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Flufy Fox Poser Update 20/12/2023 View File FlufyFox Poser LE SE Dont forget to join discord and get verified to see eveyrthing, all the new animations previews and my content ^^ Dont forget to check out my Discord and patreon, Thank You You can support me on my new page https://subscribestar.adult/flufyfox this will help me keep going and improve even more. Ahri Invites You (trailer).mov The Sad Cat Dance meme 2022-06-29 03-17-26.mp4 Idle Replacer I made it pretty simple with 32 sec duration and not too much running out of the vanilla one,i was wanting something that the character look more cool but at same time looking similar to the normal one will let the preview here 2021-10-15 20-54-27.mp4 Please do not reupload my mod i will let all updates here on LL for you guys too ^^ Hello its Flufy now i going to share my posees and animations with you guys, i still a begginer so they are pretty simple :3 i will keep doing my best to improve. You will need PoserHotkeys Plus, the data gen for it i already made it, but if you want to use again to make sure its fine, dont forget to enable FootIK off on poserhotkeys plus MCM menu, otherwise some poses will not look right. Thats it is pretty simple theres no secret on make them work, will let some links here now and a short vid showing some of them ^^ Thanks hope you enjoy I have improved some old idles Motions too ^^ -NEW- 1.3 Alright guys i made some Male poses too now theres not some stuff for Male chars so i made those hope you guys enjoy I want to thank Goma PeroPero taht give me permission to use his obj assets and Daymar for helping me to talk with Goma :3 68 Normal - including my Specials of 300 followers celebration and my 6 girls thogeter, i changed for the value of the solo poses statics, is 77 couting the group ones if used in each one 2 pair - with the throne - the pair will be in sequence, the first with second, 3-4, 5-6 etc 43 Animations - you can see on my discord with the previews and anims names ^^ 11 Male poses and more 6 with objs verion 2 Futa added 38 with Objects all animated idles freaturing Ahri's Throne from More song clip i made S2 6 obj static Requiriments: Poser Hotkeys Plus, Poser Hotkeys DataGen, FNIS - Fore New Idles for Skyrim for users Support me here so you can get more stuff and follow works on my discord :3 VIdeo Showing some of them: ON Youtube: PS: Sorry guys i trolled the first post have to remade.. PS: Please guys dont use the obj i made in others mods or stuff without my permission, thanks s2 Credits: millepon for poserhotkeys plus - which make posing really easy Poser Hotkeys by Mz1n Anubis for helping me when i was doing the set up to animate Goma PeroPero And everything that make this possible Submitter FlufyFox Submitted 07/12/2021 Category Animation Requires Poser Hotkeys Plus, Poser Hotkeys DataGen, FNIS - Fore New Idles for Skyrim for users Special Edition Compatible Yes
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doa marie rose bhunp body View File hello ppl its my again this time i bring to you this marie rose i found on my searching of mods around the world,this is a china version se i ported to le and translate to english. this is marie rose custom dialogue. body bhunp enjoy. any donation to keep my work is welcome https://ko-fi.com/xays1 if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors https://www.patreon.com/XAYS Submitter lordarked Submitted 09/06/2021 Category Companions Requires Special Edition Compatible
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So apparently i have had this issue for a while but im trying to figure out what causes it. There is like an invisible stair or something on the firepit of Dragonsreach and every NPC walking on it seems to kinda walk on air, while my character who has a different walking animation doesnt. Its pretty weird really. It only occurs to me if i stop walking and stand still. I remember reading something a long time ago about it being caused by SMIM? Could this actually be the cause? My guess is that its something very easy to fix and mostly has to do something either with animation mods or a possible mess conflict. However i wasnt able to find any info on it. Photos and video showcasing the issue can be found here: Link includes both photos and video https://imgur.com/a/9S5laig Mod list is this: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Falskaar.esm 7 7 Schlongs of Skyrim - Core.esm 8 8 RaceCompatibility.esm 9 9 EFFCore.esm 10 a Heels Sound.esm 11 b WM Flora Fixes.esp 12 c ApachiiHair.esm 13 d ApachiiHairFemales.esm 14 e BSAssets.esm 15 f SexLab.esm 16 10 SexLabAroused.esm 17 11 Devious Devices - Assets.esm 18 12 OSA.esm 19 13 actorEvents.esm 20 14 TERAArmors.esm 21 15 hdtHighHeel.esm 22 16 LegacyoftheDragonborn.esp 23 17 3DNPC.esp 24 18 Helgen Reborn.esp 25 19 RelicsofHyruleDragonborn.esp 26 1a Evil Lair of Hydra.esm 27 1b AKSkyrimUnderground.esp 28 1c Dwarfsphere.esp 29 1d SMSkyrim.esp 30 1e arnima.esm 31 1f MagicDuelReborn.esm 32 20 RSkyrimChildren.esm 33 21 BSHeartland.esm 34 22 SkyMoMod.esm 35 23 HammetDungeons.esm 36 24 CreatureFramework.esm 37 25 dcc-soulgem-oven-000.esm 38 26 PSQ PlayerSuccubusQuest.esm ApachiiHairMales.esm BBLuxurySuite.esm 39 27 Clockwork.esp 40 28 BS_DLC_patch.esp 41 29 Campfire.esm 42 2a Devious Devices - Integration.esm 43 2b Devious Devices - Expansion.esm 44 2c Darkend.esp 45 2d notice board.esp 46 2e Vigilant.esm 47 2f ZaZAnimationPack.esm 48 30 moonpath.esm 49 31 Gray Fox Cowl.esm 50 32 Haem Projects Goblands.esp 51 33 summersetisles.esp 52 34 daymoyl.esm 53 35 LevelersTower.esm 54 36 MolagBalsInferno.esm 55 37 Skyrim - Utility Mod.esm 56 38 GeneralStores.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp 57 39 TouringCarriages.esp 58 3a Cutting Room Floor.esp 59 3b Hothtrooper44_Armor_Ecksstra.esp 60 3c Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp 61 3d Weapons & Armor Fixes_Remade.esp 62 3e Clothing & Clutter Fixes.esp 63 3f EnhancedLightsandFX.esp 64 40 Natural Lighting Vivid Atmospherics.esp 65 41 SOS - Smurf Average Addon.esp 66 42 FNIS.esp 67 43 SkyUI.esp 68 44 UIExtensions.esp 69 45 AddItemMenuLE.esp 70 46 Brevi_MoonlightTalesEssentials.esp Code Vein.esp Loc Hibachi.esp Loco Hibachi Samurai color skin.esp Kaine Dlc2.esp YoRHa Unit.esp 71 47 FNIS_PCEA2.esp 72 48 KS Hairdo's.esp 73 49 FNISSexyMove.esp YunDao_Hdt_Hair.esp 74 4a SlaveTats.esp 75 4b FISS.esp 76 4c AMatterOfTime.esp 77 4d iHUD.esp 78 4e SkyHUD.esp 79 4f WM_WidgetMod.esp 80 50 TKDodge.esp 81 51 KS Hairdos - HDT.esp 82 52 Botox.esp 83 53 zzEstrus.esp 84 54 Animated Dragon Wings.esp 85 55 Bathing in Skyrim - Main.esp 86 56 EatingSleepingDrinking.esp 87 57 halfdragonrace.esp 88 58 Real Flying.esp SRG Enhanced Trees Activator.esp TakeNotes.esp 89 59 BSHeartland - Meshes.esp 90 5a BSHeartland - Textures.esp 91 5b Castle Draco's Legendary DLC Edition.esp 92 5c The final Merge.esp degradation.esp 93 5d Disparity.esp 94 5e RealisticRoomRental.esp DialogueTweaks.esp 95 5f CollegeOfWinterholdImmersive.esp 96 60 Complete Crafting Overhaul_Remade.esp 97 61 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 98 62 Complete Alchemy & Cooking Overhaul.esp Weapons & Armor_TrueWeaponsLvlLists.esp 99 63 JKs Skyrim.esp 100 64 new merge test.