Jump to content

Skyrim: Special Edition

Sub Category  

Select a subcategory to view available files.

Files From Subcategories

  1. Deviously Cursed Loot 9.0 LE/SE - AI voiceover (ElevenLabs)

    A partial voiceover for Deviously Cursed Loot 9.0 using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Compatible with both LE and SE versions of the mod. Feel free to report audio glitches/artefacts or when incorrect pronunciation changes the sentence meaning.
     
    Installation Instructions:
     
    1) Download and install Deviously Cursed Loot 9.0 Voiceover 1.0.zip. It is a multi-part zip archive, so download both Deviously Cursed Loot 9.0 Voiceover 1.0.zip.001 and Deviously Cursed Loot 9.0 Voiceover 1.0.zip.002 files.
    2) Depending on your Skyrim version, download and install either Deviously Cursed Loot - LE - Voice Changer.esp OR Deviously Cursed Loot - SE - Voice Changer.esp. This .esp file will change voice types for some NPCs added by Deviously Cursed Loot. Some unique NPCs will be muted if this plugin in not enabled.
     
    NPCs with changed voices:
     
    Some unique NPCs voices were changed either to improve voiceover quality (gave them more expressive higher quality voice type) or to diversify used voices so that close standing NPCs won't have the same voices.
     
    List of changed NPCs:
     
    Unvoiced Quests/Events:
     
    This voice pack contains around 8 hours of generated audio for 26 vanilla voice types. Most unique NPC's, like The Dollmaker, Sasha, Chloe, Leon and The Whip and Chain staff are fully voiced as well as their quests. Some events, like 'The working girl', 'Solicitation', Shopping quest and talking while being gaged are voiced in 26 vanilla voice types. Still, some quests remain muted. Deviously Cursed Loot is a dialogue-heavy project, it would take extremely large amount of time to voice every line in every possible voice type. I'm planning to add missing lines in the future.
     
    Muted Quest/Events/NPCs:
     
    All Argonians and Khajits, Female Orcs, Female Dark Elf, Female Coward, Male Solder and Sheogorath - I haven't cloned their voices.
    Dominant Follower;
    Submissive Follower;
    Crime and Punishment - everything related to prison is muted;
    Public Indecency;
    Saving Sasha quest - I didn't understand whether this quest was finished or not.
    Device Comments - when NPCs comment on the Devious Devices your character is wearing - only topics related to Devious Belt are voices.
    Yoke Errand Quest;
     
    Examples:
     
    The Dollmaker
     
    Leon
     
    Chloe
     
    Female Commander voice type
     
    Female Commoner
     
    Female Condescending
     
    Female Young Eager
     
    Male Commander
     
    Male Commoner
     
    Male Commoner Accented
     
    Male Condescending
     
    Male Elf Haughty
     
    Male Sly Cynical
     
    Male Young Eager - one of the most problematic voice types, can't get a decent version
     

    1069 downloads

    Submitted

  2. SexLab Madness

    A native SKSE plugin for Skyrim SE that automates SexLab scene dispatch. Two operating modes, combat defeat, bump ride, and full MCM configuration — all running in C++ with zero Papyrus overhead on the hot path.

    Requirements

    Skyrim SE (1.5.97+ / 1.6.x AE) SKSE SexLab P+ (PPLUS) MCM Helper SkyUI


    How It Works
    The mod has three states, cycled via the ON/OFF hotkey:
    OFF → MAN (Manual) → AUT (Automatic) → long-press to stop and return to OFF.

    Manual Mode (MAN)
    You build actor lists, the mod dispatches scenes automatically.

    Press ON/OFF to enter Manual mode. Aim at an NPC and press Alter [AAL] to add them as Active (aggressor). Long-press to auto-fill the list from nearby NPCs based on gender filters. Aim at another NPC and press Alter [PAL] to add them as Passive (victim). Long-press to auto-fill. Scenes start automatically once both lists have actors. When a scene ends, the next pair starts after the configured delay. Long-press ON/OFF to stop all running scenes and return to OFF.


    Automatic Mode (AUT)
    The mod scans nearby NPCs periodically and starts scenes on its own.

    Press ON/OFF twice (MAN → AUT) to enter Automatic mode. The mod scans within the configured radius, picks a passive and an active based on gender filters, and dispatches a scene. Scans repeat after the configured delay and on location change. Long-press ON/OFF to stop.


    Defeat
    When enabled (MCM toggle), actors entering bleedout during combat trigger a defeat scene. Nearby hostiles are pacified and the closest attacker starts a scene with the victim. After the scene ends, the cycle repeats — a new attacker takes their turn until you press the hotkey to stop, or no hostiles remain.

    Works in Manual mode only — OFF and AUT modes ignore bleedout events. Respects PC Auto Role: with PAM set to Passive, the PC can be defeated; with Active, the PC can be an aggressor. Uses Group Chance to determine if multiple attackers join the scene. Pacified hostiles stop combat and are held in SexLab's animating faction until the defeat cycle ends.


    Bump Ride
    When enabled (MCM toggle), sprinting into an NPC in Manual mode starts a scene between the PC and the bumped actor. Uses the engine's native bump detection. The scene dispatches after the configured delay to let the stagger animation finish.

    Group Scenes
    When Group Chance > 0, the mod rolls to add extra actors beyond the base pair. Up to 3 extras (5 actors total per scene). SexLab's bridge cascades 5 → 4 → 3 → 2 actors if animations for the full group aren't available.

    Scene Centering
    The Center On setting controls which actor the scene plays at:

    Active — scene positioned at the aggressor. Passive — scene positioned at the victim.


    MCM Settings
    Open MCM → SexLab Madness:
    ON/OFF — Hotkey to cycle modes. Short press: MAN → AUT. Long press: stop all scenes, return to OFF.
    Alter [AAL] — Hotkey to add/remove crosshair actor from the Active list. Long-press auto-fills from cell.
    Alter [PAL] — Hotkey to add/remove crosshair actor from the Passive list. Long-press auto-fills from cell.
    Active Role — Gender filter for aggressors: (any), Male, Female, Creatures.
    Passive Role — Gender filter for victims: (any), Male, Female.
    PC Auto Role — Player participation: (none), Active, Passive. Also controls defeat role.
    Center On — Scene position anchor: Active or Passive actor.
    Sex Delay — Seconds between scenes (1–10, default: 2). Also controls defeat retry timing.
    Scan Radius — NPC scan range in game units (500–100000, default: 2500).
    Group Chance — Chance to add extra actors (0–100%, default: 0).
    Animation Tag — Filter: (any), Oral, Vaginal, Anal.
    Bump Ride — Toggle bump-to-scene in Manual mode.
    Debug — Detailed logging to SKSE/SexLabMadness.log.
    Defeat: Enabled — Toggle combat defeat system (Manual mode only).

    Technical Notes

    The SKSE plugin (C++) handles all scanning, dispatch, and state management natively. Papyrus is only used as a bridge to call SexLab's API. Thread-safe: all state access is mutex-protected, game-thread operations go through SKSE's task interface. SexLab P+ thread limit (15 slots) is respected — scenes are blocked when all slots are occupied.

