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COtR Hayley Atwell for fun
By daxoss
Last update of Skyrim special edition (1.5.97) not AE edition
Latest SKSE64 for Skyrim SE (version 2.0.20)
The presets can work on AE and LE version if you can find the same requirements.
.....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
The Eyes Of Beauty SSE
COtR x The Eyes of Beauty - Updated Patch (esl version)
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
KS Hairdos
.....................................................BODY(optionnal).....................................................
For the body I mentioned in my Discord channel that I had switched to a new body using the “SOFTBODY” mod and that I was working on a tutorial explaining the installation process. Well, it's done, so come join me on Discord. The channel is called: How-to-use-the-softbody-mod.
Optionnal if you want to apply my presets into any unique NPC: PROTEUS
All the entire description with video support in my Discord channel
ALL THE COMMUNAUTY OF MODDING
620 downloads
- racememu
- customrace
- (and 4 more)
Updated
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Bandit Paradise RU
Auto translation with the help of an ESP-ESM translator, the translation is crooked in many ways, especially with regard to pronouns (it's not my fault that the translator translates everything from a man's name,
requirement: is Bandit Paradise AE (only for SE-AE) download the main mod. then download this mod and then rewrite it in your mod installer on top of the originalI
Will not update the translation!I will not fix errors, install at your own risk this is a translation of the latest version of the mod on (06/24/26) Do whatever you want with this translation, you don't even have to ask!
130 downloads
Updated
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Animal Research RU
Requirements
1.Animal Research 055 SE_AE -
Installation:
Only for _SE_AE The author's mod for 06/25/26
Download and install the original mod,
then install my mod on top of the original with a replacement - that's about it!!!
About the transfer:
A simple translation to understand the context of what is happening in fashion,
there are many problems with names and pronouns (where I should be here, I should be) (where Slimy Tentacles are Scaly Tentacles) - In general,
this translation is just for understanding. I do not pretend to the correctness of the translation and I do not pretend to anything else.
I always translate for myself, but I also share it with others so that you don't do it yourself!
I won't fix any mistakes (I mean the text).
If I breakthe script in translation, I'll try to fix it...
Don't expect much, I'm a crooked cactus. Thanks for understanding
Thanks to the authors:
@By Gristle
340 downloads
Submitted
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FF14 Nael van Darnus Set HDT-SMP + Bradamante
Nael van Darnus armor and weapon ported from FF14. Unisex.
The weapon is classified as twohanded axe and halberd so external moveset mods can treat it as halberd. Separate version has an animated armoury version that requires it as master.
Includes: Armor (torso+hands+feet), 2 Helmets, Weapon, Wind-up Dalamud.
Requires: HDT-SMP, Animated Armoury (for Separate Version)
How to get: Modex, Additem menu, that kind of mod explorer.
68 downloads
Submitted
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BPAnimation for SE CBBE
By BredP
Made some bondage sex animation for sexlab....
This mod is tested on the old SE 1.5.97. I don't know if I can help with issues related with later versions of SE....
-Remember to run bodyslide for the Leg rope if you are using it.
-Run FNIS to register the animation
-Register the animation from SLAL
Assets modified/used from:
-Devious Device (FeuerTin's meshes and textures)
-Zaz
-Display Model
Requires:
-SLAL
-Sexlab
-FNIS
-BodySlide
-Devious Device SE 5.2 (You can Enable only the "Devious Device - Expansion.esm" as you need some of the ropes for my animations)
-Devious Device NG
Recommended mod:
-Procedural Penis Animation (for more realistic penis movement)
For the items that needs to be equipped, it is shown in the preview titles.
Use AddItemMenu to add the items.
The reason why the LegRope is not an animobject is because the middle parts connects the ropes together. This doesn't work for animobjects sadly...
Animation previews below.....
Special thanks to @SirNibbles for the animating tutorial and also @Billyy for the animating tips and guidance!!!
19899 downloads
Updated
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Pama´s Deadly Furniture (scripts)
By Pamatronic
This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them).
Already implemented:
-The Garotte
-The Wayrest Guillotine
-The MK2 Guillotine
-The chopping Block
-Gallows
-Impaling Machine
-Gravity Impaler
-Deadly tree stump
-Spitroast (and accessories)
-Two point Gallow
-Dwemer Oven
-Dwemer Electrocution/Amputation Device
-Generic painfull script for stuff like static Racks/Crosses/spikey stuff/....
General Features
-works on player and NPC´s
-Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break.
-Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing.
-Fully reusable
-MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...)
-sound Options
-Spells for spawning the devices, as well as commanding NPC´s into them, are included.
Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!)
Powerofthree´s Papyrus Extender
For LE: https://www.nexusmods.com/skyrim/mods/95017
For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854
Zap8: (Only Needed for versions LOWER then 3.0.0)
For LE: https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/
For SE/AE: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/
(You need to scroll down a bit to see the links for the 8.0 version)
Fnis/Nemesis/Pandora
I believe that you can find one of these on your own.
mfgConsole (Optional. required for Facial expressions to work properly)
For LE: https://www.nexusmods.com/skyrim/mods/44596
For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669
Next-Gen Decapitations
Not a Real Hard requirement, but Strongly recommended to avoid issues with Face overlays and CTD's
https://www.nexusmods.com/skyrimspecialedition/mods/135254
SexlabFramework.pex
This is the core script of Sexlab.
While Sexlab itself is completely optional, Due to how papyrus works, this script needs to be present or things will break.
If you have the Actual sexlab installed, you dont need to do anything. you Schould be good to go.
https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v166b-01182024/
If you don't want to use Sexlab, you have 2 options:
1: Install Sexlab anyway, but leave Sexlab.esm disabled. (we only need the scripts)
2: Install this little dummy file like a regular mod: SexlabFramework_DummyScript.zip
Installation
-Install with mod manager of your choice.
-Run FNIS/Nemesis.
-when upgarding version, please use a new savegame
Demo Location
-outside of the regular world.
type the following into your console
"coc pamaTestZone"
How to summon Devices into the World
-Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion)
-you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab.
-see images below:
Issues/Compatibility :
Crash when using Guilloutine/Chopping Block
This is caused by Nioverride.
Best way to fix it is to Install NGdecaps: https://www.nexusmods.com/skyrimspecialedition/mods/135254
ALTERNATIVELY, you can do the workaround below, but this obviously disables face overlays...
Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this
[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=0 ; Default[3]
iSpellOverlays=0 ; Default[1]
For special Edition users, this setting can be found in
Data\SKSE\Plugins\skee64.ini
SMP hair/bodies doing weird stuff when using the gravity Impaler
Known issue on my end. Nothing you can do about it.
For Sexlab-Defeat users:
Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/
The old original version wont work!
Devious Devices
Not supported and untested.
DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you.
Troubleshooting
-All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything
-Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death
-If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version.
-When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE).
This is due to some technical limitations when headparts dont follow common naming conventions.
If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do.
If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic https://pamatronic.fanbox.cc
Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff.
Details for Modders:
TheGarotte (pamaGarotteFurniture):
The Chopping Block (pamaHeadChoppingBlockFurniture)
The Guillotine:
The Gallows:
The Generic Painfull Furniture (pamaGenericPainfullFurniture):
-If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help
Permissions/License
Creative Commons: CC BY-NC-SA
-That means you can NOT use it for commercial purposes.
-if you want to use/upload it somewhere else, please give proper credit and include a link to the original.
Also, check out this Thing. I cant make it into a spawn-able version, but its still neat:
Special Thanks / Credits
-T.ara for all the Furnitures/animations/Motivation
-very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model
-Kalmah for the permission to use some of his animations
-To All my Patrons for the support, love you Guys
209519 downloads
Updated
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SLO Aroused NG
By crajjjj
SLO Aroused NG Next-generation arousal for SexLab and OStim, based on SL Aroused NG 0.2.2 by ponzi with an NG plugin. Arousal is calculated dynamically from MCM-configurable effects and updates smoothly on request — no external heavy state updating needed. Solves the problem of other mods competing for the state. A modern, high-performance rewrite of SL Aroused. ⚡ MIRROR This is a mirror of the Nexus mod page: https://www.nexusmods.com/skyrimspecialedition/mods/151502 User guide ✨ FEATURES - Full support for: SexLab, SLP+, SLSO, OStim, OAroused bridge - Devious Devices integration - Aroused animations (optional) – Thanks to kzrp - Masturbation hotkey (OStim uses furniture if nearby) - Improved performance: native arousal calculations, no state-changing overhead. NG-based native SKSE plugin. - More realistic arousal model – avoids nympho behavior by default (toggleable) - Includes Baka + SLAX keywords - Advanced Nudity support: Nude / Bottomless / Topless / Genitals factions - SLAM effects (active/passive) + mod event hooks (e.g., CEE) - In-game keyword editor (with optional export to KID file) - Soft compatibility with many external mods - Creature support - SLP+ stats integration - Arousal notifications (optional) - Fully replaces all versions of SL Aroused – requires new game unless you're on NG 0.2.2 - User guide: https://crajjjj.github.io/SexlabArousedNG/ 🔥 BUILT-IN EFFECTS (all configurable in MCM) - Naked Exposure: Gain arousal from seeing nudity (up to 50 / 15 for non-preferred gender) - Sex: Arousal rises from participating in or witnessing sex - Satisfaction: Post-orgasm relief, decays quickly - Exhaustion: Reduces arousal after each SexLab scene - Timed: Gradual increase after long abstinence (accounts for belts/plugs) - Trauma: Lowers arousal after rough encounters (unless extremely lewd) - Sleep: Some arousal is added after sleep for PC - Conditional Expressions Extended has lots of dynamic effects - cold, pain, headache etc. https://www.nexusmods.com/skyrimspecialedition/mods/91438 🔄 COMPATIBILITY - Works with Skyrim SE / AE / VR 📦 REQUIREMENTS Hard Requirements: - Address Library — https://www.nexusmods.com/skyrimspecialedition/mods/32444 - PapyrusUtil SE — https://www.nexusmods.com/skyrimspecialedition/mods/13048 Soft Dependencies (for full features): - powerofthree's Papyrus Extender — https://www.nexusmods.com/skyrimspecialedition/mods/22854 - SexLab - OStim Standalone — https://www.nexusmods.com/skyrimspecialedition/mods/98163 - Milk Mod Economy - Devious Devices / NG - SLEN - FNIS, Nemesis, or Open Animation Replacer – if enabling aroused animations 📝 NOTES - This mod replaces all previous SL Aroused versions - Uninstall older versions before installing - Requires a new save unless already using SexLab Aroused NG 0.2.2 - Join the dev chat here: https://discord.com/invite/mycaxFPSeV - View the source code on GitHub: https://github.com/crajjjj/SexlabArousedNG For mod authors – How to integrate?: https://crajjjj.github.io/SexlabArousedNG/authors/compatibility/ ❓ FAQ Q: Do I really need a new game? A: Yes, unless you were already using SexLab Aroused NG 0.2.2. Earlier versions used a different system for storing arousal data, which is incompatible. MCM won't initialise either. Q: Can I disable specific effects like Trauma or Timed arousal? A: Yes. All effects are fully configurable through the mod's MCM menu. Q: Does it support XXX? A: Short answer - yes. Long answer: It uses the same interface as other SLA mods + optional OSLAroused bridge. Sometimes, mods like SLEN implement complicated logic on top of old interfaces to do what the SLOANG mod does. It will still work for those, but patches make it more correct and efficient. Q: Is this compatible with CBBE/3BA/BHUNP bodies? A: Yes. Body type does not affect arousal calculations. This mod focuses on logic and stat tracking, not body mesh handling. Q: Do I need animations? A: No, but if you want visual feedback (e.g., aroused idles or masturbation), you'll need to enable animations and use a compatible engine (FNIS, Nemesis, or OAR). Q: Is this safe to uninstall mid-playthrough? A: No. This mod creates persistent native forms and hooks. You should uninstall it only if you're starting a new game or using a save that has never seen it. Q: The MCM menu isn't showing up. What should I do? A: - Double-check requirements – ensure Address Library, PapyrusUtil SE, and soft dependencies are correctly installed. - Check if SexLabAroused.esm is already present in your load order. If it exists from an older mod, it may block initialization. Remove/disable it. - Check that plugins are enabled. - Use Papyrus Tweaks NG – it can help resolve MCM registration issues by fixing script load order or timing. https://www.nexusmods.com/skyrimspecialedition/mods/77779 - Try MCM Menu Maid 2 – it forces stuck MCM entries to initialize. https://www.nexusmods.com/skyrimspecialedition/mods/67556 - Wait in-game or save & reload – sometimes the MCM loads after a scene transition. Q: Any way to disable notifications? A: Disable notifications in MCM. Also consider the Notification Filter mod: https://www.nexusmods.com/skyrimspecialedition/mods/67925 SubscribeStar: https://subscribestar.adult/crajjjj 🎉 CREDITS - ponzi – Core rewrite & NG overhaul - Contributors to Aroused, Baka, SLAX, SLAM Enjoy your immersive, dynamic arousal system!2570 downloads
Submitted
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Ciri Loadingscreens for Load Screen Maker By Glev
By REALnomad
These are 116 175 pieces of loadingscreens of Ciri using amazing Load Screen Maker By Glev 3-03, and artwork by different authors
