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DIC Hair Pack
By Dudemer
DIC Hair Pack
All this is just a Hair pack for DIC's Character Presets and some just for fun.
Now you just might be wondering why, Well let me tell you.
While I getting back to work on DIC found out that one of the hair mods I was using for some of my presets is now harder to get now
You know how it goes So I had the thought why not make my own instead.
So here we are now.
There are as of this moment there are Six hairs to choose from.
Burning Heart Perm, Serphim Angel Bob, Twin WarHawks, Evil Bob With and Without Emerald, I am Your Fantasy Pony Tail And Knightly Crown Bob. This List will grow with time.
Stay tuned and Have a Good day My Dudes.
317 downloads
Updated
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Lyssia Dialogue Addon - ESL
By D00M Slayer
This mod adds 470 lines of voiced dialogue to AlmightySE’s fantastic follower mod, Lyssia.
You can ask her what's on her mind, to which she'll give random answers, as well as about other topics like what she thinks of my other followers, and you can even ask her for sex.
But she's not a fan of footjobs, since she's a virtuous woman.
The mod only contains dialogues, not scripts, so the lines do not trigger ostim or sexlab scenes.
The original mod is required.
https://www.nexusmods.com/skyrimspecialedition/mods/92898
A few weeks ago, I deleted all my mods, mainly because making them requires a lot of time and work, and I just got tired of it. But now I’m feeling motivated again, so I'll probably make more addons because I have lots of ideas.
You can download my old mods from the file section. I plan to rewrite them, fix a few bugs, generate higher-quality audio, add even more content, and then upload them again.
Video:
https://youtu.be/XYvoU2acHfw
1007 downloads
Submitted
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The Curses of a BloodWhore
By Dg75
Update is Here - See spoiler for specifics.
The Curse of the BloodWhore
-a PFA addon
COBW is intended for female Player Character usage. If just using this for the pray system and a vigil
then it wouldn't matter. Otherwise Not recommended to use this with a Male PC.
COBW may have graphical violence and extreme sexual content and Not for the lighthearted!
Although its at the sheer discretion of how you play the mod and your Game!
Its recommended to use on a new game and as a playthrough mod - but not mandatory
Introduces a karma or an Alignment system to Skyrim. COBW will track things you've done
and imply appropriate consequences through circumstantial events.
Keeps a rank of your current standing and alignment. You may benefit from advancing
your current path. Whichever direction it may be!
COBW essentially has two paths: Of which you partake in one or both, or neither.
One: a VIgilant of Stendarr. Intro quest to guide you as you get started.
Can be stopped, skipped or restarted anytime. Offers an alternate way to level up your PC.
a pray system to cleanse the taint from your soul. And a repentance for which you may
pay for your misfortunes.
Strengthen up your PC with alternate leveling, and immersively may give a sense of spiritual strength and purpose
I personally use this system when starting a new game as its a great way to immersively and quickly
strengthen your player character. - See below spoilers for details.
Two: The BloodWhore. You can become a BloodWhore by becoming a vampire in the DawnGuard
quest line. As the Vampire Lord Power must be learned and in inventory. A BloodWhore is an
emotional state the player may find herself in. COBW Uses Effects Horns, and Wings forced
onto the Player. Starts a Quest - See Below Spoilers for details. Be warned! The content in these spoilers
may be depicted as despicable and Down Right deplorable!
If you don't plan on playing as a vampire or not crazy about being a devout Stendarr nut
Both these are optional and can be shut down. This may leave little in the way of which
COBW may bring you less just for the sake of tracking karma, cursed gold, and oral bribery .
HARD_DEPENDENCIES
Skyrim SE
SkyUi SE- Probably want vs 5.2+
Sexlab Framework - must match your skyrim game and script extender
Sexlab Aroused SE - Other arousal mods that claim they are replacers for this should be okay as long as they load SexLabAroused.esm
PAF Fixes and Addons 4.4.2 +for latest content - and all its requirements! Earlier than PFA 4.1 are not compatible
Papyrus Extender : required for COBW version 4.3.0 +
SOFT_DEPENDENCIES
- some require patch's I made, be sure read this carefully. and see My Patches spoiler
- mod will function without - But Strongly Recommend to install these!!!
COBW Effect Patch - if you want the effects. There are optional effect patches, see the Patch spoiler. Note COBW was built to use them -Highly recommended
requires TDN Equippable Horns
requires Animated Wings Ultimate
requires Fly mod Beta by Poroone and fly mod overhaul by Indefiance for sse
See EFFECTS section below for details.
If using other similar mods that do the same thing, they will need to be patched in.
Futa mod - COBW auto detects CBBE erf futanari, can add other futa mods to detection via PFA's mcm
Futanari is another effect that's not handled in the Effect patch, and that's only circumstantially used - See Effects spoiler,
and The Ginn spoiler for details.
Sexlab animations ; animations are checked in script via sexlab functions, if you don't have valid animations they wont play.
Needed animations to accommodate:
SexLab animation Loader
Humanoid/Werewolf/Vampire/VampireLord - recommend - Billy's and Anubes and FunnyBuisness, to name but a few.
Dragons - recommend - Horny Creatures of Skyrim
Creatures need to be enabled in Sexlab mcm and generated behaviors in Fnis or Nemesis
OTHER MODS COBW LISTENS FOR
SexLab Aroused Creatures
COBW listens for the invite key press on this mod. Bad things may happen if doing this and witnessed
Better Vampires. Requires my Conflict Patch - COBWBetterVampires
COBW listens for getting fully fed and being Blood Starved as this effects your emotional threshold.
Domination.
Listens for Domination to be installed, effects Karma and exposer.
