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Zero Suit Samus Casual Gear CBBE 3BA
This is the successor to my Zero Suit Samus Casual Gear and Mashup that I posted on the Nexus based on Samus Arans outfit in Super Smash Bros and that mod should now be considered depreciated with the release of this mod.
Mod Features:
Brand new meshes. Outfit now has four pieces that can be built in BodySlide and are craftable at the forge instead of the tanning rack and temperable at the workbench.
Features CBBE 3BA Breast, Belly, Butt and Vagina Physics. Outfit pieces offer very good protection (considering they are basically covering almost nothing on your characters body).
Lazy Heels is no longer a requirement for this mod. I built the foot model so that it works with standard vanilla alignment.
Textures were remastered using AI software Upscayl.
There is only one outfit now. No longer a standard and mashup version so number of outfit sets in this mod has been reduced from two to one.
131 downloads
Submitted
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Captured By The Thalmor: Southrange Gaol
CBT: Captured By The Thalmor
Captured By the Thalmor is a mod where your character is captured by the Thalmor (duh) and tortured for information. They want to know how Thorald Gray-Mane got out of Northwatch Keep, and you're the key to finding out. This roleplay-focused quest mod gives you multiple ways to respond--Will you meekly cooperate? Defiantly resist? Proclaim the gospel of Talos?
Video Preview:
(That's https://www.xvideos.com/video.ohpmumv155e/captured_by_the_thalmor_skyrim_sexlab_mod, if the embed isn't showing up for you)
New Release, May 2026: CBT Version 1.5
FEATURING:
A female interrogator! Thanks to popular demand, you can now choose between Keldara (F) and Keldarin (M) to torment your character. An MCM! I finally learned how to code a mod configuration menu. You can now enable/disable different torture methods, set the chance your character will be rescued, and more. New mechanics! The guards outside your cell can detect, scold, and punish you for casting spells or trying to pick the lock. Also, you now have some ability to pause the interrogation. Dozens of new lines, for both the player and NPCs! Bugfixes galore!
Details on all the changes are listed below, under "New in Version 1.5".
PLEASE NOTE that I do NOT recommend updating CBT mid-quest. Some of the changes in 1.5 look minor on the surface but required a complete reconfiguration under the hood. You can install/update this mid-playthrough, but only if you haven't yet rescued Thorald from Northwatch Keep.
What Makes CBT Special?
It's 100% fully voiced! A handful of lines are spliced together from vanilla, but the vast majority were voiced by yours truly and then run through an ElevenLabs voice changer. (Apologies if you hate AI; I know it's not ideal, but I wasn't about to put my real voice on a LoversLab mod.) The interrogator will react to your dialogue and remember earlier incidents, affecting the choices you have when interacting with them. If you get caught in a lie, then the interrogator will be much less trusting later on. If you're defiant, they'll react differently than if you're meek and polite. There are several possible endings depending on how you respond. Will you be executed, released, or rescued? Try this mod a few different times and find out!
How to Start
This is a sequel to the vanilla quest Missing in Action. Complete that quest first. Once it's finished, go down to the Solitude docks; there will now be an Altmer "merchant" named Keldarin or Keldara hanging around near Jolf the boat guy. Talk to the Altmer, and the next time you go to sleep, the CBT quest will begin. Alternatively, there's an option in the MCM to start the quest.
What's New In Version 1.5
Male or Female Interrogator
You can now choose whether you want your torturer/rapist to be a man or a woman! Both versions are fully integrated and 100% voiced; other than the voice, body, and name, you'll have exactly the same experience.
PLEASE NOTE THAT YOU CANNOT CHANGE THE INTERROGATOR'S GENDER MID-QUEST. Because of the way I set the quest up when I was younger, dumber, and newer to modding, the gender is locked in as soon as Keldarin/Keldara first appears on the Solitude docks. You MUST choose the gender in the MCM before entering Northwatch Keep (if playing through the quest chain) or starting the quest manually. If you don't, the gender will be chosen for you.
Mod Configuration Menu
CBT finally has an MCM! Settings now under your control include:
Interrogator Gender: As mentioned above, you must set this before beginning the quest. NSFW content allowed: This is enabled by default, which means... Rape scenes are possible. (They can still be temporarily activated/deactivated in the "Torture Methods" tab, but NSFW content must be allowed in order to enable rape scenes.) The guards will sexually harass you while you're in your cell. (These are just comments, though; no SL scenes will actually play.) Your character will be stripped naked upon being abducted. (While the first two mechanisms can be turned on/off at any time, this only runs once, at the moment when you're first captured. Changing the NSFW settings after that point will have no effect on your character's clothing or inventory.) Start quest: Ticking this box will immediately start Captured By The Thalmor, which will let you bypass Missing in Action entirely Allow player to feign unconsciousness: This is a new feature that's enabled by default--if you pretend to pass out, they'll take you back to your cell. Now you can enter your cell any time you want, rather than waiting for your health to drop or by picking the right combination of dialogue responses. This allows you to pause the interrogation at any time and take a break/debug issues/try to escape.
If you want a super hardcore experience, though--where you're not done until the interrogator decides you're done--you can disable this option. Chance player will be rescued: The original version of CBT had a random chance that the player would be rescued, which would sometimes result in the player getting rescued before really getting a chance to play, and other times would result in the player not getting rescued for ages. There's now a slider that allows you to set the percent chance that you'll be rescued every time you sleep--by default, set to 20%. If you NEVER want to be saved from your torment, you can set this to 0%; if you want out immediately, set this to 100% and then sleep in the bed in your cell. Torture Methods: The quest includes multiple possible torture methods, including: Being beaten with a mace Being carved up with a knife Being pummeled with bare fists Being burned with fire magic Being frozen with frost magic Being electrocuted with lightning magic Being attacked by a familiar Being poisoned Being hit with a fear spell Being soundly whipped Being magically choked And (of course!) being violently raped
All of these methods can be activated/deactivated within the MCM (although please note that you must have at least one non-rape option active for the mod to function correctly).