plus some of my edits and collages, and deleted watermarks
if you dont like some screens just delete them from folder
Resolution 1920X1080
works for LE
Installation
0. Download Load Screen Maker By Glev 3-03 and install
1. Download Ciri Loadscreens...
2. Install via mod manager
3. Inside LoadScreenMakerV\Tools\GlevLoadScreenMaker find MakeLoadingScreens.bat
More mods to use
Clean Menu - to unclutter starting menu
Improved Loading Screen Colors - give more vivid look to screens
Menu and Load Smoke Removed for ENB - no smoking
1334 downloads
Updated
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A Forsworn Story (SE)
By Delzaron
FOR THE OLD GODS : A FORSWORN STORY for SKYRIM SPECIAL EDITION
I : The First point
A big thanks to Roselove and Pffify, who made the 2.3bis conversion ! AFS SE 0.7 is a conversion of my own. I hope it will work... The Mod is the same as the original : please read that thread for the mod content description : Forsworns have good and evil sides, like every one else. I like to be lore friendly has possible, so I implement some things people can find disturbing (cannibalism, human sacrifices, bestiality, rape, slavery). Few of my characters (Ravena and Rathi) are really monstruous. Some are cruels (Phage), or completely nuts (Ascula). I will had Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
Current release : AFS SE 0.7.
Dependencies
SexLab Fuz Ro D'Ho
Recommanded mods :
More Nasty critters (Not a real dependencies, but the mod is better with More Nasty critters animations) Deadly mutilation. Dibella SisterHood (needed for Fjotra sex conversion to the old gods !) Beastiality mods like Untamed. And I will not make pack spells. If I can, just a taming one and a quest with different levels for pet upgrading. Untamed is very lore friendly with Shamans, and the mod is just great ! The Dryad. For Primal Shaman outfit. www.nexusmods.com/skyrim/mods/21458/? Sexlab stories (the Kyn sisters) Tribal Tattoos : http://www.loverslab.com/files/file/360-tribal-body-tattoos-unpunpbunpc7b-cbbe/
Conflicts :
- Sacrificial Spriggan. Not a real conflict, just not lore friendly.
- Forsworns have merchants (Merchants are still hostile towards the player)
- Devious Cidhna, if you kill Madanach !
Collaborations :
- AqqH for AFS1.48, AFS1.59, AFS1.60+ versions, scripts, hooks and tricks. Humongous tears of gratitude.
- Ashal for Sex ability script
- MyBrainHurts for Aliases tricks
- Xluxlu for music.
- Vaukalak for Koldun ideas
- Lynx2k10 for Dryad and Koldun outfit and alpha testing.
- Alploochra for game design
- Nanachi50 for meshes armors patches.
- All the people who give ideas and tested the mod.
- All people given advices and tutorials : Veladarius, Jhonyred, and I think I forgot other persons...
- Roselove and Pfiffy for SSE conversion.
How to use ?
- Unzip the archives (you need th texture archive, the meshes archive, and the main archive), and copy paste in your skyrim data folder ZaForswornStory.esp, and meshes, SEQ, textures, scripts and dialogues view folders.
How to delete ?
Save when you're not in a mod quest or in a mod space, and delate all the files.
27376 downloads
Updated
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Sexgirl Sybil A for COtR
By daxoss
Last update of Skyrim special edition (1.5.97)
Latest SKSE64 for Skyrim SE (version 2.0.20)
The presets can work on AE and LE version if you can find the same requirements.
.....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
Aretuza Eyes Remastered for (CVEO) by LDD (install main files and the optionnal COtR files too)
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
KS Hairdos
Daxoss Faceparts
.....................................................BODY(optionnal).....................................................
For the body I mentioned in my Discord channel that I had switched to a new body using the “SOFTBODY” mod and that I was working on a tutorial explaining the installation process. Well, it's done, so come join me on Discord. The channel is called: How-to-use-the-softbody-mod.
Optionnal if you want to apply my presets into any unique NPC: PROTEUS
All the entire installation description with video support in my Discord channel
Smartco
swefrida
m4mk203
Caenarvon
CoralineKoralina
expired6978
Dint999
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
LogRaam
docteure
PixelsSquared
phenderix
samirloon
139 downloads
Submitted
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Underworld celebrities for COtR
By daxoss
Last update of Skyrim special edition (1.5.97)
Latest SKSE64 for Skyrim SE (version 2.0.20)
The presets can work on AE and LE version if you can find the same requirements.
.....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
Aretuza Eyes Remastered for (CVEO) by LDD (install main files and the optionnal COtR files too)
The Eyes Of Beauty SSE
COtR x The Eyes of Beauty - Updated Patch (esl version)
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
KS Hairdos
HG Hairdos 2
Daxoss Faceparts
.....................................................BODY(optionnal).....................................................
For the body I mentioned in my Discord channel that I had switched to a new body using the “SOFTBODY” mod and that I was working on a tutorial explaining the installation process. Well, it's done, so come join me on Discord. The channel is called: How-to-use-the-softbody-mod.
Optionnal if you want to apply my presets into any unique NPC: PROTEUS
All the entire description with video support in my Discord channel
Smartco
swefrida
m4mk203
Caenarvon
CoralineKoralina
expired6978
Dint999
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
LogRaam
docteure
PixelsSquared
phenderix
samirloon851 downloads
Updated
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OStim Aroused Followers
By gegging
Requirements :
OStim Standalone and optionals in step 2b
OSL Aroused or equivalent
Based on the Original mod by Ruffled Pigeon
606 downloads
Submitted
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Deviously Cursed Loot 9.0 LE/SE - AI voiceover (ElevenLabs)
By AndrewLRG
A partial voiceover for Deviously Cursed Loot 9.0 using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Compatible with both LE and SE versions of the mod. Feel free to report audio glitches/artefacts or when incorrect pronunciation changes the sentence meaning.
