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  1. OVR Brynhildr Outfit

    For a short preview video, click here

     
     
    To download everything I make, public or exclusive in one place,
    Visit here
     
     
    Patreon

     
    Discord Invite

    986 downloads

    Submitted

  2. Elfo's Volkihar Serana Valerica Harkon Replacer

    Hi! This version is the old one now. The new one is on the way, I'll upload said new version in december.
     
    Description

    Replacer for Volkihar family--Serana, Valerica and Harkon. Uses CBBE and High Poly Head.

    Compatibility

    It's not compatible with mods that changes Serana, Valerica and Harkon looks. Should be safe to install mid-game.

    Credits
    Swefrida -- BnP female and male textures;
    CoralineKoralina -- Eyes, Brows and Makeup
    High Poly Head
    DomainWolf -- Scars
    Kalilies -- Hair

    114 downloads

    Updated

  3. SpellForce Main Menu Replacer

    Replaces the menu with the Spellforce 1 and 2 menu wallpapers. Upscaled and remastered.

    Safe to install and uninstall mid-game
     
     
    Credits:
    Phenomic and THQ Nordic -- SpellForce Developers
    AndriasBartlett - meshes
    SparrowPrince - ember meshes
    LordLucian7 - snow textures and meshes

    140 downloads

    Updated

  4. SpellForce Cursor Replacer

    Cursor from SpellForce franchise.

    Safe to install and uninstall mid-game.

    72 downloads

    Submitted

  5. Dragon Age Main Menu + Intro

    Replaces the main menu, changes the intro and ui sound files with the ones from Dragon Age Origins.
     
    What this mod does?

    It replaces the main menu, changes the intro and ui sound files with the ones from Dragon Age Origins.

    Requirements

    None

    Credits

    Bioware
    SparrowPrince - ember effect
    AndriasBartlett - smoke mesh

    71 downloads

    Submitted

  6. DD enchantments

    this is a mod that adds powerful enchantment to Devious Devices. the goal of the mod was to give a trade off to the devices that completely change the way you play.
    be aware, I've not made to meny mods and this was made for personal use and I do not have the time or effort to do bug fixes. the mod is quite stable I've used it for a few months now and the only bug I found is the enchantments description not showing up. 
     
     for modders
    I know most of you know a lot more than me, so feel free to redesign/improve the mod. 
    the way I did it was really slow, but at the time it was the only way I knew. what I did is I manually added the enchantments and, edited the items description to add the enchantment description to it. 
    one idea I had that would be good is letting the player add and change the enchantments in the mcm, so they can add enchantments from other mods or there own. there could be presets as well.       

    713 downloads

    Submitted

  7. Porny Signs

    Hello folks !
    First time submiting a file in this community, my time to share ! I did those in my spare time to suit my own game, while I liked the idea behind Glevs sexy signs I didn't really like the visuals and lack of *cough cough* "realism" sorta say, so here I come with my own version using ElSopa and Wizkid stuff as a base for most.

    Almost all signs are covered, let me know if I missed some or your opinions about them ; they are far from perfect, but well maybe some will find them good enough
    I tried to avoid hentai type of graphisms, and most pics are there to suit my tastes, also I did try to make the image fit the name/place/atmosphere as best as I could 
     
    All signs are in the screenshots, most are 1k with a few exceptions 

    Enjoy - might add more pornification stuff later (shields, nordic murals, etc)
     
     
    _______________________________________________________________________________________________________
     
    For more convenience, I chose to REPACK everything in one file, after I ultimately redid the Silverblood Inn, the Blackbriar Meadery and the Riften Fishery signs !
     
    The mead bottle logos are kept separately, I might add my old signs in different file (the original one I made, previous of the alternate file I used to upload) to keep things clean on the download section, before I actually learn how to make a fomod ? 
    I hope it's now less confusiing ! Enjoy

    29,830 downloads

    Updated

  8. Dragon Age Urthemiel as Alduin

    Replaces Alduin with the archdemon Urthemiel himself.
     
    Replaces Alduin with the archdemon Urthemiel himself. Safe to install and uninistall mid-game.

    Credits go to Bioware.
     
     

    56 downloads

    Updated

  9. Dragon Age Cursors SSE

    This mod replaces the cursor with the one from Dragon Age games.
     
     

    65 downloads

    Submitted

  10. Capital Whiterun & Windhelm Room Rental Fix

    Fix to rent a bed in The Roadhouse (Whiterun Exterior), The Wallside Inn (Windhelm Exterior) and The Iron Halls (Tavern inside Windhelm).
     
    I made it primarily to work with The Ancient Profession. The Inn factions weren't finished. The Wallside Inn had a bed to rent but no script attached to it, so you could ask the innkeeper to rent you a room but there wasn't one to rent.
     
    The bed in The Roadside is in a room on the second floor.
    In The Iron Halls is the double bed behind the kitchen.
    In The Wallside Inn the bed is the double bed on the second floor.
     
    Both plugins are flagged as ESL
     
    For some reason adding new members to the renting faction only works in a new save or if you haven't visited the location yet.
     
    Credit to Surjamte for creating my favorite city overhauls.

    412 downloads

    Updated

  11. Damsels Before Distress SE 1.0

    Consider this a Beta concept mod. I'm not exactly certain how to fully implement this mod for full effect but as it is right now;
     
    This is a mod that modifies the main core of my damsels series. About all damsels from DiD0, DiD1, DiD2, and DiD3 are put into a state you could imagine them to being before they ever got into distress. Now you will find the follower damsels on set patrol routes. If you are familiar with the backstories of the damsels you can deduce as to where they will make their haunt, such as Nova will spend a lot of time at the Bannered Mare and patrol around Whiterun.
     
    So what is the purpose of this mod?
     
    Maybe you want lots of hot female npcs wandering around your world for some immersive effect.
    Or maybe you want a setting where lots of women are wandering around in the wilderness and being vulnerable to poaching by malevolent forces. 
    This is the main reason. This is for npc rape and enslavement mods.
     