Lockpicking and Magic Detection
The guards outside your cell are now capable of noticing that you're casting a spell or trying to get your door open--so make sure you're sneaky about it! The first few times they catch you using magic or picking the lock, they'll issue a verbal warning; after that, they'll interrupt you. (This is more for immersion's sake than to add any significant challenge; avoid doing it while the guards are staring directly at you, and you'll be fine.)
New Dialogue
A handful of new random lines have been added to the guards and to the interrogator, sprinkled throughout the quest. (Also shoutout to sorrowsmith for suggesting a good player retort to the first question!)
The biggest addition is a small scene that will begin when Keldarin/Keldara enters bleedout, giving you the opportunity to deliver some cool one-liner before murdering them. (It's entirely optional, though, and can be bypassed completely by killing them outright. If you want to talk to the interrogator before murdering them, make sure to kill them slowly 😁)
Bugfixes
Better support for custom races I finally worked out the three-dot-dialogue-on-unrelated-NPCs issue; thanks to Crowzm on Nexus for pinpointing the source of the problem Improved the combat grunts/death cries for custom-voiced characters--no more weird Elevenlabs moans Fixed clipping and z-fighting in a few spots Various other minor improvements
Required Mods
SexLab (and its requirements). That's it.
While not a hard requirement, SSE Engine Fixes is highly recommended; it helps improve stability and prevents random crashing on larger modlists.
If you want a version with NO requirements at all, there's a SFW version over on Nexus. (You won't be able to access the MCM unless you have SkyUI, though.)
Recommended Mods
Some Collision Camera: This mod was designed to be played in either first OR third person, but if you play in third person, you'll probably want something that will allow you to better view your character while they're shackled in place--the furniture camera can be wonky in vanilla. Some Collision Camera is the one I tested with and it worked perfectly, but there may be other mods that do just as well. (Unfortunately I can't recommend SmoothCam since it's been reported to cause problems with NPC detection of the player.) Report Talos Shrines to the Thalmor: Really only necessary if you plan to cooperate with the interrogator. If you're well-behaved and cooperative, you'll be asked to become an informant for the Thalmor, but CBT doesn't actually provide a way to do that. This mod does. Survival Mode Settings: CBT can get very difficult very quickly if you play on AE Survival Mode, as you'll likely be forced to go without sleep for a while. Survival Mode Settings can make it easier. (I don't use other survival mode mods, but you may want to keep the sleep deprivation in mind for those as well.) Speechcraft Randomization: Makes the interrogation just a little bit trickier to navigate. Vanilla speechcraft is an automatic fail when your speech is below a certain level and an automatic pass when it gets above a certain level. You can use this mod if you want to shake things up a bit--keeping you guessing about whether your lies and persuasion will actually work or not.
Compatibility
Unfortunately not compatible with LE. You'll need at least SE to play this mod. Does not touch the vanilla prison system, so should be compatible with any prison-related mods. Any followers will be dismissed when you're captured, so I recommend leaving them somewhere you know you can find them before starting. This mod is compatible with AE survival mode (and most other survival mods) but playing with them will make surviving the torture and/or escaping from the prison MUCH harder. Your cell will contain a small water source and 1-2 pieces of food, but you won't get much more than that, and resting will be pretty much impossible. (Think of it as *extra realism*.) This mod should be usable in a load order alongside Devious Devices and similar mods, but I do NOT recommend playing through it while locked in any DD device. Get out of your bondage before starting the quest. This mod temporarily tweaks the player-death mechanics so that if you take too much punishment, you'll pass out instead of just dying outright. If you play with a death-alternative mod (e.g. SexLab Defeat), I recommend temporarily disabling it while using CBT, and reactivating it after you get free. SmoothCam has been reported to interfere with NPC forcegreets/detection of the player. Use at your own risk. JK's Solitude Outskirts appears to interfere with the placement of Keldarin at the very start of the quest (at the Solitude docks).
Q & A
Can I install this mid-playthrough?
As long as you haven't yet rescued Thorald from Northwatch Keep, yes! If you have already rescued him, then you can start the mod via the MCM, or by entering "setstage cbtsintro 0" into the console.
Why does my health keep going down?
Every time you are tortured, your maximum health, stamina, or magicka will be slightly decreased. The debuff will persist until you sleep outside the Thalmor prison.
This is meant to give you a reason to want to avoid being tortured--if you end up taking too much punishment, escape will become difficult or downright impossible.
Okay, I'm tired of being in jail. How do I get out?
Cooperate with the interrogator, duh. It's not a lie when they say that if you tell the truth (and mind your manners) you'll be released.
But the Thalmor suck and I don't WANT to cooperate?
Okay, fine, you've got other options. One is to try to escape from your cell in between interrogations. If you manage to pick the lock, kill your jailors, and then fight your way out, you'll be home free. Much like the Cidnha Mine quest or literally any other prison escape, this will be easiest for gear-light builds (mages, stealth gods, punchcats) and harder for characters that rely on a specific weapon or armor item. Also this will be much easier at higher levels and pretty darn near impossible at lower ones.
If you refuse to cooperate and can't escape (or if you're too much of an asshole) your captors may decide to drag you outside and shoot you. When that happens, my advice is to run like hell.
And if none of the above applies--you broke all your lockpicks but keep stringing the Thalmor along with no end to the interrogation in sight--there's a random chance you'll get rescued. You can set the odds of that rescue in the MCM; put the slider at 100% and it'll happen the next time you go to sleep.
Where'd my gear go?
A chest in the prison's armory. If you escape, you'll pass it on the way out; if you get rescued or cooperate enough to be released, your items will be automatically returned.