Installation Instructions:
1) Download and install Deviously Cursed Loot 9.0 Voiceover 1.0.zip. It is a multi-part zip archive, so download both Deviously Cursed Loot 9.0 Voiceover 1.0.zip.001 and Deviously Cursed Loot 9.0 Voiceover 1.0.zip.002 files.
2) Depending on your Skyrim version, download and install either Deviously Cursed Loot - LE - Voice Changer.esp OR Deviously Cursed Loot - SE - Voice Changer.esp. This .esp file will change voice types for some NPCs added by Deviously Cursed Loot. Some unique NPCs will be muted if this plugin in not enabled.
NPCs with changed voices:
Some unique NPCs voices were changed either to improve voiceover quality (gave them more expressive higher quality voice type) or to diversify used voices so that close standing NPCs won't have the same voices.
List of changed NPCs:
Unvoiced Quests/Events:
This voice pack contains around 8 hours of generated audio for 26 vanilla voice types. Most unique NPC's, like The Dollmaker, Sasha, Chloe, Leon and The Whip and Chain staff are fully voiced as well as their quests. Some events, like 'The working girl', 'Solicitation', Shopping quest and talking while being gaged are voiced in 26 vanilla voice types. Still, some quests remain muted. Deviously Cursed Loot is a dialogue-heavy project, it would take extremely large amount of time to voice every line in every possible voice type. I'm planning to add missing lines in the future.
Muted Quest/Events/NPCs:
All Argonians and Khajits, Female Orcs, Female Dark Elf, Female Coward, Male Solder and Sheogorath - I haven't cloned their voices.
Dominant Follower;
Submissive Follower;
Crime and Punishment - everything related to prison is muted;
Public Indecency;
Saving Sasha quest - I didn't understand whether this quest was finished or not.
Device Comments - when NPCs comment on the Devious Devices your character is wearing - only topics related to Devious Belt are voices.
Yoke Errand Quest;
Examples:
The Dollmaker
Leon
Chloe
Female Commander voice type
Female Commoner
Female Condescending
Female Young Eager
Male Commander
Male Commoner
Male Commoner Accented
Male Condescending
Male Elf Haughty
Male Sly Cynical
Male Young Eager - one of the most problematic voice types, can't get a decent version
873 downloads
Submitted
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SexLab Madness
By lapolla
A native SKSE plugin for Skyrim SE that automates SexLab scene dispatch. Two operating modes, combat defeat, bump ride, and full MCM configuration — all running in C++ with zero Papyrus overhead on the hot path.
Requirements
Skyrim SE (1.5.97+ / 1.6.x AE) SKSE SexLab P+ (PPLUS) MCM Helper SkyUI
How It Works
The mod has three states, cycled via the ON/OFF hotkey:
OFF → MAN (Manual) → AUT (Automatic) → long-press to stop and return to OFF.
Manual Mode (MAN)
You build actor lists, the mod dispatches scenes automatically.
Press ON/OFF to enter Manual mode. Aim at an NPC and press Alter [AAL] to add them as Active (aggressor). Long-press to auto-fill the list from nearby NPCs based on gender filters. Aim at another NPC and press Alter [PAL] to add them as Passive (victim). Long-press to auto-fill. Scenes start automatically once both lists have actors. When a scene ends, the next pair starts after the configured delay. Long-press ON/OFF to stop all running scenes and return to OFF.
Automatic Mode (AUT)
The mod scans nearby NPCs periodically and starts scenes on its own.
Press ON/OFF twice (MAN → AUT) to enter Automatic mode. The mod scans within the configured radius, picks a passive and an active based on gender filters, and dispatches a scene. Scans repeat after the configured delay and on location change. Long-press ON/OFF to stop.
Defeat
When enabled (MCM toggle), actors entering bleedout during combat trigger a defeat scene. Nearby hostiles are pacified and the closest attacker starts a scene with the victim. After the scene ends, the cycle repeats — a new attacker takes their turn until you press the hotkey to stop, or no hostiles remain.
Works in Manual mode only — OFF and AUT modes ignore bleedout events. Respects PC Auto Role: with PAM set to Passive, the PC can be defeated; with Active, the PC can be an aggressor. Uses Group Chance to determine if multiple attackers join the scene. Pacified hostiles stop combat and are held in SexLab's animating faction until the defeat cycle ends.
Bump Ride
When enabled (MCM toggle), sprinting into an NPC in Manual mode starts a scene between the PC and the bumped actor. Uses the engine's native bump detection. The scene dispatches after the configured delay to let the stagger animation finish.
Group Scenes
When Group Chance > 0, the mod rolls to add extra actors beyond the base pair. Up to 3 extras (5 actors total per scene). SexLab's bridge cascades 5 → 4 → 3 → 2 actors if animations for the full group aren't available.
Scene Centering
The Center On setting controls which actor the scene plays at:
Active — scene positioned at the aggressor. Passive — scene positioned at the victim.
MCM Settings
Open MCM → SexLab Madness:
ON/OFF — Hotkey to cycle modes. Short press: MAN → AUT. Long press: stop all scenes, return to OFF.
Alter [AAL] — Hotkey to add/remove crosshair actor from the Active list. Long-press auto-fills from cell.
Alter [PAL] — Hotkey to add/remove crosshair actor from the Passive list. Long-press auto-fills from cell.
Active Role — Gender filter for aggressors: (any), Male, Female, Creatures.
Passive Role — Gender filter for victims: (any), Male, Female.
PC Auto Role — Player participation: (none), Active, Passive. Also controls defeat role.
Center On — Scene position anchor: Active or Passive actor.
Sex Delay — Seconds between scenes (1–10, default: 2). Also controls defeat retry timing.
Scan Radius — NPC scan range in game units (500–100000, default: 2500).
Group Chance — Chance to add extra actors (0–100%, default: 0).
Animation Tag — Filter: (any), Oral, Vaginal, Anal.
Bump Ride — Toggle bump-to-scene in Manual mode.
Debug — Detailed logging to SKSE/SexLabMadness.log.
Defeat: Enabled — Toggle combat defeat system (Manual mode only).
Technical Notes
The SKSE plugin (C++) handles all scanning, dispatch, and state management natively. Papyrus is only used as a bridge to call SexLab's API. Thread-safe: all state access is mutex-protected, game-thread operations go through SKSE's task interface. SexLab P+ thread limit (15 slots) is respected — scenes are blocked when all slots are occupied.
