Other
Adult oriented Skyrim mods that don't fit in any of the existing categories
215 files
-
Adult book series: Beautiful Girls
By r3idenshi
Hello everyone. This is my first modification. This mod adds a free version of the book with 40 photos of sexy girls, no nudity.
Full version with 60 photos: https://www.patreon.com/posts/adult-book-girls-57756091
Location
The book can be found in the helgen, under the bed, at the very beginning, where you run with Hadvar.
I got inspired by mods Skygirl Book series by PSBoss.
If you like this mod, I will continue to add books with girls on different topics that you want (no nudity, erotica, porn, different collections, cosplay, anime, hentai, manga, etc.).
Special Edition Compatible
I don't have the SE version because I have an ancient laptop. I don't know what this mod will look like on the SE version.
P. S. Sorry for my english.)
P. S. S. I have been studying Photoshop for only a few days, I made the cover and the frame from scratch, so sorry for the jambs in their design.
1018 downloads
- skyrim
- legendary edition
- (and 2 more)
Updated
-
ZAP Helper Addon 8.0+ Extension - MULTI NPC SUPPORT
By Cycorix
Heya all, so here it is! The much-requested Multi-NPC support for ZAP Furniture Placer.
v2.01 Released with minor bugfix! Please update your install! (will not cause issues to saved games)
v2.02b released with (beta) support for multi-npc furniture (such as vampire supply). See changelog notes.
This will probably be the final release for now unless a game-breaking critical error is found.
Now compatible with Paradise Halls! Furniture will stop slaves escaping - use 2.02b + 2.02b Compatibility Patch!
Bug hotfixes: (both versions): -Fixed error of ZFPStartup not running on a new game/install (Player spells now get added correctly on new game)
-Removed leftover Iona (RIften Housecarl) records in the .esp file (should fix broken custom housecarl races)
-missing ZFPMenuScript masterscript fixed, Placement menu now places items from list 6 correctly.
EXTENSION FEATURES:
-NPC support to lock up to 60 NPCs into the various items of furniture from ZAP 8.0 (Also tested on and compatible with ZAP 8.0+)
-10 Selectable NPC slots with immersive dialogue and animations
-50 Locked NPC slots (Assigned from the Selectable slots or by grabbing random NPCs off the street with magic ?)
-6 new control spells to help manage the various locked NPCs. (11 spells in total now).
Requirements:
ZaZ Animations Pack 8.0 or 8.0+
JaxonzPositioner (Recommended)
A follower mod of your choice to manage the inventory of locked NPCs (Extensible Follower Framework or similar - Recommended)
Installation:
Either remove your existing ZAP Helper installation or just replace it with the files from this one, it shouldn't matter.
This can either be done manually or with your favourite Mod Manager.
There are two archives! Use only one. They are labelled as Female and Male, and basically the only difference is whether you get called Mistress or Master in some of the dialogue options ? (This was a late addition, as I'd set it up to use only female pronouns but thought this wouldn't suit everyone, so I'm offering the choice).
This Extension includes all original files and should not need ZAP Helper 1.x in order to work.
To Update:- copy all files from the archive => Skyrim/Data.
(Or just use mod manager Should not cause any issues to save games)
Compatibility:
Aside from needing its requirements, this mod should not cause issues with other mods. Tested as part of an extensive (200+ mods) bondage-themed Skyrim with no real issues.
Made on LE (Oldrim). Someone has confirmed that it should work fine on SE too.
PAHE-ZFPe Compatibility Patch:
-Download the correct archive for your version (2.02b male/female currently supported -required for the patch!)
-Overwrite existing files in your Skyrim/Data folder
This patch makes Paradise Halls slaves unable to run away/escape while locked in furniture using ZAP Helper
ZAP Helper Extension How to use/FAQs:
(To Update an existing ZAP Helper install on a saved game)
(Also known as "help, where are the new spells?" )
(1) The first time you use the 'Furniture Placement' spell, ZAP Helper will update and add the new control spells.
(To Select an NPC)
(1) Select zbfFurniture using the Furniture Select Spell. The next time you talk to an NPC, you will have dialogue options starting from "(Restrain NPC) Hey you... You're mine now!" to order them into a furniture selection. They will stay there until released.
(To release a Selected NPC)
(1) Talk to them and say "(Release NPC) .... " OR (2) Use the Unlock All Selected NPC Spell
(To Lock an NPC):
(1) While they are in the furniture, you can either: (1) Talk to them again and say "(Lock NPC) I'm going to lock you in..." OR (2) Cast Spell "Lock Selected NPC" while looking at the restrained NPC in the crosshair (so their name shows up, if you're unsure). This will assign the (x of 10) Selected NPC to the next free (of 50) locked slot. (Selected NPCs will also stay in their furniture until released, "locked" is just for extra slots without the immersive dialogue).
(2) Select zbfFurniture using the Instant Lock spell. Cast it again at an NPC and they will be ordered to stay in that furniture, using the next free (of 50) locked slot.
(To release a Locked NPC):
(1) Talk to them and say "(Release NPC) .... " OR (2) Use the Unlock All Locked NPC Spell
(To align NPCs)
(1) Using either of the two Align spells will align ALL selected or locked NPCs to their furniture (depending on which spell is used).
(To clear empty Furniture selections)
(1) Using either of the two Clear Unused/Debug spells will clear ALL unused (but still selected) furniture targets and checked for orphaned Aliases (depending on which spell is used).
Changelog:
v2.20b: - Removed the conditions that prevent you from double selecting furniture. This enables multiple NPC furniture to be used, but also gives the possibility of other errors caused by the user (I cannot take responsibility for these).
- I have also modified the spells to add extra debug to clean up loose actor aliases that have been sent to unavailable furniture. (If you send 2 actors to the same furniture, the second actor will just stand around next to it until released).
Caution: If you send npcs a long distance to the furniture, if they are still walking there when you cast the debug spell they will also be released! If you are uncertain that all npcs you want to keep are safely locked, cast the Align spell first.
SAVE GAME SAFE - copy all files from the archive and overwrite the existing scripts/esp
v2.01: -Fixed error with dialogue still showing up without any addition Furniture selected
(simplified use of conditions and variables in the dialogue tree)
SAVE GAME SAFE - copy ZFPFurnitureSelectScript.pex and ZFPAliasControlScript.pex to => Data/Scripts, and ZFPFurniturePlacer.esp to => Skyrim/Data
Known Issues/Bugs:
(1) Bug: Character gets stuck after a dialogue animation
Symptom: Cannot cast spells, shout or sheathe/unsheathe weapon.
Frequency: Occasional/rare
Cause: Unknown/glitch in Skyrim animation system caused by certain slow animations (can happen on Vanilla)
Fix: De-equip and Re-equip any spell from your magic inventory and the glitch should immediately resolve itself.
(2) Bug: Dialogue Clutter.