TDF Prostitution - requires my patch: COBW_TDFProstitution
Will get detected selling your PC or followers out.
POTENTIAL CONFLICTS
MY PATCH'S
ALIGNMENTS
EXPOSER
THE GOLDS CURSE
STAY TRUE TO THE LIGHT
IN DARKNESS PREVAIL
EFFECTS
THE GINN
FOLLOWER CURSE
STENDARR'S IRE
WISHING
DARK POWERS
COMMENTARY
REPENT FOR WHAT YOU HAVE DONE
THANKS AND SUPPORT:
If you wish to show some support
Ashal, Sexlab and the community. Were would we be without you guys?
All those awesome animators that work so tirelessly that we may have kool things to do with our spare time!
Be sure to show them some appreciation!
If you wish to leave me a tip.
Tip Jar
CHANGELOG
6343 downloads
Updated
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Bimbos of Skyrim - BimboLips
By HannoJojo
A plugin to Bimbos of Skyrim, adding (Bimbo) lip changes based on BoS progression.
Please let me know about any issues you find.
Description:
Again, this is mainly intended to be a small addon for the great Bimbos of Skyrim (get it now!) mod. Initially I planned to include it in Bimbos of Skyrim - Bimbo Skin but I was too lazy to add all the required file checks and conditions, so it ended up as its own file.
Similar to my other mod Bimbo Skin, this adds an additional change to characters and NPCs affected by the Bimbo curse from BoS. This mod is primarily intended to add a progression of "normal" to "bloated bimbo" lips as the bimbofication curse progresses. While BoS and its curse is a direct requirement, most other parts are fairly configurable. Apart from the lip morphs, it includes any other visible morph provided by High Poly Head SMP.
Strictly requires Bimbos of Skyrim to have any effect.
Credits for finding this out to begin with go to AylaElfie (original post), of course Acro748 for MFEE and Predator-RJ for High Poly Head SMP.
The included MFEE files were also created by AylaElfie.
HARD Requirements:
SKSE
po3's Papyrus Extender
PapyrusUtil
MCMHelper - so again... no LE support by me.
Bimbos of Skyrim
MFEE
High Poly Head & High Poly Head SMP
(OPTIONAL) DAK
The mod essentially uses the Papyrus equivalent of
mfee <category number> <morph number> <value 0~100> with the values set in the MCM + the option to have some kind of progression.
As you can see here, the value is capped at 100. So no matter the combinations of settings you choose, if you reach a value of 100 no further changes will happen to the morphs.
Should also work for NPCs as long as they use High Poly Head (SMP).
The general options
Enable Bimbomorphs - Toggles the general functionality
Enable Morphs for NPCs - Toggle the functionality for NPCs
Refresh Interval - Interval at which the MGEF added to targets will check if it has to be reapplied. A value of 0 will disable this.
Suppression potion "heals" morphs - Toggle to restore your normal morphs upon using BoS' suppression potions.
Enable morph notification - Shows a notification (upper left corner) when a change occurs (Player only)
Buttons:
Restore morphs of target - If no target it will affect the player. Simply reapplies the saved values for this target. If theres nothing saved, nothing should happen. Manual option if refresh interval is disabled.
Reset all morphs of target to 0 - If no target it will affect the player. Removes the morphs of the target and saves a value of 0.
Add/Remove refresh spell - Manually adds the Spell to refresh the effect to the target.
Hotkeys:
Restore morphs of target - See above, but as a hotkey
Use DAK as modificator - If enabled, the hotkey will require you to hold the DAK key to work.
The options (changeable per morph after selecting it on Slot):
Enable this morph - Toggle the morph functionality based on BoS Corruption
Enable Progression - Toggle morph progression based on BoS Corruption
Corruption Stage to hook - The stage at which the first or full (if progression is disabled) morph should happen.
Initial morph - The initial morph value to use with progression. Can be anything between 0 and 100 but obviously there won't be any progression if it starts with 100.
Final morph (0-100) - The full morph effect. Either applied directly, or the final value.
Morph increase per corruption level - What the name says. For each corruption step it will increase by this value until the max morph value set is reached, or no corruption stages occur. Final morphvalue is always capped by the amount of corruption stages in BoS and/or the maximum morph value of 100
Examples (if everything is working as intended that is...):
Randomization mode - Will randomize the values depending on setting for noone, only the player, only npcs or both.
Testing values:
Probably the easiest way to test values prior setting them is using the MFEE console commands. For more information on the commands check the description of MFEE
Reset values: MFEE r MFEE reset Change a morph value: MFEE <category> <id> <value> Category id Name 1(Misc) 0 PRJ_Bottox 1(Misc) 1 PRJ_BimboBottox 1(Misc) 2 PRJ_BimboBottox_Extreme 1(Misc) 3 PRJ_BottoxCheeks 1(Misc) 4 PRJ_BottoxChin 1(Misc) 5 PRJ_BottoxJawMew 1(Misc) 6 PRJ_Doll_Bottox_Extreme 1(Misc) 7 PRJ_Bottox_Countor 1(Misc) 8 PRJ_Nostrils_In
Known issues:
- Reloading a save before the change will show the morphed lips until the game is restarted, which I probably won't fix anytime soon.
- Certain YPS settings may cause issues with the morphs. See the spoiler for more information found by @RanmaZ
6938 downloads
- bimbo
- bimbofication
- (and 2 more)
Updated
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Slaverun Reloaded - Botoxed
This a botoxed version of the wonderful Slaverun Reloaded mod by @Kenjoki
Installation:
Download the installer from this page and install over HSH. This mod only contains facegen meshes and textures. You can choose to install either or both the meshes and textures. Install the meshes if you want the Botox faces instead of Skyrim vanilla potatoes. Install the textures If you want the Botox makeup.