You're in a little more trouble, though, if you piss your captors off enough for them to try to kill you. When you escape execution, you'll be stranded in the wilderness with no gear. The GOOD news is that there's nothing stopping you from returning to the prison later to exact your revenge and grab your stuff.
Something has gone horribly wrong?
I recommend reverting to a previous save. The mod is supposed to auto-save periodically, but it won't hurt to make a hard save before you start the quest and occasional quicksaves along the way. (That's a good practice when working with quest mods generally, TBH.)
What race/gender is this intended for?
Whichever one you want! None of the sexual comments are gender-specific, and any race can choose to resist the Thalmor.
You can now also choose between a male interrogator/rapist (Keldarin) and a female one (Keldara).
Is there any actual CBT?
Well... it's not NOT a cock-and-ball torture mod. You can always play a male character, stay in first-person view, and imagine that every mace blow or electrical shock is aimed at your nuts.
There is no cognitive behavioral therapy in this mod, unless you're the type of person who has ever thought "Being tortured by a hot elf would fix me." If that's the case, I have great news.
Troubleshooting
If your character doesn't get placed into the shackles correctly, reload and try again; that'll fix the problem in 80% of cases. (You can also try "Feign unconsciousness" to get returned to your cell and then sit in the chair there; that fixed the problem in every case I've encountered, but is a little more of a pain.) (By "more of a pain" I mean that you may have to use TFC in order to get your character correctly pointed at the chair.) Try not to exit dialogue with the interrogator! If you don't want to say anything, pick the "Remain Silent" option instead. Closing out that conversation can leave you stuck in chains and unable to continue the quest; the interrogator is set to forcegreet you every so often as a failsafe, but the AI doesn't always trigger consistently. There is a bug where getting attacked by the familiar may start combat/re-enable your controls. If that happens, do NOT try to fight or move. The familiar is on a timer and will disappear after a few seconds, but leaving the shackles when the game doesn't expect you to leave the shackles will break things. If the Sexlab scenes aren't playing (after it displays the message "Keldarin begins undressing") then try opening/closing the console or MCM once or twice. It may take a few seconds. You must have at least one aggressive animation enabled for the rape scenes to play; basic SexLab contains a couple by default but you can add animation packs to make things more interesting. I recommend FunnyBiz' or Billyy's Rape Redux. If you're playing as a male character with a female interrogator, you'll likely need to do some tweaking in the SexLab MCM settings to make sure that the interrogator rapes you rather than you raping her. You can handle this by only having "femdom" animations toggled on, but I know there aren't that many of them out there My personal configuration is to go to the Sexlab MCM Animation Settings tab, then deselect the "Filter Gender Tags Animations" option and select both the "Adjust Victim/Aggressor Positions" and "Females use strap-ons" options. This will allow animations that are designed as "male aggressively penetrates female" to instead play as "female aggressively pegs male" instead.)
If you are not being correctly teleported to and from your cell: You can try entering "player.moveto XX1c9913" in the console. The "XX" part will be two digits that correspond to your specific load order; the easiest way to find out what they are is to click on an object you know is in the mod (say, Keldarin/Keldara) and then copy the first two numbers from the RefId. That command should teleport you into the player cell, and sleeping in the bed there should teleport you into the interrogation chamber. Some users also have reported that teleportation problems (i.e. when the player sleeps, or passes out from the torture) can be resolved by installing SSE Engine Fixes, parts 1 and 2.
What's Next?
Now that the female interrogator has been implemented, I'm hoping to make a player-enslavement expansion that can tie into this quest. I'm also thinking about "Captured By" mod for other factions (e.g. the Dark Brotherhood).
Credits
Shoutout to Seijin8 and Gristle for coding tips--this mod required more scripting than I'd ever done before lol. Any mistakes are mine alone.
All voices are either original to the game or done by me (run through an Elevenlabs voice changer).
All new sound effects are from FreeSound. Specific files are:
anton_stikken4.WAV by Anton -- https://freesound.org/s/23093/ -- License: Attribution 4.0
Whip Crack 01.wav by CGEffex -- https://freesound.org/s/93100/ -- License: Attribution 4.0
Mixed Whip Crack 1.wav by peterbullmusic -- https://freesound.org/s/351267/ -- License: Creative Commons 0
Whip slash by Valerie-Vivegnis -- https://freesound.org/s/761411/ -- License: Creative Commons 0
Whip Crack.m4a by SciFiSounds -- https://freesound.org/s/529925/ -- License: Creative Commons 0
Whip #3 by Universfield -- https://freesound.org/s/758830/ -- License: Attribution 4.0
Whip Crack.mp3 by CGEffex -- https://freesound.org/s/89770/ -- License: Attribution 4.0
Creeper short 1 (resonant dark) by EphJayMusic -- https://freesound.org/s/746624/ -- License: Attribution 4.0
Eerie drone by jhumbucker -- https://freesound.org/s/193821/ -- License: Creative Commons 0
Horror Background Atmosphere #6 by Universfield -- https://freesound.org/s/730121/ -- License: Attribution 4.0
Cries of the Damned - Wails from Hell by DeqstersLab -- https://freesound.org/s/746494/ -- License: Attribution NonCommercial 4.0
FIREBurn_Burning Swaying fire.Crackling.Roar Of Flame 2_EM_(4lrs).wav by newlocknew -- https://freesound.org/s/626277/ -- License: Attribution NonCommercial 4.0
Wails_ses2.wav by freesound -- https://freesound.org/s/25287/ -- License: Creative Commons 0
Sam Qualiana from freesound.org (https://freesound.org/people/Capt_Bligh1/sounds/690702/)
Doctorsex on freesound.org (https://freesound.org/people/doctorsex/sounds/699908/)
Mr. Fossy on freesound.org (https://freesound.org/search/?f=grouping_pack%3A%2230826_Voice+%E2%80%93+Male+Grunts+and+Screams%22)
jorickhoofd on freesound.org (https://freesound.org/people/jorickhoofd/sounds/180350/)
Volonda on freesound.org (https://freesound.org/people/Volonda/sounds/439518/)
screaming_male_effort.mp3 by GabrielaUPF -- https://freesound.org/s/220285/ -- License: Attribution 3.0
male_grunts.wav by that_sound_guy92 -- https://freesound.org/s/442716/ -- License: Creative Commons 0
marc3122 (https://freesound.org/people/marc3122/sounds/556976/?)