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp 101 65 WARZONES - Civil Unrest.esp 102 66 Rebirth Monster.esp 103 67 WARZONES - DLC - Assault Attack.esp 104 68 GreatWarSkyrim.esp 105 69 SoundsofSkyrimComplete.esp 106 6a RRR_ELFX-Patch.esp Skyrim Immersive Creatures.esp KurooNekoPhotoStudio.esp 107 6b Remodeled Armor - Vanilla Replacer.esp 108 6c ZIA_Complete Pack.esp 109 6d Celestials.esp 110 6e P1FlyingRing.esp 111 6f BOIII Merge pack.esp 112 70 Shezarrine.esp 113 71 xazPrisonOverhaulPatched.esp 114 72 DwemerColosseum.esp Skyrim Bridges.esp 115 73 Immersive Wenches.esp Dangerous All-in-One Merge pack.esp CharacterMakingExtender.esp 116 74 Small Script Merge Pack.esp 117 75 CWIELnFXPatch.esp 118 76 PsijicOrder.esp 119 77 Ambriel.esp hold guard.esp UBWRe.esp 120 78 Merge Pack Bleach and Cannabis.esp 121 79 SexLab-Stories.esp 122 7a Thunderchild - Epic Shout Package.esp 123 7b SoS_ELFX_Patch.esp Skyrim Immersive Creatures - DLC2.esp 124 7c MoonAndStar_MAS.esp 125 7d Undeath.esp 126 7e Combat Evolved.esp Snark.esp 127 7f zThingsInDark.esp 128 80 Botox_CharGen.esp 129 81 Andromeda - Unique Standing Stones of Skyrim.esp 130 82 Immersive Weapons.esp JobsofSkyrim.esp Holidays.esp 131 83 NewArmoury.esp Personalized Music v 6.0.esp 132 84 Fantasy Soundtrack Project.esp 133 85 Wintersun - Faiths of Skyrim.esp 134 86 MoreNastyCritters.esp 135 87 VioLens.esp 136 88 EnhancedCharacterEdit.esp 137 89 Schlongs of Skyrim.esp 138 8a WeaponsArmorFixes_ImmersiveWeapons_Patch.esp 139 8b RaceMenu.esp 140 8c RaceMenuPlugin.esp 141 8d RaceMenuMorphsCBBE.esp 142 8e SexLabDefeat.esp 143 8f mslDeviousCaptures.esp FNIS EIS - Oden.esp 3DMG.esp PrettyMotionMCM.esp GPPoses.esp FNIS EIS - Brainsperm.esp cpkinokopose.esp Ghost of Spriggan.esp Halo's Poser.esp PP_KSeries.esp 144 90 OSA Poser Module.esp 145 91 Realistic AI Detection 2 - Medium Interior, Medium Exterior.esp 146 92 SexLabMatchMaker.esp 147 93 RSChildren.esp RSChildren Patch - USLEEP.esp 148 94 3PCO.esp YamatoScbAction.esp CircleSword.esp MarblePhantasm.esp PulleysButterfly.esp 149 95 H2135FantasySeries6.esp 150 96 NIER 2B Set by Team TAL.esp FF_Okimono.esp TW Ciri DLC by Team TAL.esp Plague Bearer.esp MBO 0048.esp MBO Pack by Team TAL.esp 151 97 SOSRaceMenu.esp 152 98 XPMSE.esp 153 99 HDTPhysicsWeaponSling.esp Tempest.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp Fudou Myouou.esp Bishu Osafune-ju Morikage.esp KatanaCrafting.esp iEquip.esp FacelightPlus.esp Deadly Wenches.esp Forgotten Wenches.esp Judgment Wenches.esp [COCO]wedding_2B.esp DSAMG - Miraak Music Fixes.esp Animated Featherd wings.esp Brows.esp The Ningheim.esp SGEyebrows.esp 154 9a MilkModNEW.esp Misc Dialogue Edits.esp 155 9b SMIM-Merged-All.esp 156 9c SkyrimSewers.esp 157 9d zMirai.esp 158 9e Escape the Cell.esp Bandit Economy - LE.esp 159 9f Inigo.esp 160 a0 ChaosDragons.esp 161 a1 fallentreebridges.esp SkyBleach.esp 162 a2 flaho_shi_eagles_nest_ENG.esp 163 a3 moonpath_questdata.esp Trainers Guild v10.1.esp 164 a4 EFFDialogue.esp 165 a5 UltimateDragons.esp chfshPlayerVoicesets.esp NorthernCardinal.esp 166 a6 SimpleSlavery.esp 167 a7 Immersive Patrols II.esp 168 a8 RRR_3DNPC-Patch.esp 169 a9 Hunterborn.esp 170 aa BecomeKingofSkyrim.esp SpellResearch.esp Colorful_Magic.esp 171 ab Frostfall.esp 172 ac SexLab-AmorousAdventures.esp 173 ad SofiaFollower.esp 174 ae MiraakFollower.esp Arcanum.esp Trainers Guild.esp 175 af Playable Monster Mod.esp 176 b0 xamnant.esp 177 b1 quest into the depths.esp 178 b2 Marriable Serana.esp 179 b3 Merge Pack Armors and Abilities.esp HeartBreaker.esp Hateful Wenches.esp 180 b4 MilkMod_MilkPumpsBasicB.esp 181 b5 KNM_Mour.esp 182 b6 Tools of Kagrenac.esp 183 b7 WorldEaterBeater.esp 184 b8 SexLab-StoriesDevious.esp 185 b9 SOS - Shop.esp 186 ba balfer.esp SkyrimReputation_S2011.esp 187 bb ForgottenCity.esp 188 bc daymoyl_DawnguardAddon.esp 189 bd Missives.esp FlyableDragons.esp Spellsword.esp 190 be darkproject.esp 191 bf Naruto Overhaul.esp 192 c0 UchihaClan.esp 193 c1 The Paarthurnax Dilemma.esp HallsOfDovahndor.esp 194 c2 [dint]BDO_Clothes_Pack.esp 195 c3 Fantasy Soundtrack Project - Combat.esp 196 c4 Magic of the Magna-Ge.esp 197 c5 Dwemertech - Magic of the Dwarves.esp SuccubusRaceLite.esp Reaper's The Dark Tower.esp 198 c6 Vampirelordroyal.esp 199 c7 Shrouded Lair.esp 200 c8 Sneak Tools.esp MHufb001.esp Trainers Guild v5.4.esp iNeed.esp 201 c9 [Christine] DOA - Night Parade of One Hundred Demons.esp 202 ca MoonAndStar_Undeath_compat.esp Cannabis.esp LTEB.esp 203 cb vMYC_MeetYourCharacters.esp Dwarvenbikini.esp chfshImbuedSword.esp ASwordAccursed_v2.01.esp GuildStarter.esp Ciceriareplacor.esp 204 cc Hermit.esp 205 cd Maelstrom.esp 206 ce Apocalypse - The Spell Package.esp 207 cf The Last Merge.esp 208 d0 Better Vampires.esp 209 d1 RaceCompatibilityUSKPOverride.esp 210 d2 Apocalypse - More Apocalypse.esp 211 d3 ForgottenMagic_Redone.esp 212 d4 CWICRFPatch.esp 213 d5 Gray Fox Cowl - Alternative Start.esp 214 d6 EstrusChaurus.esp 215 d7 EstrusDwemer.esp 216 d8 EstrusSpider.esp 217 d9 Sneak Tools Vanilla Hoods.esp Sneak Tools Vanilla Masks.esp TERA Weapons.esp DraugrSkirts.esp Sotteta Necromancer Outfit.esp AncientDraugr.esp Sotteta Huntress Armor.esp Merta Assassin Armor.esp DragonLordSwords.esp Cassandra Frost Witch.esp Andromeda.esp BVandRoyalBloodline_Patch.esp 218 da Vigor - Combat and Injuries.esp DSerArcheryGameplayOverhaul.esp Scribe.esp YotoHatamonba.esp Crime Overhaul.esp AetherSuite.esp Merta Black Rose Armor.esp DVA - Dynamic Vampire Appearance.esp BlackCat26.esp 219 db MoonAndStar_ImmersionPatch.esp 220 dc SMSkyrim - Compressed.esp SMSkyrim - Encounters.esp 221 dd LPBards.esp Berserk Griffith.esp [dint]_NeirAutomataHDT.esp NorthernGrass.esp 222 de HentaiCreatures.esp 223 df MilkModNEW CF.esp 224 e0 MilkModNEW HF.esp MilkModNEW ZaZ.esp 225 e1 SexLabTools.esp 226 e2 hmkLockOn.esp 227 e3 hmkLockOn_LockonTeamAddon.esp 228 e4 GoToBed.esp Draw!!.esp No More Ugly Effects.esp DeadlySpellImpacts.esp Convenient Horses.esp CannabisUpdate.esp WandsOfSkyrim.esp Vasto Lorde Transformation.esp SL Deadly Drain.esp 229 e5 alufiend.esp 230 e6 Marriable Serana HF.esp SkyTweak.esp TheHermit.esp PlayRandomIdle.esp SpellswordApocalypse.esp SpellswordEmergence.esp More Dialogue Options.esp ExpandedNPCDialogue.esp Rebirth Monster - SIC Patch.esp H2135FantasySeries4.esp Jormundandr Dragon.esp MannequinStayStill.esp Daedric Voice.esp Daedric Voice - ZIA Patch.esp DragonCombatDialogue.esp More Draconic Dragon Aspect - Powered Edition.esp More Draconic Dragon Aspect - Wings and Tail.esp More Draconic Dragon Aspect - Flying Mod Addon.esp PumpingIron.esp wizDynamicThings.esp Daedric Bitchs.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp 231 e7 SignatureEquipment.esp UltimateCombat.esp BBLuxurySuiteENM.esp ValkyrieSwordShield.esp Daedric Reaper Armor.esp Tsukuyomi.esp Equipping Overhaul.esp 232 e8 Haem Projects Shalidor.esp 233 e9 Devious Devices - Equip.esp StrangeRunes.esp Real Clouds.esp Nightingale Prime remaster.esp 234 ea TheEyesOfBeauty.esp 235 eb Ordinator - Perks of Skyrim.esp CWIOrdinatorPatch.esp 236 ec Immersive Citizens - AI Overhaul.esp 237 ed RealisticWaterTwo.esp 238 ee Relationship Dialogue Overhaul.esp 239 ef Immersive Citizens - RRR patch.esp 240 f0 RealisticWaterTwo - Legendary.esp 241 f1 Immersive Citizens - TC patch.esp 242 f2 RDO - CACO Patch.esp 243 f3 RDO - EFF v4.0.2 Patch.esp 244 f4 RDO - Cutting Room Floor Patch.esp 245 f5 Alternate Start - Live Another Life.esp 246 f6 ccas_starts.esp 247 f7 Alternate Start -- New Beginnings.esp 248 f8 da_alternate_start_extension.esp 249 f9 Recorder Follower Base.esp 250 fa ASIS-Dependency.esp 251 fb ASIS.esp 252 fc Bashed Patch, 0.esp 253 fd Smashed Patch.esp
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I must say before everything that this guide is made from a BHUNP-Legendary-Edition perspective. There are some variations on SE, given the different body mods, especially if you're using CBBE-3BA type bodies instead of the UUNP-BHUNP lineage. But a lot of the concepts are somewhat general to all systems, considering that in the end, it all comes down to nif files, and the mechanics that make them have physics. With the arrival of SMP, the entire world of modding was revolutionized again, offering incredible looks for body physics, but the problem is these mods are some whimsical, and most people just see a gif of bouncing tits, and they immediately want to get the new mod, without really understanding what it is, how to set it up right, and how to even make it work in the first place. Even more, something that I dont think many people notice, is that following the install documentation on BHUNP doesnt actually guarantee that SMP is going to work. It's more likely that it doesnt, because in order to truly install SMP propely, one needs extra steps that are hardly described anywhere. My experience might perhaps be limited due to the fact I figured out all of this by just deconstructing some of the basic mods. Perhaps more people out there get different results using stuff like COCO Body or some other addon, physics repack or custom setting lying around. Maybe that's why I see so many SMP enthusiasts on the modding community and I cant for the life of me understand how is it that people actually manages to get SMP working since there's literally no documentation on the base files that helps