    But as this mod is still almost in a concept phase I don't know what mods to use with it, how to use them. So please try this mod out and tell me what you want from it. Also I made a World Encounter, you know those things where random npcs appear in the wilderness or on the road, and I don't know if it's implemented right. Please let me know if you see any npcs named "Damsel" just wandering about. Please and thank you. The chance of it appearing is supposedly very small so I'm asking for sightings.
     
    A Disclaimer; just because you tell me to do something does not mean I have to do it.
     
    Legendary Edition Compatible?
    SSSSSupposedly. This mod has no mesh or texture files because it only modifies existing mods. It would probably work with minor issues.

    2,002 downloads

    Updated

  12. Follower Slavery Mod (FSM) Generated Voice Pack

    Generated voice pack for Follower Slavery Mod (FSM)
    Made with xVASynth.
     
    Description:
    Just a voice pack. Covers most of the available voices I hope. Considering I haven't gone through every line in game, expect some silent or broken dialogue.
     
    Installation:
    Install like any other mod. Its just loose files, no plugin.
     
    Requires:
    Follower Slavery Mod (FSM) v1.310
     
    Possible F.A.Q:
    Q: Follower Slavery Mod got updated again with new voice lines, will you be updating this mod?
    A: Probably not, generating voices takes a long time.
     
    Q: Can you make a voice pack for "x" mod?
    A: Same as above, probably not.

    1,117 downloads

    Submitted

  13. Fully Custom Voiced Companion - Vermillion the Succubus 0.2 (Sexlab Integreation)

    

     
    All Donations are used for more Voice Lines and Additions.
     
    Donations are appreciated!   This is Special for Loverslab! If you want News and or Updates pls check the Nexus Modpage. Current next VA Update is planned for Jan/Feb 2024 unless i reach 50€ faster until then somehow. Pls read the Mod Descriptions, it shows how much i need for the Voice Actress and all that.   Several other Files are on the Nexus Page aswell. https://www.nexusmods.com/skyrimspecialedition/mods/96414   Also iam looking for help, if you know how to add Armor to Companions, and or Sexlab Knowledge specificly, or just Stuff my Mod could benefit from please add me on Discord: vermillion7315 Thanks for your Help and Interests in Advance!

    Direct Paypal Donations

    Fresh Patreon Account

    My Patreon also has the Script with the Voice Lines that the VA got if you want to take a look.

    Location: Riverwood Trader

    Voice Preview

    Voice Line Preview 1
    Voice Line Preview 2
    Voice Line Preview 3

     
    Requirements Skyrim SE\AE

    XP32 Maximum Skeleton lite

    CBBE 3BA (3BBB)

    The Mod currently has Zeroed Sliders so it works perfectly with OBody. But i also included an Optional File for People that dont use Obody.

    Please read the rest of the Description. Very important yes yes.

    Iam personally playing on the NSFW Modlist called Nefaram!
    Here is a Link to the Content of the Modlist - Nefaram Loadorder/Modlist

    Nefaram NSFW Modlist (1400Mods+)

    If you want her to looks exactly like in the Picture you need the Lighting Mods that Nefaram uses and Picho ENB.
    To take the Pictures i used Halos Poser Mod and Photo Mode.

     
    Features

    - Sexlab Integration ( You can ask her to have Sex with you but only if you have Sexlab from LL )

    - Recruitable and Dismissable

    - You can trade Items with her

    - She will always be abit Stronger then you (50%)

    - She has a small Arsenal of Spells

    - She shouldn`t trigger Traps

    - Good in One Handed, Dual Wielding and Destruction, can heal abit too. Also very resistent against Spells

    - She is not spamming you with comments.

    - She has Goodbye and Hello Voice Lines

    - She has alot of Voice lines regarding Combat

    - Teleport Spell
     
    Her Story so far

    Born in the ethereal realm of Moonshadow, Azura's Plane in Oblivion, she is a creature of mystique and allure. However, she is not your typical Succubus; she belongs to a rare and enigmatic lineage known as the Obsidian Succubi. Little is known about her early life, shrouded in mystery, but it is said that her existence has been marked by a sense of wanderlust from the very beginning.

    In her arsenal, she wields the typical destructive spells favored by her kind, but she has also delved deep into the art of illusion, mastering its subtleties to manipulate the minds of those who dare to cross her path. Her most unique ability is a self-created teleportation spell, allowing her to traverse great distances in an instant, a skill that only adds to her air of unpredictability.

    Her alignment is a chaotic neutrality; she is beholden to no moral code but her own, and her decisions are guided solely by her self-interest. The world is her playground, and she navigates it with a cunning and adaptable mindset.

    Her primary goal is twofold: first, to find a soul mate who can match her intellect and spirit, someone who can quench her eternal thirst for adventure and knowledge. Second, she yearns to uncover the deepest secrets that the world, especially Skyrim, has to offer. It's a quest for power, intrigue, and the thrill of the unknown that propels her forward.

    As she steps foot in the rugged and ancient land of Skyrim, she is a solitary figure, devoid of relationships or affiliations with any faction. Her arrival heralds a new chapter in her enigmatic existence, as she sets forth to carve her own destiny, weaving her allure, her powers, and her insatiable curiosity into the tapestry of this harsh and unforgiving world. The people of Skyrim would be wise to keep their wits about them, for the Obsidian Succubus has arrived, and her story has only just begun.



    
     

    Mods used for Vermillion the Succubus

    - Racemenu is absolutely mandatory!

    - Hair included is from KS Hairdos SSE

    - Body Textures included are BnP 2.0 4k Textures

    - Eye Textures are from immyneedscakes

    If you want the HORN Mod and the TAIL mod i will link them BELOW

    Bloody Spell Succubus Clothing

    Witchys Lost Ark Horns


    Keep in MIND this Mod is still a Work in Progress and will 100% get more UPDATES.

    Recommended Mods

    BnP - Female Skin
    Expressive Facial Animation -Female Edition-
    Expressive Facegen Morphs SE
    Nether's Follower Framework
    OBody NG - OStim and Standalone Version


    
     
    Future Plans

    - 0.2 is supposed to have Comments from the Companion to the Player
    - 0.2 is also supposed to have even more Voice Lines. 600 more Words each Update are planned if the Amount of Money for the VA is reached.