tvilgiat https://freesound.org/people/tvilgiat/sounds/462932/
SnowFightStudios https://freesound.org/people/SnowFightStudios/sounds/643669/
stemsandseedspod https://freesound.org/people/stemsandseedspod/sounds/513235/
RepDac3 https://freesound.org/people/RepDac3/sounds/477756/
pseudonymian https://freesound.org/people/pseudonymian/sounds/573096/
AlesiaDavina https://freesound.org/people/AlesiaDavina/
newlocknew https://freesound.org/people/newlocknew/sounds/653070/
RutgerMuller https://freesound.org/people/RutgerMuller/packs/6623/
JuanFG https://freesound.org/people/JuanFG/sounds/471953/
montblanccandies https://freesound.org/people/montblanccandies/sounds/332044/
XfiXy8 https://freesound.org/people/XfiXy8/sounds/467293/
Male Coughing by beyercreative -- https://freesound.org/s/774818/ -- License: Attribution NonCommercial 4.0
Choking by Bowesy -- https://freesound.org/s/522163/ -- License: Creative Commons 0
Metallic Gate Sounds by eqavox -- https://freesound.org/s/683954/ -- License: Creative Commons 0
Intense Sizzling 4 by Yoyodaman234 -- https://freesound.org/s/334672/ -- License: Creative Commons 0
Intense Sizzling 1 by Yoyodaman234 -- https://freesound.org/s/334675/ -- License: Creative Commons 0
Rachet_Joint by SoundsofTheMachine -- https://freesound.org/s/789060/ -- License: Creative Commons 0
12732 downloads
Updated
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Blind Oath's Hexflame Raiment CBBE 3BA
This is a World of Warcraft themed ensemble designed specifically for the CBBE 3BA body type for Skyrim SE
Mod Details:
Armor is heavy. lighter than any vanilla heavy armor with significantly better protection than daedric or dragonbone armor.
Comes in five pieces: head, torso, back, hands and feet.
Can be crafted at any forge with no prerequisite requirements and tempered at any work bench.
Designed for CBBE 3BA body type. No male variant available.
Textures were remastered using AI software Upscayl.
114 downloads
Submitted
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Sin'Dorei Spellbreaker Raiment CBBE
This is a World of Warcraft themed armor design that has been adapted as an armour set for your character in Skyrim SE.
Mod features:
Armor is heavy and contains five pieces: Head, Torso, Back, Hands and Feet.
Armor is designed for the CBBE body type and comes with BodySlide files so you can build the outfit to your characters desired shape.
Armor torso piece has zap sliders so you can remove one or several armor pieces to have a lighter raiment type look. Screen shots show armor when all sliders are zapped.
Offers protection better than any vanilla armor but not to overscaled so armor isn't wildly overpowered.
All pieces are craftable at any forge and temperable at any workbench with no prerequisite requirement. Armor reciepe does require some rare materials to make but it won't be overly difficult to craft each piece.
No male variant available. Armor will appear as vanilla ebony armor to male characters.
Sin'Dorei Spellbreaker textures were remastered using AI software Upscayl.
Requirements:
BodySlide and Outfit Studio: Absolutely necessary to build outfit morphs to your characters shape.
Caliente's Beautiful Bodies Enhancer: Hard requirement. This outfit is specifically designed for that body type.
Note:
Armor doesn't include any physics bones on the outfit meshes so you technically don't need CBPC or FSMP for this outfit to work (although its safe to say most mod users have these mods anyway).
179 downloads
Updated
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Ornate Azuresteel Vestments CBBE
This is a World of Warcraft themed armor set that I adapted for your use on your player character in Skyrim SE.
Mod features:
Contains five outfit pieces: Head, Torso, Back, Hands and Feet.
Adapted for the CBBE body type for Skyrim SE. No armor or cloth physics.
Armor is Light and offers better protection than any vanilla armors.
Armor can be crafted at any forge and temperted at any workbench with no prerequisite requirements.
BodySlide files are included with mod so you can build the outfit to your desired BodySlide preset.
No male variant for this armor currently available. It will appear as vanilla glass armor to male characters. Comes with working custom ground models for female characters.
Cloak features HDT physics.
Textures were remastered using AI software Upscayl.
63 downloads
Submitted
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Savage Deathbringer's Bulwark CBBE
Mod features:
Armor is heavy and contains the following: Ciclet, Helmet, Cuirass, Gauntlets, Boots, Cloak, Longsword, Shield.
All are craftable at any forge with no prerequisite requirements and the armor pieces and shield are temperable at the workbench. The sword is temperable at the sharpening wheel.
Made for the CBBE body type so you'll need that mod for this to work. Comes with bodyslide files so you can build the outfit pieces to your characters custom shape. No physics on the outfit and no male variant available. For males the pieces will appear as vanilla steel armor pieces. Weapon and shield are available for both sexes.
Textures remastered using AI software Upscayl.
59 downloads
Submitted
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Sanguine Dreadlord Hauberk CBBE 3BA
This is a World of Warcraft themed armor set made from authentic WoW meshes for your player character and followers in Skyrim SE.
Mod Features:
Armor is Heavy and comes with a Sword and Shield as well. There are 5 armor pieces not including the shield: Head, Back, Torso, Hands and Feet.
Armor offers protection far superior to any vanilla armor and sword does 50 base points of damage. Can be tempered and any work bench.