users get a actually functional install. But what I found here, is less about what mods you install and more about why some things work the way they do while some others just dont. It has taken me several months of research and the creation of my own body mod, to understand how these things work. So in hopes of helping someone else, and also as a way to put my findings in written, I decided to make this guide which will attempt to be addessed to modders and users alike. So let's get on with it. Part 1 - What is HDT/SMP HDT, is actually the name of the modder who created physics for Skyrim, which is also the same person behind SMP. But both are different versions of a physics engine, the original HDT has the long name of HDT-PE (For "Physics Extensions"), but I will refer to it on this guide as simply HDT. SMP stands for "Skinned Mesh Physics" and they have a couple of fundamental differences: HDT is a system based on collision objects. A body or clothing item has certain "bones" that animations can move, and when the animation moves a bone, the model moves. In the case of physics bones, they arent controlled by game animations but by the physics system instead. HDT assigns physics bones values such as acceleration, movement limitations and inertia. It also assigns collision objects to these bones, which are simple invisible meshes such as cubes, boxes, cones, cyllinders and spheres. When those invisible objects colide, you get in-game model collisions. SMP instead, relies less on the collision objects and more on an actual model. The bone assignment mechanic is the same, there are physics bones on a model, and the system will assign motion values and move them, but the collisions can be asigned to an entire actual mesh instead of needing collision objects. This provides for the smoother and more realistic looks you see on the bouncing titty gifs people posts. SMP however is much more CPU-Demanding than HDT, which is why when in game you can just "install it" right off the box. To activate body SMP collisions in game, it is needed that you use the mod, and activate "SMP Mode" from inside the game, which equips invisible collision structures that enable true SMP physics. Part 2A - Installing HDT HDT is the simplest physics system to install. In fact, you only need 3 mods to get it working. XMPSE Skeleton, Bodyslide and HDT-PE, which is the system itself and consists of 2 files, which are hdtPhysicsExtensions.dll and hdtPhysicsExtensions.ini The skeleton just goes in the game directory as ordered by the installer, Bodyslide requires the use of the software inside to generate meshes. In order to generate physics-enabled meshes, users should choose the options labeled as "Special" or "HDT". As for HDT itself, it needs to be added or else, you still wont have jiggle physics. Bodyslide provides the prepared meshes, HDT makes sure they have physics. Part 2B - Installing SMP For now, I have only ever used BHUNP, but it's my understanding that 3BA works more or less the same. This is when things get tricky because SMP will not work right off the box. The BHUNP installer comes with a lot of options most of it are kind of hard to understand, especially for new users, and you may think you're setting up an SMP setting, but you will not succeed unless you take extra steps. The basic process is about running the installer and generating the collision meshes with Bodyslide. When running the installer, you should mind 2 things: First, the size of your collision mesh (referred to as cup size), this is important because it refers to the Players, breast cup size. If you play a small chested character, and choose D Cup IE, your breast jiggle will probably look ridiculous. This is not an issue for NPCs since the mod inside the game allows you to choose a specific physics collision setting for NPCs when you add SMP mode to them. Second, the "Head for NPCs" option. This installs a head mesh that has embedded physics, "for NPCs" this might seem like a good idea at first, but in my experience its a terrible one. For starters, it doesnt really work on NPCs. It only works on the Player. which is why some of my testings with this file active, resulted in different behavior between Player and NPCs. More specifically, stuff like generating the "Advanced V2" model in Bodyslide (which is meant to be the one you use for SMP) can result in the player having automatic breast jiggle (With no SMP collision mode active) while NPCs do not. The reason for that is described on the next part. But basically, when the installer prompts you to install the head, I recommend you don't click that. Finally, after the installer is done, you should generate meshes with Bodyslide, and you have 2 sets of things to generate: The Body Mesh: 3BBB comes with several body options, but the "Advanced V2" should be the one used for SMP, while the "Havok Path" one is meant to be a bit different than normal HDT models BUT IT STILL USES HDT PHYSICS. The rest of the options labeled BBP and TBBP are also set to behave on HDT physics. Collision Meshes: Very important. These models are invisible in game, and can only be equipped from inside the game by activating "SMP Mode" on the player and a target NPC. These must be generated or else true SMP will not work. There are about 5 models to generate, 1 for player, and the other ones are for NPCs. VERY IMPORTANT AGAIN: Remember that at least the basic nude body settings for SMP, work like this, for what I've seen, in both games. SMP mode is triggered from inside the game by an MCM-configurable hotkey. If something jiggles and collides without you activating the key, then it's either not really using SMP physics, or it's an outfit that has internal SMP setting (which will probably conflict with normal SMP if you try to use the hotkey). Part 2B.1 - Why SMP doesnt "just work" and how to fix it. SMP actually has 3 problems: First, the dlls are all wrong. For SMP to work, one needs to have a couple of functional files which are called hdtSkyrimMempatch.dll and .ini. The ones that BHUNP has, do not work, at least on version 2.31. Some other mods come with working copies of these files, including my own body mod, and other mods such as Naturalistic Jiggle. Once you get those files, the SMP collision meshes, when called upon in game, should actually work. Which brings us to the second problem which is physics overlap. I mentioned the head option on the installer before, because if you did install the head, you may notice that generating the Advanced V2 model, already uses physics without the need of SMP mode in game, at least for the player. This is because the head was adding physics to the actor, but the issue here is that SMP requires the actor to have no preexisting physics instead. If you try to add SMP mode to an actor (in this case the Player) in game, when physics are already active, you will get pysics overlap, which in simple terms, means HDT and SMP are competing for control of the physics bones. This will look in game as trembling breasts and buttocks. On top of that, the head also has body, fingers and vagina physics settings, which will mean if you use SMP, you may also get trembling on those areas. The solution to this, is simply minding the previous part and not installing the head. Alternativelty, I was able to solve this by editing hdt3BBB.xml and removing all bone values from it by using JFF to edit the xml. This last option however, will also make 3BBB-PE stop working. Adding one more point, in my case it was the head, but the head is not the only place where physics paths might exist. Sometimes hands and feet can also have them and though Hands didn't seem to add physics for me, maybe they do in other cases. Rememer: Proper SMP requires that HDT is completely shut down, so you can't have other models adding HDT controllers to your actors. Physics Overlap in all their glory The third problem, is that even if you did everything right, have the collision meshes, generated an SMP-Prepared body, and didn't install the head, so that your character's body is ready, you will still have physics overlap in the buttocks. Now the reason for this, is actually HDT. Coded internally, within HDT, is the fact that physics get added to every single model in the game. No exceptions. This means if