    - 0.3 Since 0.2 is out, for 0.3 i wanted to take a look at Enemy specific Taunts and maybe a small Introduction Quest.

    Please post Ideas you would like to see on the Patreon or the Nexus Comments Section! This is very important!


    
     
    Credits

    Author - Vermilllion

    Thanks to Joy for giving this Companion an incredebile Unique Voice!
    Voice Actress Joy

    Many Thanks to Shadowman2777, without his Help on literally adding the Scripts, the Mod wouldn`t be here!
    Scripts and Ideas - Shadowman2777

    Thanks to Swagmeister for cutting the Voice Lines into Pieces and also testing the Mod!
    Cutting and Testing - Swagmeister


    Many Thanks to nazarethblood, netherworks and JobiWan for answering all my countless Questions!

    Also thanks to Netherwork who helped me in person to figure out some grave Problems!

    Outstanding Help - nazarethblood 
    
    Getting my Ball rolling - Netherworks

    Outstanding Help - JOBIWANUK

    Thanks for Coldsun for inviting me into the Discord so i could even met these People and ask all my Questions!

    Coldsun

    The OG Beta Tester - NineTails1mod

    And thanks to NineTails, the fastest and most detailed beta tester i have ever seen! 
     
    

    1,098 downloads

    Updated

  14. MrHuxley Creature Loading Screens

    This is a loading screen mod made using MrHuxley's fantastic screenshots he has shared here on LL.
    I did not create these images, I only repacked them into this loading screen mod. 
    Here is the link to his profile: https://www.loverslab.com/profile/252392-mrhuxley/
    If you like what you see, go check his stuff out because this mod doesn't include anywhere near all of his content, just a sample of it. 
    Unfortunately, he hasn't been active in many years. If he ever sees this and has an issue with it I'll happily take it down. 
     
    This mod was made using this loading screen generator for Synthesis: https://github.com/Jampi0n/Skyrim-LoadingScreenGenerator

    I recommend using the following mods to make the loading screens look a bit better:
    Smoke remover: https://www.nexusmods.com/skyrimspecialedition/mods/4634?tab=description
    Improved colors: https://www.nexusmods.com/skyrimspecialedition/mods/61712?tab=description

    972 downloads

    Submitted

  15. Racial Skin Variance Patches for dw's Vaginaless CBBE 3BA

    Some patches to give dw's Vaginaless CBBE 3BA the skin variance of Racial Skin Variance - SPID.
     
    The files:
     
    "CBBE Vaginaless - RSV Addon": Adds a skin form named "RSV_Trans_SkinNaked", with the FormID "0x818". You can add it to your inventory with the console or AddItemMenu.
    "ERF Futanari CBBE for SOS Vaginaless - RSV Patch": Gives EvilReFlex's SOS- Addon - Futanari CBBE SSE skin variance so that it's compatible with the previous file. Comes with a SPID file that should distribute the skin from the previous file to NPCs with this schlong. Edit or delete this SPID file as you see fit.
    "ERF Futanari CBBE for TNG Vaginaless - RSV Patch": Adds the schlong directly to the skin armor instead of having it be a separate Schlongs of Skyrim addon, so that it's compatible with The New Gentleman. Still requires EvilReFlex's SOS- Addon - Futanari CBBE SSE mod. Comes with a SPID file that should distribute the skin from the first file to 5% of female NPCs. Edit or delete this SPID file as you see fit.

    3,416 downloads

    Submitted

  16. Damsels in Distress - SE/LE (1) - Spoils of War

    Description
     
    Damsels in Distress - Spoils of War is my second mod and second part of the Damsels in Distress series. What this mod does is contribute some "immersion" to the Skyrim Civil War, adding about 27 unique sex slaves; 1 for each military camp in the civil war (25) and 2 followers. These poor girls, now in chains, were captured from the opposing faction and forced to serve as "Moral Support" for the camps at which they now reside in. The followers appear and are recruitable at the end of the civil war, each at the opposing faction's capital. Their state depends on who the player decided to side with. 4 other girls in this mod are also affected by this decision, either emerging from their shackles to embrace their new found calling or not at all. These girls are tied to the garrisons of the camps, forts, and capitals, so they will appear and disappear with them. 
     
    This mod comes equipped with SexLab calls so the player can sex them on demand, so feel free to enjoy your enslaved enemies!
    There is an option to set this mod's common sex slaves free, but be warned that the faction you set them free from will not be happy, but the slave you allow to escape will.
     
    Features
     
    27 Unique Sexslaves. The ability to set them free. 6 girls whos states will change with the war. The ability to recruit a free follower and buy an enslaved one. Sex-on-demand in most situations with the Sexslaves.  
    Possible Future Features
     
    The ability to wear a disguise and get permission to fuck slaves. (minor desired feature)  
    Requirements
     
    SexLab Framework
    Zaz Animation Pack 8.0+ (Please for the love of god make sure you get the correct version.)
    KS Hairs OR Apachii Hairs (Optional)
    Relationship Dialogue Overhaul to be able to recruit Ragna (Optional)
     
    Warning/Disclaimer
     
    Ragna or Astra will not appear until the conclusion of the civil war. When the war is finished they will appear at their opponent's capital either in uniform or in chains depending on who you allow to win. Not all camps are immediately available. Camps will only appear nearby an enemy occupied city, such as the Stormcloak camp near Falkreath. If Falkreath changes hands then that camp will disappear and an Imperial camp will appear in the territory. When a camp disappears due to capturing a city the slaves that were in that camp will be moved into the associated fort, such as the Imperial captives found in Eastmarch will be moved into Fort Amol when Windhelm is taken. Be careful of upgrading from previous versions. New save games will be required. Unless it's like 2.3 to 2.4 you should be fine.  
    Frequently Asked Questions
     
    Q: My game crashes when I get near a camp. This mod sucks.
    A: Please get the correct version of Zaz. It's in the mega download. I didn't make the rules. Too many newbloods fall victim to this alone.
     
