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  1. Licenses - Sometimes Enslaved

    Small mod that causes violations of Licenses to sometimes send you to the Simple Slavery auction. Anytime Licenses would send the player to jail this addon will roll the dice and possibly send you to the auction instead. Licenses does this when you can't afford a fine, or refuse to pay a fine.
     
    Due to how often I accidentally violate Licenses laws I find more varied outcomes to be welcome. Having your skills reset in prison can be punishing for an adventurer. While escaping jail is no more interesting than the last time I did it. 
     
    You can adjust the chance of getting sold by using a console command. The default setting is 50, meaning you have a 50% chance of being auctioned off instead of jailed. To make it a 100% chance use this command:
     
    Set Kax_Licenses_EnslavedChance to 100  
     

    995 downloads

    Submitted

  2. Anime Girl Vira follower standalone ESL Custom voiced.

    Something about anime
    


    Mod Description

    Adding an anime style character Vira as a standalone follower to skyrim, She is a OC of the person who commsiomed this mod,you can get her by crafting a summoning Magic card/scroll at the forge with 100 gold.


    She comes with:
    Custom body textures for 3BA and BHUNP SMP hair Custom voice Custom body slide preset for Obody  that will be applied on her automatically,Compatible with 3BA and BHUNP Custom Vagina textures that wont get overwrited by outfit. Option to change her sex with the magic card/spell.
     
    High-quality smp hair 

     
    HPHP She was made using high poly head plus, so the ear and nostrils are ture 3D instead of flat plane.

     
    Two layer lashes I use a new method where i stack two layers of deferent style of lashes together to achieve a richer look. 
     
    High-quality magic summoning card.
     

    You can summon and change her sex with the card , you can also customize the schlong with the bodyslide file that comes with this mod. Just use the spell on her while standing next to her and have the follower in your crosshair; it will change the follower's sex, and also remove the default outfit for better outfit management.  
    If you just want to remove the outfit without changing the sex of the follower, just use the spell while sneaking.

     
    Custom CBPC physics config to fit the body preset. 
     
    Her Ai package is set to stay at where she is, so she will stay at where you dismissed her, is convenient if you don't use mods like "my home is your home". 
     




    



    



    


    
    And you can get the playable race from on my Patreon page




    


    
    
    Requirements:

    FHDTSMP(for the hair)


    Q&A
    why don't you just put her in the world as a recruitable follower? I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
     
    Does the follower use Custom body mesh ? No, and I will not make it so, since the day we got Obody there is not good reason to keep doing it the old way.
     
    I have this and that problem formod installer don't  work well if you are not using MO2, try unpacking the mod manually like the gif below, also unpack the patch if you need.


    If you don't get it, just move the files in the base folder(mod name\fomod\base files) to the mods root folder, and move the files in what ever patches folder(mod name\fomod\patch name)you want to the root folder too and let them overwrite.
     
    The eyes of my follower are black! some people have problems with the community shader, try updating and recompile the shader cache should solve the problem.
     

    This mod is a work of commission.

    1948 downloads

    Submitted

  3. Death Magic

    Description
    This mod adds destruction spells that grow stronger whenever you kill humans. Each human slain adds +1 to a shared Soul Counter that increases the power of all spells from this mod.

    How to Obtain
    You can buy spells from Librarian Urag gro-Shub at College of Winterhold

    Support Author
    Patreon

    Changelogs
    Version 0.2.0:
     

    715 downloads

    Updated

  4. Binding - Gear

    This is a very lightweight and simple outfit manager.  It is aware of DHLP events and can detect Devious Devices. 
     
    To use it:
    Just set your hot keys Equip the gear, spells, and shout you want Go to a set in the mcm and hit the learn button Repeat this for other outfits Use mapped hot keys or wheel menu to toggle between outfits  
    This was built for personal use, but sharing it in case others have a similar need!
     
    Requires:
    * Devious Devices
    * PapyrusUtil SE - Modders Scripting Utility Functions - https://www.nexusmods.com/skyrimspecialedition/mods/13048 
    * UIExtensions - https://www.nexusmods.com/skyrimspecialedition/mods/17561

    1202 downloads

    Updated

  5. Shit Talking Bosses (abandoned)

    The idea behind this mod was to give bosses in Skyrim some much needed personality and gravitas to their fights.  So I implemented unique combat taunts and death dialogue for a few of them.  But this turned out a bit too ambitious for me to do justice.  I'm posting what I have in case anyone else wanted to take a look at it.
     
    Bosses covered:
    Malkoran
    Rigel Strongarm
    Ebony Warrior
    Boethia's Champion

    62 downloads

    Submitted

  6. SwapTimer - Beeing Female NG + Sexlab - Patch

    IMPORTANT
     
    Being female seems to not reset the actor's sex consistently when swapping.
    This can be solved by opening the racemenu and confirming out of it, by having different races between swapped and origin-form or manual character reset in the beeing female MCM.
     
     
    ----
    WHAT IT DOES:
     
    This is a mod that adds functionality for Sexlab and Beeing Female NG to SwapTimer.
    Firstly can choose to get locked in your swapped form (and additionally get turned into it) when being pregnant.
    Secondly there is an option to get locked for a day in your swapped form if you are swapped after having sex.
     
    ---
    REQUIREMENTS
     
    SwapTimer (version 7.4.0 or newer)
    Beeing Female NG
    Sexlab
     
    ---
    What's next:
     
    -bugfixing/finding
    -maybe more integration with the main-mod

    281 downloads

    Updated

  7. Hydragorgon Slavegirls Voice Pack

    I've always enjoyed Hydragorgon's Slave Girls for the ambiance it provides.  Voice pack completed..  Quality varies fro excellent to not excellent.
     
     
     
    Requirements:
     
     

    FemaleYoungEager.mp3 MaleElfHaughty.mp3

    2119 downloads

    Updated

  8. Schlongs of Skyrim AE-NG

    General Summary:
     
    SOS AE-NG is a new version of the SCHLONGS OF SKYRIM mod developed on CommonLibSSE-NG. This version focuses on profound structural changes to serialization and data handling, optimizing script performance by prioritizing the use of native C++ over Papyrus. Furthermore, it significantly improves compatibility with existing and future mods by implementing new features and optimized architectures within the code.
     
    The next Spoiler is in Spanish, is only the personal motive for the mod, you can translate it, mostly for laughs
      =================ChangeLog================= =================Known Bugs=================
     
    -The current gender schlong is retained when changing genders, but this doesn't affect anything; the actor can still use Slot52 for other armor. The only difference is that
    the actor appears as if they don't have a Schlong, but it's possible to change the Schlong in the MCM.
     
    =====================How to use the new SOS=====================
     
    New features:
    DRAWING - When an NPC loads, a draw is performed using the available addons to determine which addon that NPC can have. If the sum of all available addons is less than 100%, there is a chance of losing the draw and receiving an empty addon. This empty addon is not equipped and fixes the bug in the original SOS that added Schlong to all NPCs without considering the total probability.