a model has the "rigging" AKA bones to jiggle, it WILL jiggle. No need to have an xml path embedded inside the nif file for it to jiggle, it will just jiggle no matter what you do. But Myst, what the fuck even are these "embedded" things? I hear you say. Well, embedded xmls or "havok paths" are properties that are contained inside a nif file. They tell the game that this particular nif, should have physics, as they point to controller files that move bones within the nif's "skeleton". Now, some files may have embedded havok path, but some of them have nothing. Having nothing embedded, however, doesnt mean the model wont have physics, because, every model already has an implicit physics file attached to it, even if the nif file itself does not. The controller file for the implicit physics, is the default physics file, called hdtPhysicsExtensionsDefaultBBP.xml. The problem is that SMP requires a model that's clean of preexisting physics, which means HDT should be turned off if we are to use SMP. But this is impossible because HDT is hardcoded to be present in all things, and there is no real way of completely shutting HDT physics down from the nif file. The only solution I could find to this issue, was editing the xml manually. Which means using JFF, locating the DefaultBBP xml you are using, and remove the 4 Butt bones from it. Once that's done, SMP should finally be able to use a mesh that's clean of physics so it can use its own gimmick to generate proper jiggles and collisions. The downside of this procedure is that automatic butt jiggle that models used to have without embedded havok, will in fact, stop working for every model unless the nif file specifically contains xml paths pointing to a file that does use those bones. The good news is such alternate file that can provide full physics without being the default xml, exists. It's called HDT.xml, and it's present on Bodyslide and BHUNP. In other words, a nif with no havok path embeds, will not have butt jiggle. Technically, it's still using defaultBBP xml but that file no longer controls buttocks. The way to give a mesh HDT butt jiggle, is simply a matter of embedding an xml file that does have the bones, such as "HDT.xml" (At least the versions that come in Bodyslide and BHUNP do have the bones) Part 3 - On making properly set collision mods. This part is meant for modders since I feel like I need to say somewhere, that making correctly prepared models is important. For this, any modder should have a few things in consideration. HDT ALWAYS has embedded physics to all the models. So if you simply rig a model to have HDT-Controlled bones, they will jiggle even if you make nifs without embedded xml havok paths inside. The default file is always hdtPhysicsExtensionsDefaultBBP.xml Adding alternate xml havok paths, pointing to the same bones hdtPhysicsExtensionsDefaultBBP.xml controls, results in an overriding (not overlapping) physics controller for a file. Which is probably why many models use HDT.xml instead of DefaultBBP.xml. Those control the exact same bones, but the HDT file has the capacity to override the default one, resulting in different looks for the physics. It is relatively simple; if a model has butt bones, and no embedded xml, Default will move them. If a model has butt bones and embedded hdt.xml, hdt xml file will move butt bones instead In my game, I have removed the butt bones from DefaultBBP and left them on a separate file, which means if a model has butt bones, the default xml has no data about them, so they wont move, unless another xml includes them, which is how I'll be setting my models my models on BHUNP-Lite and every further mod I make from now on. I would like this to become a common practice but unfortunately I'm just a random modder in a sea of other people doing their own thing. I hope this can be a somewhat easy method to fix models anyway. Finally, some mods might add parts that have their own xml paths on some parts other than the body, like IE hands and Feet. This is also a thing since Bodyslide (If you look at Hands-Special and Feet Special, you'll notice the difference is they have embedded xmls) As mentioned before, it used to be a good idea to have extra models containing physics paths, but that was before SMP became a thing. Now with SMP, the priority is to get rid of HDT physics in SMP models which can prove really hard if you have anything else that's adding them. Hands, Heads and Feet seem to be the most common alternate places where people puts physics paths, and they can be somewhat tricky since they dont always work the same for Player and NPCs. IE on my tests I found that an embedded Head gives physics to the player, but not to NPCs, while Hands give physics to an NPC but not the Player. Part 4 . Recommended Install: Depending on what setting you want, the process varies, but what I did is this: I hope you fid this guide useful, It may or may not be subject to further changes as I'm still figuring this all out. If you have any comments feel free to leave them and I'll be sure to check them. Thanks for reading and have a nice day.
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Version 3.1
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FlufyFox Poser LE SE Dont forget to join discord and get verified to see eveyrthing, all the new animations previews and my content ^^ Dont forget to check out my Discord and patreon, Thank You You can support me on my new page https://subscribestar.adult/flufyfox this will help me keep going and improve even more. Ahri Invites You (trailer).mov The Sad Cat Dance meme 2022-06-29 03-17-26.mp4 Idle Replacer I made it pretty simple with 32 sec duration and not too much running out of the vanilla one,i was wanting something that the character look more cool but at same time looking similar to the normal one will let the preview here 2021-10-15 20-54-27.mp4 Please do not reupload my mod i will let all updates here on LL for you guys too ^^ Hello its Flufy now i going to share my posees and animations with you guys, i still a begginer so they are pretty simple :3 i will keep doing my best to improve. You will need PoserHotkeys Plus, the data gen for it i already made it, but if you want to use again to make sure its fine, dont forget to enable FootIK off on poserhotkeys plus MCM menu, otherwise some poses will not look right. Thats it is pretty simple theres no secret on make them work, will let some links here now and a short vid showing some of them ^^ Thanks hope you enjoy I have improved some old idles Motions too ^^ -NEW- 1.3 Alright guys i made some Male poses too now theres not some stuff for Male chars so i made those hope you guys enjoy I want to thank Goma PeroPero taht give me permission to use his obj assets and Daymar for helping me to talk with Goma :3 68 Normal - including my Specials of 300 followers celebration and my 6 girls thogeter, i changed for the value of the solo poses statics, is 77 couting the group ones if used in each one 2 pair - with the throne - the pair will be in sequence, the first with second, 3-4, 5-6 etc 43 Animations - you can see on my discord with the previews and anims names ^^ 11 Male poses and more 6 with objs verion 2 Futa added 38 with Objects all animated idles freaturing Ahri's Throne from More song clip i made S2 6 obj static Requiriments: Poser Hotkeys Plus, Poser Hotkeys DataGen, FNIS - Fore New Idles for Skyrim for users Support me here so you can get more stuff and follow works on my discord :3 VIdeo Showing some of them: ON Youtube: PS: Sorry guys i trolled the first post have to remade.. PS: Please guys dont use the obj i made in others mods or stuff without my permission, thanks s2 Credits: millepon for poserhotkeys plus - which make posing really easy Poser Hotkeys by Mz1n Anubis for helping me when i was doing the set up to animate Goma PeroPero And everything that make this possible- 1 review
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So in most of these mods,(Sexlab, Defeat, etc.) you can set the priority and most of them are at about 10 or so...what does that mean, exactly? Like is the lower the # the better? or if I set it to 99, does that mean it's the highest? or does it go from 1 to 99 with 1 being first, 99 being last? Help me understand this please! Thank you.