Requirements:
Slaverun Reloaded, obviously. Botox for Skyrim or you will be missing some hair textures. If you don't want the default Botox faces, only install the hair textures from it. KShair or you will be missing most hair textures.423 downloads
Updated
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SL Widgets
By crajjjj
Download on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/164162 A plugin for iWant Status Bars that adds adult-mod status widgets — arousal, pregnancy, milk, cum, wear & tear, needs and more — to Skyrim's HUD, for the player and up to 3 NPCs. 113+ icons included. Fully configurable in-game through the MCM. Full docs, icon previews, custom packs and guides: https://crajjjj.github.io/slwidgets/ ✨ Features - Two icon mechanics — 9-stage gauges that fill with a mod's value (arousal, milk, cum, wear & tear, needs) and condition toggles that pop in/out (pregnancy, parasites, defeat) - NPC tracking — watch up to 3 NPCs alongside the player: aim at an NPC, press a hotkey, and they get their own icon set and a floating name label - Broad mod support — SexLab Aroused, Apropos2, Fill Her Up, MME / SGO4 / MAL, the major pregnancy frameworks, and more - Custom icon packs — restyle any icon set; grab one from the download section - Settings presets — save and load your toggle setup, handy for new saves ⚙️ Installation - Install with any mod manager. The SE build is ESPFE (ESL-flagged); the LE build's ESP also works on SE. - Load order: iWant Widgets → iWant Status Bars → SLWidgets - (Optional) Choose which widgets are shown in the SLWidgets MCM - (Optional) Save / load your SLWidgets settings in the MCM — useful for new saves - (Optional) Set icon placement, colour and size in the iWant Status Bars MCM (multiple bars supported) - (Optional) Install custom icon packs from the download section (DDS textures only) Notes: - Do not install both the ESL and ESP versions of iWant Widgets at once — they overlap and conflict - LE users: the LE build of iWant Status Bars / iWant Widgets is included in the SE FOMOD 🖱️ MCM Setup (thanks Herowynne) Step 1 — Enable the mod Open the SLWidgets MCM → General page → toggle Disable/Enable mod. The label shows the action, not the current state: - ENABLE shown = mod is currently OFF (press to turn it on) - DISABLE shown = mod is currently ON Back out and re-open the MCM to confirm. Step 2 — Configure iWant Status Bars Open the iWant Status Bars MCM → Bars page → assign a hotkey under Press to Toggle, exit the MCM, and press the hotkey in-game. Adjust Type, X Position and Y Position as needed. After any change in the iWant Status Bars MCM, press the hotkey twice to refresh the display. 📦 Requirements Hard requirements - iWant Status Bars - iWant Widgets - PapyrusUtil - SKSE & SkyUI (for the MCM) Soft dependencies — install only the ones you use - SexLab Aroused SE (any version, including SLAX) - Apropos2 SE (ESL/ESP) - Fill Her Up — Baka Edition 1.90+ - Milk Mod Economy - Mammaries And Lactation (MAL) - SGO4 IF (1.10 hotfix) - SexLab Parasites - Fertility Mode v3 Fixes and Tweaks / FM Reloaded - HentaiPregnancy - BeeingFemale - Egg Factory 3.0+ - EstrusChaurus / EstrusSpider / EstrusDwemer - PAF - MiniNeeds - Alive Peeing SSE - Private Needs - Orgasm - SLDefeat - Curse of Life (1.13.2+) 🔧 Troubleshooting - Check console messages and Papyrus logs - Make sure only one iWidgets.esp is loaded - Check the MCM Debug page for dependency status - Toggle the mod off / on — widgets reload when the MCM closes - Open the iWant Status Bars MCM to confirm icons were registered - NPC labels missing? Confirm the pick hotkey is bound, the NPC is loaded (same cell), and the mod is enabled - NPC icons in the player's bar? Press Reset NPC bar layout once on the NPC Tracking page Incompatible mods - Affected indirectly by mods that impact iWant Widgets. Mods significantly altering hudmenu.gfx directly or via a hudmenu.swf file may prevent image display. - Tested without issues in several mod lists with multiple UI mods (Tsukiro / D&DDC / Licentia / Nefaram / Masterstroke). 🎨 Custom Icons Want ready-made styles? Grab a pack from the download section. To make your own, place icons in \Interface\exported\widgets\iwant\widgets\library following the existing naming convention. Format: .dds, 100×100 px, BC3 compression, no mipmaps (GIMP can export this). 🔗 Links - Changelog: https://github.com/crajjjj/slwidgets/releases - GitHub: https://github.com/crajjjj/slwidgets Thanks to: - randomuser123two — aroused icons - markdf — the idea - Saber2th — custom FHU icons - coreoveride — fetus icon - dragonlord217 — colon icons
373727 downloads
Updated
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Dirty Deeds Ostim Patch
By gegging
Requirements:
Original Mod by QuestWave
Missives
OStim Standalone. Install even the optional dependencies in step 2b.
Notes:
For creature content, it's recommended that you disable "intended gender only" or scenes will most likely not start if you play as a male.
Presently, the mod will just find any animation so it may not fit the context of certain missives.
884 downloads
Submitted
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Home Sweet Home - Botoxed
This a botoxed version of the wonderful Home Sweet Home mod by @Musje or its more recent SE update.
Installation:
Download the installer from this page and install over HSH. This mod only contains facegen meshes and textures. You can choose to install either or both the meshes and textures. Install the meshes if you want the Botox faces instead of Skyrim vanilla potatoes. Install the textures If you want the Botox makeup.