    There are new files in Data\SKSE\Plugins\SchlongsOfSkyrim\ that will be used.
     
    1. SOS_ConcealingArmorMods.JSON
     
    The armor pieces within these mods will have Slot 52 in addition to Slot 32. NOTE: Only armor pieces with Slot 32 will be affected. This replicates the old behavior of SOS, but without internal data, and it is applied every time the game is launched. If you want all the armor in a mod to be concealing, put it in the text on a new line, or delete mods from the list if you want all the armor to be revealing. If the document doesn't exist, it will be generated with a list of basic mods.
    The keyword SOS_Revealing takes precedence over the list. Let's say Skyrim.esp is in the list, and a mod adds that keyword to the iron armor.
    In-game, this iron armor will be revealing, not concealing. If an armor has both keywords, nothing should happen.
     
    2. SOS_AE.ini
    These options define the default JSON data. "Enabled" indicates the add-on is activated, "Rank" is similar to the rank in the original SOS, and "Chance" is the probability of an NPC having it.
     
    These options define default values for the JSON generated when the game is launched for the first time after installing the mod or when a previous JSON file is deleted. This is useful if you want to change many data points with a single option, such as assigning rank 20 to everyone or changing the chance to 100.
     
    The data from the JSON can be edited in the MCM, will be saved automatically. The Gaussian Deviation makes the rank distribution a little more variable
     
    "SOS_SchlongEligibleActorMods is a Whitelist" changes how SOS_SchlongEligibleActorMods works, if is TRUE, NPCs from the mods in SOS_SchlongEligibleActorModscan have a random schlong different than NONE during random selection(still respects the probability), if is false, it works as a blacklist, the NPCs from the mods in SOS_SchlongEligibleActorModscan have NONE in schlong as default
     
    3. SOS_AddonData.json: The addon data is saved here, so it can be loaded on new games, it can be edited with a text editor or inside the MCM, Here you can see the data for each addon, like the races, enabled, rank, probability and gender group that can use the addon(or will have it visibly)
    Some considerations
    1- If the sum of the probabilities for a race and gender is less than 100%, there is a chance of not getting a Schlong, which fixes a previous bug in SOS SE where 10% always resulted in a Schlong. If the sum of the probabilities is greater than 100%, it is weighted.
    2- Data reading is very flexible as long as letters and floating-point numbers are not used; even then, no significant errors will be observed in the game.
    3- If -1 or any negative number is used for the rank, the rank distribution will be uniform.
     
    If you see this in your JSON:
     
    "undefined": [
          "SPBAddonName123"

    It's because the gender globals within the ESP or ESL are incorrect for the SPBAddonName123 addon. This is more for debugging purposes. You can move the addon to the "female" or "male" group for it to work correctly, as long as you know which gender the addon is targeting. The absolute solution to this error is to review the globals and edit the ESP. Otherwise, addons within the "undefined" group are simply ignored, but they can be moved to one of the gender groups.
     
    4. SOS_ARMOR_override.JSON
    This is a simple JSON file that stores the armors that have been modified within the MCM. The armors within this JSON will be read after each session. It's a good way to save armors with the changes you want without having to enter the MCM in each new game, or for debugging. Here's an example.
     
    where you have a key or key "modname.esp|ArmorIDEditor" = revealingbool
    where revealingbool has this meaning:
    true = Revealing
    false = Concealing
     
    5. SOS_SchlongEligibleActorMods.txt
    Is a text document similar to SOS_ConcealingArmorMods, but it contains mods whose NPCs can have a Schlong other than NONE when the draw is done. This does not mean that NPCs not on this list cannot be eligible for a Schlong; they can have a Schlong if assigned to them in the MCM. This is done using a new special keyword called SOS_NoneDefault, which is added to these NPCs when the game is launched.
     
    In the INI, you can change if the list is a Whitelist or a Blacklist
     
    6. Keyword SOS_NoneDefault
    NPCs with this keyword will have an "empty" addon assigned in the lottery or drawing; that is, they will always lose the lottery, regardless of the probability. However, they are still saved in the mod's internal data. You can add this to NPCs you don't want to have Schlong due to the drawing (Like followers or other NPCs).
     
    7. SOS_NPC_Override.JSON: When you edit an NPC with the MCM, it's saved in a JSON file that's generated when you edit the first NPC, or the player. This JSON file is used to save NPCs if you want to keep changes in a new game, or when you want to clear the saved data of all NPCs. The NPCs saved in the JSON file will be loaded again. You can also modify data in the JSON file as you see fit.
     
    8. Bending:
    The erection mechanic now works like this: Using the buttons defined in the MCM will make the Schlong go up or down. The shift modifier is no longer used. Now, the Schlong will go up or down for the actor in the Crosshair. If no one is in the Crosshair, it will be done to the player.
     
    9.- Custom Race Support
    If you have an NPC that happens to be from a custom Race and doesn't have available addons in the MCM, you have a toggle to see all available Add-ons for its gender, not its race.
    Be careful using this toggle, because not all add-ons have textures for other races, change addons for the custom NPC until you see one that fits you desire or looks good enough
     
    10.- Sexlab Support,
    Female NPCs that win a Schlong that is not NONE will be added handled as males in Sexlab (Can be changed or confirmed in the Sexlab MCM), changing an actor or the player Schlong in the SOSAE-NG MCM will change the gender automatically in Sexlab
     
    11.- Keyword SOS_Pubes
    Is an additional Keyword for Pubes that will not change the Sexlab Gender if assigned in the drawing or via MCM, consider that is only used in Sexlab (at least inside this mod) and that it not replace the SOS_Genitals Keyword, both should be in a pubes
     
    11. Uninstallation or Update
     
    Within the MCM, there is now the option to uninstall the mod or prepare it for an update. This is done as follows:
    1. Click the Delete button on the Debug page.
    2. You will see the mods loaded by the Concealing List disappear.
    3. Now save the game. It's best to do this in a location without NPCs.
    4. Delete or update the mod.
    5. Now load the game. Everything should now work normally.
     