    11462 downloads

    Updated

  3. Public Whore Jail Replacement

    What this mod does
    The idea is to give the player a way to enter Public Whore through the vanilla arrest dialogue. As of version 1.2.0, there are 2 choices to make during installation:
     
    The first FOMOD choice is Dialogue Options.
    The first option replaces the vanilla "I submit. Take me to jail." arrest outcome with a Public Whore sentence. When you choose the jail option during a guard arrest, the guard will inform you that you must work off your bounty as a Public Whore instead. In the PWJR MCM you can configure the chance and bounty threshold at which you will be sent to Public Whore. The second option contains the same functionality as the first, except that it also adds a new dialogue option. The new option is "I submit. I'll do anything as long as you don't take me to jail.", and after the guard's response the mod then always makes the player a Public Whore. This additional dialogue option is unaffected by the PWJR MCM options, those only affect the vanilla "I submit. Take me to jail." dialogue option.  
    The second FOMOD choice is Public Whore Start Options.
    The first option uses the PW_MakePublicWhoreAdvanced ModEvent to make the player a Public Whore, sets the quota based on your current bounty and always starts PW in Enforced Mode. A drawback of this approach is that the Slavetat doesn't get applied, but i can't do anything about that since it's a limitation of PW's API. Important: when using this option, set the quota mode to money in the PW MCM. The second option uses the PW_MakePublicWhoreSelfCont ModEvent to make the player a Public Whore. This one sets the quota based on your PW MCM settings and also lets the PW MCM decide if you start in Enforced Mode or not.   
    Paying your bounty and resisting arrest remain unchanged in all versions.
    Voicelines
    The replacement guard dialogue is fully voiced using xVASynth.
    The voice lines are included with the mod for all relevant guard voice types.
    Special Cases
    Cidhna Mine
    This mod should not interfere with The Forsworn Conspiracy / No One Escapes Cidhna Mine.
    During the Cidhna Mine arrest sequence, vanilla behavior should occur and you will be sent to Cidhna Mine as normal.
    Raven Rock
    This mod does not affect arrests in Raven Rock. Raven Rock uses a separate arrest dialogue path and will continue to send the player to jail normally.
    Compatibility
    This mod edits the vanilla guard arrest dialogue.
    Mods that replace or remove the vanilla guard arrest dialogue may be incompatible.
    Mods that rely on the player being sent to jail may not function as intended, depending on the selected FOMOD options and MCM configuration.
    Requirements
    Public Whore and all of its requirements.
    Supported Game Versions
    The mod was created and tested on Skyrim SE 1.5.97. It will likely work on Anniversary Edition as well, but I have not tested it.
    Skyrim LE compatibility is unknown and has not been tested.
    Downloadable Mod Versions
    As a general policy, older releases will remain available for download as long as they do not contain any known major or critical issues.
    This is intended to:
    Maintain compatibility for modlists that may rely on a specific version. Allow users to continue using older releases if they prefer their implementation. Ensure previously released versions remain accessible for troubleshooting and archival purposes.  
    Older versions containing known major or critical bugs may be removed, regardless of whether a fixed version becomes available.
    Available Versions
    1.2.0
    Added an MCM with 2 variables: "Public Whore Chance" and "Public Whore Bounty Threshold". These options only affect the "I submit. Take me to jail." dialogue outcome. Added an alternative script that you can choose in the FOMOD. This new version of the script starts PW in a way that makes PW use its own MCM settings for the quota and Enforced Mode. FOMOD now contains two choices to make: "Dialogue Options" and "Public Whore Start Options". 1.1.1
    Contains the fixed Additional Player Dialogue implementation. No MCM. FOMOD allows you to choose between the Jail Replacement option from 1.0 and the Additional Player Dialogue option. 1.0
    Original release. Jail Replacement option only. No MCM. You might prefer this version if you only want the original Jail Replacement implementation and do not need the Additional Player Dialogue option. Permissions
    You may create patches, translations, and modified versions of this mod.
    Please credit me and link back to this page if you publish them.

    20130 downloads

    Updated

  4. !Cheesecake 3BA bodyslide presets

    Bodies made after a sword and sorcery style (cheesecake) fantasy.
     
    My favorite presets I've made for bodyslide. Please make sure you have bodyslide, cbbe 3ba installed before trying. Which can be found here:
    https://www.nexusmods.com/skyrimspecialedition/mods/30174
     
    CheesecakeLemon has a nice perky pair along with curvaceous hips, butts, and legs. 
    Cheesecakepumpkin is for those who like their cup spilling over in the busty category.
    CheesecakeSourApple deadly looking barbaric women. Excellent for smashing heads together! I highly recommend Paunchy Muscular Body Normal Map with this (used in screen shots).
               Link: https://www.nexusmods.com/skyrimspecialedition/mods/56183
    CheesecakeCaramel A softer more bubble butt, rounded gravity breasts, thinner legs yet with curvy outside thighs. Ideal for spell casters along with those who like to eat to many sweet rolls.
    CheesecakeCandyCorn A petite top but very curvaceous pear shape butt and thighs. Happy Halloween! 
    !CheesecakeHoneyGlaze Amazon curved woman that could kill with their thighs alone!
    !CheesecakePumpkinPie A "tweaked" version of Pumpkin with thicker chest along with wider back, adjusted hips, tweaked breast and nips. 
    !CheesecakeCreampuff For those who like it THICC. Women that can come at you and say "I must break you."
    !CheesecakeLemonCreame A tweaked version of lemon and slightly bustier.
    !CheesecakeMango Best for milfs who still have curves.
    !CheesecakeWatermelon A preset that can rival Pumpkin.
    !CheesecakeBombshell2 All around tweaks with lots of curves, puffy breast and nips and clothes version. More on the fantasy side.
    !CheesecakePoundCake A thicker version of bombshell with rounder breasts and butt, slightly wider torso with more curves given to have shapely legs. Naked version has puffy nipples along with lowered height to simulate wight. Formally known as Wenchified renamed to avoid confusion.
    !CheesecakePrimalNord A VERY muscular body works well with CBBE Muscle Solution textures.
    !CheesecakeCinnamonroll For a more natural look and weight given to breasts.
    !CheesecakeMounds A very Busty (Implant type) preset and more bubble butt. (Think Donita Dunes, Tiffany Towers, etc.)
    !CheesecakeLewd Maximum bust and butt built along the lines of hentai milfs.
    !CCDemonLord2 An extremely curvy preset think elastigirl (Incredibles) mashed with lady dimitrescu (RE Village). Clothed and naked version
    !Maiden Body My follower body I'll be using going forward for my mods. Comes with Clothed & Naked versions. A very reworked version of Poundcake with inspiration from the original wench body of LE. Wider hips, legs/arms & shoulder adjustments, rounder plump butt, gravity/height adjustments on the butt/boobs, and that nice little crease between the breasts. Don't know how I got that crease that way fiddling with the sliders but I'm not letting go of it!
    MaidenWench: Wench preset now with 40% more maiden! Why? Because straight lines are boring! We here at maiden labs believe more curves the better! So we smashed, crammed, and compacted the maiden sliders into Koz's wonderful preset to make your wenches/maidens even more goddess like. 

    New Preset
    MadamMaidens & MadamMaidens Love Handles 8/23/25
    Two versions
    MadamMaidenLoveHandles : 
    Plumper, bigger wider waist along with larger thicker curvier hips. Along with an increased classic body overall to increase plumpness everywhere.

    MadamMaiden :
    Bigger fuller maiden 2.0 body
    Larger heavier breasts
    Larger thicker butt and legs
    Chubbier belly
    Legs further apart
    Tweaked shape of butt and hips
     
    *Also increase areola and nipple sizes on both

    Side effects may include but not limited to;
    Increase male positive attitude and arousal A sense of life purpose Jealousy and envy from current girlfriends Jealousy in future girlfriends Quest distraction and loss of progress awarness Yes, I've had too much coffee! 😄




     
    MaidenBody 2.0 The final version of the Maiden body. 
    Thicker thighs & waist
    Plumper butt
    Thinner chest/ribcage thickness - Lot more compatible with hairs and armors
    Adjusted breast and nipples for clothed and naked versions.
    Extremely happy with this preset as clipping is next to nil for the followers and their hair. I've already placed this version in the MoD for the next update.


     
    All presets now in !CheesecakePack zip file. Simply install with modmanger of your choice.
     
    Or do it the old school way below:
    To install simple drag and drop into: Steam\steamapps\common\Skyrim Special Edition\Data\CalienteTools\BodySlide\SliderPresets 
    I put (!) before their name so they should be at the top of the preset dropdown menu.
     