    Q: Do I need any of the other Damsels in Distress mods for this to work?
    A: Are they in this mod's requirements? No. Damsels in Distress is my series. They are all related but independent of each other.
     
    Q: Does this mod work for AE?
    A: It should. Use with caution.
     
     
    I would like to thank Osmel, Subhuman, and the members of Nether's discord for their incredible patients regarding my bullcrap over the past few years.
     
     
    Damsels in Distress
     
    DiD0 SFW (No Zaz/Sexlab) https://www.nexusmods.com/skyrimspecialedition/mods/62057

    140,369 downloads

    Updated

  17. C5Kev's Queen Of Blades Armor 3BA

    Hello Folks!  Over a year ago, I uploaded versions of these mods, but was unaware that @EvilReFlex had already created a great follower mod based on Starcraft's Queen Of Blades. So after a few days, I asked CPU to please delete my mod page as I didn't want to appear trying to steal Evil's thunder.  However, these were quite a bit of work and after rediscovering them again, they've been updated and feel they are different enough to re-upload for the LL community. I hope you enjoy them.
     
    - - - - -
     
    Unfortunately, one can't simply forge this armor and put it on. No, no...one needs to find it first. In your inventory, you'll discover a note about an event that took place some sixty-odd years ago. An event that scared the Hell out of a small group of soldiers. Read the note, follow its lead. Perhaps you can locate something of interest...something powerful...something creepy.  Something that you can use to defeat the World-Eater. Go forth, make your mark and change the history of Nirn.
     
    - - - - -
     
     
    Regular and Skimpy: 
     
    - These mods are the same, other than the style of the cuirass. After installing, create your armor pieces with BodySlide.
     
    - There is only one set of this heavy armor for the player and cannot be crafted. It can, however, be tempered once reaching the Orcish smithing perk. If you have a follower, an armor set can be crafted / tempered for them. However, its effectiveness is somewhat diminished and has no magical elements. 
     
    - Note that Kerrigan's face on the helm is less pronounced in order for players faces to show through somewhat and to better match the 'Skimpy' body's skin tone.
     
     
    Player Succubus Quest (PSQ):
     
    - Requires the 'Transformpackage' by Rezy and the 'High Poly Head' by Victor Plexus. Have those installed and functional ahead of time.
     
    - It's a little involved as to why, but using the 'High Poly Head' requires separate .ESP files that match your character's race. Nord is set as default. After installing my mod, navigate to 'Data\meshes\psq\High Poly Heads' directory. Find your race folder and copy the .esp (or ESL-flagged ESP) within into the game's 'Data' directory and overwrite.
     
    - When transforming to a succubus, enter 'Racemenu'. Go to 'Head > Face Part' and select 'OOKLH_FemaleHead*Race*'. Now go to 'Body' and adjust the skin tone to your liking.
     
    - Configure PSQ however you wish, but under the 'Transform' section, enable transform of:  Wings, Horns (actually the head), Cuirass, Boots, Gloves.
     
    - PSQ is different than the mods above in that your character already has access to the armor. However, there is something missing that you need to find, so be sure to read the note in your inventory and act accordingly.
     
     
     
    And please, do not upload this or any of my other mods onto other sites or utilize my assets without permission.
     

    520 downloads

    Updated

  18. Milk Girl SE 3BA

    Hi,
    I've converted the mod
    to Skyrim SE CBBE 3BA.
    What I did:
    -Removed the hdthighheels dependency
    -Converted the high heels to SE compatible
    -Oldrim CBBE to Skyrim SE CBBE 3BA

    Problems:
    -Small problem with the high heel feet being a bit bigger
    -The .esp being 43 and not 44
    -Reverted some changes made by NIND due to my lack of skill

    Requirements:
    -CBBE 3BA

    How to install:
    Install the requirements Install the mod Run Bodyslide Enjoy
    How to get the outfit:
    Use https://www.nexusmods.com/skyrimspecialedition/mods/17563 if using SE Use https://www.nexusmods.com/skyrimspecialedition/mods/17563 & https://www.nexusmods.com/skyrimspecialedition/mods/71409 for AE Or https://www.nexusmods.com/skyrimspecialedition/mods/97221 for SE or AE Or https://www.nexusmods.com/skyrimspecialedition/mods/70159 for SE or AE
    How I converted the mod:
    Run everything through Cathedral Assets Optimizer Converted the outfit from Skyrim CBBE to Skyrim SE CBBE with OutfitStudio Converted the outfit from Skyrim SE CBBE to Skyrim SE CBBE 3BA with OutfitStudio Converted the High Heels with OutfitStudio Cleaned the .esp file with xEdit
    All thanks goes to:
    -Nind for the mod

    If the original developer or NIND wants this removed PM me so I can take it down.

    727 downloads

    Updated

  19. LotD Excavate 360

    Another to add to my tiny obscure mods.  This allows you to move the camera around to view your PC - or view your surroundings - while in 3rd person during excavation with Legacy of the Dragonborn.  I did this about 1.5 years ago because I liked Mining 360 and Woodchop Freecam.  Maybe someone else did it too, I never bothered to look.
     
    If you use the above two mentioned mods, I'm sure you know sometimes it's glitchy.  I also use Improved Camera SE, and everything seems to work as intended, with occasional normal glitches such as the animation not starting while my PC stands there.  Sometimes I can activate it again to get it going, more rarely, I need to reload.  Mining and Woodchop above have the same issues, probably a vanilla bug, but I don't know.  If I'm not in a hurry, I just save before excavating just in case.
     
    Should work with just about any LotD version, only edits one record that'll probably never be changed.  ESP in ESL format and won't take up a load order slot.
     
    I also use Mouse wheel zoom during object animations fix 1.0.0 - might be useful if you like to zoom in and out but the game won't let you.