    You can check the original addons compressed and added ESL flag here, as well as some mods I made, update or get from SOS, and the Double Penis
     
    Source Code for the DLL
    SOS AE NG 1.0.0 Source Code.7z
    SOSAE NG Source Code 1.4.0.7z
    SOSAE SourceCode 2.0.0.7z
     
     
    Troubleshooting:
    There is a log system you can check in Documents\My Games\Skyrim.INI\SKSE\SOS_AE.log, if you have a problem you can't fix, try passing this
    I need the old SOS
    No, and this version is incompatible, you should remove the old SOS and use this one instead, 
    It Works in 1.5.97?
    R.- Yes it does
     
    This version of SOS doesn't have the original addons
    R.- Yes, i made a separate download to the original addons, now as ESL because the mod now supports it
    There are no addons pages in the MCM
    This can be happening for some reasons that are under stable:
    1- The addons should load after SOS, try using LOOT, always work in these cases
    2.- You installed a new addon (or deleted one) and didn't rebuild the JSON, you can do this deleting the JSON with the data or by using the MCM
    3.- The ESP or ESL doesn't have the gender part correctly done, if you check the JSON you will find them in the unidentified Category in the JSON, you can fix it by moving them to the female category or renaming it, here is an example:
    4.- Bad FormID in the esp, in this last case is better to pass me the name of the esp and maybe I can help, consider this as the last option if you already done the other 3 solutions I gave
     
    There are pages for the addons but I can't choose one for X actor
    This happens because the actor is using a Custom Race, for this to be solved, you need to toggle "Show all addons for gender" in the MCM in the NPCs page, this will show all addons regardless of gender, consider that some addons are only done to work on vanilla races, and custom races sometimes have their own custom addons for said race, so the looks of the addons depends on the addon itself, nothing can be done here respect to the looks
     
    The bend keywords don't work
    For the way MCM Works, you need to choose the buttons to make the bend, even if you want to use PgUp or PgDown, otherwise the buttons will not work
     
    The addons fail to the floor
    You need a skeleton mod, like XP32
     
    Erections work weird in X Arousal Mod or X Animation Mod
    These mods in general don't use any of the scripts or functions from SOS, even in the old SOS, because they only use the Animations, problems like these needs to be solved in said mods, here we only gave the resources for animations or erections
     
    X mod doesn't work (No animation or Erection only)
    These mods actually use functions from SOS, you can confirm it by searching on it's source files .psc the words "SOS API", "SOS_API" or "SOS_SKSE" (not SOSAE_SKSE), the only way to fix it is doing an update using the new functions, and maybe doing more work with said mods now that we have more functions to work with,
     
    If you are a user, try contacting with the mod author, if there is a negative response or the mod is abandoned, try contacting with me, I do updates for mods I use, but maybe I can help

    If you are a mod author, I gave information in the functions to use in SOSAE_SKSE.psc in Schlongs of Skyrim AE\Source\Scripts. Maybe I can help with new functions if it doesn't means do a huge change in the mod.

    If you know how to do SKSE plugins, I gave the source code for the DLL if you want to do something more technical
     
    I don't know how to add Keywords to an addon
    Use creation kit or Xedit, it will not break anything to the point to an CTD or a serious bug, bas keywords can only affect the equipment of addons, nothing serious
     
    Console?
    Read here
     
    SL Survival?
    Check this comment for the work:
     
     
    Ostim?
    Read about Ostim here, but in resume, I need help with it because I don't know how it works
     
    I have a bug where the camera falls to the floor on cellchanges, exit Racemenu or using Furniture or X
    OK this is the bug I had before doing a fresh modlsit, after doing the new mod list I can't replicate it easily, I tried many times but something seems to fix it, or I'm fixing it by not a having a certain common Mod, so if you have that bug you can help by sending your mod list, try reading the next comment I will update to see what can be causing it:
    Thanks to all I have been mentioned here:
    https://skyrimadultdiary.blog.jp/archives/5676964.html

    23173 downloads

    Updated

  9. Beyond Reach + Imperial Mail Patch

    This is a simple patch which allows you to send parcels from Beyond Reach's inn keepers back to Skyrim or check your savings account.
     
    What is it for?
    Beyond Reach is a fascinating land and quest mod and also a resource of so much good loot. With the Imperial Mail mod and this patch, the inn keepers in the larger towns in the Reach will now transport your goods back to Skyrim. For the usual fee, of course. You'll be charged the maximum rate as set in the Imperial Mail MCM; it's a long and dangerous journey, after all.
     
    How does it work?
    This mod makes minor changes to Imperial Mail's dialogue, enabling it for Beyond Reach's inn faction members. It may conflict with similar patches that expand or alter Imperial Mail's functionality. Check in xEdit if you use any other patches/expansions for Imperial Mail.
     
    Requirements
     
    Beyond Reach version 4.61.
    https://www.nexusmods.com/skyrimspecialedition/mods/3008?tab=description
    It should also work with the latest version 4.8, but I have not tested this.
     
    Imperial Mail - Post and Banking Service Continued
    https://www.nexusmods.com/skyrimspecialedition/mods/21014?tab=description
     

    36 downloads

    Submitted

  10. Sink of Scrubbing - SexLab Integration

    Sink of Scrubbing is a tremendous little mod that makes wash basins interactive. This mod integrates it with SexLab to clean cum.
     
    Sink of Scrubbing already supports cleaning off the dirt and grime you can accumulate from mods like Dirt & Blood and Keep it Clean. With this mod installed it will also clean off cum from SexLab, and grime from Bathing in Skyrim - Renewed. 
     
    Sink of Scrubbing can also optionally show the race menu popup so that you can adjust your characters hair and so forth. This mod slightly alters Sink of Scrubbing to use the "limited" Race Menu that the Face Sculptor uses. This patches a small bug. If a mod triggers the full new game race menu, then Skyrim creates a new profile in your save folder. When you go back to load a save you have to jump through extra hoops to find your full list of saves from all profiles, because Skyrim thinks you started a new character. Using the "limited" race menu patches that.
     
    If there are not enough wash basins for your liking, you can place new ones with the console. Stand where you want it to go, then type PlaceAtMe SoS_Washbasin
    Install/Uninstall
    Install this like you would any other mod.
     
    If you wish to hide the Sink of Scrubbing message popup that tells you how refreshed you feel, then also install the NoMsgAddon and have it override the base mod. Purely personal preference. Some roleplay motivations might not align with that messages text.
     
    This is as safe as any script can be to uninstall. To uninstall disable this mod in your mod manager.
    Requirements
    Sink of Scrubbing Optional Integrations
    Legacy of the Dragonborn The _SWAP.ini included with this will swap out the basin in LotD's player home with an interactive variant. If you have LotD installed this integration will kick in.  
    Credits & Thanks
    Thanks to jakequery for the Sink of Scrubbing mod, and for giving open permissions to modify and use it. Those generous permissions extend to this mod. Consider giving him a kudos.

    46588 downloads

    Updated

  11. ZAZ Items Skypatched: Name Price Weight

    This changes the weight, price, and name of ZAZ items to be more in line with regular Skyrim items using Skypatcher. Highly compatible, no plugin.
     
    The ZAZ Animation Pack comes with several items, such as collars, wrist cuffs, and whips to complement a kinky Skyrim. I always wanted them to be more integrated into the world, and this Skypatcher patch makes three changes to each item.
     
