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Pama´s Permanent Crucifixes

 

I present to you the Skyrim Version of little something we have already seen in Fallout new Vegas, but better and more complete than Bethesda has ever intended:

Actual Crucifixion!

Looking for a new way to get rid of Lydia? Want a constant reminder that you got rid of her? Want to decorate your Front yard with a few meat-shields? Then this mod is for You!

 

 

What does this Mod?

It Lets you construct crucifixes anywhere in the World via Spell.

Any NPC who gets on the Cross will remain there indefinitely. Even If you Leave the Area.

If you leave them on the Crux for too long, they will die. (duh...)

And again, the Bodies will remain on the Cruxes forever. no matter where you go in the World or how long you are away. (unless you remove them manually)

Unlimited number of Victims throughout the World. Works on Essential actors and even on non-persistent actors like generic Bandits.

 

This is for NPC´s only! the Player Character cannot enter this Cross, and i have no intention to add this feature. (I mean, its not an especially spectacular way to die.)

 

 

Requirements:

- For Legendary Edition:

      - Zap8: https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/

      - Papyrus Extender: https://www.nexusmods.com/skyrim/mods/95017

 

- For Special Edition

      - Zap8: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/

      - Papyrus Extender: https://www.nexusmods.com/skyrimspecialedition/mods/22854

 

 

Limitations/Issues

-Its sometimes possible that live-victims are not properly aligned with their crosses. I have implemented two different functions to counter this issue, but it can still happen occasionally.

-While the TOTAL Number of victims in the World is unlimited, you can only have 5 VICTIMS PER CELL. more than that can cause game instability.

 

 

Troubleshooting:

This mod contains a Diagnosis Function for the User. If you Encounter an Error, please run the Diagnosis on the Malfunctioning Cross and include the Output in your report.

How to Use It:

Spoiler

1. Activate the Diagnosis Dialogue Option in the MCM

20210121214044_1.jpg.93e89000512ee88a0da194901cab73ea.jpg

 

2. Interact with the Malfunctioning Cross and select "Diagnosis"

20210121214110_1.jpg.c138dd044404cb6a061fbdb17bafadf6.jpg

 

3. Note the Output and Include it in your Bug-report

20210121214130_1.jpg.d7ea0b89ad670be25af9f82dbe341b1b.jpg

 

 

If you want to vote on what Project I should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:

patreon_logo.png.0fefe68ab9dfd4b45ac6edafe6b400ca.pnghttps://subscribestar.adult/pamatronic

 

 

 

Special Thanks/Credits

-t.ara For the Cross and the Animation.

-CeBlue123  and SAC For their testing and Feedback

-All my other Patrons which provided me with the motivation to complete this.

 

 

Permissions

-NOT FOR COMMERCIAL STUFF !!  If you Want to make money, use your own work !

-if you want to use/upload it somewhere else, please give proper credit and include a link to the original. If you can do that, you don't need my expressed permission.

 

 

 

Edited by Pamatronic


What's New in Version 2.0

Released

Changed Images and Description



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