    Check out 3BA Config at bottom
     
     

     
     
     
     

     
     
    Recommended 3BA Configuration
    I recommend the following boxes checked for best results. 
    Don't forget to run FNIS afterwards.
     
     
     

    33824 downloads

    Updated

  5. Cute Forces - Blue Archive Followers

    I'll be posting updates to this mod here or whatever site I post this fork of the mod on. The nexus version is now outdated. This newer version will be 1.3

    Simple followers of blue archive characters. They come with guns(crossbow, staff) and melee weapons. 
     
    Characters:
     
    Reisa
    Reisa (Magical) NEW 1.3
    Shun(Small)
    Seia
    Maki
    Hina
    Hoshino
    Hikari
    Nozomi
    Ritsu - NEW 1.3
     
    Location: 
     
    Reisa - Sleeping Giant Inn
    Shun(Small) - Honorhall Orphanage
    Seia - Breezehome
    Maki -Dragonsreach
    Hina - Top of Dragonsreach
    Hoshino - Falkreath Jarls Longhouse
    Hikari - Riften
    Nozomi - Riften
    Ritsu - Jorrvaskr Whiterun
     
    Scripts Used:
     
    Automatic Crossbows SE 
     
    Requirements:

     
    FSMP - Faster HDT-SMP - https://www.nexusmods.com/skyrimspecialedition/mods
    RaceCompatibility with fixes for SSE - https://www.nexusmods.com/skyrimspecialedition/mods/2853
    Elemental Destruction Magic - https://mega.nz/file/mREGUTBL#PDw8phLqNsahRqruw-gdfb4ou-rI7PIIkWfJWpLGCDI
    Join me here - https://discord.com/invite/Aarcx5BXYd
     
    Video - https://youtu.be/XLIsfq-sMCs

    151 downloads

    Submitted

  6. OCreatures (Revived)

    Enables all base game actors for OStim scenes.
     
    This is a continuation of the work of @J0suk3_ . 
     
    Description
     
    This is a stripped-down version of OCreatures that has no dependency on Creature Framework or MNC.  It removes all function except the bare minimum:

    1) Enable all vanilla actors in OStim by default (and allow enabling more via config files)
     
    2) Handle switch to aroused form during OStim scenes (e.g., add a schlong) or when triggered via API  
     
    It removes things like adding female and herm forms of many creatures, changing meshes used by default (when not in OStim scene), the main menu screen change, etc.  It removes the arousal system, so there's no running quest keeping track of the creatures around you at all times.  These are things that can be easily added on top of a core, bare-bones framework, which is what this new stripped down version aims to be.  This is more in line with the OStim approach to things and will allow people to choose what type of arousal system to run (or none), whether to add female giants/dragons/etc, whether to replace the default versions of certain creatures with the MNC versions or keep their own replacer, etc.
     
    There is a minimal API for other mods (such as an arousal mod) to interact with OCreatures:
     
    OCreatures_SetAroused
    OCreatures_SetNormal
     
    Installation
     
    Install OStim and all its requirements Install OCreatures Install Baka's ABC (Make sure to get the SE version and delete or disable the ABC_MNC.esp patch file that is auto-installed) Install Anub, Billyy, and MNC Animation Packs (optional)  
    About Mod Order
     
    Load order doesn't really matter, but mod priority is extremely important.
    - The OStim framework and any framework extensions (like voice packs, etc) should have a lower priority than OCreatures in the MO2 left pane.  In other words, OCreatures should WIN any conflict with OStim itself or extensions to OStim.
    - Baka's ABC should have a higher priority than OCreatures, meaning OCreatures should LOSE any conflict with ABC.
    - OCreatures should have a lower priority than creature overhauls, assuming (based on your installing them) that you intend for the changes made by the creature mod to win any conflict.  This may break OStim functionality for the modded creature unless/until you create a patch.
    - Some mods are made to work on top of MNC assets, which OCreatures includes.  One notable example is SoftBody.  SoftBody should be allowed to overwrite OCreatures.
     
    Be sure to run Pandora any time you install or change the order of these mods.
     
    Roadmap
     
    This is an early version of the mod for people willing to test it and report issues.  Planned changes:
     
    - Move all scenes out of core mod except for starting idle animations Completed
    - Post separate, updated conversion packs of Billyy and Anub animations in more typical OStim format. Completed
    - Implement FOMOD to allow enabling each actor type individually.
     
    Reporting an issue without information is not helpful to you or to me and will at best be ignored.  Include specifically which creature type you're interacting with, which animation, and any other relevant details.
     
    Testing
     
    An easy way to quickly test is to open your console and type 'tdetect' (with no quotes) to disable enemies detecting and becoming hostile to you.  Then, use Modex to search for and spawn the actor type you are looking to test.
     
    Credits
     
    - @J0suk3_ for showing how it could be done
     
    - Billyy for their animations.  While Billyy's animation pack can now be installed separately from the main mod so that each can be updated independently, Billyy's pack is still the foundation the mod is developed from.  You can support them on SubscribeStar
     
    - Various LoversLab contributors whose work has been incorporated into MNC. From the MNC mod post, below is the full list of credits.  If you know of any attribution that is missing, please let me know.
     
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)
     
    Open Issues
     
    If you find an issue, please report as much detail you can so that the issue can be reproduced and investigated.  Open issues:
     
    Goats - Can start a scene, but animations cause A-pose Dwarven Ballistae - Creature mesh becomes invisible after animation starts

    30121 downloads

    Updated

  7. Potions of change (WIP)

    IMPORTANT!
     
    You may want to remove your characters gear when using the potions to avoid ctd if you have a bodymod.
    Also the 'potion of face' uses the 'limited' racemenu and it crashed at least once on me while testing.
    Also don't use potions as a vampire, during scripted sequences or general unstable states and use only one at once.
    Also also make a backup save to be sure.
     
    * Orcs have no tusks on game-restart reload, !!safe-practice with argonians and khajiit!! (please read)
    ---
     
     
    -The Mod-
     
    It's a mod to give players a more immersive way to change their characters race and/or sex than using the racemenu command.
     
    This mod adds 21 potions that, when consumed, change your characters race/sex and loads a predetermined default preset from the character-creator onto them.
    Craft-able at any cooking pot/station!
    There is additionally a potion to open the limited racemenu akin to using the face-sculptor in Riften. 
     
    A book with instructions on how to make these potions will be added to your inventory when the mod is loaded the first time.
     
     
    ---
     
    -Requirements-
     
    Skyrim AE (created in version 1.6.1170.0)
    Racemenu
    ConsoleUtilSSE
    (powerofthree's papyrus extender)(will run without, some functions don't fully work)
     
    -Recommended-
     
    Vanilla Hair Replacer
    Any mod that makes Skyrims Racemenu more stable (Unoffical patch, etc.)
    Unisexy (english version) to expand the similarity after using the Genderchange-potions
     
    ---
    Planned changes:
    -add a variable to the change-function to disable the stable-state checks and player-transperancy during the change for modders
     

    204 downloads

    Updated

  8. OSL Aroused - Arousal Reborn (SSE & AE)

    OSL Aroused - Arousal Reborn
    OSL Aroused is a framework independent, SKSE based Arousal Framework. 
    It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks.
    This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused.
    You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed.
     
     
    Primary Features/Goals
     
    Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes)  
    New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level.  
    Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways)  
    Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed.  
    Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state.  
    Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire.  
     
     
     
    Requirements
    Address Library for SKSE
    SKYUI
     
    Installation
    Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO)
    DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT
    Both AE and SSE versions are included in the FOMOD, just select correct version on install
     
    If you do not use any mods that use OAroused, you can disable OAroused.esp
     
    UnInstallation
    Shouldn't require any additional steps beyond removing from your load order
     
    Configuration
    MCM Menu has lots of options.
    Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm
    Press while not aiming at npc to be able to edit player stats
     
    Credits
     
    This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused
    Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else)
    Sairon350 for OAroused
    powerof3 whose amazing SKSE mods i used for references in learning SKSE
     
     
    How Is It Backwards Compatible
    Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex
    The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated.
    The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes.
     