    Name
    Originally, each ZAZ item starts with the letter zbf. This makes searching easy in the console, but it always looked weird to me while playing, so that prefix is removed. Many items are also renamed to be more descriptive, as the original would use numbers and abbreviations. This makes the names more readable, if sometimes a bit longer.
    For example:
    zbf Gag Panel 01 -> Black Double Strapped Panel Gag
    zbf Gag Panel 02 -> Brown Double Strapped Panel Gag
    zbf Gag Panel 03 -> Brown Single Strapped Panel Gag
    zbf Yoke Wood 01 -> Light Wooden Yoke
    zbf Yoke Metal Shiny -> Silver Yoke
     
    The general naming scheme is (Adjective) Material Type (Description)
    Adjectives and descriptions are added when needed to differentiate between similar items.
     
    Items that use textures from Devious Devices used to marked as DD. After renaming them they will always have the word Devious in their name.
    zbf DD Harness 01 -> Devious Body Harness
     
    The Shiny material that exist for collars and cuffs has been renamed to Silver. This also matches the crafting recipe in ZAZ Crafting. Item with the name Ropes01 were renamed to Smooth Ropes, Ropes02 was renamed to Coarse Ropes.
     
     
    Price
    The original ZAZ items are worthless. Literally, they all have a value of 0. That makes them unsatisfying as loot, rewards, or as craftable items.
     
     
    All items now get a reasonable value. Prices are based on the material required to craft them in ZAZ Crafting. The price of the final product is always worth a bit more than the base materials, in a similar range as the vanilla crafting recipes.
     
    For example, a Gold Collar requires 2 gold ingots, each worth 100 septims for a total of 200. The Gold Collar gets a value of 300 septims, which is the exact same value you would have gotten if you turned those ingots into Gold Rings.
     
    Remember that smithing experience depends on the crafted item's value. This patch means you don't waste your limited material with value or experience gain.
     
    Zaz items can be sold to general merchants.
     
    Items that are not yet included into ZAZ Crafting 3.0 have a price in line with similar items that do.
     
    Weight
    A giant steel yoke should have some weight, so this patch will also add some weight to the items. Like with the price, ZAZ Crafting served as an inspiration.
    The restrains are generally lighter than their materials. Ratios vary a lot here, the goal is a believable weight without getting so cumbersome as to be annoying.
     
     
     
    Modifying the Patch
    If you want to make changes, you can do this by opening the .ini file in the folder. Weapons and Armor have a separate folder.
    For each item, I've made a comment (line starts with a semicolon ; ) containing the ZAZ Crafting recipe and the original name, the line after that is for Skypatcher and always in the form:
    filterByArmors=ZaZAnimationPack.esm|003004:weight=1.0:value=15:fullName=~Iron Collar~
     
    Explanation for each part:
    filterByArmors=ZaZAnimationPack.esm|003004         This tells Skypatcher that it needs an armor form ZAZAnimationPack.esm, it has the formID xx003004
    weight=1.0                                                                  This changes the weight of that item to the given value, it's best practice to always write this as a float (decimal point)
    value=15                                                                     This sets the base price of the value
    fullName=~Iron Collar~                                             The name of the item becomes what you wrote between ~ ~
     
    Each operation must be separated by a colon : . The order of these operations don't matter, but the filterBy must be first. You can change of delete any operation, even on an existing save. You can also add operations to the line.
     
    I tried to make the items as readable and consistent as possible. If you find typos, or have suggestions, feel free to let me know in the comments
     
    Future work
    There are some items that haven't been included yet. This includes items from the Iron2 line for which I couldn't think of a suitable description yet.
    A future update will add missing items.
     

    682 downloads

    Updated

  12. Lover's dialogue addon for Cum Addiction Begging Addon (CumSwallowNeedsAddon)

    An addon of an addon of an addon.
     
    Add lover specific dialogue lines to Cum Addiction Begging Addon (CumSwallowNeedsAddon version)
     
    Finally, your lovers will act like they understand your addiction problem.
     
    Only tested with the SE version.
     
    REQUIREMENTS
     
    -
     
     
    - And their respective requirements
     
     
     

    1079 downloads

    Updated

  13. Dancing Penis SE (instant arousal)

    Dancing Penis (instant arousal)
     
    *** 07.Mar.2026:  30000 downloads 😃😃😁***
    *** 21.Nov.2022:  20000 downloads 😃😀***
     
    This mod runs with Oldrim, LE, SE and AE

    DBSloMo.mp4 ... getting hard and start peeing on death.  
    What does this mod do?
    It is an arousal mod, it makes the characters getting instantly hard or limp when hitting someone or being hit during combat. ... or to cumshot, pee or squirt on death/kill.  You also have a "non combat arousal" function for cumshot, pee and squirting.  The mod works for your Player, all NPCs and all Creatures! So you can use this mod together with other SexLab-Mods to instantely control the arousal level of your PC all NPCs and all creatures. E.g.: this mod can be very well used together with BDSM devices. The mod works for males, females and futas.
    So, have a look to the demo videos below and decide if this mod is for you...
     
    Mod Features:
    - PC and NPCs getting hard or limp when being hit or when hitting someone (see video #1 and #3)
    - PC and NPCs getting full hard/limp and cumshot when dying or killing someone (see video #1, #2, #3, #7 and #8)
    - new Spell "Dancing Penis" that lets the penis of the NPCs going wild (hard, limp, cumshot...) (see video #4 and #5)
    - "non combat arousal" function were you define a wide and a close area were the NPCs and Creatures getting hard, limp or cumshot only by aproaching or leaving your player (see video #6, #10 and #14)
    - Females peeing or suqirting on the Dancing Penis Spell, and females peeing on death or on killing (see video #11 and #13).
    - Females peeing or suqirting when they reached a given arousal level (see video #12, this is part of the "non combat arousal" Function)
    - you can optional activate some "dirty talk" messages on death/kill, the non combat arousal function and the Dancing Penis spell (see video #15)
    - Males and Futas start cumming when they reached a given arousal level. This is part of the "non combat arousal" Function  (see video #16) *** NEW ***
     
    Hints:
    - If you want Dancing Penis to check the arousal level and to start a cumshot/pee/squirt but you do not want to increase the arousal every x seconds you can configure the non combat function like this: Activate the "non Combat Arousal Mod", " deactivate the "Close arousal area in meter", set the "amount of arousal per cycle" to 0. In this case the non combat arousal function will not increase the arousal level at all but will check if the arousal level is reached to start the cumshot/pee/squirt. With the parameter "Wide arousal area in meter" you now can control how many NPCs should be effected by the mod." 😀
    - If you want to use the cumshot option be sure that in the cumshot mod following fields are set/checked: "Orgasm detection" is set to "Individually", "Always show ejaculation" is checked, "Victims ejaculate" is checked.
    - If your schlongs do not move after installation check if you have enabled SOS in the SexLab Aroused mod.
    - Of course the NPC settings work also for all creatures if you have "sexlab aroused creatures" in place.
    - If you want the "Masochist" function you also have to activate the "Getting limp being hit" toggle.
    - Use the "Geting limp again if already hard" function of the "On Hit" section to prevent the characters to always being full hard.
    - Hit a dead NPC or creature and see what happen.
     