    54 downloads

    Updated

  20. More Nasty Critters Special/Anniversary Edition

    THIS VERSION IS FOR SKYRIM SPECIAL & ANNIVERSARY EDITIONS ONLY
    go here for Skyrim Legendary Edition: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
     
    MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
    this version has updated mesh files, and is using SLAL for animation control.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    DISCLAIMER (copied from original v9 mod page):
    I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
    However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
    If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
    original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    The Downloads:
    MoreNastyCritters:
    the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
    (note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
    WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into split volume files, you need to download and put all 3 files (001, 002, 003) into one folder and extract 001 with 7zip to get the usable file. https://www.file-extensions.org/article/useful-information-about-multi-volume-archives
     
    HentaiCreatures:
    adds spells to summon creatures for you to play with (note: mod has a MCM).
    .....also i seriously hate the name of this mod and want to rename it.
     
    ModCompatibilityKitsForMNC:
    various patches for other mods.
     
    CreatureFramework:
    used to apply aroused meshes onto creatures (note: mod has a MCM).
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Required Mods/Install Order:
    The full install guide (and a list of SLAL Packs) can be found here:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
    that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is still valid.
     
    if you are installing this into SkyrimVR you should go here first:
    https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/
     
    install mods in order shown:
    (Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/ )
     
    Skyrim Script Extender (aka: SKSE)
    Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version
    http://skse.silverlock.org/
     
    Address Library for SKSE Plugins
    SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
    SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
     
    Fores New Idles in Skyrim SE (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
    https://www.nexusmods.com/skyrimspecialedition/mods/3038
     
    SkyUI
    https://www.nexusmods.com/skyrimspecialedition/mods/12604
     
    UIExtensions (needed for SexLabTools)
    https://www.nexusmods.com/skyrimspecialedition/mods/17561
     
    Papyrus Tweaks NG ( makes scripts run faster )
    https://www.nexusmods.com/skyrimspecialedition/mods/77779?
     
    SexLab Framework SE
    Warning: like SKSE you need to pay attention to what version of Skyrim you have.
    https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
     
    SexLab Tools
    https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
     
    Sexlab Aroused Redux SSE
    https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
     
    More Nasty Critters Special Edition (aka: MNC )
    (you are here)
     
    Creature Framework
    (3.0) (you are here)
    or
    (1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/
     
    JContainers SE
    Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
    Warning2: if it's SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
    SE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495
    https://github.com/ryobg/JContainers/releases
    GOG (v1.6.659) https://github.com/ryobg/JContainers/pull/97
    https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z
     
    SexLab Animation Loader SSE (aka: SLAL, SLALSE)
    https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
     
    MatchMaker
    https://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
    NOTE: this is a LE mod and it works fine in SE/AE without any porting, form 43 esp files are safe to use in SSE.
    it's only mods that have meshes, animations, bsa or dll files that you need to worry about, MatchMaker has none of these.
     
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm
    (other SexLab related mod's .esm here)
    (All other .esm mods here)
    SkyUI.esp
    UIExtensions.esp
    FNIS.esp
    (All other .esp mods here)
    SexLabTools.esp
    MoreNastyCritters.esp
    HentaiCreatures.esp (if installed)
    SexLabMatchMaker.esp
    SLAnimLoader.esp
    (other SexLab related mod's .esp here)
     
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
    note: this warning may or may not be out of date, the skeleton mods have had a few updates since this was written
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    other Related Mods/Addons you may or may not want:
     
    SexLab Utility Plus
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Animation Limit Crash Fix
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
     
    Animated Beast's Cocks
    https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
     
    SexLab Werewolves Redux (for using animations when in Werewolf form)
    https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
     
    SexLab Dragons
    https://www.loverslab.com/files/file/7900-sexlab-dragons/
    + animations
    https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
    https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
     
    SexLab Aroused Creatures
    https://www.loverslab.com/files/file/6022-sexlab-aroused-creatures-se-2021-11-29/
    + patch
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Creature Overhaul:
    https://www.loverslab.com/files/file/12760-creature-overhaul/
     
    Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
    https://www.loverslab.com/files/file/6663-bad-dogs-immersive-creatures-se/
     
    Scent of Sex
    https://www.loverslab.com/files/file/7132-scent-of-sex-se/
     
    Riding Styles:
    https://www.loverslab.com/files/file/18034-riding-styles-2-se-6-13-21/
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Animation Troubleshooting:
    1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
    a good guide for using Mod Organizer 2 can be found here:
    https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
     
    2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
    C:\Games\Steam\SteamApps\Common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
    you may not even get a error message telling you that this has happened.
    make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
    NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.
     
    3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
    note: this only apply if you are not using a mod manager
     
    4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
     
    5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
     
    6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.
     
    7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
    NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
    (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
     
    8. you may need to reload the animations, go to the Animation Loader's MCM and then:
    8.1. click on the "Disable All" button.
    8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    8.3. click on "Reload JSON".
    8.4. click on "Enable All".
    8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
    8.6. click on "Register Animations", then Wait for the message to pop up*.
    *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
     
    9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
     
    10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
    it should stop happening outside after you do.
     
    11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Creature Framework Troubleshooting:
    Aroused mesh not getting/staying applied during animations (a list of things to try):
    A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
    B. go to the Creature Framework MCM and click on "Clear Creatures"
    C. go to the Creature Framework MCM and disable "SexLab Aroused integration"
    D. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
    E. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
    NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
     
    also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
    [General]
    bPreemptivelyUnloadCells=1
     
    Creature Framework not registering mods / is empty / stuck in a registering loop:
    try reinstalling JContainers or installing a older version of it.
    ( Warning: pay attention to what version of Skyrim.exe you have. )
    https://www.nexusmods.com/skyrimspecialedition/mods/16495
    or
    https://github.com/ryobg/JContainers/releases
    or
    3rd party GOG version (for 1.6.659) by dtz667 here
    https://github.com/ryobg/JContainers/pull/97
    https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z
     
    note: some people have reported problems with the newer version of JContainers not loading anything into the MCM, try using a older copy of JContainers (and maybe SKSE) if you encounter this problem.
     