    Arousal Mode Selection
     
    There is now an "Arousal Mode" selector in the MCM to switch between original SL Aroused Mechanics (Timerate/Exposure) and OSL mechanics described below.
     
    NEW AROUSAL MECHANICS
     
    As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods.
    OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline  
    Many settings are configurable in MCM and can help explain what is impacting what.
     
    Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will  provide for a much more reactive system, and opens up a lot of possibilities for the future.
     
    Core Attributes - there are 3 primary values that drive the underlying arousal system.
    Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value  
    Raise Current Arousal:
    Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal).
    OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed.
    Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal.
     
    Lower Current Arousal:
    Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal).
    OSLAroused will also cause direct arousal Loses when an actor orgasms.
    Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal.
     
    Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings"
    Actor Nude, or spectating another nude actor
    Participating in a sex scene, or spectating a sex scene
    Wearing Lewd Clothes (EroticArmor Keyword)
    Wearing Devices (Devious Devices and TOYS support) 
     
    Lower Baseline Arousal: 
    Remove any equipment/states that raise baseline above (ex. clothes, devices etc...)
    Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet]
     
     
    All the rates and values are configurable via MCM.
     
     
    Future Ideas: 
    Spells/Potions to manipulate arousal
    Vanilla drinks/food? (ale?)
    Nearby Dead bodies suppress Baseline Arousal.
    Killing Reduces Arousal
    ???
     
     
    Things to be worked on / What I need from you guys
    - This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated.
    - Feedback on gameplay that people would like and any ideas on things that should manipulate arousal.
    - Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off  
     
     
    What im Currently working on
    - Bug Fixes
     
    Whats Next?
    - A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point.
     
    Script Source:
    https://github.com/ozooma10/OSLAroused
     
    Changelog
     
     
    Version 2.7.0
     
    Added option to switch to original SL Aroused Mechanics (Arousal Mode switch in MCM) Check for sla plug keywords Better OStim and SL Scene management Many bug fixes
     
    Version 2.6.1
     
    Fix Compatibility issues with Paradise Halls - Home Sweet Home Add "Satisfied" Buff to Lovers Desire effect Add missing DD patches  
    Version 2.6.0
     
    Arousal for Nearby Actors automatically updates. Creatures Should be suppoted and working now.  
     
    Version 2.5.0
     
    Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others  
     
     
     
     
    If you have any feature requests/recommendations PLEASE LET ME KNOW
     
     
     
    Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome.
     
     
       

    137257 downloads

    Updated

  9. Ravenous SSE

    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drink it if it's not your cup of tea!)
     
    Status : completed, a quest to finish.
     
    Dependences :
    SexLab SE ZAZ 8.0 SE Fuz Ro Doh SE Dawnguard Pama deadly furnitures SE and all it requirements :  
    Recommended :
    Simple Slavery (I use Simple Slavery Plus Plus SE ) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006  
    Authors : BoomGoblin, AqqH, myself.
    Want to support me? Visit my Patreon ! (i got back my account): https://www.patreon.com/Delzaron
     
    Resume :
    The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
     
    Mod Tag : a1R. All the rep quests have the tag a1R_rep. All the VIP quests have the tag VIP, if they are repetable it's a1R_rep_VIP.
     
    Current State : finished (some updates could come, but the mod core is completed)
     
    HOW TO INSTALL ?
    - Manual installation : copy paste the files in your data folder.
    - run FNIS for users for register the anim.
     
    HOW TO START ?
    Talk to an Innkeper, specially the one in Riften. And after, to Maya the vigilant. Or being sold thought Simple Slavery.
     
     
    Rep Quests guide :
    Waitress : serve the requested meal to the client. Waitress special request : the client wants a specific meal (player death chance : 50%). Bath : Mistress is taking her bath, and need some extra lotion (player death chance : 50% + sex scene). Puppy Bath : Mistress is bathing her puppy, but requires some extra lotion (sex scene). Armina cloning service : Armina can create a clone of a npc or the player, each 5 game hours. Customer complaint : a customer is complaining about the meat quality. Carnificina will demonstrate the contrary (player death chance : 50%). Champions's meal : player, as customer, can request a meal. delivery : you'll need to ddeliver some meatpies to the external clients (player death chance : 1/14). Diet experiment : Mistress want to check if a change of nutrition can impact the meat taste. You are the test subject. exhibition : player will be exposed inside the restaurant (player death chance : 50%). experimental spell : Misstress want to see how beheading can impact meat quality (player death chance : 50%, and you can get a powerful spell if you survive). Puppy's hunt : fetch a specific meatgirl with puppy. Filling the meat cellar : butcher some meatgirls and fill the meat cellar (if meat stocked is too low, player death chance : 100 %). Special meat request : your clone meat is requested (player death chance : 50%). Namira day festival : Mistress is invited to a party in honor to Namira. You are one of the sacrifices (player death chance : 100 %). Namira day festival (clone) : Mistress is invited to a party in honor to Namira. You're also invited. Working at the restaurant : the quest managing the waitress quests. Slaves selling : Tipo Marjebi wants to buy a meatgirl. Enslaved in a restaurant : quest managing player as employee. needed to trigger all the other rep quests. Butchering a meat girl : being set as meatgirl, and butchered (player death chance : 100 %). Tenderize a meat girl : have your meat quality being upgraded (sex scene) VIP service : spit roast : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). VIP service : impalement : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). Being a VIP : as client, be treated like a VIP. Hunger game : a VIP themed quest. Be the prey or the huntress in a wman hunt. Sharp the guillotine : some maintenance is needed.  
    more rep quests will come (at least one with the zap, and one with the oven).  
     
    Are you a Baguette ? Do you speak Croissant ? Find here an appropriate version by Voltair.
     
     
    Credits :
    - Pama for Pama deadly furnitures
    - Gatti for Gatti Jewels
    - Dorabella and Killer905 for Lady Ritual armor
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     
     
     

    66838 downloads

    Updated

  10. Dark Arena SSE

    A SSE conversion of Dark Arena LE, made by cathedral and CK
    Status : completed
     
    A little mod, which add an underground inn in Riften sewers. It was a commission mod, but due to the demande I decided to continue it.
     
    - get rumors at any innkeeper
    - get hints at Riften
    - explore Riften sewers and find the Dark Arena.
    - request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
     
    Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
     
    You can be spectator, or work here... or being enslaved... or take control of it.
     
    In details :
    - four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
    - you can bet money on pitfights.
    - when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
    - each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
    - you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena...
    if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
    - a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose.
     
    Patchs :
    - DarkArena - DBM : patch for uses of Legacy of Dragonborn mod : changes the cards texture
     
    Credits :
    Nomkaz for first SSE conversion and DBM patch.
    OsmeIMC for scripts tweaks and improvements
    Killer Keo skimpy mod : https://www.nexusmods.com/skyrim/mods/3654/
    unknow for slave leia topless CBBE converted meshe
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.

    85376 downloads

    Updated

  11. Deadly Pleasure SE

    DEADLY PLEASURES : a Komotor and Delzaron joint project.
     
    Co Authors : Komotor (animations, synopsis)
     
    Status : completed
     
    Dependencies :
    Skyrim Sexlab FNIS Komotor animations of course !  
    What do you need to know :
    This mod is for females characters. This mod origin is a project between Komotor and me, to promote his animations packs. So, you need at least the T2 animation pack from Komotor animations. You'll find a link to KomAnim pack on this page : How to start the mod : talk to an Innkeeper, and follow the story.  
     