    Issues:
    - If you use the mod "Aroused Sexy Idles" and you have set the idles activ for your player and you have activated the Dancing Penis Function "Non Combat Arousal on Player" and you have switched to the free camera view "TFC" you will get this issue: The free camera will switch back to the 1. person view every time the Dancing Penic mod is updating the arousal level and the idles mod will start or stop an animation. Up to now i do not know how to fix this issue (if possible). You can switch off the "Sexy idles" animation for your player to avoid this error (so, idles only active for NPC).
     
    Requirements:
    - SKYUI
    - SoS
    - Sexlab
    - Sexlab Aroused Redux
    - Zaz Animation Pack (if you do not want to load the ZaZ package, stay with the old Dancing Penis Version 2.5b that is still available. No peeing possible tough)
    - Cumshot (optional, only if you want the cumshot effect on Death/Kill)
    - Animal SoS (optional if you want Dancing Penis for all creatures)
    *for Oldrim and LE please use the "non SSE" versions
     
    recommended mods:
    - Animal SoS A great mod that worked together with my mod and my "Dancing Penis" spell, see the horse videos below
    - Cumshot I abolutely like this mod! Use this mod together with the "Orgasm on Death/Kill" option. My favorite "Ejaculation Mode" is the "Particles".
    - Manipulator You can strip all NPCs on a click, and have easy access to bodysliders.
    - Nude World Order. A perfect mod to test "Dancing Penis"
    - A Closer Look (and than put the zoom on the mouse middle button)
    - Enhanced Blood Textures This mod also provides the spasm movements of a dead body that you see in my demo videos
    - SurverX floppy CBPC settings have a look to my floppy SoS settings, that maks the dicks really dancing 😃
     
    installation:
    For this mod you need SoS and Sexlab already in place... so i think you also have a mod manager already in place. Use the mod manager for installation and de-installation. I really like the MMO2 mod manager. The load order of the mod does not matter at all and you do not need any FNIS runs because the mod is only script based and does not overwrites any files. Enable SOS in the SexLab Aroused mod (otherwise the schlongs will not move at all).
     
    Updates:
    Simply remove the old version and install the new one with your mod manager and you are fine.
    - After the version update to 2.9 set the parameter "Waiting before getting full limp" value in the "on Death or Kill" section to 20 (or higher) to avoid that the peeing does not stop for your characters if you use the peeing function in parallel with the cumshot function
     
    de-installation:
    After de-installation and restart of the game you will get a message that the mod is missing. But you can just ignore the message and after the next save and restart of the game every thing is fine again. So just try the mod and remove it if it is not for you.
     
    and thank you...
    ... to all the great modders that laid the foundation to make this possible!
     
    Mod Configuration Menu breakdown:
     
    My personal settings for this mod:
     
    Demo Videos:
     
    Also have a look to my CBPC floppy settings that make the cocks really dancing ?
     

    30861 downloads

    Updated

  14. SurverX floppy CBPC Settings

    *** 07.Mar.2026:  40000 downloads 😃😃😃😁 ***
    *** 14.Jan.2024: 30000 downloads, and going... nothing last longer than an improvisional arrangement 😄***
    Surver X floppy CBPC Settings
    I love to see a big futa or cock moving a lot, so I am still looking for "floppy SoS" for SSE. We still do not have it but with CBPC Physics in place we can get some quite good compromise (see demo videos below).
     
    What does this mod do?
    In this mod i just played with the CBPC settings for the penis and the scrotum of your PC and NPCs. The result is similar to the effects of the mod "floppy SoS" that is not available for SSE yet (and maybe never). I took the CBPC files "CBPCMasterConfig.txt" and "CBPConfig_SOS.txt" from the mod Realistic SMP stripped it down to only the settings for the penis and changed the parameters. To run this mod you need "CBPC Physics with Collisions for SSE" in place and running. Unfortunately i am not a graphic expert and can not help you installing this mod... but once you got that running you can play with my SMP files. My settings are maybe too extreme for you, but you can change the paramter by your own (see descriptiuon below).
     
    If you have additional information for this topic just post me and i can add it to this description. So we will come more and more near our goal "floppy SoS SSE" 😃
    Have fun.
     
    Requirements:
    - CBPC Physics with Collisions for SSE up and running. For the "side movements" of the penis (left and right) you will need CBPC 1.4.0 or higher. But it also looks good with CBPC 1.3 and without that side movement
     
    installation:
    Install this mod with your mod manager.
    Be sure that this mod is the last mod that overwrites the "...\SKSE\Plugins\CBPCMasterConfig.txt" file.
    No FNIS run needed.
     
    Recommendation:
    To disable the floppyness of the cocks during sexlab animation use this mod SSPM
     
    Have in mind:
    I think the most correct way to install this mod is to merge the CBPCMasterConfig.txt of you existing system with the CBPCMasterConfig.txt of this mod.
    Because i think there is only one CBPCMasterConfig.txt that overwrites all existing one.
    I think it must be this sections (were the GenitalsLag0x is defined):
    GenitalsLag01=SOS01
    GenitalsLag02=SOS02
    GenitalsLag03=SOS03
    GenitalsLag04=SOS04
    GenitalsLag05=SOS05
    GenitalsLag06=SOS06
     
    For me it seems to be OK to just use the masterfile of this mod, i do not found any errors or missing physics up to now...
    So the short solution to just install this mod (and do not merge the masterfile) works at least for me.
    Here is my current mod list were you can see which mods i have installed to make this running:
    SurverXModlist21.Jun.2020.txt
     
    de-installation:
    Just deinstall this mod and you are fine.
     
    playing with the settings:
    You can change the settings by your own via editing the file "CBPConfig_SOS.txt". In this file i changed the parameter of the following groups (of course you can also try other parameter):
    Quadratic Spring stiffness 0001
    Velocity removed/tick 1.0 would be all velocity removed 012 (damping)
    Scale of the bones rotation around the X axis (this defines how far the movements of the penis should be)
    The most effect you get by changing the "Scale of the bones rotation around the X axis" paraneter. You can change it for each "segment" of the penis: SOS01.rotational is the penis basis, SOS06.rotational is the penis head.
    I left the original settings from "Realistic SMP" in the file outcommented "#", these settings are not so extreme and quite good already!
     
    With CBPC version 1.4.0 and higher you should change these parameter:
    These are the values for the penis movement for the 6 penis bones
    # Scale of the bones rotation around the X axis for CBPC > 1.3.6
    SOS01.rotationalX 0.08
    SOS01.rotationalY 0.00
    SOS01.rotationalZ 0.03
    SOS02.rotationalX 0.02
    SOS02.rotationalY 0.00
    SOS02.rotationalZ 0.02
    SOS03.rotationalX 0.02
    SOS03.rotationalY 0.00
    SOS03.rotationalZ 0.01
    SOS04.rotationalX 0.01
    SOS04.rotationalY 0.00
    SOS04.rotationalZ 0.01
    SOS05.rotationalX 0.01
    SOS05.rotationalY 0.00
    SOS05.rotationalZ 0.01
    SOS06.rotationalX 0.00
    SOS06.rotationalY 0.00
    SOS06.rotationalZ 0.00
     
    were .....X is the movement up and down
    ...Y is twisting the penis (i do not use that)
    and ...Z is the parameter for the left and right movement
    The bigger the value the bigger the movement.
    In my front description of this mod i explain how you can change these values "on the fly" while the game is running.
     