Symptom: The options 1-10 to lock an NPC away appear before they have been greeted, cluttering up the dialogue (especially if you have lots of dialogue mods).
Frequency: Caused by user (depends on you, basically! )
Cause: Using Tab to quit the dialogue without choosing a furniture selection
Fix: Use the "(Cancel) On second thoughts..." dialogue, This will ungreet the alias properly. Otherwise using any other ZFP Selection spell or dialogue option will also fix this.
(3) Bug: Selection spells return an error on first attempt:
Symptom: Furniture select spell returns error "Error with selection "n"", but if recast on the same target works
Frequency: Caused by user (depends on you, basically! )
Cause: Moving too quickly while casting the selection spell. Depending on the script load of your game, it can take perhaps up to half a second for Papyrus to run the targeting selector. If you move too quickly or are moving when you cast a selection spell, sometimes it can glitch between conditions and return an error notification.
Fix: Re-cast the spell while standing still and it should work fine. (Encountering this error occasionally does not mean you have caused a persistent script error, it is safe to continue.)
(4) Bug: Furniture Delete not working / list 6 items not working / ZFP not starting up properly on a fresh install / Iona (riften housecarl) custom race glitches
Cause: Me being an idiot
Fix: Redownload archive, it's been hotfixed now.
(5) Bug: NPC goes for walk instead of staying in furniture
Frequency: Rare
Cause: 1. Sending more than 1 actor to furniture that only 1 actor can use. -OR- 2. Bugged scripts running on an NPC caused by interactions between multiple mods
Fix: Reload a save game before those scripts were run on that NPC.
(6) Bug: All spells not added correctly on script-heavy new install (Special Edition)
Frequency: Believed to be user-specific
Cause: Unknown - possibly excessive script load during new game setup
Fix: Download ZFPe Troubleshooting Pack. This contains a few options to help you. You can add the missing spells manually using the ID numbers provided, or there is an esp that will let you craft the spellbooks at a forge. (Thanks to T-Lam for the spellbooks).
Original ZAP Helper Addon by Tyrant99: (See for original Mod documents/readme)
Credits:
T.ara for ZAP 8.0/+
Tyrant99 for the original ZAP helper
T-Lam for the craftable spellbooks
Everyone who posted a message of support while I was working on this, really helped with motivation ❤️
----------------------------------------------------------------------------------------
This is provided only for the purposes of Fantasy, Roleplay and Entertainment.
Please Kink Responsibly.
----------------------------------------------------------------------------------------
22584 downloads
Updated
-
Panty Theft - abandoned
By legraf
Absentee author's note: I've been away from Skyrim for a year, and I don't see much hope of being able to continue this. I'm very sorry, there were some great suggestions, but I'm just not in a position to be able to play Skyrim, let alone mod it.
If anyone wants to take this over, they are very welcome! Please go for it.
A very simple mod which does three things:
Listens for Sexlab events where the player is tagged as "victim". In such scenes, provides a chance that another participant in the scene will steal the PC's panties Provides its own ModEvent for other mods to flag a thief and an item to be stolen Technically this can be any item, but only items carrying the panties keyword qualify for recovery, below This is used by the LegrafTweaks modification of SL Adventures' Sleep Creep event If Devious Followers Continued is present, removes a configurable amount of Resistance on theft, and adds back half as much Resistance on item recovery
Compatibility
I do not have SE, I assume this requires some modification to work with SE but I do not know.
Requirements
SKSE Sexlab is required for panty theft when PC is "victim" in sex scenes, but not a hard requirement. To recognize "panties", PT checks items for the SLA_PantyNormal keyword, which is defined by SLA (BakaFactory/ Babo's version) or SLAX. If not using SL Aroused, one can add a keyword with this name to panties, so SLA is not really a requirement. However, any panties to be eligible for post-coital theft must have this keyword. Devious Followers Continued v2.08 or higher is required for the resistance loss/gain, but the theft & recovery work without it. For the "Sleep Creep" panty theft event, SL Adventures and Legraf Tweaks are required (see those mods for explanation)
Installation & Update
Just install as usual - I use MO myself, but there's no reason to expect strange behaviour.
Uninstallation
I do not recommend removing anything in the middle of a game. In the console, you could simply use "stopquest lgPantyTheftQuest", and this mod should trouble you no more.
Configuration
If you are using Legraf Tweaks, Panty Theft will use the "Voice" parameter from LT's MCM, and will also use LT's settings for the resistance loss from panty theft. If not using LT, "Voice" defaults to neutral/passive voice, and you can modify the following globals in the console: lgPTresloss - the number of DF resistance points to lose on panty theft (default 8). Resistance points regained on recovering the lost item = lgPTresloss / 2 lgptTheftChance - the % chance of panty theft in a sex scene with PC flagged as victim (default 25%)
Modding interface / Events
SendModEvent("PantyTheft_PantyStolen", form Thief, form Item)
Note, Panty Theft trusts the sending mod, and doesn't check that the sent Thief or Item make sense, nor does it check for Quest items or other special conditions.
Known issues
I use dropitem() to very simply establish an objectreference, which means you may see your panties fall briefly. If this is bothersome I can do something more sophisticated, but I want to be sure the basics are working first. Everything is a-ok in my own testing.
Only one item is tracked... and if the player leaves their current cell, they may lose the chance to regain Resistance from recovering their panties (I deliberately used OnCellLoad() for this, since it will only sometimes be triggered - I liked the unpredictability.
Future Ideas
The current implementation is bare-bones. It does recognize recovery of panties by any "ordinary" means (pickpocketing, killing and looting the corpse of the thief, and if the thief is a follower, simply taking them from the follower's inventory). I would like to add dialogue to taunt the player, and to give some possibility of negotiating for the return of the stolen item.
I'll consider expanding to theft of multiple items (currently, only one item at a time is tracked), and of other items besides panties.
I wrestled with the terminology a bit; I know some people abhor the word "panties", some slightly prefer the singular "panty", others "pants", "bottoms", "underwear", "briefs", etc. If enough people care I'd consider changing this, or providing an editable variable so people can use their own preferred term.
I am wide open to ideas, suggestions, and criticism.
Credits
Thanks to HexBolt8 for the idea & advice.
I stole & stripped one of Monoman1's functions for scanning inventory.
Permissions
By all means, please use these any way you'd like.
762 downloads
Updated
-
Legraf Tweaks - ABANDONED
By legraf
Absentee author's note: I've been away from Skyrim for a year, and I don't see much hope of being able to continue this. Some (all?) of the tweaks are now non-functonal as the mods they tweak have been updated - please do not try to use a tweak for a mod version it does not support, or it may break the mod.
If anyone wants to take these over, singly or all together, they are very welcome to do so!
Summary
Assorted minor modifications to other mods, to fix or modify their behaviour as described below. This involves no hard dependencies - if the tweaked mod is not installed, nothing will happen. By default, (almost) no changes are made - changes must be activated in the MCM.