Requirements:
Home Sweet Home, obviously. Botox for Skyrim or you will be missing some hair textures. If you don't want the default Botox faces, only install the hair textures from it. KShair or you will be missing most hair textures.
1871 downloads
Updated
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And You Get A Slave - Botoxed
This a botoxed version of the wonderful And You Get A Slave mod by @Musje or its more recent SE update.
Actually just two NPCs were eligible, one slaver and the pit master.
Installation:
Download the installer from this page and install over AYGAS. This mod only contains facegen meshes and textures. You can choose to install either or both the meshes and textures. Install the meshes if you want the Botox faces instead of Skyrim vanilla potatoes. Install the textures If you want the Botox makeup.
Requirements:
AYGAS, obviously. Botox for Skyrim or you will be missing some hair textures. If you don't want the default Botox faces, only install the hair textures from it. KShair or you will be missing most hair textures.
1429 downloads
Updated
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HentaiEnemies
By FolkMetis
HentaiEnemies(HES) provides a simple framework for combat sex interactions.
Additionally, this mod introduces special enemy NPCs that participate in an ability lottery system during SexLab animations.
Below are details of the features:
Playing sexlab animations during combat
・ Weapon Attacks (enchantment)
Weapons added by this mod trigger SexLab animations when they hit a target.
Players and followers can equip these weapons, and a SexLab animation will play each time an attack successfully lands.
・Player hit
When the player is attacked, an animation may play based on specific conditions.
3. NPCs to which keywords are distributed are to be attacked
NPCs can be added to a formlist via the MCM menu, and keywords are distributed to these NPCs through SPID.
When an actor with the keyword is attacked, a SexLab animation will play with the nearest hostile NPC.
The included HES_FoFaddon.esp serves as an example of this feature. It is not required for the main mod's functionality and can be removed if unused. To utilize this feature fully, you will need my follower mod, which is exclusively available via my X account. Check the highlighted post or profile links on my X account for details.
Note: Keyword distribution relies on SPID specifications and may not always function accurately in-game. For reliable functionality, I recommend manually adding desired actors to the formlist “HESActors” using Creation Kit or similar tools.
For all methods, animation tags, HP conditions, and arousal thresholds can be customized. (The arousal threshold currently checks both the attacker and the attacked actor.)
・Addition of special enemies
This mod adds various actors to the standard leveled NPC lists, including most creatures and select human NPCs(like screeenshot). These actors are stronger than their vanilla counterparts, increasing the overall difficulty of the game.
・Ability lottery
When an orgasm event occurs during a SexLab animation with a special enemy, there is a chance for the actor to gain an ability. The abilities vary depending on the enemy type, with rarer enemies granting more powerful abilities.
Abilities are granted during orgasm events in the SLSO environment or at animation playback in the standard environment.
The lottery is now performed individually at the start of the animation for actors participating in scenes with this mod’s additional NPCs. It also supports SLSO.
※Ability selection is automatically performed during scenes with the relevant NPC. If using this mod alongside other combat mods, you can safely disable animation playback using the MCM slider without any issues.
★NPC appearance probability adjustment
By editing HESNPCAdjust_DISTR.ini in the mod file, you can reduce the frequency of leveled NPCs.
☆Requirements
・SexLab SE
・Sexlab Aroused Redux SSE
・Spell Perk Item Distributor (SPID)
☆Recommended
・SexLab Separate Orgasm SE
☆Assets
・The New Gentleman
・Highly Improved Male Body Overhaul -HIMBO-
For further assistance, I recommend checking my X account for updates and resources. (Response will likely be delayed in LoversLab)
If you could give a follow or something, it might just speed up the mod’s updates.
https://x.com/FolkMetis
4276 downloads
Updated
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PCGNDM Parallax Normal Complex material glow diffuse and environmental mask generator
Turn ordinary texture files into fully featured next-gen Skyrim materials automatically. This mod analyzes a plain diffuse .dds texture and generates the supporting maps needed for advanced Skyrim Special Edition / Anniversary Edition rendering pipelines — including parallax, normal maps, complex materials, glow maps, and environmental masks —
0.6 is latest and recommended version - Now supports pbr
Please feel free to ask questions or report bugs, make suggestions etc. Discord is here https://discord.gg/Ph8v7cNuvv
241 downloads
- parllax
- complex material
- (and 3 more)
Updated
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High Poly Head SMP - Replacers
High Poly Head SMP Replacers for:
Aela, Brelyna , Camilla , Delphine, Frea, Fura, Illia, Jenassa, Lydia, Mjoll, Ria, Sapphire, Serana, Uthgerd, Ysolda
Read the Install Instructions ; replacers use High Poly Head SMP !
Note: Check the requirements, now requires KS Hairdos SSE as well. Ill upload some up to date screenshots when I get some time.
2249 downloads
Updated
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Sos Pube for Male
By Barbituric
This is the meshes replacer for SOS, It add pubic hair to the male Body.
Installation:
Go on Schlongs_of_Skyrim_AE - v1.1.4 on you mod manager
and replace the meshes files with mine.
deploy and QuickAutoClean
Requirement
Credit ; Vivi for the Fairy Drop item, Azmodeous55, Erstam, Vectorplexus and
Bad Dog for the armors and clothes mods
495 downloads
Submitted
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Tamriel Skyrim (FlowerGirls) Mod Hub
By Triberzis
This Mod List contains all available mods for Flower Girls
It is a tool for the Skyrim Modder building his Mod List.