11310 downloads
Updated
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Public Whore Jail Replacement
By Dylano_123
What this mod does
The idea is to give the player a way to enter Public Whore through the vanilla arrest dialogue. As of version 1.2.0, there are 2 choices to make during installation:
The first FOMOD choice is Dialogue Options.
The first option replaces the vanilla "I submit. Take me to jail." arrest outcome with a Public Whore sentence. When you choose the jail option during a guard arrest, the guard will inform you that you must work off your bounty as a Public Whore instead. In the PWJR MCM you can configure the chance and bounty threshold at which you will be sent to Public Whore. The second option contains the same functionality as the first, except that it also adds a new dialogue option. The new option is "I submit. I'll do anything as long as you don't take me to jail.", and after the guard's response the mod then always makes the player a Public Whore. This additional dialogue option is unaffected by the PWJR MCM options, those only affect the vanilla "I submit. Take me to jail." dialogue option.
The second FOMOD choice is Public Whore Start Options.
The first option uses the PW_MakePublicWhoreAdvanced ModEvent to make the player a Public Whore, sets the quota based on your current bounty and always starts PW in Enforced Mode. A drawback of this approach is that the Slavetat doesn't get applied, but i can't do anything about that since it's a limitation of PW's API. Important: when using this option, set the quota mode to money in the PW MCM. The second option uses the PW_MakePublicWhoreSelfCont ModEvent to make the player a Public Whore. This one sets the quota based on your PW MCM settings and also lets the PW MCM decide if you start in Enforced Mode or not.
Paying your bounty and resisting arrest remain unchanged in all versions.
Voicelines
The replacement guard dialogue is fully voiced using xVASynth.
The voice lines are included with the mod for all relevant guard voice types.
Special Cases
Cidhna Mine
This mod should not interfere with The Forsworn Conspiracy / No One Escapes Cidhna Mine.
During the Cidhna Mine arrest sequence, vanilla behavior should occur and you will be sent to Cidhna Mine as normal.
Raven Rock
This mod does not affect arrests in Raven Rock. Raven Rock uses a separate arrest dialogue path and will continue to send the player to jail normally.
Compatibility
This mod edits the vanilla guard arrest dialogue.
Mods that replace or remove the vanilla guard arrest dialogue may be incompatible.
Mods that rely on the player being sent to jail may not function as intended, depending on the selected FOMOD options and MCM configuration.
Requirements
Public Whore and all of its requirements.
Supported Game Versions
The mod was created and tested on Skyrim SE 1.5.97. It will likely work on Anniversary Edition as well, but I have not tested it.
Skyrim LE compatibility is unknown and has not been tested.
Downloadable Mod Versions
As a general policy, older releases will remain available for download as long as they do not contain any known major or critical issues.
This is intended to:
Maintain compatibility for modlists that may rely on a specific version. Allow users to continue using older releases if they prefer their implementation. Ensure previously released versions remain accessible for troubleshooting and archival purposes.
Older versions containing known major or critical bugs may be removed, regardless of whether a fixed version becomes available.
Available Versions
1.2.0
Added an MCM with 2 variables: "Public Whore Chance" and "Public Whore Bounty Threshold". These options only affect the "I submit. Take me to jail." dialogue outcome. Added an alternative script that you can choose in the FOMOD. This new version of the script starts PW in a way that makes PW use its own MCM settings for the quota and Enforced Mode. FOMOD now contains two choices to make: "Dialogue Options" and "Public Whore Start Options". 1.1.1
Contains the fixed Additional Player Dialogue implementation. No MCM. FOMOD allows you to choose between the Jail Replacement option from 1.0 and the Additional Player Dialogue option. 1.0
Original release. Jail Replacement option only. No MCM. You might prefer this version if you only want the original Jail Replacement implementation and do not need the Additional Player Dialogue option. Permissions
You may create patches, translations, and modified versions of this mod.
Please credit me and link back to this page if you publish them.
14235 downloads
Updated
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presets !Cheesecake 3BA bodyslide presets
By RowdyD1313
Bodies made after a sword and sorcery style (cheesecake) fantasy.
My favorite presets I've made for bodyslide. Please make sure you have bodyslide, cbbe 3ba installed before trying. Which can be found here:
https://www.nexusmods.com/skyrimspecialedition/mods/30174
CheesecakeLemon has a nice perky pair along with curvaceous hips, butts, and legs.
Cheesecakepumpkin is for those who like their cup spilling over in the busty category.
CheesecakeSourApple deadly looking barbaric women. Excellent for smashing heads together! I highly recommend Paunchy Muscular Body Normal Map with this (used in screen shots).
Link: https://www.nexusmods.com/skyrimspecialedition/mods/56183
CheesecakeCaramel A softer more bubble butt, rounded gravity breasts, thinner legs yet with curvy outside thighs. Ideal for spell casters along with those who like to eat to many sweet rolls.
CheesecakeCandyCorn A petite top but very curvaceous pear shape butt and thighs. Happy Halloween!
!CheesecakeHoneyGlaze Amazon curved woman that could kill with their thighs alone!
!CheesecakePumpkinPie A "tweaked" version of Pumpkin with thicker chest along with wider back, adjusted hips, tweaked breast and nips.
!CheesecakeCreampuff For those who like it THICC. Women that can come at you and say "I must break you."
!CheesecakeLemonCreame A tweaked version of lemon and slightly bustier.
!CheesecakeMango Best for milfs who still have curves.
!CheesecakeWatermelon A preset that can rival Pumpkin.
!CheesecakeBombshell2 All around tweaks with lots of curves, puffy breast and nips and clothes version. More on the fantasy side.
!CheesecakePoundCake A thicker version of bombshell with rounder breasts and butt, slightly wider torso with more curves given to have shapely legs. Naked version has puffy nipples along with lowered height to simulate wight. Formally known as Wenchified renamed to avoid confusion.
!CheesecakePrimalNord A VERY muscular body works well with CBBE Muscle Solution textures.
!CheesecakeCinnamonroll For a more natural look and weight given to breasts.
!CheesecakeMounds A very Busty (Implant type) preset and more bubble butt. (Think Donita Dunes, Tiffany Towers, etc.)
!CheesecakeLewd Maximum bust and butt built along the lines of hentai milfs.
!CCDemonLord2 An extremely curvy preset think elastigirl (Incredibles) mashed with lady dimitrescu (RE Village). Clothed and naked version
!Maiden Body My follower body I'll be using going forward for my mods. Comes with Clothed & Naked versions. A very reworked version of Poundcake with inspiration from the original wench body of LE. Wider hips, legs/arms & shoulder adjustments, rounder plump butt, gravity/height adjustments on the butt/boobs, and that nice little crease between the breasts. Don't know how I got that crease that way fiddling with the sliders but I'm not letting go of it!