    You can also change this data online (game is running). To do that you have to switch two parameter:
    - in the file "CBPCMasterConfig.txt" set "TuningMode = 1"
    - in the file "CBPConfig_SOS.txt" remove the command sign: "#Tuning.rate 60" -> "Tuning.rate 60"
    ... now you can change the parameter and directly see the result in the running game ?
    After you have found your settings i would propose to reset these parameters. Otherwise the game will reread the files every n seconds (performance!).
     
    and thank you...
    ... to all the great modder that laid the foundation to make this possible!
     
    Demo Videos:

    SMP4.mp4  

    DP_WalkTroughTown.mp4  
     
     
    Also have a look to my "Dancing Penis" mod. Together with this floppy CBPC settings you really will see the cocks and Futa's moving ?
     
     

    41863 downloads

    Updated

  15. Project V Reborn - Regina Armor by Kirax

    This is the Regina armor set from Vindictus.
    It is a female armor set for 3BA body. 
     
    It is recommended 
    to use an ENB with complex material and dynamic cubemaps enabled
     
    if it says link not available, it's because google shut files down temporarily after they get a lot of traffic in 12 hours. 
    [ Detailed guide for new modders ]  [ Why is it called 'Reborn'? ]
     
    Check out my patreon:
    Patreon.com/Kiraxx2
    Join my discord server:
    discord.gg/bvAANxDhSs


    2313 downloads

    Submitted

  16. BabyTracker sse 3ba

    I made a tattoo set for slavetats that displays the number of births they have had. It includes human-shaped marks for 1-4, 8, and 12, as well as sperm tattoos.
    Can someone make an add-on that links the tattoos to the number of births they have had? I wanna "being female"add-on.

    928 downloads

    Submitted

  17. Vampire Assassin 3BA

    This is a port of the Bloofer Lady outfit from the Assassin's Creed series, converted to 3ba. Comes in 4 pieces, with the hood containing zap sliders. Prebuilt meshes for Obody, but Bodyslides are included if you don't use it.
     
    Requires something akin to AddItemMenu to obtain, and cannot be neither crafted nor upgraded. Be warned that extreme body shapes will have clipping, but more reserved ones seem to work well enough.
     
    I made this for personal use, but figured I should share it since there seems to be no other alternatives available online.
     
    Special Thanks to Crazy31139, who gave me permission to work with his release of this outfit on DeviantArt.
     
    All rights to the model and textures belong to Ubisoft Entertainment, and any requests for removal will be heeded immediately. I have simply ported it into Skyrim and chosen to share it, because I've wanted it for so long, and figured a few of you might as well. Enjoy.

    653 downloads

    Updated

  18. Raven follower standalone ESL Custom voiced.

    Azarath Metrion Zinthos!
                

    Mod Description
    Update 1.5:
    New updated sex change function, now it no longer change the npc into male, and you can use the spell while sneaking and no target in the crosshair to change your own sex.

    Newly improved eye meshes.

    Change the weight to 0 from 100.

    Adding Raven as a standalone follower to skyrim, you can get her by crafting a summoning Magic card/scroll at the forge with 100 gold.


    She comes with:
    Custom body textures for 3BA and BHUNP SMP hair Custom voice Custom body slide preset for Obody  that will be applied on her automatically,Compatible with 3BA and BHUNP Custom Vagina textures that wont get overwrited by outfit. Option to change her sex with the magic card/spell.

     
    High-quality smp hair 


     
    High-quality magic summoning card.  
    Raven is as tall as vanilla nord 
    Sexchange
    You can change her gender between male and female with the spell, you can also custom the schlong with bodyslide file that comes with this mod. Just use the spell on her while standing next to and have the follower in your crosshair, it will change the follower's sex to male or female, and also remove the default outfit for better outfit management.  


    If you just want to remove the outfit without changing the sex of the follower, just use the spell while sneaking.


     
    Custom CBPC physics config to fit the body preset. (it wont overwrite your config, is just for the follower) 
     
    She is a mage and She will level up with the player.
     
    Her Ai package is set to stay at where she is, so she will stay at where you dismissed her, is convenient if you don't use mods like "my home is your home". 



    


    


    


    
    And you can get the playable race from on my Patreon page

    


    

    
    
    Requirements:

    FHDTSMP(for the hair)


    Q&A
    why don't you just put her in the world as a recruitable follower? I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
     
    Does the follower use Custom body mesh ? No, and I will not make it so, since the day we got Obody there is not good reason to keep doing it the old way.
     
    I have this and that problem formod installer don't  work well if you are not using MO2, try unpacking the mod manually like the gif below, also unpack the patch if you need.

    If you don't get it, just move the files in the base folder(mod name\fomod\base files) to the mods root folder, and move the files in what ever patches folder(mod name\fomod\patch name)you want to the root folder too and let them overwrite.
     
    The eyes of my follower are black! some people have problems with the community shader, try updating and recompile the shader cache should solve the problem.
     

    This mod is a work of commission.

    3662 downloads

    Updated

  19. SOS AE-NG - Addons and Updates

    You can download abandoned addons that have been updated to have better compatibility with the new Schlongs of Skyrim AE-NG, or have a library for mods to download.
    Here you can get patches for old SOS mods to be compatible too with the new SOS AE-NG or other optional Files
     
    1.- Original SOS Add-ons 1.0:
     
    Here are the original addons from SOS made by Vector Plexus and Smurf, you can download the three here, with the big change that the three esp have been converted to Light Plugins with flags and compressing the Forms in XEDIT, so it will not count in your ESP count and is completely functional
     
    2.- Add-on Template
     
    New template for addons, nothing new, only removed not longer necessary records
     
    3.- Double Futanari Dick
     
    New addon based on B3lisario UNP, Converted to CBBE with Bodyslide, Fair Skin, ESL and done for SOS AE-NG
     
    4.- SLSO Hakkey's Tweaks - update for SOSAE
     
    if you are using SLSO Hakkey's Tweaks (for Sexlab Separate Orgasms SE) 1.2.1, I made a patch for the mod to use the new SOS AE-NG, just merge with the mod
     
    5.- Immersive Hair Growth and Styling
     
    A patch made for Immersive Hair Growth and Styling. You can check it here
     

    16855 downloads

    Updated

  20. Ravenous SSE

    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drink it if it's not your cup of tea!)
     