    Authorship and portage :
    - TheDarkMaster and The Venus Noire team, developers of Seeds of chaos (a renpy game I strongly recommand! It combine very good draw art, castle management, exploration, and war management) for Jezera portage (I simply love that character design and personnality). Please find here his Patreon and Itch.io links :
    TheDarkMaster Team Patreon page: https://www.patreon.com/LordArioch TheDarkMaster Team itch.io page: https://venusnoiregames.itch.io/seeds-of-chaos  
     
    The Mod content :
     
    Follow the track, and meet Jezera, a dark seducer, and her pets.... don't worry, you'll be one of them. You'll done exhibitions and missions for her... voluntary or not.
    This mod is designed to use the excellent Komotor's animations... so expect things you'll never saw (it's include bestiality, futa, very hard bdsm... you're warmed !)
     
    Some of the mod's NPCs : Jezera : the Mistress. A young, beautiful and dominative Dark seducer. Lamiae : a falmer girl from Ibn. Miquote : a forsworn girl. Quai : Jezera's slave. Seems depressed. Chuul : Jezera's older sister. She totally submissive. Anna Venicci : Jezera's business partner, and sinfull noble. Molag Bal : I really need to present him ?  
    Musics and other ressources :
    Medieval from Aticca Blue. Masked Bal form Eyes wide Shut (Jocelyn Pook) Venitian Masks from CPU Molag Bal outfit (unknow)  
    Sources of inspiration :
    Miquote is a Sicambre forsworn from AFS, she's related to Ethrane, it's also the name of an elf girl in Bravil Underworld mod. Quai is also from here, and she's the copy of a bandit girl I played in D&D 3.5. Chuul was the Mazken created by my brother for his Oblivion playtrough. Lamiae is a ceyemer from Things in the dark, like her uncle, Volukar (which is also inspired from Gromph, from the chronicles of Drizzt). Jezera is a portage from Seed of chaos. I simply love the character, I get lot of difficulties to find a way to make some nice horns, and a nice red dress ! Please find at the top of this page some links to TheDarkMaster and The Venus Noire team work (Seeds of chaos in simply an excellent game, with very good quality art). In term of lore, Jez and her sister Chuul are Mazken (or Vile Seductress if you prefer, the opposite of Aureals). They were former mistresses of Molag Bal.
    Permissions :
    You're allowed to use this mod code as you want. Animations and AnimObjects are from Komotor.

    19778 downloads

    Updated

  12. Yamete Redux Ostim Standalone and Ocreatures compatibility patch.

    Yamete Redux was made for Ostim(not standalone) so any NPC-NPC scenes weren't going to work properly if you tried to use the mod with OStim standalone, and you couldn't start creature scenes if you only had OStim (Standalone).
     
    This compatibility patch aims to enable creature-NPC scenes if you have OCreatures, and fix NPC-NPC functionality with Ostim Standalone.
     
    Requires
    Yamete Redux 1.28
    OCreatures and its requirements.
    Ostim Standalone including the optional dependencies listed in 2b just in case.
     

    1330 downloads

    Updated

  13. Dragonborn in Distress Ostim patch

    Changes
    I could not get Milk Mod Economy scripts to compile so its soft integration is disabled in this patch.
     
    Requirements
    Original by Code Serpent
    Ostim Standalone and all of its dependencies including optionals in step 2b 

    460 downloads

    Submitted

  14. SexLab sslAnimationSlots 5000 SE VR AE

    New version fixes the Sound bug. and what i understand also other bugs in other mods.

    If you downloaded version SexLab sslAnimationSlots SE VR AE 4.53 and used the AE esm, the file is broken. This is fixed in version 5.
     
    Conversion from SE 1.61b sslAnimationSlots 1000 patch.
    Will add 5001 human and 5001 animal slots for SexLab Animation Loader.
    The slow start may be that some of your mod scans NPC for spells
     
    SLE Version https://www.loverslab.com/files/file/13195-sexlab-sslanimationslots-2000-le/
     
    Requirements Skyrim AE:
    SexLab Animation Loader SSE
    With Run All
    https://www.loverslab.com/topic/54916-sexlab-animation-loader/page/26/#comment-3596583
    or
    https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
    JContainers SE
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
    Papyrus Tweaks NG, ini file is included in sslAnimationSlots installer
    https://www.nexusmods.com/skyrimspecialedition/mods/77779
    Address Library for SKSE Plugins
    https://www.nexusmods.com/skyrimspecialedition/mods/32444
    FNIS Behavior SE 7_6. You dont run this. Only for the scripts.
    https://www.nexusmods.com/skyrimspecialedition/mods/3038
    Pandora Behaviour Engine.
    https://www.nexusmods.com/skyrimspecialedition/mods/133232
     
    Requirements Skyrim SE VR:
    A patch to make Sexlab SE (version beta 7 and 8 only) work with Skyrim VR
    https://www.loverslab.com/topic/132489-skyrim-sexlab-and-vr
    Animation Limit Crash Fix SSE
    https://www.nexusmods.com/skyrimspecialedition/mods/31146
    SexLab Animation Loader SSE
    With Run All
    https://www.loverslab.com/topic/54916-sexlab-animation-loader/page/26/#comment-3596583
    or
    https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
    JContainers SE
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
    Papyrus Tweaks NG, ini file is included in sslAnimationSlots installer
    https://www.nexusmods.com/skyrimspecialedition/mods/77779
    VR Address Library for SKSEVR
    https://www.nexusmods.com/skyrimspecialedition/mods/58101
    Fores New Idles in Skyrim SE - FNIS Behavior XXL
    https://www.nexusmods.com/skyrimspecialedition/mods/3038
     
    Requirements Skyrim SE:
    Animation Limit Crash Fix SSE
    https://www.nexusmods.com/skyrimspecialedition/mods/31146
    SexLab Animation Loader SSE
    With Run All
    https://www.loverslab.com/topic/54916-sexlab-animation-loader/page/26/#comment-3596583
    or
    https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
    JContainers SE
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
    Papyrus Tweaks NG, ini file is included in sslAnimationSlots installer
    https://www.nexusmods.com/skyrimspecialedition/mods/77779
    Address Library for SKSE Plugins
    https://www.nexusmods.com/skyrimspecialedition/mods/32444
    Fores New Idles in Skyrim SE - FNIS Behavior XXL
    https://www.nexusmods.com/skyrimspecialedition/mods/3038
     
    Load order: MO2
    Skyrim.esm
    ...
    Sexlab.esm
    sslAnimationSlots.esp
    ...
    Recommended mods
    Defeat - To list the animations
     
    Install: MO2
    1. Load the mod after Sexlab Framework
    2. Load all the animation you have ?
    3. Run LOOT
    4. Run FNIS
    5. Run game and open Mod Settings
    6. If you have Sexlab Defeat, disable it in the menu
    7. Go to SL Anim Loader
    8. Set Run All No Menu.
    9. Click Run All.
    10. Activate Sexlab Defeat if you have it installed. The mod needs some time for the keywords.
    DONE

    With 5328-sexlab-animation-loader-sse
    1. Load the mod after Sexlab Framework
    2. Load all the animation you have ?
    3. Run LOOT
    4. Run FNIS
    5. Run game and open Mod Settings
    6. If you have Sexlab Defeat, disable it in the menu
    7. Go to SL Anim Loader
    8. General settings
    9. Click Rebuild Sexlab Animation Registry. Leave the menu!
    10. If you have ZAZAnimations installed, register animations again.
    If you have Estrus installed, register the animations again.
    11. In SL Animations Loader Enable All and unable the you don't want.
    12. Click Register Animations... now you have to wait. Open Console and watch. Leave the menu!
    13. Click Reload JSON Data
    14. Click Reapply JSON Data... now you have to wait. Open Console and watch. Leave the menu!
    15. Activate Sexlab Defeat. The mod needs some time for the keywords.
     
    DONE
     
    Bugs:
    Dynamic Animation Replacer - Skyrim SE Version 1.1.0 Modified DLL with the limit increased from 16.3k to 32.5k - DynamicAnimationReplacer.zip by MstrN
    Dynamic Animation Replacer - Skyrim AE Version 1.1.1+ Added an INI file to change the maximum number of animations.
    Defeat - After activating Defeat, editing keywords will create CDT. The mod will need some time to collect the animations.
     