Armor is only craftable at the Lunar Forge at night between the hours of 8:00 pm and 6:00 am.
Other than only being available at the Lunar Forge at night there are no other requirements to craft the armor pieces or weapon. You just need the ingredients to craft each item.
Comes with CBBE 3BA BodySlide files so you can build the outfit to your characters shape.
Textures were remastered using AI software program Upscayl.
198 downloads
Updated
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BLS Loading Screen
By tenryuu97
This is a Mod created Exclusive for - Blood and Lust (NSFW - Sexlab) - on Nexus.
Mod Collection: www.nexusmods.com/games/skyrimspecialedition/collections/5o4jdm/revisions/4
THIS MOD WAS MADE FOR (16:9) - 1600x900 MINIMUM!
2674 downloads
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BLS Main Menu Video (FULL & LITE Versions)
By tenryuu97
BLS Main Menu Videos made for - BLS (Revisioned for Nexus) - Collection mod.
Collection mod: www.nexusmods.com/games/skyrimspecialedition/collections/5o4jdm/revisions/4
FULL Version has 28GB (FINAL)
LITE Version has 11GB (FINAL)
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REQUIRED MODS:
- SKSE: https://www.nexusmods.com/skyrimspecialedition/mods/30379
- Main Menu Video: https://www.nexusmods.com/skyrimspecialedition/mods/160238
5750 downloads
Updated
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LL Integration
By Nm088
LL Integration connects your browser, a local native bridge, and mod manager integrations for MO2 and Vortex.
The goal is to capture supported archive downloads, preserve their source metadata locally, and make linked mods easier to manage, update, or import into your mod manager.
This is now a beta release.
Beta note
I am mainly building this for my own modding workflow and sharing it because it may help others.
I will track bugs and update when I can, but I cannot promise individual setup support for every environment.
Support
If you like my work and want to support it: https://buymeacoffee.com/nm088
Game compatibility note
LL Integration is listed under Skyrim SE because that is where it was built and tested first, but the tool itself is not Skyrim-specific.
MO2 support should work with other games as long as MO2 downloads and mod metadata are available.
Vortex support is newer and depends more on the game’s staging/deployment setup,
so other Vortex games may need additional testing or fixes.
Confirmed so far (mo2 only) : Skyrim Special Edition and Oblivion. Other games are not confirmed yet.
Feedback is welcome.
Features
Browser integration
Captures LoversLab archive downloads Supports Firefox and Opera/Chromium Exports LoversLab cookies locally for MO2 update checks Can capture archives from manually armed external pages Optional always-on-top floating capture controls Follow mode can retarget capture while browsing between active tabs Supports Dwemer Mods download capture; more sources may be added later
MO2 integration
Adds Tools > LL Integration inside Mod Organizer 2 Links installed mods to their LoversLab/source page Adds a custom right-click option to open linked LoversLab/source pages Stores source metadata inside MO2 meta.ini, so it does not create file conflicts Can check linked LoversLab mods for updates Can open the installed mod folder from the LL Integration manager Can edit or purge bad source links Includes a Voice Finder workflow for matching installed voice packs to LoversLab-linked base mods
Vortex integration
Adds LL Integration support inside Vortex Links installed mods and downloads to their LoversLab/source page Applies local source metadata captured by the browser/native bridge Can open linked LoversLab/source pages from Vortex-managed entries Can edit or purge bad source links Supports manual links for external downloads, renamed archives, and already installed mods Includes Vortex-side workflows for matching captured archives to installed mods Includes a Voice Finder workflow for matching installed voice packs to LoversLab-linked base mods
Download handling
Copies supported browser downloads to the configured MO2 downloads folder Stores local sidecar metadata for downloaded archives Handles renamed archives using local metadata/fingerprint matching Supports external archive downloads from manually armed pages Supports Dwemer Mods downloads with local metadata
Manual links
Create manual source links for already installed mods Useful for multipart archives, external downloads, old mods, or manual installs External links are stored as manual/fixed links and are not auto-fetched for updates
Update manager
Checks tracked LoversLab mods for updates Downloads update archives into the active MO2 downloads folder Detects already downloaded update archives Supports assisted MO2 install/replace flow for downloaded updates Update install remains user-controlled and does not silently replace mods
Update modes
Manual install Download only Assisted install Skip updates Note: Useful for fixed versions, external links, multipart archives, and manual installs
File pattern matching
Improved matching for non-standard archive names Supports version markers such as {version}, {v}, <version>, and <v> Can detect versions from renamed or unusual archives Added a Pattern Help button in the edit link dialog
MO2 instance support
Tracks the active MO2 instance more reliably Updates the active MO2 downloads folder used by the browser extension Helps avoid writing captured downloads to the wrong MO2 installation Stores integration paths so the plugin and native app can stay in sync
Voice pack helper
Scan installed LoversLab-linked base mods for missing voice packs Detect installed DBVO, DVO, IDTV, Voice Pack, VoiceFiles, and other voice-like mods Compare base mods against installed voice packs using name scoring Fetch user-provided LoversLab voice source pages and score available downloads Browse all fetched voice downloads and manually choose candidates Manually bind voice packs to base mods when automatic matching is wrong Force mods as Base mod or Voice pack when automatic detection gets confused Save manual voice matches, false matches, ignored mods, and classification overrides View installed voice-like mods with filtering and sorting by name or install date
Preview of the LL manager
For setup steps, open the Install Instructions tab above.
744 downloads
Updated
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sexlab PPA Voices (Preview)
By asdt123123
This is a quick voice mod for Sexlab, utilizing PPA's voice system to override Sexlab's voices. This exists largely as a preview/example for other authors to base their own configs on (and hopefully release).
Right now all the voice configs are purely for the female Player actor.
You can change that in the female1.toml here:
[VoicePreset.Predicates] Sex = [1] BaseIDs = ["Skyrim.esm|07"]
So if you wanted this voice line to apply to all female actors, you'd just delete the "BaseIDs" line.