    Dependences :
    SexLab SE ZAZ 8.0 SE Fuz Ro Doh SE Dawnguard Pama deadly furnitures SE and all it requirements :  
    Recommended :
    Simple Slavery (I use Simple Slavery Plus Plus SE ) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006  
    Authors : BoomGoblin, AqqH, myself.
    Want to support me? Visit my Patreon ! (i got back my account): https://www.patreon.com/Delzaron
     
    Resume :
    The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
     
    Mod Tag : a1R. All the rep quests have the tag a1R_rep. All the VIP quests have the tag VIP, if they are repetable it's a1R_rep_VIP.
     
    Current State : finished (some updates could come, but the mod core is completed)
     
    HOW TO INSTALL ?
    - Manual installation : copy paste the files in your data folder.
    - run FNIS for users for register the anim.
     
    HOW TO START ?
    Talk to an Innkeper, specially the one in Riften. And after, to Maya the vigilant. Or being sold thought Simple Slavery.
     
     
    Rep Quests guide :
    Waitress : serve the requested meal to the client. Waitress special request : the client wants a specific meal (player death chance : 50%). Bath : Mistress is taking her bath, and need some extra lotion (player death chance : 50% + sex scene). Puppy Bath : Mistress is bathing her puppy, but requires some extra lotion (sex scene). Armina cloning service : Armina can create a clone of a npc or the player, each 5 game hours. Customer complaint : a customer is complaining about the meat quality. Carnificina will demonstrate the contrary (player death chance : 50%). Champions's meal : player, as customer, can request a meal. delivery : you'll need to ddeliver some meatpies to the external clients (player death chance : 1/14). Diet experiment : Mistress want to check if a change of nutrition can impact the meat taste. You are the test subject. exhibition : player will be exposed inside the restaurant (player death chance : 50%). experimental spell : Misstress want to see how beheading can impact meat quality (player death chance : 50%, and you can get a powerful spell if you survive). Puppy's hunt : fetch a specific meatgirl with puppy. Filling the meat cellar : butcher some meatgirls and fill the meat cellar (if meat stocked is too low, player death chance : 100 %). Special meat request : your clone meat is requested (player death chance : 50%). Namira day festival : Mistress is invited to a party in honor to Namira. You are one of the sacrifices (player death chance : 100 %). Namira day festival (clone) : Mistress is invited to a party in honor to Namira. You're also invited. Working at the restaurant : the quest managing the waitress quests. Slaves selling : Tipo Marjebi wants to buy a meatgirl. Enslaved in a restaurant : quest managing player as employee. needed to trigger all the other rep quests. Butchering a meat girl : being set as meatgirl, and butchered (player death chance : 100 %). Tenderize a meat girl : have your meat quality being upgraded (sex scene) VIP service : spit roast : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). VIP service : impalement : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). Being a VIP : as client, be treated like a VIP. Hunger game : a VIP themed quest. Be the prey or the huntress in a wman hunt. Sharp the guillotine : some maintenance is needed.  
    more rep quests will come (at least one with the zap, and one with the oven).  
     
    Are you a Baguette ? Do you speak Croissant ? Find here an appropriate version by Voltair.
     
     
    Credits :
    - Pama for Pama deadly furnitures
    - Gatti for Gatti Jewels
    - Dorabella and Killer905 for Lady Ritual armor
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     
     
     

    64031 downloads

    Updated

  21. RiverWood Keep Males Addon

    This Mod Is a Player House Male replacer. You need the Original "Mod Riverwood Keep SE" by Lazz
    This mod replace the Females Characters by Males...
     
    This mod was created with skyrim 1.6.1170 version and it's compatible with Skyrim VR. 
     
    incompatibility ;
     
     As I've already used High Poly Head, this mod who duplicate it, is not compatible with my mods. 
     
    REALORE MEN'S Skin Texture  https://www.nexusmods.com/skyrimspecialedition/mods/67029?tab=files 
    And of course all the CotR mods.
     
     
    I've reworked, All the characters.
     
    installation:
     
    Download the original mod, do a quick autoclean with SSEdit, download the patch (in the same page of RiverwoodKeep, under the main mod), quick autoclean, and download my mod, quick autoclean
     
    And place them in this load order :
     
    RiverwoodKeep.esp
    RiverwoodKeepUSSEP.esp
    Riverwoodkeep_MaleAddon.esp
     
    don't forget to deploy.
     
    Requirements
     
    Riverwood keep SE and the USSEP patch https://www.nexusmods.com/skyrimspecialedition/mods/15005
    High polyhead  Go on the VectorPlexis Discord, make a search there and download it,  link: https://discord.com/invite/H5PwsQTj2z 
    Fuz d-oh Ro:  https://www.nexusmods.com/skyrimspecialedition/mods/15109 
    Face Discoloration Fix https://www.nexusmods.com/skyrimspecialedition/mods/42441
    Apachi hair & Apachi Hair Male https://www.nexusmods.com/skyrimspecialedition/mods/2014?tab=files
    Ks Hairdos & ks hairdos males https://www.nexusmods.com/skyrimspecialedition/mods/6817?tab=files
    Improved Eyes  https://www.nexusmods.com/skyrimspecialedition/mods/9141
    Lokes Eyes Standalone with and without glow https://www.nexusmods.com/skyrimspecialedition/mods/49792?tab=description
    Beard Of Power https://www.nexusmods.com/skyrimspecialedition/mods/42635
     
    Soft Requirement
     
    Fine Face Texture https://www.nexusmods.com/skyrimspecialedition/mods/4759
     
    Recommandations : 
     
    Beards of Power 3d  https://www.nexusmods.com/skyrimspecialedition/mods/55576?tab=posts
    KS Switchable Hairstyles (Wigs) - Males, In case of changing hairstyle is needed  https://www.nexusmods.com/skyrimspecialedition/mods/50791and 
    Skyrim Cheat engine to spawn item  https://www.nexusmods.com/skyrimspecialedition/mods/70159?tab=files (additem alternative)
    NPC Clothes Changer and Maintainer SSE https://www.nexusmods.com/skyrimspecialedition/mods/50066 to change npcs outfit on game (then wigs)
     
     
     
    Credit Bad Dog for the armors and clothes mod.
     
    https://www.loverslab.com/files/file/6613-bad-dogs-skimpy-clothes-se/  by Bad Dog
     
     
    Credits:   SkyrimJazz
                      KyraxSkyrim
                      apachii
                      Kalilies
                      OmniZenn
                      Nazenn
                      urshi
                      Parapets
                      Shademe
                      Jeannetta182
                      phenderix
                      Raxyx7
                      Kouleifoh
                      Lazz
     
     

    251 downloads

    Updated

  22. Mour SE - Fully Voiced Halfdragon Follower

    An SE conversion of Teylin's Mour follower mod.

    About this mod
    This is a fully custom voiced follower with own home~

    1354 downloads

    Submitted

  23. Acalypha SE - Fully voiced follower

    An SE conversion of Teylin's Acalypha follower mod.