MaidenWench: Wench preset now with 40% more maiden! Why? Because straight lines are boring! We here at maiden labs believe more curves the better! So we smashed, crammed, and compacted the maiden sliders into Koz's wonderful preset to make your wenches/maidens even more goddess like.
New Preset
MadamMaidens & MadamMaidens Love Handles 8/23/25
Two versions
MadamMaidenLoveHandles :
Plumper, bigger wider waist along with larger thicker curvier hips. Along with an increased classic body overall to increase plumpness everywhere.
MadamMaiden :
Bigger fuller maiden 2.0 body
Larger heavier breasts
Larger thicker butt and legs
Chubbier belly
Legs further apart
Tweaked shape of butt and hips
*Also increase areola and nipple sizes on both
Side effects may include but not limited to;
Increase male positive attitude and arousal A sense of life purpose Jealousy and envy from current girlfriends Jealousy in future girlfriends Quest distraction and loss of progress awarness Yes, I've had too much coffee! 😄
MaidenBody 2.0 The final version of the Maiden body.
Thicker thighs & waist
Plumper butt
Thinner chest/ribcage thickness - Lot more compatible with hairs and armors
Adjusted breast and nipples for clothed and naked versions.
Extremely happy with this preset as clipping is next to nil for the followers and their hair. I've already placed this version in the MoD for the next update.
All presets now in !CheesecakePack zip file. Simply install with modmanger of your choice.
Or do it the old school way below:
To install simple drag and drop into: Steam\steamapps\common\Skyrim Special Edition\Data\CalienteTools\BodySlide\SliderPresets
I put (!) before their name so they should be at the top of the preset dropdown menu.
Check out 3BA Config at bottom
Recommended 3BA Configuration
I recommend the following boxes checked for best results.
Don't forget to run FNIS afterwards.
33489 downloads
Updated
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Cute Forces - Blue Archive Followers
By Mephykuns
I'll be posting updates to this mod here or whatever site I post this fork of the mod on. The nexus version is now outdated. This newer version will be 1.3
Simple followers of blue archive characters. They come with guns(crossbow, staff) and melee weapons.
Characters:
Reisa
Reisa (Magical) NEW 1.3
Shun(Small)
Seia
Maki
Hina
Hoshino
Hikari
Nozomi
Ritsu - NEW 1.3
Location:
Reisa - Sleeping Giant Inn
Shun(Small) - Honorhall Orphanage
Seia - Breezehome
Maki -Dragonsreach
Hina - Top of Dragonsreach
Hoshino - Falkreath Jarls Longhouse
Hikari - Riften
Nozomi - Riften
Ritsu - Jorrvaskr Whiterun
Scripts Used:
Automatic Crossbows SE
Requirements:
FSMP - Faster HDT-SMP - https://www.nexusmods.com/skyrimspecialedition/mods
RaceCompatibility with fixes for SSE - https://www.nexusmods.com/skyrimspecialedition/mods/2853
Elemental Destruction Magic - https://mega.nz/file/mREGUTBL#PDw8phLqNsahRqruw-gdfb4ou-rI7PIIkWfJWpLGCDI
Join me here - https://discord.com/invite/Aarcx5BXYd
Video - https://youtu.be/XLIsfq-sMCs
131 downloads
- blue archive
- skyrim
- (and 3 more)
Submitted
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OCreatures (Revived)
By chrystelle
Enables all base game actors for OStim scenes.
This is a continuation of the work of @J0suk3_ .
Description
This is a stripped-down version of OCreatures that has no dependency on Creature Framework or MNC. It removes all function except the bare minimum:
1) Enable all vanilla actors in OStim by default (and allow enabling more via config files)
2) Handle switch to aroused form during OStim scenes (e.g., add a schlong) or when triggered via API
It removes things like adding female and herm forms of many creatures, changing meshes used by default (when not in OStim scene), the main menu screen change, etc. It removes the arousal system, so there's no running quest keeping track of the creatures around you at all times. These are things that can be easily added on top of a core, bare-bones framework, which is what this new stripped down version aims to be. This is more in line with the OStim approach to things and will allow people to choose what type of arousal system to run (or none), whether to add female giants/dragons/etc, whether to replace the default versions of certain creatures with the MNC versions or keep their own replacer, etc.
There is a minimal API for other mods (such as an arousal mod) to interact with OCreatures:
OCreatures_SetAroused
OCreatures_SetNormal
Installation
Install OStim and all its requirements Install OCreatures Install Baka's ABC (Make sure to get the SE version and delete or disable the ABC_MNC.esp patch file that is auto-installed) Install Anub, Billyy, and MNC Animation Packs (optional)
About Mod Order
Load order doesn't really matter, but mod priority is extremely important.
- The OStim framework and any framework extensions (like voice packs, etc) should have a lower priority than OCreatures in the MO2 left pane. In other words, OCreatures should WIN any conflict with OStim itself or extensions to OStim.
- Baka's ABC should have a higher priority than OCreatures, meaning OCreatures should LOSE any conflict with ABC.
- OCreatures should have a lower priority than creature overhauls, assuming (based on your installing them) that you intend for the changes made by the creature mod to win any conflict. This may break OStim functionality for the modded creature unless/until you create a patch.
- Some mods are made to work on top of MNC assets, which OCreatures includes. One notable example is SoftBody. SoftBody should be allowed to overwrite OCreatures.
Be sure to run Pandora any time you install or change the order of these mods.
Roadmap
This is an early version of the mod for people willing to test it and report issues. Planned changes:
- Move all scenes out of core mod except for starting idle animations Completed
- Post separate, updated conversion packs of Billyy and Anub animations in more typical OStim format. Completed
- Implement FOMOD to allow enabling each actor type individually.
Reporting an issue without information is not helpful to you or to me and will at best be ignored. Include specifically which creature type you're interacting with, which animation, and any other relevant details.
Testing
An easy way to quickly test is to open your console and type 'tdetect' (with no quotes) to disable enemies detecting and becoming hostile to you. Then, use Modex to search for and spawn the actor type you are looking to test.
Credits
- @J0suk3_ for showing how it could be done
- Billyy for their animations. While Billyy's animation pack can now be installed separately from the main mod so that each can be updated independently, Billyy's pack is still the foundation the mod is developed from. You can support them on SubscribeStar
- Various LoversLab contributors whose work has been incorporated into MNC. From the MNC mod post, below is the full list of credits. If you know of any attribution that is missing, please let me know.
AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)
Open Issues
If you find an issue, please report as much detail you can so that the issue can be reproduced and investigated. Open issues:
Goats - Can start a scene, but animations cause A-pose Dwarven Ballistae - Creature mesh becomes invisible after animation starts21567 downloads
Updated
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Potions of change (WIP)
By Coding_Onion
IMPORTANT!
You may want to remove your characters gear when using the potions to avoid ctd if you have a bodymod.
Also the 'potion of face' uses the 'limited' racemenu and it crashed at least once on me while testing.
Also don't use potions as a vampire, during scripted sequences or general unstable states and use only one at once.
Also also make a backup save to be sure.
* Orcs have no tusks on game-restart reload, !!safe-practice with argonians and khajiit!! (please read)
---
-The Mod-
It's a mod to give players a more immersive way to change their characters race and/or sex than using the racemenu command.
This mod adds 21 potions that, when consumed, change your characters race/sex and loads a predetermined default preset from the character-creator onto them.
Craft-able at any cooking pot/station!
There is additionally a potion to open the limited racemenu akin to using the face-sculptor in Riften.
A book with instructions on how to make these potions will be added to your inventory when the mod is loaded the first time.
---
-Requirements-
Skyrim AE (created in version 1.6.1170.0)
Racemenu
ConsoleUtilSSE
(powerofthree's papyrus extender)(will run without, some functions don't fully work)
-Recommended-
Vanilla Hair Replacer
Any mod that makes Skyrims Racemenu more stable (Unoffical patch, etc.)
Unisexy (english version) to expand the similarity after using the Genderchange-potions
---
Planned changes:
-add a variable to the change-function to disable the stable-state checks and player-transperancy during the change for modders
197 downloads
Updated
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OSL Aroused - Arousal Reborn (SSE & AE)
By ozooma10
OSL Aroused - Arousal Reborn
OSL Aroused is a framework independent, SKSE based Arousal Framework.
It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks.
This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused.
You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed.
Primary Features/Goals
Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes)
New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level.
Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways)
Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed.
Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state.
Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire.
Requirements
Address Library for SKSE
SKYUI
Installation
Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO)
DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT
Both AE and SSE versions are included in the FOMOD, just select correct version on install
If you do not use any mods that use OAroused, you can disable OAroused.esp
UnInstallation
Shouldn't require any additional steps beyond removing from your load order
Configuration
MCM Menu has lots of options.
Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm
Press while not aiming at npc to be able to edit player stats
Credits
This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused
Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else)
Sairon350 for OAroused
powerof3 whose amazing SKSE mods i used for references in learning SKSE
How Is It Backwards Compatible
Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex
The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated.
The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes.
Arousal Mode Selection
There is now an "Arousal Mode" selector in the MCM to switch between original SL Aroused Mechanics (Timerate/Exposure) and OSL mechanics described below.
NEW AROUSAL MECHANICS
As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods.
OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline
Many settings are configurable in MCM and can help explain what is impacting what.
Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future.
Core Attributes - there are 3 primary values that drive the underlying arousal system.
Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value
Raise Current Arousal:
Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed.
Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal.
Lower Current Arousal:
Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal Loses when an actor orgasms.
Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal.
Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings"
Actor Nude, or spectating another nude actor
Participating in a sex scene, or spectating a sex scene
Wearing Lewd Clothes (EroticArmor Keyword)
Wearing Devices (Devious Devices and TOYS support)
Lower Baseline Arousal:
Remove any equipment/states that raise baseline above (ex. clothes, devices etc...)
Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet]
All the rates and values are configurable via MCM.
Future Ideas:
Spells/Potions to manipulate arousal
Vanilla drinks/food? (ale?)
Nearby Dead bodies suppress Baseline Arousal.
Killing Reduces Arousal
???
Things to be worked on / What I need from you guys
- This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated.
- Feedback on gameplay that people would like and any ideas on things that should manipulate arousal.
- Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off
What im Currently working on
- Bug Fixes
Whats Next?
- A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point.
Script Source:
https://github.com/ozooma10/OSLAroused
Changelog
Version 2.7.0
Added option to switch to original SL Aroused Mechanics (Arousal Mode switch in MCM) Check for sla plug keywords Better OStim and SL Scene management Many bug fixes
Version 2.6.1
Fix Compatibility issues with Paradise Halls - Home Sweet Home Add "Satisfied" Buff to Lovers Desire effect Add missing DD patches
Version 2.6.0
Arousal for Nearby Actors automatically updates. Creatures Should be suppoted and working now.
Version 2.5.0
Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others
If you have any feature requests/recommendations PLEASE LET ME KNOW
Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome.
135885 downloads
- aroused
- arousal mods
- (and 4 more)
Updated
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Ravenous SSE
By Delzaron
A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drink it if it's not your cup of tea!)
Status : completed, a quest to finish.
Dependences :
SexLab SE ZAZ 8.0 SE Fuz Ro Doh SE Dawnguard Pama deadly furnitures SE and all it requirements :
Recommended :
Simple Slavery (I use Simple Slavery Plus Plus SE ) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006
Authors : BoomGoblin, AqqH, myself.
Want to support me? Visit my Patreon ! (i got back my account): https://www.patreon.com/Delzaron
Resume :
The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
Mod Tag : a1R. All the rep quests have the tag a1R_rep. All the VIP quests have the tag VIP, if they are repetable it's a1R_rep_VIP.
Current State : finished (some updates could come, but the mod core is completed)
HOW TO INSTALL ?
- Manual installation : copy paste the files in your data folder.
- run FNIS for users for register the anim.
HOW TO START ?
Talk to an Innkeper, specially the one in Riften. And after, to Maya the vigilant. Or being sold thought Simple Slavery.