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crash My game crashes near Riverwood please help
CrazyAng3l posted a topic in Skyrim Technical Support
I honestly dont know why but whenever i get near riverwood my game just closes no matter what and i cant figure out what mod could it be doing So i thought maybe my load order is wrong? but i honestly cant tell. Can anyone help me maybe i got some incompatible mods or mods that use to CTD a lot? My game also crashes on haircut changes but its not that big of a deal cuz it doesnt crash as long as i dont go back on certain hairstyles after i went by them But it does crash when im near riverwood or opening my inventory(or at least it used to) but im 100% it always crashes near riverwood no matter the path i take also dont judge if i got some stupid mistake in my load order i havent modded in like 2 years i forgot many things Heres my load order:- 9 replies
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TotallyNotIntoHentai here, I've been searching for mods that involved hannya masks. I saw one but it doesn't suit the look I'm looking for then I saw a random pic and said "Hey! I want this one!" Sadly, it's not available in Skyrim but instead on Sekiro - which is a mod and came from Overwatch. I would love it if someone is to port this mask to Skyrim LE! I humbly ask for your service.
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For SkyrimLE - SoS and/or CBBE Can someone help me out by linking a mod or 2 that has some feminine clothing for male characters? For example, a maid uniform, an egyptian belly dancer outfit, garter belts and stockings etc. but for male characters! Skimpy clothing/armor mods for male characters would work too. I’d really like to bring out the femininity in some of my male characters. I’ve found a few mods, but they’re not exactly what I’m looking for. I haven’t had the greatest luck in my searches, at least I think so, so I turn to the online community. Hopefully what I’m asking makes sense, and thx Also, sorry if that stuff is weird, and if there isn’t stuff specifically for that, then I guess I request it (idk if there’s a specific place where people can request stuff, so if this isn’t the right place, then my bad, I’m new to the website. I hope it is though. And sorry again!)
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[This guide is a byproduct of endless struggle to modding TSEVLE, this is a quick start guide/ cheatbook and you can simply follow it to have a working modded game, it is comprehensive yet only cover essentials mostly.] CONTENTS OF THE CHEATBOOK/ GUIDE I. BASICS 01. SKYRIM REQUIREMENTS, PRE INSTALLATION, INSTALLATION, GRAPHIC SETTINGS, BACKUP, UNINSTALLATION & RE-INSTALLATION 02. SETTING UP DIRECTORIES 03. SETTING UP MOD ORGANIZER (MO2) II. CORE/ ESSENTIALS 04. SKSE & .INI SETTINGS 05. xEDIT AND CLEANING THE ESMs 06. MASTERS & OTHER ESSENTIALS 07. PATCHES AND FIXES III. REPLACERS AND UTILITIES 08. BODYSLIDE 09. RACEMENU 10. BODY REPLACER, SKINS AND OTHER BEAUTIFICATIONS IV. PHYSICS AND ANIMATIONS 11. PHYSICS 12. FNIS 13. XPMSE V. EVERYTHING ELSE (This section is optional, included here for familiarization) 14. ARMORS & CLOTHING 15. FOLLOWERS 16. LOCATIONS 17. LIGHTING OVERHAUL VI. SSL AAF ESSENTIALS AND RELATED MODS 18. SSL AAF AND DEPENDENCIES/ COMPLEMENTARIES 19. CREATURE & DEVIOUS FRAMEWORK 20. ANIMATIONS, SSL BASED MODS, QUESTS AND EXTRAS [WIP (NOT A PART OF THIS GUIDE) : ENB, MERGING PLUGINS, LOD PATCH AND BASHED PATCH] - (Basically don't ask me for help with these as these are not my priority but more importantly these are highly sensitive items which could work wonders or wreck havoc) VERY IMPORTANT NOTES: # ALTHOUGH I AM PROVIDING VIDEO LINKS WHEREVER POSSIBLE FOR BETTER UNDERSTANDING, USE THEM AS REFERENCE AND DO ONLY WHAT I HAVE MENTIONED IN THIS GUIDE, THE VIDEOS ARE VERY COMPREHENSIVE AND COVER VARIOUS WAYS AND METHODS. # EVERYTHING IS AFFECTED BY THE EFFLUX OF TIME, I (OR SOMEONE ELSE HOPEFULLY) WILL TRY AND KEEP THIS GUIDE UPDATED BUT THERE'S ALWAYS A POSSIBILITY OF UPDATES OR THAT SOMETHING NEW HAS TAKEN OVER. ASK, INCASE YOU HAVE ANY DOUBTS OR QUERIES. YOU HAVE BEEN WARNED! # DO NOT WORRY, YOU ARE NEVER ALONE! JUST REACH OUT AND YOU'LL GET THE REQUIRED HELP SOONER OR LATER. TILL THEN TRY LEARNING AS MUCH AS YOU CAN ON YOUR OWN. ALSO DON'T FORGET TO SHARE SOME LOVE, HIT THE LIKE BUTTON ON POSTS, BE OPEN TO TESTING MODS AND IF FEASIBLE SUPPORT THEM (MOSTLY ALL ARE ON PATREON) # MOST IMPORTANTLY, a humble request - At any point, if you have benefited from the site or have been a part of the community, kindly consider supporting it if feasible. Thank You! (Link in the spoiler below) # BEFORE PROCEEDING, A REMINDER THAT THIS GUIDE IS FOR THE LEGENDARY EDITION. IF YOU HAVE THE SPECIAL EDITION, CHECK OUT The Skyrim SE (TESVSE) Modding Cheatbook/ Guide [SEP/21]. PRO TIP: Always make sure you run any installer/ application with admin rights (specifically set it up for MO2 as other such as TES5Edit, LOOT, and so on would be dependent on it) 01. SKYRIM REQUIREMENTS, PRE INSTALLATION & INSTALLATION : (BEFORE INSTALLING THE GAME REFER POINT of Point 2.1 given below and follow steps accordingly) 02. SETTING UP DIRECTORIES : I personally have a specific setup for making my directories, the video in Point 3 below will also guide you for the same. Basically you should have and be aware of the following directories: 2.1. Where all BASE GAMES are installed [NEVER INSTALL YOUR GAME INTO THE PROGRAM FILE/(X86) DIRECTORY. Preferably, make a Folder that will contain all your games (say, D:\GAMES\TESVLE). Make sure the folder names are not too long and that you are not making too many folders within folders. If you followed exactly what is mentioned, you will have your game installed in the TESVLE folder (it will have a data folder and the skyrim launcher)] 2.2. Where MO2 and loot gets installed (Say D:\Executables\MO2; there should be LOOT, TES5Edit and so on folders for each tool; for now just create MO2 folder and install MO2 in it) 2.3. MO2 working mods and profile folder for each game into a single working folder (So under say D:\WMF\TESVLE; there should be F04, TESSE and so on folders for each game, for now just make the directories as mentioned in bold) 03. SETTING UP MOD ORGANIZER (MO2) : Note 1 - There are many options to mod the game, manually or via different mod managers, this guide will only cover mostly installation of mods via mod organizer. Note 2 - You should run the game once via skyrim launcher before installing MO2, no need to start a game, just run it and close it, it helps to initialize all the requirements. 3.1. Instance Configuration You will obviously be installing mods for more than one game, managing instances will help you achieve that (even if you have only one game to mod this is a useful and compulsory step) You must create and configure a GLOBAL INSTANCE for each of your game (Create say D:\WMF\TESVLE; there should be F04, TESSE and so on folders for each game, for now just make the directories as mentioned in bold) 3.2. Profile Configuration This is an advantage of using MO2, you can configure multiple profiles and have different mod setup and saves for each profile. (Pro Tip: Never alter your Default Profile, simply click copy and enter the name for a new profile. Enable Automatic Archive Invalidation, do not enable the other 2 options unless you know what you are doing) I suggest creating at least 2 profiles other than the default profile. One profile would be your permanent/ most stable profile. The other you can use for testing and trying out mods and after that you may add it to your permanent/ stable profile. You can obviously create more as per your needs. 3.3. Nexus Integration Make an account on Nexus if you don't already have one. When asked in MO2 to integrate/connect automatically to Nexus Account, do so. Incase you have missed/skipped it, do so from - settings>nexus>connect to nexus Here is a comprehensive video tutorial for the Mod Organizer installation 3.4. MO2 Features and Usage ALWAYS GO THROUGH THE MO2 TUTORIAL FULLY ATLEAST ONCE. If you have skipped the tutorial you can always re-launch it and it will ask again or find the tutorials under the help tab. Understand that modding is so very comprehensive and you only learn through time, just to give you a glimpse of the depth, here is a guide only covering MO. (Link only for reference a simple video linked below) If after scrolling right to the bottom of the guide you feel fatigued, hope you get the point I am trying to make. I'll try and simplify things as much as possible. 