I am not active much on LoversLab. If you want support or a chat, join the Discord below
TamrielMods
Tamriel Skyrim (Flower Girls) Mod Hub V3.0 Containing 78+ mods under 11 Headers
Tamriel Skyrim (Flower Girls) Mod Hub V3.0 Changelog
Made all Images same size and width
Updated Links for the 3 Schaken Mods to downloadable sources
Removed several deleted Mods
Added 3 New Mods to "Essentials"
Added 2 New Mods to "Immersion"
Added New Mod to "NPC Replacers"
Added Headers & Mod Count Section
NSFW Mod list for Flower Girls Containing 85 mods
ChangeLog for Update V2
Updated Main Description
Updated Additional Scents download link due to original being hidden
Renamed "Scenes through Immersive Dialogue with NPCs" to "Expanded Dialogue Mods"
Added 3 New Mods to Essential Mods
Added 7 New Mods to Pregnancy Mods
Added 2 New Mods to Miscellaneous
Added 2 New Add ons to Nether's Elana Intimacy Mod
Added New Mod to Flower Girls Outfit Replacers
Added New Images and Resorted Images in accordance to mods
NSFW Modlist for Flower Girls Containing 78 mods so far.
ChangeLog for Update 1.1
Added 4 mods under "Essentials" Header
Added 5 mods under "Pregnancy" Header
Credit to all Mod Authors who contributed
9029 downloads
Updated
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WhispMothersSpeak
By Tlam99
Requirements first
If you don't have it or won't install it, no need to read the following. *
Karlossos the Riekling as Master
https://www.loverslab.com/files/file/27337-karlossos-the-riekling/
Eisa stays alive, not as Master but I use this modified script and do not want to edit the quest again.
This mod forwards some reasonable fixes of the USSEP.
Without the script has invalid references.
https://www.loverslab.com/files/file/37010-eisa-stays-alive/
If you wand SLAC integration, you need the SLAC412 HorsePower found here:
https://www.loverslab.com/files/file/34104-horsepower/
* What is does:
All Whispmothers will be of ActorType Karlossos and speak with female sultry voice.
Integrated into SLEN, TDF Prostitution and lots of other SL mods.
The Pale Lady:
1. Enter the cave and speak to Kyr (finish the optional Objective).
2. kill all WispLights
3. this cat on the altar should be dead by now.
4. take the sword from the dead body (or kill him if still alive)
5. place the sword on the altar, banish the Pale Lady. Quest finished. You can stop here if you want.
6. for sure you want the sword, take it from the altar.
7. the Pale Lady appears again and will be very grateful to release her. She will be your Lover.
Can be follower, prostitude and shoud be marriable (did not test this), can be Steweard, if you have the mod "All NPC can be Steweard"
installed. (find it somewhere under my uploads)
709 downloads
Updated
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Total Werewolf Overhaul, Demonic Patch and Diverse Werewolf Patch.
By SkoomaFart
It fixes the issue where Demonic werewolves have extra heads.
If you encounter any issues, let me know.
Install guide for TWO and Diverse Werewolf Collection (plus TWODemonic compatibility)
Install Guide for TWO and Diverse Werewolf Collection:
Install Monster Facial Animation (THE DWC VERSION) Install Diverse Werewolf Collection & Total Werewolf Overhaul (Duh)
Install from the following files from the miscellaneous:
Werebears and DWC patch FOMOD MNC_script_tweak_for_additional_werewolf_races
If you have SexLabWerewolves and Sinding Follower install that too.
This is my LO:
Diverse MonsterLipSync1.esp Growl Werewolves DWC_TWO Werebears - W&D Patch TWODEMONIC PATCH WerewolvesGrowl WerebearsGrowl - W&D Patch DWC_CF - W&D Patch WerebewarsCF - W&D Patch WerewolvesCF
I got permission from Thor2000 but I still do not have permission from Frosferes. If he/she wants to take this down, I'll happily do so.
Updated title - 25/04/2026
488 downloads
Updated
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Ebonitium Fetish Followers & Slaves
By El_Duderino
This mod add fetish companions to your game: A feature-rich, custom follower with hundreds of lines of custom dialogue. A slave and potential house maid, and up to five ponygirls of your choice to carry your burdens. Oh, and also a small quest to dress up some of Skyrim's NPCs in tight and shiny ebonite.
This mod is intended as an expansion of the storyline of my Ebonitium quest. You can however acquire this mod's followers without playing the Ebonitium main quest, though there will still be occasional references in the followers' dialogue to you having been a slave at Ebonitium.
Requirements
Steelfeathers’ Papyrus Extension https://www.nexusmods.com/skyrimspecialedition/mods/154540?tab=description is required from version 1.8.3 onwards. Please stick with version 1.8.2 if you do not want to use that extension.
The mod Ebonitium and all its dependencies.
Note that, as of version 1.7 and later, you do not need to have played that mod's player slave quest. Speak to Maul in Riften if you want to get quick access to this mod's followers and slaves. However, it is not recommended to play the Ebonitium main (slave) quest after using Maul's quick-start option.
Installation
Install the file Ebonitium Stories v1-8-3 MAIN.zip with the mod manager of your choice. Make sure that the Devious Arena Stories.esp is below Ebonitium's Devious Arena.esp in your load order. Optionally, you can also install xVA synthetic voices. Install Ebonitium Stories v1-8-2 xVA voices.zip as a separate mod.
You can install this mod in an ongoing game, even one where you have already completed the Ebonitium mod.
Please note that this mod makes minor adjustments to a few Ebonitium NPCs' actor settings and could thus require some extra manual installation steps if you are using patcher-type mods that changed the NPC records of your load order (Synthesis, zEdit, etc.)
Unless noted otherwise in the changelog, it should be safe to update this mod from one version to the next mid-playthrough.
The Followers and Slaves
Mera: Spellsword for Hire.
