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Bad Dog's Compleat Khajiit
By Bad Dog
This mod gives khajiit cat-like digitigrade feet. It's SOS compatible and can run with my Hoodie Schlongs, which gives them sheaths.
V1 had a bunch of different options and is still available. I'll do more options for V2 but people have to bug me for what they want--what people care about, they'll get.
In this version:
Real digitigrade feet using the high heels mechanism. Nice foot mesh made by Nightromodz; hand claws made by me. Anatomically complete males and females. HDT is built in. Jiggles and animated pussy comes for free. Males use the SOS body, females a UUNP body. Males get a loincloth if they don't have a schlong. (If you prefer another body or other textures, load them after this mod.)
Installation
Load in this order:
HDT Physics Extentions (optional) SOS (optional) Bad Dog's Hoodie Schlongs (optional) This mod
Quirks
The khajiit have odd-shaped feet, right? So don't expect to be able to pull boots off any random bandit and have them fit your feet. Besides, they'd rather run around barefoot than jam on boots. Accordingly, you'll find that khajiit you encounter are generally barefoot.
Practically, doing custom boots is a big job and it turns out that making all the khajiit in the game barefoot is also a big job. So I didn't do it. Instead, most boots and shoes are invisible when khajiit equip them. You still get the armor bonus and magic buff, if any. You just can't see them. There are a few boots/shoes I missed, some I thought actually looked okay and left.
Note that I've modified the khajiit race to use a unique skeleton. The mod will conflict with any other mod that mucks with the khajiit race. Upside, it's not actually overwriting anything in your skeleton replacer for other races.
12948 downloads
Updated
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Diet Based Butt
"Would you like a sweet roll, thane?"
"I shouldn't, it'd go straight to my ass."
"One won't hurt."
--- 5 sweet rolls later ---
"Damn, my ass is huge now. What do they say about exercise?"
Classifies the foods from Skyrim, Hearthfire, and Dragonborn (Dawnguard didn't add any food) into standard, healthy, fatty, sweet and booze. Each class has its own calorie count, configurable in MCM. As you eat, your butt gets bigger. As you work out, by swimming, sprinting, or fighting, your butt gets smaller.
Requires a body (like CBBE or UNP) and skeleton (like XPMSE) that support butt scaling.
Also requires the basics: SKSE and SKyUI as well as Hearthfire and Dragonborn DLCs.
7550 downloads
Updated
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Render Poses
By Guest
Render Poses 1
81 different poses
My first pose pack made through the community's help and for the community. I hope you guys enjoy using this small collection!
There are three files to choose from:
Standalone esp with ring select and pose Public poser version for Halofarm's public poser Standalone esp for SSE
Requirements:
SKSE FNIS
Installation:
Use any mod manager to place the files Run Fnis after esp is active In game there will be:
- Pose ring for select
- Pose ring for play If using Halo's public poser, drag and drop files to the appropriate Public folder and run FNIS
Credits:
HaloFarm for starting it all and providing the Public Poser framework Spoons666 for getting me started on blender animation and providing me the base files, tutorials, motivation Arsenic for the template I used to make ring select and play work via creation kit WidowPuppy for bug fixing the poses and making the Halofarm's Public Play Number 5 version General Andreis for converting the poses to an SSE compatible version
Flickr Link for high resolution reference pictures (if interested)
15525 downloads
Updated
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BeeingFemale
By milzschnitte
Pregnancy and menstrual cycle mod that will give a complete new and better feeling to Skyrim. Just give it a try
Version 2.8 Fix 1
compatible with SSL 1.50+
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Download the BugFix by Bane Master
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BeeingFemale is a menstrual cycle simulation mod that allows female character to have a menstrual cycle and even to become pregnant.
It's a very complex mod based on reality with a lot of realistic features like simulating the LH and FSH Hormones, sperm life-time, egg and sperm traveling duration, and way more.
It's a high advanced mod with many features that won't touch other mods except you want it. It's compatible with most other mods.
The born children will have an own leveling system, too as well as there own skill and perk tree.
They can follow you, doing some favours and more.
If you are a woman in Skyrim, after having sex you can become pregnant - depending on your hormones and your menstrual cycle phase.
After some many days you can born a little cute girl or a strong cute boy.
For sure NPCs are supported, too! So even when you are a Men in Skyrim, you can have a lot of fun with this mod and you will have your own child that will give support.
BeeingFemale is based on reality. It was a lot to read about the menstrual cycle, birth, hormones and stuff.
A few things in the .esp / .esm files are not cleared. Uncle uploaded a clean version of the .esp/esm files HERE
Installation Guide
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After I had to reinstall Skyrim, I decidet to explain how to install BeeingFemale from a fresh Skyrim installation with the UNP Body:
1. Download the latest SKSE version
2. Download the latest version of SkiUI (+ RaceMenu + HDT if you like)
3. Download XP32 Maximum Skeleton or Extended for HDT Users
4. Download the latest version of FNIS and the creature pack
5. Download the latest version of SexLab + some Sex Mods
6. Now at first we will install this armor pack.
7. Download and install DIMONIZED UNP female body
8. Download and install the Belly Version "UNP TBBP.7z" HERE and overwrite your Dimonized UNP Body again (but you will still have the textures - and now you will have the Belly Node, too)
9. Download and install the latest Version of BeeingFemale in this thread (OR BeeingFemale CANS Version - Only 1 of them is neccessary)
10. Run FNIS (data/tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe)
11. In Skyrim, open the console and type "bf:test" . This will give all loaded female actors a pregnancy belly. Now you can test, if the "Node Scaling" is working
Now you can start playing Skyrim with BeeingFemale
How does it Work / FAQ:
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As I said, BeeingFemale is based on reality. So it works like it does in reality. It's a bit complicated to explain how everything works - only having sex won't impregnate a woman. That's why i wrote 3 Books you can find in your inventory after starting the game.
Q: The Menu is black
A: scroll a few lines back. below the Installation guide I've wrote an "important" note
Q: How does it work?
A: There are 3 Books in your inventory. It is way to complex to explain everything in a FAQ. But it works like it does in reality - an egg is traveling thought the female body, a sperm can concive it and the woman will be pregnant.
Q: What are those AddOns?
A: AddOns are specific mods that include content to BeeingFemale. They can specificate races (changing the duration of a phase, the pain level, the kid of child that will born, and even more, adding more PMS Effects, menstrual effects, ....)
Q: Where can I find a pregnancy Body / Skeleton / Clothes - and what should i use?
A: On Lovers Lab! Depending on you body you are using, the textures, the skeleton, the physics there are diferent mods you need. But the good answer is, you can find all of them on Lovers Lab, just use the search function. The first set up of those mods can be a bit anoying but when it works it looks great
Q: I've got a problem with the Body / Skeleton / Clothes
A: I'm sorry to say that, but this is the wrong thread for that. The creater of the body / skeleton / clothes can help you way better with you problem.
Q: My character is spinning when she gives birth
A: Isn't it funny? I'm sorry i'm not an animator. Those were the best looking animations for birth i could find. If someone could create new realistic bith animations it would be great
Q: Is Female / Female suported?
A: Yes, if you have SexLab installed. Even when this is not realistic at all, i made it possible. Just enable the Female sperm effect in the SexLab MCM Settings.
Q: Are creatures suported?
A: Yes, if you have SexLab installed. Just enable it in the Beeing Female MCM Settings.
Q: I had sex with a female guard / thief / ... but she won't become pregnant - why?