3.5. MO2 Interface, Basics, Conflicts, Overwrites and Load order explained. 3.5.1 MO2 Interface & Basics 3.5.2 Conflicts, Overwrites and Load order Linking a video below that will help digest things easier, do not skip watching this video, watch it right till the end. Here is a comprehensive video tutorial on using Mod Organizer (IF YOU PLAN ON USING MO, WATCH THIS VIDEO ATLEAST ONCE) I know even this video is quite extended and much of it you might never need, will come up with something simpler soon. For now try learning the basics at least namely all the icons, downloading and installing a mod correctly, left pane, right pane and its respective tabs; load order and plugin order, conflict(s), overwrite ,explorer location of mods and ini files and adding/running executables. 04. SKSE & .INI SETTINGS : From SKSE Readme - The Skyrim Script Extender, or SKSE for short, is a modder's resource that expands the scripting capabilities of Skyrim. It does so without modifying the executable files on disk, so there are no permanent side effects. 4.1 GET THE LATEST VERSION (ARCHIVE OR INSTALLER IS YOUR CHOICE). EXTRACT OR INSTALL IT IN YOUR BASE GAME FOLDER (D:\GAMES\TESVLE) THAT SHOULD HAVE THE SKYRIM LAUNCHER AND DATA FOLDER. 4.2 GO TO D:\GAMES\TESVLE/DATA/SKSE AND OPEN SKSE.INI AND ADD THE LINES GIVEN BELOW AND SAVE IT. IF THERE'S NO /SKSE FOLDER AND/OR .INI FILE IN IT, CREATE THEM. SIMPLY MAKE A TEXT DOCUMENT COPY THE LINES GIVEN BELOW AND RENAME IT AS SKSE.INI 4.3 REGISTER THE EXECUTABLE INTO MO2. 4.3.1 Refer steps to do so in the video linked below point 5.2. Preferably launch the game after point 5 and do the steps mentioned therein to confirm a successful installation of SKSE. IMPORTANT NOTE: FROM NOW ON EVERYTIME YOU WANT TO PLAY YOUR GAME YOU HAVE TO RUN IT VIA SKSE EXECUTABLE THAT WE REGISTERED IN MO2. 05. xEDIT AND CLEANING THE ESMs : 5.1 Download xEdit and install it to D:\Executables\TES5Edit 5.2 Register the xEdit and QuickAutoClean (QAC) executables into MO2. Steps to do so are in the video below. Here is a comprehensive video tutorial for the xEdit installation 5.3 First, backup/copy the following ESMs to a safe location: 5.4 Next, run QuickAutoClean (QAC) from MO2 and clean only the above mentioned ESMs one by one. Steps to do so are in the video below. Here is a comprehensive video tutorial for the cleaning the DLCs 5.5 AT THIS POINT I ADVICE RUNNING YOUR GAME ONCE VIA SKSE. SIMPLY SELECT SKSE IN EXECUTABLES RIBBON AND CLICK RUN. YOU ARE ADVICED NOT TO START A NEW GAME, JUST RUN THE EXECUTABLE, HIT '~' KEY ON YOUR KEYBOARD AND TYPE GETSKSEVERSION>HIT ENTER. THE SKSE VERSION YOU INSTALLED (IN POINT 4) SHOULD BE DISPLAYED. THAT'S IT QUITE THE GAME. FROM NOW ON, EVERYTIME YOU HAVE TO RUN A MODDED GAME YOU USE THE SKSE EXECUTABLE. VERY IMPORTANT NOTES: (DON'T YOU DARE SKIP READING THESE) A. ALWAYS READ THE DESCRIPTION AND REQUIREMENTS SECTION OF ANY AND EVERY MOD THAT YOU INSTALL OR PLAN TO INSTALL, ONLY AFTER THAT SHOULD YOU INSTALL THE MOD. B. MODDING IS PERSONAL, THERE ARE MANY OPTIONS/WAYS TO DO CERTAIN THINGS. INFINITE MODS THAT DO THE SAME THING, EACH DIFFERENTLY. C. EVERYTHING IS AFFECTED BY THE EFFLUX OF TIME, I (OR SOMEONE ELSE HOPEFULLY) WILL TRY AND KEEP THIS GUIDE UPDATED BUT THERE'S ALWAYS A POSSIBILITY OF UPDATES OR THAT SOMETHING NEW HAS TAKEN OVER. DO NOT WORRY, YOU ARE NEVER ALONE! JUST REACH OUT AND YOU'LL GET THE REQUIRED HELP SOONER OR LATER. TILL THEN TRY LEARNING AS MUCH AS YOU CAN ON YOUR OWN. (Although, this is a quick start guide/ cheatbook and you can simply follow it to have a working modded game, I recommend that you use it a reference guide because without knowing or understanding what you are doing, one can only do more harm than good more sooner than later.) 06. MASTERS & OTHER ESSENTIALS : 6.1. SkyUI For any MOD that you download make sure that you are downloading it for your specific game. So ensure that you're on the Nexus Skyrim page, under Files, Main Files, download the latest version using Mod Manager Download button. It will show up under downloads tab in mod manager, simply double click to install it. And then click the checkbox to enable it. Steps to do so are in the video below. Download SKYUI from the link given here. (The video is for SKYRIM SE and not LE, so do not use the links given in that video) Here is a comprehensive video tutorial for installing SKY UI 6.2. iHUD: Get the latest version using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). Usually, you should always get the latest version, however, I have tested only its older version (2.4), so this time I suggest you that that one. 6.3. UIExtensions: Get the latest version (1.2.0) using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). 6.4. Papyrus: 6.4.1 Papyrus Logging: A useful and important requirement when you ask for help on this forum or anywhere else for that matter is to include your papyrus log. By default the logging is disabled and it should be kept that way when playing. However, incase you encounter any issues and are actively looking for possible causes for issues/troubleshooting that is when you should enable the papyrus logging. You should disable the logging again once the issues are resolved and you resume your regular gameplay. If you keep it on all the time, it's impacts your system resources and will unnecessarily cause extra stress. To enable papyrus logging, in the mod manager, under tool plugins, there is an INI editor. In it, edit/add the following lines to your skyrim.ini file: Your papyrus log files by default are created in the Documents>My Games>SkyrimLogsScript 6.4.2 PapyrusUtil: An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/ modder. Get the latest version (3.3) using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). IMPORTANT NOTE: MAKE SURE THIS MOD IS OVERWRITING ALL OTHERS. NOTHING WITH CONFLICTING FILES SHOULD EVER BE LOADED AFTER THIS MOD. *As many mods including the popular ones such as campfire, frostfall, and simply knock include an outdated version that will cause issues. It is advised to overwrite them with the most current version of the plugin. (REFER POINT 3.5.2 AND WATCH THE VIDEO LINKED BELOW IT FOR A BETTER UNDERSTANDING OF MOD OVERWRITE (LOAD ORDER) AND CONFLICTS) 6.5. JContainers: Get the latest version (3.3.0.RC.3 ) using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). 07. PATCHES & FIXES : 7.1. Crash Fixes/ Skyrim Memory Patch: VERY IMPORTANT STEP: (DON'T YOU DARE SKIP ANY INSTRUCTION CONTAINED HERE) THIS IS THE VERY FIRST CRITICAL DECISION THAT YOU WILL BE TAKING. WATCH THE VIDEO LINKED BELOW TO UNDERSTAND WHY IS IT CRITICAL. BASICALLY, IF YOU DO NOT GET THIS RIGHT, YOU WILL CONSTANTLY FACE ISSUES WITH YOUR GAME AND PROBABLY CTDs. NOTE THAT THE VIDEO COVERS INSTALLATION OF 2ND METHOD MENTIONED HERE, WATCH THE VIDEO AND UNDERSTAND THE CONCEPT OF MEMORY BLOCKS. HOWEVER, IF YOU PLAN TO FOLLOW THE 1ST METHOD, DO NOT FOLLOW THE STEPS OF THE VIDEO, INSTEAD FOLLOW THE SETPS GIVEN IN THIS GUIDE BELOW. THERE ARE 2 WAYS AVAILABLE TO MANAGE YOUR SKYRIM MEMORY ALLOCATION, TO DO SO FOLLOW ANY AND ONLY ONE OF THE FOLLOWING METHODS: (JUST SO THAT YOU DO NOT HAVE TO BOTHER ASKING ME, MY SUGGESTION IS THAT YOU USE CRASH FIXES METHOD.) 7.1.1. CRASH FIXES - BY EDITING CRASHFIXES.INI. DETAILED STEPS TO DO SO: 7.1.1.1 Installing Crash Fixes 7.1.1.2 Tweaking Crash Fix Plugin. (Refer Important Game, Save and Load Notes before doing anything mentioned herein) 7.1.2. SHESHONS MEMORY BLOCK ALLOCATION - BY EDITING SKSE.INI. DETAILED STEPS TO DO SO: Here is a comprehensive video tutorial for installing the Skyrim Memory Patch FOR THE FOLLOWING FIXES, simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). 7.2. Unofficial Skyrim Legendary Edition Patch (USLEP) 7.3. Cobb Bug Fixes 7.4. Bug Fixes (v2 Beta 2) 7.5. Modern Brawl Bug Fix or Enhanced Blood Textures (EBT) - EBT includes MBBF. In short, install any one not both. 08. BODYSLIDE : 8.1 Get the latest version and install it like any other mod in MO2. 