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About This File

V1.1  Very small edit to single script to help with friendly fire by player unto captive whilst completing quick quest that relocates them after freeing them. 

         Additional file (Updated Script) is also uploaded for people with original version installed and would rather just take edited script and overwrite original. 

 

 

 

Quick mod that adds 8 females that are currently being held captive. These females will use players meshes and textures. All other assets are included with mod. 

 

 

Find female, free female(talk to them), tell female you'll take them somewhere safe(talk to them). Take female to either an Inn or a player owned home. Tell them they'll be safe once you get them to preferred location. At this stage they will no longer be following you, they will now be recruitable as followers, they will have lovers rank,and they will equip TavernClothes Outfit.

 

If you do not MHYH them, and you drop them at an Inn, and you take them as a follower, wherever you dismiss them they will sandbox that location,unless you MHYH them of course. 

 

 

HighElf: Lost Knife Hideout -Andramia

DarkElf: Brokenfang Cave -Alorea

WoodElf: Guldan Rock -Candy

Orc: Dainty Sload -Solgra

Breton: Brittleshin Pass -Chanel

Redguard: Sunderstone Gorge -Shantel

Nord: Broken Tower Redoubt -Sheila

Imperial: Liar's Retreat -Gloria

 

 

 

Known Issues:

 

A:Sexlife, I suggest you have Sexlife running its script at minimum 15secs, preferably at least 20secs. If sexlife breaks there AI they will be freed until sexlife is done. 

                       

B: Stupid High Elf, she will not make easy jump down once you get back into LostKnifeCave,(Pics Available) you can take her over to where campfire and bedrolls are and jump into water and she'll take that plunge, that or walk out of cave and she should be there, also waiting an hour right before exiting cave is good too.

 

C; Stupid High Elf, she has the best Zaz Furniture, she gets stuck in it when freeing her, just advance in cave after telling her you'll take her somewhere safe and she'll get there, also if you post up on her right side,real close, then free her(dialogue) she might not get stuck or won't get stuck as bad.   

 

D: Shantel,Redguard. There is a poison dart trigger in room with Shantel that will shake interior and jar her loose of restraints, she'll go right back into restraints(noticed this only once on last run through with follower, don't have time to move her again. 

 

 

 

 

 

 

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-Captive npcs uses an AI package to follow player character to prefered drop off location.Follower framework mods or not having a empty vanilla follower slot should not matter.

 

-Also,pretty important, all females will be eligible to be followers after having had been dropped off, I did not consider voice types used and some users might need to open mod up in xedit and change voice type for particular npcs. 3 elfs and the orc are the point of contention. Basically if you drop them off, after waiting a second they don't have normal follow me dialogue its their voice type(Recommend RDO) 

 

- I did not go to great lengths making these females badass. The level up with player (.5 to .75) they are all set up with 1H class and attack style, they all have lightfoot,bladesman90,armsman80,and I think a healing spell(for them).I had planned on setting up an option to have them whore at an Inn(nothing special,only dialogue asking if they had made money and then getting random amount)but don't have time. 

 

I recommend you drop them off at an Inn or a house(dialogue to tell them they'll be safe here will not fire when outside) after you drop them off you can recruit them and MHYH them,no problems. 

 

 

Credit:

 

SexlabFramework(I have it as master,don't have time to incorporate right now)

Zaz Animation Pack

Botox For Skyrim

Ks Hairs

Hg Hairs

LoversLab

Bethesda

Edited by Heroine HoneyCrotch
Updating description page, adding names


What's New in Version x

Released

Quick update for non RDO(RelationshipDialogueOverhaul) users 

 

CaptivesV1NonRDO is new version which changed the voice types of 2 Elf's to accommodate non RDO users. 



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