    There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
    the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
    (i'm just keeping this message here in case the problem comes back)
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    FNIS Troubleshooting:
    "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
    you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
     
    "ERROR(76): Could not find a part of the path DebugData.txt":
    a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
    you need to disable real time protection before running FNIS,
    or
    add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
     
    Crashing on loading save file:
    you have Too many animations installed, most people start crashing around 12000 to 14000.
    remove some animation mods to fix the problem, or try installing these mods to bypass the crashing point:
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
    https://www.nexusmods.com/skyrimspecialedition/mods/17230/

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Papyrus Tweaks:
    "NOTE: THIS MAY OR MAY NOT FULLY APPLY TO SKYRIM SPECIAL EDITION"
    the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
    This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
    Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
    [Papyrus]
    fUpdateBudgetMS=1.6
    fExtraTaskletBudgetMS=1.6
    fPostLoadUpdateTimeMS=1000.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0
    iMaxMemoryPageSize=8192
    iMinMemoryPageSize=256
    iMaxAllocatedMemoryBytes=153600
    note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
    https://www.loverslab.com/topic/56084-crash-fixes/
     
    use this mod and use there Papyrus setting suggestions:
    https://www.nexusmods.com/skyrimspecialedition/mods/77779?
     
    note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a Papyrus script based problem,
    the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system,
    therefor if you have it on all the time it can potentially become a part of the problem your trying to fix.
    it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull,
    you should be doing this if you have such a problem:
    http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
    http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Other Notes:
    when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
    (if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Mod Compatibility Kit index of patches:
    Warning: theses are ported from the LE version of the "mod compatibility kit" so some patches may be looking for the LE versions of the mod (eg: not a esl file)
     
    Bear Mods:
    The DovahBear (with & without Werebear form)
     
    Canine Mods:
    A Dogs Life
    Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
    garm companion
    GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
    Meeko Reborn
    OkamiFollower
    True Meeko
    True Wolves of Skyrim
    Vargr - a Draugr Hound
    Vigilance Reborn
    Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
     
    Dragon Mods:
    Behemoth Dragon
    Chaos Dragons
    Deadly Dragons
    Diverse Dragons Collection 3 V4-1-3
    DurnehviirResurrected
    Jills of Akatosh
    Jormungandr Dragon
    Nithhogg Dragon
    Thanatos Dragon
    (note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
     
    Horse Mods (the bane of my existence):
    Blaze Of Eventide
    Convenient Horses V5
    GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
    Horse Armors
    Immersive Horses
    Levelers Tower
    Realistic Primitive Horse Breeds
    Stendarr Rising
     
    Other Mods:
    Bestial Essence (may or may not work)
    Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
    Darkend
    Reapers The Dark Tower
    SexLab More Creatures (you don't need the original mod to use this because the mod was only one esp file to begin with)
    SkyFem
    Tame the Beasts of Skyrim II
    The Gray Cowl of Nocturnal
    Tumbajamba's Mounts
    Vilja in Skyrim
    Yiffy Age of Skyrim
    Zombies- Mihail Monsters and Animals
     
    MNC Werewolf extras:
    Alternative Werewolf Textures (for female/herm werewolves)
    Player Hermaphrodite Werewolf patch
    Remove Werewolves from SOS
     
    installing the patches with a Mod Manager:
    note from harveytherabbit:
    "Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."
     
    as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
    i don't use any mod managers myself so i don't know which way works best.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    CREDITS:
    note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
    its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
     
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)

    2,428,084 downloads

    Updated

  21. TRX-ERF Hybrid Schlong for CBBE SE

    An edit of TRX_Trixter's TRX Futanari Addon that attempts to combine the best aspects of TRX_Trixter's TRX Futanari Addon and EvilReflex's Futanari CBBE SSE as well as Azazellz' LE UUNP conversion of Evil Reflex's Horse Penis Redux, namely the shaft, glans and foreskin shape and customisation from the former with the scrotum shape and sliders from the latter.
     
    Originally made exclusively to fit Vaginaless 3BA, this version was made to fit regular CBBE. Use the new StopGap slider to close the gap between the schlong and the body when using 3BA. A "full" 3BA conversion will follow later, but 3BA's vagina shape will require a bit of a think. Full 3BA version out now and split off into its own file. This CBBE SE version will need an update which will be done later. Commissioned by Honch.
     
    Note: All screenshots were taken with the Vaginaless 3BA version.
     
    Comparison of TRX-ERF Hybrid and default TRX
     

     
    Demonstration of new scrotum sliders
     
     
     

    trxerfhybridsliderdemonstration.mp4  
     A major impetus behind making this variant of TRX was frustration with trying to make scrotum physics look good with the default mesh. Comparing the structure of TRX's scrotum to ERF's, I concluded that the simpler geometry of the latter deformed less chaotically and the droopier shape made it better for dangly SMP physics, so I decided to combine the two. Here are some videos demonstrating the scrotum physics on this schlong:
     
     
     
     
     

    funwithsmp.mp4  
     
     
     
     
     

    crouch.mp4  
     
     
     
     
     

    rightinyourface.mp4  
     
     
     
     
     

    030303.mp4  
     
     
     
    NOTE: Requires the original TRX Addon. Every variant is SMP-enabled dy befault. To disable SMP, do not install the physics config file and use the "SMP Collisions Object Off" zap slider in BodySlide.
     
    TRXERFHybrid_seamless_CBBE_3BA.blend
     
    Use this file to generate textures for this schlong.
     
    dw's Schlong Physics Selector FOMOD
     
    A FOMOD by tznvlw that allows you to select from 4 different SMP configuration files that enable physics and collisions on the scrotum, and optionally the shaft. There now are semi-accurate collisions with your characters thighs. They are not perfect, however, and there are several "blind spots" where the balls will simply fall through your character like nothing was there.
     
     
    Acknowledgements
     
    TRX_Trixter for TRX Futanari Addon, EvilReflex for Futanari CBBE SSE, Azazellz for Horse Penis Redux LE, pema123 for SMP config

    11,025 downloads

    Updated

  22. State of Dress

    A new game should no longer be required. 
     