8.2 What is more important is that you register it as an executable in MO2 and run it from there itself in future. To do so, in MO2, click/go to the data tab in the right pane in it, CALIENTES TOOLS>BODYSLIDE. Right click the the Bodyslide x64.exe>Add as Executable. That's all it takes to install bodyslide and add it as an executable. BE CAREFUL WITH THIS MOD AND DO NOT MESS AROUND WITH IT, READ ABOUT IT, WATCH TUTORIALS IF YOU FEEL LIKE EXPLORING MORE. BUT BEFORE THAT STICK TO BASICS. FOR STARTERS, DO NOT HIT SAVE! I REPEAT DO NOT HIT THE SAVE BUTTON WHEN INSIDE BODY SLIDE. YOUR CHANGES GET CAST INTO STONE IF YOU DO THAT. 8.3 How to use bodyslide? (i.e modify Presets, build Assets and Custom Presets) Here is a comprehensive video tutorial for using Bodyslide 09. RACEMENU : Get the latest version using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). 10. BODY REPLACER, SKINS AND OTHER BEAUTIFICATIONS 10.1. Caliente's Beautiful Bodies Edition (CBBE) This is another mother of all mods. It is a Body Replacer meaning that it replaces all the adult vanilla female bodies (player and NPC) with one that is fully customizable through the BodySlide tool and BodySlide's RaceMenu Morphs plugin. In short, any changes to female body are only possible due to this mod. Get the latest version (3.4r) using mod manager download option. It is packed as an Installer, so when you double click to install it via downloads tab (Right pane), it will pop up a window with various options. The options have been explained as well as recommended below, enable the ones preferred and install the mod. Then enable it in MO2 (left pane/load order) and you're set. Do not worry, you can change your preference later on easily. Not just that you can customize the body as per your liking, steps to do so are given below. There a few others as well namely UNP, UNPB and 7B, whichever you choose is personal choice. For simplicity and uniformity within this guide I am only covering CBBE throughout. From hereon, there are many options available for this section for skins, hair and other beautifications, whatever you choose is purely personal choice. 10.2. Skins In the section above I have only covered CBBE, there are other body replacers too. So in this section make sure you download files specific to the body replacer you download and installed. So, if you are using CBBE body then get CBBE Skins as well, if you use some other body mod get skin files for that specific body mod. Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). Choose only one. There many others, whichever you choose is purely personal choice. 10.3. Hair - Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). 10.4. Other Beautifications - Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). There a plethora of options available here I only give few mostly used and so that you get a basic idea. 11. PHYSICS Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). These mods add more physics, for example swishing hair, flowing skirts, bouncing boobs and so on. 11.1. HDT Physics Extensions 11.2. HDT HighHeels System (Optional but recommended) and its patch HDT HH Performance Patch 11.3. HDT Breast And Butt Physics - TBBP BBP Supported - Get any one file from the main files and also get the CBBE reference skeleton fix from the optional files. 11.4. HDT Bounce and Jiggles CBBE Edition - Read the description and get files accordingly. Recommended/ required files given below. 12. FNIS This is the mother of all mods, do not mess up with its installation. Without it no custom animation is possible in Skyrim. Follow everything to the word. 12.1 Get the latest version and install the following 3 files like any other mod in MO2: FNIS Behaviour FNIS Creature Pack FNIS Spells 12.2 What is more important is that you register FNIS BEHAVIOUR it as an executable in MO2 and run it from there itself in future. i. Right click the installed mod FNIS BEHAVIOUR>OPEN IN EXPLORER>TOOLS>GenerateFNIS_for_Users. Copy the folder path. (It should have GenerateFNISforUsers.exe) ii. Under Modify Executables>Add from File>Paste the copied folder path>Select the GenerateFNISforUsers.exe. That's all it takes to install FNIS behavior and add it as an executable. Now since it helps with custom animations, you have to run it every time you add or modify any animation mod. You will have to run a generator tool GenerateFNISforUsers.exe (part of FNIS Behavior) every time you have installed or uninstalled FNIS, or an FNIS based mod. That is just not it, additionally for creatures, when you uninstall a mod that uses FNIS Creatures, you first have press the "De-Install Creatures" button, and then run the "Update FNIS Behaviors" There is little point in running it as it concerns with animation mods and has to be run every time on adding or removing any mod concerned with animations. As per this guide, the best time to run it would be post point 20 i.e. after you have finally installed all/most of your animation mods. So, no need to run it yet, we will be running it in point 20. (Because it will make files in overwrite folder, you need to be familiar with it. Also, if run, fixes such as 'Skeleton Arm Fix' has to be enabled, besides the other fixes it covers and then the Update FNIS Behavior button has to be clicked. However, do not worry if you already messed up and run FNIS without following correct steps, simply following the correct steps again will ensure its smooth working.) 12.3 Steps to update/run FNIS behaviour 12.4 Important points to be aware of: 1. FNIS has animation limits. The regular one is capped at 10,000 animations. And the XXL one at 32,000. 2. While counting FNIS animations even a twitch will be counted as a separate animation. So, lets say you have a mod that has a killmove animation, such single kill move animation can have many (FNIS) animations. ? 3. For those going over 10k limit or nearing/ exceeding 100% CTD probability, it is advisable to understanding a few things. Also there is a fix for the same. However, nothing is magic so be careful of your system load and tweak it accordingly. Further, also pay attention to the temperature of your PC components and overall temperature, when playing it should be anywhere between 60° C to 80° C. Read the FNIS article and the description of Anim LCF, do not proceed without reading/ understanding or you will be faced with consequences. You have been warned! Here is a comprehensive video tutorial for installing FNIS 13. XPMSE NOTHING SHOULD BE OVERWRITING THIS MOD, UNLESS SPECIFIC MOD AUTHOR HAS MENTIONED SPECIFICALLY. Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). 14. ARMORS & CLOTHING Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). Do not forget that every time you add new armor or clothing to your load order, you have to run bodyslide and build its assets to match your preset. Steps to do so are given in Point 8.3. 15. FOLLOWERS Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). This section is optional. 16. LOCATIONS Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). 17. LIGHTING OVERHAUL Simply get the latest versions using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). Important Game, Save and Load Notes: (Don't Skip) 1. Steps to make saves the right way. If you're following my guide to the word, it is time to launch the game and make an Initial save. 2. Crash Fixes Tweaks - If you are using the OSAllocators method (refer point 7.1.1.1), you may (now) refer and follow the steps mentioned in 7.1.1.2. 18. SSL AF AND DEPENDENCIES/ COMPLEMENTARIES All the necessary information is provided below. Important points to be aware of: 19. CREATURE & DEVIOUS FRAMEWORK 19.1 Creature Framework and mods All the necessary information is provided below. 19.2 Devious Framework and mods All the necessary information is provided below. Simply installing the mod will not cut it this time, you need to follow some extra steps for DD to work. Steps to do so given below. 20. ANIMATIONS, SSL BASED MODS, QUESTS AND EXTRAS All the necessary information is provided below. Note that the link may be outdated, simply performing a search will provide you with the latest links if any. -------------------- ALL GOOD THINGS (MUST) COME TO AN END -------------------- As a humble request, experienced modders kindly share your experience of load orders, anything else that can/should be included in this guide. Preferred Mod Load Order & Groupings : DISCLAIMER: 1. YOU ARE RESPONSIBLE FOR YOUR ACTIONS, IF YOU HAVE DOUBTS DO NOT PROCEED WITHOUT ASKING. 2. NO ONE APPRECIATES PLAGIARISM. A MENTION WOULD BE AMAZING. 3. IF SOMEHOW YOU'RE A WIZ AND EARNING FROM ANY IDEA/ CONTENT OF THIS GUIDE, THEN BE KIND AND SIMPLY SUPPORT THIS SITE. Credits/ Gratitude @Ashal @fore @MadMansGun @mrsrt @donttouchmethere @Saya Scarlett @CPU @Psalam @LaEspada @Heroine HoneyCrotch