Further documentation can be found here: https://asdasdduck.github.io/ppa-docs/voice-settings.html
This version of PPA is recommended for voices, until a newer version is released:
Voices:
The voices in this pack were generated by https://elevenlabs.io.
For example, the "eve" voice, you can type this into the prompt:
[moan] Ahhh.. ohh. Uhhhh. Aahh.. Yeeehhh
I recommend you make longer voice lines like this, then use something like Audacity to split it up into multiple voice lines. Helps keep the voice less variable, which sounds better in-game.
The [moan] can be just about anything. Like [cough], [breath], etc. There's not actually a pre-defined list, you can put anything in there. So go crazy.
.Lip file:
PPA supports .lip files from Skyrim. it'll play the lip animations while your voice is playing, just like Vanilla skyrim. So make sure you include them for moans and what not to add a level of realism.
Feel free to report bugs, or suggestions. If you make a suggestion, keep it within the confines of reality. This is a skyrim mod after-all.
1181 downloads
Submitted
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More Realistic Femalegiant
By daskull
I was very frustrated when I installed More Nasty Critters and saw a female giant with my own eyes, it was like an enlarged version of an inflatable doll that didn't fit Skyrim. I have remade the normal texture and fixed color texture, and now when the female giant stands with her male compatriots, there is no sense of dissonance.
Obviously, you first need to install More Nasty Critters before covering my patch.
1083 downloads
Updated
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Updated
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ube UBE Cosplay Pack
By pingvin1337
Conversion for UBE 2.0
Require Original
Google mirror
756 downloads
Submitted
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ube UBE Cosplay Pack Gala
By pingvin1337
Conversion for UBE 2.0
Require original
Google mirror for some reason
For those who can't afford to wait that long indefinitely
710 downloads
Submitted
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gameplay Succubus Heart
By Spirit_Shard
What is Succubus Heart?
Succubus Heart is an adult gameplay mod which adds new gameplay mechanics and new progression systems. The general concept is to turn your character into a Life Siphoning Succubus! (or incubus, we don't discriminate here ^-^) You start off rather weak, but through draining partners and partaking in sexual activity your Succubus gains experience and stats which can then be used to unlock and harness powerful Succubus abilities! Succubus Heart also includes other features such as Combat Seduction, a combat submission mod, Death Override Mode, a rogue-lite mod, and Soul Pets, a Soul Capture/Summoning mod, fully integrated with Succubus Heart and its mechanics! While most succubus mods focus on power fantasies, Succubus Heart's player demon is inspired by a fantasy race of life-weavers, giving a more human-but-powerful feel. Succubus Heart is also designed as a complimentary mod, meaning it plays well with a large array of other mods and, while it has its own systems to function fully standalone, you can combine Succubus Heart's experience with a large array of other gameplay mods for a truly custom experience!
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More information available on either...
My Creative Site : https://spiritshard.com/?mode=gamemod&view=Skyrim_SuccubusHeart
Our Forums : https://forum.thebrokenchatbox.com/d/4-succubus-heart-succubus-gameplay-and-progression-mod-for-tes-v-skyrim
Our Discord : https://discord.gg/h3vB7S4FEw
You can support my work on SubscribeStar! =^-^= - https://subscribestar.art/michaelpstanich
1272 downloads
Updated
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follower [Follower] Mina
By DrSeptimus
-----===Details===-----
Name: Mina
Race: Breton
Level: Player Level
Weight: 0
Marriage: Yes
Essential: Yes
Location: Solitude
Console Location Code: SolitudeCastleDourDistrict01 or SolitudeJusticiarsHeadquarters
Fighting Style: Fire Mage
Weapons Choice: None
Armor Choice: None
-----===Follower Requirements===-----
Asset version requirements
Faster HDT-SMP
Septimus Follower Asset
XP32 Maximum Skeleton Special Extended
Default version requirements
Diamond Skin or Fair Skin Complexion
CBBE or BHUNP or Default (Note: As long it was compatible with Fair Skin Complexion or Diamond Skin)
Faster HDT-SMP
OBody NG version requirements
CBBE
CBBE 3BA
Faster HDT-SMP
OBody NG
XP32 Maximum Skeleton Special Extended
Standalone version requirements
CBBE
CBBE 3BA
Faster HDT-SMP
XP32 Maximum Skeleton Special Extended
-----===Face Preset Requirements===-----
Diamond Skin or Fair Skin Complexion
High Poly Head
Tullius SMP Hair 3
Tullius SMP Hair 3 Fixed ESP
Tullius SMP Hair 3 Fixed ESP (Alternate Link)
Hvergelmir's Aesthetics - Brows
Hvergelmir's Aesthetics - Brows (High Poly Head)
Mikan Eyes
Female Makeup Suite
Koralina's Freckles and Moles - 4k 2k
-----===Credits===-----
OBody NG by Aietos
BHUNP by Bakafactory
CBBE by ousnius
CBBE 3BA by acro
Diamond Skin by r1goodwin
Fair Skin Complexion by HHaleyy
High Poly Head by KouLeifoh
Tullius SMP Hair 3 by 골딱
Hvergelmir's Aesthetics - Brows by Hvergelmer
Hvergelmir's Aesthetics - Brows (High Poly Head) by naChooey
Mikan Eyes by nerune
Female Makeup Suite by DomainWolf
Koralina's Freckles and Moles - 4k 2k by CoralineKoralina
Faster HDT-SMP by DaydreamingDay
XP32 Maximum Skeleton Special Extended by Groovtama
262 downloads
Submitted
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Hold Guards with Varied Sexy Outfits and Optional Schlong Armor - 3BA
What does this mod do?