A: Those are non-unique characters. There would be to many problems to make them work correctly. Non-unique characters may change there sex. Sometimes they are female, sometimes male, ... sometimes they are Nord, sometimes argonian.... and when they will respawn after killing them, they may change again. If i would store them it would slow down everything and create massive stored data. Male non-unique can still impregnate female unique.
Q: Is the Sourcecode included?
A: Yes! Except the widgets everything is included
(A typo happend, the Source files are located in a folder that is named "Scource" - Just copy and past all files into your Source folder and you can edit them.)
Q: Will the childs grow to an adult?
A: No. This got many reasons. The most imporant is that children won't grow to an adult in just 10 days. Another thing is that this would be realy dificult to make, because of the AddOn System, and stuff.
Q: I'm suffering on an infection - will my character die now?
A: Cure it - just buy a cure potion! otherwise you will die.
Q: Why the min duration of a phase is 2 Days?
A: This was the easiest way to fix problems with the calculation and the AddOns.
Q: Why are children / elder forbidden / blocked?
A: Elder won't have a menstrual cycle anymore... same to children.
Q: Are there crafts i can create?
A: Yes. There are many crafts you can create. Contraception Fluid so you can't become pregnant, Anti Sperm Fluid (aka: Wash out sperm fluid) to wash out the sperm that is already inside you, sanitary napkins to fetch the menstrual blood.
Q: The Conecption Widget says i've got 6% chance to conceive and i'm ovulating - what does this actualy meen?
A: Such low conception chances are like 0% + tollerance. I don't think your character will become pregnant. Seems the egg won't nist in the utherus or there was no egg when ovulating or something else happend. Wait for the next cycle maybe next time it will work.
Q: I've got a negative 'State Time' and it's falling even more - what can i do?
A: This is a bug i couldn't figure out right now. It happens when the BeeingFemale Timer is resumend after a pause (disabled via MCM Menu or Estrus Chaurus Pregnancy). The only way to fix it is a reset the Player Stats using the MCM Menu. I'm still working on this bug.
Q: Are you a doctor or a midwife or something like that?
A: Ähm no, not really, i'm software developer who liked Trixy's "Procreation" and continued his work. I've asked some many female friends, reading forums, reading wikiedia with the result - really really to much informations!!! Now i know a lot about FSH Hormones, LH Hormones, even how often and how much menstruation blood drips out.... uuuuhrs.... But i think it was worth it.
Q: Do you spend hours for just feeding your own fetish?
A: No. First of all, i spend less time. Sorry for that but i'm busy with my real life as I already said. I love developing and it's better then base jumping when releasing a mod or a bug fix. I don't even play skyrim anymore. Maybe sometimes when I have nothing else to do but most of the playing is just for testing bug fixes in BeeingFemale.
Q: Is it possible to keep the widgets visible?
A: Yes, keep the hotkey pressed for 1.2 sec or longer. Press the key again to hide them again
Q: Are there any console commands?
A: Yes, there are a few. The most important is "bf:code" (without the quotes) this will display an error code that I need, for fixing some bugs. But I will ask for them, you don't need to send me the code for each request. There are a few more for healing the baby, adding contraception, give contraception bottles to the selected NPC, impregnation, sperm adding, and so on..... Maybe you will find them out sometimes
Items and Crafts:
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There are a few items you can craft.
Using the cooker (you can find in a kitchen or a camp fire) you can create the Contraception Fluid and the Wash Out Sperm fluid.
The Contraception fluid will raise the chance of contraception depending. But don't use them all at once! You must wait around 3 - 4 days till you can use the next contraception - otherwise it won't have the full effect. There is a How To note in your inventory, please read it first!
Using the Wash Out sperm fluid you can wash out the sperm that is already in you so it won't impregnate you anymore.
But beware - sperm that is to long (by default 6 game hours - can be changed in the MCM Menu) is in you, already reached the utherus and can't be washed out anymore.
Then there are the sanitary napkins. You can craft them in the forge -> Leather.
They will fetch the menstrual blood so you won't have any bloody legs anymore.
Requirements:
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- PapyrusUtil (or SexLab)
- SKSE 1.7
- SkyUI 5
Optional:
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- FNIS
- RaceMenu
- A SexLab compatible sex mod so you can have sex
- Body with pregnant belly support
- Skeleton with pregnant belly support
Compatible with:
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- Estrus Chaurus
- Estrus Chaurus+
- SexLab Hormones
- Content Consumer's Alternate Start
- Slaves of Tamriel Continuation
Not compatible with:
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- Most other pregnancy mods
- There is a little bug with Skyrim Romance - will be fixed soon
Change Log
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2.8 Fix 1
- De-/Buffs will now be dispelled correctly
- The Basic AddOn file is now translated correctly
- The MCM Menu -> Refresh AddOn List is working again
- Extracted the BasicAddOns to the new AddOnManager System
- The Emitters for pregnancy water breaking and vaginal blood dropping won't make blue squads anymore
- Updated the SSL AddOn ini and the BathingInSkyrim ini so they will work correctly
- Updated the Developer Pack (including the BeeingFemale.esp now as well as the latest scripts)
2.8 (including the unofficial path)
- Fixed mcm initialisation for new games and clean saves
- Fixed sexlab detection
- Fixed an number of property errors in BeeingFemaleBasicAddon.esp
- Tampons will now only be automatically added to the inventory of NPCs
- Fixed virility and sperm survival profile save bug identified
- Fix for widgets displaying when pressing the information key whilst the console is open
- Fixed a bug in the script FWAbilityBeeingFemale, that was checking breast value while inflating the belly
- Updated beeingmale, beeingfemale, beeingbase, PMSSexHurt, PMSHurtingHeadage & BFA_AbilityHungry scripts attached to deleted forms to finish gracefully
- Mother's Anger effect will now increase damage by 15-20% rather than 1500-2000%
- Added (and updated patch) code to allow beeingmale and beeingfemale, PMSSexHurt & PMSHurtingHeadage scripts attached to deleted forms to finish gracefully
- Updated BFA_AbilityHungry code to reduce script load
- Go AWAY effect will now increase damage by 10% rather than 110%
- A complete new AddOn Manager System - This is way faster then the onld system
- The current profile will be displayed in the MCM System Menu if it already exists
- A Hud Profile was added, where you can set a HUD Profile (containing position, size, color of each widget)
- Added new Misc-AddOn callbacks: OnMagicEffectApply, OnImpregnate
- Added new SKSE Events for other Mods: "CanBecomePregnant", "CanBecomePMS"
- Baby-Items should now have a name
- Added new console commands "bf:unimpregnate", "bf:cme", "bf:race", "bf:addon", "bf:test", "bf:setbabys"
- Console Command "bf:impregnate" may have a numeric argument, defining the number of babys the character will be pregnant with
- The Developer Files are now in a seperate Archive, and now include almost everything, including the HUD and the C++ Files
- Fixed the MCM Menu - It was possible to raise an infinity bug that spams the skyrim log file to 40gb and more
- Fixed the "NPCs' moods change" / "NPCs get wayward" Option bug in the MCM Menu
- Translated the Children Tab to english, in the english MCM File
- When loading a game, the "Default"-Profile shouldn't be loaded anymore
- Sanitary Napkins are removed now. There is no need for them anymore. They where not compatible for pregnancy belly, won't work on all bodys (only UNP all i remember) and for some more reasons
- Edited the BeeingFemale Widget Elements
- Added a few new Child Perks
- Menu Title Screen will display the original Image when an adult mod is installed (including Flower Girls and Animated Prostitution)
- MCM Menu -> System containing more "Compatibility" Mods. Therefore I made a native code inspecting the Script files. With this function, BeeingFemale will 'decompile' script files and check if they contain a specific script function
- Added compatibility to 'Bathing in Skyrim' to wash out sperm when bathing
2.7 Fix1
- Adding String Files for Multilingual support.
