild, lass," Brynjolf said. "Of course," I turned to my guys, "You guys did great. I'm going to divvy out the spoils when we get back to Riften. How about a bonus job? We're actually only a short walk from it." We headed to Korvanjund. Time to get Ulfric his damn crown. "So you finally arrived," Galmar turned, "Oh." "I brought some friends," I smirked, "We're going to steamroll this place." "Damn imperials are trying to get in. I wonder if it's the same reason we are. No matter. Ready to kick some Imperial ass?" Galmar asked. "Hell yeah, brother!" I shouted, casting Rally on the whole group. We stormed the Draugr-filled ruin to find Imperial Soldiers there ahead of us. And the draugr seemed strong and more numerous that I would've expected. At the end, we had the Jagged Crown. We returned to Windhelm to deliver it to Ulfric Stormcloak. I found him in his bedchamber. "Damn, the old bear was right!" Ulfric sat up in his bed, "I need you to deliver this axe to Jarl Baalgruf of Whiterun. He'll know what it means." I smirked. "Is there a Ms. Stormcloak?" I asked "No, why do you ask?" He asked back. I was on a high from all that violence, so I acted on it. I'm fairly certain Sanguine has been watching me throughout. I decided I would take a detour to Riften to pick him up, though, before I went to Whiterun. -
Hey, it's me, Destana. Over the last few weeks I've been beaten down a lot. That's not about to end, but it is about to get better. So there I was, suspended in the slave auction, people bidding over me like a piece of meat. After quite a few rounds I was purchased by a person named "Owner." Later I would find out her name was Octava. As soon as I was unchained, there was a flash and I awoke in a dungeon. Not a keeping people captive dungeon, but the adventuring kind. Still naked, I opened my eyes to moss-covered stone. I was laying on the floor and my master sat at a wooden table next to a bookcase that seemed out of place. She wore imperial armor, with dark hair pulled in a ponytail. I remember her looking rough but still attractive, like a retired soldier. "Where am I?" I muttered. "Fellglow Keep. C'mon. We're delving," she got up from her seat. What kind of person takes an unequipped slave adventuring? Maybe she just needed friends? I looked down at my naked form and noticed my backpack with my gear was on the table. At least... some of it. Most the odds and ends I'd picked up in my few adventures up to this point were gone. But atleast it held armor and weapons. Now, being the rash young woman I was, I immediately threw the pack on and took off running. I imagine she rolled her eyes and walked after me. It seemed we were right in the middle of the structure and I had no idea which way to go to get out, so I picked a hall and booked it. "Who's that? You will die!" A man in the next open room shouted and I stopped in my tracks. He summoned a fire atronach and they both pivoted - aiming spells at me. I whipped around and sprinted the opposite direction. There was Octava, throwing shards of ice at the pair. I blinked. She did well, drawing her sword as they grew close and finishing them off. She stood over me, offered me a hand. I raised an eyebrow. "I told you to come on. Stay low. Stay behind me. Take out your weapons. Back me up. We'll soon be out of here," she said. I took her hand. I wasn't sure what she was expecting here, but I did as she said. I put on the Elven Boots and Gloves, Elven Sword, Steel Dagger and a Hunting Bow. When I went to put on my body armor she stopped me, "It's a rule. Don't wear body armor. Get in the habit because you won't be wearing it in town." I shrugged. Probably not the worst way she could've reacted. "Now let's go!" She shouted as she ran off. I considered getting the drop on her and slitting her throat, but I realized I probably needed her to get out of here. My non-skill having ass was going to build up while she was out in front taking the hits. I was in stealth as we entered the next room and she whispered, "I'm just going to save up the punishments for later." She dealt with another room of rogue spellcasters handily. I got behind one and stabbed him in the back. A few rooms later, there was a chest in the corner. As she fought the bandits here she shouted at me, "Pick that lock. I know you're a thief." I went to work and the lock popped open easily. Of course, all proceeds going to my owner. It was a lot of rinse and repeat over the course of the dungeon. Her tanking and doing the lion's share of the damage, me stealing and backstabbing, occasionally shooting them with my bow. It's really sad, this system that indoctrinates people such as these into its dreadful tendrils. Octava seemed like a not-terrible person, unlike