It does three things:
1) Diversifies the armors worn by female hold guards (so that they don't just use the stormcloack outfit/cuirass with only a few color variations) with skimpy/lewd variants for "Futa" characters. I've used assets from "Remodeled Armor SE - CBBE 3BA", "BD's Armor and Clothes Replacer - CBBE 3BA" and "TAWOBA - Bikini Replacer" mods to accomplish this. If you want to change any outfit, just go to the "meshes\guards\" folder and replace the cuirass files while keeping the same name (e.g. GuardCuirassWhiterunF_1, etc.), not forgetting to open both _1.nif and _0.nif files in Nifskope and altering their paths to use the correct .tri file (if you use Obody like me);
2) Distributes a panty that works rather well with Schlongs, taken from the mod "Melodic Chloe", and a "Schlong Armor", based on the mod "Eve's Sunfire Armor", that I've grabbed from the "FUTA CONTENT THREAD". I've done this by adding them directly to the guards OUTFIT in SSEdit; and
3) It changes the Hold Guards' (and Imperial Soldier) helmets to vanila circlets (Silver and Sapphire Circlet + Copper and Ruby Circlet), so you can actually see their faces and hairs. If you don't like this change (or has another way/mod to do it), just open the .esp in SSEdit and, in the "Armor" category, remove/delete the alterations I've made to the vanilla helmets (e.g. ArmorImperialLightHelmet, ArmorGuardHelmetFullReach, ArmorGuardHelmetFullWhiterun, ArmorGuardHelmetFullHaafingar, and so on...).
This small mod was "ripped" from one of the "modules" of my personal modlist, in order to leave it with as little dependecies as possible.
Lastly, what you need to keep in mind to get the "intended effects" are:
1) It is HIGHLY recommeded, IF NOT OUTRIGHT NECESSARY, that you use it together with another mod that adds female hold guards, such as "New Female Guard Voices", by JobiWanUK (https://www.nexusmods.com/skyrimspecialedition/mods/125124), and/or "Unisex Empire - Female Legionaries and Hold Guards" (https://www.nexusmods.com/skyrimspecialedition/mods/41267). OR, BETTER YET, you can download both of those mods and then grab my own mod, "Feminized Skyrim (Including Hold Guards and Imperial Soldiers)" (https://www.loverslab.com/files/file/44222-feminized-skyrim-including-hold-guards-and-imperial-soldiers/), which "patches" both of them together, for more variety;
2) You need something to make the guards' (vanilla) armors "Revealing", otherwise they be wearing a floating "Schlong Armor". I use The New Gentleman - TNG (+ The New Gentlewoman). This mod includes an .esp to make those armors Revealing for TNG users (or you can just use the file already provided on TNG's Nexus page) as well as an optional file in the downloads for SOS users;
3) From my experience, the "Schlong Armor" works best with a TRX schlong mod or a mod based on it (like the TRX-ERF hybrid);
4) I use Obody, so the armors have all been built using "Zeroed Sliders". If you don't want all the guards to be "very skinny", I highly recommend you also use Obody.
5) The screenshots were taken while using the Botox mod/patch for "New Female Guard Voices" and "Unisex Empire" (link: https://www.nexusmods.com/skyrimspecialedition/mods/116974).
3104 downloads
Updated
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Rape Tattoos Continued Ostim patch
By gegging
Original mod required
This patch relies on the form id of the victim being saved in the metadata of an ostim thread.
295 downloads
Submitted
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To Become the Highest Prostitute!
By FolkMetis
This mod is a prostitution mod that focuses on making “more” money.
Note: This mod is a prostitution mod focused on earning significantly more money.
Please be aware that it may substantially disrupt the game’s balance due to the large amounts of septims it allows you to earn.
Main system
You can engage in prostitution by selecting a dialogue option marked with "(TBHP)." Currently, you can choose from Oral, Vaginal, or Anal activities.
The reward amount can be permanently increased based on factors such as SexLab's Sex Diary (skill rank and frequency), arousal values, bed usage, and other conditions.
Additionally, you can simulate current compensation in the MCM menu.
Below are the details of the bonuses:
・ Skill Bonus
The number of times each Oral, Vaginal, and Anal is used increases the reward by 1% for each use.
・SkillRank Bonus
The reward amount is multiplied based on the Oral, Vaginal, and Anal ranks recorded in the Sex Diary.
・Arousal Bonus
The arousal values of the actors involved in prostitution are considered, with higher total arousal resulting in greater rewards.
・Bed Use Bonus
Using a bed applies a fixed bonus multiplier to the reward. Conversely, not using a bed reduces the fee.
・Sexuality Match Bonus
Rewards are increased if the actor’s sexuality in SexLab's Sex Diary matches the activity. Mismatches result in reduced rewards.
・Location (Indoor/Outdoor) Bonus
Rewards are increased for indoor prostitution and decreased for outdoor prostitution.
All bonuses can be adjusted via the MCM menu. As the adjustment method is somewhat unique, we recommend exploring and testing it directly.
How to Use the NPC Prostitution Function
1. Hire any NPC as a prostitute through dialogue.
2. Speak directly to the target you want to engage in prostitution with and select the service type.
3. Rewards are paid individually based on the journal values of the prostitute NPC.
4. Return to step 1.
Note:
Bonus value enhancements from items are applied in the same way as for the player. If the reward amount becomes too high, please use the ESPFE patch with the base reward reduced to one-tenth. (This file)
Merchants for prostitutes
Merchants selling items specific to this mod are located in inns across various locations.
Currently, they offer items that enhance the bonuses listed above, as well as items that permanently increase Strength, Magicka, and Stamina.
Additional items and bonuses may be added in future updates.
Troubleshooting
In rare cases, dialogues may not appear immediately after installing the mod. If this occurs, performing a quicksave and then loading the save should resolve the issue and display the dialogues correctly.