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Nier Automata Fists View File This another port i made from se to le this are fists help to ppl dont use any hand weapon. Sponsors and Donator have acces to exclusives ports dont share to the public Sponsor https://www.patreon.com/XAYS Sponsor or Donation https://ko-fi.com/xays1 My TWEETER FOR MORE STUFF THAN HERE Submitter lordarked Submitted 09/23/2021 Category Armor & Clothing Requires Special Edition Compatible No
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For Skyrim LE - SoS and CBBE I’ve found a lot of sex animations, many of which were made with a female character in mind, and it got me wondering. If I were to use SLAL, would I be able to download and disable some of the like purely female animation stuff like boob grabbing and basically anything vaginal, and only have animations like anal and leg grabbing which could technically fit a male character, and have that be used for a male gay character? If that wouldn’t work, then can I maybe get a few links for gay sexual animations besides ‘Tweens’ M2M Gay Animations’? I’m not saying that they’re bad, I think they’re good honestly, but I’d like to see some more stuff maybe, and I’m not having the best luck in finding some gay animations, so I’d really appreciate the help. I’m aware that the first part might be a dumb question, but I genuinely don’t know anything when it comes to this kind of stuff, and I’d really like to know what works and doesn’t work. I’m just looking for some assistance, really. Anyway, sorry for any trouble, and thanks ahead of time
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oni armor from dead by daylight View File this armor is only for male and use body slide is compatible with sos, i port from original se to le,this armor come with 3 weapons and alot of blood. oni armor le Submitter lordarked Submitted 12/11/2021 Category Armor & Clothing Requires Special Edition Compatible
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aries sheep LE View File aries sheep this little sheep can be little but kick hard. no idea where is use "are you there mod" for find it!!!! BODY CBBE MEDIAFIRE LINK any donation to keep my work is welcome https://ko-fi.com/xays1 if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors https://www.patreon.com/XAYS Submitter lordarked Submitted 09/03/2021 Category Companions Requires Special Edition Compatible
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hey guys one question,you know when you away of pc and running skyrim the game start to rotate like a camera around you,i looking same effect of camera but i want the camera rotate around a npc , i will like take some nice movie clips for my youtube channel :D. if anybody know a mod doit that effetc plis telling me because iam searching and no luck so far.
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cortana suit cbbe 3bbb and bhunp View File original creator rektas i made this port to le , come on cbbe 3ba and bhunp, all credits to recktas se version by recktas: https://www.rektasmarket.com/post/rektas-cortana my port to le : https://t.co/59hwRyUvX4?amp=1 visit my tweeter ; here i got 99% of things of what you see here XD ther Submitter lordarked Submitted 06/21/2021 Category Armor & Clothing Requires Special Edition Compatible
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i found this on a corean site is like modern town mod but much bettter wiht npcs also LE VERSION :https://drive.google.com/file/d/1_YZ6er0M1R8Xfih9Q4ZVf1wSe0SZkp0s/view SE VERSION; https://drive.google.com/file/d/1Sj1yOwWiRnahdtc4EZp44CE_VQ0YM0VA/view the door is a spellbook on riverwood entrande is on the floor
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gundam astrey le View File this is a port from se to le i doit long time ago but no translate now i fully translate to english. this are gundam clothes with respective weapons. and some action figures for deco. mediafire link: if you keep me with a dontion or sponsor you welcome donation https://ko-fi.com/xays1 sponsor patreon Submitter lordarked Submitted 08/21/2021 Category Armor & Clothing Requires Special Edition Compatible
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if you know my ports to le nothing morre to say,if no dont know my ports yet visit my files,anyway i just wanna show some of my newest port to le is still wip but soon gonna finish to translate to english, the base mod was modern fire arms mod,but this mod is more extensive have hand granades,land mines,remote mines,shotguns,automatic guns,bazookas, gatlins,bikes and cars. my sponsors on my patreon will have early access ofcourse :D. its done my port next week i will release here on loverslab on download section if you wanna use that mod right now be my sponsor or doit donation you got early acces to my ports before than anyone else https://www.patreon.com/XAYS <----- sponsor https://ko-fi.com/xays1 <-------- donationss
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Can anybody share some list of good adult mod collection.that can enhance the game play . I am searching for sex intraction mod mostly
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https://www.patreon.com/posts/klear-odin-rogue-60717588 <---- The link Or the image here: Does anyone here know the name of that sword or which game it is from? It looks really cool and I want to use it for my character. I've searched on google with no luck, if anyone sees this thread know where it's from or what name is it, please let me know. The armor as shown is from Odin: Valhalla Rising. Thanks in advance.
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Does anyone know of a mod or script that changes the color of a characters nipples during pregnancy? If not is anyone willing to make said mod/script? It would probably require the use of Tit Kit, seeing as it allows for more customizable nipples in general; I just feel it is currently a missed opportunity.
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Version 1.0.1
1,294 downloads
Description:Banbaro CBBE Bodyslide v 1.0.0 ====================== A CBBE Bodyslide of the armor from MHW: https://modsfortesv.tumblr.com/post/620224187357855744/banbaro-time-banbaro-armor-from-mhw-7bo Changes include (Other than bodyslide): +All Meshes Repaired +Basic HDT Cloth Added +Oily Body Option +Zaps Install/Uninstall: ======================= -Install Mod -Build Clothes -Enjoy! Acquistion: ======================= Use add item menu and search "Banbaro" This item is safe to drop in game. Credit: Tell me who the author is please! -
Version _v1.5
12,238 downloads
Author Notes This is a first mod I made (for myself) as a fan of Avatar Korra, but fans asked me non-stop to share it with them. It took me long to reconvert it from custom files to xpmse unpb variant. It might be no lore friendly, but Skyrim northern environments kind of suits it INFORMATION A set of 2 outfits awaits you, with a sexy swimsuit bonus FX items like Fire, Water and Earth bend for photo shoots! Contains 4 wigs - season 1\2 + Jinora and Opal hair variants Contains a Chargen face preset file for Racemenu head import. Big background photo wall item [ in misc items tab ] for creation scenery, any 1024x512+ landscape textures can be assigned to it in NIF INSTALLATION Manual ~ Drop bsa archive and meshes folder to your Skyrim Data\ If you need to extract BSA archive ~ use BAE tool Uninstall~ delete bsa archive, delete the folder in meshes[textures]\romeozero\Avatar Korra HOW TO GET ~ AddItemMenu mod.~ console “help Korra” outfits are creatable or in vendor store there will be 2 effects "earthbendFX" and "Photo wall" in a "Misc" menu, they are droppable objects, for posing mods and making Screenshots Requirements XMPSE skeleton HDT outfits can use CBBE\UNP textures but the swimsuit body mesh is unp\7b Credits : variable folks for creativity and inspiration Michael Dante DiMartino Bryan Konietzko Permissions: Loverslab exclusive content, do not modify\share to other sites, you must ask the author first, also, hit "I love it baby " (thumb icon) if you love this content.