- Fixed some problems in the AddOn Manager
- Adding console commands
- Added new FWController Functions: SetBabyHealth and SetContraception
- DebugInfos were added to the AddOn Manager for the bf:code console command
- Fixed the multilignual Support for the Baby Item Name
- Removed the FNIS Animation requirement check
- Made even more messages multilingual
2.7
- Many Bugs I can't remember anymore fixed
- Added Baby Sounds, the baby-item will cry, talk, ... now when you carry the baby
- Added many many new De-Buffs to diferent menstruation cycle phases. I think it was 54 new De-buffs
- Added the Hungry-Debugg to PMS and 1. Trimester. Now the woman will eat food she is carrying when delivering under "hungry". If there is no food, the stomach will make noices that nearly enemys may alert.
- non-unique female NPCs may drop items now like Tampons or contraception fluid. Same to all female Guards.
- Added an alternate Menu Title Image for non SexLab Users
- Fixed a bug where De-Buffs won't effect the Player/NPC anymore, when loading a game
- Added an option-INI-File for HUD Widgets where you can set the position, enable/disable, or change the alpha of any widget. (Prepared for a HUD Profile)
- Fixed a problem, where the default profile was loaded in BF2.6, whenever you load a game so all settings were reset again.
- Uploaded the Guids and enabled the Donations on Nexus
- Things I've forgot
2.6
- Couple Widget can now be activated in the MCM Menu
- Baby Item Inventory-Mesh was replaced (removed)
- The Child Perk Menu was remade
- The Child Perk System was remade
- The Debug View for the Child Skill Window can now be enabled when setting message mode to "All" (Warning, this may lag alot!)
- Tampon included in the main file
- Estrus Chaurus Fix included in the main file
- CANS Support for now disabled - But it will come back somedays
- Baby Name Files fixed
- Menstruation Blood was remade (all 3 versions)
- Menstruation bleeding can now be deactivated in the MCM Menu
- The Child Followers (Actor) are now less powerful
- The Summon Enchantments the baby items can born with, are removed
- MCM Debug Option to test all Child-Perk Files
- Save / Load Profile option added (6 Profiles are already included, you can create your own, too)
- You get a notification when the child levels up (and the child will glow, too)
- Many other bugs were fixed
2.5
- Baby-Item has changed to Baby-Armor!
- New Enchantment System for the Baby Item. Baby Item will be enchanted
- Couple System. Couples (Husband, Affair and Friends) may have sex.
- No SexLab or sex-mods required anymore. (SexLab userers will have some extra Features)
- C.A.N.S. Framework Support
- When the Player sleeps next to someone there is a Chance that they will have sex during sleeping (no sex-animations, just the normal fade in black)
- Enable / Disable Birth animations (Default is Disabled! - You must enable it, to see the Birth Animation again!)
- New MCM Menu Tab for impregnation (without sex-mods)
- NPCs may have another Child-Type then the Player ( You can set, that the Player will Born a ChildActor, and the NPCs a Child-Item)
- many Bugs were fixed
2.4
- NiOverride Scaling added (Required RaceMenu or NiOverride)
- The children will fight now
- Added new sounds to the Child Skill Menu
- Added a new Child Perk - "Reflect Damage"
- Fixed the "OnPlayerLoadGame" bug - This should fix the Timer problem where you have to reset the player stats and many many more things
- Sanitary Napkin Widget added
- NPC Cheats to impregnate and changing phase added to the MCM Menu (nice feature for developers)
- OK Button in the new Info Window is fixed
- Added a basic Script for Spells and scrols to give Orders to your child
- Added 2 new kinds of scrolls to call your children
- SendModEvent functions for developer (See "For Developers" for the basic SendModEvent useage)
- Child Tab in the MCM was added (here all your childrens are listed, click on a name and the info window will open)
- MCM Option: "Reset System" was added. This will restart all components without loosing datas (like the phase the player is in)
- Basic AddOn Pack - Depressive PMS Effect was fixed
- The amount of each contraception fluid was raised a lot. The small bottle gives 20% instead of 9%, the medium gives 40% instead of 15% and the Highest gives 70% instead of 40%
For Developers: Beware, the Script Source files are now in a sub-directory. Remove the old source files in the source directory, starting with "FW.... .psc"!
2.2b
- Fixed Child Dialogue
- Some Debug Messages were removed
- Some Update Functions were added
- Basic AddOn Pack is added to the main zip file
- "German Language" Bug was fixed
2.1b
- Children Overhaul
- Child Skill Menu
- New Translation System
- Using some native functions
- Info Menu overhaul + speed up
- Widget System redone (hold the Widget Key for 1,2sec or longer to keep them visible, press again to hide)
- Adding some Bug Fixes
- FWSystem fixed
- Precreating some functions for compatibility and more
- New birth animation (You have to run FNIS after updating!)
- much more I can't remember
1.14
- Widgets are added
- A calculation function that calculates the current chance you/a NPC will become pregnant when having sex right now
- More then 1 craft result when creating a BeeingFemale item (sanitary napkins, contraception fluid, wash out fluid)
- Childs got names
1.0 / Beta4
- many many bugs are fixed
- info spell shows now everything correctly
- timer has been fixed (now the characters will give birth, changeing the state when they should, and stuff)
- added "sanitary napkin" for fetching the menstural blood
- new MCM Tab "System" added with a simple uninstall function
- recipes included
- contraception "Magic effect" support magnitude now, for developers
- more "misc addon" functions added
- missing translations added
- "Cycle magic effects" Addons (CME) are now combined with PMS AddOns
- CME AddOns now got "Sometimes" effected and "Always effected" properties, for example, when you've got PMS, you will always have "Sex hurts", and sometimes you will have depresive, sometimes aggressive, ..... and so on
- some global ModEvents are added, so other sex-mods like sexis for example could raise the "AddSperm" event
- first try to add irregulations
- menu added for "kind of visual scaling" added where you can set how the Belly / Breasts should grow... realistic, linear, big booms and stuff
- Breast Scaling fixed
- Abortus Fever fixed
Translations and AddOn Links
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- Chinese
- Russian
- Estrus Chaurus integration path
- Beeing Female 1.14 Estrus Chaurus Integration Patch V1.01 (outdated)
- Beast Baby AddOn
- AddOn Pack 1.3 by Sleepy_Soul
- BeeingFemale Shop by Bijapo
- ScrollMerchant by Content Comsumer
- RS Children AddOn by Treguld
- [bFACCA] BeeingFemale Addon - Creature Child Actors
- BeeingFemale Tampon
- BeeingFemale Tampon Estrus Path
- BF_Potions_in_Skyrim by Treguld
- BeeingFemale 2.8 Patch V01 by Bane Master
- RS Children AddOn by Gullu
- Beast Baby Items by Susanoo27
- Cleaned Master File by Uncle64
- Bathing in Skyrim workaround by nanashi
- PMS NoSneak (fix or remove) by asertype
Guids
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There are 4 guids planed (2 guides released, 2 guides will follow soon)
- BeeingFemale Developer Guide - This guide is about creating AddOns for BeeingFemale. Race AddOn, CME AddOn and Misc AddOn.