In all cases, the original mod must be installed for the tweaks to do anything!
Specific Changes
Compatibility
I do not use SE, and have no idea if these tweaks might somehow be incompatible with Special Edition. If the tweaked mods are not, I expect these tweaks should not add problems, although some SKSE functions are used. Just to be safe, I've marked this as "not compatible" with SE.
Requirements
SKSE
As far as I know, that's it. If you try to recompile any scripts, other requirements will appear due to requirements in the original mods.
Installation & Update
Just install as usual - I use MO myself, but there's no reason to expect strange behaviour. Scripts sources are included but not needed. Make sure you are installing the latest version - I've left at least one old version for comparision.
Since this file includes edited scripts for other mods, it must override the originals - therefore, it must load after those other mods (lower in MO's "left hand" list, for instance). The .esp itself should work anywhere, but I would place it below all tweaked mods just in case.
Important: If mods are updated in a way that renders the included scripts obsolete, the scripts can simply be overwritten (and the tweak functionality lost). I will try to provide new versions as necessary. Do NOT overwrite newer mods with the included scripts or there is a risk of breaking those newer mods.
NOTE on scripts: because these tweaks involve overwriting scripts from multiple optional mods, this can confuse the load order (as reported by MO or other managers). For example, if running with both SL Adventures and SL Approach, the overwritten scripts from these two cause MO to have trouble resolving what should be loaded when, and may lead to hidden problems. IF YOUR MOD ORGANIZER COMPLAINS, you may move all the scripts (.pex files) to the folders of their original mods, overwriting the originals. Even if no error messages are thrown up, moving these scripts to overwrite the original mods does no harm, except complicating uninstallation of the tweaks (the modified scripts should behave identically to the originals if lgTweaks.esp is not loaded).
Updating these tweaks should work fine, just replace the old with the new. You will need to open the MCM and re-check for tweakable mods to see new options.
Uninstallation
I do not recommend removing anything in the middle of a game - disabling all options in the MCM should work well, and this mod is extremely lightweight.
Optional Files:
Osare (Optional file)
These work WITHOUT the main "tweaks" file! You can use one or both Osare sets on their own (though see previous note, you do need the original).
Heels Sound (Optional file)
The distributed Heels Sounds.esm includes a few sounds mismatched to the surfaces, and left/right foot mismatches, these are corrected. Details in this post.
StA Butter Balm (Optional file)
The "Butter Balm" patch to Spank That Ass replaces the Dwarven Oil requirement (in the Balm recipe) with Butter. This modified .esp simply allows both original and butter recipes to be used.
Legraf Swallow (Optional file)
This is a clunky little patch to provide a coughing sound & animation and a small debuff to Magicka and Stamina for the PC (only!) after oral sex. Because of a weirdness with how the semen "item" is equipped, the player will also gain semen in inventory, which can be consumed to satisfy some hunger/thirst, although it still comes with the debuff & cough. This patch clears all items from SLUtil's "Alcohol" list, so is incompatible with any setups that depend on SLUtil feeding a character alcohol. To do anything, the player must use SLUtil's MCM, setting an event On Sex End, conditions: Oral, with the event being "Alcohol". I'd recommend also increasing probabilty to 100%. No other changes are needed.
TAWoBASlotPatchFixed (Optional file)
This is just the SLS version of TAWoBA, UUNP version, with the following fixes: The two leather left pauldrons were using abs slot in .esp The hide & leather belts were using bikini slot in .esp and .nif
Known Issues
The DCL feature DOES NOT WORK because I have not included the necessary scripts, absent permission from Kimy.
Including scripts from miscellaneous other mods can cause MO to hyperventilate over potental load order issues. Just move scripts to the original mod folders to "fix".
Credits
Big thanks to the original mod authors, and of course I will remove tweaks related to specific mods if requested. I've tried to get permission from all, if permission wasn't already posted with their mods. Specifically:
Anano (Osare original mods)
Bakafactory/FactoryClose (SLAR)
ED86 (MME)
Jerok (Osare UUNP bodyslide versions)
seorin (SPERG)
Teutonic (SLAdv)
Monoman1 (StA)
HexBolt8 (underwear advice)
ApoKrytia & ybsj520 (Heels Sound)
FotoGen (SLUtil1)
isoku (iNeed)
Permissions
By all means, please use these any way you'd like. Feel free to look at the script sources and marvel at their clunkiness.
2279 downloads
Updated
-
Skyrim Main Menu Wallapapers
By Guest
Установка:
В папке всего 28 архивов выбираете одну из них и кидаете все в папку Data с игрой Skyrim/There are only 28 archives in the folder, choose one of them and throw everything into the Data folder with the Skyrim game
1482 downloads
Updated
-
Sculpture Statue Mannequins
By XunAmarox
Sculpture Statue Mannequins
by XunAmarox
Description:
This replaces the default wooden male mannequin with a female stone sculpture/statue mannequin.
I never particularly cared for the wooden mannequins, though I suppose a female one would have been nicer. And well, the "real" ones just weird me right out. Like a bunch of brainwashed models standing around or something. *shivers*
So anyways, I thought having them like Greek Sculptures would be nice. Both realistic and yet fake. Best of both worlds.
What it does:
Replaces Skyrim mannequins. If you have HearthFires DLC and want your HearthFires mannequins to look like this as well there's a separate main download for that which includes both the Vanilla and the Hearthfires mannequins. The HearthFires version includes both HearthFires and Vanilla mannequins in one convenient download - choose one or the other: Either Vanilla Only or Vanilla+Hearthfires.
If you don't have or don't want the Hearthfires ones, the Vanilla one should be fine. HearthFires isn't required for the Vanilla one so anyone that doesn't have it shouldn't have to worry about that. BUT THERE CAN BE ONLY ONE. If you want the Vanilla one grab it here: Sculpture Statue Mannequins - Vanilla-26266-1-1.7z
No Scripts are modified in this mod. Only the Mannequin Actors and Mannequin Race are changed.
By default, the mannequins use the default CBBEv3 models, and some modified textures. You can use any CBBE texture compatible mesh you'd like however. Just drop the meshes in: "Data/Meshes/Galatea/" and it should be how you want it.
If you want to use it with another body mod... it may be more complex of a process. Textures go in: "Data/Textures/Galatea" but you'd have to edit them yourself to make them look like a sculpture.
If you have Photoshop, here's how you do that really easily:
Desaturate
Brightness/contrast: 44 59
Filters > Noise > 6
Save as DDS as either 8.8.8 (no alpha) or 8.8.8.8 (alpha)
You'll need the appropriate NVIDIA plugin to open and save DDS files.
Installation:
Pretty straight forward. As the files are just an esp and a bsa, just drop them in your data folder and activate. NMM should take care of everything for you.