    Requirements:
    SKSE
    Address Library
    Racemenu
    PO3 papyrus extender
    Keyword Item Distributor
    MCM Helper
    PapyrusUtils - For miscUtil, not storage
    jContainers
     
     
    Supported:
    Sexlab
    Toys Framework
    Devious Devices
    ZazAnimation
    Bathing in Skyrim
    Dirt and Blood
    Slave Tats
    Sexlab cum overlays extended
    Bakas keywords - Either from downloading Bakas SLA or from using OSLAroused
     
     
    SKSE Source
     
     
    The future:
    I had some plans on adding more to SoD, like restrictive armor, health and shit like that. But I have decided that to try and make SoD more enticing, to leave the features as simply tracking details. All of my other ideas will be pushed to other mods. I will probably make a fomod and a few more KID along with more presets. Maybe refine the tracking some more, but thats gonna be it.
     
     
    State of Dress(SoD) provides extensive keywords to track the players current skin/dressed state and stores them in factions on the player and in jContainer values.
     
    Keywords:
    If you look in the ESP, there is now a overwhelming amount of keywords. For adding keywords, you don't need to care about 90% of them.
    KID allows for what I call presets, which is a single keyword that tells KID to attach other keywords to that object.
    What you need to know, is that there are 2 sections to the keywords: _SoD_Loc(Location) and _SoD_Cov(Coverage).
    _SoD_Loc is only for determining where a piece of armor is, this is not an indicator of whether or not the item covers skin.
    _SoD_Cov is for determining if something covers that area from sight. KID is setup to mark armor with a Coverage keywords Location equivalent.
     
    Preset keywords are so you only need to apply 1 keyword to an item, but can use more complex logic in papyrus without needing to keep track of 700 different keyword types, as you only need to look for the base keywords that KID will apply based on the preset. You can peruse the KID.inis to see all keyword placements.
     
    1.9 Presets:
    _SoD_{Cov or Loc}_Body_Full  - Cov Body's children, Fore arms, Shins
    _SoD_{Cov or Loc}_Body - Torso's children, Upper arms, Thighs
    _SoD_{Cov or Loc}_Torso - Top's children, Bottom's children, Belly
    _SoD_Cov_Bra - Breasts, nipples
    _SoD_Cov_Panties - Pussy, Ass
     
    _SoD_Uncovered - Chest, Pelvis
     
     
     
    Blocking keywords are to determine if something is blocking direct access to this region in conditions and papyrus. This does not mean it's unreachable, it just means someone would need to put the smallest bit of effort in reaching it. These do not contribute to body coverage:
    _SoD_Block_Ass
    _SoD_Block_Vaginal
    _SoD_Block_Dick
    _SoD_Block_Nipple
    _SoD_Block_Breasts
     
    Base keywords are the keywords you should be checking for in conditions and papyrus. All presets will result in some of these keywords ending up on armor:
    _SoD_Cov_Bra
    _SoD_Cov_Panties
    _SoD_{Cov or Loc}_Top
    _SoD_{Cov or Loc}_Top_Transparent
    _SoD_{Cov or Loc}_Hands_Transparent
    _SoD_{Cov or Loc}_Feet_Transparent
    _SoD_{Cov or Loc}_Bottom
    _SoD_{Cov or Loc}_Bottom_Transparent
    _SoD_{Cov or Loc}_Belly
    _SoD_{Cov or Loc}_UpperArm_{Left and RIght}
    _SoD_{Cov or Loc}_ForeArm_{Left and Right}
    _SoD_{Cov or Loc}_Thigh_{Left and Right}
    _SoD_{Cov or Loc}_Shin_{Left and Right}
     
    Bondage keywords are distributed to DD, Toys, and Zaz items for a single KW for all of them. It changes nothing, and only useful for only having a single dependency:
    _SoD_LocBondage_Eyes
    _SoD_LocBondage_Mouth
    _SoD_LocBondage_Anal
    _SoD_LocBondage_Vaginal
    _SoD_Bondage_KW
     
    _SoD_LocBondage_Body is unused
     
    It is important to remember that Location and Coverage keywords do NOT contribute to Charm or Erotic. You have complete control over when an item should be sexy or not via the Charming/Erotic/Fetish KWs. Just cause someone is wearing a bra, it does not mean its erotic. As it may be the ugliest thing you've ever seen.
     
     
    Covered - Little skin shown. Imagine having every item slot in TAWoBA equipped.
    Uncovered - Enough skin is shown that cum/dirt/tattoos could realistically be seen. Most, if any, tattoos don't have specific enough tags to do piece by piece basis, so SoD just generalizes.
    Scanty - Bra/Panties that don't provide coverage, but can still be considered clothing. Thongs, that kind of thing.
    Nude - There is nearly no clothing worn. Does NOT mean that nipples/pussy/ass are accessible. Look for blocking KW for that kind of thing. For instance, wearing pasties will still be considered nude.
     
     
    General:
    SoD tracks the player by default, but tracks any actor with the _SoD_ActorTrackerSpellSPID applied to them.
    (Game.getFormFromFile(0x0DBC, "State of Dress.esp") as Spell)
     
    Whenever an actors equip state has finished updating, it will send the event "SoD.stateUpdate" with the actor that was updated. 
    You can check when the last time an actor was updated by
    jMap.getFlt(getStats(akActor), "lastUpdate")  
    jContainer keys:
    All stats are stored in a master container which can be retrieved using
    int function getStats(form akActor) int masterList = JFormDB.getObj(akActor, ".sod.stats") if !masterList return -1 endif return masterList endfunction Dirt values from 0 to 3
    jMap.getInt(getStats(akActor), "Dirt")  
     