- BeeingFemale Perk Guide - Create your own perks for your children!
- BeeingFemale Make your mod compatible without requirement - All you need is SKSE. There are a bunch of "ModEvents" beeing female supports.
- BeeingFemale Translation Guide - (must be redone) This guide explain how to create translations for the MCM Menu and the game content.
- BeeingFemale Script Guide - In this Guide i will explain how to create simple and advanced scripts for BeeingFemale... how to impregnate any woman using scripts only and what options there are.
- BeeingFemale Modder Guide - This guide descripts how to make mods based on BeeingFemale. For example you talk to an NPC who needs help, rescue her pregnant wife.
For Developer
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Beeing Female is made for player and developer!
There are many diferent ways to make developer happy - For example the AddOn Manager. It's easy to create new AddOns like menstrual syndromes, PMS effects, and stuff. It's also possible to create race specific settings or gain access to the BeeingFemale Events.
Another way to make developer happy is the FWController Class. You can gain access to all NPCs even when they are not loaded or never were loaded. You can impregnate a NPC with just one command, damage / heal the unborn baby, reading and writing the stats and way more.
There are also functions included to gain access to BeeingFemale without including it to your mod, using the SendModEvent Command.
Here is a short list for SendModEvent examples:
FemaleActor.SendModEvent("BeeingFemale", "AddContraception", 100) ; This adds contraception to the woman
FemaleActor.SendModEvent("BeeingFemale", "AddSperm", MaleActor.GetFormID()) ; This will add sperm to the woman
FemaleActor.SendModEvent("BeeingFemale", "WashOutSperm", 100) ; This will wash out 100% sperm
FemaleActor.SendModEvent("BeeingFemale", "ChangeState", 3) ; This will change the state to 'Menstruation'
FemaleActor.SendModEvent("BeeingFemale", "InfoBox", 100) ; This will open the info window with all informations
FemaleActor.SendModEvent("BeeingFemale", "DamageBaby", 30) ; This will make 30 damage to the baby
FemaleActor.SendModEvent("BeeingFemale", "HealBaby", 60) ; This will heal the baby with 60 Health points
FemaleActor.SendModEvent("BeeingFemale", "CanBecomePregnant", 1) ; This will make the FemaleActor able to become pregnant in this cycle (0 for disable)
FemaleActor.SendModEvent("BeeingFemale", "CanBecomePMS", 1) ; This will make the FemaleActor able to become pms in this cycle (0 for disable)
MaleActor.SendModEvent("AddSperm","", FemaleActor.GetFormID()) ; this is basicly the same as above, except that his is called from the male actor
More informations can be found in the Guids i've uploaded
More informations and Links
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You can find more informations HERE , HERE and HERE
A few helpful links:
XP32 Maximum Skeleton
b3lisario´s UNPB BBP Pregnant Body
Bodyslides++
Bodyslide UNP
Pregnancy Scaling Body for Bodyslide2
UNPB PSVAC pregnancy scaleable vanilla armor and clothing meshes (+TBBP)
unpb armor conversions with pregnancy and physics support (installer)
Pregnant-Weighted tbbp armor (Bodyslide2)
More details comming soon
Console Commands
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Most of the console commands may have a selected NPC. If no NPC is selected, it will take effect at the player.
after the command itself there may follow arguments, written in angle brackets. Some of them are only numeric
Arguments written in square bracket [<...>] are optional and can be set, or not.
Some commands may take a few second!
This meen, it will display the error message, that the command could not be found, untill the command is was done successfully.
Just wait a few seconds
Special Thanks
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Trixy - for Procreation
Muon Shan - for your active help
Huili - for your rus. translation
Aravis7 - for your france translation and your help with the baby mesh
xiaomiza - for your chinese translation
jbezorg - for help with the baby mesh
Slorm - for sharing his bug fixed FWSystem
Leito - For the birth animation
Corum - For the PMS "Depressive" fix
Lactina - For the Baby-Armor-Mesh
Vader666 - For converting the Baby-Armor-Mesh
Vioxsis - For converting the Baby-Armor-Mesh
Bane Master - For his BeeingFemale Patch
Chosen Clue - For his BeeingFemale Patch
qotsafan - For his BeeingFemale Patch
Lovers Lab Community for the realy great support, help, bug fixing, and way way more!
Everyone who made a donation! This is realy realy great! Thanks!
Visit the BeeingFemale Blog, too!
Here some background informations can be found.
357544 downloads
- pregnancy
- menstrual cycle
- (and 2 more)
Updated
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Inconsequential NPCs Sexlab Patch
Trying to make a patch for Inconsequential NPCs and sexlab. So far it doesn't work. The addicts and flower girls will masturbate, but that's it. The player isn't involved.
I am officially ready to farm this out to people who are better at this.
529 downloads
- inconsequential npc
- sexlab
- (and 1 more)
Submitted
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Tribal Body Tattoos CBBE/UNP - SlaveTats
By AWP3RATOR
DESCRIPTION:
This is a SlaveTats conversion of Johnnyred's Tribal Body Tattoos - UNP/UNPB/UNPC/7B & CBBE v0.65. Original work was done by Jonnyred. Conversion uploaded here with permission.
The rose tattoo was inspired by Sanguine's Debauchery Plus - but is a new 2048x2048 design. Available in the downloads section due to requests. It will be in a SlaveTats menu called: 'Tribal Body Tats: Butt' Enjoy. The rose tats include an outline and filled version where either the outline or the fill colors can be changed in the SlaveTats UI.
REQUIREMENTS:
Skyrim ('oldrim' version, SlaveTats is not currently ported to SSE) SlaveTats tested with version 1.3.0-beta-2
USAGE:
Download the version appropriate to your body mod (both include all necessary files. This is an either or download) Install with Mod Oraganizer or NMM, or unzip to ../Skyrim/Data In-game, access the SlaveTats MCM menu to apply the tattoos (female only) Tattoos are listed under: Tribal Body Tats:Arms, Body*, Face, Feet, Hands
*complete body/face/hands/feet tattoo here
Enjoy and give credit to the a shout-out to the original author: here.
Note that the Sanguine Rose on the left cheek is not included in the mod, that's a parting gift from my old friend Sanguine (that I forgot to remove for the screenshots).
If you run in to UNP issues with this mod, please let me know. While I did not test these, the .json is identical. The CBBE version was tested and is fully working.
6906 downloads
Updated
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Helmets replacer
A simple replacer for Imperial Light/Medium Helmet and Stormcloak soldier helmet (including guard helmets)
469 downloads
- stormcloak
- imperial
- (and 3 more)
Submitted
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Scalpel of Reshaping
By lolmods37
A very simple tool I made to edit the body scales of my followers.
It is simply a little wrapper around the tools provided by UIExtensions and RaceMenu which you thus need to be able to use the scalpel.
There is no way to find it ingame, just use the console or AddItemMenu to get it.
To use it just equip and strike your target, the menu should instantly pop up. Note that it will likely make people hostile as you hit them so only use it on people that wont care
This is quick and dirty but extremely simple and thus should work with just about any mods setup.
1128 downloads
Updated
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FallrimTools -- Script cleaner and more
WARNING: Unattached Instances are a normal part of how Fallout 4 operates. Until I've determined how to distinguish between important unattached instances (still in active use) and the other kind (left behind by mods that were uninstalled), I recommend that you do NOT use the Remove Unattached Instances action on Fallout 4 savefiles.