    About this mod

    This is a fully voiced follower with small quests. For concept I took heartless witch with dark and sad story.

    1138 downloads

    Submitted

  24. SOC - Slave Outfit Composer

    Tiny mod that makes it easy to customize combinations of restraints, skimpy clothes, wigs, & accessories, into slave outfits. Then you can distribute those varied outfits to NPCs, usually via SPID. This will replace their current outfit, stripping the NPC of their current clothes and giving them something new to wear.
     
    Mods like SES2 will distribute your customized slave outfits to the slaves of Skyrim. Alternatively you can distribute them yourself using a custom SPID file. 
    Choose your components
    This mod is a small framework. It is contains a variety of components that are like little Lego building blocks. You can select which ones you want, they will be automatically snapped together by SOC, and it will create a variety of slave outfits from the components.
    ZAP — Metal cuffs and collars
    Gives slaves various metal cuffs and collars from the Zaz Animation Pack.
    Neck will get various collars. Nipples are occassionally given metal piercings, sometimes with an attached neck chain. Wrists can be bound. Sometimes locked together in various positions like behind back, tied to the collar, etc. Ankles and feet are often bound in metal devices. All items are themed in either iron or rusty iron sets. Requires: Zaz Animation Pack (2023 edition or newer). If you have Devious Devices installed you will see some metal restraints from that mod as well. You technically only need the meshes and textures from that mod, the plugins and scripts are not used.
     
    Note for modders: There are considerably more devices included in this plugin than get distributed. These additional devices were weeded out of broad distribution due to their physics files negatively impacting frame rates. However you might find these additional items useful if you are doing more limited distribution.
    Corsec's Non-Devious Devices
    Gives slaves an enormous variety of Devious Devices. Themed in matching colors.
     
    Requires: Corsec's Non-Devious Devices Masterlist.
     
    Note for modders: Corsec's Lewd Patches distributes its own outfit (OTFT). This file includes the Corsec items in SOC, and also pushes SOC items like wigs and extras into Corsec's outfit. It is a good example of how to use select components from SOC in your own outfits.
    Luxury Collection Lingerie
    Occasionally gives slaves skimpy clothing from the Luxury Collection. The distributed items were inspired by TV shows like Rome and Spartacus, where the slaves wore thin semi-transparent clothes alongside their restraints. The clothes distributed are mostly neutral colors.
     
    Requires: The Textures and meshes from a Luxury Collection conversion. Either CBBE, 3BA, UUNP, or any other Luxury Collection mod. Included in this download is the Luxury Collection - Light.esp plug. This is an .esl version of the Luxury Collection plugin that was compacted. If no other mods in your load order require the regular Luxury Collection.esp, then you can disable that plugin and free up a spot in your load order.
     
    Note for modders: There are considerably more outfits and color combinations included in this plugin than get distributed. Due to my desire to theme the clothing after the TV show Spartacus, I chose not to distribute the other variants. You might find the broader range of outfits useful. There are over 10k themed combinations. Examine the Leveled Lists and Outfits in xEdit to learn more.
    Wigs — KS SMP
    Stylizes slaves hair using KS SMP wigs. This is my recommendation for widely distributing hair with physics. It is optimized for performance. Usually only 4 physics bones in each wig. It is unlikely to negatively impact FPS.
     
    Requires: KS SMP (w/optional wig addon installed). I also strongly recommend using FSMP - Faster HDT-SMP for physics. It is simply faster and more accurate than the older plugin it replaces. Without this installed you may notice FPS drops in crowded areas.
     
    Note: This plugin also cleans up your crafting menu a little by not showing the 100+ wigs. You can still craft wigs, but you must already have one in your inventory for the crafting menu to allow you to make more.
     
    Note for modders: Wigs are broken down into long haired and short haired variants. Short haired ones are shoulder length or less, and generally avoid clipping through armors. You might find these lists useful in your mods.
    Wigs — Xing, Dint99, Fuse00
    Occasionally stylizes slaves hair using this collection of wigs. These wigs contain numerous bones for the physics engine to manipulate. This makes them more realistic, but they also have a higher impact on your CPU (and sometimes GPU). If you notice your FPS is dropping in cities, I recommend switching to KS SMP. KS contains many of the same hair styles, but they are optimized for mass distribution.
     
    Requires: Wigs - Xing - Dint999 - Fuse00. I also strongly recommend using FSMP - Faster HDT-SMP for physics. It is simply faster and more accurate than the older plugin it replaces. Without this installed you may notice FPS drops in crowded areas.
     
    Note: This plugin cleans up your crafting menu a little, by not showing the Xing or Fuse wigs unless you have the Wig Crafting book in your inventory. The original mod contains instructions for finding the book and using it to craft. But the book only applied to Dint wigs, not the other two included in the collection. With this installed the book applies to all three collections.
    Technical Mumbo Jumbo for Mod Authors
    If you want to use SOC's strategy in your mod or use one of the components, read the following spoiler.
     

    8572 downloads

    Updated

  25. LamaKreis's Maidens of Skyrim - Inuel (High Poly) Follower CBBE - CBBE 3BBB (3BA) - UBE and BHUNP compatible (Part 3)

    Inuel was my second follower for Skyrim SE and also had to wait five years for an update. I have thoroughly revised the mask and fulfilled the wish of many users who wanted a version with less pronounced ears. Of course, Inuel still has elven ears, but they now resemble those of Susanna and no longer protrude as much.
    I would like to thank you all for your support and hope that you continue to enjoy Inuel.
    Special thanks again to ff7legend , who contributed an edited version.




    Here is her story:



    Inuel was born on the Summerset Isles and was a promising soldier in the Thalmor army. Her great potential as a battle mage not only earned her the favor of several officers, but also paved the way for an unusually rapid career as a Thalmor agent. All of this came to an abrupt end when it became known  that her father had publicly criticized the Federation's policies and, worse still, had described them as underhanded and despicable. As punishment for betraying the Thalmor, Inuel was personally assigned to arrest her own father. She knew the fate that awaited him, and it broke her heart. When she faced him, the decision was quickly made. But in the fight that broke out between her and the other three agents, her father was also killed. Within moments, she had lost everything. Weeping bitterly, she knelt beside her father's body and said goodbye, not only to him, but also to her life as she knew it. In her distress, she had no choice but to flee to Skyrim, the only place in the world where she could find help. She made her way to Falkreath, where Nenya, an old friend of the family, worked as an administrator for the Jarl, and found refuge in the Jarl's longhouse...    
    Name: Inuel
    Race: High Elf
    Weight: 100
    Body: The Nordic Bombshell Model Body
    Texture: Demoniac - FMS v1.32 CBBE by Regenbot03
    Combat: battle mage and enchanted dagger
    Location: Jarl's Longhouse, Falkreath
    essential and marriageable    

    541 downloads

    Updated

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