I added an optional file for those of you that have UNP. Well, it's UNPB textures which I assume are the same anyhow. UNPB textures-26266-1-1.7z
Here's the UNP install procedure:
1. Navigate to Data\meshes and create a folder called galatea
2. Navigate to Data\textures and create a folder called galatea
3. Navigate to Data\meshes\actors\character\character assets and copy your UNP texture compatible body files to the meshes/galatea folder you made
4. Navigate to Data\textures\actors\character\female and copy your UNP textures over to the textures/galatea folder you made
5. Now install the optional UNPB texture pack I put up. NMM or manually, whatever works for you.
Uninstallation:
Just delete the esp and bsa. Should be fine.
Credits:
Caliente for CBBEv3
If I missed anyone, let me know!
Permission:
-You can INCLUDE assets from this mod in your mods as long as credit is given.
-You can not MODIFY assets of this mod and re-release them without first obtaining permission.
Known Issues:
-Brows may look outlined a bit darkly in some lighting. I'll likely release a patch to fix this in the near future.
-Small seam at the neck (likely existed in original, only more noticeable with noise). May 3D paint in Blender to see if I can fix it at some point. If it proves too difficult I may just make it a seam in the statue itself like it belongs there to mask it.
If you need the loose files grab them here: Sculpture Statue Mannequins - Loose Files-26266-1-1.7z
Incompatible Mods:
-Any mod that changes the mannequin races (manakin race) or overwrites files in the galatea directory (meshes/galatea or textures/galatea).
DartHairColors - dirty edit to mannequin race, clean with TES5Edit
Sweet and Sexy Lingerie shop CBBE - remove any esp entries relating to mannequins (open in CK, Details, hit Delete key next to entries, load esp in CK & save - done), remove galatea loose files.
Changelog:
11/11/12 - Version 1.1: Hair Fix. Hair now properly replaced by Hair Biped object.
10/30/12 - Version 1.0: Vanilla+Hearthfires Initial Release
Permissions
-You can INCLUDE assets from this mod in your mods as long as credit is given.
-You can not MODIFY assets of this mod and re-release them without first obtaining permission.
Credits
Caliente for CBBEv3
If I missed anyone, let me know!
745 downloads
Submitted
-
Realistic Wooden Mannequins - CBBE - UNP
By XunAmarox
Description:
This initial release only has female mannequins and requires either a CBBE or UNP compatible body and texture installed. Later I may do a male version if there's enough interest.
This mod changes the mannequins in the game to a realistic wooden mannequin with the anatomical shape you would expect for a person but with a wooden texture - much better than the vanilla game's wooden mannequin textures. As a result they look less creepy while still preserving the original ideals of the game's designers. They also happen to be proper female mannequins rather than males which don't exactly display female armors very well.
Some of you may remember my Statue Sculpture Mannequins. The knowledge I gained from making those assisted in my creation of these. While my statues were great without an ENB they don't look so great with one and lately I've been looking at home designs (specifically some of Elianora's work) and they just seem like wooden mannequins would go better with the decor, color-wise. And so, these were born. It was quick and easy - to be honest I spent more time packaging this thing up than I did making it!
READ THIS: Screenshots provided are not indicative of how the mannequin bodies will be shaped in your game - they will use your existing female body meshes.
Installation:
If you have NMM you should be presented with an installer. Choose whether you want the Vanilla or HearthFires version. The difference is that the Vanilla version doesn't change any mannequins introduced in HearthFires and the HearthFires version does, along with having a dependency to the HearthFires DLC. I understand not everyone has it though so I have the Vanilla version available.
Next you'll choose whether you have a CBBE or UNP type body. Of note, you don't need CBBE or UNP specifically, just bodies that are compatible with their textures, but as the mod draws on your existing models and textures it's important that you choose the correct one.
By default 100 weight mannequins will be installed. If you'd prefer 50 weight mannequins they have been provided for manual installation within the file archive in the folder "[Optional] Weight-50" - you will have to install this manually if you want it.
I recommend only installing this before you start a new game. If you don't you may experience issues such as neck gaps or discolored faces, or even more bizarre ones like a wrong face or body. Warning: if you choose to add this to an existing save I recommend creating a backup save before doing so as these things tend to get baked into saves and you would end up having to troubleshoot potential issues with the mod whether you kept it installed or not at that point. The issues are of course minor in nature and easily fixable with console commands but it's still good practice. There are however no scripts involved in this so aside from facetint data and NPC weight data being baked into saves for mannequins this mod is completely safe.
The general procedure to correct neck seams is to use the following command after clicking the NPC in question: setnpcweight ### with ### being the intended weight. After you do this close the console and the neck gap should have disappeared. Now you would use disable then enable as at this point the face will have discolored with the facetint data being lost once the weight was changed. Follow that with a quicksave and a quickload and if it didn't fix it try to disable/enable again. Unfortunately, this doesn't seem to work with mannequins for me. So, uh... good luck with that if you run into it!
Credits:
Stock wood texture from Mayang's Free Textures: LINK
CBBE by Caliente - base texture for CBBE version (specifically my CBBE Innies modified version)
UNP by dimon99 - base texture for CBBE version
Incompatible Mods:
-Any mod that changes the mannequin race (Manakinrace) or overwrites files that are added with this installation.
Find another? Let me know.
Known Issues:
-Neck gaps can occur if wrong NPC weight values are baked into an existing save, this can be fixed with console commands or by simply starting a new game. It's not the fault of this mod, it's just how data is baked into saves by the game engine.
-Discolored faces may result from setting an NPC's weight with console commands but this can be resolved by disabling and enabling the NPC along with a quicksave and quickload.
-Mannequins walking around? That's a vanilla bug but there are mods that correct that issue - it's not introduced by this mod.
-Incorrect face or body race? Something is incorrectly baked into your save, try starting a new game. If that doesn't work you have a mod conflict.
-People are incapable of reading and/or grasping the concept that these mannequins use their own existing body meshes and may be prone to making stupid comments. No solution currently available.
Version History:
1.0 - Initial release, female only. CBBE & UNP available.
1.1 Hotfix - This hotfix addresses a neck gap issue that surely would have arisen by my accidentally forgetting to include the FaceGeom mesh data, the hotfix will update 1.0 to 1.1 for the default 100 weight variant.
1.1 (full) - This is essentially just the combination of 1.0 and the 1.1 hotfix along with FaceGeom data for the 50 weight variant included for manual installation if it's the preferred weight. This is more or less the release that 1.0 originally should have been - just adding some meshes I forgot to include.
Credits:
Stock wood texture from Mayang's Free Textures: LINK
CBBE by Caliente - base texture for CBBE version (specifically my CBBE Innies modified version)
UNP by dimon99 - base texture for CBBE version
766 downloads
Submitted
-
How To Dick with NifSkope + Creature Framework Integration Guide
By MadMansGun
a howto on my way of adding dicks (or any mesh) to nif files, only using NifSkope.
(click by click screenshots with text)
now with a Creature Framework Integration Guide.