a lot of the people who used their dominion over me to satisfy their own hungers. She was merely a person who'd lived her whole life with slavery adjacent to her and thought nothing was wrong with it. We're a society of a certain level, with a long way to go. I might've even thought the same some times in my life. But not now. Two weeks was all I needed to know the prison system and slavery system in Skyrim wasn't good to its people. Especially people like me - they call us murder hobos in some instances. But that wasn't going to be me forever. Someday I was going to be something. Anyway, when we were at the end of the ruin, looting the treasure room, Octava said, "I wonder if we should camp under the stars or just at the end of this dungeon tonight." I muttered, "I don't know why you're asking me. You have all the power here." "Oh, I know," she reached over from the chest she was ransacking and patted me on my white-haired head, "I was talking to myself, love. I was just thinking. This dungeon is completely cleared out. Outside there are bears and crabs and... more bandits. And dragons." I raised an eyebrow again, "Dragons? Really?" "Well, I've heard stories they started appearing. I haven't actually seen one. There are some spell tomes here. I already know all these, you take them. Take anything of value. I'm running out of space in my pack," Octava said. So now I was her companion. Still, not the worst this could've gone. It could be as bad as Solitude Prison. We slept in the wood beds the bandits had been using. The next day, we travelled overland, fighting a pack of wolves and a small group of bandits. Octava could not be stopped. We approached an unguarded crypt. "Keep your distance, use stealth. I hear something going on inside," Octava said. She snuck ahead, and I wondered to myself what this woman's story was. Raiding tombs and bandit camps one after another. We were already weighed down with loot and she wanted more. Greed, or a death wish? Covenstead Crypt was normally occupied by draugr. Or rather, normally only occupied by draugr. As we entered, it was apparent somebody else was trying to do the same thing as us. Bandits with wizards were fighting a small group of draugr. Maybe, trying to carve out a hideout for themselves. I cringed as we crept closer. I'd never seen the creatures before, but they were gross bags of bones. The bandits were prepared though, mopping up the creatures in this room without much trouble. "You'll die!" A man shouted from behind us, and an invisible assailant layed into Octava. I remember nearly jumping out of my boots at that and generally being useless. She blew him back with magic and slashed him through the chest, finishing the job. The other bandits turned to us. Five of them in all. "What ye doin here, lass?" One of them threatened, "You killed our man. Granted, he was late wakin' up and not the most professional. Got any valuables on ye? Mayhaps we'll consider letting you go." "If you pay the toll!" One of the other men smirked. The two women among them were already walking into the hallway behind, giving this exchange no mind. The wizard amongst them had already drew his hands, "We don't have time for this." Octava gritted her teeth, putting her sword away and double-handing her Ice Spikes spell while she had some distance on them. The two male bandits all drew their weapons, women already fighting draugr in the next room down the hall. The bandit wizard shot a kind-of fireball at Octava, catching her by surprise and by then the other bandits were double-teaming her with their rough swords. I drew two daggers and slashed at the wizard. He turned and blasted me with Frostbite, finding it easy to bottom out my stamina. Then he turned to burn Octava with Flames. She went down completely. The bandits turned to me, and being staggered they immediately triggered Defeat. I remember one of them reaching behind me and relocking my restraints that'd been hanging from my wrists after I put the elven gloves on. But they just latched them, where were the keys? So I was free from one form of bondage. But now these bandits would have me. We were at the entrance to the hallway... and they had me boxed in from going for the exit. But I knew more draugr awaited me inside. Which was worse, getting killed and eaten, or getting raped (and possibly killed?) "Guess we get to take our toll after all," he grabbed me, pulled out his dick and started to facefuck me, needing little encouragement. Men like to do that to me, I guess. When he was done, I immediately got up and started to run. I went inward, which was a mistake. Just a few steps in there was a crosspath. The two women turned the corner with their leader in tow, which I'd not seen