NOTE: If you're having a problem with a savefile, and you want my help, you'll need to post the savefile here in the support thread so that I can run tests on it.
WHAT IT DOES
ReSaver is a savegame editor for Skyrim Legendary, Skyrim Special Edition, and Fallout 4. It is designed to provide more information that earlier tools, and to work with savefiles that other tools wont touch. It is relatively stable and reliable. Performance has gotten pretty good!
The interface is modelled after Save Game Script Cleaner; it's not quite as fast (because of Java instead of super speedy assembly language) but it is actively maintained and has a much richer feature set. Like filtering using regular expressions, and scanning your scripts and esps for context! For Skyrim Legendary, it should read and write saves that exceed the string table limit, as long as you're using Crash Fixes v10 or later.
INSTALLATION
Unzip the archive into a folder somewhere. Double-click on the file "ReSaver.exe".
INSTRUCTIONS
Unzip the FallrimTools archive somewhere. Double-click on ReSaver.exe. Choose your savegame. You should see a tree structure that has all of the save's script elements.
The #1 thing that most people need is to remove script instances that are left behind when a mod is uninstalled.
Go to the "Clean" menu and select "Show Unattached Instances". This will filter the list and show only the script instances that aren't attached to anything. Go to the "Clean" menu and select "Remove Unattached Instances". Save to a new file. Load your savegame in Skyrim/Fallout and make sure it's working properly.
ReSaver is quite stable and I use it myself. Fallout 4 support is still new and in a beta state.
I have hundreds of mods, including dozens of major quest mods. I NEED a serious save editor. That's why I wrote one. I can't promise that it's perfect. It's possible that it will ruin your savegame, hard drive, childhood, and kidneys all major organ systems. In other words, there is no guarantee of fitness for any particular purpose, etc. But it's pretty good.
REQUIREMENTS
Java is a requirement -- ReSaver is written entirely in Java.
WHAT YOU CAN DO TO HELP
Test the tools! Report any problems! Report any annoyances! Try cleaning a few savegames with ReSaver, see it the new tool works at all. Play with the tool, try to get it to crash in exciting ways. Let me know how you crashed it. Find problems or annoyances with the user interface.
DONATIONS
If you would like to donate, Steam gift cards are good, or donations through Nexus. Really, I'll accept anything. :-) Seriously, I'll take a high-five, or a photo your cats. An envelope full of your pubes? Sure! But it's not necessary. I wrote these tools because I love Skyrim and Fallout.
8242 downloads
- ReSaver
- SkyrimTools
- (and 7 more)
Updated
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Bandage Top
By D.I.Z
FIRST. Its just a RE-UPLOAD. I don't make anything. I just share this file because don't want to see that disapear
Its Basically a Top bandage for the chest. Nothing more or less, the texture are pretty good if remember.
For a better idea of this mod
For the body type ThisTimeIBeAGoodGirlSir notice, it is 7B Bombshell Double Melon. SO I think other will work too
CBBE or other, just test by yourself and share the info.
I don't remember when i take this file, or which site
Really i don't remember who make this beautifull piece
So if the Author look at this.
I dont take any credit or whathefuckofshittything
ALL BELONG TO HIM or HER
MAIN GOAL IS:
RE-UPLOAD FOR PLAYER and PLAY ARMOR
FOR THE SAKE OF MODDING SKYRIM COMMUNITY
AND THE SAKE OF SCREENSHOT
PEACE
2368 downloads
Updated
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Elhildils Night Temptress CBBE HDT Bodyslide (+Gloves) & Dominatrix&PureLust CBBE HDT Bodyslide
By dormain
Description:
Hello there!
So this is just an Bodyslide file for Elhildis Night Temptress Armor. Now with Gloves also!
There are more panties, sleeves and garters than in the pictures that differ only for textures. Otherwise they look the same. Also there are Dominatrix Leather Boots but I didn't took a picture of them because of the little texture stretching problem (See Issues and Problems). They look otherwise the same as Dominatrix Latex boots except with Leather texture.
Also there are Gloves and High Heels for Dominatrix&PureLust but they didn't need any converting. They are just fine as original.
All Credit goes to Elhildil!!!
Enjoy!
Requirements:
Original mod from here https://www.nexusmods.com/skyrim/mods/58993/? and it's requirements & https://www.nexusmods.com/skyrim/mods/59408/? and it's requirements.
Bodyslide and Outfit studio
Issues and Problems:
- The wings for Original and Latex(Black) versions of armor doesn't work well so I made them to look like stumps or like wings that are just growing! I can say it looks little bit like a skull bow (not the weapon xD)! Wings for Lace version however looks just fine and are also wiggly/"animated"! I really don't have any idea why it works for Lace and doesn't work for Original and Latex/Black.
- The pictures for Original and Latex doesn't look exactly like in the pictures! They look the same except the wings! Lace however looks almost perfectly like in the picture! I will add better pictures when I got the time!!!
- Also I removed Hooves Bodyslide files because they didn't work and I didn't get them to work! However I found out that the originals looked just fine for me and for my body! They look the same like in the pictures!
- For Dominatrix & PureLust everything else works just fine except Dominatrix Leather Boots. There are some little texture stretching in ankle area. Really couldn't figure out how to fix it. Every other boots works just fine.
- PureLust Fishnet Top looks like it got clipping in the picture. It is just because my body's breasts are so big. Smaller breasts shouldn't have that "problem"! I kept it that way because I liked that minor clipping because it looks like it is little bit torn fishnet. If you got big breasts on your body you can ask me for help how to fix that. It is really an easy fix.
Also here are links to other Elhildi's armor's that have Bodyslide conversions (not made by me, credit goes to makers of these Bodyslide files)! Deathscream and Helgenrogue doesn't need original mod but Witch Doctor needs!
- Deathscream: http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=174786
- Helgenrogue: http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=361129
- Witch Doctor: http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=200716
2522 downloads
Updated
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Keyoutfitter
By NYINEGY
Almost There .. Next version is last! maybe framework after!
This is a free software provided by me .. It does not contain any assets from other people products.All I ask is if you use it is to click on support Topic ( Top Right of File information table) and make a comment about your experience: report bugs,Issues,suggestions,rants All are welcome!
this is a beta release , I know it seems complete and it is completely functional and NOT a prove of concept any more ...
but the fact is I always add things to it and will be releasing major versions upgrade when needed ..
I do not anticipate loss of any data upn upgrade since almost all user interactions are saved in external text files ..
In fact most of the upgrades I have in minds has to do with automatimg those txt files reading and importing into Skyrim.
It is a very simple mod .. the esp file only has 2 records .. both quests ..that act as pointers to one papyrus script and its helper.
What this mod does ..
This mod does two jobs that are completely different :
Job 1: This mod creates and maintains records of all skyrim Actors Outfits .. It also provides A way to manipulate those outfits Individually after it backs up the original "default outfit " value for each Actor.
keyoutfitter create multiple Outfit settings for different situations .. It names those different outfit settings "Wardrobe Slots" , Preconfigured Samples of those are "Armor,Sleep , swim , city , Armor_Rip1 and Armor_rip2"
but users can create new outfit settings (Wardrobe Slots ) as needed.
keyoutfitter then Gives you 2 ways to implement those settings .. DRESS NPC WARDROBE SLOT means to apply what ever outfit in that ward robe slot to the target actor.
you can do this:
-In MCM mod config menu -Or you can set hot shortcut keys to apply saved wardrobe settings (outfits.).