WARNINGS:
1. the receiving creature need to be using the same skeleton that the ABC/ASOS penis is made for, cross race/skeleton penis transplants are a no go without a 3d editing program.
2. you can't adjust/move the penis with NifSkope due to the ABC/ASOS weight painting, a 3d editing program (max or blender....or maybe even outfit studio but i'm not sure about that one) will need to be used to do that.
3. make sure any meshes in the nif are NOT sharing the same string names as the nodes, nifskope may "auto sanitize" the node's name to something else instead of the meshes to "fix" it, if this happens parts of your mesh will "T pose" (part of the mesh will be stuck in the air and wont move with the rest of the mesh)
7489 downloads
Updated
-
Engeljess23 Main Menu and LoadingScreen Music Replacer SLE & SSE by Engeljess23
By engeljess23
This IS main Menu + Music and loading screen
in one
Install This manuell or with Mod manager
Main Menu Music: Original Music
Loading Screens Pack 95 Screens
More Screens Cooming in the Future
Feedbacks Welcome
Have you Problem with this file?
Then Download this from my Patreon Site (FREE) Again and try again ;D
Thank you and have fun with this
968 downloads
Submitted
-
Devious Bounty Collectors
By timazeezee
Hi everyone! This is my first mod. I hope its working correctly for everyone.
Currently it changes the dialogue on the bounty collector NPC, to allow him to send you to simple slavery if you don't have the money to pay your bounty and don't want to fight. In future versions I want to figure out how to use devious devices and also to edit other NPCs such as the hired thugs. Ok thanks for reading
734 downloads
Submitted
-
SKYGIRL BOOK, Vol.1 - Boobs, Legendary Edition
By PsBoss
SKYGIRL BOOK, Vol.1 - Boobs LE
Legendary Edition Version
Nude Retro & Modern Models
Only Big Boobs!
LoversLab Version: 11 Pages
Patreon Version: 61 Pages!!
Patreon Version
Bonus: +1 Skill Speech
Location: Dragonsreach, Shrine of Talos
Special Edition Version: Download
More Mods? Support Me on PATREON!!
1701 downloads
Updated
-
pahe (CBBE, 3BBB, BHUNP AND UUNP COMPATIBLE) PAHE Compat Patch for Bodygen/Racemenu morphs. WORKS ON SSE
By RocketBun
Hey everyone. Recently the dear caretaker of pahe implemented a patch that """fixes""" the issue of pahe targets losing their NiOverride/racemenu morphs when enslaved. Couple things about that.
1: That's my code, line for line. You can check my old submission from 2018 for proof; I originally asked CliftonJD to put it in pahe, but they refused due to it only being compatible with UUNP at the time. It feels a bit odd that I was not credited in the patch notes, given that it's my code. But whatever, I would let that go if not for the fact that...
2: No attempt has been made to modify it for modern body standards, and it is entirely incompatible with CBBE morphs; both script files uploaded with that patch are only acting on UUNP morphs, despite what Clifton says about it working for CBBE and UUNP. It also does not include up-to-date BHUNP morphs, so the reality is this script really only works for UUNP. Which, to reiterate again, is because it's my code that I wrote in 2018 when I was still using UUNP. So either CliftonJD is so stupid that he thinks copypasting the same file twice and renaming one of them to "cbbemorphs" instead of "uunpmorphs" magically makes it compatible with that body, or he's deliberately lying to his audience about a feature that does not exist. Neither of these things inspire confidence, if true.
So, today I decided to just make a universal file. This should work with CBBE, CBBE 3BBB, BHUNP, and UUNP. To use it, replace your old RPnodes.pex file in your pahe install.
I do not use 3BBB, UUNP, or BHUNP anymore, so please let me know if you run into issues with those bodies! Everything should work but if it doesn't please tell me and I'll do my best to fix it.
As one final note, CliftonJD does not have my permission to integrate this into the main pahe release. If that happens this will be taken down from the site.
EDIT: pahe has now been updated to fix a problem with this patch that I forgot to include (oops!). I noticed it about an hour after submission and was working on a modified pahcore.pex (with some other fixes included) but that has been done for me with the latest update.
As such, pahe lives on 7.4.1c beta or newer is MANDATORY for this mod to work. Full functionality is not guaranteed otherwise.
1155 downloads
Updated
-
PB's Devious Carriages
By PowerBing
--- I AM NO LONGER WORKING ON THIS MOD, THERE WILL BE NO UPDATES OR PATCHES HERE ---
DEVELOPMENT ON THE MOD HAS BEEN TAKEN OVER, GO TO THIS PAGE FOR FURTHER UPDATES:
PowerBing's Devious Carriages
I am relatively new to modding, so make sure to back up your save file in case the mod has errors!
Introduction
Skyrim is a dangerous world, especially for a young, female adventurer. Some carriage drivers may be tempted to take advantage of unsuspecting female passengers, and there are many bandits out there looking to ambush and rape anyone who passes by. Remember, always be on your guard!
---
This mod adds a random event system to the game's fast travel carriage system. It is mainly for people like me who like to play with fast travel turned off and rely on in-game means of travel. Whenever you decide to take a carriage to another hold you now risk being tied up or raped.
How it works
When you sit down in the back of a carriage after paying the driver, there is a chance an event will happen instead of just taking you to your destination. The event can be a simple event or a complex event, with a 50/50 chance for either.
Simple events involve being tied up in random devices and either being dropped off at your destination, or in a random part of Skyrim.
Complex events are a little more complicated. When a complex event happens, the player, carriage and driver get teleported to a part of the wilderness, simulating a 'stop along the way'. When this happens, a variety of different scenarios can play out. For example, the driver may decide that he won't keep going unless the player gives them a blowjob. Or maybe the carriage was ambushed by bandits who want to lock the player in a set of restraints for fun. Whatever the event is, the player can (almost) always choose to resist, but this may end up with a big fight!
(Oh, and by the way- I made the bandits scale really far ahead of the player so you can't just easily kill them every time you get ambushed. You will probably have to do as they say if you want to live. That, or just run for your life! )
Configuration
This mod features an MCM menu in which you can change different probability options.
An explanation of the different options can be found in this spoiler:
Requirements
Hearthfire DLC
Required mods:
Devious Devices: Assets
Devious Devices: Integration
Devious Devices: Expansion
SexLab
SexLab Aroused Redux
-AND ALL OF THEIR REQUIREMENTS-
Conflicts
Slaverun Reloaded
This mod modifies the game's CarriageSystemScript, so any other mod that modifies this script will have conflicts.
To be safe, I would assume that any mod which changes the game's carriage system will probably not work with this mod.
The mod also modifies three wilderness cells:
(22, -22)
(-31, 17)
(-19, -4)
Apart from this, everything will probably be fine.
Compatible Mods
Better Fast Travel 3.76 - REQUIRES BFT PATCH
Make sure to install the BFT Patch last, and say Yes to all when asked whether to replace scripts.