    From Ashal GitHub
    https://github.com/eeveelo/SexLab
     
    Patching you modified sexlab.esm:
    1. Load TesEdit
    2. Load sexlab.esm and Sexlab sslAnimationSlot XXXX.esp
    3. Open Sexlab sslAnimationSlot XXXX.esp
    4. Right click quest
    5. Deep copy as override (with overwriting) into...
    6. Chose sexlab.esm
    7. Yes to All ( ...Done: Copying as override)
    8. Done

    117242 downloads

    Updated

  15. ZAZ 8.0+ Minor ostim edits

    Minor edit to ZAZ device script so they do not put characters into their default state mid ostim scenes.
    Missing textures added.
    ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
    ZAZ 8.0+ UUNP HDT 2023 : https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A

    1796 downloads

    Submitted

  16. Sexlab Kidnapped Redux Ostim patch

    Requirements
    Original mod 
    Ostim Standalone and all of its dependencies including optionals in step 2b 
     
    Soft
    OCreatures(Abandoned) or OCreatures(Revived)
    Pick whichever seems to work the best for you.

    964 downloads

    Submitted

  17. ODefeat OStim Standalone and Ocreatures patch

    I do not use the mod or the patch anymore. What you see is what you get.
     
    Differences from the original mod.
    1. Attempted to fix teleporting behavior caused by deprecated function.
    2. Added OCreature support so it plays human on creature scenes if installed.
    3. The mod no longer checks for the morality of NPCs.
    4. Removed checking if the final attack would have killed the player onhit(), it relies solely on periodic onUpdate(). Death might look a second delayed as a result.
    - This is my final attempt at trying to fix cases where ODefeat scenes are initiated while the player is ragdolled(from a giant stomp, dragon stomp, etc.).
    5. Attempted to fix dying mid-scene in cases where the player loses health for whatever reason.
     
    Requirements
    Original mod 
    Ostim Standalone and all of its dependencies including optionals in step 2b 
     
    Soft
    OCreatures(Abandoned) or OCreatures(Revived)
    Pick whichever seems to work the best for you.
     
     
    Common problem and solution
    1. Unable to trigger minigame to escape mid scene.
    - Wait until your stamina bar is full or consume stamina restoring items.

    4751 downloads

    Updated

  18. Collectible Waifu Cards 3.1.5 ( Texture replace ) Édition Skyrim

    Hello Guy's it's me Again ! 😅
     
    Today I present to you a texture replacement mod on the theme Skyrim for  "Collectible Waifu Cards" (By doragonmaid)
     
    I did my best to stick as closely as possible to the theme/universe of Skyrim. the cards contain content Futa, Furry and bestiality
     
    All characters are over 18, even if they look too young. All cards were selected according to my preferences.
     
    Requirements: Collectible Waifu Cards 3.1.5
     
    Credits: doragonmaid Obviously 😃
                  InsanitySorrow's for  base card template and mesh
     
     
     
    Thanks you for watching.

    1199 downloads

    Updated

  19. Devious Bandit Captives

    This mod is a revised version of Sex Slaves for Vanilla Bandit Camps, made with permission from its author pchs.
     
    This mod adds 85 female NPCs to vanilla bandit camps and hideouts, and also to bandit camps from the mod More Bandit Camps.

    The added NPCs located outdoors are dressed in chains and have names to indicate that they are slaves. Most added NPCs located indoors are dressed in corset outfits and have names to indicate that they are whores.
     
    The added NPCs are all marriageable, and are all potential followers, so you can consider this mod to be a huge follower pack.
     
    The added NPCs all have KS Hairdos, but you do not need to have KS Hairdos installed, because this mod includes copies of all the KS Hairdos texture files that it uses.
     
    This mod is ESL-flagged so it does not take up a precious slot in your load order.
     
    The original mod had a requirement for Zaz, and the original mod added Zaz furniture to the game world. In contrast, this mod does not use Zaz. This mod adds nothing to the game world except for the added NPCs.
     
    This mod has a hard requirement for Devious Devices SE 4.3 or later. All the added NPCs use the default player body. This mod does not use any scripted or locked devices from Devious Devices. This mod only uses unscripted armature models for their visual appearance.
     
    This mod has a soft requirement for More Bandit Camps. You do not need to have More Bandit Camps installed, but if it is not installed, then some of the added NPCs will simply be waiting in the wilderness areas where those added bandit camps would be.
     
    This mod has a soft requirement for Relationship Dialogue Overhaul (RDO). You do not need to have RDO installed, but if it is not installed, then you will not be able to recruit some of the added NPCs, depending on their voice types. RDO adds extra dialogue lines to enable recruiting NPCs of all voice types.
     
    All the locations and added NPCs are listed below, along with their races, voice types, and names.
     