Mera is a custom follower with several fun features. She is a chatty follower with situational awareness (of sorts) who will not hesitate to tell you what she thinks about your relationship, your location, politics in Skyrim, your and her outfits, or even just the weather. She will also occasionally do her own thing for a while when you enter certain locations with her, she will sometimes loot corpses or comment on what you are looting.
During your enslavement at Ebonitium, you and Mera had a special and complex relationship. She was the one who bought you in Riften, yet she was also the one of your superiors who was always kind to you, had an open ear for you, gave you advice and even helped you.
Now that you are free again, Mera is willing to accompany you and protect you from the many dangers and evils in Skyrim.
How to Recruit Her:
Simply speak to her after you have completed the Ebonitium questline with one of the required endings (see spoiler below for details). She won't need much convincing to accompany you, though she won't offer her services for free. Alternatively, you can also recruit her after speaking to Maul in Riften.
Mera's Follower Functionality in Detail:
Aneke: Your Slave Sister and Friend
You and Aneke became friends during your forced stay at Ebonitium. You are now free again, but she is still enslaved. You miss your friend and want to do something about it.
Aneke is not a fully fledged follower. You can give her some commands, but she will not become your teammate and fight for you, etc.
How to Recruit Her:
Speak to the (new) owner of Ebonitium after the end of the Ebonitium questline. You can buy her slave contract from him, though it won't be cheap! If you don't want to use Maul's (cheat) option, Aneke will become available for purchase at one of those endings of the Ebonitium quest.
Aneke's Follower Functionality in Detail:
My Little Ponygirl
You barely interacted with the ponygirls during your enslavement at Ebonitium, but you did get a good look at how they worked. It might be useful to have a ponygirl accompany you on your travels.
How to Buy a Ponygirl:
Speak to the (new) owner of Ebonitium after the end of the Ebonitium questline. You can buy a ponygirl from him if you have enough coin. Free choice of color!
You can buy up to five ponygirls if you have the coin. Their main purpose is to follow you around and carry your stuff. You can also send them to another town or to your home.
The pony will become available as a follower at one of those endings of the Ebonitium quest if you don't want to use Maul's cheat option:
Ponygirl's Follower Functionality in Detail:
Side Quest: Dress up Skyrim!
You can now work for Ebonitium and help them sell their outfits to Skyrim’s residents. The NPCs will atcually wear their new outfit if you sell one to them. Note that this is a pretty simple quest intended for flavor and an in-character way to put NPCs into tight and shiny ebonite:
Version History
4763 downloads
Updated
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Magic Portal Dicks
By Aequus
A collection of disembodied, portal-emerging dicks for your magical bitches witches. Made just for fun.
Important Update:
Version 2.1 includes script changes, so a clean save is highly recommended to avoid any issues. Uninstall the mod in MO2, load your game, wait a couple of minutes, and then save. Once that is done, exit the game and install version 2.1. Load your last save and wait for the Magic Portal Dicks MCM to appear, then save your game to a new slot and load it. The mod will be ready to use after that. Apologies for the extra steps!
Overview:
This mod introduces two types of items. First, there are standard equippable pieces that function like any other armor or accessory. Second, you’ll find spell books that grant the ability to summon "dick portals" onto yourself or any NPC. These summons are essentially permanent, but you can easily dispel them by simply casting the spell again on the same target.
The included MCM allows you to configure the portal's position and rotation angle directly within the Magic Portal Dicks MCM (currently, adjustment features are available for the player character only). Use the MCM sliders to adjust the position and rotation angle. You may need to move your character or cycle between first and third-person view for the changes to take effect. This feature also works for the Magic Portal Dicks SoS Addon (if you choose to use it).
Additionally, you can register Magic Portal Dicks as SexLab strap-ons (if you have SexLab). Once registered, you can manage them via the SexLab MCM -> Rebuild & Clean -> Available Strap-ons.
The mod also features OStim Standalone integration, allowing you to use Magic Portal Dicks as functional strap-ons. If you are OStim user, you can configure these settings under: OStim MCM -> Gender Roles -> Strap-ons.
To enhance the futa experience, I’ve added a few seamless SexLab features: When a portal is summoned, the character’s SexLab gender automatically switches to Male. Once the portal is dispelled, their gender resets to the default in-game setting. All portals are tagged with the SexLabNoStrip keyword, ensuring they stay equipped when a SexLab animation begins.
An optional SoS Addon is included in the package. It is completely standalone — you can use it alongside the main mod or on its own. They are fully compatible and won't interfere with each other.
I don't have much else to say about it. Everything just works.
AnubiSs2167 created SexLab animation featuring a portal penis. Please consider supporting this talented creator on his SubscribeStar page for even more high-quality animations. You can check animation previews at Anub Discord server.
For that extra touch of immersion, I’ve added custom voice triggers. Your character will giggle or react in surprise when summoning a dick from a portal. Check out the demo below:
Requirements:
XP32 Maximum Skeleton Special Extended
Backported Extended ESL Support is required if you are playing on Skyrim version 1.5.97. The mod will not function without BEES.
Schlongs of Skyrim AE or Schlongs of Skyrim SE (only if you want to use SoS Addon)
Recommended:
SexLab SE - Sex Animation Framework (soft dependency for additional features)
OStim Standalone - Advanced Adult Animation Framework
Summoning Portals VFX Edit (changes the visual effects of vanilla portals)
How to obtain:
All items from this mod can be found in a chest located behind the stairs in the Hall of Attainment at the College of Winterhold:
You can also use console commands or mods such as Simple Mod Item Spawner or AddItemMenu.