Installation
Install using the mod manager of your choice just like you would with any other mod.
To-Do
Things I want to add soon:
-Add more different devices to the MCM menu
-Proper Hearthfire support
Things I will maybe add in the future:
-The ability to pay for a carriage with other means if you don't have gold (sex, put on devices etc)
PLEASE REPORT ANY BUGS YOU FIND SO I CAN FIX THEM, THANKS
15017 downloads
Updated
-
YPS Growing Pubic Hair texture replacement
By warfare56
About This File
This mod replaces the pubic hair textures for "Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion" to give it that more realistic look.
Some of these are reused textures from other mods with a few edits by me
required mods
Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion)
make sure you install the any of the requirements for this mod, including the YPS Sound And Texture Pack(which contain the pubic hair textures that you will be replacing)
to install
Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favorite mod manager to install it
I recommend Mod Organizer
3486 downloads
- pubic hair
- immersion
- (and 7 more)
Updated
-
Moo Sounds (Being a Cow audio replacement) 1.0
By Cowsmoomilk
About:
This mod replaces the vanilla cow audio used by Being a Cow with some more human-like moo sounds voiced by @lunamistxx on Twitter. Additionally, I have put together a SexLab Extra Voices pack with sexier moo sounds to play during SexLab animations.
If you want to hear it before downloading you can hear all of the sounds used and more on this Vocaroo link.
The Files:
MooSoundsX_X.zip - This is mod that will replace BaC sounds
SexLabExtraVoicesMooSoundsX_X.zip - This is the mod that will add a new voice pack for SexLab animations, and is a copy paste of SexLab Extra Voices with my moo sounds
LunamistMoos.zip - Just a folder full of the .wav files used in this mod incase you want to hear it or use it in your own project (If you do use it make sure to credit @lunamistxx on Twitter)
For the voice pack to work you need to go into SexLab MCM under "Rebuild and Clean" tab and hit the "Reset Voice Registry" button. The mod will add 20 male and 20 female voices to the registry, but the only populated one will be "VoiceSlot 01 (Female)" which will be the sexy moo sounds.
Required Files:
Being a Cow (MooSoundsX_X.zip only)
SexLab
and all of their required files
Credit to:
lunamistxx on Twitter for her lovely voice used for the entirety of these mods
@skyrimfet for making the wonderful mod Being a Cow
@sunspotz for making the easy to use SexLab Extra Voices mod
This is the first mod I've ever made so if you have any tips or suggestions on how I can improve it let me know.
Thank you and Happy Mooing!
3241 downloads
Updated
-
devious devices Deviously Pink - Elvira's Restrictive Fashion shop
By naaitsab
From version 0.3 onwards DD5 is required. Also a clean save is required if updating to a new version. Skip this step at your own risk.
The DD4 versions will be removed when the next update is released.
Description
What started out as a personal retexture for Devious Devices turned into a small mod for more people to enjoy. It revolves around a shop keeper selling custom and unique pink items.
The store owner stocks about 50 items currently, these can be bought and used.
At the moment the quest content is limited to a repeatable supply gathering mission. It's crude en rudementory.
As the mod is in early beta don't expect a clean playtrough yet. Keep a clean save and don't use it on a save you might need to delete.
As most devices are retextured now I will focus on more quest content. Please keep in mind that I'm a novice modder so don't expect a CD remake or something.
I also need help with content idea's for a tour around the mannequins (text). If somebody want's to assist with this just comment in the thead.
Location
The shop is located south of the Whitewatch Tower north of Whiterun. Console command for easy access: coc DDPStoreExt
Quests
Materials - Get new materials for the shop Promotion - Wear branded items for gold (waiting and sleeping does not work!) Inn - Sleep at the shop at night (talk toe Elvira between 8PM and 6AM) story quests. Unlock after 3 jobs. 1 currently done
Jobs
Smithing - Create small parts for mass production of belts (lore missing at the moment, will be added) Maid - Do chores for Elvira, fetch water, provide firewood and clean the floor. Of course in a custom uniform
Debt system (alpha stage)
Work of your debt while wearing various devices
Requirements
Skyrim and it's DLC Devious Devices 5 and higher All required mods to run DD Expansion of course, latest version required. USLEEP is highly recommended
Comments
This mod is still in very early beta, please treat it this way This is my first quest mod so expect issues I'm no native English speaker so expect some grammar and work issues I don't have access to the source files so some items have different shades, like the straitjacket. This mod is not designed as a rip-of of Captured Dreams of Laura's bondage shop. It's just a good way to get custom items into the game. I did get inspiration from both mods of course.
Permissions
All content remains property of the DD team and the original content creators of other items If you want to use textures from this mod you can, I only ask that you credit me and respect the DD mod rules.
Incompatibilities
Followers can cause havoc on scenes. Exercise caution
Credits
Veladarius, Zaz and Kimy for certain script ideas and methods I used. Maid dress- Tes4Mod for skyrim (Nexus) Maid headpiece - Osare (Nexus) Diaper and Sissy Dress - Lucia1 (unused atm, will be used for fully optional content) Elvira's hair - Hepsy PAH Leash script and effect items - Clifton (unused atm) Hair for pony mask - HHaleyy20744 downloads
Updated
-
Whiterun Brothel Redux
By Skambalag
Whiterun Brothel Redux, is a remake of the superb, but undervalued work of t.ara, who have all the credits about it, I only removed a bunch of scripts, a bunch of ZAZ, removed dependencies and modified some behaviors, I suggest to have KShaidos and SG Hair installed.
It is my favorite player home at the moment, is huge but simple.
I suggest to use it with PAS home sweet home, cause the basement is perfect to train slaves and the main floor is perfect to make them work for you .
All these gorgeus NPC's can be follower, even if i did not work with their AI, only added to follower faction.
Conflict: Sephina the huntress home is very near, maybe too much, but is only an aestetic problem.
It's not perfect, you know, is more difficult to modify something existing than make it from scratch, and I am not very skilled with CK, but i hope you will like it.
6475 downloads
Updated
-
The Seamstress Guild 2.0 1.0.7 ITA Translate
By Dorabella
Italian translation of the mod The Seamstress Guild 2.0 1.0.7 ( Read the description for more details )
Requirements :
The Seamstress Guild - Vanilla Edition 1.0.8 for textures. If you already own this version, please ignore the requirement
The Seamstress Guild 2.0 1.0.7
Skyrim, (SKSE, Fuz ro d-oh, Race menu)
Arousal Based Breast Adjuster for Skyrim LE (ABBA) 5.4.2
Heels Sound
SexLab Aroused or Sexlab Aroused Redux
Simply extrat copy7drop into Skyrim data folder
31 downloads
Updated
-
PAH Slave Cart
By Musje
This mod adds a slave cart and slave pack horses.