    1. Bilegulch Mine (indoor)
            1. Female Breton    F-Condescending  Cora the Cocksucker
    2. Bilegulch Mine Exterior (outdoor)
            1. Female Imperial  F-EvenToned      Olara the Slave
            2. Female Breton    F-Shrill         Lora the Wretched
    3. Broken Helm Hollow (indoor)
            1. Female Imperial  F-Sultry         Tiruna the Harlot
    4. Broken Oar Grotto (indoor)
            1. Female Imperial  F-Commoner       Zarla the Cunt
            2. Female Imperial  F-Condescending  Gina the Bitch
            3. Female Redguard  F-EvenToned      Viressa the Whore
    5. Bthalft Exterior (outdoor)
            1. Female Redguard  F-Coward         Marisa the Lost
    6. Camp Arcius (outdoor)
            1. Female Imperial  F-Shrill         Ava the Stolen
    7. Camp Bronin (outdoor)
            1. Female Imperial  F-Commoner       Bella the Broken
    8. Camp Cloverhedge (outdoor)
            1. Female Redguard  F-Commoner       Agnes the Stolen
            2. Female Nord      F-YoungEager     Nina the Helpless
    9. Camp Deaddrop (outdoor)
            1. Female Imperial  F-Commoner       Fiona the Weak
            2. Female Breton    F-Coward         Wanda the Lost
    10. Camp Frostcliff (outdoor)
            1. Female Nord      F-Nord           Sasha the Wretched
    11. Camp Hrjoldarr (outdoor)
            1. Female Imperial  F-Commoner       Ashla the Slave
    12. Camp Jolfingand (outdoor)
            1. Female Breton    F-Coward         Della the Broken
    13. Camp Mossfall (outdoor)
            1. Female Imperial  F-Commoner       Marna the Broken
    14. Camp Overwatch (outdoor)
            1. Female Nord      F-Shrill         Zia the Vanished
    15. Camp Percius (outdoor)
            1. Female Nord      F-Nord           Hanna the Missing
            2. Female Imperial  F-YoungEager     Pippa the Forsaken
    16. Camp Redfox (outdoor)
            1. Female Redguard  F-Commoner       Anna the Lost
    17. Camp Steadwatch (outdoor)
            1. Female Nord      F-Coward         Tamitha the Broken
            2. Female Breton    F-EvenToned      Jorena the Slave
    18. Camp Vallus (outdoor)
            1. Female Nord      F-EvenToned      Riyana the Forgotten
    19. Cracked Tusk Keep (indoor)
            1. Female Nord      F-Nord           Jenna the Whore
    20. Cracked Tusk Vaults (indoor)
            1. Female Nord      F-Condescending  Panora the Cunt
    21. Embershard Mine (indoor)
            1. Female Breton    F-Commoner       Moraya the Cocksucker
            2. Female Nord      F-Nord           Lufani the Slut
            3. Female Imperial  F-Sultry         Shura the Whore
    22. Faldar's Tooth (indoor)
            1. Female Breton    F-Commoner       Fiorina the Whore
            2. Female Imperial  F-Condescending  Yuna the Cocksucker
            3. Female Breton    F-EvenToned      Trisha the Harlot
            4. Female Nord      F-Nord           Vexxi the Deviant
            5. Female Imperial  F-Sultry         Margo the Tramp
            6. Female Imperial  F-YoungEager     Nella the Eager
    23. Faldars Tooth Exterior (outdoor)
            1. Female Imperial  F-Commoner       Nomi the Hopeless
    24. Fort Fellhammer Garrison (indoor)
            1. Female Imperial  F-Commoner       Brisha the Whore
    25. Four Skull Lookout Exterior (outdoor)
            1. Female Nord      F-Nord           Bekka the Slave
    26. Gallows Rock (indoor)
            1. Female Imperial  F-Commoner       Rhonda the Slut
            2. Female Imperial  F-EvenToned      Danela the Whore
    27. Halted Stream Camp (indoor)
            1. Female Breton    F-Commoner       Linda the Whore
    28. Halted Stream Camp Exterior (outdoor)
            1. Female Nord      F-EvenToned      Pella the Slave
    29. Knifepoint Mine (indoor)
            1. Female Imperial  F-Commoner       Carla the Cocksucker
            2. Female Breton    F-Sultry         Donna the Harlot
    30. Knifepoint Ridge Exterior (outdoor)
            1. Female Nord      F-Commoner       Betta the Hopeless
            2. Female Imperial  F-Coward         Ella the Broken
            3. Female Redguard  F-Shrill         Tina the Vanished
    31. Lost Knife Hideout (indoor)
            1. Female Imperial  F-Condescending  Angela the Deviant
            2. Female Redguard  F-Coward         Merta the Vanished
            3. Female Nord      F-EvenToned      Rachel the Harlot
            4. Female Nord      F-Nord           Helka the Cunt
            5. Female Breton    F-YoungEager     Varona the Helpless
    32. Mistwatch North Tower (indoor)
            1. Female Nord      F-Commoner       Maggie the Slut
            2. Female Imperial  F-Condescending  Nasha the Whore
            3. Female Breton    F-Sultry         Ramona the Cocksucker
    33. Nilheim Exterior (outdoor)
            1. Female Imperial  F-YoungEager     Mina the Helpless
    34. Orotheim (indoor)
            1. Female Imperial  F-Commoner       Miri the Whore
            2. Female Nord      F-Nord           Aria the Cocksucker
    35. Redoran's Retreat (indoor)
            1. Female Breton    F-Commoner       Dinah the Whore
            2. Female Redguard  F-Sultry         Vena the Slut
    36. Rift Watchtower Exterior (outdoor)
            1. Female Nord      F-Nord           Wilma the Stolen
    37. Robbers Gorge Exterior (outdoor)
            1. Female Breton    F-Commoner       Alessia the Stolen
            2. Female Breton    F-Coward         Rosa the Vanished
            3. Female Imperial  F-EvenToned      Luisa the Slave
    38. Silent Moons Camp (indoor)
            1. Female Nord      F-Nord           Luna the Whore
    39. Silent Moons Camp Blacksmith (outdoor)
            1. Female Breton    F-Coward         Sara the Forgotten
    40. Stony Creek Cave (indoor)
            1. Female Breton    F-Sultry         Lily the Whore
    41. Swindler's Den (indoor)
            1. Female Nord      F-Commoner       Nora the Cocksucker
            2. Female Breton    F-Sultry         Krista the Harlot
            3. Female Redguard  F-YoungEager     Candace the Eager
    42. Treva's Watch (indoor)
            1. Female Breton    F-Commoner       Bess the Cocksleeve
            2. Female Imperial  F-Condescending  Oliva the Cunt
            3. Female Nord      F-Coward         Misha the Lost
            4. Female Nord      F-EvenToned      Sarena the Slut
            5. Female Nord      F-Shrill         Raquel the Bitch
    43. Uttering Hills Cave (indoor)
            1. Female Imperial  F-Commoner       Vera the Slut
            2. Female Nord      F-YoungEager     Arianna the Eager
    44. Valtheim Keep Exterior (outdoor)
            1. Female Imperial  F-Commoner       Mona the Slave
            2. Female Nord      F-Coward         Gretel the Broken
            3. Female Nord      F-EvenToned      Rita the Hopeless
    45. White River Watch (indoor)
            1. Female Imperial  F-Condescending  Elena the Slut
            2. Female Redguard  F-Sultry         Brianna the Whore
    46. Winter War Exterior (outdoor)
            1. Female Imperial  F-Coward         Vivia the Broken
            2. Female Nord      F-YoungEager     Nara the Stolen
     

    31860 downloads

    Updated

  20. Redguard Roses Dialogue Addon - ESL

    This mod adds 250 lines of dialogue to Zaria, the alchemist in Falkreath, and 100 lines to Rayya, the housecarl.
     
    You can ask Zaria why she came to Skyrim, what her life is like as an alchemist, and she'll even tell you a few jokes. Rayya will mostly just talk about sex.
     
    Compatible with FDE Rayya.
     
    I'll add more NPCs to this mod in the future, including Tonilia, Ahlam, Jonna, Anwen, and others.

    1106 downloads

    Submitted

  21. Milk Enchantments

    This mod adds Rings and Necklaces that will boost (probably only the player's but I haven't tested it on an NPC) MME Milk Generation by 20, 40, 60, 80, or 100% depending on the tier of jewelry you find. They have been added to levelled lists, you'll find them in places you'd find other jewelry.
     
    I named this before I realized I only had one idea for enchantments so that's it
     
    The jewelry can be disenchanted, and in addition to being put on rings and necklaces, the enchantment can also be put on chest pieces.
     
    Requires Milk Mod Economy but you knew that
     
    If you use Multiple Amulets and Rings shit gets pretty awesome I recommend using that

    916 downloads

    Updated

  22. Neeko follower standalone ESL Custom voiced.

    Update1.5:
    Neeko is now as cool as my other new followers.
    new futa transform
    new new hphp face
    new improved face texture
    new eyes, lashes
    ECT.
     

    
    Neeko! Neeko! Neeko!
                
                
    Mod Description

    Adding Neeko from that game as a standalone follower to skyrim, you can get her by crafting a summoning scroll a the forge with 3000 gold, and make the flower with 10 gold, she comes with full on highly detailed custom textures and SMP hair, tail, and that crown thing on her head, the tail comes with 3BA / BHUNP body slide ( prebuilded with zero preset ) and custom voice. 

     
    High-quality smp hair and other stuff, her hair and brow have a subtle bule / purple shine on them just like the concept art. 
    Frog eyes, she use my latest, upcoming 3D eyes and teeth mod, so her eyes will look just like real frog eyes, and the most beautiful teeth you ever see in skyrim.
     
    Custom idel animation, when neeko is wearing the flower and not doing anything for a while, she will use a custom idel animation that I made for her, you can always change the condition for the ideal with OAR menu. 
     
    Neeko is quite short in the lol lore, but I set her scale as tall as vanilla skyrim nord 
     
    She uses your default female body for the sake of compatibility with armors, the mod also included a 3BA body slide preset that I made for the player to apply on the follower(a good way to give npc custom body shape if you use Obody), I make the preset as close to the body shape of Neeko.  
    You can pick her default armor between forsworn armor and naked with the formed installer.  
    Her body textures are made for 3BA body, but I also made an optional  BHUNP version in the formed installer, if you don't use a body replacer mod , the textures work with vanilla body too( with some miss matching)  
    She is a storm mage and She will level up with the player.  
    Optional custom cbpc physics config to fit the body preset. (it wont overwrite your config, is just for neeko)  
    Her Ai package is set to stay at where she is, so she will stay at where you dismiss her, is convenient if you don't use mods like "my home is your home".  


      

    

    

    

    

    

    

    

    She's also available as a playable race and a more accurate body scale option on my patreon!