Japanese and Korean translations by masterchief24 (old version esp)
Assets used:
Portal mesh from Anub's animation dump by AnubiSs2167
UBE by JohnyBungalow1
More Nasty Critters by MadMansGun
Dog penis 3D model by Nartist97
Demonic Creatures by Thor2000
[TRX] Futanari Addon by TRX_Trixter
Strange Runes by powerofthree
some free 3D models from sketchfab.com
8862 downloads
Updated
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Jedi Rogue and Sith Rogue Outfits CBBE 3BA
These are some adaptations of existing outftits from other characters and mods into an outfit that I thought looked like a good revealing outfit for female Jedi player character.
Mod Features:
These are two separate mods with two separate .esp's. You can choose one or both it doesn't matter you'll simply have one or two additional esp's flagged espfe in your load order.
Both outfits come in cloth and light armor variants. Both variants are craftable at the tanning rack and the light armor variant of each outfit is improveable at the workbench.
Both outfits individual pieces have the same weight and base armor protection. Both crafting reciepes are identical except the sith rogue also requires charcoal as part of its recipe for each piece (you know... cause its black...).
All outfit pieces carry the keyword for armor/clothing hands, body, feet and head. the reason for this is because it increases the number of possible enchantments you can put on each item. This allows for a greater range of possible enchantment combinations and means greater customisation options for you the player.
There are five pieces to each outfit for both the armor and clothing variants: feet, body, hands, head and back (a cloak of course).
Comes with CBBE 3BA BodySlide files so you can build each outfit piece to your characters individual shape.
Some outfit textures were remastered using AI software Upscayl.
117 downloads
Submitted
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Liksval Anima box(slal)
By Liksval
My first attempt to make something for this legendary game. Human slal pack. Tested on my personal 1.5.97 build and looks like everything's working fine. SE/AE version only.
I also added conversion for slp+ version — tested it on V2.15.6 - 1.6.1170.
Installation:
Place data in your Skyrim folder Run FNIS Start game, register animations in SL loader
Tag for SL tools: liks
Animation list:
6775 downloads
Updated
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Star Wars Mara Jade Follower CBBE 3BA
This is a stylized follower based on the Star Wars Expanded Universe character Mara Jade adapted for recruitment by your player character in Skyrim SE. This mod is the successor to my original Mara Jade follower mod on NexusMods.com and you can consider that version of this mod depreciated as of the release of this update.
Mod Features:
Voice Type: Female Commander
Body Type: CBBE 3BA (BodySlide files included to build body and outfit morphs to your characters shape). The GH Spot is the BodySlide preset she is showing in the screen shots.
Outfit: Contains two pieces: Body (occupies body and feet slot), and Hands. Outfit is temperable at the workbench.
Weapon. Lightsaber (Standalone assets) assets are imported from KittyTails Lightsabers (Magica Sabers). Since its a standalone asset you don't need Kittytails mod for this mod to work.
Class: Spellsword. Mara uses lightning spells in additon to her light saber (she is a dark jedi after all).
Combat Style: HumanBoss1h.
Location: Shrine of Boethia. She will be at the campsite viewing the Boethia Cultists sparing in the combat ring.
Essential, Unique, Candidate for Marriage.
Outfit textures remastered using AI software Upscayl.
Update Changes:
1.0.1: Reapplied .dds file for her facegendata so that her face makeup would show up properly in game. She now has her makeup and looks much better.
128 downloads
Submitted
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sse Paradise Halls Enhanced (pahe) Special Edition with the customary addons
By CliftonJD
this is skyrim special edition conversion for :
Requirements:
Skyrim SE 1.5.39 minimum, tested working with newer current versions SKSE SE v2.0.7 minimum, tested working with newer current versions SkyUI SE FNIS SE SexLab Framework SE 1.63 - BETA 2 Zaz animation pack se V7 or 8 the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start pahe-dwarven suits patch requires Devious Devices expansion 4.3 or 5 for sse,(newer versions now have their own patches, please be sure to use the ddx patch that matches your version) (DDX file is hidden download button at the bottom of the download list for the dd for sse download) Run FNIS SE after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included dwarven suits patch requires Devious Devices expansion 4.1 for sse creature framework conflict appears to be removed from 7.x versions thanks to fred200 and Pfiffy for their conversion efforts
based on this mod here:
https://www.nexusmods.com/skyrim/mods/29886/?
with additional features of this mod here:
Mods based on Paradise Halls
Paradise halls has been built to be a platform for other modders to build their own content for.
Be careful : some mods developed as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod.
as this is sse, those mods are all waiting for this to be released so we won't go into that at this time....
Currently Compatible with version8:
home sweet home
aygas(and you get a slave)
these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely to be converted anytime soon):
Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462 Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865
These mods are not yet compatible. Using them will result in extreme weirdness (not the good sort):
Dres Trade by RET45Paradise Halls Merchant add-on by lucen15 Paradise Halls Merchant add-on by lucen15
These mods are obsolete, won't be updated and should not be used in current or future releases:
Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex The Slaver's Spellbook
What you can do now
* Enslave people
* Train them as slaves
* Train them to be respectful
* Train them to fight for you
fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear
* Slaves can be leashed up to stop them running off (which they'll try to)
also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear
* All slave dialogue re-uses existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk
many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks)
* Sell slaves to Master Jerrek in the Fellglow Slave Camp
camp not yet converted to sse alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch adds more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM huge jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm
What you can't do
* Enslave anything which isn't a playable race
some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs.
well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs.
easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords
escape rules and prevention:
first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state
using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge
Instructions
Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby.
To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk.
Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you.
hmm, not so sure if that's true or not
Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc.
cuffs can also be made to restrain your slaves
To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep or use "home sweet home" mod or aygas
npc dialogue fixes list:
Installation
* This mod requires SKSE
* Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it.
Use mo or unpack into data folder.