Target Actors are selected based on who ever is in your cross hair if not whoever is selected in your console.
Job 2: This mod creates and maintains records of what is called custom outfits from items that are equiped by actors .. saves those "Custom outfits " to its database .. and then treats them as any default outfit native skyrim settings ...
meaning you can assign Custom Outfits to wardrobe slots just as easy as you would a mod included default outfit !
of course those can include multiple items (31 max) or just one item ( say a a wig!)
you can also .. apply those settting just as you would a regular outfit!
Included in this release ..
- All 500 + vanilla outfits of skyrim plus dlcs ( pointers only .. if you have remodeled outfits .. it will work flawlessly)
- just for example I added 4 custom outfits made from this mod .. they are all vanilla items but those text files is an example of what custom outfits would look like ..
Highlights ...
- In under 5 minutes .. you can save the following wardrobe slots outfits for your self and other characters : Armor,City,Swim,Sleep,Aromor_rip1,Aromor_rip2,Aromor_rip3,Wilderness,Camping,Sexy. - just for example I added 4 custom outfits made from this mod .. they are all vanilla items but those text files is an example of what custom outfits would look like .. - you can create new .. well every thing .. If you know how to use a txt editor you can just copy existing files and edit and save it a new and put a refrence to it in settings.json file! or if you have the patience .. you can manually in mcm interface create new wardrobe slots, custom and regular outfit lists. for the small price of one hot key ( to pause and Turn on the other Keyoutfitter hot keys ..) you will get .. - Completley mimic break undies Weather it is the player or other characters .. while fighting you can switch outfits and equipped items by pressing one key at a time you can also switch multiple character outfits by using one key then console ..choose another actor .. one key again. - Same goes for sexlab ! - Swimming , city , armor etc each of those is assigned a wardrobe slot ( by you) and saved in individual character text fuiles( completely editable!), which means it is backable .. transferable ..etc - There are no active scripts in this mod only mcm config script ..How ever .. Api layer for other mods to interact and use all this mod's outfits configuration is really easy to do ,examples .... marker to switch all actors outfits to "swim" when get within a certain distance from a pool marker, sleep near beds and so on. - No performance loss the functions used ( setoutfit and equipitems ) are as native as you can get in skyrim!
this mod and all its files will never get to 2 MB in size no matter what you do it will never load to ram or Vram anything close to a 100 kb , it does not add any new layer to Skyrim engine that does not exist now with SKSE! raw file system access!
Important .. version 0.99 upgrade ..
move every thing in /skse/plugins/outfitter/customoufits .. to the appropriate directory under customoutfits .. It took A lot of work but now the custom outfits are in the catgeories that are the names of directories ... this way you do not lose your custom outfits created by earlier versions.you can also share your customoutfits with others just by uploading it and the receiver can just place it in the right directory!
Usefull information to know before you install this mod:
--------------
Newbies Version:
Technical stuff..
Examples, addons :
Gwelda Armor pack: A good Armor mod that does not include "OTFT" records how do I make it perminanty the default outfit for my follower? meaning on teleport and relad saves no matter what she last eqipped she would be in that armor ?
Changelog
-Notes, Tips and Tricks:
MO users : Pay attention to new files in overwrite directory .. If you see a SKSE directory there it is probably outfitter created customs or generated index files and that entire /skse/plugins/outfitter directory needs to be dropped in outfitter mod directory. failutre to do so would make it possible to lose later on if you put it somewhere else and disable itby mistake! - I can think of no reason this won't work fine on skyrim SE just no time to bother testing , naaah SE does not have Skse yet .. forget it.. - Targeting actors in MCM Menu start and in hot keys is done every time on PRIORITY bases .. first whoever is in your cross hair target will be chosen ... if there is no ACTOR there then we will take who ever is chosen in console - to choose an Actor in console .. hit"~" on your keyboard and click on an NPC (ACTOR) make sure you see that person ID then hit "`" again .. done! - Every time you delete a *DB.json file you are forcing Keyoutfitter to recreate that file index .. like custom outfits and hotkeysconfigs(next version also regular outfits) . which is a good way to get rid of refrences to old custom outfits that you deleted the files for anyways.deleting your wardrobedb.json file will remove all existing wardrobe names .. you will need to re do it in mcm interface.. ( or God forbid you do it with a notepad manually ). THE RELOAD FILES hot key only adds new files you dropped into the outfiter directory .. it does not remove non existant ones from database. to do that remove /ske/plugins/outfiiter/CustomoutfitsDB.json file for custom outfits or /ske/plugins/outfiiter/ListOTFTSConfigfile.json for regular outfits .. this will force the mod to regenerate indexes next time you open the MCM interface. - I included delphine and ognar npc wardrobe files as an example so these 2 (in giants inn) are ready for hot keys as soon as you install this 98 beta version. - If you run into trouble assigning a " custom outfit" to a wardrobe slot ... try assigning a regular outfit to that wardrobe slot first then changing it to a custom outfit! - When mcm IS ACTING FUNNY .. MAYBE UPON VERSION UPGRADE OR SUCH .. sexlab rebuild and clean system functions can save you time and refresh the MCM faster than waiting. !
What is next:
Help is appreciated and needed .. if you are welling to do as as little as writing a few text lines to explain the MCM interface to new users, or as much as creating some programming snipitts to help me I will intergrate it as soon as possible ..
I could tell you what I think is needed but I will wait untill somebody offers
Credits and thanks :
there is just no way I will cover all due ..
but concerning the developement of this mod the manipulator author ffabris was vital because that is where I got the whole outfit assignment based on a text based database concept from ..
Asha ofcourse for loverslab and sexlab Cpu because he is the friendlist most helpfull modder in this universe. jcontainers staff Mcm schlangster/skyui PapyrusUtil staff
... and every modder that tried a good solution for outfits and only failed because of active scripts incombatibility with followers mods and such .. was a a step closer to get this.
1095 downloads
Updated
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Slash197 UUNP Conversion
By slash197
Description
UUNP conversions I have done. That's pretty much it.
All conversions require the original mods, which will be linked. Some conversions come with an esp to convert mods that use multiple meshes for different textures into one mesh that uses TextureSets, or to fix issues with mods that already use TextureSets (the alt textures would point at the UUNP body itself, because something something different mesh block names).
Feel free to drop suggestions, bug reports, or requests.
Contents
CreditsTime to get lazy
The original authors, the BodySlide team, everyone involved in UNP and UUNP.
73236 downloads
Updated
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Paradise Halls Enhanced (PAHE) - Devious Devices Addon II - 10/15/2017
By cetuximab
Description
This is a continuation of the Devious Devices addon for Paradise Halls Enhanced. If you use DD and PAHE together, you'll want this. This mod replaces the existing DD addon, so you will need to uninstall that first.
So, what exactly does this addon do?
Well, I'm glad you asked! The original DD addon for PAHE simply added a few keywords to certain Devious Devices, allowing PAHE to treat them as leashing collars. This means that these items should work like the "Iron Slave Collar of Leashing" - the "Leash to" spell should leash naughty, fleeing slaves, and the MCM menu option to stop slaves from fleeing altogether should behave properly as well.