yet. He immediately thwacked me in the chin, sending me to my knees. "Think I'll take my cut as leader now," he said as he got on top of me. Maybe that's why the other ones didn't immediately get on me... they had a leader who wouldn't want sloppy seconds. I struggled, but I was still weak from all the abuse and fighting, and he did what he wanted. Behind me, the dunmer woman, aroused by the display, stripped and invited the two men to take her at the same time, while the other woman and the wizard (who seemed bored, like he wanted no part in all this) watched. Through this exchange I was weighing my options. As soon as the bandit leader got off me, I got to my feet. And a booming voice blew me off my feet again. "FUS..RO...DAHHHhhhh!" A draugr shouted, though it was less a 'dah' and more a snake-like moan of the undead. A huge party of them rounded the corner from deeper within the dungeon. Five or six! Apparently they'd been distracted long enough to draw a crowd. I sprinted for the doorway. I turned to look at Octava's burnt corpse as I passed. They'd stripped the clothes off her, probably to sell. I grabbed the keys to my restraints laying on the ground, not even unlocking them. Then I got the hell out of there. I remember running. Not even bothering to try and remove my chains yet. Getting out of there. Running in the rain. Refusing to respond to anyone doing anything around me. I knew the second I engaged that I would be under somebody else's yoke again. Eventually, maybe after nearly a whole day of walking and running, I came to a farm house. By this time it must've been midnight, still raining. I sat against the outer wall of the house, finally unlocking my chains and throwing them into a nearby ditch. My body was drenched, and I was starving and freezing. I took out one of my few lockpicks and picked the lock to the farm house. Whatever I would do, I needed to get dry. Inside, I was met by a small, quaint dwelling. Man and wife were asleep in a bed next to each other, no doubt exhausted by a day of hard work. I stared at them for a minute, considering all the bad things people had done to me. I could do the same things to these people. But, no. That wasn't my way. I laid out my clothes and my pack by the fire, trying to get everything dry. I grabbed heaps of cheese and bread and water and hungrily ate and drank. Then I sat. So there I was, sitting naked in these people's living room, in the next room from the couple's sleep. In the meantime, I decided I was going to cut my hair. I sawed it off roughly with the Steel Dagger. Hopefully no more hair-pulling for me. "What's this?" The man smiled. Oh no. I drew my daggers from the sheaths on the floor, not having the sword close at hand. The firelight licked against my naked body as I stared daggers at him, ready to kill. "Don't worry. I don't intend to hurt you," the farmer said, "Just thought I was gettin' robbed. I'm not, am I?" "No," I said finally, relaxing my guard. He looked my body up and down, "You look like you've been through a lot." "I have," I replied. "You an escaped slave?" He asked. "I am." "You know they'll be sending bounty hunters after you," the farmer said, "They're pretty good at finding people." "Thanks," I replied. "You're free to warm yourself by the fire, or..." "Or..?" I asked, folding my arms. "The bed in the next room is comfortable. Room enough for three. The wife and I don't get much company," he looked at my body that'd been wrecked by the last few weeks, "I don't suppose you've had any tenderness recently." "I..." I started, ready to tell him I would never touch a human being again. "I..." I tried again, feeling my voice choke off. I could feel desire building within me for actual human contact that wasn't me getting abused, beaten and being helpless. I could feel tears welling up in my eyes. "C'mon, lass," the farmer said. His wife looked on as we entered the room. "My love..." The farmer started. "I know," she replied, "It's a small house. I was listening." So I laid between them. The wife took off her simple dress and just touched me, stroked my aching body for a while. She went down on me while the farmer held me from behind. Not in a constrictive way. It was very loving, like they'd done this before. I had my release, and I laid there while the two of them had passionate sex. We all went to sleep. Later that night, the farmer woke me up and gently pushed himself inside me from behind. He was tender and made sure I enjoyed it. As I drifted back to sleep, I remembered that there were good things in this world. Sex could be good, and healthy. And I wanted it again. It was then that I decided that I was going back to Solitude. I knew it might kill me, but I wanted revenge.