Your load order should be as follows:
Skyrim.esm
Update.esm
Dawnguard.esm
... other Bethesda DLCs
zaz
sexlab
paradise_halls.esm
... other stuff
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
paradise_halls_SLExtension.esp
Important for U.F.O Users (thanks etaineleanor):
>correct loadorder:
paradise_halls.esm
Other stuff
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
paradise_halls_xxxxx.esp
finally U.F.O.
installation method when installing fresh or reinstalling everything:
Troubleshooting
If you're experiencing weirdness, here are some troubleshooting tips:
do Not use an sse edit autoclean, those are not identical to master records being deleted -Having them enabled will either cause a CTD or will cause extreme weirdness in-game. Do not use them.
additionally some mods which were made for paradise halls 0.7 no longer work either...But majority of those mods are now incorporated into the framework - Having old scripts lying around from a previous version will cause problems. Try uninstalling, using the script removers (look at optional files), and then installing the latest version.
- Although PAH won't boot up if you're using an alternative start mod, you can force it to. Console:
>help reboot
>player.addspell <the id of the reboot spell>
Then cast that spell.
that spell has been removed and replaced with an auto-start mcm option also exists, but that's due for repairs soonfixed - Rebooting as above can solve a lot of weirdness.
-sometimes best to leave the console open when resetting a slave or restarting the mod
- You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this:
[General]
ClearInvalidRegistrations=1
Longer lasting whip-marks
Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line:
fDecalLifetime=9999.0000
That will increase the lifetime for ALL decals in the game which you may or may not want.
final trouble shooting methods when all else fails:
Compatibility
This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though.
* There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here.
* It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit.
For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml
<weapon_exclusion_string>Whip</weapon_exclusion_string>
then run the patcher. This way the whip will keep its damage as 1.
recommended but not required:
PAH Home Sweet Home by Musje aygas(and you get a slave) by Musje
look for sse versions of these mods, recommended but not required:
Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft
addition thanks to:
AxarT for the expanded lakeview dungeon addon
AVS for the dwarven suits ground objects
devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a
Hambam9871 for the original miaslair patch
EinarrTheRed for the felglow slave camp updated npc's and navmeshes
a1b2c3d4e5f6h7i8 for the female player oral animations fix
julzor for compiling my script while i'm away from my pc
Vykroft for fixing the lakeview manor cell addon
Pfiffy for translation updates
Xorgroth for more slaves patch2 allowing upto 100 slaves
WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors)(obsolete)
BlackShades for finding the faction check bugs in condescending dialogs
ragnam for his help with the behaviors
fomod by tznvlw
PERMISSIONS
- You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission.
- You can NOT repost or reupload this mod without my explicit permission.
- You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of pahe's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do.
- You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
- You can NOT publish a full or partial fork of pahe (as in using it as a base for a project offering similar functionality) without my permission.
683695 downloads
Updated
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90'S celebrities Teri Hatcher
By daxoss
Last update of Skyrim special edition (1.5.97) not AE edition
Latest SKSE64 for Skyrim SE (version 2.0.20)
The presets can work on AE and LE version if you can find the same requirements.
.....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
HG Hairdos 2
.....................................................BODY(optionnal).....................................................
Caliente's Beautiful Bodies Enhancer -CBBE-
Female Hands Redone (use bodyslide to apply the sliders).
NecDaz Feet (use bodyslide to apply the sliders).
XP32 Maximum Skeleton Special Extended - XPMSSE
FSMP - Faster HDT-SMP
CBPC - Physics with Collisions for SSE and VR
CBBE 3BA (3BBB)
My preset Bodyslide based 3BA "BomBassbody" (use bodyslide to apply the sliders).
Optionnal if you want to apply my presets into any unique NPC: PROTEUS
All the entire description with video support in my Discord channel
Smartco
swefrida
m4mk203
CoralineKoralina
expired6978
Dint999
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
LogRaam
docteure
PixelsSquared
phenderix
samirloon
535 downloads
Updated
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Remove Your Tats Vocie Pack
By Radish Cat
Simply some XVASynth3 voice files for Remove your tats SE by @Alpia.
Voices wont be perfect, if you find anything particularly painful to hear or missing though let me know and I can look into it.
Requires:
1940 downloads
Updated
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Various OStim Patches
By gegging
The mod page has become too cumbersome so any future updates you see is the result of a patch getting its own page.
Don't waste the time of the original creators of the mods with these patches. Caveats apply.
Install all of the optional dependencies and fixes in step 2b of Ostim's installation guide.
Let the patch overwrite the original mods below.
Sexlab Approach by Ylenard. Sexlab Attraction framework not needed.
JailRape by Suzutsuki
TDF Sexlab Aroused Rape by TheDriedFinger
Sex slaves for vanilla bandit camps by pchs
Sexlab Sleep by aravis7
These patches "work enough" but I can't improve for loss of interest or lack of knowledge.
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Early state.
Dealing With Sexual Daedra by Flinch147 - the nature of the original mod the patch for this patch is based on makes it a headache to test properly. Tested the brothel outcome for simple slavery.
Raven Beak Prison by Guffel, Airianna, and Fienyx - more testing needed. Scenes post brawl and dialogue seem to play as normal.
Meat Farm v1.3.1 - Attempted to fix Simple slavery integration.
Sexlab Approach Redux 3.62 by factoryclose - More testing needed in interactions. May cause temporary freezing.
Abandoned experiments. Do not use. It's only here if somebody wants to do anything with it.
Prison Overhaul Patched by Inte - pillory scenario tends to bug out. the binding devices tend to make the character stand mid scene.
Sanguine Debauchery - The only patch here that requires sexlab indirectly due to requiring devious devices
9330 downloads
Updated