My update to this addon makes the following changes:
All three slave collars that PAHE adds are now actual devious devices. You will need a standard restraints key to unlock them. To craft them, you will need to acquire and read the "Forbidden Tome" to get the Devous Smithing perk. In addition, the high quality "slave collar" is now leashing, and has had one of the ingredients to craft it upgraded from a steel ingot to a silver ingot.
Some minor updates to the existing leashed devious devices:
Collar (Posture) (Steel): No change
Collar (Padded): No change
Blindfold: Name changed to Black Blindfold
Harness: Name changed to Black Harness, key requirement changed to chastity key
Collar (Leather) (Harness): No change
Collar (Leather): No change
Collar (Posture) (Leather): No change
Restrictive Collar: Name changed to Black Restrictive Collar
Yoke (Iron): No change
Known Issues
Farengar's Study addon - Collars on the desk will be broken. Don't use them for now, use DD collars or craft your own slave collars once you get the DD Forbidden Tome. The whip should still work though. I will modify that patch to place the DD versions of the collars shortly. Existing Saves. All collars in existing saves will be broken, as I had to made new form IDs for the DD versions of the collars. Existing Iron collars will probably also be invisible. If there is enough demand for an upgrade of existing items, I'll look into something. For now, though, I recommend just putting all existing collars into some trash container, and giving yourself replacement collars using Add Item Menu. Please let me know if you find anything else!
Troubleshooting
The collars are invisible!?
See the Known Issues above. Existing collars from Farangir's Study and old saves will be broken and invisible. Get rid of them and give yourself replacement collars. Be sure to install this mod after PAHE, it modifies the meshes of all the collars to adjust to the correct DD slot. For MO users, simply drag this mod below PAHE. For NMM, make sure you install this after you install PAHE, or re-install as well if you need to re-install PAHE.
Coming Soon to a Slave Near You
Select items from DDx set to Leashing - this will be included in the main patch ESP Non-PC specific items from Deviously Cursed Loot as leashing - will be an optional ESP Non-PC specific items from Captured Dreams - optional ESP DD Equip items - optional ESP Any requests?
Mods I Probably Won't Do
Trapped In Rubber - Suits and collars are not actual Devious Devices, plus the mod is getting a major overhaul Real Soon NowTM Use the rubber goodies from Captured Dreams and/or DCL, I'll leashify those. Shout Like a Virgin - I think everything in this is PC specific? Sanguine Debauchery+ - Devious Devices are tied to PC slavery only I think.
2119 downloads
- pahe
- devious devices
- (and 2 more)
Updated
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Patched Blades Bikini Replacer (7B) (CBBE) (UUNP) (Blades Bikini Replacer)
By Sindrigosa
ADD THIS FILE TO THE NMM OR JUST USE THIS LINK FROM NM (https://www.nexusmods.com/skyrim/mods/87064/?)
This is a very slightly edited version of the Blades bikini made by Nisetanaka it replaces the bikini 3 and thong 2 from the TAWOBA (https://www.nexusmods.com/skyrim/mods/83383/?) Full credit to Nisetanaka as they provided the textures and meshes to there own mod as listed above
if you want the edited and the non edited version download Nises Blades Bikini Armour Replacer (https://www.nexusmods.com/skyrim/mods/72818/?) Also please check out the Tumblrs of both mine and Nisetanaka
https://sindrigosa.tumblr.com
https://nisetanaka.tumblr.com
1811 downloads
Updated
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Sexlab Romance PPP (Proper Punctuation Patch)
By Reila
What this is:
This is a quick patch for fixing something I always thought was a huge flaw in one of the best dialogue driven Sexlab mods around - lack of punctuation. In addition to punctuation, the patch also touches upon grammar, formatting and "lore-friendliness". Aside from this it adds no new branches or content.
Requirements:
You still need to install the original Sexlab Romance mod by Spaceman and overwrite the .esp with this patch.
I consider this patch to be done and no further updates are scheduled. If you are the original author of Sexlab Romance or someone looking to take over the project, feel free to integrate this patch into the main file.
14293 downloads
- Spellcheck
- punctuation
- (and 7 more)
Updated
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[2017-10-09 UPDATED] [Race+Follower] Anime Race All-In-One 1.2
By a3523149
Sorry guys i was Incorrect skeleton file included.
re download fixed version
I Like MY MOD Screenshots
plz give me a screenshots
https://youtu.be/dCT_qJVP394
[New] 1.2 version only can download this link because this is file really big(fixed)
https://drive.google.com/open?id=0B4oSu3cxj8kUWVkwdW84RW83MGM
Released Full version
requires: HDT physics, Racemenu (can limited use in ECE or Vanilla)
i love fair skin texture if you like fair skin? use optional texture it based fair skin
latest change log(quote from mud)
1.1
- The race now has directories for its own body mesh. By default it's set to use a UUNP preset I built to appeal to a broad range of tastes, from small to large. Also included is a Bodyslide file "MMDAnimeBodyUUNP" for outputting a new UUNP body to the directory if you want to use your own, and conversely a slider preset "MMDAnimeRacePresetTest" for you to use the same body on all of your other outfits and bodies, if desired. A CBBE option is planned for a future release.
- Also included is a new set of textures designed for an animesque look by Speaker-60. Currently includes body texture and specular map. UNP and CBBE options exist, as well as optional versions with black lines drawn to emulate a cel-shaded look, but for now, only the smooth UNP option is provided. The texture is also not final, the nipples are still under construction, and we might really need someone who can do normal maps to help out.
- Also also included are two RaceMenu presets which I believe require RaceMenuPlugin.esp to function properly. Both aim to emulate more animesque proportions: the first smooths out the shoulders and adjusts proportions to lengthen the legs, and the second more radically adjusts proportions for a petite frame more resembling "moe" type anime designs. See previous page for preview images. Results not guaranteed if using your own body instead of the included. Usage is optional. But I'll cry if you don't.
NOTE: RaceMenu appears to respond poorly if you select the second preset, then attempt to select the first preset, with the top half of the character not correctly changing scales despite the sliders moving. Changing race, then changing back appears to apply the correct transformations.
- New face and eye morphs done by Shangus. There are two new faces with different eyes and jaws, which are be selected by changing the Nose Type option. There are also different eyelash "spike" designs that can be chosen with the Eye Shape slider.
- A bunch of new hairs converted from MMD models, no HDT at present unless someone wants to help out. HDT version of Haku's hair from LogicFox, uploaded previously. Also an experimental HDT hair originally created by Baddman on Reddit, ripped from Neptune from Hyperdimension Neptunia, then tweaked to look better in Skyrim, but it's still wonky. Certain HDT setups seem to make its bangs get stuck in your face.
- All hair textures are now grayscale to allow full usage of custom colors. We're looking into ways to provide the previous gradient colors in the Vocaloid hairs, but failing that an optional download will be available in the future.
UPDATED 1.2
my customizing 3 followers added and minor fix + basically using fair skin(realistic)
if you don't like(want cartoon like) that use old version or overwrite body texture folder
you can find hers at the sleeping giant inn in riverwood
1.21
Sorry guys i was Incorrect skeleton file included.
re download fixed version
------------------------------------------------------------------------------------------
and i added small compatibility option
this is Compatible hestia hair parts
https://www.nexusmods.com/skyrim/mods/66671/?