Rep Quests guide :
Waitress : serve the requested meal to the client. Waitress special request : the client wants a specific meal (player death chance : 50%). Bath : Mistress is taking her bath, and need some extra lotion (player death chance : 50% + sex scene). Puppy Bath : Mistress is bathing her puppy, but requires some extra lotion (sex scene). Armina cloning service : Armina can create a clone of a npc or the player, each 5 game hours. Customer complaint : a customer is complaining about the meat quality. Carnificina will demonstrate the contrary (player death chance : 50%). Champions's meal : player, as customer, can request a meal. delivery : you'll need to ddeliver some meatpies to the external clients (player death chance : 1/14). Diet experiment : Mistress want to check if a change of nutrition can impact the meat taste. You are the test subject. exhibition : player will be exposed inside the restaurant (player death chance : 50%). experimental spell : Misstress want to see how beheading can impact meat quality (player death chance : 50%, and you can get a powerful spell if you survive). Puppy's hunt : fetch a specific meatgirl with puppy. Filling the meat cellar : butcher some meatgirls and fill the meat cellar (if meat stocked is too low, player death chance : 100 %). Special meat request : your clone meat is requested (player death chance : 50%). Namira day festival : Mistress is invited to a party in honor to Namira. You are one of the sacrifices (player death chance : 100 %). Namira day festival (clone) : Mistress is invited to a party in honor to Namira. You're also invited. Working at the restaurant : the quest managing the waitress quests. Slaves selling : Tipo Marjebi wants to buy a meatgirl. Enslaved in a restaurant : quest managing player as employee. needed to trigger all the other rep quests. Butchering a meat girl : being set as meatgirl, and butchered (player death chance : 100 %). Tenderize a meat girl : have your meat quality being upgraded (sex scene) VIP service : spit roast : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). VIP service : impalement : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). Being a VIP : as client, be treated like a VIP. Hunger game : a VIP themed quest. Be the prey or the huntress in a wman hunt. Sharp the guillotine : some maintenance is needed.
more rep quests will come (at least one with the zap, and one with the oven).
Are you a Baguette ? Do you speak Croissant ? Find here an appropriate version by Voltair.
Credits :
- Pama for Pama deadly furnitures
- Gatti for Gatti Jewels
- Dorabella and Killer905 for Lady Ritual armor
Permissions :
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
66207 downloads
- cannibalism
- slavery
- (and 7 more)
Updated
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Dark Arena SSE
By Delzaron
A SSE conversion of Dark Arena LE, made by cathedral and CK
Status : completed
A little mod, which add an underground inn in Riften sewers. It was a commission mod, but due to the demande I decided to continue it.
- get rumors at any innkeeper
- get hints at Riften
- explore Riften sewers and find the Dark Arena.
- request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
You can be spectator, or work here... or being enslaved... or take control of it.
In details :
- four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
- you can bet money on pitfights.
- when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
- each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
- you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena...
if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
- a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose.
Patchs :
- DarkArena - DBM : patch for uses of Legacy of Dragonborn mod : changes the cards texture
Credits :
Nomkaz for first SSE conversion and DBM patch.
OsmeIMC for scripts tweaks and improvements
Killer Keo skimpy mod : https://www.nexusmods.com/skyrim/mods/3654/
unknow for slave leia topless CBBE converted meshe
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
Permissions :
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
84667 downloads
Updated
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Deadly Pleasure SE
By Delzaron
DEADLY PLEASURES : a Komotor and Delzaron joint project.
Co Authors : Komotor (animations, synopsis)
Status : completed
Dependencies :
Skyrim Sexlab FNIS Komotor animations of course !
What do you need to know :
This mod is for females characters. This mod origin is a project between Komotor and me, to promote his animations packs. So, you need at least the T2 animation pack from Komotor animations. You'll find a link to KomAnim pack on this page : How to start the mod : talk to an Innkeeper, and follow the story.
Authorship and portage :
- TheDarkMaster and The Venus Noire team, developers of Seeds of chaos (a renpy game I strongly recommand! It combine very good draw art, castle management, exploration, and war management) for Jezera portage (I simply love that character design and personnality). Please find here his Patreon and Itch.io links :
TheDarkMaster Team Patreon page: https://www.patreon.com/LordArioch TheDarkMaster Team itch.io page: https://venusnoiregames.itch.io/seeds-of-chaos
The Mod content :
Follow the track, and meet Jezera, a dark seducer, and her pets.... don't worry, you'll be one of them. You'll done exhibitions and missions for her... voluntary or not.
This mod is designed to use the excellent Komotor's animations... so expect things you'll never saw (it's include bestiality, futa, very hard bdsm... you're warmed !)
Some of the mod's NPCs : Jezera : the Mistress. A young, beautiful and dominative Dark seducer. Lamiae : a falmer girl from Ibn. Miquote : a forsworn girl. Quai : Jezera's slave. Seems depressed. Chuul : Jezera's older sister. She totally submissive. Anna Venicci : Jezera's business partner, and sinfull noble. Molag Bal : I really need to present him ?
Musics and other ressources :
Medieval from Aticca Blue. Masked Bal form Eyes wide Shut (Jocelyn Pook) Venitian Masks from CPU Molag Bal outfit (unknow)
Sources of inspiration :
Miquote is a Sicambre forsworn from AFS, she's related to Ethrane, it's also the name of an elf girl in Bravil Underworld mod. Quai is also from here, and she's the copy of a bandit girl I played in D&D 3.5. Chuul was the Mazken created by my brother for his Oblivion playtrough. Lamiae is a ceyemer from Things in the dark, like her uncle, Volukar (which is also inspired from Gromph, from the chronicles of Drizzt). Jezera is a portage from Seed of chaos. I simply love the character, I get lot of difficulties to find a way to make some nice horns, and a nice red dress ! Please find at the top of this page some links to TheDarkMaster and The Venus Noire team work (Seeds of chaos in simply an excellent game, with very good quality art). In term of lore, Jez and her sister Chuul are Mazken (or Vile Seductress if you prefer, the opposite of Aureals). They were former mistresses of Molag Bal.
Permissions :
You're allowed to use this mod code as you want. Animations and AnimObjects are from Komotor.
19461 downloads
Updated
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Yamete Redux Ostim Standalone and Ocreatures compatibility patch.
By gegging
Yamete Redux was made for Ostim(not standalone) so any NPC-NPC scenes weren't going to work properly if you tried to use the mod with OStim standalone, and you couldn't start creature scenes if you only had OStim (Standalone).
This compatibility patch aims to enable creature-NPC scenes if you have OCreatures, and fix NPC-NPC functionality with Ostim Standalone.
Requires
Yamete Redux 1.28
OCreatures and its requirements.
Ostim Standalone including the optional dependencies listed in 2b just in case.
1181 downloads
Updated
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Dragonborn in Distress Ostim patch
By gegging
Changes
I could not get Milk Mod Economy scripts to compile so its soft integration is disabled in this patch.
Requirements
Original by Code Serpent
Ostim Standalone and all of its dependencies including optionals in step 2b
374 downloads
Submitted