    Clothing is stored in a storage value per body area
    Body areas:
    Head
    Body
    Hands
    Feet
    jMap.getInt(getStats(akActor), "{Body area}") Body Values: 2 - Fully covered 1 - Uncovered: Breast and pussy covered. So wearing bikini, or underwear. 0 - Nude -1 - Transparent - Note: This will be scanty in the future, as with the new KWs there is no need to differentiate between opaque and transparent -2 - Tits out -3 - Pussy free use       Lewdness values: Based on the clothing worn that has the charming or erotic keywords, the player will have an erotic and charm value. The intended use of Erotic is for whether an npc would want to fuck the player, the intended use of charm is to have NPC's respect the player. High erotic and low charm, for instance, could be used as a reference to tell if an NPC would rape the player.  jMap.getInt(getStats(akActor), "Erotic") jMap.getInt(getStats(akActor), "Charm")  
    Bondage Values: SoD checks for bondage keywords from toys/DD and stores a few of them. jMap.getInt(getStats(akActor), "bondage.vaginal") jMap.getInt(getStats(akActor), "bondage.anal") jMap.getInt(getStats(akActor), "bondage.oral") jMap.getInt(getStats(akActor), "bondage")  
    Cum Values: SoD does not have an update timer, it only updates values as needed through PO3 functions and supported events. Due to this it does track cum, but realtime sexlab cum tracking requires the add/clear cum mod events. SCOE send them, and maaaaybe SLP+? Toys realtime tracking will come the next toys update. WIthout the supported events, the cum will not be accurate. jMap.getInt(jStats, "cumOral") jMap.getInt(jStats, "cumAnal") jMap.getInt(jStats, "cumVaginal")  
     
    Every time any value is changed, SoD sends out the following event:
    RegisterForModEvent("SoD.stateUpdate", "equipStateChanged") event equipStateChanged(Form actorForm) if actorForm Actor akActor = actorForm as Actor ;code endif endevent  

     

    21,682 downloads

    Updated

  23. Simple Slavery Rebuild

    Simple Slavery Rebuild
    Visual overhaul of Simple Slavery to offer a more intimidating, immersive atmosphere to indulge in.
     
    Throughout the years Simple Slavery has received quite a lot of updates, different maintainers and indeed quite a lot of improvements, but throughout all this time, there was always one thing that really bothered me: The auction hall.
    Whenever Im in that cell I will admit, the feeling I have resembles more that a fun family gathering with a more or less kinky twist. It feels very contradicting and surreal to the way NPC otherwise act within the hall. Hence the only logical conclusion is to rebuild the auction hall from scratch, right?
     
    The Auction Hall
     
    The entrance to the (interior) cell has been reworked, instead of entering the Auction Hall right away, you will first walk down a long dark hallway leading you underground. Similar to the Ragged Flagon, although not exactly like it, Simple Slavery presents itself as another example of Riften's corruption, hiding in shadows The main hall reaches to roughly 4 times the original cells size, with an very high ceiling and open spaces The geometry of the cell is designed s.t. the "openness" of the cell may feel deceiving, the actual pathways and walkable area is still heavily restricted and - depending on where you are in the cell - rather restricting and isolating, claustrophobic even The color palette has been changed from a welcoming, warm orange-brown to a cold and monotone grey The lighting of the cell has been adjusted, what used to be neutral and well balanced is now sharply directing focus to the back of the hall where the auction pedestal rests, complementing and strengthening the layouts effect Whatever is now on the main pedestal is truly a main attraction, with all focus being directed towards it, the "ambient wares" will no longer disrupt the scenery, and neither will the candidates discussed in follow-up auctions steal any focus Similarly from the pedestal itself, light will offer little orientation and even pull you further away from the entrance area The holding cell (the cell you normally spawn in) is starved of light and put away to the side, no longer taking away attention from the main pedestal  From within the cell you view is restricted and you will not be able to grasp the full scale of the cell. The entrance well hidden, leaving you only with the sight to observe the fate of your predecessor From outside the cell. .....well, whatever is in there doesn't matter until its up for auction, right? The NPC idling in the cell have been more spaced out and properly distributed, they no longer clutter in one place and with how much larger the cell is, Ive been able to add another 4 NPC to it, because it felt just that empty Finally, another 3 guards have been added to the cell (to a total of 7 new NPC). Just to be sure this perfectly legal and well received establishment doesn't break out in chaos.  
     
    Installation
    SSR is a patch for SimpleSlaver++, not a standalone mod. This mod only edits the visual appearance of the auction hall and some limited changes to dialogue to ensure SS++ continuous to function correctly
     
    To install SSR, you will need a clean save and install both, Simple Slavery ++ AND Simple Slavery Rebuild at the same time. If you do not know what exactly this means, start a new game instead. Having SS++ installed prior to installing SSR will cause some NPC to not spawn correctly in the new area which may or may not break the auction quest.
     
    SSR has been made with V6.3.20 of SS++. Ensure to update if you are not already on that version. Future updates to SS++ should stay compatible with SSR so long these do not make changes to any of the objects within the auction hall or edit/add new dialogue that needs to differ if the player is currently locked up or not.
     
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    Citadel  
    ---------------------------------------------

    5,326 downloads

    Updated

  24. Ciri Voice for Intelligent Voiced Dirty Talk 1.3.0 (IVDT)

    I've created it for personal use, using voice files from several other Ciri voice mods. Hope you like it.

    4,892 downloads

    Updated

  25. Cambria - A High Poly Head Racemenu Preset for SE

    A preset I made so long ago that I don't remember when I made it. 
    Huge thanks to Reaper864 over on Nexus for taking fantastic screenshots for me.
     
    Contains two presets, one with lighter makeup and a second using Stoja's Warpaints with a red theme for all you lonely Imperials out there  
     
    DISCLAIMER - PLEASE READ
    The preset using Stoja's Warpaints uses the hair shown in the second to last screenshot by default, if you want the long hair from the other screenshots you can find it in this mod. I did not take these screenshots so it is not my bodyslide preset seen, its Reaper864's and can be found here. You can try to use this in LE with the respective requirements for that version, however I haven't and probably won't test it myself.  
    INTSALLATION
    Use your mod organizer of choice or manually drop the files into your data folder, I will not support any issues with manual installation. DON'T FORGET TO LOAD SCULPTS IN RACEMENU  
    REQUIREMENTS:
    High Poly Head Skin Feature Overlays Fair Skin KS Hair SMP Great Moder's Hair SMP Stoja Warpaints Female Makeup Suite Improved Eyes of Skyrim Koralina Makeup Tweaks  
    Feel free to post your screenshots I'd love to see them!
     
     
     

    914 downloads

    Updated

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