☆Requirements
・SexLab SE
・Sexlab Aroused Redux SSE
For further assistance, I recommend checking my X account for updates and resources. (Response will likely be delayed in LoversLab)
If you could give a follow or something, it might just speed up the mod’s updates.
https://x.com/FolkMetis
3870 downloads
Updated
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E.E.T - Extra Evil Traps
By gerroth
Non-official extension for Bakas outstanding "TNTR" mod. This is intended to integrate those mods better into regular gameplay.
This will prevent enemies from attacking you when you are trapped. Instead, they will surround you and observe your peril. Once you escape, they will turn hostile and try to prey on you in your vulnerable position. Also, triggering traps has a chance to alert enemies in the surrounding area.
This will works really well in tandem with a defeat mod.
IMPORTANT: Unfortunately v1.0.0 and v1.0.1 had issue with FormIDs
- If you run those versions, you should upgrade to v1.1.0 to prevent issues in the long run.
- Best solution: Revert the save to a point before you installed those versions, then install 1.1.0 (recommended)
- Option: To re-use your progress, you can do the following (it works, but use your own risk)
Features
Being trapped in Mimics, Bear Traps and Snare Traps can alert nearby enemies in your area. Instead of attacking you, enemies will be appeased and observe/comment your escape attempts If you have a follower, he will attempt to guard you. The scene will start once he "loses" Once you are escaped, they will attack you again (potential transition point to a defeat mod) 30-40 custom dialogue lines depending on player race, sex and trap type Escape attempts will drain your stamina and health
Trap Types:
Mimics: Alert Enemies (Install OMNOMS for more outcomes) Snare Traps: Cause you to drop gold and weapons to the floor + Alert Enemies Bear Traps: Alert Enemies + requires mini-game to escape (requires Struggling QTE) Requirements
Hard Requirements:
Traps NTR v0.73 and v0.74 only - I did not test any other version. Optional:
Struggling QTE - For patched bear traps with escape game. Use the NEWEST version on Nexus, some older versions released as "Acheron Extension Library" will not work.
Very Recommended:
These are not real requirements, but without at least one of those mods, there will be no traps in the world. I'd suggest running at least one of them, otherwise there are no traps to use this with!
OMNOMS - Not So Obvious Mimics for Skyrim: This dynamically replaces boss chests more mimics and adds additional outcomes Deadly Bear Traps - Base Object Swapper script that will replace all Bear Traps with Baka Bear Traps O.S.H.I.T and Watch Your Step - Places Snare Traps, Mimics, Death Worms and various other TNTR traps on hand-selected places
Also Recommended:
A defeat mod - This mod will create situations that might defeat you, so a defeat mod is a great hand-over. I personally use Acheron and Practical Defeat, but any should work. Reporting Bugs
Please...
Do not report TNTR bugs, check the TNTR bug tracker before reporting something
If you report a bug...
Attach your modlist Attach a full papyrus log of the thing happening (take the whole papyrus.0.log and attach it) Add the version of the mod you run Add if you use the patched or non-patched version or bear-trap or sling-trap (if its about those traps) Always:
Describe the specific things you did to cause the bug Describe how often this bug occurs (i.e. always or randomly)
If you chose to update your version from 1.1.x and did not start a clean save, you did that on your own risk. You can still try to report bugs but start a clean save and see if the issue is gone. If it is, its due to your broken migration.
If you don't do these things I may simply choose to ignore your report.
Permissions
All of my scripts, ideas, etc can be considered public domain. That means you can do whatever you want with it.
However, that obviously does not include things created by other mod authors, that I depend on. All traps and animations you see in the screenshot are part of Bakas original mod, those are not packaged with this mod and all credit for those goes to him and you have to follow his permissions for those.
Changelog
11623 downloads
Updated
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Unreal Championship 2 Selket Follower CBBE 3BA
Mod Features:
Race: Nord
Voice Type: Female Sultry
Body Type: CBBE 3BA (Comes with BodySlide files for her armor and her body).
Default BodySlide Preset: The GH Spot (Max Weight 100).
Armor Type: Light armor temperable at the workbench.
Weapons: 2x Power Swords temperable at the Sharpening Wheel.
Class: Custom Dual Wielding Warrior.
Combat Style: Custom Dual Wielding Boss Character
Selket Has a perk and an ability that increases dual wielding attack speed by 50% and dual wielding power attack damage by 100%.
Location: Morthal, Moorside Inn. She'll be chilling in the main hall with the other patrons.
Skin Type: Diamond Skin CBBE.
12. Armor textures were remastered using AI software Upscayl.
Mod Requirements:
CBBE 3BA: And all of its requirements.
BodySlide and Outfit Studio: Needed to build her armor and nude body to your liking.
88 downloads
Submitted
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Animal Research: The Insatiable Scholar v0.54 Voice Pack
By kamithemoon
Higher "quality" voice files for Animal Research: The Insatiable Scholar. Voices complete as of v0.54. Voice quality ranges from excellent to not excellent. Anyways, I did my best.
Special thanks to @killer905 for writing the script I used generate these files.
Tirwin Voice Example
Requirements:
Changelog:
06MAR2026 - Added the 4 missing dialogues
05MAR2026 - updated to v0.54 of main mod
32143 downloads
Updated
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ube DDV - Elanors Arcane Grace UBE
By pingvin1337
Conversion for UBE 2.0
Require original
150 downloads
Submitted
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Ostim patch for Radiant Prostitution
By gegging
Do not waste the time of the original mod's creator over the use of this patch.
Requirements
OCreatures - creature specific jobs.
Radiant Prostitution 8.1.1 - the original mod. Let the patch overwrite it.
Notes:
Tested for a dozen hours with a female character. I do not know how the mod will work with a male character.
Do not use on a save file you intend to keep.
Oddities:
I couldn't manage to trigger Bet your sweet ass (mf_prostitute_homevisit), assuming it is playable. That quest is completely untested so far.
Any autonomous NPC prostitute-NPC client related scenes are untested territory.
2423 downloads
Updated