----------------------------------------------
base : Tda
option texture(fair skin) : HHaleyy
support
textures : speaker, nini, logicfoxx
apply to hdt : logicfoxx
.esp made : mud
https://www.nexusmods.com/skyrim/mods/66671/
26352 downloads
Updated
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HDT Skinned Mesh Physics Tutorial
By ApoKrytia
Declaration
This tutorial is only for one who is familiar with 3dsMax. It's even better if you made HDT-PE outfits/hair/jewelries before. I'm still learning SMP, so I'll let my friends reply any questions for now. If you have any problem, anitman and 01023 can help you.
Description
Based on bullet 2.82, HDT-SMP is the successor of HDT-PE. The plugin here is the latest one with BBP xmls for various body types.
This tutorial includes a Chinese voice video, a demo hair nif and xml, a 3dsMax script, a basic skeleton, and a XML editing tutorial.
Because of the lack of subtitle, it's recommended that you are familiar with 3dsMax. Creating bones and weights painting are the same as HDT-PE, but there is no need to build rigid body. You only need to create bones by using the script, then paint the weights. And then, edit the xml file by yourself.
The Necrosarium Set is for you to see what SMP can do.
Video link: https://mega.nz/#!uRUjSZoK!NiaX6ULoqEb5NCT8xITvUtxLoRnxCZwFGDXC8xsimdY
This is the correct export settings, the one in video is wrong:
Requirement
3dsMax
SKSE
Warning: HDT-SMP is not compatible with HDT-PE.
Actually, they're compatible as long as you are not doing breast physic with both at the same time. Even if you do the cause would be only visual. But it's recommended that all PE modder use SMP instead.
Special Thanks
HydrogensaysHDT for making SMP plugins
Tianya (01023) for the video and tutorial
-_-b for video editing
nsf2004 for recording chatting messages
Shocky for Necrosarium Set
34862 downloads
Updated
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Patched Steel Bikini Replacer (7B) (CBBE) (UUNP) (Steel Bikini Replacer)
By Sindrigosa
ADD THIS FILE TO THE NMM OR JUST USE THIS LINK FROM NM (https://www.nexusmods.com/skyrim/mods/87205?)
This is a very slightly edited version of the Steel bikini made by Nisetanaka it replaces the bikini 6,5 and thong 3 from the TAWOBA (https://www.nexusmod...im/mods/83383/?)
Full credit to Nisetanaka as they provided the textures and meshes to there own mod as listed above
if you want the edited and the non edited version download Nises Steel Bikini Armour Replacer (https://www.nexusmods.com/skyrim/mods/69980/?)
Also please check out the Tumblrs of both mine and Nisetanaka
https://sindrigosa.tumblr.com/
https://nisetanaka.tumblr.com/
2308 downloads
Submitted
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First Person Magic Animation
By Muffler-
Hello, this is my first mod here, This will replace first person magic casting animation in Skyrim for
1. Idle, ready and charge
2. Self release
Fast healing, Oakflesh, etc
3. Far Release
Lightning bolt, Fireball. etc
4. Self Concentration
Healing, etc
5. Aim Concentration
Flames, sparks, etc
6. Telekinesis
7. Ward
8. Dual casting
Spell type that didnt touch yet master ritual spell
Video for dual casting v3.0
Video show telekinesis, new self release spell, fix for flames and ward with comparison to vanilla v2.0
Video show idle, fast healing, healing, oakflesh, conjuration, lightning bolt for v1.0
Installation, Data/meshes/actors/character/_1stperson/animations
please double check your download file is it correctly placed in destination folder
dont mistake it with 3rd person folder and you have to remove the file manually if you dislike some spell in particular. for safety
For example delete mlh_idle.hkx and mrh_idle.hkx if you want to keep vanilla movement and my new animation will play only when casting spell.
- left hand spell prefix mlh_xxx.hkx
- right hand spell prefix mrh_xxx.hkx
Thats it thanks, and enjoy
665 downloads
Updated
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SlaveLight
By Evilynn
Description:
I love using a good lighting mod so that exploring a dungeon or traveling at night is nice and spooky. However, I dislike how dark this makes my home.
That sounds like a job for a slave!
This mod adds a dialog option to PHE and PH-HSH slaves to have them provide light for you.
Requirements:
Paradise Halls Enhanced
Paradise Halls - Home Sweet Home
New with 0.1.3
1) You can now order slaves to follow you with a torch.
New with 0.1.2
1) You can also command PH-HSH slaves to provide light.
2) You can tell the slave how you want them to hold the light.
3) They *should* stand still, but it's not 100%
Known Bugs:
1) For some reason slaves strip when equipping the light.
2) If you rest near a slave holding a light they will move closer to you.
This is more alpha than beta.
4147 downloads
- Paradise Halls
- Slavery
- (and 1 more)
Updated
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Cute Succubus
By nokou
another succubus outfit Seriously!!.. "No wait this is much cuter."
alright then.. so what do I get?
The Outfit,Cloak a Headband and a overpowered staff
No body slide as I don't know how to do it... if you want to do it be my guest.
This mod requires: a CBBE Body, sorry one size only. (No other mods Required)
So... How do i get it?
Craft in any forge. and can be upgraded.
Please note: different poses may cause tears or rips on various parts of the outfit
Legal Shit..
Do what you want with this mod as long as you credit me.
Keep your modded version private or share it on this site only.
No repacks to other websites but Links from Loverslab (here) are ok.
Original picture/idea found on the web.
Nokou 2017
5077 downloads
Updated
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Vindicta Armor CBBE HDT- UUNP BodySlide HDT
By Devengel
UPDATE
Added : CBBE HDT VERSION
ADDED : UUNP HDT BODYSLIDE VERSION
U need morph the Vindicta Armor Nif AND the Vindicta Shoes
Hello Everyone
This is my New Armor UUNP : Vindicta
This is a "Beta" Version, I should fix some bug soon
For add this armor to your inventory just use commands
help Vindicta
Look ItemID
player.additem XXXXX 1
XXXXX = ITEMID
Or use AdditemMenu MOD
REQUIERED : HDT HIGH HEELS
HIGHTY RECOMMANDED : TBBP ANIMATION
6958 downloads
Updated
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Of Goblins and Men: Engi (RaceMenu Preset)
By shidoni
RaceMenu http://www.nexusmods...yrim/mods/29624
XPMSE http://www.loverslab...uld be.)
Demoniac Textures https://www.nexusmods.com/skyrim/mods/70834/?
SG Hair Pack 350 https://mega.nz/#!ac4zRZ5J!Cuo6FAHh7JROq4jow6fN8XUh1yLTw_zW7KfrthvX7aA
The eyes of beauty http://www.nexusmods...im/mods/13722/?
Brows http://www.nexusmods...yrim/mods/30411
Freckle Mania 2 https://www.nexusmods.com/skyrim/mods/86208/?
NMM: load it up and let the installer do the work Manual: Place The chosen preset in Skyrim>Data>SKSE>Plugins>CharGen>Presets
The ENB used in the screenshots is
Reallike Enb
Do not use my work in Paid Mods!
Mods are free and should remain free, for now and ever!
Many thanks to the maker of the bodyslide Preset: Slash197
Another thanks to Logomakr for quickly making the headers and subheaders.
1474 downloads
Updated
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Black Leather Bootie Colored
By Melodic
Use Additemmenu to add or type "help bootie" in console
Required:
XPMSE - https://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended-xpmse/
NetImmerse Override - https://www.nexusmods.com/skyrim/mods/37481/?
NiOverride High Heels - NIOVHH Fixes - https://www.nexusmods.com/skyrim/mods/70581/?
1060 downloads
Updated