The slave cart can be bought from Pardo at the Restless Hunter. You'll find the cart outside at a little distance from the Hunter. It can carry up to 5 slaves safely (they won't escape while in the cart)
To get a slave into the cart, tell them "Get in the cart, you" To get them out, click the cart and select the slave to remove To ride the cart, click it and select Mount. You can steer the cart yourself. After mounting, give it 5 seconds or so to stabilize.
The pack horses can be bought at any stables. They can carry 2 slaves at a time.
To get a slave on the horse, tell them "Get on that horse" Click the horse to remove the slaves The horse will follow you, but you can hobble it to make it stay, or leave it at a stable (after removing any slaves from it)
Run FNIS after installing
This is all very much in beta! It's a combination of stuff from a few private mods and a pre-build of ZAP9. It shouldn't break your game, but store your last good save somewhere.
9914 downloads
Updated
-
Flower Girls BDSM Base + Flower Girls Subdue - Oldrim Backport
This is a backport of Xiderpunk's FlowerGirls BDSM Base.
Original mods:
Credits:
Xiderpunk for his FlowerGirls mods
Foxfingers for Amorous Adventures
Erstam for his FG BDSM Animation fixes and FG Subdue Fixes + Improvements
Leito for animations and animation objects.
SirNibbles for animations and animation objects.
Suke for animations.
AnubiSs2167 for animations.
Znarok for animations.
Fore for FNIS.
Namtar55 for backporting the full Flower Girls 3.02 file.
https://www.nexusmods.com/skyrim/mods/94212
Byku for his animation backporting resources - https://www.nexusmods.com/skyrim/mods/104459
G'K for CAO - https://www.nexusmods.com/skyrimspecialedition/mods/23316
Oketado for LazyAudio XWM FUZ converter - https://www.nexusmods.com/skyrim/mods/71749
y_sengaku for the Texture conversion tool
I ran the meshes through CAO, animations through Byku's tool and generated a new behaviour hkx file using FNIS for Modders from Xider's txt file. Textures were converted using y_sengaku's tool in tandem with TexConv. ESPs/ESMs were run through Oldrim CK and TES5Edit was used to find errors. Wryebash was used for changing master dependencies. Erstam's patches were integrated.
These mods belong to Xiderpunk. I take zero credit for backporting these mods. Please look at the original files for screenshots and further information.
FlowerGirls DOES NOT REQUIRE SKSE or SkyUI to function. It can be installed or uninstalled mid-playthrough, as long as you use a save script cleaner. I hope this becomes a community effort to maintain and update these mods.
2687 downloads
Updated
-
Yiffy Age Extensions + other random stuff
By Valehyena
~Yiffy Age Extensions + other random stuff no one asked for~
this will be my page where I upload random things I do for yiffy age and skyrim in general, not everything on this page is strictly just for Yiffy Age but I am indeed immersed in the furry world @Bad Dog and many other's helped create.
I upload this with full permission from bad dog.
Credits to many of these
Bad Dog - For his awesome mod, and advice, and frankly wouldn't be having fun doing this without him.
Blaze For his awesome attention to detail, and vast amount of questions answered, not to mentioned helped with many many things.
MadmansGun for his advice, inspiration and overall fun spirit of doing things, has given me resources to work with and knowledge to use.
fadingsignal for being so forthcoming and teaching so much about texture work through his work.
All the makers of SOS without them this would be possible for me to do either.
About the files:
Muscled Male Texture Alternatives For SOS
Enhanced yiffy age textures to look more muscular, pretty simple, sexy beef.
**** YOU WILL NEED TO DONLOAD NEW YIFFY AGE 8.0 FOR THIS NEW TEXTURES TO WORK: download YA and install it, then download these textures and override when asked. )
5/26/2020: Upload date with V5 file name "maletextures"
Pics:
Yiffy and Non YIffy Immersive Skyrim Clutter
Updated 5/25/2020
Well these files, make most of the world's clutter...furry basically, from the standing stones, to the signs, to temple murals, to the street signs, basically making your world, more furry. if that's a thing. (apparently it is)
Two files Non yiffy Clutter and YA _IM_skyrim A BIG FUCKING THANKS TOOOOOOOOO ---> @ASlySpyDuo for fixes and shit.
Basically the same thing, and I think the difference is straight forward, One just turns clutter into furry stuff and the other turns it into perverted stuff. Simple right?
This is just a sneak peak, it covers a lot of stuff.
~Vaalsark Overhaul~ REDUNDANT!!! ADDED IN THE BASE YA MOD FROM VERSION 7 AND UP!
Just a texture overhaul of the Vaalsark race (imperials) also a shout out to @Blaze69 who helped with this.
UNP only for now. Sorry.
File title: Yiffy Age Vaalsark Overhaul
pics:
Top screen shot by @Blaze69 and even the male was taken by @ASlySpyDuo
~African Wild Dog Nord (lykaios) replacer~ ALSO REDUNDANT ADDED IN THE BASE GAME AS THE SKAAL (USE ONLY IF YOU WANT THE NORDS TO ALL HAVE THIS TEXTURE)
This replaces the normal wolf textures in Yiffy age with African wild dog textures.
File is AWD0.01
Pics:
Male Underwear
There really isnt anything that "furry" about these underwear, well except for the furry underwear, but I made them in mind with my player character. So.
Anyways that file is : Furry Underwear V3
pics:
intended to go with certain outfits.
~Ebony wolf and DragonScale Armor~
just enhanced vanilla textures, with some carvings in them.
Files title: Furry dragonscale and ebony wolf.
~Striped Shark textures~
base textures from @Blaze69 's shark race mod The Selachii I just added stripes upon request, and I enjoyed how they turned out.
You can find an overlay on the forum page, but I uploaded it the textures here
File title: striped shark
pics:
I will continue to add stuff as I do it here, and just update this page.
Feel free to post requests.
Future plans include all the books >;)
~Spotted Hyena Female texture Alt~
Newly updated female spotted hyena, that should work with the normal Hyena female addon.
File name SpottedFemaleUNP & Cbbe
~Tiger Re-texture Alt~
More defined muscles for the tigers
File name TIgerAlt
~Furry Alduin's wall~
Pretty straight forward, I made Alduin's wall furry, nothing yiffy.
File name:
YA_valehyena_alduins_wall
~Smooth Female Textures~
Made some female alterations to the original YA textures for those us who like a more smooth look! I simply blended and smoothed over the textures and normal maps, as well as added some different nipple colors, including make the female hyena's black, along with her vagina. UNP only because it'd take just as long to do it all over again for CBBE. Anyways Ill be updating these as I learn more, and can add more details. (credit goes to Bad Dog and the whole cast of folks involved in this! )
File name SmootherFemalesV1
8 New Quality mostly made from scratch signs
So I am working on a new clutter and sign pack, redoing wood textures and other old flaws, right now they are not HUGE but they are looking a tad better 1K and 2K signs are in the works and this new pack I imagine with turn into Yiffy Immersive Skyrim CLutter 2 -Currently just use this pack along side the older one (override when asked) and it's a simple as that, this mod has no .esp so dont worry about conflicts, Only conflicts itd have are those who use mods that change the signs already (3D signs on SE would not work)
As usual this is SE compatible as well, along with my other Clutter mod.
