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aravis7

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About aravis7

  • Birthday 04/15/1992

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  1. @Papitas Thanks for the support and good luck for the project : ) This is also something I've wanted for quite some time, if you're using bodyslide sliders don't forget you can also do it for males thanks to HIMBO.
  2. I don't know this mod very much but it seems to do a lot of things, the goal here is to have a very lightweight plugin with maximum compatibility, that you can easily use as a dependancy without having to worry too much. This mod will never modify anything except his own variables. @Daytri: I've modified the variable for those who only want to use pcf_skincolor, but there is also a pcf_skintone slider that you can use to determine how dark/clear the skin is.
  3. Physical Characteristics Framework View File The goal of this mod is to help mod makers creating quests/dialogue mods to understand the physical characteristics of the player, beyond the simple gender and race conditions offered in the base game. The mod itself is a very lightweight plugin that does nothing on its own, it just provides an MCM menu that you can fill with all the physical characteristics of your player ( everything that can be directly seen by other NPCs and does not change over time like clothing, etc...). The mod will translate your choices to global variables that can be used by mod makers in dialogues, quests, events etc... For exemple, it makes possible for NPCs to address your character by his/her hair color, or to have a different approach toward you depending on your attractiveness, etc... I've seen a few options like this in some mod's MCM, but I think it's probably better to have a unified system that everyone can use, so users don't have to fill plenty of different menus and mod makers don't have to reinvent the wheel everytime or to clutter their main menus. I've included a list of variables for interested modders, it will probably grow over time and suggestions depending on the time I have and if the framework is actually used or not. Feel free to do everything you want with this mod (modify, redistribute in your own mod etc...), as long as you don't create too many different versions, since the goal is to have a unified system in the end. Have fun creating mods. Submitter aravis7 Submitted 09/01/2021 Category Modders Resources Requires Special Edition Compatible Yes  
  4. Version 1.1

    311 downloads

    The goal of this mod is to help mod makers creating quests/dialogue mods to understand the physical characteristics of the player, beyond the simple gender and race conditions offered in the base game. The mod itself is a very lightweight plugin that does nothing on its own, it just provides an MCM menu that you can fill with all the physical characteristics of your player ( everything that can be directly seen by other NPCs and does not change over time like clothing, etc...). The mod will translate your choices to global variables that can be used by mod makers in dialogues, quests, events etc... For exemple, it makes possible for NPCs to address your character by his/her hair color, or to have a different approach toward you depending on your attractiveness, etc... I've seen a few options like this in some mod's MCM, but I think it's probably better to have a unified system that everyone can use, so users don't have to fill plenty of different menus and mod makers don't have to reinvent the wheel everytime or to clutter their main menus. I've included a list of variables for interested modders, it will probably grow over time and suggestions depending on the time I have and if the framework is actually used or not. Feel free to do everything you want with this mod (modify, redistribute in your own mod etc...), as long as you don't create too many different versions, since the goal is to have a unified system in the end. Have fun creating mods.
  5. Yes actually you can have both prompts (the one from the mod and the one from sexlab "use nearby bed" a few seconds after), but the sexlab popup is modified so it only uses furniture animations (which is redundant with the mod's features). It would be better to leave the sexlab menu as it was so we can choose how to use the bed.
  6. No scene was triggering properly. It could be a problem on my end though, just wanted to share in case someone had the same problem.
  7. In case it helps someone, the only way to make this work on SE for me was to unpack the bsa. Great mod by the way.
  8. Excellent work : ) I've always wanted a mod like that but didn't know it was already existing. I was expecting a buggy alpha but it works perfectly for now (except that the animations trigger twice but that's not a big problem), now furniture animation will finally stop breaking the immersion like they did before.
  9. To my knowledge there is no real birth animation with animobject. That's too bad since it would be quite useful as a resource, and now with complex animobjects and HDT vagina it would be more doable than it was a few years ago.
  10. Thanks for the bodyslide conversion : ) Is it possible to make a replacer version for Deadly Mutilation?
  11. Thanks for the mod, always nice to have more quest integration : ) I don't know if you know but bakafactory has "choking sex" animations in his pack that would be perfect for dark brotherhood murder quests.
  12. I've finally reinstalled this mod on SSE after a long time, thanks for all the updates you've done : ) A few suggestions I have for now: Add the possibility to require or exclude some tags from scene animations, so we don't have unfitting furniture animations popping out of nowhere (an MCM menu would be great) Add "Animationonbject.disableleadin(true)" to your scripts so people who have foreplay enabled don't have it when it doesn't make sense (most of the time in your mod I guess). Perhaps add some invisible markers in the bandit camps to start the random scenes, so the actors are not stuck in obstacles or furnitures.
  13. If you don't use the Bruma patch esp you absolutely don't need beyond skyrim Bruma.
  14. https://www.loverslab.com/files/file/9410-the-mysterious-breeding-rooms-se/
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