    Requirements:

    FHDTSMP(for the hair)
    Open animation replacer ( for the ideal animation)

    Q&A
    why don't you just put her in the world as a recruitable follower? I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
     
    Can you make her a playable preset? I have a version with a playable race option on my Patreon page.
     
    I cant talk to the follower.
    Try save and load the save can solve the problem.
     
    The textures are missing. formod installer sometimes won't work if you are not using MO2,

    credit:
    A big Thanks to Tentrion1 / Basior  for help making her voice lines !
     

    5159 downloads

    Updated

  23. Find Mirabelle

    Find Mirabelle
     
    If you finished Staff of Magnus, the tome is craftable. Read it to get an idea where to search.
     
    About the tome:
     
    Why I made it craftable.
     
    1. I try to avoid overwrites of quest, scripts, world, npc.
        In this case, if I placed the tome, you would need Cutting roomfloor as master.
     
    2. Tome only craftable, if you finished this Magnus staff quest and Mirabelle disappeared.
     
    3. I would NOT recommend to get the tome via AddItem or similar.
     
     
     
     
    V1.0.1
    removed HA as Master
    reduced requirements craft tome to 1xSteel ingot and 1x Leatherstrip
    The tome can be crafted at Skyforge only.

    1152 downloads

    Updated

  24. Beeing female NG

    Beeing Female NG

    Menstruation and pregnancy simulation mod with many features such as a follower system with unlimited followers, new items, and various gameplay mechanics. 

    Beeing Female NG is a next-generation replacement update of the original
    Beeing Female mod, implemented as an SKSE plugin built with CommonLibSSE-NG. (Supports Skyrim SE,AE,VR).

    The goal of this version is to modernize the technical foundation, improve compatibility, and integrate fixes and updates while keeping existing Papyrus scripts largely unchanged. 
     
    New versions on Nexus
    NEXUS link: https://www.nexusmods.com/skyrimspecialedition/mods/168434
    Please endorse 

    Changes from the Original Mod

    Gameplay & Script Changes
     
    Added OStim add-on Refactored SexLab add-on Patch for Fertility Adventures Redux Added a player damage cap so game difficulties below Heavy cannot reduce player health below 1 HP Estrus plugins integrated and actor plugin support added ( @aliceqwer3141) Removed FNIS / OAR gating, so animations are no longer forcibly disabled when FNIS is not present Sppports SLIF and bodymorphs (for bodymorph type put really low numbers for max belly scale - like 0.2) Bugfixes Addons examples and modding documentation Labor pains duration (default: 4 hours) is now configurable via:

    Global_Duration_09_LaborPains
    Location:
    dist/Core/BeeingFemale/AddOn/Global Settings.ini
     
    SKSE & Framework
    Migrated from legacy SKSE / CommonLibSSE to CommonLibSSE-NG Cleanup and minor fixes Switched build system to xmake
    Integrated Fixes & Updates
    Integrated fixes from: BeeingFemaleSE Opt by aliceqwer3141 Beeing Female SE 2.8.1 Patch V14d by Bane Master and Garkin Bathing in Skyrim addon now targets Bathing in Skyrim Renewed mod Addons included in the fomod SPID included in the fomod

    Adult Framework Integration (Optional)

    SexLab / SexLab P+
    Uses Devious Devices keywords when available (belts and plugs) Improved animation recognition (including hentairim tags) for more precise insemination handling
    OStim Standalone
    Listens for OStim orgasm events Applies sperm / impregnation logic for vaginal sex between male/female pairs  

    ---
    Installation
     
    Install via FOMOD Custom addons are working for NG version the same way. Save safe if you update from the BeeingFemaleSE Opt 1.5 version. Otherwise new game is required.  
    Dependencies
    Mandatory:
    powerofthree's Papyrus Extender
    PapyrusUtil SE - Modders Scripting Utility Functions
    Backported Extended ESL Support (For SE)
    SkyUI
    SKSE
    Address Library for SKSE Plugins
    Optional:
    FormList Manipulator - FLM
    Spell Perk Item Distributor (SPID)
    Sexlab Inflation Framework
     
    Recommended:
    P.A.I.A
    BeeingFemale Addon - Creature Child Actor
    Mu Dynamic NormalMap
     
    FOR MODDERS - developer guidelines
     
    Credits


    Ausbrecher
    milzschnitte
    Bane Master
    Garkin
    aliceqwer3141
    Laethas
     

    Source Code

    github 
    Discord

    ---

    8718 downloads

    Updated

  25. SexLab Aroused Creatures SE (2026-06-12)

    Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs.
     
    Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation.
    Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside combat. This is intended to compliment combat-sex mods like SexLab Defeat which allow combat to end or be avoided with sex, including sex with creatures. As such, Aroused Creatures specifically excludes engagement with hostile creatures in order to allow combat mods like this to function.
    SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures.
    Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches.
     
    License
    All contained code and assets: GPLv3. Full license included in archive.
     
    Open Source means more and better mods for everyone.
    Please consider releasing your own mods under recognized open source licenses
    such as GPL, MIT, or CC and help build a foundation for future mod developers.
     
    Hard Requirements
    SexLab SE or SexLab P+ and all requirements. OSL Aroused and all requirements. Other versions of SexLab Aroused should work. Pandora Behaviour Engine Plus Required to add new animations to the game. Run this after installing or uninstalling any animation mods. If you are not sure, run it anyway. Actors will t-pose without this.  
    Other Requirements
    SexLab Defeat SE Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to provide a means of having sex with hostile creatures. This mod also provides the player struggle HUD meter feedback used by Aroused Creatures (the Defeat ESP does not need to be enabled if the other features are not wanted). Creature Framework SE (third-party port) Creature aroused model management. More Nasty Critters SE, Creature Framework, and Creature Summoner (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures. Fuz Ro D-oh Silent Voice Silent dialogue readability.  
    Strongly Recommended
    SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this.  
    Recommended Mods
    Billyys Animations for SE (third-party port) Creature group animations. Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures. SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations. FunnyBizness SLAL Pack (third-party), more animations. One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.  
    Installation
    Skyrim must be installed outside Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended.
    Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on.
    Use Mod Organizer 2 (fully supported) or Vortex Mod Manager. NMM and manual installation are not supported! Enable the mod in the MO2 left panel, and make sure the SexLab Aroused Creatures.esp is enabled in the Plugins tab. It should not matter where the ESP is in the load order, so long as it is after SexLab.esm and SexLabAroused.esm. Run Pandora and deal with any warnings or errors (they are all important).
    By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam.
    Once in-game ensure that SexLab is fully installed. For the original SexLab, this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. For SexLab P+ it should be fully installed automatically. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished.
    You may need to install SLAL packs to make creature animations available. For SLP+ this will involve adding compatible SLSB packs or using the Automated SLSB Conversions mod (available from the SexLab P+ download page). Open the SLAL MCM page then enable and register the installed animations.
    Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface.
     
    Updating
    If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues, which can be avoided if you don't need the fixes or new features the update provides.
    Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster.
    Make a named save before updating. To do this, open the in-game console and use the command save "Before SLAC v4.16". If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were.
    Aroused Creatures is specifically designed to support mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy.
    Downgrades are not supported. To downgrade you will need to load a save from before the upgrade.

    How To Use
    Automatic
    The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready.
    If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. By default, other creatures can queue to use an already engaged actor.
    To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Auto Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
    Invitation
    To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation.
    Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down.
    There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
    In-Game Help
    There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
     
    Saving and Loading Profiles
    Aroused Creatures configurations can be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
     
    Arousal
    Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing or increasing too quickly, please check the OSL Aroused support thread or the support thread for your version of SL Aroused.
     
    Frequently Asked Questions
     
    Known Issues
     
    Change Log
     
    See support thread for older Change Logs and Downloads

    753080 downloads

    Updated

×
×
  • Create New...