FILE NAME: Quality YA signs
51401 downloads
Updated
-
SOS Female Schlongifier (No Schlong Addon)
By Erundil
YOU ARE NOT ALLOWED TO USE MY WORK IN PAID MODS.
-----------------------------------------------------------------------------
SPECIAL EDITION ALSO EXISTS
It's not a port of my mod, but it does the same thing: SOS - No Futanari Schlong - Addon
Enjoy. The creator seems like a nice guy and I hope his modding skills match his manners.
WHAT IT DOES
Sometimes you need SOS to process females, even though they have no schlongs...
This mod forces SOS to do just that by providing Schlong Addon for females that doesn't show up in game.
This mod does nothing from player's perspective, but enables tons of options for other mods.
BACKSTORY
I created it while working on my other mod - SOS Underwear for Females.
Turns out females need to be properly schlongified by SOS or else we have a perma-undies bug on all females.
Actually perma-undies happen on females all the time, but the player doesn't know about it, since SOS Underwear is invisible on females.
My mod uses this one as a requirement, someone else might want it too, so... here it is, uploaded for everyone to use.
Permissions to do anything with the mod are granted, just mention me in credits.
POTENTIAL CONFLICTS
Final notice - if you need females schlongified, you can use this mod or any SOS Addon that gives visible schlongs to females (like for example SOS Schlong for Females UNP).
They won't actually conflict with this mod sensu stricto but using them along one another requires some extra knowledge about SOS addons.
If you're feeling casual or don't believe in your abilities to learn, do not use it with other female schlong addons. You have been warned.
CREDITS
b3lisario - for providing invaluable knowledge on SOS mechanics
111270 downloads
Updated
-
Enderal - SOS Compatibility patches
By prinyo
Patches to make the SOS addons work with the custom races added in Enderal.
Requires Enderal and SOS Full.
Select the patches for the schlongs you use and install them via your favorite mod manager. You also need PlayableStarlingAndEndralean.7z. Get it from here.
----------------------------------
Update August 2020
PlayableStarlingAndEndralean.7z that was included here no longer works with the current version of Enderal. Kaervek86 uploaded a fixed version.
----------------------------------
Update April 2019
smashly has uploaded 3 patches - for SexLab, SL Cumshot and SOS in this and the two following posts.
----------------------------------
There is a new SOS addon you can try!
EvilReFlex has published a test version of "ERF Whanger"" SOS addon. Get it from here.
I've added a compatibility patch for it if you want to test it in Enderal.
Quckfix for Endralean and Starling races
Thanks to spoonsinger for pointing out that making those two races playable fixes the problems with them an SOS.
This is definitely not a "clean" solution and I realize that making the races playable is quite an aggressive fix but it works so I added to the downloads a patch that will make the races playable. I hope soon there will be another solution.
Do not chose those 2 races for your player character as this is lore-breaking and might lead to problems. It is probably best to install the patch after the character creation.
More patches
Thanks to Uhuru N'Uru for uploading compatibility patches for Equipable Schlongs, Schlongs for Females, Hormones. You can find them here.
RustyXXL has uploaded patches for Bad Dog's Hoodie Schlongs: Khajiit, Argonians, Human/Elf 4.2, Evil's Horse Penis 2 for Females 1.4 and SOS Addon - Pubic Hair for Females 1.3b. Read more about them here.
What other mods work with Enderal?
Some of the mods for Skyrim will work with Enderal, some will work partly and some will not work at all. Here is a list.
Quite a lot of the LL mods seem to work, at least partially - SexLab, NSAP, Aroused, ZAZ, SLEN, Matchmaker, Random Sex, the all in one HDT pussy and others.
16091 downloads
Updated
-
Arousal Based Breast Adjuster for Skyrim LE (ABBA)
By Pfiffy
A mod that changes your character's Breast/Butt/Nipple size based on their arousal level.
Note: This is a backport from my SE mod and does not provide the same functionality due to changes in body types.
NB: you will need recent updates for BodySlide and RaceMenu. In addition to this you need to tick "build tri morphs" when building outfits/body
I wanted to make this mod as I couldn't find one that did this in a simple way without lots of other stuff going on.
NB: Needless to say if you have any other mod running that changes your body shape then you might need to use an inflation framework mod like SLIF. I should also say that if you have overlays enabled in racemenu then you might see graphical oddities on outfits with alpha blend meshes.
Thanks to Kimy for the help getting this off the ground and the folks who made the sexlab/aroused/bodyslide/racemenu mods.
Requirements:
body/armor meshes with tri morph files generated
BodySlide
Racemenu
Sexlab (Note you need PapyrusUtil version 3.3+)
Sexlab Aroused Redux
Credits:
All of the above
The ZAZ guys for some mod assets
Ousnius for looking at my code
All the folks that use my mod and have contributed ideas or spotted bugs, thanks!
The Godess Dibella!
One thing I should add about this mod. It checks for a few things before applying any changes: changes to arousal level/whether the character has an armour item removed (if that is enabled) etc. So if you load it up and nothing happened for a while it could be that nothing has changed that deems a morph on your character or npcs. You can test it by setting the increase arousal keybind and spamming it for a while. Enjoy!
Note: Reportedly this can fix a ctd with in-game morphs if you are using Crash Fixes: "If you have crash fixes, go into the .ini file located in your SKSE folder, look for the line that says "AlignHeapAllocate=0" and change the 0 to a 1."
Some recent changes to ABBA require PapyrusUtil version 3.3 (latest version at the time of writing this) or later. Sexlab framework for LE currently comes with 3.0 so please make sure you have 3.3+ installed and overriding the sexlab version in your mod manager.
If you like ABBA and would like to support me and my modding endeavours you can now buy me a coffee!
16949 downloads
Updated
-
Riften Restrictive
By t.ara
Riften Restrictive
Hello;-)
This mod is offering some few furnitures in Riften, at the Market-Place, inside of the Tavern and inside of the Jail and around the area of the Temple Of Mara.
I tried to add the furnitures as well as possible by editing the navmesh if it was necessary.
The mod uses the DDcontraptions - Mod,
which has been made by KIMY.
Dependencies: DDc and the Mod-Familiy of DD (a/i/e), see below....
This is no quest-mod and ONLY offers the furnitures of DDc to be available in Riften.
Installation drag the esp into the data-folder of skyrim and activate the esp with the game-launcher,
or install the zip-file with a mod-manager.
DDc is Devious Devices Contaptions
DDa is Devious Devices Assets
DDi is Devious Devices Integration
DDe is Devious Devices Expansions
Have FUN;-)))
2539 downloads
Updated